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	<updated>2026-06-22T23:26:50Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Othea&amp;diff=46905</id>
		<title>Othea</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Othea&amp;diff=46905"/>
		<updated>2026-06-13T17:24:33Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_god|affilliation=Unknown|name={{PAGENAME}}|domains=[[Giant|Giants]], Nature, Tempest, War|plane=[[The Ten Hells|Thalmyr]], [[Ethereal Plane]]|worshippingraces=Giants, [[Goliath|Goliaths]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} the Shattered Mountain &#039;&#039;&#039;was the goddess of giants, creativity, the elements, and calamity. She was killed by the Archangel Asmodeus on behalf of the creator deities so she and her realm of [[The Ten Hells|Thalmyr]] could be transformed into [[the Ten Hells]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Unknown&lt;br /&gt;
&lt;br /&gt;
== Works ==&lt;br /&gt;
Believed to have created the giant race.&lt;br /&gt;
&lt;br /&gt;
== Worshippers ==&lt;br /&gt;
The Ordained, a fanatical group of Giants who travel the planes in the Shattered Mountains name.&lt;br /&gt;
&lt;br /&gt;
While not a worshiper, she has a strange and mysterious bond with the warrior [[Balaam]] who bears the Curse of Sin.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Giant&lt;br /&gt;
&lt;br /&gt;
[[Category:Deities]]&lt;br /&gt;
[[Category:The Paragon Protocol]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Quelmar_Deities&amp;diff=46904</id>
		<title>Quelmar Deities</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Quelmar_Deities&amp;diff=46904"/>
		<updated>2026-06-13T15:52:49Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: /* Quelmar Originals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ {{Worldbuilders}} {{Expand list}}&lt;br /&gt;
&#039;&#039;&#039;The [[Quelmar]] Deities&#039;&#039;&#039; are a pantheon of divine powers that create, patrol, and manipulate the various planes of the [[Quelmar Universe]]. Quelmar, as a project of the gods, is watched over by the council of &#039;&#039;&#039;Greater Gods&#039;&#039;&#039; who helped create it, as well as a handful of &#039;&#039;&#039;Lesser Gods&#039;&#039;&#039; who later became attached to the Quelmar project during the [[The Plane Wars|Plane Wars]] or otherwise, followed by nearly countless &#039;&#039;&#039;Demi-Gods&#039;&#039;&#039;: creatures recognized by the gods for their significant impact on Quelmar and granted divine immortality and spectating capabilities over the realm. &lt;br /&gt;
&lt;br /&gt;
While individuals in Quelmar may find themselves attached to many powerful beings, the following lists encapsulate the most popular and well-known deities in the realm.&lt;br /&gt;
&lt;br /&gt;
{{GreaterGods|About=This list of gods is LOCKED. The creator gods are SET IN STONE. Add your god to a lower tier.}}&lt;br /&gt;
&lt;br /&gt;
== The Tied: Lesser Gods ==&lt;br /&gt;
&#039;&#039;&#039;Lesser Gods&#039;&#039;&#039; are unlike the creator deities in that they often find themselves interacting more directly with mortals. They are usually concerned with their worshipers and the status of their [[Apotheosis|apotheosis]] as, without their followers, they would lose their power. At most, they are sympathetic and can be found invoking their power to help out mortal happenstances. However, this generous involvement is usually indirect.&lt;br /&gt;
&lt;br /&gt;
=== Quelmar Originals ===&lt;br /&gt;
These gods were invented by players and DMs for stories set in [[the Quelmar Realm]].&lt;br /&gt;
{{LesserGodBox|[[Stuckey&#039;s]]|Trickery|Stuckeescard.png}}{{LesserGodBox|[[Akasha]]|Vampyres|Stuckeescard.png}}{{LesserGodBox|[[The Law of Probability]]|Mathematics|Stuckeescard.png}}{{LesserGodBox|[[M&#039;at&#039;akan]]|Sun, Fire, Life|Stuckeescard.png}}{{LesserGodBox|[[Vela]]|Twilight, Nature|Vela.jpeg}}{{LesserGodBox|[[Necrolord Prime]]|Death|Stuckeescard.png}}{{LesserGodBox|[[Dysian]]|Life, Curiosity|Stuckeescard.png}}{{LesserGodBox|[[He Who Knocks]]|Nature, Twilight|Stuckeescard.png}}{{LesserGodBox|[[Agape]]|Life, Peace|Agape.jpg}}{{LesserGodBox|[[Lords of the Constellation Court#Sarvrithash - the Astral Overseer, Nebula Dragon|Sarvrithash]]|Light|NebulaDragon.jpg}}{{LesserGodBox|[[Vesuvius]]|Disaster|NebulaDragon.jpg}}{{LesserGodBox|[[Halcyone]]|Fire, Duality, Battle}}{{LesserGodBox|[[Amarah-persvek-Ssejinwic]]|Silence, Storytelling|NebulaDragon.jpg}}{{LesserGodBox|[[Aiza, Minor Goddess of Fate|Aiza]]|Fate|Aiza.jpeg}}{{LesserGodBox|[[Othea]]|Giants, Calamity|Aiza.jpeg}}&lt;br /&gt;
&lt;br /&gt;
=== Transplants ===&lt;br /&gt;
These gods were popularized elsewhere, but brought into Quelmar (and now canonically exist here) thanks to a [[player]]&#039;s passion for them, they typically exist in forms similar but not identical to where they have been inspired from. &lt;br /&gt;
{{LesserGodBox|[[Torog]]|Nature, Twilight|Stuckeescard.png}}{{LesserGodBox|[[Raven Queen]]|Death|Stuckeescard.png}}{{LesserGodBox|[[Asmodeus]]|Knowledge, War|Stuckeescard.png}}{{LesserGodBox|[[Oghma]]|Knowledge|Stuckeescard.png}}{{LesserGodBox|[[Brigid]]|Nature|Stuckeescard.png}}{{LesserGodBox|[[Isis]]|Knowledge, Life|Stuckeescard.png}}{{LesserGodBox|[[Sehanine Moonbow]]|Knowledge|Stuckeescard.png}}{{LesserGodBox|[[Yondalla]]|Nature|Stuckeescard.png}}{{LesserGodBox|[[Olidammara]]|Trickery|Stuckeescard.png}}{{LesserGodBox|[[Sharess]]|Trickery|Stuckeescard.png}}{{LesserGodBox|[[Lolth]]|Trickery|Stuckeescard.png}}{{LesserGodBox|[[Bane]]|War|Stuckeescard.png}}{{LesserGodBox|[[The Seelie Court]]|Nature|Stuckeescard.png}}{{LesserGodBox|[[Beshaba]]|Trickery|Stuckeescard.png}}{{LesserGodBox|[[Kurtulmak]]|Trickery|Stuckeescard.png}}{{LesserGodBox|[[Odin]]|War|Stuckeescard.png}}{{LesserGodBox|[[Zeus]]|Tempest|Stuckeescard.png}}&lt;br /&gt;
&lt;br /&gt;
== The Granted: Demi-Gods ==&lt;br /&gt;
&#039;&#039;&#039;Demi-Gods&#039;&#039;&#039; are newly ascended gods or extensions of a more powerful god. They may have few worshipers, but desire greatness. They are the most likely to be granting spells to mortals, interfering in their affairs, or even just observing the mortal realms. They are often so new to their divinity, they cannot yet shake their interest in mortality and it may take them several centuries to truly feel beyond it. &lt;br /&gt;
&lt;br /&gt;
Demi-Gods are sometimes created by one of the stronger gods to serve as aspects, avatars, exarchs, or other extensions of their divine will.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[#] indicates a year that god ascended, * indicates a transplant god&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Death&amp;lt;/strong&amp;gt;: [[Azazel]] [798 PR], [[Silent]] [825 PR], [[Delphi]] [826 PR], [[Aliria Servine|Aliria]] [925 PR], [[Charon]]*, [[Hermes]]*, [[Iyachtu]]*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Knowledge&amp;lt;/strong&amp;gt;: [[&amp;quot;Hat&amp;quot;|Hat]] [798 PR], [[Venaleth]] [826 PR], [[Dumathoin]], [[Ioun]]*, [[Waukeen]]*, [[Ye&#039;Cind]]*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Life&amp;lt;/strong&amp;gt;: [[Eve]] [11 PR], [[Elvar|Elvar]] [467 PR], [[Dionysus]]*, [[Helm]]*, [[Kossuth]]* &lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Light&amp;lt;/strong&amp;gt;: [[Echemus]] [826 PR], [[The Painter]], [[Xarzith-Dian, The Frozen Dawn|Xarzith-Dian]], [[Lathander]]*, [[Selûne]]* &lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Nature&amp;lt;/strong&amp;gt;: [[Tobii]] [692 PR], [[Reesec]] [798 PR], [[Aegir]]*, [[Grumbar]]*, [[The Green Man|Oran]]*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Tempest&amp;lt;/strong&amp;gt;: [[Kragnux (Deity)|Kragnux]] [695–798 PR], [[Istishia]]* &lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Trickery&amp;lt;/strong&amp;gt;: [[Durzibethinus]] [826 PR], [[Elemental Demi-Gods|Akadi]]*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;War&amp;lt;/strong&amp;gt;: [[Spinel]] [826 PR] &lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Archdevil|Archdevils]]&lt;br /&gt;
* [[Demon Lords]]&lt;br /&gt;
* [[Archfey]]&lt;br /&gt;
* [[Old One|Old Ones]]&lt;br /&gt;
* [[The Lost Pantheon]]&lt;br /&gt;
* [[Gods of Ta-Shedet|Gods of Ta-Shadet]]&lt;br /&gt;
* [[Elemental Demi-Gods]]&lt;br /&gt;
* [[Warlock Patrons]]&lt;br /&gt;
* [[Lost God]]&lt;br /&gt;
{{Quelmar}}&lt;br /&gt;
[[Category:Deities]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Paragon_Protocol/NPCs&amp;diff=46559</id>
		<title>Paragon Protocol/NPCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Paragon_Protocol/NPCs&amp;diff=46559"/>
		<updated>2026-05-12T18:01:41Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Return to [[The Paragon Protocol]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Over their journeys [[the Hellraisers]] have encountered many a fey, fiend, and celestial, and have made both allies and enemies of many.&lt;br /&gt;
&lt;br /&gt;
== Allies ==&lt;br /&gt;
&lt;br /&gt;
=== [[Virgil]] ===&lt;br /&gt;
A young, male, blue [[Tiefling]], Virgil is a former Orator from the 9th Circle of [[The Ten Hells]]. Now without work, Virgil was hired by the party to guide them through the many horrors of the hells.&lt;br /&gt;
&lt;br /&gt;
=== [[Koh Tam]] ===&lt;br /&gt;
An eccentric priestess, Koh Tam is a seer and prophet whose musings are more baffling then clarifying. She was hired by the party to serve as their guide through the [[Ten Hells]], using her predictions to protect them from danger.&lt;br /&gt;
&lt;br /&gt;
=== [[Mammon]] ===&lt;br /&gt;
The [[Archdevil]] and Greed, ruler of [[Minarous]], and CEO of [[Mammart]], since their arrival in the Hells Mammon has been selling the party weapons and magic items to survive the Hells. As they continued deeper, Mammon assisted the party by giving them sanctuary in nis palace on multiple occasions and ferrying them through the Hells on his airship, the Golden Galleon.&lt;br /&gt;
&lt;br /&gt;
But his true scheme was to orchestrate chaos in the Hells in order to make a power grab for the [[Ruby Rod]].&lt;br /&gt;
&lt;br /&gt;
=== [[The Sinners League]] ===&lt;br /&gt;
A cabal of warlords and mercenaries from [[the Blood War]] who banded together in an attempt to preserve their power and fight back the encroaching forces of the [[Pit Fiend]] [[Bel]].&lt;br /&gt;
&lt;br /&gt;
=== [[The Beast of the Badlands]] ===&lt;br /&gt;
A devilish kobold and member of the Sinners League who was saved from imprisonment by the Hellraisers. He later invited the party to the council meeting of the Sinner&#039;s League at Bloodmaw Keep and assisted them in taking down Bel at the execution of the Archduchess of [[Duumal]], [[Elytria]].&lt;br /&gt;
&lt;br /&gt;
=== Captain Grinlocke Vorn ===&lt;br /&gt;
A pirate Breaded Devil Warlord, captain of the infernal airship, the Red Wake, and member of the Sinners League. The captain first met the party during a saloon brawl at Brimstone Gulch and later helped them escape Bloodmaw Keep when it was attacked by Bel and his forces. the captain then aided the party&#039;s assault on [[the Soulnaught]].&lt;br /&gt;
&lt;br /&gt;
=== [[Charon]] ===&lt;br /&gt;
Once the keeper of the River Styx, Charon&#039;s death at the hands of Ratatrosk and the Ordained is what set off the [[The Infernal Insurrection|Infernal Insurrection]]. After his death, his spirit was trapped in limbo between life and death wandering the Hells. In this state, most of his memories were gone, and he was known to most as &amp;quot;The Stranger.&amp;quot; He would be drawn to [[the Book of the Dead]] and the Books new owner, [[Aliria Servine]], who would help Charon regain his memories and would put Charon&#039;s spirit to rest.&lt;br /&gt;
&lt;br /&gt;
=== [[Dalia Embervale]] ===&lt;br /&gt;
&lt;br /&gt;
=== Sariel ===&lt;br /&gt;
&lt;br /&gt;
=== [[Ratatrosk]] ===&lt;br /&gt;
Arguably the oldest living [[Demon]] in all of Quelmar, Ratatrosk is the cowardly and conniving [[Demon Lords|Demon Lord]] of rats. He kicked off the Infernal Insurrection by assisting [[the Ordained]] in killing [[Charon]] only to be be betrayed and later captured by Devils. During this time he became known as [[the Last Demon]], and was later freed by the Hellraisers before traveling with them through the Hells.&lt;br /&gt;
&lt;br /&gt;
=== Roberta ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Cloven Coven]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Belphegor]] ===&lt;br /&gt;
A fiendish infernal inventor from the Iron City of [[Dis]]. Belphegor had infiltrated the plane of [[Mechanus]] to steal their knowledge on how to create constructs, and while in Mechanus disguised as the elven [[artificer]] &amp;quot;Geerio,&amp;quot; he created both [[Aivan Factorovich]] and [[Roberta]]. He would later make a bargain with the party to gain their aid in overthrowing the Lord of Dis, [[Dispater]], only to be betrayed and swear vengeance against the Hellraisers.&lt;br /&gt;
&lt;br /&gt;
== Enemies ==&lt;br /&gt;
&lt;br /&gt;
=== The Cult of the Shattered Mountain and the Ordained ===&lt;br /&gt;
&lt;br /&gt;
=== The [[Archangel]] [[Gabriel]] ===&lt;br /&gt;
One of the 12 Commandments and great solars of [[Mt. Celestia]], Gabriel serves as the grand representative for truth. He hired the party to investigate why [[the River Styx]] dried up and to locate [[Ratatrosk|the last demon]] in the realms. After Dispater and his Iron Devils invaded the Material Plane, Gabriel led his celestial army to confront the Iron Duke and invade the Ten Hells. His campaign of xenophobic fiendish extermination would lead him into conflict with the Hellraisers, who needed his blood to restore the River Styx.&lt;br /&gt;
&lt;br /&gt;
==== Aariel, Sword of the Solar ====&lt;br /&gt;
Aariel is an angelic warrior born out of Gabriel&#039;s solar blade. He is utterly loyal to her creator and serves as his vanguard and the field commander for his army. Aariel appears as a towering woman with fiery red hair in gleaming golden armor with [[Angel|angelic]] wings. She shares in his fiend-hating beliefs and delights in slaying devils. Along with Melody she was responsible for bringing the party together at Mt. Celestia, and then later confronted the party in Duumal in order to recover the Last Demon. During the invasion of the Hells, she led Gabriel&#039;s armies, besieging the Iron City of Dis. When she fights alongside Gabriel, she transforms into his sword.&lt;br /&gt;
&lt;br /&gt;
She was slain during a battle against the Hellraisers at [[the Ruby Headwaters]].&lt;br /&gt;
&lt;br /&gt;
==== Melody ====&lt;br /&gt;
Melody is Gabriel&#039;s meek and loyal angelic assistant. She wears a simple white blouse with a black shirt, and has short blonde hair crowned by a gleaming halo. Along with Aariel she was responsible for bringing the party together at Mt. Celestia. She handled the logistics for Gabriel&#039;s war and in battle served as his angelic choir, boosting the strength and resolve of his divine armies.&lt;br /&gt;
&lt;br /&gt;
She was slain during a battle against the Hellraisers at the Ruby Headwaters.&lt;br /&gt;
&lt;br /&gt;
=== [[Bel]] ===&lt;br /&gt;
&lt;br /&gt;
==== [[Governor Solme|Govenor Solme]] ====&lt;br /&gt;
A disgusting Amnizu and governor of [[the Bronze Citadel]]. He is a snivling servant of Bel and serves as the public face of Bel&#039;s operations in Duumal.&lt;br /&gt;
&lt;br /&gt;
=== Dispater ===&lt;br /&gt;
&lt;br /&gt;
==== Balgoor ====&lt;br /&gt;
&lt;br /&gt;
==== Zuul ====&lt;br /&gt;
&lt;br /&gt;
=== Glasya ===&lt;br /&gt;
&lt;br /&gt;
=== Barroth ===&lt;br /&gt;
&lt;br /&gt;
==== Onath Venomseer ====&lt;br /&gt;
Onath Venomseer is an Adult [[Black Dragon]] servant of the [[dragon]] goddess [[Tiamat]] and twin brother of Greela Venomseer. Alongside their sibling they were sent by Tiamat into the Ten Hells to aid the infernal Red Dragon [[Barroth]] the Unredeemable in his conquest of the Hells. For this mission, Onath was given [[the Golden Gauntlet of Tiamat]] by the dragon goddess herself. In his duties Onath served as Barroth&#039;s aid and herald across the Hells, traveling to different layers in search of allies for Barroth&#039;s cause.&lt;br /&gt;
&lt;br /&gt;
During the Infernal Insurrection and Barroth&#039;s war in [[Malbolge]], Onath and his sister infiltrated the circles of [[archdevil]] nobility in the Iron City of [[Dis]] in hopes of getting an audience with the Lord of Dis, [[Dispater]]. They would spend a lot of time at the [[The Garden of Pleasures|Garden of Pleasures]] cavorting with Devils, which is how they got themselves an invite to the highly exclusive Veil of Chains, a gala held at Dispater&#039;s iron tower. At the gardens they would meet the planeswalking warrior [[Balaam]] whom they would strike up an conversation with regarding fate and power. Later, they would help Barroth sneak into the Veil of Chains so they could get their master a chance to speak with Dispater. Barroth and the twins would use this opportunity to warn Dispater about an incoming assassination attempt, but during the Veil, Onath would spot the heroes known as the Hellraisers steal the key to [[Ironfell Prison]] from the right hand of Dispater, Balgoor. Hoping to chain favor in the eyes of Dispater, Onath hunted down the Hellraisers and attacked them in the streets of Dis, only to be slain by the hero Balaam, with his soul getting trapped in [[the Book of the Dead]] by [[Aliria Servine]].&lt;br /&gt;
&lt;br /&gt;
==== Greela Venomseer ====&lt;br /&gt;
Greela Venomseer is an Adult Black Dragon servant of the dragon goddess Tiamat and twin sister of Onath Venomseer. Alongside their sibling they were sent by Tiamat into the Ten Hells to aid the infernal Red Dragon Barroth the Unredeemable in his conquest of the Hells. For this mission, Onath was given [[the Chain of Tiamat]] by the dragon goddess herself. In his duties Greela served as Barroth&#039;s aid and herald across the Hells, traveling to different layers in search of allies for Barroth&#039;s cause.&lt;br /&gt;
&lt;br /&gt;
During the Infernal Insurrection and Barroth&#039;s war in Malbolge, Greela and her brother infiltrated the circles of archdevil nobility in the Iron City of Dis in hopes of getting an audience with the Lord of Dis, Dispater. They would spend a lot of time at the Garden of Pleasures cavorting with Devils, which is how they got themselves an invite to the highly exclusive Veil of Chains, a gala held at Dispater&#039;s iron tower. At the gardens they would meet the planeswalking warrior Balaam whom they would strike up an conversation with regarding fate and power. Later, they would help Barroth sneak into the Veil of Chains so they could get their master a chance to speak with Dispater. Barroth and the twins would use this opportunity to warn Dispater about an incoming assassination attempt, but during the Veil. Soon after the veil&#039;s conclusion, Greela would learn about her brother&#039;s death at the hands of the Hellraisers and would swear vengeance against them.&lt;br /&gt;
&lt;br /&gt;
After the Veil, Greela would return with Barroth to Malbolge and lead Barroth&#039;s armies against the Archdevil [[Philani]]. But not soon after, Greela would catch the sent of those who killed her brother within Barroth&#039;s war camp and would hunt them down, tracking them to the forge of the [[Fire Giant]] [[Vorgath Embermaul]]. But before they could reap their revenge, greela was trapped behind a wall of force cast by the [[sorcerer]] [[Aivan Factorovich]] before being unmade and trapped in the Book of the Dead by Aliria Servine.&lt;br /&gt;
&lt;br /&gt;
=== [[Curia]] ===&lt;br /&gt;
Curia is an archdevil inhabiting the 10th layer of the Hells, [[Hellmar]]. On top of that she is a powerful witch and one of the three sisters of [[the Cloven Coven]]. She has an insatiable lust for power and control and delights in tormenting her victims. In Hellmar, she made it her mission to exterminate the [[Valpadana]], a small druidic circle that managed to survive in Hellmar&#039;s harsh environment. She has a particular interest in tormenting the Valpadana [[druid]], [[Endine di Valpadana]].&lt;br /&gt;
&lt;br /&gt;
=== Darius Hollow ===&lt;br /&gt;
Darius Hollow is a mad [[Dwarf|dwarven]] cultist and assassin dedicated to traveling across Quelmar with the goal of causing as much chaos as possible. Leading a a band of brigands across [[Isonhound]], Darius would lead a campaign of destruction, traveling from village to village, leaving a trail of corpses and burned out towns. One of these villages was the home of [[Sylphine Nightfall|Sylphine Nighfall]], who would dedicate her life to hunting Darius down and force Darius into hiding.&lt;br /&gt;
&lt;br /&gt;
During the Infernal Insurrection, Darius would travel to the Ten Hells to investigate the mysterious disappearance of his demonic masters. But he would soon lose interest in this investigations and fall back into his old chaotic ways. he would eventually travel to Hellmar and for a short period of time join the gang of the archdevil Curia where he would hunt down Hellmar survivors and Valpadana druids.&lt;br /&gt;
&lt;br /&gt;
After Curia&#039;s death he was again forced to flee, returning to the Material Plane, only to be hunted down and killed by Sylphine Nightfall&lt;br /&gt;
[[Category:The Paragon Protocol]]&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Greela_Venomseer&amp;diff=46558</id>
		<title>Greela Venomseer</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Greela_Venomseer&amp;diff=46558"/>
		<updated>2026-05-12T17:43:04Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: Redirected page to Paragon Protocol/NPCs#Greela Venomseer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Paragon_Protocol/NPCs#Greela_Venomseer]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Onath_Venomseer&amp;diff=46557</id>
		<title>Onath Venomseer</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Onath_Venomseer&amp;diff=46557"/>
		<updated>2026-05-12T17:42:27Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: Redirected page to Paragon Protocol/NPCs#Onath Venomseer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Paragon_Protocol/NPCs#Onath_Venomseer]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Onath_Venomseer&amp;diff=46556</id>
		<title>Onath Venomseer</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Onath_Venomseer&amp;diff=46556"/>
		<updated>2026-05-12T17:42:13Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;##REDIRECT [Paragon_Protocol/NPCs#Onath_Venomseer]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Onath_Venomseer&amp;diff=46555</id>
		<title>Onath Venomseer</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Onath_Venomseer&amp;diff=46555"/>
		<updated>2026-05-12T17:41:56Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: Created page with &amp;quot;#REDIRECT [Paragon_Protocol/NPCs#Onath_Venomseer]]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [Paragon_Protocol/NPCs#Onath_Venomseer]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Black_Dragon&amp;diff=46554</id>
		<title>Black Dragon</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Black_Dragon&amp;diff=46554"/>
		<updated>2026-05-12T17:41:20Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ith.png|thumb|386x386px|Ith a big unit.]]&lt;br /&gt;
&#039;&#039;&#039;Black [[Dragons]]&#039;&#039;&#039; were the most vicious and animalistic of them all, with a heart of coal and a desire to destroy all, they were considered the most dangerous [[dragon]] by many simply due to their unpredictability and usual unwillingness to cooperate or make compromises.&lt;br /&gt;
&lt;br /&gt;
== Notable Black Dragons ==&lt;br /&gt;
&lt;br /&gt;
=== [[Jatil Jivelg]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Ith]] ===&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Velathidros&#039;&#039;&#039; ===&lt;br /&gt;
** A young black dragon who assaulted [[Synàra]] as part of the [[Three Dragons on Synàra]] incident in 825 [[PR]].&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Gharzolv&#039;&#039;&#039; ===&lt;br /&gt;
** A young black dragon trapped in a corrupted membrane, drained of its vitality by a group of [[Hag|hags]] known as [[The Mothers]].&lt;br /&gt;
** Bargained with a party of heroes to release them in return for all the information and knowledge he had gathered on the hags.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Thymor&#039;ala&#039;&#039;&#039; ===&lt;br /&gt;
[[File:Thymorala.png|thumb|300x300px|left|Thymor&#039;ala - &amp;quot;The Dark Mother&amp;quot;]]&lt;br /&gt;
** A black dragon who terrorized and killed the tribe of the [[lizardfolk]] [[Dur&#039;kalak]] in [[the Burning Forests]] of [[Isonhound]]. By being the sole survivor of the attack, Dur&#039;kalaka and Thymor&#039;ala became archenemies.&lt;br /&gt;
** Thymor&#039;ala also had a clutch of eggs she parented with the [[Brass Dragon|brass dragon]] [[Gideon]]&lt;br /&gt;
** Because Thymor&#039;ala nested near a unique grove of feytouched herbs, one of the legendary hags known as [[The Mothers]], sent in Greedy Greeners (including Dur&#039;kalak himself!) to fend off the mom.&lt;br /&gt;
** The grove also meant that enhanced magical energies were coelescing through the Dragon&#039;s lair, and indeed through her blood, making Thymor&#039;ala a competent spellcaster in her own right.&lt;br /&gt;
** When Dur&#039;kalak realized this was the same dragon who slayed his tribe, he helped the team take her down. They were successful and slayed the dragon.&lt;br /&gt;
** Upon her death, the magical energies she was imbued with were dispersed among those present, granting them a magical [[Draconic Boon|Dragonmark]] of their own.&lt;br /&gt;
** Her eggs were not delivered to the mothers as some think, as it was instead ANOTHER tricksy fey...[[Tristram Caniedydd]]...who took the eggs for himself after the fight (and split them among friends [[Linden Rue]] and [[Into the Greedy Green/PCs#Pum|Pum]]).&lt;br /&gt;
** While [[Tristram]] and [[Linden]] would later take their eggs to rest in the [[Feywild]], Pum took hers back to [[Seglock]], stirring up rumors of Dragons in the city once again. This egg would eventually be sacrificed to [[Silent]].&lt;br /&gt;
&lt;br /&gt;
=== [[Onath Venomseer|Onath]] and [[Greela Venomseer]] ===&lt;br /&gt;
Two adult black dragon twins and serants of Tiamat who were sent to the Ten hells to aid the [[Red Dragon|red dragon]] [[Barroth]]. For this mission, they were given two powerful artifacts by the dragon goddess: [[The Golden Gauntlet of Tiamat]], and [[the Chain of Tiamat]]. They were slain by the heroes known as [[the Hellraisers]], included [[Aivan Factorovich]], [[Nyrgoth]], [[Balaam]], [[Aliria Servine]], [[Sylphine Nightfall]], and [[Endine di Valpadana]]&lt;br /&gt;
[[Category:Towson Tabletop]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Dragons]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;br /&gt;
[[Category:It Came From Kiston]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Paragon_Protocol/NPCs&amp;diff=46553</id>
		<title>Paragon Protocol/NPCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Paragon_Protocol/NPCs&amp;diff=46553"/>
		<updated>2026-05-12T17:37:55Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Return to [[The Paragon Protocol]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Over their journeys [[the Hellraisers]] have encountered many a fey, fiend, and celestial, and have made both allies and enemies of many.&lt;br /&gt;
&lt;br /&gt;
== Allies ==&lt;br /&gt;
&lt;br /&gt;
=== [[Virgil]] ===&lt;br /&gt;
A young, male, blue [[Tiefling]], Virgil is a former Orator from the 9th Circle of [[The Ten Hells]]. Now without work, Virgil was hired by the party to guide them through the many horrors of the hells.&lt;br /&gt;
&lt;br /&gt;
=== [[Koh Tam]] ===&lt;br /&gt;
An eccentric priestess, Koh Tam is a seer and prophet whose musings are more baffling then clarifying. She was hired by the party to serve as their guide through the [[Ten Hells]], using her predictions to protect them from danger.&lt;br /&gt;
&lt;br /&gt;
=== [[Mammon]] ===&lt;br /&gt;
The [[Archdevil]] and Greed, ruler of [[Minarous]], and CEO of [[Mammart]], since their arrival in the Hells Mammon has been selling the party weapons and magic items to survive the Hells. As they continued deeper, Mammon assisted the party by giving them sanctuary in nis palace on multiple occasions and ferrying them through the Hells on his airship, the Golden Galleon.&lt;br /&gt;
&lt;br /&gt;
But his true scheme was to orchestrate chaos in the Hells in order to make a power grab for the [[Ruby Rod]].&lt;br /&gt;
&lt;br /&gt;
=== [[The Sinners League]] ===&lt;br /&gt;
A cabal of warlords and mercenaries from [[the Blood War]] who banded together in an attempt to preserve their power and fight back the encroaching forces of the [[Pit Fiend]] [[Bel]].&lt;br /&gt;
&lt;br /&gt;
=== [[The Beast of the Badlands]] ===&lt;br /&gt;
A devilish kobold and member of the Sinners League who was saved from imprisonment by the Hellraisers. He later invited the party to the council meeting of the Sinner&#039;s League at Bloodmaw Keep and assisted them in taking down Bel at the execution of the Archduchess of [[Duumal]], [[Elytria]].&lt;br /&gt;
&lt;br /&gt;
=== Captain Grinlocke Vorn ===&lt;br /&gt;
A pirate Breaded Devil Warlord, captain of the infernal airship, the Red Wake, and member of the Sinners League. The captain first met the party during a saloon brawl at Brimstone Gulch and later helped them escape Bloodmaw Keep when it was attacked by Bel and his forces. the captain then aided the party&#039;s assault on [[the Soulnaught]].&lt;br /&gt;
&lt;br /&gt;
=== [[Charon]] ===&lt;br /&gt;
Once the keeper of the River Styx, Charon&#039;s death at the hands of Ratatrosk and the Ordained is what set off the [[The Infernal Insurrection|Infernal Insurrection]]. After his death, his spirit was trapped in limbo between life and death wandering the Hells. In this state, most of his memories were gone, and he was known to most as &amp;quot;The Stranger.&amp;quot; He would be drawn to [[the Book of the Dead]] and the Books new owner, [[Aliria Servine]], who would help Charon regain his memories and would put Charon&#039;s spirit to rest.&lt;br /&gt;
&lt;br /&gt;
=== [[Dalia Embervale]] ===&lt;br /&gt;
&lt;br /&gt;
=== Sariel ===&lt;br /&gt;
&lt;br /&gt;
=== [[Ratatrosk]] ===&lt;br /&gt;
Arguably the oldest living [[Demon]] in all of Quelmar, Ratatrosk is the cowardly and conniving [[Demon Lords|Demon Lord]] of rats. He kicked off the Infernal Insurrection by assisting [[the Ordained]] in killing [[Charon]] only to be be betrayed and later captured by Devils. During this time he became known as [[the Last Demon]], and was later freed by the Hellraisers before traveling with them through the Hells.&lt;br /&gt;
&lt;br /&gt;
=== Roberta ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Cloven Coven]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Belphegor]] ===&lt;br /&gt;
A fiendish infernal inventor from the Iron City of [[Dis]]. Belphegor had infiltrated the plane of [[Mechanus]] to steal their knowledge on how to create constructs, and while in Mechanus disguised as the elven [[artificer]] &amp;quot;Geerio,&amp;quot; he created both [[Aivan Factorovich]] and [[Roberta]]. He would later make a bargain with the party to gain their aid in overthrowing the Lord of Dis, [[Dispater]], only to be betrayed and swear vengeance against the Hellraisers.&lt;br /&gt;
&lt;br /&gt;
== Enemies ==&lt;br /&gt;
&lt;br /&gt;
=== The Cult of the Shattered Mountain and the Ordained ===&lt;br /&gt;
&lt;br /&gt;
=== The [[Archangel]] [[Gabriel]] ===&lt;br /&gt;
One of the 12 Commandments and great solars of [[Mt. Celestia]], Gabriel serves as the grand representative for truth. He hired the party to investigate why [[the River Styx]] dried up and to locate [[Ratatrosk|the last demon]] in the realms. After Dispater and his Iron Devils invaded the Material Plane, Gabriel led his celestial army to confront the Iron Duke and invade the Ten Hells. His campaign of xenophobic fiendish extermination would lead him into conflict with the Hellraisers, who needed his blood to restore the River Styx.&lt;br /&gt;
&lt;br /&gt;
