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		<title>Bosa Fantum</title>
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		<summary type="html">&lt;p&gt;Mslilith: /* 5/7 - - In the Big Top, post battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Bosa Fan&#039;tum}}&lt;br /&gt;
{{Infobox_character|name={{PAGENAME}}|relatives=Unknown|languages=Common, Loxodon|birthDate=Unknown|birthPlace=Unknown|species=Loxodon|gender=Female|height=6ft 4in|eyes=Green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a loxodon magician (read: [[wizard]]) who recently joined a circus troupe in the Aw Heckna [[campaign]]. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bosa is a very cautious, and careful about how she acts and what she says. After being looked down upon in her youth, she strives for acceptance with her peers.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Bosa was left on the steps of an orphanage in [[Galik]] as a baby. She is unsure of any relations, but as a Loxodon, she was not treated the same as the other orphans. In order to ensure her own survival, she learned how to beg/pickpocket on the streets. Bosa even took a few jobs with the Beggars&#039; Guild to make ends meet. She later learned how to perform magic (both the &#039;fake&#039; magic and actual magic) from a mysterious member of the Galik Underground. She never learned his name. &lt;br /&gt;
&lt;br /&gt;
Bosa eventually began performing on the streets for money and was fairly successful. Her contacts in the Beggar&#039;s Guild eventually gave her a tip about her family&#039;s location being connected to the circus that was coming to town. Always cautious, she found a group of other performers to join, which is where the Aw Heckna campaign begins.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
[[Common]], Loxodon&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
* Infestation&lt;br /&gt;
* Minor Illusion&lt;br /&gt;
* Prestidigitation&lt;br /&gt;
* Catapult&lt;br /&gt;
* Find Familiar (white bunny: Pistachio)&lt;br /&gt;
* Identify&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Shield&lt;br /&gt;
* [[Silent]] Image&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Unseen Servant&lt;br /&gt;
* Gift of Gab&lt;br /&gt;
* See Invisibility&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Spell book is a deck of cards.&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 1/18 - - Meeting the troupe in Galik ===&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Aw Heckna!]]&lt;br /&gt;
Otwin suggests that we go check out the carnival, so we wander into the forest to find it. Bella Belzon (Spiderlady) came up to us in the middle of the woods and began leading us to the carnival. Bella recommends getting the popcorn at the food court. Arrive at the Revelia gate, Bella, then promptly leaves. Spent too much time talking to the tree that no one could understand. A humanoid figure waves us over from behind a tent, he seems to be injured, tries to warn us off. Conrad, been in the carnival for a while, &amp;quot;don&#039;t want you to die, and come back as something else.&amp;quot; the fuck... He is after the Ringleader Heckna, go to the hostel, food court is mostly safe. Lost and Found is definitely safe. Will find us later (probably will find him dead, oof he seemed nice). The Parade starts, a giant gold cage, with a pretty giant antlion inside. The ringleader is on the float, winks at us. A member comes out and greets us. Pinky is a clown and shows us the map (which is a face that speaks to us). Tickets can be gotten in the ticketing booth. Map was a humanoid at one point, became a map after talking to Heckna. Pinky is probably not very willing participant. Heckna can be found in Midway. We are totally stuck here forever now. We have gained the map. Make it to the ticket booth, Polly&#039;s pocket full of tickets. She gives each of us a booklet of 10 tickets. We head to the food court. Flophouse is the gambling hall.    &lt;br /&gt;
&lt;br /&gt;
=== 2/1 - - We get our asses kicked by popcorn.. ===&lt;br /&gt;
Handy Helpers have health potions, the one in the hostel (broken one) give 5 tickets, get potion and 3 tickets back.&lt;br /&gt;
&lt;br /&gt;
=== 2/15 - - Explored the Hostile Hostel ===&lt;br /&gt;
&lt;br /&gt;
=== 2/29 - - Leveled up ===&lt;br /&gt;
Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia&lt;br /&gt;
&lt;br /&gt;
=== 3/14 - - Made it to the Lost &amp;amp; Found ===&lt;br /&gt;
&lt;br /&gt;
=== 4/25 - - Petting Zoo ===&lt;br /&gt;
Conrad doesn&#039;t trust us, but probably knows something about the symbols.&lt;br /&gt;
&lt;br /&gt;
Casting find familiar to get little bunny familiar in between sessions.&lt;br /&gt;
&lt;br /&gt;
=== Missed a session ===&lt;br /&gt;
&lt;br /&gt;
=== 6/6 - - Going to see the Toymaker ===&lt;br /&gt;
Successfully find bunny familiar Pistachio.  &lt;br /&gt;
&lt;br /&gt;
Toymaker creates everything mechanical in the revelia and &amp;quot;Heckna controls everything&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Give pinky token and pinky basically has a panic attack, &amp;quot;sunk in wood, steam and fire, hecknas happy healing helpers, all aboard for the revelia, where&#039;s conrad, heckna turns every frown upside down forever, where&#039;d he get the trinket like that?&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Locke and Toymaker are in kuhoots; Doesn&#039;t trust us yet, but getting jobs from Locke will improve our relationship with them (resistence???)....&lt;br /&gt;
  &lt;br /&gt;
LEVEL UP LETS GO&lt;br /&gt;
&lt;br /&gt;
Locke gives us a quest to get a doll from the security station, that records voices so he wants us to be stealthy. &lt;br /&gt;
&lt;br /&gt;
Otwin is being candied for 24 hours and has already lost his ability to use one leg.&lt;br /&gt;
  &lt;br /&gt;
End outside of the security station.&lt;br /&gt;
&lt;br /&gt;
=== 7/18 - - Outside of Security Station ===&lt;br /&gt;
Must retrieve mariennette from the inside of a pair of underpants that are located on top of the flag pole in front of the security building. &lt;br /&gt;
&lt;br /&gt;
Tiktik scales the flag pole and Otwin attempts a distraction (doesn&#039;t do great). Lulu and Bosa create a distraction and pull 4 of the five away. Tiktik cuts the pants off the pole, the remaining clown sees her and Otwin. Otwin uses decanter of water but doesn&#039;t really help. Lulu takes the doll to the toymaker, it is totally trashed. Everyone escapes the battle alive.  &lt;br /&gt;
&lt;br /&gt;
=== 8/1 - - Somewhere?? ===&lt;br /&gt;
Pistachio died to ballpit. Bosa resummons Pistachio, and everyone meets up at Lost &amp;amp; Found.  &lt;br /&gt;
&lt;br /&gt;
Arachne (he) - Ring leader of acrobats, runs the show in the Big Top. Squiggle-magie  &lt;br /&gt;
&lt;br /&gt;
The Seer and TikTik goes in the break the news to Locke.  &lt;br /&gt;
&lt;br /&gt;
Locke gives a second chance, to get package unopened and undamaged to Conrad.. and return with favorable tidings.&lt;br /&gt;
&lt;br /&gt;
* Conrad: Can be found at [[Felix]] elixirs or petting zoo&lt;br /&gt;
&lt;br /&gt;
Head out to the petting zoo, where Seer last saw Conrad.. Note: the Shepard really likes Pistachio&lt;br /&gt;
&lt;br /&gt;
Seer gives Conrad the box, which he opens and it has a parchment with &amp;quot;TEST&amp;quot; on it, with crow feather. Conrad gives the box back, and we head back to the Lost &amp;amp; Found. Locke wants to give us another job. &lt;br /&gt;
&lt;br /&gt;
Felix sells a beer mug shaped like an owl, DO NOT GIVE TICKETS, we need to steal it. &lt;br /&gt;
&lt;br /&gt;
Long rest back at hostel, have heart-to-heart about where everyone stands about being at the circus. &lt;br /&gt;
&lt;br /&gt;
=== 8/15 - - Hostel ===&lt;br /&gt;
Planning the heist; Two teams, one distraction, one steals; Plan went flawlessly, Team distraction each got shots, and Lulu got a wink from Heckna while bolting back to Locke&#039;s. Team distractions got very drunk, and fireballed a group of hecklers on their way back.  &lt;br /&gt;
&lt;br /&gt;
Locke looked haunted but brightened up upon seeing us. Gives us payments and offers another job. Wants us to pop four balloons (blimps) with his face on them. First one is in the petting zoo. Shopping!!   &lt;br /&gt;
&lt;br /&gt;
Head to the petting zoo; Shepard scared of ?Sophie?. Balloon animals, he doesn&#039;t care about, but stuffies he does. Chuckles is not just a bear. Shoot balloon, explodes (DO NOT BE CLOSE TO BALLOON).     &lt;br /&gt;
&lt;br /&gt;
Seer pulled George (the Owl) from the bag of tricks and had them scout for us. End up at the dunk tank. (Puddles is name of [[Half-Orc|half-orc]] at tank) Pop the balloon in the dunk tank.       &lt;br /&gt;
&lt;br /&gt;
=== 8/29 - - Dunk Tank ===&lt;br /&gt;
Completed job, Locke gave tickets and said to ask him anything. Asked about symbols, said that if you can find someone to translate (Toymaker). Hidden area in back of Dysterium, maybe check out, but DO NOT TRUST THE MAP (that everyone totally remembered lol) GET LORE; secret place behind big top, DITCH THE MAP... Locke trusts Toymaker with life, would like to get Pinky out, and wouldn&#039;t mind taking the Shepard. Locke is trapped in his lost and found and cannot remember his og name        &lt;br /&gt;
&lt;br /&gt;
Commotion outside; LEVEL UP       &lt;br /&gt;
&lt;br /&gt;
We exit the tent and Pinky is on a rampage, and we all get teleported by Heckna (why did we get dragged into this??)       &lt;br /&gt;
&lt;br /&gt;
Pinky getting brainwashed again, Toymaker leads us away from certain danger, through casino. Lady in room was named Sophie. Teleport skill was meant Heckna was in danger, only he can do it. We accidentally got taken, so now we can return to the lab and enter the Dismaydium at will.. Toymaker does not recommend doing so immediately.        &lt;br /&gt;
&lt;br /&gt;
Flop House is casino and has lab...        &lt;br /&gt;
&lt;br /&gt;
Bounty out for the [[axel]] that Pinky was using and might be able to kill Heckna.         &lt;br /&gt;
&lt;br /&gt;
Next [[session]], Bosa goes first, going to cast second level magic missile and help Lulu (guy was bloodied after 20 damage).         &lt;br /&gt;
&lt;br /&gt;
=== 9/12 - - Mid combat ===&lt;br /&gt;
We successfully scare away the children, Otwin went down once, but nat 20&#039;d his way to being conscious.&lt;br /&gt;
&lt;br /&gt;
Tiny car (clown car), can rent them around the circus. We take the tiny car to the Lost N Found... (5 red tickets for a trip). Everything looks a bit more rotten.  &lt;br /&gt;
&lt;br /&gt;
We get rid of the map!! thank goodness. Waxworks is the name of the lab. Toymaker was created by Heckna, but has no love for his creator and wants to see his creations freed.   &lt;br /&gt;
&lt;br /&gt;
Ciscoro, former master of ceremony, right hand man, tried to betray Heckna. The giant heart (Tunnel of Love) is his heart and he is trapped in torture inside and we can go to talk to him.   &lt;br /&gt;
&lt;br /&gt;
Toymaker wants us to come talk to him; Locke will give us jobs if we need tickets; Locke wants us to find the axel, since that was a good weapon against Heckna.   &lt;br /&gt;
&lt;br /&gt;
DO NOT GO TALK TO TOYMAKER UNTIL STAFANO TELLS US WE CAN.    &lt;br /&gt;
&lt;br /&gt;
Take short rest; The mark is for the people in the know, to let them know that this place is a place to be free from Heckna&#039;s. Gives us what his symbol means, check Google Doc for images and notes on that.     &lt;br /&gt;
&lt;br /&gt;
We leave the Lost N Found; To the Misery Go Round. Going to help the Merry Go Round lady, Scare away children (we are so good at that)...      &lt;br /&gt;
&lt;br /&gt;
=== 10/24 - - At the Misery Go Round ===&lt;br /&gt;
Successfully scared away the children, got 30 red tickets and can pick a mount if we can get it to come with us. Successfully got the [[dragon]] mount.&lt;br /&gt;
&lt;br /&gt;
=== 11/7 - - At the Misery Go Round ===&lt;br /&gt;
We head back toward the Hostel, we pass the Big Top, talk to Bella &amp;quot;ME AND THE COVEN SORRY I MEAN ACROBATS&amp;quot; - SPIDERLADY. Hands out flyer advertising the Mentalist show. She is getting yelled at by her boss Arachne while we are talking to her. If we want to see the show, need to talk to the ticket booth, Quinn, 1 red ticket per person.  &lt;br /&gt;
&lt;br /&gt;
On the way back, a sand person, Franky Fewhairs, bumps into Bosa. Magical Menagire show. Was called to go on stage, big guys, questions. He says he need to go back.  &lt;br /&gt;
&lt;br /&gt;
We head toward the Tunnel of Love.. Encounter time: NERD CLOWNS, they are carrying a contraption, doing a job for Ulga?  &lt;br /&gt;
&lt;br /&gt;
As we get to the Tunnel, HECKNA APPEARS WE ARE SO SCREWED!! HE LEADS US TO THE TUNNEL WHILE KILLING PEOPLE WTF IS HAPPENING!   &lt;br /&gt;
&lt;br /&gt;
Heckna introduces us to Cicero and tells us to ask him anything... Cicero says that he is mortal beneath his mask, must destroy Heckna, only as good as the people around him. Confirms that Heckna is afraid of the stick. Only those who are under Heckna&#039;s control... Heckna cut him off.. Said that we could try out to be the next master of ceremonies... Even offered to combine all of us if we win.. lovely.     &lt;br /&gt;
&lt;br /&gt;
Conrad, comes up to us after Heckna vanishes. Wants to help us, we walk back to the scene of the crime, Lulu found a key. Bosa casts Identify on the key. Conrad doesn&#039;t like games. Does like bunnies, and probably other animals. Identify spell: Aura of conjuration magic, magic key that leads from one door to somewhere different, a portal key, Arcane gate. Has not been used?      &lt;br /&gt;
&lt;br /&gt;
Conrad leaves...      &lt;br /&gt;
&lt;br /&gt;
We go to the Hostel and the ordinary room&#039;s door. The key opens a door to the cheese room.... wtf... Everything in the room is made of lots of different types of cheese. Otwin immediately eats it. NO PICTURES OF HECKNA. Found two cartoosh&#039;s in the room. Visions dead potted plant as Seer was leaving... Bosa sees two very pretty doors, on the ceiling?, before crushing the Seer... Otwin and Lulu see dead potted plant... Important update: Pistachio is able to eat cheese.          &lt;br /&gt;
&lt;br /&gt;
Go to Locke; give us info&lt;br /&gt;
&lt;br /&gt;
* COVEN OF WERE-SPIDERS&lt;br /&gt;
* Key is a Fun-house Key; Someone must have left it somewhere.. &lt;br /&gt;
&lt;br /&gt;
=== 11/21 - - In Lost and Found ===&lt;br /&gt;
The Toymaker walks in, with Stefano&lt;br /&gt;
&lt;br /&gt;
* Wants to know what we think of Heckna... &lt;br /&gt;
* Offers to pull us into the plan to stop Heckna, but the group doesn&#039;t have a unanimous decision. &lt;br /&gt;
&lt;br /&gt;
So long as the wagon exists, so does Locke.&lt;br /&gt;
&lt;br /&gt;
Go to the cheese room to talk it out. Want to head to tunnel of love.&lt;br /&gt;
Countess, reins over the card table, has three black feathers on her headdress, can steal, or gamble for them. Locke wants his feathers back.&lt;br /&gt;
&lt;br /&gt;
Veronica Hermonica; leader of the weird clowns putting on a fashion show...&lt;br /&gt;
&lt;br /&gt;
We head to the Flophouse&lt;br /&gt;
&lt;br /&gt;
=== 1/2 - - Flophouse ===&lt;br /&gt;
Dirk Gukster - Owner of casino&lt;br /&gt;
&lt;br /&gt;
Colorful slot machines - min. 1 ticket&lt;br /&gt;
&lt;br /&gt;
Countess is upstairs and is HOT!!&lt;br /&gt;
&lt;br /&gt;
Lulu attempts to get the headress disguised as Sophie, but was unsuccessful. &lt;br /&gt;
&lt;br /&gt;
Otwin Gyser&#039;s her in her face; Tiktik cuts the headress off and books it. Changes into a [[tabaxi]], Tiktik has a bounty of 50 red tickets. &lt;br /&gt;
&lt;br /&gt;
Tiktik successfully gets away and Bosa gets ran over by the crowd. Meeting up at Locke&#039;s place.&lt;br /&gt;
&lt;br /&gt;
=== 1/16 - - Outside the Flophouse ===&lt;br /&gt;
Main group is almost mugged, but we took out the muggers. Made it back to Locke and gave them their feathers back. &lt;br /&gt;
&lt;br /&gt;
Countess is [[vampire]]&lt;br /&gt;
&lt;br /&gt;
Clowns are thralls?? &lt;br /&gt;
&lt;br /&gt;
We agree to defy Heckna.. Stefano can appear from thin air; we take a short rest&lt;br /&gt;
&lt;br /&gt;
Sell the loot and Lulu gets spiderclimb slippers, has tag in back with Bella. (the spider lady who met us when we first entered the carnival)&lt;br /&gt;
&lt;br /&gt;
Toymaker arrives. He gives us task; He has a stamp that he is willing to give us that will help him help us should we require assistance. &lt;br /&gt;
&lt;br /&gt;
Need to go to Gertrude&#039;s Grove to get a crescent shaped object. the Catch?&lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel to get some sleep; Otwin in Sweets room with Pistachio; Lulu, Dorian and Bosa in Camping room; TikTik and Seer in boring room; Take long rest&lt;br /&gt;
&lt;br /&gt;
=== 1/30 - - Hostel ===&lt;br /&gt;
Dorian parents a young boy. Educating Seer about Planes and cat-phishing.&lt;br /&gt;
&lt;br /&gt;
There is something sparkly in the crotch of the tree. Seer distracts Gertrude while Bosa yanks the Catch out of the tree. Next time we see Gertrude, we need to bring candy..&lt;br /&gt;
&lt;br /&gt;
Gertrude is MAD... &lt;br /&gt;
&lt;br /&gt;
Rolled a 4 on encounter table: GETTING MUGGED AGAIN!!!&lt;br /&gt;
&lt;br /&gt;
By guy with 2 giant balloon animals. Successfully scare off the guy, but an elephant appears behind us, NOT AGAIN BOSA REFUSES TO GET RAN OVER AGAIN BY POSSIBLY A VERY DISTANT RELATIVE. &lt;br /&gt;
&lt;br /&gt;
Toymaker is already at Locke&#039;s place, &lt;br /&gt;
&lt;br /&gt;
LORE DROP:&lt;br /&gt;
&lt;br /&gt;
Heckna built a train across the multiverse to bring people. &lt;br /&gt;
&lt;br /&gt;
He realized people can escape using it, so he broke it. The Catch is the first piece of it. There are five total, the axel we were looking for. We need to get it to the train station, which the stamps on our hands will prove to the people there that we can be trusted and gain sanctuary. &lt;br /&gt;
&lt;br /&gt;
Axel: natural form is stick with head of jester on it; but takes form based on who is holding it. &lt;br /&gt;
&lt;br /&gt;
Under Construction Zone: &lt;br /&gt;
&lt;br /&gt;
Ulga Ulgatron, runs it, Locke lost another item: small mechanical bronze birdcage with a silver dove in it. Ulga has it? &lt;br /&gt;
&lt;br /&gt;
The Catch is a tether to the material [[plane]], it keeps the realm apart. It allows Heckna to bring anybody and trap them in here. If on a train, the train could leave. It connects to another piece. &lt;br /&gt;
&lt;br /&gt;
Take a short rest at Locke&#039;s shop. &lt;br /&gt;
&lt;br /&gt;
=== 2/27 - - Locke&#039;s Shop ===&lt;br /&gt;
Decide to risk walking through the Revelia. Put the Catch in the bag of holding, the magical presence of the item is supressed while in the bag. &lt;br /&gt;
&lt;br /&gt;
Once again, we discuss whether or not the Seer actually has a girlfriend or he is dating a goddess. &lt;br /&gt;
&lt;br /&gt;
We take a detour to see the Mentalist show, Quinn is selling tickets (1 ticket per person). TikTik stays outside while the rest of us go into the Big Top. We seemed to have signed up to be part of the show. Seems that there are two Sphinxes that will test us. &lt;br /&gt;
&lt;br /&gt;
Abimeed and Gabimeed, Bosa volunteers to answer, Bosa successfully beats the Zone of Truth so she can lie within it. Everyone else is attacked.&lt;br /&gt;
&lt;br /&gt;
First Riddle:&lt;br /&gt;
&lt;br /&gt;
I pour forth light but do not burn,&lt;br /&gt;
&lt;br /&gt;
I come and go but never leave,&lt;br /&gt;
&lt;br /&gt;
I silver-clad, and heat relieve,&lt;br /&gt;
&lt;br /&gt;
Always old and sometimes new,&lt;br /&gt;
&lt;br /&gt;
Never empty, often full.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Moon; Got it right first try lets goooo&lt;br /&gt;
&lt;br /&gt;
Second Riddle:&lt;br /&gt;
&lt;br /&gt;
You can make me large or small.&lt;br /&gt;
&lt;br /&gt;
I can be a dog, a hat, or a ball.&lt;br /&gt;
&lt;br /&gt;
I hover where I’m given rein,&lt;br /&gt;
&lt;br /&gt;
But am often tethered&lt;br /&gt;
&lt;br /&gt;
by a chain.&lt;br /&gt;
&lt;br /&gt;
Don’t let me go into the sky.&lt;br /&gt;
&lt;br /&gt;
Unless you want to&lt;br /&gt;
&lt;br /&gt;
say goodbye!&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Balloon&lt;br /&gt;
&lt;br /&gt;
Third Riddle:&lt;br /&gt;
&lt;br /&gt;
Walking weaver,&lt;br /&gt;
&lt;br /&gt;
Sky fisher,&lt;br /&gt;
&lt;br /&gt;
Cobbler’s delight,&lt;br /&gt;
&lt;br /&gt;
And oft afeared.&lt;br /&gt;
&lt;br /&gt;
Roaming builder,&lt;br /&gt;
&lt;br /&gt;
Patient feaster.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Spider&lt;br /&gt;
&lt;br /&gt;
Otwin goes into the rafters with the spiders. Receive the Belt of Spider Strength, as the prize for solving the riddles.&lt;br /&gt;
&lt;br /&gt;
On our way to the station, we walk by Sophie, who tries to get TikTik to come with her. &lt;br /&gt;
&lt;br /&gt;
The belt is cursed... We attempt to skirt the security building, the Seer is spotted by Sean, but he lets him go? hmm suspicious&lt;br /&gt;
&lt;br /&gt;
Arrive at the station. Two marionettes come out to greet us. They try to convince us to leave with them. [[Dwarf]] comes out and shoos off the marionettes. Exchange question marks symbols. Dwarfs name is Watt. [[Halfling]] (DC) with big red nose. Choo Choo Cadre is name of mechanics group. Pipper ([[gnome]] in wheelchair), Giggles (elf lady prosthetic arm), Rough Tumbles ([[gnoll]]); need the schematics for the train. Watt has a Funhouse key, and Lulu takes it, has a small circus tent on the end of it. &lt;br /&gt;
&lt;br /&gt;
WE HAVE NOT GIVEN HIM THE CATCH YET!!&lt;br /&gt;
&lt;br /&gt;
=== 3/27 - - Old Station ===&lt;br /&gt;
Give the Catch, Watt says that it is part of the bumper.. The other half is something that is missing a crescent. &lt;br /&gt;
&lt;br /&gt;
Train has residual magic, so the Catch will be safe here, since train will cover the &amp;quot;scent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Watt shoos us out.. On our way back, go by the Naughty Corner.. Lulu and Otwin fail the save and Lulu willing jumps into the pit to save the &amp;quot;child&amp;quot;. THE BALLPIT BALLS ARE POPCORN SWARM EGGS EXCUSE ME OMG WE ARE TPKING. Lulu managed to escape and Bosa &amp;quot;seals&amp;quot; the hole... How the f* did we all survive??&lt;br /&gt;
&lt;br /&gt;
We make it back to the Hostel. Otwin and Lulu decide to con Ramona, the Seer just pays for a room. We end up sleeping in the Cheese room. TAKE LONG REST&lt;br /&gt;
&lt;br /&gt;
Next morning, we leave the cheese room, see the funky doors. Try the circus tent key in the boring room door. &lt;br /&gt;
&lt;br /&gt;
Huge table in the center of the room. There is a mini revelia replica on the table. There are tiny people, clowns, monsters roaming around the circus. There is a metallic door on the other side of the room, and the door we came in is gone. No Heckna faces in the room. No cartooshes in the room. Find a blue paper scroll. Blueprints;  Strange marks around the heart and Locke&#039;s shop. There is a slot on the metal door that is saying pay 10 red tickets for patronage.  Under Construction area: little old lady (ulga?) messing around over there. Locke&#039;s shop; Abjuration runes to keep something inside; Planar illusion magic around the model. Pay to exit, see visions of exploding heads and soap bubbles on exit.&lt;br /&gt;
&lt;br /&gt;
=== 4/10 - - Hostile Hostile ===&lt;br /&gt;
We take a clown car to Heckna&#039;s Eye, then walk over to the Under Construction Zone. Olga appears to be in the trailer, so we are going to search for the bird cage. The ride is covered in scratches in the wood, those scratches appear to be possible names for the rollercoaster. Dorian spots the bird cage, and goes and pulls it out of the ground. Two of those candy monsters pop out and attack him. We defeat the candy monsters and Olga comes out after we defeat it. &lt;br /&gt;
&lt;br /&gt;
Olga needs two creepy crawlies dead or alive (Hands from that game), fireball shot, live shnozling, horns or hooves of animalgamation, and needs the brass pulled out of the ground (not the same as the bird cage). She says if we do that, then we can dig for treasure as much as we want. &lt;br /&gt;
&lt;br /&gt;
She maintaines the rides and shows us the blueprints for Heckna&#039;s Eye. Which WE SAW NOTHING OF NOTE AND I DEFINITELY DID NOT SEE ANYTHING AT ALL NONONO SAW NOTHING RELATED TO ANY OF OUR OBJECTIVES NOPE. &lt;br /&gt;
&lt;br /&gt;
Get a short rest. &lt;br /&gt;
&lt;br /&gt;
We leave and decide to walk back (two encounters oh boy). We enter the crowds, and the Heck-yeah-tron begins to show Sophie&#039;s labratory, with Conrad being lowered into a vat of blood. Scooter-von-scooter gave up Conrad as the one who took the axel, and Scooter became the new master of ceremonies. Conrad gives a message, before message cut out. &lt;br /&gt;
&lt;br /&gt;
We [[race]] to Locke, give the birdcage, seems super happy about it. He translates the cartooshes, and suggests that it means Carpe Colossus. Giant Gary, is the main attraction. &lt;br /&gt;
&lt;br /&gt;
Our car crashes and the clowns in the other car, attempt to kill us, downing the Seer and Otwin, and almost Bosa, before Lulu stops them. We end for the night with less than 30 minutes on the real-life timer that [[Amanda]] set. &lt;br /&gt;
&lt;br /&gt;
=== Missed a session at end of april.. ===&lt;br /&gt;
Got texts about people almost dying, so went about as well as typically.&lt;br /&gt;
&lt;br /&gt;
TLDR; Gary has the stick in his box.. We need to retrieve a stuffed animal for him as a proper trade. &lt;br /&gt;
&lt;br /&gt;
=== 5/8 - - At the souvenir shop ===&lt;br /&gt;
Going with the typical plan of someone(s) distracts while any other attempts to steal item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Otwin has FOUR potions of healing (2 common and 2 greater) in his coat* &lt;br /&gt;
&lt;br /&gt;
BOSA GETS RAN OVER ONCE AGAIN (so does the Seer) by a Healer drone thingy.&lt;br /&gt;
&lt;br /&gt;
Otwin distracts successfully, Lulu gets the doll, and sprints back to Gary, successully trading the doll for the Stick.&lt;br /&gt;
&lt;br /&gt;
We run out of time on the timer.. and Heckna appears to apprehend the stick. &lt;br /&gt;
&lt;br /&gt;
This goes poorly.. Clutch blindness causes us escape with our lives somehow??&lt;br /&gt;
&lt;br /&gt;
Got a Wanted poster on the Heckna-tron for Lulu. 5000 red ticket bounty. Party is split into several pieces.&lt;br /&gt;
&lt;br /&gt;
=== 5/22 - - Various places in the Revelia ===&lt;br /&gt;
We meet Tom-Tom, a little marienette who tries to get us to go back to the Revelia.&lt;br /&gt;
&lt;br /&gt;
We catch up with Lulu inside and LEVEL UP OMG IT HAS ONLY BEEN LIKE A YEAR IN REAL-LIFE TIME!!!&lt;br /&gt;
&lt;br /&gt;
The gnome in the wheelchair, Pipper, is there to take the staff. Lulu tells everyone she has the blueprints.. &lt;br /&gt;
&lt;br /&gt;
Pipper gives us just normal chocolate! Lulu becomes Del or Deli, by taking off her makeup and clown getup. &lt;br /&gt;
&lt;br /&gt;
Olga&#039;s place is buried above an ancient city or something?? &lt;br /&gt;
&lt;br /&gt;
Pipper has a sister Flauta, HAS BEEN HERE 12 YEARS AND NOT FOUND HER.. Doesn&#039;t want us to find her, since she probably has become something else. &lt;br /&gt;
&lt;br /&gt;
SHOW THE MARIENETTES AT THE FRONT THE MARK SO THEY LET US IN. &lt;br /&gt;
&lt;br /&gt;
We head towards the food court. A parade starts, saying that Snout is the new thing.. The Snout is an actual huge nose, in a cage. &lt;br /&gt;
&lt;br /&gt;
THE MOON IS CHANGING FROM WAXING TO WANING.&lt;br /&gt;
&lt;br /&gt;
We head into Candy&#039;s to try to get work! She has chocolate covered popcorn. She also has another Gertrude delivery, that we can make. &lt;br /&gt;
&lt;br /&gt;
Cosmino the spider acrobats; Wants us to go to the bigtop.. and attacks us when we refuse. And we end the session :)&lt;br /&gt;
&lt;br /&gt;
=== 6/5 - Getting attacked by spider acrobats ===&lt;br /&gt;
delivered cookies to gertrude&lt;br /&gt;
&lt;br /&gt;
long rest&lt;br /&gt;
&lt;br /&gt;
got paid by candy&lt;br /&gt;
&lt;br /&gt;
toymaker and locke have found the engine.. it is the engine of the ferris wheel. the &amp;quot;thingimagig&amp;quot; / engine of the train. &lt;br /&gt;
&lt;br /&gt;
Toymaker doesn&#039;t want us to hurt the marienette that is running the train. It is in the winking eye of heckna. DO NOT TELL OLGA ABOUT IT EVER!!! &lt;br /&gt;
&lt;br /&gt;
get a silver sword for Otwin/Dorian, Locke pulls out an old scabbard that definitely relates to his backstory. He is clearly an old adventurer. &lt;br /&gt;
&lt;br /&gt;
WE MADE LOCKE CRY OH NO THE FEELINGS&lt;br /&gt;
&lt;br /&gt;
We decide to begin the scavenger hunt, by going to the Dead Ringer to get the two dead/alive hands. Got into an encounter and battling clowns. &lt;br /&gt;
&lt;br /&gt;
=== 7/3 - - At the Dead Ringer&#039;s stand.. ===&lt;br /&gt;
Dorian hands over the red ticket and begins tossing rings. Two dead creepy crawlie. &lt;br /&gt;
&lt;br /&gt;
Going to purchase a snozling at the souviner shop. Purchase the baby from the shop and begin to feed it. &lt;br /&gt;
&lt;br /&gt;
Walking to the zoo. AN ELEPHANT COMES AND WANTS TO RUN US OVER AGAIN. We manage to remove a tusk from the elephant before sending it off to the zoo. BOSA GOT HURT BY THE TUSK FALLING ON HER, the elephant hates her. &lt;br /&gt;
&lt;br /&gt;
We head to Feliz&#039; Elizirs and purchase a fireball shot. &lt;br /&gt;
&lt;br /&gt;
We pass a sacrifice on our way to Ulga&#039;s, Order delivery for Bab&#039;s &amp;quot;cherry soda&amp;quot;. We make it successfully to the Under Construction Zone.&lt;br /&gt;
&lt;br /&gt;
Olga is outside, and we begin handing over the stuffs. Will not accept the baby snozling, so will need to work on getting an adult one.. She says there isn&#039;t a time limit. We head over to get the brass out of the ground. &lt;br /&gt;
&lt;br /&gt;
We go to scope out the ferris-wheel. [IDEA: Disguise Self as Olga to get access to the center for &amp;quot;normal maintenance&amp;quot;?] People inside the small wheel running, exhaused but happy? not suspicious at all&lt;br /&gt;
&lt;br /&gt;
Something happened at the train station. We head back to the Hostel, and camp out in the camping room and take a long rest&lt;br /&gt;
&lt;br /&gt;
REMEMBER TO FEED THE SNOZLING.  &lt;br /&gt;
&lt;br /&gt;
=== 7/17 - - Hostel ===&lt;br /&gt;
Snozling will take 36 more hours to grow. &lt;br /&gt;
&lt;br /&gt;
We decide to go to the petting zoo, since that is about the closest place to the shattered station. &lt;br /&gt;
&lt;br /&gt;
Pay to head into the petting zoo.&lt;br /&gt;
&lt;br /&gt;
Two zebra amalgimations&lt;br /&gt;
&lt;br /&gt;
Bear named Chuckles&lt;br /&gt;
&lt;br /&gt;
Decides to head to the shattered station&lt;br /&gt;
&lt;br /&gt;
Lights low; We see the whole group; they all look rather sad and somber.. DC has passed on. Giggles and Rough Tumbles both have snozlings. &lt;br /&gt;
&lt;br /&gt;
Cream soda = health potion&lt;br /&gt;
&lt;br /&gt;
Giggles came in on the train! Has photographic memory. &lt;br /&gt;
&lt;br /&gt;
Seer does cleric stuff over DC&#039;s body&lt;br /&gt;
&lt;br /&gt;
A clown is wrestling balloons, makes three balloon animals to attack us.&lt;br /&gt;
&lt;br /&gt;
We stole the nose from the clown. it killed the baby but we got a big one&lt;br /&gt;
&lt;br /&gt;
We head to give the snozling to Olga&lt;br /&gt;
&lt;br /&gt;
Encounter: A half-orc dejected that he couldn&#039;t win the crossbow in the mentalist show. We do an improve show to get 10 tickets.&lt;br /&gt;
&lt;br /&gt;
We gave Olga the snozling, and she made us name the ride (Eye Scream) then gave us 50 tickets.&lt;br /&gt;
&lt;br /&gt;
We go scavenging&lt;br /&gt;
&lt;br /&gt;
Dirty glass bottle, model airship inside glass bottle, about length of forearm&lt;br /&gt;
&lt;br /&gt;
=== 8/14 - - Olga&#039;s place ===&lt;br /&gt;
We head to the ferris wheel to attempt to steal the thing from the eye of the ferris wheel.&lt;br /&gt;
&lt;br /&gt;
Deli becomes her Lulu persona, and so does Tictik, there are three Lulus running as a distraction, while Dorian sneaks up to get the the eye, while Bosa major images to hide him. &lt;br /&gt;
&lt;br /&gt;
Deli hids in the big top and Tiktik gets caught by the crowd. Dorian is unable to get the eye thingy out. George climbs up to do the strength thing. Three security clowns come and take us out. &lt;br /&gt;
&lt;br /&gt;
Tiktic chose to not change back to her original form, sooo Heckna came and took her... Which is terrifying.. RIP TIKTIC I GUESS&lt;br /&gt;
&lt;br /&gt;
The bear successfully gets the eye out, then the ferris wheel rolls and crashes into the big top. &lt;br /&gt;
&lt;br /&gt;
We get the thingy, and head to take it to the big top. Lights are flickering, and the Heckya-tron is turned off. The Heckna posters have stopped moving. &lt;br /&gt;
&lt;br /&gt;
We burst into the Lost n Found, and Locke, Stephano and Toymaker are inside. We hand over the Eye to the Toymaker, and he sticks it in his chest, and WE LEVEL UP. We also saved Peepuu.&lt;br /&gt;
&lt;br /&gt;
=== 8/28 - - In Locke&#039;s Shop ===&lt;br /&gt;
Locke wants us to go put a CD into the marionette in the misery go round&lt;br /&gt;
&lt;br /&gt;
The CD is from outside Heckna&#039;s realm, It has the same magic signature that Locke has so it is somehow connected to him. &lt;br /&gt;
&lt;br /&gt;
Two rival style clown gangs. We get caught in the fashion show for far too long.&lt;br /&gt;
&lt;br /&gt;
Veronica Harmonica has stolen Heckna&#039;s clothes.&lt;br /&gt;
&lt;br /&gt;
Takes way too many tries to convince the mariennette, but it is a beautiful slower piece. &lt;br /&gt;
&lt;br /&gt;
On the way back to Locke&#039;s, see a gnome vomiting in a bucket. &lt;br /&gt;
&lt;br /&gt;
We are going to sleep then head to the Disco!&lt;br /&gt;
&lt;br /&gt;
=== 9/11 - - Heading to the Disco!! ===&lt;br /&gt;
After we wake up, Ramona has a friend at the desk with her. It is her assistant Merian, she comes to assist with the cleanup after a rowdy group. &lt;br /&gt;
&lt;br /&gt;
We head to the lost n found to get a mini sword for Pistachio.&lt;br /&gt;
&lt;br /&gt;
Got a tiny hairpin and a back of dryness sand from Locke&lt;br /&gt;
&lt;br /&gt;
We make it to the Disco without incident, and enter with the door closing behind us and locking.&lt;br /&gt;
&lt;br /&gt;
Delvis greets us. Forces about half the group to tapdance which gives us level of exhaustion.&lt;br /&gt;
&lt;br /&gt;
Green, brown, purple are human and we should try to save them. Spirit Guardians takes them all out on their turn omg..&lt;br /&gt;
&lt;br /&gt;
Seer and Bosa end up in garish ball gowns with sad trumpet noises every step. &lt;br /&gt;
&lt;br /&gt;
Solved the riddles on giant cogs and successfully make it across the room. Get Blue Suede Shoes&lt;br /&gt;
&lt;br /&gt;
=== 9/25 - - Escape the Disco!! ===&lt;br /&gt;
Open the door into a mangrove. Boat waiting to take people across. Otwin enters the boat, and it is bigger on the inside. &lt;br /&gt;
&lt;br /&gt;
Accordian found in the bottom of the boat, and it grows eyes, and tentacles. Agonizing Accordian, Otwin takes it. &lt;br /&gt;
&lt;br /&gt;
Hillbillies begin to play music and combat begins. There are three unconscious people in the grove and the first hillbilly falls to sapping sting, is knocked prone and falls into the water, and poofs out of existence. &lt;br /&gt;
&lt;br /&gt;
Bosa sends George to the otherside of the room and accidentally triggers the self destruct.. Giant wave appears on end of the room. Everyone scrambles to the other side of the room. Leaving the unconscious people.. hopefully Bosa can vortex warp them to safety.&lt;br /&gt;
&lt;br /&gt;
Successfully get everyone across and into the next room. BAGPIPES.. &lt;br /&gt;
&lt;br /&gt;
Wonderwall people are in the center of the room. successfully take out the bad marrionettes and save the people that were trapped. &lt;br /&gt;
&lt;br /&gt;
Final boss.. Hellvis the gnoll appears and challenges us to a fight.&lt;br /&gt;
&lt;br /&gt;
He has weird obsession with Bosa??&lt;br /&gt;
&lt;br /&gt;
=== 10/23 - - Helvis Fight!! ===&lt;br /&gt;
&amp;quot;You cannot flake tuna me like a cat&amp;quot; - Mercedes&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Burn babe burn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We successfully defeated Helvis. &lt;br /&gt;
&lt;br /&gt;
We decide to head back to see if the toy maker is ready for us,&lt;br /&gt;
&lt;br /&gt;
Toymaker is with Locke in the lost n found. &lt;br /&gt;
&lt;br /&gt;
He has created an amulet called the &amp;quot;thingamajig&#039;.&lt;br /&gt;
&lt;br /&gt;
They might have found another part of the train. The driver seat is in the Tunnel of Love. &lt;br /&gt;
&lt;br /&gt;
It is the other part of the bumper, so we need to find a chair with a catch sized hole. &lt;br /&gt;
&lt;br /&gt;
Ciscoro will attack anyone who gets near the chair. It is probably tied to his life (un-life) force. But he has been trying to end his existence, so maybe we can negotiate with him?&lt;br /&gt;
&lt;br /&gt;
The shoes are cursed... So not using them. Dorian decides to take them, &lt;br /&gt;
&lt;br /&gt;
Do some minor housekeeping&lt;br /&gt;
&lt;br /&gt;
After short rest, we head to the tunnel of love. We enter the tunnel all on one boat, which is definitely not blood.&lt;br /&gt;
&lt;br /&gt;
There are sirens in the first room, Bosa instantly gets charmed. &lt;br /&gt;
&lt;br /&gt;
=== 11/6 - - What the Heart wants ===&lt;br /&gt;
New Character introduction; Adelaide and Magnus; Ranger?? &lt;br /&gt;
&lt;br /&gt;
Looking for Chuckles, got in the boat to check out George.&lt;br /&gt;
&lt;br /&gt;
Everyone but the Seer and Dorianl, doesn&#039;t look good. Dust of Dryness, Momentary Statis, plus new friend is clutch. &lt;br /&gt;
&lt;br /&gt;
Bosa totally incapacitates one of the three at the bottom of the chamber. We really struggle to get the other&#039;s down. &lt;br /&gt;
&lt;br /&gt;
We kill two and leave the third encased in ice at the bottom of the pool. Found a chest with the party pooper battle mace. Identify the mace and head out to the next room. &lt;br /&gt;
&lt;br /&gt;
Next room, Ringa insists that we stay and get a drink with him.. meaning he will get a drink from us.&lt;br /&gt;
&lt;br /&gt;
=== 12/4 - - Vampire&#039;s Attack the boat ===&lt;br /&gt;
We successfully defeat the vampires, but not before Pistachio is brutally murdered. &lt;br /&gt;
&lt;br /&gt;
In the next chamber, we run into Lovebirds, who are rejected by the Seer, and he attacks them. We lose George :( &lt;br /&gt;
&lt;br /&gt;
Lulu gives flowers to convince them to let us go past.&lt;br /&gt;
&lt;br /&gt;
We go down a small waterfall, into the center of the heart. Ciscoro is in the room, doing weird stuff... Reminder to self, we are here for the driver seat... &lt;br /&gt;
&lt;br /&gt;
Heckna took the chair, and Ciscoro wants us to kill him.. and Bosa has ZERO SPELL SLOTS LEFT&lt;br /&gt;
&lt;br /&gt;
=== 12/18 - - Kill the MC? ===&lt;br /&gt;
Ciscoro want to die, so we are attacking him. &lt;br /&gt;
&lt;br /&gt;
We making wisdom saving throws at the beginning of our turn. &lt;br /&gt;
&lt;br /&gt;
Bosa was unable to actually do anything and got a natural one on her saving throw to escape :( ...&lt;br /&gt;
&lt;br /&gt;
Ciscoro wants us to tell Heckna that he will be waiting for him.. yikes. We do get his baton weapon.&lt;br /&gt;
&lt;br /&gt;
We successfully made it out of the tunnel of love before it crashes into the ocean. &lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel, to get a room. We begin a long rest. &lt;br /&gt;
&lt;br /&gt;
=== 1/15 - - We finally take a long rest.. it has been since SEPTEMBER - Birthday DnD ===&lt;br /&gt;
Adaleide is in the lobby when we come down. We head to Locke, and Bosa gets supplies to summon Pistachio. We learn that Locke is not a reverse vampire.. though that isn&#039;t very surprising. Locke summons the Toymaker, he can open the windows on his shop to yell out. Charletene&#039;s dice, cloak of fancy clothes or something are in his shop. Fancy arrows exist in the world. OMG the Toymaster comes and WE LEVEL UP!!!&lt;br /&gt;
&lt;br /&gt;
Heckna has embued his essense into his two pets, so we must kill the pets before we can kill Heckna. Mermadon (ant-lion) and Snout (giant snazzling). Both have something called the Yucky bits which we need to retrieve one of them to power the train. The naughty corner holds one of them. There is a secondary entrance to there through three trap doors in the food court. Lulu remembers seeing the one trap door in Felix&#039;s cart/stall thingy. We vaguely plan out how to kill the mermadon. &lt;br /&gt;
&lt;br /&gt;
On the way to the food court, we spot the acrobats patrolling and taking people away. We get waved at by the acrobats. Felix is at his elixar&#039;s place, lots of people milling around. We successfully sneak into the tunnel and head towards the naughty corner. The doors into the naughty corner are barred from this side.&lt;br /&gt;
&lt;br /&gt;
Current plan: Seer puts girlfriend in center of room to draw aggro, and we all fire at it from the tunnel. If it looks like it is going to escape, Phantasmal Force/ Deafness/Blindness, someone needs to step into the ballpit to draw aggro. &lt;br /&gt;
&lt;br /&gt;
=== 1/29 - - Ball pit FIGHT ===&lt;br /&gt;
The Seer opens the door, and casts &#039;Girlfriend&#039;. The baby comes up and charms everyone but Bosa and Magnus. Lulu tries to save the baby and gets dragged under. Adelaide dives in after the baby. Magnus pulls Adelaide out. The Mermadon starts to actually bleed... that&#039;s weird.&lt;br /&gt;
&lt;br /&gt;
We kill the creature and find the gross thing inside of it. It is a fancy cloak with a face on it. THE MOON TURNS RED OH NO WE ARE IN END GAME NOW. We might be getting hunted. We find Stephano&#039;s mangled body in a tent. Deli scoops him up and takes off.. We get stopped by two killer clowns.&lt;br /&gt;
&lt;br /&gt;
=== 2/12 - - The aftermath ===&lt;br /&gt;
Stopped the killer clowns&lt;br /&gt;
&lt;br /&gt;
Helped Romona and Locke and learned Toymaker got taken and is at the big top.&lt;br /&gt;
&lt;br /&gt;
=== 3/12 - - Heading into the Bigtop to save the Toymaker ===&lt;br /&gt;
Get stopped by the Arms of Plenty who is throwing around clowns. &lt;br /&gt;
&lt;br /&gt;
We kill the clowns, and finally make it to the Bigtop. Lots of spiders in the big top. We split up, Seer and Otwin go in the front and Bosa and Lulu go in the back sneaky light.&lt;br /&gt;
&lt;br /&gt;
Bosa, is invisible in the corner, Lulu is shooting an arrow up to the webbed ceiling which is (120 ft up). So maybe if fire can get up there, then Bosa can use Gravity Sinkhole at the top to destroy the webbing under Archnae.&lt;br /&gt;
&lt;br /&gt;
=== 3/26 - - In the Big Top trying to save the Toymaker ===&lt;br /&gt;
Almost everyone ends up restrained in the first round, Arachne decides we are dinner, and Bella decends from the ceiling and attempts to convince us to just give in?? Her logic is a little skewed here..&lt;br /&gt;
&lt;br /&gt;
Bosa falls unconscious and becomes a were-spider.. an elephant-were-spider. wtf does that look like, Nightmare fuel I tell you&lt;br /&gt;
&lt;br /&gt;
=== 4/23 - - In the Big Top ===&lt;br /&gt;
Bosa is turning into a Were-spider / Dying&lt;br /&gt;
&lt;br /&gt;
Were-Spider;&lt;br /&gt;
&lt;br /&gt;
Gain were-spider form; gain 40ft run and climb speeds, immune to non-magic bludg, pierc, slash; Shape-changer; Dex becomes 16; Disadv on Cha checks &lt;br /&gt;
&lt;br /&gt;
The marionette&#039;s begin to attack the big top and distract most of the were-spiders. Otwin heals Bosa, then breaks out and falls 70ft, he is out. Bosa gets stuck to the bottom of the platform. &lt;br /&gt;
&lt;br /&gt;
Arachne is a coward and runs and hides on the roof of the Big Top, the Seer goes out to interact with him while Lulu, the Toymaker, and Dorian all begin to leave. The Seer gets a mirror (that lets him communicate with the hive mind) from him before Lulu stabs him in the back and he dies. &lt;br /&gt;
&lt;br /&gt;
Bella wants us to help her get out of the Revelia. We tell her we will do our best and she leaves. We find 40 red tickets, some spider climb potions and a tarnished stage light (magic item). &lt;br /&gt;
&lt;br /&gt;
LEVEL UP!!!&lt;br /&gt;
&lt;br /&gt;
=== 5/7 - - In the Big Top, post battle ===&lt;br /&gt;
Marionettes begin to stack themselves up to reach the bottom of the cucoon. Stefano, and Ramona, and Polly are being guarded by the marionettes. The Toymaker and Stefano have a tearful reunion. &lt;br /&gt;
&lt;br /&gt;
We can take a short or long rest protected by the marionette. Need to visit the Cho-Cho cadre to figure out what we need to fix the train. &lt;br /&gt;
&lt;br /&gt;
If we wanted to fight Heckna, we would need to defeat Sophie first. &lt;br /&gt;
&lt;br /&gt;
We take a long rest;&lt;br /&gt;
&lt;br /&gt;
We begin to head to the Cho-Cho cadre, and we are heading past the Petting Zoos, when the Shepard yells out to us to stop the out of control Zebras heading right towards us. The Seer intimidates them into going back. The Blood Moon is causing the animals to go crazy. &lt;br /&gt;
&lt;br /&gt;
Train is partially out of the Shattered Station, there are marionettes in combat with feral clowns. We defeat two clowns. We follow the Piper (wheel chair lady) in, and find all the Cho-Cho Cadre in here. Small talk about how no one has gone to the rest room / none of the lady have had their period. &lt;br /&gt;
&lt;br /&gt;
Four more things:&lt;br /&gt;
&lt;br /&gt;
* Chair&lt;br /&gt;
* Stick (we have this)&lt;br /&gt;
* Engine Grease&lt;br /&gt;
* Throttle lever&lt;br /&gt;
&lt;br /&gt;
Need a bucketful of Engine Grease from the Labratory. We are given a bucket.&lt;br /&gt;
&lt;br /&gt;
Throttle lever is on the Lute Hero machine in the Fun house. Chair is in the fun house, we don&#039;t really know where. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t tell Olga where the cadre are.. obvs.. The cadre are going to be fixing the train and finding people who want to leave with us. &lt;br /&gt;
&lt;br /&gt;
Dorian is taking the STICK; Bosa takes the Thingamagig;&lt;br /&gt;
&lt;br /&gt;
Wyatt wishes us luck, and sends us on our way. We head towards the Lost n Found to resupply before our mission. &lt;br /&gt;
&lt;br /&gt;
There are three sirens getting the boat guy (Captain Grodstache) to splash water on them. Lulu gives the sirens a bean of the wine water. &lt;br /&gt;
&lt;br /&gt;
Sophie&#039;s forces are surrounding the Fun House. Candle people, Pinky and Conrad. Tunnels all over the Fun house, there is a Heck-mite in those tunnels, which are slow, but get stronger when Heckna is around. &lt;br /&gt;
&lt;br /&gt;
Toymaker going to escort us to the Flophouse and open passage to the library(labratory?). &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Bosa_Fan&#039;tum}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=46503</id>
		<title>Bosa Fantum</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=46503"/>
		<updated>2026-05-08T02:55:26Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 4/23 - - In the Big Top */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Bosa Fan&#039;tum}}&lt;br /&gt;
{{Infobox_character|name={{PAGENAME}}|relatives=Unknown|languages=Common, Loxodon|birthDate=Unknown|birthPlace=Unknown|species=Loxodon|gender=Female|height=6ft 4in|eyes=Green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a loxodon magician (read: [[wizard]]) who recently joined a circus troupe in the Aw Heckna [[campaign]]. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bosa is a very cautious, and careful about how she acts and what she says. After being looked down upon in her youth, she strives for acceptance with her peers.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Bosa was left on the steps of an orphanage in [[Galik]] as a baby. She is unsure of any relations, but as a Loxodon, she was not treated the same as the other orphans. In order to ensure her own survival, she learned how to beg/pickpocket on the streets. Bosa even took a few jobs with the Beggars&#039; Guild to make ends meet. She later learned how to perform magic (both the &#039;fake&#039; magic and actual magic) from a mysterious member of the Galik Underground. She never learned his name. &lt;br /&gt;
&lt;br /&gt;
Bosa eventually began performing on the streets for money and was fairly successful. Her contacts in the Beggar&#039;s Guild eventually gave her a tip about her family&#039;s location being connected to the circus that was coming to town. Always cautious, she found a group of other performers to join, which is where the Aw Heckna campaign begins.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
[[Common]], Loxodon&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
* Infestation&lt;br /&gt;
* Minor Illusion&lt;br /&gt;
* Prestidigitation&lt;br /&gt;
* Catapult&lt;br /&gt;
* Find Familiar (white bunny: Pistachio)&lt;br /&gt;
* Identify&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Shield&lt;br /&gt;
* [[Silent]] Image&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Unseen Servant&lt;br /&gt;
* Gift of Gab&lt;br /&gt;
* See Invisibility&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Spell book is a deck of cards.&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 1/18 - - Meeting the troupe in Galik ===&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Aw Heckna!]]&lt;br /&gt;
Otwin suggests that we go check out the carnival, so we wander into the forest to find it. Bella Belzon (Spiderlady) came up to us in the middle of the woods and began leading us to the carnival. Bella recommends getting the popcorn at the food court. Arrive at the Revelia gate, Bella, then promptly leaves. Spent too much time talking to the tree that no one could understand. A humanoid figure waves us over from behind a tent, he seems to be injured, tries to warn us off. Conrad, been in the carnival for a while, &amp;quot;don&#039;t want you to die, and come back as something else.&amp;quot; the fuck... He is after the Ringleader Heckna, go to the hostel, food court is mostly safe. Lost and Found is definitely safe. Will find us later (probably will find him dead, oof he seemed nice). The Parade starts, a giant gold cage, with a pretty giant antlion inside. The ringleader is on the float, winks at us. A member comes out and greets us. Pinky is a clown and shows us the map (which is a face that speaks to us). Tickets can be gotten in the ticketing booth. Map was a humanoid at one point, became a map after talking to Heckna. Pinky is probably not very willing participant. Heckna can be found in Midway. We are totally stuck here forever now. We have gained the map. Make it to the ticket booth, Polly&#039;s pocket full of tickets. She gives each of us a booklet of 10 tickets. We head to the food court. Flophouse is the gambling hall.    &lt;br /&gt;
&lt;br /&gt;
=== 2/1 - - We get our asses kicked by popcorn.. ===&lt;br /&gt;
Handy Helpers have health potions, the one in the hostel (broken one) give 5 tickets, get potion and 3 tickets back.&lt;br /&gt;
&lt;br /&gt;
=== 2/15 - - Explored the Hostile Hostel ===&lt;br /&gt;
&lt;br /&gt;
=== 2/29 - - Leveled up ===&lt;br /&gt;
Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia&lt;br /&gt;
&lt;br /&gt;
=== 3/14 - - Made it to the Lost &amp;amp; Found ===&lt;br /&gt;
&lt;br /&gt;
=== 4/25 - - Petting Zoo ===&lt;br /&gt;
Conrad doesn&#039;t trust us, but probably knows something about the symbols.&lt;br /&gt;
&lt;br /&gt;
Casting find familiar to get little bunny familiar in between sessions.&lt;br /&gt;
&lt;br /&gt;
=== Missed a session ===&lt;br /&gt;
&lt;br /&gt;
=== 6/6 - - Going to see the Toymaker ===&lt;br /&gt;
Successfully find bunny familiar Pistachio.  &lt;br /&gt;
&lt;br /&gt;
Toymaker creates everything mechanical in the revelia and &amp;quot;Heckna controls everything&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Give pinky token and pinky basically has a panic attack, &amp;quot;sunk in wood, steam and fire, hecknas happy healing helpers, all aboard for the revelia, where&#039;s conrad, heckna turns every frown upside down forever, where&#039;d he get the trinket like that?&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Locke and Toymaker are in kuhoots; Doesn&#039;t trust us yet, but getting jobs from Locke will improve our relationship with them (resistence???)....&lt;br /&gt;
  &lt;br /&gt;
LEVEL UP LETS GO&lt;br /&gt;
&lt;br /&gt;
Locke gives us a quest to get a doll from the security station, that records voices so he wants us to be stealthy. &lt;br /&gt;
&lt;br /&gt;
Otwin is being candied for 24 hours and has already lost his ability to use one leg.&lt;br /&gt;
  &lt;br /&gt;
End outside of the security station.&lt;br /&gt;
&lt;br /&gt;
=== 7/18 - - Outside of Security Station ===&lt;br /&gt;
Must retrieve mariennette from the inside of a pair of underpants that are located on top of the flag pole in front of the security building. &lt;br /&gt;
&lt;br /&gt;
Tiktik scales the flag pole and Otwin attempts a distraction (doesn&#039;t do great). Lulu and Bosa create a distraction and pull 4 of the five away. Tiktik cuts the pants off the pole, the remaining clown sees her and Otwin. Otwin uses decanter of water but doesn&#039;t really help. Lulu takes the doll to the toymaker, it is totally trashed. Everyone escapes the battle alive.  &lt;br /&gt;
&lt;br /&gt;
=== 8/1 - - Somewhere?? ===&lt;br /&gt;
Pistachio died to ballpit. Bosa resummons Pistachio, and everyone meets up at Lost &amp;amp; Found.  &lt;br /&gt;
&lt;br /&gt;
Arachne (he) - Ring leader of acrobats, runs the show in the Big Top. Squiggle-magie  &lt;br /&gt;
&lt;br /&gt;
The Seer and TikTik goes in the break the news to Locke.  &lt;br /&gt;
&lt;br /&gt;
Locke gives a second chance, to get package unopened and undamaged to Conrad.. and return with favorable tidings.&lt;br /&gt;
&lt;br /&gt;
* Conrad: Can be found at [[Felix]] elixirs or petting zoo&lt;br /&gt;
&lt;br /&gt;
Head out to the petting zoo, where Seer last saw Conrad.. Note: the Shepard really likes Pistachio&lt;br /&gt;
&lt;br /&gt;
Seer gives Conrad the box, which he opens and it has a parchment with &amp;quot;TEST&amp;quot; on it, with crow feather. Conrad gives the box back, and we head back to the Lost &amp;amp; Found. Locke wants to give us another job. &lt;br /&gt;
&lt;br /&gt;
Felix sells a beer mug shaped like an owl, DO NOT GIVE TICKETS, we need to steal it. &lt;br /&gt;
&lt;br /&gt;
Long rest back at hostel, have heart-to-heart about where everyone stands about being at the circus. &lt;br /&gt;
&lt;br /&gt;
=== 8/15 - - Hostel ===&lt;br /&gt;
Planning the heist; Two teams, one distraction, one steals; Plan went flawlessly, Team distraction each got shots, and Lulu got a wink from Heckna while bolting back to Locke&#039;s. Team distractions got very drunk, and fireballed a group of hecklers on their way back.  &lt;br /&gt;
&lt;br /&gt;
Locke looked haunted but brightened up upon seeing us. Gives us payments and offers another job. Wants us to pop four balloons (blimps) with his face on them. First one is in the petting zoo. Shopping!!   &lt;br /&gt;
&lt;br /&gt;
Head to the petting zoo; Shepard scared of ?Sophie?. Balloon animals, he doesn&#039;t care about, but stuffies he does. Chuckles is not just a bear. Shoot balloon, explodes (DO NOT BE CLOSE TO BALLOON).     &lt;br /&gt;
&lt;br /&gt;
Seer pulled George (the Owl) from the bag of tricks and had them scout for us. End up at the dunk tank. (Puddles is name of [[Half-Orc|half-orc]] at tank) Pop the balloon in the dunk tank.       &lt;br /&gt;
&lt;br /&gt;
=== 8/29 - - Dunk Tank ===&lt;br /&gt;
Completed job, Locke gave tickets and said to ask him anything. Asked about symbols, said that if you can find someone to translate (Toymaker). Hidden area in back of Dysterium, maybe check out, but DO NOT TRUST THE MAP (that everyone totally remembered lol) GET LORE; secret place behind big top, DITCH THE MAP... Locke trusts Toymaker with life, would like to get Pinky out, and wouldn&#039;t mind taking the Shepard. Locke is trapped in his lost and found and cannot remember his og name        &lt;br /&gt;
&lt;br /&gt;
Commotion outside; LEVEL UP       &lt;br /&gt;
&lt;br /&gt;
We exit the tent and Pinky is on a rampage, and we all get teleported by Heckna (why did we get dragged into this??)       &lt;br /&gt;
&lt;br /&gt;
Pinky getting brainwashed again, Toymaker leads us away from certain danger, through casino. Lady in room was named Sophie. Teleport skill was meant Heckna was in danger, only he can do it. We accidentally got taken, so now we can return to the lab and enter the Dismaydium at will.. Toymaker does not recommend doing so immediately.        &lt;br /&gt;
&lt;br /&gt;
Flop House is casino and has lab...        &lt;br /&gt;
&lt;br /&gt;
Bounty out for the [[axel]] that Pinky was using and might be able to kill Heckna.         &lt;br /&gt;
&lt;br /&gt;
Next [[session]], Bosa goes first, going to cast second level magic missile and help Lulu (guy was bloodied after 20 damage).         &lt;br /&gt;
&lt;br /&gt;
=== 9/12 - - Mid combat ===&lt;br /&gt;
We successfully scare away the children, Otwin went down once, but nat 20&#039;d his way to being conscious.&lt;br /&gt;
&lt;br /&gt;
Tiny car (clown car), can rent them around the circus. We take the tiny car to the Lost N Found... (5 red tickets for a trip). Everything looks a bit more rotten.  &lt;br /&gt;
&lt;br /&gt;
We get rid of the map!! thank goodness. Waxworks is the name of the lab. Toymaker was created by Heckna, but has no love for his creator and wants to see his creations freed.   &lt;br /&gt;
&lt;br /&gt;
Ciscoro, former master of ceremony, right hand man, tried to betray Heckna. The giant heart (Tunnel of Love) is his heart and he is trapped in torture inside and we can go to talk to him.   &lt;br /&gt;
&lt;br /&gt;
Toymaker wants us to come talk to him; Locke will give us jobs if we need tickets; Locke wants us to find the axel, since that was a good weapon against Heckna.   &lt;br /&gt;
&lt;br /&gt;
DO NOT GO TALK TO TOYMAKER UNTIL STAFANO TELLS US WE CAN.    &lt;br /&gt;
&lt;br /&gt;
Take short rest; The mark is for the people in the know, to let them know that this place is a place to be free from Heckna&#039;s. Gives us what his symbol means, check Google Doc for images and notes on that.     &lt;br /&gt;
&lt;br /&gt;
We leave the Lost N Found; To the Misery Go Round. Going to help the Merry Go Round lady, Scare away children (we are so good at that)...      &lt;br /&gt;
&lt;br /&gt;
=== 10/24 - - At the Misery Go Round ===&lt;br /&gt;
Successfully scared away the children, got 30 red tickets and can pick a mount if we can get it to come with us. Successfully got the [[dragon]] mount.&lt;br /&gt;
&lt;br /&gt;
=== 11/7 - - At the Misery Go Round ===&lt;br /&gt;
We head back toward the Hostel, we pass the Big Top, talk to Bella &amp;quot;ME AND THE COVEN SORRY I MEAN ACROBATS&amp;quot; - SPIDERLADY. Hands out flyer advertising the Mentalist show. She is getting yelled at by her boss Arachne while we are talking to her. If we want to see the show, need to talk to the ticket booth, Quinn, 1 red ticket per person.  &lt;br /&gt;
&lt;br /&gt;
On the way back, a sand person, Franky Fewhairs, bumps into Bosa. Magical Menagire show. Was called to go on stage, big guys, questions. He says he need to go back.  &lt;br /&gt;
&lt;br /&gt;
We head toward the Tunnel of Love.. Encounter time: NERD CLOWNS, they are carrying a contraption, doing a job for Ulga?  &lt;br /&gt;
&lt;br /&gt;
As we get to the Tunnel, HECKNA APPEARS WE ARE SO SCREWED!! HE LEADS US TO THE TUNNEL WHILE KILLING PEOPLE WTF IS HAPPENING!   &lt;br /&gt;
&lt;br /&gt;
Heckna introduces us to Cicero and tells us to ask him anything... Cicero says that he is mortal beneath his mask, must destroy Heckna, only as good as the people around him. Confirms that Heckna is afraid of the stick. Only those who are under Heckna&#039;s control... Heckna cut him off.. Said that we could try out to be the next master of ceremonies... Even offered to combine all of us if we win.. lovely.     &lt;br /&gt;
&lt;br /&gt;
Conrad, comes up to us after Heckna vanishes. Wants to help us, we walk back to the scene of the crime, Lulu found a key. Bosa casts Identify on the key. Conrad doesn&#039;t like games. Does like bunnies, and probably other animals. Identify spell: Aura of conjuration magic, magic key that leads from one door to somewhere different, a portal key, Arcane gate. Has not been used?      &lt;br /&gt;
&lt;br /&gt;
Conrad leaves...      &lt;br /&gt;
&lt;br /&gt;
We go to the Hostel and the ordinary room&#039;s door. The key opens a door to the cheese room.... wtf... Everything in the room is made of lots of different types of cheese. Otwin immediately eats it. NO PICTURES OF HECKNA. Found two cartoosh&#039;s in the room. Visions dead potted plant as Seer was leaving... Bosa sees two very pretty doors, on the ceiling?, before crushing the Seer... Otwin and Lulu see dead potted plant... Important update: Pistachio is able to eat cheese.          &lt;br /&gt;
&lt;br /&gt;
Go to Locke; give us info&lt;br /&gt;
&lt;br /&gt;
* COVEN OF WERE-SPIDERS&lt;br /&gt;
* Key is a Fun-house Key; Someone must have left it somewhere.. &lt;br /&gt;
&lt;br /&gt;
=== 11/21 - - In Lost and Found ===&lt;br /&gt;
The Toymaker walks in, with Stefano&lt;br /&gt;
&lt;br /&gt;
* Wants to know what we think of Heckna... &lt;br /&gt;
* Offers to pull us into the plan to stop Heckna, but the group doesn&#039;t have a unanimous decision. &lt;br /&gt;
&lt;br /&gt;
So long as the wagon exists, so does Locke.&lt;br /&gt;
&lt;br /&gt;
Go to the cheese room to talk it out. Want to head to tunnel of love.&lt;br /&gt;
Countess, reins over the card table, has three black feathers on her headdress, can steal, or gamble for them. Locke wants his feathers back.&lt;br /&gt;
&lt;br /&gt;
Veronica Hermonica; leader of the weird clowns putting on a fashion show...&lt;br /&gt;
&lt;br /&gt;
We head to the Flophouse&lt;br /&gt;
&lt;br /&gt;
=== 1/2 - - Flophouse ===&lt;br /&gt;
Dirk Gukster - Owner of casino&lt;br /&gt;
&lt;br /&gt;
Colorful slot machines - min. 1 ticket&lt;br /&gt;
&lt;br /&gt;
Countess is upstairs and is HOT!!&lt;br /&gt;
&lt;br /&gt;
Lulu attempts to get the headress disguised as Sophie, but was unsuccessful. &lt;br /&gt;
&lt;br /&gt;
Otwin Gyser&#039;s her in her face; Tiktik cuts the headress off and books it. Changes into a [[tabaxi]], Tiktik has a bounty of 50 red tickets. &lt;br /&gt;
&lt;br /&gt;
Tiktik successfully gets away and Bosa gets ran over by the crowd. Meeting up at Locke&#039;s place.&lt;br /&gt;
&lt;br /&gt;
=== 1/16 - - Outside the Flophouse ===&lt;br /&gt;
Main group is almost mugged, but we took out the muggers. Made it back to Locke and gave them their feathers back. &lt;br /&gt;
&lt;br /&gt;
Countess is [[vampire]]&lt;br /&gt;
&lt;br /&gt;
Clowns are thralls?? &lt;br /&gt;
&lt;br /&gt;
We agree to defy Heckna.. Stefano can appear from thin air; we take a short rest&lt;br /&gt;
&lt;br /&gt;
Sell the loot and Lulu gets spiderclimb slippers, has tag in back with Bella. (the spider lady who met us when we first entered the carnival)&lt;br /&gt;
&lt;br /&gt;
Toymaker arrives. He gives us task; He has a stamp that he is willing to give us that will help him help us should we require assistance. &lt;br /&gt;
&lt;br /&gt;
Need to go to Gertrude&#039;s Grove to get a crescent shaped object. the Catch?&lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel to get some sleep; Otwin in Sweets room with Pistachio; Lulu, Dorian and Bosa in Camping room; TikTik and Seer in boring room; Take long rest&lt;br /&gt;
&lt;br /&gt;
=== 1/30 - - Hostel ===&lt;br /&gt;
Dorian parents a young boy. Educating Seer about Planes and cat-phishing.&lt;br /&gt;
&lt;br /&gt;
There is something sparkly in the crotch of the tree. Seer distracts Gertrude while Bosa yanks the Catch out of the tree. Next time we see Gertrude, we need to bring candy..&lt;br /&gt;
&lt;br /&gt;
Gertrude is MAD... &lt;br /&gt;
&lt;br /&gt;
Rolled a 4 on encounter table: GETTING MUGGED AGAIN!!!&lt;br /&gt;
&lt;br /&gt;
By guy with 2 giant balloon animals. Successfully scare off the guy, but an elephant appears behind us, NOT AGAIN BOSA REFUSES TO GET RAN OVER AGAIN BY POSSIBLY A VERY DISTANT RELATIVE. &lt;br /&gt;
&lt;br /&gt;
Toymaker is already at Locke&#039;s place, &lt;br /&gt;
&lt;br /&gt;
LORE DROP:&lt;br /&gt;
&lt;br /&gt;
Heckna built a train across the multiverse to bring people. &lt;br /&gt;
&lt;br /&gt;
He realized people can escape using it, so he broke it. The Catch is the first piece of it. There are five total, the axel we were looking for. We need to get it to the train station, which the stamps on our hands will prove to the people there that we can be trusted and gain sanctuary. &lt;br /&gt;
&lt;br /&gt;
Axel: natural form is stick with head of jester on it; but takes form based on who is holding it. &lt;br /&gt;
&lt;br /&gt;
Under Construction Zone: &lt;br /&gt;
&lt;br /&gt;
Ulga Ulgatron, runs it, Locke lost another item: small mechanical bronze birdcage with a silver dove in it. Ulga has it? &lt;br /&gt;
&lt;br /&gt;
The Catch is a tether to the material [[plane]], it keeps the realm apart. It allows Heckna to bring anybody and trap them in here. If on a train, the train could leave. It connects to another piece. &lt;br /&gt;
&lt;br /&gt;
Take a short rest at Locke&#039;s shop. &lt;br /&gt;
&lt;br /&gt;
=== 2/27 - - Locke&#039;s Shop ===&lt;br /&gt;
Decide to risk walking through the Revelia. Put the Catch in the bag of holding, the magical presence of the item is supressed while in the bag. &lt;br /&gt;
&lt;br /&gt;
Once again, we discuss whether or not the Seer actually has a girlfriend or he is dating a goddess. &lt;br /&gt;
&lt;br /&gt;
We take a detour to see the Mentalist show, Quinn is selling tickets (1 ticket per person). TikTik stays outside while the rest of us go into the Big Top. We seemed to have signed up to be part of the show. Seems that there are two Sphinxes that will test us. &lt;br /&gt;
&lt;br /&gt;
Abimeed and Gabimeed, Bosa volunteers to answer, Bosa successfully beats the Zone of Truth so she can lie within it. Everyone else is attacked.&lt;br /&gt;
&lt;br /&gt;
First Riddle:&lt;br /&gt;
&lt;br /&gt;
I pour forth light but do not burn,&lt;br /&gt;
&lt;br /&gt;
I come and go but never leave,&lt;br /&gt;
&lt;br /&gt;
I silver-clad, and heat relieve,&lt;br /&gt;
&lt;br /&gt;
Always old and sometimes new,&lt;br /&gt;
&lt;br /&gt;
Never empty, often full.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Moon; Got it right first try lets goooo&lt;br /&gt;
&lt;br /&gt;
Second Riddle:&lt;br /&gt;
&lt;br /&gt;
You can make me large or small.&lt;br /&gt;
&lt;br /&gt;
I can be a dog, a hat, or a ball.&lt;br /&gt;
&lt;br /&gt;
I hover where I’m given rein,&lt;br /&gt;
&lt;br /&gt;
But am often tethered&lt;br /&gt;
&lt;br /&gt;
by a chain.&lt;br /&gt;
&lt;br /&gt;
Don’t let me go into the sky.&lt;br /&gt;
&lt;br /&gt;
Unless you want to&lt;br /&gt;
&lt;br /&gt;
say goodbye!&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Balloon&lt;br /&gt;
&lt;br /&gt;
Third Riddle:&lt;br /&gt;
&lt;br /&gt;
Walking weaver,&lt;br /&gt;
&lt;br /&gt;
Sky fisher,&lt;br /&gt;
&lt;br /&gt;
Cobbler’s delight,&lt;br /&gt;
&lt;br /&gt;
And oft afeared.&lt;br /&gt;
&lt;br /&gt;
Roaming builder,&lt;br /&gt;
&lt;br /&gt;
Patient feaster.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Spider&lt;br /&gt;
&lt;br /&gt;
Otwin goes into the rafters with the spiders. Receive the Belt of Spider Strength, as the prize for solving the riddles.&lt;br /&gt;
&lt;br /&gt;
On our way to the station, we walk by Sophie, who tries to get TikTik to come with her. &lt;br /&gt;
&lt;br /&gt;
The belt is cursed... We attempt to skirt the security building, the Seer is spotted by Sean, but he lets him go? hmm suspicious&lt;br /&gt;
&lt;br /&gt;
Arrive at the station. Two marionettes come out to greet us. They try to convince us to leave with them. [[Dwarf]] comes out and shoos off the marionettes. Exchange question marks symbols. Dwarfs name is Watt. [[Halfling]] (DC) with big red nose. Choo Choo Cadre is name of mechanics group. Pipper ([[gnome]] in wheelchair), Giggles (elf lady prosthetic arm), Rough Tumbles ([[gnoll]]); need the schematics for the train. Watt has a Funhouse key, and Lulu takes it, has a small circus tent on the end of it. &lt;br /&gt;
&lt;br /&gt;
WE HAVE NOT GIVEN HIM THE CATCH YET!!&lt;br /&gt;
&lt;br /&gt;
=== 3/27 - - Old Station ===&lt;br /&gt;
Give the Catch, Watt says that it is part of the bumper.. The other half is something that is missing a crescent. &lt;br /&gt;
&lt;br /&gt;
Train has residual magic, so the Catch will be safe here, since train will cover the &amp;quot;scent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Watt shoos us out.. On our way back, go by the Naughty Corner.. Lulu and Otwin fail the save and Lulu willing jumps into the pit to save the &amp;quot;child&amp;quot;. THE BALLPIT BALLS ARE POPCORN SWARM EGGS EXCUSE ME OMG WE ARE TPKING. Lulu managed to escape and Bosa &amp;quot;seals&amp;quot; the hole... How the f* did we all survive??&lt;br /&gt;
&lt;br /&gt;
We make it back to the Hostel. Otwin and Lulu decide to con Ramona, the Seer just pays for a room. We end up sleeping in the Cheese room. TAKE LONG REST&lt;br /&gt;
&lt;br /&gt;
Next morning, we leave the cheese room, see the funky doors. Try the circus tent key in the boring room door. &lt;br /&gt;
&lt;br /&gt;
Huge table in the center of the room. There is a mini revelia replica on the table. There are tiny people, clowns, monsters roaming around the circus. There is a metallic door on the other side of the room, and the door we came in is gone. No Heckna faces in the room. No cartooshes in the room. Find a blue paper scroll. Blueprints;  Strange marks around the heart and Locke&#039;s shop. There is a slot on the metal door that is saying pay 10 red tickets for patronage.  Under Construction area: little old lady (ulga?) messing around over there. Locke&#039;s shop; Abjuration runes to keep something inside; Planar illusion magic around the model. Pay to exit, see visions of exploding heads and soap bubbles on exit.&lt;br /&gt;
&lt;br /&gt;
=== 4/10 - - Hostile Hostile ===&lt;br /&gt;
We take a clown car to Heckna&#039;s Eye, then walk over to the Under Construction Zone. Olga appears to be in the trailer, so we are going to search for the bird cage. The ride is covered in scratches in the wood, those scratches appear to be possible names for the rollercoaster. Dorian spots the bird cage, and goes and pulls it out of the ground. Two of those candy monsters pop out and attack him. We defeat the candy monsters and Olga comes out after we defeat it. &lt;br /&gt;
&lt;br /&gt;
Olga needs two creepy crawlies dead or alive (Hands from that game), fireball shot, live shnozling, horns or hooves of animalgamation, and needs the brass pulled out of the ground (not the same as the bird cage). She says if we do that, then we can dig for treasure as much as we want. &lt;br /&gt;
&lt;br /&gt;
She maintaines the rides and shows us the blueprints for Heckna&#039;s Eye. Which WE SAW NOTHING OF NOTE AND I DEFINITELY DID NOT SEE ANYTHING AT ALL NONONO SAW NOTHING RELATED TO ANY OF OUR OBJECTIVES NOPE. &lt;br /&gt;
&lt;br /&gt;
Get a short rest. &lt;br /&gt;
&lt;br /&gt;
We leave and decide to walk back (two encounters oh boy). We enter the crowds, and the Heck-yeah-tron begins to show Sophie&#039;s labratory, with Conrad being lowered into a vat of blood. Scooter-von-scooter gave up Conrad as the one who took the axel, and Scooter became the new master of ceremonies. Conrad gives a message, before message cut out. &lt;br /&gt;
&lt;br /&gt;
We [[race]] to Locke, give the birdcage, seems super happy about it. He translates the cartooshes, and suggests that it means Carpe Colossus. Giant Gary, is the main attraction. &lt;br /&gt;
&lt;br /&gt;
Our car crashes and the clowns in the other car, attempt to kill us, downing the Seer and Otwin, and almost Bosa, before Lulu stops them. We end for the night with less than 30 minutes on the real-life timer that [[Amanda]] set. &lt;br /&gt;
&lt;br /&gt;
=== Missed a session at end of april.. ===&lt;br /&gt;
Got texts about people almost dying, so went about as well as typically.&lt;br /&gt;
&lt;br /&gt;
TLDR; Gary has the stick in his box.. We need to retrieve a stuffed animal for him as a proper trade. &lt;br /&gt;
&lt;br /&gt;
=== 5/8 - - At the souvenir shop ===&lt;br /&gt;
Going with the typical plan of someone(s) distracts while any other attempts to steal item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Otwin has FOUR potions of healing (2 common and 2 greater) in his coat* &lt;br /&gt;
&lt;br /&gt;
BOSA GETS RAN OVER ONCE AGAIN (so does the Seer) by a Healer drone thingy.&lt;br /&gt;
&lt;br /&gt;
Otwin distracts successfully, Lulu gets the doll, and sprints back to Gary, successully trading the doll for the Stick.&lt;br /&gt;
&lt;br /&gt;
We run out of time on the timer.. and Heckna appears to apprehend the stick. &lt;br /&gt;
&lt;br /&gt;
This goes poorly.. Clutch blindness causes us escape with our lives somehow??&lt;br /&gt;
&lt;br /&gt;
Got a Wanted poster on the Heckna-tron for Lulu. 5000 red ticket bounty. Party is split into several pieces.&lt;br /&gt;
&lt;br /&gt;
=== 5/22 - - Various places in the Revelia ===&lt;br /&gt;
We meet Tom-Tom, a little marienette who tries to get us to go back to the Revelia.&lt;br /&gt;
&lt;br /&gt;
We catch up with Lulu inside and LEVEL UP OMG IT HAS ONLY BEEN LIKE A YEAR IN REAL-LIFE TIME!!!&lt;br /&gt;
&lt;br /&gt;
The gnome in the wheelchair, Pipper, is there to take the staff. Lulu tells everyone she has the blueprints.. &lt;br /&gt;
&lt;br /&gt;
Pipper gives us just normal chocolate! Lulu becomes Del or Deli, by taking off her makeup and clown getup. &lt;br /&gt;
&lt;br /&gt;
Olga&#039;s place is buried above an ancient city or something?? &lt;br /&gt;
&lt;br /&gt;
Pipper has a sister Flauta, HAS BEEN HERE 12 YEARS AND NOT FOUND HER.. Doesn&#039;t want us to find her, since she probably has become something else. &lt;br /&gt;
&lt;br /&gt;
SHOW THE MARIENETTES AT THE FRONT THE MARK SO THEY LET US IN. &lt;br /&gt;
&lt;br /&gt;
We head towards the food court. A parade starts, saying that Snout is the new thing.. The Snout is an actual huge nose, in a cage. &lt;br /&gt;
&lt;br /&gt;
THE MOON IS CHANGING FROM WAXING TO WANING.&lt;br /&gt;
&lt;br /&gt;
We head into Candy&#039;s to try to get work! She has chocolate covered popcorn. She also has another Gertrude delivery, that we can make. &lt;br /&gt;
&lt;br /&gt;
Cosmino the spider acrobats; Wants us to go to the bigtop.. and attacks us when we refuse. And we end the session :)&lt;br /&gt;
&lt;br /&gt;
=== 6/5 - Getting attacked by spider acrobats ===&lt;br /&gt;
delivered cookies to gertrude&lt;br /&gt;
&lt;br /&gt;
long rest&lt;br /&gt;
&lt;br /&gt;
got paid by candy&lt;br /&gt;
&lt;br /&gt;
toymaker and locke have found the engine.. it is the engine of the ferris wheel. the &amp;quot;thingimagig&amp;quot; / engine of the train. &lt;br /&gt;
&lt;br /&gt;
Toymaker doesn&#039;t want us to hurt the marienette that is running the train. It is in the winking eye of heckna. DO NOT TELL OLGA ABOUT IT EVER!!! &lt;br /&gt;
&lt;br /&gt;
get a silver sword for Otwin/Dorian, Locke pulls out an old scabbard that definitely relates to his backstory. He is clearly an old adventurer. &lt;br /&gt;
&lt;br /&gt;
WE MADE LOCKE CRY OH NO THE FEELINGS&lt;br /&gt;
&lt;br /&gt;
We decide to begin the scavenger hunt, by going to the Dead Ringer to get the two dead/alive hands. Got into an encounter and battling clowns. &lt;br /&gt;
&lt;br /&gt;
=== 7/3 - - At the Dead Ringer&#039;s stand.. ===&lt;br /&gt;
Dorian hands over the red ticket and begins tossing rings. Two dead creepy crawlie. &lt;br /&gt;
&lt;br /&gt;
Going to purchase a snozling at the souviner shop. Purchase the baby from the shop and begin to feed it. &lt;br /&gt;
&lt;br /&gt;
Walking to the zoo. AN ELEPHANT COMES AND WANTS TO RUN US OVER AGAIN. We manage to remove a tusk from the elephant before sending it off to the zoo. BOSA GOT HURT BY THE TUSK FALLING ON HER, the elephant hates her. &lt;br /&gt;
&lt;br /&gt;
We head to Feliz&#039; Elizirs and purchase a fireball shot. &lt;br /&gt;
&lt;br /&gt;
We pass a sacrifice on our way to Ulga&#039;s, Order delivery for Bab&#039;s &amp;quot;cherry soda&amp;quot;. We make it successfully to the Under Construction Zone.&lt;br /&gt;
&lt;br /&gt;
Olga is outside, and we begin handing over the stuffs. Will not accept the baby snozling, so will need to work on getting an adult one.. She says there isn&#039;t a time limit. We head over to get the brass out of the ground. &lt;br /&gt;
&lt;br /&gt;
We go to scope out the ferris-wheel. [IDEA: Disguise Self as Olga to get access to the center for &amp;quot;normal maintenance&amp;quot;?] People inside the small wheel running, exhaused but happy? not suspicious at all&lt;br /&gt;
&lt;br /&gt;
Something happened at the train station. We head back to the Hostel, and camp out in the camping room and take a long rest&lt;br /&gt;
&lt;br /&gt;
REMEMBER TO FEED THE SNOZLING.  &lt;br /&gt;
&lt;br /&gt;
=== 7/17 - - Hostel ===&lt;br /&gt;
Snozling will take 36 more hours to grow. &lt;br /&gt;
&lt;br /&gt;
We decide to go to the petting zoo, since that is about the closest place to the shattered station. &lt;br /&gt;
&lt;br /&gt;
Pay to head into the petting zoo.&lt;br /&gt;
&lt;br /&gt;
Two zebra amalgimations&lt;br /&gt;
&lt;br /&gt;
Bear named Chuckles&lt;br /&gt;
&lt;br /&gt;
Decides to head to the shattered station&lt;br /&gt;
&lt;br /&gt;
Lights low; We see the whole group; they all look rather sad and somber.. DC has passed on. Giggles and Rough Tumbles both have snozlings. &lt;br /&gt;
&lt;br /&gt;
Cream soda = health potion&lt;br /&gt;
&lt;br /&gt;
Giggles came in on the train! Has photographic memory. &lt;br /&gt;
&lt;br /&gt;
Seer does cleric stuff over DC&#039;s body&lt;br /&gt;
&lt;br /&gt;
A clown is wrestling balloons, makes three balloon animals to attack us.&lt;br /&gt;
&lt;br /&gt;
We stole the nose from the clown. it killed the baby but we got a big one&lt;br /&gt;
&lt;br /&gt;
We head to give the snozling to Olga&lt;br /&gt;
&lt;br /&gt;
Encounter: A half-orc dejected that he couldn&#039;t win the crossbow in the mentalist show. We do an improve show to get 10 tickets.&lt;br /&gt;
&lt;br /&gt;
We gave Olga the snozling, and she made us name the ride (Eye Scream) then gave us 50 tickets.&lt;br /&gt;
&lt;br /&gt;
We go scavenging&lt;br /&gt;
&lt;br /&gt;
Dirty glass bottle, model airship inside glass bottle, about length of forearm&lt;br /&gt;
&lt;br /&gt;
=== 8/14 - - Olga&#039;s place ===&lt;br /&gt;
We head to the ferris wheel to attempt to steal the thing from the eye of the ferris wheel.&lt;br /&gt;
&lt;br /&gt;
Deli becomes her Lulu persona, and so does Tictik, there are three Lulus running as a distraction, while Dorian sneaks up to get the the eye, while Bosa major images to hide him. &lt;br /&gt;
&lt;br /&gt;
Deli hids in the big top and Tiktik gets caught by the crowd. Dorian is unable to get the eye thingy out. George climbs up to do the strength thing. Three security clowns come and take us out. &lt;br /&gt;
&lt;br /&gt;
Tiktic chose to not change back to her original form, sooo Heckna came and took her... Which is terrifying.. RIP TIKTIC I GUESS&lt;br /&gt;
&lt;br /&gt;
The bear successfully gets the eye out, then the ferris wheel rolls and crashes into the big top. &lt;br /&gt;
&lt;br /&gt;
We get the thingy, and head to take it to the big top. Lights are flickering, and the Heckya-tron is turned off. The Heckna posters have stopped moving. &lt;br /&gt;
&lt;br /&gt;
We burst into the Lost n Found, and Locke, Stephano and Toymaker are inside. We hand over the Eye to the Toymaker, and he sticks it in his chest, and WE LEVEL UP. We also saved Peepuu.&lt;br /&gt;
&lt;br /&gt;
=== 8/28 - - In Locke&#039;s Shop ===&lt;br /&gt;
Locke wants us to go put a CD into the marionette in the misery go round&lt;br /&gt;
&lt;br /&gt;
The CD is from outside Heckna&#039;s realm, It has the same magic signature that Locke has so it is somehow connected to him. &lt;br /&gt;
&lt;br /&gt;
Two rival style clown gangs. We get caught in the fashion show for far too long.&lt;br /&gt;
&lt;br /&gt;
Veronica Harmonica has stolen Heckna&#039;s clothes.&lt;br /&gt;
&lt;br /&gt;
Takes way too many tries to convince the mariennette, but it is a beautiful slower piece. &lt;br /&gt;
&lt;br /&gt;
On the way back to Locke&#039;s, see a gnome vomiting in a bucket. &lt;br /&gt;
&lt;br /&gt;
We are going to sleep then head to the Disco!&lt;br /&gt;
&lt;br /&gt;
=== 9/11 - - Heading to the Disco!! ===&lt;br /&gt;
After we wake up, Ramona has a friend at the desk with her. It is her assistant Merian, she comes to assist with the cleanup after a rowdy group. &lt;br /&gt;
&lt;br /&gt;
We head to the lost n found to get a mini sword for Pistachio.&lt;br /&gt;
&lt;br /&gt;
Got a tiny hairpin and a back of dryness sand from Locke&lt;br /&gt;
&lt;br /&gt;
We make it to the Disco without incident, and enter with the door closing behind us and locking.&lt;br /&gt;
&lt;br /&gt;
Delvis greets us. Forces about half the group to tapdance which gives us level of exhaustion.&lt;br /&gt;
&lt;br /&gt;
Green, brown, purple are human and we should try to save them. Spirit Guardians takes them all out on their turn omg..&lt;br /&gt;
&lt;br /&gt;
Seer and Bosa end up in garish ball gowns with sad trumpet noises every step. &lt;br /&gt;
&lt;br /&gt;
Solved the riddles on giant cogs and successfully make it across the room. Get Blue Suede Shoes&lt;br /&gt;
&lt;br /&gt;
=== 9/25 - - Escape the Disco!! ===&lt;br /&gt;
Open the door into a mangrove. Boat waiting to take people across. Otwin enters the boat, and it is bigger on the inside. &lt;br /&gt;
&lt;br /&gt;
Accordian found in the bottom of the boat, and it grows eyes, and tentacles. Agonizing Accordian, Otwin takes it. &lt;br /&gt;
&lt;br /&gt;
Hillbillies begin to play music and combat begins. There are three unconscious people in the grove and the first hillbilly falls to sapping sting, is knocked prone and falls into the water, and poofs out of existence. &lt;br /&gt;
&lt;br /&gt;
Bosa sends George to the otherside of the room and accidentally triggers the self destruct.. Giant wave appears on end of the room. Everyone scrambles to the other side of the room. Leaving the unconscious people.. hopefully Bosa can vortex warp them to safety.&lt;br /&gt;
&lt;br /&gt;
Successfully get everyone across and into the next room. BAGPIPES.. &lt;br /&gt;
&lt;br /&gt;
Wonderwall people are in the center of the room. successfully take out the bad marrionettes and save the people that were trapped. &lt;br /&gt;
&lt;br /&gt;
Final boss.. Hellvis the gnoll appears and challenges us to a fight.&lt;br /&gt;
&lt;br /&gt;
He has weird obsession with Bosa??&lt;br /&gt;
&lt;br /&gt;
=== 10/23 - - Helvis Fight!! ===&lt;br /&gt;