==== Aariel, Sword of the Solar ====&lt;br /&gt;
Aariel is an angelic warrior born out of Gabriel&#039;s solar blade. He is utterly loyal to her creator and serves as his vanguard and the field commander for his army. Aariel appears as a towering woman with fiery red hair in gleaming golden armor with [[Angel|angelic]] wings. She shares in his fiend-hating beliefs and delights in slaying devils. Along with Melody she was responsible for bringing the party together at Mt. Celestia, and then later confronted the party in Duumal in order to recover the Last Demon. During the invasion of the Hells, she led Gabriel&#039;s armies, besieging the Iron City of Dis. When she fights alongside Gabriel, she transforms into his sword.&lt;br /&gt;
&lt;br /&gt;
She was slain during a battle against the Hellraisers at [[the Ruby Headwaters]].&lt;br /&gt;
&lt;br /&gt;
==== Melody ====&lt;br /&gt;
Melody is Gabriel&#039;s meek and loyal angelic assistant. She wears a simple white blouse with a black shirt, and has short blonde hair crowned by a gleaming halo. Along with Aariel she was responsible for bringing the party together at Mt. Celestia. She handled the logistics for Gabriel&#039;s war and in battle served as his angelic choir, boosting the strength and resolve of his divine armies.&lt;br /&gt;
&lt;br /&gt;
She was slain during a battle against the Hellraisers at the Ruby Headwaters.&lt;br /&gt;
&lt;br /&gt;
=== [[Bel]] ===&lt;br /&gt;
&lt;br /&gt;
==== [[Governor Solme|Govenor Solme]] ====&lt;br /&gt;
A disgusting Amnizu and governor of [[the Bronze Citadel]]. He is a snivling servant of Bel and serves as the public face of Bel&#039;s operations in Duumal.&lt;br /&gt;
&lt;br /&gt;
=== Dispater ===&lt;br /&gt;
&lt;br /&gt;
==== Balgoor ====&lt;br /&gt;
&lt;br /&gt;
==== Zuul ====&lt;br /&gt;
&lt;br /&gt;
=== Glasya ===&lt;br /&gt;
&lt;br /&gt;
=== Barroth ===&lt;br /&gt;
&lt;br /&gt;
==== Onath Venomseer ====&lt;br /&gt;
Onath Venomseer is an adult [[Black Dragon|black dragon]] servant of [[Tiamat]]&lt;br /&gt;
&lt;br /&gt;
==== Greela Venomseer ====&lt;br /&gt;
&lt;br /&gt;
=== [[Curia]] ===&lt;br /&gt;
Curia is an archdevil inhabiting the 10th layer of the Hells, [[Hellmar]]. On top of that she is a powerful witch and one of the three sisters of [[the Cloven Coven]]. She has an insatiable lust for power and control and delights in tormenting her victims. In Hellmar, she made it her mission to exterminate the [[Valpadana]], a small druidic circle that managed to survive in Hellmar&#039;s harsh enviroment. She has a particular interest in tormenting the Valpadana [[druid]], [[Endine di Valpadana]].&lt;br /&gt;
&lt;br /&gt;
=== Darius Hollow ===&lt;br /&gt;
Darius Hollow is a mad [[Dwarf|dwarven]] cultist and assassin dedicated to traveling across Quelmar with the goal of causing as much chaos as possible. Leading a a band of brigands across [[Isonhound]], Darius would lead a campaign of destruction, traveling from village to village, leaving a trail of corpses and burned out towns. One of these villages was the home of [[Sylphine Nightfall|Sylphine Nighfall]], who would dedicate her life to hunting Darius down and force Darius into hiding.&lt;br /&gt;
&lt;br /&gt;
During the Infernal Insurrection, Darius would travel to the Ten Hells to investigate the mysterious disappearance of his demonic masters. But he would soon lose interest in this investigations and fall back into his old chaotic ways. he would eventually travel to Hellmar and for a short period of time join the gang of the archdevil Curia where he would hunt down Hellmar survivors and Valpadana druids.&lt;br /&gt;
&lt;br /&gt;
After Curia&#039;s death he was again forced to flee, returning to the Material Plane, only to be hunted down and killed by Sylphine Nightfall&lt;br /&gt;
[[Category:The Paragon Protocol]]&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Paragon_Protocol/NPCs&amp;diff=46401</id>
		<title>Paragon Protocol/NPCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Paragon_Protocol/NPCs&amp;diff=46401"/>
		<updated>2026-05-06T17:55:09Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Return to [[The Paragon Protocol]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Over their journeys [[the Hellraisers]] have encountered many a fey, fiend, and celestial, and have made both allies and enemies of many.&lt;br /&gt;
&lt;br /&gt;
== Allies ==&lt;br /&gt;
&lt;br /&gt;
=== [[Virgil]] ===&lt;br /&gt;
A young, male, blue [[Tiefling]], Virgil is a former Orator from the 9th Circle of [[The Ten Hells]]. Now without work, Virgil was hired by the party to guide them through the many horrors of the hells.&lt;br /&gt;
&lt;br /&gt;
=== [[Koh Tam]] ===&lt;br /&gt;
An eccentric priestess, Koh Tam is a seer and prophet whose musings are more baffling then clarifying. She was hired by the party to serve as their guide through the [[Ten Hells]], using her predictions to protect them from danger.&lt;br /&gt;
&lt;br /&gt;
=== [[Mammon]] ===&lt;br /&gt;
The [[Archdevil]] and Greed, ruler of [[Minarous]], and CEO of [[Mammart]], since their arrival in the Hells Mammon has been selling the party weapons and magic items to survive the Hells. As they continued deeper, Mammon assisted the party by giving them sanctuary in nis palace on multiple occasions and ferrying them through the Hells on his airship, the Golden Galleon.&lt;br /&gt;
&lt;br /&gt;
But his true scheme was to orchestrate chaos in the Hells in order to make a power grab for the [[Ruby Rod]].&lt;br /&gt;
&lt;br /&gt;
=== [[The Sinners League]] ===&lt;br /&gt;
A cabal of warlords and mercenaries from [[the Blood War]] who banded together in an attempt to preserve their power and fight back the encroaching forces of the [[Pit Fiend]] [[Bel]].&lt;br /&gt;
&lt;br /&gt;
=== [[The Beast of the Badlands]] ===&lt;br /&gt;
A devilish kobold and member of the Sinners League who was saved from imprisonment by the Hellraisers. He later invited the party to the council meeting of the Sinner&#039;s League at Bloodmaw Keep and assisted them in taking down Bel at the execution of the Archduchess of [[Duumal]], [[Elytria]].&lt;br /&gt;
&lt;br /&gt;
=== Captain Grinlocke Vorn ===&lt;br /&gt;
A pirate Breaded Devil Warlord, captain of the infernal airship, the Red Wake, and member of the Sinners League. The captain first met the party during a saloon brawl at Brimstone Gulch and later helped them escape Bloodmaw Keep when it was attacked by Bel and his forces. the captain then aided the party&#039;s assault on [[the Soulnaught]].&lt;br /&gt;
&lt;br /&gt;
=== [[Charon]] ===&lt;br /&gt;
Once the keeper of the River Styx, Charon&#039;s death at the hands of Ratatrosk and the Ordained is what set off the [[The Infernal Insurrection|Infernal Insurrection]]. After his death, his spirit was trapped in limbo between life and death wandering the Hells. In this state, most of his memories were gone, and he was known to most as &amp;quot;The Stranger.&amp;quot; He would be drawn to [[the Book of the Dead]] and the Books new owner, [[Aliria Servine]], who would help Charon regain his memories and would put Charon&#039;s spirit to rest.&lt;br /&gt;
&lt;br /&gt;
=== [[Dalia Embervale]] ===&lt;br /&gt;
&lt;br /&gt;
=== Sariel ===&lt;br /&gt;
&lt;br /&gt;
=== [[Ratatrosk]] ===&lt;br /&gt;
Arguably the oldest living [[Demon]] in all of Quelmar, Ratatrosk is the cowardly and conniving [[Demon Lords|Demon Lord]] of rats. He kicked off the Infernal Insurrection by assisting [[the Ordained]] in killing [[Charon]] only to be be betrayed and later captured by Devils. During this time he became known as [[the Last Demon]], and was later freed by the Hellraisers before traveling with them through the Hells.&lt;br /&gt;
&lt;br /&gt;
=== Roberta ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Cloven Coven]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Belphegor]] ===&lt;br /&gt;
A fiendish infernal inventor from the Iron City of [[Dis]]. Belphegor had infiltrated the plane of [[Mechanus]] to steal their knowledge on how to create constructs, and while in Mechanus disguised as the elven [[artificer]] &amp;quot;Geerio,&amp;quot; he created both [[Aivan Factorovich]] and [[Roberta]]. He would later make a bargain with the party to gain their aid in overthrowing the Lord of Dis, [[Dispater]], only to be betrayed and swear vengeance against the Hellraisers.&lt;br /&gt;
&lt;br /&gt;
== Enemies ==&lt;br /&gt;
&lt;br /&gt;
=== The Cult of the Shattered Mountain and the Ordained ===&lt;br /&gt;
&lt;br /&gt;
=== The [[Archangel]] [[Gabriel]] ===&lt;br /&gt;
One of the 12 Commandments and great solars of [[Mt. Celestia]], Gabriel serves as the grand representative for truth. He hired the party to investigate why [[the River Styx]] dried up and to locate [[Ratatrosk|the last demon]] in the realms. After Dispater and his Iron Devils invaded the Material Plane, Gabriel led his celestial army to confront the Iron Duke and invade the Ten Hells. His campaign of xenophobic fiendish extermination would lead him into conflict with the Hellraisers, who needed his blood to restore the River Styx.&lt;br /&gt;
&lt;br /&gt;
==== Aariel, Sword of the Solar ====&lt;br /&gt;
Aariel is an angelic warrior born out of Gabriel&#039;s solar blade. He is utterly loyal to her creator and serves as his vanguard and the field commander for his army. Aariel appears as a towering woman with fiery red hair in gleaming golden armor with [[Angel|angelic]] wings. She shares in his fiend-hating beliefs and delights in slaying devils. Along with Melody she was responsible for bringing the party together at Mt. Celestia, and then later confronted the party in Duumal in order to recover the Last Demon. During the invasion of the Hells, she led Gabriel&#039;s armies, besieging the Iron City of Dis. When she fights alongside Gabriel, she transforms into his sword.&lt;br /&gt;
&lt;br /&gt;
She was slain during a battle against the Hellraisers at [[the Ruby Headwaters]].&lt;br /&gt;
&lt;br /&gt;
==== Melody ====&lt;br /&gt;
Melody is Gabriel&#039;s meek and loyal angelic assistant. She wears a simple white blouse with a black shirt, and has short blonde hair crowned by a gleaming halo. Along with Aariel she was responsible for bringing the party together at Mt. Celestia. She handled the logistics for Gabriel&#039;s war and in battle served as his angelic choir, boosting the strength and resolve of his divine armies.&lt;br /&gt;
&lt;br /&gt;
She was slain during a battle against the Hellraisers at the Ruby Headwaters.&lt;br /&gt;
&lt;br /&gt;
=== [[Bel]] ===&lt;br /&gt;
&lt;br /&gt;
==== [[Governor Solme|Govenor Solme]] ====&lt;br /&gt;
A disgusting Amnizu and governor of [[the Bronze Citadel]]. He is a snivling servant of Bel and serves as the public face of Bel&#039;s operations in Duumal.&lt;br /&gt;
&lt;br /&gt;
=== Dispater ===&lt;br /&gt;
&lt;br /&gt;
==== Balgoor ====&lt;br /&gt;
&lt;br /&gt;
==== Zuul ====&lt;br /&gt;
&lt;br /&gt;
=== Glasya ===&lt;br /&gt;
&lt;br /&gt;
=== Barroth ===&lt;br /&gt;
&lt;br /&gt;
=== [[Curia]] ===&lt;br /&gt;
Curia is an archdevil inhabiting the 10th layer of the Hells, [[Hellmar]]. On top of that she is a powerful witch and one of the three sisters of [[the Cloven Coven]]. She has an insatiable lust for power and control and delights in tormenting her victims. In Hellmar, she made it her mission to exterminate the [[Valpadana]], a small druidic circle that managed to survive in Hellmar&#039;s harsh enviroment. She has a particular interest in tormenting the Valpadana [[druid]], [[Endine di Valpadana]].&lt;br /&gt;
&lt;br /&gt;
=== Darius Hollow ===&lt;br /&gt;
Darius Hollow is a mad [[Dwarf|dwarven]] cultist and assassin dedicated to traveling across Quelmar with the goal of causing as much chaos as possible. Leading a a band of brigands across [[Isonhound]], Darius would lead a campaign of destruction, traveling from village to village, leaving a trail of corpses and burned out towns. One of these villages was the home of [[Sylphine Nightfall|Sylphine Nighfall]], who would dedicate her life to hunting Darius down and force Darius into hiding.&lt;br /&gt;
&lt;br /&gt;
During the Infernal Insurrection, Darius would travel to the Ten Hells to investigate the mysterious disappearance of his demonic masters. But he would soon lose interest in this investigations and fall back into his old chaotic ways. he would eventually travel to Hellmar and for a short period of time join the gang of the archdevil Curia where he would hunt down Hellmar survivors and Valpadana druids.&lt;br /&gt;
&lt;br /&gt;
After Curia&#039;s death he was again forced to flee, returning to the Material Plane, only to be hunted down and killed by Sylphine Nightfall&lt;br /&gt;
[[Category:The Paragon Protocol]]&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Paragon_Protocol_Arc_3:_Damnation_in_Dis&amp;diff=46400</id>
		<title>Paragon Protocol Arc 3: Damnation in Dis</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Paragon_Protocol_Arc_3:_Damnation_in_Dis&amp;diff=46400"/>
		<updated>2026-05-06T17:54:00Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Return to [[The Paragon Protocol]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overview:&#039;&#039;&#039; The party arrive on the second layer of [[the Ten Hells]], the Iron City of [[Dis]]. The party learn that [[the Last Demon]] is being held captive by the Lord of the Second Layer, [[Dispater]] in the impenetrable [[Ironfell Prison]]. The party seeks refuge in the relaxing halls of [[the Garden of Pleasures]] under the watch of the garden&#039;s proprietor, the noble [[Genie|Efreeti]] [[Dalia Embervale]]. The longer they remain in Dis though, the more they begin to discover a cultist conspiracy of [[Giant|giants]] whose reach stretches across all the planes of Quelmar. Here in Dis, the party must navigate infernal galas, packed city streets, and hellish jails in order to find their quarry and survive, as long as they can avoid the ire of the Iron Tower...&lt;br /&gt;
&lt;br /&gt;
== Through the Iron Gates ==&lt;br /&gt;
After leaving [[Duumal]] and diving into the Devil&#039;s Anus, the party fall through the sky into the second layer of the Hells, Dis. After safely landing on the ground, the party enter into the city, passing by the city gate&#039;s guardian, a massive Iron Medusa.After passing through, the party discovers another branch of the magic store Mammart, run by an aspect of the [[Archdevil]] [[Mammon]]. Mammon congratulates the party on safely arriving is Dis and as a show of kindness gifts them two-day tickets for [[the Garden of Pleasures]], the Hells&#039; premiere house of gambling, relaxation, and pleasures of all kind.&lt;br /&gt;
&lt;br /&gt;
== The Gardens of Pleasures ==&lt;br /&gt;
Arriving at the Garden&#039;s of Pleasure, the party meets the Gardens&#039; front desk manager Sarah Singe, a fire [[Genasi]] woman and bound servant of the gardens&#039; proprietor, [[Dalia Embervale]]. Sarah reveals that for the Gardens, tickets aren&#039;t what gets you in, but instead they let you get out, else you are trapped in the gardens forever. The party takes a long deserved rest enjoying their first night in Dis relaxing in the Gardens. &lt;br /&gt;
&lt;br /&gt;
For her protection, the [[Aasimar]] Druid Dina would decide to teleport [[Bella Dawn]], who they recently rescued from the [[Pit Fiend]] [[Bel]], back to [[Mt. Celestia]]. Later Dina would be contacted by Gabriel, informing Dina of Bella&#039;s safe arrival and requesting updates on the mission&#039;s progress, which Dina shares.&lt;br /&gt;
&lt;br /&gt;
During their time in the gardens, the members of the party each have very interesting encounters. [[Balaam]] encounters Onath and [[Greela Venomseer|Greela]] and [[Onath Venomseer|Onath]], the Venomseer twins, two adult [[Black Dragon|Black Dragons]] in humanoid form and both serving as heralds of the [[Red Dragon]] [[Barroth]]. They inform Barroth that they are in Dis to speak with the Archduke of Dis, [[Dispater]] on their lord&#039;s behalf.&lt;br /&gt;
&lt;br /&gt;
[[Nyrgoth]] during his time in the gardens meets a pair of giants bearing the symbol of the Shattered Mountain, the same symbol worn by the Hill Giant Angrboda that the party met in Duumal. The pair was made up of a Cloud Giant named [[Stratia Nimbus]], and a silent Stone Giant named [[Waord]]. Both were silent on their intentions, but shared that they had business in Dis and were not allies of Dispater. Later Nyrgoth and Stratia would share a quick but passionate night of passion.&lt;br /&gt;
&lt;br /&gt;
The [[Tiefling|Tielfing]] Warlock [[Aliria Servine|Aliria]] would receive a message from her patron [[Glasya]], advising Aliria to seek guidance from one of her own teachers, the witch who manages the tea shop, the Mirage.&lt;br /&gt;
&lt;br /&gt;
The next morning, the party are all called to the VIP section of the Gardens by its proprietor, the Noble [[Genie|Efreeti]] genie [[Dalia Embervale]]. Dalia shared that one of the fire salamanders that the party freed from Bel&#039;s imprisonment in the Soulnaught had been a dear friend of hers, and not wanting to be left owing them, offered the party a favor in turn. The party requested assistance in freeing the Last Demon from [[Ironfell Prison]]. Dalia then directed the party to a fallen angel named [[Sarial]] who is the only being to ever escape the prison and live.&lt;br /&gt;
&lt;br /&gt;
Dalia also informs them that the prison&#039;s warden, a [[Chain Devil]] named [[Zuul]], possessed something very dear to her. As a Noble Genie, Dalia can grant wishes, but can only grant a wish for herself after granting three for another creature. Centuries ago, she was tricked by Dispater into giving him two wishes, with him holding onto the third indefinitely. Dispater turned this wish into a red ruby which he placed under the protection of Zuul. Dalia tells the party that if they recover the wish, she will reward them.&lt;br /&gt;
&lt;br /&gt;
== Wandering Dis ==&lt;br /&gt;
Before heading out to find the fallen angel Sarial, Aliria leaves the Garden of Pleasures to travel to the Mirage. Entering, the witch Glasya spoke of as one of her teachers is [[Grandmother Theresa]], a kind old woman who Balaam knew back in the Material Plane. Grandmother Theresa reveals she is actually an ancient witch and part of [[the Cloven Coven]], a coven of three powerful witches in the Ten Hells. She helps guide Aliria and helps Aliria learn more about [[Charon|Charon&#039;s]] [[The Book of the Dead|Book of the Dead]]. Diving deeper into the tome, Aliria gets a vision of the Ethereal Plane, beholding a massive skeleton surrounded by the spirits of the damned. Over the skeleton&#039;s heart is branded the symbol of [[Asmodeus]], the Lord of the Hells, and the skeleton&#039;s eyes glowed with hatred. Aliria noticed as well that the barrier between the material and ethereal realms was wearing thin, almost as if the plane of spirits was beginning to overflow with the dead.&lt;br /&gt;
&lt;br /&gt;
The party then reconvenes and travels to find Sarial, who is living is a massive rundown apartment building in Dis. Arriving at Sarial&#039;s apartment, they meet a fellow who calls themselves &amp;quot;John,&amp;quot; but the party quickly realizes that John is actually Sarial trying to keep a low profile. Sarial shares how they escaped Ironfell Prison as well as shows the party their massive conspiracy board, where they are tracking movements if Dis and trying to find out who killed Charon. Before they fell from grace, they were tracking an order known as [[the Cult of the Shattered Mountain]] and their leaders, a group of six giants known as [[the Ordained]] who had recently infiltrated the Hells. He also shares that he has learned that Dispater is building an army to invade the Material Plane in order to harvest new souls, and that this army was being built by a [[devil]] named [[Belphegor|Belphagor]]. Presenting the party with the plans to Ironfell Prison, Sarial shares that the lowest level of the Prison, the Chain Pits, was only accessible with a key in the possession of Dispater&#039;s son, [[Balgoor]].&lt;br /&gt;
&lt;br /&gt;
== The Veil of Chains ==&lt;br /&gt;
Knowing they need this key, the party determines that the best time to steal it from Balgoor would be at the Veil of Chains, a large gala soon to be held at the Iron Tower by Lord Dispater. The party convinces Mammon to help gain them access to the gala by them acting as Mammon&#039;s personal entourage. Infiltrating the Iron Tower, the party begins to search for Balgoor, meeting many Archdevils along the way include Dispater&#039;s provost [[Biffant]], [[Ranzos]] the Archmage Apprentice to [[Mephistophales]], and Riesa, the ambassador of [[Malbolge]] and the Archdevil [[Philani]].&lt;br /&gt;
&lt;br /&gt;
Entering the gala as well are the twin dragons Greela and Onath Venomseer in their humanoid guises, announcing themselves as the heralds of Barroth. Traveling with them as well is a strange red [[dragonborn]] who strikes up a conversation with a member of the party, Dina. Aivan encounters a strange devil mechanic named Belphagor who it turns out is the one who designed Aivan. Belphagor quickly figures out who Aivan really is and becomes intrigued. When Aivan refuses to go with Belphagor back to Belphagor&#039;s factory, the Blisterworks, Belphagor contacts Mechanus to inform them of the location of their run away construct, Aivan.&lt;br /&gt;
&lt;br /&gt;
Eventually a quiet settles across the archdevils as the Lord of iron, Dispater enters the chambers along with his son Balgoor. Dispater thanks his guests for attending before getting down to business about his plans to invade the Material Plane. Dispater unveils the newest creation of Belphagor, the Iron Devil, an infernal construct that can steal mortal sols and turn them into new Iron Devils. Taking this opportunity, the party distracts Balgoor and steals the key to Ironfell Prison from around his neck.&lt;br /&gt;
&lt;br /&gt;
Before they can leave though, the party is interrupted when the strange dragonborn speaking with Dina suddenly murders Riesa, the ambassador of Malbolge. Tossing away their disguise, the dragonborn reveals themselves as the dragon Barroth the Unredeemable, traveling in disguise to maintain the illusion he was still in Malbolge. Dispater chastises Barroth for such a bloody act until Barroth whispers something in Dispater&#039;s ear. Both the dragon and the Lord of Iron then depart to discuss further.&lt;br /&gt;
&lt;br /&gt;
The party quickly rush away from the tower before their thievery can be discovered only to be confronted by the dragon Onath Venomseer who saw them steal the key. As the party battles Onath in the streets of Dis, [[Modron|Modrons]] from the Plane of Mechanus arrive to arrest Aivan, along with a Modron officer named [[Roberta]], a former friend of Aivan. Fighting hard, the party manages to trick the Modrons back to Mechanus and destroy Onath. The party then looks to the Iron Tower to see a massive explosion. Flying out of the tower in pitch battle is the archmage apprentice Ranzos fighting back the giants Stratia and Waord.&lt;br /&gt;
&lt;br /&gt;
== Ironfell Prison ==&lt;br /&gt;
The party quickly rush to Ironfell Prison and using Sarial&#039;s plans, they sneak in through a hidden waste pipe in a cistern full of acid. After escaping the cistern&#039;s inhabitant, an acid [[kraken]], the party travel deeper into the bowels of Ironfell, managing to avoid getting burned alive in the prison&#039;s incinerator. They manage to sneak through the prison&#039;s prisoner and torture levels before arriving at the deepest depths of the prison, the Chain Pits. Here they find a massive rat demon bound in the chains of the warden of Ironfell Prison, Zuul. In pitched battle they defeat Zuul and free the demon it held captive, the very demon they were sent by Gabriel to find. Now freed, the demon reveals their name to be [[Ratatrosk]], the Demon Lord of rats and vermin. Before he could react the party quickly affix the Celestial Collar of Binding given to them by Gabriel onto Ratatrosk. The party also retrieves the Last Wish from Zuul, which had taken the form of a large ruby gem.&lt;br /&gt;
&lt;br /&gt;
As the party flees Ironfell Prison with the last demon in tow, the find that the prison is falling apart with its warden now dead. In the chaos, the party find [[the Beast of the Badlands]] attempting an escape as well, having been captured and imprisoned by the [[Pit Fiend]] [[Bel]] and Bel&#039;s new right hand, the [[Hill Giant]] [[Angrboda]]. He shares that the archduchess of Duumal, Elytria, had been captured by Bel, and that he was soon going to execute her and claim control of the layer.&lt;br /&gt;
&lt;br /&gt;
Taking the opportunity, the party raids the prison&#039;s armory before getting attacked by an Iron Devil, who instructs them to go and find the devil Belphagor if they want to escape Dis. The party escapes Ironfell Prison and begins to sneak through the back alleyways of Dis. as they do, they hear the booming voice of Dis&#039; ruler, the Iron Lord Dispater, who puts the city of lockdown and demands the party&#039;s capture. As they race to the Garden of Pleasures for safety, they are ambushed by the giants Stratia and Waord who seem to want to destroy Ratatrosk. The party manages to defend their new demon friend and slay Waord before driving off Stratia. From Waord&#039;s corpse, they acquire a strange [[Stone Rune|stone giant rune]].&lt;br /&gt;
&lt;br /&gt;
Arriving back at the Garden of Pleasures, the party gives the Last Wish to Dalia Embervale who rejoices in her new freedom from Dispater. As thanks for retriving the wish, she allows the party to determine its casting, and they wish to escape Dis. Before they leave, Aivan gives a heartfelt goodbye to Sarah Singe, promising to return and help her gain her freedom. With the wish cast then, the party suddenly appears on the Third layer of the Hells, [[Minarous]], realm of the archduke of greed, [[Mammon]].&lt;br /&gt;
[[Category:The Paragon Protocol]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Paragon_Protocol_Arc_1:_From_Heavens_to_Hells&amp;diff=46399</id>
		<title>Paragon Protocol Arc 1: From Heavens to Hells</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Paragon_Protocol_Arc_1:_From_Heavens_to_Hells&amp;diff=46399"/>
		<updated>2026-05-06T17:42:54Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Return to [[The Paragon Protocol]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overview:&#039;&#039;&#039; The Party are pulled from their lives by the Archangel [[Gabriel]] and sent on a mission to find [[The Last Demon]], rumored to be on the first layer of [[The Ten Hells]], [[Duumal]]. To get there, the party travels through the fey planar port of [[The Cerulean City]].&lt;br /&gt;
&lt;br /&gt;
== Welcome to Mt. Celestia ==&lt;br /&gt;
The party, including [[Aivan Factorovich]], [[Nyrgoth]], [[Balaam]], [[Aliria Servine]], [[Sylphine Nightfall]], and [[Endine di Valpadana]], are each plucked from their everyday lives and pulled into the heavenly heights of Mt. Celestia by the Archangel [[Gabriel]], along with his attendant the angel [[Melody]], and [[Aariel]] the Sword of the [[Angel|Solar]]. The angels inform the party that [[The River Styx]], the river that bound the lower planes and transported dead souls, had dried up. At the same time, all ties to [[The Abyss]] had vanished, along with every [[Demon]] in Quelmar.&lt;br /&gt;
&lt;br /&gt;
Gabriel shares that has has learned that one demon may still remain though, [[The Last Demon]], and that this fiend was last seen on the first layer of [[The Ten Hells]], [[Duumal]]. Gabriel wishes to learn how the River Styx disappeared and who may be responsible, and he believes this demon may know the answers to his questions. In return for the party locating the last demon and learning what it knows, Gabriel promises each of the party members a divine miracle. To assist in recovering and controlling the demon as they liberate it from the Hells, Gabriel gives the party an enchanted collar and a key that will bind the collar&#039;s wearer to whoever holds its key.&lt;br /&gt;
&lt;br /&gt;
== Across the Planes ==&lt;br /&gt;
In order to easily reach Duumal, the party utilizes a planar port, [[The Cerulean City]], a floating city in [[The Feywild]] that contains portals that reach all across the planes. The party are shocked by the sheer amount of planar creatures in the city and work together to navigate the cities strict rules structure. While visiting a small tavern called the Scorned Horn run by a saddened [[Unicorn]] named Arion, the party hires two people to serve as their guides to the infernal realms. The first is a blue Tiefling named [[Virgil]] who was a former [[Devil#Orator|Orator]] in the court of [[Glasya]]. The second was a maddened prophet named [[Koh Tam]]. Eventually, they gain permission from the city to use the portal that would take them to the Ten Hells.&lt;br /&gt;
[[Category:The Paragon Protocol]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Staff_of_Gears&amp;diff=46396</id>
		<title>Staff of Gears</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Staff_of_Gears&amp;diff=46396"/>
		<updated>2026-05-06T04:01:06Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers|type=Artifact}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is the key that controls the [[Arcadia|Arcadian]] city of [[Machairi Fearas]], and is inhabited by the city&#039;s guardian spirit and the staff&#039;s creator, [[Aivan Factorovich]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The Staff of Gears is a 2 meter long bronze staff with a contraption of interlocking gears at its top surrounding a glowing orange crystal. At its base is a series of shifting pins that allows it to connect into any keyhole.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Staff of Gears&#039; original form was as a Staff of Power acquired by the [[sorcerer]] Aivan Factorovich during their travels through the hells. After completing his journeys and retiring to Arcadia, Aivan used the magic of a [[Wish]] spell to transform his staff into the Staff of Gears, an artifact that could help him guide the newly created city of [[Machairi Fearas]]. After his death, Aivan&#039;s wish to keep his city protected was heeded by the guardian of [[the Passage of Souls]], [[Aliria Servine]], who imbued the Staff of Gears with Aivan&#039;s spirit.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&#039;&#039;&#039;Staff of Gears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Artifact (requires attunement by a [[sorcerer]], [[wizard]], or [[warlock]])&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A rebuilt Staff of Power infused with precise, clockwork magic. Gears spin along its length, enforcing order on the world.&lt;br /&gt;
&lt;br /&gt;
While attuned to the Staff of gears, the wielder gains a +2 to spell attacks, AC, and saving throw. The staff has 25 charges, regaining 2d8 + 4 charges at dawn. If the last charge is used, roll a d20. On a 1, the staff disintegrates and reforms in Machairi Fearas in 2d4 weeks.&lt;br /&gt;
&lt;br /&gt;
While wielding the staff, you can expend changes to use the following abilities:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Restore Balance (3 charges, reaction):&#039;&#039;&#039; Cancel advantage or disadvantage on a roll within within 60 ft&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clockwork Bulwark (5 charges):&#039;&#039;&#039; For 1 minute you create a 30-ft aura of order centered and moving with you. While inside the aura, allies cannot be moved against their will, allies canot suffer disadvantage, and allies are resistant to force damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells (varies):&#039;&#039;&#039; Using the staff the wielder can cast the following spells, expending the required charges: &#039;&#039;Alarm&#039;&#039; (1), &#039;&#039;Hold Person&#039;&#039; (3), &#039;&#039;Dispel Magic&#039;&#039; (3), &#039;&#039;Slow&#039;&#039; (4), &#039;&#039;Wall of Force&#039;&#039; (5) &#039;&#039;Animate Objects&#039;&#039; (6)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Master Key (varies):&#039;&#039;&#039; While wielding the Staff of Gears, the wielder gains proficiency with Thieves&#039; Tools and can use the staff to unlock a lock within 5 ft of them: Mundane Lock (Free), Magical Lock DC 15 or Lower (2 charges), Magical Lock DC 22 or Lower (4 charges), Magical Lock DC 30 or Lower (Charge 8)&lt;br /&gt;