&amp;quot;You cannot flake tuna me like a cat&amp;quot; - Mercedes&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Burn babe burn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We successfully defeated Helvis. &lt;br /&gt;
&lt;br /&gt;
We decide to head back to see if the toy maker is ready for us,&lt;br /&gt;
&lt;br /&gt;
Toymaker is with Locke in the lost n found. &lt;br /&gt;
&lt;br /&gt;
He has created an amulet called the &amp;quot;thingamajig&#039;.&lt;br /&gt;
&lt;br /&gt;
They might have found another part of the train. The driver seat is in the Tunnel of Love. &lt;br /&gt;
&lt;br /&gt;
It is the other part of the bumper, so we need to find a chair with a catch sized hole. &lt;br /&gt;
&lt;br /&gt;
Ciscoro will attack anyone who gets near the chair. It is probably tied to his life (un-life) force. But he has been trying to end his existence, so maybe we can negotiate with him?&lt;br /&gt;
&lt;br /&gt;
The shoes are cursed... So not using them. Dorian decides to take them, &lt;br /&gt;
&lt;br /&gt;
Do some minor housekeeping&lt;br /&gt;
&lt;br /&gt;
After short rest, we head to the tunnel of love. We enter the tunnel all on one boat, which is definitely not blood.&lt;br /&gt;
&lt;br /&gt;
There are sirens in the first room, Bosa instantly gets charmed. &lt;br /&gt;
&lt;br /&gt;
=== 11/6 - - What the Heart wants ===&lt;br /&gt;
New Character introduction; Adelaide and Magnus; Ranger?? &lt;br /&gt;
&lt;br /&gt;
Looking for Chuckles, got in the boat to check out George.&lt;br /&gt;
&lt;br /&gt;
Everyone but the Seer and Dorianl, doesn&#039;t look good. Dust of Dryness, Momentary Statis, plus new friend is clutch. &lt;br /&gt;
&lt;br /&gt;
Bosa totally incapacitates one of the three at the bottom of the chamber. We really struggle to get the other&#039;s down. &lt;br /&gt;
&lt;br /&gt;
We kill two and leave the third encased in ice at the bottom of the pool. Found a chest with the party pooper battle mace. Identify the mace and head out to the next room. &lt;br /&gt;
&lt;br /&gt;
Next room, Ringa insists that we stay and get a drink with him.. meaning he will get a drink from us.&lt;br /&gt;
&lt;br /&gt;
=== 12/4 - - Vampire&#039;s Attack the boat ===&lt;br /&gt;
We successfully defeat the vampires, but not before Pistachio is brutally murdered. &lt;br /&gt;
&lt;br /&gt;
In the next chamber, we run into Lovebirds, who are rejected by the Seer, and he attacks them. We lose George :( &lt;br /&gt;
&lt;br /&gt;
Lulu gives flowers to convince them to let us go past.&lt;br /&gt;
&lt;br /&gt;
We go down a small waterfall, into the center of the heart. Ciscoro is in the room, doing weird stuff... Reminder to self, we are here for the driver seat... &lt;br /&gt;
&lt;br /&gt;
Heckna took the chair, and Ciscoro wants us to kill him.. and Bosa has ZERO SPELL SLOTS LEFT&lt;br /&gt;
&lt;br /&gt;
=== 12/18 - - Kill the MC? ===&lt;br /&gt;
Ciscoro want to die, so we are attacking him. &lt;br /&gt;
&lt;br /&gt;
We making wisdom saving throws at the beginning of our turn. &lt;br /&gt;
&lt;br /&gt;
Bosa was unable to actually do anything and got a natural one on her saving throw to escape :( ...&lt;br /&gt;
&lt;br /&gt;
Ciscoro wants us to tell Heckna that he will be waiting for him.. yikes. We do get his baton weapon.&lt;br /&gt;
&lt;br /&gt;
We successfully made it out of the tunnel of love before it crashes into the ocean. &lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel, to get a room. We begin a long rest. &lt;br /&gt;
&lt;br /&gt;
=== 1/15 - - We finally take a long rest.. it has been since SEPTEMBER - Birthday DnD ===&lt;br /&gt;
Adaleide is in the lobby when we come down. We head to Locke, and Bosa gets supplies to summon Pistachio. We learn that Locke is not a reverse vampire.. though that isn&#039;t very surprising. Locke summons the Toymaker, he can open the windows on his shop to yell out. Charletene&#039;s dice, cloak of fancy clothes or something are in his shop. Fancy arrows exist in the world. OMG the Toymaster comes and WE LEVEL UP!!!&lt;br /&gt;
&lt;br /&gt;
Heckna has embued his essense into his two pets, so we must kill the pets before we can kill Heckna. Mermadon (ant-lion) and Snout (giant snazzling). Both have something called the Yucky bits which we need to retrieve one of them to power the train. The naughty corner holds one of them. There is a secondary entrance to there through three trap doors in the food court. Lulu remembers seeing the one trap door in Felix&#039;s cart/stall thingy. We vaguely plan out how to kill the mermadon. &lt;br /&gt;
&lt;br /&gt;
On the way to the food court, we spot the acrobats patrolling and taking people away. We get waved at by the acrobats. Felix is at his elixar&#039;s place, lots of people milling around. We successfully sneak into the tunnel and head towards the naughty corner. The doors into the naughty corner are barred from this side.&lt;br /&gt;
&lt;br /&gt;
Current plan: Seer puts girlfriend in center of room to draw aggro, and we all fire at it from the tunnel. If it looks like it is going to escape, Phantasmal Force/ Deafness/Blindness, someone needs to step into the ballpit to draw aggro. &lt;br /&gt;
&lt;br /&gt;
=== 1/29 - - Ball pit FIGHT ===&lt;br /&gt;
The Seer opens the door, and casts &#039;Girlfriend&#039;. The baby comes up and charms everyone but Bosa and Magnus. Lulu tries to save the baby and gets dragged under. Adelaide dives in after the baby. Magnus pulls Adelaide out. The Mermadon starts to actually bleed... that&#039;s weird.&lt;br /&gt;
&lt;br /&gt;
We kill the creature and find the gross thing inside of it. It is a fancy cloak with a face on it. THE MOON TURNS RED OH NO WE ARE IN END GAME NOW. We might be getting hunted. We find Stephano&#039;s mangled body in a tent. Deli scoops him up and takes off.. We get stopped by two killer clowns.&lt;br /&gt;
&lt;br /&gt;
=== 2/12 - - The aftermath ===&lt;br /&gt;
Stopped the killer clowns&lt;br /&gt;
&lt;br /&gt;
Helped Romona and Locke and learned Toymaker got taken and is at the big top.&lt;br /&gt;
&lt;br /&gt;
=== 3/12 - - Heading into the Bigtop to save the Toymaker ===&lt;br /&gt;
Get stopped by the Arms of Plenty who is throwing around clowns. &lt;br /&gt;
&lt;br /&gt;
We kill the clowns, and finally make it to the Bigtop. Lots of spiders in the big top. We split up, Seer and Otwin go in the front and Bosa and Lulu go in the back sneaky light.&lt;br /&gt;
&lt;br /&gt;
Bosa, is invisible in the corner, Lulu is shooting an arrow up to the webbed ceiling which is (120 ft up). So maybe if fire can get up there, then Bosa can use Gravity Sinkhole at the top to destroy the webbing under Archnae.&lt;br /&gt;
&lt;br /&gt;
=== 3/26 - - In the Big Top trying to save the Toymaker ===&lt;br /&gt;
Almost everyone ends up restrained in the first round, Arachne decides we are dinner, and Bella decends from the ceiling and attempts to convince us to just give in?? Her logic is a little skewed here..&lt;br /&gt;
&lt;br /&gt;
Bosa falls unconscious and becomes a were-spider.. an elephant-were-spider. wtf does that look like, Nightmare fuel I tell you&lt;br /&gt;
&lt;br /&gt;
=== 4/23 - - In the Big Top ===&lt;br /&gt;
Bosa is turning into a Were-spider / Dying&lt;br /&gt;
&lt;br /&gt;
Were-Spider;&lt;br /&gt;
&lt;br /&gt;
Gain were-spider form; gain 40ft run and climb speeds, immune to non-magic bludg, pierc, slash; Shape-changer; Dex becomes 16; Disadv on Cha checks &lt;br /&gt;
&lt;br /&gt;
The marionette&#039;s begin to attack the big top and distract most of the were-spiders. Otwin heals Bosa, then breaks out and falls 70ft, he is out. Bosa gets stuck to the bottom of the platform. &lt;br /&gt;
&lt;br /&gt;
Arachne is a coward and runs and hides on the roof of the Big Top, the Seer goes out to interact with him while Lulu, the Toymaker, and Dorian all begin to leave. The Seer gets a mirror (that lets him communicate with the hive mind) from him before Lulu stabs him in the back and he dies. &lt;br /&gt;
&lt;br /&gt;
Bella wants us to help her get out of the Revelia. We tell her we will do our best and she leaves. We find 40 red tickets, some spider climb potions and a tarnished stage light (magic item). &lt;br /&gt;
&lt;br /&gt;
LEVEL UP!!!&lt;br /&gt;
&lt;br /&gt;
=== 5/7 - - In the Big Top, post battle ===&lt;br /&gt;
Marionettes begin to stack themselves up to reach the bottom of the cucoon. Stefano, and Ramona, and Polly are being guarded by the marionettes. The Toymaker and Stefano have a tearful reunion. &lt;br /&gt;
&lt;br /&gt;
We can take a short or long rest protected by the marionette. Need to visit the Cho-Cho cadre to figure out what we need to fix the train. &lt;br /&gt;
&lt;br /&gt;
If we wanted to fight Heckna, we would need to defeat Sophie first. &lt;br /&gt;
&lt;br /&gt;
We take a long rest;&lt;br /&gt;
&lt;br /&gt;
We begin to head to the Cho-Cho cadre, and we are heading past the Petting Zoos, when the Shepard yells out to us to stop the out of control Zebras heading right towards us. The Seer intimidates them into going back. The Blood Moon is causing the animals to go crazy. &lt;br /&gt;
&lt;br /&gt;
Train is partially out of the Shattered Station, there are marionettes in combat with feral clowns. We defeat two clowns. We follow the Piper (wheel chair lady) in, and find all the Cho-Cho Cadre in here. Small talk about how no one has gone to the rest room / none of the lady have had their period. &lt;br /&gt;
&lt;br /&gt;
Four more things:&lt;br /&gt;
&lt;br /&gt;
Chair&lt;br /&gt;
&lt;br /&gt;
Stick (we have this)&lt;br /&gt;
&lt;br /&gt;
Engine Grease&lt;br /&gt;
&lt;br /&gt;
Throttle lever&lt;br /&gt;
&lt;br /&gt;
Need a bucketful of Engine Grease from the Labratory. We are given a bucket.&lt;br /&gt;
&lt;br /&gt;
Throttle lever is on the Lute Hero machine in the Fun house. Chair is in the fun house, we don&#039;t really know where. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t tell Olga where the cadre are.. obvs.. The cadre are going to be fixing the train and finding people who want to leave with us. &lt;br /&gt;
&lt;br /&gt;
Dorian is taking the STICK; Bosa takes the Thingamagig;&lt;br /&gt;
&lt;br /&gt;
Wyatt wishes us luck, and sends us on our way. We head towards the Lost n Found to resupply before our mission. &lt;br /&gt;
&lt;br /&gt;
There are three sirens getting the boat guy (Captain Grodstache) to splash water on them. Lulu gives the sirens a bean of the wine water. &lt;br /&gt;
&lt;br /&gt;
Sophie&#039;s forces are surrounding the Fun House. Candle people, Pinky and Conrad. Tunnels all over the Fun house, there is a Heck-mite in those tunnels, which are slow, but get stronger when Heckna is around. &lt;br /&gt;
&lt;br /&gt;
Toymaker going to escort us to the Flophouse and open passage to the library(labratory?). &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Bosa_Fan&#039;tum}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=46311</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=46311"/>
		<updated>2026-05-04T01:17:38Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school. (The &#039;witch&#039; is [[Isidora]])&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
[[Grayson Wildemere]]: -1&lt;br /&gt;
&lt;br /&gt;
[[Drazhomir Yarnask]]: +2&lt;br /&gt;
&lt;br /&gt;
[[Bhedum &amp;quot;Rampart&amp;quot; Soovij]]: +4&lt;br /&gt;
&lt;br /&gt;
Aryn Ahlorsath: +2&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
Year 1:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: 100&lt;br /&gt;
&lt;br /&gt;
Year 2:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Theory 200:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Order:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Chaos:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
=== 1/7 - Work Hard, Play Harder ===&lt;br /&gt;
&lt;br /&gt;
* [[Astrid]] - Nikki&lt;br /&gt;
* [[Jalivia de Vaironne]]- Keller&lt;br /&gt;
* [[Rio]] - Manu&lt;br /&gt;
* Xyra - Sean&lt;br /&gt;
* Bellow - Mercedes&lt;br /&gt;
&lt;br /&gt;
A bunch of the familiars come up to us. Beef has a piece of paper in his mouth. The paper invites us to come participate in a tradition. Wizard-gizards, against the wall, need to hit the barrels and get balls into the funnel. &lt;br /&gt;
&lt;br /&gt;
Scores:&lt;br /&gt;
&lt;br /&gt;
* Draz - 9&lt;br /&gt;
* Rio - 8 -&amp;gt; 10&lt;br /&gt;
* Xyra - 8 -&amp;gt; 7&lt;br /&gt;
* Jalivia - 6&lt;br /&gt;
* Nora - 6&lt;br /&gt;
* Blova - 5&lt;br /&gt;
* Urzmatok - 4&lt;br /&gt;
* Mina - 4&lt;br /&gt;
* Astrid - 3&lt;br /&gt;
* Bellow - 3&lt;br /&gt;
&lt;br /&gt;
(Gain +1 relationship with Drazhomir)&lt;br /&gt;
&lt;br /&gt;
Rio gets the coin purse. We begin to hear screams coming from the kitchen area. Curtie Axecrusher (Tavern Chef) is being attacked by &#039;Spicy Steam&#039;. We enter combat. &lt;br /&gt;
&lt;br /&gt;
We destroy the steam mephits and investigate the incident. &lt;br /&gt;
&lt;br /&gt;
Curtie &amp;amp; Tulk - shocked&lt;br /&gt;
&lt;br /&gt;
Mina - confused&lt;br /&gt;
&lt;br /&gt;
Aurora - looking for bellow&lt;br /&gt;
&lt;br /&gt;
Mel - calm but normally calm, so not much change.&lt;br /&gt;
&lt;br /&gt;
Nora - going into guardian mode&lt;br /&gt;
&lt;br /&gt;
Urzmatok - having a revelation &amp;lt;- SUS&lt;br /&gt;
&lt;br /&gt;
Rampart &amp;amp; Cadoras - figuring out what happened&lt;br /&gt;
&lt;br /&gt;
Draz - freaked out&lt;br /&gt;
&lt;br /&gt;
Javenesh - ??&lt;br /&gt;
&lt;br /&gt;
We experiment with the goo, and learned to NOT put a rock in it.. &lt;br /&gt;
&lt;br /&gt;
Urzmatok found a note that had very old common writing. &amp;quot;The Bleeding are among you, you cannot stop it.&amp;quot; The paper was ripped out of Captain Dapplewing&#039;s journal. (Creator of the school). Located in the Biblioplex, art library. &lt;br /&gt;
&lt;br /&gt;
[[Astrid]] decides to summon a fire elemental... It dies but kills her and [[Cadoras Damellawar]] before it is finally taken down.   &lt;br /&gt;
&lt;br /&gt;
=== 1/13 - THE OLD GUARD ANEW ===&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
Grimm - Tina&lt;br /&gt;
&lt;br /&gt;
Rio - Manu&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Dean Augustus Tullus has just come back from a new expedition, providing the Dragonsguard Historical Society with new relics to put on display, and Rampart is on cataloguing duty! Being a little rebellious and VERY excited to show off the new relics, they’ve invited the party for a sneak peak into the new stock.&lt;br /&gt;
&lt;br /&gt;
Rampart has invited us to help him catalog items. But mainly this is a chance for people to get some answers from professors. &lt;br /&gt;
&lt;br /&gt;
Grimmwood, Astrid, and Rio go and have a nice chat with Dean Tullus, and Rampart, Ambi, Blova, and Xyra go to check out the artifacts.&lt;br /&gt;
&lt;br /&gt;
Blova investigates Rosimyffenbip and found no goo on her. Tullus has an empty vial on her hip. Rio gets vision of Dean being covered in the goo... Greta has no goo. &lt;br /&gt;
&lt;br /&gt;
Tullus seems to be made of the stuff.. &lt;br /&gt;
&lt;br /&gt;
Tullus purposefully curses Xyra when he tries to detect magic. Then the armor animates and attacks us. Helm had it&#039;s hinges oiled with the goo, and it was wax and polished with the goo. Fist bump with Rampart! Dean Tulus takes the armor away before we can investigate.&lt;br /&gt;
&lt;br /&gt;
=== 1/27 - - All The World&#039;s a Stage ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
Karsana - Rit&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
The festival is entirely improve, and heading towards the Rose stage. Everyone talks to people, and Blova shows up with beef jerky, and popcorn to watch the show. Blova and Cinnamon Swirl get a kazoo for the performance. A marvelous performance by our improve group. The owlbear cutout becomes an actual owlbear. Astrid kills the owlbear!&lt;br /&gt;
&lt;br /&gt;
Beladross&#039;s child, is potion that can animate things that it is poured on. Was put on 2 hours before, so just before the festival.&lt;br /&gt;
&lt;br /&gt;
Insight 22:&lt;br /&gt;
&lt;br /&gt;
Lang - Proud&lt;br /&gt;
&lt;br /&gt;
Quen , Nora - dazed&lt;br /&gt;
&lt;br /&gt;
Mina, Rubina, Grayson, Shuvadri, Zanther - terrified&lt;br /&gt;
&lt;br /&gt;
Lang comes up and gives Karsana a cloak? And wants us to do a favor for her... She needs supplies and can pull us out of class (basically asking us to come to the next session). &lt;br /&gt;
&lt;br /&gt;
=== 4/8 - - Practice Makes Perfect ===&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Grimm - Tina&lt;br /&gt;
&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Amadeus - Kat/Moses&lt;br /&gt;
&lt;br /&gt;
It’s time for your first official match of the Battle of Deroulex Tournament! First up is your team versus the Deroulex Dire Wolves. Things are looking dire, but with practice, you should be able to come out on top! However, mixing studies with team practice, with the investigation has left you all quite busy, and who knows what might be on the horizon with this historic game?&lt;br /&gt;
&lt;br /&gt;
Rules:&lt;br /&gt;
&lt;br /&gt;
50 ft height limit&lt;br /&gt;
&lt;br /&gt;
No invis, no detect thoughts/no psychic abilities, no teleporting&lt;br /&gt;
&lt;br /&gt;
Everything is non-lethal&lt;br /&gt;
&lt;br /&gt;
knocked to 0 hp will result in removal&lt;br /&gt;
&lt;br /&gt;
Fouls:&lt;br /&gt;
&lt;br /&gt;
grampling for more than six seconds&lt;br /&gt;
&lt;br /&gt;
mascot out of bounds&lt;br /&gt;
&lt;br /&gt;
spells&lt;br /&gt;
&lt;br /&gt;
Rosie has ability to give cards&lt;br /&gt;
&lt;br /&gt;
Mascots are anti-magic&lt;br /&gt;
&lt;br /&gt;
The mascots are on the tower&lt;br /&gt;
&lt;br /&gt;
We begin, illusions abound. Scalanis goes down first. Ambi gets reduced to memory. Blova gets fucking one shot by a disadvantage double nat 20. Cinn also gets fucking one shot, I am so over it&lt;br /&gt;
&lt;br /&gt;
We won!&lt;br /&gt;
&lt;br /&gt;
Rosie - Transmutation around face and abjuration around body&lt;br /&gt;
&lt;br /&gt;
=== 5/3 - - Graduation: The Battle of Deroulex ===&lt;br /&gt;
The long awaited Battle of Deroulex is finally here, and the finals have been long-awaited - The Deroulex Vicious Vespons, comprised of the brave investigators seeking to stop Murgaxor, and the Deroulex Lamias, the undefeated Silkball team trying their hand at Mage Tower. Who will win? Who will come out on top in glory, and who will take advantage of the chaos...?&lt;br /&gt;
&lt;br /&gt;
Blova&#039;s team lost.. RIP.. &lt;br /&gt;
&lt;br /&gt;
We head into the locker rooms afterward. There is a drone that becomes a Mage Hunter, and there were two and we just ran out of there. &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=46076</id>
		<title>Bosa Fantum</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=46076"/>
		<updated>2026-04-24T03:26:35Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 3/26 - - In the Big Top trying to save the Toymaker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Bosa Fan&#039;tum}}&lt;br /&gt;
{{Infobox_character|name={{PAGENAME}}|relatives=Unknown|languages=Common, Loxodon|birthDate=Unknown|birthPlace=Unknown|species=Loxodon|gender=Female|height=6ft 4in|eyes=Green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a loxodon magician (read: [[wizard]]) who recently joined a circus troupe in the Aw Heckna [[campaign]]. &lt;br /&gt;
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== Physical Appearance ==&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bosa is a very cautious, and careful about how she acts and what she says. After being looked down upon in her youth, she strives for acceptance with her peers.  &lt;br /&gt;
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== History ==&lt;br /&gt;
Bosa was left on the steps of an orphanage in [[Galik]] as a baby. She is unsure of any relations, but as a Loxodon, she was not treated the same as the other orphans. In order to ensure her own survival, she learned how to beg/pickpocket on the streets. Bosa even took a few jobs with the Beggars&#039; Guild to make ends meet. She later learned how to perform magic (both the &#039;fake&#039; magic and actual magic) from a mysterious member of the Galik Underground. She never learned his name. &lt;br /&gt;
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Bosa eventually began performing on the streets for money and was fairly successful. Her contacts in the Beggar&#039;s Guild eventually gave her a tip about her family&#039;s location being connected to the circus that was coming to town. Always cautious, she found a group of other performers to join, which is where the Aw Heckna campaign begins.&lt;br /&gt;
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== Languages ==&lt;br /&gt;
[[Common]], Loxodon&lt;br /&gt;
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== Powers and Abilities ==&lt;br /&gt;
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* Infestation&lt;br /&gt;
* Minor Illusion&lt;br /&gt;
* Prestidigitation&lt;br /&gt;
* Catapult&lt;br /&gt;
* Find Familiar (white bunny: Pistachio)&lt;br /&gt;
* Identify&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Shield&lt;br /&gt;
* [[Silent]] Image&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Unseen Servant&lt;br /&gt;
* Gift of Gab&lt;br /&gt;
* See Invisibility&lt;br /&gt;
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== Attacks and Weapons ==&lt;br /&gt;
Spell book is a deck of cards.&lt;br /&gt;
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== Adventure Log ==&lt;br /&gt;
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=== 1/18 - - Meeting the troupe in Galik ===&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Aw Heckna!]]&lt;br /&gt;
Otwin suggests that we go check out the carnival, so we wander into the forest to find it. Bella Belzon (Spiderlady) came up to us in the middle of the woods and began leading us to the carnival. Bella recommends getting the popcorn at the food court. Arrive at the Revelia gate, Bella, then promptly leaves. Spent too much time talking to the tree that no one could understand. A humanoid figure waves us over from behind a tent, he seems to be injured, tries to warn us off. Conrad, been in the carnival for a while, &amp;quot;don&#039;t want you to die, and come back as something else.&amp;quot; the fuck... He is after the Ringleader Heckna, go to the hostel, food court is mostly safe. Lost and Found is definitely safe. Will find us later (probably will find him dead, oof he seemed nice). The Parade starts, a giant gold cage, with a pretty giant antlion inside. The ringleader is on the float, winks at us. A member comes out and greets us. Pinky is a clown and shows us the map (which is a face that speaks to us). Tickets can be gotten in the ticketing booth. Map was a humanoid at one point, became a map after talking to Heckna. Pinky is probably not very willing participant. Heckna can be found in Midway. We are totally stuck here forever now. We have gained the map. Make it to the ticket booth, Polly&#039;s pocket full of tickets. She gives each of us a booklet of 10 tickets. We head to the food court. Flophouse is the gambling hall.    &lt;br /&gt;
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=== 2/1 - - We get our asses kicked by popcorn.. ===&lt;br /&gt;
Handy Helpers have health potions, the one in the hostel (broken one) give 5 tickets, get potion and 3 tickets back.&lt;br /&gt;
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=== 2/15 - - Explored the Hostile Hostel ===&lt;br /&gt;
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=== 2/29 - - Leveled up ===&lt;br /&gt;
Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia&lt;br /&gt;
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=== 3/14 - - Made it to the Lost &amp;amp; Found ===&lt;br /&gt;
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=== 4/25 - - Petting Zoo ===&lt;br /&gt;
Conrad doesn&#039;t trust us, but probably knows something about the symbols.&lt;br /&gt;
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Casting find familiar to get little bunny familiar in between sessions.&lt;br /&gt;
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=== Missed a session ===&lt;br /&gt;
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=== 6/6 - - Going to see the Toymaker ===&lt;br /&gt;
Successfully find bunny familiar Pistachio.  &lt;br /&gt;
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Toymaker creates everything mechanical in the revelia and &amp;quot;Heckna controls everything&amp;quot;. &lt;br /&gt;
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Give pinky token and pinky basically has a panic attack, &amp;quot;sunk in wood, steam and fire, hecknas happy healing helpers, all aboard for the revelia, where&#039;s conrad, heckna turns every frown upside down forever, where&#039;d he get the trinket like that?&amp;quot;  &lt;br /&gt;
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Locke and Toymaker are in kuhoots; Doesn&#039;t trust us yet, but getting jobs from Locke will improve our relationship with them (resistence???)....&lt;br /&gt;
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LEVEL UP LETS GO&lt;br /&gt;
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Locke gives us a quest to get a doll from the security station, that records voices so he wants us to be stealthy. &lt;br /&gt;
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Otwin is being candied for 24 hours and has already lost his ability to use one leg.&lt;br /&gt;
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End outside of the security station.&lt;br /&gt;
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=== 7/18 - - Outside of Security Station ===&lt;br /&gt;
Must retrieve mariennette from the inside of a pair of underpants that are located on top of the flag pole in front of the security building. &lt;br /&gt;
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Tiktik scales the flag pole and Otwin attempts a distraction (doesn&#039;t do great). Lulu and Bosa create a distraction and pull 4 of the five away. Tiktik cuts the pants off the pole, the remaining clown sees her and Otwin. Otwin uses decanter of water but doesn&#039;t really help. Lulu takes the doll to the toymaker, it is totally trashed. Everyone escapes the battle alive.  &lt;br /&gt;
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=== 8/1 - - Somewhere?? ===&lt;br /&gt;
Pistachio died to ballpit. Bosa resummons Pistachio, and everyone meets up at Lost &amp;amp; Found.  &lt;br /&gt;
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Arachne (he) - Ring leader of acrobats, runs the show in the Big Top. Squiggle-magie  &lt;br /&gt;
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The Seer and TikTik goes in the break the news to Locke.  &lt;br /&gt;
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Locke gives a second chance, to get package unopened and undamaged to Conrad.. and return with favorable tidings.&lt;br /&gt;
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* Conrad: Can be found at [[Felix]] elixirs or petting zoo&lt;br /&gt;
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Head out to the petting zoo, where Seer last saw Conrad.. Note: the Shepard really likes Pistachio&lt;br /&gt;
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Seer gives Conrad the box, which he opens and it has a parchment with &amp;quot;TEST&amp;quot; on it, with crow feather. Conrad gives the box back, and we head back to the Lost &amp;amp; Found. Locke wants to give us another job. &lt;br /&gt;
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Felix sells a beer mug shaped like an owl, DO NOT GIVE TICKETS, we need to steal it. &lt;br /&gt;
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Long rest back at hostel, have heart-to-heart about where everyone stands about being at the circus. &lt;br /&gt;
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=== 8/15 - - Hostel ===&lt;br /&gt;
Planning the heist; Two teams, one distraction, one steals; Plan went flawlessly, Team distraction each got shots, and Lulu got a wink from Heckna while bolting back to Locke&#039;s. Team distractions got very drunk, and fireballed a group of hecklers on their way back.  &lt;br /&gt;
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Locke looked haunted but brightened up upon seeing us. Gives us payments and offers another job. Wants us to pop four balloons (blimps) with his face on them. First one is in the petting zoo. Shopping!!   &lt;br /&gt;
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Head to the petting zoo; Shepard scared of ?Sophie?. Balloon animals, he doesn&#039;t care about, but stuffies he does. Chuckles is not just a bear. Shoot balloon, explodes (DO NOT BE CLOSE TO BALLOON).     &lt;br /&gt;
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Seer pulled George (the Owl) from the bag of tricks and had them scout for us. End up at the dunk tank. (Puddles is name of [[Half-Orc|half-orc]] at tank) Pop the balloon in the dunk tank.       &lt;br /&gt;
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=== 8/29 - - Dunk Tank ===&lt;br /&gt;
Completed job, Locke gave tickets and said to ask him anything. Asked about symbols, said that if you can find someone to translate (Toymaker). Hidden area in back of Dysterium, maybe check out, but DO NOT TRUST THE MAP (that everyone totally remembered lol) GET LORE; secret place behind big top, DITCH THE MAP... Locke trusts Toymaker with life, would like to get Pinky out, and wouldn&#039;t mind taking the Shepard. Locke is trapped in his lost and found and cannot remember his og name        &lt;br /&gt;
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Commotion outside; LEVEL UP       &lt;br /&gt;
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We exit the tent and Pinky is on a rampage, and we all get teleported by Heckna (why did we get dragged into this??)       &lt;br /&gt;
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Pinky getting brainwashed again, Toymaker leads us away from certain danger, through casino. Lady in room was named Sophie. Teleport skill was meant Heckna was in danger, only he can do it. We accidentally got taken, so now we can return to the lab and enter the Dismaydium at will.. Toymaker does not recommend doing so immediately.        &lt;br /&gt;
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Flop House is casino and has lab...        &lt;br /&gt;
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Bounty out for the [[axel]] that Pinky was using and might be able to kill Heckna.         &lt;br /&gt;
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Next [[session]], Bosa goes first, going to cast second level magic missile and help Lulu (guy was bloodied after 20 damage).         &lt;br /&gt;
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=== 9/12 - - Mid combat ===&lt;br /&gt;
We successfully scare away the children, Otwin went down once, but nat 20&#039;d his way to being conscious.&lt;br /&gt;
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Tiny car (clown car), can rent them around the circus. We take the tiny car to the Lost N Found... (5 red tickets for a trip). Everything looks a bit more rotten.  &lt;br /&gt;
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We get rid of the map!! thank goodness. Waxworks is the name of the lab. Toymaker was created by Heckna, but has no love for his creator and wants to see his creations freed.   &lt;br /&gt;
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Ciscoro, former master of ceremony, right hand man, tried to betray Heckna. The giant heart (Tunnel of Love) is his heart and he is trapped in torture inside and we can go to talk to him.   &lt;br /&gt;
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Toymaker wants us to come talk to him; Locke will give us jobs if we need tickets; Locke wants us to find the axel, since that was a good weapon against Heckna.   &lt;br /&gt;
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DO NOT GO TALK TO TOYMAKER UNTIL STAFANO TELLS US WE CAN.    &lt;br /&gt;
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Take short rest; The mark is for the people in the know, to let them know that this place is a place to be free from Heckna&#039;s. Gives us what his symbol means, check Google Doc for images and notes on that.     &lt;br /&gt;
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We leave the Lost N Found; To the Misery Go Round. Going to help the Merry Go Round lady, Scare away children (we are so good at that)...      &lt;br /&gt;
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=== 10/24 - - At the Misery Go Round ===&lt;br /&gt;
Successfully scared away the children, got 30 red tickets and can pick a mount if we can get it to come with us. Successfully got the [[dragon]] mount.&lt;br /&gt;
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=== 11/7 - - At the Misery Go Round ===&lt;br /&gt;
We head back toward the Hostel, we pass the Big Top, talk to Bella &amp;quot;ME AND THE COVEN SORRY I MEAN ACROBATS&amp;quot; - SPIDERLADY. Hands out flyer advertising the Mentalist show. She is getting yelled at by her boss Arachne while we are talking to her. If we want to see the show, need to talk to the ticket booth, Quinn, 1 red ticket per person.  &lt;br /&gt;
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On the way back, a sand person, Franky Fewhairs, bumps into Bosa. Magical Menagire show. Was called to go on stage, big guys, questions. He says he need to go back.  &lt;br /&gt;
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We head toward the Tunnel of Love.. Encounter time: NERD CLOWNS, they are carrying a contraption, doing a job for Ulga?  &lt;br /&gt;
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As we get to the Tunnel, HECKNA APPEARS WE ARE SO SCREWED!! HE LEADS US TO THE TUNNEL WHILE KILLING PEOPLE WTF IS HAPPENING!   &lt;br /&gt;
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Heckna introduces us to Cicero and tells us to ask him anything... Cicero says that he is mortal beneath his mask, must destroy Heckna, only as good as the people around him. Confirms that Heckna is afraid of the stick. Only those who are under Heckna&#039;s control... Heckna cut him off.. Said that we could try out to be the next master of ceremonies... Even offered to combine all of us if we win.. lovely.     &lt;br /&gt;
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Conrad, comes up to us after Heckna vanishes. Wants to help us, we walk back to the scene of the crime, Lulu found a key. Bosa casts Identify on the key. Conrad doesn&#039;t like games. Does like bunnies, and probably other animals. Identify spell: Aura of conjuration magic, magic key that leads from one door to somewhere different, a portal key, Arcane gate. Has not been used?      &lt;br /&gt;
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Conrad leaves...      &lt;br /&gt;
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We go to the Hostel and the ordinary room&#039;s door. The key opens a door to the cheese room.... wtf... Everything in the room is made of lots of different types of cheese. Otwin immediately eats it. NO PICTURES OF HECKNA. Found two cartoosh&#039;s in the room. Visions dead potted plant as Seer was leaving... Bosa sees two very pretty doors, on the ceiling?, before crushing the Seer... Otwin and Lulu see dead potted plant... Important update: Pistachio is able to eat cheese.          &lt;br /&gt;
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Go to Locke; give us info&lt;br /&gt;
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* COVEN OF WERE-SPIDERS&lt;br /&gt;
* Key is a Fun-house Key; Someone must have left it somewhere.. &lt;br /&gt;
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=== 11/21 - - In Lost and Found ===&lt;br /&gt;
The Toymaker walks in, with Stefano&lt;br /&gt;
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* Wants to know what we think of Heckna... &lt;br /&gt;
* Offers to pull us into the plan to stop Heckna, but the group doesn&#039;t have a unanimous decision. &lt;br /&gt;
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So long as the wagon exists, so does Locke.&lt;br /&gt;
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Go to the cheese room to talk it out. Want to head to tunnel of love.&lt;br /&gt;
Countess, reins over the card table, has three black feathers on her headdress, can steal, or gamble for them. Locke wants his feathers back.&lt;br /&gt;
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Veronica Hermonica; leader of the weird clowns putting on a fashion show...&lt;br /&gt;
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We head to the Flophouse&lt;br /&gt;
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=== 1/2 - - Flophouse ===&lt;br /&gt;
Dirk Gukster - Owner of casino&lt;br /&gt;
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Colorful slot machines - min. 1 ticket&lt;br /&gt;
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Countess is upstairs and is HOT!!&lt;br /&gt;
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Lulu attempts to get the headress disguised as Sophie, but was unsuccessful. &lt;br /&gt;
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Otwin Gyser&#039;s her in her face; Tiktik cuts the headress off and books it. Changes into a [[tabaxi]], Tiktik has a bounty of 50 red tickets. &lt;br /&gt;
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Tiktik successfully gets away and Bosa gets ran over by the crowd. Meeting up at Locke&#039;s place.&lt;br /&gt;
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=== 1/16 - - Outside the Flophouse ===&lt;br /&gt;
Main group is almost mugged, but we took out the muggers. Made it back to Locke and gave them their feathers back. &lt;br /&gt;
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Countess is [[vampire]]&lt;br /&gt;
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Clowns are thralls?? &lt;br /&gt;
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We agree to defy Heckna.. Stefano can appear from thin air; we take a short rest&lt;br /&gt;
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Sell the loot and Lulu gets spiderclimb slippers, has tag in back with Bella. (the spider lady who met us when we first entered the carnival)&lt;br /&gt;
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Toymaker arrives. He gives us task; He has a stamp that he is willing to give us that will help him help us should we require assistance. &lt;br /&gt;
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Need to go to Gertrude&#039;s Grove to get a crescent shaped object. the Catch?&lt;br /&gt;
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We head back to the Hostel to get some sleep; Otwin in Sweets room with Pistachio; Lulu, Dorian and Bosa in Camping room; TikTik and Seer in boring room; Take long rest&lt;br /&gt;
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=== 1/30 - - Hostel ===&lt;br /&gt;
Dorian parents a young boy. Educating Seer about Planes and cat-phishing.&lt;br /&gt;
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There is something sparkly in the crotch of the tree. Seer distracts Gertrude while Bosa yanks the Catch out of the tree. Next time we see Gertrude, we need to bring candy..&lt;br /&gt;
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Gertrude is MAD... &lt;br /&gt;
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Rolled a 4 on encounter table: GETTING MUGGED AGAIN!!!&lt;br /&gt;
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By guy with 2 giant balloon animals. Successfully scare off the guy, but an elephant appears behind us, NOT AGAIN BOSA REFUSES TO GET RAN OVER AGAIN BY POSSIBLY A VERY DISTANT RELATIVE. &lt;br /&gt;
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Toymaker is already at Locke&#039;s place, &lt;br /&gt;
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LORE DROP:&lt;br /&gt;
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Heckna built a train across the multiverse to bring people. &lt;br /&gt;
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He realized people can escape using it, so he broke it. The Catch is the first piece of it. There are five total, the axel we were looking for. We need to get it to the train station, which the stamps on our hands will prove to the people there that we can be trusted and gain sanctuary. &lt;br /&gt;
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Axel: natural form is stick with head of jester on it; but takes form based on who is holding it. &lt;br /&gt;
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Under Construction Zone: &lt;br /&gt;
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Ulga Ulgatron, runs it, Locke lost another item: small mechanical bronze birdcage with a silver dove in it. Ulga has it? &lt;br /&gt;
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The Catch is a tether to the material [[plane]], it keeps the realm apart. It allows Heckna to bring anybody and trap them in here. If on a train, the train could leave. It connects to another piece. &lt;br /&gt;
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Take a short rest at Locke&#039;s shop. &lt;br /&gt;
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=== 2/27 - - Locke&#039;s Shop ===&lt;br /&gt;
Decide to risk walking through the Revelia. Put the Catch in the bag of holding, the magical presence of the item is supressed while in the bag. &lt;br /&gt;
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Once again, we discuss whether or not the Seer actually has a girlfriend or he is dating a goddess. &lt;br /&gt;
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We take a detour to see the Mentalist show, Quinn is selling tickets (1 ticket per person). TikTik stays outside while the rest of us go into the Big Top. We seemed to have signed up to be part of the show. Seems that there are two Sphinxes that will test us. &lt;br /&gt;
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Abimeed and Gabimeed, Bosa volunteers to answer, Bosa successfully beats the Zone of Truth so she can lie within it. Everyone else is attacked.&lt;br /&gt;
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First Riddle:&lt;br /&gt;
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I pour forth light but do not burn,&lt;br /&gt;
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I come and go but never leave,&lt;br /&gt;
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I silver-clad, and heat relieve,&lt;br /&gt;
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Always old and sometimes new,&lt;br /&gt;
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Never empty, often full.&lt;br /&gt;
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What am I?&lt;br /&gt;
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Answer: Moon; Got it right first try lets goooo&lt;br /&gt;
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Second Riddle:&lt;br /&gt;
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You can make me large or small.&lt;br /&gt;
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I can be a dog, a hat, or a ball.&lt;br /&gt;
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I hover where I’m given rein,&lt;br /&gt;
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But am often tethered&lt;br /&gt;
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by a chain.&lt;br /&gt;
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Don’t let me go into the sky.&lt;br /&gt;
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Unless you want to&lt;br /&gt;
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say goodbye!&lt;br /&gt;
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What am I?&lt;br /&gt;
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Answer: Balloon&lt;br /&gt;
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Third Riddle:&lt;br /&gt;
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Walking weaver,&lt;br /&gt;
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Sky fisher,&lt;br /&gt;
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Cobbler’s delight,&lt;br /&gt;
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And oft afeared.&lt;br /&gt;
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Roaming builder,&lt;br /&gt;
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Patient feaster.&lt;br /&gt;
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What am I?&lt;br /&gt;
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Answer: Spider&lt;br /&gt;
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Otwin goes into the rafters with the spiders. Receive the Belt of Spider Strength, as the prize for solving the riddles.&lt;br /&gt;
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On our way to the station, we walk by Sophie, who tries to get TikTik to come with her. &lt;br /&gt;
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The belt is cursed... We attempt to skirt the security building, the Seer is spotted by Sean, but he lets him go? hmm suspicious&lt;br /&gt;
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Arrive at the station. Two marionettes come out to greet us. They try to convince us to leave with them. [[Dwarf]] comes out and shoos off the marionettes. Exchange question marks symbols. Dwarfs name is Watt. [[Halfling]] (DC) with big red nose. Choo Choo Cadre is name of mechanics group. Pipper ([[gnome]] in wheelchair), Giggles (elf lady prosthetic arm), Rough Tumbles ([[gnoll]]); need the schematics for the train. Watt has a Funhouse key, and Lulu takes it, has a small circus tent on the end of it. &lt;br /&gt;
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WE HAVE NOT GIVEN HIM THE CATCH YET!!&lt;br /&gt;
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=== 3/27 - - Old Station ===&lt;br /&gt;
Give the Catch, Watt says that it is part of the bumper.. The other half is something that is missing a crescent. &lt;br /&gt;
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Train has residual magic, so the Catch will be safe here, since train will cover the &amp;quot;scent&amp;quot;.&lt;br /&gt;
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Watt shoos us out.. On our way back, go by the Naughty Corner.. Lulu and Otwin fail the save and Lulu willing jumps into the pit to save the &amp;quot;child&amp;quot;. THE BALLPIT BALLS ARE POPCORN SWARM EGGS EXCUSE ME OMG WE ARE TPKING. Lulu managed to escape and Bosa &amp;quot;seals&amp;quot; the hole... How the f* did we all survive??&lt;br /&gt;
&lt;br /&gt;
We make it back to the Hostel. Otwin and Lulu decide to con Ramona, the Seer just pays for a room. We end up sleeping in the Cheese room. TAKE LONG REST&lt;br /&gt;
&lt;br /&gt;
Next morning, we leave the cheese room, see the funky doors. Try the circus tent key in the boring room door. &lt;br /&gt;
&lt;br /&gt;
Huge table in the center of the room. There is a mini revelia replica on the table. There are tiny people, clowns, monsters roaming around the circus. There is a metallic door on the other side of the room, and the door we came in is gone. No Heckna faces in the room. No cartooshes in the room. Find a blue paper scroll. Blueprints;  Strange marks around the heart and Locke&#039;s shop. There is a slot on the metal door that is saying pay 10 red tickets for patronage.  Under Construction area: little old lady (ulga?) messing around over there. Locke&#039;s shop; Abjuration runes to keep something inside; Planar illusion magic around the model. Pay to exit, see visions of exploding heads and soap bubbles on exit.&lt;br /&gt;
&lt;br /&gt;
=== 4/10 - - Hostile Hostile ===&lt;br /&gt;
We take a clown car to Heckna&#039;s Eye, then walk over to the Under Construction Zone. Olga appears to be in the trailer, so we are going to search for the bird cage. The ride is covered in scratches in the wood, those scratches appear to be possible names for the rollercoaster. Dorian spots the bird cage, and goes and pulls it out of the ground. Two of those candy monsters pop out and attack him. We defeat the candy monsters and Olga comes out after we defeat it. &lt;br /&gt;
&lt;br /&gt;
Olga needs two creepy crawlies dead or alive (Hands from that game), fireball shot, live shnozling, horns or hooves of animalgamation, and needs the brass pulled out of the ground (not the same as the bird cage). She says if we do that, then we can dig for treasure as much as we want. &lt;br /&gt;
&lt;br /&gt;
She maintaines the rides and shows us the blueprints for Heckna&#039;s Eye. Which WE SAW NOTHING OF NOTE AND I DEFINITELY DID NOT SEE ANYTHING AT ALL NONONO SAW NOTHING RELATED TO ANY OF OUR OBJECTIVES NOPE. &lt;br /&gt;
&lt;br /&gt;
Get a short rest. &lt;br /&gt;
&lt;br /&gt;
We leave and decide to walk back (two encounters oh boy). We enter the crowds, and the Heck-yeah-tron begins to show Sophie&#039;s labratory, with Conrad being lowered into a vat of blood. Scooter-von-scooter gave up Conrad as the one who took the axel, and Scooter became the new master of ceremonies. Conrad gives a message, before message cut out. &lt;br /&gt;
&lt;br /&gt;
We [[race]] to Locke, give the birdcage, seems super happy about it. He translates the cartooshes, and suggests that it means Carpe Colossus. Giant Gary, is the main attraction. &lt;br /&gt;
&lt;br /&gt;
Our car crashes and the clowns in the other car, attempt to kill us, downing the Seer and Otwin, and almost Bosa, before Lulu stops them. We end for the night with less than 30 minutes on the real-life timer that [[Amanda]] set. &lt;br /&gt;
&lt;br /&gt;
=== Missed a session at end of april.. ===&lt;br /&gt;
Got texts about people almost dying, so went about as well as typically.&lt;br /&gt;
&lt;br /&gt;
TLDR; Gary has the stick in his box.. We need to retrieve a stuffed animal for him as a proper trade. &lt;br /&gt;
&lt;br /&gt;
=== 5/8 - - At the souvenir shop ===&lt;br /&gt;
Going with the typical plan of someone(s) distracts while any other attempts to steal item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Otwin has FOUR potions of healing (2 common and 2 greater) in his coat* &lt;br /&gt;
&lt;br /&gt;
BOSA GETS RAN OVER ONCE AGAIN (so does the Seer) by a Healer drone thingy.&lt;br /&gt;
&lt;br /&gt;
Otwin distracts successfully, Lulu gets the doll, and sprints back to Gary, successully trading the doll for the Stick.&lt;br /&gt;
&lt;br /&gt;
We run out of time on the timer.. and Heckna appears to apprehend the stick. &lt;br /&gt;
&lt;br /&gt;
This goes poorly.. Clutch blindness causes us escape with our lives somehow??&lt;br /&gt;
&lt;br /&gt;
Got a Wanted poster on the Heckna-tron for Lulu. 5000 red ticket bounty. Party is split into several pieces.&lt;br /&gt;
&lt;br /&gt;
=== 5/22 - - Various places in the Revelia ===&lt;br /&gt;
We meet Tom-Tom, a little marienette who tries to get us to go back to the Revelia.&lt;br /&gt;
&lt;br /&gt;
We catch up with Lulu inside and LEVEL UP OMG IT HAS ONLY BEEN LIKE A YEAR IN REAL-LIFE TIME!!!&lt;br /&gt;
&lt;br /&gt;
The gnome in the wheelchair, Pipper, is there to take the staff. Lulu tells everyone she has the blueprints.. &lt;br /&gt;
&lt;br /&gt;
Pipper gives us just normal chocolate! Lulu becomes Del or Deli, by taking off her makeup and clown getup. &lt;br /&gt;
&lt;br /&gt;
Olga&#039;s place is buried above an ancient city or something?? &lt;br /&gt;
&lt;br /&gt;
Pipper has a sister Flauta, HAS BEEN HERE 12 YEARS AND NOT FOUND HER.. Doesn&#039;t want us to find her, since she probably has become something else. &lt;br /&gt;
&lt;br /&gt;
SHOW THE MARIENETTES AT THE FRONT THE MARK SO THEY LET US IN. &lt;br /&gt;
&lt;br /&gt;
We head towards the food court. A parade starts, saying that Snout is the new thing.. The Snout is an actual huge nose, in a cage. &lt;br /&gt;
&lt;br /&gt;
THE MOON IS CHANGING FROM WAXING TO WANING.&lt;br /&gt;
&lt;br /&gt;
We head into Candy&#039;s to try to get work! She has chocolate covered popcorn. She also has another Gertrude delivery, that we can make. &lt;br /&gt;
&lt;br /&gt;
Cosmino the spider acrobats; Wants us to go to the bigtop.. and attacks us when we refuse. And we end the session :)&lt;br /&gt;
&lt;br /&gt;
=== 6/5 - Getting attacked by spider acrobats ===&lt;br /&gt;
delivered cookies to gertrude&lt;br /&gt;
&lt;br /&gt;
long rest&lt;br /&gt;
&lt;br /&gt;
got paid by candy&lt;br /&gt;
&lt;br /&gt;
toymaker and locke have found the engine.. it is the engine of the ferris wheel. the &amp;quot;thingimagig&amp;quot; / engine of the train. &lt;br /&gt;
&lt;br /&gt;
Toymaker doesn&#039;t want us to hurt the marienette that is running the train. It is in the winking eye of heckna. DO NOT TELL OLGA ABOUT IT EVER!!! &lt;br /&gt;
&lt;br /&gt;
get a silver sword for Otwin/Dorian, Locke pulls out an old scabbard that definitely relates to his backstory. He is clearly an old adventurer. &lt;br /&gt;
&lt;br /&gt;
WE MADE LOCKE CRY OH NO THE FEELINGS&lt;br /&gt;
&lt;br /&gt;
We decide to begin the scavenger hunt, by going to the Dead Ringer to get the two dead/alive hands. Got into an encounter and battling clowns. &lt;br /&gt;
&lt;br /&gt;
=== 7/3 - - At the Dead Ringer&#039;s stand.. ===&lt;br /&gt;
Dorian hands over the red ticket and begins tossing rings. Two dead creepy crawlie. &lt;br /&gt;
&lt;br /&gt;
Going to purchase a snozling at the souviner shop. Purchase the baby from the shop and begin to feed it. &lt;br /&gt;
&lt;br /&gt;
Walking to the zoo. AN ELEPHANT COMES AND WANTS TO RUN US OVER AGAIN. We manage to remove a tusk from the elephant before sending it off to the zoo. BOSA GOT HURT BY THE TUSK FALLING ON HER, the elephant hates her. &lt;br /&gt;
&lt;br /&gt;
We head to Feliz&#039; Elizirs and purchase a fireball shot. &lt;br /&gt;
&lt;br /&gt;
We pass a sacrifice on our way to Ulga&#039;s, Order delivery for Bab&#039;s &amp;quot;cherry soda&amp;quot;. We make it successfully to the Under Construction Zone.&lt;br /&gt;
&lt;br /&gt;
Olga is outside, and we begin handing over the stuffs. Will not accept the baby snozling, so will need to work on getting an adult one.. She says there isn&#039;t a time limit. We head over to get the brass out of the ground. &lt;br /&gt;
&lt;br /&gt;
We go to scope out the ferris-wheel. [IDEA: Disguise Self as Olga to get access to the center for &amp;quot;normal maintenance&amp;quot;?] People inside the small wheel running, exhaused but happy? not suspicious at all&lt;br /&gt;
&lt;br /&gt;
Something happened at the train station. We head back to the Hostel, and camp out in the camping room and take a long rest&lt;br /&gt;
&lt;br /&gt;
REMEMBER TO FEED THE SNOZLING.  &lt;br /&gt;
&lt;br /&gt;
=== 7/17 - - Hostel ===&lt;br /&gt;
Snozling will take 36 more hours to grow. &lt;br /&gt;
&lt;br /&gt;
We decide to go to the petting zoo, since that is about the closest place to the shattered station. &lt;br /&gt;
&lt;br /&gt;
Pay to head into the petting zoo.&lt;br /&gt;
&lt;br /&gt;
Two zebra amalgimations&lt;br /&gt;
&lt;br /&gt;
Bear named Chuckles&lt;br /&gt;
&lt;br /&gt;
Decides to head to the shattered station&lt;br /&gt;
&lt;br /&gt;
Lights low; We see the whole group; they all look rather sad and somber.. DC has passed on. Giggles and Rough Tumbles both have snozlings. &lt;br /&gt;
&lt;br /&gt;
Cream soda = health potion&lt;br /&gt;
&lt;br /&gt;
Giggles came in on the train! Has photographic memory. &lt;br /&gt;
&lt;br /&gt;
Seer does cleric stuff over DC&#039;s body&lt;br /&gt;
&lt;br /&gt;
A clown is wrestling balloons, makes three balloon animals to attack us.&lt;br /&gt;
&lt;br /&gt;
We stole the nose from the clown. it killed the baby but we got a big one&lt;br /&gt;
&lt;br /&gt;
We head to give the snozling to Olga&lt;br /&gt;
&lt;br /&gt;
Encounter: A half-orc dejected that he couldn&#039;t win the crossbow in the mentalist show. We do an improve show to get 10 tickets.&lt;br /&gt;
&lt;br /&gt;
We gave Olga the snozling, and she made us name the ride (Eye Scream) then gave us 50 tickets.&lt;br /&gt;
&lt;br /&gt;
We go scavenging&lt;br /&gt;
&lt;br /&gt;
Dirty glass bottle, model airship inside glass bottle, about length of forearm&lt;br /&gt;
&lt;br /&gt;
=== 8/14 - - Olga&#039;s place ===&lt;br /&gt;
We head to the ferris wheel to attempt to steal the thing from the eye of the ferris wheel.&lt;br /&gt;
&lt;br /&gt;
Deli becomes her Lulu persona, and so does Tictik, there are three Lulus running as a distraction, while Dorian sneaks up to get the the eye, while Bosa major images to hide him. &lt;br /&gt;
&lt;br /&gt;
Deli hids in the big top and Tiktik gets caught by the crowd. Dorian is unable to get the eye thingy out. George climbs up to do the strength thing. Three security clowns come and take us out. &lt;br /&gt;
&lt;br /&gt;
Tiktic chose to not change back to her original form, sooo Heckna came and took her... Which is terrifying.. RIP TIKTIC I GUESS&lt;br /&gt;
&lt;br /&gt;
The bear successfully gets the eye out, then the ferris wheel rolls and crashes into the big top. &lt;br /&gt;
&lt;br /&gt;
We get the thingy, and head to take it to the big top. Lights are flickering, and the Heckya-tron is turned off. The Heckna posters have stopped moving. &lt;br /&gt;
&lt;br /&gt;
We burst into the Lost n Found, and Locke, Stephano and Toymaker are inside. We hand over the Eye to the Toymaker, and he sticks it in his chest, and WE LEVEL UP. We also saved Peepuu.&lt;br /&gt;
&lt;br /&gt;
=== 8/28 - - In Locke&#039;s Shop ===&lt;br /&gt;
Locke wants us to go put a CD into the marionette in the misery go round&lt;br /&gt;
&lt;br /&gt;
The CD is from outside Heckna&#039;s realm, It has the same magic signature that Locke has so it is somehow connected to him. &lt;br /&gt;
&lt;br /&gt;
Two rival style clown gangs. We get caught in the fashion show for far too long.&lt;br /&gt;
&lt;br /&gt;
Veronica Harmonica has stolen Heckna&#039;s clothes.&lt;br /&gt;
&lt;br /&gt;
Takes way too many tries to convince the mariennette, but it is a beautiful slower piece. &lt;br /&gt;
&lt;br /&gt;
On the way back to Locke&#039;s, see a gnome vomiting in a bucket. &lt;br /&gt;
&lt;br /&gt;
We are going to sleep then head to the Disco!&lt;br /&gt;
&lt;br /&gt;
=== 9/11 - - Heading to the Disco!! ===&lt;br /&gt;
After we wake up, Ramona has a friend at the desk with her. It is her assistant Merian, she comes to assist with the cleanup after a rowdy group. &lt;br /&gt;
&lt;br /&gt;
We head to the lost n found to get a mini sword for Pistachio.&lt;br /&gt;
&lt;br /&gt;
Got a tiny hairpin and a back of dryness sand from Locke&lt;br /&gt;
&lt;br /&gt;
We make it to the Disco without incident, and enter with the door closing behind us and locking.&lt;br /&gt;
&lt;br /&gt;
Delvis greets us. Forces about half the group to tapdance which gives us level of exhaustion.&lt;br /&gt;
&lt;br /&gt;
Green, brown, purple are human and we should try to save them. Spirit Guardians takes them all out on their turn omg..&lt;br /&gt;
&lt;br /&gt;
Seer and Bosa end up in garish ball gowns with sad trumpet noises every step. &lt;br /&gt;
&lt;br /&gt;
Solved the riddles on giant cogs and successfully make it across the room. Get Blue Suede Shoes&lt;br /&gt;
&lt;br /&gt;
=== 9/25 - - Escape the Disco!! ===&lt;br /&gt;
Open the door into a mangrove. Boat waiting to take people across. Otwin enters the boat, and it is bigger on the inside. &lt;br /&gt;
&lt;br /&gt;
Accordian found in the bottom of the boat, and it grows eyes, and tentacles. Agonizing Accordian, Otwin takes it. &lt;br /&gt;
&lt;br /&gt;
Hillbillies begin to play music and combat begins. There are three unconscious people in the grove and the first hillbilly falls to sapping sting, is knocked prone and falls into the water, and poofs out of existence. &lt;br /&gt;
&lt;br /&gt;
Bosa sends George to the otherside of the room and accidentally triggers the self destruct.. Giant wave appears on end of the room. Everyone scrambles to the other side of the room. Leaving the unconscious people.. hopefully Bosa can vortex warp them to safety.&lt;br /&gt;
&lt;br /&gt;
Successfully get everyone across and into the next room. BAGPIPES.. &lt;br /&gt;
&lt;br /&gt;
Wonderwall people are in the center of the room. successfully take out the bad marrionettes and save the people that were trapped. &lt;br /&gt;
&lt;br /&gt;
Final boss.. Hellvis the gnoll appears and challenges us to a fight.&lt;br /&gt;
&lt;br /&gt;
He has weird obsession with Bosa??&lt;br /&gt;
&lt;br /&gt;
=== 10/23 - - Helvis Fight!! ===&lt;br /&gt;
&amp;quot;You cannot flake tuna me like a cat&amp;quot; - Mercedes&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Burn babe burn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We successfully defeated Helvis. &lt;br /&gt;
&lt;br /&gt;
We decide to head back to see if the toy maker is ready for us,&lt;br /&gt;
&lt;br /&gt;
Toymaker is with Locke in the lost n found. &lt;br /&gt;
&lt;br /&gt;
He has created an amulet called the &amp;quot;thingamajig&#039;.&lt;br /&gt;
&lt;br /&gt;
They might have found another part of the train. The driver seat is in the Tunnel of Love. &lt;br /&gt;
&lt;br /&gt;
It is the other part of the bumper, so we need to find a chair with a catch sized hole. &lt;br /&gt;
&lt;br /&gt;
Ciscoro will attack anyone who gets near the chair. It is probably tied to his life (un-life) force. But he has been trying to end his existence, so maybe we can negotiate with him?&lt;br /&gt;
&lt;br /&gt;
The shoes are cursed... So not using them. Dorian decides to take them, &lt;br /&gt;
&lt;br /&gt;
Do some minor housekeeping&lt;br /&gt;
&lt;br /&gt;
After short rest, we head to the tunnel of love. We enter the tunnel all on one boat, which is definitely not blood.&lt;br /&gt;
&lt;br /&gt;
There are sirens in the first room, Bosa instantly gets charmed. &lt;br /&gt;
&lt;br /&gt;
=== 11/6 - - What the Heart wants ===&lt;br /&gt;
New Character introduction; Adelaide and Magnus; Ranger?? &lt;br /&gt;
&lt;br /&gt;
Looking for Chuckles, got in the boat to check out George.&lt;br /&gt;
&lt;br /&gt;
Everyone but the Seer and Dorianl, doesn&#039;t look good. Dust of Dryness, Momentary Statis, plus new friend is clutch. &lt;br /&gt;
&lt;br /&gt;
Bosa totally incapacitates one of the three at the bottom of the chamber. We really struggle to get the other&#039;s down. &lt;br /&gt;
&lt;br /&gt;
We kill two and leave the third encased in ice at the bottom of the pool. Found a chest with the party pooper battle mace. Identify the mace and head out to the next room. &lt;br /&gt;
&lt;br /&gt;
Next room, Ringa insists that we stay and get a drink with him.. meaning he will get a drink from us.&lt;br /&gt;
&lt;br /&gt;
=== 12/4 - - Vampire&#039;s Attack the boat ===&lt;br /&gt;
We successfully defeat the vampires, but not before Pistachio is brutally murdered. &lt;br /&gt;
&lt;br /&gt;
In the next chamber, we run into Lovebirds, who are rejected by the Seer, and he attacks them. We lose George :( &lt;br /&gt;
&lt;br /&gt;
Lulu gives flowers to convince them to let us go past.&lt;br /&gt;
&lt;br /&gt;
We go down a small waterfall, into the center of the heart. Ciscoro is in the room, doing weird stuff... Reminder to self, we are here for the driver seat... &lt;br /&gt;
&lt;br /&gt;
Heckna took the chair, and Ciscoro wants us to kill him.. and Bosa has ZERO SPELL SLOTS LEFT&lt;br /&gt;
&lt;br /&gt;
=== 12/18 - - Kill the MC? ===&lt;br /&gt;
Ciscoro want to die, so we are attacking him. &lt;br /&gt;
&lt;br /&gt;
We making wisdom saving throws at the beginning of our turn. &lt;br /&gt;
&lt;br /&gt;
Bosa was unable to actually do anything and got a natural one on her saving throw to escape :( ...&lt;br /&gt;
&lt;br /&gt;
Ciscoro wants us to tell Heckna that he will be waiting for him.. yikes. We do get his baton weapon.&lt;br /&gt;
&lt;br /&gt;
We successfully made it out of the tunnel of love before it crashes into the ocean. &lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel, to get a room. We begin a long rest. &lt;br /&gt;
&lt;br /&gt;
=== 1/15 - - We finally take a long rest.. it has been since SEPTEMBER - Birthday DnD ===&lt;br /&gt;
Adaleide is in the lobby when we come down. We head to Locke, and Bosa gets supplies to summon Pistachio. We learn that Locke is not a reverse vampire.. though that isn&#039;t very surprising. Locke summons the Toymaker, he can open the windows on his shop to yell out. Charletene&#039;s dice, cloak of fancy clothes or something are in his shop. Fancy arrows exist in the world. OMG the Toymaster comes and WE LEVEL UP!!!&lt;br /&gt;
&lt;br /&gt;
Heckna has embued his essense into his two pets, so we must kill the pets before we can kill Heckna. Mermadon (ant-lion) and Snout (giant snazzling). Both have something called the Yucky bits which we need to retrieve one of them to power the train. The naughty corner holds one of them. There is a secondary entrance to there through three trap doors in the food court. Lulu remembers seeing the one trap door in Felix&#039;s cart/stall thingy. We vaguely plan out how to kill the mermadon. &lt;br /&gt;
&lt;br /&gt;
On the way to the food court, we spot the acrobats patrolling and taking people away. We get waved at by the acrobats. Felix is at his elixar&#039;s place, lots of people milling around. We successfully sneak into the tunnel and head towards the naughty corner. The doors into the naughty corner are barred from this side.&lt;br /&gt;
&lt;br /&gt;
Current plan: Seer puts girlfriend in center of room to draw aggro, and we all fire at it from the tunnel. If it looks like it is going to escape, Phantasmal Force/ Deafness/Blindness, someone needs to step into the ballpit to draw aggro. &lt;br /&gt;
&lt;br /&gt;
=== 1/29 - - Ball pit FIGHT ===&lt;br /&gt;
The Seer opens the door, and casts &#039;Girlfriend&#039;. The baby comes up and charms everyone but Bosa and Magnus. Lulu tries to save the baby and gets dragged under. Adelaide dives in after the baby. Magnus pulls Adelaide out. The Mermadon starts to actually bleed... that&#039;s weird.&lt;br /&gt;
&lt;br /&gt;
We kill the creature and find the gross thing inside of it. It is a fancy cloak with a face on it. THE MOON TURNS RED OH NO WE ARE IN END GAME NOW. We might be getting hunted. We find Stephano&#039;s mangled body in a tent. Deli scoops him up and takes off.. We get stopped by two killer clowns.&lt;br /&gt;
&lt;br /&gt;
=== 2/12 - - The aftermath ===&lt;br /&gt;
Stopped the killer clowns&lt;br /&gt;
&lt;br /&gt;
Helped Romona and Locke and learned Toymaker got taken and is at the big top.&lt;br /&gt;
&lt;br /&gt;
=== 3/12 - - Heading into the Bigtop to save the Toymaker ===&lt;br /&gt;
Get stopped by the Arms of Plenty who is throwing around clowns. &lt;br /&gt;
&lt;br /&gt;
We kill the clowns, and finally make it to the Bigtop. Lots of spiders in the big top. We split up, Seer and Otwin go in the front and Bosa and Lulu go in the back sneaky light.&lt;br /&gt;
&lt;br /&gt;
Bosa, is invisible in the corner, Lulu is shooting an arrow up to the webbed ceiling which is (120 ft up). So maybe if fire can get up there, then Bosa can use Gravity Sinkhole at the top to destroy the webbing under Archnae.&lt;br /&gt;
&lt;br /&gt;
=== 3/26 - - In the Big Top trying to save the Toymaker ===&lt;br /&gt;
Almost everyone ends up restrained in the first round, Arachne decides we are dinner, and Bella decends from the ceiling and attempts to convince us to just give in?? Her logic is a little skewed here..&lt;br /&gt;
&lt;br /&gt;
Bosa falls unconscious and becomes a were-spider.. an elephant-were-spider. wtf does that look like, Nightmare fuel I tell you&lt;br /&gt;
&lt;br /&gt;
=== 4/23 - - In the Big Top ===&lt;br /&gt;
Bosa is turning into a Were-spider / Dying&lt;br /&gt;
&lt;br /&gt;
Were-Spider;&lt;br /&gt;
&lt;br /&gt;
Gain were-spider form; gain 40ft run and climb speeds, immune to non-magic bludg, pierc, slash; Shape-changer; Dex becomes 16; Disadv on Cha checks &lt;br /&gt;
&lt;br /&gt;
The marionette&#039;s begin to attack the big top and distract most of the were-spiders. Otwin heals Bosa, then breaks out and falls 70ft, he is out. Bosa gets stuck to the bottom of the platform. &lt;br /&gt;
&lt;br /&gt;
Arachne is a coward and runs and hides on the roof of the Big Top, the Seer goes out to interact with him while Lulu, the Toymaker, and Dorian all begin to leave. The Seer gets a mirror (that lets him communicate with the hive mind) from him before Lulu stabs him in the back and he dies. &lt;br /&gt;
&lt;br /&gt;
Bella wants us to help her get out of the Revelia. We tell her we will do our best and she leaves. We find 40 red tickets, some spider climb potions and a tarnished stage light (magic item). &lt;br /&gt;
&lt;br /&gt;
LEVEL UP!!!&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Bosa_Fan&#039;tum}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Recaps&amp;diff=46039</id>
		<title>Bedlam in the Badlands/Player Recaps</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bedlam_in_the_Badlands/Player_Recaps&amp;diff=46039"/>
		<updated>2026-04-23T02:26:03Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* Session idk anymore - Megagame 2, the Bedlam of the Scrappers (Ichake&amp;#039;s account) */&lt;/p&gt;
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&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
Players document their characters&#039; experiences in the Badlands here.&lt;br /&gt;
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&amp;lt;small&amp;gt;Please remember to link significant people and places to their associated wiki pages when appropriate. (The visual editor tries to do this automatically.)&amp;lt;/small&amp;gt;&lt;br /&gt;
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See [[Bedlam in the Badlands/The Story So Far|The Story So Far]] for the DMs&#039; session overviews.&lt;br /&gt;
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=== Session 1: Kickoff Megagame - New Place, New Identity, and New Dream with an old scar of redemption  ===&lt;br /&gt;
&#039;&#039;&#039;DM: Mercedes&#039;&#039;&#039; &lt;br /&gt;
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&#039;&#039;&#039;PCs: [[Himo Nilo]],[[Raazdrog]], [[Stix]], [[Delaia]], [[Demir]], [[Caesana]], [[Jynx]], [[Leonard]]&#039;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;NPCs:[[Bedlam in the Badlands/NPCs|Raegina]],Baftzmyr, Kicyr, Cilvdywutc&#039;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Significant events:&#039;&#039;&#039; [[Himo Nilo]] has just arrived at the junkyard. It has been months of traveling alone with the hope of improving himself. Sweat constantly drips off his forehead as he is not used to this area. He received a letter from his contact arboretum asking for new hires and who goes by the name, &amp;quot;The Chairman.&amp;quot; He left for the Arboretum, has been on the road since, and doesn&#039;t know anything. After all, he was given only a description of [[Bedlam in the Badlands/NPCs#Raegina|Raegina]], her cohorts, and had no tools. He scraped the money he could and went over to the junkyard putting everything he could on the line just for the security of a little bit of breathing room. He watched Grind,Smash, &amp;amp; Cleave with great intent because he has never seen functioning robots, but sharpened himself when he realized he was fighting them. Attacking the robots, he realized they explode on death. He let instinctual training kick in and just kept throwing his dagger at Grind, Smash then Cleave. Adrenaline still rushing, he learned how to scrap creatures, but not that he was good at it. At least now he could possibly gather parts he needed to jerryrig what he wants. When he got the chance to improve Grind, he attempted two things to make it better. The first is he tried to increase the accuracy of the attacks, but as he worked on it, he got really nervous and fumbled with arm, almost removing it entirely. He barely improved it and attempted to improve the armor but proved impossible since he had no effect means of attaching parts wile casting mending. [[Stix]]  meanwhile, made the saw light ablaze whenever it swung to attack, and [[Raazdrog]] managed to add a ranged weapon to it. He did have two really great ideas that both of them liked. The first is he renamed Grind to Sparkburn. The second is he built off of Raazdrog&#039;s idea to give a voice. Raazdrog gave it &amp;quot;I am fire. I am death.&amp;quot; to repeat while fighting enemies. Himo added to that by having it also repeat &amp;quot;Feel the Spark. Feel the Burn!&amp;quot; When [[Bedlam in the Badlands/NPCs#Raegina|Raegina]] offered a wager for the best bot created, she gave everyone 10 additional GP and Himo bet seven of that ten on Sparkburn, and the other three went to Cleave. Sparkburn ended coming out on top and he made 31 GP out of that and Raazdrog&#039;s got 35 GP. Raazdrog&#039;s managed to convince Himo to give Stix 10 GP from both of us since they helped improve Sparkburn, to which Himo agreed and almost seemed relieved that Raazdrog&#039;s prompted him to do it. When the horn was blasted, Himo immediately got on the war rig and started repairing Sparkburn. When they got to an entrance of the Arboretum the war rig was flipped onto its side by an Oliphaunt. He managed to catch himself landing and immediately tried to help others up but it wasn&#039;t enough with his one hand. While fighting, Himo climbed on the war rig while it was on its side to get a clear vantage point, and saw the scale of this invastion for the first time. He focused hard on the Capra hard and got off the war rig when he was told by [[Bedlam in the Badlands/NPCs#Raegina|Raegina]] to get off. After cleaning up the Pustuloids, Capra Demons and Lesser Rage demons, a massive wave of wild magic energy was released. When the fight had ended, all spellcasters were spent including Leonard who saw the Rig get rammed into its side and decided to help out. [[Delaia]] and [[Raazdrog]]&#039;s defender were severly injured, and realization dawned on Himo when he knew that the conservatory was desroyed.  A few more demons were picked off while they were trying to flee, and while people were talking about uniting, Himo only thought of one thing. Using the very tool that turned his life into a living nightmare; Explosives&#039;&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
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===Session 1: Kickoff Megagame - Trading Route Troubles + Aggression From Above: Koro&#039;s Account===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Amanda&lt;br /&gt;
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&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Pryderi]], [[Silgr Þyrikk]], [[Chanterelle Viscaryn]], [[Davin Dunefoot]], [[Rhogar Dreel]], [[Rimsa Pavdad]], [[Koro]], [[Demir Malchan]], [[Lincoln &amp;quot;Toots&amp;quot; Whiterock]], [[Pearl Dust]], [[Larry]]&lt;br /&gt;
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&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Lord Pavan, Swordmaster Krispin, Tradesman Kareek, Stanley the monitor lizard&lt;br /&gt;
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&#039;&#039;&#039;Significant events:&#039;&#039;&#039; Jeez...this place is insane. I guess the multiple sulfurous explosions originating from Hell Circles should&#039;ve maybe tipped me off to that, but I figured I could avoid all that craziness if I just did what I&#039;ve &#039;&#039;been&#039;&#039; doing this whole time! Simple job got served up on a silver platter from Duke Solon: escort duty of some goods and traders heading into Fed territory, easy peasy; been doing that type of thing for a while before coming to the Arboretum and never ran into any trouble that couldn&#039;t have been solved by standing around and looking tough. I assumed it would be more of the same this time around, just with more company than usual, and certainly better than getting served up as a punching bag against the Scrappers&#039; war machines. It was a fairly sized convoy: couple camel-drawn carts and some horses to carry the lord Pavan and his bodyguard Krispin, the trade envoys at the head of the small group. There was one cart that seemed more important than the others though. Drawn by a large monitor lizard named Stanley, the mystery cargo remained covered by thick tarps at all times, and the driver, Kareek, was not forthcoming about its contents either, despite Pryderi&#039;s inquiry. With the last thing that, at the time I thought, would make the job somewhat interesting firmly drowned in secrecy, I decided to settle in for the long haul...but that&#039;s when it all went to hell.&lt;br /&gt;
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Davin, a bow wielding halfling draped in the garb of one experienced in desert living, extended his senses into the distance searching for threats...and pinpointed a group of shadowy figures ahead of us. He was able to ascertain that the figures were no ordinary desert travelers, nor normal animals native to the dunes, and so we decided on a defensive approach. Unloading the carts of the wooden barrels and boxes, we fashioned a rough defensive perimeter of carts and containers, keeping what traders and animals we could within the circle. They were upon us not long after we finished setting up...these...&#039;&#039;things&#039;&#039;, they looked like dogs but ones that had been...&#039;&#039;&#039;melted&#039;&#039;&#039;. They flung themselves at us, tearing apart the animals first, but swiftly moving on to the traders if they had an opening. It seemed like they barely felt the impact of our attacks, I&#039;m not convinced they could even feel pain. I was struggling to even hit them with my sword...probably because it was too...uh, short! Yeah, it wasn&#039;t a longer blade like the ones I was used to wielding, just the one I was able to steal from back east...yeah that&#039;s probably it, probably should&#039;ve gotten around to replacing it sooner. I saw Pavan&#039;s bodyguard, Krispin, struggling to hit with his sword as well. His blade wasn&#039;t curved like the ones I preferred, but the length was right, I wondered if there was a way I could get it from him...but that would have to come after the battle. There was a larger hound leading the pack, cloaked in shadow and radiating heat, and it spewed a great beam of lava across Rhogar&#039;s body and many of the containers behind him; seemed like it nearly killed him on the spot. Oh, also forgot to mention that Stanley and the cart he was hitched to took off into the desert as soon as the hounds appeared, some help he was! A couple of the other animals got spooked too, but some members from our little troupe were able to round some of them up in the middle of the battle so we wouldn&#039;t be stranded if we survived. It was anything but easy, but eventually we were finally able to take out all the hounds. The traders had taken some casualties despite our efforts, but we didn&#039;t even have a second to catch our breaths before a flare shot over the horizon from the direction we had come from: [[the Arboretum]] was under attack. Pavan told us to forget the goods and to immediately hop on a cart and head back to assist. We did as we were told and were swiftly pulled back towards where we came. (Was able to convince Krispin to trade swords though with Pryderi&#039;s assistance, score! Not actually sure if the sword I gave him will serve him well, but I&#039;m certainly happy to be rid of it. Only wish the old man could&#039;ve been here so I could look him in the eye as I discarded it, good riddance).&lt;br /&gt;
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Arriving at the Arboretum we saw a nightmare: demons flooding every inch of the place, inside and out. Everywhere you looked you could see a battle; metal hitting metal, claws rending flesh, it was chaos all over...except for one place. Above the very top of the massive tree was seemingly a dark cloud that upon closer inspection, was revealed to actually be a swarm of countless flying demons, seemingly targeting the defenses mounted atop the Arboretum. Pavan urged us to be the ones to rush to meet the swarm and keep them from assisting their grounded allies. My mind immediately told me it was impossible, but for some reason my feet followed after the group. Our druid, Rimsa, ran off to join another part of the battle, and a tiefling named Demir joined up with us during our ascent. At the top, we split up to try and cover more ground, and at the start it seemed like it was going to be alright. A large, feathered demon seemed to be leading its brethren up there, but Silgr was able to send it careening down the side of the tree by somehow freezing it in midair with a flash of one of his runes. He and Rhogar were able to get Pavan and Krispin to one of the ballistae while Chanterelle, Pryderi, Demir, Davin, and I were able to start carving a path towards the double shot ballista...but our success didn&#039;t last. The smaller demons would come in waves; they could swoop and slash at us and be repositioned in the air before we could get a swing on them. I found myself wishing for a bow in my hands again, but it seemed even our allies with ranged abilities were being torn up. Even worse, the feathered demon had seemingly broken free of Silgr&#039;s rune before it hit the ground and was rapidly ascending back up the side of the tree. One by one we began to get knocked unconscious, I myself would&#039;ve likely fallen from the tree after a particular claw strike hit me hard if it wasn&#039;t for Chanterelle and Pryderi...it wasn&#039;t looking good. Additionally, a loud boom rang out from below us, and a violent quake shook the tree. Soon after, the cloud of demons above us began to dissipate, seemingly having completed the objective they came for (which I later learned was the destruction of the Arboretum&#039;s magical forge), but it seemed like the ones engaging us were still keen on wiping us out. I&#039;ll admit, I wasn&#039;t sure how we were going to make it out of there, but then, from the southernmost side of the tree, two literal bears that had scaled the entire height of the Arbotetum, one bearing a lizardfolk in wizard robes on its back, crested the top of the battlements and began laying into the demons. After realizing the new arrivals were on our side, our group was also able to rally and wipe out the demons before they could destroy the two remaining ballistae. The feathered demon appeared briefly, but it too followed its departing brethren away from the Arboretum.&lt;br /&gt;
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The rest of the day was a blur. I remember bits and pieces of a big speech about the three factions banding together to restore the Arboretum and defend its denizens from the demonic forces that had made themselves known, but my body&#039;s aches seemed to distract my mind from fully comprehending it. And while this was a victory, I was left to wonder just what on [[Quelmar]] I had gotten myself into...&lt;br /&gt;
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=== Session 3: WereVultures by Night (As Told by Stix)  ===&lt;br /&gt;
&#039;&#039;&#039;DM: Chris&#039;&#039;&#039; &lt;br /&gt;