&#039;&#039;&#039;Random Properties.&#039;&#039;&#039; The &#039;&#039;Staff of Gears&#039;&#039; has the following random properties:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Random Properties.&#039;&#039;&#039; The &#039;&#039;Staff of Gears&#039;&#039; has the following random properties:&lt;br /&gt;
&lt;br /&gt;
* 2 minor beneficial properties&lt;br /&gt;
* 1 major beneficial property&lt;br /&gt;
* 3 minor detrimental properties&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sentient Item.&#039;&#039;&#039; The Staff of Gears is possessed by the guardian spirit of Machairi Fearas, Aivan Factorovich. While the Staff of Gears is within the city, Aivan&#039;s spirit can manifest anywhere within the city or 12 miles outside city limits. If the staff is outside city limits, Aivan&#039;s spirit can only manifest within 1 mile of the staff. The staff does not need to be attuned to for the spirit to manifest. Aivan Factorovich&#039;s spirit can speak through the staff and telepathically communicate with the staff&#039;s wielder.&lt;br /&gt;
&lt;br /&gt;
Aivan&#039;s spirit while within city limits is able to possess deactivated constructs, clockwork machines, or statues. While inhabiting a construct, Aivan takes on the stats of the Construct, but with 55 (10d10) temporary hit points, a +2 to the constructs AC, and the ability to cast any 3rd level or lower Sorcerer spell at will.&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
[[Category:The Paragon Protocol]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Phantom_Front&amp;diff=46395</id>
		<title>The Phantom Front</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Phantom_Front&amp;diff=46395"/>
		<updated>2026-05-06T03:47:20Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&#039;&#039;&#039;The Phantom Front &#039;&#039;&#039;was an iconic battlefield of [[Realm War I]], representing the war between [[Champerty]] and [[Troverth Dynasty|Troverth]]. The former being a mystical and magical kingdom of unlimited power, and the latter being a massive and well-trained martial kingdom of unpredictable [[humans]]. The front existed for only a few years before the [[DolmHarm Regality]] moved forces into the area, creating a much more complex no-man&#039;s-land. The front was the apex of Might versus Magic in the Realm War as it pitted mortal enemies at one another. &lt;br /&gt;
&lt;br /&gt;
The front would reignite after the fall of Champerty, turning into a no holds bar battleground between all of the remaining kingdoms and cities in Osugbo, centered primarily within [[Steelhand Clan|Steelhand]] territory. The front would close once more in 33 [[PR]] after the destruction of the Troverth capital city of [[Quixing]]. &lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
[[File:Phantomfrontguide.png|thumb|288x288px]]&lt;br /&gt;
The Phantom Front was located in [[Osugbo]], though its exact location pushed further north-west and south-east depending on what point in the war.&lt;br /&gt;
&lt;br /&gt;
For the most part, Troverth was on the offensive, constantly trying to push towards Champerty, while the Champerts kept a strong mystically-enhanced defense. &lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
&lt;br /&gt;
=== 10 PR ([[The OathWielders]]) ===&lt;br /&gt;
&#039;&#039;Taken from Troverth commander journals:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An attempt was made&lt;br /&gt;
by Champerty to isolate the factions covering the Troverth Tip by flaking in&lt;br /&gt;
from the right and left and isolating the parties, probably for some sort of&lt;br /&gt;
magical ambush. Intelligence got through to us of the plan, and we were able to&lt;br /&gt;
interrupt movement on the north east and southwest sides of the tip through&lt;br /&gt;
some very clever work by the Unshu.&lt;br /&gt;
&lt;br /&gt;
However, our sides&lt;br /&gt;
need to be stronger than ever, lest we all get surrounded and trapped by magic&lt;br /&gt;
and [[demons]] at every edge. Because of this, stronger forces and being displaced&lt;br /&gt;
right and left, and new reinforcements are being brought up the rear flank to&lt;br /&gt;
guard the real front. That includes more Barakas then ever.&lt;br /&gt;
&lt;br /&gt;
Barakas, they&#039;re not&lt;br /&gt;
trained for war, they&#039;re not good at it either, but they keep enemies busy and&lt;br /&gt;
sometimes time is the most important thing.&lt;br /&gt;
&lt;br /&gt;
In 10 PR, [[OathWielders/NPCs#Tasaday Liver|Tasaday Liver]] was one of the commanders on the front, living in a trench camp in the most dangerous areas, as his [[The Curse of Life|Curse of Life]] kept him from dying.&lt;br /&gt;
&lt;br /&gt;
The [[Oathwielders]] would be rescued from dying on the front when [[Champerty]] teleporters arrived in their trench camp one night, recognizing that [[Niebelung]] was a [[mystic]], and offered them escape from the baraka platoon.&lt;br /&gt;
&lt;br /&gt;
However, before enough reinforcements could be teleported over to save the team, the team found themselves caught in the middle of [[Realm War I#Breakwater&#039;s Bamboozle|Breakwater&#039;s Bamboozle]].&lt;br /&gt;
&lt;br /&gt;
=== 25 PR - Fall of Champerty ===&lt;br /&gt;
After the fall of Champerty, Troverth was left without a rival of equal strength in Osugbo to keep it in check. Still running on the highs of victory, Troverth began a campaign of aggressive expansion into the rest of Osugbo, making heavy use of demons as weapons of war. The resulting conflict turned all the nations of Osugbo against each other in all out warfare. [[Glendoveer]] would pick up where Champerty had left of, using phantasms to disguise their movements and confuse their enemies before reigning down meteors of arcane fire. the dwarves of Steelhand used mighty stone golems in their fight tod efend their ancestral kingdom, wielding the finest weapons in all the war. The mighty sailors of DolmHarm ruled the rivers and water ways and were unmatched on open water. The shady [[LaCroix Kingdom|LaCroix]] used armies of mind controlled thralls to protect their lands, covering battlefields in total darkness and draining soldiers of all their blood. The warriors of [[No Man&#039;s Kingdom]] while unorganized, fought ten times as fiercly as any other nation.&lt;br /&gt;
&lt;br /&gt;
=== 33 PR - Destruction of [[Quixing]] ([[Quelmar PHANTOMS]]) ===&lt;br /&gt;
After the existence of Troverth&#039;s [[Project Dominion]] is leaked to the kingdoms of Osugbo, all of the nations begin to unite against the Troverth Empire. Things come to a head when a team of heroes sent by the city of the Delvin destroy both Project Dominion and the capital city of Troverth, Quixing, in a massive ether explosion. After the destruction of its capital, the Troverth empire is left in shambles and is forced to retreat out of Osugbo and into [[Amusa]].&lt;br /&gt;
&lt;br /&gt;
== [[Troverth Dynasty|Troverth]] ==&lt;br /&gt;
&lt;br /&gt;
=== Base Camp ===&lt;br /&gt;
The Troverth base camps were located 5 [[miles]] from the front, and contained a constantly rotating caliber of armies as they were appointed and assigned positions on the front, as well as various offices and medical facilities. Before moving from the Base Camp to a Trench Camp, soldiers are instructed to leave all valuables behind, including money. &lt;br /&gt;
&lt;br /&gt;
=== Trench Camps ===&lt;br /&gt;
Troverth had a trench that spanned the length of the front, and downfield from the trench (away from No-Man&#039;s-Land) were &#039;&#039;Trench Camps&#039;&#039;. These camps existed at trench level, but about a mile out of sight from the battlefield, but were constantly targeted by champert ambushes. &lt;br /&gt;
&lt;br /&gt;
Life on the Trench Camp was difficult, there was always a haunting menagerie of magical sounds in the distance, and magical storms meant to wash away bodies kept the ground constantly damp. &lt;br /&gt;
&lt;br /&gt;
[[Samurai]] referred to the final mile between Trench Camp and the battlefield proper as the &#039;&#039;&#039;Nuke Mile, &#039;&#039;&#039;taken from the Troverthian language term &amp;quot;Nukeni&amp;quot; which translated to &amp;quot;Contraband&amp;quot;, as the Samurai were certain they would be smuggled out of their own country as prisoners of war.&lt;br /&gt;
[[File:Capture.PNG|thumb|335x335px|A diagram of the Phantom Front&#039;s platoon organization in 10 [[PR]]]]&lt;br /&gt;
Troverth stationed 1 to 3 armies at a trench camp every 10 miles, alongside scouts (see below) who were stationed every half mile.&lt;br /&gt;
&lt;br /&gt;
=== Scouting Raids ===&lt;br /&gt;
Every night, 2/3rds of the soldiers stationed at a trench camp were expected to go on a scouting raid, leaving the final 1/3rd to stay at the trench as lookouts.&lt;br /&gt;
* A suicide mission that hopes to determine what they are facing and what is being prepared beyond the front line&lt;br /&gt;
* The Goal is to get into the enemy trench on the other side&lt;br /&gt;
* Taking a Champert prisoner would be the best way to scout out intel, to determine what the oncoming assault is, and how many men they will need to prepare for it. &lt;br /&gt;
* Soldiers must remove anything that would identify them if they were captured, killed, or left behind wounded. Letter, insignia, pay books, and identity tags are left behind.&lt;br /&gt;
&lt;br /&gt;
=== Forces ===&lt;br /&gt;
As the Phantom front was near impenetrable, Troverth employed many platoons of [[Samurai#Baraka|Baraka]], who died mercilessly against the champert mages.&lt;br /&gt;
&lt;br /&gt;
Each [[Samurai#Clan|Clan]] and [[Samurai#Unshu|Unshu]] had up to 100 Samurai, while the [[Samurai#Baraka|Baraka]] typically held between 10 and 20 soldiers, depending on how many prisoners and servants could be brought to the front at any given time. &lt;br /&gt;
&lt;br /&gt;
== [[Champerty]] ==&lt;br /&gt;
&lt;br /&gt;
=== Trench ===&lt;br /&gt;
Mages using earth-excavation magic commissioned a massive trench along the champert side of the field. It was from this trench that Champerty could station low-level magicians whose task was to charge the front and eliminate samurai who were unphased by the phantoms (see below). A handful of [[mystic|mystics]] also lived in the trenches, probing the field with psionic energies to detect any enemies in hiding.&lt;br /&gt;
&lt;br /&gt;
=== Wall of Phantoms ===&lt;br /&gt;
Champerty stationed a single master-level illusionist approximately every 120 feet along the front. Each illusionist was tasked with keeping up a major image of terrifying creatures, including [[dragons]], beholders, giants, and other abominations. Each illusion was enhanced with the power of a Phantasmal Force, causing fear in those who were fighting the illusions, typically leading to entire Troverth platoons dropping weapons and charging back to their own trenches.&lt;br /&gt;
&lt;br /&gt;
=== POWs ===&lt;br /&gt;
Champerty employed an elite squadron of teleporting agents whose M.O. was to rescue captured prisoners of war from Troverth. These squads would teleport over enemy lines in the middle of the night, locate prisoners, and teleport them back to safety. [[Niebelung]] was one such mystic rescued on the Phantom Front in this manor.[[Category:Osugbo]]&lt;br /&gt;
[[Category:OathWielders]]&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
[[Category:Troverth]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Champerty&amp;diff=46394</id>
		<title>Champerty</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Champerty&amp;diff=46394"/>
		<updated>2026-05-06T03:36:51Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}} {{Kingdom_Template|image1 = ChampertySymbol.PNG|caption1 = The Eye Inside|years_active = 980 BR - 25 PR (45 years)|type_of_govt = Shared Autocracy ([[𐍅eb𐍅eaver]])|allies = None|enemies = Many, notably [[Troverth Dynasty]] and later [[Glendoveer]]|primary_races = [[Human]], [[Elan]], [[Genasi]]}}&#039;&#039;&#039;Champerty &#039;&#039;&#039;was the name of a penal-colony turned kingdom that reigned for a small period of time during the [[Holy War]] into [[Realm War I]].&lt;br /&gt;
&lt;br /&gt;
Champerty was focused primarily on teaching and expanding the mystical and magical arts, and was one of the greatest concentrations of [[wizard|spellcasters]] and [[mystic|mystics]] in all of [[Quelmar]] history.&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
The paranormal reigns in Champerty. The Natural energies of [[the Weave]] are heightened in the Champerty region thanks to their long residence there, and the birth rate of gifted individuals is unusually high, even to unpowered parents.&lt;br /&gt;
&lt;br /&gt;
In the decades&lt;br /&gt;
since its establishment, Champerty has grown out into its own mystical culture,&lt;br /&gt;
home to the biggest monasteries, wizarding schools, and other paranormal&lt;br /&gt;
establishments. Those Troverthians who kept the penal colony in order have&lt;br /&gt;
either assimilated or been “removed from power”.  &lt;br /&gt;
&lt;br /&gt;
=== Paragnosts ===&lt;br /&gt;
&lt;br /&gt;
====[[𐍅eb𐍅eaver]]====&lt;br /&gt;
The &#039;&#039;&#039;Grand Paragnost&#039;&#039;&#039; of the kingdom, a clairvoyant&lt;br /&gt;
by the name of [[𐍅eb𐍅eaver]] (Pronounced Web-Weaver), is an elf-blooded [[Elan (Player Race)|Elan]] who believes in the balance of&lt;br /&gt;
magic and mysticism, and also claims to be able to see every bad event coming&lt;br /&gt;
to Champerty. In past 8 years since the Realm War has started, however, her&lt;br /&gt;
powers have wavered with the massive increase in threats from around the world,&lt;br /&gt;
turning her into a nervous wreck of a leader with poor judgement. However, her&lt;br /&gt;
mental abilities keep anyone from taking her throne, and Champerty, despite its&lt;br /&gt;
powerful forces, and subject to the senseless demands of 𐍅eb𐍅eaver.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;[[Sheet-𐍅eaver]]&#039;&#039;&#039; ====&lt;br /&gt;
The &#039;&#039;&#039;Sheet-𐍅eaver of Champerty&#039;&#039;&#039; (also called the &#039;&#039;&#039;Pargnost of the Mind&#039;&#039;&#039;) was in charge of a number of posts, including being the Governor of the capital region of [[Phrenicus|Phrencis]] (and mayor of capital city [[Friþleas]]). The Mind Paragnost was also the headmaster of the [[Corpsus Academy]] located nearby. In 10 [[PR]] the Sheet-𐍅eaver was &#039;&#039;Lin Yphitthae&#039;&#039;, an [[elan]] who perished in[[Realm War I#Breakwater&#039;s Bamboozle|Breakwater&#039;s Bamboozle]], replaced by &#039;&#039;[[OathWielders/NPCs#Thurdan Presmaris|Thurdan Presmaris]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;[[Orb-𐍅eaver]]&#039;&#039;&#039; ====&lt;br /&gt;
The &#039;&#039;&#039;Orb-𐍅eaver of Champerty&#039;&#039;&#039; (also called the &#039;&#039;&#039;Paragnost of the [[Weave]]&#039;&#039;&#039;) was the governor of the [[Somal Tomachi]] region, and also worked as headmaster of the [[Drȳcræft Drīfan|Drȳcræft Drīfan University of Magicks]].   In 10 [[PR]] the Orb-𐍅eaver was &#039;&#039;Neoscona&#039;&#039;, an [[elf]].&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;[[Mesh-𐍅eaver]]&#039;&#039;&#039; ====&lt;br /&gt;
The &#039;&#039;&#039;Mesh-𐍅eaver of Champerty&#039;&#039;&#039; (also called the &#039;&#039;&#039;Paragnost of the Heart&#039;&#039;&#039;) was the governor of the [[Cardimelech]] region, and also worked as headmaster of the [[Elemental Monestaries of Champerty|Elemental Monestaries]]. In 10 [[PR]] the Mesh-𐍅eaver was Cicurina Baronia, a [[genasi]].&lt;br /&gt;
&lt;br /&gt;
=== [[Ether]] ===&lt;br /&gt;
Ether is a powerful magical substance created by harvesting strands of the weave. When refined, it served as pure spell energy that Champerty spellcasters could use to increase the output and power of their spells.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
&lt;br /&gt;
=== Phrenicus ===&lt;br /&gt;
* [[Friþleas]], the capital of the kingdom (though not the seat of the 𐍅eb𐍅eaver)&lt;br /&gt;
&lt;br /&gt;
=== Cardimelech ===&lt;br /&gt;
&lt;br /&gt;
=== Somal Tomachi ===&lt;br /&gt;
&lt;br /&gt;
=== Arechi ===&lt;br /&gt;
* [[Ethiruva]], a colony established by the [[Glendoveer]] kingdom overseas, mostly composed of war refugees and fleeing [[elves]] from [[Isonhound]]. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Founded as a&lt;br /&gt;
penal colony during [[the Holy War]] against the [[dragons]], Champerty was the&lt;br /&gt;
Troverth Dynasty’s answer to rising populations of magical and mystical. A traditional&lt;br /&gt;
sword-and-shield based empire, Troverth saw mutated and gifted individuals as&lt;br /&gt;
traitors to the pure blood of their long-regime. To keep their “normal”&lt;br /&gt;
citizens’ morale high, they kept the gifted out of sight, encouraging the&lt;br /&gt;
strength of the sword over the wand. Those who gave up their natural talents&lt;br /&gt;
could stay, but none ever took the offer.&lt;br /&gt;
&lt;br /&gt;
=== [[Realm War I]] ===&lt;br /&gt;
Visions of Champerty being&lt;br /&gt;
destroyed has led to 𐍅eb𐍅eaver to push for a [[campaign]] east, to take back the&lt;br /&gt;
lands that belong to Troverth, and wreck revenge on those who prisoned them to&lt;br /&gt;
begin with. The quickest route inland was the rivers, but those were blocked by&lt;br /&gt;
the [[DolmHarm]] Regality, leading 𐍅eb𐍅eaver to declare war on both regions as they&lt;br /&gt;
fight southeast towards Troverth.&lt;br /&gt;
&lt;br /&gt;
Being a coastal kingdom,&lt;br /&gt;
many elves from Isonhound across the sea have already made the journey to&lt;br /&gt;
join this massive colony of gifted mystics and magicians, leading to a large mixed population&lt;br /&gt;
of races within the schools. However, Champerty has also begun taking in refugees from&lt;br /&gt;
Isonhound who are not part of their [[mystic]] training program. Being refugees themselves, they shelter the elves, fairies, satyr, and others who are fleeing&lt;br /&gt;
from Woldlin’s magical wrath. While not directly in touch with the Glendoveer Queen, there is a shared respect between these the two regions. &lt;br /&gt;
&lt;br /&gt;
[[The Phantom Front]] was a major front in Champerty&#039;s defensive campaign in the first Realm War.&lt;br /&gt;
&lt;br /&gt;
During the War, Champerty used small platoons of teleporting soldiers to rescue any of their own POWs, and to kidnap elite members of the opposition. The Phantom Front was one such place where these actions took place. The [[The OathWielders|OathWielders]] were one group of POWs that were rescued on the front, in part thanks to member [[Niebelung]] being a student of Champerty&#039;s [[Corpsus Academy]].&lt;br /&gt;
&lt;br /&gt;
Going into 11 [[PR]], Champerty began to have [[rocky]] tensions with [[Glendoveer]] across the sea, and one early instance of open hostility came in the form of &#039;&#039;&#039;The Ice Wall Embargo,&#039;&#039;&#039; during which teams of mages were shipped out just off the west coast to generate massive ice walls that kept ships from passing into Champert waters and docking in the kingdom. It was because of these embargoes that [[Drake&#039;s Deal]] occurred, which ultimately led to the death of hundreds of innocent refugees. &lt;br /&gt;
&lt;br /&gt;
== Institutions ==&lt;br /&gt;
[[File:ChampertySchools.png|thumb|264x264px|A map of public Champerty institutions as of 10 PR.  ]]&lt;br /&gt;
Part of Champerty&#039;s massive growth and dominance over their chunk of the realm came from their heavy emphasis education. According to the 𐍅eb𐍅eaver and the Paragnosts, an educated society could rule over the ignorant in no time at all. Because of this, Champerty became home to the highest concentration of educational institutions in all of Quelmar&#039;s history, totaling over 90 schools within the small borders of the region. Some of the most prominent include: &lt;br /&gt;
* [[Corpsus Callosum Academy]]  &lt;br /&gt;
* Drȳcræft Drīfan University of Magicks  &lt;br /&gt;
* The Monasteries of Air, Fire, Water, and Earth &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[List of Champerty Institutions|To see a full list of Champerty&#039;s Institutions, click here.]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Banned Topics ===&lt;br /&gt;
Some topics were banned from being taught within Champerty, including:&lt;br /&gt;
&lt;br /&gt;
* Divine Magic, including [[Paladin]] and Clerical magic&lt;br /&gt;
* Draconic Magic&lt;br /&gt;
* Any form or semblance of Necromancy&lt;br /&gt;
&lt;br /&gt;
== Society ==&lt;br /&gt;
[[File:ChampertySociety.PNG|thumb|691x691px|The Web of Champert Society|centre]]&lt;br /&gt;
[[Category:Osugbo]]&lt;br /&gt;
[[Category:OathWielders]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Qiuxing&amp;diff=46393</id>
		<title>Qiuxing</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Qiuxing&amp;diff=46393"/>
		<updated>2026-05-06T03:32:03Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = City|location = [[Osugbo]]|Government = Feudal Monarchy|inhabiting Race = Human, Bugbear, Genasi, Demon}}&#039;&#039;&#039;Quixing&#039;&#039;&#039; was the capital city of [[Troverth Dynasty|Troverth]] during the [[Realm War I|First Realm War]]. It was the home city of the Troverth Emperor and it was the largest and most extravagant city in the empire. A majority of city was destroyed in a massive [[ether]] explosion in 33 [[PR]].&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Quixing is a city of beauty, art, and strength. The streets glow with pride and the walls radiate honor, with Troverthian banners and flags hung from every window and post. Inside the people are wealthy and happy, dressed in expensive fineries, eating the best food, and living in a paradise city. The walls shine a gleaming white without a blemish to be seen, and green rooftops stretch across the horizon, leading to the golden palace of the emperor at the city&#039;s peak. Here the sky is magically kept clear and sunny, and beyond the walls people see rolling green hills, another magical illusion of course. Even during the height of Realm War I, from inside the city looking out, you could barley tell there was even a war.&lt;br /&gt;
&lt;br /&gt;
As the capital city of Troverth, Quixing is a living symbol of the empire&#039;s wealth and pride. it is a shining example of what the empire wishes to do to every city in [[Osugbo]], no matter how many people they need to subjugate to make it happen. The city is heavily defended, with battalions keeping watch over the city&#039;s towering walls and soldiers in red ceremonial armor patrolling the street. Dissent does not exist in Quixing, and if it were to exist, the Troverthian government will make sure it disappeared. Even [[Demon|demons]] walk the streets, bound by Troverthian magic and dressed in festival-like garb with comical masks and many layers of cloths to hide their demonic nature.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Quixing was founded in the mid to late BR right before the breaking out of the Holy War. At the wars end, Quixing was one of the last cities left standing in Osugbo, a fact many Troverthians share with pride. It was from Quixing that the Troverth Empire set its sights out across Osugbo to expand their borders and send out their armies, sparking Realm War I and igniting [[the Phantom Front]] between Troverth and [[Champerty]]. The region used to be the home of native [[Bugbear]] tribes before the tribes were pushed out and later subjugated by the Troverthians.&lt;br /&gt;
&lt;br /&gt;
In the early years of the Realm War, the Troverthian Empire discovered a secret underground demonic temple dedicated to the [[Demon Lords|Demon Lord]] [[Yeenoghu]] hidden beneath Quixing. After exterminating the cult, Troverth would use the research from the temple to pioneer the art of summoning demons and binding them to serve as weapons of war. But this only allowed the influence of Yeenoghu to seep deeper into the empire itself, encouraging the militates more savage an violent desires. These summonings would cumulate in Project Overlord where Troverth would summon and bind Yeenoghu himself.&lt;br /&gt;
&lt;br /&gt;
In 26 [[PR]], the arcanist [[Mae Tadako]] began construction of a weapon called [[Project Dominion]] beneath Quixing in the demonic temple, overseen by the [[Prince Feng Yuhan|Troverthian Prince Feng Yuhan]], heir to the empire. The project would be completed 7 years later in 33 PR. But before the weapon could be activated, Quixing was infiltrated by [[Quelmar PHANTOMS#Player Characters|a group of heroes]] sent from [[the Delvin]] who sought to destroy Project Dominion. During the chaos, Yeenoghu broke from his bonds and freed all of the demons in the city, leading to a bloody massacre of the city&#039;s residents. To destroy Project Dominion, the heroes created a massive ether explosion that destroyed the demonic temple, Project Dominion, and most of Quixing in a massive blast of arcane energy.&lt;br /&gt;
&lt;br /&gt;
A few buildings survived, and even after the Troverth Empire itself fled to Amusa, some stayed behind in attempt to rebuild what had been.&lt;br /&gt;
&lt;br /&gt;
== Notable Inhabitants ==&lt;br /&gt;
&lt;br /&gt;
* [[Prince Feng Yuhan]]&lt;br /&gt;
* [[Mae Tadako]]&lt;br /&gt;
* [[Quelmar_PHANTOMS/NPCs#Chief_Gnarlvrock|Chief Gnarlvrock]]&lt;br /&gt;
* [[Ichake Asaku]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Location]]&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
[[Category:Troverth]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Qiuxing&amp;diff=46392</id>
		<title>Qiuxing</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Qiuxing&amp;diff=46392"/>
		<updated>2026-05-06T03:31:15Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: /* Notable Inhabitants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = City|location = [[Osugbo]]|Government = Feudal Monarchy|inhabiting Race = Human, Bugbear, Genasi, Demon}}&#039;&#039;&#039;Quixing&#039;&#039;&#039; was the capital city of [[Troverth Dynasty|Troverth]] during the [[Realm War I|First Realm War]]. It was the home city of the Troverth Emperor and it was the largest and most extravagant city in the empire. A majority of city was destroyed in a massive [[ether]] explosion in 33 [[PR]].&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Quixing is a city of beauty, art, and strength. The streets glow with pride and the walls radiate honor, with Troverthian banners and flags hung from every window and post. Inside the people are wealthy and happy, dressed in expensive fineries, eating the best food, and living in a paradise city. The walls shine a gleaming white without a blemish to be seen, and green rooftops stretch across the horizon, leading to the golden palace of the emperor at the city&#039;s peak. Here the sky is magically kept clear and sunny, and beyond the walls people see rolling green hills, another magical illusion of course. Even during the height of Realm War I, from inside the city looking out, you could barley tell there was even a war.&lt;br /&gt;
&lt;br /&gt;
As the capital city of Troverth, Quixing is a living symbol of the empire&#039;s wealth and pride. it is a shining example of what the empire wishes to do to every city in [[Osugbo]], no matter how many people they need to subjugate to make it happen. The city is heavily defended, with battalions keeping watch over the city&#039;s towering walls and soldiers in red ceremonial armor patrolling the street. Dissent does not exist in Quixing, and if it were to exist, the Troverthian government will make sure it disappeared. Even [[Demon|demons]] walk the streets, bound by Troverthian magic and dressed in festival-like garb with comical masks and many layers of cloths to hide their demonic nature.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Quixing was founded in the mid to late BR right before the breaking out of the Holy War. At the wars end, Quixing was one of the last cities left standing in Osugbo, a fact many Troverthians share with pride. It was from Quixing that the Troverth Empire set its sights out across Osugbo to expand their borders and send out their armies, sparking Realm War I and igniting [[the Phantom Front]] between Troverth and [[Champerty]].&lt;br /&gt;
&lt;br /&gt;
In the early years of the Realm War, the Troverthian Empire discovered a secret underground demonic temple dedicated to the [[Demon Lords|Demon Lord]] [[Yeenoghu]] hidden beneath Quixing. After exterminating the cult, Troverth would use the research from the temple to pioneer the art of summoning demons and binding them to serve as weapons of war. But this only allowed the influence of Yeenoghu to seep deeper into the empire itself, encouraging the militates more savage an violent desires. These summonings would cumulate in Project Overlord where Troverth would summon and bind Yeenoghu himself.&lt;br /&gt;
&lt;br /&gt;
In 26 [[PR]], the arcanist [[Mae Tadako]] began construction of a weapon called [[Project Dominion]] beneath Quixing in the demonic temple, overseen by the [[Prince Feng Yuhan|Troverthian Prince Feng Yuhan]], heir to the empire. The project would be completed 7 years later in 33 PR. But before the weapon could be activated, Quixing was infiltrated by [[Quelmar PHANTOMS#Player Characters|a group of heroes]] sent from [[the Delvin]] who sought to destroy Project Dominion. During the chaos, Yeenoghu broke from his bonds and freed all of the demons in the city, leading to a bloody massacre of the city&#039;s residents. To destroy Project Dominion, the heroes created a massive ether explosion that destroyed the demonic temple, Project Dominion, and most of Quixing in a massive blast of arcane energy.&lt;br /&gt;
&lt;br /&gt;
A few buildings survived, and even after the Troverth Empire itself fled to Amusa, some stayed behind in attempt to rebuild what had been.&lt;br /&gt;
&lt;br /&gt;
== Notable Inhabitants ==&lt;br /&gt;
&lt;br /&gt;
* [[Prince Feng Yuhan]]&lt;br /&gt;
* [[Mae Tadako]]&lt;br /&gt;
* [[Quelmar_PHANTOMS/NPCs#Chief_Gnarlvrock|Chief Gnarlvrock]]&lt;br /&gt;
* [[Ichake Asaku]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Location]]&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
[[Category:Troverth]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Qiuxing&amp;diff=46391</id>
		<title>Qiuxing</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Qiuxing&amp;diff=46391"/>
		<updated>2026-05-06T03:31:05Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = City|location = [[Osugbo]]|Government = Feudal Monarchy|inhabiting Race = Human, Bugbear, Genasi, Demon}}&#039;&#039;&#039;Quixing&#039;&#039;&#039; was the capital city of [[Troverth Dynasty|Troverth]] during the [[Realm War I|First Realm War]]. It was the home city of the Troverth Emperor and it was the largest and most extravagant city in the empire. A majority of city was destroyed in a massive [[ether]] explosion in 33 [[PR]].&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Quixing is a city of beauty, art, and strength. The streets glow with pride and the walls radiate honor, with Troverthian banners and flags hung from every window and post. Inside the people are wealthy and happy, dressed in expensive fineries, eating the best food, and living in a paradise city. The walls shine a gleaming white without a blemish to be seen, and green rooftops stretch across the horizon, leading to the golden palace of the emperor at the city&#039;s peak. Here the sky is magically kept clear and sunny, and beyond the walls people see rolling green hills, another magical illusion of course. Even during the height of Realm War I, from inside the city looking out, you could barley tell there was even a war.&lt;br /&gt;
&lt;br /&gt;