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&#039;&#039;&#039;PCs: Davin Dewfoot ,[[Raazdrog]], [[Stix]], [[Delaia]], Steady Wind,  [[Leonard]]&#039;&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;NPCs: Suki, Brandran, Hektor&#039;&#039;&#039;&lt;br /&gt;
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I’m not really sure what I’m supposed to write here. I was told to keep a log of the missions we’re sent on, so that’s what this is, I guess. I (Hi, I’m Stix) was summoned along with Delaiah (I really can’t seem to escape her), Davin, Dee, and two other familiar faces, Raazdrog and Leonard. We were taken before Suki, who said she’s the de facto healer for the Arboretum, and also claims she runs the Casino in the Federation? I heard of people ~~and she who mustn’t be named~~ talking about this ‘Casino’ concept and gambling. Suki said she’d teach me, so I guess I’m going to learn how to gamble at some point. She also gave us our mission- to escort an escaped Shend prisoner named Brandran to the Federation HQ and deliver him to Hektor himself. I brought up the fact that it might be unsafe and the whole madness thing might be an act and he might be a double agent. The rest of the party was mostly concerned about getting paid and what to name our horse companions (A and B, Incase whoever is reading this is wondering.) We were told it would be a 7 day trek if we paced ourselves accordingly. And the first 3 days went fine. On night 3, as I kept watch, I noticed some vultures circling our camp. In the morning they were still there, so I pointed them out to the crew. Delaiah actually said something smart, and pointed out that it might signal to other caravans that we were also out in the deserts. Davin managed to shoot them both out of the sky, and we continued on our way. And everything was fine. Until the evening. In the middle of the night, we were attacked by several more vultures, two large kinda vultures, and four foul smelling sand worms. Thanks to Delaiah knowing some weird hell’s language, we were able to figure out that they were after Brandran. I immediately shoved him in my locket to keep him safe, which was both a great and terrible idea. It kept him safe for several rounds of combat, but caused most of the adversaries to target me, and, being just a doll, it didn’t take much to get me out of the fight. From what I was told, the two larger vultures turned out to be were shapeshifter vultures, and Brandran is one of them as well. From what my party members could surmise, they wanted to take him back to the Shend? Maybe? At some point, I was woken up, and we finished off everything that was left. However, the were vultures kept healing themselves no matter what we tried. In the end, we tied all three of them up, and brought them to Hektor for questioning. He thanked us, and arranged for a safe caravan back to the Arboretum. &lt;br /&gt;
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===Session 5: Bombs (and how not to make them) 101: Koro&#039;s Account===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
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&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Syl]], [[Ollie Ollivine]], [[Glorivesh]], [[Koro]], [[Mizuka]], [[Avel]]&lt;br /&gt;
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&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs|Raegina]], Baftzmyr, Kicyr, Cilvdywutc&lt;br /&gt;
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...I really should listen to my gut when it gives me a bad feeling about something. I mean, I guess I was for a while; I knew doing jobs for the Scrappers was a death wish more often than not, but after that fight on top of the Arboretum, after needing to be saved from certain death by others because I couldn&#039;t keep up with those demons...somehow all the &amp;quot;training&amp;quot; I suffered through wasn&#039;t enough. I thought I needed to be challenged more, I know I have what it takes I-I&#039;m probably just rusty after all this time...yeah, that&#039;s probably it. For some reason I thought the best way to shake the rust off was to take a job for the Scrappers. Apparently their home base, the Junkyard, was infested with pests, seemingly some demons that retreated from the battle at the Arboretum. I figured this would be a great way to get my groove back: fighting some lower strength demons who can&#039;t just fly away after they get their cheap shots (still need to find a longbow somewhere), sounded like a cakewalk...and that, of course, is where I was mistaken.&lt;br /&gt;
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Not only did we have to walk hours through the desert on foot just to get to the Junkyard, exhausting half of us before any fighting even began, but after arriving we were &amp;quot;recruited&amp;quot; by a woman named Cilvdy to make some...questionably designed explosives that would apparently draw the demons out of their hiding places within the piles of junk. Oh, I guess I should also mention who else was on this job. Syl was the only one I was previously acquainted with; they were apparently cleared for this mission by their boss, so we didn&#039;t have to worry about any demotions...hopefully. There was an elf named Ollie who had a giant frog companion, a scarred and tattooed elf named Avel, a vulpine performer named Mizuka, and a sorcerer named Gloria who&#039;s human...I think. Cilvdy set us up in a crude assembly line and we got to work, seemingly not really having a choice. Even though I was exhausted from travel, I was able to pick up the presence of someone watching us from afar; Raegina was here, and she was observing our group&#039;s progress. The only other people present for the show that was about to commence were Baftzmyr; a masked figure with an ornate headdress, and Kicyr; a half elf with a boisterous personality, both of whom seemed to be slightly antagonistic towards Cilvdy, though it seemed that she herself was none the wiser to this.&lt;br /&gt;
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There really isn&#039;t any other way to say this: we couldn&#039;t stop blowing ourselves up. Or more specifically, we couldn&#039;t stop blowing up whoever was unfortunate enough to be at the end of the assembly line. I was at the first step, folding the origami that would act as the casing for the explosive, so I was out of harm&#039;s way, and I was perfectly fine to stay there until we were done, as some of our group sustained some substantial damage from these misfires. I was convinced that more harm would be done to us doing this process than during the actual combat with the demon pests, but as is seemingly becoming more and more common these days, I was incorrect.&lt;br /&gt;
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After equipping us with the bombs that we were able to successfully construct, we were finally allowed to head out into the Junkyard to clear out the demons. As we were fanning out trying to find suitable locations to throw our bombs, I climbed to the top of a junk pile to try and get a better look at the surroundings, and that&#039;s when this demon...chicken...&#039;&#039;thing&#039;&#039; jumped out at me. It didn&#039;t have a head, but instead it&#039;s neck just ended in this huge mouth, I&#039;m not even sure it had eyes so I don&#039;t even know how it could see me...it was disgusting. I scarcely had a chance to draw my blade to retaliate before the chaos erupted. I heard explosions as the rest of the group began throwing their bombs, drawing out more of these poultry-like creatures, but also these huge writing leeches that accompanied them. I saw one take a chunk out of Syl&#039;s hood and just, &#039;&#039;dig&#039;&#039; into them. From my high vantage point, I could see this same thing happening to many other people in the group as well. Even when the leeches were killed the wounds they left would just &#039;&#039;gush&#039;&#039; blood uncontrollably, it was a scene out of a nightmare. Just like at the Arboretum, I had no focus when faced with these monsters; there was no calm threat assessment or confident show of force, panicked instinct took over. I remember rushing to Syl and trying to carve a path through the demons to give them some breathing room. I remember sprinting over towards Avel and Gloria and all I could see was red, just...blood everywhere. I remember slashing away at a group of three leeches that were latched onto Ollie and her frog, as well as Mizuka, our only healer. I think that was when it went quiet, and my senses returned to me. I heard no more otherworldly screeches or growls, only the soft hum of Mizuka&#039;s harmonica as she used her healing magic to stop the wounds of those who were still bleeding, it was over.&lt;br /&gt;
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The happy-go-lucky CIlvdy came to congratulate us and showed us how to harvest materials from the creatures&#039; corpses. I couldn&#039;t really focus on that though, my eyes were drawn once again to Raegina, who seemingly hadn&#039;t taken her eyes off us the entire time. Kicyr was with her this time though, and the cambion handed her lieutenant a bag of gold, still never taking her eyes off of us. I guess our performance was acceptable to her, but somehow the passing thought of a scenario where she wasn&#039;t filled me with more dread than any of the bloody scenes I witnessed today...&lt;br /&gt;
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==== Gloria&#039;s account ====&lt;br /&gt;
I took the job with the scrappers for a few reasons: first, it was the first thing that popped up after the attack on the arboretum that I could help out with between putting my own accomodations back together and helping with the conservatory. Second, it gave me a way to get back in touch with Baftzmyr and Kicyr to see if I could figure out if there was room for friendship or anything else there, or if I&#039;d poisoned the well a bit. Third, it gave me a chance to contextualize several of the people I&#039;ve been meeting around the place, like Gobbo Greenskin. I needed a sense of where they&#039;re coming from to really be able to know if there&#039;s something I can do to help, or something I can tailor my performances to. And finally, I wanted to get my hands a little dirty and deal with some of the demons that started all this chaos. Good news: mission accomplished on all counts. Bad news: I&#039;m apparently not very good at building bombs, and pretty fragile when it comes to fighting demon leeches. But that&#039;s getting ahead of myself.&lt;br /&gt;
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First off, we had to walk out there. It takes a few hours by foot, and the sun is punishing. Skin feeling cold and clammy to the touch of most people doesn&#039;t mean I don&#039;t sweat or overheat, but I managed it better than several of the others. Probably might help if someone sold parasols or other desert gear. Worth checking into later, if these sort of excursions become a regular thing. From that point we met with the lady lieutenants of the scrap heap: Baftzymyr, Kicyr, and Cildywutc just &amp;quot;Cilvdy&amp;quot; seems to be her preference. The first two &#039;&#039;definitely&#039;&#039; sort of hate me still for the time being, and the latter was most interested in getting us to build paper bombs filled with black powder. &lt;br /&gt;
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The goal was to fold the bombs, fill them, and then dip the finished product in hot wax with a fuse that could be easily lit and thrown to flush out the demons that were hiding around the various scrap piles. Cilvdy walked us through the steps and we each took a station. I &#039;&#039;thought&#039;&#039; that with my musician&#039;s steady hands, I&#039;d be a good fit for the final step, and because a lot of the others were exhausted, it seemed dangerous to put them there. Turns out, I&#039;m at least as prone to explode as anyone else. After barely managing to avoid maiming my hand by bodily throwing myself into the explosion of one bomb, we switched things up. Syl and Koro insisted on switching places with me, and I had absolutely no objections at that point. And now I have a distinct fear of losing digits when handling explosives, so I&#039;m going to try to never have to do that again if I can help it. Mizuka and Avel were both a really big help during the bomb-making too. It&#039;s interesting how their magic differs from my own, and it might be worth looking into studying the approach at some point in the future after I figure things out with V. &lt;br /&gt;
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After we got the bombs together, we took a bit of time to recuperate. I&#039;m pretty sure I&#039;m the one who needed that the most, but I wasn&#039;t the only one to suffer an accidental explosion, so maybe we all needed it. Anyway, we went out to the junkyard and spread out to deal with the pesky demons (demon pests?). As were were just getting set up to start lighting bombs, Koro got attacked by a couple of the beasts that were hiding on the scrap he climbed on top of. Very quickly from there, all the hells (or I guess the Abyss) broke loose. There were maybe two dozen of these monsters: nasty demon leeches that could stick to you and keep you bleeding without magical healing to staunch the wounds, and these hideous... meat chickens. Which, yes, chickens are meat animals already, but believe me, these things were just &#039;&#039;awful&#039;&#039; looking. No feathers, just like fleshy monstrosities. I do not recommend trying to eat one. &lt;br /&gt;
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Things got a little hectic in the fight. Cilvdy got attacked by a couple, and I helped her out. Syl seemed to be holding their own despite practically being surrounded. Ollie picked a few off with her bow and with the help of her giant frog. (Which, let&#039;s be real: has to require some &#039;&#039;crazy&#039;&#039; upkeep out in the badlands! Lots of water!) Koro went wild, taking out at least a half dozen of the creatures himself. (Not sure if I was feeling a little scared of him, or just impressed. He was a little monstrous himself, but nothing that was worrying.) Avel stayed pretty safe, from what I recall, and he held his own, but I lost track of him when I nearly passed out from blood loss. I... had a harder time than I expected. A handful of the creatures got close, and I couldn&#039;t manage a clean shot with my spells or to get away from them without getting hit. I&#039;m very fortunate that Mizuki was there. She&#039;s a bit of a lifesaver, for real. She used some sound spell to cause an explosion at one point, and it left my ears ringing, but she was even closer. Still, she managed to offer some healing words and keep me from ending up as the incubator for nasty demon eggs. Which, yeah, it would&#039;ve been &#039;&#039;nice&#039;&#039; to know that these demon chickens apparently lay eggs in people they knock down. Could&#039;ve been vital information that the resident demon-parts expert Baftzymyr could have &#039;&#039;shared&#039;&#039;, but I guess we didn&#039;t get to know that. I&#039;m not sure if it&#039;s because she was still mad at me that she left us all in the dark or if she just wouldn&#039;t have told us either way. But she wanted to harvest the eggs, and maybe they&#039;re easier to get out of a person than they are out of the dead monsters. I &#039;&#039;hope&#039;&#039; they&#039;re easy to get out of a person, but I&#039;m a little afraid to ask on the chance it&#039;s not the answer I want to hear. Note: stay far away from demon chickens if you&#039;re close to keeling over.&lt;br /&gt;
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We wrapped things up with Baftzmyr showing half of the group how to harvest the eggs, and Cilvdy showing the other half, including myself, how to slice up the demon leeches into something that they find useful. We got paid, and we did an okay job of it all, although the eggs were too difficult for anyone but Baftzmyr to get them out completely intact. Still, Cilvdy was happy with how we did, and on top of the payment she gave us a discount coupon for her explosives stand. (One that I&#039;m probably going to try to trade away, because of the above fear of blowing my hands up.) As everyone else started walking back to the arboretum, I was able to talk Cilvdy into giving me a ride on her horse. That let me get in a private conversation to learn a bit more about everything going on there, and get a sense of the feelings minefield. (Not spilling any of their secrets in this public report, no. If you want to try to talk me into revealing them, you can meet me in person, but be warned, I am sworn to secrecy by the unbreakable girl code!)&lt;br /&gt;
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=== Session 6: The Tower That Wasn&#039;t (9/21/25) ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Cat&lt;br /&gt;
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&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Mezzi]] (they/them), [[Diana Belkacem|Diana]] (she/her), [[Davin Dunefoot|Davin]] (he/him), [[Dallas]] (she/her), [[Himo Nilo|Himo]] (he/him), [[Polvo]] (she/her)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; [[Bedlam in the Badlands/NPCs#Sir Anthony|Sir Anthony]], [[Bedlam in the Badlands/NPCs#Jerbo|Jerbo]], [[Bedlam in the Badlands/NPCs#Dapple|Dapple]], The Osteomancer&lt;br /&gt;
&lt;br /&gt;
Himo has walked nearby the chapel as the service was ending Himo met an arcanist who goes by the name Jerbo. After some conversation, Himo learned that kobolds had attacked the Arboretum with the help of a demon. Confused, he pushed for more details, but didn&#039;t get much out of it but agreed to help if he got a few more people involved. When he got over there, he was surprised to see entirely new faces.There was the usual faces like mezzi, which surprised me, but also a mouse like person he hasn&#039;t seen before. After some quick introductions, The group learned they were going to find someone who goes by The Osteomancer who might know something about what happened, and it&#039;s a 2 day travel over. Himo and the rest of group went to Dapple&#039;s Stable to rent a few horses. He paid the deposit and they set of to the north east to this Osteomancer.&lt;br /&gt;
&lt;br /&gt;
Along the way The group met a lone dog that seemed to have been abandoned what seemed to be a short time. We continued on our journey until we reached a trapped door. opening the trapdoor, a ladder heads down a worked tunnel and Himo voted to go in front. When they entered, they met the Osteomancer, A loxodon living alone in what appears to be a simple home. A deal was struck to help them out if they helped us with the why the kobolds attacked. The Osteomancer, was dealing with something made of absence, that erased identities the longer someone was there. To protect us from this, The Osteomancer led us to a somewhat large humanoid skull engraved with a lot of divination runes on it. There each of us shared our memories, to remember who we were. The group learned of his escape from High Lunas when he first picked an Arcane Lock. Other information we learned was it could only be seen with reflections, and we were given a scroll with an egg to crush it when we started using the scroll.&lt;br /&gt;
&lt;br /&gt;
When we got to the structure, It was like walking into an insane asylum. A pitch black outside, to bright white inside and it made seeing outside really hard. What was up, down, left, right, front,back when everything around is the same? Himo found himself close to a center of complete silence, crushed the egg and began reading the scroll. Suddenly white lights appeared as well as a ghost of some kind but not like your standard ghost. It was trying to make me dissapear while the lights whittled down my teammates. I placed my cannon down to give me a &amp;quot;wall&amp;quot; against the lights which worked out well. Mezzi started making the lights inactive which was good because Davin and Polvo, were both being injured a great deal. I completed the scroll with every creature there incapacitated and we left. The tower collapses and we return to the Osteomancer&lt;br /&gt;
&lt;br /&gt;
In payment, the Osteomancer explained that in dragon-worshipping Swikedom, &amp;quot;the divine Blood Law relegates kobolds to the Thrall caste, below all save Warmbloods like us,&amp;quot; but that kobolds who revere Kurtulmak above Tiamat may try to escape their thralldom, denying that the Blood Law is divinely ordained. &amp;quot;One such group,&amp;quot; she revealed, &amp;quot;led by Snizz the Fortunate, used the demons as a way out of bondage, but their freedom -- such as it was -- ended when your comrades cut them down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We learned that kobolds with make deals with anything to get out of the blood law. A group led by Snizz the Fortunate, made a pact with demons, that ended when they were cut down. The Osteomancer Finished off by saying &amp;quot;The Beast of Cinderspire will roam free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Tracking Demons 102 (As Told by Stix) ===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039;  Stix, Steady Wind, Himo Nilo,&lt;br /&gt;
&lt;br /&gt;
Koro, Raazdrog, Ozmir Nightshade&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039;  Baftzmyr&lt;br /&gt;
&lt;br /&gt;
So. Here we are again, I guess. After my last adventure in the desert with crawling creatures under the sand, I suppose I wanted more? I guess this is what I’ve been told desire is? I don’t think this is desire though. I figured I take less resources than the others who need to y’know….eat and drink. So, I heard about a new mission headed up by Baftzmyr and showed up to the Junkyard. I was slightly surprised to see Himo and Raazdrog there, though I guess I shouldn’t be since both of them, but especially Himo, are obsessed with that boy we enhanced and named Sparkburn. I wasn’t surprised to see Dee there, he seemed to do pretty alright in our last mission out into the sands. There were two new faces as well- Ozmir, who I haven’t seen around the Arboretum at all, and Koro, who I was …happy? Pleased? To finally converse with. We’ve been always just missing each other, but I’ve heard other people talk about him. I was very surprised to not see Delaiah there, but it was a welcome change. She’s nice, but she’s nosy, and talks a lot. So, anyways. The six of us get to the Junkyard, where Baft was waiting for us. She explained that there is a very large demon creature that’s stuck in the sand someplace west of us. Unlike Suki, she did offer to accompany us into the desert, and gave me the old buddy Sparkburn to ride for the journey as well. We were only out for a couple of hours before she spotted some rippling in the sand. Turns out that it was another kind of dretch, which were the sand swimmer creatures we fought with the WereVultures. However, these ones looked different and were mutated in some way. I realised this pretty quickly when Sparkburn punched one, and the fire damage I enhanced him with healed the dretch instead. Koro rushed up and dispatched it pretty easily, and Raazdrog and I noticed the rest of the dretches running away to the east. We followed them to find a rather large crater in the ground. Baft then offered the group a large oragami pig bomb? I volunteered to run to the edge, drop the bomb in, and run away. The plan went off without a hitch, and I dove into my locket for safety as a wall of force and sand hit everyone. In the middle of the crater was a large demonic creature that we later learned was the Baron of Filth. What a dumb name. Anyhow, I was straining to listen through my locket to figure out what’s going on when Raazdrog tapped and called into it, telling me to come out. A group of us then rushed up to peer over the edge of the crater to get a better look when the fighting really began. It used the lantern on his chest to shoot coils of magic and energy at us that ranged in flavor and consequences. I think I got hit with a lightning coil at some point during the fight and I know Koro said he felt pretty heavy. And, to top it all off, the ‘Baron’  summoned more of those mutated Dretch things to just cause more complications to the whole ordeal. And, if that wasn’t enough, anytime the Baron struggled or tried to free himself, the sands shifted, causing a sandslide down the crater to the large monster. Most of the fight was attempting to hurt the Baron while picking off the dretch and avoiding falling in. Some of the group decided to willingly slide down into the pit and face him head on. Unfortunately, this caused Koro and Dee to both get knocked unconscious and Himo to get buried in the sand. We are in Raegina’s debt that Baft accompanied us, if she wasn’t there, I really don’t think we could’ve gotten Koro and Dee back up. Though, Raazdrog did do some pretty decent healing as well. We did manage to hit the Baron enough to down him, however, I guess it caused the lantern contraption in his chest to overload, causing a massive fireball explosion. Once we all recovered, we helped to heal and stabilize each other, and make sure we were all mostly back on our feet. We took some time to scrap the Baron for some components before making our way back to the Junkyard and Arboretum, a job completed and mostly unscathed. &lt;br /&gt;
&lt;br /&gt;
==== Koro&#039;s Account: ====&lt;br /&gt;
You know, there&#039;s an old Snobbish saying about being fooled twice and the shame being on the one who was fooled...or something like that; not sure why that&#039;s popping in my head just now. Anyways, I took another job for the Scrappers. A large demon was spotted out in the dunes near the Scrapyard, seemingly being stuck in the sand somehow. After my last job with the Scrappers, I was...concerned about the approach they were going to take with dispatching such a thing, and for some reason I could feel in my gut that this wasn&#039;t something I&#039;d feel comfortable sitting out on. So, perhaps against my better judgement, I joined the group bound for the Scrapyard, all unfamiliar faces to me except for Stix, a sentient...doll of some kind? I&#039;d only seen them in passing before in the Arboretum, but this time they were accompanied by a large scrap construct they called &#039;Sparkburn&#039;. Steady Wind was an armored tabaxi that seemed to possess similar abilities to Rhogar and Silgr, Ozmir was a lightly armored tiefling who created psychic blades, and Himo and Raazdrog seemed like inventor types like Gobbo. &lt;br /&gt;
&lt;br /&gt;
To my surprise we were accompanied on this mission by Baftzmyr, Raegina&#039;s masked lieutenant. Apparently this demon was formidable enough to actually warrant personal involvement from Scrapper high command. As would be expected though, they still ordered us to do the tracking; are they testing us or something? First with the bomb making and now with the tracking, it feels like they&#039;re trying to &amp;quot;train&amp;quot; us in a weird way...not entirely sure how to feel about that. On our way to the demon&#039;s location, we came across a strange pig creature that could dig through the sand with ease. We chased it for a bit before it decided to stand its ground and fight, bursting out from the sand. It was a relatively easy kill, but looking towards the direction it was heading, we could see many more moving mounds of sand heading out to the demon&#039;s location as well; were these its minions or something? Cautiously we followed their trails, eventually reaching a large patch of undulating and shifting sand, Baftzmyr indicating that the demon was located just below it. Baftzmyr produced a large bomb housed inside of an origami pig, clearly another Cilvdy original, and Stix put it in place over the buried beast. As we hastily took cover by digging a shallow trench in the sand, the bomb exploded, filling the air with sand as a deep crater was left in its wake. At the bottom was this enormous gray skinned demon; bipedal seemingly, but perhaps not used to traveling the shifting sands with its immense weight, causing it to get stuck. Its mouth was peeled wide, the edges stretched thin and pinned to its huge arms, its bottom lip stretching down past its chest. In the center of this horrific creature was something not biological though: a lantern-like object was snugly tucked in the center, glowing a bright orange.&lt;br /&gt;
&lt;br /&gt;
We didn&#039;t have much time to take in this fresh horror though, as more of those pig minions began to swarm us, trying to defend their master. Their stench was unbearable when so many were in one place, and Steady Wind found out the hard way that it seemingly carried a poison in its wake as well. We tried to clear out the pig creatures first, but the large demon began shooting out tendrils at us that could reach our position, so we knew we couldn&#039;t ignore it. Raazdrog conjured a field of light that surrounded the creature and made it easier to hit, even in its constant struggle from within the sand pit. Himo, Stix, and Ozmir were occupied with the minor demons at the edge of the pit, but Steady Wind had been captured by a tendril and drawn close to the large demon, being knocked out shortly after. I saw that his body would be pulled beneath the sand if nothing was done, so I headed into the pit myself to try and get the beast&#039;s attention. I was able to levitate Steady Wind&#039;s body out of the demon&#039;s range in hopes that Baftzmyr could help him, and I took up a defensive position to try and dodge the demon&#039;s attacks. It didn&#039;t do much good though, despite my efforts the thing was able to knock me out in two hits, I couldn&#039;t even dodge one attack. The next thing I knew I was healed by Himo and more of the group had been drawn into the depths of the pit. Not long after though, Raazdrog was able to plunge his trident into the demon&#039;s head, seemingly killing it, but the lantern in the beast&#039;s center began to glow brighter and brighter. Before I could even shout out to the remaining group that was nearby, the device exploded, sending me to unconsciousness once again. I was lucky the group still had healing abilities left though, it was barely enough to get me and Steady Wind back from death&#039;s door with Baftzmyr&#039;s help. &lt;br /&gt;
&lt;br /&gt;
Verbally saying that I owe my life, even partially, to one from Raegina&#039;s inner circle feels a little dangerous in itself though, so I may keep that thought just to myself...&lt;br /&gt;
===Session 12: The Doll, The Vulpine, and the Corpse Girl: Koro&#039;s Account===&lt;br /&gt;
&#039;&#039;&#039;DM:&#039;&#039;&#039; Mercedes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039; [[Gobbo Greenskin]], [[Demir Malchan]], [[Koro]], [[Diana Belkacem]], [[Steady (Dee) Wind]], [[Razzadrog Eyepoker]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Cilvdywutc, Jitcwal, [[Stix]], Sandra Sanderson&lt;br /&gt;
&lt;br /&gt;
Cilvdy, Jitcwal, and Stix got kidnapped. We didn&#039;t know much at the time, but apparently some lizardfolk and Yuan-ti tricked some of our allies into a trap job that ended with those three getting snatched and ferried away to some unknown place. Tensions were high immediately, and admittedly, I was also driven to a bit of a panic. I don&#039;t know why exactly, but the news hit me pretty hard, harder than I would&#039;ve thought it would. All that I could think about for days after was what could be happening to them, what their captors might be doing to them every second we weren&#039;t getting them out of there; it was maddening honestly. I was restless and agitated, I needed to get out of the Arboretum and actually do something that would help us find them. Luckily, Syl had the same idea, and together we decided to head out to the site of the kidnapping to try and track down the culprits.&lt;br /&gt;
&lt;br /&gt;
It took some doing, and for Syl&#039;s sake I won&#039;t go too much into the details (and maybe my sake a little bit too...don&#039;t tell Lenore), but long story short: we found a smuggler&#039;s den inhabited by one of the Sandra&#039;s gang members who was there at the time of the kidnapping, but had been injured in the process. We interrogated her for information, eventually finding out that Sandra was a powerful bard who led the Shabby Scales, a mercenary group for hire. They were hired by someone else to capture Baftzmyr in order to lure in Raegina, but they ended up getting Cilvdy, Stix, and Jitcwal instead. Apparently, they had made off with the prisoners to a rendezvous point further east of the den, but the lookout wasn&#039;t told the exact location. Inside the den was also what looked like a miniature version of the lantern-like object fused into the Baron of Filth&#039;s chest, apparently the down payment given to the Shabby Scales by their client for this job. I decided to bring it along since we planned on letting the injured scout live, and as soon as I touched it, I felt searing energy rush up my arm and a soothing voice speaking in my head in a language I couldn&#039;t understand. It didn&#039;t feel like anything else happened though, so I didn&#039;t tell Syl about it as we exited the den. I wasn&#039;t aware of it at the time, but the lantern was apparently magically influencing me to keep it close and safe, for reasons I&#039;m honestly lucky I never had to fully find out. &lt;br /&gt;
&lt;br /&gt;
It was dark when we left the den, so we had to head back to the Arboretum. We still didn&#039;t have enough to pinpoint where our friends actually were, and it felt like our scouting effort may have been wasted, but upon returning to base, we got the final pieces we needed. Himo, having apparently used some kind of contact he had to gather additional information, found the exact rendezvous location: Triton&#039;s Terrace, a watering hole at the base of the eastern mountains. He also learned that the client who hired the Scales was a literal demon, and one that was looking for revenge for the killing of the Baron of Filth. Wasting little time, I took off to prepare and gather a team to head to the location to extract our kidnapped friends.&lt;br /&gt;
&lt;br /&gt;
Everyone was familiar to me on this mission except for one: Diana Belkacem, a human woman who seemingly had a similar skill set to Gobbo and Razz, running with a construct companion that fought by their side. Using horses lent to us by the Scrappers we made a direct path towards Triton&#039;s Terrace, and it didn&#039;t take long for shit to hit the fan. With the numbers we were bringing, stealth was more of a pipe dream than an actual option, so the guard out front of the cave entrance nestled in the oasis noticed us immediately and a battle commenced. Backup quickly joined him and an all-out brawl unfurled on the oasis shore, construct pieces and blood scattering about. This bruiser-like guard was an absolute tank, Razz threw a Faerie Fire spell on him to make him easier to hit, but he was still soaking up all of our strikes like they tickled. Even worse, he literally ate &#039;&#039;&#039;&#039;&#039;TWO OF HIS FELLOW GANG MEMBERS WHOLE&#039;&#039;&#039;&#039;&#039; in order to heal himself mid fight; a battle of attrition would be putting it mildly. And as if we hadn&#039;t had enough, Sandra herself showed up to the fight too, accompanied by this mysterious old elven woman none of us had seen before. Sandra and I exchanged some blows atop the cave entrance, and Razz came over to make it a two on one fight. She attempted one last dive for the lantern on my belt before she teleported away, along with the mysterious elf. It was around this time that the effects of the lantern began to show themselves, as when I took aim at some of the demons fighting alongside the Shabby Scales, the soothing voice it emitted in my head would build to a scream, disrupting my aim and making it nearly impossible to hit them. Luckily, the team was still able to manage...barely...but when the dust settled, we were the ones still alive. &lt;br /&gt;
&lt;br /&gt;
Once we picked everyone up who had gotten knocked out, I used my sword to cut the belt that was holding the lantern off my body, letting it clatter to the sand. Now that I was fully aware of what it was doing to me, I explained the danger of it to the team. We entertained the idea of destroying it there and then, but it was right next to the entrance of the cave, and we didn&#039;t want to trap ourselves if it ended up exploding like before when we still had to get out friends out of there. In the end, we left Diana&#039;s construct outside the cave to guard it as we went inside. Gobbo and I could hear Cilvdy&#039;s voice from inside, and our haste to finally get to her caused us to run into a few traps, but eventually we finally found them, trapped within an anti-magic cage. Touching the cage seemed to give off a powerful shock, one that knocked Gobbo clean out. The other artificers were able to drain the cage&#039;s charge and lockpick the door to finally free the three captives. As we exited the cave, Razz and Dee found contracts detailing bounties on the killers of the Baron of Filth, and the location where the Baroness of Filth wished to lure Raegina to with the capture of Baftzmyr. We took the bounty money that was stashed in the cave for ourselves, but after emerging, we found that the lantern had been teleported somewhere else, and I can only imagine it&#039;s now in the hands of Sandra again. Honestly, I didn&#039;t mind too much though, with Cilvdy and the rest safe and sound (minus and arm and a leg, seriously may never get used to that), I found myself thinking that it was a more than worthy trade.&lt;br /&gt;
&lt;br /&gt;
=== Session idk anymore - Megagame 2, the Bedlam of the Scrappers ([[Ichake Asaku|Ichake&#039;s]] account) ===&lt;br /&gt;
If I&#039;m being honest...I don&#039;t know how I ended up on the War Rig. [[Rhogar Dreel|Rhogar]] was going on the War Rig, and I thought it would be good to stick with him after what he&#039;s been through, but...the War Rig isn&#039;t really my style. Everyone said it would be &amp;quot;funny,&amp;quot; and I didn&#039;t really know why? This entire situation just seems really tense. At least I could get used to the ritualism surrounding the War Rig, though. It reminded me of a prayer. We had black paint pressed into our bodies representing the souls we had left behind. I just...put it around my eyes. It felt right. I&#039;ve met a thousand people. They&#039;ve all opened my eyes. At least my job on the War Rig was easy...I just had to take Bafztmyr&#039;s commands and feed them to [[Delaiah|Deliah]] and Raegina. We all worked well as a team, we were able to stop the Shabby Scales in less than a minute. They even had a moon sickle that I was able to pocket. I don&#039;t know, I was just...really out of my element today. After we took down the Shabby Scales, we just spent some time demon hunting. It was all so different, but...I liked being well-rounded. We also picked up a guy named Dallas out in the sands. Things were starting to cool down after a while, until Bafztmyr started having fainting spells and passing out. I tried to catch her, but we both fell off the War Rig. That might have cemented the last time I&#039;ll ever ride the War Rig, I&#039;m not sure. I want to help out Raegina with her venture to Acqua Junction, but the War Rig is just tough for me. It turns out that Zariel is having some...issues with a crab demoness down in the town of Acqua Junction. Apparently, they lost the fight, which is...concerning. Plus...I&#039;ve always wanted to see Acqua Junction. I heard it got razed...I have a lot to think about in that regard. And a lot to do while I&#039;m here. And a lot of places to see.&lt;br /&gt;
&lt;br /&gt;
And no, I won&#039;t talk about Kicyr&#039;s death. Not yet. She has not passed into the Kami yet.&lt;br /&gt;
&lt;br /&gt;
=== Session MEGAGAME 2 Online: ===&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039;: Chris&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PCs:&#039;&#039;&#039;  [[Zasheir]], [[Syl Vipershade]], [[The Scarlet Shadow|&amp;quot;The Scarlet Shadow&amp;quot;]], [[Suyuka|Yuki]], (late arrival) [[Skelly]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs:&#039;&#039;&#039; Sir Anthony, Ter, Skark&lt;br /&gt;
&lt;br /&gt;
Yuki was just here to get a paycheck and fulfill her duty to her sister. Sir Anthony said something about saving some druids from demons, which seems right up Yuki&#039;s alley. &amp;quot;Remove all demon&#039;s and allies by any means necessary&amp;quot; he says, like she wasn&#039;t going to do that to begin with. Pulling up to the Grove and see some vulture-ish looking dudes who get taken down easily (just got cursed in the process no biggie). The group heads over to the room where they could hear a ruckus. Yuki knocks on the door, and a vulture guy opens the door. The group gangs up on him and releases the jackel druid prisoners from their captivity inside. They find the bodies of almost every other druid in a pile and the druids break down. One of the druids leads the group to the center of the grove in hopes that the Archdruid is still alive and fighting. She has been turned to stone, but isn&#039;t broken, and has a Minotaur harassing her. (I will finish this at some point)&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=46037</id>
		<title>Suyuka</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=46037"/>
		<updated>2026-04-23T01:51:05Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; &#039;&#039;&#039;Con&#039;&#039;&#039; &#039;&#039;&#039;Mien&#039;&#039;&#039; or &#039;&#039;&#039;Yuki Mien&#039;&#039;&#039; is a Desert Vulpine Paladin of Vengeance on a quest to rid the Badlands of the demons that killed her sister. &lt;br /&gt;
&lt;br /&gt;
Her other names:&lt;br /&gt;
&lt;br /&gt;
* Suyuka Con Mien&lt;br /&gt;
* Yuki Mien (public name)&lt;br /&gt;
* Four (number within the Mien Family organization)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Suyuka is a bulkier Vulpine, around 6ft 4in, grey eyes, desert-y color fur. Her favorite shape-shifted form is that of a human woman, but she can&#039;t ever seem to change her eye color. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Pre-Arbiterium life:&lt;br /&gt;
&lt;br /&gt;
Suyuka was the one who got [[Mizuka]] out of the family situation following the disaster during one of the missions. She kept tabs on Mizuka, but was unable to prevent her from going on the mission that would lead to her death.&lt;br /&gt;
&lt;br /&gt;
Suyuka first came to the Arbitorium because she was instructed to collect the artifacts of her deceased sister Mizuka. She talks to several people about her sister and eventually reads the envelope labeled for &#039;4&#039;, which causes her to visit Mizuka&#039;s grave and take her oath of vengeance.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Vulpine&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Darkvision, Keen Ears, ShapeShifter, &lt;br /&gt;
&lt;br /&gt;
Bane, Hunter&#039;s Mark, Compelled Duel, Shield of Faith, Wrathful Smite&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
SMITE&lt;br /&gt;
&lt;br /&gt;
== ADVENTURE LOG ==&lt;br /&gt;
&lt;br /&gt;
=== 1/23 - - Door? ===&lt;br /&gt;
A door found under a rock, in the desert. What could possibly be behind it?&lt;br /&gt;
&lt;br /&gt;
[[Ollie]] - Allie&lt;br /&gt;
&lt;br /&gt;
[[The Scarlet Shadow]] - Scott&lt;br /&gt;
&lt;br /&gt;
[[Syl Vipershade|Syl]] - Geoff&lt;br /&gt;
&lt;br /&gt;
[[Lenore]] - Mercedes&lt;br /&gt;
&lt;br /&gt;
[[Dallas]] - Matt&lt;br /&gt;
&lt;br /&gt;
The door is only a few miles away from the Arbitorium to the northwest. The door has abjuration and evocation magic on it. We take a lot of thunder damage as Syl opens the door. We walk for about an hour, and come to a cross road. Dallas tries and fails to burrow through the door, and Yuki picks the lock opening the door. There is a pedastol with a tiara, and use mage hand to pull off the tiara. Under the pedatoul, a swarm of fiends appears and attacks us. We head into the next room, and get attacked by two shadows which are defeated. Dallas eats rocks.. and burrows to the next room and opens the door from the other side. The next room has an altar and glistening walls, damp parts of the room. We see a symbol of the Demon Lord, Baphamet (totally butchered that spelling). A bunch of webbing, with spiders and spiders with wolf heads that are attacking. We successfully take out the spiders. We find a trap door, going up, into a room with blue lights. Moving a thing off the trap door. In tyr&#039;s office.. who the f is tyr? The Chief of the Federation has a trapdoor leading into a demon den. &lt;br /&gt;
&lt;br /&gt;
=== 2/19 - - Beasties in the Badlands ===&lt;br /&gt;
[[Voscaera]] (she/her) - Artificer 3 (battlesmith)/ fighter 2 - Dean&lt;br /&gt;
&lt;br /&gt;
Demir malchan (he/him) - Teifling hexblade warlock (4) - Archer&lt;br /&gt;
&lt;br /&gt;
[[Steady (Dee) Wind|Steady Wind]] (he/him) - Tabaxi Rune Knight Fighter (Lvl 5) - Connor&lt;br /&gt;
&lt;br /&gt;
Diana Belkacem, She/Her  - Lvl 4 Human Artificer – Battle Smith - Eric&lt;br /&gt;
&lt;br /&gt;
[[Avel]] (he/him) - Shadar-Kai College of Swords Bard Lv. 5 - Hunter&lt;br /&gt;
&lt;br /&gt;
Kareek, the lizardfolk tradesman, has returned to the arboretum pale and spooked. He saw something out in the desert that scared him stiff and he refuses to go back. It&#039;s disrupting his trade route, so the shepherds are looking for a team to take care of it. &lt;br /&gt;
&lt;br /&gt;
If we bring back proof of dead monster/ proof of non-existence, we will get 150gp each. &lt;br /&gt;
&lt;br /&gt;
Poor Stanley had his tail bitten off. Three days out, wasn&#039;t able to get a good look. We travel for 3 days into the desert.&lt;br /&gt;
&lt;br /&gt;
Find a grouping of bones in the middle of the desert. bones were recently moved! bipedal horses appear Equestradons. They attack!&lt;br /&gt;
&lt;br /&gt;
&#039;I want one of the white ones, but I will take whichever one is last standing&#039; - Voscaera&lt;br /&gt;
&lt;br /&gt;
Two horses and a camel died, we saved two horses and restrained two of the Equestradons and Voscaera and Steady Wind begin to tame the two Equestradons. We camp and get attacked in the night by something.. Looks like it could have been an owlbear at one point. &lt;br /&gt;
&lt;br /&gt;
Purple Robed, and silver masked man is upset that we killed the not owlbear. Owlbear summons two undead Equestradons. Steady Wind and Avel jump the Purple Robed guy. Jelly fishes appear from the undead Equestradons. Jelly fishes are dead, The Purple robed guy gets tied up. 300gp, lantern with silver filagree, small pack with small wine and bread, pot of paint, five candles and flint. He has fancy boots, and a scroll and letter sealed with wax seal. We loot the monster, 3 monitor lizard eggs are found. Get 150gp. &lt;br /&gt;
&lt;br /&gt;
=== 3/5 - - The Vicountess of Vicious Velocity ===&lt;br /&gt;
The Final Relic needed for the War Rig has been discovered! Baftzmyr has found a huge demon called the Viscountess of Vicious Velocity with the The Flywheel of Ferocity inside. The issue is that with her speed, she can attack and create new minions in the blink of an eye. The scrapper barely returned in one piece, but believes with a well-equipped party, the final piece can be taken! &lt;br /&gt;
&lt;br /&gt;
[[Syl Vipershade|Syl]] (they/them) - Geoff (he/him) - Snake Soul Knife Rogue/Bard&lt;br /&gt;
&lt;br /&gt;
[[Voscaera]] (she/her) - Dean (he/him) - Medusa, Artificer/Fighter&lt;br /&gt;
&lt;br /&gt;
[[Delaiah]] - Nikki (she/her) - Tiefling Armor Artificer&lt;br /&gt;
&lt;br /&gt;
[[Stix]] - Jay (they/them) - Corn husk doll Warlock&lt;br /&gt;
&lt;br /&gt;
[[Ozmir Nightshade|Ozmir]] (he/him) - Sarah (she/her) - Tiefling Soul Knife Rogue&lt;br /&gt;
&lt;br /&gt;
Retrieve soul coin from Raegina; Group retrieves the bow, the gauntlets of Flaming glory. &lt;br /&gt;
&lt;br /&gt;
Bow: Voscera&lt;br /&gt;
&lt;br /&gt;
Gauntlets: Yuki&lt;br /&gt;
&lt;br /&gt;
Given horses, try your best to return them.&lt;br /&gt;
&lt;br /&gt;
Two days that way, if you hear a woman screaming, you have gone far enough&lt;br /&gt;
&lt;br /&gt;
Heading south. Everybody buddies up, bonding&lt;br /&gt;
&lt;br /&gt;
Syl - Stix&lt;br /&gt;
&lt;br /&gt;
Ozmir - Delaiah&lt;br /&gt;
&lt;br /&gt;
Voscaera - Yuki &lt;br /&gt;
&lt;br /&gt;
Note: Voscaera tells Yuki all about the last time they went on a super dangerous mission and about how this skull was one of the people who passed who was a vulpine and Yuki tries not to think about the fact that it is HER SISTERS SKULL... &lt;br /&gt;
&lt;br /&gt;
During the night, something comes crawling across the dunes. Syl goes to investigate, it was a crab.&lt;br /&gt;
&lt;br /&gt;
Battle types:&lt;br /&gt;
&lt;br /&gt;
Frontliners: Delaiah, Vosaera, Yuki&lt;br /&gt;
&lt;br /&gt;
Mid-Range: Ozmir, Syl&lt;br /&gt;
&lt;br /&gt;
Ranged: Stix&lt;br /&gt;
&lt;br /&gt;
Styx is leading. See pyramid 200ft away. We hear a lady scream. Yuki does not see the woman. Voscaera see the young woman being held at the top of the pyramid. &lt;br /&gt;
&lt;br /&gt;
Lady is demon, and after being shot, transforms into hawt demon. She summons so many demons, all the demons!!&lt;br /&gt;
&lt;br /&gt;
Yuki gets the final blow, after being downed 3 times; and getting a nat 1 on death saving throws&lt;br /&gt;
&lt;br /&gt;
=== 4/12 -- MEGAGAME ===&lt;br /&gt;
Players:&lt;br /&gt;
&lt;br /&gt;
[[Zasheir]] - Sean (he/him) - Protector Aasimar Divine Soul/Life Cleric&lt;br /&gt;
&lt;br /&gt;
[[Syl Vipershade]] (they/them) - Geoff (he/him) - Yuan-Ti Soulknife/Bard&lt;br /&gt;
&lt;br /&gt;
[[The Scarlet Shadow|&amp;quot;The Scarlet Shadow&amp;quot;]] - Scott (he/him) - High Elf Gloom Stalker Ranger &lt;br /&gt;
&lt;br /&gt;
(late arrival)&lt;br /&gt;
&lt;br /&gt;
[[Skelly]] - Manu (he/him) - Skeleton Bard?&lt;br /&gt;
&lt;br /&gt;
Session:&lt;br /&gt;
&lt;br /&gt;
After the fall of the &#039;Grove of Stone and Sand&#039;, Sir Anthony has voluntold adventures to liberate the druid grove, remove all demons and their allies by any means necessary. IF possible, see that any surviving druids are rescued.&lt;br /&gt;
&lt;br /&gt;
There are secrets at the grove, &amp;quot;Don&#039;t be surprised by who they are&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Hobgoblin in warriors statues litter the place and vulture-ish fiends are guarding it. Yuki has been cursed that if she falls to 0, she will be turned into a were-vulture. We defeat the two guys and head into the grove and hear an argument coming from one of the houses. There is a statue of a Minotaur. Jackels are chained in one of the rooms guarded by a were-vulture. Yuki knocks on the door and the were-vulture opens the door. Jackels are the druids and Syl and them get into an argument. We release the four jackels.  And head over the one of the other buildings to find that there are jackel bodies filling that room. The other two jackels destroy the minotaur statue. &lt;br /&gt;
&lt;br /&gt;
We head into the place and fight and defeat the minotaur. &lt;br /&gt;
&lt;br /&gt;
We get a vision of a huge minotaur sayimg he wants us to fight at full strength against his people and are teleported into the middle of the desert. &lt;br /&gt;
&lt;br /&gt;
So many Minotaurs and gnolls fighting eachother, and not caring about us really. Ter is at the alter, talking to Skark. They are chanting. &lt;br /&gt;
&lt;br /&gt;
Ter running like coward, black sphere on alter that people they seem to want to protect?? Something about Ubuntu would be upset if Skark failed to protect it?&lt;br /&gt;
&lt;br /&gt;
Yuki is vortex warped in front of him to try to block path. She gets some hits in, and Ter fucking nukes her, triggering the curse and turning her into a were-vulture. (WHICH IS THE SECOND WERE- TRANSFORMATION FOR ONE OF MY PCs IN THE LAST MONTH???)&lt;br /&gt;
&lt;br /&gt;
Skark died and his blood fueled the orb and created a beam in the sky, and all the gnolls want us to kill them next. Something about Ubuntu being happy with their sacrifice. &lt;br /&gt;
&lt;br /&gt;
&#039;For Baphama&#039;, the minotaurs and gnolls all killed eachother, and we knocked remaining people unconcious. Skelly steals the orb.&lt;br /&gt;
&lt;br /&gt;
Pillars: (Religion) Message to Earth Mother [Valley of No Return], (Nature) Nature-esk [like the grove], (War) face is broken no idea what it is [Here, Southern Altar], ( Lush ground with a rock floating above it. &lt;br /&gt;
&lt;br /&gt;
The altar has a tree engraved on each side, with top looking like the top of a tree. The altar has been desecrated, and the orb is the apitamy of desecration.&lt;br /&gt;
&lt;br /&gt;
The center is the Arboritum, and each of the pillars is one of the main places, and one of the pillars is where we are at (probably the one with the face ripped off), definitely the War pillar. We figure out which direction the Arberitum is. We get a sword from all the ichor, [Rare, wonderous Item]. The Druids give us a Moon Sickle. &lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Mizuka&amp;diff=46036</id>
		<title>Mizuka</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Mizuka&amp;diff=46036"/>
		<updated>2026-04-23T01:45:59Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Federation?|name={{PAGENAME}}|relatives=Mother, Father, and seven siblings|languages=Common, Vulpine|birthPlace=birthplace|species=Desert Vulpine|gender=female|height=5ft (4ft 8in)|eyes=grey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} Mien &#039;&#039;&#039;is a Desert [[Vulpine (Player Race)|Vulpine]] who is a College of Lore [[Bard]], who wields a harmonica and a rapier. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Mizuka is a desert vulpine (fox-humanoid). She stands at a total of 4ft 8in, but her ears cause her to even out at a solid 5ft. Her grey eyes are almost too big for her body, and her cream-colored fur allows her to hide fairly well in the desert atmosphere.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Super eager to help everyone around her and always down to try something new.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Mizuka grew up in the vulpine village of ___ (I will come up with a name eventually). Mizuka was born into the infamous Mein family which means that she was taught the ways of deception from a very young age. The sixth child of eight, she was not going to be able to take over any roles in the village, and that was totally fine by her. When she came of age around 15, Mizuka set out to take on the world and make a name for herself. Casting aside her original name of Conn, she transformed herself into the person she always wanted to be. On her travels, she met and learned from a traveling group of bards, who taught her how to work a crowd and the various magical abilities of the bardic type. She broke off from them once she felt she had learned enough and traveled to the [[Bedlam in the Badlands|Badlands of Pteris]] to begin her work. After some time traveling, raising people&#039;s spirits and bringing a spark of happiness to a less than happy place. One day she got too drunk and started a fight and ended up in jail. During this time, she was contacted by the Federation with an invite to join them so long as she can &#039;encourage&#039; people&#039;s bad habits (fighting, gambling, etc) and they would pull some strings and get her out of jail.. that last part was the bigger sell. &lt;br /&gt;
&lt;br /&gt;
Mizuka is tragically transformed into a Fox Demon by Baroness of Filth, and is killed by her party. &lt;br /&gt;
&lt;br /&gt;
She is remembered by her sister [[Suyuka]]. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Vulpine&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
As a Desert Vulpine, she has Darkvision, Keen Ears, and the ability to shapeshift&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
&lt;br /&gt;
* Vicious Mockery&lt;br /&gt;
* Friends&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Dissonant Whispers&lt;br /&gt;
* Healing Word&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Tasha&#039;s Hideous Laughter&lt;br /&gt;
* Shatter&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Wields a harmonica and a rapier as her primary weapons.&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 9/27 - - BOMBS 101 - Raegina needs people to assist Cilvdywutc and Picyr in clearing out demon activity.. ===&lt;br /&gt;
Accepted a flyer to work with the scrappers;&lt;br /&gt;
&lt;br /&gt;
Fellow players:&lt;br /&gt;
&lt;br /&gt;
* [[Ollie]]; High-Elf; Ranger; has giant frog named &#039;Frog&#039; (She/her)&lt;br /&gt;
* [[Avel]]; Shadow-Elf; Bard (He/him)&lt;br /&gt;
* [[Koro]]; Air Genasi; Monk (He/him)&lt;br /&gt;
* [[Glorivesh|Gloria]]; Kalashtar; Sorceror (She/her)&lt;br /&gt;
* [[Syl Vipershade|Syl]]; Yuan-Ti; Rogue/Bard (They/Them)&lt;br /&gt;
&lt;br /&gt;
We travel about 3 hours outside of town, to the scrapyard; We see a giant carcus of an olliaphant, and the remains of the war rig. &lt;br /&gt;
&lt;br /&gt;
People waiting on us:&lt;br /&gt;
&lt;br /&gt;
* Kicyr: Freckled Elf&lt;br /&gt;
* Cilvdy: Undead&lt;br /&gt;
* Bafztmyr: Bird Mask&lt;br /&gt;
&lt;br /&gt;
Cilvdy comes up to greet us. They are demons, but tiny.. apparently.  &lt;br /&gt;
&lt;br /&gt;
Going to make some bombs to draw out the critters. Cilvdy has an arts of craft table set up for us to make the bombs. I love her, she need to be Mizuka&#039;s plan. &lt;br /&gt;
&lt;br /&gt;
We split up the tasks. making 12 bombs, but lost the first one.. &lt;br /&gt;
&lt;br /&gt;
Three successfully made, the first blew up in Mizuka&#039;s face. &lt;br /&gt;
&lt;br /&gt;
Several more bombs blow up, I think we successfully made like 7 bombs??&lt;br /&gt;
&lt;br /&gt;
We made 7 bombs, with the last one blowing up in Mizuka&#039;s face, naturally.&lt;br /&gt;
&lt;br /&gt;
I got bomb 10.&lt;br /&gt;
&lt;br /&gt;
Take a short rest, and regain hit points. &lt;br /&gt;
&lt;br /&gt;
We head to the junk yard and get attacked by abyssal chickens and leeches.. &lt;br /&gt;
&lt;br /&gt;
Gloria and Syl get badly hurt, but don&#039;t go down&lt;br /&gt;
&lt;br /&gt;
Mizuka is the only healer and I am definitely having her take metamagic adept, so I can twinning spell Healing Word. &lt;br /&gt;
&lt;br /&gt;
Going to scrap the abyssal chicken eggs. Rolled a 17, and the 3d6 I got a 12. Received 2 Eyes and 2 Blood. &lt;br /&gt;
&lt;br /&gt;
75gp received for a job well done. &lt;br /&gt;
&lt;br /&gt;
=== 11/15 - - Checking on livestock ===&lt;br /&gt;
Worried that the demons will go further than merely stealing the trade goods at the port, Lord Pavan asks for a group from the arboretum to check in on the agricultural side of the shepherds. They are to meet Saltique Petra on a trip to check on livestock.&lt;br /&gt;
&lt;br /&gt;
Fellow Players;&lt;br /&gt;
&lt;br /&gt;
[[Syl Vipershade|Syl]]; Yuan-Ti; Rogue/Bard (They/Them)&lt;br /&gt;
&lt;br /&gt;
[[Rhogar Dreel]]; Dragonborn Rune Knight Fighter (he/him)&lt;br /&gt;
&lt;br /&gt;
[[Silgr Þyrikk]]; Mountain Dwarf Rune Knight Fighter (He/Him)&lt;br /&gt;
&lt;br /&gt;
[[Himo Nilo]]; High Elf Rogue/artillerist (He/Him)&lt;br /&gt;
&lt;br /&gt;
[[Voscaera]]; Half-Medusa Fighter/Artificer (She/Her)&lt;br /&gt;
&lt;br /&gt;
NPCs:&lt;br /&gt;
&lt;br /&gt;
Saltique Petra; The Saltique of Agricultural section of the desert.&lt;br /&gt;
&lt;br /&gt;
Two days travel into the desert, we meet a woman who is waiting for us. &lt;br /&gt;
&lt;br /&gt;
Looking for big livestock.. &lt;br /&gt;
&lt;br /&gt;
Day 3; Sandstorm; Miz failes&lt;br /&gt;
&lt;br /&gt;
Later, Silgr was able to find tracks of a monitor lizard. But group decides not to go investigate.&lt;br /&gt;
&lt;br /&gt;
A day away; A second Sandstorm appears; Himo and his horse get swept away in a flash flood. We are able to find him an hour away. The water has reguvinated the surrounding area. We decide to abandon the horses, rip, and we arrive successfully at our first location.&lt;br /&gt;
&lt;br /&gt;
Need to collect food to lure out the free range livestock. Looking for magic herbs. Other animals will be around, so should watch our step. Syl and Himo cast detect magic to try to identify the herbs. &lt;br /&gt;
&lt;br /&gt;
Himo found Anserke&lt;br /&gt;
&lt;br /&gt;
Syl found Blabbert&lt;br /&gt;
&lt;br /&gt;
We are attacked by Trapdoor Spiders, and we battle!&lt;br /&gt;
&lt;br /&gt;
Are given the choice of Harvesting the Spiders, or Gather Herbs&lt;br /&gt;
&lt;br /&gt;
Rhogar finds Belan&lt;br /&gt;
&lt;br /&gt;
Silgr finds Kilmatre&lt;br /&gt;
&lt;br /&gt;
Voscaera finds Termurs&lt;br /&gt;
&lt;br /&gt;
Mizuka and Syl scrap&lt;br /&gt;
&lt;br /&gt;
Petra leads us to a revine to set the &#039;trap&#039; to count the number of animals that come by.&lt;br /&gt;
&lt;br /&gt;
Giant Sandworm appears and eats the bundle.&lt;br /&gt;
&lt;br /&gt;
People begin to run into the other side of the arena.. &lt;br /&gt;
&lt;br /&gt;
Three poison demons, and three undead? &lt;br /&gt;
&lt;br /&gt;
The Woim blinks... it is just gone..&lt;br /&gt;
&lt;br /&gt;
GRANDPA WOIM ARRIVES TO JOIN THE PARTY... WOIM ON WOIM VIOLENCE&lt;br /&gt;
&lt;br /&gt;
Petra wants to check on the small woim that ate the entri, and have a group go check the Grandpa woim!&lt;br /&gt;
&lt;br /&gt;
=== 12/9 - - The Lair of Those Who Wallow ===&lt;br /&gt;
Characters in this session:&lt;br /&gt;
&lt;br /&gt;
[[Nid]]; Kobold; Soulknife Rogue - Manu (he/him)&lt;br /&gt;
&lt;br /&gt;
[[Abraham Marr|Abraham]]; Varient Human; Thief Rogue - Jon (he/him)&lt;br /&gt;
&lt;br /&gt;
[[Syl Vipershade|Syl]] (They/Them); Yuan-Ti; Soulknife Rogue/Bard - Geoff (he/him)&lt;br /&gt;
&lt;br /&gt;
[[Glorivesh|Gloria]]; Kalashtar; Shadow Sorceress - Talia (she/her)&lt;br /&gt;
&lt;br /&gt;
[[Voscaera]] (she/her); Maedar; Battlesmith Artificer/Fighter - Dean/Scarlet (any/all)&lt;br /&gt;
&lt;br /&gt;
Mizuka; Desert Vulpine; Lore Bard - Lily (she/her) (me!)&lt;br /&gt;
&lt;br /&gt;
Recap:&lt;br /&gt;
&lt;br /&gt;
Hits have been put out by the demon, the Baron, on NPC Scrappers and PCs alike. The Baroness wants to kill all the scrappers as revenge. &lt;br /&gt;
&lt;br /&gt;
Session:&lt;br /&gt;
&lt;br /&gt;
Reagina has called us all together to attempt to take down the Baroness, and retrieve an important relic to run the Infernal War-Rig. &lt;br /&gt;
&lt;br /&gt;
Reagina and squad are not going to be coming, but they are preparing horses for our journey. &lt;br /&gt;
&lt;br /&gt;
Chest full of palm-sized dark coins. She hands a coin out to everyone except Abraham (who has a +0 CON). &lt;br /&gt;
&lt;br /&gt;
Voscaera&#039;s coin is very light, and everyone else&#039;s is very heavy. Rage, frustration, sorrow, deep emotions. Soul Coin; you can use the power of the soul twice; DO NOT USE A THIRD TIME. Bonus action, syphon from coin to get 1d10 hit points. (RETURN AFTER USE) &lt;br /&gt;
&lt;br /&gt;
Pair of steel gauntlets, Mizuka takes, Gauntlets of Flaming Fury. (RETURN AFTER USE)&lt;br /&gt;
&lt;br /&gt;
Red Dragon Wing bow; Voscaera takes; (RETURN AFTER USE)&lt;br /&gt;
&lt;br /&gt;
Sunflower Flashbang (Each person gets one) (no need to return)&lt;br /&gt;
&lt;br /&gt;
Two week journey to get there, two weeks back (if we survive)&lt;br /&gt;
&lt;br /&gt;
Baroness has a Consort, Lorelei.&lt;br /&gt;
&lt;br /&gt;
Relic built into her perepice, Incisors of Ignition, need to remove and bring back to Reagina for handsome payout. &lt;br /&gt;
&lt;br /&gt;
We head out due East, couple days in we pass where the exchange point was, small Oasis. Rest there for a night. (Triton&#039;s Terrace) &lt;br /&gt;
&lt;br /&gt;
Become a &lt;br /&gt;
&lt;br /&gt;
best cook in our party is Voscaera, and the worst cook is Mizuka&lt;br /&gt;
&lt;br /&gt;
best bond with horse is Gloria, and worst is Syl&lt;br /&gt;
&lt;br /&gt;
Make it to the Mauer, Creepy. We all create a telepathic web so we don&#039;t need to talk. &lt;br /&gt;
&lt;br /&gt;
We begin to sneak in, and the first rock has a Maw behind it and we get a surprise round. &lt;br /&gt;
&lt;br /&gt;
1. CON save; Can&#039;t regain hitpoints till after next lair action.&lt;br /&gt;
&lt;br /&gt;
3. DEX save; Necrotic damage&lt;br /&gt;
&lt;br /&gt;
4. WIS save; Must use movement to move towards baroness&lt;br /&gt;
&lt;br /&gt;
Baroness of Filth, Leiloni, Sandra. &lt;br /&gt;
&lt;br /&gt;
Baroness: Poison immunity, Fire resistance&lt;br /&gt;
&lt;br /&gt;
Leiloni, the Aura Farmer: Takes fire and piercing dmg&lt;br /&gt;
&lt;br /&gt;
Sandra: &lt;br /&gt;
&lt;br /&gt;
Lantern, if the down person fails the save, they are transformed into a demon..&lt;br /&gt;
&lt;br /&gt;
Mizuka Mien is dead. She is transformed into a Demon by the Baroness of Filth. Then killed by her party. &lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Pygmypoplar&amp;diff=46035</id>
		<title>Pygmypoplar</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Pygmypoplar&amp;diff=46035"/>
		<updated>2026-04-23T01:35:28Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}{{Infobox location|title = {{PAGENAME}}|type = Treetop village|location = In the Chilcrest Forest, on Isonhound.|Government = Democracy|inhabiting Race = Aerial Races predominantly}}Located deep in the [[Chilcrest Forest]], Pygmypoplar is a quaint little village hidden in the treetops. &lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
The village of Pygmypoplar is made up of various tree &#039;houses&#039; all connected via bridges and branches. The village is known for the prolific healing magic that its occupants have been cultivating for generations.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
During the [[The Razing of Isonhound|Razing of Isonhound]], the village hid itself from the world to prevent the attacks from the [[dragons]] and to protect its generational knowledge. After living in secret for generations, the people of Pygmypoplar decided to reopen their village and services to the rest of [[Isonhound]] after hearing that the dragons had been released upon the world once again. &lt;br /&gt;
&lt;br /&gt;
The village of Pygmypoplar has recently gotten more popular due to the frequent [[dragon]] attacks. With the main focus of the village being healing magic, more and more people have come searching for the village in hopes of healing their ailments. &lt;br /&gt;
&lt;br /&gt;
Hometown of [[Ona]] Holyspell &lt;br /&gt;
&lt;br /&gt;
==Notable Places==&lt;br /&gt;
Holyspell&#039;s Healing - &#039;hospital&#039; type place&lt;br /&gt;
&lt;br /&gt;
Celestial Brewery - potions shop&lt;br /&gt;
&lt;br /&gt;
==Notable Events==&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Location]]&lt;br /&gt;
[[Category:Isonhound]]&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Katharda_Academy&amp;diff=46033</id>
		<title>Katharda Academy</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Katharda_Academy&amp;diff=46033"/>
		<updated>2026-04-23T01:29:20Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Katharda Academy.png|alt=Aerial view of the Katharda Academy campus, concealed in the Underdark.|thumb|Aerial view of the &#039;&#039;&#039;Katharda Academy&#039;&#039;&#039; campus, concealed in the [[The Underdark|Underdark]].]]&#039;&#039;&#039;Katharda Academy&#039;&#039;&#039; was school in the [[The Underdark|Underdark]] dedicated to training [[adventurers]] to fight the onslaught of [[Dragon|Dragons]] as part of [[The War of Many Names]].{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Katharda&#039;s student newspaper was known as &amp;quot;The Katharda Chronicle.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
== Staff ==&lt;br /&gt;
&lt;br /&gt;
=== Headmaster [[Venaleth]] ===&lt;br /&gt;
&lt;br /&gt;
=== Professor Miranda Wright ===&lt;br /&gt;
&lt;br /&gt;
=== Professor Vaeril Yinceran ===&lt;br /&gt;
A geoduary magus who also worked at [[Seglock University]] occasionally. &lt;br /&gt;
&lt;br /&gt;
Following the Ascension of [[Venaleth]], &#039;&#039;&#039;Professor [[Ona]] Holyspell&#039;&#039;&#039; joins the staff as his replacement &lt;br /&gt;
&lt;br /&gt;
== Hosts ==&lt;br /&gt;
Hosts are organizations within Katharda Academy made up of like-minded students and faculty. These hosts once had institutions of their own, but due to recent [[dragon]] attacks, all have agreed to consolidate their resources at Katharda Academy. Being a member of a host offers several benefits and lifelong membership into one of Quelmar’s most prestigious organizations. The four hosts of Katharda are…&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Geodaury&#039;&#039;&#039;—Members of the Geodaury strive to understand the balance of nature and magic on [[Quelmar]]. Mastering the natural elements and the value of both growth and decay, are of the utmost importance to the Geodaury.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vigilin&#039;&#039;&#039;—Divine prophecies seem to leap from the pages of a staggering amount of ancient texts. But what does it mean to truly understand the workings of the holy and unholy. The Vigilin believe that together, their understanding of what lies beyond the material will help guide all mortals into the future…for better or worse.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Psyrhex&#039;&#039;&#039;—Where others turn to things like [[gods]] and creations for power and safety, the Psyrhex claim that all one needs can be found by unlocking the secrets of the mind. Through things like performance, illusion, and control magics, one need look no farther than inward to find a solution to all of life’s problems.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tinkeryore&#039;&#039;&#039;—It would be foolish to think that magic alone could be the answer to everything. The Tinkeryore know that only by studying what has come to pass and then improving on previous designs of…well…everything, can we mortals hope to escape the confines of our simple lives.&lt;br /&gt;
&lt;br /&gt;
== Paths == &lt;br /&gt;
At Katharda Academy, there are four paths of study. All first semester students are restricted to general studies. The other three paths are &#039;&#039;&#039;Path of the Infinite&#039;&#039;&#039;, &#039;&#039;&#039;Path of the Material&#039;&#039;&#039;, and &#039;&#039;&#039;Path of the Mind&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Each path’s studies are located in its area of the academy. Each path offers six courses of study. These courses may be chosen by any student, though students that are members of a host affiliated with a course’s path will have access to additional resources during their time at Katharda.&lt;br /&gt;
&lt;br /&gt;
== Notable Students ==&lt;br /&gt;
&lt;br /&gt;
* [[Grandmush]] (returned as the new Headmaster after Venaleth)&lt;br /&gt;
*Morchella&lt;br /&gt;
*Igor&lt;br /&gt;
*Sigmund&lt;br /&gt;
*Maedhros&lt;br /&gt;
*Refrig&lt;br /&gt;
*Nerif&lt;br /&gt;
*Finola&lt;br /&gt;
*[[22]] (returned as an instructor under Grandmush)&lt;br /&gt;
*[[Frances]]&lt;br /&gt;
*[[Ace Grimes|Ace]]&lt;br /&gt;
*Noctis&lt;br /&gt;
*Bonita&lt;br /&gt;
*Steven&lt;br /&gt;
*Carla&lt;br /&gt;
&lt;br /&gt;
[[Category:First Class]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Court_of_Bloom_and_Blade/The_Story_So_Far:_Online&amp;diff=46031</id>
		<title>The Court of Bloom and Blade/The Story So Far: Online</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Court_of_Bloom_and_Blade/The_Story_So_Far:_Online&amp;diff=46031"/>
		<updated>2026-04-23T01:14:03Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* Session 17: The Storm of Songs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Story So Far: Online ==&lt;br /&gt;
&lt;br /&gt;
=== Recovering the Court ===&lt;br /&gt;
&lt;br /&gt;
==== Session 1: Amusing Azaleas ====&lt;br /&gt;
Characters: &amp;quot;[[Andrastae]]&amp;quot; (Cat), [[Ziri]] (Emma), [[Elyssa Aetas|Elyssa]] (Connor),  [[Larkspur]] (Julia), [[Akari]] (Aerin)&lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[Archfey]] Cherise, Flourish the Fey Touched [[Tiefling]] &lt;br /&gt;
&lt;br /&gt;
Floral [[Dragon]]: Azalea- Jacqmanie, the Royal Fool &lt;br /&gt;
&lt;br /&gt;
Dragon Mark: Primal Savagery cantrip&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
&lt;br /&gt;
* The party ventured up the cliffsides, finding Vespons and Dandelion [[dragons]] and meeting the Azalea pack of the Wolf Tree &lt;br /&gt;
* They carefully befriended the pack and were told to look to the back side of the wolf tree for the [[rogue]] Azalea dragon that attacked the pack &lt;br /&gt;
* The rogue Azalea fought the party until it was downed and became the Royal Fool! &lt;br /&gt;
* He explained had been kidnapped and then strangely polymorphed into the dragon and placed back here with nothing but rage in his mind &lt;br /&gt;
* The party stopped before leaving the Wolf Tree and groomed the dragons to get petals for Flourish the potions tiefling&lt;br /&gt;
&lt;br /&gt;
==== Session 2: Varmints in the Vineyard ====&lt;br /&gt;
Characters: &amp;quot;Kit&amp;quot; (Chris), &amp;quot;[[Andrastae]]&amp;quot; (Cat), [[Isidora]] (Lily), [[Akari]] (Aerin) &lt;br /&gt;
&lt;br /&gt;
Important NPCs: Dragon Queen Sakura (a cherry blossom dragon), Royal Vineyard Tender Iris (an iris [[fairy]]) &lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Clematises- Sir Pommelo, Dame [[Clementine]], Sir Tangelo  &lt;br /&gt;
&lt;br /&gt;
Dragon Mark: Poison Spray cantrip &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
* Met the Queen of Floral Dragons, Sakura in the Cherry Blossom Orchard &lt;br /&gt;
* Gathered some of her petals &lt;br /&gt;
* She confirmed that she is not involved in the capture of the court or the changing into floral dragons and also wants to see it come to an end before it causes trouble between the Floral Dragons and [[the Court of Blossoms]]&lt;br /&gt;
* The party went to the royal vineyard to scout out some Clematis dragons who have been causing trouble, poisoning the vines and grapes &lt;br /&gt;
* Defeating the jumpy little poisonous dragons, they became three of the royal knights! &lt;br /&gt;
* The knights explained they were lured by a strange [[dryad]] with frills instead of petals, more like a mushroom? They were told the queen was in danger and gathered to a carriage but were then taken away to a dark, deep, and rotten smelling place. &lt;br /&gt;
&lt;br /&gt;
==== Session 3: The Conclave in the Cavern ====&lt;br /&gt;
Characters: [[Olneya]] (Jon), [[Ki&#039;lana]] (Geoff), [[Kosuna]] ([[Amanda]]), [[Akari]] (Aerin), [[Olara]] (Anna) &lt;br /&gt;
&lt;br /&gt;
Important NPCs: The Deepwater Conclave- Hollis, Kenath, T&#039;rissva, Rauva, Veldath &amp;amp; Emilia, Vera the Royal Healer &lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Jade Vine- Ser Loquat &amp;amp; Lady in Waiting Erica  &lt;br /&gt;
&lt;br /&gt;
Dragon Mark: Light cantrip &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
* The [[druid]] drows who tend to the underground springs that fill the oasis with its lifegiving water need assistance, as they been under attack from small floral dragons that flash blinding lights making it nearly impossible for the light sensitive [[drow]]. &lt;br /&gt;
* They also state that one of their own, Emilia, has gone missing and a terrible rotting smell is coming from one of the caverns, leading them to fear the worse but they can&#039;t retrieve her because of the blinding dragons &lt;br /&gt;
* Heading into the cavern, the party finds first Spring Spiders, medium creatures that look like glass that are filled with fresh water and offer Ki&#039;lana a bead of their dew&lt;br /&gt;
* Heading further in, they find Deer Quartz, but they are skittish and move away deeper into the cave. &lt;br /&gt;
* Going to the center of the cave, they find the spring pool in this cavern, discovering the most fresh and delicious water they&#039;ve ever tasted. &lt;br /&gt;
* They are quickly surprised though by bright flashes that belong to the Jade Vine dragons, who are tiny &lt;br /&gt;
* They chase the dragons around the cavern, getting blinded and the quick little dragons dashing away! Eventually though they bop them enough to release the knight and lady in waiting back to themselves! &lt;br /&gt;
* While chasing the creatures about, Olneya discovers a merrow caught in a shallow pool, using mold earth to move a cavern collapse so the merrow can get back to their deep spring cavern. &lt;br /&gt;
* After they finish releasing the court members, they head for a narrow area that smells like rot and death. Inside, they find Emilia, catatonic and covered in external veins of mycelium. Protecting it&#039;s prey, there is a Morille (a dinosaur made of fungus)&lt;br /&gt;
* Getting bit or in the way of it&#039;s death explosion, those exposed received a level of corruption, infected by the fungus. &lt;br /&gt;
* They take Emilia and those infected to the Royal Healer now that the cave is cleared out. Vera is able to help those corrupted, but states that Emilia will desperately need more help.  &lt;br /&gt;
&lt;br /&gt;
==== Session 4: At Death&#039;s Door ====&lt;br /&gt;
Characters: [[Olneya]], [[Ki&#039;Lana]], &amp;quot;[[Andrastae]]&amp;quot;, [[Akari]]  &lt;br /&gt;
&lt;br /&gt;
Important NPCs: Hedy, Acostisia, Raspberry  &lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Amaranth    &lt;br /&gt;
&lt;br /&gt;
Dragon Mark: Minor Illusion   &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
* The [[adventurers]] were sent to investigate the bodies of small dragons and fairies in the beginnings of the wild forest &#039;&#039;&#039;beyond the Wolf Tree&#039;&#039;&#039;. What they discovered among the magical flowers and ham plants were the bodies they expects, but heavily decomposed and covered in mushrooms, making a crescent shape. Getting close the circle alerted the nearby &#039;&#039;&#039;Amaranth dragon&#039;&#039;&#039;, who called out for help from an ally, a pied-blue creature. When beaten, this floral dragon was revealed to be &#039;&#039;&#039;Lady-In-Waiting Bo&#039;&#039;&#039;&lt;br /&gt;
* The adventurers used all their resources to beat the &#039;&#039;&#039;Pied-blue&#039;&#039;&#039; as well, and destroyed the 3/4 formed mushroom circle when someone heard a cry for help. Heading into the glade at the top of a cliff, they found another Pied-Blue, two &#039;&#039;&#039;decayed boars&#039;&#039;&#039;, as well as what they were guarding, an active mushroom ring, as well as two fairies, &#039;&#039;&#039;Acostisa&#039;&#039;&#039; (covered in mycelium and catatonic), as well as &#039;&#039;&#039;Hedy&#039;&#039;&#039;, the one calling for help. The adventurers were able to save them both and destroy the mushroom ring.&lt;br /&gt;
* When told about the mushroom rings, Queen Cherise told the adventurers that she knows now who is attacking them. &#039;&#039;&#039;&#039;&#039;The Court of Decay&#039;&#039;&#039;&#039;&#039; Once ruled by her sister, it was overtaken by a hag a thousand years ago and it seems they are now prepared to take over this court as well. The Queen’s decree: Every mushroom circle must be destroyed, no one crosses to the other side, and any corruptive mycelium burned away.&lt;br /&gt;
&lt;br /&gt;
==== Session 5: An Opera in the Orchard ====&lt;br /&gt;
Characters: &amp;quot;[[Andrastae]]&amp;quot;, [[Oman]] (Keller), [[Olneya]], [[Ki&#039;Lana]], [[Isidora]]   &lt;br /&gt;
&lt;br /&gt;
Important NPCs: [[The Oasis Markets|Casella]] &lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Heliconia- Helika, the Royal Falconer; Rambutan, Royal Knight   &lt;br /&gt;
&lt;br /&gt;
Dragon Mark: Friends cantrip   &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
* Casella, in charge of the Royal Orchard, asked you to assist her with her royal duties as her team had been too afraid to venture up into the skybridges, due to a bird like floral dragon singing and causing them to fall, some even to their death. Your adventurers helped pick rare and interesting fruits, and some met interesting creatures who live in the orchard&lt;br /&gt;
* The adventurers, though bountiful in harvest, did find themselves victims to the Heliconia’s song and soon enough, several followed the song until they too fell from the sky bridges. Once they beat these dragons, though the trial tumultuous, they revealed the two to be the falconer Helika and  the royal knight Rambutan&lt;br /&gt;
* Those who fell from the sky bridges found they were not alone on the forest floor, as two mushroom rings brought forth needle covered Aspratums and a mycelium mage. Their goal was clear: find new victims to add to the hag’s ranks and unfortunately, they were able to drag away Olneya, and so the price the adventurers have paid grows higher.&lt;br /&gt;
&lt;br /&gt;
==== Session 6: A Dance with the Dandelions ====&lt;br /&gt;
Characters: [[Ki&#039;Lana]], [[Kosuna]], [[Ziri]] &amp;amp; [[Juno]]   &lt;br /&gt;
&lt;br /&gt;
Important NPCs: April, the royal Vespon Keeper, Vera, the Royal Knights, &amp;quot;Kit&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Dandelion- Dame Persimmon and Lady in Waiting Fergie&lt;br /&gt;
&lt;br /&gt;
Dragon Mark: Dancing Lights Cantrip &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
* April, the Royal Beekeeper asked for the adventurers to assist in driving away a trio of Dandelion dragon that broke into the palace’s greenhouse while the vespons were pollinating and collecting nectar&lt;br /&gt;
* Two of the  Dandelion Dragons were clearly bullying the vespons, frustrating the Vespon Queen and bringing her closer and closer to swarming her hive.&lt;br /&gt;
* The last strange Dandelion Dragon was weird, sickly, and seemed to be sprouting mushrooms.&lt;br /&gt;
* When struck by one of the normal Dandelions, the adventurers found themselves with a rash that left them very itchy&lt;br /&gt;
&lt;br /&gt;
* Adventurers worked to keep the Vespon Queen calm while also trying to keep the Dandelions from killing the Vespons between Interdimensional Jaunts&lt;br /&gt;
* The Dandelion Dragons when defeated, released the final Royal Knight and Lady-in-Waiting, Persimmon and Fergie&lt;br /&gt;
* Inspecting how the Dandelion Dragons got in revealed spore covered hand prints, forcing the window open from the outside.&lt;br /&gt;
* As April and the Adventurers ponder who could have let them in, an alarm sounded out in the courtyard!&lt;br /&gt;
&lt;br /&gt;
* Vera and then Infirmary were under attack! A large Pleurote and its rider, Plumette of the Court of Decay, incapacitated Vera and attempted to make away with those in the catatonic state of mycelium corruption.&lt;br /&gt;
* Three royal knights made sure to help Vera to safety and assist the Adventurers as they tried to keep the Decay’s faithful from taking new offerings to [[the Wastes]] through a large mushroom circle.&lt;br /&gt;
* The adventurers slayed Plumette moments before she dove away but only after she sacrificed what was left of Kit to remake her way home through the portal. The Pleurote got away.&lt;br /&gt;
&lt;br /&gt;
==== Session 7: A Lunch in the Lilypads ====&lt;br /&gt;
Characters: [[Larkspur]], [[Ziri]], [[Andrastae]], [[Machi]], [[Isidora]], [[Olara]]  &lt;br /&gt;
&lt;br /&gt;
Important NPCs: Locals of Lilac Lake  &lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Water Lily-  Rhyza, the Keeper of the Seal   &lt;br /&gt;
&lt;br /&gt;
Dragon Mark: Shape Water cantrip  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
* During this quest, our dear adventurers were sent out by the Queen and a local naiad, requesting aid because a large aquatic floral dragon was eating up many eggs of merrow and naiad alike in the Lilac Lake. The heroes headed down to the lake and worked with the local land creatures to make rafts suitable for getting above the Water Lily Dragon and keeping out of the water itself, so they did not succumb to a Nixie. The Nixie was summoned by the cries and prayers of the local merrow, who called on their goddess deep down.&lt;br /&gt;
* The players fought against waves, dragons, lilypads and fey and in the end, they spared the Nixie, mostly ignoring her call and avoided getting in the water to fight the large Water Lily until they too popped its petals revealing inside Rhyza, the Keeper of the Seal! Both groups also showed their worth to the local pond skippers&lt;br /&gt;
* The water [[Genasi]], Machi, in an act of good faith, sank down below with the Nixie to meet the one who sent her, the apparent goddess of the depths. Hours down into the endless lake, where light to longer touched the water from above and pressure made her head feel faint, she hears a voice and can just almost see the outline of dark claws reaching to her from below.&lt;br /&gt;
&lt;br /&gt;
==== Session 8: Diving In, Dragon First ====&lt;br /&gt;
Characters: [[Seraph]] (Jon), [[Ferdinand Von Lyre]] ([[James]]), [[Ki&#039;Lana]], [[Kosuna]], [[Larkspur]], [[Olara]]   &lt;br /&gt;
&lt;br /&gt;
Important NPCs: Zarya, Harbinger of Tamzu; Odessa, Fortuna &lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Larkspur- Buttercup, the Durward   &lt;br /&gt;
&lt;br /&gt;
Dragon Mark: Resistance cantrip &amp;amp; one use of the Fly spell  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
* The palace is under attack as very quickly, rings of both mushrooms and roses in chromatic circles of red, black, blue, green, and white appear and begin to empty out enemy after enemies into the courtyard of the glass castle. Familiar mushroom enemies all appear, but in the back lines, new foes stand tall. The newly blighted form of &#039;&#039;&#039;Olneya&#039;&#039;&#039; comes with a small army of awakened mushrooms, prepared to reclaim his old home. The other new figure is a tall woman with pale hair and not a spot of mycelium on her, instead her skin is marked with tattoos of thorns and roses. She claims to be &#039;&#039;&#039;Zarya, Harbinger of Tamzu&#039;&#039;&#039;, and states that when the hag has come and rot away [[the Oasis]], Tamzu will come and cleanse and bring rebirth after. Zarya then opens a suitcase she carries, pulling out a whole Larkspur dragon, mounting it and diving into the pool that connects the Oasis to the realm of [[Quelmar]]. The Queen, Archfey Cherise, makes her instructions clear: destroy these new mushroom circles and then follow that [[warlock]]!&lt;br /&gt;
* After clearing out the circles and a majority of the enemies, the adventurers are able to dive through the oasis pool, some for the first time, and attempt to follow Zarya. Alas, Zarya is too far, seen climbing over the cliff edge and onto the top of the plateau and what’s worse, cries of help of [[Pterran]] citizens quite unfamiliar with the site of a Larkspur dragon can be heard inside a nearby cafe. Making their way inside, our heroes find Odessa and Fortuna attempting to save their shop from the attacking Larkspur, but quite unprepared for the amount of poison each hit Odessa makes causes to her. The adventurers slay the Larkspur while keeping the locals of Acqua Junction safe and from beneath its petals, they reveal Buttercup, the Durward!&lt;br /&gt;
* With victory in the Oasis secured and Olneya taken captive, Queen Cherise comes to the desert in disguise, telling the adventurers that her belief for the best course of action is for them to stay in [[Pteris]], here in Acqua Junction, and try to find Zarya and any floral dragons she releases, afraid that if those of the mortal realm find the dragons, they’ll not only kill the [[beast]], but in confusion, the person inside. For the few months, our heroes are &#039;&#039;&#039;desert bound&#039;&#039;&#039;. Cashmere, Casella and Saffron move to their shop locations in Acqua Junction and Flourish brings over her Potions Cart.&lt;br /&gt;
&lt;br /&gt;
=== Retrieving the Briefcase ===&lt;br /&gt;
&lt;br /&gt;
==== Session 9: Parched Petals ====&lt;br /&gt;
Characters: [[Kosuna]], [[Ki&#039;Lana]], [[Larkspur]], [[Saida]], [[Ferdinand Von Lyre]]  &lt;br /&gt;
&lt;br /&gt;
Important NPCs: Constable Wicket, Merigold Freshwater, Glix, Narya Fiametta, Sasha &lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Peony- Flora, the Standard Bearer    &lt;br /&gt;
&lt;br /&gt;
Dragon Mark: Thaumaturgy cantrip and one use of Pass Without Trace   &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
After the adventures have a fun time of picking cards at Fortuna’s, the &#039;&#039;&#039;Constable Wicket&#039;&#039;&#039; comes to find them, telling of rumors of a large petal covered beast up to the Northwest in the crags, about two days travel. Wicket thinks it would be best for the group to take with them a desert guide and offers his three best: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Merigold Freshwater&#039;&#039;&#039; [[[Firbolg]] Wayfinder] (You cannot get lost in the desert and provides +5 to survival checks for travel) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Narya Fiametta&#039;&#039;&#039; [ Fire Genasi Creature Harvester and Chef] (+5 survival/nature to monster harvesting)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glix&#039;&#039;&#039; [[[Lizardfolk]] Desert Animal Expert] (+5 to animal handling) &lt;br /&gt;
&lt;br /&gt;
The adventurers choose Merigold for their first venture out into the desert and with her help, head directly towards the northwestern crags. Along the way, they face quicksand from the movement of a large worm. After camping over night and descending from the plateau, they move across the sand and on their way, meet another local traveler, a scavenger called Sasha, her familiar Sandy and her pet Opalta. They also are introduced to her Mount, a jackrabbit called Jack Wagon. She tells them she found both petals and large scales ahead in the crags and to be careful.&lt;br /&gt;
&lt;br /&gt;
==== Session 10: The Battle for the Beast ====&lt;br /&gt;
Characters: [[Kosuna]], [[Ki&#039;Lana]], [[Isidora]], [[Seraph]], [[Ziri]]   &lt;br /&gt;
&lt;br /&gt;
Important NPCs: Nolana, the Sovereign of the Sands; the Horizonback Gang  &lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Hydrangea- Phylla, the Royal Page    &lt;br /&gt;
&lt;br /&gt;
Dragon Mark: True Strike and one use of Protection from Energy  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
* A cactus leshy called &#039;&#039;&#039;Finnegan, the herald for the Sovereign&#039;&#039;&#039; comes to Acqua Junction to declare that the &#039;&#039;&#039;Sovereign of the Sands Nolana&#039;&#039;&#039; is hold games at their Colosseum to see if anyone can beat the &#039;&#039;&#039;Horizonback Gang&#039;&#039;&#039; and win the prize set from their latest hunt: a large beast covered in blue flowers. Believing this to the next floral dragon, our adventurers set out on a three journey across the sands to find this colosseum!&lt;br /&gt;
* When arriving at their destination, they see a large arena, but stationed next to it is a gargantuan tortoise that seems to be housing several creatures with a bad attitude. This the Horizonback, home to Aster, Crocus, Capealoe, Daison, Hibiscus, and Lunabelle; a gang of fairies that were banished from the Oasis.&lt;br /&gt;
* During the game, all the team as to do is down the on-field competition. Ziri, Kosuna, and Isidora face down Crocus, Aster and Hibiscus. It’s a bloody battle with many blows exchanged. The fairies have to send down two  of their off-fielders to keep from losing too quickly and that brings down Seraph and Ki’Lana into danger. Eventually the game is down to just &#039;&#039;&#039;Ki’Lana against Aster, Hibbi, and Lunabelle&#039;&#039;&#039; when the Hydrangea dragon, which had been in chains on display during the fight BREAKS FREE! The Sovereign then declares it is a free for all! All competitors are allowed back on the field, though anyone who had been knocked out before is at half health. It doesn’t take long for the full team of our Court of Blossoms representatives to put down the fairies and free the court member inside the floral dragon: Phylla the royal Page Seraph then does a kind and noble thing and does not leave one of the fairies on death’s door, healing her and making peace between the two factions.&lt;br /&gt;
&lt;br /&gt;
==== Session 11: The Subterrane of Succulents ====&lt;br /&gt;
Characters: &amp;quot;[[Andrastae]]&amp;quot;, [[Kosuna]], [[Ki&#039;Lana]], [[Isidora]], [[Armin]]   &lt;br /&gt;
&lt;br /&gt;
Important NPCs: Naryia, Vulpulents  &lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Magnolia- Paoneia, the Coffer    &lt;br /&gt;
&lt;br /&gt;
Dragon Mark: Thorn Whip (Cantrip) and one  use of Barkskin  &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
&lt;br /&gt;
Rumors of the next floral dragon are heard out to the Southeast in a cactus grove that thrives on the Oasis water that flows from the underground out to the desert. The animals there are strange and changed by the fey waters, adapting and evolving to their landscape in new ways!&lt;br /&gt;
&lt;br /&gt;
Two day of hot and dry travel leads to the Cactus Gorge. As the adventurers scope out their target, they notice three large beasts stalking prey, small **vulpulents**, fennec foxes evolved to embrace the skin and water retention of succulents. The unassuming vulpulents are  playing as the sun fades and danger sets in. a Catctus, Cactus Gorger and a Lupion are watching them hungrily.&lt;br /&gt;
&lt;br /&gt;
The adventurers fought valiantly and are able to save all the vulpulents, but down in their den, they find a surprise! A Magnolia dragon has been keeping these small creatures safe from the beasts above. Slaying the dragon Paeoniae the coffer, a pixie of the low court.&lt;br /&gt;
&lt;br /&gt;
==== Session 12: The Restoration of Roses ====&lt;br /&gt;
Characters: Kosuna, Ki&#039;Lana, Saida, Larkspur&lt;br /&gt;
&lt;br /&gt;
Important NPCs: Merigold, Zarya&lt;br /&gt;
&lt;br /&gt;
Floral Dragon: None&lt;br /&gt;
&lt;br /&gt;
Dragon Mark: None&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
The group is invited to the Great Maze, an antique place of worship for Pterrans of the Southwest, to face Zarya head on. &lt;br /&gt;
&lt;br /&gt;
Inside the Great Maze, they first believe to find the suitcase containing the rest of the court members, but it is merely an illusion. Zarya covers the maze in bushes of chromatic roses and has awakened the old statues inside, each one of a representation of the five chromatic rose types and centered herself on the rose statue at the center. As the adventurers travel into the maze to find her, they begin to encounter these awakened creatures, Rose Drake Behemoths. &lt;br /&gt;
&lt;br /&gt;
Slaying the Rose Drakes, they find that these dragons do not fall away and become court members, but truly die at their hand. They also notice that as they are slayed, when they turn their backs, the heads of the creatures are magically severed and pulled away somewhere. &lt;br /&gt;
&lt;br /&gt;
After slaying all of the drakes, they make their way to the center to find Zarya, covered in her own blood, ready to finish what she and the adventurers have begun: the restoration of roses, the great summoning of her goddess. &lt;br /&gt;
&lt;br /&gt;
Zarya has summoned the head of all five drakes on colored pedestals with their name and positions and piercing herself with a ritual dagger, one of Tamzu&#039;s thorns, she completes the ritual. She falls, dead, and the court of blossoms&#039; heroes can only watch as the large statue turns over to reveal a statue of the one to come: The Aspect of Tamzu, a rose hydra, Dread Empress of Floral Dragons. &lt;br /&gt;
&lt;br /&gt;
They are able to recover the suitcase at last, a pocket dimension, but when they open it, they find it empty. The last of the court member&#039;s floral dragons had already been released long ago. &lt;br /&gt;
&lt;br /&gt;
=== Returning to the Rescue ===&lt;br /&gt;
&lt;br /&gt;
==== Session 13: Facing Facts in the Far Fields ====&lt;br /&gt;
Characters: Larkspur, Saida, Senku Ilver (Tina), Ki&#039;Lana, Kosuna, Seraph &lt;br /&gt;
&lt;br /&gt;
Important NPCs: Sakura, queen of Floral Dragons, Sollace (Conclave Leader), Conclave of the Floral Queen &lt;br /&gt;
&lt;br /&gt;
Floral Dragon: None&lt;br /&gt;
&lt;br /&gt;
Dragon Mark: None&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened: &lt;br /&gt;
&lt;br /&gt;
Our adventurers were advised by Queen Cherise that they need to head to the Far Fields where Sakura nests as her behest. The land of the Oasis has changed, despite Archfey Cherise’s best efforts and the knights too. Mycelia activity rises, though the incoming circles are quickly burnt away.  Heading to the far fields, the band finds themselves face to face with a field of spore traps that they use Saida and Ki’Lana’s skills to methodically march around without getting caught. &lt;br /&gt;
&lt;br /&gt;
They then explored a field of wild magic flowers, gathering a few new varieties. When leaving the flower field, they were approached by a trio of peony dragons who have been killed and corrupted, puppeted by the hag’s mycelium and fungus inside.  Despite struggling with the spore breaths and fungal attacks, the party survives and defeated those corrupted dragons, though leaving a bit worse for wear. They take a break before heading forward.&lt;br /&gt;
&lt;br /&gt;
The last hour of their travel is in a storm of petals and sparkles and wild magic, each of them that cannot escape the powerful draw succumbing to a new effect, such as an addition to chewing leather, being unable to eat while at full health, or having twigs ignite while chewing on them. Finally, they arrive at the Far Fields Temple. The Conclave of the Floral Queen lives there and so will our adventurers for the next few weeks!&lt;br /&gt;
&lt;br /&gt;
The head of the conclave, Sollace, an Iris Floral Dragonborn, leads our adventurers to Sakura who first admits that she is to blame for keeping Tamzu a secret from everyone. That she had locked Tamzu’s essence away in the Wastes after defeating her and hoped it would stay that way. It seems though that the Hag, Granny Capella, has reawakened her mortal form and now Zarya, has revived the aspect and now Tamzu will soon be at her full power. In order to succeed against Granny Capella and Tamzu, you will need all the court members and so the five large lairing dragons must be defeated and released.&lt;br /&gt;
&lt;br /&gt;
Sakura gives over Topaz the research goat to Larkspur and Sollace takes Larkspur and Saida to Delphi’s workshop here at the temple where she was studying poisonous flowers and the recent crop of roses that had started to appear. Saida is able to find enough research that shows that the roses started emerging at the Great Cathedral and even finds a map that will lead the party there.&lt;br /&gt;
&lt;br /&gt;
Larkspur finds her mother’s Druid Bag.&lt;br /&gt;
&lt;br /&gt;
==== Session 14: The Witch from the Waste ====&lt;br /&gt;
Characters: Andrastae, Ki&#039;Lana, [[Isidora]], Olara, Saida, Senku&lt;br /&gt;
&lt;br /&gt;
Important NPCs: Hollyblossom, Eukari&lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Greater Aconite - Eukari, Wolfsbane, Master of the Hunt; Delphi&lt;br /&gt;
&lt;br /&gt;
Dragon Mark: Once/Long Rest- Vampiric Touch (wisdom), Spider Climb &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
Heading to find the dragon that is poisoning the far fields’ Violet River, the adventurers find themselves among many dangers. A field of spores, a field of wild flowers where they gather different varieties, a trap set by a group of fungal troops sent by the hag. The trap consisted of a door set up so it looked like you would just open it. Ki’Lana approached and peeked around the side and found General Fungustus, a poison floater, and a Hairy Micena creature. Ki’Lana immediately fireballed this group and then gained help from the others to fight against the fungal crew. They were able to destroy all of them without anyone receiving too much corruption to continue. &lt;br /&gt;
&lt;br /&gt;
Before getting to the floral dragon’s lair, they noticed a mushroom circle unlike any they’d seen before. It had small white mushrooms with a faint blue-ish glow. Looking up, one of the party noticed a Firbolg hiding in the tree above them who promptly gave a shush motion, obviously trying to hide. When promised they would be safe, the Firbolg climbed down from the tree, introducing herself as Hollyblossom and explaining that she is from the Wastelands. Her and a small party of rebels had come over to retrieve their leader who had been taken when she attempted to rescue Cherise’s court in Granny Capella’s castle. &lt;br /&gt;
&lt;br /&gt;
The party noticed as they looked on at the Firbolg—that she was undead. Hollyblossom explained that all of those who live in the Wasteland are undead and have been waiting there since Cherise closed them off when the Hag took over. No new undead had been created and only one person had ever been born in the Wasteland, their leader, Eukari. &lt;br /&gt;
&lt;br /&gt;
Knowing now to look out for the group of undead rebels, the party headed forward until they came to the lair of the Greater Aconite Dragon, a terrible toxic beast with three heads and several smaller dragons like Clematis and Larkspur assisting it. They found the rebels were in fact there! Auror, an elf ranger; Gwenisse, a fairy artificer; Thale, a dragonborn fighter; Faele, an elf druid; and Orfin, an earth genasi barbarian. &lt;br /&gt;
&lt;br /&gt;
When the fight with the toxic dragons ended, the party found that the three heads represented the three people that Tamzu had turned into this floral dragon: Wolfsbane, the Master of the Hunt and his wife, Delphi, an expert on Floral Dragons, as well as Eukari!       &lt;br /&gt;
&lt;br /&gt;
==== Session 15: Friendly Fungus Among Us ====&lt;br /&gt;
Characters: [[Isidora]], Ki&#039;Lana, Andrastae, Saida&lt;br /&gt;
&lt;br /&gt;
Important NPCs: Eukari&lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Succulent- Master of the Horse, Apocynae&lt;br /&gt;
&lt;br /&gt;
Dragon Mark: Once/Long Rest- Death Ward, Fire Resistance &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
Before the adventurer’s head out to find their next court member, they first watch as Eukari proves even more of her power, being able to resolve the corruption from Emilia, the drow found deep in the spring cavern who had been catatonic. Eukari suffers from exhaustion after performing this kind of healing but says she wants to stay in the Oasis with her rebels until the court is complete and then approach Cherise and request that Cherise’s aid in taking out Granny Capella and Tamzu. &lt;br /&gt;
&lt;br /&gt;
On their way to find the Succulent dragon and its lair, the party finds a dog that’s covered in lilies that leads them to a poor leshy that is currently being hunted by a tiger lily and two chameleopards! The adventurers are able to scare off or slay the wild floral cats and in return the leshy offers the party some dryad bark. &lt;br /&gt;
&lt;br /&gt;
As the party marches on, they find some rose soldiers and a fungal sorcerer working together, though they are bickering loudly and the party gets the jump on them! A rose brawler called Thelma, a knight called Rhoswen and the sorcerer, Sebulach, who summons fungal hyenas, are handily beaten by the party, but the bubbly Rhoswhen promises that even if they kill her, she’ll be back. &lt;br /&gt;
&lt;br /&gt;
Finally at the Succulent dragon’s lair, they have to deal with terrible heat and a wall of cactus under the Succulent’s control. Stuck inside the wall is the Sovereign of the sands, adventuring at the suggestion of their friend, Ki’Lana. &lt;br /&gt;
&lt;br /&gt;
The party stays in the kitchen, proving they can handle the heat as they defeat the dragon, releasing the court member inside, Apocynae, Master of the Horse. &lt;br /&gt;
&lt;br /&gt;
==== Session 16: Under the Apple Skin ====&lt;br /&gt;
Characters: Senku, Derian, Saida, Andrastae&lt;br /&gt;
&lt;br /&gt;
Important NPCs: Bastia&lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Tosha, the Apple Tree Dragon&lt;br /&gt;
&lt;br /&gt;
Dragon Mark: None&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
Coming from the village of Macintosh, an elf called Bastia requests the aid of our adventurers with a pest problem with their local Apple Tree Dragon who supports their village’s way of life and ecosystem. The adventurers follow Bastia, her sister Ballora, and friend Vallia back to the village but are stopped on their way to face a new foe, Yami, Tamzu’s new warlock and her two large mushroom monsters. &lt;br /&gt;
&lt;br /&gt;
After showing her a little firepower, Yam escapes and goes back to Tamzu to report what she has learned. The party continues their way towards Macintosh. &lt;br /&gt;
&lt;br /&gt;
At the edge of the village, the party finds the gargantuan Apple Tree, covered in terrible florivore, a terrifying small parasite that creeps under the skin of creatures, especially Floral Dragons, and feeds on them. The adventurers acted quickly, casting sanctuary on Tosha, the apple tree dragon, so that the florivore would have more difficulty biting into her. As they grew frustrated, they slowly began to fall away, one by one until they were within attacking range of the adventurers and some on the adventurers. Eventually they are able to rid her of all her pests and she blessed with each with an apple and her boon: to cast sunlight and heal others. &lt;br /&gt;
&lt;br /&gt;
==== Session 17: The Storm of Songs ====&lt;br /&gt;
Characters: Verina, Ki&#039;Lana, Kosuna, [[Isidora]], Senku, Clem &lt;br /&gt;
&lt;br /&gt;
Important NPCs: Tristah, Pearl, Zephyr [mentioned], Qa&#039;Zaak&lt;br /&gt;
&lt;br /&gt;
Floral Dragon: None&lt;br /&gt;
&lt;br /&gt;
Dragon Mark: None&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
Prepared to face two of the final three floral dragons that possess court members, the adventurers find their way to a village of Water Genasi and Tritons. The leader there, Tristah, states that the adventurers will have to first gather the supplies for the boats they will be using in case they destroy the village’s boats and they have to rebuild them. &lt;br /&gt;
&lt;br /&gt;
Kosuna and Senku chop trees, Isidora and Clem sharpen tools, Verina and Ki’Lana go to ask a Rubber Tree Dragon for some of its sap to seal the boats. All of these endeavors are successful!&lt;br /&gt;
&lt;br /&gt;
After the supply tasks are completed, the adventurers ready into their boats to head out to find the two fighting dragons wishing to lair at the sandbar, but they find their way blocked by a band of sirens.&lt;br /&gt;
&lt;br /&gt;
Many charms become a problem for the party as one of the new adventurers, Clem, is charmed and immediately banished Senku back to his mom’s basement where he is forced to have tea with his mother. Ki’Lana and Kosuna work hard to try to fight off the sirens as Kosuna is unable to be charmed, but Ki’Lana accidentally summons a child, Dorothy Gale, who is followed by her house, which Ki’lana appears in and then followed again by a green hag who declares Ki’Lana has killed her sister and seeks revenge. Senku, back from his banishment works to keep Dorothy from drowning but is banished again by a charmed Verina and so Ki’Lana must instead hold the little girl up, who has been put to sleep by Verina as well.  The party is able to defeat the school of sirens and the green hag but not without the loss of time and resources. They return to shore to wait another day before trying to attempt their trip again to take down the two opposing dragons. Dorothy Gale clicks her ruby heels together and declares “There’s no place like home” and returns to her realm of Kansas (pronounced Kan-saw). Senku is grateful to not have to be an adoptive father.&lt;br /&gt;
&lt;br /&gt;
==== Session 18: Kaiju in the Coral ====&lt;br /&gt;
Characters: Verina, Clem, [[Rook Gravesfield|Rook]], Olara, Senku, Mizutsune / Ki&#039;Lana &amp;amp; Larkspur &lt;br /&gt;
&lt;br /&gt;
Important NPCs: The Kelene Coast Tribe&lt;br /&gt;
&lt;br /&gt;
Floral Dragon: Vampire Lily- Draco the Chaplain, Lamium- Galeb, Chancellor &lt;br /&gt;
&lt;br /&gt;
Dragon Mark: One/Long Rest- Vitriolic Sphere, Swim Speed, Magic Initiate Feat &lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
The adventurer’s awaken to find that the Triton/Water Genasi tribe they’ve been staying with is under attack and most of the buildings are on fire!  &lt;br /&gt;
&lt;br /&gt;
Olara worked diligently on rescuing those stuck in their homes while the others fought against those who started the fires, Ashwni, a war priest of Tamzu and a trio of huge Rose Golems with her. A new recruit, Rook uses a small troop of 24 skeletons to keep the golems at bay while the adventurers also find themselves at battle with a fungal brontosaurus and its lance rider and her minion, Gooey. The party saves the village with no causalities! &lt;br /&gt;
&lt;br /&gt;
After defeating these invaders and putting out the fires, the party take to the sea! They head out to sandbar and fight the two territorial water based floral dragons. They deal with stench breath from the Vampire Lily dragon as well as a blast of Negative Energy, dealing a massive amount of psychic damage, from the Lamium dragon. They also have the danger of a wave of Qa’Zaak’s crabs, trying to get revenge from the party destroying her sirens and clearing her domain. &lt;br /&gt;
&lt;br /&gt;
As they release the two court members from the floral dragons, the negative energy from the Lamium dragon is released and Qa’Zaak’s crabs fall away as they have nothing to draw to. &lt;br /&gt;
&lt;br /&gt;
Only one court member remains! &lt;br /&gt;
&lt;br /&gt;
==== Session 19: Completion of the Court ====&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
Important NPCs:&lt;br /&gt;
&lt;br /&gt;
Floral Dragon:&lt;br /&gt;
&lt;br /&gt;
Dragon Mark:&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
=== Reviving the Restful Place ===&lt;br /&gt;
&lt;br /&gt;
==== Session 20: Down the Mushroom Circle ====&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
Important NPCs:&lt;br /&gt;
&lt;br /&gt;
Floral Dragon:&lt;br /&gt;
&lt;br /&gt;
Dragon Mark:&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
==== Session 21: In Hall of the Fungal Hag ====&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
Important NPCs:&lt;br /&gt;
&lt;br /&gt;
Floral Dragon:&lt;br /&gt;
&lt;br /&gt;
Dragon Mark:&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
==== Session 22: Finish with a Flourish ====&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
Important NPCs:&lt;br /&gt;
&lt;br /&gt;
Floral Dragon:&lt;br /&gt;
&lt;br /&gt;
Dragon Mark:&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
==== Session 23: Tamzu&#039;s Greatest Weapon ====&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
Important NPCs:&lt;br /&gt;
&lt;br /&gt;
Floral Dragon:&lt;br /&gt;
&lt;br /&gt;
Dragon Mark:&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
&lt;br /&gt;
==== Session 24: The Cycle Broken, The Cycle Renewed ====&lt;br /&gt;
Characters:&lt;br /&gt;
&lt;br /&gt;
Important NPCs:&lt;br /&gt;
&lt;br /&gt;
Floral Dragon:&lt;br /&gt;
&lt;br /&gt;
Dragon Mark:&lt;br /&gt;
&lt;br /&gt;
Important Things that Happened:&lt;br /&gt;
[[Category:The Court of Bloom and Blade]]&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=46018</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=46018"/>
		<updated>2026-04-23T00:25:54Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* Inciting Incident */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school. (The &#039;witch&#039; is [[Isidora]])&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
[[Grayson Wildemere]]: -1&lt;br /&gt;
&lt;br /&gt;
[[Drazhomir Yarnask]]: +2&lt;br /&gt;
&lt;br /&gt;
[[Bhedum &amp;quot;Rampart&amp;quot; Soovij]]: +4&lt;br /&gt;
&lt;br /&gt;
Aryn Ahlorsath: +2&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
Year 1:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: 100&lt;br /&gt;
&lt;br /&gt;
Year 2:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Theory 200:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Order:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Chaos:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
=== 1/7 - Work Hard, Play Harder ===&lt;br /&gt;
&lt;br /&gt;
* [[Astrid]] - Nikki&lt;br /&gt;
* [[Jalivia de Vaironne]]- Keller&lt;br /&gt;
* [[Rio]] - Manu&lt;br /&gt;
* Xyra - Sean&lt;br /&gt;
* Bellow - Mercedes&lt;br /&gt;
&lt;br /&gt;
A bunch of the familiars come up to us. Beef has a piece of paper in his mouth. The paper invites us to come participate in a tradition. Wizard-gizards, against the wall, need to hit the barrels and get balls into the funnel. &lt;br /&gt;
&lt;br /&gt;
Scores:&lt;br /&gt;
&lt;br /&gt;
* Draz - 9&lt;br /&gt;
* Rio - 8 -&amp;gt; 10&lt;br /&gt;
* Xyra - 8 -&amp;gt; 7&lt;br /&gt;
* Jalivia - 6&lt;br /&gt;
* Nora - 6&lt;br /&gt;
* Blova - 5&lt;br /&gt;
* Urzmatok - 4&lt;br /&gt;
* Mina - 4&lt;br /&gt;
* Astrid - 3&lt;br /&gt;
* Bellow - 3&lt;br /&gt;
&lt;br /&gt;
(Gain +1 relationship with Drazhomir)&lt;br /&gt;
&lt;br /&gt;
Rio gets the coin purse. We begin to hear screams coming from the kitchen area. Curtie Axecrusher (Tavern Chef) is being attacked by &#039;Spicy Steam&#039;. We enter combat. &lt;br /&gt;
&lt;br /&gt;
We destroy the steam mephits and investigate the incident. &lt;br /&gt;
&lt;br /&gt;
Curtie &amp;amp; Tulk - shocked&lt;br /&gt;
&lt;br /&gt;
Mina - confused&lt;br /&gt;
&lt;br /&gt;
Aurora - looking for bellow&lt;br /&gt;
&lt;br /&gt;
Mel - calm but normally calm, so not much change.&lt;br /&gt;
&lt;br /&gt;
Nora - going into guardian mode&lt;br /&gt;
&lt;br /&gt;
Urzmatok - having a revelation &amp;lt;- SUS&lt;br /&gt;
&lt;br /&gt;
Rampart &amp;amp; Cadoras - figuring out what happened&lt;br /&gt;
&lt;br /&gt;
Draz - freaked out&lt;br /&gt;
&lt;br /&gt;
Javenesh - ??&lt;br /&gt;
&lt;br /&gt;
We experiment with the goo, and learned to NOT put a rock in it.. &lt;br /&gt;
&lt;br /&gt;
Urzmatok found a note that had very old common writing. &amp;quot;The Bleeding are among you, you cannot stop it.&amp;quot; The paper was ripped out of Captain Dapplewing&#039;s journal. (Creator of the school). Located in the Biblioplex, art library. &lt;br /&gt;
&lt;br /&gt;
[[Astrid]] decides to summon a fire elemental... It dies but kills her and [[Cadoras Damellawar]] before it is finally taken down.   &lt;br /&gt;
&lt;br /&gt;
=== 1/13 - THE OLD GUARD ANEW ===&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
Grimm - Tina&lt;br /&gt;
&lt;br /&gt;
Rio - Manu&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Dean Augustus Tullus has just come back from a new expedition, providing the Dragonsguard Historical Society with new relics to put on display, and Rampart is on cataloguing duty! Being a little rebellious and VERY excited to show off the new relics, they’ve invited the party for a sneak peak into the new stock.&lt;br /&gt;
&lt;br /&gt;
Rampart has invited us to help him catalog items. But mainly this is a chance for people to get some answers from professors. &lt;br /&gt;
&lt;br /&gt;
Grimmwood, Astrid, and Rio go and have a nice chat with Dean Tullus, and Rampart, Ambi, Blova, and Xyra go to check out the artifacts.&lt;br /&gt;
&lt;br /&gt;
Blova investigates Rosimyffenbip and found no goo on her. Tullus has an empty vial on her hip. Rio gets vision of Dean being covered in the goo... Greta has no goo. &lt;br /&gt;
&lt;br /&gt;
Tullus seems to be made of the stuff.. &lt;br /&gt;
&lt;br /&gt;
Tullus purposefully curses Xyra when he tries to detect magic. Then the armor animates and attacks us. Helm had it&#039;s hinges oiled with the goo, and it was wax and polished with the goo. Fist bump with Rampart! Dean Tulus takes the armor away before we can investigate.&lt;br /&gt;
&lt;br /&gt;
=== 1/27 - - All The World&#039;s a Stage ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
Karsana - Rit&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
The festival is entirely improve, and heading towards the Rose stage. Everyone talks to people, and Blova shows up with beef jerky, and popcorn to watch the show. Blova and Cinnamon Swirl get a kazoo for the performance. A marvelous performance by our improve group. The owlbear cutout becomes an actual owlbear. Astrid kills the owlbear!&lt;br /&gt;
&lt;br /&gt;
Beladross&#039;s child, is potion that can animate things that it is poured on. Was put on 2 hours before, so just before the festival.&lt;br /&gt;
&lt;br /&gt;
Insight 22:&lt;br /&gt;
&lt;br /&gt;
Lang - Proud&lt;br /&gt;
&lt;br /&gt;
Quen , Nora - dazed&lt;br /&gt;
&lt;br /&gt;
Mina, Rubina, Grayson, Shuvadri, Zanther - terrified&lt;br /&gt;
&lt;br /&gt;
Lang comes up and gives Karsana a cloak? And wants us to do a favor for her... She needs supplies and can pull us out of class (basically asking us to come to the next session). &lt;br /&gt;
&lt;br /&gt;
=== 4/8 - - Practice Makes Perfect ===&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Grimm - Tina&lt;br /&gt;
&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Amadeus - Kat/Moses&lt;br /&gt;
&lt;br /&gt;
It’s time for your first official match of the Battle of Deroulex Tournament! First up is your team versus the Deroulex Dire Wolves. Things are looking dire, but with practice, you should be able to come out on top! However, mixing studies with team practice, with the investigation has left you all quite busy, and who knows what might be on the horizon with this historic game?&lt;br /&gt;
&lt;br /&gt;
Rules:&lt;br /&gt;
&lt;br /&gt;
50 ft height limit&lt;br /&gt;
&lt;br /&gt;
No invis, no detect thoughts/no psychic abilities, no teleporting&lt;br /&gt;
&lt;br /&gt;
Everything is non-lethal&lt;br /&gt;
&lt;br /&gt;
knocked to 0 hp will result in removal&lt;br /&gt;
&lt;br /&gt;
Fouls:&lt;br /&gt;
&lt;br /&gt;
grampling for more than six seconds&lt;br /&gt;
&lt;br /&gt;
mascot out of bounds&lt;br /&gt;
&lt;br /&gt;
spells&lt;br /&gt;
&lt;br /&gt;
Rosie has ability to give cards&lt;br /&gt;
&lt;br /&gt;
Mascots are anti-magic&lt;br /&gt;
&lt;br /&gt;
The mascots are on the tower&lt;br /&gt;
&lt;br /&gt;
We begin, illusions abound. Scalanis goes down first. Ambi gets reduced to memory. Blova gets fucking one shot by a disadvantage double nat 20. Cinn also gets fucking one shot, I am so over it&lt;br /&gt;
&lt;br /&gt;
We won!&lt;br /&gt;
&lt;br /&gt;
Rosie - Transmutation around face and abjuration around body&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=45621</id>
		<title>Suyuka</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=45621"/>
		<updated>2026-04-13T01:25:54Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; &#039;&#039;&#039;Con&#039;&#039;&#039; &#039;&#039;&#039;Mien&#039;&#039;&#039; or &#039;&#039;&#039;Yuki Mien&#039;&#039;&#039; is a Desert Vulpine Paladin of Vengeance on a quest to rid the Badlands of the demons that killed her sister. &lt;br /&gt;
&lt;br /&gt;
Her other names:&lt;br /&gt;
&lt;br /&gt;
* Suyuka Con Mien&lt;br /&gt;
* Yuki Mien (public name)&lt;br /&gt;
* Four (number within the Mien Family organization)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Suyuka is a bulkier Vulpine, around 6ft 4in, grey eyes, desert-y color fur. Her favorite shape-shifted form is that of a human woman, but she can&#039;t ever seem to change her eye color. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Pre-Arbiterium life:&lt;br /&gt;
&lt;br /&gt;
Suyuka was the one who got [[Mizuka]] out of the family situation following the disaster during one of the missions. She kept tabs on Mizuka, but was unable to prevent her from going on the mission that would lead to her death.&lt;br /&gt;
&lt;br /&gt;
Suyuka first came to the Arbitorium because she was instructed to collect the artifacts of her deceased sister Mizuka. She talks to several people about her sister and eventually reads the envelope labeled for &#039;4&#039;, which causes her to visit Mizuka&#039;s grave and take her oath of vengeance.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Vulpine&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Darkvision, Keen Ears, ShapeShifter, &lt;br /&gt;
&lt;br /&gt;
Bane, Hunter&#039;s Mark, Compelled Duel, Shield of Faith, Wrathful Smite&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
SMITE&lt;br /&gt;
&lt;br /&gt;
== ADVENTURE LOG ==&lt;br /&gt;
&lt;br /&gt;
=== 1/23 - - Door? ===&lt;br /&gt;
A door found under a rock, in the desert. What could possibly be behind it?&lt;br /&gt;
&lt;br /&gt;
Ollie - Allie&lt;br /&gt;
&lt;br /&gt;
The Scarlet Shadow - Scott&lt;br /&gt;
&lt;br /&gt;
Syl - Geoff&lt;br /&gt;
&lt;br /&gt;
Lenore - Mercedes&lt;br /&gt;
&lt;br /&gt;
Dallas - Matt&lt;br /&gt;
&lt;br /&gt;
The door is only a few miles away from the Arbitorium to the northwest. The door has abjuration and evocation magic on it. We take a lot of thunder damage as Syl opens the door. We walk for about an hour, and come to a cross road. Dallas tries and fails to burrow through the door, and Yuki picks the lock opening the door. There is a pedastol with a tiara, and use mage hand to pull off the tiara. Under the pedatoul, a swarm of fiends appears and attacks us. We head into the next room, and get attacked by two shadows which are defeated. Dallas eats rocks.. and burrows to the next room and opens the door from the other side. The next room has an altar and glistening walls, damp parts of the room. We see a symbol of the Demon Lord, Baphamet (totally butchered that spelling). A bunch of webbing, with spiders and spiders with wolf heads that are attacking. We successfully take out the spiders. We find a trap door, going up, into a room with blue lights. Moving a thing off the trap door. In tyr&#039;s office.. who the f is tyr? The Chief of the Federation has a trapdoor leading into a demon den. &lt;br /&gt;
&lt;br /&gt;
=== 2/19 - - Beasties in the Badlands ===&lt;br /&gt;
Voscaera (she/her) - Artificer 3 (battlesmith)/ fighter 2 - Dean&lt;br /&gt;
&lt;br /&gt;
Demir malchan (he/him) - Teifling hexblade warlock (4) - Archer&lt;br /&gt;
&lt;br /&gt;
Steady Wind (he/him) - Tabaxi Rune Knight Fighter (Lvl 5) - Connor&lt;br /&gt;
&lt;br /&gt;
Diana Belkacem, She/Her  - Lvl 4 Human Artificer – Battle Smith - Eric&lt;br /&gt;
&lt;br /&gt;
Avel (he/him) - Shadar-Kai College of Swords Bard Lv. 5 - Hunter&lt;br /&gt;
&lt;br /&gt;
Kareek, the lizardfolk tradesman, has returned to the arboretum pale and spooked. He saw something out in the desert that scared him stiff and he refuses to go back. It&#039;s disrupting his trade route, so the shepherds are looking for a team to take care of it. &lt;br /&gt;
&lt;br /&gt;
If we bring back proof of dead monster/ proof of non-existence, we will get 150gp each. &lt;br /&gt;
&lt;br /&gt;
Poor Stanley had his tail bitten off. Three days out, wasn&#039;t able to get a good look. We travel for 3 days into the desert.&lt;br /&gt;
&lt;br /&gt;
Find a grouping of bones in the middle of the desert. bones were recently moved! bipedal horses appear Equestradons. They attack!&lt;br /&gt;
&lt;br /&gt;
&#039;I want one of the white ones, but I will take whichever one is last standing&#039; - Voscaera&lt;br /&gt;
&lt;br /&gt;
Two horses and a camel died, we saved two horses and restrained two of the Equestradons and Voscaera and Steady Wind begin to tame the two Equestradons. We camp and get attacked in the night by something.. Looks like it could have been an owlbear at one point. &lt;br /&gt;
&lt;br /&gt;
Purple Robed, and silver masked man is upset that we killed the not owlbear. Owlbear summons two undead Equestradons. Steady Wind and Avel jump the Purple Robed guy. Jelly fishes appear from the undead Equestradons. Jelly fishes are dead, The Purple robed guy gets tied up. 300gp, lantern with silver filagree, small pack with small wine and bread, pot of paint, five candles and flint. He has fancy boots, and a scroll and letter sealed with wax seal. We loot the monster, 3 monitor lizard eggs are found. Get 150gp. &lt;br /&gt;
&lt;br /&gt;
=== 3/5 - - The Vicountess of Vicious Velocity ===&lt;br /&gt;
The Final Relic needed for the War Rig has been discovered! Baftzmyr has found a huge demon called the Viscountess of Vicious Velocity with the The Flywheel of Ferocity inside. The issue is that with her speed, she can attack and create new minions in the blink of an eye. The scrapper barely returned in one piece, but believes with a well-equipped party, the final piece can be taken! &lt;br /&gt;
&lt;br /&gt;
Syl (they/them) - Geoff (he/him) - Snake Soul Knife Rogue/Bard&lt;br /&gt;
&lt;br /&gt;
Voscaera (she/her) - Dean (he/him) - Medusa, Artificer/Fighter&lt;br /&gt;
&lt;br /&gt;
Delaiah - Nikki (she/her) - Tiefling Armor Artificer&lt;br /&gt;
&lt;br /&gt;
Stix - Jay (they/them) - Corn husk doll Warlock&lt;br /&gt;
&lt;br /&gt;
Ozmir (he/him) - Sarah (she/her) - Tiefling Soul Knife Rogue&lt;br /&gt;
&lt;br /&gt;
Retrieve soul coin from Raegina; Group retrieves the bow, the gauntlets of Flaming glory. &lt;br /&gt;
&lt;br /&gt;
Bow: Voscera&lt;br /&gt;
&lt;br /&gt;
Gauntlets: Yuki&lt;br /&gt;
&lt;br /&gt;
Given horses, try your best to return them.&lt;br /&gt;
&lt;br /&gt;
Two days that way, if you hear a woman screaming, you have gone far enough&lt;br /&gt;
&lt;br /&gt;
Heading south. Everybody buddies up, bonding&lt;br /&gt;
&lt;br /&gt;
Syl - Stix&lt;br /&gt;
&lt;br /&gt;
Ozmir - Delaiah&lt;br /&gt;
&lt;br /&gt;
Voscaera - Yuki &lt;br /&gt;
&lt;br /&gt;
Note: Voscaera tells Yuki all about the last time they went on a super dangerous mission and about how this skull was one of the people who passed who was a vulpine and Yuki tries not to think about the fact that it is HER SISTERS SKULL... &lt;br /&gt;
&lt;br /&gt;
During the night, something comes crawling across the dunes. Syl goes to investigate, it was a crab.&lt;br /&gt;
&lt;br /&gt;
Battle types:&lt;br /&gt;
&lt;br /&gt;
Frontliners: Delaiah, Vosaera, Yuki&lt;br /&gt;
&lt;br /&gt;
Mid-Range: Ozmir, Syl&lt;br /&gt;
&lt;br /&gt;
Ranged: Stix&lt;br /&gt;
&lt;br /&gt;
Styx is leading. See pyramid 200ft away. We hear a lady scream. Yuki does not see the woman. Voscaera see the young woman being held at the top of the pyramid. &lt;br /&gt;
&lt;br /&gt;
Lady is demon, and after being shot, transforms into hawt demon. She summons so many demons, all the demons!!&lt;br /&gt;
&lt;br /&gt;
Yuki gets the final blow, after being downed 3 times; and getting a nat 1 on death saving throws&lt;br /&gt;
&lt;br /&gt;
=== 4/12 -- MEGAGAME ===&lt;br /&gt;
Players:&lt;br /&gt;
&lt;br /&gt;
Zasheir - Sean (he/him) - Protector Aasimar Divine Soul/Life Cleric&lt;br /&gt;
&lt;br /&gt;
Syl ViperShade (they/them) - Geoff (he/him) - Yuan-Ti Soulknife/Bard&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Scarlet Shadow&amp;quot; - Scott (he/him) - High Elf Gloom Stalker Ranger &lt;br /&gt;
&lt;br /&gt;
(late arrival)&lt;br /&gt;
&lt;br /&gt;
Skelly - Manu (he/him) - Skeleton Bard?&lt;br /&gt;
&lt;br /&gt;
Session:&lt;br /&gt;
&lt;br /&gt;
After the fall of the &#039;Grove of Stone and Sand&#039;, Sir Anthony has voluntold adventures to liberate the druid grove, remove all demons and their allies by any means necessary. IF possible, see that any surviving druids are rescued.&lt;br /&gt;
&lt;br /&gt;
There are secrets at the grove, &amp;quot;Don&#039;t be surprised by who they are&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Hobgoblin in warriors statues litter the place and vulture-ish fiends are guarding it. Yuki has been cursed that if she falls to 0, she will be turned into a were-vulture. We defeat the two guys and head into the grove and hear an argument coming from one of the houses. There is a statue of a Minotaur. Jackels are chained in one of the rooms guarded by a were-vulture. Yuki knocks on the door and the were-vulture opens the door. Jackels are the druids and Syl and them get into an argument. We release the four jackels.  And head over the one of the other buildings to find that there are jackel bodies filling that room. The other two jackels destroy the minotaur statue. &lt;br /&gt;
&lt;br /&gt;
We head into the place and fight and defeat the minotaur. &lt;br /&gt;
&lt;br /&gt;
We get a vision of a huge minotaur sayimg he wants us to fight at full strength against his people and are teleported into the middle of the desert. &lt;br /&gt;
&lt;br /&gt;
So many Minotaurs and gnolls fighting eachother, and not caring about us really. Ter is at the alter, talking to Skark. They are chanting. &lt;br /&gt;
&lt;br /&gt;
Ter running like coward, black sphere on alter that people they seem to want to protect?? Something about Ubuntu would be upset if Skark failed to protect it?&lt;br /&gt;
&lt;br /&gt;
Yuki is vortex warped in front of him to try to block path. She gets some hits in, and Ter fucking nukes her, triggering the curse and turning her into a were-vulture. (WHICH IS THE SECOND WERE- TRANSFORMATION FOR ONE OF MY PCs IN THE LAST MONTH???)&lt;br /&gt;
&lt;br /&gt;
Skark died and his blood fueled the orb and created a beam in the sky, and all the gnolls want us to kill them next. Something about Ubuntu being happy with their sacrifice. &lt;br /&gt;
&lt;br /&gt;
&#039;For Baphama&#039;, the minotaurs and gnolls all killed eachother, and we knocked remaining people unconcious. Skelly steals the orb.&lt;br /&gt;
&lt;br /&gt;
Pillars: (Religion) Message to Earth Mother [Valley of No Return], (Nature) Nature-esk [like the grove], (War) face is broken no idea what it is [Here, Southern Altar], ( Lush ground with a rock floating above it. &lt;br /&gt;
&lt;br /&gt;
The altar has a tree engraved on each side, with top looking like the top of a tree. The altar has been desecrated, and the orb is the apitamy of desecration.&lt;br /&gt;
&lt;br /&gt;
The center is the Arboritum, and each of the pillars is one of the main places, and one of the pillars is where we are at (probably the one with the face ripped off), definitely the War pillar. We figure out which direction the Arberitum is. We get a sword from all the ichor, [Rare, wonderous Item]. The Druids give us a Moon Sickle. &lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=45596</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=45596"/>
		<updated>2026-04-11T22:39:01Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* NPC Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
[[Grayson Wildemere]]: -1&lt;br /&gt;
&lt;br /&gt;
[[Drazhomir Yarnask]]: +2&lt;br /&gt;
&lt;br /&gt;
[[Bhedum &amp;quot;Rampart&amp;quot; Soovij]]: +4&lt;br /&gt;
&lt;br /&gt;
Aryn Ahlorsath: +2&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
Year 1:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: 100&lt;br /&gt;
&lt;br /&gt;
Year 2:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Theory 200:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Order:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Chaos:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
=== 1/7 - Work Hard, Play Harder ===&lt;br /&gt;
&lt;br /&gt;
* [[Astrid]] - Nikki&lt;br /&gt;
* [[Jalivia de Vaironne]]- Keller&lt;br /&gt;
* [[Rio]] - Manu&lt;br /&gt;
* Xyra - Sean&lt;br /&gt;
* Bellow - Mercedes&lt;br /&gt;
&lt;br /&gt;
A bunch of the familiars come up to us. Beef has a piece of paper in his mouth. The paper invites us to come participate in a tradition. Wizard-gizards, against the wall, need to hit the barrels and get balls into the funnel. &lt;br /&gt;
&lt;br /&gt;
Scores:&lt;br /&gt;
&lt;br /&gt;
* Draz - 9&lt;br /&gt;
* Rio - 8 -&amp;gt; 10&lt;br /&gt;
* Xyra - 8 -&amp;gt; 7&lt;br /&gt;
* Jalivia - 6&lt;br /&gt;
* Nora - 6&lt;br /&gt;
* Blova - 5&lt;br /&gt;
* Urzmatok - 4&lt;br /&gt;
* Mina - 4&lt;br /&gt;
* Astrid - 3&lt;br /&gt;
* Bellow - 3&lt;br /&gt;
&lt;br /&gt;
(Gain +1 relationship with Drazhomir)&lt;br /&gt;
&lt;br /&gt;
Rio gets the coin purse. We begin to hear screams coming from the kitchen area. Curtie Axecrusher (Tavern Chef) is being attacked by &#039;Spicy Steam&#039;. We enter combat. &lt;br /&gt;
&lt;br /&gt;
We destroy the steam mephits and investigate the incident. &lt;br /&gt;
&lt;br /&gt;
Curtie &amp;amp; Tulk - shocked&lt;br /&gt;
&lt;br /&gt;
Mina - confused&lt;br /&gt;
&lt;br /&gt;
Aurora - looking for bellow&lt;br /&gt;
&lt;br /&gt;
Mel - calm but normally calm, so not much change.&lt;br /&gt;
&lt;br /&gt;
Nora - going into guardian mode&lt;br /&gt;
&lt;br /&gt;
Urzmatok - having a revelation &amp;lt;- SUS&lt;br /&gt;
&lt;br /&gt;
Rampart &amp;amp; Cadoras - figuring out what happened&lt;br /&gt;
&lt;br /&gt;
Draz - freaked out&lt;br /&gt;
&lt;br /&gt;
Javenesh - ??&lt;br /&gt;
&lt;br /&gt;
We experiment with the goo, and learned to NOT put a rock in it.. &lt;br /&gt;
&lt;br /&gt;
Urzmatok found a note that had very old common writing. &amp;quot;The Bleeding are among you, you cannot stop it.&amp;quot; The paper was ripped out of Captain Dapplewing&#039;s journal. (Creator of the school). Located in the Biblioplex, art library. &lt;br /&gt;
&lt;br /&gt;
[[Astrid]] decides to summon a fire elemental... It dies but kills her and [[Cadoras Damellawar]] before it is finally taken down.   &lt;br /&gt;
&lt;br /&gt;
=== 1/13 - THE OLD GUARD ANEW ===&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
Grimm - Tina&lt;br /&gt;
&lt;br /&gt;
Rio - Manu&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Dean Augustus Tullus has just come back from a new expedition, providing the Dragonsguard Historical Society with new relics to put on display, and Rampart is on cataloguing duty! Being a little rebellious and VERY excited to show off the new relics, they’ve invited the party for a sneak peak into the new stock.&lt;br /&gt;
&lt;br /&gt;
Rampart has invited us to help him catalog items. But mainly this is a chance for people to get some answers from professors. &lt;br /&gt;
&lt;br /&gt;
Grimmwood, Astrid, and Rio go and have a nice chat with Dean Tullus, and Rampart, Ambi, Blova, and Xyra go to check out the artifacts.&lt;br /&gt;
&lt;br /&gt;
Blova investigates Rosimyffenbip and found no goo on her. Tullus has an empty vial on her hip. Rio gets vision of Dean being covered in the goo... Greta has no goo. &lt;br /&gt;
&lt;br /&gt;
Tullus seems to be made of the stuff.. &lt;br /&gt;
&lt;br /&gt;
Tullus purposefully curses Xyra when he tries to detect magic. Then the armor animates and attacks us. Helm had it&#039;s hinges oiled with the goo, and it was wax and polished with the goo. Fist bump with Rampart! Dean Tulus takes the armor away before we can investigate.&lt;br /&gt;
&lt;br /&gt;
=== 1/27 - - All The World&#039;s a Stage ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
Karsana - Rit&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
The festival is entirely improve, and heading towards the Rose stage. Everyone talks to people, and Blova shows up with beef jerky, and popcorn to watch the show. Blova and Cinnamon Swirl get a kazoo for the performance. A marvelous performance by our improve group. The owlbear cutout becomes an actual owlbear. Astrid kills the owlbear!&lt;br /&gt;
&lt;br /&gt;
Beladross&#039;s child, is potion that can animate things that it is poured on. Was put on 2 hours before, so just before the festival.&lt;br /&gt;
&lt;br /&gt;
Insight 22:&lt;br /&gt;
&lt;br /&gt;
Lang - Proud&lt;br /&gt;
&lt;br /&gt;
Quen , Nora - dazed&lt;br /&gt;
&lt;br /&gt;
Mina, Rubina, Grayson, Shuvadri, Zanther - terrified&lt;br /&gt;
&lt;br /&gt;
Lang comes up and gives Karsana a cloak? And wants us to do a favor for her... She needs supplies and can pull us out of class (basically asking us to come to the next session). &lt;br /&gt;
&lt;br /&gt;
=== 4/8 - - Practice Makes Perfect ===&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Grimm - Tina&lt;br /&gt;
&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Amadeus - Kat/Moses&lt;br /&gt;
&lt;br /&gt;
It’s time for your first official match of the Battle of Deroulex Tournament! First up is your team versus the Deroulex Dire Wolves. Things are looking dire, but with practice, you should be able to come out on top! However, mixing studies with team practice, with the investigation has left you all quite busy, and who knows what might be on the horizon with this historic game?&lt;br /&gt;
&lt;br /&gt;
Rules:&lt;br /&gt;
&lt;br /&gt;
50 ft height limit&lt;br /&gt;
&lt;br /&gt;
No invis, no detect thoughts/no psychic abilities, no teleporting&lt;br /&gt;
&lt;br /&gt;
Everything is non-lethal&lt;br /&gt;
&lt;br /&gt;
knocked to 0 hp will result in removal&lt;br /&gt;
&lt;br /&gt;
Fouls:&lt;br /&gt;
&lt;br /&gt;
grampling for more than six seconds&lt;br /&gt;
&lt;br /&gt;
mascot out of bounds&lt;br /&gt;
&lt;br /&gt;
spells&lt;br /&gt;
&lt;br /&gt;
Rosie has ability to give cards&lt;br /&gt;
&lt;br /&gt;
Mascots are anti-magic&lt;br /&gt;
&lt;br /&gt;
The mascots are on the tower&lt;br /&gt;
&lt;br /&gt;
We begin, illusions abound. Scalanis goes down first. Ambi gets reduced to memory. Blova gets fucking one shot by a disadvantage double nat 20. Cinn also gets fucking one shot, I am so over it&lt;br /&gt;
&lt;br /&gt;
We won!&lt;br /&gt;
&lt;br /&gt;
Rosie - Transmutation around face and abjuration around body&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=45544</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=45544"/>
		<updated>2026-04-09T02:14:55Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 1/27 - - All The World&amp;#039;s a Stage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
[[Grayson Wildemere]]: -1&lt;br /&gt;
&lt;br /&gt;
[[Drazhomir Yarnask]]: +2&lt;br /&gt;
&lt;br /&gt;
[[Bhedum &amp;quot;Rampart&amp;quot; Soovij]]: +3&lt;br /&gt;
&lt;br /&gt;
Aryn Ahlorsath: +2&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
Year 1:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: 100&lt;br /&gt;
&lt;br /&gt;
Year 2:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Theory 200:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Order:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Chaos:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
=== 1/7 - Work Hard, Play Harder ===&lt;br /&gt;
&lt;br /&gt;
* [[Astrid]] - Nikki&lt;br /&gt;
* [[Jalivia de Vaironne]]- Keller&lt;br /&gt;
* [[Rio]] - Manu&lt;br /&gt;
* Xyra - Sean&lt;br /&gt;
* Bellow - Mercedes&lt;br /&gt;
&lt;br /&gt;
A bunch of the familiars come up to us. Beef has a piece of paper in his mouth. The paper invites us to come participate in a tradition. Wizard-gizards, against the wall, need to hit the barrels and get balls into the funnel. &lt;br /&gt;
&lt;br /&gt;
Scores:&lt;br /&gt;
&lt;br /&gt;
* Draz - 9&lt;br /&gt;
* Rio - 8 -&amp;gt; 10&lt;br /&gt;
* Xyra - 8 -&amp;gt; 7&lt;br /&gt;
* Jalivia - 6&lt;br /&gt;
* Nora - 6&lt;br /&gt;
* Blova - 5&lt;br /&gt;
* Urzmatok - 4&lt;br /&gt;
* Mina - 4&lt;br /&gt;
* Astrid - 3&lt;br /&gt;
* Bellow - 3&lt;br /&gt;
&lt;br /&gt;
(Gain +1 relationship with Drazhomir)&lt;br /&gt;
&lt;br /&gt;
Rio gets the coin purse. We begin to hear screams coming from the kitchen area. Curtie Axecrusher (Tavern Chef) is being attacked by &#039;Spicy Steam&#039;. We enter combat. &lt;br /&gt;
&lt;br /&gt;
We destroy the steam mephits and investigate the incident. &lt;br /&gt;
&lt;br /&gt;
Curtie &amp;amp; Tulk - shocked&lt;br /&gt;
&lt;br /&gt;
Mina - confused&lt;br /&gt;
&lt;br /&gt;
Aurora - looking for bellow&lt;br /&gt;
&lt;br /&gt;
Mel - calm but normally calm, so not much change.&lt;br /&gt;
&lt;br /&gt;
Nora - going into guardian mode&lt;br /&gt;
&lt;br /&gt;
Urzmatok - having a revelation &amp;lt;- SUS&lt;br /&gt;
&lt;br /&gt;
Rampart &amp;amp; Cadoras - figuring out what happened&lt;br /&gt;
&lt;br /&gt;
Draz - freaked out&lt;br /&gt;
&lt;br /&gt;
Javenesh - ??&lt;br /&gt;
&lt;br /&gt;
We experiment with the goo, and learned to NOT put a rock in it.. &lt;br /&gt;
&lt;br /&gt;
Urzmatok found a note that had very old common writing. &amp;quot;The Bleeding are among you, you cannot stop it.&amp;quot; The paper was ripped out of Captain Dapplewing&#039;s journal. (Creator of the school). Located in the Biblioplex, art library. &lt;br /&gt;
&lt;br /&gt;
[[Astrid]] decides to summon a fire elemental... It dies but kills her and [[Cadoras Damellawar]] before it is finally taken down.   &lt;br /&gt;
&lt;br /&gt;
=== 1/13 - THE OLD GUARD ANEW ===&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
Grimm - Tina&lt;br /&gt;
&lt;br /&gt;
Rio - Manu&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Dean Augustus Tullus has just come back from a new expedition, providing the Dragonsguard Historical Society with new relics to put on display, and Rampart is on cataloguing duty! Being a little rebellious and VERY excited to show off the new relics, they’ve invited the party for a sneak peak into the new stock.&lt;br /&gt;
&lt;br /&gt;
Rampart has invited us to help him catalog items. But mainly this is a chance for people to get some answers from professors. &lt;br /&gt;
&lt;br /&gt;
Grimmwood, Astrid, and Rio go and have a nice chat with Dean Tullus, and Rampart, Ambi, Blova, and Xyra go to check out the artifacts.&lt;br /&gt;
&lt;br /&gt;
Blova investigates Rosimyffenbip and found no goo on her. Tullus has an empty vial on her hip. Rio gets vision of Dean being covered in the goo... Greta has no goo. &lt;br /&gt;
&lt;br /&gt;
Tullus seems to be made of the stuff.. &lt;br /&gt;
&lt;br /&gt;
Tullus purposefully curses Xyra when he tries to detect magic. Then the armor animates and attacks us. Helm had it&#039;s hinges oiled with the goo, and it was wax and polished with the goo. Fist bump with Rampart! Dean Tulus takes the armor away before we can investigate.&lt;br /&gt;
&lt;br /&gt;
=== 1/27 - - All The World&#039;s a Stage ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
Karsana - Rit&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
The festival is entirely improve, and heading towards the Rose stage. Everyone talks to people, and Blova shows up with beef jerky, and popcorn to watch the show. Blova and Cinnamon Swirl get a kazoo for the performance. A marvelous performance by our improve group. The owlbear cutout becomes an actual owlbear. Astrid kills the owlbear!&lt;br /&gt;
&lt;br /&gt;
Beladross&#039;s child, is potion that can animate things that it is poured on. Was put on 2 hours before, so just before the festival.&lt;br /&gt;
&lt;br /&gt;
Insight 22:&lt;br /&gt;
&lt;br /&gt;
Lang - Proud&lt;br /&gt;
&lt;br /&gt;
Quen , Nora - dazed&lt;br /&gt;
&lt;br /&gt;
Mina, Rubina, Grayson, Shuvadri, Zanther - terrified&lt;br /&gt;
&lt;br /&gt;
Lang comes up and gives Karsana a cloak? And wants us to do a favor for her... She needs supplies and can pull us out of class (basically asking us to come to the next session). &lt;br /&gt;
&lt;br /&gt;
=== 4/8 - - Practice Makes Perfect ===&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Grimm - Tina&lt;br /&gt;
&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Amadeus - Kat/Moses&lt;br /&gt;
&lt;br /&gt;
It’s time for your first official match of the Battle of Deroulex Tournament! First up is your team versus the Deroulex Dire Wolves. Things are looking dire, but with practice, you should be able to come out on top! However, mixing studies with team practice, with the investigation has left you all quite busy, and who knows what might be on the horizon with this historic game?&lt;br /&gt;
&lt;br /&gt;
Rules:&lt;br /&gt;
&lt;br /&gt;
50 ft height limit&lt;br /&gt;
&lt;br /&gt;
No invis, no detect thoughts/no psychic abilities, no teleporting&lt;br /&gt;
&lt;br /&gt;
Everything is non-lethal&lt;br /&gt;
&lt;br /&gt;
knocked to 0 hp will result in removal&lt;br /&gt;
&lt;br /&gt;
Fouls:&lt;br /&gt;
&lt;br /&gt;
grampling for more than six seconds&lt;br /&gt;
&lt;br /&gt;
mascot out of bounds&lt;br /&gt;
&lt;br /&gt;
spells&lt;br /&gt;
&lt;br /&gt;
Rosie has ability to give cards&lt;br /&gt;
&lt;br /&gt;
Mascots are anti-magic&lt;br /&gt;
&lt;br /&gt;
The mascots are on the tower&lt;br /&gt;
&lt;br /&gt;
We begin, illusions abound. Scalanis goes down first. Ambi gets reduced to memory. Blova gets fucking one shot by a disadvantage double nat 20. Cinn also gets fucking one shot, I am so over it&lt;br /&gt;
&lt;br /&gt;
We won!&lt;br /&gt;
&lt;br /&gt;
Rosie - Transmutation around face and abjuration around body&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=45540</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=45540"/>
		<updated>2026-04-08T22:48:32Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
[[Grayson Wildemere]]: -1&lt;br /&gt;
&lt;br /&gt;
[[Drazhomir Yarnask]]: +2&lt;br /&gt;
&lt;br /&gt;
[[Bhedum &amp;quot;Rampart&amp;quot; Soovij]]: +3&lt;br /&gt;
&lt;br /&gt;
Aryn Ahlorsath: +2&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
Year 1:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: 100&lt;br /&gt;
&lt;br /&gt;
Year 2:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Theory 200:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Order:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Chaos:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
=== 1/7 - Work Hard, Play Harder ===&lt;br /&gt;
&lt;br /&gt;
* [[Astrid]] - Nikki&lt;br /&gt;
* [[Jalivia de Vaironne]]- Keller&lt;br /&gt;
* [[Rio]] - Manu&lt;br /&gt;
* Xyra - Sean&lt;br /&gt;
* Bellow - Mercedes&lt;br /&gt;
&lt;br /&gt;
A bunch of the familiars come up to us. Beef has a piece of paper in his mouth. The paper invites us to come participate in a tradition. Wizard-gizards, against the wall, need to hit the barrels and get balls into the funnel. &lt;br /&gt;
&lt;br /&gt;
Scores:&lt;br /&gt;
&lt;br /&gt;
* Draz - 9&lt;br /&gt;
* Rio - 8 -&amp;gt; 10&lt;br /&gt;
* Xyra - 8 -&amp;gt; 7&lt;br /&gt;
* Jalivia - 6&lt;br /&gt;
* Nora - 6&lt;br /&gt;
* Blova - 5&lt;br /&gt;
* Urzmatok - 4&lt;br /&gt;
* Mina - 4&lt;br /&gt;
* Astrid - 3&lt;br /&gt;
* Bellow - 3&lt;br /&gt;
&lt;br /&gt;
(Gain +1 relationship with Drazhomir)&lt;br /&gt;
&lt;br /&gt;
Rio gets the coin purse. We begin to hear screams coming from the kitchen area. Curtie Axecrusher (Tavern Chef) is being attacked by &#039;Spicy Steam&#039;. We enter combat. &lt;br /&gt;
&lt;br /&gt;
We destroy the steam mephits and investigate the incident. &lt;br /&gt;
&lt;br /&gt;
Curtie &amp;amp; Tulk - shocked&lt;br /&gt;
&lt;br /&gt;
Mina - confused&lt;br /&gt;
&lt;br /&gt;
Aurora - looking for bellow&lt;br /&gt;
&lt;br /&gt;
Mel - calm but normally calm, so not much change.&lt;br /&gt;
&lt;br /&gt;
Nora - going into guardian mode&lt;br /&gt;
&lt;br /&gt;
Urzmatok - having a revelation &amp;lt;- SUS&lt;br /&gt;
&lt;br /&gt;
Rampart &amp;amp; Cadoras - figuring out what happened&lt;br /&gt;
&lt;br /&gt;
Draz - freaked out&lt;br /&gt;
&lt;br /&gt;
Javenesh - ??&lt;br /&gt;
&lt;br /&gt;
We experiment with the goo, and learned to NOT put a rock in it.. &lt;br /&gt;
&lt;br /&gt;
Urzmatok found a note that had very old common writing. &amp;quot;The Bleeding are among you, you cannot stop it.&amp;quot; The paper was ripped out of Captain Dapplewing&#039;s journal. (Creator of the school). Located in the Biblioplex, art library. &lt;br /&gt;
&lt;br /&gt;
[[Astrid]] decides to summon a fire elemental... It dies but kills her and [[Cadoras Damellawar]] before it is finally taken down.   &lt;br /&gt;
&lt;br /&gt;
=== 1/13 - THE OLD GUARD ANEW ===&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
Grimm - Tina&lt;br /&gt;
&lt;br /&gt;
Rio - Manu&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Dean Augustus Tullus has just come back from a new expedition, providing the Dragonsguard Historical Society with new relics to put on display, and Rampart is on cataloguing duty! Being a little rebellious and VERY excited to show off the new relics, they’ve invited the party for a sneak peak into the new stock.&lt;br /&gt;
&lt;br /&gt;
Rampart has invited us to help him catalog items. But mainly this is a chance for people to get some answers from professors. &lt;br /&gt;
&lt;br /&gt;
Grimmwood, Astrid, and Rio go and have a nice chat with Dean Tullus, and Rampart, Ambi, Blova, and Xyra go to check out the artifacts.&lt;br /&gt;
&lt;br /&gt;
Blova investigates Rosimyffenbip and found no goo on her. Tullus has an empty vial on her hip. Rio gets vision of Dean being covered in the goo... Greta has no goo. &lt;br /&gt;
&lt;br /&gt;
Tullus seems to be made of the stuff.. &lt;br /&gt;
&lt;br /&gt;
Tullus purposefully curses Xyra when he tries to detect magic. Then the armor animates and attacks us. Helm had it&#039;s hinges oiled with the goo, and it was wax and polished with the goo. Fist bump with Rampart! Dean Tulus takes the armor away before we can investigate.&lt;br /&gt;
&lt;br /&gt;
=== 1/27 - - All The World&#039;s a Stage ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
Karsana - Rit&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
The festival is entirely improve, and heading towards the Rose stage. Everyone talks to people, and Blova shows up with beef jerky, and popcorn to watch the show. Blova and Cinnamon Swirl get a kazoo for the performance. A marvelous performance by our improve group. The owlbear cutout becomes an actual owlbear. Astrid kills the owlbear!&lt;br /&gt;
&lt;br /&gt;
Beladross&#039;s child, is potion that can animate things that it is poured on. Was put on 2 hours before, so just before the festival.&lt;br /&gt;
&lt;br /&gt;
Insight 22:&lt;br /&gt;
&lt;br /&gt;
Lang - Proud&lt;br /&gt;
&lt;br /&gt;
Quen , Nora - dazed&lt;br /&gt;
&lt;br /&gt;
Mina, Rubina, Grayson, Shuvadri, Zanther - terrified&lt;br /&gt;
&lt;br /&gt;
Lang comes up and gives Karsana a cloak? And wants us to do a favor for her... She needs supplies and can pull us out of class (basically asking us to come to the next session). &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=45347</id>
		<title>Bosa Fantum</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=45347"/>
		<updated>2026-03-27T03:14:32Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 3/12 - - Heading into the Bigtop to save the Toymaker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Bosa Fan&#039;tum}}&lt;br /&gt;
{{Infobox_character|name={{PAGENAME}}|relatives=Unknown|languages=Common, Loxodon|birthDate=Unknown|birthPlace=Unknown|species=Loxodon|gender=Female|height=6ft 4in|eyes=Green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a loxodon magician (read: [[wizard]]) who recently joined a circus troupe in the Aw Heckna [[campaign]]. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bosa is a very cautious, and careful about how she acts and what she says. After being looked down upon in her youth, she strives for acceptance with her peers.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Bosa was left on the steps of an orphanage in [[Galik]] as a baby. She is unsure of any relations, but as a Loxodon, she was not treated the same as the other orphans. In order to ensure her own survival, she learned how to beg/pickpocket on the streets. Bosa even took a few jobs with the Beggars&#039; Guild to make ends meet. She later learned how to perform magic (both the &#039;fake&#039; magic and actual magic) from a mysterious member of the Galik Underground. She never learned his name. &lt;br /&gt;
&lt;br /&gt;
Bosa eventually began performing on the streets for money and was fairly successful. Her contacts in the Beggar&#039;s Guild eventually gave her a tip about her family&#039;s location being connected to the circus that was coming to town. Always cautious, she found a group of other performers to join, which is where the Aw Heckna campaign begins.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
[[Common]], Loxodon&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
* Infestation&lt;br /&gt;
* Minor Illusion&lt;br /&gt;
* Prestidigitation&lt;br /&gt;
* Catapult&lt;br /&gt;
* Find Familiar (white bunny: Pistachio)&lt;br /&gt;
* Identify&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Shield&lt;br /&gt;
* [[Silent]] Image&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Unseen Servant&lt;br /&gt;
* Gift of Gab&lt;br /&gt;
* See Invisibility&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Spell book is a deck of cards.&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 1/18 - - Meeting the troupe in Galik ===&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Aw Heckna!]]&lt;br /&gt;
Otwin suggests that we go check out the carnival, so we wander into the forest to find it. Bella Belzon (Spiderlady) came up to us in the middle of the woods and began leading us to the carnival. Bella recommends getting the popcorn at the food court. Arrive at the Revelia gate, Bella, then promptly leaves. Spent too much time talking to the tree that no one could understand. A humanoid figure waves us over from behind a tent, he seems to be injured, tries to warn us off. Conrad, been in the carnival for a while, &amp;quot;don&#039;t want you to die, and come back as something else.&amp;quot; the fuck... He is after the Ringleader Heckna, go to the hostel, food court is mostly safe. Lost and Found is definitely safe. Will find us later (probably will find him dead, oof he seemed nice). The Parade starts, a giant gold cage, with a pretty giant antlion inside. The ringleader is on the float, winks at us. A member comes out and greets us. Pinky is a clown and shows us the map (which is a face that speaks to us). Tickets can be gotten in the ticketing booth. Map was a humanoid at one point, became a map after talking to Heckna. Pinky is probably not very willing participant. Heckna can be found in Midway. We are totally stuck here forever now. We have gained the map. Make it to the ticket booth, Polly&#039;s pocket full of tickets. She gives each of us a booklet of 10 tickets. We head to the food court. Flophouse is the gambling hall.    &lt;br /&gt;
&lt;br /&gt;
=== 2/1 - - We get our asses kicked by popcorn.. ===&lt;br /&gt;
Handy Helpers have health potions, the one in the hostel (broken one) give 5 tickets, get potion and 3 tickets back.&lt;br /&gt;
&lt;br /&gt;
=== 2/15 - - Explored the Hostile Hostel ===&lt;br /&gt;
&lt;br /&gt;
=== 2/29 - - Leveled up ===&lt;br /&gt;
Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia&lt;br /&gt;
&lt;br /&gt;
=== 3/14 - - Made it to the Lost &amp;amp; Found ===&lt;br /&gt;
&lt;br /&gt;
=== 4/25 - - Petting Zoo ===&lt;br /&gt;
Conrad doesn&#039;t trust us, but probably knows something about the symbols.&lt;br /&gt;
&lt;br /&gt;
Casting find familiar to get little bunny familiar in between sessions.&lt;br /&gt;
&lt;br /&gt;
=== Missed a session ===&lt;br /&gt;
&lt;br /&gt;
=== 6/6 - - Going to see the Toymaker ===&lt;br /&gt;
Successfully find bunny familiar Pistachio.  &lt;br /&gt;
&lt;br /&gt;
Toymaker creates everything mechanical in the revelia and &amp;quot;Heckna controls everything&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Give pinky token and pinky basically has a panic attack, &amp;quot;sunk in wood, steam and fire, hecknas happy healing helpers, all aboard for the revelia, where&#039;s conrad, heckna turns every frown upside down forever, where&#039;d he get the trinket like that?&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Locke and Toymaker are in kuhoots; Doesn&#039;t trust us yet, but getting jobs from Locke will improve our relationship with them (resistence???)....&lt;br /&gt;
  &lt;br /&gt;
LEVEL UP LETS GO&lt;br /&gt;
&lt;br /&gt;
Locke gives us a quest to get a doll from the security station, that records voices so he wants us to be stealthy. &lt;br /&gt;
&lt;br /&gt;
Otwin is being candied for 24 hours and has already lost his ability to use one leg.&lt;br /&gt;
  &lt;br /&gt;
End outside of the security station.&lt;br /&gt;
&lt;br /&gt;
=== 7/18 - - Outside of Security Station ===&lt;br /&gt;
Must retrieve mariennette from the inside of a pair of underpants that are located on top of the flag pole in front of the security building. &lt;br /&gt;
&lt;br /&gt;
Tiktik scales the flag pole and Otwin attempts a distraction (doesn&#039;t do great). Lulu and Bosa create a distraction and pull 4 of the five away. Tiktik cuts the pants off the pole, the remaining clown sees her and Otwin. Otwin uses decanter of water but doesn&#039;t really help. Lulu takes the doll to the toymaker, it is totally trashed. Everyone escapes the battle alive.  &lt;br /&gt;
&lt;br /&gt;
=== 8/1 - - Somewhere?? ===&lt;br /&gt;
Pistachio died to ballpit. Bosa resummons Pistachio, and everyone meets up at Lost &amp;amp; Found.  &lt;br /&gt;
&lt;br /&gt;
Arachne (he) - Ring leader of acrobats, runs the show in the Big Top. Squiggle-magie  &lt;br /&gt;
&lt;br /&gt;
The Seer and TikTik goes in the break the news to Locke.  &lt;br /&gt;
&lt;br /&gt;
Locke gives a second chance, to get package unopened and undamaged to Conrad.. and return with favorable tidings.&lt;br /&gt;
&lt;br /&gt;
* Conrad: Can be found at [[Felix]] elixirs or petting zoo&lt;br /&gt;
&lt;br /&gt;
Head out to the petting zoo, where Seer last saw Conrad.. Note: the Shepard really likes Pistachio&lt;br /&gt;
&lt;br /&gt;
Seer gives Conrad the box, which he opens and it has a parchment with &amp;quot;TEST&amp;quot; on it, with crow feather. Conrad gives the box back, and we head back to the Lost &amp;amp; Found. Locke wants to give us another job. &lt;br /&gt;
&lt;br /&gt;
Felix sells a beer mug shaped like an owl, DO NOT GIVE TICKETS, we need to steal it. &lt;br /&gt;
&lt;br /&gt;
Long rest back at hostel, have heart-to-heart about where everyone stands about being at the circus. &lt;br /&gt;
&lt;br /&gt;
=== 8/15 - - Hostel ===&lt;br /&gt;
Planning the heist; Two teams, one distraction, one steals; Plan went flawlessly, Team distraction each got shots, and Lulu got a wink from Heckna while bolting back to Locke&#039;s. Team distractions got very drunk, and fireballed a group of hecklers on their way back.  &lt;br /&gt;
&lt;br /&gt;
Locke looked haunted but brightened up upon seeing us. Gives us payments and offers another job. Wants us to pop four balloons (blimps) with his face on them. First one is in the petting zoo. Shopping!!   &lt;br /&gt;
&lt;br /&gt;
Head to the petting zoo; Shepard scared of ?Sophie?. Balloon animals, he doesn&#039;t care about, but stuffies he does. Chuckles is not just a bear. Shoot balloon, explodes (DO NOT BE CLOSE TO BALLOON).     &lt;br /&gt;
&lt;br /&gt;
Seer pulled George (the Owl) from the bag of tricks and had them scout for us. End up at the dunk tank. (Puddles is name of [[Half-Orc|half-orc]] at tank) Pop the balloon in the dunk tank.       &lt;br /&gt;
&lt;br /&gt;
=== 8/29 - - Dunk Tank ===&lt;br /&gt;
Completed job, Locke gave tickets and said to ask him anything. Asked about symbols, said that if you can find someone to translate (Toymaker). Hidden area in back of Dysterium, maybe check out, but DO NOT TRUST THE MAP (that everyone totally remembered lol) GET LORE; secret place behind big top, DITCH THE MAP... Locke trusts Toymaker with life, would like to get Pinky out, and wouldn&#039;t mind taking the Shepard. Locke is trapped in his lost and found and cannot remember his og name        &lt;br /&gt;
&lt;br /&gt;
Commotion outside; LEVEL UP       &lt;br /&gt;
&lt;br /&gt;
We exit the tent and Pinky is on a rampage, and we all get teleported by Heckna (why did we get dragged into this??)       &lt;br /&gt;
&lt;br /&gt;
Pinky getting brainwashed again, Toymaker leads us away from certain danger, through casino. Lady in room was named Sophie. Teleport skill was meant Heckna was in danger, only he can do it. We accidentally got taken, so now we can return to the lab and enter the Dismaydium at will.. Toymaker does not recommend doing so immediately.        &lt;br /&gt;
&lt;br /&gt;
Flop House is casino and has lab...        &lt;br /&gt;
&lt;br /&gt;
Bounty out for the [[axel]] that Pinky was using and might be able to kill Heckna.         &lt;br /&gt;
&lt;br /&gt;
Next [[session]], Bosa goes first, going to cast second level magic missile and help Lulu (guy was bloodied after 20 damage).         &lt;br /&gt;
&lt;br /&gt;
=== 9/12 - - Mid combat ===&lt;br /&gt;
We successfully scare away the children, Otwin went down once, but nat 20&#039;d his way to being conscious.&lt;br /&gt;
&lt;br /&gt;
Tiny car (clown car), can rent them around the circus. We take the tiny car to the Lost N Found... (5 red tickets for a trip). Everything looks a bit more rotten.  &lt;br /&gt;
&lt;br /&gt;
We get rid of the map!! thank goodness. Waxworks is the name of the lab. Toymaker was created by Heckna, but has no love for his creator and wants to see his creations freed.   &lt;br /&gt;
&lt;br /&gt;
Ciscoro, former master of ceremony, right hand man, tried to betray Heckna. The giant heart (Tunnel of Love) is his heart and he is trapped in torture inside and we can go to talk to him.   &lt;br /&gt;
&lt;br /&gt;
Toymaker wants us to come talk to him; Locke will give us jobs if we need tickets; Locke wants us to find the axel, since that was a good weapon against Heckna.   &lt;br /&gt;
&lt;br /&gt;
DO NOT GO TALK TO TOYMAKER UNTIL STAFANO TELLS US WE CAN.    &lt;br /&gt;
&lt;br /&gt;
Take short rest; The mark is for the people in the know, to let them know that this place is a place to be free from Heckna&#039;s. Gives us what his symbol means, check Google Doc for images and notes on that.     &lt;br /&gt;
&lt;br /&gt;
We leave the Lost N Found; To the Misery Go Round. Going to help the Merry Go Round lady, Scare away children (we are so good at that)...      &lt;br /&gt;
&lt;br /&gt;
=== 10/24 - - At the Misery Go Round ===&lt;br /&gt;
Successfully scared away the children, got 30 red tickets and can pick a mount if we can get it to come with us. Successfully got the [[dragon]] mount.&lt;br /&gt;
&lt;br /&gt;
=== 11/7 - - At the Misery Go Round ===&lt;br /&gt;
We head back toward the Hostel, we pass the Big Top, talk to Bella &amp;quot;ME AND THE COVEN SORRY I MEAN ACROBATS&amp;quot; - SPIDERLADY. Hands out flyer advertising the Mentalist show. She is getting yelled at by her boss Arachne while we are talking to her. If we want to see the show, need to talk to the ticket booth, Quinn, 1 red ticket per person.  &lt;br /&gt;
&lt;br /&gt;
On the way back, a sand person, Franky Fewhairs, bumps into Bosa. Magical Menagire show. Was called to go on stage, big guys, questions. He says he need to go back.  &lt;br /&gt;
&lt;br /&gt;
We head toward the Tunnel of Love.. Encounter time: NERD CLOWNS, they are carrying a contraption, doing a job for Ulga?  &lt;br /&gt;
&lt;br /&gt;
As we get to the Tunnel, HECKNA APPEARS WE ARE SO SCREWED!! HE LEADS US TO THE TUNNEL WHILE KILLING PEOPLE WTF IS HAPPENING!   &lt;br /&gt;
&lt;br /&gt;
Heckna introduces us to Cicero and tells us to ask him anything... Cicero says that he is mortal beneath his mask, must destroy Heckna, only as good as the people around him. Confirms that Heckna is afraid of the stick. Only those who are under Heckna&#039;s control... Heckna cut him off.. Said that we could try out to be the next master of ceremonies... Even offered to combine all of us if we win.. lovely.     &lt;br /&gt;
&lt;br /&gt;
Conrad, comes up to us after Heckna vanishes. Wants to help us, we walk back to the scene of the crime, Lulu found a key. Bosa casts Identify on the key. Conrad doesn&#039;t like games. Does like bunnies, and probably other animals. Identify spell: Aura of conjuration magic, magic key that leads from one door to somewhere different, a portal key, Arcane gate. Has not been used?      &lt;br /&gt;
&lt;br /&gt;
Conrad leaves...      &lt;br /&gt;
&lt;br /&gt;
We go to the Hostel and the ordinary room&#039;s door. The key opens a door to the cheese room.... wtf... Everything in the room is made of lots of different types of cheese. Otwin immediately eats it. NO PICTURES OF HECKNA. Found two cartoosh&#039;s in the room. Visions dead potted plant as Seer was leaving... Bosa sees two very pretty doors, on the ceiling?, before crushing the Seer... Otwin and Lulu see dead potted plant... Important update: Pistachio is able to eat cheese.          &lt;br /&gt;
&lt;br /&gt;
Go to Locke; give us info&lt;br /&gt;
&lt;br /&gt;
* COVEN OF WERE-SPIDERS&lt;br /&gt;
* Key is a Fun-house Key; Someone must have left it somewhere.. &lt;br /&gt;
&lt;br /&gt;
=== 11/21 - - In Lost and Found ===&lt;br /&gt;
The Toymaker walks in, with Stefano&lt;br /&gt;
&lt;br /&gt;
* Wants to know what we think of Heckna... &lt;br /&gt;
* Offers to pull us into the plan to stop Heckna, but the group doesn&#039;t have a unanimous decision. &lt;br /&gt;
&lt;br /&gt;
So long as the wagon exists, so does Locke.&lt;br /&gt;
&lt;br /&gt;
Go to the cheese room to talk it out. Want to head to tunnel of love.&lt;br /&gt;
Countess, reins over the card table, has three black feathers on her headdress, can steal, or gamble for them. Locke wants his feathers back.&lt;br /&gt;
&lt;br /&gt;
Veronica Hermonica; leader of the weird clowns putting on a fashion show...&lt;br /&gt;
&lt;br /&gt;
We head to the Flophouse&lt;br /&gt;
&lt;br /&gt;
=== 1/2 - - Flophouse ===&lt;br /&gt;
Dirk Gukster - Owner of casino&lt;br /&gt;
&lt;br /&gt;
Colorful slot machines - min. 1 ticket&lt;br /&gt;
&lt;br /&gt;
Countess is upstairs and is HOT!!&lt;br /&gt;
&lt;br /&gt;
Lulu attempts to get the headress disguised as Sophie, but was unsuccessful. &lt;br /&gt;
&lt;br /&gt;
Otwin Gyser&#039;s her in her face; Tiktik cuts the headress off and books it. Changes into a [[tabaxi]], Tiktik has a bounty of 50 red tickets. &lt;br /&gt;
&lt;br /&gt;
Tiktik successfully gets away and Bosa gets ran over by the crowd. Meeting up at Locke&#039;s place.&lt;br /&gt;
&lt;br /&gt;
=== 1/16 - - Outside the Flophouse ===&lt;br /&gt;
Main group is almost mugged, but we took out the muggers. Made it back to Locke and gave them their feathers back. &lt;br /&gt;
&lt;br /&gt;
Countess is [[vampire]]&lt;br /&gt;
&lt;br /&gt;
Clowns are thralls?? &lt;br /&gt;
&lt;br /&gt;
We agree to defy Heckna.. Stefano can appear from thin air; we take a short rest&lt;br /&gt;
&lt;br /&gt;
Sell the loot and Lulu gets spiderclimb slippers, has tag in back with Bella. (the spider lady who met us when we first entered the carnival)&lt;br /&gt;
&lt;br /&gt;
Toymaker arrives. He gives us task; He has a stamp that he is willing to give us that will help him help us should we require assistance. &lt;br /&gt;
&lt;br /&gt;