As the capital city of Troverth, Quixing is a living symbol of the empire&#039;s wealth and pride. it is a shining example of what the empire wishes to do to every city in [[Osugbo]], no matter how many people they need to subjugate to make it happen. The city is heavily defended, with battalions keeping watch over the city&#039;s towering walls and soldiers in red ceremonial armor patrolling the street. Dissent does not exist in Quixing, and if it were to exist, the Troverthian government will make sure it disappeared. Even [[Demon|demons]] walk the streets, bound by Troverthian magic and dressed in festival-like garb with comical masks and many layers of cloths to hide their demonic nature.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Quixing was founded in the mid to late BR right before the breaking out of the Holy War. At the wars end, Quixing was one of the last cities left standing in Osugbo, a fact many Troverthians share with pride. It was from Quixing that the Troverth Empire set its sights out across Osugbo to expand their borders and send out their armies, sparking Realm War I and igniting [[the Phantom Front]] between Troverth and [[Champerty]].&lt;br /&gt;
&lt;br /&gt;
In the early years of the Realm War, the Troverthian Empire discovered a secret underground demonic temple dedicated to the [[Demon Lords|Demon Lord]] [[Yeenoghu]] hidden beneath Quixing. After exterminating the cult, Troverth would use the research from the temple to pioneer the art of summoning demons and binding them to serve as weapons of war. But this only allowed the influence of Yeenoghu to seep deeper into the empire itself, encouraging the militates more savage an violent desires. These summonings would cumulate in Project Overlord where Troverth would summon and bind Yeenoghu himself.&lt;br /&gt;
&lt;br /&gt;
In 26 [[PR]], the arcanist [[Mae Tadako]] began construction of a weapon called [[Project Dominion]] beneath Quixing in the demonic temple, overseen by the [[Prince Feng Yuhan|Troverthian Prince Feng Yuhan]], heir to the empire. The project would be completed 7 years later in 33 PR. But before the weapon could be activated, Quixing was infiltrated by [[Quelmar PHANTOMS#Player Characters|a group of heroes]] sent from [[the Delvin]] who sought to destroy Project Dominion. During the chaos, Yeenoghu broke from his bonds and freed all of the demons in the city, leading to a bloody massacre of the city&#039;s residents. To destroy Project Dominion, the heroes created a massive ether explosion that destroyed the demonic temple, Project Dominion, and most of Quixing in a massive blast of arcane energy.&lt;br /&gt;
&lt;br /&gt;
A few buildings survived, and even after the Troverth Empire itself fled to Amusa, some stayed behind in attempt to rebuild what had been.&lt;br /&gt;
&lt;br /&gt;
== Notable Inhabitants ==&lt;br /&gt;
&lt;br /&gt;
* [[Prince Feng Yuhan]]&lt;br /&gt;
* [[Mae Tadako]]&lt;br /&gt;
* Chief Gnarlvrock&lt;br /&gt;
* [[Ichake Asaku]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Location]]&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
[[Category:Troverth]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Qiuxing&amp;diff=46390</id>
		<title>Qiuxing</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Qiuxing&amp;diff=46390"/>
		<updated>2026-05-06T03:29:24Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = City|location = [[Osugbo]]|Government = Feudal Monarchy|inhabiting Race = Human, Bugbear, Genasi, Demon}}&#039;&#039;&#039;Quixing&#039;&#039;&#039; was the capital city of [[Troverth Dynasty|Troverth]] during the [[Realm War I|First Realm War]]. It was the home city of the Troverth Emperor and it was the largest and most extravagant city in the empire. A majority of city was destroyed in a massive [[ether]] explosion in 33 [[PR]].&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Quixing is a city of beauty, art, and strength. The streets glow with pride and the walls radiate honor, with Troverthian banners and flags hung from every window and post. Inside the people are wealthy and happy, dressed in expensive fineries, eating the best food, and living in a paradise city. The walls shine a gleaming white without a blemish to be seen, and green rooftops stretch across the horizon, leading to the golden palace of the emperor at the city&#039;s peak. Here the sky is magically kept clear and sunny, and beyond the walls people see rolling green hills, another magical illusion of course. Even during the height of Realm War I, from inside the city looking out, you could barley tell there was even a war.&lt;br /&gt;
&lt;br /&gt;
As the capital city of Troverth, Quixing is a living symbol of the empire&#039;s wealth and pride. it is a shining example of what the empire wishes to do to every city in [[Osugbo]], no matter how many people they need to subjugate to make it happen. The city is heavily defended, with battalions keeping watch over the city&#039;s towering walls and soldiers in red ceremonial armor patrolling the street. Dissent does not exist in Quixing, and if it were to exist, the Troverthian government will make sure it disappeared. Even [[Demon|demons]] walk the streets, bound by Troverthian magic and dressed in festival-like garb with comical masks and many layers of cloths to hide their demonic nature.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Quixing was founded in the mid to late BR right before the breaking out of the Holy War. At the wars end, Quixing was one of the last cities left standing in Osugbo, a fact many Troverthians share with pride. It was from Quixing that the Troverth Empire set its sights out across Osugbo to expand their borders and send out their armies, sparking Realm War I and igniting [[the Phantom Front]] between Troverth and [[Champerty]].&lt;br /&gt;
&lt;br /&gt;
In the early years of the Realm War, the Troverthian Empire discovered a secret underground demonic temple dedicated to the [[Demon Lords|Demon Lord]] [[Yeenoghu]] hidden beneath Quixing. After exterminating the cult, Troverth would use the research from the temple to pioneer the art of summoning demons and binding them to serve as weapons of war. But this only allowed the influence of Yeenoghu to seep deeper into the empire itself, encouraging the militates more savage an violent desires. These summonings would cumulate in Project Overlord where Troverth would summon and bind Yeenoghu himself.&lt;br /&gt;
&lt;br /&gt;
In 26 [[PR]], the arcanist [[Mae Tadako]] began construction of a weapon called [[Project Dominion]] beneath Quixing in the demonic temple, overseen by the [[Prince Feng Yuhan|Troverthian Prince Feng Yuhan]], heir to the empire. The project would be completed 7 years later in 33 PR. But before the weapon could be activated, Quixing was infiltrated by [[Quelmar PHANTOMS#Player Characters|a group of heroes]] sent from [[the Delvin]] who sought to destroy Project Dominion. During the chaos, Yeenoghu broke from his bonds and freed all of the demons in the city, leading to a bloody massacre of the city&#039;s residents. To destroy Project Dominion, the heroes created a massive ether explosion that destroyed the demonic temple, Project Dominion, and most of Quixing in a massive blast of arcane energy.&lt;br /&gt;
&lt;br /&gt;
A few buildings survived, and even after the Troverth Empire itself fled to Amusa, some stayed behind in attempt to rebuild what had been.&lt;br /&gt;
[[Category:Location]]&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
[[Category:Troverth]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46389</id>
		<title>Project Dominion</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46389"/>
		<updated>2026-05-06T03:26:36Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Dominion&#039;&#039;&#039; was an arcane weapon developed by the nation of [[Troverth]] during the [[Realm War I|first Realm War]]. its purpose was to pacify enemy armies to allow for easy victory, but its true capabilities were much more sinister.&lt;br /&gt;
&lt;br /&gt;
Project Dominion spawned off another Troverth research initiative, [[Project Overlord]], which was an attempt to summon and bind a [[Demon Lords|Demon Lord]]. Much of the components used for Project overlord would be repurposed for Project Dominion. The project was spawned by the Troverthian arcanist [[Mae Tadako]], one of the lead researchers on Project Overlord. She surmised that one could use the same magic they used to bind demons on mortals in a way that would remove a mortal&#039;s ability to enact violence. To prove her theory, she created a small prototype device which she tested on herself. Seeing the results, the [[Prince Feng Yuhan|Troverthian Prince Feng Yuhan]] commissioned the creation of an engine that could enact its magic realm wide. His intentions were to use it on enemy armies, while Mae Tadako&#039;s intentions were to use it on the entire realm. The project was constructed in a massive underground temple beneath the capital city of [[Quixing]], with work first starting in 26 [[PR]]. The temple was once dedicated to the Demon Lord [[Yeenoghu]], and is where Troverth learned the secrets of Demon Binding.&lt;br /&gt;
&lt;br /&gt;
To acquire the necessary components for the project, Prince Feng Yuhan connected Mae Tadako with the leonin merchant [[Quelmar PHANTOMS/NPCs#Don Diego de la Casa de Ladrones|Don Diego de Ladrones]] who began to smuggle rare artifacts across [[the Phantom Front]]. Some items of note included the spectacles of an ancient [[vampyre]] prince, the fossil of a [[Illithid|Mind Flayer]], [[Aboleth]] mucus, a Gith sword, and the wand of a powerful enchanter. these artifacts would either be used as pieces of the arcane engine or subjects for research into enchantment magic. Don Diego was also responsible to supplying large amounts of [[ether]], a rare and powerful arcane liquid, that would be used to power Project Dominion. But as the project continued, Don Diego would resort to instead supplying Troverth with unrefined ether, which was cheaper to obtain and easier to find. The only downsides were that unrefined ether is highly reactive, and to get the ether, Don Diego stole it from [[Glendoveer]] and ended up on the elves&#039; radar, leading to the information about Project Dominion getting leaked to the larger continent.&lt;br /&gt;
&lt;br /&gt;
Before the weapon could be activated, Quixing was infiltrated by [[Quelmar PHANTOMS#Player Characters|a group of heroes]] sent from [[the Delvin]] who sought to destroy Project Dominion. To achieve their goal, the heroes routed shipments of unrefined ether to beneath the arcane engine with plans to cause a massive explosion. During the chaos, Prince Feng Yuhan summoned Yeenoghu to aid him, only for Yeenoghu to break his bonds and betray the prince by freeing all the demons in the city. Yeenoghu planned to activate the weapon himself to pacify every creature in Quelmar, making them easy feasting for his demons. But his plans were stopped when the heroes blew up both Project Dominion and Quixing in a massive ether explosion.&lt;br /&gt;
&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
[[Category:Troverth]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Qiuxing&amp;diff=46388</id>
		<title>Qiuxing</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Qiuxing&amp;diff=46388"/>
		<updated>2026-05-06T03:23:05Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = City|location = [[Osugbo]]|Government = Feudal Monarchy|inhabiting Race = Human, Bugbear, Genasi, Demon}}&#039;&#039;&#039;Quixing&#039;&#039;&#039; was the capital city of [[Troverth Dynasty|Troverth]] during the [[Realm War I|First Realm War]]. It was the home city of the Troverth Emperor and it was the largest and most extravagant city in the empire. A majority of city was destroyed in a massive [[ether]] explosion in 33 [[PR]].&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Quixing is a city of beauty, art, and strength. The streets glow with pride and the walls radiate honor, with Troverthian banners and flags hung from every window and post. Inside the people are wealthy and happy, dressed in expensive fineries, eating the best food, and living in a paradise city. The walls shine a gleaming white without a blemish to be seen, and green rooftops stretch across the horizon, leading to the golden palace of the emperor at the city&#039;s peak. Here the sky is magically kept clear and sunny, and beyond the walls people see rolling green hills, another magical illusion of course. Even during the height of Realm War I, from inside the city looking out, you could barley tell there was even a war.&lt;br /&gt;
&lt;br /&gt;
As the capital city of Troverth, Quixing is a living symbol of the empire&#039;s wealth and pride. it is a shining example of what the empire wishes to do to every city in [[Osugbo]], no matter how many people they need to subjugate to make it happen. The city is heavily defended, with battalions keeping watch over the city&#039;s towering walls and soldiers in red ceremonial armor patrolling the street. Dissent does not exist in Quixing, and if it were to exist, the Troverthian government will make sure it disappeared. Even demons walk the streets, bound by Troverthian magic and dressed in festival-like garb with comical masks and many layers of cloths to hide their demonic nature.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Quixing was founded in the mid to late BR right before the breaking out of the Holy War. At the wars end, Quixing was one of the last cities left standing in Osugbo, a fact many Troverthians share with pride. It was from Quixing that the Troverth Empire set its sights out across Osugbo to expand their borders and send out their armies, sparking Realm War I and igniting [[the Phantom Front]] between Troverth and [[Champerty]].&lt;br /&gt;
&lt;br /&gt;
In the early years of the Realm War, the Troverthian Empire discovered a secret underground demonic temple dedicated to the [[Demon Lords|Demon Lord]] [[Yeenoghu]] hidden beneath Quixing. After exterminating the cult, Troverth would use the research from the temple to pioneer the art of summoning demons and binding them to serve as weapons of war.&lt;br /&gt;
&lt;br /&gt;
== Notable Places ==&lt;br /&gt;
&lt;br /&gt;
== Notable Events ==&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Location]]&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
[[Category:Troverth]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Qiuxing&amp;diff=46387</id>
		<title>Qiuxing</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Qiuxing&amp;diff=46387"/>
		<updated>2026-05-06T03:22:37Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: Created page with &amp;quot;{{Infobox location|title = {{PAGENAME}}|type = City|location = Osugbo|Government = Feudal Monarchy|inhabiting Race = Human, Bugbear, Genasi, Demon}}&amp;#039;&amp;#039;&amp;#039;Quixing&amp;#039;&amp;#039;&amp;#039; was the capital city of Troverth during the First Realm War. It was the home city of the Troverth Emperor and it was the largest and most extravagant city in the empire. A majority of city was destroyed in a massive ether explosion in 33 PR.  == About == Quixing i...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = City|location = [[Osugbo]]|Government = Feudal Monarchy|inhabiting Race = Human, Bugbear, Genasi, Demon}}&#039;&#039;&#039;Quixing&#039;&#039;&#039; was the capital city of [[Troverth Dynasty|Troverth]] during the [[Realm War I|First Realm War]]. It was the home city of the Troverth Emperor and it was the largest and most extravagant city in the empire. A majority of city was destroyed in a massive [[ether]] explosion in 33 [[PR]].&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Quixing is a city of beauty, art, and strength. The streets glow with pride and the walls radiate honor, with Troverthian banners and flags hung from every window and post. Inside the people are wealthy and happy, dressed in expensive fineries, eating the best food, and living in a paradise city. The walls shine a gleaming white without a blemish to be seen, and green rooftops stretch across the horizon, leading to the golden palace of the emperor at the city&#039;s peak. Here the sky is magically kept clear and sunny, and beyond the walls people see rolling green hills, another magical illusion of course. Even during the height of Realm War I, from inside the city looking out, you could barley tell there was even a war.&lt;br /&gt;
&lt;br /&gt;
As the capital city of Troverth, Quixing is a living symbol of the empire&#039;s wealth and pride. it is a shining example of what the empire wishes to do to every city in [[Osugbo]], no matter how many people they need to subjugate to make it happen. The city is heavily defended, with battalions keeping watch over the city&#039;s towering walls and soldiers in red ceremonial armor patrolling the street. Dissent does not exist in Quixing, and if it were to exist, the Troverthian government will make sure it disappeared. Even demons walk the streets, bound by Troverthian magic and dressed in festival-like garb with comical masks and many layers of cloths to hide their demonic nature.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Quixing was founded in the mid to late BR right before the breaking out of the Holy War. At the wars end, Quixing was one of the last cities left standing in Osugbo, a fact many Troverthians share with pride. It was from Quixing that the Troverth Empire set its sights out across Osugbo to expand their borders and send out their armies, sparking Realm War I and igniting [[the Phantom Front]] between Troverth and [[Champerty]].&lt;br /&gt;
&lt;br /&gt;
In the early years of the Realm War, the Troverthian Empire discovered a secret underground demonic temple dedicated to the [[Demon Lords|Demon Lord]] [[Yeenoghu]] hidden beneath Quixing. After exterminating the cult, Troverth would use the research from the temple to pioneer the art of summoning demons and binding them to serve as weapons of war.&lt;br /&gt;
&lt;br /&gt;
== Notable Places ==&lt;br /&gt;
&lt;br /&gt;
== Notable Events ==&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46386</id>
		<title>Project Dominion</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46386"/>
		<updated>2026-05-06T03:22:24Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Dominion&#039;&#039;&#039; was an arcane weapon developed by the nation of [[Troverth]] during the [[Realm War I|first Realm War]]. its purpose was to pacify enemy armies to allow for easy victory, but its true capabilities were much more sinister.&lt;br /&gt;
&lt;br /&gt;
Project Dominion spawned off another Troverth research initiative, [[Project Overlord]], which was an attempt to summon and bind a [[Demon Lords|Demon Lord]]. Much of the components used for Project overlord would be repurposed for Project Dominion. The project was spawned by the Troverthian arcanist [[Mae Tadako]], one of the lead researchers on Project Overlord. She surmised that one could use the same magic they used to bind demons on mortals in a way that would remove a mortal&#039;s ability to enact violence. To prove her theory, she created a small prototype device which she tested on herself. Seeing the results, the [[Prince Feng Yuhan|Troverthian Prince Feng Yuhan]] commissioned the creation of an engine that could enact its magic realm wide. His intentions were to use it on enemy armies, while Mae Tadako&#039;s intentions were to use it on the entire realm. The project was constructed in a massive underground temple beneath the capital city of [[Quixing]], with work first starting in 26 [[PR]]. The temple was once dedicated to the Demon Lord [[Yeenoghu]], and is where Troverth learned the secrets of Demon Binding.&lt;br /&gt;
&lt;br /&gt;
To acquire the necessary components for the project, Prince Feng Yuhan connected Mae Tadako with the leonin merchant [[Quelmar PHANTOMS/NPCs#Don Diego de la Casa de Ladrones|Don Diego de Ladrones]] who began to smuggle rare artifacts across [[the Phantom Front]]. Some items of note included the spectacles of an ancient [[vampyre]] prince, the fossil of a [[Illithid|Mind Flayer]], [[Aboleth]] mucus, a Gith sword, and the wand of a powerful enchanter. these artifacts would either be used as pieces of the arcane engine or subjects for research into enchantment magic. Don Diego was also responsible to supplying large amounts of [[ether]], a rare and powerful arcane liquid, that would be used to power Project Dominion. But as the project continued, Don Diego would resort to instead supplying Troverth with unrefined ether, which was cheaper to obtain and easier to find. The only downsides were that unrefined ether is highly reactive, and to get the ether, Don Diego stole it from [[Glendoveer]] and ended up on the elves&#039; radar, leading to the information about Project Dominion getting leaked to the larger continent.&lt;br /&gt;
&lt;br /&gt;
Before the weapon could be activated, Quixing was infiltrated by by [[Quelmar PHANTOMS#Player Characters|a group of heroes]] sent from [[the Delvin]] who sought to destroy Project Dominion. To achieve their goal, the heroes routed shipments of unrefined ether to beneath the arcane engine with plans to cause a massive explosion. During the chaos, Prince Feng Yuhan summoned Yeenoghu to aid him, only for Yeenoghu to break his bonds and betray the prince by freeing all the demons in the city. Yeenoghu planned to activate the weapon himself to pacify every creature in Quelmar, making them easy feasting for his demons. But his plans were stopped when the heroes blew up both Project Dominion and Quixing in a massive ether explosion.&lt;br /&gt;
&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
[[Category:Troverth]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Ether&amp;diff=46381</id>
		<title>Ether</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Ether&amp;diff=46381"/>
		<updated>2026-05-05T19:32:12Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers|type=Potion}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a rare and hard to create substance that is pure concentrated arcane magic. It is used by spellcasters to increase their spell output and regain lost spell slots.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Ether is a thin liquid with a powerful arcane glow. It comes in many varieties, with the most common being green ether created in the kingdom of Glendoveer. When it comes into contact with a magical object, it begins to spark and fizz. Ether is created by harvesting strands of the weave and refining it byinjecting it with low level magic over a long period of time.&lt;br /&gt;
&lt;br /&gt;
=== Unrefined Ether ===&lt;br /&gt;
Unrefined ether is the pure substance harvested by the weave. In some cases it appears as thick webby strands, and in others it appears as shifting glowing crystal. Unrefined ether is highly reactive, and even the smallest bit of force can cause it to erupt into a massive arcane explosion.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Ether comes in varying concentrations from levels 1 to 9. When a creature who can casts spells injects a vial of ether, they gain a spell slot equal to the ethers concentration level. If they cannot cast spells of that level, they instead gain a level of their highest spell slot. They keep this spell slot until they cast a spell with it or until they take a long rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Ether&amp;diff=46380</id>
		<title>Ether</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Ether&amp;diff=46380"/>
		<updated>2026-05-05T19:31:43Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: Created page with &amp;quot;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers|type=Potion}}  &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}} &amp;#039;&amp;#039;&amp;#039;is a rare and hard to create substance that is pure concentrated arcane magic. It is used by spellcasters to increase their spell output and regain lost spell slots.  == Description == Ether is a thin liquid with a powerful arcane glow. It comes in many varieties, with the most common being green ether created in the kingdom of Glendoveer. When it comes into contact...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers|type=Potion}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a rare and hard to create substance that is pure concentrated arcane magic. It is used by spellcasters to increase their spell output and regain lost spell slots.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Ether is a thin liquid with a powerful arcane glow. It comes in many varieties, with the most common being green ether created in the kingdom of Glendoveer. When it comes into contact with a magical object, it begins to spark and fizz. Ether is created by harvesting strands of the weave and refining it byinjecting it with low level magic over a long period of time.&lt;br /&gt;
&lt;br /&gt;
=== Unrefined Ether ===&lt;br /&gt;
Unrefined ether is the pure substance harvested by the weave. In some cases it appears as thick webby strands, and in others it appears as shifting glowing crystal. Unrefined ether is highly reactive, and even the smallest bit of force can cause it to erupt into a massive arcane explosion.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Ether comes in varying concentrations from levels 1 to 9. When a creature who can casts spells injects a vial of ether, they gain a spell slot equal to the ethers concentration level. If they cannot cast spells of that level, they instead gain a level of their highest spell slot. They keep this spell slot until they cast a spell with it or until they take a long rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Project_Overlord&amp;diff=46379</id>
		<title>Project Overlord</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Project_Overlord&amp;diff=46379"/>
		<updated>2026-05-05T19:25:20Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Overlord&#039;&#039;&#039; was a [[Troverth Dynasty|Troverthian]] initiative to summon and bind [[Demon Lords]] during [[Realm War I]]. It was a step further i Troverths already expansive Demon Binding operations. The project would be overseen by the Troverthian [[Quelmar PHANTOMS/NPCs|Prince Feng Yuhan]] who dreamed of conquering [[Osugbo]] in the name of the empire. In his own words, after years of catching minnows, it was time to hook themselves a whale. The foundational components of Project Overlord would also be used for [[Project Dominion]].&lt;br /&gt;
&lt;br /&gt;
The project&#039;s first attempt was the summoning of the Demon Lord [[Yeenoghu]], the demon lord that they had the most information on and whose servants they had the greatest success in summoning. The project was successful and Troverth was able to summon Yeenoghu into a demiplane between the Abyss and the Material Plane where he would be kept until they needed to use him. But from within this demiplane Yeenoghu was able to further exert his influence and spread his corruption deeper into Troverth. Yeenoghu was fully summoned during a battle against heroes sent from the city of the Delvin to destroy Project Dominion. But after being summoned, Yeenoghu was easily able to break his bonds and betray his captors, only being banished back to the [[The Abyss|Abyss]] after both Project Dominion and the city of [[Quixing]] were destroyed in a massive [[ether]] explosion.&lt;br /&gt;
&lt;br /&gt;
The Troverthians also had plans to summon the Demon Lords [[Baphomet]], [[Orcus]], and the [[Demogorgon]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
[[Category:Demon]]&lt;br /&gt;
[[Category:Troverth]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46378</id>
		<title>Project Dominion</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46378"/>
		<updated>2026-05-05T19:24:49Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Dominion&#039;&#039;&#039; was an arcane weapon developed by the nation of [[Troverth]] during the [[Realm War I|first Realm War]]. its purpose was to pacify enemy armies to allow for easy victory, but its true capabilities were much more sinister.&lt;br /&gt;
&lt;br /&gt;
Project Dominion spawned off another Troverth research initiative, [[Project Overlord]], which was an attempt to summon and bind a [[Demon Lords|Demon Lord]]. Much of the components used for Project overlord would be repurposed for Project Dominion. The project was spawned by the Troverthian arcanist [[Mae Tadako]], one of the lead researchers on Project Overlord. She surmised that one could use the same magic they used to bind demons on mortals in a way that would remove a mortal&#039;s ability to enact violence. To prove her theory, she created a small prototype device which she tested on herself. Seeing the results, the [[Prince Feng Yuhan|Troverthian Prince Feng Yuhan]] commissioned the creation of an engine that could enact its magic realm wide. His intentions were to use it on enemy armies, while Mae Tadako&#039;s intentions were to use it on the entire realm. The project was constructed in a massive underground temple beneath the capital city of [[Quixing]]. The temple was once dedicated to the Demon Lord [[Yeenoghu]], and is where Troverth learned the secrets of Demon Binding.&lt;br /&gt;
&lt;br /&gt;
To acquire the necessary components for the project, Prince Feng Yuhan connected Mae Tadako with the leonin merchant [[Quelmar PHANTOMS/NPCs#Don Diego de la Casa de Ladrones|Don Diego de Ladrones]] who began to smuggle rare artifacts across [[the Phantom Front]]. Some items of note included the spectacles of an ancient [[vampyre]] prince, the fossil of a [[Illithid|Mind Flayer]], [[Aboleth]] mucus, a Gith sword, and the wand of a powerful enchanter. these artifacts would either be used as pieces of the arcane engine or subjects for research into enchantment magic. Don Diego was also responsible to supplying large amounts of [[ether]], a rare and powerful arcane liquid, that would be used to power Project Dominion. But as the project continued, Don Diego would resort to instead supplying Troverth with unrefined ether, which was cheaper to obtain and easier to find. The only downsides were that unrefined ether is highly reactive, and to get the ether, Don Diego stole it from [[Glendoveer]] and ended up on the elves&#039; radar, leading to the information about Project Dominion getting leaked to the larger continent.&lt;br /&gt;
&lt;br /&gt;
Before the weapon could be activated, Quixing was infiltrated by by [[Quelmar PHANTOMS#Player Characters|a group of heroes]] sent from [[the Delvin]] who sought to destroy Project Dominion. To achieve their goal, the heroes routed shipments of unrefined ether to beneath the arcane engine with plans to cause a massive explosion. During the chaos, Prince Feng Yuhan summoned Yeenoghu to aid him, only for Yeenoghu to break his bonds and betray the prince by freeing all the demons in the city. Yeenoghu planned to activate the weapon himself to pacify every creature in Quelmar, making them easy feasting for his demons. But his plans were stopped when the heroes blew up both Project Dominion and Quixing in a massive ether explosion.&lt;br /&gt;
&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
[[Category:Troverth]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46377</id>
		<title>Project Dominion</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46377"/>
		<updated>2026-05-05T19:20:37Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Dominion&#039;&#039;&#039; was an arcane weapon developed by the nation of [[Troverth]] during the [[Realm War I|first Realm War]]. its purpose was to pacify enemy armies to allow for easy victory, but its true capabilities were much more sinister.&lt;br /&gt;
&lt;br /&gt;
Project Dominion spawned off another Troverth research inititive, [[Project Overlord]], which was an attempt to summon and bind a Demon Lord. Much of the components used for Project overlord would be repurposed for Project Dominion. The project was spawned by the Troverthian arcanist [[Mae Tadako]], one of the lead researchers on Project Overlord. She surmised that one could use the same magic they used to bind demons on mortals in a way that would remove a mortal&#039;s ability to enact violence. To prove her theory, she created a small prototype device which she tested on herself. Seeing the results, the [[Prince Feng Yuhan|Troverthian Prince Feng Yuhan]] commissioned the creation of an engine that could enact its magic realm wide. His intentions were to use it on enemy armies, while Mae Tadako&#039;s intentions were to use it on the entire realm.&lt;br /&gt;