Need to go to Gertrude&#039;s Grove to get a crescent shaped object. the Catch?&lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel to get some sleep; Otwin in Sweets room with Pistachio; Lulu, Dorian and Bosa in Camping room; TikTik and Seer in boring room; Take long rest&lt;br /&gt;
&lt;br /&gt;
=== 1/30 - - Hostel ===&lt;br /&gt;
Dorian parents a young boy. Educating Seer about Planes and cat-phishing.&lt;br /&gt;
&lt;br /&gt;
There is something sparkly in the crotch of the tree. Seer distracts Gertrude while Bosa yanks the Catch out of the tree. Next time we see Gertrude, we need to bring candy..&lt;br /&gt;
&lt;br /&gt;
Gertrude is MAD... &lt;br /&gt;
&lt;br /&gt;
Rolled a 4 on encounter table: GETTING MUGGED AGAIN!!!&lt;br /&gt;
&lt;br /&gt;
By guy with 2 giant balloon animals. Successfully scare off the guy, but an elephant appears behind us, NOT AGAIN BOSA REFUSES TO GET RAN OVER AGAIN BY POSSIBLY A VERY DISTANT RELATIVE. &lt;br /&gt;
&lt;br /&gt;
Toymaker is already at Locke&#039;s place, &lt;br /&gt;
&lt;br /&gt;
LORE DROP:&lt;br /&gt;
&lt;br /&gt;
Heckna built a train across the multiverse to bring people. &lt;br /&gt;
&lt;br /&gt;
He realized people can escape using it, so he broke it. The Catch is the first piece of it. There are five total, the axel we were looking for. We need to get it to the train station, which the stamps on our hands will prove to the people there that we can be trusted and gain sanctuary. &lt;br /&gt;
&lt;br /&gt;
Axel: natural form is stick with head of jester on it; but takes form based on who is holding it. &lt;br /&gt;
&lt;br /&gt;
Under Construction Zone: &lt;br /&gt;
&lt;br /&gt;
Ulga Ulgatron, runs it, Locke lost another item: small mechanical bronze birdcage with a silver dove in it. Ulga has it? &lt;br /&gt;
&lt;br /&gt;
The Catch is a tether to the material [[plane]], it keeps the realm apart. It allows Heckna to bring anybody and trap them in here. If on a train, the train could leave. It connects to another piece. &lt;br /&gt;
&lt;br /&gt;
Take a short rest at Locke&#039;s shop. &lt;br /&gt;
&lt;br /&gt;
=== 2/27 - - Locke&#039;s Shop ===&lt;br /&gt;
Decide to risk walking through the Revelia. Put the Catch in the bag of holding, the magical presence of the item is supressed while in the bag. &lt;br /&gt;
&lt;br /&gt;
Once again, we discuss whether or not the Seer actually has a girlfriend or he is dating a goddess. &lt;br /&gt;
&lt;br /&gt;
We take a detour to see the Mentalist show, Quinn is selling tickets (1 ticket per person). TikTik stays outside while the rest of us go into the Big Top. We seemed to have signed up to be part of the show. Seems that there are two Sphinxes that will test us. &lt;br /&gt;
&lt;br /&gt;
Abimeed and Gabimeed, Bosa volunteers to answer, Bosa successfully beats the Zone of Truth so she can lie within it. Everyone else is attacked.&lt;br /&gt;
&lt;br /&gt;
First Riddle:&lt;br /&gt;
&lt;br /&gt;
I pour forth light but do not burn,&lt;br /&gt;
&lt;br /&gt;
I come and go but never leave,&lt;br /&gt;
&lt;br /&gt;
I silver-clad, and heat relieve,&lt;br /&gt;
&lt;br /&gt;
Always old and sometimes new,&lt;br /&gt;
&lt;br /&gt;
Never empty, often full.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Moon; Got it right first try lets goooo&lt;br /&gt;
&lt;br /&gt;
Second Riddle:&lt;br /&gt;
&lt;br /&gt;
You can make me large or small.&lt;br /&gt;
&lt;br /&gt;
I can be a dog, a hat, or a ball.&lt;br /&gt;
&lt;br /&gt;
I hover where I’m given rein,&lt;br /&gt;
&lt;br /&gt;
But am often tethered&lt;br /&gt;
&lt;br /&gt;
by a chain.&lt;br /&gt;
&lt;br /&gt;
Don’t let me go into the sky.&lt;br /&gt;
&lt;br /&gt;
Unless you want to&lt;br /&gt;
&lt;br /&gt;
say goodbye!&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Balloon&lt;br /&gt;
&lt;br /&gt;
Third Riddle:&lt;br /&gt;
&lt;br /&gt;
Walking weaver,&lt;br /&gt;
&lt;br /&gt;
Sky fisher,&lt;br /&gt;
&lt;br /&gt;
Cobbler’s delight,&lt;br /&gt;
&lt;br /&gt;
And oft afeared.&lt;br /&gt;
&lt;br /&gt;
Roaming builder,&lt;br /&gt;
&lt;br /&gt;
Patient feaster.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Spider&lt;br /&gt;
&lt;br /&gt;
Otwin goes into the rafters with the spiders. Receive the Belt of Spider Strength, as the prize for solving the riddles.&lt;br /&gt;
&lt;br /&gt;
On our way to the station, we walk by Sophie, who tries to get TikTik to come with her. &lt;br /&gt;
&lt;br /&gt;
The belt is cursed... We attempt to skirt the security building, the Seer is spotted by Sean, but he lets him go? hmm suspicious&lt;br /&gt;
&lt;br /&gt;
Arrive at the station. Two marionettes come out to greet us. They try to convince us to leave with them. [[Dwarf]] comes out and shoos off the marionettes. Exchange question marks symbols. Dwarfs name is Watt. [[Halfling]] (DC) with big red nose. Choo Choo Cadre is name of mechanics group. Pipper ([[gnome]] in wheelchair), Giggles (elf lady prosthetic arm), Rough Tumbles ([[gnoll]]); need the schematics for the train. Watt has a Funhouse key, and Lulu takes it, has a small circus tent on the end of it. &lt;br /&gt;
&lt;br /&gt;
WE HAVE NOT GIVEN HIM THE CATCH YET!!&lt;br /&gt;
&lt;br /&gt;
=== 3/27 - - Old Station ===&lt;br /&gt;
Give the Catch, Watt says that it is part of the bumper.. The other half is something that is missing a crescent. &lt;br /&gt;
&lt;br /&gt;
Train has residual magic, so the Catch will be safe here, since train will cover the &amp;quot;scent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Watt shoos us out.. On our way back, go by the Naughty Corner.. Lulu and Otwin fail the save and Lulu willing jumps into the pit to save the &amp;quot;child&amp;quot;. THE BALLPIT BALLS ARE POPCORN SWARM EGGS EXCUSE ME OMG WE ARE TPKING. Lulu managed to escape and Bosa &amp;quot;seals&amp;quot; the hole... How the f* did we all survive??&lt;br /&gt;
&lt;br /&gt;
We make it back to the Hostel. Otwin and Lulu decide to con Ramona, the Seer just pays for a room. We end up sleeping in the Cheese room. TAKE LONG REST&lt;br /&gt;
&lt;br /&gt;
Next morning, we leave the cheese room, see the funky doors. Try the circus tent key in the boring room door. &lt;br /&gt;
&lt;br /&gt;
Huge table in the center of the room. There is a mini revelia replica on the table. There are tiny people, clowns, monsters roaming around the circus. There is a metallic door on the other side of the room, and the door we came in is gone. No Heckna faces in the room. No cartooshes in the room. Find a blue paper scroll. Blueprints;  Strange marks around the heart and Locke&#039;s shop. There is a slot on the metal door that is saying pay 10 red tickets for patronage.  Under Construction area: little old lady (ulga?) messing around over there. Locke&#039;s shop; Abjuration runes to keep something inside; Planar illusion magic around the model. Pay to exit, see visions of exploding heads and soap bubbles on exit.&lt;br /&gt;
&lt;br /&gt;
=== 4/10 - - Hostile Hostile ===&lt;br /&gt;
We take a clown car to Heckna&#039;s Eye, then walk over to the Under Construction Zone. Olga appears to be in the trailer, so we are going to search for the bird cage. The ride is covered in scratches in the wood, those scratches appear to be possible names for the rollercoaster. Dorian spots the bird cage, and goes and pulls it out of the ground. Two of those candy monsters pop out and attack him. We defeat the candy monsters and Olga comes out after we defeat it. &lt;br /&gt;
&lt;br /&gt;
Olga needs two creepy crawlies dead or alive (Hands from that game), fireball shot, live shnozling, horns or hooves of animalgamation, and needs the brass pulled out of the ground (not the same as the bird cage). She says if we do that, then we can dig for treasure as much as we want. &lt;br /&gt;
&lt;br /&gt;
She maintaines the rides and shows us the blueprints for Heckna&#039;s Eye. Which WE SAW NOTHING OF NOTE AND I DEFINITELY DID NOT SEE ANYTHING AT ALL NONONO SAW NOTHING RELATED TO ANY OF OUR OBJECTIVES NOPE. &lt;br /&gt;
&lt;br /&gt;
Get a short rest. &lt;br /&gt;
&lt;br /&gt;
We leave and decide to walk back (two encounters oh boy). We enter the crowds, and the Heck-yeah-tron begins to show Sophie&#039;s labratory, with Conrad being lowered into a vat of blood. Scooter-von-scooter gave up Conrad as the one who took the axel, and Scooter became the new master of ceremonies. Conrad gives a message, before message cut out. &lt;br /&gt;
&lt;br /&gt;
We [[race]] to Locke, give the birdcage, seems super happy about it. He translates the cartooshes, and suggests that it means Carpe Colossus. Giant Gary, is the main attraction. &lt;br /&gt;
&lt;br /&gt;
Our car crashes and the clowns in the other car, attempt to kill us, downing the Seer and Otwin, and almost Bosa, before Lulu stops them. We end for the night with less than 30 minutes on the real-life timer that [[Amanda]] set. &lt;br /&gt;
&lt;br /&gt;
=== Missed a session at end of april.. ===&lt;br /&gt;
Got texts about people almost dying, so went about as well as typically.&lt;br /&gt;
&lt;br /&gt;
TLDR; Gary has the stick in his box.. We need to retrieve a stuffed animal for him as a proper trade. &lt;br /&gt;
&lt;br /&gt;
=== 5/8 - - At the souvenir shop ===&lt;br /&gt;
Going with the typical plan of someone(s) distracts while any other attempts to steal item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Otwin has FOUR potions of healing (2 common and 2 greater) in his coat* &lt;br /&gt;
&lt;br /&gt;
BOSA GETS RAN OVER ONCE AGAIN (so does the Seer) by a Healer drone thingy.&lt;br /&gt;
&lt;br /&gt;
Otwin distracts successfully, Lulu gets the doll, and sprints back to Gary, successully trading the doll for the Stick.&lt;br /&gt;
&lt;br /&gt;
We run out of time on the timer.. and Heckna appears to apprehend the stick. &lt;br /&gt;
&lt;br /&gt;
This goes poorly.. Clutch blindness causes us escape with our lives somehow??&lt;br /&gt;
&lt;br /&gt;
Got a Wanted poster on the Heckna-tron for Lulu. 5000 red ticket bounty. Party is split into several pieces.&lt;br /&gt;
&lt;br /&gt;
=== 5/22 - - Various places in the Revelia ===&lt;br /&gt;
We meet Tom-Tom, a little marienette who tries to get us to go back to the Revelia.&lt;br /&gt;
&lt;br /&gt;
We catch up with Lulu inside and LEVEL UP OMG IT HAS ONLY BEEN LIKE A YEAR IN REAL-LIFE TIME!!!&lt;br /&gt;
&lt;br /&gt;
The gnome in the wheelchair, Pipper, is there to take the staff. Lulu tells everyone she has the blueprints.. &lt;br /&gt;
&lt;br /&gt;
Pipper gives us just normal chocolate! Lulu becomes Del or Deli, by taking off her makeup and clown getup. &lt;br /&gt;
&lt;br /&gt;
Olga&#039;s place is buried above an ancient city or something?? &lt;br /&gt;
&lt;br /&gt;
Pipper has a sister Flauta, HAS BEEN HERE 12 YEARS AND NOT FOUND HER.. Doesn&#039;t want us to find her, since she probably has become something else. &lt;br /&gt;
&lt;br /&gt;
SHOW THE MARIENETTES AT THE FRONT THE MARK SO THEY LET US IN. &lt;br /&gt;
&lt;br /&gt;
We head towards the food court. A parade starts, saying that Snout is the new thing.. The Snout is an actual huge nose, in a cage. &lt;br /&gt;
&lt;br /&gt;
THE MOON IS CHANGING FROM WAXING TO WANING.&lt;br /&gt;
&lt;br /&gt;
We head into Candy&#039;s to try to get work! She has chocolate covered popcorn. She also has another Gertrude delivery, that we can make. &lt;br /&gt;
&lt;br /&gt;
Cosmino the spider acrobats; Wants us to go to the bigtop.. and attacks us when we refuse. And we end the session :)&lt;br /&gt;
&lt;br /&gt;
=== 6/5 - Getting attacked by spider acrobats ===&lt;br /&gt;
delivered cookies to gertrude&lt;br /&gt;
&lt;br /&gt;
long rest&lt;br /&gt;
&lt;br /&gt;
got paid by candy&lt;br /&gt;
&lt;br /&gt;
toymaker and locke have found the engine.. it is the engine of the ferris wheel. the &amp;quot;thingimagig&amp;quot; / engine of the train. &lt;br /&gt;
&lt;br /&gt;
Toymaker doesn&#039;t want us to hurt the marienette that is running the train. It is in the winking eye of heckna. DO NOT TELL OLGA ABOUT IT EVER!!! &lt;br /&gt;
&lt;br /&gt;
get a silver sword for Otwin/Dorian, Locke pulls out an old scabbard that definitely relates to his backstory. He is clearly an old adventurer. &lt;br /&gt;
&lt;br /&gt;
WE MADE LOCKE CRY OH NO THE FEELINGS&lt;br /&gt;
&lt;br /&gt;
We decide to begin the scavenger hunt, by going to the Dead Ringer to get the two dead/alive hands. Got into an encounter and battling clowns. &lt;br /&gt;
&lt;br /&gt;
=== 7/3 - - At the Dead Ringer&#039;s stand.. ===&lt;br /&gt;
Dorian hands over the red ticket and begins tossing rings. Two dead creepy crawlie. &lt;br /&gt;
&lt;br /&gt;
Going to purchase a snozling at the souviner shop. Purchase the baby from the shop and begin to feed it. &lt;br /&gt;
&lt;br /&gt;
Walking to the zoo. AN ELEPHANT COMES AND WANTS TO RUN US OVER AGAIN. We manage to remove a tusk from the elephant before sending it off to the zoo. BOSA GOT HURT BY THE TUSK FALLING ON HER, the elephant hates her. &lt;br /&gt;
&lt;br /&gt;
We head to Feliz&#039; Elizirs and purchase a fireball shot. &lt;br /&gt;
&lt;br /&gt;
We pass a sacrifice on our way to Ulga&#039;s, Order delivery for Bab&#039;s &amp;quot;cherry soda&amp;quot;. We make it successfully to the Under Construction Zone.&lt;br /&gt;
&lt;br /&gt;
Olga is outside, and we begin handing over the stuffs. Will not accept the baby snozling, so will need to work on getting an adult one.. She says there isn&#039;t a time limit. We head over to get the brass out of the ground. &lt;br /&gt;
&lt;br /&gt;
We go to scope out the ferris-wheel. [IDEA: Disguise Self as Olga to get access to the center for &amp;quot;normal maintenance&amp;quot;?] People inside the small wheel running, exhaused but happy? not suspicious at all&lt;br /&gt;
&lt;br /&gt;
Something happened at the train station. We head back to the Hostel, and camp out in the camping room and take a long rest&lt;br /&gt;
&lt;br /&gt;
REMEMBER TO FEED THE SNOZLING.  &lt;br /&gt;
&lt;br /&gt;
=== 7/17 - - Hostel ===&lt;br /&gt;
Snozling will take 36 more hours to grow. &lt;br /&gt;
&lt;br /&gt;
We decide to go to the petting zoo, since that is about the closest place to the shattered station. &lt;br /&gt;
&lt;br /&gt;
Pay to head into the petting zoo.&lt;br /&gt;
&lt;br /&gt;
Two zebra amalgimations&lt;br /&gt;
&lt;br /&gt;
Bear named Chuckles&lt;br /&gt;
&lt;br /&gt;
Decides to head to the shattered station&lt;br /&gt;
&lt;br /&gt;
Lights low; We see the whole group; they all look rather sad and somber.. DC has passed on. Giggles and Rough Tumbles both have snozlings. &lt;br /&gt;
&lt;br /&gt;
Cream soda = health potion&lt;br /&gt;
&lt;br /&gt;
Giggles came in on the train! Has photographic memory. &lt;br /&gt;
&lt;br /&gt;
Seer does cleric stuff over DC&#039;s body&lt;br /&gt;
&lt;br /&gt;
A clown is wrestling balloons, makes three balloon animals to attack us.&lt;br /&gt;
&lt;br /&gt;
We stole the nose from the clown. it killed the baby but we got a big one&lt;br /&gt;
&lt;br /&gt;
We head to give the snozling to Olga&lt;br /&gt;
&lt;br /&gt;
Encounter: A half-orc dejected that he couldn&#039;t win the crossbow in the mentalist show. We do an improve show to get 10 tickets.&lt;br /&gt;
&lt;br /&gt;
We gave Olga the snozling, and she made us name the ride (Eye Scream) then gave us 50 tickets.&lt;br /&gt;
&lt;br /&gt;
We go scavenging&lt;br /&gt;
&lt;br /&gt;
Dirty glass bottle, model airship inside glass bottle, about length of forearm&lt;br /&gt;
&lt;br /&gt;
=== 8/14 - - Olga&#039;s place ===&lt;br /&gt;
We head to the ferris wheel to attempt to steal the thing from the eye of the ferris wheel.&lt;br /&gt;
&lt;br /&gt;
Deli becomes her Lulu persona, and so does Tictik, there are three Lulus running as a distraction, while Dorian sneaks up to get the the eye, while Bosa major images to hide him. &lt;br /&gt;
&lt;br /&gt;
Deli hids in the big top and Tiktik gets caught by the crowd. Dorian is unable to get the eye thingy out. George climbs up to do the strength thing. Three security clowns come and take us out. &lt;br /&gt;
&lt;br /&gt;
Tiktic chose to not change back to her original form, sooo Heckna came and took her... Which is terrifying.. RIP TIKTIC I GUESS&lt;br /&gt;
&lt;br /&gt;
The bear successfully gets the eye out, then the ferris wheel rolls and crashes into the big top. &lt;br /&gt;
&lt;br /&gt;
We get the thingy, and head to take it to the big top. Lights are flickering, and the Heckya-tron is turned off. The Heckna posters have stopped moving. &lt;br /&gt;
&lt;br /&gt;
We burst into the Lost n Found, and Locke, Stephano and Toymaker are inside. We hand over the Eye to the Toymaker, and he sticks it in his chest, and WE LEVEL UP. We also saved Peepuu.&lt;br /&gt;
&lt;br /&gt;
=== 8/28 - - In Locke&#039;s Shop ===&lt;br /&gt;
Locke wants us to go put a CD into the marionette in the misery go round&lt;br /&gt;
&lt;br /&gt;
The CD is from outside Heckna&#039;s realm, It has the same magic signature that Locke has so it is somehow connected to him. &lt;br /&gt;
&lt;br /&gt;
Two rival style clown gangs. We get caught in the fashion show for far too long.&lt;br /&gt;
&lt;br /&gt;
Veronica Harmonica has stolen Heckna&#039;s clothes.&lt;br /&gt;
&lt;br /&gt;
Takes way too many tries to convince the mariennette, but it is a beautiful slower piece. &lt;br /&gt;
&lt;br /&gt;
On the way back to Locke&#039;s, see a gnome vomiting in a bucket. &lt;br /&gt;
&lt;br /&gt;
We are going to sleep then head to the Disco!&lt;br /&gt;
&lt;br /&gt;
=== 9/11 - - Heading to the Disco!! ===&lt;br /&gt;
After we wake up, Ramona has a friend at the desk with her. It is her assistant Merian, she comes to assist with the cleanup after a rowdy group. &lt;br /&gt;
&lt;br /&gt;
We head to the lost n found to get a mini sword for Pistachio.&lt;br /&gt;
&lt;br /&gt;
Got a tiny hairpin and a back of dryness sand from Locke&lt;br /&gt;
&lt;br /&gt;
We make it to the Disco without incident, and enter with the door closing behind us and locking.&lt;br /&gt;
&lt;br /&gt;
Delvis greets us. Forces about half the group to tapdance which gives us level of exhaustion.&lt;br /&gt;
&lt;br /&gt;
Green, brown, purple are human and we should try to save them. Spirit Guardians takes them all out on their turn omg..&lt;br /&gt;
&lt;br /&gt;
Seer and Bosa end up in garish ball gowns with sad trumpet noises every step. &lt;br /&gt;
&lt;br /&gt;
Solved the riddles on giant cogs and successfully make it across the room. Get Blue Suede Shoes&lt;br /&gt;
&lt;br /&gt;
=== 9/25 - - Escape the Disco!! ===&lt;br /&gt;
Open the door into a mangrove. Boat waiting to take people across. Otwin enters the boat, and it is bigger on the inside. &lt;br /&gt;
&lt;br /&gt;
Accordian found in the bottom of the boat, and it grows eyes, and tentacles. Agonizing Accordian, Otwin takes it. &lt;br /&gt;
&lt;br /&gt;
Hillbillies begin to play music and combat begins. There are three unconscious people in the grove and the first hillbilly falls to sapping sting, is knocked prone and falls into the water, and poofs out of existence. &lt;br /&gt;
&lt;br /&gt;
Bosa sends George to the otherside of the room and accidentally triggers the self destruct.. Giant wave appears on end of the room. Everyone scrambles to the other side of the room. Leaving the unconscious people.. hopefully Bosa can vortex warp them to safety.&lt;br /&gt;
&lt;br /&gt;
Successfully get everyone across and into the next room. BAGPIPES.. &lt;br /&gt;
&lt;br /&gt;
Wonderwall people are in the center of the room. successfully take out the bad marrionettes and save the people that were trapped. &lt;br /&gt;
&lt;br /&gt;
Final boss.. Hellvis the gnoll appears and challenges us to a fight.&lt;br /&gt;
&lt;br /&gt;
He has weird obsession with Bosa??&lt;br /&gt;
&lt;br /&gt;
=== 10/23 - - Helvis Fight!! ===&lt;br /&gt;
&amp;quot;You cannot flake tuna me like a cat&amp;quot; - Mercedes&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Burn babe burn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We successfully defeated Helvis. &lt;br /&gt;
&lt;br /&gt;
We decide to head back to see if the toy maker is ready for us,&lt;br /&gt;
&lt;br /&gt;
Toymaker is with Locke in the lost n found. &lt;br /&gt;
&lt;br /&gt;
He has created an amulet called the &amp;quot;thingamajig&#039;.&lt;br /&gt;
&lt;br /&gt;
They might have found another part of the train. The driver seat is in the Tunnel of Love. &lt;br /&gt;
&lt;br /&gt;
It is the other part of the bumper, so we need to find a chair with a catch sized hole. &lt;br /&gt;
&lt;br /&gt;
Ciscoro will attack anyone who gets near the chair. It is probably tied to his life (un-life) force. But he has been trying to end his existence, so maybe we can negotiate with him?&lt;br /&gt;
&lt;br /&gt;
The shoes are cursed... So not using them. Dorian decides to take them, &lt;br /&gt;
&lt;br /&gt;
Do some minor housekeeping&lt;br /&gt;
&lt;br /&gt;
After short rest, we head to the tunnel of love. We enter the tunnel all on one boat, which is definitely not blood.&lt;br /&gt;
&lt;br /&gt;
There are sirens in the first room, Bosa instantly gets charmed. &lt;br /&gt;
&lt;br /&gt;
=== 11/6 - - What the Heart wants ===&lt;br /&gt;
New Character introduction; Adelaide and Magnus; Ranger?? &lt;br /&gt;
&lt;br /&gt;
Looking for Chuckles, got in the boat to check out George.&lt;br /&gt;
&lt;br /&gt;
Everyone but the Seer and Dorianl, doesn&#039;t look good. Dust of Dryness, Momentary Statis, plus new friend is clutch. &lt;br /&gt;
&lt;br /&gt;
Bosa totally incapacitates one of the three at the bottom of the chamber. We really struggle to get the other&#039;s down. &lt;br /&gt;
&lt;br /&gt;
We kill two and leave the third encased in ice at the bottom of the pool. Found a chest with the party pooper battle mace. Identify the mace and head out to the next room. &lt;br /&gt;
&lt;br /&gt;
Next room, Ringa insists that we stay and get a drink with him.. meaning he will get a drink from us.&lt;br /&gt;
&lt;br /&gt;
=== 12/4 - - Vampire&#039;s Attack the boat ===&lt;br /&gt;
We successfully defeat the vampires, but not before Pistachio is brutally murdered. &lt;br /&gt;
&lt;br /&gt;
In the next chamber, we run into Lovebirds, who are rejected by the Seer, and he attacks them. We lose George :( &lt;br /&gt;
&lt;br /&gt;
Lulu gives flowers to convince them to let us go past.&lt;br /&gt;
&lt;br /&gt;
We go down a small waterfall, into the center of the heart. Ciscoro is in the room, doing weird stuff... Reminder to self, we are here for the driver seat... &lt;br /&gt;
&lt;br /&gt;
Heckna took the chair, and Ciscoro wants us to kill him.. and Bosa has ZERO SPELL SLOTS LEFT&lt;br /&gt;
&lt;br /&gt;
=== 12/18 - - Kill the MC? ===&lt;br /&gt;
Ciscoro want to die, so we are attacking him. &lt;br /&gt;
&lt;br /&gt;
We making wisdom saving throws at the beginning of our turn. &lt;br /&gt;
&lt;br /&gt;
Bosa was unable to actually do anything and got a natural one on her saving throw to escape :( ...&lt;br /&gt;
&lt;br /&gt;
Ciscoro wants us to tell Heckna that he will be waiting for him.. yikes. We do get his baton weapon.&lt;br /&gt;
&lt;br /&gt;
We successfully made it out of the tunnel of love before it crashes into the ocean. &lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel, to get a room. We begin a long rest. &lt;br /&gt;
&lt;br /&gt;
=== 1/15 - - We finally take a long rest.. it has been since SEPTEMBER - Birthday DnD ===&lt;br /&gt;
Adaleide is in the lobby when we come down. We head to Locke, and Bosa gets supplies to summon Pistachio. We learn that Locke is not a reverse vampire.. though that isn&#039;t very surprising. Locke summons the Toymaker, he can open the windows on his shop to yell out. Charletene&#039;s dice, cloak of fancy clothes or something are in his shop. Fancy arrows exist in the world. OMG the Toymaster comes and WE LEVEL UP!!!&lt;br /&gt;
&lt;br /&gt;
Heckna has embued his essense into his two pets, so we must kill the pets before we can kill Heckna. Mermadon (ant-lion) and Snout (giant snazzling). Both have something called the Yucky bits which we need to retrieve one of them to power the train. The naughty corner holds one of them. There is a secondary entrance to there through three trap doors in the food court. Lulu remembers seeing the one trap door in Felix&#039;s cart/stall thingy. We vaguely plan out how to kill the mermadon. &lt;br /&gt;
&lt;br /&gt;
On the way to the food court, we spot the acrobats patrolling and taking people away. We get waved at by the acrobats. Felix is at his elixar&#039;s place, lots of people milling around. We successfully sneak into the tunnel and head towards the naughty corner. The doors into the naughty corner are barred from this side.&lt;br /&gt;
&lt;br /&gt;
Current plan: Seer puts girlfriend in center of room to draw aggro, and we all fire at it from the tunnel. If it looks like it is going to escape, Phantasmal Force/ Deafness/Blindness, someone needs to step into the ballpit to draw aggro. &lt;br /&gt;
&lt;br /&gt;
=== 1/29 - - Ball pit FIGHT ===&lt;br /&gt;
The Seer opens the door, and casts &#039;Girlfriend&#039;. The baby comes up and charms everyone but Bosa and Magnus. Lulu tries to save the baby and gets dragged under. Adelaide dives in after the baby. Magnus pulls Adelaide out. The Mermadon starts to actually bleed... that&#039;s weird.&lt;br /&gt;
&lt;br /&gt;
We kill the creature and find the gross thing inside of it. It is a fancy cloak with a face on it. THE MOON TURNS RED OH NO WE ARE IN END GAME NOW. We might be getting hunted. We find Stephano&#039;s mangled body in a tent. Deli scoops him up and takes off.. We get stopped by two killer clowns.&lt;br /&gt;
&lt;br /&gt;
=== 2/12 - - The aftermath ===&lt;br /&gt;
Stopped the killer clowns&lt;br /&gt;
&lt;br /&gt;
Helped Romona and Locke and learned Toymaker got taken and is at the big top.&lt;br /&gt;
&lt;br /&gt;
=== 3/12 - - Heading into the Bigtop to save the Toymaker ===&lt;br /&gt;
Get stopped by the Arms of Plenty who is throwing around clowns. &lt;br /&gt;
&lt;br /&gt;
We kill the clowns, and finally make it to the Bigtop. Lots of spiders in the big top. We split up, Seer and Otwin go in the front and Bosa and Lulu go in the back sneaky light.&lt;br /&gt;
&lt;br /&gt;
Bosa, is invisible in the corner, Lulu is shooting an arrow up to the webbed ceiling which is (120 ft up). So maybe if fire can get up there, then Bosa can use Gravity Sinkhole at the top to destroy the webbing under Archnae.&lt;br /&gt;
&lt;br /&gt;
=== 3/26 - - In the Big Top trying to save the Toymaker ===&lt;br /&gt;
Almost everyone ends up restrained in the first round, Arachne decides we are dinner, and Bella decends from the ceiling and attempts to convince us to just give in?? Her logic is a little skewed here..&lt;br /&gt;
&lt;br /&gt;
Bosa falls unconscious and becomes a were-spider.. an elephant-were-spider. wtf does that look like, Nightmare fuel I tell you&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Bosa_Fan&#039;tum}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=45125</id>
		<title>Bosa Fantum</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=45125"/>
		<updated>2026-03-13T02:45:19Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 1/29 - - Ball pit FIGHT */&lt;/p&gt;
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&lt;div&gt;{{DISPLAYTITLE:Bosa Fan&#039;tum}}&lt;br /&gt;
{{Infobox_character|name={{PAGENAME}}|relatives=Unknown|languages=Common, Loxodon|birthDate=Unknown|birthPlace=Unknown|species=Loxodon|gender=Female|height=6ft 4in|eyes=Green}}&lt;br /&gt;
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&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a loxodon magician (read: [[wizard]]) who recently joined a circus troupe in the Aw Heckna [[campaign]]. &lt;br /&gt;
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== Physical Appearance ==&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bosa is a very cautious, and careful about how she acts and what she says. After being looked down upon in her youth, she strives for acceptance with her peers.  &lt;br /&gt;
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== History ==&lt;br /&gt;
Bosa was left on the steps of an orphanage in [[Galik]] as a baby. She is unsure of any relations, but as a Loxodon, she was not treated the same as the other orphans. In order to ensure her own survival, she learned how to beg/pickpocket on the streets. Bosa even took a few jobs with the Beggars&#039; Guild to make ends meet. She later learned how to perform magic (both the &#039;fake&#039; magic and actual magic) from a mysterious member of the Galik Underground. She never learned his name. &lt;br /&gt;
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Bosa eventually began performing on the streets for money and was fairly successful. Her contacts in the Beggar&#039;s Guild eventually gave her a tip about her family&#039;s location being connected to the circus that was coming to town. Always cautious, she found a group of other performers to join, which is where the Aw Heckna campaign begins.&lt;br /&gt;
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== Languages ==&lt;br /&gt;
[[Common]], Loxodon&lt;br /&gt;
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== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
* Infestation&lt;br /&gt;
* Minor Illusion&lt;br /&gt;
* Prestidigitation&lt;br /&gt;
* Catapult&lt;br /&gt;
* Find Familiar (white bunny: Pistachio)&lt;br /&gt;
* Identify&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Shield&lt;br /&gt;
* [[Silent]] Image&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Unseen Servant&lt;br /&gt;
* Gift of Gab&lt;br /&gt;
* See Invisibility&lt;br /&gt;
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== Attacks and Weapons ==&lt;br /&gt;
Spell book is a deck of cards.&lt;br /&gt;
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== Adventure Log ==&lt;br /&gt;
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=== 1/18 - - Meeting the troupe in Galik ===&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Aw Heckna!]]&lt;br /&gt;
Otwin suggests that we go check out the carnival, so we wander into the forest to find it. Bella Belzon (Spiderlady) came up to us in the middle of the woods and began leading us to the carnival. Bella recommends getting the popcorn at the food court. Arrive at the Revelia gate, Bella, then promptly leaves. Spent too much time talking to the tree that no one could understand. A humanoid figure waves us over from behind a tent, he seems to be injured, tries to warn us off. Conrad, been in the carnival for a while, &amp;quot;don&#039;t want you to die, and come back as something else.&amp;quot; the fuck... He is after the Ringleader Heckna, go to the hostel, food court is mostly safe. Lost and Found is definitely safe. Will find us later (probably will find him dead, oof he seemed nice). The Parade starts, a giant gold cage, with a pretty giant antlion inside. The ringleader is on the float, winks at us. A member comes out and greets us. Pinky is a clown and shows us the map (which is a face that speaks to us). Tickets can be gotten in the ticketing booth. Map was a humanoid at one point, became a map after talking to Heckna. Pinky is probably not very willing participant. Heckna can be found in Midway. We are totally stuck here forever now. We have gained the map. Make it to the ticket booth, Polly&#039;s pocket full of tickets. She gives each of us a booklet of 10 tickets. We head to the food court. Flophouse is the gambling hall.    &lt;br /&gt;
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=== 2/1 - - We get our asses kicked by popcorn.. ===&lt;br /&gt;
Handy Helpers have health potions, the one in the hostel (broken one) give 5 tickets, get potion and 3 tickets back.&lt;br /&gt;
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=== 2/15 - - Explored the Hostile Hostel ===&lt;br /&gt;
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=== 2/29 - - Leveled up ===&lt;br /&gt;
Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia&lt;br /&gt;
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=== 3/14 - - Made it to the Lost &amp;amp; Found ===&lt;br /&gt;
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=== 4/25 - - Petting Zoo ===&lt;br /&gt;
Conrad doesn&#039;t trust us, but probably knows something about the symbols.&lt;br /&gt;
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Casting find familiar to get little bunny familiar in between sessions.&lt;br /&gt;
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=== Missed a session ===&lt;br /&gt;
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=== 6/6 - - Going to see the Toymaker ===&lt;br /&gt;
Successfully find bunny familiar Pistachio.  &lt;br /&gt;
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Toymaker creates everything mechanical in the revelia and &amp;quot;Heckna controls everything&amp;quot;. &lt;br /&gt;
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Give pinky token and pinky basically has a panic attack, &amp;quot;sunk in wood, steam and fire, hecknas happy healing helpers, all aboard for the revelia, where&#039;s conrad, heckna turns every frown upside down forever, where&#039;d he get the trinket like that?&amp;quot;  &lt;br /&gt;
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Locke and Toymaker are in kuhoots; Doesn&#039;t trust us yet, but getting jobs from Locke will improve our relationship with them (resistence???)....&lt;br /&gt;
  &lt;br /&gt;
LEVEL UP LETS GO&lt;br /&gt;
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Locke gives us a quest to get a doll from the security station, that records voices so he wants us to be stealthy. &lt;br /&gt;
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Otwin is being candied for 24 hours and has already lost his ability to use one leg.&lt;br /&gt;
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End outside of the security station.&lt;br /&gt;
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=== 7/18 - - Outside of Security Station ===&lt;br /&gt;
Must retrieve mariennette from the inside of a pair of underpants that are located on top of the flag pole in front of the security building. &lt;br /&gt;
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Tiktik scales the flag pole and Otwin attempts a distraction (doesn&#039;t do great). Lulu and Bosa create a distraction and pull 4 of the five away. Tiktik cuts the pants off the pole, the remaining clown sees her and Otwin. Otwin uses decanter of water but doesn&#039;t really help. Lulu takes the doll to the toymaker, it is totally trashed. Everyone escapes the battle alive.  &lt;br /&gt;
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=== 8/1 - - Somewhere?? ===&lt;br /&gt;
Pistachio died to ballpit. Bosa resummons Pistachio, and everyone meets up at Lost &amp;amp; Found.  &lt;br /&gt;
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Arachne (he) - Ring leader of acrobats, runs the show in the Big Top. Squiggle-magie  &lt;br /&gt;
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The Seer and TikTik goes in the break the news to Locke.  &lt;br /&gt;
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Locke gives a second chance, to get package unopened and undamaged to Conrad.. and return with favorable tidings.&lt;br /&gt;
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* Conrad: Can be found at [[Felix]] elixirs or petting zoo&lt;br /&gt;
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Head out to the petting zoo, where Seer last saw Conrad.. Note: the Shepard really likes Pistachio&lt;br /&gt;
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Seer gives Conrad the box, which he opens and it has a parchment with &amp;quot;TEST&amp;quot; on it, with crow feather. Conrad gives the box back, and we head back to the Lost &amp;amp; Found. Locke wants to give us another job. &lt;br /&gt;
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Felix sells a beer mug shaped like an owl, DO NOT GIVE TICKETS, we need to steal it. &lt;br /&gt;
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Long rest back at hostel, have heart-to-heart about where everyone stands about being at the circus. &lt;br /&gt;
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=== 8/15 - - Hostel ===&lt;br /&gt;
Planning the heist; Two teams, one distraction, one steals; Plan went flawlessly, Team distraction each got shots, and Lulu got a wink from Heckna while bolting back to Locke&#039;s. Team distractions got very drunk, and fireballed a group of hecklers on their way back.  &lt;br /&gt;
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Locke looked haunted but brightened up upon seeing us. Gives us payments and offers another job. Wants us to pop four balloons (blimps) with his face on them. First one is in the petting zoo. Shopping!!   &lt;br /&gt;
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Head to the petting zoo; Shepard scared of ?Sophie?. Balloon animals, he doesn&#039;t care about, but stuffies he does. Chuckles is not just a bear. Shoot balloon, explodes (DO NOT BE CLOSE TO BALLOON).     &lt;br /&gt;
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Seer pulled George (the Owl) from the bag of tricks and had them scout for us. End up at the dunk tank. (Puddles is name of [[Half-Orc|half-orc]] at tank) Pop the balloon in the dunk tank.       &lt;br /&gt;
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=== 8/29 - - Dunk Tank ===&lt;br /&gt;
Completed job, Locke gave tickets and said to ask him anything. Asked about symbols, said that if you can find someone to translate (Toymaker). Hidden area in back of Dysterium, maybe check out, but DO NOT TRUST THE MAP (that everyone totally remembered lol) GET LORE; secret place behind big top, DITCH THE MAP... Locke trusts Toymaker with life, would like to get Pinky out, and wouldn&#039;t mind taking the Shepard. Locke is trapped in his lost and found and cannot remember his og name        &lt;br /&gt;
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Commotion outside; LEVEL UP       &lt;br /&gt;
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We exit the tent and Pinky is on a rampage, and we all get teleported by Heckna (why did we get dragged into this??)       &lt;br /&gt;
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Pinky getting brainwashed again, Toymaker leads us away from certain danger, through casino. Lady in room was named Sophie. Teleport skill was meant Heckna was in danger, only he can do it. We accidentally got taken, so now we can return to the lab and enter the Dismaydium at will.. Toymaker does not recommend doing so immediately.        &lt;br /&gt;
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Flop House is casino and has lab...        &lt;br /&gt;
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Bounty out for the [[axel]] that Pinky was using and might be able to kill Heckna.         &lt;br /&gt;
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Next [[session]], Bosa goes first, going to cast second level magic missile and help Lulu (guy was bloodied after 20 damage).         &lt;br /&gt;
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=== 9/12 - - Mid combat ===&lt;br /&gt;
We successfully scare away the children, Otwin went down once, but nat 20&#039;d his way to being conscious.&lt;br /&gt;
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Tiny car (clown car), can rent them around the circus. We take the tiny car to the Lost N Found... (5 red tickets for a trip). Everything looks a bit more rotten.  &lt;br /&gt;
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We get rid of the map!! thank goodness. Waxworks is the name of the lab. Toymaker was created by Heckna, but has no love for his creator and wants to see his creations freed.   &lt;br /&gt;
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Ciscoro, former master of ceremony, right hand man, tried to betray Heckna. The giant heart (Tunnel of Love) is his heart and he is trapped in torture inside and we can go to talk to him.   &lt;br /&gt;
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Toymaker wants us to come talk to him; Locke will give us jobs if we need tickets; Locke wants us to find the axel, since that was a good weapon against Heckna.   &lt;br /&gt;
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DO NOT GO TALK TO TOYMAKER UNTIL STAFANO TELLS US WE CAN.    &lt;br /&gt;
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Take short rest; The mark is for the people in the know, to let them know that this place is a place to be free from Heckna&#039;s. Gives us what his symbol means, check Google Doc for images and notes on that.     &lt;br /&gt;
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We leave the Lost N Found; To the Misery Go Round. Going to help the Merry Go Round lady, Scare away children (we are so good at that)...      &lt;br /&gt;
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=== 10/24 - - At the Misery Go Round ===&lt;br /&gt;
Successfully scared away the children, got 30 red tickets and can pick a mount if we can get it to come with us. Successfully got the [[dragon]] mount.&lt;br /&gt;
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=== 11/7 - - At the Misery Go Round ===&lt;br /&gt;
We head back toward the Hostel, we pass the Big Top, talk to Bella &amp;quot;ME AND THE COVEN SORRY I MEAN ACROBATS&amp;quot; - SPIDERLADY. Hands out flyer advertising the Mentalist show. She is getting yelled at by her boss Arachne while we are talking to her. If we want to see the show, need to talk to the ticket booth, Quinn, 1 red ticket per person.  &lt;br /&gt;
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On the way back, a sand person, Franky Fewhairs, bumps into Bosa. Magical Menagire show. Was called to go on stage, big guys, questions. He says he need to go back.  &lt;br /&gt;
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We head toward the Tunnel of Love.. Encounter time: NERD CLOWNS, they are carrying a contraption, doing a job for Ulga?  &lt;br /&gt;
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As we get to the Tunnel, HECKNA APPEARS WE ARE SO SCREWED!! HE LEADS US TO THE TUNNEL WHILE KILLING PEOPLE WTF IS HAPPENING!   &lt;br /&gt;
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Heckna introduces us to Cicero and tells us to ask him anything... Cicero says that he is mortal beneath his mask, must destroy Heckna, only as good as the people around him. Confirms that Heckna is afraid of the stick. Only those who are under Heckna&#039;s control... Heckna cut him off.. Said that we could try out to be the next master of ceremonies... Even offered to combine all of us if we win.. lovely.     &lt;br /&gt;
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Conrad, comes up to us after Heckna vanishes. Wants to help us, we walk back to the scene of the crime, Lulu found a key. Bosa casts Identify on the key. Conrad doesn&#039;t like games. Does like bunnies, and probably other animals. Identify spell: Aura of conjuration magic, magic key that leads from one door to somewhere different, a portal key, Arcane gate. Has not been used?      &lt;br /&gt;
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Conrad leaves...      &lt;br /&gt;
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We go to the Hostel and the ordinary room&#039;s door. The key opens a door to the cheese room.... wtf... Everything in the room is made of lots of different types of cheese. Otwin immediately eats it. NO PICTURES OF HECKNA. Found two cartoosh&#039;s in the room. Visions dead potted plant as Seer was leaving... Bosa sees two very pretty doors, on the ceiling?, before crushing the Seer... Otwin and Lulu see dead potted plant... Important update: Pistachio is able to eat cheese.          &lt;br /&gt;
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Go to Locke; give us info&lt;br /&gt;
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* COVEN OF WERE-SPIDERS&lt;br /&gt;
* Key is a Fun-house Key; Someone must have left it somewhere.. &lt;br /&gt;
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=== 11/21 - - In Lost and Found ===&lt;br /&gt;
The Toymaker walks in, with Stefano&lt;br /&gt;
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* Wants to know what we think of Heckna... &lt;br /&gt;
* Offers to pull us into the plan to stop Heckna, but the group doesn&#039;t have a unanimous decision. &lt;br /&gt;
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So long as the wagon exists, so does Locke.&lt;br /&gt;
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Go to the cheese room to talk it out. Want to head to tunnel of love.&lt;br /&gt;
Countess, reins over the card table, has three black feathers on her headdress, can steal, or gamble for them. Locke wants his feathers back.&lt;br /&gt;
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Veronica Hermonica; leader of the weird clowns putting on a fashion show...&lt;br /&gt;
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We head to the Flophouse&lt;br /&gt;
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=== 1/2 - - Flophouse ===&lt;br /&gt;
Dirk Gukster - Owner of casino&lt;br /&gt;
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Colorful slot machines - min. 1 ticket&lt;br /&gt;
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Countess is upstairs and is HOT!!&lt;br /&gt;
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Lulu attempts to get the headress disguised as Sophie, but was unsuccessful. &lt;br /&gt;
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Otwin Gyser&#039;s her in her face; Tiktik cuts the headress off and books it. Changes into a [[tabaxi]], Tiktik has a bounty of 50 red tickets. &lt;br /&gt;
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Tiktik successfully gets away and Bosa gets ran over by the crowd. Meeting up at Locke&#039;s place.&lt;br /&gt;
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=== 1/16 - - Outside the Flophouse ===&lt;br /&gt;
Main group is almost mugged, but we took out the muggers. Made it back to Locke and gave them their feathers back. &lt;br /&gt;
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Countess is [[vampire]]&lt;br /&gt;
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Clowns are thralls?? &lt;br /&gt;
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We agree to defy Heckna.. Stefano can appear from thin air; we take a short rest&lt;br /&gt;
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Sell the loot and Lulu gets spiderclimb slippers, has tag in back with Bella. (the spider lady who met us when we first entered the carnival)&lt;br /&gt;
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Toymaker arrives. He gives us task; He has a stamp that he is willing to give us that will help him help us should we require assistance. &lt;br /&gt;
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Need to go to Gertrude&#039;s Grove to get a crescent shaped object. the Catch?&lt;br /&gt;
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We head back to the Hostel to get some sleep; Otwin in Sweets room with Pistachio; Lulu, Dorian and Bosa in Camping room; TikTik and Seer in boring room; Take long rest&lt;br /&gt;
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=== 1/30 - - Hostel ===&lt;br /&gt;
Dorian parents a young boy. Educating Seer about Planes and cat-phishing.&lt;br /&gt;
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There is something sparkly in the crotch of the tree. Seer distracts Gertrude while Bosa yanks the Catch out of the tree. Next time we see Gertrude, we need to bring candy..&lt;br /&gt;
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Gertrude is MAD... &lt;br /&gt;
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Rolled a 4 on encounter table: GETTING MUGGED AGAIN!!!&lt;br /&gt;
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By guy with 2 giant balloon animals. Successfully scare off the guy, but an elephant appears behind us, NOT AGAIN BOSA REFUSES TO GET RAN OVER AGAIN BY POSSIBLY A VERY DISTANT RELATIVE. &lt;br /&gt;
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Toymaker is already at Locke&#039;s place, &lt;br /&gt;
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LORE DROP:&lt;br /&gt;
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Heckna built a train across the multiverse to bring people. &lt;br /&gt;
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He realized people can escape using it, so he broke it. The Catch is the first piece of it. There are five total, the axel we were looking for. We need to get it to the train station, which the stamps on our hands will prove to the people there that we can be trusted and gain sanctuary. &lt;br /&gt;
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Axel: natural form is stick with head of jester on it; but takes form based on who is holding it. &lt;br /&gt;
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Under Construction Zone: &lt;br /&gt;
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Ulga Ulgatron, runs it, Locke lost another item: small mechanical bronze birdcage with a silver dove in it. Ulga has it? &lt;br /&gt;
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The Catch is a tether to the material [[plane]], it keeps the realm apart. It allows Heckna to bring anybody and trap them in here. If on a train, the train could leave. It connects to another piece. &lt;br /&gt;
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Take a short rest at Locke&#039;s shop. &lt;br /&gt;
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=== 2/27 - - Locke&#039;s Shop ===&lt;br /&gt;
Decide to risk walking through the Revelia. Put the Catch in the bag of holding, the magical presence of the item is supressed while in the bag. &lt;br /&gt;
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Once again, we discuss whether or not the Seer actually has a girlfriend or he is dating a goddess. &lt;br /&gt;
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We take a detour to see the Mentalist show, Quinn is selling tickets (1 ticket per person). TikTik stays outside while the rest of us go into the Big Top. We seemed to have signed up to be part of the show. Seems that there are two Sphinxes that will test us. &lt;br /&gt;
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Abimeed and Gabimeed, Bosa volunteers to answer, Bosa successfully beats the Zone of Truth so she can lie within it. Everyone else is attacked.&lt;br /&gt;
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First Riddle:&lt;br /&gt;
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I pour forth light but do not burn,&lt;br /&gt;
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I come and go but never leave,&lt;br /&gt;
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I silver-clad, and heat relieve,&lt;br /&gt;
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Always old and sometimes new,&lt;br /&gt;
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Never empty, often full.&lt;br /&gt;
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What am I?&lt;br /&gt;
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Answer: Moon; Got it right first try lets goooo&lt;br /&gt;
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Second Riddle:&lt;br /&gt;
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You can make me large or small.&lt;br /&gt;
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I can be a dog, a hat, or a ball.&lt;br /&gt;
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I hover where I’m given rein,&lt;br /&gt;
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But am often tethered&lt;br /&gt;
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by a chain.&lt;br /&gt;
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Don’t let me go into the sky.&lt;br /&gt;
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Unless you want to&lt;br /&gt;
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say goodbye!&lt;br /&gt;
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What am I?&lt;br /&gt;
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Answer: Balloon&lt;br /&gt;
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Third Riddle:&lt;br /&gt;
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Walking weaver,&lt;br /&gt;
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Sky fisher,&lt;br /&gt;
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Cobbler’s delight,&lt;br /&gt;
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And oft afeared.&lt;br /&gt;
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Roaming builder,&lt;br /&gt;
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Patient feaster.&lt;br /&gt;
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What am I?&lt;br /&gt;
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Answer: Spider&lt;br /&gt;
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Otwin goes into the rafters with the spiders. Receive the Belt of Spider Strength, as the prize for solving the riddles.&lt;br /&gt;
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On our way to the station, we walk by Sophie, who tries to get TikTik to come with her. &lt;br /&gt;
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The belt is cursed... We attempt to skirt the security building, the Seer is spotted by Sean, but he lets him go? hmm suspicious&lt;br /&gt;
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Arrive at the station. Two marionettes come out to greet us. They try to convince us to leave with them. [[Dwarf]] comes out and shoos off the marionettes. Exchange question marks symbols. Dwarfs name is Watt. [[Halfling]] (DC) with big red nose. Choo Choo Cadre is name of mechanics group. Pipper ([[gnome]] in wheelchair), Giggles (elf lady prosthetic arm), Rough Tumbles ([[gnoll]]); need the schematics for the train. Watt has a Funhouse key, and Lulu takes it, has a small circus tent on the end of it. &lt;br /&gt;
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WE HAVE NOT GIVEN HIM THE CATCH YET!!&lt;br /&gt;
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=== 3/27 - - Old Station ===&lt;br /&gt;
Give the Catch, Watt says that it is part of the bumper.. The other half is something that is missing a crescent. &lt;br /&gt;
&lt;br /&gt;
Train has residual magic, so the Catch will be safe here, since train will cover the &amp;quot;scent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Watt shoos us out.. On our way back, go by the Naughty Corner.. Lulu and Otwin fail the save and Lulu willing jumps into the pit to save the &amp;quot;child&amp;quot;. THE BALLPIT BALLS ARE POPCORN SWARM EGGS EXCUSE ME OMG WE ARE TPKING. Lulu managed to escape and Bosa &amp;quot;seals&amp;quot; the hole... How the f* did we all survive??&lt;br /&gt;
&lt;br /&gt;
We make it back to the Hostel. Otwin and Lulu decide to con Ramona, the Seer just pays for a room. We end up sleeping in the Cheese room. TAKE LONG REST&lt;br /&gt;
&lt;br /&gt;
Next morning, we leave the cheese room, see the funky doors. Try the circus tent key in the boring room door. &lt;br /&gt;
&lt;br /&gt;
Huge table in the center of the room. There is a mini revelia replica on the table. There are tiny people, clowns, monsters roaming around the circus. There is a metallic door on the other side of the room, and the door we came in is gone. No Heckna faces in the room. No cartooshes in the room. Find a blue paper scroll. Blueprints;  Strange marks around the heart and Locke&#039;s shop. There is a slot on the metal door that is saying pay 10 red tickets for patronage.  Under Construction area: little old lady (ulga?) messing around over there. Locke&#039;s shop; Abjuration runes to keep something inside; Planar illusion magic around the model. Pay to exit, see visions of exploding heads and soap bubbles on exit.&lt;br /&gt;
&lt;br /&gt;
=== 4/10 - - Hostile Hostile ===&lt;br /&gt;
We take a clown car to Heckna&#039;s Eye, then walk over to the Under Construction Zone. Olga appears to be in the trailer, so we are going to search for the bird cage. The ride is covered in scratches in the wood, those scratches appear to be possible names for the rollercoaster. Dorian spots the bird cage, and goes and pulls it out of the ground. Two of those candy monsters pop out and attack him. We defeat the candy monsters and Olga comes out after we defeat it. &lt;br /&gt;
&lt;br /&gt;
Olga needs two creepy crawlies dead or alive (Hands from that game), fireball shot, live shnozling, horns or hooves of animalgamation, and needs the brass pulled out of the ground (not the same as the bird cage). She says if we do that, then we can dig for treasure as much as we want. &lt;br /&gt;
&lt;br /&gt;
She maintaines the rides and shows us the blueprints for Heckna&#039;s Eye. Which WE SAW NOTHING OF NOTE AND I DEFINITELY DID NOT SEE ANYTHING AT ALL NONONO SAW NOTHING RELATED TO ANY OF OUR OBJECTIVES NOPE. &lt;br /&gt;
&lt;br /&gt;
Get a short rest. &lt;br /&gt;
&lt;br /&gt;
We leave and decide to walk back (two encounters oh boy). We enter the crowds, and the Heck-yeah-tron begins to show Sophie&#039;s labratory, with Conrad being lowered into a vat of blood. Scooter-von-scooter gave up Conrad as the one who took the axel, and Scooter became the new master of ceremonies. Conrad gives a message, before message cut out. &lt;br /&gt;
&lt;br /&gt;
We [[race]] to Locke, give the birdcage, seems super happy about it. He translates the cartooshes, and suggests that it means Carpe Colossus. Giant Gary, is the main attraction. &lt;br /&gt;
&lt;br /&gt;
Our car crashes and the clowns in the other car, attempt to kill us, downing the Seer and Otwin, and almost Bosa, before Lulu stops them. We end for the night with less than 30 minutes on the real-life timer that [[Amanda]] set. &lt;br /&gt;
&lt;br /&gt;
=== Missed a session at end of april.. ===&lt;br /&gt;
Got texts about people almost dying, so went about as well as typically.&lt;br /&gt;
&lt;br /&gt;
TLDR; Gary has the stick in his box.. We need to retrieve a stuffed animal for him as a proper trade. &lt;br /&gt;
&lt;br /&gt;
=== 5/8 - - At the souvenir shop ===&lt;br /&gt;
Going with the typical plan of someone(s) distracts while any other attempts to steal item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Otwin has FOUR potions of healing (2 common and 2 greater) in his coat* &lt;br /&gt;
&lt;br /&gt;
BOSA GETS RAN OVER ONCE AGAIN (so does the Seer) by a Healer drone thingy.&lt;br /&gt;
&lt;br /&gt;
Otwin distracts successfully, Lulu gets the doll, and sprints back to Gary, successully trading the doll for the Stick.&lt;br /&gt;
&lt;br /&gt;
We run out of time on the timer.. and Heckna appears to apprehend the stick. &lt;br /&gt;
&lt;br /&gt;
This goes poorly.. Clutch blindness causes us escape with our lives somehow??&lt;br /&gt;
&lt;br /&gt;
Got a Wanted poster on the Heckna-tron for Lulu. 5000 red ticket bounty. Party is split into several pieces.&lt;br /&gt;
&lt;br /&gt;
=== 5/22 - - Various places in the Revelia ===&lt;br /&gt;
We meet Tom-Tom, a little marienette who tries to get us to go back to the Revelia.&lt;br /&gt;
&lt;br /&gt;
We catch up with Lulu inside and LEVEL UP OMG IT HAS ONLY BEEN LIKE A YEAR IN REAL-LIFE TIME!!!&lt;br /&gt;
&lt;br /&gt;
The gnome in the wheelchair, Pipper, is there to take the staff. Lulu tells everyone she has the blueprints.. &lt;br /&gt;
&lt;br /&gt;
Pipper gives us just normal chocolate! Lulu becomes Del or Deli, by taking off her makeup and clown getup. &lt;br /&gt;
&lt;br /&gt;
Olga&#039;s place is buried above an ancient city or something?? &lt;br /&gt;
&lt;br /&gt;
Pipper has a sister Flauta, HAS BEEN HERE 12 YEARS AND NOT FOUND HER.. Doesn&#039;t want us to find her, since she probably has become something else. &lt;br /&gt;
&lt;br /&gt;
SHOW THE MARIENETTES AT THE FRONT THE MARK SO THEY LET US IN. &lt;br /&gt;
&lt;br /&gt;
We head towards the food court. A parade starts, saying that Snout is the new thing.. The Snout is an actual huge nose, in a cage. &lt;br /&gt;
&lt;br /&gt;
THE MOON IS CHANGING FROM WAXING TO WANING.&lt;br /&gt;
&lt;br /&gt;
We head into Candy&#039;s to try to get work! She has chocolate covered popcorn. She also has another Gertrude delivery, that we can make. &lt;br /&gt;
&lt;br /&gt;
Cosmino the spider acrobats; Wants us to go to the bigtop.. and attacks us when we refuse. And we end the session :)&lt;br /&gt;
&lt;br /&gt;
=== 6/5 - Getting attacked by spider acrobats ===&lt;br /&gt;
delivered cookies to gertrude&lt;br /&gt;
&lt;br /&gt;
long rest&lt;br /&gt;
&lt;br /&gt;
got paid by candy&lt;br /&gt;
&lt;br /&gt;
toymaker and locke have found the engine.. it is the engine of the ferris wheel. the &amp;quot;thingimagig&amp;quot; / engine of the train. &lt;br /&gt;
&lt;br /&gt;
Toymaker doesn&#039;t want us to hurt the marienette that is running the train. It is in the winking eye of heckna. DO NOT TELL OLGA ABOUT IT EVER!!! &lt;br /&gt;
&lt;br /&gt;
get a silver sword for Otwin/Dorian, Locke pulls out an old scabbard that definitely relates to his backstory. He is clearly an old adventurer. &lt;br /&gt;
&lt;br /&gt;
WE MADE LOCKE CRY OH NO THE FEELINGS&lt;br /&gt;
&lt;br /&gt;
We decide to begin the scavenger hunt, by going to the Dead Ringer to get the two dead/alive hands. Got into an encounter and battling clowns. &lt;br /&gt;
&lt;br /&gt;
=== 7/3 - - At the Dead Ringer&#039;s stand.. ===&lt;br /&gt;
Dorian hands over the red ticket and begins tossing rings. Two dead creepy crawlie. &lt;br /&gt;
&lt;br /&gt;
Going to purchase a snozling at the souviner shop. Purchase the baby from the shop and begin to feed it. &lt;br /&gt;
&lt;br /&gt;
Walking to the zoo. AN ELEPHANT COMES AND WANTS TO RUN US OVER AGAIN. We manage to remove a tusk from the elephant before sending it off to the zoo. BOSA GOT HURT BY THE TUSK FALLING ON HER, the elephant hates her. &lt;br /&gt;
&lt;br /&gt;
We head to Feliz&#039; Elizirs and purchase a fireball shot. &lt;br /&gt;
&lt;br /&gt;
We pass a sacrifice on our way to Ulga&#039;s, Order delivery for Bab&#039;s &amp;quot;cherry soda&amp;quot;. We make it successfully to the Under Construction Zone.&lt;br /&gt;
&lt;br /&gt;
Olga is outside, and we begin handing over the stuffs. Will not accept the baby snozling, so will need to work on getting an adult one.. She says there isn&#039;t a time limit. We head over to get the brass out of the ground. &lt;br /&gt;
&lt;br /&gt;
We go to scope out the ferris-wheel. [IDEA: Disguise Self as Olga to get access to the center for &amp;quot;normal maintenance&amp;quot;?] People inside the small wheel running, exhaused but happy? not suspicious at all&lt;br /&gt;
&lt;br /&gt;
Something happened at the train station. We head back to the Hostel, and camp out in the camping room and take a long rest&lt;br /&gt;
&lt;br /&gt;
REMEMBER TO FEED THE SNOZLING.  &lt;br /&gt;
&lt;br /&gt;
=== 7/17 - - Hostel ===&lt;br /&gt;
Snozling will take 36 more hours to grow. &lt;br /&gt;
&lt;br /&gt;
We decide to go to the petting zoo, since that is about the closest place to the shattered station. &lt;br /&gt;
&lt;br /&gt;
Pay to head into the petting zoo.&lt;br /&gt;
&lt;br /&gt;
Two zebra amalgimations&lt;br /&gt;
&lt;br /&gt;
Bear named Chuckles&lt;br /&gt;
&lt;br /&gt;
Decides to head to the shattered station&lt;br /&gt;
&lt;br /&gt;
Lights low; We see the whole group; they all look rather sad and somber.. DC has passed on. Giggles and Rough Tumbles both have snozlings. &lt;br /&gt;
&lt;br /&gt;
Cream soda = health potion&lt;br /&gt;
&lt;br /&gt;
Giggles came in on the train! Has photographic memory. &lt;br /&gt;
&lt;br /&gt;
Seer does cleric stuff over DC&#039;s body&lt;br /&gt;
&lt;br /&gt;
A clown is wrestling balloons, makes three balloon animals to attack us.&lt;br /&gt;
&lt;br /&gt;
We stole the nose from the clown. it killed the baby but we got a big one&lt;br /&gt;
&lt;br /&gt;
We head to give the snozling to Olga&lt;br /&gt;
&lt;br /&gt;
Encounter: A half-orc dejected that he couldn&#039;t win the crossbow in the mentalist show. We do an improve show to get 10 tickets.&lt;br /&gt;
&lt;br /&gt;
We gave Olga the snozling, and she made us name the ride (Eye Scream) then gave us 50 tickets.&lt;br /&gt;
&lt;br /&gt;
We go scavenging&lt;br /&gt;
&lt;br /&gt;
Dirty glass bottle, model airship inside glass bottle, about length of forearm&lt;br /&gt;
&lt;br /&gt;
=== 8/14 - - Olga&#039;s place ===&lt;br /&gt;
We head to the ferris wheel to attempt to steal the thing from the eye of the ferris wheel.&lt;br /&gt;
&lt;br /&gt;
Deli becomes her Lulu persona, and so does Tictik, there are three Lulus running as a distraction, while Dorian sneaks up to get the the eye, while Bosa major images to hide him. &lt;br /&gt;
&lt;br /&gt;
Deli hids in the big top and Tiktik gets caught by the crowd. Dorian is unable to get the eye thingy out. George climbs up to do the strength thing. Three security clowns come and take us out. &lt;br /&gt;
&lt;br /&gt;
Tiktic chose to not change back to her original form, sooo Heckna came and took her... Which is terrifying.. RIP TIKTIC I GUESS&lt;br /&gt;
&lt;br /&gt;
The bear successfully gets the eye out, then the ferris wheel rolls and crashes into the big top. &lt;br /&gt;
&lt;br /&gt;
We get the thingy, and head to take it to the big top. Lights are flickering, and the Heckya-tron is turned off. The Heckna posters have stopped moving. &lt;br /&gt;
&lt;br /&gt;
We burst into the Lost n Found, and Locke, Stephano and Toymaker are inside. We hand over the Eye to the Toymaker, and he sticks it in his chest, and WE LEVEL UP. We also saved Peepuu.&lt;br /&gt;
&lt;br /&gt;
=== 8/28 - - In Locke&#039;s Shop ===&lt;br /&gt;
Locke wants us to go put a CD into the marionette in the misery go round&lt;br /&gt;
&lt;br /&gt;
The CD is from outside Heckna&#039;s realm, It has the same magic signature that Locke has so it is somehow connected to him. &lt;br /&gt;
&lt;br /&gt;
Two rival style clown gangs. We get caught in the fashion show for far too long.&lt;br /&gt;
&lt;br /&gt;
Veronica Harmonica has stolen Heckna&#039;s clothes.&lt;br /&gt;
&lt;br /&gt;
Takes way too many tries to convince the mariennette, but it is a beautiful slower piece. &lt;br /&gt;
&lt;br /&gt;
On the way back to Locke&#039;s, see a gnome vomiting in a bucket. &lt;br /&gt;
&lt;br /&gt;
We are going to sleep then head to the Disco!&lt;br /&gt;
&lt;br /&gt;
=== 9/11 - - Heading to the Disco!! ===&lt;br /&gt;
After we wake up, Ramona has a friend at the desk with her. It is her assistant Merian, she comes to assist with the cleanup after a rowdy group. &lt;br /&gt;
&lt;br /&gt;
We head to the lost n found to get a mini sword for Pistachio.&lt;br /&gt;
&lt;br /&gt;
Got a tiny hairpin and a back of dryness sand from Locke&lt;br /&gt;
&lt;br /&gt;
We make it to the Disco without incident, and enter with the door closing behind us and locking.&lt;br /&gt;
&lt;br /&gt;
Delvis greets us. Forces about half the group to tapdance which gives us level of exhaustion.&lt;br /&gt;
&lt;br /&gt;
Green, brown, purple are human and we should try to save them. Spirit Guardians takes them all out on their turn omg..&lt;br /&gt;
&lt;br /&gt;
Seer and Bosa end up in garish ball gowns with sad trumpet noises every step. &lt;br /&gt;
&lt;br /&gt;
Solved the riddles on giant cogs and successfully make it across the room. Get Blue Suede Shoes&lt;br /&gt;
&lt;br /&gt;
=== 9/25 - - Escape the Disco!! ===&lt;br /&gt;
Open the door into a mangrove. Boat waiting to take people across. Otwin enters the boat, and it is bigger on the inside. &lt;br /&gt;
&lt;br /&gt;
Accordian found in the bottom of the boat, and it grows eyes, and tentacles. Agonizing Accordian, Otwin takes it. &lt;br /&gt;
&lt;br /&gt;
Hillbillies begin to play music and combat begins. There are three unconscious people in the grove and the first hillbilly falls to sapping sting, is knocked prone and falls into the water, and poofs out of existence. &lt;br /&gt;
&lt;br /&gt;
Bosa sends George to the otherside of the room and accidentally triggers the self destruct.. Giant wave appears on end of the room. Everyone scrambles to the other side of the room. Leaving the unconscious people.. hopefully Bosa can vortex warp them to safety.&lt;br /&gt;
&lt;br /&gt;
Successfully get everyone across and into the next room. BAGPIPES.. &lt;br /&gt;
&lt;br /&gt;
Wonderwall people are in the center of the room. successfully take out the bad marrionettes and save the people that were trapped. &lt;br /&gt;
&lt;br /&gt;
Final boss.. Hellvis the gnoll appears and challenges us to a fight.&lt;br /&gt;
&lt;br /&gt;
He has weird obsession with Bosa??&lt;br /&gt;
&lt;br /&gt;
=== 10/23 - - Helvis Fight!! ===&lt;br /&gt;
&amp;quot;You cannot flake tuna me like a cat&amp;quot; - Mercedes&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Burn babe burn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We successfully defeated Helvis. &lt;br /&gt;
&lt;br /&gt;
We decide to head back to see if the toy maker is ready for us,&lt;br /&gt;
&lt;br /&gt;
Toymaker is with Locke in the lost n found. &lt;br /&gt;
&lt;br /&gt;
He has created an amulet called the &amp;quot;thingamajig&#039;.&lt;br /&gt;
&lt;br /&gt;
They might have found another part of the train. The driver seat is in the Tunnel of Love. &lt;br /&gt;
&lt;br /&gt;
It is the other part of the bumper, so we need to find a chair with a catch sized hole. &lt;br /&gt;
&lt;br /&gt;
Ciscoro will attack anyone who gets near the chair. It is probably tied to his life (un-life) force. But he has been trying to end his existence, so maybe we can negotiate with him?&lt;br /&gt;
&lt;br /&gt;
The shoes are cursed... So not using them. Dorian decides to take them, &lt;br /&gt;
&lt;br /&gt;
Do some minor housekeeping&lt;br /&gt;
&lt;br /&gt;
After short rest, we head to the tunnel of love. We enter the tunnel all on one boat, which is definitely not blood.&lt;br /&gt;
&lt;br /&gt;
There are sirens in the first room, Bosa instantly gets charmed. &lt;br /&gt;
&lt;br /&gt;
=== 11/6 - - What the Heart wants ===&lt;br /&gt;
New Character introduction; Adelaide and Magnus; Ranger?? &lt;br /&gt;
&lt;br /&gt;
Looking for Chuckles, got in the boat to check out George.&lt;br /&gt;
&lt;br /&gt;
Everyone but the Seer and Dorianl, doesn&#039;t look good. Dust of Dryness, Momentary Statis, plus new friend is clutch. &lt;br /&gt;
&lt;br /&gt;
Bosa totally incapacitates one of the three at the bottom of the chamber. We really struggle to get the other&#039;s down. &lt;br /&gt;
&lt;br /&gt;
We kill two and leave the third encased in ice at the bottom of the pool. Found a chest with the party pooper battle mace. Identify the mace and head out to the next room. &lt;br /&gt;
&lt;br /&gt;
Next room, Ringa insists that we stay and get a drink with him.. meaning he will get a drink from us.&lt;br /&gt;
&lt;br /&gt;
=== 12/4 - - Vampire&#039;s Attack the boat ===&lt;br /&gt;
We successfully defeat the vampires, but not before Pistachio is brutally murdered. &lt;br /&gt;
&lt;br /&gt;
In the next chamber, we run into Lovebirds, who are rejected by the Seer, and he attacks them. We lose George :( &lt;br /&gt;
&lt;br /&gt;
Lulu gives flowers to convince them to let us go past.&lt;br /&gt;
&lt;br /&gt;
We go down a small waterfall, into the center of the heart. Ciscoro is in the room, doing weird stuff... Reminder to self, we are here for the driver seat... &lt;br /&gt;
&lt;br /&gt;
Heckna took the chair, and Ciscoro wants us to kill him.. and Bosa has ZERO SPELL SLOTS LEFT&lt;br /&gt;
&lt;br /&gt;
=== 12/18 - - Kill the MC? ===&lt;br /&gt;
Ciscoro want to die, so we are attacking him. &lt;br /&gt;
&lt;br /&gt;
We making wisdom saving throws at the beginning of our turn. &lt;br /&gt;
&lt;br /&gt;
Bosa was unable to actually do anything and got a natural one on her saving throw to escape :( ...&lt;br /&gt;
&lt;br /&gt;
Ciscoro wants us to tell Heckna that he will be waiting for him.. yikes. We do get his baton weapon.&lt;br /&gt;
&lt;br /&gt;
We successfully made it out of the tunnel of love before it crashes into the ocean. &lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel, to get a room. We begin a long rest. &lt;br /&gt;
&lt;br /&gt;
=== 1/15 - - We finally take a long rest.. it has been since SEPTEMBER - Birthday DnD ===&lt;br /&gt;
Adaleide is in the lobby when we come down. We head to Locke, and Bosa gets supplies to summon Pistachio. We learn that Locke is not a reverse vampire.. though that isn&#039;t very surprising. Locke summons the Toymaker, he can open the windows on his shop to yell out. Charletene&#039;s dice, cloak of fancy clothes or something are in his shop. Fancy arrows exist in the world. OMG the Toymaster comes and WE LEVEL UP!!!&lt;br /&gt;
&lt;br /&gt;
Heckna has embued his essense into his two pets, so we must kill the pets before we can kill Heckna. Mermadon (ant-lion) and Snout (giant snazzling). Both have something called the Yucky bits which we need to retrieve one of them to power the train. The naughty corner holds one of them. There is a secondary entrance to there through three trap doors in the food court. Lulu remembers seeing the one trap door in Felix&#039;s cart/stall thingy. We vaguely plan out how to kill the mermadon. &lt;br /&gt;
&lt;br /&gt;
On the way to the food court, we spot the acrobats patrolling and taking people away. We get waved at by the acrobats. Felix is at his elixar&#039;s place, lots of people milling around. We successfully sneak into the tunnel and head towards the naughty corner. The doors into the naughty corner are barred from this side.&lt;br /&gt;
&lt;br /&gt;
Current plan: Seer puts girlfriend in center of room to draw aggro, and we all fire at it from the tunnel. If it looks like it is going to escape, Phantasmal Force/ Deafness/Blindness, someone needs to step into the ballpit to draw aggro. &lt;br /&gt;
&lt;br /&gt;
=== 1/29 - - Ball pit FIGHT ===&lt;br /&gt;
The Seer opens the door, and casts &#039;Girlfriend&#039;. The baby comes up and charms everyone but Bosa and Magnus. Lulu tries to save the baby and gets dragged under. Adelaide dives in after the baby. Magnus pulls Adelaide out. The Mermadon starts to actually bleed... that&#039;s weird.&lt;br /&gt;
&lt;br /&gt;
We kill the creature and find the gross thing inside of it. It is a fancy cloak with a face on it. THE MOON TURNS RED OH NO WE ARE IN END GAME NOW. We might be getting hunted. We find Stephano&#039;s mangled body in a tent. Deli scoops him up and takes off.. We get stopped by two killer clowns.&lt;br /&gt;
&lt;br /&gt;
=== 2/12 - - The aftermath ===&lt;br /&gt;
Stopped the killer clowns&lt;br /&gt;
&lt;br /&gt;
Helped Romona and Locke and learned Toymaker got taken and is at the big top.&lt;br /&gt;
&lt;br /&gt;
=== 3/12 - - Heading into the Bigtop to save the Toymaker ===&lt;br /&gt;
Get stopped by the Arms of Plenty who is throwing around clowns. &lt;br /&gt;
&lt;br /&gt;
We kill the clowns, and finally make it to the Bigtop. Lots of spiders in the big top. We split up, Seer and Otwin go in the front and Bosa and Lulu go in the back sneaky light.&lt;br /&gt;
&lt;br /&gt;
Bosa, is invisible in the corner, Lulu is shooting an arrow up to the webbed ceiling which is (120 ft up). So maybe if fire can get up there, then Bosa can use Gravity Sinkhole at the top to destroy the webbing under Archnae.&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Bosa_Fan&#039;tum}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=45124</id>
		<title>Bosa Fantum</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=45124"/>
		<updated>2026-03-13T00:39:55Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 1/29 - - Ball pit FIGHT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Bosa Fan&#039;tum}}&lt;br /&gt;
{{Infobox_character|name={{PAGENAME}}|relatives=Unknown|languages=Common, Loxodon|birthDate=Unknown|birthPlace=Unknown|species=Loxodon|gender=Female|height=6ft 4in|eyes=Green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a loxodon magician (read: [[wizard]]) who recently joined a circus troupe in the Aw Heckna [[campaign]]. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bosa is a very cautious, and careful about how she acts and what she says. After being looked down upon in her youth, she strives for acceptance with her peers.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Bosa was left on the steps of an orphanage in [[Galik]] as a baby. She is unsure of any relations, but as a Loxodon, she was not treated the same as the other orphans. In order to ensure her own survival, she learned how to beg/pickpocket on the streets. Bosa even took a few jobs with the Beggars&#039; Guild to make ends meet. She later learned how to perform magic (both the &#039;fake&#039; magic and actual magic) from a mysterious member of the Galik Underground. She never learned his name. &lt;br /&gt;
&lt;br /&gt;
Bosa eventually began performing on the streets for money and was fairly successful. Her contacts in the Beggar&#039;s Guild eventually gave her a tip about her family&#039;s location being connected to the circus that was coming to town. Always cautious, she found a group of other performers to join, which is where the Aw Heckna campaign begins.&lt;br /&gt;
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== Languages ==&lt;br /&gt;
[[Common]], Loxodon&lt;br /&gt;
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== Powers and Abilities ==&lt;br /&gt;
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* Infestation&lt;br /&gt;
* Minor Illusion&lt;br /&gt;
* Prestidigitation&lt;br /&gt;
* Catapult&lt;br /&gt;
* Find Familiar (white bunny: Pistachio)&lt;br /&gt;
* Identify&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Shield&lt;br /&gt;
* [[Silent]] Image&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Unseen Servant&lt;br /&gt;
* Gift of Gab&lt;br /&gt;
* See Invisibility&lt;br /&gt;
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== Attacks and Weapons ==&lt;br /&gt;
Spell book is a deck of cards.&lt;br /&gt;
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== Adventure Log ==&lt;br /&gt;
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=== 1/18 - - Meeting the troupe in Galik ===&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Aw Heckna!]]&lt;br /&gt;
Otwin suggests that we go check out the carnival, so we wander into the forest to find it. Bella Belzon (Spiderlady) came up to us in the middle of the woods and began leading us to the carnival. Bella recommends getting the popcorn at the food court. Arrive at the Revelia gate, Bella, then promptly leaves. Spent too much time talking to the tree that no one could understand. A humanoid figure waves us over from behind a tent, he seems to be injured, tries to warn us off. Conrad, been in the carnival for a while, &amp;quot;don&#039;t want you to die, and come back as something else.&amp;quot; the fuck... He is after the Ringleader Heckna, go to the hostel, food court is mostly safe. Lost and Found is definitely safe. Will find us later (probably will find him dead, oof he seemed nice). The Parade starts, a giant gold cage, with a pretty giant antlion inside. The ringleader is on the float, winks at us. A member comes out and greets us. Pinky is a clown and shows us the map (which is a face that speaks to us). Tickets can be gotten in the ticketing booth. Map was a humanoid at one point, became a map after talking to Heckna. Pinky is probably not very willing participant. Heckna can be found in Midway. We are totally stuck here forever now. We have gained the map. Make it to the ticket booth, Polly&#039;s pocket full of tickets. She gives each of us a booklet of 10 tickets. We head to the food court. Flophouse is the gambling hall.    &lt;br /&gt;
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=== 2/1 - - We get our asses kicked by popcorn.. ===&lt;br /&gt;
Handy Helpers have health potions, the one in the hostel (broken one) give 5 tickets, get potion and 3 tickets back.&lt;br /&gt;
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=== 2/15 - - Explored the Hostile Hostel ===&lt;br /&gt;
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=== 2/29 - - Leveled up ===&lt;br /&gt;
Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia&lt;br /&gt;
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=== 3/14 - - Made it to the Lost &amp;amp; Found ===&lt;br /&gt;
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=== 4/25 - - Petting Zoo ===&lt;br /&gt;
Conrad doesn&#039;t trust us, but probably knows something about the symbols.&lt;br /&gt;
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Casting find familiar to get little bunny familiar in between sessions.&lt;br /&gt;
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=== Missed a session ===&lt;br /&gt;
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=== 6/6 - - Going to see the Toymaker ===&lt;br /&gt;
Successfully find bunny familiar Pistachio.  &lt;br /&gt;
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Toymaker creates everything mechanical in the revelia and &amp;quot;Heckna controls everything&amp;quot;. &lt;br /&gt;
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Give pinky token and pinky basically has a panic attack, &amp;quot;sunk in wood, steam and fire, hecknas happy healing helpers, all aboard for the revelia, where&#039;s conrad, heckna turns every frown upside down forever, where&#039;d he get the trinket like that?&amp;quot;  &lt;br /&gt;
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Locke and Toymaker are in kuhoots; Doesn&#039;t trust us yet, but getting jobs from Locke will improve our relationship with them (resistence???)....&lt;br /&gt;
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LEVEL UP LETS GO&lt;br /&gt;
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Locke gives us a quest to get a doll from the security station, that records voices so he wants us to be stealthy. &lt;br /&gt;
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Otwin is being candied for 24 hours and has already lost his ability to use one leg.&lt;br /&gt;
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End outside of the security station.&lt;br /&gt;
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=== 7/18 - - Outside of Security Station ===&lt;br /&gt;
Must retrieve mariennette from the inside of a pair of underpants that are located on top of the flag pole in front of the security building. &lt;br /&gt;
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Tiktik scales the flag pole and Otwin attempts a distraction (doesn&#039;t do great). Lulu and Bosa create a distraction and pull 4 of the five away. Tiktik cuts the pants off the pole, the remaining clown sees her and Otwin. Otwin uses decanter of water but doesn&#039;t really help. Lulu takes the doll to the toymaker, it is totally trashed. Everyone escapes the battle alive.  &lt;br /&gt;
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=== 8/1 - - Somewhere?? ===&lt;br /&gt;
Pistachio died to ballpit. Bosa resummons Pistachio, and everyone meets up at Lost &amp;amp; Found.  &lt;br /&gt;
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Arachne (he) - Ring leader of acrobats, runs the show in the Big Top. Squiggle-magie  &lt;br /&gt;