&lt;br /&gt;
To acquire the necessary components for the project, Prince Feng Yuhan connected Mae Tadako with the leonin merchant [[Quelmar PHANTOMS/NPCs#Don Diego de la Casa de Ladrones|Don Diego de Ladrones]] who began to smuggle rare artifacts across [[the Phantom Front]]. Some items of note included the spectacles of an ancient [[vampyre]] prince, the fossil of a [[Illithid|Mind Flayer]], [[Aboleth]] mucus, a Gith sword, and the wand of a powerful enchanter. these artifacts would either be used as pieces of the arcane engine or subjects for research into enchantment magic. Don Diego was also responsible to supplying large amounts of [[ether]], a rare and powerful arcane liquid, that would be used to power Project Dominion. But as the project continued, Don Diego would resort to instead supplying Troverth with unrefined ether, which was cheaper to obtain and easier to find. The only downsides were that unrefined ether is highly reactive, and to get the ether, Don Diego stole it from [[Glendoveer]] and ended up on the elves&#039; radar, leading to the information about Project Dominion getting leaked to the larger continent.&lt;br /&gt;
&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
[[Category:Troverth]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46376</id>
		<title>Project Dominion</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46376"/>
		<updated>2026-05-05T19:20:13Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Dominion&#039;&#039;&#039; was an arcane weapon developed by the nation of [[Troverth]] during the [[Realm War I|first Realm War]]. its purpose was to pacify enemy armies to allow for easy victory, but its true capabilities were much more sinister.&lt;br /&gt;
&lt;br /&gt;
Project Dominion spawned off another Troverth research inititive, [[Project Overlord]], which was an attempt to summon and bind a Demon Lord. Much of the components used for Project overlord would be repurposed for Project Dominion. The project was spawned by the Troverthian arcanist [[Mae Tadako]], one of the lead researchers on Project Overlord. She surmised that one could use the same magic they used to bind demons on mortals in a way that would remove a mortal&#039;s ability to enact violence. To prove her theory, she created a small prototype device which she tested on herself. Seeing the results, the [[Prince Feng Yuhan|Troverthian Prince Feng Yuhan]] commissioned the creation of an engine that could enact its magic realm wide. His intentions were to use it on enemy armies, while Mae Tadako&#039;s intentions were to use it on the entire realm.&lt;br /&gt;
&lt;br /&gt;
To acquire the necessary components for the project, Prince Feng Yuhan connected Mae Tadako with the leonin merchant [[Quelmar PHANTOMS/NPCs#Don Diego de la Casa de Ladrones|Don Diego de Ladrones]] who began to smuggle rare artifacts across [[the Phantom Front]]. Some items of note included the spectacles of an ancient [[vampyre]] prince, the fossil of a [[Illithid|Mind Flayer]], [[Aboleth]] mucus, a Gith sword, and the wand of a powerful enchanter. these artifacts would either be used as pieces of the arcane engine or subjects for research into enchantment magic. Don Diego was also responsible to supplying large amounts of [[ether]], a rare and powerful arcane liquid, that would be used to power Project Dominion. But as the project continued, Don Diego would resort to instead supplying Troverth with unrefined ether, which was cheaper to obtain and easier to find. The only downsides were that unrefined ether is highly reactive, and to get the ether, Don Diego stole it from [[Glendoveer]] and ended up on the elves&#039; radar, leading to the information about Project Dominion getting leaked to the larger continent.&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46375</id>
		<title>Project Dominion</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46375"/>
		<updated>2026-05-05T19:01:23Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Dominion&#039;&#039;&#039; was an arcane weapon developed by the nation of [[Troverth]] during the [[Realm War I|first Realm War]]. its purpose was to pacify enemy armies to allow for easy victory, but its true capabilities were much more sinister.&lt;br /&gt;
&lt;br /&gt;
Project Dominion spawned off another Troverth research inititive, [[Project Overlord]], which was an attempt to summon and bind a Demon Lord. Much of the components used for Project overlord would be repurposed for Project Dominion. The project was spawned by the Troverthian arcanist [[Mae Tadako]], one of the lead researchers on Project Overlord. She surmised that one could use the same magic they used to bind demons on mortals in a way that would remove a mortal&#039;s ability to enact violence. To prove her theory, she created a small prototype device which she tested on herself. Seeing the results, the [[Prince Feng Yuhan|Troverthian Prince Feng Yuhan]] commissioned the creation of an engine that could enact its magic realm wide. His intentions were to use it on enemy armies, while Mae Tadako&#039;s intentions were to use it on the entire realm.&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Realm_War_I&amp;diff=46374</id>
		<title>Realm War I</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Realm_War_I&amp;diff=46374"/>
		<updated>2026-05-05T18:58:22Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: /* The Destruction of Quixing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}[[File:QuelmarRealmWar1MapLabeled.gif|centre|thumb|678x678px]]&#039;&#039;&#039;Realm War I &#039;&#039;&#039;took place between 2 [[PR]] and 33 [[PR]] in the immediate aftermath of [[The Holy War]]. The Realm War was fought for a variety of reasons. Many kingdoms battled over valuable land and resources on the surface, but others fought for dogmatic reasons, or for reasons that tied to [[race]] or heritage. &lt;br /&gt;
&lt;br /&gt;
== Major Factions in the War ==&lt;br /&gt;
=== Isonhound ===&lt;br /&gt;
* [[Woldlin Principality]]&lt;br /&gt;
* [[Glendoveer|Glendoveer Realm and Propagations]]&lt;br /&gt;
* [[Vilavon Region]] (Destroyed in 33 PR)&lt;br /&gt;
&lt;br /&gt;
=== Pteris ===&lt;br /&gt;
* [[Trudger Territory]]&lt;br /&gt;
* [[Snobbite Regality]]&lt;br /&gt;
* [[Swikedom Kingdom]]&lt;br /&gt;
* [[The Shend]] (Destroyed in 31 PR)&lt;br /&gt;
* [[Clowre|Clowre Kreen]] (Entered War in 17 PR)&lt;br /&gt;
* [[Oppidan Principality]] (Entered War in 21 PR)&lt;br /&gt;
&lt;br /&gt;
=== Osugbo ===&lt;br /&gt;
* [[Troverth Dynasty]]&lt;br /&gt;
* [[No Man&#039;s Kingdom]]&lt;br /&gt;
* [[LaCroix Kingdom]]&lt;br /&gt;
* [[DolmHarm Regality]]&lt;br /&gt;
* [[Champerty|Champerty Region]] (Destroyed in 25 PR)&lt;br /&gt;
&lt;br /&gt;
=== Amusa ===&lt;br /&gt;
* [[Dolina Region]]&lt;br /&gt;
* [[Kingdom of Pleth]]&lt;br /&gt;
* [[Galik Principality]]&lt;br /&gt;
* [[The Cragbound People|Cragbound People]]&lt;br /&gt;
** Lead by Earl Wyerink, Hero of the Final Slaughter (said to have killed the last [[dragon]])&lt;br /&gt;
* [[Kiston Ream]]&lt;br /&gt;
* [[Luggland]]&lt;br /&gt;
* [[Sotchi Kingdom]] (Entered War in 14 PR)&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
* [[Levinkan Kingdom]]&lt;br /&gt;
* [[Bremeland]]&lt;br /&gt;
&lt;br /&gt;
== Other Factions ==&lt;br /&gt;
[[List of City States in Realm War I|&#039;&#039;See Also List of City States in Realm War I&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* [[Ethiruva]], a colony located within Champerty borders, but independently run and managed by foreign [[Elves]]. &lt;br /&gt;
&lt;br /&gt;
== Notable Fronts ==&lt;br /&gt;
&lt;br /&gt;
* [[The Phantom Front]] between &#039;&#039;&#039;[[Troverth Dynasty|Troverth]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Champerty]]&#039;&#039;&#039;, and later all of &#039;&#039;&#039;Osugbo&#039;&#039;&#039;&lt;br /&gt;
* [[The AmuPter Front]] between &#039;&#039;&#039;[[Snobbite]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Dolina]]&#039;&#039;&#039; &lt;br /&gt;
* [[The Fey Front]] between &#039;&#039;&#039;[[Woldlin]]&#039;&#039;&#039; and &#039;&#039;&#039;Glendoveer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Notable Persons ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Raging Lord&#039;&#039;&#039;, a yet to be explained powerful person in the war who was briefly mentioned by the dragon [[Tenorixion]].&lt;br /&gt;
&lt;br /&gt;
== Notable Events ==&lt;br /&gt;
&lt;br /&gt;
=== Breakwater&#039;s Bamboozle ===&lt;br /&gt;
In a devastating blow to the Champerty kingdom in 10 [[PR]], the shogun of [[Troverth]] disguised himself as the Emporer of Troverth, whose public appearance was not well known or documented. After traveling to [[The Phantom Front]], he caused a great scene, and was eventually ambushed and captured by magical enemies. Believing they had caught the leader of the whole dynasty, Champert forces escorted Shogun Breakwater to Champerty&#039;s highest courts in the [[Friþleas#Mindquarters|Mindquarters]] of [[Friþleas]], where the shogun revealed he had a sacrificial bomb in place all along, taking his own life, as well as most of Champerty&#039;s highest judiciaries. It was the vacuum in power that lead to [[OathWielders/NPCs#Thurden Prismaris|Thurden Prismaris]], a [[Glendoveer]] sympathizer, to take power in the government, a chain of events that would likely lead to Glendoveer&#039;s eventual take-over of the western [[Osugbo]] region.&lt;br /&gt;
&lt;br /&gt;
=== The Destruction of [[Quixing]] ===&lt;br /&gt;
During the Realm War the nation of Troverth expanded its demon summoning operations, allowing the corrupting force of the [[Demon Lords|Demon Lord]] [[Yeenoghu]] to begin seeping into their military. Led by [[Prince Feng Yuhan]] and the arcanist [[Mae Tadako]], Troverth began development of a large arcane engine known as [[Project Dominion]] beneath the capital city of Quixing. The purpose of Project Dominion was to forcefully pacify enemy armies, but unknown to the Prince, Mae Tadako had changed it to affect every creature throughout Quelmar in an ill fated plan to end all war. But this was all according to the plan of Yeenoghu, who planned to strike and invade Quelmar once it&#039;s people were no longer able to fight back. But these plans were foiled by [[Quelmar_PHANTOMS#Player_Characters|a group of heroes]] sent from [[the Delvin]] who infiltrated Quixing and detonated a large stockpile of unrefined [[ether]] beneath the city, blowing up both Project Dominion and Quixing. After the destruction of its capital and the deaths of most of its high ranking government officials, the nation of Troverth was left in shambles and eventually forced to retreat into Amusa.&lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
[[File:Realmwariyear10map.png|thumb|267x267px|A map of the war factions after 8 years of warring (year 10 [[PR]] )]]&lt;br /&gt;
&lt;br /&gt;
=== Year 10 ===&lt;br /&gt;
*[[The Phantom Front]] is established between [[Champerty]] and [[Troverth Dynasty|Troverth]].&lt;br /&gt;
&lt;br /&gt;
=== Year 11 ===&lt;br /&gt;
In early 11 [[PR]], the realm was struck by a deadly genocide as thousands died seemingly in a random fashion, having been broken of the [[The Curse of Life]].&lt;br /&gt;
&lt;br /&gt;
=== Year 14 ===&lt;br /&gt;
[[DolmHarm Regality|DolmHarm ]]disrupts [[The Phantom Front]], causing a 3 way war on the rivers.&lt;br /&gt;
&lt;br /&gt;
=== Year 33 ===&lt;br /&gt;
Quixing is destroyed and the Phantom Front goes quiet.[[File:RealmwarYear10.png|thumb|274x274px|The status of the realm at the end of the war in the later 30s [[PR]]]]&lt;br /&gt;
&lt;br /&gt;
[[Category:OathWielders]]&lt;br /&gt;
[[Category:Phantoms]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46373</id>
		<title>Project Dominion</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46373"/>
		<updated>2026-05-05T18:57:59Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Dominion&#039;&#039;&#039; was an arcane weapon developed by the nation of [[Troverth]] during the [[Realm War I|first Realm War]]. its purpose was to pacify enemy armies to allow for easy victory, but its true capabilities were much more sinister.&lt;br /&gt;
&lt;br /&gt;
Project Dominion spawned off another Troverth research inititive, [[Project Overlord]], which was an attempt to summon and bind a Demon Lord. Much of the components used for Project overlord would be repurposed for Project Dominion.&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Quelmar_PHANTOMS&amp;diff=46372</id>
		<title>Quelmar PHANTOMS</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Quelmar_PHANTOMS&amp;diff=46372"/>
		<updated>2026-05-05T18:49:27Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Phantoms logo.png|right|frameless|450x450px]]&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a mini D&amp;amp;D 5e campaign exploring the final days of [[Realm War I]] across [[the Phantom Front]] in [[Osugbo]].&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
In the final years of Realm War I, the war in Osugbo has transformed into a mire of armies, demons, magic, and bloodshed. It is every kingdom out for themselves and there is no sacrifice to great for victory, no matter how many soldiers must be scarified, [[Demon|demons]] fed, or villages burned.&lt;br /&gt;
&lt;br /&gt;
In 33 [[PR]], the city of [[the Delvin]] has uncovered rumors that [[Troverth Dynasty|Troverth]] is supposedly building a weapon that could &amp;quot;end the war.&amp;quot; Hoping to destroy this weapon before it could ever be used, Captain [[Quelmar_PHANTOMS/NPCs#Captain_Melindra_Ivanov|Melindra Ivanov]] is gathering a team of soldiers from across  Osugbo to undertake a suicide mission: cross the Phantom Front, destroy Troverth&#039;s weapon, and bring an end to this war.&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Quelmar PHANTOMS Player Characters&lt;br /&gt;
!Player&lt;br /&gt;
!Character&lt;br /&gt;
!Race&lt;br /&gt;
!Class&lt;br /&gt;
|-&lt;br /&gt;
|Nick P.&lt;br /&gt;
|Don Tomas de la Casa de Ladrones&lt;br /&gt;
|[[Leonin]]&lt;br /&gt;
|Echo Knight [[Fighter]] 4/Enchanter [[Wizard]] 10&lt;br /&gt;
|-&lt;br /&gt;
|Amia&lt;br /&gt;
|Arnviðr Guðþormr&lt;br /&gt;
|[[Half-Elf|Half Elf]]&lt;br /&gt;
|Mage Hand Magus [[Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
|Manuel&lt;br /&gt;
|Koschei&lt;br /&gt;
|[[Tiefling|Abyssal Tiefling]]&lt;br /&gt;
|Burden of Revolution Martyr 14&lt;br /&gt;
|-&lt;br /&gt;
|Dean/Scarlet&lt;br /&gt;
|Eldon Wolf&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|Necromancer 14&lt;br /&gt;
|-&lt;br /&gt;
|Tina&lt;br /&gt;
|Lee&lt;br /&gt;
|[[Simic Hybrid]]&lt;br /&gt;
|Path of the Depths [[Barbarian]] 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Don Tomas de la Casa de Ladrones ===&lt;br /&gt;
Raised in the lap of luxury, Don Tomas was horrified to learn the truth of his family&#039;s prosperity; that they were war profiteers. Journeying out on a quest to find the truth, Don Tomas catches wind of his brother&#039;s shady dealings, and knows that he has one chance to make things right and atone for his family&#039;s sins.&lt;br /&gt;
&lt;br /&gt;
=== Arnviðr Guðþormr ===&lt;br /&gt;
A young soldier from [[Champerty]], Arnviðr devoted his life to his kingdom and the woman he saw as his mentor. But after getting lost in a field of phantasms, Arnviðr has begun to lose their grip on reality, having lost their ability to tell reality from illusion. Now they struggle to navigate a world that they can&#039;t even tell is real or not.&lt;br /&gt;
&lt;br /&gt;
=== Koschei ===&lt;br /&gt;
Summoned by Troverthian [[demon]] binders as a weapon of war, Koschei carved a canyon of blood across Osugbo in the name of the empire. The more he fought, the more he killed, and the further he felt he got from his purpose. After his platoon gets destroyed in an ambush and he is captured by enemy forces, Koschei now believes he sees the path to the end, and to his fabled demise.&lt;br /&gt;
&lt;br /&gt;
=== Eldon Wolf ===&lt;br /&gt;
A young revolutionary from [[LaCroix]], Eldon was captured by his [[Vampyre|vampyric]] overlords and transformed into a dhampir. Now known only as &amp;quot;Wolf,&amp;quot; they yearn to find freedom outside of LaCroix&#039;s shadow and away from the endless bloodshed of the war.&lt;br /&gt;
&lt;br /&gt;
=== Lee ===&lt;br /&gt;
Used as an experiment, Lee managed to escape from his unknown captures, but left who he was and his memories back in the laboratory that experimented on him. Now wandering as a mercenary in the realm war, Lee searches for a purpose, all while plagued of visions of an unknown angelic woman.&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
The journey across the Phantom Front is a dangerous one, and each day it gets harder and harder to tell apart your allies from your enemies &#039;&#039;&#039;[[Quelmar PHANTOMS/NPCs|{{PAGENAME}}/NPCs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Story So Far ==&lt;br /&gt;
To learn more about this final quest to cross the Phantom Front, check out &#039;&#039;&#039;[[Quelmar PHANTOMS/The Story So Far|{{PAGENAME}}/The Story So Far]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
All player characters are 14th level are start with 1 rare magic item and 2 uncommon magic items&lt;br /&gt;
&lt;br /&gt;
Some player characters also use homebrew material from Valda&#039;s Spire of Secrets&lt;br /&gt;
&lt;br /&gt;
{{CampaignNavbox}}&lt;br /&gt;
[[Category:Campaign]]&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
[[Category:Troverth]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46371</id>
		<title>Project Dominion</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Project_Dominion&amp;diff=46371"/>
		<updated>2026-05-05T18:48:14Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Project Dominion&amp;#039;&amp;#039;&amp;#039; was an arcane weapon developed by the nation of Troverth during the first Realm War. its purpose was to pacify enemy armies to allow for easy victory, but its true capabilities were much more sinister.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Dominion&#039;&#039;&#039; was an arcane weapon developed by the nation of [[Troverth]] during the [[Realm War I|first Realm War]]. its purpose was to pacify enemy armies to allow for easy victory, but its true capabilities were much more sinister.&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Realm_War_I&amp;diff=46370</id>
		<title>Realm War I</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Realm_War_I&amp;diff=46370"/>
		<updated>2026-05-05T18:40:29Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: /* The Destruction of Quixing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}[[File:QuelmarRealmWar1MapLabeled.gif|centre|thumb|678x678px]]&#039;&#039;&#039;Realm War I &#039;&#039;&#039;took place between 2 [[PR]] and 33 [[PR]] in the immediate aftermath of [[The Holy War]]. The Realm War was fought for a variety of reasons. Many kingdoms battled over valuable land and resources on the surface, but others fought for dogmatic reasons, or for reasons that tied to [[race]] or heritage. &lt;br /&gt;
&lt;br /&gt;
== Major Factions in the War ==&lt;br /&gt;
=== Isonhound ===&lt;br /&gt;
* [[Woldlin Principality]]&lt;br /&gt;
* [[Glendoveer|Glendoveer Realm and Propagations]]&lt;br /&gt;
* [[Vilavon Region]] (Destroyed in 33 PR)&lt;br /&gt;
&lt;br /&gt;
=== Pteris ===&lt;br /&gt;
* [[Trudger Territory]]&lt;br /&gt;
* [[Snobbite Regality]]&lt;br /&gt;
* [[Swikedom Kingdom]]&lt;br /&gt;
* [[The Shend]] (Destroyed in 31 PR)&lt;br /&gt;
* [[Clowre|Clowre Kreen]] (Entered War in 17 PR)&lt;br /&gt;
* [[Oppidan Principality]] (Entered War in 21 PR)&lt;br /&gt;
&lt;br /&gt;
=== Osugbo ===&lt;br /&gt;
* [[Troverth Dynasty]]&lt;br /&gt;
* [[No Man&#039;s Kingdom]]&lt;br /&gt;
* [[LaCroix Kingdom]]&lt;br /&gt;
* [[DolmHarm Regality]]&lt;br /&gt;
* [[Champerty|Champerty Region]] (Destroyed in 25 PR)&lt;br /&gt;
&lt;br /&gt;
=== Amusa ===&lt;br /&gt;
* [[Dolina Region]]&lt;br /&gt;
* [[Kingdom of Pleth]]&lt;br /&gt;
* [[Galik Principality]]&lt;br /&gt;
* [[The Cragbound People|Cragbound People]]&lt;br /&gt;
** Lead by Earl Wyerink, Hero of the Final Slaughter (said to have killed the last [[dragon]])&lt;br /&gt;
* [[Kiston Ream]]&lt;br /&gt;
* [[Luggland]]&lt;br /&gt;
* [[Sotchi Kingdom]] (Entered War in 14 PR)&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
* [[Levinkan Kingdom]]&lt;br /&gt;
* [[Bremeland]]&lt;br /&gt;
&lt;br /&gt;
== Other Factions ==&lt;br /&gt;
[[List of City States in Realm War I|&#039;&#039;See Also List of City States in Realm War I&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* [[Ethiruva]], a colony located within Champerty borders, but independently run and managed by foreign [[Elves]]. &lt;br /&gt;
&lt;br /&gt;
== Notable Fronts ==&lt;br /&gt;
&lt;br /&gt;
* [[The Phantom Front]] between &#039;&#039;&#039;[[Troverth Dynasty|Troverth]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Champerty]]&#039;&#039;&#039;, and later all of &#039;&#039;&#039;Osugbo&#039;&#039;&#039;&lt;br /&gt;
* [[The AmuPter Front]] between &#039;&#039;&#039;[[Snobbite]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Dolina]]&#039;&#039;&#039; &lt;br /&gt;
* [[The Fey Front]] between &#039;&#039;&#039;[[Woldlin]]&#039;&#039;&#039; and &#039;&#039;&#039;Glendoveer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Notable Persons ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Raging Lord&#039;&#039;&#039;, a yet to be explained powerful person in the war who was briefly mentioned by the dragon [[Tenorixion]].&lt;br /&gt;
&lt;br /&gt;
== Notable Events ==&lt;br /&gt;
&lt;br /&gt;
=== Breakwater&#039;s Bamboozle ===&lt;br /&gt;
In a devastating blow to the Champerty kingdom in 10 [[PR]], the shogun of [[Troverth]] disguised himself as the Emporer of Troverth, whose public appearance was not well known or documented. After traveling to [[The Phantom Front]], he caused a great scene, and was eventually ambushed and captured by magical enemies. Believing they had caught the leader of the whole dynasty, Champert forces escorted Shogun Breakwater to Champerty&#039;s highest courts in the [[Friþleas#Mindquarters|Mindquarters]] of [[Friþleas]], where the shogun revealed he had a sacrificial bomb in place all along, taking his own life, as well as most of Champerty&#039;s highest judiciaries. It was the vacuum in power that lead to [[OathWielders/NPCs#Thurden Prismaris|Thurden Prismaris]], a [[Glendoveer]] sympathizer, to take power in the government, a chain of events that would likely lead to Glendoveer&#039;s eventual take-over of the western [[Osugbo]] region.&lt;br /&gt;
&lt;br /&gt;
=== The Destruction of [[Quixing]] ===&lt;br /&gt;
During the Realm War the nation of Troverth expanded its demon summoning operations, allowing the corrupting force of the [[Demon Lords|Demon Lord]] [[Yeenoghu]] to begin seeping into their military. Led by [[Prince Feng Yuhan]] and the arcanist [[Mae Tadako]], Troverth began development of a large arcane engine known as [[Project Dominion]] beneath the capital city of Quixing. The purpose of Project Dominion was to forcefully pacify enemy armies, but unknown to the Prince, Mae Tadako had changed it to affect every creature throughout Quelmar in an ill fated plan to end all war. But this was all according to the plan of Yeenoghu, who planned to strike and invade Quelmar once it&#039;s people were no longer able to fight back. But these plans were foiled by [[Quelmar_PHANTOMS#Player_Characters|a group of heroes]] sent from [[the Delvin]] who infiltrated Quixing and detonated a large stockpile of unrefined ether beneath the city, blowing up both Project Dominion and Quixing. After the destruction of its capital and the deaths of most of its high ranking government officials, the nation of Troverth was left in shambles and eventually forced to retreat into Amusa.&lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
[[File:Realmwariyear10map.png|thumb|267x267px|A map of the war factions after 8 years of warring (year 10 [[PR]] )]]&lt;br /&gt;
&lt;br /&gt;
=== Year 10 ===&lt;br /&gt;
*[[The Phantom Front]] is established between [[Champerty]] and [[Troverth Dynasty|Troverth]].&lt;br /&gt;
&lt;br /&gt;
=== Year 11 ===&lt;br /&gt;
In early 11 [[PR]], the realm was struck by a deadly genocide as thousands died seemingly in a random fashion, having been broken of the [[The Curse of Life]].&lt;br /&gt;
&lt;br /&gt;
=== Year 14 ===&lt;br /&gt;
[[DolmHarm Regality|DolmHarm ]]disrupts [[The Phantom Front]], causing a 3 way war on the rivers.&lt;br /&gt;
&lt;br /&gt;
=== Year 33 ===&lt;br /&gt;
Quixing is destroyed and the Phantom Front goes quiet.[[File:RealmwarYear10.png|thumb|274x274px|The status of the realm at the end of the war in the later 30s [[PR]]]]&lt;br /&gt;
&lt;br /&gt;
[[Category:OathWielders]]&lt;br /&gt;
[[Category:Phantoms]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Realm_War_I&amp;diff=46369</id>
		<title>Realm War I</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Realm_War_I&amp;diff=46369"/>
		<updated>2026-05-05T18:39:05Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: /* The Destruction of Quixing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}[[File:QuelmarRealmWar1MapLabeled.gif|centre|thumb|678x678px]]&#039;&#039;&#039;Realm War I &#039;&#039;&#039;took place between 2 [[PR]] and 33 [[PR]] in the immediate aftermath of [[The Holy War]]. The Realm War was fought for a variety of reasons. Many kingdoms battled over valuable land and resources on the surface, but others fought for dogmatic reasons, or for reasons that tied to [[race]] or heritage. &lt;br /&gt;
&lt;br /&gt;
== Major Factions in the War ==&lt;br /&gt;
=== Isonhound ===&lt;br /&gt;
* [[Woldlin Principality]]&lt;br /&gt;
* [[Glendoveer|Glendoveer Realm and Propagations]]&lt;br /&gt;
* [[Vilavon Region]] (Destroyed in 33 PR)&lt;br /&gt;
&lt;br /&gt;
=== Pteris ===&lt;br /&gt;
* [[Trudger Territory]]&lt;br /&gt;
* [[Snobbite Regality]]&lt;br /&gt;
* [[Swikedom Kingdom]]&lt;br /&gt;
* [[The Shend]] (Destroyed in 31 PR)&lt;br /&gt;
* [[Clowre|Clowre Kreen]] (Entered War in 17 PR)&lt;br /&gt;
* [[Oppidan Principality]] (Entered War in 21 PR)&lt;br /&gt;
&lt;br /&gt;
=== Osugbo ===&lt;br /&gt;
* [[Troverth Dynasty]]&lt;br /&gt;
* [[No Man&#039;s Kingdom]]&lt;br /&gt;
* [[LaCroix Kingdom]]&lt;br /&gt;
* [[DolmHarm Regality]]&lt;br /&gt;
* [[Champerty|Champerty Region]] (Destroyed in 25 PR)&lt;br /&gt;
&lt;br /&gt;
=== Amusa ===&lt;br /&gt;
* [[Dolina Region]]&lt;br /&gt;
* [[Kingdom of Pleth]]&lt;br /&gt;
* [[Galik Principality]]&lt;br /&gt;
* [[The Cragbound People|Cragbound People]]&lt;br /&gt;
** Lead by Earl Wyerink, Hero of the Final Slaughter (said to have killed the last [[dragon]])&lt;br /&gt;
* [[Kiston Ream]]&lt;br /&gt;
* [[Luggland]]&lt;br /&gt;
* [[Sotchi Kingdom]] (Entered War in 14 PR)&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
* [[Levinkan Kingdom]]&lt;br /&gt;
* [[Bremeland]]&lt;br /&gt;
&lt;br /&gt;
== Other Factions ==&lt;br /&gt;
[[List of City States in Realm War I|&#039;&#039;See Also List of City States in Realm War I&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* [[Ethiruva]], a colony located within Champerty borders, but independently run and managed by foreign [[Elves]]. &lt;br /&gt;
&lt;br /&gt;
== Notable Fronts ==&lt;br /&gt;
&lt;br /&gt;
* [[The Phantom Front]] between &#039;&#039;&#039;[[Troverth Dynasty|Troverth]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Champerty]]&#039;&#039;&#039;, and later all of &#039;&#039;&#039;Osugbo&#039;&#039;&#039;&lt;br /&gt;
* [[The AmuPter Front]] between &#039;&#039;&#039;[[Snobbite]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Dolina]]&#039;&#039;&#039; &lt;br /&gt;
* [[The Fey Front]] between &#039;&#039;&#039;[[Woldlin]]&#039;&#039;&#039; and &#039;&#039;&#039;Glendoveer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Notable Persons ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Raging Lord&#039;&#039;&#039;, a yet to be explained powerful person in the war who was briefly mentioned by the dragon [[Tenorixion]].&lt;br /&gt;
&lt;br /&gt;
== Notable Events ==&lt;br /&gt;
&lt;br /&gt;
=== Breakwater&#039;s Bamboozle ===&lt;br /&gt;
In a devastating blow to the Champerty kingdom in 10 [[PR]], the shogun of [[Troverth]] disguised himself as the Emporer of Troverth, whose public appearance was not well known or documented. After traveling to [[The Phantom Front]], he caused a great scene, and was eventually ambushed and captured by magical enemies. Believing they had caught the leader of the whole dynasty, Champert forces escorted Shogun Breakwater to Champerty&#039;s highest courts in the [[Friþleas#Mindquarters|Mindquarters]] of [[Friþleas]], where the shogun revealed he had a sacrificial bomb in place all along, taking his own life, as well as most of Champerty&#039;s highest judiciaries. It was the vacuum in power that lead to [[OathWielders/NPCs#Thurden Prismaris|Thurden Prismaris]], a [[Glendoveer]] sympathizer, to take power in the government, a chain of events that would likely lead to Glendoveer&#039;s eventual take-over of the western [[Osugbo]] region.&lt;br /&gt;
&lt;br /&gt;
=== The Destruction of [[Quixing]] ===&lt;br /&gt;
During the Realm War the nation of Troverth expanded its demon summoning operations, allowing the corrupting force of the [[Demon Lords|Demon Lord]] [[Yeenoghu]] to begin seeping into their military. Led by [[Prince Feng Yuhan]] and the arcanist [[Mae Tadako]], Troverth began development of a large arcane engine known as [[Project Dominion]] beneath the capital city of Quixing. The purpose of Project Dominion was to forcefully pacify enemy armies, but unknown to the Prince, Mae Tadako had changed it to affect every creature throughout Quelmar in an ill fated plan to end all war. But this was all according to the plan of Yeenoghu, who planned to strike and invade Quelmar once it&#039;s people were no longer able to fight back. But these plans were foiled by [[Quelmar_PHANTOMS#Player_Characters|a group of heroes]] sent from the Delvin who infiltrated Quixing and detonated a large stockpile of unrefined ether beneath the city, blowing up both Project Dominion and Quixing.&lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
[[File:Realmwariyear10map.png|thumb|267x267px|A map of the war factions after 8 years of warring (year 10 [[PR]] )]]&lt;br /&gt;
&lt;br /&gt;
==== Year 10 ====&lt;br /&gt;
&lt;br /&gt;
*[[The Phantom Front]] is established between [[Champerty]] and [[Troverth Dynasty|Troverth]].&lt;br /&gt;
&lt;br /&gt;
=== Year 11 ===&lt;br /&gt;
In early 11 [[PR]], the realm was struck by a deadly genocide as thousands died seemingly in a random fashion, having been broken of the [[The Curse of Life]].&lt;br /&gt;
&lt;br /&gt;
=== Year 14 ===&lt;br /&gt;
[[DolmHarm Regality|DolmHarm ]]disrupts [[The Phantom Front]], causing a 3 way war on the rivers.[[File:RealmwarYear10.png|thumb|274x274px|The status of the realm at the end of the war in the later 30s [[PR]]]]&lt;br /&gt;
&lt;br /&gt;
[[Category:OathWielders]]&lt;br /&gt;
[[Category:Phantoms]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Realm_War_I&amp;diff=46368</id>
		<title>Realm War I</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Realm_War_I&amp;diff=46368"/>
		<updated>2026-05-05T18:38:48Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: /* Notable Fronts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}[[File:QuelmarRealmWar1MapLabeled.gif|centre|thumb|678x678px]]&#039;&#039;&#039;Realm War I &#039;&#039;&#039;took place between 2 [[PR]] and 33 [[PR]] in the immediate aftermath of [[The Holy War]]. The Realm War was fought for a variety of reasons. Many kingdoms battled over valuable land and resources on the surface, but others fought for dogmatic reasons, or for reasons that tied to [[race]] or heritage. &lt;br /&gt;
&lt;br /&gt;
== Major Factions in the War ==&lt;br /&gt;
=== Isonhound ===&lt;br /&gt;
* [[Woldlin Principality]]&lt;br /&gt;
* [[Glendoveer|Glendoveer Realm and Propagations]]&lt;br /&gt;
* [[Vilavon Region]] (Destroyed in 33 PR)&lt;br /&gt;
&lt;br /&gt;
=== Pteris ===&lt;br /&gt;
* [[Trudger Territory]]&lt;br /&gt;
* [[Snobbite Regality]]&lt;br /&gt;
* [[Swikedom Kingdom]]&lt;br /&gt;
* [[The Shend]] (Destroyed in 31 PR)&lt;br /&gt;
* [[Clowre|Clowre Kreen]] (Entered War in 17 PR)&lt;br /&gt;
* [[Oppidan Principality]] (Entered War in 21 PR)&lt;br /&gt;
&lt;br /&gt;
=== Osugbo ===&lt;br /&gt;
* [[Troverth Dynasty]]&lt;br /&gt;
* [[No Man&#039;s Kingdom]]&lt;br /&gt;
* [[LaCroix Kingdom]]&lt;br /&gt;
* [[DolmHarm Regality]]&lt;br /&gt;
* [[Champerty|Champerty Region]] (Destroyed in 25 PR)&lt;br /&gt;
&lt;br /&gt;
=== Amusa ===&lt;br /&gt;
* [[Dolina Region]]&lt;br /&gt;
* [[Kingdom of Pleth]]&lt;br /&gt;
* [[Galik Principality]]&lt;br /&gt;
* [[The Cragbound People|Cragbound People]]&lt;br /&gt;
** Lead by Earl Wyerink, Hero of the Final Slaughter (said to have killed the last [[dragon]])&lt;br /&gt;
* [[Kiston Ream]]&lt;br /&gt;
* [[Luggland]]&lt;br /&gt;
* [[Sotchi Kingdom]] (Entered War in 14 PR)&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
* [[Levinkan Kingdom]]&lt;br /&gt;
* [[Bremeland]]&lt;br /&gt;
&lt;br /&gt;
== Other Factions ==&lt;br /&gt;
[[List of City States in Realm War I|&#039;&#039;See Also List of City States in Realm War I&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* [[Ethiruva]], a colony located within Champerty borders, but independently run and managed by foreign [[Elves]]. &lt;br /&gt;
&lt;br /&gt;
== Notable Fronts ==&lt;br /&gt;
&lt;br /&gt;
* [[The Phantom Front]] between &#039;&#039;&#039;[[Troverth Dynasty|Troverth]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Champerty]]&#039;&#039;&#039;, and later all of &#039;&#039;&#039;Osugbo&#039;&#039;&#039;&lt;br /&gt;
* [[The AmuPter Front]] between &#039;&#039;&#039;[[Snobbite]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Dolina]]&#039;&#039;&#039; &lt;br /&gt;
* [[The Fey Front]] between &#039;&#039;&#039;[[Woldlin]]&#039;&#039;&#039; and &#039;&#039;&#039;Glendoveer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Notable Persons ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Raging Lord&#039;&#039;&#039;, a yet to be explained powerful person in the war who was briefly mentioned by the dragon [[Tenorixion]].&lt;br /&gt;
&lt;br /&gt;
== Notable Events ==&lt;br /&gt;
&lt;br /&gt;
=== Breakwater&#039;s Bamboozle ===&lt;br /&gt;
In a devastating blow to the Champerty kingdom in 10 [[PR]], the shogun of [[Troverth]] disguised himself as the Emporer of Troverth, whose public appearance was not well known or documented. After traveling to [[The Phantom Front]], he caused a great scene, and was eventually ambushed and captured by magical enemies. Believing they had caught the leader of the whole dynasty, Champert forces escorted Shogun Breakwater to Champerty&#039;s highest courts in the [[Friþleas#Mindquarters|Mindquarters]] of [[Friþleas]], where the shogun revealed he had a sacrificial bomb in place all along, taking his own life, as well as most of Champerty&#039;s highest judiciaries. It was the vacuum in power that lead to [[OathWielders/NPCs#Thurden Prismaris|Thurden Prismaris]], a [[Glendoveer]] sympathizer, to take power in the government, a chain of events that would likely lead to Glendoveer&#039;s eventual take-over of the western [[Osugbo]] region.&lt;br /&gt;
&lt;br /&gt;
=== The Destruction of [[Quixing]] ===&lt;br /&gt;
During the Realm War the nation of Troverth expanded its demon summoning operations, allowing the corrupting force of the [[Demon Lords|Demon Lord]] [[Yeenoghu]] to begin seeping into their military. Led by [[Prince Feng Yuhan]] and the arcanist [[Mae Tadako]], Troverth began development of a large arcane engine known as [[Project Dominion]] beneath the capital city of Quixing. The purpose of Project Dominion was to forcefully pacify enemy armies, but unknown to the Prince, Mae Tadako had changed it to affect every creature throughout Quelmar in an ill fated plan to end all war. But this was all according to the plan of Yeenoghu, who planned to strike and invade Quelmar once it&#039;s people were no longer able to fight back. But these plans were foiled by a group of heroes sent from the Delvin who infiltrated Quixing and detonated a large stockpile of unrefined ether beneath the city, blowing up both Project Dominion and Quixing.&lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
[[File:Realmwariyear10map.png|thumb|267x267px|A map of the war factions after 8 years of warring (year 10 [[PR]] )]]&lt;br /&gt;
&lt;br /&gt;
==== Year 10 ====&lt;br /&gt;
&lt;br /&gt;
*[[The Phantom Front]] is established between [[Champerty]] and [[Troverth Dynasty|Troverth]].&lt;br /&gt;
&lt;br /&gt;
=== Year 11 ===&lt;br /&gt;
In early 11 [[PR]], the realm was struck by a deadly genocide as thousands died seemingly in a random fashion, having been broken of the [[The Curse of Life]].&lt;br /&gt;
&lt;br /&gt;
=== Year 14 ===&lt;br /&gt;
[[DolmHarm Regality|DolmHarm ]]disrupts [[The Phantom Front]], causing a 3 way war on the rivers.[[File:RealmwarYear10.png|thumb|274x274px|The status of the realm at the end of the war in the later 30s [[PR]]]]&lt;br /&gt;
&lt;br /&gt;
[[Category:OathWielders]]&lt;br /&gt;
[[Category:Phantoms]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Quelmar_PHANTOMS/The_Story_So_Far&amp;diff=46367</id>
		<title>Quelmar PHANTOMS/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Quelmar_PHANTOMS/The_Story_So_Far&amp;diff=46367"/>
		<updated>2026-05-05T18:34:38Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: /* Session 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Quelmar PHANTOMS was three sessions in length, exploring the heroes of [[The Delvin|the Delvin&#039;s]] journey across [[the Phantom Front]].&lt;br /&gt;
&lt;br /&gt;
== Session 1 ==&lt;br /&gt;
Five heroes from all sides of the first Realm War are all drawn together for one purpose in the city of the Delvin.&lt;br /&gt;
&lt;br /&gt;
The demon [[Quelmar_PHANTOMS#Koschei|Koschei]] is a soldier fighting on the side of [[Troverth]]. But after their unit gets ambushed, they are left for dead until they are captured by a small team of Delvin forces led by [[Quelmar_PHANTOMS/NPCs#Captain_Melindra_Ivanov|Captain Melindra Ivanov]].&lt;br /&gt;
&lt;br /&gt;
[[Quelmar_PHANTOMS#Don_Tomas_de_la_Casa_de_Ladrones|Don Tomas de la Casa de Ladrones]] is a wealthy nobleman searching for the truth about his family. While in the city of the Delvin, he learns from his lover, the cunning noblewoman [[Quelmar_PHANTOMS/NPCs#Lady_Oriella|Lady Oriella]] that his brother, [[Quelmar_PHANTOMS/NPCs#Don_Diego_de_la_Casa_de_Ladrones|Don Diego]], has gotten in hot water and is now being hunted by many separate interested parties. Don Tomas now makes it his mission to find is brother and learn the truth, or failing that, kill his brother for his families crimes.&lt;br /&gt;
&lt;br /&gt;
[[Quelmar_PHANTOMS#Arnviðr_Guðþormr|Arnviðr Guðþormr]] is a mentally unstable lost knight from the kingdom of Glendoveer. Once a dedicated and decorated soldier, they began to lose their grip on reality after getting lost in a field of illusory phantasms. Attempting ti piece back together the pieces of their mind, Arnviðr is approached by Lady Oriella, who requests Arnviðr to accompany Don Tomas as his knight. When Arnviðr questions why he should comply, Lady Oriella threatens to reveal Arnviðr&#039;s location to Arnviðr&#039;s former mentor, the mage Lady Þorveig, who is hunting for her lost soldier.&lt;br /&gt;
&lt;br /&gt;
[[Quelmar_PHANTOMS#Lee|Lee]] is a wandering amnesiac mercenary who had recently come into serving the city of the Delvin. After waking up in the Delvin barracks, they are called to the office of their employer, [[Quelmar_PHANTOMS/NPCs#Lieutenant_Commander_Alexi_Valdez|Lieutenant Commander Alexi Valdez]]. Alexi informs Lee that he has a mission for him and that he will reward Lee greatly in return for the mission&#039;s success.&lt;br /&gt;
&lt;br /&gt;
An escaped [[LaCroix]] experiment and weapon, [[Quelmar_PHANTOMS#Eldon_Wolf|Wolf]] arrives in the city of the Delvin, only to be arrested for his unsettling appearance. When brought before a judge, he gives conflicting responses about who he is, and is given an offer to join a secret mission in return for getting his freedom.&lt;br /&gt;
&lt;br /&gt;
All of these travelers are brought together at the Cathedral of St. Voyaa, long having since been converted ton the center for the Delvin&#039;s defense operations since the start of the war. Here they are greeted by Captain Melindra Ivanov who informs them of the mission. Recently, her spies learned that the merchant and weapons dealer, Don Diego, was traveling across the Phantom Front to the city of [[Quixing]], the capital of the Troverth empire. Rumor had it that Don Diego was working with Troverth to supposedly build a weapon that could &amp;quot;end the war.&amp;quot; Melindra asks the heroes to travel across the Phantom Front, find Don Diego, figure out what he knew about the weapon, then travel to Quixing pretending to be Don Deigo, and destroy the weapon. She reveals she captured the demon Koschei to serve as a guide in Troverth territory and requested the presence of Don Tomas so he could pretend to be his brother. After the conclusion of the meeting and before the party departed, Lieutenant Commander Alexi Valdez pulled Lee aside and ordered him to recover whatever plans and components of the weapon he could and return them directly to him.&lt;br /&gt;
&lt;br /&gt;
The party departs the Delvin and begins the long trek across the Phantom Front through Steelhand territory. Along the way they encounter a mass of phantasms, in which are hidden a trio of metallic gorgons. The party managed to locate the gorgons and destroy them, allowing them to continue their journey. &lt;br /&gt;
&lt;br /&gt;
Eventually the party arrives at the ruined town of [[Brene]], one of this war&#039;s many casualties. They take cover in trenches occupied by Delvin forces and meet with the young and inexperienced Sergeant Nikoli. Nikoli informs them that Don Diego had entered the city, only to be captured by [[Steelhand Clan|Steelhand]] dwarves, and was now being held prisoner on a Steelhand Stone Juggernaut, a massive stone tank. The party travels into Brene to liberate Don Diego and find the Juggernaut, only for the sky to darken and for LaCroix forces to attack!&lt;br /&gt;
&lt;br /&gt;
== Session 2 ==&lt;br /&gt;
The LaCroix Nightbringer [[Quelmar_PHANTOMS/NPCs#Cordelia_LaCroix|Cordelia LaCroix]] had been sent to capture Don Diego, same as the heroes of the Delvin. The heroes engage Cordelia LaCroix atop the Stone Juggernaut, fighting back against Steelhand soldiers, and Cordelia&#039;s mind controlled soldiers. The fight ratches up in intensity when Steelhand terromancers summon stone golems to ai in the battle, and when Troverthian [[Vivisector|Vivisectors]] arrive to recover Don Diego. During the battle the Vivisectors call upon the aid of a demonic [[Demon|Goristro]] to distract the party. Don Tomas during the battle uses psychic magic to kill his brother, to both prevent other parties from recovering him, and as revenge for his brothers underhanded dealings. The party is then forced to flee when [[Glendoveer]] mages destroy the region by casting Meteor Swarm.&lt;br /&gt;
&lt;br /&gt;
Searching the wreckage of the Stone Juggernaut, the party manages to locate Don Diego&#039;s bag of holding. Inside they find multiple vials of [[ether]] as well as a chunk of unstable unrefined ether. Inside as well are multiple correspondences between Don Diego and the Troverth Empire. Don Diego had been working with the Troverth royal [[Prince Feng Yuhan]] to help with multiple of the Princes projects, including [[Project Overlord]], and [[Project Dominion]].&lt;br /&gt;
&lt;br /&gt;
For Project Dominion, Don Diego had been selling rare artifacts and large amounts of ether to the Troverth Empire at the request of [[Mae Tadako]], the lead arcanist of Project Dominion. But to cut costs and to line his how pockets, Don Diego had begun to supply highly reactive and unstable unrefined ether instead. Even worse, he had acquired this unrefined ether by double crossing the kingdom of Glendoveer, leading to Glendoveer hunting him down, Don Diego being forced to flee across the Phantom Front, and information about Project Dominion getting out. In the correspondences the party learns that Don Diego was set to meet with Prince Feng Yuhan&#039;s right hand, the [[Bugbear]] [[Quelmar_PHANTOMS/NPCs#Chief_Gnarlvrock|Chief Gnarlvrock]], outside the Quixing city walls. With this information in hand, the party prepares for their final trek across the Phantom Front.&lt;br /&gt;
&lt;br /&gt;
== Session 3 ==&lt;br /&gt;
After eight grueling days of travel, the heroes of the Delvin arrive at the outer walls of Quixing. By pretending to be Don Diego and his security team and using a secret code phrase that was given to Don Diego, the party get a meeting with Chief Gnarlvrock and are escorted into the city where they are brought into the palace. In the palace they are presented before Emperor Troverth and meet Prince Feng Yuhan who greets them warmly.&lt;br /&gt;
&lt;br /&gt;
While Prince feng yuan treats Don Tomas and Arnviðr to a cup of tea, the rest of the party is escorted below the palace to see Project Dominion. Beneath Quixing is a massive underground temple that used to be the home of demon worshipers of the Demon Lord [[Yeenoghu]]. But long ago Troverth extinguished the cult and used its knowladge to perfect the magic of demon binding, while also unknowingly allow the influence of Yeenoghu to infect their magic. in this underground cavern they behold the massive arcane engine that makes up project Dominion and meet Mae Tadako, a bright eyed idealist with dreams of helping the world. She reveals that Project Dominion is able to remove a creature&#039;s capacity for violence. While Prince Feng Yuhan hopes this can be used to nullify opposing armies, Mae Tadako secretly plans to release it upon the entire world, and hopefully end all war forever. While investigating Mae&#039;s labs, lee discovers the remnants of demonic experimentation, and learns that he was once a test subject of this lab with demon parts having been grafted onto his body.&lt;br /&gt;
&lt;br /&gt;
Don Tomas and Arnviðr are forced to cut tea with Feng Yuhan short when they discover that one o the Vivisectors from Brene had arrived in the city. This was trouble because this Vivisector was one of the few people alive who knew that the real Don Diego was dead. Don Tomas quickly teleported away while Arnviðr engaged Feng Yuhan and Chief Gnarlvrock in battle outside of the pully elevator that led below the palace. Arnviðr manages to toss both the bugbear chief and the prince into the elevator shaft and is forced to retreat below the palace when the guards arrive.&lt;br /&gt;
&lt;br /&gt;
Below the palace the other heroes began to sabotage Project Dominion, by destroying the stabilizers that kept the unrefined ether in check and by moving all of the unrefined ether to right below the arcane engine. Prince Feng Yuhan who had survived their fall, used their last breath to summon Yeenoghu using Project Overlord, who they foolishly believed they could control. Yeenoghu laughed in the face of the Prince and revealed his deception. He revealed that he used i]his influence to modify Project Dominion to not affect Demons, meaning that when it would be activated, mortals would be helpless to save themselves from demonic slaughter. Yeenoghu easily broke from his bindings and freed the other demons under Troverth&#039;s control. At the same time, Feng Yuhan was slain when Wolf cast Finger of Death on him and turned the prince into a zombie.&lt;br /&gt;
&lt;br /&gt;
But before Yeenoghu could activate Project Dominion, the heroes of the Delvin sacrificed themself to destroy the machine by setting of the unrefined ether and causing the machine and the entire city of Quixing to be destroyed in a massive explosion. The only survivor of the heroes would be Don Tomas who managed to escape at the last moment, returning to the Delvin to share their stories and honor the memories of those who sacrificed themselves to end the Realm War.&lt;br /&gt;
[[Category:Phantoms]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=LaCroix_Kingdom&amp;diff=46366</id>
		<title>LaCroix Kingdom</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=LaCroix_Kingdom&amp;diff=46366"/>
		<updated>2026-05-05T18:31:54Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}} {{Kingdom_Template|years_active = 0 PR - 799 PR(?)|type_of_govt = Monarchy|allies = None|enemies = [[No Man&#039;s Kingdom]], [[Troverth Dynasty]]|primary_races = [[Human]], [[Dhampir]], [[Vampyre]]|image1 = LaCroixSymbol.PNG|caption1 = The Flighty Ankh (Fangs Visible)}}The &#039;&#039;&#039;LaCroix Kingdom&#039;&#039;&#039; was a formal territory recognized to be ruled by the LaCroix bloodline, a family of secret vampyres and half-vampyres known as [[Dhampir (Player Race)|Dhampir]] who gained their lands through tight manipulation of the wealthy and powerful. At its height, the LaCroix kingdom was composed of nearly a dozen satellite cities that encircled the capital city of [[LaCroix]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Establishment and [[Realm War I|Realm War]] ===&lt;br /&gt;
LaCroix&lt;br /&gt;
started as a small city-state, which itself started as a small [[guilds]]-town for&lt;br /&gt;
outcasts and hermits of the region to find common ground in various pursuits. Historically, LaCroix is known for its unorthodox methods of obtaining wealth,&lt;br /&gt;
with many documents from the late draconic era recording roadside robberies and&lt;br /&gt;
ransom-takings all in the name of the city of LaCroix. &lt;br /&gt;
&lt;br /&gt;
LaCroix is now quickly expanding into surrounding territory, using a massive slave army that dominates by giving their lives for even the smallest conquests. There are many suspicions surrounding the LaCroix population, who seem to be incredibly powerful for their small size. Few have witnessed their true might on the battlefield and live to tell the tale, but the savageness of its warriors is undisputed, even by the honorable war-scholars of Troverth. As very few are able to infiltrate the bounds of this [[domain]], the&lt;br /&gt;
secrets of the wealthy and powerful Count LaCroix remain undiscovered. &lt;br /&gt;
&lt;br /&gt;
Now the Kingdom looks to expand north and west, breaking into the disputed territories that No Man’s Kingdom and the Troverth Dynasty were looking to claim. Here on these fronts, LaCroix puts immense pressure on the battlefield. Neither of the enemies would claim defeat to such a small and isolated Kingdom, but success against the LaCroix has been nonexistent from both enemies for over a year now. &lt;br /&gt;
&lt;br /&gt;
In 10 [[PR]], LaCroix enacted a mission later known as [[The LaCroix Conspiracy]] that helped lengthen their tide in the Realm War. &lt;br /&gt;
&lt;br /&gt;
=== After the War ===&lt;br /&gt;
The LaCroix Kingdom would continue its heisting activities for centuries, leading to the establishment of &#039;&#039;&#039;The LaCroix Curation&#039;&#039;&#039;, a massive series of libraries and museums located in the cities of the kingdom. No one knew the full extent of the collection outside of the royal family and select few.&lt;br /&gt;
&lt;br /&gt;
== Society ==&lt;br /&gt;
&lt;br /&gt;
=== Social Hierarchy ===&lt;br /&gt;
# Vampyre Lord&lt;br /&gt;
# Vampyre&lt;br /&gt;
# Vampyre Spawn&lt;br /&gt;
# Vampyre Guard or Vampyre Thrall&lt;br /&gt;
# Dhampir&lt;br /&gt;
# Non-Vampiric Others&lt;br /&gt;
Citizens are expected to stay within their [[class]]. And raising through the ranks is thought to be impossible. Marrying below your social ranking is considered a critical problem. &lt;br /&gt;
&lt;br /&gt;
=== Nightbringers and Military ===&lt;br /&gt;
LaCroix&#039;s military primarily consists of slaves and soldiers of rival kingdoms who have been bent to LaCroix&#039;s will and turned into mindless thralls. Supplemented with powerful undead, these enchanted armies sweep across the lands, decimating anything in their path and capturing people to be turned into slaves. &lt;br /&gt;
&lt;br /&gt;
Armies are led by powerful LaCroix vampyre spellcasters known as Nightbringers. These vampyres wield magic that allows them to blot out the sun for short periods of time in a region and transport their soldiers as clouds of black smoke rocketing through the sky. &lt;br /&gt;
&lt;br /&gt;
== Owned Lands ==&lt;br /&gt;
* [[LaCroix]]&lt;br /&gt;
* [[Krusa]]&lt;br /&gt;
* [[Tawarakami]] &lt;br /&gt;
&lt;br /&gt;
== Heisting Company ==&lt;br /&gt;
From its onset, the LaCroix kingdom focused on gathering a large wealth by taking valuable things from other blossoming kingdoms and cities in the [[Osugbo]] area. &lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* [[Mathias Edgar La Croix Jr|Mathias Edgar LaCroix Jr]]&lt;br /&gt;
* [[Rose |Rose LaCroix]]&lt;br /&gt;
[[Category:Towson Tabletop]]&lt;br /&gt;
[[Category:Osugbo]]&lt;br /&gt;
[[Category:OathWielders]]&lt;br /&gt;
[[Category:Phantoms]]&lt;br /&gt;
[[Category:LaCroix]]&lt;br /&gt;
[[Category:Undead]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=LaCroix_Kingdom&amp;diff=46365</id>
		<title>LaCroix Kingdom</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=LaCroix_Kingdom&amp;diff=46365"/>
		<updated>2026-05-05T18:31:33Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}} {{Kingdom_Template|years_active = 0 PR - 799 PR(?)|type_of_govt = Monarchy|allies = None|enemies = [[No Man&#039;s Kingdom]], [[Troverth Dynasty]]|primary_races = [[Human]], [[Dhampir]], [[Vampyre]]|image1 = LaCroixSymbol.PNG|caption1 = The Flighty Ankh (Fangs Visible)}}The &#039;&#039;&#039;LaCroix Kingdom&#039;&#039;&#039; was a formal territory recognized to be ruled by the LaCroix bloodline, a family of secret vampyres and half-vampyres known as [[Dhampir (Player Race)|Dhampir]] who gained their lands through tight manipulation of the wealthy and powerful. At its height, the LaCroix kingdom was composed of nearly a dozen satellite cities that encircled the capital city of [[LaCroix]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Establishment and [[Realm War I|Realm War]] ===&lt;br /&gt;
LaCroix&lt;br /&gt;
started as a small city-state, which itself started as a small [[guilds]]-town for&lt;br /&gt;
outcasts and hermits of the region to find common ground in various pursuits. Historically, LaCroix is known for its unorthodox methods of obtaining wealth,&lt;br /&gt;
with many documents from the late draconic era recording roadside robberies and&lt;br /&gt;
ransom-takings all in the name of the city of LaCroix. &lt;br /&gt;
&lt;br /&gt;
LaCroix is now quickly expanding into surrounding territory, using a massive slave army that dominates by giving their lives for even the smallest conquests. There are many suspicions surrounding the LaCroix population, who seem to be incredibly powerful for their small size. Few have witnessed their true might on the battlefield and live to tell the tale, but the savageness of its warriors is undisputed, even by the honorable war-scholars of Troverth. As very few are able to infiltrate the bounds of this [[domain]], the&lt;br /&gt;
secrets of the wealthy and powerful Count LaCroix remain undiscovered. &lt;br /&gt;
&lt;br /&gt;
Now the Kingdom looks to expand north and west, breaking into the disputed territories that No Man’s Kingdom and the Troverth Dynasty were looking to claim. Here on these fronts, LaCroix puts immense pressure on the battlefield. Neither of the enemies would claim defeat to such a small and isolated Kingdom, but success against the LaCroix has been nonexistent from both enemies for over a year now. &lt;br /&gt;
&lt;br /&gt;
In 10 [[PR]], LaCroix enacted a mission later known as [[The LaCroix Conspiracy]] that helped lengthen their tide in the Realm War. &lt;br /&gt;
&lt;br /&gt;
=== After the War ===&lt;br /&gt;
The LaCroix Kingdom would continue its heisting activities for centuries, leading to the establishment of &#039;&#039;&#039;The LaCroix Curation&#039;&#039;&#039;, a massive series of libraries and museums located in the cities of the kingdom. No one knew the full extent of the collection outside of the royal family and select few.&lt;br /&gt;
&lt;br /&gt;
== Society ==&lt;br /&gt;
&lt;br /&gt;
=== Social Hierarchy ===&lt;br /&gt;
# Vampyre Lord&lt;br /&gt;
# Vampyre&lt;br /&gt;
# Vampyre Spawn&lt;br /&gt;
# Vampyre Guard or Vampyre Thrall&lt;br /&gt;
# Dhampir&lt;br /&gt;
# Non-Vampiric Others&lt;br /&gt;
Citizens are expected to stay within their [[class]]. And raising through the ranks is thought to be impossible. Marrying below your social ranking is considered a critical problem. &lt;br /&gt;
&lt;br /&gt;
=== Nightbringers and Military ===&lt;br /&gt;
LaCroix&#039;s military primarily consists of slaves and soldiers of rival kingdoms who have been bent to LaCroix&#039;s will and turned into mindless thralls. Supplemented with powerful undead, these enchanted armies sweep across the lands, decimating anything in their path and capturing people to be turned into slaves. &lt;br /&gt;
&lt;br /&gt;
Armies are led by powerful LaCroix vampyre spellcasters known as Nightbringers. These vampyres wield magic that allows them to blot out the sun for short periods of time in a region and transport their soldiers as clouds of black smoke rocketing through the sky. &lt;br /&gt;
&lt;br /&gt;
== Owned Lands ==&lt;br /&gt;
* [[LaCroix]]&lt;br /&gt;
* [[Krusa]]&lt;br /&gt;
* [[Tawarakami]] &lt;br /&gt;
&lt;br /&gt;
== Heisting Company ==&lt;br /&gt;
From its onset, the LaCroix kingdom focused on gathering a large wealth by taking valuable things from other blossoming kingdoms and cities in the [[Osugbo]] area. &lt;br /&gt;
&lt;br /&gt;
== Rulers ==&lt;br /&gt;
* [[Mathias Edgar La Croix Jr|Mathias Edgar LaCroix Jr]]&lt;br /&gt;
* [[Rose |Rose LaCroix]]&lt;br /&gt;
[[Category:Towson Tabletop]]&lt;br /&gt;
[[Category:Osugbo]]&lt;br /&gt;
[[Category:OathWielders]]&lt;br /&gt;
[[Category:LaCroix]]&lt;br /&gt;
[[Category:Undead]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Delvin&amp;diff=46364</id>
		<title>The Delvin</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Delvin&amp;diff=46364"/>
		<updated>2026-05-05T18:25:04Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}{{Infobox location|title = The Delvin|image = delvin.jpg|imagecaption = &amp;quot;Serving in War, Helping in Peace&amp;quot;|type = Small City|Government = Socialist|location = [[Osugbo]]|inhabiting Race = Human, Halfling, Tabaxi, Giant, Dragonborn, more!}}&#039;&#039;&#039;The Delvin &#039;&#039;&#039;is a small city located in the [[East Hills]] [[domain]] of [[Osugbo]] (on land that was formerly part of [[No Man&#039;s Kingdom]]). &lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
The Delvin was a &amp;quot;Racial Safe Zone&amp;quot; with a number of laws protecting against discrimination of &#039;&#039;&#039;any &#039;&#039;&#039;[[race]]. &lt;br /&gt;
&lt;br /&gt;
Despite the large number of laws, The Delvin did not employ a local guard. The town&#039;s policies believed the responsibility to guard and protect each other should be shared among the many families of the city, and it was one&#039;s loyalties to their fellow Quelmartians that staved away violence and conflict. The volunteer militia was known as &#039;&#039;&#039;The Liberation Guard.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=== Rampant Volunteerism ===&lt;br /&gt;
Because the city was built on so many crowd-sourced policies, becoming a citizen of The Delvin meant taking on a little bit of every role. A Delvin local could be expected to volunteer for 3-5 positions a week, depending on what was in need of help. Training for positions such as fire-fighting, policing, and serving in markets was mandatory for locals, though the pay for any one position was often poor.&lt;br /&gt;
&lt;br /&gt;
To make up for the lack of well-paying positions, the city government rewarded it&#039;s citizens if they were reported for good behavior or notable volunteering. In this way, no one person could submit report their own &amp;quot;Good Deeds&amp;quot;, but could publicize their good deeds and volunteerism as much as possible, leading to heavy competitions and rivaling factions of citizens trying to out volunteer one another. &lt;br /&gt;
[[File:Delvin2.jpg|left|thumb|295x295px]]&lt;br /&gt;
&lt;br /&gt;
=== Punishment ===&lt;br /&gt;
Just as no Good Deed went unrewarded in the Delvin, no bad deed went unpunished. Types of punishment for those reported to be breaking the law included:&lt;br /&gt;
* Mandatory serving in the war ([[Holy War]], Realm War, etc)&lt;br /&gt;
* Public shaming&lt;br /&gt;
* Embarrassing faux facial hair and hot-tarring.&lt;br /&gt;
Punishments more severe such as jail time were often outsourced to other neighboring kingdoms, as it was believed that no citizen could be judged fairly by their peers in a volunteer run system. For this reason, anything short of murder was punished lightly, and anything worse punished by city banishment.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Delvin was a heavily fortified base of operations used around the clock during the end of [[The Holy War]]. After the war, The Delvin became a safe habitable space for any number of citizens from around the world. They celebrated their unity against the [[dragons]], and continued the shared space even as the rest of the realm began to segregate and separate into smaller kingdoms and colonies.&lt;br /&gt;
&lt;br /&gt;
=== The Socialist State ===&lt;br /&gt;
After The Holy War ended, [[President Libertine|President-King Libertine]] [[rose]] to the occasion, shaping the town which had once been a military fortress, into a livable place that should be the model for the new world. The model Libertine went with was...uncontrolled socialism.&lt;br /&gt;
&lt;br /&gt;
Under the socialist rulings, there was little respect for privacy, no respect for intellectual property, no private homes or businesses, and a total expulsion of any sort of &amp;quot;ruling [[class]]&amp;quot;. In return, the citizens of the Delvin enjoyed free healthcare, a proper educations, perpetual employment, maternity leave, and other benefits deemed too-good-to-be-true.&lt;br /&gt;
&lt;br /&gt;
=== [[Realm War I]] ===&lt;br /&gt;
During the first Realm War, the Delvin was beset on al sides by enemies, primarily by the kingdoms of [[DolmHarm Regality|DolmHarm]] and [[Steelhand Clan|Steelhand]]. Even with the odds stacked against them, the Delvin managed to compete against the larger kingdoms in the war by using their smaller size to their advantage, maneuvering their forces through gaps in the enemies lines and quickly repurposing outposts and structures abandoned by other militaries. A lot of their success would come as a result of the work of the Ministry of Delvin Intelligence which oversaw a large network of informants throughout Osugbo. Though even with the aid of Delvin intelligence, the Delvin lost many of its men to [[the Phantom Front]].&lt;br /&gt;
&lt;br /&gt;
In 33 PR [[Quelmar PHANTOMS/NPCs#Captain Melindra Ivanov|Captain Melindra Ivanov]] of the Delvin Intelligence learned of a plot by the nation of [[Troverth]] to build a weapon to end the war. To put a stop to Troverth&#039;s scheme, the Delvin gathered a small team of soldiers who would travel across the Phantom Front, infiltrate Troverth, and destroy the weapon. The stories of these soldiers is the focus of the campaign, [[Quelmar PHANTOMS]].&lt;br /&gt;
&lt;br /&gt;
== Notable Locations ==&lt;br /&gt;
&lt;br /&gt;
=== The Cathedral of St. Voyaa ===&lt;br /&gt;
This marble cathedral stands tall and proud in the center of the city, serving as a shining beacon to all. The cathedral is dedicated to the god of light, [[Lathander]], though in truth it can be more described as another political arm of the Delvin government, preaching the ideals and practices of the Delvin.&lt;br /&gt;
&lt;br /&gt;