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The Seer and TikTik goes in the break the news to Locke.  &lt;br /&gt;
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Locke gives a second chance, to get package unopened and undamaged to Conrad.. and return with favorable tidings.&lt;br /&gt;
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* Conrad: Can be found at [[Felix]] elixirs or petting zoo&lt;br /&gt;
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Head out to the petting zoo, where Seer last saw Conrad.. Note: the Shepard really likes Pistachio&lt;br /&gt;
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Seer gives Conrad the box, which he opens and it has a parchment with &amp;quot;TEST&amp;quot; on it, with crow feather. Conrad gives the box back, and we head back to the Lost &amp;amp; Found. Locke wants to give us another job. &lt;br /&gt;
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Felix sells a beer mug shaped like an owl, DO NOT GIVE TICKETS, we need to steal it. &lt;br /&gt;
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Long rest back at hostel, have heart-to-heart about where everyone stands about being at the circus. &lt;br /&gt;
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=== 8/15 - - Hostel ===&lt;br /&gt;
Planning the heist; Two teams, one distraction, one steals; Plan went flawlessly, Team distraction each got shots, and Lulu got a wink from Heckna while bolting back to Locke&#039;s. Team distractions got very drunk, and fireballed a group of hecklers on their way back.  &lt;br /&gt;
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Locke looked haunted but brightened up upon seeing us. Gives us payments and offers another job. Wants us to pop four balloons (blimps) with his face on them. First one is in the petting zoo. Shopping!!   &lt;br /&gt;
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Head to the petting zoo; Shepard scared of ?Sophie?. Balloon animals, he doesn&#039;t care about, but stuffies he does. Chuckles is not just a bear. Shoot balloon, explodes (DO NOT BE CLOSE TO BALLOON).     &lt;br /&gt;
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Seer pulled George (the Owl) from the bag of tricks and had them scout for us. End up at the dunk tank. (Puddles is name of [[Half-Orc|half-orc]] at tank) Pop the balloon in the dunk tank.       &lt;br /&gt;
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=== 8/29 - - Dunk Tank ===&lt;br /&gt;
Completed job, Locke gave tickets and said to ask him anything. Asked about symbols, said that if you can find someone to translate (Toymaker). Hidden area in back of Dysterium, maybe check out, but DO NOT TRUST THE MAP (that everyone totally remembered lol) GET LORE; secret place behind big top, DITCH THE MAP... Locke trusts Toymaker with life, would like to get Pinky out, and wouldn&#039;t mind taking the Shepard. Locke is trapped in his lost and found and cannot remember his og name        &lt;br /&gt;
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Commotion outside; LEVEL UP       &lt;br /&gt;
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We exit the tent and Pinky is on a rampage, and we all get teleported by Heckna (why did we get dragged into this??)       &lt;br /&gt;
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Pinky getting brainwashed again, Toymaker leads us away from certain danger, through casino. Lady in room was named Sophie. Teleport skill was meant Heckna was in danger, only he can do it. We accidentally got taken, so now we can return to the lab and enter the Dismaydium at will.. Toymaker does not recommend doing so immediately.        &lt;br /&gt;
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Flop House is casino and has lab...        &lt;br /&gt;
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Bounty out for the [[axel]] that Pinky was using and might be able to kill Heckna.         &lt;br /&gt;
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Next [[session]], Bosa goes first, going to cast second level magic missile and help Lulu (guy was bloodied after 20 damage).         &lt;br /&gt;
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=== 9/12 - - Mid combat ===&lt;br /&gt;
We successfully scare away the children, Otwin went down once, but nat 20&#039;d his way to being conscious.&lt;br /&gt;
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Tiny car (clown car), can rent them around the circus. We take the tiny car to the Lost N Found... (5 red tickets for a trip). Everything looks a bit more rotten.  &lt;br /&gt;
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We get rid of the map!! thank goodness. Waxworks is the name of the lab. Toymaker was created by Heckna, but has no love for his creator and wants to see his creations freed.   &lt;br /&gt;
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Ciscoro, former master of ceremony, right hand man, tried to betray Heckna. The giant heart (Tunnel of Love) is his heart and he is trapped in torture inside and we can go to talk to him.   &lt;br /&gt;
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Toymaker wants us to come talk to him; Locke will give us jobs if we need tickets; Locke wants us to find the axel, since that was a good weapon against Heckna.   &lt;br /&gt;
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DO NOT GO TALK TO TOYMAKER UNTIL STAFANO TELLS US WE CAN.    &lt;br /&gt;
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Take short rest; The mark is for the people in the know, to let them know that this place is a place to be free from Heckna&#039;s. Gives us what his symbol means, check Google Doc for images and notes on that.     &lt;br /&gt;
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We leave the Lost N Found; To the Misery Go Round. Going to help the Merry Go Round lady, Scare away children (we are so good at that)...      &lt;br /&gt;
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=== 10/24 - - At the Misery Go Round ===&lt;br /&gt;
Successfully scared away the children, got 30 red tickets and can pick a mount if we can get it to come with us. Successfully got the [[dragon]] mount.&lt;br /&gt;
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=== 11/7 - - At the Misery Go Round ===&lt;br /&gt;
We head back toward the Hostel, we pass the Big Top, talk to Bella &amp;quot;ME AND THE COVEN SORRY I MEAN ACROBATS&amp;quot; - SPIDERLADY. Hands out flyer advertising the Mentalist show. She is getting yelled at by her boss Arachne while we are talking to her. If we want to see the show, need to talk to the ticket booth, Quinn, 1 red ticket per person.  &lt;br /&gt;
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On the way back, a sand person, Franky Fewhairs, bumps into Bosa. Magical Menagire show. Was called to go on stage, big guys, questions. He says he need to go back.  &lt;br /&gt;
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We head toward the Tunnel of Love.. Encounter time: NERD CLOWNS, they are carrying a contraption, doing a job for Ulga?  &lt;br /&gt;
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As we get to the Tunnel, HECKNA APPEARS WE ARE SO SCREWED!! HE LEADS US TO THE TUNNEL WHILE KILLING PEOPLE WTF IS HAPPENING!   &lt;br /&gt;
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Heckna introduces us to Cicero and tells us to ask him anything... Cicero says that he is mortal beneath his mask, must destroy Heckna, only as good as the people around him. Confirms that Heckna is afraid of the stick. Only those who are under Heckna&#039;s control... Heckna cut him off.. Said that we could try out to be the next master of ceremonies... Even offered to combine all of us if we win.. lovely.     &lt;br /&gt;
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Conrad, comes up to us after Heckna vanishes. Wants to help us, we walk back to the scene of the crime, Lulu found a key. Bosa casts Identify on the key. Conrad doesn&#039;t like games. Does like bunnies, and probably other animals. Identify spell: Aura of conjuration magic, magic key that leads from one door to somewhere different, a portal key, Arcane gate. Has not been used?      &lt;br /&gt;
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Conrad leaves...      &lt;br /&gt;
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We go to the Hostel and the ordinary room&#039;s door. The key opens a door to the cheese room.... wtf... Everything in the room is made of lots of different types of cheese. Otwin immediately eats it. NO PICTURES OF HECKNA. Found two cartoosh&#039;s in the room. Visions dead potted plant as Seer was leaving... Bosa sees two very pretty doors, on the ceiling?, before crushing the Seer... Otwin and Lulu see dead potted plant... Important update: Pistachio is able to eat cheese.          &lt;br /&gt;
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Go to Locke; give us info&lt;br /&gt;
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* COVEN OF WERE-SPIDERS&lt;br /&gt;
* Key is a Fun-house Key; Someone must have left it somewhere.. &lt;br /&gt;
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=== 11/21 - - In Lost and Found ===&lt;br /&gt;
The Toymaker walks in, with Stefano&lt;br /&gt;
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* Wants to know what we think of Heckna... &lt;br /&gt;
* Offers to pull us into the plan to stop Heckna, but the group doesn&#039;t have a unanimous decision. &lt;br /&gt;
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So long as the wagon exists, so does Locke.&lt;br /&gt;
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Go to the cheese room to talk it out. Want to head to tunnel of love.&lt;br /&gt;
Countess, reins over the card table, has three black feathers on her headdress, can steal, or gamble for them. Locke wants his feathers back.&lt;br /&gt;
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Veronica Hermonica; leader of the weird clowns putting on a fashion show...&lt;br /&gt;
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We head to the Flophouse&lt;br /&gt;
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=== 1/2 - - Flophouse ===&lt;br /&gt;
Dirk Gukster - Owner of casino&lt;br /&gt;
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Colorful slot machines - min. 1 ticket&lt;br /&gt;
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Countess is upstairs and is HOT!!&lt;br /&gt;
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Lulu attempts to get the headress disguised as Sophie, but was unsuccessful. &lt;br /&gt;
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Otwin Gyser&#039;s her in her face; Tiktik cuts the headress off and books it. Changes into a [[tabaxi]], Tiktik has a bounty of 50 red tickets. &lt;br /&gt;
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Tiktik successfully gets away and Bosa gets ran over by the crowd. Meeting up at Locke&#039;s place.&lt;br /&gt;
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=== 1/16 - - Outside the Flophouse ===&lt;br /&gt;
Main group is almost mugged, but we took out the muggers. Made it back to Locke and gave them their feathers back. &lt;br /&gt;
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Countess is [[vampire]]&lt;br /&gt;
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Clowns are thralls?? &lt;br /&gt;
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We agree to defy Heckna.. Stefano can appear from thin air; we take a short rest&lt;br /&gt;
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Sell the loot and Lulu gets spiderclimb slippers, has tag in back with Bella. (the spider lady who met us when we first entered the carnival)&lt;br /&gt;
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Toymaker arrives. He gives us task; He has a stamp that he is willing to give us that will help him help us should we require assistance. &lt;br /&gt;
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Need to go to Gertrude&#039;s Grove to get a crescent shaped object. the Catch?&lt;br /&gt;
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We head back to the Hostel to get some sleep; Otwin in Sweets room with Pistachio; Lulu, Dorian and Bosa in Camping room; TikTik and Seer in boring room; Take long rest&lt;br /&gt;
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=== 1/30 - - Hostel ===&lt;br /&gt;
Dorian parents a young boy. Educating Seer about Planes and cat-phishing.&lt;br /&gt;
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There is something sparkly in the crotch of the tree. Seer distracts Gertrude while Bosa yanks the Catch out of the tree. Next time we see Gertrude, we need to bring candy..&lt;br /&gt;
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Gertrude is MAD... &lt;br /&gt;
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Rolled a 4 on encounter table: GETTING MUGGED AGAIN!!!&lt;br /&gt;
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By guy with 2 giant balloon animals. Successfully scare off the guy, but an elephant appears behind us, NOT AGAIN BOSA REFUSES TO GET RAN OVER AGAIN BY POSSIBLY A VERY DISTANT RELATIVE. &lt;br /&gt;
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Toymaker is already at Locke&#039;s place, &lt;br /&gt;
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LORE DROP:&lt;br /&gt;
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Heckna built a train across the multiverse to bring people. &lt;br /&gt;
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He realized people can escape using it, so he broke it. The Catch is the first piece of it. There are five total, the axel we were looking for. We need to get it to the train station, which the stamps on our hands will prove to the people there that we can be trusted and gain sanctuary. &lt;br /&gt;
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Axel: natural form is stick with head of jester on it; but takes form based on who is holding it. &lt;br /&gt;
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Under Construction Zone: &lt;br /&gt;
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Ulga Ulgatron, runs it, Locke lost another item: small mechanical bronze birdcage with a silver dove in it. Ulga has it? &lt;br /&gt;
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The Catch is a tether to the material [[plane]], it keeps the realm apart. It allows Heckna to bring anybody and trap them in here. If on a train, the train could leave. It connects to another piece. &lt;br /&gt;
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Take a short rest at Locke&#039;s shop. &lt;br /&gt;
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=== 2/27 - - Locke&#039;s Shop ===&lt;br /&gt;
Decide to risk walking through the Revelia. Put the Catch in the bag of holding, the magical presence of the item is supressed while in the bag. &lt;br /&gt;
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Once again, we discuss whether or not the Seer actually has a girlfriend or he is dating a goddess. &lt;br /&gt;
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We take a detour to see the Mentalist show, Quinn is selling tickets (1 ticket per person). TikTik stays outside while the rest of us go into the Big Top. We seemed to have signed up to be part of the show. Seems that there are two Sphinxes that will test us. &lt;br /&gt;
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Abimeed and Gabimeed, Bosa volunteers to answer, Bosa successfully beats the Zone of Truth so she can lie within it. Everyone else is attacked.&lt;br /&gt;
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First Riddle:&lt;br /&gt;
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I pour forth light but do not burn,&lt;br /&gt;
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I come and go but never leave,&lt;br /&gt;
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I silver-clad, and heat relieve,&lt;br /&gt;
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Always old and sometimes new,&lt;br /&gt;
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Never empty, often full.&lt;br /&gt;
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What am I?&lt;br /&gt;
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Answer: Moon; Got it right first try lets goooo&lt;br /&gt;
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Second Riddle:&lt;br /&gt;
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You can make me large or small.&lt;br /&gt;
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I can be a dog, a hat, or a ball.&lt;br /&gt;
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I hover where I’m given rein,&lt;br /&gt;
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But am often tethered&lt;br /&gt;
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by a chain.&lt;br /&gt;
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Don’t let me go into the sky.&lt;br /&gt;
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Unless you want to&lt;br /&gt;
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say goodbye!&lt;br /&gt;
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What am I?&lt;br /&gt;
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Answer: Balloon&lt;br /&gt;
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Third Riddle:&lt;br /&gt;
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Walking weaver,&lt;br /&gt;
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Sky fisher,&lt;br /&gt;
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Cobbler’s delight,&lt;br /&gt;
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And oft afeared.&lt;br /&gt;
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Roaming builder,&lt;br /&gt;
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Patient feaster.&lt;br /&gt;
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What am I?&lt;br /&gt;
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Answer: Spider&lt;br /&gt;
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Otwin goes into the rafters with the spiders. Receive the Belt of Spider Strength, as the prize for solving the riddles.&lt;br /&gt;
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On our way to the station, we walk by Sophie, who tries to get TikTik to come with her. &lt;br /&gt;
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The belt is cursed... We attempt to skirt the security building, the Seer is spotted by Sean, but he lets him go? hmm suspicious&lt;br /&gt;
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Arrive at the station. Two marionettes come out to greet us. They try to convince us to leave with them. [[Dwarf]] comes out and shoos off the marionettes. Exchange question marks symbols. Dwarfs name is Watt. [[Halfling]] (DC) with big red nose. Choo Choo Cadre is name of mechanics group. Pipper ([[gnome]] in wheelchair), Giggles (elf lady prosthetic arm), Rough Tumbles ([[gnoll]]); need the schematics for the train. Watt has a Funhouse key, and Lulu takes it, has a small circus tent on the end of it. &lt;br /&gt;
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WE HAVE NOT GIVEN HIM THE CATCH YET!!&lt;br /&gt;
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=== 3/27 - - Old Station ===&lt;br /&gt;
Give the Catch, Watt says that it is part of the bumper.. The other half is something that is missing a crescent. &lt;br /&gt;
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Train has residual magic, so the Catch will be safe here, since train will cover the &amp;quot;scent&amp;quot;.&lt;br /&gt;
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Watt shoos us out.. On our way back, go by the Naughty Corner.. Lulu and Otwin fail the save and Lulu willing jumps into the pit to save the &amp;quot;child&amp;quot;. THE BALLPIT BALLS ARE POPCORN SWARM EGGS EXCUSE ME OMG WE ARE TPKING. Lulu managed to escape and Bosa &amp;quot;seals&amp;quot; the hole... How the f* did we all survive??&lt;br /&gt;
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We make it back to the Hostel. Otwin and Lulu decide to con Ramona, the Seer just pays for a room. We end up sleeping in the Cheese room. TAKE LONG REST&lt;br /&gt;
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Next morning, we leave the cheese room, see the funky doors. Try the circus tent key in the boring room door. &lt;br /&gt;
&lt;br /&gt;
Huge table in the center of the room. There is a mini revelia replica on the table. There are tiny people, clowns, monsters roaming around the circus. There is a metallic door on the other side of the room, and the door we came in is gone. No Heckna faces in the room. No cartooshes in the room. Find a blue paper scroll. Blueprints;  Strange marks around the heart and Locke&#039;s shop. There is a slot on the metal door that is saying pay 10 red tickets for patronage.  Under Construction area: little old lady (ulga?) messing around over there. Locke&#039;s shop; Abjuration runes to keep something inside; Planar illusion magic around the model. Pay to exit, see visions of exploding heads and soap bubbles on exit.&lt;br /&gt;
&lt;br /&gt;
=== 4/10 - - Hostile Hostile ===&lt;br /&gt;
We take a clown car to Heckna&#039;s Eye, then walk over to the Under Construction Zone. Olga appears to be in the trailer, so we are going to search for the bird cage. The ride is covered in scratches in the wood, those scratches appear to be possible names for the rollercoaster. Dorian spots the bird cage, and goes and pulls it out of the ground. Two of those candy monsters pop out and attack him. We defeat the candy monsters and Olga comes out after we defeat it. &lt;br /&gt;
&lt;br /&gt;
Olga needs two creepy crawlies dead or alive (Hands from that game), fireball shot, live shnozling, horns or hooves of animalgamation, and needs the brass pulled out of the ground (not the same as the bird cage). She says if we do that, then we can dig for treasure as much as we want. &lt;br /&gt;
&lt;br /&gt;
She maintaines the rides and shows us the blueprints for Heckna&#039;s Eye. Which WE SAW NOTHING OF NOTE AND I DEFINITELY DID NOT SEE ANYTHING AT ALL NONONO SAW NOTHING RELATED TO ANY OF OUR OBJECTIVES NOPE. &lt;br /&gt;
&lt;br /&gt;
Get a short rest. &lt;br /&gt;
&lt;br /&gt;
We leave and decide to walk back (two encounters oh boy). We enter the crowds, and the Heck-yeah-tron begins to show Sophie&#039;s labratory, with Conrad being lowered into a vat of blood. Scooter-von-scooter gave up Conrad as the one who took the axel, and Scooter became the new master of ceremonies. Conrad gives a message, before message cut out. &lt;br /&gt;
&lt;br /&gt;
We [[race]] to Locke, give the birdcage, seems super happy about it. He translates the cartooshes, and suggests that it means Carpe Colossus. Giant Gary, is the main attraction. &lt;br /&gt;
&lt;br /&gt;
Our car crashes and the clowns in the other car, attempt to kill us, downing the Seer and Otwin, and almost Bosa, before Lulu stops them. We end for the night with less than 30 minutes on the real-life timer that [[Amanda]] set. &lt;br /&gt;
&lt;br /&gt;
=== Missed a session at end of april.. ===&lt;br /&gt;
Got texts about people almost dying, so went about as well as typically.&lt;br /&gt;
&lt;br /&gt;
TLDR; Gary has the stick in his box.. We need to retrieve a stuffed animal for him as a proper trade. &lt;br /&gt;
&lt;br /&gt;
=== 5/8 - - At the souvenir shop ===&lt;br /&gt;
Going with the typical plan of someone(s) distracts while any other attempts to steal item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Otwin has FOUR potions of healing (2 common and 2 greater) in his coat* &lt;br /&gt;
&lt;br /&gt;
BOSA GETS RAN OVER ONCE AGAIN (so does the Seer) by a Healer drone thingy.&lt;br /&gt;
&lt;br /&gt;
Otwin distracts successfully, Lulu gets the doll, and sprints back to Gary, successully trading the doll for the Stick.&lt;br /&gt;
&lt;br /&gt;
We run out of time on the timer.. and Heckna appears to apprehend the stick. &lt;br /&gt;
&lt;br /&gt;
This goes poorly.. Clutch blindness causes us escape with our lives somehow??&lt;br /&gt;
&lt;br /&gt;
Got a Wanted poster on the Heckna-tron for Lulu. 5000 red ticket bounty. Party is split into several pieces.&lt;br /&gt;
&lt;br /&gt;
=== 5/22 - - Various places in the Revelia ===&lt;br /&gt;
We meet Tom-Tom, a little marienette who tries to get us to go back to the Revelia.&lt;br /&gt;
&lt;br /&gt;
We catch up with Lulu inside and LEVEL UP OMG IT HAS ONLY BEEN LIKE A YEAR IN REAL-LIFE TIME!!!&lt;br /&gt;
&lt;br /&gt;
The gnome in the wheelchair, Pipper, is there to take the staff. Lulu tells everyone she has the blueprints.. &lt;br /&gt;
&lt;br /&gt;
Pipper gives us just normal chocolate! Lulu becomes Del or Deli, by taking off her makeup and clown getup. &lt;br /&gt;
&lt;br /&gt;
Olga&#039;s place is buried above an ancient city or something?? &lt;br /&gt;
&lt;br /&gt;
Pipper has a sister Flauta, HAS BEEN HERE 12 YEARS AND NOT FOUND HER.. Doesn&#039;t want us to find her, since she probably has become something else. &lt;br /&gt;
&lt;br /&gt;
SHOW THE MARIENETTES AT THE FRONT THE MARK SO THEY LET US IN. &lt;br /&gt;
&lt;br /&gt;
We head towards the food court. A parade starts, saying that Snout is the new thing.. The Snout is an actual huge nose, in a cage. &lt;br /&gt;
&lt;br /&gt;
THE MOON IS CHANGING FROM WAXING TO WANING.&lt;br /&gt;
&lt;br /&gt;
We head into Candy&#039;s to try to get work! She has chocolate covered popcorn. She also has another Gertrude delivery, that we can make. &lt;br /&gt;
&lt;br /&gt;
Cosmino the spider acrobats; Wants us to go to the bigtop.. and attacks us when we refuse. And we end the session :)&lt;br /&gt;
&lt;br /&gt;
=== 6/5 - Getting attacked by spider acrobats ===&lt;br /&gt;
delivered cookies to gertrude&lt;br /&gt;
&lt;br /&gt;
long rest&lt;br /&gt;
&lt;br /&gt;
got paid by candy&lt;br /&gt;
&lt;br /&gt;
toymaker and locke have found the engine.. it is the engine of the ferris wheel. the &amp;quot;thingimagig&amp;quot; / engine of the train. &lt;br /&gt;
&lt;br /&gt;
Toymaker doesn&#039;t want us to hurt the marienette that is running the train. It is in the winking eye of heckna. DO NOT TELL OLGA ABOUT IT EVER!!! &lt;br /&gt;
&lt;br /&gt;
get a silver sword for Otwin/Dorian, Locke pulls out an old scabbard that definitely relates to his backstory. He is clearly an old adventurer. &lt;br /&gt;
&lt;br /&gt;
WE MADE LOCKE CRY OH NO THE FEELINGS&lt;br /&gt;
&lt;br /&gt;
We decide to begin the scavenger hunt, by going to the Dead Ringer to get the two dead/alive hands. Got into an encounter and battling clowns. &lt;br /&gt;
&lt;br /&gt;
=== 7/3 - - At the Dead Ringer&#039;s stand.. ===&lt;br /&gt;
Dorian hands over the red ticket and begins tossing rings. Two dead creepy crawlie. &lt;br /&gt;
&lt;br /&gt;
Going to purchase a snozling at the souviner shop. Purchase the baby from the shop and begin to feed it. &lt;br /&gt;
&lt;br /&gt;
Walking to the zoo. AN ELEPHANT COMES AND WANTS TO RUN US OVER AGAIN. We manage to remove a tusk from the elephant before sending it off to the zoo. BOSA GOT HURT BY THE TUSK FALLING ON HER, the elephant hates her. &lt;br /&gt;
&lt;br /&gt;
We head to Feliz&#039; Elizirs and purchase a fireball shot. &lt;br /&gt;
&lt;br /&gt;
We pass a sacrifice on our way to Ulga&#039;s, Order delivery for Bab&#039;s &amp;quot;cherry soda&amp;quot;. We make it successfully to the Under Construction Zone.&lt;br /&gt;
&lt;br /&gt;
Olga is outside, and we begin handing over the stuffs. Will not accept the baby snozling, so will need to work on getting an adult one.. She says there isn&#039;t a time limit. We head over to get the brass out of the ground. &lt;br /&gt;
&lt;br /&gt;
We go to scope out the ferris-wheel. [IDEA: Disguise Self as Olga to get access to the center for &amp;quot;normal maintenance&amp;quot;?] People inside the small wheel running, exhaused but happy? not suspicious at all&lt;br /&gt;
&lt;br /&gt;
Something happened at the train station. We head back to the Hostel, and camp out in the camping room and take a long rest&lt;br /&gt;
&lt;br /&gt;
REMEMBER TO FEED THE SNOZLING.  &lt;br /&gt;
&lt;br /&gt;
=== 7/17 - - Hostel ===&lt;br /&gt;
Snozling will take 36 more hours to grow. &lt;br /&gt;
&lt;br /&gt;
We decide to go to the petting zoo, since that is about the closest place to the shattered station. &lt;br /&gt;
&lt;br /&gt;
Pay to head into the petting zoo.&lt;br /&gt;
&lt;br /&gt;
Two zebra amalgimations&lt;br /&gt;
&lt;br /&gt;
Bear named Chuckles&lt;br /&gt;
&lt;br /&gt;
Decides to head to the shattered station&lt;br /&gt;
&lt;br /&gt;
Lights low; We see the whole group; they all look rather sad and somber.. DC has passed on. Giggles and Rough Tumbles both have snozlings. &lt;br /&gt;
&lt;br /&gt;
Cream soda = health potion&lt;br /&gt;
&lt;br /&gt;
Giggles came in on the train! Has photographic memory. &lt;br /&gt;
&lt;br /&gt;
Seer does cleric stuff over DC&#039;s body&lt;br /&gt;
&lt;br /&gt;
A clown is wrestling balloons, makes three balloon animals to attack us.&lt;br /&gt;
&lt;br /&gt;
We stole the nose from the clown. it killed the baby but we got a big one&lt;br /&gt;
&lt;br /&gt;
We head to give the snozling to Olga&lt;br /&gt;
&lt;br /&gt;
Encounter: A half-orc dejected that he couldn&#039;t win the crossbow in the mentalist show. We do an improve show to get 10 tickets.&lt;br /&gt;
&lt;br /&gt;
We gave Olga the snozling, and she made us name the ride (Eye Scream) then gave us 50 tickets.&lt;br /&gt;
&lt;br /&gt;
We go scavenging&lt;br /&gt;
&lt;br /&gt;
Dirty glass bottle, model airship inside glass bottle, about length of forearm&lt;br /&gt;
&lt;br /&gt;
=== 8/14 - - Olga&#039;s place ===&lt;br /&gt;
We head to the ferris wheel to attempt to steal the thing from the eye of the ferris wheel.&lt;br /&gt;
&lt;br /&gt;
Deli becomes her Lulu persona, and so does Tictik, there are three Lulus running as a distraction, while Dorian sneaks up to get the the eye, while Bosa major images to hide him. &lt;br /&gt;
&lt;br /&gt;
Deli hids in the big top and Tiktik gets caught by the crowd. Dorian is unable to get the eye thingy out. George climbs up to do the strength thing. Three security clowns come and take us out. &lt;br /&gt;
&lt;br /&gt;
Tiktic chose to not change back to her original form, sooo Heckna came and took her... Which is terrifying.. RIP TIKTIC I GUESS&lt;br /&gt;
&lt;br /&gt;
The bear successfully gets the eye out, then the ferris wheel rolls and crashes into the big top. &lt;br /&gt;
&lt;br /&gt;
We get the thingy, and head to take it to the big top. Lights are flickering, and the Heckya-tron is turned off. The Heckna posters have stopped moving. &lt;br /&gt;
&lt;br /&gt;
We burst into the Lost n Found, and Locke, Stephano and Toymaker are inside. We hand over the Eye to the Toymaker, and he sticks it in his chest, and WE LEVEL UP. We also saved Peepuu.&lt;br /&gt;
&lt;br /&gt;
=== 8/28 - - In Locke&#039;s Shop ===&lt;br /&gt;
Locke wants us to go put a CD into the marionette in the misery go round&lt;br /&gt;
&lt;br /&gt;
The CD is from outside Heckna&#039;s realm, It has the same magic signature that Locke has so it is somehow connected to him. &lt;br /&gt;
&lt;br /&gt;
Two rival style clown gangs. We get caught in the fashion show for far too long.&lt;br /&gt;
&lt;br /&gt;
Veronica Harmonica has stolen Heckna&#039;s clothes.&lt;br /&gt;
&lt;br /&gt;
Takes way too many tries to convince the mariennette, but it is a beautiful slower piece. &lt;br /&gt;
&lt;br /&gt;
On the way back to Locke&#039;s, see a gnome vomiting in a bucket. &lt;br /&gt;
&lt;br /&gt;
We are going to sleep then head to the Disco!&lt;br /&gt;
&lt;br /&gt;
=== 9/11 - - Heading to the Disco!! ===&lt;br /&gt;
After we wake up, Ramona has a friend at the desk with her. It is her assistant Merian, she comes to assist with the cleanup after a rowdy group. &lt;br /&gt;
&lt;br /&gt;
We head to the lost n found to get a mini sword for Pistachio.&lt;br /&gt;
&lt;br /&gt;
Got a tiny hairpin and a back of dryness sand from Locke&lt;br /&gt;
&lt;br /&gt;
We make it to the Disco without incident, and enter with the door closing behind us and locking.&lt;br /&gt;
&lt;br /&gt;
Delvis greets us. Forces about half the group to tapdance which gives us level of exhaustion.&lt;br /&gt;
&lt;br /&gt;
Green, brown, purple are human and we should try to save them. Spirit Guardians takes them all out on their turn omg..&lt;br /&gt;
&lt;br /&gt;
Seer and Bosa end up in garish ball gowns with sad trumpet noises every step. &lt;br /&gt;
&lt;br /&gt;
Solved the riddles on giant cogs and successfully make it across the room. Get Blue Suede Shoes&lt;br /&gt;
&lt;br /&gt;
=== 9/25 - - Escape the Disco!! ===&lt;br /&gt;
Open the door into a mangrove. Boat waiting to take people across. Otwin enters the boat, and it is bigger on the inside. &lt;br /&gt;
&lt;br /&gt;
Accordian found in the bottom of the boat, and it grows eyes, and tentacles. Agonizing Accordian, Otwin takes it. &lt;br /&gt;
&lt;br /&gt;
Hillbillies begin to play music and combat begins. There are three unconscious people in the grove and the first hillbilly falls to sapping sting, is knocked prone and falls into the water, and poofs out of existence. &lt;br /&gt;
&lt;br /&gt;
Bosa sends George to the otherside of the room and accidentally triggers the self destruct.. Giant wave appears on end of the room. Everyone scrambles to the other side of the room. Leaving the unconscious people.. hopefully Bosa can vortex warp them to safety.&lt;br /&gt;
&lt;br /&gt;
Successfully get everyone across and into the next room. BAGPIPES.. &lt;br /&gt;
&lt;br /&gt;
Wonderwall people are in the center of the room. successfully take out the bad marrionettes and save the people that were trapped. &lt;br /&gt;
&lt;br /&gt;
Final boss.. Hellvis the gnoll appears and challenges us to a fight.&lt;br /&gt;
&lt;br /&gt;
He has weird obsession with Bosa??&lt;br /&gt;
&lt;br /&gt;
=== 10/23 - - Helvis Fight!! ===&lt;br /&gt;
&amp;quot;You cannot flake tuna me like a cat&amp;quot; - Mercedes&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Burn babe burn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We successfully defeated Helvis. &lt;br /&gt;
&lt;br /&gt;
We decide to head back to see if the toy maker is ready for us,&lt;br /&gt;
&lt;br /&gt;
Toymaker is with Locke in the lost n found. &lt;br /&gt;
&lt;br /&gt;
He has created an amulet called the &amp;quot;thingamajig&#039;.&lt;br /&gt;
&lt;br /&gt;
They might have found another part of the train. The driver seat is in the Tunnel of Love. &lt;br /&gt;
&lt;br /&gt;
It is the other part of the bumper, so we need to find a chair with a catch sized hole. &lt;br /&gt;
&lt;br /&gt;
Ciscoro will attack anyone who gets near the chair. It is probably tied to his life (un-life) force. But he has been trying to end his existence, so maybe we can negotiate with him?&lt;br /&gt;
&lt;br /&gt;
The shoes are cursed... So not using them. Dorian decides to take them, &lt;br /&gt;
&lt;br /&gt;
Do some minor housekeeping&lt;br /&gt;
&lt;br /&gt;
After short rest, we head to the tunnel of love. We enter the tunnel all on one boat, which is definitely not blood.&lt;br /&gt;
&lt;br /&gt;
There are sirens in the first room, Bosa instantly gets charmed. &lt;br /&gt;
&lt;br /&gt;
=== 11/6 - - What the Heart wants ===&lt;br /&gt;
New Character introduction; Adelaide and Magnus; Ranger?? &lt;br /&gt;
&lt;br /&gt;
Looking for Chuckles, got in the boat to check out George.&lt;br /&gt;
&lt;br /&gt;
Everyone but the Seer and Dorianl, doesn&#039;t look good. Dust of Dryness, Momentary Statis, plus new friend is clutch. &lt;br /&gt;
&lt;br /&gt;
Bosa totally incapacitates one of the three at the bottom of the chamber. We really struggle to get the other&#039;s down. &lt;br /&gt;
&lt;br /&gt;
We kill two and leave the third encased in ice at the bottom of the pool. Found a chest with the party pooper battle mace. Identify the mace and head out to the next room. &lt;br /&gt;
&lt;br /&gt;
Next room, Ringa insists that we stay and get a drink with him.. meaning he will get a drink from us.&lt;br /&gt;
&lt;br /&gt;
=== 12/4 - - Vampire&#039;s Attack the boat ===&lt;br /&gt;
We successfully defeat the vampires, but not before Pistachio is brutally murdered. &lt;br /&gt;
&lt;br /&gt;
In the next chamber, we run into Lovebirds, who are rejected by the Seer, and he attacks them. We lose George :( &lt;br /&gt;
&lt;br /&gt;
Lulu gives flowers to convince them to let us go past.&lt;br /&gt;
&lt;br /&gt;
We go down a small waterfall, into the center of the heart. Ciscoro is in the room, doing weird stuff... Reminder to self, we are here for the driver seat... &lt;br /&gt;
&lt;br /&gt;
Heckna took the chair, and Ciscoro wants us to kill him.. and Bosa has ZERO SPELL SLOTS LEFT&lt;br /&gt;
&lt;br /&gt;
=== 12/18 - - Kill the MC? ===&lt;br /&gt;
Ciscoro want to die, so we are attacking him. &lt;br /&gt;
&lt;br /&gt;
We making wisdom saving throws at the beginning of our turn. &lt;br /&gt;
&lt;br /&gt;
Bosa was unable to actually do anything and got a natural one on her saving throw to escape :( ...&lt;br /&gt;
&lt;br /&gt;
Ciscoro wants us to tell Heckna that he will be waiting for him.. yikes. We do get his baton weapon.&lt;br /&gt;
&lt;br /&gt;
We successfully made it out of the tunnel of love before it crashes into the ocean. &lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel, to get a room. We begin a long rest. &lt;br /&gt;
&lt;br /&gt;
=== 1/15 - - We finally take a long rest.. it has been since SEPTEMBER - Birthday DnD ===&lt;br /&gt;
Adaleide is in the lobby when we come down. We head to Locke, and Bosa gets supplies to summon Pistachio. We learn that Locke is not a reverse vampire.. though that isn&#039;t very surprising. Locke summons the Toymaker, he can open the windows on his shop to yell out. Charletene&#039;s dice, cloak of fancy clothes or something are in his shop. Fancy arrows exist in the world. OMG the Toymaster comes and WE LEVEL UP!!!&lt;br /&gt;
&lt;br /&gt;
Heckna has embued his essense into his two pets, so we must kill the pets before we can kill Heckna. Mermadon (ant-lion) and Snout (giant snazzling). Both have something called the Yucky bits which we need to retrieve one of them to power the train. The naughty corner holds one of them. There is a secondary entrance to there through three trap doors in the food court. Lulu remembers seeing the one trap door in Felix&#039;s cart/stall thingy. We vaguely plan out how to kill the mermadon. &lt;br /&gt;
&lt;br /&gt;
On the way to the food court, we spot the acrobats patrolling and taking people away. We get waved at by the acrobats. Felix is at his elixar&#039;s place, lots of people milling around. We successfully sneak into the tunnel and head towards the naughty corner. The doors into the naughty corner are barred from this side.&lt;br /&gt;
&lt;br /&gt;
Current plan: Seer puts girlfriend in center of room to draw aggro, and we all fire at it from the tunnel. If it looks like it is going to escape, Phantasmal Force/ Deafness/Blindness, someone needs to step into the ballpit to draw aggro. &lt;br /&gt;
&lt;br /&gt;
=== 1/29 - - Ball pit FIGHT ===&lt;br /&gt;
The Seer opens the door, and casts &#039;Girlfriend&#039;. The baby comes up and charms everyone but Bosa and Magnus. Lulu tries to save the baby and gets dragged under. Adelaide dives in after the baby. Magnus pulls Adelaide out. The Mermadon starts to actually bleed... that&#039;s weird.&lt;br /&gt;
&lt;br /&gt;
We kill the creature and find the gross thing inside of it. It is a fancy cloak with a face on it. THE MOON TURNS RED OH NO WE ARE IN END GAME NOW. We might be getting hunted. We find Stephano&#039;s mangled body in a tent. Deli scoops him up and takes off.. We get stopped by two killer clowns.&lt;br /&gt;
&lt;br /&gt;
2/12 - - The aftermath&lt;br /&gt;
&lt;br /&gt;
Stopped the killer clowns&lt;br /&gt;
&lt;br /&gt;
Helped Romona and Locke and learned Toymaker got taken and is at the big top. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Bosa_Fan&#039;tum}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=45101</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=45101"/>
		<updated>2026-03-11T23:20:11Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
[[Grayson Wildemere]]: -1&lt;br /&gt;
&lt;br /&gt;
[[Drazhomir Yarnask]]: +2&lt;br /&gt;
&lt;br /&gt;
[[Bhedum &amp;quot;Rampart&amp;quot; Soovij]]: +3&lt;br /&gt;
&lt;br /&gt;
Aryn Ahlorsath: +1&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
Year 1:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: 100&lt;br /&gt;
&lt;br /&gt;
Year 2:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Theory 200:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Order:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Chaos:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
=== 1/7 - Work Hard, Play Harder ===&lt;br /&gt;
&lt;br /&gt;
* [[Astrid]] - Nikki&lt;br /&gt;
* [[Jalivia de Vaironne]]- Keller&lt;br /&gt;
* [[Rio]] - Manu&lt;br /&gt;
* Xyra - Sean&lt;br /&gt;
* Bellow - Mercedes&lt;br /&gt;
&lt;br /&gt;
A bunch of the familiars come up to us. Beef has a piece of paper in his mouth. The paper invites us to come participate in a tradition. Wizard-gizards, against the wall, need to hit the barrels and get balls into the funnel. &lt;br /&gt;
&lt;br /&gt;
Scores:&lt;br /&gt;
&lt;br /&gt;
* Draz - 9&lt;br /&gt;
* Rio - 8 -&amp;gt; 10&lt;br /&gt;
* Xyra - 8 -&amp;gt; 7&lt;br /&gt;
* Jalivia - 6&lt;br /&gt;
* Nora - 6&lt;br /&gt;
* Blova - 5&lt;br /&gt;
* Urzmatok - 4&lt;br /&gt;
* Mina - 4&lt;br /&gt;
* Astrid - 3&lt;br /&gt;
* Bellow - 3&lt;br /&gt;
&lt;br /&gt;
(Gain +1 relationship with Drazhomir)&lt;br /&gt;
&lt;br /&gt;
Rio gets the coin purse. We begin to hear screams coming from the kitchen area. Curtie Axecrusher (Tavern Chef) is being attacked by &#039;Spicy Steam&#039;. We enter combat. &lt;br /&gt;
&lt;br /&gt;
We destroy the steam mephits and investigate the incident. &lt;br /&gt;
&lt;br /&gt;
Curtie &amp;amp; Tulk - shocked&lt;br /&gt;
&lt;br /&gt;
Mina - confused&lt;br /&gt;
&lt;br /&gt;
Aurora - looking for bellow&lt;br /&gt;
&lt;br /&gt;
Mel - calm but normally calm, so not much change.&lt;br /&gt;
&lt;br /&gt;
Nora - going into guardian mode&lt;br /&gt;
&lt;br /&gt;
Urzmatok - having a revelation &amp;lt;- SUS&lt;br /&gt;
&lt;br /&gt;
Rampart &amp;amp; Cadoras - figuring out what happened&lt;br /&gt;
&lt;br /&gt;
Draz - freaked out&lt;br /&gt;
&lt;br /&gt;
Javenesh - ??&lt;br /&gt;
&lt;br /&gt;
We experiment with the goo, and learned to NOT put a rock in it.. &lt;br /&gt;
&lt;br /&gt;
Urzmatok found a note that had very old common writing. &amp;quot;The Bleeding are among you, you cannot stop it.&amp;quot; The paper was ripped out of Captain Dapplewing&#039;s journal. (Creator of the school). Located in the Biblioplex, art library. &lt;br /&gt;
&lt;br /&gt;
[[Astrid]] decides to summon a fire elemental... It dies but kills her and [[Cadoras Damellawar]] before it is finally taken down.   &lt;br /&gt;
&lt;br /&gt;
=== 1/13 - THE OLD GUARD ANEW ===&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
Grimm - Tina&lt;br /&gt;
&lt;br /&gt;
Rio - Manu&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Dean Augustus Tullus has just come back from a new expedition, providing the Dragonsguard Historical Society with new relics to put on display, and Rampart is on cataloguing duty! Being a little rebellious and VERY excited to show off the new relics, they’ve invited the party for a sneak peak into the new stock.&lt;br /&gt;
&lt;br /&gt;
Rampart has invited us to help him catalog items. But mainly this is a chance for people to get some answers from professors. &lt;br /&gt;
&lt;br /&gt;
Grimmwood, Astrid, and Rio go and have a nice chat with Dean Tullus, and Rampart, Ambi, Blova, and Xyra go to check out the artifacts.&lt;br /&gt;
&lt;br /&gt;
Blova investigates Rosimyffenbip and found no goo on her. Tullus has an empty vial on her hip. Rio gets vision of Dean being covered in the goo... Greta has no goo. &lt;br /&gt;
&lt;br /&gt;
Tullus seems to be made of the stuff.. &lt;br /&gt;
&lt;br /&gt;
Tullus purposefully curses Xyra when he tries to detect magic. Then the armor animates and attacks us. Helm had it&#039;s hinges oiled with the goo, and it was wax and polished with the goo. Fist bump with Rampart! Dean Tulus takes the armor away before we can investigate.&lt;br /&gt;
&lt;br /&gt;
=== 1/27 - - All The World&#039;s a Stage ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
Karsana - Rit&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
The festival is entirely improve, and heading towards the Rose stage. Everyone talks to people, and Blova shows up with beef jerky, and popcorn to watch the show. Blova and Cinnamon Swirl get a kazoo for the performance. A marvelous performance by our improve group. The owlbear cutout becomes an actual owlbear. Astrid kills the owlbear!&lt;br /&gt;
&lt;br /&gt;
Beladross&#039;s child, is potion that can animate things that it is poured on. Was put on 2 hours before, so just before the festival.&lt;br /&gt;
&lt;br /&gt;
Insight 22:&lt;br /&gt;
&lt;br /&gt;
Lang - Proud&lt;br /&gt;
&lt;br /&gt;
Quen , Nora - dazed&lt;br /&gt;
&lt;br /&gt;
Mina, Rubina, Grayson, Shuvadri, Zanther - terrified&lt;br /&gt;
&lt;br /&gt;
Lang comes up and gives Karsana a cloak? And wants us to do a favor for her... She needs supplies and can pull us out of class (basically asking us to come to the next session). &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=45051</id>
		<title>Suyuka</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=45051"/>
		<updated>2026-03-06T05:22:34Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 2/19 - - Beasties in the Badlands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; &#039;&#039;&#039;Con&#039;&#039;&#039; &#039;&#039;&#039;Mien&#039;&#039;&#039; or &#039;&#039;&#039;Yuki Mien&#039;&#039;&#039; is a Desert Vulpine Paladin of Vengeance on a quest to rid the Badlands of the demons that killed her sister. &lt;br /&gt;
&lt;br /&gt;
Her other names:&lt;br /&gt;
&lt;br /&gt;
* Suyuka Con Mien&lt;br /&gt;
* Yuki Mien (public name)&lt;br /&gt;
* Four (number within the Mien Family organization)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Suyuka is a bulkier Vulpine, around 6ft 4in, grey eyes, desert-y color fur. Her favorite shape-shifted form is that of a human woman, but she can&#039;t ever seem to change her eye color. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Pre-Arbiterium life:&lt;br /&gt;
&lt;br /&gt;
Suyuka was the one who got [[Mizuka]] out of the family situation following the disaster during one of the missions. She kept tabs on Mizuka, but was unable to prevent her from going on the mission that would lead to her death.&lt;br /&gt;
&lt;br /&gt;
Suyuka first came to the Arbitorium because she was instructed to collect the artifacts of her deceased sister Mizuka. She talks to several people about her sister and eventually reads the envelope labeled for &#039;4&#039;, which causes her to visit Mizuka&#039;s grave and take her oath of vengeance.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Vulpine&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Darkvision, Keen Ears, ShapeShifter, &lt;br /&gt;
&lt;br /&gt;
Bane, Hunter&#039;s Mark, Compelled Duel, Shield of Faith, Wrathful Smite&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
SMITE&lt;br /&gt;
&lt;br /&gt;
== ADVENTURE LOG ==&lt;br /&gt;
&lt;br /&gt;
=== 1/23 - - Door? ===&lt;br /&gt;
A door found under a rock, in the desert. What could possibly be behind it?&lt;br /&gt;
&lt;br /&gt;
Ollie - Allie&lt;br /&gt;
&lt;br /&gt;
The Scarlet Shadow - Scott&lt;br /&gt;
&lt;br /&gt;
Syl - Geoff&lt;br /&gt;
&lt;br /&gt;
Lenore - Mercedes&lt;br /&gt;
&lt;br /&gt;
Dallas - Matt&lt;br /&gt;
&lt;br /&gt;
The door is only a few miles away from the Arbitorium to the northwest. The door has abjuration and evocation magic on it. We take a lot of thunder damage as Syl opens the door. We walk for about an hour, and come to a cross road. Dallas tries and fails to burrow through the door, and Yuki picks the lock opening the door. There is a pedastol with a tiara, and use mage hand to pull off the tiara. Under the pedatoul, a swarm of fiends appears and attacks us. We head into the next room, and get attacked by two shadows which are defeated. Dallas eats rocks.. and burrows to the next room and opens the door from the other side. The next room has an altar and glistening walls, damp parts of the room. We see a symbol of the Demon Lord, Baphamet (totally butchered that spelling). A bunch of webbing, with spiders and spiders with wolf heads that are attacking. We successfully take out the spiders. We find a trap door, going up, into a room with blue lights. Moving a thing off the trap door. In tyr&#039;s office.. who the f is tyr? The Chief of the Federation has a trapdoor leading into a demon den. &lt;br /&gt;
&lt;br /&gt;
=== 2/19 - - Beasties in the Badlands ===&lt;br /&gt;
Voscaera (she/her) - Artificer 3 (battlesmith)/ fighter 2 - Dean&lt;br /&gt;
&lt;br /&gt;
Demir malchan (he/him) - Teifling hexblade warlock (4) - Archer&lt;br /&gt;
&lt;br /&gt;
Steady Wind (he/him) - Tabaxi Rune Knight Fighter (Lvl 5) - Connor&lt;br /&gt;
&lt;br /&gt;
Diana Belkacem, She/Her  - Lvl 4 Human Artificer – Battle Smith - Eric&lt;br /&gt;
&lt;br /&gt;
Avel (he/him) - Shadar-Kai College of Swords Bard Lv. 5 - Hunter&lt;br /&gt;
&lt;br /&gt;
Kareek, the lizardfolk tradesman, has returned to the arboretum pale and spooked. He saw something out in the desert that scared him stiff and he refuses to go back. It&#039;s disrupting his trade route, so the shepherds are looking for a team to take care of it. &lt;br /&gt;
&lt;br /&gt;
If we bring back proof of dead monster/ proof of non-existence, we will get 150gp each. &lt;br /&gt;
&lt;br /&gt;
Poor Stanley had his tail bitten off. Three days out, wasn&#039;t able to get a good look. We travel for 3 days into the desert.&lt;br /&gt;
&lt;br /&gt;
Find a grouping of bones in the middle of the desert. bones were recently moved! bipedal horses appear Equestradons. They attack!&lt;br /&gt;
&lt;br /&gt;
&#039;I want one of the white ones, but I will take whichever one is last standing&#039; - Voscaera&lt;br /&gt;
&lt;br /&gt;
Two horses and a camel died, we saved two horses and restrained two of the Equestradons and Voscaera and Steady Wind begin to tame the two Equestradons. We camp and get attacked in the night by something.. Looks like it could have been an owlbear at one point. &lt;br /&gt;
&lt;br /&gt;
Purple Robed, and silver masked man is upset that we killed the not owlbear. Owlbear summons two undead Equestradons. Steady Wind and Avel jump the Purple Robed guy. Jelly fishes appear from the undead Equestradons. Jelly fishes are dead, The Purple robed guy gets tied up. 300gp, lantern with silver filagree, small pack with small wine and bread, pot of paint, five candles and flint. He has fancy boots, and a scroll and letter sealed with wax seal. We loot the monster, 3 monitor lizard eggs are found. Get 150gp. &lt;br /&gt;
&lt;br /&gt;
=== 3/5 - - The Vicountess of Vicious Velocity ===&lt;br /&gt;
The Final Relic needed for the War Rig has been discovered! Baftzmyr has found a huge demon called the Viscountess of Vicious Velocity with the The Flywheel of Ferocity inside. The issue is that with her speed, she can attack and create new minions in the blink of an eye. The scrapper barely returned in one piece, but believes with a well-equipped party, the final piece can be taken! &lt;br /&gt;
&lt;br /&gt;
Syl (they/them) - Geoff (he/him) - Snake Soul Knife Rogue/Bard&lt;br /&gt;
&lt;br /&gt;
Voscaera (she/her) - Dean (he/him) - Medusa, Artificer/Fighter&lt;br /&gt;
&lt;br /&gt;
Delaiah - Nikki (she/her) - Tiefling Armor Artificer&lt;br /&gt;
&lt;br /&gt;
Stix - Jay (they/them) - Corn husk doll Warlock&lt;br /&gt;
&lt;br /&gt;
Ozmir (he/him) - Sarah (she/her) - Tiefling Soul Knife Rogue&lt;br /&gt;
&lt;br /&gt;
Retrieve soul coin from Raegina; Group retrieves the bow, the gauntlets of Flaming glory. &lt;br /&gt;
&lt;br /&gt;
Bow: Voscera&lt;br /&gt;
&lt;br /&gt;
Gauntlets: Yuki&lt;br /&gt;
&lt;br /&gt;
Given horses, try your best to return them.&lt;br /&gt;
&lt;br /&gt;
Two days that way, if you hear a woman screaming, you have gone far enough&lt;br /&gt;
&lt;br /&gt;
Heading south. Everybody buddies up, bonding&lt;br /&gt;
&lt;br /&gt;
Syl - Stix&lt;br /&gt;
&lt;br /&gt;
Ozmir - Delaiah&lt;br /&gt;
&lt;br /&gt;
Voscaera - Yuki &lt;br /&gt;
&lt;br /&gt;
Note: Voscaera tells Yuki all about the last time they went on a super dangerous mission and about how this skull was one of the people who passed who was a vulpine and Yuki tries not to think about the fact that it is HER SISTERS SKULL... &lt;br /&gt;
&lt;br /&gt;
During the night, something comes crawling across the dunes. Syl goes to investigate, it was a crab.&lt;br /&gt;
&lt;br /&gt;
Battle types:&lt;br /&gt;
&lt;br /&gt;
Frontliners: Delaiah, Vosaera, Yuki&lt;br /&gt;
&lt;br /&gt;
Mid-Range: Ozmir, Syl&lt;br /&gt;
&lt;br /&gt;
Ranged: Stix&lt;br /&gt;
&lt;br /&gt;
Styx is leading. See pyramid 200ft away. We hear a lady scream. Yuki does not see the woman. Voscaera see the young woman being held at the top of the pyramid. &lt;br /&gt;
&lt;br /&gt;
Lady is demon, and after being shot, transforms into hawt demon. She summons so many demons, all the demons!!&lt;br /&gt;
&lt;br /&gt;
Yuki gets the final blow, after being downed 3 times; and getting a nat 1 on death saving throws&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=44830</id>
		<title>Suyuka</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=44830"/>
		<updated>2026-02-20T04:07:36Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; &#039;&#039;&#039;Con&#039;&#039;&#039; &#039;&#039;&#039;Mien&#039;&#039;&#039; or &#039;&#039;&#039;Yuki Mien&#039;&#039;&#039; is a Desert Vulpine Paladin of Vengeance on a quest to rid the Badlands of the demons that killed her sister. &lt;br /&gt;
&lt;br /&gt;
Her other names:&lt;br /&gt;
&lt;br /&gt;
* Suyuka Con Mien&lt;br /&gt;
* Yuki Mien (public name)&lt;br /&gt;
* Four (number within the Mien Family organization)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Suyuka is a bulkier Vulpine, around 6ft 4in, grey eyes, desert-y color fur. Her favorite shape-shifted form is that of a human woman, but she can&#039;t ever seem to change her eye color. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Pre-Arbiterium life:&lt;br /&gt;
&lt;br /&gt;
Suyuka was the one who got [[Mizuka]] out of the family situation following the disaster during one of the missions. She kept tabs on Mizuka, but was unable to prevent her from going on the mission that would lead to her death.&lt;br /&gt;
&lt;br /&gt;
Suyuka first came to the Arbitorium because she was instructed to collect the artifacts of her deceased sister Mizuka. She talks to several people about her sister and eventually reads the envelope labeled for &#039;4&#039;, which causes her to visit Mizuka&#039;s grave and take her oath of vengeance.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Vulpine&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Darkvision, Keen Ears, ShapeShifter, &lt;br /&gt;
&lt;br /&gt;
Bane, Hunter&#039;s Mark, Compelled Duel, Shield of Faith, Wrathful Smite&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
SMITE&lt;br /&gt;
&lt;br /&gt;
== ADVENTURE LOG ==&lt;br /&gt;
&lt;br /&gt;
=== 1/23 - - Door? ===&lt;br /&gt;
A door found under a rock, in the desert. What could possibly be behind it?&lt;br /&gt;
&lt;br /&gt;
Ollie - Allie&lt;br /&gt;
&lt;br /&gt;
The Scarlet Shadow - Scott&lt;br /&gt;
&lt;br /&gt;
Syl - Geoff&lt;br /&gt;
&lt;br /&gt;
Lenore - Mercedes&lt;br /&gt;
&lt;br /&gt;
Dallas - Matt&lt;br /&gt;
&lt;br /&gt;
The door is only a few miles away from the Arbitorium to the northwest. The door has abjuration and evocation magic on it. We take a lot of thunder damage as Syl opens the door. We walk for about an hour, and come to a cross road. Dallas tries and fails to burrow through the door, and Yuki picks the lock opening the door. There is a pedastol with a tiara, and use mage hand to pull off the tiara. Under the pedatoul, a swarm of fiends appears and attacks us. We head into the next room, and get attacked by two shadows which are defeated. Dallas eats rocks.. and burrows to the next room and opens the door from the other side. The next room has an altar and glistening walls, damp parts of the room. We see a symbol of the Demon Lord, Baphamet (totally butchered that spelling). A bunch of webbing, with spiders and spiders with wolf heads that are attacking. We successfully take out the spiders. We find a trap door, going up, into a room with blue lights. Moving a thing off the trap door. In tyr&#039;s office.. who the f is tyr? The Chief of the Federation has a trapdoor leading into a demon den. &lt;br /&gt;
&lt;br /&gt;
=== 2/19 - - Beasties in the Badlands ===&lt;br /&gt;
Voscaera (she/her) - Artificer 3 (battlesmith)/ fighter 2 - Dean&lt;br /&gt;
&lt;br /&gt;
Demir malchan (he/him) - Teifling hexblade warlock (4) - Archer&lt;br /&gt;
&lt;br /&gt;
Steady Wind (he/him) - Tabaxi Rune Knight Fighter (Lvl 5) - Connor&lt;br /&gt;
&lt;br /&gt;
Diana Belkacem, She/Her  - Lvl 4 Human Artificer – Battle Smith - Eric&lt;br /&gt;
&lt;br /&gt;
Avel (he/him) - Shadar-Kai College of Swords Bard Lv. 5 - Hunter&lt;br /&gt;
&lt;br /&gt;
Kareek, the lizardfolk tradesman, has returned to the arboretum pale and spooked. He saw something out in the desert that scared him stiff and he refuses to go back. It&#039;s disrupting his trade route, so the shepherds are looking for a team to take care of it. &lt;br /&gt;
&lt;br /&gt;
If we bring back proof of dead monster/ proof of non-existence, we will get 150gp each. &lt;br /&gt;
&lt;br /&gt;
Poor Stanley had his tail bitten off. Three days out, wasn&#039;t able to get a good look. We travel for 3 days into the desert.&lt;br /&gt;
&lt;br /&gt;
Find a grouping of bones in the middle of the desert. bones were recently moved! bipedal horses appear Equestradons. They attack!&lt;br /&gt;
&lt;br /&gt;
&#039;I want one of the white ones, but I will take whichever one is last standing&#039; - Voscaera&lt;br /&gt;
&lt;br /&gt;
Two horses and a camel died, we saved two horses and restrained two of the Equestradons and Voscaera and Steady Wind begin to tame the two Equestradons. We camp and get attacked in the night by something.. Looks like it could have been an owlbear at one point. &lt;br /&gt;
&lt;br /&gt;
Purple Robed, and silver masked man is upset that we killed the not owlbear. Owlbear summons two undead Equestradons. Steady Wind and Avel jump the Purple Robed guy. Jelly fishes appear from the undead Equestradons. Jelly fishes are dead, The Purple robed guy gets tied up. 300gp, lantern with silver filagree, small pack with small wine and bread, pot of paint, five candles and flint. He has fancy boots, and a scroll and letter sealed with wax seal. We loot the monster, 3 monitor lizard eggs are found. Get 150gp. &lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=44829</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=44829"/>
		<updated>2026-02-19T23:30:27Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
[[Grayson Wildemere]]: -1&lt;br /&gt;
&lt;br /&gt;
[[Drazhomir Yarnask]]: +2&lt;br /&gt;
&lt;br /&gt;
[[Bhedum &amp;quot;Rampart&amp;quot; Soovij]]: +3&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
Year 1:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: 100&lt;br /&gt;
&lt;br /&gt;
Year 2:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Theory 200:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Order:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intro to Chaos:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
=== 1/7 - Work Hard, Play Harder ===&lt;br /&gt;
&lt;br /&gt;
* [[Astrid]] - Nikki&lt;br /&gt;
* [[Jalivia de Vaironne]]- Keller&lt;br /&gt;
* [[Rio]] - Manu&lt;br /&gt;
* Xyra - Sean&lt;br /&gt;
* Bellow - Mercedes&lt;br /&gt;
&lt;br /&gt;
A bunch of the familiars come up to us. Beef has a piece of paper in his mouth. The paper invites us to come participate in a tradition. Wizard-gizards, against the wall, need to hit the barrels and get balls into the funnel. &lt;br /&gt;
&lt;br /&gt;
Scores:&lt;br /&gt;
&lt;br /&gt;
* Draz - 9&lt;br /&gt;
* Rio - 8 -&amp;gt; 10&lt;br /&gt;
* Xyra - 8 -&amp;gt; 7&lt;br /&gt;
* Jalivia - 6&lt;br /&gt;
* Nora - 6&lt;br /&gt;
* Blova - 5&lt;br /&gt;
* Urzmatok - 4&lt;br /&gt;
* Mina - 4&lt;br /&gt;
* Astrid - 3&lt;br /&gt;
* Bellow - 3&lt;br /&gt;
&lt;br /&gt;
(Gain +1 relationship with Drazhomir)&lt;br /&gt;
&lt;br /&gt;
Rio gets the coin purse. We begin to hear screams coming from the kitchen area. Curtie Axecrusher (Tavern Chef) is being attacked by &#039;Spicy Steam&#039;. We enter combat. &lt;br /&gt;
&lt;br /&gt;
We destroy the steam mephits and investigate the incident. &lt;br /&gt;
&lt;br /&gt;
Curtie &amp;amp; Tulk - shocked&lt;br /&gt;
&lt;br /&gt;
Mina - confused&lt;br /&gt;
&lt;br /&gt;
Aurora - looking for bellow&lt;br /&gt;
&lt;br /&gt;
Mel - calm but normally calm, so not much change.&lt;br /&gt;
&lt;br /&gt;
Nora - going into guardian mode&lt;br /&gt;
&lt;br /&gt;
Urzmatok - having a revelation &amp;lt;- SUS&lt;br /&gt;
&lt;br /&gt;
Rampart &amp;amp; Cadoras - figuring out what happened&lt;br /&gt;
&lt;br /&gt;
Draz - freaked out&lt;br /&gt;
&lt;br /&gt;
Javenesh - ??&lt;br /&gt;
&lt;br /&gt;
We experiment with the goo, and learned to NOT put a rock in it.. &lt;br /&gt;
&lt;br /&gt;
Urzmatok found a note that had very old common writing. &amp;quot;The Bleeding are among you, you cannot stop it.&amp;quot; The paper was ripped out of Captain Dapplewing&#039;s journal. (Creator of the school). Located in the Biblioplex, art library. &lt;br /&gt;
&lt;br /&gt;
[[Astrid]] decides to summon a fire elemental... It dies but kills her and [[Cadoras Damellawar]] before it is finally taken down.   &lt;br /&gt;
&lt;br /&gt;
=== 1/13 - THE OLD GUARD ANEW ===&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
Grimm - Tina&lt;br /&gt;
&lt;br /&gt;
Rio - Manu&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Dean Augustus Tullus has just come back from a new expedition, providing the Dragonsguard Historical Society with new relics to put on display, and Rampart is on cataloguing duty! Being a little rebellious and VERY excited to show off the new relics, they’ve invited the party for a sneak peak into the new stock.&lt;br /&gt;
&lt;br /&gt;
Rampart has invited us to help him catalog items. But mainly this is a chance for people to get some answers from professors. &lt;br /&gt;
&lt;br /&gt;
Grimmwood, Astrid, and Rio go and have a nice chat with Dean Tullus, and Rampart, Ambi, Blova, and Xyra go to check out the artifacts.&lt;br /&gt;
&lt;br /&gt;
Blova investigates Rosimyffenbip and found no goo on her. Tullus has an empty vial on her hip. Rio gets vision of Dean being covered in the goo... Greta has no goo. &lt;br /&gt;
&lt;br /&gt;
Tullus seems to be made of the stuff.. &lt;br /&gt;
&lt;br /&gt;
Tullus purposefully curses Xyra when he tries to detect magic. Then the armor animates and attacks us. Helm had it&#039;s hinges oiled with the goo, and it was wax and polished with the goo. Fist bump with Rampart! Dean Tulus takes the armor away before we can investigate.&lt;br /&gt;
&lt;br /&gt;
=== 1/27 - - All The World&#039;s a Stage ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
Karsana - Rit&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
The festival is entirely improve, and heading towards the Rose stage. Everyone talks to people, and Blova shows up with beef jerky, and popcorn to watch the show. Blova and Cinnamon Swirl get a kazoo for the performance. A marvelous performance by our improve group. The owlbear cutout becomes an actual owlbear. Astrid kills the owlbear!&lt;br /&gt;
&lt;br /&gt;
Beladross&#039;s child, is potion that can animate things that it is poured on. Was put on 2 hours before, so just before the festival.&lt;br /&gt;
&lt;br /&gt;
Insight 22:&lt;br /&gt;
&lt;br /&gt;
Lang - Proud&lt;br /&gt;
&lt;br /&gt;
Quen , Nora - dazed&lt;br /&gt;
&lt;br /&gt;
Mina, Rubina, Grayson, Shuvadri, Zanther - terrified&lt;br /&gt;
&lt;br /&gt;
Lang comes up and gives Karsana a cloak? And wants us to do a favor for her... She needs supplies and can pull us out of class (basically asking us to come to the next session). &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=44828</id>
		<title>Suyuka</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=44828"/>
		<updated>2026-02-19T23:21:17Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; &#039;&#039;&#039;Con&#039;&#039;&#039; &#039;&#039;&#039;Mien&#039;&#039;&#039; or &#039;&#039;&#039;Yuki Mien&#039;&#039;&#039; is a Desert Vulpine Paladin of Vengeance on a quest to rid the Badlands of the demons that killed her sister. &lt;br /&gt;
&lt;br /&gt;
Her other names:&lt;br /&gt;
&lt;br /&gt;
* Suyuka Con Mien&lt;br /&gt;
* Yuki Mien (public name)&lt;br /&gt;
* Four (number within the Mien Family organization)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Suyuka is a bulkier Vulpine, around 6ft 4in, grey eyes, desert-y color fur. Her favorite shape-shifted form is that of a human woman, but she can&#039;t ever seem to change her eye color. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Pre-Arbiterium life:&lt;br /&gt;
&lt;br /&gt;
Suyuka was the one who got [[Mizuka]] out of the family situation following the disaster during one of the missions. She kept tabs on Mizuka, but was unable to prevent her from going on the mission that would lead to her death.&lt;br /&gt;
&lt;br /&gt;
Suyuka first came to the Arbitorium because she was instructed to collect the artifacts of her deceased sister Mizuka. She talks to several people about her sister and eventually reads the envelope labeled for &#039;4&#039;, which causes her to visit Mizuka&#039;s grave and take her oath of vengeance.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Vulpine&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Darkvision, Keen Ears, ShapeShifter, &lt;br /&gt;
&lt;br /&gt;
Bane, Hunter&#039;s Mark, Compelled Duel, Shield of Faith, Wrathful Smite&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
SMITE&lt;br /&gt;
&lt;br /&gt;
== ADVENTURE LOG ==&lt;br /&gt;
&lt;br /&gt;
=== 1/23 - - Door? ===&lt;br /&gt;
A door found under a rock, in the desert. What could possibly be behind it?&lt;br /&gt;
&lt;br /&gt;
Ollie - Allie&lt;br /&gt;
&lt;br /&gt;
The Scarlet Shadow - Scott&lt;br /&gt;
&lt;br /&gt;
Syl - Geoff&lt;br /&gt;
&lt;br /&gt;
Lenore - Mercedes&lt;br /&gt;
&lt;br /&gt;
Dallas - Matt&lt;br /&gt;
&lt;br /&gt;
The door is only a few miles away from the Arbitorium to the northwest. The door has abjuration and evocation magic on it. We take a lot of thunder damage as Syl opens the door. We walk for about an hour, and come to a cross road. Dallas tries and fails to burrow through the door, and Yuki picks the lock opening the door. There is a pedastol with a tiara, and use mage hand to pull off the tiara. Under the pedatoul, a swarm of fiends appears and attacks us. We head into the next room, and get attacked by two shadows which are defeated. Dallas eats rocks.. and burrows to the next room and opens the door from the other side. The next room has an altar and glistening walls, damp parts of the room. We see a symbol of the Demon Lord, Baphamet (totally butchered that spelling). A bunch of webbing, with spiders and spiders with wolf heads that are attacking. We successfully take out the spiders. We find a trap door, going up, into a room with blue lights. Moving a thing off the trap door. In tyr&#039;s office.. who the f is tyr? The Chief of the Federation has a trapdoor leading into a demon den. &lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=44318</id>
		<title>Bosa Fantum</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=44318"/>
		<updated>2026-01-30T03:59:09Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 1/15 - - We finally take a long rest.. it has been since SEPTEMBER - Birthday DnD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Bosa Fan&#039;tum}}&lt;br /&gt;
{{Infobox_character|name={{PAGENAME}}|relatives=Unknown|languages=Common, Loxodon|birthDate=Unknown|birthPlace=Unknown|species=Loxodon|gender=Female|height=6ft 4in|eyes=Green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a loxodon magician (read: [[wizard]]) who recently joined a circus troupe in the Aw Heckna [[campaign]]. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bosa is a very cautious, and careful about how she acts and what she says. After being looked down upon in her youth, she strives for acceptance with her peers.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Bosa was left on the steps of an orphanage in [[Galik]] as a baby. She is unsure of any relations, but as a Loxodon, she was not treated the same as the other orphans. In order to ensure her own survival, she learned how to beg/pickpocket on the streets. Bosa even took a few jobs with the Beggars&#039; Guild to make ends meet. She later learned how to perform magic (both the &#039;fake&#039; magic and actual magic) from a mysterious member of the Galik Underground. She never learned his name. &lt;br /&gt;
&lt;br /&gt;
Bosa eventually began performing on the streets for money and was fairly successful. Her contacts in the Beggar&#039;s Guild eventually gave her a tip about her family&#039;s location being connected to the circus that was coming to town. Always cautious, she found a group of other performers to join, which is where the Aw Heckna campaign begins.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
[[Common]], Loxodon&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
* Infestation&lt;br /&gt;
* Minor Illusion&lt;br /&gt;
* Prestidigitation&lt;br /&gt;
* Catapult&lt;br /&gt;
* Find Familiar (white bunny: Pistachio)&lt;br /&gt;
* Identify&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Shield&lt;br /&gt;
* [[Silent]] Image&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Unseen Servant&lt;br /&gt;
* Gift of Gab&lt;br /&gt;
* See Invisibility&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Spell book is a deck of cards.&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 1/18 - - Meeting the troupe in Galik ===&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Aw Heckna!]]&lt;br /&gt;
Otwin suggests that we go check out the carnival, so we wander into the forest to find it. Bella Belzon (Spiderlady) came up to us in the middle of the woods and began leading us to the carnival. Bella recommends getting the popcorn at the food court. Arrive at the Revelia gate, Bella, then promptly leaves. Spent too much time talking to the tree that no one could understand. A humanoid figure waves us over from behind a tent, he seems to be injured, tries to warn us off. Conrad, been in the carnival for a while, &amp;quot;don&#039;t want you to die, and come back as something else.&amp;quot; the fuck... He is after the Ringleader Heckna, go to the hostel, food court is mostly safe. Lost and Found is definitely safe. Will find us later (probably will find him dead, oof he seemed nice). The Parade starts, a giant gold cage, with a pretty giant antlion inside. The ringleader is on the float, winks at us. A member comes out and greets us. Pinky is a clown and shows us the map (which is a face that speaks to us). Tickets can be gotten in the ticketing booth. Map was a humanoid at one point, became a map after talking to Heckna. Pinky is probably not very willing participant. Heckna can be found in Midway. We are totally stuck here forever now. We have gained the map. Make it to the ticket booth, Polly&#039;s pocket full of tickets. She gives each of us a booklet of 10 tickets. We head to the food court. Flophouse is the gambling hall.    &lt;br /&gt;
&lt;br /&gt;
=== 2/1 - - We get our asses kicked by popcorn.. ===&lt;br /&gt;
Handy Helpers have health potions, the one in the hostel (broken one) give 5 tickets, get potion and 3 tickets back.&lt;br /&gt;
&lt;br /&gt;
=== 2/15 - - Explored the Hostile Hostel ===&lt;br /&gt;
&lt;br /&gt;
=== 2/29 - - Leveled up ===&lt;br /&gt;
Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia&lt;br /&gt;
&lt;br /&gt;
=== 3/14 - - Made it to the Lost &amp;amp; Found ===&lt;br /&gt;
&lt;br /&gt;
=== 4/25 - - Petting Zoo ===&lt;br /&gt;
Conrad doesn&#039;t trust us, but probably knows something about the symbols.&lt;br /&gt;
&lt;br /&gt;
Casting find familiar to get little bunny familiar in between sessions.&lt;br /&gt;
&lt;br /&gt;
=== Missed a session ===&lt;br /&gt;
&lt;br /&gt;
=== 6/6 - - Going to see the Toymaker ===&lt;br /&gt;
Successfully find bunny familiar Pistachio.  &lt;br /&gt;
&lt;br /&gt;
Toymaker creates everything mechanical in the revelia and &amp;quot;Heckna controls everything&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Give pinky token and pinky basically has a panic attack, &amp;quot;sunk in wood, steam and fire, hecknas happy healing helpers, all aboard for the revelia, where&#039;s conrad, heckna turns every frown upside down forever, where&#039;d he get the trinket like that?&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Locke and Toymaker are in kuhoots; Doesn&#039;t trust us yet, but getting jobs from Locke will improve our relationship with them (resistence???)....&lt;br /&gt;
  &lt;br /&gt;
LEVEL UP LETS GO&lt;br /&gt;
&lt;br /&gt;
Locke gives us a quest to get a doll from the security station, that records voices so he wants us to be stealthy. &lt;br /&gt;
&lt;br /&gt;
Otwin is being candied for 24 hours and has already lost his ability to use one leg.&lt;br /&gt;
  &lt;br /&gt;
End outside of the security station.&lt;br /&gt;
&lt;br /&gt;
=== 7/18 - - Outside of Security Station ===&lt;br /&gt;
Must retrieve mariennette from the inside of a pair of underpants that are located on top of the flag pole in front of the security building. &lt;br /&gt;
&lt;br /&gt;
Tiktik scales the flag pole and Otwin attempts a distraction (doesn&#039;t do great). Lulu and Bosa create a distraction and pull 4 of the five away. Tiktik cuts the pants off the pole, the remaining clown sees her and Otwin. Otwin uses decanter of water but doesn&#039;t really help. Lulu takes the doll to the toymaker, it is totally trashed. Everyone escapes the battle alive.  &lt;br /&gt;
&lt;br /&gt;
=== 8/1 - - Somewhere?? ===&lt;br /&gt;
Pistachio died to ballpit. Bosa resummons Pistachio, and everyone meets up at Lost &amp;amp; Found.  &lt;br /&gt;
&lt;br /&gt;
Arachne (he) - Ring leader of acrobats, runs the show in the Big Top. Squiggle-magie  &lt;br /&gt;
&lt;br /&gt;
The Seer and TikTik goes in the break the news to Locke.  &lt;br /&gt;
&lt;br /&gt;
Locke gives a second chance, to get package unopened and undamaged to Conrad.. and return with favorable tidings.&lt;br /&gt;
&lt;br /&gt;
* Conrad: Can be found at [[Felix]] elixirs or petting zoo&lt;br /&gt;
&lt;br /&gt;
Head out to the petting zoo, where Seer last saw Conrad.. Note: the Shepard really likes Pistachio&lt;br /&gt;
&lt;br /&gt;
Seer gives Conrad the box, which he opens and it has a parchment with &amp;quot;TEST&amp;quot; on it, with crow feather. Conrad gives the box back, and we head back to the Lost &amp;amp; Found. Locke wants to give us another job. &lt;br /&gt;
&lt;br /&gt;
Felix sells a beer mug shaped like an owl, DO NOT GIVE TICKETS, we need to steal it. &lt;br /&gt;
&lt;br /&gt;
Long rest back at hostel, have heart-to-heart about where everyone stands about being at the circus. &lt;br /&gt;
&lt;br /&gt;
=== 8/15 - - Hostel ===&lt;br /&gt;
Planning the heist; Two teams, one distraction, one steals; Plan went flawlessly, Team distraction each got shots, and Lulu got a wink from Heckna while bolting back to Locke&#039;s. Team distractions got very drunk, and fireballed a group of hecklers on their way back.  &lt;br /&gt;
&lt;br /&gt;
Locke looked haunted but brightened up upon seeing us. Gives us payments and offers another job. Wants us to pop four balloons (blimps) with his face on them. First one is in the petting zoo. Shopping!!   &lt;br /&gt;
&lt;br /&gt;
Head to the petting zoo; Shepard scared of ?Sophie?. Balloon animals, he doesn&#039;t care about, but stuffies he does. Chuckles is not just a bear. Shoot balloon, explodes (DO NOT BE CLOSE TO BALLOON).     &lt;br /&gt;
&lt;br /&gt;
Seer pulled George (the Owl) from the bag of tricks and had them scout for us. End up at the dunk tank. (Puddles is name of [[Half-Orc|half-orc]] at tank) Pop the balloon in the dunk tank.       &lt;br /&gt;
&lt;br /&gt;
=== 8/29 - - Dunk Tank ===&lt;br /&gt;
Completed job, Locke gave tickets and said to ask him anything. Asked about symbols, said that if you can find someone to translate (Toymaker). Hidden area in back of Dysterium, maybe check out, but DO NOT TRUST THE MAP (that everyone totally remembered lol) GET LORE; secret place behind big top, DITCH THE MAP... Locke trusts Toymaker with life, would like to get Pinky out, and wouldn&#039;t mind taking the Shepard. Locke is trapped in his lost and found and cannot remember his og name        &lt;br /&gt;
&lt;br /&gt;
Commotion outside; LEVEL UP       &lt;br /&gt;
&lt;br /&gt;
We exit the tent and Pinky is on a rampage, and we all get teleported by Heckna (why did we get dragged into this??)       &lt;br /&gt;
&lt;br /&gt;
Pinky getting brainwashed again, Toymaker leads us away from certain danger, through casino. Lady in room was named Sophie. Teleport skill was meant Heckna was in danger, only he can do it. We accidentally got taken, so now we can return to the lab and enter the Dismaydium at will.. Toymaker does not recommend doing so immediately.        &lt;br /&gt;
&lt;br /&gt;
Flop House is casino and has lab...        &lt;br /&gt;
&lt;br /&gt;
Bounty out for the [[axel]] that Pinky was using and might be able to kill Heckna.         &lt;br /&gt;
&lt;br /&gt;
Next [[session]], Bosa goes first, going to cast second level magic missile and help Lulu (guy was bloodied after 20 damage).         &lt;br /&gt;
&lt;br /&gt;
=== 9/12 - - Mid combat ===&lt;br /&gt;
We successfully scare away the children, Otwin went down once, but nat 20&#039;d his way to being conscious.&lt;br /&gt;
&lt;br /&gt;
Tiny car (clown car), can rent them around the circus. We take the tiny car to the Lost N Found... (5 red tickets for a trip). Everything looks a bit more rotten.  &lt;br /&gt;
&lt;br /&gt;
We get rid of the map!! thank goodness. Waxworks is the name of the lab. Toymaker was created by Heckna, but has no love for his creator and wants to see his creations freed.   &lt;br /&gt;
&lt;br /&gt;
Ciscoro, former master of ceremony, right hand man, tried to betray Heckna. The giant heart (Tunnel of Love) is his heart and he is trapped in torture inside and we can go to talk to him.   &lt;br /&gt;
&lt;br /&gt;
Toymaker wants us to come talk to him; Locke will give us jobs if we need tickets; Locke wants us to find the axel, since that was a good weapon against Heckna.   &lt;br /&gt;
&lt;br /&gt;
DO NOT GO TALK TO TOYMAKER UNTIL STAFANO TELLS US WE CAN.    &lt;br /&gt;
&lt;br /&gt;
Take short rest; The mark is for the people in the know, to let them know that this place is a place to be free from Heckna&#039;s. Gives us what his symbol means, check Google Doc for images and notes on that.     &lt;br /&gt;
&lt;br /&gt;
We leave the Lost N Found; To the Misery Go Round. Going to help the Merry Go Round lady, Scare away children (we are so good at that)...      &lt;br /&gt;
&lt;br /&gt;
=== 10/24 - - At the Misery Go Round ===&lt;br /&gt;
Successfully scared away the children, got 30 red tickets and can pick a mount if we can get it to come with us. Successfully got the [[dragon]] mount.&lt;br /&gt;
&lt;br /&gt;
=== 11/7 - - At the Misery Go Round ===&lt;br /&gt;
We head back toward the Hostel, we pass the Big Top, talk to Bella &amp;quot;ME AND THE COVEN SORRY I MEAN ACROBATS&amp;quot; - SPIDERLADY. Hands out flyer advertising the Mentalist show. She is getting yelled at by her boss Arachne while we are talking to her. If we want to see the show, need to talk to the ticket booth, Quinn, 1 red ticket per person.  &lt;br /&gt;
&lt;br /&gt;
On the way back, a sand person, Franky Fewhairs, bumps into Bosa. Magical Menagire show. Was called to go on stage, big guys, questions. He says he need to go back.  &lt;br /&gt;
&lt;br /&gt;
We head toward the Tunnel of Love.. Encounter time: NERD CLOWNS, they are carrying a contraption, doing a job for Ulga?  &lt;br /&gt;
&lt;br /&gt;
As we get to the Tunnel, HECKNA APPEARS WE ARE SO SCREWED!! HE LEADS US TO THE TUNNEL WHILE KILLING PEOPLE WTF IS HAPPENING!   &lt;br /&gt;
&lt;br /&gt;
Heckna introduces us to Cicero and tells us to ask him anything... Cicero says that he is mortal beneath his mask, must destroy Heckna, only as good as the people around him. Confirms that Heckna is afraid of the stick. Only those who are under Heckna&#039;s control... Heckna cut him off.. Said that we could try out to be the next master of ceremonies... Even offered to combine all of us if we win.. lovely.     &lt;br /&gt;
&lt;br /&gt;
Conrad, comes up to us after Heckna vanishes. Wants to help us, we walk back to the scene of the crime, Lulu found a key. Bosa casts Identify on the key. Conrad doesn&#039;t like games. Does like bunnies, and probably other animals. Identify spell: Aura of conjuration magic, magic key that leads from one door to somewhere different, a portal key, Arcane gate. Has not been used?      &lt;br /&gt;
&lt;br /&gt;
Conrad leaves...      &lt;br /&gt;
&lt;br /&gt;
We go to the Hostel and the ordinary room&#039;s door. The key opens a door to the cheese room.... wtf... Everything in the room is made of lots of different types of cheese. Otwin immediately eats it. NO PICTURES OF HECKNA. Found two cartoosh&#039;s in the room. Visions dead potted plant as Seer was leaving... Bosa sees two very pretty doors, on the ceiling?, before crushing the Seer... Otwin and Lulu see dead potted plant... Important update: Pistachio is able to eat cheese.          &lt;br /&gt;
&lt;br /&gt;
Go to Locke; give us info&lt;br /&gt;
&lt;br /&gt;
* COVEN OF WERE-SPIDERS&lt;br /&gt;
* Key is a Fun-house Key; Someone must have left it somewhere.. &lt;br /&gt;
&lt;br /&gt;
=== 11/21 - - In Lost and Found ===&lt;br /&gt;
The Toymaker walks in, with Stefano&lt;br /&gt;
&lt;br /&gt;
* Wants to know what we think of Heckna... &lt;br /&gt;
* Offers to pull us into the plan to stop Heckna, but the group doesn&#039;t have a unanimous decision. &lt;br /&gt;
&lt;br /&gt;
So long as the wagon exists, so does Locke.&lt;br /&gt;
&lt;br /&gt;
Go to the cheese room to talk it out. Want to head to tunnel of love.&lt;br /&gt;
Countess, reins over the card table, has three black feathers on her headdress, can steal, or gamble for them. Locke wants his feathers back.&lt;br /&gt;
&lt;br /&gt;
Veronica Hermonica; leader of the weird clowns putting on a fashion show...&lt;br /&gt;
&lt;br /&gt;
We head to the Flophouse&lt;br /&gt;
&lt;br /&gt;
=== 1/2 - - Flophouse ===&lt;br /&gt;
Dirk Gukster - Owner of casino&lt;br /&gt;
&lt;br /&gt;
Colorful slot machines - min. 1 ticket&lt;br /&gt;