During Realm War I, the cathedral was converted into a barracks and command center for the Delvin military. During this time it was overseen by [[Quelmar PHANTOMS/NPCs#Lieutenant Commander Alexi Valdez|Lieutenant Commander Alexi Valdez]].&lt;br /&gt;
[[Category:Osugbo]]&lt;br /&gt;
[[Category:OathWielders]]&lt;br /&gt;
[[Category:Phantoms]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Delvin&amp;diff=46363</id>
		<title>The Delvin</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Delvin&amp;diff=46363"/>
		<updated>2026-05-05T18:24:31Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}{{Infobox location|title = The Delvin|image = delvin.jpg|imagecaption = &amp;quot;Serving in War, Helping in Peace&amp;quot;|type = Small City|Government = Socialist|location = [[Osugbo]]|inhabiting Race = Human, Halfling, Tabaxi, Giant, Dragonborn, more!}}&#039;&#039;&#039;The Delvin &#039;&#039;&#039;is a small city located in the [[East Hills]] [[domain]] of [[Osugbo]] (on land that was formerly part of [[No Man&#039;s Kingdom]]). &lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
The Delvin was a &amp;quot;Racial Safe Zone&amp;quot; with a number of laws protecting against discrimination of &#039;&#039;&#039;any &#039;&#039;&#039;[[race]]. &lt;br /&gt;
&lt;br /&gt;
Despite the large number of laws, The Delvin did not employ a local guard. The town&#039;s policies believed the responsibility to guard and protect each other should be shared among the many families of the city, and it was one&#039;s loyalties to their fellow Quelmartians that staved away violence and conflict. The volunteer militia was known as &#039;&#039;&#039;The Liberation Guard.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=== Rampant Volunteerism ===&lt;br /&gt;
Because the city was built on so many crowd-sourced policies, becoming a citizen of The Delvin meant taking on a little bit of every role. A Delvin local could be expected to volunteer for 3-5 positions a week, depending on what was in need of help. Training for positions such as fire-fighting, policing, and serving in markets was mandatory for locals, though the pay for any one position was often poor.&lt;br /&gt;
&lt;br /&gt;
To make up for the lack of well-paying positions, the city government rewarded it&#039;s citizens if they were reported for good behavior or notable volunteering. In this way, no one person could submit report their own &amp;quot;Good Deeds&amp;quot;, but could publicize their good deeds and volunteerism as much as possible, leading to heavy competitions and rivaling factions of citizens trying to out volunteer one another. &lt;br /&gt;
[[File:Delvin2.jpg|left|thumb|295x295px]]&lt;br /&gt;
&lt;br /&gt;
=== Punishment ===&lt;br /&gt;
Just as no Good Deed went unrewarded in the Delvin, no bad deed went unpunished. Types of punishment for those reported to be breaking the law included:&lt;br /&gt;
* Mandatory serving in the war ([[Holy War]], Realm War, etc)&lt;br /&gt;
* Public shaming&lt;br /&gt;
* Embarrassing faux facial hair and hot-tarring.&lt;br /&gt;
Punishments more severe such as jail time were often outsourced to other neighboring kingdoms, as it was believed that no citizen could be judged fairly by their peers in a volunteer run system. For this reason, anything short of murder was punished lightly, and anything worse punished by city banishment.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The Delvin was a heavily fortified base of operations used around the clock during the end of [[The Holy War]]. After the war, The Delvin became a safe habitable space for any number of citizens from around the world. They celebrated their unity against the [[dragons]], and continued the shared space even as the rest of the realm began to segregate and separate into smaller kingdoms and colonies.&lt;br /&gt;
&lt;br /&gt;
=== The Socialist State ===&lt;br /&gt;
After The Holy War ended, [[President Libertine|President-King Libertine]] [[rose]] to the occasion, shaping the town which had once been a military fortress, into a livable place that should be the model for the new world. The model Libertine went with was...uncontrolled socialism.&lt;br /&gt;
&lt;br /&gt;
Under the socialist rulings, there was little respect for privacy, no respect for intellectual property, no private homes or businesses, and a total expulsion of any sort of &amp;quot;ruling [[class]]&amp;quot;. In return, the citizens of the Delvin enjoyed free healthcare, a proper educations, perpetual employment, maternity leave, and other benefits deemed too-good-to-be-true.&lt;br /&gt;
&lt;br /&gt;
=== [[Realm War I]] ===&lt;br /&gt;
During the first Realm War, the Delvin was beset on al sides by enemies, primarily by the kingdoms of [[DolmHarm Regality|DolmHarm]] and [[Steelhand Clan|Steelhand]]. Even with the odds stacked against them, the Delvin managed to compete against the larger kingdoms in the war by using their smaller size to their advantage, maneuvering their forces through gaps in the enemies lines and quickly repurposing outposts and structures abandoned by other militaries. A lot of their success would come as a result of the work of the Ministry of Delvin Intelligence which oversaw a large network of informants throughout Osugbo. Though even with the aid of Delvin intelligence, the Delvin lost many of its men to [[the Phantom Front]].&lt;br /&gt;
&lt;br /&gt;
In 33 PR [[Quelmar PHANTOMS/NPCs#Captain Melindra Ivanov|Captain Melindra Ivanov]] of the Delvin Intelligence learned of a plot by the nation of [[Troverth]] to build a weapon to end the war. To put a stop to Troverth&#039;s scheme, the Delvin gathered a small team of soldiers who would travel across the Phantom Front, infiltrate Troverth, and destroy the weapon. The stories of these soldiers is the focus of the campaign, [[Quelmar PHANTOMS]].&lt;br /&gt;
&lt;br /&gt;
== Notable Locations ==&lt;br /&gt;
&lt;br /&gt;
=== The Cathedral of St. Voyaa ===&lt;br /&gt;
This marble cathedral stands tall and proud in the center of the city, serving as a shining beacon to all. The cathedral is dedicated to the god of light, [[Lathander]], though in truth it can be more described as another political arm of the Delvin government, preaching the ideals and practices of the Delvin.&lt;br /&gt;
&lt;br /&gt;
During Realm War I, the cathedral was converted into a barracks and command center for the Delvin military. During this time it was overseen by [[Quelmar PHANTOMS/NPCs#Lieutenant Commander Alexi Valdez|Lieutenant Commander Alexi Valdez]].&lt;br /&gt;
[[Category:Osugbo]]&lt;br /&gt;
[[Category:OathWielders]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Feywild&amp;diff=46293</id>
		<title>The Feywild</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Feywild&amp;diff=46293"/>
		<updated>2026-05-03T16:25:24Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&#039;&#039;&#039;The Feywild&#039;&#039;&#039; is a place where time operates differently, being much more linear or fast, giving inhabitants potentially hundreds of years of experience compared to their physical age​. Life expectancy in the Feywild can be longer due to feywild magic slowing down the aging process. This effect doesn&#039;t persist once an inhabitant leaves the Feywild and resides in the material plane​. While much of the Feywild consists of vast natural landscapes, smaller demiplane like regions called Domains of Delight can also be found within the Feywild, regions with their own unique rules and inhabitants.&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Rocks from the Feywild would exhibit native magical properties, and these properties would lead to [[Quelmar]] natives to label Feywild rock as [[Wovenstone]]. &lt;br /&gt;
&lt;br /&gt;
The Feywild is a [[plane]] of existence that is home to the Fey, [[Fairy|Fairies]], and many other creatures of a natural bent. This realm is a beautiful place, full of magic and often natural rules much different than found on the Prime material plane. The Feywild is a place that intersects with many other planes, and is the source of Fey creatures throughout the multiverse. Most planes have active connections to the Feywild, or at least one time did. The Feywild in terms of Quelmar is a very close connection causing the [[Eladrin]] along with other races to become increasingly involved with the future history of this realm. &lt;br /&gt;
&lt;br /&gt;
The Feywild has been known to respond to unfettered emotion. Flowers tremble under arguments, malic filled people singe the grass under their feet. The trees, rocks, and grass are all likely to respond in some form to strong emotions, positive or negative. &lt;br /&gt;
&lt;br /&gt;
Magic has also been known to manifest differently. Where once was fire there may be gingerbread, a wall of thorns might become a wall of pixies, all manner of whimsical substitutions can happen at any moment. &lt;br /&gt;
&lt;br /&gt;
Generally speaking, &#039;&#039;&#039;Permission&#039;&#039;&#039; is a huge thing across the Feywild. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== [[The Pixie Nixings]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Fey Front]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Calamity]] ===&lt;br /&gt;
&lt;br /&gt;
== Courts of the Feywild ==&lt;br /&gt;
In the early days of the Feywild, two main factions emerged, the Wildlings, and the Fey Courts. The Wildlings wished to keep the Feywild untamed and chaotic, while the courts saw the potential of coming together with their fellow fey to create something greater. New courts would grow up all across the Feywild, each holding dominion over a facet of the realm. Many were inside Domains of Delights, while some others even found their way into the material plane.&lt;br /&gt;
&lt;br /&gt;
=== [[The Court of Blossoms]] / [[The Court of Spores]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Moon Court]] ===&lt;br /&gt;
A fey court dedicated to worshiping and revering [[The Moon]]. The court has been ruled by three seperate Archfey, each having deposed the previous. The first was [[Nuala|Madame Cosmystia Lunari]], the second was [[Lady Celenica Luanach]], and the third was [[Luster]], Madame Lunari&#039;s daughter who was assisted by Lady Luanach&#039;s daughter, [[Amaris Luanach]].&lt;br /&gt;
&lt;br /&gt;
=== [[The Court of Scales]] ===&lt;br /&gt;
A fey court ruled by dragons which seeks to spread rotting corruption and Tiamat&#039;s influence across the entirety of the Feywild.&lt;br /&gt;
&lt;br /&gt;
=== [[The Seelie Court]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[The Gloaming Court]] ===&lt;br /&gt;
&lt;br /&gt;
=== The Court of Eyes ===&lt;br /&gt;
A powerful an ancient court led by an order of Fey known as the Watchers, the Court of Eyes oversees the entire Feywild, taking upon itself to observe and police the other courts. If one court is to ever upset the balance, the Court of Eyes will send its agents to interfere. All the courts sees and records is kept within a vast archive known as the Oculara.&lt;br /&gt;
&lt;br /&gt;
=== [[Sayla Allurian|Wynteria]] ===&lt;br /&gt;
A court situated in the frozen north of the Feywild, this court is guarded with protecting the Reflecting Pool, a magical lake whose waters can reveal all truths.&lt;br /&gt;
&lt;br /&gt;
=== Duskvale ===&lt;br /&gt;
A court of Unseelie Fey, the Duskvale Court are a court of shadows and assasins.&lt;br /&gt;
&lt;br /&gt;
=== [[The Court of Hallow&#039;s Eve]] ===&lt;br /&gt;
This holiday court ruled by the jovial and terrifying [[The Pumpkin King|Pumpkin King]] maintains and perpetuates the holiday of Hallow&#039;s Eve.&lt;br /&gt;
&lt;br /&gt;
=== [[The Court of Seasons]] ===&lt;br /&gt;
&lt;br /&gt;
=== [[Queen Festivia|The Court of Festivals and Games]] ===&lt;br /&gt;
This court travels the Feywild and the material plane bringing games and joy to all they come across. Though it is debatable how willing those they meet are to play these games. &lt;br /&gt;
&lt;br /&gt;
=== [[Fairyflower Mountain]] ===&lt;br /&gt;
One of the few rare material plane fey courts, this court is made up Fair Folk, the smallest of all fey creatures.&lt;br /&gt;
&lt;br /&gt;
=== [[The Cult of the Under Rabbit]] ===&lt;br /&gt;
&lt;br /&gt;
== Inhabitants of the Feywild ==&lt;br /&gt;
* Barkburrs&lt;br /&gt;
* Centaurs&lt;br /&gt;
* Dire Otters&lt;br /&gt;
* Faerie [[Dragon|Dragons]]&lt;br /&gt;
* Firedrakes&lt;br /&gt;
* Giant Frogs&lt;br /&gt;
* Korreds&lt;br /&gt;
* Leprechauns&lt;br /&gt;
* [[Satyr]]&lt;br /&gt;
* [[Eladrin]]&lt;br /&gt;
* [[Dryad|Old World Dryads]]&lt;br /&gt;
* [[Fair Folk]]&lt;br /&gt;
* Pixies&lt;br /&gt;
* Satyrs&lt;br /&gt;
* Treants&lt;br /&gt;
* Unicorns&lt;br /&gt;
&lt;br /&gt;
== Notable Domains of Delight ==&lt;br /&gt;
Areas of the Feywild are grouped together in what are known as &amp;quot;Domains of Delight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Porphario&#039;s Garden (See [[The Green Man]]) ===&lt;br /&gt;
*Maintained by a demi-being known as [[The Green Man]], a gardener who kept watch over all of the exotic species of plants and animals, many of them extinct in the [[Material plane]]. Like his many pets, he was happy to live in harmony with those not attempting to hurt the garden. He is always aware of any violence committed within his garden, and will breathe his assailants into topiaries.&lt;br /&gt;
* Home to many extinct Quelmar species including Lunicorns and Old World [[Dryads]].&lt;br /&gt;
* Home of the &amp;quot;Fountain All Heal&amp;quot; which is said to cure all poison, save lost EXP, restore memories, dispel confusion, charm, and any hypnosis. It does not restore lost limbs. However, the water is said to be so delicious those who drink it are cursed to want to forever stay within Porphario&#039;s garden and preserve themselves like the rest of the Green Man&#039;s pets.&lt;br /&gt;
* Was the former home of [[Edgar]] who was discovered by [[Doraleous]] during his trip to Porphario&#039;s garden, where he adopted the otter after its mother abandoned it. &lt;br /&gt;
&lt;br /&gt;
[[Category:Planes]]&lt;br /&gt;
[[Category:Fey]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Adrian_Varkesh&amp;diff=46292</id>
		<title>Adrian Varkesh</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Adrian_Varkesh&amp;diff=46292"/>
		<updated>2026-05-03T16:21:09Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: Created page with &amp;quot;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=Adrian Varkesh.png|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}  &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}} &amp;#039;&amp;#039;&amp;#039;is a young Tiefling student at Infernis Arcanum, a university and magical training ground for Devils in Cania, the 8th Layer...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=Adrian Varkesh.png|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a young Tiefling student at [[Infernis Arcanum]], a university and magical training ground for [[Devil|Devils]] in [[Cania]], the 8th Layer of [[the Ten Hells]].&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:Adrian_Varkesh.png&amp;diff=46291</id>
		<title>File:Adrian Varkesh.png</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:Adrian_Varkesh.png&amp;diff=46291"/>
		<updated>2026-05-03T16:17:29Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Quelmar_Timeline_(BR)&amp;diff=46287</id>
		<title>Quelmar Timeline (BR)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Quelmar_Timeline_(BR)&amp;diff=46287"/>
		<updated>2026-05-02T15:31:04Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://quelmarwiki.com/wiki/Quelmar_Timeline_(BR)?veaction=edit Click Here to Add or Remove Events in this Era]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%;&amp;quot; |Year&lt;br /&gt;
!Era&lt;br /&gt;
!Event&lt;br /&gt;
!Description&lt;br /&gt;
!Color&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|Humans Begin History&lt;br /&gt;
|A generation after their arrival in Quelmar, [[Humans]] introduce the concept of time and record keeping to the realm.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|Krystovos Discovered. &lt;br /&gt;
|Humans arrive on the island of Krystovos. &lt;br /&gt;
Following engagements with the locals, the [[Xandria|Kingdom of Xandria]] is founded shortly after&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[The Scattering]]&lt;br /&gt;
|[[Elves]] in [[Isonhound]] begin to banish the newly arrived colonies of Humans to other continents in attempts to push back deforestation and other [[human]]-activities on the fey-enriched land.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|Mutated Chimera Created&lt;br /&gt;
|Elven wizards [[Asaug]], Durmundri, and Hygewald attempt to become immortal, but instead abberate 10 [[Mutated Chimera]], who run rampant on the realm.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;90-92&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|The [[Mutated Chimera|Chimera Containment Wars]]&lt;br /&gt;
|A series of skirmishes across the realm which see the tracking and imprisonment of all 10 [[demons]] underneath major populations in [[Quelmar]].&lt;br /&gt;
|Tomato &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;120&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|Half Orc Recognition&lt;br /&gt;
|Half Orcs begin to become accepted among Humans after many decades of fighting for equal opportunities.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;180&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|&amp;lt;u&amp;gt;[[Campaign]]&amp;lt;/u&amp;gt;: [[Brightwater Campaign|The Brightwater Campaign]] Season 1&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;181-246&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[The Infernal Emergence]]&lt;br /&gt;
|Quelmar become the battlefield between &amp;quot;Heaven&amp;quot; and &amp;quot;Hell&amp;quot; as several neighboring planes fight to claim the realm under their jurisdiction.&lt;br /&gt;
|Tomato &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;207&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign:&amp;lt;/u&amp;gt; [[It Came From Kiston]] (Ancestors) &lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;207&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[Kiston]] is unlocked &lt;br /&gt;
|Kiston&#039;s unlocking happens, thanks to plans by the [[cult]] of [[Vecna]], performed by the survivors later known as [[The Venship]]. As a result, [[Tiamat]] gains access to the rest of the Quelmar, releasing her chaotic-evil [[dragons]] on the realm (which was previously only home to the lawful dragons of [[Bahamut]]).&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;220&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Brightwater Campaign|The Brightwater Campaign]] Season 2&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;295&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|West [[Levinkan]] Succession&lt;br /&gt;
|West [[Levinkan]] successfully succeeds from the rule of the royal [[Levinkan Dynasty|Levinkan dynasty]], claiming the western half of the continent to be free from the sovereign.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;400&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|Kiston Discovered&lt;br /&gt;
|[[Agreer Kiston]] discovers the last continent, recieves a map of the area from the native Draconians before upsetting them with ideas of conquest, is later is found dead at sea.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;406-407&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[The Mini Wars]]&lt;br /&gt;
|&lt;br /&gt;
|Tomato &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;600&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|The [[Tovag]] Discovered&lt;br /&gt;
|Earliest discovered reference to the series of pillars later known as [[the Tovag Baragu]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;650&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|&#039;&#039;&#039;[[The War of Essence]]&#039;&#039;&#039; &lt;br /&gt;
|An elemental war throws Quelmar&#039;s weather into turmoil and beginning the modern weather cycles&lt;br /&gt;
|Tomato &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;734&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|Deroulex Founded&lt;br /&gt;
|[[Deroulex&#039;s Select Conservatory of the Arcane]] opens its doors to its first year of students.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;750&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign:&amp;lt;/u&amp;gt; [[Icewind Dale]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;784&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|Strixhaven Spells Invented&lt;br /&gt;
|A breakthrough in magical theory is created at Deroulex&#039;s Select Conservatory of the Arcane, resulting in the invention of the &#039;&#039;Borrowed Knowledge&#039;&#039;, &#039;&#039;Kinetic Jaunt&#039;&#039;, &#039;&#039;Vortex Warp&#039;&#039;, &#039;&#039;Silvery Barbs&#039;&#039;, and &#039;&#039;Wither &amp;amp; Bloom&#039;&#039; spells. They are added to the school&#039;s curriculum immediately.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;790&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[Chronepsis]]&#039; Construction&lt;br /&gt;
|[[Caligna]] and [[7]] begin their millennium long work on the [[Clockwork Dragon]]. It will be completed and deployed over a thousand years later in 795 [[PR]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;795&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[Jewelspar]]&lt;br /&gt;
|[[Jewelspar]] is founded on the coast of [[Pteris]] by [[Archmage Nimz|Erland Nimz]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;800&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[The Court of Bloom and Blade]] &lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;810&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[Trina&#039;s Bomb]] Planted&lt;br /&gt;
|Adventures from the far future (826 PR) travel back to place a bomb inside the [[Northern Snowy Mountains]] which will explode in 1000 years, helping save Isonhound from being covered in shadows.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;830&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Curriculum of Chaos|Curriculum Of Chaos]] (Year 1)&lt;br /&gt;
|The 100th Class of Deroulex enters its halls, just in time for shadowy forces to make their move. An alumni named Murgaxor poisons the Sedgemoor Swamp, briefly corrupting manaflow across Isonhound until it is purified in 831.&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;831&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|Mage Hunters Invented&lt;br /&gt;
|Automaton-esq creatures created out of metal, magic, blood, and poison begin to be found in Isonhound. They can change their bodies between a hunter-esq and sentry-esq form, and secrete a poison that can allow them to detect mages that touch it to be detected from up to 1000 miles away.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;912-995&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[The Holy War]] &lt;br /&gt;
|The Holy War begins as the [[gods]] of the realm begin to ask their followers to take up arms against the dragons, who have now taken control of most of the surface world. It ends 83 years later as the last living [[dragon]] is destroyed, [[Tiamat]] and [[Bahamut]] are banished for the destruction dragons have caused on the realm for the past 700 years⁠&lt;br /&gt;
|Tomato &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;985&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[Toi&#039;Viral|Toi&#039;Viral&#039;s Wish]]&lt;br /&gt;
|A [[Marilith]], [[Toi&#039;Viral]], gains access to powerful magic and wishes the dragons away, an act that turns the tide of the [[Holy War]], causing Tiamat&#039;s banishment.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=List_of_Educational_Institutions&amp;diff=46286</id>
		<title>List of Educational Institutions</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=List_of_Educational_Institutions&amp;diff=46286"/>
		<updated>2026-05-02T15:27:45Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: /* Isonhound */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many adventurers, wizards, bards, heroes, and villains first need education and training before they can make their mark on the world. And many of these renowned figures went to some of these prestigious academies for magic, music, knowledge, and adventure! This list includes schools, colleges, conservatories, and more.&lt;br /&gt;
&lt;br /&gt;
== [[Isonhound]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Deroulex&#039;s Select Conservatory of the Arcane]] ===&lt;br /&gt;
Founded in 734 [[BR]] by the [[owlin]] [[Captain Deroulex Dapplewing]] and five [[Dragon|Swirled Dragons]], Deroulex is one of Isonhound&#039;s premiere magical academies where they emphasis on applying the theories and practices of magic to everyday life as opposed to spell craft for knowledge&#039;s sake only. Existing in a demiplane accessible through a gateway outside of the city of Seglock, Deroulex is broken into five seperate colleges: the Quandrix College of Theory, the Witherbloom College of Nature, the Prismari College of Fine Art, the Silverquill College of the Oratory, and the Lorehold College of History. here all forms of magic are studied and Deroulex is notable for being the birthplace of some of Quelmar&#039;s most famous spells.&lt;br /&gt;
&lt;br /&gt;
=== [[Seglock University]] ===&lt;br /&gt;
Sometimes referred to as the heart and soul of [[Seglock]], Seglock University in [[Isonhound]] is a flagship institution of learning on the continent, famous for its business schools and its alchemical institution, spearheading alchemical science in Quelmar.&lt;br /&gt;
&lt;br /&gt;
=== [[The University of Nyxeros]] ===&lt;br /&gt;
Located in [[Loontown]]&lt;br /&gt;
&lt;br /&gt;
=== [[Gammelgard Polyarcane Institute]] ===&lt;br /&gt;
Located in [[Gammelgard]]&lt;br /&gt;
&lt;br /&gt;
=== [[Deeplake Academy]] ===&lt;br /&gt;
Located in [[Deeplake]]&lt;br /&gt;
&lt;br /&gt;
=== [[Synàra Community College]] ===&lt;br /&gt;
Located in [[Synàra]]&lt;br /&gt;
&lt;br /&gt;
=== [[Byennel Tech]] ===&lt;br /&gt;
Located in [[Byennel]]&lt;br /&gt;
&lt;br /&gt;
== [[Osugbo]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[List of Champerty Institutions|&#039;&#039;List of Champerty Institutions&#039;&#039;]] ===&lt;br /&gt;
[[Champerty]] was a kingdom founded entirely on education and magic, and had many, many schools in its short existence.&lt;br /&gt;
&lt;br /&gt;
=== [[Xyrneiros University|University of Xyrneiros]] ===&lt;br /&gt;
The University of Xyrneiros is a magical academy built on an artificially and magically created island off the northern coast of [[Osugbo]] in [[Glendoveer]]. Accessible to the mainland via a causeway that opens at low tide, the university is connected to the small town of [[Presmarivale]] which sprung up to support the university and its students. Founded in 28 PR atop an old [[Realm War I|Realm War]] Outpost, the univserity was originally created to train Glendoveer mages for the war, but later transitioned into becoming a larger and more open arcane institution. The many colleges it teaches include the main schools of magic, minus necromancy, clerical studies, restoration and healing magic, artifice, and psionics. Due to its position in heavily contested territory throughout the ages of Quelmar, the university has had a tumultuous history.&lt;br /&gt;
&lt;br /&gt;
=== [[Briargreen College]] ===&lt;br /&gt;
Located in [[Newfaire]]&lt;br /&gt;
&lt;br /&gt;
== [[Pteris]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Laergul]] ===&lt;br /&gt;
Located in [[Jewelspar]], Laergul is the largest [[Bard]] college in the city. Established in 812 BR, Laergul is home to several bard colleges including: the College of Lore, the College of Glamour, the College of Whispers, and the College of Valor. The school has plans to expand its offerings though in the future by creating a College of Creation and a College of Eloquence. On the field, the students are known as the &amp;quot;&#039;&#039;Laergul Lyrics&#039;&#039;.&amp;quot; Laergul has several sports offered including jousting, archery, wrestling, among others where they will often compete against other universities. Famous for its gothic artitecture and black granite walls, the campus is often covered in a thin layer of fog. The campus is large enough to feel like a city in and of itself, and the entire campus is guarded against divination by an artifact known as [[Garl_Glittergold#The_Censer_of_Glittergolden_Eyes|the Censer of Glittergolden Eyes]], a holy relic of [[Garl Glittergold]].&lt;br /&gt;
&lt;br /&gt;
=== [[Al&#039;Adeaf#Al&#039;Adeaf University|Al&#039;Adeaf University]] ===&lt;br /&gt;
Founded in 691 PR and located in the ever-sinking city of [[Al&#039;Adeaf]], Al&#039;Adeaf University is the most prominent institution of higher education in the city. Dedicated to teaching trade and philosophy, this school produce many of the city&#039;s greatest leaders. Many know it for the famous Pulverfass Pub where students share stories and debate ideologies while drinking strange arcane ales, and for its support from the Julius Sawback Foundation which would provide many scholarships for new students.&lt;br /&gt;
&lt;br /&gt;
=== [[College of Jewelspar]]/[[Jewelspar University]] ===&lt;br /&gt;
Located in [[Jewelspar]]&lt;br /&gt;
&lt;br /&gt;
== [[Levinkan]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Zobeck University]] ===&lt;br /&gt;
Located in [[Zobeck]]&lt;br /&gt;
&lt;br /&gt;
== [[Amusa]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Seawell#Seawell Community College|Seawell Community College]] ===&lt;br /&gt;
Located in the town of [[Seawell]], Seawell is a small but busy academic institution on the [[Dolina]] Penninsula, being one of the only schools for higher learning in the swampy region. The school offers courses in shipping, agriculture, smithing, music, and some minor arcane magic.&lt;br /&gt;
&lt;br /&gt;
=== [[The Bard&#039;s College of Galik]] ===&lt;br /&gt;
Located in [[Galik]]&lt;br /&gt;
&lt;br /&gt;
=== [[Galik Arcane University]] ===&lt;br /&gt;
Located in [[Galik]]&lt;br /&gt;
&lt;br /&gt;
=== [[Cauldomo Institute of Technology]] ===&lt;br /&gt;
Located in [[Cauldomo]]&lt;br /&gt;
&lt;br /&gt;
== [[Gulfithorp Isles]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[College of Saisin]] ===&lt;br /&gt;
Located in on the island of [[Capsicum]] in the Gulfithorp Isles, the College of Saisin is not your typical university. Most of the college is housed within a large stone tower at the top of a high cliff overlooking the island, with a small settlement at its base. The college is noted for being the keepers of &amp;quot;the Knowledge.&amp;quot; And what is &amp;quot;the Knowledge&amp;quot; you may ask? Well, it is all the past information you could ever want, from the weather, to history, to birthdays, to death days, to the tides and beyond. There is so much information, that the unprepared risk going mad. The college doesn&#039;t have students as much as it does positions. Initiates start as Pages, doing simple choirs and errands for the ranks above. The only way to rise in the ranks is if you are either proven worthy, or the position above you opens up when another member passes on. From there they can become Turners, to Markers, to Keepers. The Dean of the college is the master of &amp;quot;the Knowledge&amp;quot; known as the Encyclopedia. Though no one actually knows who the encyclopedia actually is...&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
=== [[Katharda Academy]] ===&lt;br /&gt;
During the War of Many Names, many of Quelmar&#039;s greatest spellcasters and institutions were destroyed by the forces of the Draqon Queen [[Tiamat]]. Knowing that the future of Quelmar might be at stake, the wealthy archmage (and secret [[Amethyst Dragon]]) [[Venaleth]] brought together the remnents on many of these instituions and greated one grand school for the magically gifted. For the saftey of the school and its students, the school was constructed deep underground in the [[The Underdark|Underdark]]. here students could study in peace away from the threat of dragons, though the Underdark posed its own unique dangers. The academy is broken up into four schools: Geodaury which strives to study the balance of nature and magic, Vigilin which studies the magic of divination as well as the divine and unholy, Psyhex which studies the secrets of the mind, and Tinkeryore which studies the magic of artifice and constructs.&lt;br /&gt;