&lt;br /&gt;
Countess is upstairs and is HOT!!&lt;br /&gt;
&lt;br /&gt;
Lulu attempts to get the headress disguised as Sophie, but was unsuccessful. &lt;br /&gt;
&lt;br /&gt;
Otwin Gyser&#039;s her in her face; Tiktik cuts the headress off and books it. Changes into a [[tabaxi]], Tiktik has a bounty of 50 red tickets. &lt;br /&gt;
&lt;br /&gt;
Tiktik successfully gets away and Bosa gets ran over by the crowd. Meeting up at Locke&#039;s place.&lt;br /&gt;
&lt;br /&gt;
=== 1/16 - - Outside the Flophouse ===&lt;br /&gt;
Main group is almost mugged, but we took out the muggers. Made it back to Locke and gave them their feathers back. &lt;br /&gt;
&lt;br /&gt;
Countess is [[vampire]]&lt;br /&gt;
&lt;br /&gt;
Clowns are thralls?? &lt;br /&gt;
&lt;br /&gt;
We agree to defy Heckna.. Stefano can appear from thin air; we take a short rest&lt;br /&gt;
&lt;br /&gt;
Sell the loot and Lulu gets spiderclimb slippers, has tag in back with Bella. (the spider lady who met us when we first entered the carnival)&lt;br /&gt;
&lt;br /&gt;
Toymaker arrives. He gives us task; He has a stamp that he is willing to give us that will help him help us should we require assistance. &lt;br /&gt;
&lt;br /&gt;
Need to go to Gertrude&#039;s Grove to get a crescent shaped object. the Catch?&lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel to get some sleep; Otwin in Sweets room with Pistachio; Lulu, Dorian and Bosa in Camping room; TikTik and Seer in boring room; Take long rest&lt;br /&gt;
&lt;br /&gt;
=== 1/30 - - Hostel ===&lt;br /&gt;
Dorian parents a young boy. Educating Seer about Planes and cat-phishing.&lt;br /&gt;
&lt;br /&gt;
There is something sparkly in the crotch of the tree. Seer distracts Gertrude while Bosa yanks the Catch out of the tree. Next time we see Gertrude, we need to bring candy..&lt;br /&gt;
&lt;br /&gt;
Gertrude is MAD... &lt;br /&gt;
&lt;br /&gt;
Rolled a 4 on encounter table: GETTING MUGGED AGAIN!!!&lt;br /&gt;
&lt;br /&gt;
By guy with 2 giant balloon animals. Successfully scare off the guy, but an elephant appears behind us, NOT AGAIN BOSA REFUSES TO GET RAN OVER AGAIN BY POSSIBLY A VERY DISTANT RELATIVE. &lt;br /&gt;
&lt;br /&gt;
Toymaker is already at Locke&#039;s place, &lt;br /&gt;
&lt;br /&gt;
LORE DROP:&lt;br /&gt;
&lt;br /&gt;
Heckna built a train across the multiverse to bring people. &lt;br /&gt;
&lt;br /&gt;
He realized people can escape using it, so he broke it. The Catch is the first piece of it. There are five total, the axel we were looking for. We need to get it to the train station, which the stamps on our hands will prove to the people there that we can be trusted and gain sanctuary. &lt;br /&gt;
&lt;br /&gt;
Axel: natural form is stick with head of jester on it; but takes form based on who is holding it. &lt;br /&gt;
&lt;br /&gt;
Under Construction Zone: &lt;br /&gt;
&lt;br /&gt;
Ulga Ulgatron, runs it, Locke lost another item: small mechanical bronze birdcage with a silver dove in it. Ulga has it? &lt;br /&gt;
&lt;br /&gt;
The Catch is a tether to the material [[plane]], it keeps the realm apart. It allows Heckna to bring anybody and trap them in here. If on a train, the train could leave. It connects to another piece. &lt;br /&gt;
&lt;br /&gt;
Take a short rest at Locke&#039;s shop. &lt;br /&gt;
&lt;br /&gt;
=== 2/27 - - Locke&#039;s Shop ===&lt;br /&gt;
Decide to risk walking through the Revelia. Put the Catch in the bag of holding, the magical presence of the item is supressed while in the bag. &lt;br /&gt;
&lt;br /&gt;
Once again, we discuss whether or not the Seer actually has a girlfriend or he is dating a goddess. &lt;br /&gt;
&lt;br /&gt;
We take a detour to see the Mentalist show, Quinn is selling tickets (1 ticket per person). TikTik stays outside while the rest of us go into the Big Top. We seemed to have signed up to be part of the show. Seems that there are two Sphinxes that will test us. &lt;br /&gt;
&lt;br /&gt;
Abimeed and Gabimeed, Bosa volunteers to answer, Bosa successfully beats the Zone of Truth so she can lie within it. Everyone else is attacked.&lt;br /&gt;
&lt;br /&gt;
First Riddle:&lt;br /&gt;
&lt;br /&gt;
I pour forth light but do not burn,&lt;br /&gt;
&lt;br /&gt;
I come and go but never leave,&lt;br /&gt;
&lt;br /&gt;
I silver-clad, and heat relieve,&lt;br /&gt;
&lt;br /&gt;
Always old and sometimes new,&lt;br /&gt;
&lt;br /&gt;
Never empty, often full.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Moon; Got it right first try lets goooo&lt;br /&gt;
&lt;br /&gt;
Second Riddle:&lt;br /&gt;
&lt;br /&gt;
You can make me large or small.&lt;br /&gt;
&lt;br /&gt;
I can be a dog, a hat, or a ball.&lt;br /&gt;
&lt;br /&gt;
I hover where I’m given rein,&lt;br /&gt;
&lt;br /&gt;
But am often tethered&lt;br /&gt;
&lt;br /&gt;
by a chain.&lt;br /&gt;
&lt;br /&gt;
Don’t let me go into the sky.&lt;br /&gt;
&lt;br /&gt;
Unless you want to&lt;br /&gt;
&lt;br /&gt;
say goodbye!&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Balloon&lt;br /&gt;
&lt;br /&gt;
Third Riddle:&lt;br /&gt;
&lt;br /&gt;
Walking weaver,&lt;br /&gt;
&lt;br /&gt;
Sky fisher,&lt;br /&gt;
&lt;br /&gt;
Cobbler’s delight,&lt;br /&gt;
&lt;br /&gt;
And oft afeared.&lt;br /&gt;
&lt;br /&gt;
Roaming builder,&lt;br /&gt;
&lt;br /&gt;
Patient feaster.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Spider&lt;br /&gt;
&lt;br /&gt;
Otwin goes into the rafters with the spiders. Receive the Belt of Spider Strength, as the prize for solving the riddles.&lt;br /&gt;
&lt;br /&gt;
On our way to the station, we walk by Sophie, who tries to get TikTik to come with her. &lt;br /&gt;
&lt;br /&gt;
The belt is cursed... We attempt to skirt the security building, the Seer is spotted by Sean, but he lets him go? hmm suspicious&lt;br /&gt;
&lt;br /&gt;
Arrive at the station. Two marionettes come out to greet us. They try to convince us to leave with them. [[Dwarf]] comes out and shoos off the marionettes. Exchange question marks symbols. Dwarfs name is Watt. [[Halfling]] (DC) with big red nose. Choo Choo Cadre is name of mechanics group. Pipper ([[gnome]] in wheelchair), Giggles (elf lady prosthetic arm), Rough Tumbles ([[gnoll]]); need the schematics for the train. Watt has a Funhouse key, and Lulu takes it, has a small circus tent on the end of it. &lt;br /&gt;
&lt;br /&gt;
WE HAVE NOT GIVEN HIM THE CATCH YET!!&lt;br /&gt;
&lt;br /&gt;
=== 3/27 - - Old Station ===&lt;br /&gt;
Give the Catch, Watt says that it is part of the bumper.. The other half is something that is missing a crescent. &lt;br /&gt;
&lt;br /&gt;
Train has residual magic, so the Catch will be safe here, since train will cover the &amp;quot;scent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Watt shoos us out.. On our way back, go by the Naughty Corner.. Lulu and Otwin fail the save and Lulu willing jumps into the pit to save the &amp;quot;child&amp;quot;. THE BALLPIT BALLS ARE POPCORN SWARM EGGS EXCUSE ME OMG WE ARE TPKING. Lulu managed to escape and Bosa &amp;quot;seals&amp;quot; the hole... How the f* did we all survive??&lt;br /&gt;
&lt;br /&gt;
We make it back to the Hostel. Otwin and Lulu decide to con Ramona, the Seer just pays for a room. We end up sleeping in the Cheese room. TAKE LONG REST&lt;br /&gt;
&lt;br /&gt;
Next morning, we leave the cheese room, see the funky doors. Try the circus tent key in the boring room door. &lt;br /&gt;
&lt;br /&gt;
Huge table in the center of the room. There is a mini revelia replica on the table. There are tiny people, clowns, monsters roaming around the circus. There is a metallic door on the other side of the room, and the door we came in is gone. No Heckna faces in the room. No cartooshes in the room. Find a blue paper scroll. Blueprints;  Strange marks around the heart and Locke&#039;s shop. There is a slot on the metal door that is saying pay 10 red tickets for patronage.  Under Construction area: little old lady (ulga?) messing around over there. Locke&#039;s shop; Abjuration runes to keep something inside; Planar illusion magic around the model. Pay to exit, see visions of exploding heads and soap bubbles on exit.&lt;br /&gt;
&lt;br /&gt;
=== 4/10 - - Hostile Hostile ===&lt;br /&gt;
We take a clown car to Heckna&#039;s Eye, then walk over to the Under Construction Zone. Olga appears to be in the trailer, so we are going to search for the bird cage. The ride is covered in scratches in the wood, those scratches appear to be possible names for the rollercoaster. Dorian spots the bird cage, and goes and pulls it out of the ground. Two of those candy monsters pop out and attack him. We defeat the candy monsters and Olga comes out after we defeat it. &lt;br /&gt;
&lt;br /&gt;
Olga needs two creepy crawlies dead or alive (Hands from that game), fireball shot, live shnozling, horns or hooves of animalgamation, and needs the brass pulled out of the ground (not the same as the bird cage). She says if we do that, then we can dig for treasure as much as we want. &lt;br /&gt;
&lt;br /&gt;
She maintaines the rides and shows us the blueprints for Heckna&#039;s Eye. Which WE SAW NOTHING OF NOTE AND I DEFINITELY DID NOT SEE ANYTHING AT ALL NONONO SAW NOTHING RELATED TO ANY OF OUR OBJECTIVES NOPE. &lt;br /&gt;
&lt;br /&gt;
Get a short rest. &lt;br /&gt;
&lt;br /&gt;
We leave and decide to walk back (two encounters oh boy). We enter the crowds, and the Heck-yeah-tron begins to show Sophie&#039;s labratory, with Conrad being lowered into a vat of blood. Scooter-von-scooter gave up Conrad as the one who took the axel, and Scooter became the new master of ceremonies. Conrad gives a message, before message cut out. &lt;br /&gt;
&lt;br /&gt;
We [[race]] to Locke, give the birdcage, seems super happy about it. He translates the cartooshes, and suggests that it means Carpe Colossus. Giant Gary, is the main attraction. &lt;br /&gt;
&lt;br /&gt;
Our car crashes and the clowns in the other car, attempt to kill us, downing the Seer and Otwin, and almost Bosa, before Lulu stops them. We end for the night with less than 30 minutes on the real-life timer that [[Amanda]] set. &lt;br /&gt;
&lt;br /&gt;
=== Missed a session at end of april.. ===&lt;br /&gt;
Got texts about people almost dying, so went about as well as typically.&lt;br /&gt;
&lt;br /&gt;
TLDR; Gary has the stick in his box.. We need to retrieve a stuffed animal for him as a proper trade. &lt;br /&gt;
&lt;br /&gt;
=== 5/8 - - At the souvenir shop ===&lt;br /&gt;
Going with the typical plan of someone(s) distracts while any other attempts to steal item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Otwin has FOUR potions of healing (2 common and 2 greater) in his coat* &lt;br /&gt;
&lt;br /&gt;
BOSA GETS RAN OVER ONCE AGAIN (so does the Seer) by a Healer drone thingy.&lt;br /&gt;
&lt;br /&gt;
Otwin distracts successfully, Lulu gets the doll, and sprints back to Gary, successully trading the doll for the Stick.&lt;br /&gt;
&lt;br /&gt;
We run out of time on the timer.. and Heckna appears to apprehend the stick. &lt;br /&gt;
&lt;br /&gt;
This goes poorly.. Clutch blindness causes us escape with our lives somehow??&lt;br /&gt;
&lt;br /&gt;
Got a Wanted poster on the Heckna-tron for Lulu. 5000 red ticket bounty. Party is split into several pieces.&lt;br /&gt;
&lt;br /&gt;
=== 5/22 - - Various places in the Revelia ===&lt;br /&gt;
We meet Tom-Tom, a little marienette who tries to get us to go back to the Revelia.&lt;br /&gt;
&lt;br /&gt;
We catch up with Lulu inside and LEVEL UP OMG IT HAS ONLY BEEN LIKE A YEAR IN REAL-LIFE TIME!!!&lt;br /&gt;
&lt;br /&gt;
The gnome in the wheelchair, Pipper, is there to take the staff. Lulu tells everyone she has the blueprints.. &lt;br /&gt;
&lt;br /&gt;
Pipper gives us just normal chocolate! Lulu becomes Del or Deli, by taking off her makeup and clown getup. &lt;br /&gt;
&lt;br /&gt;
Olga&#039;s place is buried above an ancient city or something?? &lt;br /&gt;
&lt;br /&gt;
Pipper has a sister Flauta, HAS BEEN HERE 12 YEARS AND NOT FOUND HER.. Doesn&#039;t want us to find her, since she probably has become something else. &lt;br /&gt;
&lt;br /&gt;
SHOW THE MARIENETTES AT THE FRONT THE MARK SO THEY LET US IN. &lt;br /&gt;
&lt;br /&gt;
We head towards the food court. A parade starts, saying that Snout is the new thing.. The Snout is an actual huge nose, in a cage. &lt;br /&gt;
&lt;br /&gt;
THE MOON IS CHANGING FROM WAXING TO WANING.&lt;br /&gt;
&lt;br /&gt;
We head into Candy&#039;s to try to get work! She has chocolate covered popcorn. She also has another Gertrude delivery, that we can make. &lt;br /&gt;
&lt;br /&gt;
Cosmino the spider acrobats; Wants us to go to the bigtop.. and attacks us when we refuse. And we end the session :)&lt;br /&gt;
&lt;br /&gt;
=== 6/5 - Getting attacked by spider acrobats ===&lt;br /&gt;
delivered cookies to gertrude&lt;br /&gt;
&lt;br /&gt;
long rest&lt;br /&gt;
&lt;br /&gt;
got paid by candy&lt;br /&gt;
&lt;br /&gt;
toymaker and locke have found the engine.. it is the engine of the ferris wheel. the &amp;quot;thingimagig&amp;quot; / engine of the train. &lt;br /&gt;
&lt;br /&gt;
Toymaker doesn&#039;t want us to hurt the marienette that is running the train. It is in the winking eye of heckna. DO NOT TELL OLGA ABOUT IT EVER!!! &lt;br /&gt;
&lt;br /&gt;
get a silver sword for Otwin/Dorian, Locke pulls out an old scabbard that definitely relates to his backstory. He is clearly an old adventurer. &lt;br /&gt;
&lt;br /&gt;
WE MADE LOCKE CRY OH NO THE FEELINGS&lt;br /&gt;
&lt;br /&gt;
We decide to begin the scavenger hunt, by going to the Dead Ringer to get the two dead/alive hands. Got into an encounter and battling clowns. &lt;br /&gt;
&lt;br /&gt;
=== 7/3 - - At the Dead Ringer&#039;s stand.. ===&lt;br /&gt;
Dorian hands over the red ticket and begins tossing rings. Two dead creepy crawlie. &lt;br /&gt;
&lt;br /&gt;
Going to purchase a snozling at the souviner shop. Purchase the baby from the shop and begin to feed it. &lt;br /&gt;
&lt;br /&gt;
Walking to the zoo. AN ELEPHANT COMES AND WANTS TO RUN US OVER AGAIN. We manage to remove a tusk from the elephant before sending it off to the zoo. BOSA GOT HURT BY THE TUSK FALLING ON HER, the elephant hates her. &lt;br /&gt;
&lt;br /&gt;
We head to Feliz&#039; Elizirs and purchase a fireball shot. &lt;br /&gt;
&lt;br /&gt;
We pass a sacrifice on our way to Ulga&#039;s, Order delivery for Bab&#039;s &amp;quot;cherry soda&amp;quot;. We make it successfully to the Under Construction Zone.&lt;br /&gt;
&lt;br /&gt;
Olga is outside, and we begin handing over the stuffs. Will not accept the baby snozling, so will need to work on getting an adult one.. She says there isn&#039;t a time limit. We head over to get the brass out of the ground. &lt;br /&gt;
&lt;br /&gt;
We go to scope out the ferris-wheel. [IDEA: Disguise Self as Olga to get access to the center for &amp;quot;normal maintenance&amp;quot;?] People inside the small wheel running, exhaused but happy? not suspicious at all&lt;br /&gt;
&lt;br /&gt;
Something happened at the train station. We head back to the Hostel, and camp out in the camping room and take a long rest&lt;br /&gt;
&lt;br /&gt;
REMEMBER TO FEED THE SNOZLING.  &lt;br /&gt;
&lt;br /&gt;
=== 7/17 - - Hostel ===&lt;br /&gt;
Snozling will take 36 more hours to grow. &lt;br /&gt;
&lt;br /&gt;
We decide to go to the petting zoo, since that is about the closest place to the shattered station. &lt;br /&gt;
&lt;br /&gt;
Pay to head into the petting zoo.&lt;br /&gt;
&lt;br /&gt;
Two zebra amalgimations&lt;br /&gt;
&lt;br /&gt;
Bear named Chuckles&lt;br /&gt;
&lt;br /&gt;
Decides to head to the shattered station&lt;br /&gt;
&lt;br /&gt;
Lights low; We see the whole group; they all look rather sad and somber.. DC has passed on. Giggles and Rough Tumbles both have snozlings. &lt;br /&gt;
&lt;br /&gt;
Cream soda = health potion&lt;br /&gt;
&lt;br /&gt;
Giggles came in on the train! Has photographic memory. &lt;br /&gt;
&lt;br /&gt;
Seer does cleric stuff over DC&#039;s body&lt;br /&gt;
&lt;br /&gt;
A clown is wrestling balloons, makes three balloon animals to attack us.&lt;br /&gt;
&lt;br /&gt;
We stole the nose from the clown. it killed the baby but we got a big one&lt;br /&gt;
&lt;br /&gt;
We head to give the snozling to Olga&lt;br /&gt;
&lt;br /&gt;
Encounter: A half-orc dejected that he couldn&#039;t win the crossbow in the mentalist show. We do an improve show to get 10 tickets.&lt;br /&gt;
&lt;br /&gt;
We gave Olga the snozling, and she made us name the ride (Eye Scream) then gave us 50 tickets.&lt;br /&gt;
&lt;br /&gt;
We go scavenging&lt;br /&gt;
&lt;br /&gt;
Dirty glass bottle, model airship inside glass bottle, about length of forearm&lt;br /&gt;
&lt;br /&gt;
=== 8/14 - - Olga&#039;s place ===&lt;br /&gt;
We head to the ferris wheel to attempt to steal the thing from the eye of the ferris wheel.&lt;br /&gt;
&lt;br /&gt;
Deli becomes her Lulu persona, and so does Tictik, there are three Lulus running as a distraction, while Dorian sneaks up to get the the eye, while Bosa major images to hide him. &lt;br /&gt;
&lt;br /&gt;
Deli hids in the big top and Tiktik gets caught by the crowd. Dorian is unable to get the eye thingy out. George climbs up to do the strength thing. Three security clowns come and take us out. &lt;br /&gt;
&lt;br /&gt;
Tiktic chose to not change back to her original form, sooo Heckna came and took her... Which is terrifying.. RIP TIKTIC I GUESS&lt;br /&gt;
&lt;br /&gt;
The bear successfully gets the eye out, then the ferris wheel rolls and crashes into the big top. &lt;br /&gt;
&lt;br /&gt;
We get the thingy, and head to take it to the big top. Lights are flickering, and the Heckya-tron is turned off. The Heckna posters have stopped moving. &lt;br /&gt;
&lt;br /&gt;
We burst into the Lost n Found, and Locke, Stephano and Toymaker are inside. We hand over the Eye to the Toymaker, and he sticks it in his chest, and WE LEVEL UP. We also saved Peepuu.&lt;br /&gt;
&lt;br /&gt;
=== 8/28 - - In Locke&#039;s Shop ===&lt;br /&gt;
Locke wants us to go put a CD into the marionette in the misery go round&lt;br /&gt;
&lt;br /&gt;
The CD is from outside Heckna&#039;s realm, It has the same magic signature that Locke has so it is somehow connected to him. &lt;br /&gt;
&lt;br /&gt;
Two rival style clown gangs. We get caught in the fashion show for far too long.&lt;br /&gt;
&lt;br /&gt;
Veronica Harmonica has stolen Heckna&#039;s clothes.&lt;br /&gt;
&lt;br /&gt;
Takes way too many tries to convince the mariennette, but it is a beautiful slower piece. &lt;br /&gt;
&lt;br /&gt;
On the way back to Locke&#039;s, see a gnome vomiting in a bucket. &lt;br /&gt;
&lt;br /&gt;
We are going to sleep then head to the Disco!&lt;br /&gt;
&lt;br /&gt;
=== 9/11 - - Heading to the Disco!! ===&lt;br /&gt;
After we wake up, Ramona has a friend at the desk with her. It is her assistant Merian, she comes to assist with the cleanup after a rowdy group. &lt;br /&gt;
&lt;br /&gt;
We head to the lost n found to get a mini sword for Pistachio.&lt;br /&gt;
&lt;br /&gt;
Got a tiny hairpin and a back of dryness sand from Locke&lt;br /&gt;
&lt;br /&gt;
We make it to the Disco without incident, and enter with the door closing behind us and locking.&lt;br /&gt;
&lt;br /&gt;
Delvis greets us. Forces about half the group to tapdance which gives us level of exhaustion.&lt;br /&gt;
&lt;br /&gt;
Green, brown, purple are human and we should try to save them. Spirit Guardians takes them all out on their turn omg..&lt;br /&gt;
&lt;br /&gt;
Seer and Bosa end up in garish ball gowns with sad trumpet noises every step. &lt;br /&gt;
&lt;br /&gt;
Solved the riddles on giant cogs and successfully make it across the room. Get Blue Suede Shoes&lt;br /&gt;
&lt;br /&gt;
=== 9/25 - - Escape the Disco!! ===&lt;br /&gt;
Open the door into a mangrove. Boat waiting to take people across. Otwin enters the boat, and it is bigger on the inside. &lt;br /&gt;
&lt;br /&gt;
Accordian found in the bottom of the boat, and it grows eyes, and tentacles. Agonizing Accordian, Otwin takes it. &lt;br /&gt;
&lt;br /&gt;
Hillbillies begin to play music and combat begins. There are three unconscious people in the grove and the first hillbilly falls to sapping sting, is knocked prone and falls into the water, and poofs out of existence. &lt;br /&gt;
&lt;br /&gt;
Bosa sends George to the otherside of the room and accidentally triggers the self destruct.. Giant wave appears on end of the room. Everyone scrambles to the other side of the room. Leaving the unconscious people.. hopefully Bosa can vortex warp them to safety.&lt;br /&gt;
&lt;br /&gt;
Successfully get everyone across and into the next room. BAGPIPES.. &lt;br /&gt;
&lt;br /&gt;
Wonderwall people are in the center of the room. successfully take out the bad marrionettes and save the people that were trapped. &lt;br /&gt;
&lt;br /&gt;
Final boss.. Hellvis the gnoll appears and challenges us to a fight.&lt;br /&gt;
&lt;br /&gt;
He has weird obsession with Bosa??&lt;br /&gt;
&lt;br /&gt;
=== 10/23 - - Helvis Fight!! ===&lt;br /&gt;
&amp;quot;You cannot flake tuna me like a cat&amp;quot; - Mercedes&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Burn babe burn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We successfully defeated Helvis. &lt;br /&gt;
&lt;br /&gt;
We decide to head back to see if the toy maker is ready for us,&lt;br /&gt;
&lt;br /&gt;
Toymaker is with Locke in the lost n found. &lt;br /&gt;
&lt;br /&gt;
He has created an amulet called the &amp;quot;thingamajig&#039;.&lt;br /&gt;
&lt;br /&gt;
They might have found another part of the train. The driver seat is in the Tunnel of Love. &lt;br /&gt;
&lt;br /&gt;
It is the other part of the bumper, so we need to find a chair with a catch sized hole. &lt;br /&gt;
&lt;br /&gt;
Ciscoro will attack anyone who gets near the chair. It is probably tied to his life (un-life) force. But he has been trying to end his existence, so maybe we can negotiate with him?&lt;br /&gt;
&lt;br /&gt;
The shoes are cursed... So not using them. Dorian decides to take them, &lt;br /&gt;
&lt;br /&gt;
Do some minor housekeeping&lt;br /&gt;
&lt;br /&gt;
After short rest, we head to the tunnel of love. We enter the tunnel all on one boat, which is definitely not blood.&lt;br /&gt;
&lt;br /&gt;
There are sirens in the first room, Bosa instantly gets charmed. &lt;br /&gt;
&lt;br /&gt;
=== 11/6 - - What the Heart wants ===&lt;br /&gt;
New Character introduction; Adelaide and Magnus; Ranger?? &lt;br /&gt;
&lt;br /&gt;
Looking for Chuckles, got in the boat to check out George.&lt;br /&gt;
&lt;br /&gt;
Everyone but the Seer and Dorianl, doesn&#039;t look good. Dust of Dryness, Momentary Statis, plus new friend is clutch. &lt;br /&gt;
&lt;br /&gt;
Bosa totally incapacitates one of the three at the bottom of the chamber. We really struggle to get the other&#039;s down. &lt;br /&gt;
&lt;br /&gt;
We kill two and leave the third encased in ice at the bottom of the pool. Found a chest with the party pooper battle mace. Identify the mace and head out to the next room. &lt;br /&gt;
&lt;br /&gt;
Next room, Ringa insists that we stay and get a drink with him.. meaning he will get a drink from us.&lt;br /&gt;
&lt;br /&gt;
=== 12/4 - - Vampire&#039;s Attack the boat ===&lt;br /&gt;
We successfully defeat the vampires, but not before Pistachio is brutally murdered. &lt;br /&gt;
&lt;br /&gt;
In the next chamber, we run into Lovebirds, who are rejected by the Seer, and he attacks them. We lose George :( &lt;br /&gt;
&lt;br /&gt;
Lulu gives flowers to convince them to let us go past.&lt;br /&gt;
&lt;br /&gt;
We go down a small waterfall, into the center of the heart. Ciscoro is in the room, doing weird stuff... Reminder to self, we are here for the driver seat... &lt;br /&gt;
&lt;br /&gt;
Heckna took the chair, and Ciscoro wants us to kill him.. and Bosa has ZERO SPELL SLOTS LEFT&lt;br /&gt;
&lt;br /&gt;
=== 12/18 - - Kill the MC? ===&lt;br /&gt;
Ciscoro want to die, so we are attacking him. &lt;br /&gt;
&lt;br /&gt;
We making wisdom saving throws at the beginning of our turn. &lt;br /&gt;
&lt;br /&gt;
Bosa was unable to actually do anything and got a natural one on her saving throw to escape :( ...&lt;br /&gt;
&lt;br /&gt;
Ciscoro wants us to tell Heckna that he will be waiting for him.. yikes. We do get his baton weapon.&lt;br /&gt;
&lt;br /&gt;
We successfully made it out of the tunnel of love before it crashes into the ocean. &lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel, to get a room. We begin a long rest. &lt;br /&gt;
&lt;br /&gt;
=== 1/15 - - We finally take a long rest.. it has been since SEPTEMBER - Birthday DnD ===&lt;br /&gt;
Adaleide is in the lobby when we come down. We head to Locke, and Bosa gets supplies to summon Pistachio. We learn that Locke is not a reverse vampire.. though that isn&#039;t very surprising. Locke summons the Toymaker, he can open the windows on his shop to yell out. Charletene&#039;s dice, cloak of fancy clothes or something are in his shop. Fancy arrows exist in the world. OMG the Toymaster comes and WE LEVEL UP!!!&lt;br /&gt;
&lt;br /&gt;
Heckna has embued his essense into his two pets, so we must kill the pets before we can kill Heckna. Mermadon (ant-lion) and Snout (giant snazzling). Both have something called the Yucky bits which we need to retrieve one of them to power the train. The naughty corner holds one of them. There is a secondary entrance to there through three trap doors in the food court. Lulu remembers seeing the one trap door in Felix&#039;s cart/stall thingy. We vaguely plan out how to kill the mermadon. &lt;br /&gt;
&lt;br /&gt;
On the way to the food court, we spot the acrobats patrolling and taking people away. We get waved at by the acrobats. Felix is at his elixar&#039;s place, lots of people milling around. We successfully sneak into the tunnel and head towards the naughty corner. The doors into the naughty corner are barred from this side.&lt;br /&gt;
&lt;br /&gt;
Current plan: Seer puts girlfriend in center of room to draw aggro, and we all fire at it from the tunnel. If it looks like it is going to escape, Phantasmal Force/ Deafness/Blindness, someone needs to step into the ballpit to draw aggro. &lt;br /&gt;
&lt;br /&gt;
=== 1/29 - - Ball pit FIGHT ===&lt;br /&gt;
The Seer opens the door, and casts &#039;Girlfriend&#039;. The baby comes up and charms everyone but Bosa and Magnus. Lulu tries to save the baby and gets dragged under. Adelaide dives in after the baby. Magnus pulls Adelaide out. The Mermadon starts to actually bleed... that&#039;s weird.&lt;br /&gt;
&lt;br /&gt;
We kill the creature and find the gross thing inside of it. It is a fancy cloak with a face on it. THE MOON TURNS RED OH NO WE ARE IN END GAME NOW. We might be getting hunted. We find Stephano&#039;s mangled body in a tent. Deli scoops him up and takes off.. We get stopped by two killer clowns.&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Bosa_Fan&#039;tum}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=44290</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=44290"/>
		<updated>2026-01-28T01:11:49Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 1/13 - THE OLD GUARD ANEW */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
[[Grayson Wildemere]]: -1&lt;br /&gt;
&lt;br /&gt;
[[Drazhomir Yarnask]]: +2&lt;br /&gt;
&lt;br /&gt;
[[Bhedum &amp;quot;Rampart&amp;quot; Soovij]]: +2 (I think)&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: 100&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
=== 1/7 - Work Hard, Play Harder ===&lt;br /&gt;
&lt;br /&gt;
* [[Astrid]] - Nikki&lt;br /&gt;
* [[Jalivia de Vaironne]]- Keller&lt;br /&gt;
* [[Rio]] - Manu&lt;br /&gt;
* Xyra - Sean&lt;br /&gt;
* Bellow - Mercedes&lt;br /&gt;
&lt;br /&gt;
A bunch of the familiars come up to us. Beef has a piece of paper in his mouth. The paper invites us to come participate in a tradition. Wizard-gizards, against the wall, need to hit the barrels and get balls into the funnel. &lt;br /&gt;
&lt;br /&gt;
Scores:&lt;br /&gt;
&lt;br /&gt;
* Draz - 9&lt;br /&gt;
* Rio - 8 -&amp;gt; 10&lt;br /&gt;
* Xyra - 8 -&amp;gt; 7&lt;br /&gt;
* Jalivia - 6&lt;br /&gt;
* Nora - 6&lt;br /&gt;
* Blova - 5&lt;br /&gt;
* Urzmatok - 4&lt;br /&gt;
* Mina - 4&lt;br /&gt;
* Astrid - 3&lt;br /&gt;
* Bellow - 3&lt;br /&gt;
&lt;br /&gt;
(Gain +1 relationship with Drazhomir)&lt;br /&gt;
&lt;br /&gt;
Rio gets the coin purse. We begin to hear screams coming from the kitchen area. Curtie Axecrusher (Tavern Chef) is being attacked by &#039;Spicy Steam&#039;. We enter combat. &lt;br /&gt;
&lt;br /&gt;
We destroy the steam mephits and investigate the incident. &lt;br /&gt;
&lt;br /&gt;
Curtie &amp;amp; Tulk - shocked&lt;br /&gt;
&lt;br /&gt;
Mina - confused&lt;br /&gt;
&lt;br /&gt;
Aurora - looking for bellow&lt;br /&gt;
&lt;br /&gt;
Mel - calm but normally calm, so not much change.&lt;br /&gt;
&lt;br /&gt;
Nora - going into guardian mode&lt;br /&gt;
&lt;br /&gt;
Urzmatok - having a revelation &amp;lt;- SUS&lt;br /&gt;
&lt;br /&gt;
Rampart &amp;amp; Cadoras - figuring out what happened&lt;br /&gt;
&lt;br /&gt;
Draz - freaked out&lt;br /&gt;
&lt;br /&gt;
Javenesh - ??&lt;br /&gt;
&lt;br /&gt;
We experiment with the goo, and learned to NOT put a rock in it.. &lt;br /&gt;
&lt;br /&gt;
Urzmatok found a note that had very old common writing. &amp;quot;The Bleeding are among you, you cannot stop it.&amp;quot; The paper was ripped out of Captain Dapplewing&#039;s journal. (Creator of the school). Located in the Biblioplex, art library. &lt;br /&gt;
&lt;br /&gt;
[[Astrid]] decides to summon a fire elemental... It dies but kills her and [[Cadoras Damellawar]] before it is finally taken down.   &lt;br /&gt;
&lt;br /&gt;
=== 1/13 - THE OLD GUARD ANEW ===&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
Grimm - Tina&lt;br /&gt;
&lt;br /&gt;
Rio - Manu&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Dean Augustus Tullus has just come back from a new expedition, providing the Dragonsguard Historical Society with new relics to put on display, and Rampart is on cataloguing duty! Being a little rebellious and VERY excited to show off the new relics, they’ve invited the party for a sneak peak into the new stock.&lt;br /&gt;
&lt;br /&gt;
Rampart has invited us to help him catalog items. But mainly this is a chance for people to get some answers from professors. &lt;br /&gt;
&lt;br /&gt;
Grimmwood, Astrid, and Rio go and have a nice chat with Dean Tullus, and Rampart, Ambi, Blova, and Xyra go to check out the artifacts.&lt;br /&gt;
&lt;br /&gt;
Blova investigates Rosimyffenbip and found no goo on her. Tullus has an empty vial on her hip. Rio gets vision of Dean being covered in the goo... Greta has no goo. &lt;br /&gt;
&lt;br /&gt;
Tullus seems to be made of the stuff.. &lt;br /&gt;
&lt;br /&gt;
Tullus purposefully curses Xyra when he tries to detect magic. Then the armor animates and attacks us. Helm had it&#039;s hinges oiled with the goo, and it was wax and polished with the goo. Fist bump with Rampart! Dean Tulus takes the armor away before we can investigate.&lt;br /&gt;
&lt;br /&gt;
=== 1/27 - - All The World&#039;s a Stage ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
Karsana - Rit&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
The festival is entirely improve, and heading towards the Rose stage. Everyone talks to people, and Blova shows up with beef jerky, and popcorn to watch the show. Blova and Cinnamon Swirl get a kazoo for the performance. A marvelous performance by our improve group. The owlbear cutout becomes an actual owlbear. Astrid kills the owlbear!&lt;br /&gt;
&lt;br /&gt;
Beladross&#039;s child, is potion that can animate things that it is poured on. Was put on 2 hours before, so just before the festival.&lt;br /&gt;
&lt;br /&gt;
Insight 22:&lt;br /&gt;
&lt;br /&gt;
Lang - Proud&lt;br /&gt;
&lt;br /&gt;
Quen , Nora - dazed&lt;br /&gt;
&lt;br /&gt;
Mina, Rubina, Grayson, Shuvadri, Zanther - terrified&lt;br /&gt;
&lt;br /&gt;
Lang comes up and gives Karsana a cloak? And wants us to do a favor for her... She needs supplies and can pull us out of class (basically asking us to come to the next session). &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=44228</id>
		<title>Suyuka</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=44228"/>
		<updated>2026-01-23T23:13:09Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* Attacks and Weapons  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; &#039;&#039;&#039;Con&#039;&#039;&#039; &#039;&#039;&#039;Mien&#039;&#039;&#039; or &#039;&#039;&#039;Yuki Mien&#039;&#039;&#039; is a Desert Vulpine Paladin of Vengeance on a quest to rid the Badlands of the demons that killed her sister. &lt;br /&gt;
&lt;br /&gt;
Her other names:&lt;br /&gt;
&lt;br /&gt;
* Suyuka Con Mien&lt;br /&gt;
* Yuki Mien (public name)&lt;br /&gt;
* Four (number within the Mien Family organization)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Suyuka is a bulkier Vulpine, around 6ft 4in, grey eyes, desert-y color fur. Her favorite shape-shifted form is that of a human woman, but she can&#039;t ever seem to change her eye color. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Pre-Arbiterium life:&lt;br /&gt;
&lt;br /&gt;
Suyuka was the one who got Mizuka out of the family situation following the disaster during one of the missions. She kept tabs on Mizuka, but was unable to prevent her from going on the mission that would lead to her death.&lt;br /&gt;
&lt;br /&gt;
Suyuka first came to the Arbitorium because she was instructed to collect the artifacts of her deceased sister Mizuka. She talks to several people about her sister and eventually reads the envelope labeled for &#039;4&#039;, which causes her to visit Mizuka&#039;s grave and take her oath of vengeance.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Vulpine&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Darkvision, Keen Ears, ShapeShifter, &lt;br /&gt;
&lt;br /&gt;
Bane, Hunter&#039;s Mark, Compelled Duel, Shield of Faith, Wrathful Smite&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
SMITE&lt;br /&gt;
&lt;br /&gt;
== ADVENTURE LOG ==&lt;br /&gt;
&lt;br /&gt;
=== 1/23 - - Door? ===&lt;br /&gt;
A door found under a rock, in the desert. What could possibly be behind it?&lt;br /&gt;
&lt;br /&gt;
Ollie - Allie&lt;br /&gt;
&lt;br /&gt;
The Scarlet Shadow - Scott&lt;br /&gt;
&lt;br /&gt;
Syl - Geoff&lt;br /&gt;
&lt;br /&gt;
Lenore - Mercedes&lt;br /&gt;
&lt;br /&gt;
Dallas - Matt&lt;br /&gt;
&lt;br /&gt;
The door is only a few miles away from the Arbitorium to the northwest. The door has abjuration and evocation magic on it. We take a lot of thunder damage as Syl opens the door. We walk for about an hour, and come to a cross road. Dallas tries and fails to burrow through the door, and Yuki picks the lock opening the door. There is a pedastol with a tiara, and use mage hand to pull off the tiara. Under the pedatoul, a swarm of fiends appears and attacks us. We head into the next room, and get attacked by two shadows which are defeated. Dallas eats rocks.. and burrows to the next room and opens the door from the other side. The next room has an altar and glistening walls, damp parts of the room. We see a symbol of the Demon Lord, Baphamet (totally butchered that spelling). A bunch of webbing, with spiders and spiders with wolf heads that are attacking. We successfully take out the spiders. We find a trap door, going up, into a room with blue lights. Moving a thing off the trap door. In tyr&#039;s office.. who the f is tyr? The Chief of the Federation has a trapdoor leading into a demon den. &lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=44101</id>
		<title>Bosa Fantum</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=44101"/>
		<updated>2026-01-16T04:04:49Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 12/18 - - Kill the MC? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Bosa Fan&#039;tum}}&lt;br /&gt;
{{Infobox_character|name={{PAGENAME}}|relatives=Unknown|languages=Common, Loxodon|birthDate=Unknown|birthPlace=Unknown|species=Loxodon|gender=Female|height=6ft 4in|eyes=Green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a loxodon magician (read: [[wizard]]) who recently joined a circus troupe in the Aw Heckna [[campaign]]. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bosa is a very cautious, and careful about how she acts and what she says. After being looked down upon in her youth, she strives for acceptance with her peers.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Bosa was left on the steps of an orphanage in [[Galik]] as a baby. She is unsure of any relations, but as a Loxodon, she was not treated the same as the other orphans. In order to ensure her own survival, she learned how to beg/pickpocket on the streets. Bosa even took a few jobs with the Beggars&#039; Guild to make ends meet. She later learned how to perform magic (both the &#039;fake&#039; magic and actual magic) from a mysterious member of the Galik Underground. She never learned his name. &lt;br /&gt;
&lt;br /&gt;
Bosa eventually began performing on the streets for money and was fairly successful. Her contacts in the Beggar&#039;s Guild eventually gave her a tip about her family&#039;s location being connected to the circus that was coming to town. Always cautious, she found a group of other performers to join, which is where the Aw Heckna campaign begins.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
[[Common]], Loxodon&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
* Infestation&lt;br /&gt;
* Minor Illusion&lt;br /&gt;
* Prestidigitation&lt;br /&gt;
* Catapult&lt;br /&gt;
* Find Familiar (white bunny: Pistachio)&lt;br /&gt;
* Identify&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Shield&lt;br /&gt;
* [[Silent]] Image&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Unseen Servant&lt;br /&gt;
* Gift of Gab&lt;br /&gt;
* See Invisibility&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Spell book is a deck of cards.&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 1/18 - - Meeting the troupe in Galik ===&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Aw Heckna!]]&lt;br /&gt;
Otwin suggests that we go check out the carnival, so we wander into the forest to find it. Bella Belzon (Spiderlady) came up to us in the middle of the woods and began leading us to the carnival. Bella recommends getting the popcorn at the food court. Arrive at the Revelia gate, Bella, then promptly leaves. Spent too much time talking to the tree that no one could understand. A humanoid figure waves us over from behind a tent, he seems to be injured, tries to warn us off. Conrad, been in the carnival for a while, &amp;quot;don&#039;t want you to die, and come back as something else.&amp;quot; the fuck... He is after the Ringleader Heckna, go to the hostel, food court is mostly safe. Lost and Found is definitely safe. Will find us later (probably will find him dead, oof he seemed nice). The Parade starts, a giant gold cage, with a pretty giant antlion inside. The ringleader is on the float, winks at us. A member comes out and greets us. Pinky is a clown and shows us the map (which is a face that speaks to us). Tickets can be gotten in the ticketing booth. Map was a humanoid at one point, became a map after talking to Heckna. Pinky is probably not very willing participant. Heckna can be found in Midway. We are totally stuck here forever now. We have gained the map. Make it to the ticket booth, Polly&#039;s pocket full of tickets. She gives each of us a booklet of 10 tickets. We head to the food court. Flophouse is the gambling hall.    &lt;br /&gt;
&lt;br /&gt;
=== 2/1 - - We get our asses kicked by popcorn.. ===&lt;br /&gt;
Handy Helpers have health potions, the one in the hostel (broken one) give 5 tickets, get potion and 3 tickets back.&lt;br /&gt;
&lt;br /&gt;
=== 2/15 - - Explored the Hostile Hostel ===&lt;br /&gt;
&lt;br /&gt;
=== 2/29 - - Leveled up ===&lt;br /&gt;
Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia&lt;br /&gt;
&lt;br /&gt;
=== 3/14 - - Made it to the Lost &amp;amp; Found ===&lt;br /&gt;
&lt;br /&gt;
=== 4/25 - - Petting Zoo ===&lt;br /&gt;
Conrad doesn&#039;t trust us, but probably knows something about the symbols.&lt;br /&gt;
&lt;br /&gt;
Casting find familiar to get little bunny familiar in between sessions.&lt;br /&gt;
&lt;br /&gt;
=== Missed a session ===&lt;br /&gt;
&lt;br /&gt;
=== 6/6 - - Going to see the Toymaker ===&lt;br /&gt;
Successfully find bunny familiar Pistachio.  &lt;br /&gt;
&lt;br /&gt;
Toymaker creates everything mechanical in the revelia and &amp;quot;Heckna controls everything&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Give pinky token and pinky basically has a panic attack, &amp;quot;sunk in wood, steam and fire, hecknas happy healing helpers, all aboard for the revelia, where&#039;s conrad, heckna turns every frown upside down forever, where&#039;d he get the trinket like that?&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Locke and Toymaker are in kuhoots; Doesn&#039;t trust us yet, but getting jobs from Locke will improve our relationship with them (resistence???)....&lt;br /&gt;
  &lt;br /&gt;
LEVEL UP LETS GO&lt;br /&gt;
&lt;br /&gt;
Locke gives us a quest to get a doll from the security station, that records voices so he wants us to be stealthy. &lt;br /&gt;
&lt;br /&gt;
Otwin is being candied for 24 hours and has already lost his ability to use one leg.&lt;br /&gt;
  &lt;br /&gt;
End outside of the security station.&lt;br /&gt;
&lt;br /&gt;
=== 7/18 - - Outside of Security Station ===&lt;br /&gt;
Must retrieve mariennette from the inside of a pair of underpants that are located on top of the flag pole in front of the security building. &lt;br /&gt;
&lt;br /&gt;
Tiktik scales the flag pole and Otwin attempts a distraction (doesn&#039;t do great). Lulu and Bosa create a distraction and pull 4 of the five away. Tiktik cuts the pants off the pole, the remaining clown sees her and Otwin. Otwin uses decanter of water but doesn&#039;t really help. Lulu takes the doll to the toymaker, it is totally trashed. Everyone escapes the battle alive.  &lt;br /&gt;
&lt;br /&gt;
=== 8/1 - - Somewhere?? ===&lt;br /&gt;
Pistachio died to ballpit. Bosa resummons Pistachio, and everyone meets up at Lost &amp;amp; Found.  &lt;br /&gt;
&lt;br /&gt;
Arachne (he) - Ring leader of acrobats, runs the show in the Big Top. Squiggle-magie  &lt;br /&gt;
&lt;br /&gt;
The Seer and TikTik goes in the break the news to Locke.  &lt;br /&gt;
&lt;br /&gt;
Locke gives a second chance, to get package unopened and undamaged to Conrad.. and return with favorable tidings.&lt;br /&gt;
&lt;br /&gt;
* Conrad: Can be found at [[Felix]] elixirs or petting zoo&lt;br /&gt;
&lt;br /&gt;
Head out to the petting zoo, where Seer last saw Conrad.. Note: the Shepard really likes Pistachio&lt;br /&gt;
&lt;br /&gt;
Seer gives Conrad the box, which he opens and it has a parchment with &amp;quot;TEST&amp;quot; on it, with crow feather. Conrad gives the box back, and we head back to the Lost &amp;amp; Found. Locke wants to give us another job. &lt;br /&gt;
&lt;br /&gt;
Felix sells a beer mug shaped like an owl, DO NOT GIVE TICKETS, we need to steal it. &lt;br /&gt;
&lt;br /&gt;
Long rest back at hostel, have heart-to-heart about where everyone stands about being at the circus. &lt;br /&gt;
&lt;br /&gt;
=== 8/15 - - Hostel ===&lt;br /&gt;
Planning the heist; Two teams, one distraction, one steals; Plan went flawlessly, Team distraction each got shots, and Lulu got a wink from Heckna while bolting back to Locke&#039;s. Team distractions got very drunk, and fireballed a group of hecklers on their way back.  &lt;br /&gt;
&lt;br /&gt;
Locke looked haunted but brightened up upon seeing us. Gives us payments and offers another job. Wants us to pop four balloons (blimps) with his face on them. First one is in the petting zoo. Shopping!!   &lt;br /&gt;
&lt;br /&gt;
Head to the petting zoo; Shepard scared of ?Sophie?. Balloon animals, he doesn&#039;t care about, but stuffies he does. Chuckles is not just a bear. Shoot balloon, explodes (DO NOT BE CLOSE TO BALLOON).     &lt;br /&gt;
&lt;br /&gt;
Seer pulled George (the Owl) from the bag of tricks and had them scout for us. End up at the dunk tank. (Puddles is name of [[Half-Orc|half-orc]] at tank) Pop the balloon in the dunk tank.       &lt;br /&gt;
&lt;br /&gt;
=== 8/29 - - Dunk Tank ===&lt;br /&gt;
Completed job, Locke gave tickets and said to ask him anything. Asked about symbols, said that if you can find someone to translate (Toymaker). Hidden area in back of Dysterium, maybe check out, but DO NOT TRUST THE MAP (that everyone totally remembered lol) GET LORE; secret place behind big top, DITCH THE MAP... Locke trusts Toymaker with life, would like to get Pinky out, and wouldn&#039;t mind taking the Shepard. Locke is trapped in his lost and found and cannot remember his og name        &lt;br /&gt;
&lt;br /&gt;
Commotion outside; LEVEL UP       &lt;br /&gt;
&lt;br /&gt;
We exit the tent and Pinky is on a rampage, and we all get teleported by Heckna (why did we get dragged into this??)       &lt;br /&gt;
&lt;br /&gt;
Pinky getting brainwashed again, Toymaker leads us away from certain danger, through casino. Lady in room was named Sophie. Teleport skill was meant Heckna was in danger, only he can do it. We accidentally got taken, so now we can return to the lab and enter the Dismaydium at will.. Toymaker does not recommend doing so immediately.        &lt;br /&gt;
&lt;br /&gt;
Flop House is casino and has lab...        &lt;br /&gt;
&lt;br /&gt;
Bounty out for the [[axel]] that Pinky was using and might be able to kill Heckna.         &lt;br /&gt;
&lt;br /&gt;
Next [[session]], Bosa goes first, going to cast second level magic missile and help Lulu (guy was bloodied after 20 damage).         &lt;br /&gt;
&lt;br /&gt;
=== 9/12 - - Mid combat ===&lt;br /&gt;
We successfully scare away the children, Otwin went down once, but nat 20&#039;d his way to being conscious.&lt;br /&gt;
&lt;br /&gt;
Tiny car (clown car), can rent them around the circus. We take the tiny car to the Lost N Found... (5 red tickets for a trip). Everything looks a bit more rotten.  &lt;br /&gt;
&lt;br /&gt;
We get rid of the map!! thank goodness. Waxworks is the name of the lab. Toymaker was created by Heckna, but has no love for his creator and wants to see his creations freed.   &lt;br /&gt;
&lt;br /&gt;
Ciscoro, former master of ceremony, right hand man, tried to betray Heckna. The giant heart (Tunnel of Love) is his heart and he is trapped in torture inside and we can go to talk to him.   &lt;br /&gt;
&lt;br /&gt;
Toymaker wants us to come talk to him; Locke will give us jobs if we need tickets; Locke wants us to find the axel, since that was a good weapon against Heckna.   &lt;br /&gt;
&lt;br /&gt;
DO NOT GO TALK TO TOYMAKER UNTIL STAFANO TELLS US WE CAN.    &lt;br /&gt;
&lt;br /&gt;
Take short rest; The mark is for the people in the know, to let them know that this place is a place to be free from Heckna&#039;s. Gives us what his symbol means, check Google Doc for images and notes on that.     &lt;br /&gt;
&lt;br /&gt;
We leave the Lost N Found; To the Misery Go Round. Going to help the Merry Go Round lady, Scare away children (we are so good at that)...      &lt;br /&gt;
&lt;br /&gt;
=== 10/24 - - At the Misery Go Round ===&lt;br /&gt;
Successfully scared away the children, got 30 red tickets and can pick a mount if we can get it to come with us. Successfully got the [[dragon]] mount.&lt;br /&gt;
&lt;br /&gt;
=== 11/7 - - At the Misery Go Round ===&lt;br /&gt;
We head back toward the Hostel, we pass the Big Top, talk to Bella &amp;quot;ME AND THE COVEN SORRY I MEAN ACROBATS&amp;quot; - SPIDERLADY. Hands out flyer advertising the Mentalist show. She is getting yelled at by her boss Arachne while we are talking to her. If we want to see the show, need to talk to the ticket booth, Quinn, 1 red ticket per person.  &lt;br /&gt;
&lt;br /&gt;
On the way back, a sand person, Franky Fewhairs, bumps into Bosa. Magical Menagire show. Was called to go on stage, big guys, questions. He says he need to go back.  &lt;br /&gt;
&lt;br /&gt;
We head toward the Tunnel of Love.. Encounter time: NERD CLOWNS, they are carrying a contraption, doing a job for Ulga?  &lt;br /&gt;
&lt;br /&gt;
As we get to the Tunnel, HECKNA APPEARS WE ARE SO SCREWED!! HE LEADS US TO THE TUNNEL WHILE KILLING PEOPLE WTF IS HAPPENING!   &lt;br /&gt;
&lt;br /&gt;
Heckna introduces us to Cicero and tells us to ask him anything... Cicero says that he is mortal beneath his mask, must destroy Heckna, only as good as the people around him. Confirms that Heckna is afraid of the stick. Only those who are under Heckna&#039;s control... Heckna cut him off.. Said that we could try out to be the next master of ceremonies... Even offered to combine all of us if we win.. lovely.     &lt;br /&gt;
&lt;br /&gt;
Conrad, comes up to us after Heckna vanishes. Wants to help us, we walk back to the scene of the crime, Lulu found a key. Bosa casts Identify on the key. Conrad doesn&#039;t like games. Does like bunnies, and probably other animals. Identify spell: Aura of conjuration magic, magic key that leads from one door to somewhere different, a portal key, Arcane gate. Has not been used?      &lt;br /&gt;
&lt;br /&gt;
Conrad leaves...      &lt;br /&gt;
&lt;br /&gt;
We go to the Hostel and the ordinary room&#039;s door. The key opens a door to the cheese room.... wtf... Everything in the room is made of lots of different types of cheese. Otwin immediately eats it. NO PICTURES OF HECKNA. Found two cartoosh&#039;s in the room. Visions dead potted plant as Seer was leaving... Bosa sees two very pretty doors, on the ceiling?, before crushing the Seer... Otwin and Lulu see dead potted plant... Important update: Pistachio is able to eat cheese.          &lt;br /&gt;
&lt;br /&gt;
Go to Locke; give us info&lt;br /&gt;
&lt;br /&gt;
* COVEN OF WERE-SPIDERS&lt;br /&gt;
* Key is a Fun-house Key; Someone must have left it somewhere.. &lt;br /&gt;
&lt;br /&gt;
=== 11/21 - - In Lost and Found ===&lt;br /&gt;
The Toymaker walks in, with Stefano&lt;br /&gt;
&lt;br /&gt;
* Wants to know what we think of Heckna... &lt;br /&gt;
* Offers to pull us into the plan to stop Heckna, but the group doesn&#039;t have a unanimous decision. &lt;br /&gt;
&lt;br /&gt;
So long as the wagon exists, so does Locke.&lt;br /&gt;
&lt;br /&gt;
Go to the cheese room to talk it out. Want to head to tunnel of love.&lt;br /&gt;
Countess, reins over the card table, has three black feathers on her headdress, can steal, or gamble for them. Locke wants his feathers back.&lt;br /&gt;
&lt;br /&gt;
Veronica Hermonica; leader of the weird clowns putting on a fashion show...&lt;br /&gt;
&lt;br /&gt;
We head to the Flophouse&lt;br /&gt;
&lt;br /&gt;
=== 1/2 - - Flophouse ===&lt;br /&gt;
Dirk Gukster - Owner of casino&lt;br /&gt;
&lt;br /&gt;
Colorful slot machines - min. 1 ticket&lt;br /&gt;
&lt;br /&gt;
Countess is upstairs and is HOT!!&lt;br /&gt;
&lt;br /&gt;
Lulu attempts to get the headress disguised as Sophie, but was unsuccessful. &lt;br /&gt;
&lt;br /&gt;
Otwin Gyser&#039;s her in her face; Tiktik cuts the headress off and books it. Changes into a [[tabaxi]], Tiktik has a bounty of 50 red tickets. &lt;br /&gt;
&lt;br /&gt;
Tiktik successfully gets away and Bosa gets ran over by the crowd. Meeting up at Locke&#039;s place.&lt;br /&gt;
&lt;br /&gt;
=== 1/16 - - Outside the Flophouse ===&lt;br /&gt;
Main group is almost mugged, but we took out the muggers. Made it back to Locke and gave them their feathers back. &lt;br /&gt;
&lt;br /&gt;
Countess is [[vampire]]&lt;br /&gt;
&lt;br /&gt;
Clowns are thralls?? &lt;br /&gt;
&lt;br /&gt;
We agree to defy Heckna.. Stefano can appear from thin air; we take a short rest&lt;br /&gt;
&lt;br /&gt;
Sell the loot and Lulu gets spiderclimb slippers, has tag in back with Bella. (the spider lady who met us when we first entered the carnival)&lt;br /&gt;
&lt;br /&gt;
Toymaker arrives. He gives us task; He has a stamp that he is willing to give us that will help him help us should we require assistance. &lt;br /&gt;
&lt;br /&gt;
Need to go to Gertrude&#039;s Grove to get a crescent shaped object. the Catch?&lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel to get some sleep; Otwin in Sweets room with Pistachio; Lulu, Dorian and Bosa in Camping room; TikTik and Seer in boring room; Take long rest&lt;br /&gt;
&lt;br /&gt;
=== 1/30 - - Hostel ===&lt;br /&gt;
Dorian parents a young boy. Educating Seer about Planes and cat-phishing.&lt;br /&gt;
&lt;br /&gt;
There is something sparkly in the crotch of the tree. Seer distracts Gertrude while Bosa yanks the Catch out of the tree. Next time we see Gertrude, we need to bring candy..&lt;br /&gt;
&lt;br /&gt;
Gertrude is MAD... &lt;br /&gt;
&lt;br /&gt;
Rolled a 4 on encounter table: GETTING MUGGED AGAIN!!!&lt;br /&gt;
&lt;br /&gt;
By guy with 2 giant balloon animals. Successfully scare off the guy, but an elephant appears behind us, NOT AGAIN BOSA REFUSES TO GET RAN OVER AGAIN BY POSSIBLY A VERY DISTANT RELATIVE. &lt;br /&gt;
&lt;br /&gt;
Toymaker is already at Locke&#039;s place, &lt;br /&gt;
&lt;br /&gt;
LORE DROP:&lt;br /&gt;
&lt;br /&gt;
Heckna built a train across the multiverse to bring people. &lt;br /&gt;
&lt;br /&gt;
He realized people can escape using it, so he broke it. The Catch is the first piece of it. There are five total, the axel we were looking for. We need to get it to the train station, which the stamps on our hands will prove to the people there that we can be trusted and gain sanctuary. &lt;br /&gt;
&lt;br /&gt;
Axel: natural form is stick with head of jester on it; but takes form based on who is holding it. &lt;br /&gt;
&lt;br /&gt;
Under Construction Zone: &lt;br /&gt;
&lt;br /&gt;
Ulga Ulgatron, runs it, Locke lost another item: small mechanical bronze birdcage with a silver dove in it. Ulga has it? &lt;br /&gt;
&lt;br /&gt;
The Catch is a tether to the material [[plane]], it keeps the realm apart. It allows Heckna to bring anybody and trap them in here. If on a train, the train could leave. It connects to another piece. &lt;br /&gt;
&lt;br /&gt;
Take a short rest at Locke&#039;s shop. &lt;br /&gt;
&lt;br /&gt;
=== 2/27 - - Locke&#039;s Shop ===&lt;br /&gt;
Decide to risk walking through the Revelia. Put the Catch in the bag of holding, the magical presence of the item is supressed while in the bag. &lt;br /&gt;
&lt;br /&gt;
Once again, we discuss whether or not the Seer actually has a girlfriend or he is dating a goddess. &lt;br /&gt;
&lt;br /&gt;
We take a detour to see the Mentalist show, Quinn is selling tickets (1 ticket per person). TikTik stays outside while the rest of us go into the Big Top. We seemed to have signed up to be part of the show. Seems that there are two Sphinxes that will test us. &lt;br /&gt;
&lt;br /&gt;
Abimeed and Gabimeed, Bosa volunteers to answer, Bosa successfully beats the Zone of Truth so she can lie within it. Everyone else is attacked.&lt;br /&gt;
&lt;br /&gt;
First Riddle:&lt;br /&gt;
&lt;br /&gt;
I pour forth light but do not burn,&lt;br /&gt;
&lt;br /&gt;
I come and go but never leave,&lt;br /&gt;
&lt;br /&gt;
I silver-clad, and heat relieve,&lt;br /&gt;
&lt;br /&gt;
Always old and sometimes new,&lt;br /&gt;
&lt;br /&gt;
Never empty, often full.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Moon; Got it right first try lets goooo&lt;br /&gt;
&lt;br /&gt;
Second Riddle:&lt;br /&gt;
&lt;br /&gt;
You can make me large or small.&lt;br /&gt;
&lt;br /&gt;
I can be a dog, a hat, or a ball.&lt;br /&gt;
&lt;br /&gt;
I hover where I’m given rein,&lt;br /&gt;
&lt;br /&gt;
But am often tethered&lt;br /&gt;
&lt;br /&gt;
by a chain.&lt;br /&gt;
&lt;br /&gt;
Don’t let me go into the sky.&lt;br /&gt;
&lt;br /&gt;
Unless you want to&lt;br /&gt;
&lt;br /&gt;
say goodbye!&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Balloon&lt;br /&gt;
&lt;br /&gt;
Third Riddle:&lt;br /&gt;
&lt;br /&gt;
Walking weaver,&lt;br /&gt;
&lt;br /&gt;
Sky fisher,&lt;br /&gt;
&lt;br /&gt;
Cobbler’s delight,&lt;br /&gt;
&lt;br /&gt;
And oft afeared.&lt;br /&gt;
&lt;br /&gt;
Roaming builder,&lt;br /&gt;
&lt;br /&gt;
Patient feaster.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Spider&lt;br /&gt;
&lt;br /&gt;
Otwin goes into the rafters with the spiders. Receive the Belt of Spider Strength, as the prize for solving the riddles.&lt;br /&gt;
&lt;br /&gt;
On our way to the station, we walk by Sophie, who tries to get TikTik to come with her. &lt;br /&gt;
&lt;br /&gt;
The belt is cursed... We attempt to skirt the security building, the Seer is spotted by Sean, but he lets him go? hmm suspicious&lt;br /&gt;
&lt;br /&gt;
Arrive at the station. Two marionettes come out to greet us. They try to convince us to leave with them. [[Dwarf]] comes out and shoos off the marionettes. Exchange question marks symbols. Dwarfs name is Watt. [[Halfling]] (DC) with big red nose. Choo Choo Cadre is name of mechanics group. Pipper ([[gnome]] in wheelchair), Giggles (elf lady prosthetic arm), Rough Tumbles ([[gnoll]]); need the schematics for the train. Watt has a Funhouse key, and Lulu takes it, has a small circus tent on the end of it. &lt;br /&gt;
&lt;br /&gt;
WE HAVE NOT GIVEN HIM THE CATCH YET!!&lt;br /&gt;
&lt;br /&gt;
=== 3/27 - - Old Station ===&lt;br /&gt;
Give the Catch, Watt says that it is part of the bumper.. The other half is something that is missing a crescent. &lt;br /&gt;
&lt;br /&gt;
Train has residual magic, so the Catch will be safe here, since train will cover the &amp;quot;scent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Watt shoos us out.. On our way back, go by the Naughty Corner.. Lulu and Otwin fail the save and Lulu willing jumps into the pit to save the &amp;quot;child&amp;quot;. THE BALLPIT BALLS ARE POPCORN SWARM EGGS EXCUSE ME OMG WE ARE TPKING. Lulu managed to escape and Bosa &amp;quot;seals&amp;quot; the hole... How the f* did we all survive??&lt;br /&gt;
&lt;br /&gt;
We make it back to the Hostel. Otwin and Lulu decide to con Ramona, the Seer just pays for a room. We end up sleeping in the Cheese room. TAKE LONG REST&lt;br /&gt;
&lt;br /&gt;
Next morning, we leave the cheese room, see the funky doors. Try the circus tent key in the boring room door. &lt;br /&gt;
&lt;br /&gt;
Huge table in the center of the room. There is a mini revelia replica on the table. There are tiny people, clowns, monsters roaming around the circus. There is a metallic door on the other side of the room, and the door we came in is gone. No Heckna faces in the room. No cartooshes in the room. Find a blue paper scroll. Blueprints;  Strange marks around the heart and Locke&#039;s shop. There is a slot on the metal door that is saying pay 10 red tickets for patronage.  Under Construction area: little old lady (ulga?) messing around over there. Locke&#039;s shop; Abjuration runes to keep something inside; Planar illusion magic around the model. Pay to exit, see visions of exploding heads and soap bubbles on exit.&lt;br /&gt;
&lt;br /&gt;
=== 4/10 - - Hostile Hostile ===&lt;br /&gt;
We take a clown car to Heckna&#039;s Eye, then walk over to the Under Construction Zone. Olga appears to be in the trailer, so we are going to search for the bird cage. The ride is covered in scratches in the wood, those scratches appear to be possible names for the rollercoaster. Dorian spots the bird cage, and goes and pulls it out of the ground. Two of those candy monsters pop out and attack him. We defeat the candy monsters and Olga comes out after we defeat it. &lt;br /&gt;
&lt;br /&gt;
Olga needs two creepy crawlies dead or alive (Hands from that game), fireball shot, live shnozling, horns or hooves of animalgamation, and needs the brass pulled out of the ground (not the same as the bird cage). She says if we do that, then we can dig for treasure as much as we want. &lt;br /&gt;
&lt;br /&gt;
She maintaines the rides and shows us the blueprints for Heckna&#039;s Eye. Which WE SAW NOTHING OF NOTE AND I DEFINITELY DID NOT SEE ANYTHING AT ALL NONONO SAW NOTHING RELATED TO ANY OF OUR OBJECTIVES NOPE. &lt;br /&gt;
&lt;br /&gt;
Get a short rest. &lt;br /&gt;
&lt;br /&gt;
We leave and decide to walk back (two encounters oh boy). We enter the crowds, and the Heck-yeah-tron begins to show Sophie&#039;s labratory, with Conrad being lowered into a vat of blood. Scooter-von-scooter gave up Conrad as the one who took the axel, and Scooter became the new master of ceremonies. Conrad gives a message, before message cut out. &lt;br /&gt;
&lt;br /&gt;
We [[race]] to Locke, give the birdcage, seems super happy about it. He translates the cartooshes, and suggests that it means Carpe Colossus. Giant Gary, is the main attraction. &lt;br /&gt;
&lt;br /&gt;
Our car crashes and the clowns in the other car, attempt to kill us, downing the Seer and Otwin, and almost Bosa, before Lulu stops them. We end for the night with less than 30 minutes on the real-life timer that [[Amanda]] set. &lt;br /&gt;
&lt;br /&gt;
=== Missed a session at end of april.. ===&lt;br /&gt;
Got texts about people almost dying, so went about as well as typically.&lt;br /&gt;
&lt;br /&gt;
TLDR; Gary has the stick in his box.. We need to retrieve a stuffed animal for him as a proper trade. &lt;br /&gt;
&lt;br /&gt;
=== 5/8 - - At the souvenir shop ===&lt;br /&gt;
Going with the typical plan of someone(s) distracts while any other attempts to steal item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Otwin has FOUR potions of healing (2 common and 2 greater) in his coat* &lt;br /&gt;
&lt;br /&gt;
BOSA GETS RAN OVER ONCE AGAIN (so does the Seer) by a Healer drone thingy.&lt;br /&gt;
&lt;br /&gt;
Otwin distracts successfully, Lulu gets the doll, and sprints back to Gary, successully trading the doll for the Stick.&lt;br /&gt;
&lt;br /&gt;
We run out of time on the timer.. and Heckna appears to apprehend the stick. &lt;br /&gt;
&lt;br /&gt;
This goes poorly.. Clutch blindness causes us escape with our lives somehow??&lt;br /&gt;
&lt;br /&gt;
Got a Wanted poster on the Heckna-tron for Lulu. 5000 red ticket bounty. Party is split into several pieces.&lt;br /&gt;
&lt;br /&gt;
=== 5/22 - - Various places in the Revelia ===&lt;br /&gt;
We meet Tom-Tom, a little marienette who tries to get us to go back to the Revelia.&lt;br /&gt;
&lt;br /&gt;
We catch up with Lulu inside and LEVEL UP OMG IT HAS ONLY BEEN LIKE A YEAR IN REAL-LIFE TIME!!!&lt;br /&gt;
&lt;br /&gt;
The gnome in the wheelchair, Pipper, is there to take the staff. Lulu tells everyone she has the blueprints.. &lt;br /&gt;
&lt;br /&gt;
Pipper gives us just normal chocolate! Lulu becomes Del or Deli, by taking off her makeup and clown getup. &lt;br /&gt;
&lt;br /&gt;
Olga&#039;s place is buried above an ancient city or something?? &lt;br /&gt;
&lt;br /&gt;
Pipper has a sister Flauta, HAS BEEN HERE 12 YEARS AND NOT FOUND HER.. Doesn&#039;t want us to find her, since she probably has become something else. &lt;br /&gt;
&lt;br /&gt;
SHOW THE MARIENETTES AT THE FRONT THE MARK SO THEY LET US IN. &lt;br /&gt;
&lt;br /&gt;
We head towards the food court. A parade starts, saying that Snout is the new thing.. The Snout is an actual huge nose, in a cage. &lt;br /&gt;
&lt;br /&gt;
THE MOON IS CHANGING FROM WAXING TO WANING.&lt;br /&gt;
&lt;br /&gt;
We head into Candy&#039;s to try to get work! She has chocolate covered popcorn. She also has another Gertrude delivery, that we can make. &lt;br /&gt;
&lt;br /&gt;
Cosmino the spider acrobats; Wants us to go to the bigtop.. and attacks us when we refuse. And we end the session :)&lt;br /&gt;
&lt;br /&gt;
=== 6/5 - Getting attacked by spider acrobats ===&lt;br /&gt;
delivered cookies to gertrude&lt;br /&gt;
&lt;br /&gt;
long rest&lt;br /&gt;
&lt;br /&gt;
got paid by candy&lt;br /&gt;
&lt;br /&gt;
toymaker and locke have found the engine.. it is the engine of the ferris wheel. the &amp;quot;thingimagig&amp;quot; / engine of the train. &lt;br /&gt;
&lt;br /&gt;
Toymaker doesn&#039;t want us to hurt the marienette that is running the train. It is in the winking eye of heckna. DO NOT TELL OLGA ABOUT IT EVER!!! &lt;br /&gt;
&lt;br /&gt;
get a silver sword for Otwin/Dorian, Locke pulls out an old scabbard that definitely relates to his backstory. He is clearly an old adventurer. &lt;br /&gt;
&lt;br /&gt;
WE MADE LOCKE CRY OH NO THE FEELINGS&lt;br /&gt;
&lt;br /&gt;
We decide to begin the scavenger hunt, by going to the Dead Ringer to get the two dead/alive hands. Got into an encounter and battling clowns. &lt;br /&gt;
&lt;br /&gt;
=== 7/3 - - At the Dead Ringer&#039;s stand.. ===&lt;br /&gt;
Dorian hands over the red ticket and begins tossing rings. Two dead creepy crawlie. &lt;br /&gt;
&lt;br /&gt;
Going to purchase a snozling at the souviner shop. Purchase the baby from the shop and begin to feed it. &lt;br /&gt;
&lt;br /&gt;
Walking to the zoo. AN ELEPHANT COMES AND WANTS TO RUN US OVER AGAIN. We manage to remove a tusk from the elephant before sending it off to the zoo. BOSA GOT HURT BY THE TUSK FALLING ON HER, the elephant hates her. &lt;br /&gt;
&lt;br /&gt;
We head to Feliz&#039; Elizirs and purchase a fireball shot. &lt;br /&gt;
&lt;br /&gt;
We pass a sacrifice on our way to Ulga&#039;s, Order delivery for Bab&#039;s &amp;quot;cherry soda&amp;quot;. We make it successfully to the Under Construction Zone.&lt;br /&gt;
&lt;br /&gt;
Olga is outside, and we begin handing over the stuffs. Will not accept the baby snozling, so will need to work on getting an adult one.. She says there isn&#039;t a time limit. We head over to get the brass out of the ground. &lt;br /&gt;
&lt;br /&gt;
We go to scope out the ferris-wheel. [IDEA: Disguise Self as Olga to get access to the center for &amp;quot;normal maintenance&amp;quot;?] People inside the small wheel running, exhaused but happy? not suspicious at all&lt;br /&gt;
&lt;br /&gt;
Something happened at the train station. We head back to the Hostel, and camp out in the camping room and take a long rest&lt;br /&gt;
&lt;br /&gt;
REMEMBER TO FEED THE SNOZLING.  &lt;br /&gt;
&lt;br /&gt;
=== 7/17 - - Hostel ===&lt;br /&gt;
Snozling will take 36 more hours to grow. &lt;br /&gt;
&lt;br /&gt;
We decide to go to the petting zoo, since that is about the closest place to the shattered station. &lt;br /&gt;
&lt;br /&gt;
Pay to head into the petting zoo.&lt;br /&gt;
&lt;br /&gt;
Two zebra amalgimations&lt;br /&gt;
&lt;br /&gt;
Bear named Chuckles&lt;br /&gt;
&lt;br /&gt;
Decides to head to the shattered station&lt;br /&gt;
&lt;br /&gt;
Lights low; We see the whole group; they all look rather sad and somber.. DC has passed on. Giggles and Rough Tumbles both have snozlings. &lt;br /&gt;
&lt;br /&gt;
Cream soda = health potion&lt;br /&gt;
&lt;br /&gt;
Giggles came in on the train! Has photographic memory. &lt;br /&gt;
&lt;br /&gt;
Seer does cleric stuff over DC&#039;s body&lt;br /&gt;
&lt;br /&gt;
A clown is wrestling balloons, makes three balloon animals to attack us.&lt;br /&gt;
&lt;br /&gt;
We stole the nose from the clown. it killed the baby but we got a big one&lt;br /&gt;
&lt;br /&gt;
We head to give the snozling to Olga&lt;br /&gt;
&lt;br /&gt;
Encounter: A half-orc dejected that he couldn&#039;t win the crossbow in the mentalist show. We do an improve show to get 10 tickets.&lt;br /&gt;
&lt;br /&gt;
We gave Olga the snozling, and she made us name the ride (Eye Scream) then gave us 50 tickets.&lt;br /&gt;
&lt;br /&gt;
We go scavenging&lt;br /&gt;
&lt;br /&gt;
Dirty glass bottle, model airship inside glass bottle, about length of forearm&lt;br /&gt;
&lt;br /&gt;
=== 8/14 - - Olga&#039;s place ===&lt;br /&gt;
We head to the ferris wheel to attempt to steal the thing from the eye of the ferris wheel.&lt;br /&gt;
&lt;br /&gt;
Deli becomes her Lulu persona, and so does Tictik, there are three Lulus running as a distraction, while Dorian sneaks up to get the the eye, while Bosa major images to hide him. &lt;br /&gt;
&lt;br /&gt;
Deli hids in the big top and Tiktik gets caught by the crowd. Dorian is unable to get the eye thingy out. George climbs up to do the strength thing. Three security clowns come and take us out. &lt;br /&gt;
&lt;br /&gt;
Tiktic chose to not change back to her original form, sooo Heckna came and took her... Which is terrifying.. RIP TIKTIC I GUESS&lt;br /&gt;
&lt;br /&gt;
The bear successfully gets the eye out, then the ferris wheel rolls and crashes into the big top. &lt;br /&gt;
&lt;br /&gt;
We get the thingy, and head to take it to the big top. Lights are flickering, and the Heckya-tron is turned off. The Heckna posters have stopped moving. &lt;br /&gt;
&lt;br /&gt;
We burst into the Lost n Found, and Locke, Stephano and Toymaker are inside. We hand over the Eye to the Toymaker, and he sticks it in his chest, and WE LEVEL UP. We also saved Peepuu.&lt;br /&gt;
&lt;br /&gt;
=== 8/28 - - In Locke&#039;s Shop ===&lt;br /&gt;
Locke wants us to go put a CD into the marionette in the misery go round&lt;br /&gt;
&lt;br /&gt;
The CD is from outside Heckna&#039;s realm, It has the same magic signature that Locke has so it is somehow connected to him. &lt;br /&gt;
&lt;br /&gt;
Two rival style clown gangs. We get caught in the fashion show for far too long.&lt;br /&gt;
&lt;br /&gt;
Veronica Harmonica has stolen Heckna&#039;s clothes.&lt;br /&gt;
&lt;br /&gt;
Takes way too many tries to convince the mariennette, but it is a beautiful slower piece. &lt;br /&gt;
&lt;br /&gt;
On the way back to Locke&#039;s, see a gnome vomiting in a bucket. &lt;br /&gt;
&lt;br /&gt;
We are going to sleep then head to the Disco!&lt;br /&gt;
&lt;br /&gt;
=== 9/11 - - Heading to the Disco!! ===&lt;br /&gt;
After we wake up, Ramona has a friend at the desk with her. It is her assistant Merian, she comes to assist with the cleanup after a rowdy group. &lt;br /&gt;
&lt;br /&gt;
We head to the lost n found to get a mini sword for Pistachio.&lt;br /&gt;
&lt;br /&gt;
Got a tiny hairpin and a back of dryness sand from Locke&lt;br /&gt;
&lt;br /&gt;
We make it to the Disco without incident, and enter with the door closing behind us and locking.&lt;br /&gt;
&lt;br /&gt;
Delvis greets us. Forces about half the group to tapdance which gives us level of exhaustion.&lt;br /&gt;
&lt;br /&gt;
Green, brown, purple are human and we should try to save them. Spirit Guardians takes them all out on their turn omg..&lt;br /&gt;
&lt;br /&gt;
Seer and Bosa end up in garish ball gowns with sad trumpet noises every step. &lt;br /&gt;
&lt;br /&gt;
Solved the riddles on giant cogs and successfully make it across the room. Get Blue Suede Shoes&lt;br /&gt;
&lt;br /&gt;
=== 9/25 - - Escape the Disco!! ===&lt;br /&gt;
Open the door into a mangrove. Boat waiting to take people across. Otwin enters the boat, and it is bigger on the inside. &lt;br /&gt;
&lt;br /&gt;
Accordian found in the bottom of the boat, and it grows eyes, and tentacles. Agonizing Accordian, Otwin takes it. &lt;br /&gt;
&lt;br /&gt;
Hillbillies begin to play music and combat begins. There are three unconscious people in the grove and the first hillbilly falls to sapping sting, is knocked prone and falls into the water, and poofs out of existence. &lt;br /&gt;
&lt;br /&gt;
Bosa sends George to the otherside of the room and accidentally triggers the self destruct.. Giant wave appears on end of the room. Everyone scrambles to the other side of the room. Leaving the unconscious people.. hopefully Bosa can vortex warp them to safety.&lt;br /&gt;
&lt;br /&gt;
Successfully get everyone across and into the next room. BAGPIPES.. &lt;br /&gt;
&lt;br /&gt;
Wonderwall people are in the center of the room. successfully take out the bad marrionettes and save the people that were trapped. &lt;br /&gt;
&lt;br /&gt;
Final boss.. Hellvis the gnoll appears and challenges us to a fight.&lt;br /&gt;
&lt;br /&gt;
He has weird obsession with Bosa??&lt;br /&gt;
&lt;br /&gt;
=== 10/23 - - Helvis Fight!! ===&lt;br /&gt;
&amp;quot;You cannot flake tuna me like a cat&amp;quot; - Mercedes&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Burn babe burn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We successfully defeated Helvis. &lt;br /&gt;
&lt;br /&gt;
We decide to head back to see if the toy maker is ready for us,&lt;br /&gt;
&lt;br /&gt;
Toymaker is with Locke in the lost n found. &lt;br /&gt;
&lt;br /&gt;
He has created an amulet called the &amp;quot;thingamajig&#039;.&lt;br /&gt;
&lt;br /&gt;
They might have found another part of the train. The driver seat is in the Tunnel of Love. &lt;br /&gt;
&lt;br /&gt;
It is the other part of the bumper, so we need to find a chair with a catch sized hole. &lt;br /&gt;
&lt;br /&gt;
Ciscoro will attack anyone who gets near the chair. It is probably tied to his life (un-life) force. But he has been trying to end his existence, so maybe we can negotiate with him?&lt;br /&gt;
&lt;br /&gt;
The shoes are cursed... So not using them. Dorian decides to take them, &lt;br /&gt;
&lt;br /&gt;
Do some minor housekeeping&lt;br /&gt;
&lt;br /&gt;
After short rest, we head to the tunnel of love. We enter the tunnel all on one boat, which is definitely not blood.&lt;br /&gt;
&lt;br /&gt;
There are sirens in the first room, Bosa instantly gets charmed. &lt;br /&gt;
&lt;br /&gt;
=== 11/6 - - What the Heart wants ===&lt;br /&gt;
New Character introduction; Adelaide and Magnus; Ranger?? &lt;br /&gt;
&lt;br /&gt;
Looking for Chuckles, got in the boat to check out George.&lt;br /&gt;
&lt;br /&gt;
Everyone but the Seer and Dorianl, doesn&#039;t look good. Dust of Dryness, Momentary Statis, plus new friend is clutch. &lt;br /&gt;
&lt;br /&gt;
Bosa totally incapacitates one of the three at the bottom of the chamber. We really struggle to get the other&#039;s down. &lt;br /&gt;
&lt;br /&gt;
We kill two and leave the third encased in ice at the bottom of the pool. Found a chest with the party pooper battle mace. Identify the mace and head out to the next room. &lt;br /&gt;
&lt;br /&gt;
Next room, Ringa insists that we stay and get a drink with him.. meaning he will get a drink from us.&lt;br /&gt;
&lt;br /&gt;
=== 12/4 - - Vampire&#039;s Attack the boat ===&lt;br /&gt;
We successfully defeat the vampires, but not before Pistachio is brutally murdered. &lt;br /&gt;
&lt;br /&gt;
In the next chamber, we run into Lovebirds, who are rejected by the Seer, and he attacks them. We lose George :( &lt;br /&gt;
&lt;br /&gt;
Lulu gives flowers to convince them to let us go past.&lt;br /&gt;
&lt;br /&gt;
We go down a small waterfall, into the center of the heart. Ciscoro is in the room, doing weird stuff... Reminder to self, we are here for the driver seat... &lt;br /&gt;
&lt;br /&gt;
Heckna took the chair, and Ciscoro wants us to kill him.. and Bosa has ZERO SPELL SLOTS LEFT&lt;br /&gt;
&lt;br /&gt;
=== 12/18 - - Kill the MC? ===&lt;br /&gt;
Ciscoro want to die, so we are attacking him. &lt;br /&gt;
&lt;br /&gt;
We making wisdom saving throws at the beginning of our turn. &lt;br /&gt;
&lt;br /&gt;
Bosa was unable to actually do anything and got a natural one on her saving throw to escape :( ...&lt;br /&gt;
&lt;br /&gt;
Ciscoro wants us to tell Heckna that he will be waiting for him.. yikes. We do get his baton weapon.&lt;br /&gt;
&lt;br /&gt;
We successfully made it out of the tunnel of love before it crashes into the ocean. &lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel, to get a room. We begin a long rest. &lt;br /&gt;
&lt;br /&gt;
=== 1/15 - - We finally take a long rest.. it has been since SEPTEMBER - Birthday DnD ===&lt;br /&gt;
Adaleide is in the lobby when we come down. We head to Locke, and Bosa gets supplies to summon Pistachio. We learn that Locke is not a reverse vampire.. though that isn&#039;t very surprising. Locke summons the Toymaker, he can open the windows on his shop to yell out. Charletene&#039;s dice, cloak of fancy clothes or something are in his shop. Fancy arrows exist in the world. OMG the Toymaster comes and WE LEVEL UP!!!&lt;br /&gt;
&lt;br /&gt;
Heckna has embued his essense into his two pets, so we must kill the pets before we can kill Heckna. Mermadon (ant-lion) and Snout (giant snazzling). Both have something called the Yucky bits which we need to retrieve one of them to power the train. The naughty corner holds one of them. There is a secondary entrance to there through three trap doors in the food court. Lulu remembers seeing the one trap door in Felix&#039;s cart/stall thingy. We vaguely plan out how to kill the mermadon. &lt;br /&gt;
&lt;br /&gt;
On the way to the food court, we spot the acrobats patrolling and taking people away. We get waved at by the acrobats. Felix is at his elixar&#039;s place, lots of people milling around. We successfully sneak into the tunnel and head towards the naughty corner. The doors into the naughty corner are barred from this side.&lt;br /&gt;
&lt;br /&gt;
Current plan: Seer puts girlfriend in center of room to draw aggro, and we all fire at it from the tunnel. If it looks like it is going to escape, Phantasmal Force/ Deafness/Blindness, someone needs to step into the ballpit to draw aggro. &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Bosa_Fan&#039;tum}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=44055</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=44055"/>
		<updated>2026-01-14T01:57:04Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 1/7 - Work Hard, Play Harder */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
[[Grayson Wildemere]]: -1&lt;br /&gt;
&lt;br /&gt;
[[Drazhomir Yarnask]]: +2&lt;br /&gt;
&lt;br /&gt;
[[Bhedum &amp;quot;Rampart&amp;quot; Soovij]]: +2 (I think)&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: 100&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
=== 1/7 - Work Hard, Play Harder ===&lt;br /&gt;
&lt;br /&gt;
* [[Astrid]] - Nikki&lt;br /&gt;
* [[Jalivia de Vaironne]]- Keller&lt;br /&gt;
* [[Rio]] - Manu&lt;br /&gt;
* Xyra - Sean&lt;br /&gt;
* Bellow - Mercedes&lt;br /&gt;
&lt;br /&gt;
A bunch of the familiars come up to us. Beef has a piece of paper in his mouth. The paper invites us to come participate in a tradition. Wizard-gizards, against the wall, need to hit the barrels and get balls into the funnel. &lt;br /&gt;
&lt;br /&gt;
Scores:&lt;br /&gt;
&lt;br /&gt;
* Draz - 9&lt;br /&gt;
* Rio - 8 -&amp;gt; 10&lt;br /&gt;
* Xyra - 8 -&amp;gt; 7&lt;br /&gt;
* Jalivia - 6&lt;br /&gt;
* Nora - 6&lt;br /&gt;
* Blova - 5&lt;br /&gt;
* Urzmatok - 4&lt;br /&gt;
* Mina - 4&lt;br /&gt;
* Astrid - 3&lt;br /&gt;
* Bellow - 3&lt;br /&gt;
&lt;br /&gt;
(Gain +1 relationship with Drazhomir)&lt;br /&gt;
&lt;br /&gt;
Rio gets the coin purse. We begin to hear screams coming from the kitchen area. Curtie Axecrusher (Tavern Chef) is being attacked by &#039;Spicy Steam&#039;. We enter combat. &lt;br /&gt;
&lt;br /&gt;
We destroy the steam mephits and investigate the incident. &lt;br /&gt;
&lt;br /&gt;
Curtie &amp;amp; Tulk - shocked&lt;br /&gt;
&lt;br /&gt;
Mina - confused&lt;br /&gt;
&lt;br /&gt;
Aurora - looking for bellow&lt;br /&gt;
&lt;br /&gt;
Mel - calm but normally calm, so not much change.&lt;br /&gt;
&lt;br /&gt;
Nora - going into guardian mode&lt;br /&gt;
&lt;br /&gt;
Urzmatok - having a revelation &amp;lt;- SUS&lt;br /&gt;
&lt;br /&gt;
Rampart &amp;amp; Cadoras - figuring out what happened&lt;br /&gt;
&lt;br /&gt;
Draz - freaked out&lt;br /&gt;
&lt;br /&gt;
Javenesh - ??&lt;br /&gt;
&lt;br /&gt;
We experiment with the goo, and learned to NOT put a rock in it.. &lt;br /&gt;
&lt;br /&gt;
Urzmatok found a note that had very old common writing. &amp;quot;The Bleeding are among you, you cannot stop it.&amp;quot; The paper was ripped out of Captain Dapplewing&#039;s journal. (Creator of the school). Located in the Biblioplex, art library. &lt;br /&gt;
&lt;br /&gt;
[[Astrid]] decides to summon a fire elemental... It dies but kills her and [[Cadoras Damellawar]] before it is finally taken down.   &lt;br /&gt;
&lt;br /&gt;
=== 1/13 - THE OLD GUARD ANEW ===&lt;br /&gt;
Astrid - Nikki&lt;br /&gt;
&lt;br /&gt;
Grimm - Tina&lt;br /&gt;
&lt;br /&gt;
Rio - Manu&lt;br /&gt;
&lt;br /&gt;
Xyra - Sean&lt;br /&gt;
&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Dean Augustus Tullus has just come back from a new expedition, providing the Dragonsguard Historical Society with new relics to put on display, and Rampart is on cataloguing duty! Being a little rebellious and VERY excited to show off the new relics, they’ve invited the party for a sneak peak into the new stock.&lt;br /&gt;
&lt;br /&gt;
Rampart has invited us to help him catalog items. But mainly this is a chance for people to get some answers from professors. &lt;br /&gt;
&lt;br /&gt;
Grimmwood, Astrid, and Rio go and have a nice chat with Dean Tullus, and Rampart, Ambi, Blova, and Xyra go to check out the artifacts.&lt;br /&gt;
&lt;br /&gt;
Blova investigates Rosimyffenbip and found no goo on her. Tullus has an empty vial on her hip. Rio gets vision of Dean being covered in the goo... Greta has no goo. &lt;br /&gt;
&lt;br /&gt;
Tullus seems to be made of the stuff.. &lt;br /&gt;
&lt;br /&gt;
Tullus purposefully curses Xyra when he tries to detect magic. Then the armor animates and attacks us. Helm had it&#039;s hinges oiled with the goo, and it was wax and polished with the goo. Fist bump with Rampart! Dean Tulus takes the armor away before we can investigate.&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43989</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43989"/>
		<updated>2026-01-08T03:22:32Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 1/7 - Work Hard, Play Harder */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
[[Grayson Wildemere]]: -1&lt;br /&gt;
&lt;br /&gt;
[[Drazhomir Yarnask]]: +2&lt;br /&gt;
&lt;br /&gt;
[[Bhedum &amp;quot;Rampart&amp;quot; Soovij]]: +2 (I think)&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: 100&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
=== 1/7 - Work Hard, Play Harder ===&lt;br /&gt;
&lt;br /&gt;
* [[Astrid]] - Nikki&lt;br /&gt;
* [[Jalivia de Vaironne]]- Keller&lt;br /&gt;
* [[Rio]] - Manu&lt;br /&gt;
* Xyra - Sean&lt;br /&gt;
* Bellow - Mercedes&lt;br /&gt;
&lt;br /&gt;
A bunch of the familiars come up to us. Beef has a piece of paper in his mouth. The paper invites us to come participate in a tradition. Wizard-gizards, against the wall, need to hit the barrels and get balls into the funnel. &lt;br /&gt;
&lt;br /&gt;
Scores:&lt;br /&gt;
&lt;br /&gt;
* Draz - 9&lt;br /&gt;
* Rio - 8 -&amp;gt; 10&lt;br /&gt;
* Xyra - 8 -&amp;gt; 7&lt;br /&gt;
* Jalivia - 6&lt;br /&gt;
* Nora - 6&lt;br /&gt;
* Blova - 5&lt;br /&gt;
* Urzmatok - 4&lt;br /&gt;
* Mina - 4&lt;br /&gt;
* Astrid - 3&lt;br /&gt;
* Bellow - 3&lt;br /&gt;
&lt;br /&gt;
(Gain +1 relationship with Drazhomir)&lt;br /&gt;
&lt;br /&gt;
Rio gets the coin purse. We begin to hear screams coming from the kitchen area. Curtie Axecrusher (Tavern Chef) is being attacked by &#039;Spicy Steam&#039;. We enter combat. &lt;br /&gt;
&lt;br /&gt;
We destroy the steam mephits and investigate the incident. &lt;br /&gt;
&lt;br /&gt;
Curtie &amp;amp; Tulk - shocked&lt;br /&gt;
&lt;br /&gt;
Mina - confused&lt;br /&gt;
&lt;br /&gt;
Aurora - looking for bellow&lt;br /&gt;
&lt;br /&gt;
Mel - calm but normally calm, so not much change.&lt;br /&gt;
&lt;br /&gt;
Nora - going into guardian mode&lt;br /&gt;
&lt;br /&gt;
Urzmatok - having a revelation &amp;lt;- SUS&lt;br /&gt;
&lt;br /&gt;
Rampart &amp;amp; Cadoras - figuring out what happened&lt;br /&gt;
&lt;br /&gt;
Draz - freaked out&lt;br /&gt;
&lt;br /&gt;
Javenesh - ??&lt;br /&gt;