&lt;br /&gt;
=== [[Infernis Arcanum]] ===&lt;br /&gt;
Located in [[Cania]], [[the Ten Hells]]&lt;br /&gt;
&lt;br /&gt;
=== [[Demon University]] ===&lt;br /&gt;
Located in [[The Abyss]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[List of Guilds]], which includes some Mage [[Guilds]] that some consider educational institutions&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Deroulex%27s_Select_Conservatory_of_the_Arcane&amp;diff=46279</id>
		<title>Deroulex&#039;s Select Conservatory of the Arcane</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Deroulex%27s_Select_Conservatory_of_the_Arcane&amp;diff=46279"/>
		<updated>2026-05-02T04:09:15Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|title = {{PAGENAME}}|type = [[List of Educational Institutions|Magic Academy]]|location = Located in a public demiplane 15 minutes south of [[Seglock]].|image=derouleximage.jpg}}Deroulex&#039;s Select Conservatory of the Arcane is the premiere [[List of Educational Institutions|magic academy]] of [[Isonhound]], with a special emphasis on applying the theories and practices of magic to everyday life as opposed to a standard magical school that might instead teach students how to wield magic. Despite its advertisement as a magic school, people with no magical ability will thrive just as much at Deroulex as they would any other student.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
In 730 [[BR]], there was a man. An imaginative man, and a scorned man. A man named Captain Deroulex Dapplewing. Recently having dropped out of schooling, he wanted to create a place where magic was made more approachable for anyone, attempting to do away with the modus operandi of the traditional magic academy, and instead of teaching magic itself, he wanted to show how magic at all levels could be woven into academic study, and therefore, daily life. He travelled the world, searching for assistance in his dream, and eventually made friends with the five [[Dragon|Swirled Dragons]] who helped found the school. &lt;br /&gt;
&lt;br /&gt;
The first dragon he found was Velomachus Lorehold, a red-and-white swirled dragon, whose thunderous breath could put people in their place - literally. She had mastered the magical styles of order and chaos, and who wanted to encourage growth and exploration while keeping a direct conduit to the past. She offered up her power to Captain Dapplewing to be that conduit, founding Lorehold College of History. &lt;br /&gt;
&lt;br /&gt;
In order to further round out the colleges, Captain Dapplewing sought to unify science and art within the university&#039;s walls, leading him to lead a relationship with Galazeth Prismari, a blue-and-red swirled dragon and prominent public figure in the artistic world. A firm believer that magic should not be relegated to the realm of practicality, it was initially hard to get Galazeth on board with Captain Dapplewing&#039;s plan, but time spent together creating, perfecting, and inspiring others led them to realize that their mission was more alike than they thought, and with that, Prismari College of Art was formed. &lt;br /&gt;
&lt;br /&gt;
To round out the school (and his theming), Captain Dapplewing attempted to seek out another dragon, which was not easy, as many dragons had not mastered magic&#039;s core in a way that he desired for his school. However, years of learning, study, research, and adventure eventually led him to discover Tanazir Quandrix, a green-and-blue swirled dragon with a mastery over physical reality and theoretical abstraction. Though Captain Dapplewing thought that recruiting someone so theoretically based to a school of magic, but she was the most eager to join of all the dragons. Firmly believing that knowledge should be learned for the same of learning, she eagerly supported his plan to intertwine knowledge with every day of life, forming the Quandrix College of the Natural World. &lt;br /&gt;
&lt;br /&gt;
With that, Deroulex was ready to open, and some fellow friends and colleagues from his old school joined him in forming the First Guard of Deroulex, dividing themselves amongst the three colleges equally. Heading the Lorehold College of History was Xanneiros Kollema, a no-nonsense professor who specialized in Order, but was apt at teaching Chaos as well. Prismari College was led by Qirora Conjurot and Quetrana Grandloft, two people locked in a constant struggle to out-ostentatious the other, leading them to lead the college handily. And finally, covering the wide breadth of magical science to be experienced, were Grahorn Torus, Sylvoril Widdershins, and Halynoa Wiltroot, who covered the wide breadth of subject material, allowing Deroulex&#039;s Select Conservatory of the Arcane to open its doors to its first year of students in 734 BR. However, as the years progressed, both internal and external forces at Deroulex began to realize the limitations of the subject material, which came to a head when Shadrix Silverquill invaded the school. His demands were simple. Separate Prismari College of Art into two, and form a new college that focused on the art that was not quite physical, the words that had power, presence, and leadership. Despite his takeover, Shadrix Silverquill was peaceful, and amicable, and together, he and Captain Dapplewing formed Silverquill College of the Oratory (Renaming Prismari to the Prismari College of Fine Art in the process). In order to staff the department, Quetrana Grandloft joined Shadrix Silverquill, happy to have a chance to spread her wings into the world of performing art. &lt;br /&gt;
&lt;br /&gt;
Captain Dapplewing sought to keep up this improvement, setting his sights next on Quandrix College of the Natural World, which took up a grand majority of the school&#039;s programs. He sought to equal out the playing fields between the schools as much as possible, and set out for a dragon to divide Quandrix into divisions of nature and theory. On one of his adventures, he met a lonely and despondent green-and-black swirled dragon, who was so shy that they wouldn&#039;t even give him their name, hiding from the world due to their terrifying appearance and deathly powers. It took some time, but Captain Dapplewing was able to become close friends with the dragon, who introduced themself as Beledros Witherbloom. As thanks, they joined on the college staff, being flanked by Sylboril Widdershins and Halynoa Wiltroot as protection in order to form the Witherbloom College of Nature (renaming Quandrix to the Quandrix College of Theory in the process). And with that, in 749 BR, Deroulex was complete. &lt;br /&gt;
&lt;br /&gt;
== Current Staff ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;NON-DEMONINATIONAL&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Captain Dapplewing&#039;&#039;&#039; - General Founder&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Director Taiva&#039;&#039;&#039; - Deroulex Principal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Orvio&#039;&#039;&#039; - General Studies Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Sharpbeak&#039;&#039;&#039; - General Studies Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ms. Isabough&#039;&#039;&#039; - Head Librarian&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Le Donto&#039;&#039;&#039; - Campus Lab Administrator&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Dramitia&#039;&#039;&#039; - Head of the Stage&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ms. Zoei&#039;&#039;&#039; - Student Life Administrator&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ms. Yedora&#039;&#039;&#039; - Gardener&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;LOREHOLD&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Captain Velomachus&#039;&#039;&#039; - Lorehold Founder&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dean Tullus&#039;&#039;&#039; - Lorehold Dean of Order&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dean Plargg&#039;&#039;&#039; - Lorehold Dean of Chaos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Ghostforge&#039;&#039;&#039; - Lorehold Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Losheel&#039;&#039;&#039; - Lorehold Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Deepfinder&#039;&#039;&#039; - Lorehold Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Langning&#039;&#039;&#039; - Lorehold Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mr. Osgir&#039;&#039;&#039; - Lorehold Assistant&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;PRISMARI&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Captain Galazeth&#039;&#039;&#039; - Prismari Founder&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dean Mistcoiler&#039;&#039;&#039; - Prismari Dean of Perfection&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dean Nassari&#039;&#039;&#039; - Prismari Dean of Expression&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Veyran&#039;&#039;&#039; - Prismari Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Rock&#039;&#039;&#039; - Prismari Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Zaffai&#039;&#039;&#039; - Prismari Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Minexes&#039;&#039;&#039; - Prismari Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ms. Ahkwa&#039;&#039;&#039; - Prismari Assistant&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;QUANDRIX&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Captain Tanazir&#039;&#039;&#039; - Quandrix Founder&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dean Kianne&#039;&#039;&#039; - Quandrix Dean of Substance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dean Imbrahim&#039;&#039;&#039; - Quandrix Dean of Theory&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Adrix&#039;&#039;&#039; - Quandrix Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Nev&#039;&#039;&#039; - Quandrix Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Deekah&#039;&#039;&#039;  - Quandrix Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Ruxa&#039;&#039;&#039; - Quandrix Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dr. Starmello&#039;&#039;&#039; - Quandrix Assistant&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;SILVERQUILL&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Captain Shadrix&#039;&#039;&#039; - Silverquill Founder&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dean Talonrook&#039;&#039;&#039; - Silverquill Dean of Radiance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dean Lu&#039;&#039;&#039; - Silverquill Dean of Shadow&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Breena&#039;&#039;&#039; - Silverquill Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Nils&#039;&#039;&#039; - Silverquill Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Blackstone&#039;&#039;&#039; - Sillverquill Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Fain&#039;&#039;&#039; - Silverquill Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dr. Smart Mouth&#039;&#039;&#039; - Silverquill Assistant&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;WITHERBLOOM&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Captain Beledros&#039;&#039;&#039; - Lorehold Founder&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dean Lisette&#039;&#039;&#039; - Witherbloom Dean of The Root&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dean Valentin&#039;&#039;&#039; - Witherbloom Dean of The Vein&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Willowdusk&#039;&#039;&#039; - Witherbloom Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Tivash&#039;&#039;&#039; - Witherbloom Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Lang&#039;&#039;&#039; - Witherbloom Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professor Gyome&#039;&#039;&#039; - Witherbloom Professor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dr. Islesong&#039;&#039;&#039; - Witherbloom Assistant&lt;br /&gt;
&lt;br /&gt;
== Notable Places ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;GENERAL STUDIES CAMPUS&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;THE BIBLIOPLEX&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;THE ARCHWAY COMMONS&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;FIREJOLT CAFE&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;DEROULEX&#039;S STADIUM&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;BOW&#039;S END TAVERN&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;AEROJAUNT FIELD&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;CAPTAIN DAPPLEWING&#039;S MANOR&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;THE DRAGON BRIDGES&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;LOREHOLD CAMPUS&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;KOLLEMA HALL&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;PILLARDROP&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;EFFIGY ROW&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;PRISMARI CAMPUS&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;CONJUROT HALL&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;OPUS WALK&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;FURYGALE&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;QUANDRIX CAMPUS&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;TORUS HALL&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;THE ARITHMODROME&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;THE CULTIVARIUM&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;SILVERQUILL CAMPUS&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;GRANDLOFT HALL&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;THE ROSE STAGE&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;THE DRAMARIUM&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;WITHERBLOOM CAMPUS&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;WIDDERSHINS HALL&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;WILTROOT HALL&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;SEDGEMOOR SWAMP&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;THE DETENTION BOG&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Location]]&lt;br /&gt;
[[Category:Curriculum of Chaos]]&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=List_of_Educational_Institutions&amp;diff=46278</id>
		<title>List of Educational Institutions</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=List_of_Educational_Institutions&amp;diff=46278"/>
		<updated>2026-05-02T04:05:02Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many adventurers, wizards, bards, heroes, and villains first need education and training before they can make their mark on the world. And many of these renowned figures went to some of these prestigious academies for magic, music, knowledge, and adventure! This list includes schools, colleges, conservatories, and more.&lt;br /&gt;
&lt;br /&gt;
== [[Isonhound]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Deroulex&#039;s Select Conservatory of the Arcane]] ===&lt;br /&gt;
Founded in 730 [[BR]] by the [[owlin]] [[Captain Deroulex Dapplewing]] and five [[Dragon|Swirled Dragons]], Deroulex is one of Isonhound&#039;s premiere magical academies where they emphasis on applying the theories and practices of magic to everyday life as opposed to spell craft for knowledge&#039;s sake only. Existing in a demiplane accessible through a gateway outside of the city of Seglock, Deroulex is broken into five seperate colleges: the Quandrix College of Theory, the Witherbloom College of Nature, the Prismari College of Fine Art, the Silverquill College of the Oratory, and the Lorehold College of History. here all forms of magic are studied and Deroulex is notable for being the birthplace of some of Quelmar&#039;s most famous spells.&lt;br /&gt;
&lt;br /&gt;
=== [[Seglock University]] ===&lt;br /&gt;
Sometimes referred to as the heart and soul of [[Seglock]], Seglock University in [[Isonhound]] is a flagship institution of learning on the continent, famous for its business schools and its alchemical institution, spearheading alchemical science in Quelmar.&lt;br /&gt;
&lt;br /&gt;
=== [[The University of Nyxeros]] ===&lt;br /&gt;
Located in [[Loontown]]&lt;br /&gt;
&lt;br /&gt;
=== [[Gammelgard Polyarcane Institute]] ===&lt;br /&gt;
Located in [[Gammelgard]]&lt;br /&gt;
&lt;br /&gt;
=== [[Deeplake Academy]] ===&lt;br /&gt;
Located in [[Deeplake]]&lt;br /&gt;
&lt;br /&gt;
=== [[Synàra Community College]] ===&lt;br /&gt;
Located in [[Synàra]]&lt;br /&gt;
&lt;br /&gt;
=== [[Byennel Tech]] ===&lt;br /&gt;
Located in [[Byennel]]&lt;br /&gt;
&lt;br /&gt;
== [[Osugbo]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[List of Champerty Institutions|&#039;&#039;List of Champerty Institutions&#039;&#039;]] ===&lt;br /&gt;
[[Champerty]] was a kingdom founded entirely on education and magic, and had many, many schools in its short existence.&lt;br /&gt;
&lt;br /&gt;
=== [[Xyrneiros University|University of Xyrneiros]] ===&lt;br /&gt;
The University of Xyrneiros is a magical academy built on an artificially and magically created island off the northern coast of [[Osugbo]] in [[Glendoveer]]. Accessible to the mainland via a causeway that opens at low tide, the university is connected to the small town of [[Presmarivale]] which sprung up to support the university and its students. Founded in 28 PR atop an old [[Realm War I|Realm War]] Outpost, the univserity was originally created to train Glendoveer mages for the war, but later transitioned into becoming a larger and more open arcane institution. The many colleges it teaches include the main schools of magic, minus necromancy, clerical studies, restoration and healing magic, artifice, and psionics. Due to its position in heavily contested territory throughout the ages of Quelmar, the university has had a tumultuous history.&lt;br /&gt;
&lt;br /&gt;
=== [[Briargreen College]] ===&lt;br /&gt;
Located in [[Newfaire]]&lt;br /&gt;
&lt;br /&gt;
== [[Pteris]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Laergul]] ===&lt;br /&gt;
Located in [[Jewelspar]], Laergul is the largest [[Bard]] college in the city. Established in 812 BR, Laergul is home to several bard colleges including: the College of Lore, the College of Glamour, the College of Whispers, and the College of Valor. The school has plans to expand its offerings though in the future by creating a College of Creation and a College of Eloquence. On the field, the students are known as the &amp;quot;&#039;&#039;Laergul Lyrics&#039;&#039;.&amp;quot; Laergul has several sports offered including jousting, archery, wrestling, among others where they will often compete against other universities. Famous for its gothic artitecture and black granite walls, the campus is often covered in a thin layer of fog. The campus is large enough to feel like a city in and of itself, and the entire campus is guarded against divination by an artifact known as [[Garl_Glittergold#The_Censer_of_Glittergolden_Eyes|the Censer of Glittergolden Eyes]], a holy relic of [[Garl Glittergold]].&lt;br /&gt;
&lt;br /&gt;
=== [[Al&#039;Adeaf#Al&#039;Adeaf University|Al&#039;Adeaf University]] ===&lt;br /&gt;
Founded in 691 PR and located in the ever-sinking city of [[Al&#039;Adeaf]], Al&#039;Adeaf University is the most prominent institution of higher education in the city. Dedicated to teaching trade and philosophy, this school produce many of the city&#039;s greatest leaders. Many know it for the famous Pulverfass Pub where students share stories and debate ideologies while drinking strange arcane ales, and for its support from the Julius Sawback Foundation which would provide many scholarships for new students.&lt;br /&gt;
&lt;br /&gt;
=== [[College of Jewelspar]]/[[Jewelspar University]] ===&lt;br /&gt;
Located in [[Jewelspar]]&lt;br /&gt;
&lt;br /&gt;
== [[Levinkan]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Zobeck University]] ===&lt;br /&gt;
Located in [[Zobeck]]&lt;br /&gt;
&lt;br /&gt;
== [[Amusa]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Seawell#Seawell Community College|Seawell Community College]] ===&lt;br /&gt;
Located in the town of [[Seawell]], Seawell is a small but busy academic institution on the [[Dolina]] Penninsula, being one of the only schools for higher learning in the swampy region. The school offers courses in shipping, agriculture, smithing, music, and some minor arcane magic.&lt;br /&gt;
&lt;br /&gt;
=== [[The Bard&#039;s College of Galik]] ===&lt;br /&gt;
Located in [[Galik]]&lt;br /&gt;
&lt;br /&gt;
=== [[Galik Arcane University]] ===&lt;br /&gt;
Located in [[Galik]]&lt;br /&gt;
&lt;br /&gt;
=== [[Cauldomo Institute of Technology]] ===&lt;br /&gt;
Located in [[Cauldomo]]&lt;br /&gt;
&lt;br /&gt;
== [[Gulfithorp Isles]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[College of Saisin]] ===&lt;br /&gt;
Located in on the island of [[Capsicum]] in the Gulfithorp Isles, the College of Saisin is not your typical university. Most of the college is housed within a large stone tower at the top of a high cliff overlooking the island, with a small settlement at its base. The college is noted for being the keepers of &amp;quot;the Knowledge.&amp;quot; And what is &amp;quot;the Knowledge&amp;quot; you may ask? Well, it is all the past information you could ever want, from the weather, to history, to birthdays, to death days, to the tides and beyond. There is so much information, that the unprepared risk going mad. The college doesn&#039;t have students as much as it does positions. Initiates start as Pages, doing simple choirs and errands for the ranks above. The only way to rise in the ranks is if you are either proven worthy, or the position above you opens up when another member passes on. From there they can become Turners, to Markers, to Keepers. The Dean of the college is the master of &amp;quot;the Knowledge&amp;quot; known as the Encyclopedia. Though no one actually knows who the encyclopedia actually is...&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
=== [[Katharda Academy]] ===&lt;br /&gt;
During the War of Many Names, many of Quelmar&#039;s greatest spellcasters and institutions were destroyed by the forces of the Draqon Queen [[Tiamat]]. Knowing that the future of Quelmar might be at stake, the wealthy archmage (and secret [[Amethyst Dragon]]) [[Venaleth]] brought together the remnents on many of these instituions and greated one grand school for the magically gifted. For the saftey of the school and its students, the school was constructed deep underground in the [[The Underdark|Underdark]]. here students could study in peace away from the threat of dragons, though the Underdark posed its own unique dangers. The academy is broken up into four schools: Geodaury which strives to study the balance of nature and magic, Vigilin which studies the magic of divination as well as the divine and unholy, Psyhex which studies the secrets of the mind, and Tinkeryore which studies the magic of artifice and constructs.&lt;br /&gt;
&lt;br /&gt;
=== [[Infernis Arcanum]] ===&lt;br /&gt;
Located in [[Cania]], [[the Ten Hells]]&lt;br /&gt;
&lt;br /&gt;
=== [[Demon University]] ===&lt;br /&gt;
Located in [[The Abyss]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[List of Guilds]], which includes some Mage [[Guilds]] that some consider educational institutions&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=List_of_Educational_Institutions&amp;diff=46276</id>
		<title>List of Educational Institutions</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=List_of_Educational_Institutions&amp;diff=46276"/>
		<updated>2026-05-02T03:55:55Z</updated>

		<summary type="html">&lt;p&gt;K-dawg12: /* Seawell Community College */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many adventurers, wizards, bards, heroes, and villains first need education and training before they can make their mark on the world. And many of these renowned figures went to some of these prestigious academies for magic, music, knowledge, and adventure! This list includes schools, colleges, conservatories, and more.&lt;br /&gt;
&lt;br /&gt;
== [[Isonhound]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Deroulex&#039;s Select Conservatory of the Arcane]] ===&lt;br /&gt;
Founded in 730 [[BR]] by the [[owlin]] [[Captain Deroulex Dapplewing]] and five [[Dragon|Swirled Dragons]], Deroulex is one of Isonhound&#039;s premiere magical academies where they emphasis on applying the theories and practices of magic to everyday life as opposed to spell craft for knowledge&#039;s sake only. Existing in a demiplane accessible through a gateway outside of the city of Seglock, Deroulex is broken into five seperate colleges: the Quandrix College of Theory, the Witherbloom College of Nature, the Prismari College of Fine Art, the Silverquill College of the Oratory, and the Lorehold College of History. here all forms of magic are studied and Deroulex is notable for being the birthplace of some of Quelmar&#039;s most famous spells.&lt;br /&gt;
&lt;br /&gt;
=== [[Seglock University]] ===&lt;br /&gt;
Sometimes referred to as the heart and soul of [[Seglock]], Seglock University in [[Isonhound]] is a flagship institution of learning on the continent, famous for its business schools and its alchemical institution, spearheading alchemical science in Quelmar.&lt;br /&gt;
&lt;br /&gt;
=== [[The University of Nyxeros]] ===&lt;br /&gt;
Located in [[Loontown]]&lt;br /&gt;
&lt;br /&gt;
=== [[Gammelgard Polyarcane Institute]] ===&lt;br /&gt;
Located in [[Gammelgard]]&lt;br /&gt;
&lt;br /&gt;
=== [[Deeplake Academy]] ===&lt;br /&gt;
Located in [[Deeplake]]&lt;br /&gt;
&lt;br /&gt;
=== [[Synàra Community College]] ===&lt;br /&gt;
Located in [[Synàra]]&lt;br /&gt;
&lt;br /&gt;
=== [[Byennel Tech]] ===&lt;br /&gt;
Located in [[Byennel]]&lt;br /&gt;
&lt;br /&gt;
== [[Osugbo]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[List of Champerty Institutions|&#039;&#039;List of Champerty Institutions&#039;&#039;]] ===&lt;br /&gt;
[[Champerty]] was a kingdom founded entirely on education and magic, and had many, many schools in its short existence.&lt;br /&gt;
&lt;br /&gt;
=== [[Xyrneiros University|University of Xyrneiros]] ===&lt;br /&gt;
The University of Xyrneiros is a magical academy built on an artificially and magically created island off the northern coast of [[Osugbo]] in [[Glendoveer]]. Accessible to the mainland via a causeway that opens at low tide, the university is connected to the small town of [[Presmarivale]] which sprung up to support the university and its students. Founded in 28 PR atop an old [[Realm War I|Realm War]] Outpost, the univserity was originally created to train Glendoveer mages for the war, but later transitioned into becoming a larger and more open arcane institution. The many colleges it teaches include the main schools of magic, minus necromancy, clerical studies, restoration and healing magic, artifice, and psionics. Due to its position in heavily contested territory throughout the ages of Quelmar, the university has had a tumultuous history.&lt;br /&gt;
&lt;br /&gt;
=== [[Briargreen College]] ===&lt;br /&gt;
Located in [[Newfaire]]&lt;br /&gt;
&lt;br /&gt;
== [[Pteris]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Laergul]] ===&lt;br /&gt;
Located in [[Jewelspar]], Laergul is the largest [[Bard]] college in the city. Established in 812 BR, Laergul is home to several bard colleges including: the College of Lore, the College of Glamour, the College of Whispers, and the College of Valor. The school has plans to expand its offerings though in the future by creating a College of Creation and a College of Eloquence. On the field, the students are known as the &amp;quot;&#039;&#039;Laergul Lyrics&#039;&#039;.&amp;quot; Laergul has several sports offered including jousting, archery, wrestling, among others where they will often compete against other universities. Famous for its gothic artitecture and black granite walls, the campus is often covered in a thin layer of fog. The campus is large enough to feel like a city in and of itself, and the entire campus is guarded against divination by an artifact known as [[Garl_Glittergold#The_Censer_of_Glittergolden_Eyes|the Censer of Glittergolden Eyes]], a holy relic of [[Garl Glittergold]].&lt;br /&gt;
&lt;br /&gt;
=== [[Al&#039;Adeaf#Al&#039;Adeaf University|Al&#039;Adeaf University]] ===&lt;br /&gt;
Founded in 691 PR and located in the ever-sinking city of [[Al&#039;Adeaf]], Al&#039;Adeaf University is the most prominent institution of higher education in the city. Dedicated to teaching trade and philosophy, this school produce many of the city&#039;s greatest leaders. Many know it for the famous Pulverfass Pub where students share stories and debate ideologies while drinking strange arcane ales, and for its support from the Julius Sawback Foundation which would provide many scholarships for new students.&lt;br /&gt;
&lt;br /&gt;
=== [[College of Jewelspar]]/[[Jewelspar University]] ===&lt;br /&gt;
Located in [[Jewelspar]]&lt;br /&gt;
&lt;br /&gt;
== [[Levinkan]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Zobeck University]] ===&lt;br /&gt;
Located in [[Zobeck]]&lt;br /&gt;
&lt;br /&gt;
== [[Amusa]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Seawell#Seawell Community College|Seawell Community College]] ===&lt;br /&gt;
Located in the town of [[Seawell]], Seawell is a small but busy academic institution on the [[Dolina]] Penninsula, being one of the only schools for higher learning in the swampy region. The school offers courses in shipping, agriculture, smithing, music, and some minor arcane magic.&lt;br /&gt;
&lt;br /&gt;
=== [[The Bard&#039;s College of Galik]] ===&lt;br /&gt;
Located in [[Galik]]&lt;br /&gt;
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=== [[Galik Arcane University]] ===&lt;br /&gt;
Located in [[Galik]]&lt;br /&gt;
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=== [[Cauldomo Institute of Technology]] ===&lt;br /&gt;
Located in [[Cauldomo]]&lt;br /&gt;
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== [[Gulfithorp Isles]] ==&lt;br /&gt;
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=== [[College of Saisin]] ===&lt;br /&gt;
Located in [[Capsicum]].&lt;br /&gt;
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== Other ==&lt;br /&gt;
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=== [[Katharda Academy]] ===&lt;br /&gt;
During the War of Many Names, many of Quelmar&#039;s greatest spellcasters and institutions were destroyed by the forces of the Draqon Queen [[Tiamat]]. Knowing that the future of Quelmar might be at stake, the wealthy archmage (and secret [[Amethyst Dragon]]) [[Venaleth]] brought together the remnents on many of these instituions and greated one grand school for the magically gifted. For the saftey of the school and its students, the school was constructed deep underground in the [[The Underdark|Underdark]]. here students could study in peace away from the threat of dragons, though the Underdark posed its own unique dangers. The academy is broken up into four schools: Geodaury which strives to study the balance of nature and magic, Vigilin which studies the magic of divination as well as the divine and unholy, Psyhex which studies the secrets of the mind, and Tinkeryore which studies the magic of artifice and constructs.&lt;br /&gt;
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=== [[Infernis Arcanum]] ===&lt;br /&gt;
Located in [[Cania]], [[the Ten Hells]]&lt;br /&gt;
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=== [[Demon University]] ===&lt;br /&gt;
Located in [[The Abyss]]&lt;br /&gt;
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== See Also ==&lt;br /&gt;
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* [[List of Guilds]], which includes some Mage [[Guilds]] that some consider educational institutions&lt;/div&gt;</summary>
		<author><name>K-dawg12</name></author>
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