&lt;br /&gt;
We experiment with the goo, and learned to NOT put a rock in it.. &lt;br /&gt;
&lt;br /&gt;
Urzmatok found a note that had very old common writing. &amp;quot;The Bleeding are among you, you cannot stop it.&amp;quot; The paper was ripped out of Captain Dapplewing&#039;s journal. (Creator of the school). Located in the Biblioplex, art library. &lt;br /&gt;
&lt;br /&gt;
[[Astrid]] decides to summon a fire elemental... It dies but kills her and [[Cadoras Damellawar]] before it is finally taken down.   &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43988</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43988"/>
		<updated>2026-01-08T02:10:28Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 1/7 - Work Hard, Play Harder */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
[[Grayson Wildemere]]: -1&lt;br /&gt;
&lt;br /&gt;
[[Drazhomir Yarnask]]: +2&lt;br /&gt;
&lt;br /&gt;
[[Bhedum &amp;quot;Rampart&amp;quot; Soovij]]: +2 (I think)&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: 100&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
=== 1/7 - Work Hard, Play Harder ===&lt;br /&gt;
&lt;br /&gt;
* Astrid - Nikki&lt;br /&gt;
* Jalivia - Keller&lt;br /&gt;
* Rio - Manu&lt;br /&gt;
* Xyra - Sean&lt;br /&gt;
* Bellow - Mercedes&lt;br /&gt;
&lt;br /&gt;
A bunch of the familiars come up to us. Beef has a piece of paper in his mouth. The paper invites us to come participate in a tradition. Wizard-gizards, against the wall, need to hit the barrels and get balls into the funnel. &lt;br /&gt;
&lt;br /&gt;
Scores:&lt;br /&gt;
&lt;br /&gt;
* Draz - 9&lt;br /&gt;
* Rio - 8 -&amp;gt; 10&lt;br /&gt;
* Xyra - 8 -&amp;gt; 7&lt;br /&gt;
* Jalivia - 6&lt;br /&gt;
* Nora - 6&lt;br /&gt;
* Blova - 5&lt;br /&gt;
* Urzmatok - 4&lt;br /&gt;
* Mina - 4&lt;br /&gt;
* Astrid - 3&lt;br /&gt;
* Bellow - 3&lt;br /&gt;
&lt;br /&gt;
(Gain +1 relationship with Drazhomir)&lt;br /&gt;
&lt;br /&gt;
Rio gets the coin purse. We begin to hear screams coming from the kitchen area. Curtie Axecrusher (Tavern Chef) is being attacked by &#039;Spicy Steam&#039;. We enter combat. &lt;br /&gt;
&lt;br /&gt;
We destroy the steam mephits and investigate the incident. &lt;br /&gt;
&lt;br /&gt;
Curtie &amp;amp; Tulk - shocked&lt;br /&gt;
&lt;br /&gt;
Mina - confused&lt;br /&gt;
&lt;br /&gt;
Aurora - looking for bellow&lt;br /&gt;
&lt;br /&gt;
Mel - calm but normally calm, so not much change.&lt;br /&gt;
&lt;br /&gt;
Nora - going into guardian mode&lt;br /&gt;
&lt;br /&gt;
Urzmatok - having a revelation &amp;lt;- SUS&lt;br /&gt;
&lt;br /&gt;
Rampart &amp;amp; Cadoras - figuring out what happened&lt;br /&gt;
&lt;br /&gt;
Draz - freaked out&lt;br /&gt;
&lt;br /&gt;
Javenesh - ??&lt;br /&gt;
&lt;br /&gt;
We experiment with the goo, and learned to NOT put a rock in it.. &lt;br /&gt;
&lt;br /&gt;
Urzmatok found a note that had very old common writing. &amp;quot;The Bleeding are among you, you cannot stop it.&amp;quot; The paper was ripped out of Captain Dapplewing&#039;s journal. (Creator of the school). Located in the Biblioplex, art library. &lt;br /&gt;
&lt;br /&gt;
Astrid decides to summon a fire elemental...  &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43987</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43987"/>
		<updated>2026-01-08T02:06:10Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
[[Grayson Wildemere]]: -1&lt;br /&gt;
&lt;br /&gt;
[[Drazhomir Yarnask]]: +2&lt;br /&gt;
&lt;br /&gt;
[[Bhedum &amp;quot;Rampart&amp;quot; Soovij]]: +2 (I think)&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: 100&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
=== 1/7 - Work Hard, Play Harder ===&lt;br /&gt;
&lt;br /&gt;
* Astrid - Nikki&lt;br /&gt;
* Jalivia - Keller&lt;br /&gt;
* Rio - Manu&lt;br /&gt;
* Xyra - Sean&lt;br /&gt;
* Bellow - Mercedes&lt;br /&gt;
&lt;br /&gt;
A bunch of the familiars come up to us. Beef has a piece of paper in his mouth. The paper invites us to come participate in a tradition. Wizard-gizards, against the wall, need to hit the barrels and get balls into the funnel. &lt;br /&gt;
&lt;br /&gt;
Scores:&lt;br /&gt;
&lt;br /&gt;
* Draz - 9&lt;br /&gt;
* Rio - 8 -&amp;gt; 10&lt;br /&gt;
* Xyra - 8 -&amp;gt; 7&lt;br /&gt;
* Jalivia - 6&lt;br /&gt;
* Nora - 6&lt;br /&gt;
* Blova - 5&lt;br /&gt;
* Urzmatok - 4&lt;br /&gt;
* Mina - 4&lt;br /&gt;
* Astrid - 3&lt;br /&gt;
* Bellow - 3&lt;br /&gt;
&lt;br /&gt;
(Gain +1 relationship with Drazhomir)&lt;br /&gt;
&lt;br /&gt;
Rio gets the coin purse. We begin to hear screams coming from the kitchen area. Curtie Axecrusher (Tavern Chef) is being attacked by &#039;Spicy Steam&#039;. We enter combat. &lt;br /&gt;
&lt;br /&gt;
We destroy the steam mephits and investigate the incident. &lt;br /&gt;
&lt;br /&gt;
Curtie &amp;amp; Tulk - shocked&lt;br /&gt;
&lt;br /&gt;
Mina - confused&lt;br /&gt;
&lt;br /&gt;
Aurora - looking for bellow&lt;br /&gt;
&lt;br /&gt;
Mel - calm but normally calm, so not much change.&lt;br /&gt;
&lt;br /&gt;
Nora - going into guardian mode&lt;br /&gt;
&lt;br /&gt;
Urzmatok - having a revelation &amp;lt;- SUS&lt;br /&gt;
&lt;br /&gt;
Rampart &amp;amp; Cadoras - figuring out what happened&lt;br /&gt;
&lt;br /&gt;
Draz - freaked out&lt;br /&gt;
&lt;br /&gt;
Javenesh - ??&lt;br /&gt;
&lt;br /&gt;
We experiment with the goo, and learned to NOT put a rock in it.. &lt;br /&gt;
&lt;br /&gt;
Urzmatok found a note that had very old common writing. &amp;quot;The Bleeding are among you, you cannot stop it.&amp;quot; The paper was ripped out of Captain Dapplewing&#039;s journal. (Creator of the school). Located in the Biblioplex, art library. &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43986</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43986"/>
		<updated>2026-01-07T23:13:41Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* NPC Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
[[Grayson Wildemere]]: -1&lt;br /&gt;
&lt;br /&gt;
[[Drazhomir Yarnask]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Bhedum &amp;quot;Rampart&amp;quot; Soovij]]: +2 (I think)&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; 100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: 100&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=43786</id>
		<title>Bosa Fantum</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=43786"/>
		<updated>2025-12-19T03:50:20Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 12/4 - - Vampire&amp;#039;s Attack the boat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Bosa Fan&#039;tum}}&lt;br /&gt;
{{Infobox_character|name={{PAGENAME}}|relatives=Unknown|languages=Common, Loxodon|birthDate=Unknown|birthPlace=Unknown|species=Loxodon|gender=Female|height=6ft 4in|eyes=Green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a loxodon magician (read: [[wizard]]) who recently joined a circus troupe in the Aw Heckna [[campaign]]. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bosa is a very cautious, and careful about how she acts and what she says. After being looked down upon in her youth, she strives for acceptance with her peers.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Bosa was left on the steps of an orphanage in [[Galik]] as a baby. She is unsure of any relations, but as a Loxodon, she was not treated the same as the other orphans. In order to ensure her own survival, she learned how to beg/pickpocket on the streets. Bosa even took a few jobs with the Beggars&#039; Guild to make ends meet. She later learned how to perform magic (both the &#039;fake&#039; magic and actual magic) from a mysterious member of the Galik Underground. She never learned his name. &lt;br /&gt;
&lt;br /&gt;
Bosa eventually began performing on the streets for money and was fairly successful. Her contacts in the Beggar&#039;s Guild eventually gave her a tip about her family&#039;s location being connected to the circus that was coming to town. Always cautious, she found a group of other performers to join, which is where the Aw Heckna campaign begins.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
[[Common]], Loxodon&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
* Infestation&lt;br /&gt;
* Minor Illusion&lt;br /&gt;
* Prestidigitation&lt;br /&gt;
* Catapult&lt;br /&gt;
* Find Familiar (white bunny: Pistachio)&lt;br /&gt;
* Identify&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Shield&lt;br /&gt;
* [[Silent]] Image&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Unseen Servant&lt;br /&gt;
* Gift of Gab&lt;br /&gt;
* See Invisibility&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Spell book is a deck of cards.&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 1/18 - - Meeting the troupe in Galik ===&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Aw Heckna!]]&lt;br /&gt;
Otwin suggests that we go check out the carnival, so we wander into the forest to find it. Bella Belzon (Spiderlady) came up to us in the middle of the woods and began leading us to the carnival. Bella recommends getting the popcorn at the food court. Arrive at the Revelia gate, Bella, then promptly leaves. Spent too much time talking to the tree that no one could understand. A humanoid figure waves us over from behind a tent, he seems to be injured, tries to warn us off. Conrad, been in the carnival for a while, &amp;quot;don&#039;t want you to die, and come back as something else.&amp;quot; the fuck... He is after the Ringleader Heckna, go to the hostel, food court is mostly safe. Lost and Found is definitely safe. Will find us later (probably will find him dead, oof he seemed nice). The Parade starts, a giant gold cage, with a pretty giant antlion inside. The ringleader is on the float, winks at us. A member comes out and greets us. Pinky is a clown and shows us the map (which is a face that speaks to us). Tickets can be gotten in the ticketing booth. Map was a humanoid at one point, became a map after talking to Heckna. Pinky is probably not very willing participant. Heckna can be found in Midway. We are totally stuck here forever now. We have gained the map. Make it to the ticket booth, Polly&#039;s pocket full of tickets. She gives each of us a booklet of 10 tickets. We head to the food court. Flophouse is the gambling hall.    &lt;br /&gt;
&lt;br /&gt;
=== 2/1 - - We get our asses kicked by popcorn.. ===&lt;br /&gt;
Handy Helpers have health potions, the one in the hostel (broken one) give 5 tickets, get potion and 3 tickets back.&lt;br /&gt;
&lt;br /&gt;
=== 2/15 - - Explored the Hostile Hostel ===&lt;br /&gt;
&lt;br /&gt;
=== 2/29 - - Leveled up ===&lt;br /&gt;
Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia&lt;br /&gt;
&lt;br /&gt;
=== 3/14 - - Made it to the Lost &amp;amp; Found ===&lt;br /&gt;
&lt;br /&gt;
=== 4/25 - - Petting Zoo ===&lt;br /&gt;
Conrad doesn&#039;t trust us, but probably knows something about the symbols.&lt;br /&gt;
&lt;br /&gt;
Casting find familiar to get little bunny familiar in between sessions.&lt;br /&gt;
&lt;br /&gt;
=== Missed a session ===&lt;br /&gt;
&lt;br /&gt;
=== 6/6 - - Going to see the Toymaker ===&lt;br /&gt;
Successfully find bunny familiar Pistachio.  &lt;br /&gt;
&lt;br /&gt;
Toymaker creates everything mechanical in the revelia and &amp;quot;Heckna controls everything&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Give pinky token and pinky basically has a panic attack, &amp;quot;sunk in wood, steam and fire, hecknas happy healing helpers, all aboard for the revelia, where&#039;s conrad, heckna turns every frown upside down forever, where&#039;d he get the trinket like that?&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Locke and Toymaker are in kuhoots; Doesn&#039;t trust us yet, but getting jobs from Locke will improve our relationship with them (resistence???)....&lt;br /&gt;
  &lt;br /&gt;
LEVEL UP LETS GO&lt;br /&gt;
&lt;br /&gt;
Locke gives us a quest to get a doll from the security station, that records voices so he wants us to be stealthy. &lt;br /&gt;
&lt;br /&gt;
Otwin is being candied for 24 hours and has already lost his ability to use one leg.&lt;br /&gt;
  &lt;br /&gt;
End outside of the security station.&lt;br /&gt;
&lt;br /&gt;
=== 7/18 - - Outside of Security Station ===&lt;br /&gt;
Must retrieve mariennette from the inside of a pair of underpants that are located on top of the flag pole in front of the security building. &lt;br /&gt;
&lt;br /&gt;
Tiktik scales the flag pole and Otwin attempts a distraction (doesn&#039;t do great). Lulu and Bosa create a distraction and pull 4 of the five away. Tiktik cuts the pants off the pole, the remaining clown sees her and Otwin. Otwin uses decanter of water but doesn&#039;t really help. Lulu takes the doll to the toymaker, it is totally trashed. Everyone escapes the battle alive.  &lt;br /&gt;
&lt;br /&gt;
=== 8/1 - - Somewhere?? ===&lt;br /&gt;
Pistachio died to ballpit. Bosa resummons Pistachio, and everyone meets up at Lost &amp;amp; Found.  &lt;br /&gt;
&lt;br /&gt;
Arachne (he) - Ring leader of acrobats, runs the show in the Big Top. Squiggle-magie  &lt;br /&gt;
&lt;br /&gt;
The Seer and TikTik goes in the break the news to Locke.  &lt;br /&gt;
&lt;br /&gt;
Locke gives a second chance, to get package unopened and undamaged to Conrad.. and return with favorable tidings.&lt;br /&gt;
&lt;br /&gt;
* Conrad: Can be found at [[Felix]] elixirs or petting zoo&lt;br /&gt;
&lt;br /&gt;
Head out to the petting zoo, where Seer last saw Conrad.. Note: the Shepard really likes Pistachio&lt;br /&gt;
&lt;br /&gt;
Seer gives Conrad the box, which he opens and it has a parchment with &amp;quot;TEST&amp;quot; on it, with crow feather. Conrad gives the box back, and we head back to the Lost &amp;amp; Found. Locke wants to give us another job. &lt;br /&gt;
&lt;br /&gt;
Felix sells a beer mug shaped like an owl, DO NOT GIVE TICKETS, we need to steal it. &lt;br /&gt;
&lt;br /&gt;
Long rest back at hostel, have heart-to-heart about where everyone stands about being at the circus. &lt;br /&gt;
&lt;br /&gt;
=== 8/15 - - Hostel ===&lt;br /&gt;
Planning the heist; Two teams, one distraction, one steals; Plan went flawlessly, Team distraction each got shots, and Lulu got a wink from Heckna while bolting back to Locke&#039;s. Team distractions got very drunk, and fireballed a group of hecklers on their way back.  &lt;br /&gt;
&lt;br /&gt;
Locke looked haunted but brightened up upon seeing us. Gives us payments and offers another job. Wants us to pop four balloons (blimps) with his face on them. First one is in the petting zoo. Shopping!!   &lt;br /&gt;
&lt;br /&gt;
Head to the petting zoo; Shepard scared of ?Sophie?. Balloon animals, he doesn&#039;t care about, but stuffies he does. Chuckles is not just a bear. Shoot balloon, explodes (DO NOT BE CLOSE TO BALLOON).     &lt;br /&gt;
&lt;br /&gt;
Seer pulled George (the Owl) from the bag of tricks and had them scout for us. End up at the dunk tank. (Puddles is name of [[Half-Orc|half-orc]] at tank) Pop the balloon in the dunk tank.       &lt;br /&gt;
&lt;br /&gt;
=== 8/29 - - Dunk Tank ===&lt;br /&gt;
Completed job, Locke gave tickets and said to ask him anything. Asked about symbols, said that if you can find someone to translate (Toymaker). Hidden area in back of Dysterium, maybe check out, but DO NOT TRUST THE MAP (that everyone totally remembered lol) GET LORE; secret place behind big top, DITCH THE MAP... Locke trusts Toymaker with life, would like to get Pinky out, and wouldn&#039;t mind taking the Shepard. Locke is trapped in his lost and found and cannot remember his og name        &lt;br /&gt;
&lt;br /&gt;
Commotion outside; LEVEL UP       &lt;br /&gt;
&lt;br /&gt;
We exit the tent and Pinky is on a rampage, and we all get teleported by Heckna (why did we get dragged into this??)       &lt;br /&gt;
&lt;br /&gt;
Pinky getting brainwashed again, Toymaker leads us away from certain danger, through casino. Lady in room was named Sophie. Teleport skill was meant Heckna was in danger, only he can do it. We accidentally got taken, so now we can return to the lab and enter the Dismaydium at will.. Toymaker does not recommend doing so immediately.        &lt;br /&gt;
&lt;br /&gt;
Flop House is casino and has lab...        &lt;br /&gt;
&lt;br /&gt;
Bounty out for the [[axel]] that Pinky was using and might be able to kill Heckna.         &lt;br /&gt;
&lt;br /&gt;
Next [[session]], Bosa goes first, going to cast second level magic missile and help Lulu (guy was bloodied after 20 damage).         &lt;br /&gt;
&lt;br /&gt;
=== 9/12 - - Mid combat ===&lt;br /&gt;
We successfully scare away the children, Otwin went down once, but nat 20&#039;d his way to being conscious.&lt;br /&gt;
&lt;br /&gt;
Tiny car (clown car), can rent them around the circus. We take the tiny car to the Lost N Found... (5 red tickets for a trip). Everything looks a bit more rotten.  &lt;br /&gt;
&lt;br /&gt;
We get rid of the map!! thank goodness. Waxworks is the name of the lab. Toymaker was created by Heckna, but has no love for his creator and wants to see his creations freed.   &lt;br /&gt;
&lt;br /&gt;
Ciscoro, former master of ceremony, right hand man, tried to betray Heckna. The giant heart (Tunnel of Love) is his heart and he is trapped in torture inside and we can go to talk to him.   &lt;br /&gt;
&lt;br /&gt;
Toymaker wants us to come talk to him; Locke will give us jobs if we need tickets; Locke wants us to find the axel, since that was a good weapon against Heckna.   &lt;br /&gt;
&lt;br /&gt;
DO NOT GO TALK TO TOYMAKER UNTIL STAFANO TELLS US WE CAN.    &lt;br /&gt;
&lt;br /&gt;
Take short rest; The mark is for the people in the know, to let them know that this place is a place to be free from Heckna&#039;s. Gives us what his symbol means, check Google Doc for images and notes on that.     &lt;br /&gt;
&lt;br /&gt;
We leave the Lost N Found; To the Misery Go Round. Going to help the Merry Go Round lady, Scare away children (we are so good at that)...      &lt;br /&gt;
&lt;br /&gt;
=== 10/24 - - At the Misery Go Round ===&lt;br /&gt;
Successfully scared away the children, got 30 red tickets and can pick a mount if we can get it to come with us. Successfully got the [[dragon]] mount.&lt;br /&gt;
&lt;br /&gt;
=== 11/7 - - At the Misery Go Round ===&lt;br /&gt;
We head back toward the Hostel, we pass the Big Top, talk to Bella &amp;quot;ME AND THE COVEN SORRY I MEAN ACROBATS&amp;quot; - SPIDERLADY. Hands out flyer advertising the Mentalist show. She is getting yelled at by her boss Arachne while we are talking to her. If we want to see the show, need to talk to the ticket booth, Quinn, 1 red ticket per person.  &lt;br /&gt;
&lt;br /&gt;
On the way back, a sand person, Franky Fewhairs, bumps into Bosa. Magical Menagire show. Was called to go on stage, big guys, questions. He says he need to go back.  &lt;br /&gt;
&lt;br /&gt;
We head toward the Tunnel of Love.. Encounter time: NERD CLOWNS, they are carrying a contraption, doing a job for Ulga?  &lt;br /&gt;
&lt;br /&gt;
As we get to the Tunnel, HECKNA APPEARS WE ARE SO SCREWED!! HE LEADS US TO THE TUNNEL WHILE KILLING PEOPLE WTF IS HAPPENING!   &lt;br /&gt;
&lt;br /&gt;
Heckna introduces us to Cicero and tells us to ask him anything... Cicero says that he is mortal beneath his mask, must destroy Heckna, only as good as the people around him. Confirms that Heckna is afraid of the stick. Only those who are under Heckna&#039;s control... Heckna cut him off.. Said that we could try out to be the next master of ceremonies... Even offered to combine all of us if we win.. lovely.     &lt;br /&gt;
&lt;br /&gt;
Conrad, comes up to us after Heckna vanishes. Wants to help us, we walk back to the scene of the crime, Lulu found a key. Bosa casts Identify on the key. Conrad doesn&#039;t like games. Does like bunnies, and probably other animals. Identify spell: Aura of conjuration magic, magic key that leads from one door to somewhere different, a portal key, Arcane gate. Has not been used?      &lt;br /&gt;
&lt;br /&gt;
Conrad leaves...      &lt;br /&gt;
&lt;br /&gt;
We go to the Hostel and the ordinary room&#039;s door. The key opens a door to the cheese room.... wtf... Everything in the room is made of lots of different types of cheese. Otwin immediately eats it. NO PICTURES OF HECKNA. Found two cartoosh&#039;s in the room. Visions dead potted plant as Seer was leaving... Bosa sees two very pretty doors, on the ceiling?, before crushing the Seer... Otwin and Lulu see dead potted plant... Important update: Pistachio is able to eat cheese.          &lt;br /&gt;
&lt;br /&gt;
Go to Locke; give us info&lt;br /&gt;
&lt;br /&gt;
* COVEN OF WERE-SPIDERS&lt;br /&gt;
* Key is a Fun-house Key; Someone must have left it somewhere.. &lt;br /&gt;
&lt;br /&gt;
=== 11/21 - - In Lost and Found ===&lt;br /&gt;
The Toymaker walks in, with Stefano&lt;br /&gt;
&lt;br /&gt;
* Wants to know what we think of Heckna... &lt;br /&gt;
* Offers to pull us into the plan to stop Heckna, but the group doesn&#039;t have a unanimous decision. &lt;br /&gt;
&lt;br /&gt;
So long as the wagon exists, so does Locke.&lt;br /&gt;
&lt;br /&gt;
Go to the cheese room to talk it out. Want to head to tunnel of love.&lt;br /&gt;
Countess, reins over the card table, has three black feathers on her headdress, can steal, or gamble for them. Locke wants his feathers back.&lt;br /&gt;
&lt;br /&gt;
Veronica Hermonica; leader of the weird clowns putting on a fashion show...&lt;br /&gt;
&lt;br /&gt;
We head to the Flophouse&lt;br /&gt;
&lt;br /&gt;
=== 1/2 - - Flophouse ===&lt;br /&gt;
Dirk Gukster - Owner of casino&lt;br /&gt;
&lt;br /&gt;
Colorful slot machines - min. 1 ticket&lt;br /&gt;
&lt;br /&gt;
Countess is upstairs and is HOT!!&lt;br /&gt;
&lt;br /&gt;
Lulu attempts to get the headress disguised as Sophie, but was unsuccessful. &lt;br /&gt;
&lt;br /&gt;
Otwin Gyser&#039;s her in her face; Tiktik cuts the headress off and books it. Changes into a [[tabaxi]], Tiktik has a bounty of 50 red tickets. &lt;br /&gt;
&lt;br /&gt;
Tiktik successfully gets away and Bosa gets ran over by the crowd. Meeting up at Locke&#039;s place.&lt;br /&gt;
&lt;br /&gt;
=== 1/16 - - Outside the Flophouse ===&lt;br /&gt;
Main group is almost mugged, but we took out the muggers. Made it back to Locke and gave them their feathers back. &lt;br /&gt;
&lt;br /&gt;
Countess is [[vampire]]&lt;br /&gt;
&lt;br /&gt;
Clowns are thralls?? &lt;br /&gt;
&lt;br /&gt;
We agree to defy Heckna.. Stefano can appear from thin air; we take a short rest&lt;br /&gt;
&lt;br /&gt;
Sell the loot and Lulu gets spiderclimb slippers, has tag in back with Bella. (the spider lady who met us when we first entered the carnival)&lt;br /&gt;
&lt;br /&gt;
Toymaker arrives. He gives us task; He has a stamp that he is willing to give us that will help him help us should we require assistance. &lt;br /&gt;
&lt;br /&gt;
Need to go to Gertrude&#039;s Grove to get a crescent shaped object. the Catch?&lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel to get some sleep; Otwin in Sweets room with Pistachio; Lulu, Dorian and Bosa in Camping room; TikTik and Seer in boring room; Take long rest&lt;br /&gt;
&lt;br /&gt;
=== 1/30 - - Hostel ===&lt;br /&gt;
Dorian parents a young boy. Educating Seer about Planes and cat-phishing.&lt;br /&gt;
&lt;br /&gt;
There is something sparkly in the crotch of the tree. Seer distracts Gertrude while Bosa yanks the Catch out of the tree. Next time we see Gertrude, we need to bring candy..&lt;br /&gt;
&lt;br /&gt;
Gertrude is MAD... &lt;br /&gt;
&lt;br /&gt;
Rolled a 4 on encounter table: GETTING MUGGED AGAIN!!!&lt;br /&gt;
&lt;br /&gt;
By guy with 2 giant balloon animals. Successfully scare off the guy, but an elephant appears behind us, NOT AGAIN BOSA REFUSES TO GET RAN OVER AGAIN BY POSSIBLY A VERY DISTANT RELATIVE. &lt;br /&gt;
&lt;br /&gt;
Toymaker is already at Locke&#039;s place, &lt;br /&gt;
&lt;br /&gt;
LORE DROP:&lt;br /&gt;
&lt;br /&gt;
Heckna built a train across the multiverse to bring people. &lt;br /&gt;
&lt;br /&gt;
He realized people can escape using it, so he broke it. The Catch is the first piece of it. There are five total, the axel we were looking for. We need to get it to the train station, which the stamps on our hands will prove to the people there that we can be trusted and gain sanctuary. &lt;br /&gt;
&lt;br /&gt;
Axel: natural form is stick with head of jester on it; but takes form based on who is holding it. &lt;br /&gt;
&lt;br /&gt;
Under Construction Zone: &lt;br /&gt;
&lt;br /&gt;
Ulga Ulgatron, runs it, Locke lost another item: small mechanical bronze birdcage with a silver dove in it. Ulga has it? &lt;br /&gt;
&lt;br /&gt;
The Catch is a tether to the material [[plane]], it keeps the realm apart. It allows Heckna to bring anybody and trap them in here. If on a train, the train could leave. It connects to another piece. &lt;br /&gt;
&lt;br /&gt;
Take a short rest at Locke&#039;s shop. &lt;br /&gt;
&lt;br /&gt;
=== 2/27 - - Locke&#039;s Shop ===&lt;br /&gt;
Decide to risk walking through the Revelia. Put the Catch in the bag of holding, the magical presence of the item is supressed while in the bag. &lt;br /&gt;
&lt;br /&gt;
Once again, we discuss whether or not the Seer actually has a girlfriend or he is dating a goddess. &lt;br /&gt;
&lt;br /&gt;
We take a detour to see the Mentalist show, Quinn is selling tickets (1 ticket per person). TikTik stays outside while the rest of us go into the Big Top. We seemed to have signed up to be part of the show. Seems that there are two Sphinxes that will test us. &lt;br /&gt;
&lt;br /&gt;
Abimeed and Gabimeed, Bosa volunteers to answer, Bosa successfully beats the Zone of Truth so she can lie within it. Everyone else is attacked.&lt;br /&gt;
&lt;br /&gt;
First Riddle:&lt;br /&gt;
&lt;br /&gt;
I pour forth light but do not burn,&lt;br /&gt;
&lt;br /&gt;
I come and go but never leave,&lt;br /&gt;
&lt;br /&gt;
I silver-clad, and heat relieve,&lt;br /&gt;
&lt;br /&gt;
Always old and sometimes new,&lt;br /&gt;
&lt;br /&gt;
Never empty, often full.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Moon; Got it right first try lets goooo&lt;br /&gt;
&lt;br /&gt;
Second Riddle:&lt;br /&gt;
&lt;br /&gt;
You can make me large or small.&lt;br /&gt;
&lt;br /&gt;
I can be a dog, a hat, or a ball.&lt;br /&gt;
&lt;br /&gt;
I hover where I’m given rein,&lt;br /&gt;
&lt;br /&gt;
But am often tethered&lt;br /&gt;
&lt;br /&gt;
by a chain.&lt;br /&gt;
&lt;br /&gt;
Don’t let me go into the sky.&lt;br /&gt;
&lt;br /&gt;
Unless you want to&lt;br /&gt;
&lt;br /&gt;
say goodbye!&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Balloon&lt;br /&gt;
&lt;br /&gt;
Third Riddle:&lt;br /&gt;
&lt;br /&gt;
Walking weaver,&lt;br /&gt;
&lt;br /&gt;
Sky fisher,&lt;br /&gt;
&lt;br /&gt;
Cobbler’s delight,&lt;br /&gt;
&lt;br /&gt;
And oft afeared.&lt;br /&gt;
&lt;br /&gt;
Roaming builder,&lt;br /&gt;
&lt;br /&gt;
Patient feaster.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Spider&lt;br /&gt;
&lt;br /&gt;
Otwin goes into the rafters with the spiders. Receive the Belt of Spider Strength, as the prize for solving the riddles.&lt;br /&gt;
&lt;br /&gt;
On our way to the station, we walk by Sophie, who tries to get TikTik to come with her. &lt;br /&gt;
&lt;br /&gt;
The belt is cursed... We attempt to skirt the security building, the Seer is spotted by Sean, but he lets him go? hmm suspicious&lt;br /&gt;
&lt;br /&gt;
Arrive at the station. Two marionettes come out to greet us. They try to convince us to leave with them. [[Dwarf]] comes out and shoos off the marionettes. Exchange question marks symbols. Dwarfs name is Watt. [[Halfling]] (DC) with big red nose. Choo Choo Cadre is name of mechanics group. Pipper ([[gnome]] in wheelchair), Giggles (elf lady prosthetic arm), Rough Tumbles ([[gnoll]]); need the schematics for the train. Watt has a Funhouse key, and Lulu takes it, has a small circus tent on the end of it. &lt;br /&gt;
&lt;br /&gt;
WE HAVE NOT GIVEN HIM THE CATCH YET!!&lt;br /&gt;
&lt;br /&gt;
=== 3/27 - - Old Station ===&lt;br /&gt;
Give the Catch, Watt says that it is part of the bumper.. The other half is something that is missing a crescent. &lt;br /&gt;
&lt;br /&gt;
Train has residual magic, so the Catch will be safe here, since train will cover the &amp;quot;scent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Watt shoos us out.. On our way back, go by the Naughty Corner.. Lulu and Otwin fail the save and Lulu willing jumps into the pit to save the &amp;quot;child&amp;quot;. THE BALLPIT BALLS ARE POPCORN SWARM EGGS EXCUSE ME OMG WE ARE TPKING. Lulu managed to escape and Bosa &amp;quot;seals&amp;quot; the hole... How the f* did we all survive??&lt;br /&gt;
&lt;br /&gt;
We make it back to the Hostel. Otwin and Lulu decide to con Ramona, the Seer just pays for a room. We end up sleeping in the Cheese room. TAKE LONG REST&lt;br /&gt;
&lt;br /&gt;
Next morning, we leave the cheese room, see the funky doors. Try the circus tent key in the boring room door. &lt;br /&gt;
&lt;br /&gt;
Huge table in the center of the room. There is a mini revelia replica on the table. There are tiny people, clowns, monsters roaming around the circus. There is a metallic door on the other side of the room, and the door we came in is gone. No Heckna faces in the room. No cartooshes in the room. Find a blue paper scroll. Blueprints;  Strange marks around the heart and Locke&#039;s shop. There is a slot on the metal door that is saying pay 10 red tickets for patronage.  Under Construction area: little old lady (ulga?) messing around over there. Locke&#039;s shop; Abjuration runes to keep something inside; Planar illusion magic around the model. Pay to exit, see visions of exploding heads and soap bubbles on exit.&lt;br /&gt;
&lt;br /&gt;
=== 4/10 - - Hostile Hostile ===&lt;br /&gt;
We take a clown car to Heckna&#039;s Eye, then walk over to the Under Construction Zone. Olga appears to be in the trailer, so we are going to search for the bird cage. The ride is covered in scratches in the wood, those scratches appear to be possible names for the rollercoaster. Dorian spots the bird cage, and goes and pulls it out of the ground. Two of those candy monsters pop out and attack him. We defeat the candy monsters and Olga comes out after we defeat it. &lt;br /&gt;
&lt;br /&gt;
Olga needs two creepy crawlies dead or alive (Hands from that game), fireball shot, live shnozling, horns or hooves of animalgamation, and needs the brass pulled out of the ground (not the same as the bird cage). She says if we do that, then we can dig for treasure as much as we want. &lt;br /&gt;
&lt;br /&gt;
She maintaines the rides and shows us the blueprints for Heckna&#039;s Eye. Which WE SAW NOTHING OF NOTE AND I DEFINITELY DID NOT SEE ANYTHING AT ALL NONONO SAW NOTHING RELATED TO ANY OF OUR OBJECTIVES NOPE. &lt;br /&gt;
&lt;br /&gt;
Get a short rest. &lt;br /&gt;
&lt;br /&gt;
We leave and decide to walk back (two encounters oh boy). We enter the crowds, and the Heck-yeah-tron begins to show Sophie&#039;s labratory, with Conrad being lowered into a vat of blood. Scooter-von-scooter gave up Conrad as the one who took the axel, and Scooter became the new master of ceremonies. Conrad gives a message, before message cut out. &lt;br /&gt;
&lt;br /&gt;
We [[race]] to Locke, give the birdcage, seems super happy about it. He translates the cartooshes, and suggests that it means Carpe Colossus. Giant Gary, is the main attraction. &lt;br /&gt;
&lt;br /&gt;
Our car crashes and the clowns in the other car, attempt to kill us, downing the Seer and Otwin, and almost Bosa, before Lulu stops them. We end for the night with less than 30 minutes on the real-life timer that [[Amanda]] set. &lt;br /&gt;
&lt;br /&gt;
=== Missed a session at end of april.. ===&lt;br /&gt;
Got texts about people almost dying, so went about as well as typically.&lt;br /&gt;
&lt;br /&gt;
TLDR; Gary has the stick in his box.. We need to retrieve a stuffed animal for him as a proper trade. &lt;br /&gt;
&lt;br /&gt;
=== 5/8 - - At the souvenir shop ===&lt;br /&gt;
Going with the typical plan of someone(s) distracts while any other attempts to steal item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Otwin has FOUR potions of healing (2 common and 2 greater) in his coat* &lt;br /&gt;
&lt;br /&gt;
BOSA GETS RAN OVER ONCE AGAIN (so does the Seer) by a Healer drone thingy.&lt;br /&gt;
&lt;br /&gt;
Otwin distracts successfully, Lulu gets the doll, and sprints back to Gary, successully trading the doll for the Stick.&lt;br /&gt;
&lt;br /&gt;
We run out of time on the timer.. and Heckna appears to apprehend the stick. &lt;br /&gt;
&lt;br /&gt;
This goes poorly.. Clutch blindness causes us escape with our lives somehow??&lt;br /&gt;
&lt;br /&gt;
Got a Wanted poster on the Heckna-tron for Lulu. 5000 red ticket bounty. Party is split into several pieces.&lt;br /&gt;
&lt;br /&gt;
=== 5/22 - - Various places in the Revelia ===&lt;br /&gt;
We meet Tom-Tom, a little marienette who tries to get us to go back to the Revelia.&lt;br /&gt;
&lt;br /&gt;
We catch up with Lulu inside and LEVEL UP OMG IT HAS ONLY BEEN LIKE A YEAR IN REAL-LIFE TIME!!!&lt;br /&gt;
&lt;br /&gt;
The gnome in the wheelchair, Pipper, is there to take the staff. Lulu tells everyone she has the blueprints.. &lt;br /&gt;
&lt;br /&gt;
Pipper gives us just normal chocolate! Lulu becomes Del or Deli, by taking off her makeup and clown getup. &lt;br /&gt;
&lt;br /&gt;
Olga&#039;s place is buried above an ancient city or something?? &lt;br /&gt;
&lt;br /&gt;
Pipper has a sister Flauta, HAS BEEN HERE 12 YEARS AND NOT FOUND HER.. Doesn&#039;t want us to find her, since she probably has become something else. &lt;br /&gt;
&lt;br /&gt;
SHOW THE MARIENETTES AT THE FRONT THE MARK SO THEY LET US IN. &lt;br /&gt;
&lt;br /&gt;
We head towards the food court. A parade starts, saying that Snout is the new thing.. The Snout is an actual huge nose, in a cage. &lt;br /&gt;
&lt;br /&gt;
THE MOON IS CHANGING FROM WAXING TO WANING.&lt;br /&gt;
&lt;br /&gt;
We head into Candy&#039;s to try to get work! She has chocolate covered popcorn. She also has another Gertrude delivery, that we can make. &lt;br /&gt;
&lt;br /&gt;
Cosmino the spider acrobats; Wants us to go to the bigtop.. and attacks us when we refuse. And we end the session :)&lt;br /&gt;
&lt;br /&gt;
=== 6/5 - Getting attacked by spider acrobats ===&lt;br /&gt;
delivered cookies to gertrude&lt;br /&gt;
&lt;br /&gt;
long rest&lt;br /&gt;
&lt;br /&gt;
got paid by candy&lt;br /&gt;
&lt;br /&gt;
toymaker and locke have found the engine.. it is the engine of the ferris wheel. the &amp;quot;thingimagig&amp;quot; / engine of the train. &lt;br /&gt;
&lt;br /&gt;
Toymaker doesn&#039;t want us to hurt the marienette that is running the train. It is in the winking eye of heckna. DO NOT TELL OLGA ABOUT IT EVER!!! &lt;br /&gt;
&lt;br /&gt;
get a silver sword for Otwin/Dorian, Locke pulls out an old scabbard that definitely relates to his backstory. He is clearly an old adventurer. &lt;br /&gt;
&lt;br /&gt;
WE MADE LOCKE CRY OH NO THE FEELINGS&lt;br /&gt;
&lt;br /&gt;
We decide to begin the scavenger hunt, by going to the Dead Ringer to get the two dead/alive hands. Got into an encounter and battling clowns. &lt;br /&gt;
&lt;br /&gt;
=== 7/3 - - At the Dead Ringer&#039;s stand.. ===&lt;br /&gt;
Dorian hands over the red ticket and begins tossing rings. Two dead creepy crawlie. &lt;br /&gt;
&lt;br /&gt;
Going to purchase a snozling at the souviner shop. Purchase the baby from the shop and begin to feed it. &lt;br /&gt;
&lt;br /&gt;
Walking to the zoo. AN ELEPHANT COMES AND WANTS TO RUN US OVER AGAIN. We manage to remove a tusk from the elephant before sending it off to the zoo. BOSA GOT HURT BY THE TUSK FALLING ON HER, the elephant hates her. &lt;br /&gt;
&lt;br /&gt;
We head to Feliz&#039; Elizirs and purchase a fireball shot. &lt;br /&gt;
&lt;br /&gt;
We pass a sacrifice on our way to Ulga&#039;s, Order delivery for Bab&#039;s &amp;quot;cherry soda&amp;quot;. We make it successfully to the Under Construction Zone.&lt;br /&gt;
&lt;br /&gt;
Olga is outside, and we begin handing over the stuffs. Will not accept the baby snozling, so will need to work on getting an adult one.. She says there isn&#039;t a time limit. We head over to get the brass out of the ground. &lt;br /&gt;
&lt;br /&gt;
We go to scope out the ferris-wheel. [IDEA: Disguise Self as Olga to get access to the center for &amp;quot;normal maintenance&amp;quot;?] People inside the small wheel running, exhaused but happy? not suspicious at all&lt;br /&gt;
&lt;br /&gt;
Something happened at the train station. We head back to the Hostel, and camp out in the camping room and take a long rest&lt;br /&gt;
&lt;br /&gt;
REMEMBER TO FEED THE SNOZLING.  &lt;br /&gt;
&lt;br /&gt;
=== 7/17 - - Hostel ===&lt;br /&gt;
Snozling will take 36 more hours to grow. &lt;br /&gt;
&lt;br /&gt;
We decide to go to the petting zoo, since that is about the closest place to the shattered station. &lt;br /&gt;
&lt;br /&gt;
Pay to head into the petting zoo.&lt;br /&gt;
&lt;br /&gt;
Two zebra amalgimations&lt;br /&gt;
&lt;br /&gt;
Bear named Chuckles&lt;br /&gt;
&lt;br /&gt;
Decides to head to the shattered station&lt;br /&gt;
&lt;br /&gt;
Lights low; We see the whole group; they all look rather sad and somber.. DC has passed on. Giggles and Rough Tumbles both have snozlings. &lt;br /&gt;
&lt;br /&gt;
Cream soda = health potion&lt;br /&gt;
&lt;br /&gt;
Giggles came in on the train! Has photographic memory. &lt;br /&gt;
&lt;br /&gt;
Seer does cleric stuff over DC&#039;s body&lt;br /&gt;
&lt;br /&gt;
A clown is wrestling balloons, makes three balloon animals to attack us.&lt;br /&gt;
&lt;br /&gt;
We stole the nose from the clown. it killed the baby but we got a big one&lt;br /&gt;
&lt;br /&gt;
We head to give the snozling to Olga&lt;br /&gt;
&lt;br /&gt;
Encounter: A half-orc dejected that he couldn&#039;t win the crossbow in the mentalist show. We do an improve show to get 10 tickets.&lt;br /&gt;
&lt;br /&gt;
We gave Olga the snozling, and she made us name the ride (Eye Scream) then gave us 50 tickets.&lt;br /&gt;
&lt;br /&gt;
We go scavenging&lt;br /&gt;
&lt;br /&gt;
Dirty glass bottle, model airship inside glass bottle, about length of forearm&lt;br /&gt;
&lt;br /&gt;
=== 8/14 - - Olga&#039;s place ===&lt;br /&gt;
We head to the ferris wheel to attempt to steal the thing from the eye of the ferris wheel.&lt;br /&gt;
&lt;br /&gt;
Deli becomes her Lulu persona, and so does Tictik, there are three Lulus running as a distraction, while Dorian sneaks up to get the the eye, while Bosa major images to hide him. &lt;br /&gt;
&lt;br /&gt;
Deli hids in the big top and Tiktik gets caught by the crowd. Dorian is unable to get the eye thingy out. George climbs up to do the strength thing. Three security clowns come and take us out. &lt;br /&gt;
&lt;br /&gt;
Tiktic chose to not change back to her original form, sooo Heckna came and took her... Which is terrifying.. RIP TIKTIC I GUESS&lt;br /&gt;
&lt;br /&gt;
The bear successfully gets the eye out, then the ferris wheel rolls and crashes into the big top. &lt;br /&gt;
&lt;br /&gt;
We get the thingy, and head to take it to the big top. Lights are flickering, and the Heckya-tron is turned off. The Heckna posters have stopped moving. &lt;br /&gt;
&lt;br /&gt;
We burst into the Lost n Found, and Locke, Stephano and Toymaker are inside. We hand over the Eye to the Toymaker, and he sticks it in his chest, and WE LEVEL UP. We also saved Peepuu.&lt;br /&gt;
&lt;br /&gt;
=== 8/28 - - In Locke&#039;s Shop ===&lt;br /&gt;
Locke wants us to go put a CD into the marionette in the misery go round&lt;br /&gt;
&lt;br /&gt;
The CD is from outside Heckna&#039;s realm, It has the same magic signature that Locke has so it is somehow connected to him. &lt;br /&gt;
&lt;br /&gt;
Two rival style clown gangs. We get caught in the fashion show for far too long.&lt;br /&gt;
&lt;br /&gt;
Veronica Harmonica has stolen Heckna&#039;s clothes.&lt;br /&gt;
&lt;br /&gt;
Takes way too many tries to convince the mariennette, but it is a beautiful slower piece. &lt;br /&gt;
&lt;br /&gt;
On the way back to Locke&#039;s, see a gnome vomiting in a bucket. &lt;br /&gt;
&lt;br /&gt;
We are going to sleep then head to the Disco!&lt;br /&gt;
&lt;br /&gt;
=== 9/11 - - Heading to the Disco!! ===&lt;br /&gt;
After we wake up, Ramona has a friend at the desk with her. It is her assistant Merian, she comes to assist with the cleanup after a rowdy group. &lt;br /&gt;
&lt;br /&gt;
We head to the lost n found to get a mini sword for Pistachio.&lt;br /&gt;
&lt;br /&gt;
Got a tiny hairpin and a back of dryness sand from Locke&lt;br /&gt;
&lt;br /&gt;
We make it to the Disco without incident, and enter with the door closing behind us and locking.&lt;br /&gt;
&lt;br /&gt;
Delvis greets us. Forces about half the group to tapdance which gives us level of exhaustion.&lt;br /&gt;
&lt;br /&gt;
Green, brown, purple are human and we should try to save them. Spirit Guardians takes them all out on their turn omg..&lt;br /&gt;
&lt;br /&gt;
Seer and Bosa end up in garish ball gowns with sad trumpet noises every step. &lt;br /&gt;
&lt;br /&gt;
Solved the riddles on giant cogs and successfully make it across the room. Get Blue Suede Shoes&lt;br /&gt;
&lt;br /&gt;
=== 9/25 - - Escape the Disco!! ===&lt;br /&gt;
Open the door into a mangrove. Boat waiting to take people across. Otwin enters the boat, and it is bigger on the inside. &lt;br /&gt;
&lt;br /&gt;
Accordian found in the bottom of the boat, and it grows eyes, and tentacles. Agonizing Accordian, Otwin takes it. &lt;br /&gt;
&lt;br /&gt;
Hillbillies begin to play music and combat begins. There are three unconscious people in the grove and the first hillbilly falls to sapping sting, is knocked prone and falls into the water, and poofs out of existence. &lt;br /&gt;
&lt;br /&gt;
Bosa sends George to the otherside of the room and accidentally triggers the self destruct.. Giant wave appears on end of the room. Everyone scrambles to the other side of the room. Leaving the unconscious people.. hopefully Bosa can vortex warp them to safety.&lt;br /&gt;
&lt;br /&gt;
Successfully get everyone across and into the next room. BAGPIPES.. &lt;br /&gt;
&lt;br /&gt;
Wonderwall people are in the center of the room. successfully take out the bad marrionettes and save the people that were trapped. &lt;br /&gt;
&lt;br /&gt;
Final boss.. Hellvis the gnoll appears and challenges us to a fight.&lt;br /&gt;
&lt;br /&gt;
He has weird obsession with Bosa??&lt;br /&gt;
&lt;br /&gt;
=== 10/23 - - Helvis Fight!! ===&lt;br /&gt;
&amp;quot;You cannot flake tuna me like a cat&amp;quot; - Mercedes&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Burn babe burn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We successfully defeated Helvis. &lt;br /&gt;
&lt;br /&gt;
We decide to head back to see if the toy maker is ready for us,&lt;br /&gt;
&lt;br /&gt;
Toymaker is with Locke in the lost n found. &lt;br /&gt;
&lt;br /&gt;
He has created an amulet called the &amp;quot;thingamajig&#039;.&lt;br /&gt;
&lt;br /&gt;
They might have found another part of the train. The driver seat is in the Tunnel of Love. &lt;br /&gt;
&lt;br /&gt;
It is the other part of the bumper, so we need to find a chair with a catch sized hole. &lt;br /&gt;
&lt;br /&gt;
Ciscoro will attack anyone who gets near the chair. It is probably tied to his life (un-life) force. But he has been trying to end his existence, so maybe we can negotiate with him?&lt;br /&gt;
&lt;br /&gt;
The shoes are cursed... So not using them. Dorian decides to take them, &lt;br /&gt;
&lt;br /&gt;
Do some minor housekeeping&lt;br /&gt;
&lt;br /&gt;
After short rest, we head to the tunnel of love. We enter the tunnel all on one boat, which is definitely not blood.&lt;br /&gt;
&lt;br /&gt;
There are sirens in the first room, Bosa instantly gets charmed. &lt;br /&gt;
&lt;br /&gt;
=== 11/6 - - What the Heart wants ===&lt;br /&gt;
New Character introduction; Adelaide and Magnus; Ranger?? &lt;br /&gt;
&lt;br /&gt;
Looking for Chuckles, got in the boat to check out George.&lt;br /&gt;
&lt;br /&gt;
Everyone but the Seer and Dorianl, doesn&#039;t look good. Dust of Dryness, Momentary Statis, plus new friend is clutch. &lt;br /&gt;
&lt;br /&gt;
Bosa totally incapacitates one of the three at the bottom of the chamber. We really struggle to get the other&#039;s down. &lt;br /&gt;
&lt;br /&gt;
We kill two and leave the third encased in ice at the bottom of the pool. Found a chest with the party pooper battle mace. Identify the mace and head out to the next room. &lt;br /&gt;
&lt;br /&gt;
Next room, Ringa insists that we stay and get a drink with him.. meaning he will get a drink from us.&lt;br /&gt;
&lt;br /&gt;
=== 12/4 - - Vampire&#039;s Attack the boat ===&lt;br /&gt;
We successfully defeat the vampires, but not before Pistachio is brutally murdered. &lt;br /&gt;
&lt;br /&gt;
In the next chamber, we run into Lovebirds, who are rejected by the Seer, and he attacks them. We lose George :( &lt;br /&gt;
&lt;br /&gt;
Lulu gives flowers to convince them to let us go past.&lt;br /&gt;
&lt;br /&gt;
We go down a small waterfall, into the center of the heart. Ciscoro is in the room, doing weird stuff... Reminder to self, we are here for the driver seat... &lt;br /&gt;
&lt;br /&gt;
Heckna took the chair, and Ciscoro wants us to kill him.. and Bosa has ZERO SPELL SLOTS LEFT&lt;br /&gt;
&lt;br /&gt;
=== 12/18 - - Kill the MC? ===&lt;br /&gt;
Ciscoro want to die, so we are attacking him. &lt;br /&gt;
&lt;br /&gt;
We making wisdom saving throws at the beginning of our turn. &lt;br /&gt;
&lt;br /&gt;
Bosa was unable to actually do anything and got a natural one on her saving throw to escape :( ...&lt;br /&gt;
&lt;br /&gt;
Ciscoro wants us to tell Heckna that he will be waiting for him.. yikes. We do get his baton weapon.&lt;br /&gt;
&lt;br /&gt;
We successfully made it out of the tunnel of love before it crashes into the ocean. &lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel, to get a room. We begin a long rest. &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Bosa_Fan&#039;tum}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=43656</id>
		<title>Suyuka</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=43656"/>
		<updated>2025-12-16T22:32:25Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; &#039;&#039;&#039;Con&#039;&#039;&#039; &#039;&#039;&#039;Mien&#039;&#039;&#039; or &#039;&#039;&#039;Yuki Mien&#039;&#039;&#039; is a Desert Vulpine Paladin of Vengeance on a quest to rid the Badlands of the demons that killed her sister. &lt;br /&gt;
&lt;br /&gt;
Her other names:&lt;br /&gt;
&lt;br /&gt;
* Suyuka Con Mien&lt;br /&gt;
* Yuki Mien (public name)&lt;br /&gt;
* Four (number within the Mien Family organization)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Suyuka is a bulkier Vulpine, around 6ft 4in, grey eyes, desert-y color fur. Her favorite shape-shifted form is that of a human woman, but she can&#039;t ever seem to change her eye color. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Pre-Arbiterium life:&lt;br /&gt;
&lt;br /&gt;
Suyuka was the one who got Mizuka out of the family situation following the disaster during one of the missions. She kept tabs on Mizuka, but was unable to prevent her from going on the mission that would lead to her death.&lt;br /&gt;
&lt;br /&gt;
Suyuka first came to the Arbitorium because she was instructed to collect the artifacts of her deceased sister Mizuka. She talks to several people about her sister and eventually reads the envelope labeled for &#039;4&#039;, which causes her to visit Mizuka&#039;s grave and take her oath of vengeance.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Vulpine&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Darkvision, Keen Ears, ShapeShifter, &lt;br /&gt;
&lt;br /&gt;
Bane, Hunter&#039;s Mark, Compelled Duel, Shield of Faith, Wrathful Smite&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
SMITE&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=43655</id>
		<title>Suyuka</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=43655"/>
		<updated>2025-12-16T22:28:17Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; &#039;&#039;&#039;Con&#039;&#039;&#039; &#039;&#039;&#039;Mien&#039;&#039;&#039; or &#039;&#039;&#039;Yuki Mien&#039;&#039;&#039; is a Desert Vulpine Paladin of Vengeance on a quest to rid the Badlands of the demons that killed her sister. &lt;br /&gt;
&lt;br /&gt;
Her other names:&lt;br /&gt;
&lt;br /&gt;
* Suyuka Con Mien&lt;br /&gt;
* Yuki Mien (public name)&lt;br /&gt;
* Four (number within the Mien Family organization)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Suyuka is a bulkier Vulpine, around 6ft 4in, grey eyes, desert-y color fur. Her favorite shape-shifted form is that of a human woman, but she can&#039;t ever seem to change her eye color. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Vulpine&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Darkvision, Keen Ears, ShapeShifter, &lt;br /&gt;
&lt;br /&gt;
Bane, Hunter&#039;s Mark, Compelled Duel, Shield of Faith, Wrathful Smite&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
SMITE&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=43653</id>
		<title>Suyuka</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=43653"/>
		<updated>2025-12-16T22:12:57Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: Created page with &amp;quot;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}  &amp;#039;&amp;#039;&amp;#039;{{PAGENAME}}&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Con&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Mien&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Yuki Mien&amp;#039;&amp;#039;&amp;#039; is a Desert Vulpine Paladin of Vengeance on a quest to rid the Badlands of the demons that killed her sister....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; &#039;&#039;&#039;Con&#039;&#039;&#039; &#039;&#039;&#039;Mien&#039;&#039;&#039; or &#039;&#039;&#039;Yuki Mien&#039;&#039;&#039; is a Desert Vulpine Paladin of Vengeance on a quest to rid the Badlands of the demons that killed her sister. &lt;br /&gt;
&lt;br /&gt;
Her other names:&lt;br /&gt;
&lt;br /&gt;
* Suyuka Con Mien&lt;br /&gt;
* Yuki Mien (public name)&lt;br /&gt;
* Four (number within the Mien Family organization)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Suyuka is a bulkier Vulpine, around 6ft 4in, grey eyes, desert-y color fur. Her favorite shape-shifted form is that of a human woman, but she can&#039;t ever seem to change her eye color. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Mizuka&amp;diff=43577</id>
		<title>Mizuka</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Mizuka&amp;diff=43577"/>
		<updated>2025-12-10T05:05:05Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 11/15 - - Checking on livestock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Federation?|name={{PAGENAME}}|relatives=Mother, Father, and seven siblings|languages=Common, Vulpine|birthPlace=birthplace|species=Desert Vulpine|gender=female|height=5ft (4ft 8in)|eyes=grey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} Mien &#039;&#039;&#039;is a Desert [[Vulpine (Player Race)|Vulpine]] who is a College of Lore [[Bard]], who wields a harmonica and a rapier. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Mizuka is a desert vulpine (fox-humanoid). She stands at a total of 4ft 8in, but her ears cause her to even out at a solid 5ft. Her grey eyes are almost too big for her body, and her cream-colored fur allows her to hide fairly well in the desert atmosphere.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Super eager to help everyone around her and always down to try something new.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Mizuka grew up in the vulpine village of ___ (I will come up with a name eventually). Mizuka was born into the infamous Mein family which means that she was taught the ways of deception from a very young age. The sixth child of eight, she was not going to be able to take over any roles in the village, and that was totally fine by her. When she came of age around 15, Mizuka set out to take on the world and make a name for herself. Casting aside her original name of Conn, she transformed herself into the person she always wanted to be. On her travels, she met and learned from a traveling group of bards, who taught her how to work a crowd and the various magical abilities of the bardic type. She broke off from them once she felt she had learned enough and traveled to the [[Bedlam in the Badlands|Badlands of Pteris]] to begin her work. After some time traveling, raising people&#039;s spirits and bringing a spark of happiness to a less than happy place. One day she got too drunk and started a fight and ended up in jail. During this time, she was contacted by the Federation with an invite to join them so long as she can &#039;encourage&#039; people&#039;s bad habits (fighting, gambling, etc) and they would pull some strings and get her out of jail.. that last part was the bigger sell. &lt;br /&gt;
&lt;br /&gt;
Mizuka is tragically transformed into a Fox Demon by Baroness of Filth, and is killed by her party. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Vulpine&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
As a Desert Vulpine, she has Darkvision, Keen Ears, and the ability to shapeshift&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
&lt;br /&gt;
* Vicious Mockery&lt;br /&gt;
* Friends&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Dissonant Whispers&lt;br /&gt;
* Healing Word&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Tasha&#039;s Hideous Laughter&lt;br /&gt;
* Shatter&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Wields a harmonica and a rapier as her primary weapons.&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 9/27 - - BOMBS 101 - Raegina needs people to assist Cilvdywutc and Picyr in clearing out demon activity.. ===&lt;br /&gt;
Accepted a flyer to work with the scrappers;&lt;br /&gt;
&lt;br /&gt;
Fellow players:&lt;br /&gt;
&lt;br /&gt;
* Ollie; High-Elf; Ranger; has giant frog named &#039;Frog&#039; (She/her)&lt;br /&gt;
* Avel; Shadow-Elf; Bard (He/him)&lt;br /&gt;
* Koro; Air Genasi; Monk (He/him)&lt;br /&gt;
* Gloria; Kalashtar; Sorceror (She/her)&lt;br /&gt;
* Syl; Yuan-Ti; Rogue/Bard (They/Them)&lt;br /&gt;
&lt;br /&gt;
We travel about 3 hours outside of town, to the scrapyard; We see a giant carcus of an olliaphant, and the remains of the war rig. &lt;br /&gt;
&lt;br /&gt;
People waiting on us:&lt;br /&gt;
&lt;br /&gt;
* Kicyr: Freckled Elf&lt;br /&gt;
* Cilvdy: Undead&lt;br /&gt;
* Bafztmyr: Bird Mask&lt;br /&gt;
&lt;br /&gt;
Cilvdy comes up to greet us. They are demons, but tiny.. apparently.  &lt;br /&gt;
&lt;br /&gt;
Going to make some bombs to draw out the critters. Cilvdy has an arts of craft table set up for us to make the bombs. I love her, she need to be Mizuka&#039;s plan. &lt;br /&gt;
&lt;br /&gt;
We split up the tasks. making 12 bombs, but lost the first one.. &lt;br /&gt;
&lt;br /&gt;
Three successfully made, the first blew up in Mizuka&#039;s face. &lt;br /&gt;
&lt;br /&gt;
Several more bombs blow up, I think we successfully made like 7 bombs??&lt;br /&gt;
&lt;br /&gt;
We made 7 bombs, with the last one blowing up in Mizuka&#039;s face, naturally.&lt;br /&gt;
&lt;br /&gt;
I got bomb 10.&lt;br /&gt;
&lt;br /&gt;
Take a short rest, and regain hit points. &lt;br /&gt;
&lt;br /&gt;
We head to the junk yard and get attacked by abyssal chickens and leeches.. &lt;br /&gt;
&lt;br /&gt;
Gloria and Syl get badly hurt, but don&#039;t go down&lt;br /&gt;
&lt;br /&gt;
Mizuka is the only healer and I am definitely having her take metamagic adept, so I can twinning spell Healing Word. &lt;br /&gt;
&lt;br /&gt;
Going to scrap the abyssal chicken eggs. Rolled a 17, and the 3d6 I got a 12. Received 2 Eyes and 2 Blood. &lt;br /&gt;
&lt;br /&gt;
75gp received for a job well done. &lt;br /&gt;
&lt;br /&gt;
=== 11/15 - - Checking on livestock ===&lt;br /&gt;
Worried that the demons will go further than merely stealing the trade goods at the port, Lord Pavan asks for a group from the arboretum to check in on the agricultural side of the shepherds. They are to meet Saltique Petra on a trip to check on livestock.&lt;br /&gt;
&lt;br /&gt;
Fellow Players;&lt;br /&gt;
&lt;br /&gt;
Syl; Yuan-Ti; Rogue/Bard (They/Them)&lt;br /&gt;
&lt;br /&gt;
Rhogar Dreel; Dragonborn Rune Knight Fighter (he/him)&lt;br /&gt;
&lt;br /&gt;
Silgr Þyrikk; Mountain Dwarf Rune Knight Fighter (He/Him)&lt;br /&gt;
&lt;br /&gt;
Himo Nilo; High Elf Rogue/artillerist (He/Him)&lt;br /&gt;
&lt;br /&gt;
Voscaera; Half-Medusa Fighter/Artificer (She/Her)&lt;br /&gt;
&lt;br /&gt;
NPCs:&lt;br /&gt;
&lt;br /&gt;
Saltique Petra; The Saltique of Agricultural section of the desert.&lt;br /&gt;
&lt;br /&gt;
Two days travel into the desert, we meet a woman who is waiting for us. &lt;br /&gt;
&lt;br /&gt;
Looking for big livestock.. &lt;br /&gt;
&lt;br /&gt;
Day 3; Sandstorm; Miz failes&lt;br /&gt;
&lt;br /&gt;
Later, Silgr was able to find tracks of a monitor lizard. But group decides not to go investigate.&lt;br /&gt;
&lt;br /&gt;
A day away; A second Sandstorm appears; Himo and his horse get swept away in a flash flood. We are able to find him an hour away. The water has reguvinated the surrounding area. We decide to abandon the horses, rip, and we arrive successfully at our first location.&lt;br /&gt;
&lt;br /&gt;
Need to collect food to lure out the free range livestock. Looking for magic herbs. Other animals will be around, so should watch our step. Syl and Himo cast detect magic to try to identify the herbs. &lt;br /&gt;
&lt;br /&gt;
Himo found Anserke&lt;br /&gt;
&lt;br /&gt;
Syl found Blabbert&lt;br /&gt;
&lt;br /&gt;
We are attacked by Trapdoor Spiders, and we battle!&lt;br /&gt;
&lt;br /&gt;
Are given the choice of Harvesting the Spiders, or Gather Herbs&lt;br /&gt;
&lt;br /&gt;
Rhogar finds Belan&lt;br /&gt;
&lt;br /&gt;
Silgr finds Kilmatre&lt;br /&gt;
&lt;br /&gt;
Voscaera finds Termurs&lt;br /&gt;
&lt;br /&gt;
Mizuka and Syl scrap&lt;br /&gt;
&lt;br /&gt;
Petra leads us to a revine to set the &#039;trap&#039; to count the number of animals that come by.&lt;br /&gt;
&lt;br /&gt;
Giant Sandworm appears and eats the bundle.&lt;br /&gt;
&lt;br /&gt;
People begin to run into the other side of the arena.. &lt;br /&gt;
&lt;br /&gt;
Three poison demons, and three undead? &lt;br /&gt;
&lt;br /&gt;
The Woim blinks... it is just gone..&lt;br /&gt;
&lt;br /&gt;
GRANDPA WOIM ARRIVES TO JOIN THE PARTY... WOIM ON WOIM VIOLENCE&lt;br /&gt;
&lt;br /&gt;
Petra wants to check on the small woim that ate the entri, and have a group go check the Grandpa woim!&lt;br /&gt;
&lt;br /&gt;
=== 12/9 - - The Lair of Those Who Wallow ===&lt;br /&gt;
Characters in this session:&lt;br /&gt;
&lt;br /&gt;
Nid; Kobold; Soulknife Rogue - Manu (he/him)&lt;br /&gt;
&lt;br /&gt;
Abraham; Varient Human; Thief Rogue - Jon (he/him)&lt;br /&gt;
&lt;br /&gt;
Syl (They/Them); Yuan-Ti; Soulknife Rogue/Bard - Geoff (he/him)&lt;br /&gt;
&lt;br /&gt;
Gloria; Kalashtar; Shadow Sorceress - Talia (she/her)&lt;br /&gt;
&lt;br /&gt;
Voscaera (she/her); Maedar; Battlesmith Artificer/Fighter - Dean/Scarlet (any/all)&lt;br /&gt;
&lt;br /&gt;
Mizuka; Desert Vulpine; Lore Bard - Lily (she/her) (me!)&lt;br /&gt;
&lt;br /&gt;
Recap:&lt;br /&gt;
&lt;br /&gt;
Hits have been put out by the demon, the Baron, on NPC Scrappers and PCs alike. The Baroness wants to kill all the scrappers as revenge. &lt;br /&gt;
&lt;br /&gt;
Session:&lt;br /&gt;
&lt;br /&gt;
Reagina has called us all together to attempt to take down the Baroness, and retrieve an important relic to run the Infernal War-Rig. &lt;br /&gt;
&lt;br /&gt;
Reagina and squad are not going to be coming, but they are preparing horses for our journey. &lt;br /&gt;
&lt;br /&gt;
Chest full of palm-sized dark coins. She hands a coin out to everyone except Abraham (who has a +0 CON). &lt;br /&gt;
&lt;br /&gt;
Voscaera&#039;s coin is very light, and everyone else&#039;s is very heavy. Rage, frustration, sorrow, deep emotions. Soul Coin; you can use the power of the soul twice; DO NOT USE A THIRD TIME. Bonus action, syphon from coin to get 1d10 hit points. (RETURN AFTER USE) &lt;br /&gt;
&lt;br /&gt;
Pair of steel gauntlets, Mizuka takes, Gauntlets of Flaming Fury. (RETURN AFTER USE)&lt;br /&gt;
&lt;br /&gt;
Red Dragon Wing bow; Voscaera takes; (RETURN AFTER USE)&lt;br /&gt;
&lt;br /&gt;
Sunflower Flashbang (Each person gets one) (no need to return)&lt;br /&gt;
&lt;br /&gt;
Two week journey to get there, two weeks back (if we survive)&lt;br /&gt;
&lt;br /&gt;
Baroness has a Consort, Lorelei.&lt;br /&gt;
&lt;br /&gt;
Relic built into her perepice, Incisors of Ignition, need to remove and bring back to Reagina for handsome payout. &lt;br /&gt;
&lt;br /&gt;
We head out due East, couple days in we pass where the exchange point was, small Oasis. Rest there for a night. (Triton&#039;s Terrace) &lt;br /&gt;
&lt;br /&gt;
Become a &lt;br /&gt;
&lt;br /&gt;
best cook in our party is Voscaera, and the worst cook is Mizuka&lt;br /&gt;
&lt;br /&gt;
best bond with horse is Gloria, and worst is Syl&lt;br /&gt;
&lt;br /&gt;
Make it to the Mauer, Creepy. We all create a telepathic web so we don&#039;t need to talk. &lt;br /&gt;
&lt;br /&gt;
We begin to sneak in, and the first rock has a Maw behind it and we get a surprise round. &lt;br /&gt;
&lt;br /&gt;
1. CON save; Can&#039;t regain hitpoints till after next lair action.&lt;br /&gt;
&lt;br /&gt;
3. DEX save; Necrotic damage&lt;br /&gt;
&lt;br /&gt;
4. WIS save; Must use movement to move towards baroness&lt;br /&gt;
&lt;br /&gt;
Baroness of Filth, Leiloni, Sandra. &lt;br /&gt;
&lt;br /&gt;
Baroness: Poison immunity, Fire resistance&lt;br /&gt;
&lt;br /&gt;
Leiloni, the Aura Farmer: Takes fire and piercing dmg&lt;br /&gt;
&lt;br /&gt;
Sandra: &lt;br /&gt;
&lt;br /&gt;
Lantern, if the down person fails the save, they are transformed into a demon..&lt;br /&gt;
&lt;br /&gt;
Mizuka Mien is dead. She is transformed into a Demon by the Baroness of Filth. Then killed by her party. &lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43516</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43516"/>
		<updated>2025-12-06T01:41:33Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* Grades */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
Grayson Wildmere: -1&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; Ungraded&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: Ungraded&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/5 - Orientation ===&lt;br /&gt;
Ambi - Geoff&lt;br /&gt;
&lt;br /&gt;
Jalivia - Keller&lt;br /&gt;
&lt;br /&gt;
Elian - Hunter&lt;br /&gt;
&lt;br /&gt;
We all enter the Biblioplex. We need to complete a scavenger hunt. &lt;br /&gt;
&lt;br /&gt;
2 hr real life time, just try to solve as many as we can&lt;br /&gt;
&lt;br /&gt;
5 total.&lt;br /&gt;
&lt;br /&gt;
Clue 1: You&#039;ll forget all about any trouble or plight when you step forward and are ensnarled by light.&lt;br /&gt;
&lt;br /&gt;
Clue 2: Alumni commission works when they retire seeking promising mages to inspire&lt;br /&gt;
&lt;br /&gt;
Clue 3: Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment.&lt;br /&gt;
&lt;br /&gt;
Clue 4: These leafy beds aren&#039;t always what they seem. Give them a pat and see what you glean.&lt;br /&gt;
&lt;br /&gt;
Clue 5: Some stars are ancient, enduring, and bright. But others, maybe you, are born on opening night.&lt;br /&gt;
&lt;br /&gt;
Snarl - mashing of two opposing magic forces&lt;br /&gt;
&lt;br /&gt;
Get a healing potion from Snarl (clue 1)&lt;br /&gt;
&lt;br /&gt;
Cuddly Deroulex Green and Black Swirled Dragon Mascot - get adv on fear checks (clue 4)&lt;br /&gt;
&lt;br /&gt;
Aisla working at the bar, Jalivia gives over his list, and has to stock the coffee creamer before getting the stamp of approval. (Clue 3)&lt;br /&gt;
&lt;br /&gt;
Find empty hatch on floor, lights turning green when music; &lt;br /&gt;
&lt;br /&gt;
Find portrait, with lever behind it. Pull lever; Find 5 pendants, one for each of the colleges. (Clue 2)&lt;br /&gt;
&lt;br /&gt;
Lorehold Pendant - glow&lt;br /&gt;
&lt;br /&gt;
The hatch are no longer empty, get lanterns and light them (Clue 5)&lt;br /&gt;
&lt;br /&gt;
We hear a young elf screaming, &amp;quot;That trunk has teeth&amp;quot;, oh no&lt;br /&gt;
&lt;br /&gt;
We attack the Costume Trunk, which is bigger than Blova&lt;br /&gt;
&lt;br /&gt;
Black oily substance on the fabric of the trunk.&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43515</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43515"/>
		<updated>2025-12-06T01:40:29Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* NPC Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blova is about 3ft, with dark-brown braided hair and tan skin. She holds herself with the grace of someone who knows who they are.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Blova is a mom..  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Blova is 252 years old and spent her childhood dreaming of being an archeologist. She got married to her husband Kevrook during her 100th year, and they have been happily married since. She was unable to produce a child for them, so she chose to create an orphanage near her village. She spent the majority of her life taking care of others at the orphanage near her village. She became an integral part of returning those kids that were Fey Lost, but wanted to find their home again, but she didn&#039;t realize that is where the kids kept coming from. Blova gave up her dream to give her kids a shot at theirs. Around her 250th birthday, several of the first kids came back to take over her job in the orphanage so that she might get the shot at her own dream. They encouraged her to go out and become the archeologist she always wanted to be. So, she spent two years out and about exploring ruins and being an archeologist. &lt;br /&gt;
&lt;br /&gt;
===== Inciting Incident =====&lt;br /&gt;
Blova was exploring some ruins in the forest when she was suddenly attacked by thieves, she held her own for a little bit but was quickly overwhelmed by their number. During the scuffle, a dull grey rock fell out of one of the thieve&#039;s bags. Blova yelled for help but was greeted with the laughing of the thieves. Suddenly, the courtyard was engolfed in flames, and a human woman stood muttering to herself, with her eyes rolled back in her head. She wielded a coral sword and blue flames, but Blova was not burned by the fire. The woman jumped into action taking the thieves down with ease, before asking if Blova was ok. Blova has deemed this lady a witch due to her fighting style. Blova helped to pick up all the possession that the thieves took, and when she touched the dull grey rock, it seemed to start to glow and gained swirling patterns. When the witch touched it, it once again became a lifeless dull grey color. &amp;quot;Well, it likes you, so maybe you should keep it.&amp;quot; the witch said. &amp;quot;Do you know what it is?&amp;quot; Blova asked. &amp;quot;No idea, but I know where you could find out.&amp;quot; said the witch. The witch pointed her to the school of Deroulex, and she enrolled for her first year of school.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Light Crossbow, Longbow, Dagger&lt;br /&gt;
&lt;br /&gt;
== PC Relationships ==&lt;br /&gt;
[[Lardriira&#039;xyra]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Rio]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Grimmwood]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Ambi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Cassi]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Jalivia de Vaironne]]: +1&lt;br /&gt;
&lt;br /&gt;
[[Elian]]: +1&lt;br /&gt;
&lt;br /&gt;
== NPC Relationships ==&lt;br /&gt;
Grayson Wildmere: -1&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; Ungraded&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: Ungraded&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=43513</id>
		<title>Bosa Fantum</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=43513"/>
		<updated>2025-12-05T04:02:12Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 11/6 - - What the Heart wants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Bosa Fan&#039;tum}}&lt;br /&gt;
{{Infobox_character|name={{PAGENAME}}|relatives=Unknown|languages=Common, Loxodon|birthDate=Unknown|birthPlace=Unknown|species=Loxodon|gender=Female|height=6ft 4in|eyes=Green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a loxodon magician (read: [[wizard]]) who recently joined a circus troupe in the Aw Heckna [[campaign]]. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bosa is a very cautious, and careful about how she acts and what she says. After being looked down upon in her youth, she strives for acceptance with her peers.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Bosa was left on the steps of an orphanage in [[Galik]] as a baby. She is unsure of any relations, but as a Loxodon, she was not treated the same as the other orphans. In order to ensure her own survival, she learned how to beg/pickpocket on the streets. Bosa even took a few jobs with the Beggars&#039; Guild to make ends meet. She later learned how to perform magic (both the &#039;fake&#039; magic and actual magic) from a mysterious member of the Galik Underground. She never learned his name. &lt;br /&gt;
&lt;br /&gt;
Bosa eventually began performing on the streets for money and was fairly successful. Her contacts in the Beggar&#039;s Guild eventually gave her a tip about her family&#039;s location being connected to the circus that was coming to town. Always cautious, she found a group of other performers to join, which is where the Aw Heckna campaign begins.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
[[Common]], Loxodon&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
* Infestation&lt;br /&gt;
* Minor Illusion&lt;br /&gt;
* Prestidigitation&lt;br /&gt;
* Catapult&lt;br /&gt;
* Find Familiar (white bunny: Pistachio)&lt;br /&gt;
* Identify&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Shield&lt;br /&gt;
* [[Silent]] Image&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Unseen Servant&lt;br /&gt;
* Gift of Gab&lt;br /&gt;
* See Invisibility&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Spell book is a deck of cards.&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 1/18 - - Meeting the troupe in Galik ===&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Aw Heckna!]]&lt;br /&gt;
Otwin suggests that we go check out the carnival, so we wander into the forest to find it. Bella Belzon (Spiderlady) came up to us in the middle of the woods and began leading us to the carnival. Bella recommends getting the popcorn at the food court. Arrive at the Revelia gate, Bella, then promptly leaves. Spent too much time talking to the tree that no one could understand. A humanoid figure waves us over from behind a tent, he seems to be injured, tries to warn us off. Conrad, been in the carnival for a while, &amp;quot;don&#039;t want you to die, and come back as something else.&amp;quot; the fuck... He is after the Ringleader Heckna, go to the hostel, food court is mostly safe. Lost and Found is definitely safe. Will find us later (probably will find him dead, oof he seemed nice). The Parade starts, a giant gold cage, with a pretty giant antlion inside. The ringleader is on the float, winks at us. A member comes out and greets us. Pinky is a clown and shows us the map (which is a face that speaks to us). Tickets can be gotten in the ticketing booth. Map was a humanoid at one point, became a map after talking to Heckna. Pinky is probably not very willing participant. Heckna can be found in Midway. We are totally stuck here forever now. We have gained the map. Make it to the ticket booth, Polly&#039;s pocket full of tickets. She gives each of us a booklet of 10 tickets. We head to the food court. Flophouse is the gambling hall.    &lt;br /&gt;
&lt;br /&gt;
=== 2/1 - - We get our asses kicked by popcorn.. ===&lt;br /&gt;
Handy Helpers have health potions, the one in the hostel (broken one) give 5 tickets, get potion and 3 tickets back.&lt;br /&gt;
&lt;br /&gt;
=== 2/15 - - Explored the Hostile Hostel ===&lt;br /&gt;
&lt;br /&gt;
=== 2/29 - - Leveled up ===&lt;br /&gt;
Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia&lt;br /&gt;
&lt;br /&gt;
=== 3/14 - - Made it to the Lost &amp;amp; Found ===&lt;br /&gt;
&lt;br /&gt;
=== 4/25 - - Petting Zoo ===&lt;br /&gt;
Conrad doesn&#039;t trust us, but probably knows something about the symbols.&lt;br /&gt;
&lt;br /&gt;
Casting find familiar to get little bunny familiar in between sessions.&lt;br /&gt;
&lt;br /&gt;
=== Missed a session ===&lt;br /&gt;
&lt;br /&gt;
=== 6/6 - - Going to see the Toymaker ===&lt;br /&gt;
Successfully find bunny familiar Pistachio.  &lt;br /&gt;
&lt;br /&gt;
Toymaker creates everything mechanical in the revelia and &amp;quot;Heckna controls everything&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Give pinky token and pinky basically has a panic attack, &amp;quot;sunk in wood, steam and fire, hecknas happy healing helpers, all aboard for the revelia, where&#039;s conrad, heckna turns every frown upside down forever, where&#039;d he get the trinket like that?&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Locke and Toymaker are in kuhoots; Doesn&#039;t trust us yet, but getting jobs from Locke will improve our relationship with them (resistence???)....&lt;br /&gt;
  &lt;br /&gt;
LEVEL UP LETS GO&lt;br /&gt;
&lt;br /&gt;
Locke gives us a quest to get a doll from the security station, that records voices so he wants us to be stealthy. &lt;br /&gt;
&lt;br /&gt;
Otwin is being candied for 24 hours and has already lost his ability to use one leg.&lt;br /&gt;
  &lt;br /&gt;
End outside of the security station.&lt;br /&gt;
&lt;br /&gt;
=== 7/18 - - Outside of Security Station ===&lt;br /&gt;
Must retrieve mariennette from the inside of a pair of underpants that are located on top of the flag pole in front of the security building. &lt;br /&gt;
&lt;br /&gt;
Tiktik scales the flag pole and Otwin attempts a distraction (doesn&#039;t do great). Lulu and Bosa create a distraction and pull 4 of the five away. Tiktik cuts the pants off the pole, the remaining clown sees her and Otwin. Otwin uses decanter of water but doesn&#039;t really help. Lulu takes the doll to the toymaker, it is totally trashed. Everyone escapes the battle alive.  &lt;br /&gt;
&lt;br /&gt;
=== 8/1 - - Somewhere?? ===&lt;br /&gt;
Pistachio died to ballpit. Bosa resummons Pistachio, and everyone meets up at Lost &amp;amp; Found.  &lt;br /&gt;
&lt;br /&gt;
Arachne (he) - Ring leader of acrobats, runs the show in the Big Top. Squiggle-magie  &lt;br /&gt;
&lt;br /&gt;
The Seer and TikTik goes in the break the news to Locke.  &lt;br /&gt;
&lt;br /&gt;
Locke gives a second chance, to get package unopened and undamaged to Conrad.. and return with favorable tidings.&lt;br /&gt;
&lt;br /&gt;
* Conrad: Can be found at [[Felix]] elixirs or petting zoo&lt;br /&gt;
&lt;br /&gt;
Head out to the petting zoo, where Seer last saw Conrad.. Note: the Shepard really likes Pistachio&lt;br /&gt;
&lt;br /&gt;
Seer gives Conrad the box, which he opens and it has a parchment with &amp;quot;TEST&amp;quot; on it, with crow feather. Conrad gives the box back, and we head back to the Lost &amp;amp; Found. Locke wants to give us another job. &lt;br /&gt;
&lt;br /&gt;
Felix sells a beer mug shaped like an owl, DO NOT GIVE TICKETS, we need to steal it. &lt;br /&gt;
&lt;br /&gt;
Long rest back at hostel, have heart-to-heart about where everyone stands about being at the circus. &lt;br /&gt;
&lt;br /&gt;
=== 8/15 - - Hostel ===&lt;br /&gt;
Planning the heist; Two teams, one distraction, one steals; Plan went flawlessly, Team distraction each got shots, and Lulu got a wink from Heckna while bolting back to Locke&#039;s. Team distractions got very drunk, and fireballed a group of hecklers on their way back.  &lt;br /&gt;
&lt;br /&gt;
Locke looked haunted but brightened up upon seeing us. Gives us payments and offers another job. Wants us to pop four balloons (blimps) with his face on them. First one is in the petting zoo. Shopping!!   &lt;br /&gt;
&lt;br /&gt;
Head to the petting zoo; Shepard scared of ?Sophie?. Balloon animals, he doesn&#039;t care about, but stuffies he does. Chuckles is not just a bear. Shoot balloon, explodes (DO NOT BE CLOSE TO BALLOON).     &lt;br /&gt;
&lt;br /&gt;
Seer pulled George (the Owl) from the bag of tricks and had them scout for us. End up at the dunk tank. (Puddles is name of [[Half-Orc|half-orc]] at tank) Pop the balloon in the dunk tank.       &lt;br /&gt;
&lt;br /&gt;
=== 8/29 - - Dunk Tank ===&lt;br /&gt;
Completed job, Locke gave tickets and said to ask him anything. Asked about symbols, said that if you can find someone to translate (Toymaker). Hidden area in back of Dysterium, maybe check out, but DO NOT TRUST THE MAP (that everyone totally remembered lol) GET LORE; secret place behind big top, DITCH THE MAP... Locke trusts Toymaker with life, would like to get Pinky out, and wouldn&#039;t mind taking the Shepard. Locke is trapped in his lost and found and cannot remember his og name        &lt;br /&gt;
&lt;br /&gt;
Commotion outside; LEVEL UP       &lt;br /&gt;
&lt;br /&gt;
We exit the tent and Pinky is on a rampage, and we all get teleported by Heckna (why did we get dragged into this??)       &lt;br /&gt;
&lt;br /&gt;
Pinky getting brainwashed again, Toymaker leads us away from certain danger, through casino. Lady in room was named Sophie. Teleport skill was meant Heckna was in danger, only he can do it. We accidentally got taken, so now we can return to the lab and enter the Dismaydium at will.. Toymaker does not recommend doing so immediately.        &lt;br /&gt;
&lt;br /&gt;
Flop House is casino and has lab...        &lt;br /&gt;
&lt;br /&gt;
Bounty out for the [[axel]] that Pinky was using and might be able to kill Heckna.         &lt;br /&gt;
&lt;br /&gt;
Next [[session]], Bosa goes first, going to cast second level magic missile and help Lulu (guy was bloodied after 20 damage).         &lt;br /&gt;
&lt;br /&gt;
=== 9/12 - - Mid combat ===&lt;br /&gt;
We successfully scare away the children, Otwin went down once, but nat 20&#039;d his way to being conscious.&lt;br /&gt;
&lt;br /&gt;
Tiny car (clown car), can rent them around the circus. We take the tiny car to the Lost N Found... (5 red tickets for a trip). Everything looks a bit more rotten.  &lt;br /&gt;
&lt;br /&gt;
We get rid of the map!! thank goodness. Waxworks is the name of the lab. Toymaker was created by Heckna, but has no love for his creator and wants to see his creations freed.   &lt;br /&gt;
&lt;br /&gt;
Ciscoro, former master of ceremony, right hand man, tried to betray Heckna. The giant heart (Tunnel of Love) is his heart and he is trapped in torture inside and we can go to talk to him.   &lt;br /&gt;
&lt;br /&gt;
Toymaker wants us to come talk to him; Locke will give us jobs if we need tickets; Locke wants us to find the axel, since that was a good weapon against Heckna.   &lt;br /&gt;
&lt;br /&gt;
DO NOT GO TALK TO TOYMAKER UNTIL STAFANO TELLS US WE CAN.    &lt;br /&gt;
&lt;br /&gt;
Take short rest; The mark is for the people in the know, to let them know that this place is a place to be free from Heckna&#039;s. Gives us what his symbol means, check Google Doc for images and notes on that.     &lt;br /&gt;
&lt;br /&gt;
We leave the Lost N Found; To the Misery Go Round. Going to help the Merry Go Round lady, Scare away children (we are so good at that)...      &lt;br /&gt;
&lt;br /&gt;
=== 10/24 - - At the Misery Go Round ===&lt;br /&gt;
Successfully scared away the children, got 30 red tickets and can pick a mount if we can get it to come with us. Successfully got the [[dragon]] mount.&lt;br /&gt;
&lt;br /&gt;
=== 11/7 - - At the Misery Go Round ===&lt;br /&gt;
We head back toward the Hostel, we pass the Big Top, talk to Bella &amp;quot;ME AND THE COVEN SORRY I MEAN ACROBATS&amp;quot; - SPIDERLADY. Hands out flyer advertising the Mentalist show. She is getting yelled at by her boss Arachne while we are talking to her. If we want to see the show, need to talk to the ticket booth, Quinn, 1 red ticket per person.  &lt;br /&gt;
&lt;br /&gt;
On the way back, a sand person, Franky Fewhairs, bumps into Bosa. Magical Menagire show. Was called to go on stage, big guys, questions. He says he need to go back.  &lt;br /&gt;
&lt;br /&gt;
We head toward the Tunnel of Love.. Encounter time: NERD CLOWNS, they are carrying a contraption, doing a job for Ulga?  &lt;br /&gt;
&lt;br /&gt;
As we get to the Tunnel, HECKNA APPEARS WE ARE SO SCREWED!! HE LEADS US TO THE TUNNEL WHILE KILLING PEOPLE WTF IS HAPPENING!   &lt;br /&gt;
&lt;br /&gt;
Heckna introduces us to Cicero and tells us to ask him anything... Cicero says that he is mortal beneath his mask, must destroy Heckna, only as good as the people around him. Confirms that Heckna is afraid of the stick. Only those who are under Heckna&#039;s control... Heckna cut him off.. Said that we could try out to be the next master of ceremonies... Even offered to combine all of us if we win.. lovely.     &lt;br /&gt;
&lt;br /&gt;
Conrad, comes up to us after Heckna vanishes. Wants to help us, we walk back to the scene of the crime, Lulu found a key. Bosa casts Identify on the key. Conrad doesn&#039;t like games. Does like bunnies, and probably other animals. Identify spell: Aura of conjuration magic, magic key that leads from one door to somewhere different, a portal key, Arcane gate. Has not been used?      &lt;br /&gt;
&lt;br /&gt;
Conrad leaves...      &lt;br /&gt;
&lt;br /&gt;
We go to the Hostel and the ordinary room&#039;s door. The key opens a door to the cheese room.... wtf... Everything in the room is made of lots of different types of cheese. Otwin immediately eats it. NO PICTURES OF HECKNA. Found two cartoosh&#039;s in the room. Visions dead potted plant as Seer was leaving... Bosa sees two very pretty doors, on the ceiling?, before crushing the Seer... Otwin and Lulu see dead potted plant... Important update: Pistachio is able to eat cheese.          &lt;br /&gt;
&lt;br /&gt;
Go to Locke; give us info&lt;br /&gt;
&lt;br /&gt;
* COVEN OF WERE-SPIDERS&lt;br /&gt;
* Key is a Fun-house Key; Someone must have left it somewhere.. &lt;br /&gt;
&lt;br /&gt;
=== 11/21 - - In Lost and Found ===&lt;br /&gt;
The Toymaker walks in, with Stefano&lt;br /&gt;
&lt;br /&gt;
* Wants to know what we think of Heckna... &lt;br /&gt;
* Offers to pull us into the plan to stop Heckna, but the group doesn&#039;t have a unanimous decision. &lt;br /&gt;
&lt;br /&gt;
So long as the wagon exists, so does Locke.&lt;br /&gt;
&lt;br /&gt;
Go to the cheese room to talk it out. Want to head to tunnel of love.&lt;br /&gt;
Countess, reins over the card table, has three black feathers on her headdress, can steal, or gamble for them. Locke wants his feathers back.&lt;br /&gt;
&lt;br /&gt;
Veronica Hermonica; leader of the weird clowns putting on a fashion show...&lt;br /&gt;
&lt;br /&gt;
We head to the Flophouse&lt;br /&gt;
&lt;br /&gt;
=== 1/2 - - Flophouse ===&lt;br /&gt;
Dirk Gukster - Owner of casino&lt;br /&gt;
&lt;br /&gt;
Colorful slot machines - min. 1 ticket&lt;br /&gt;
&lt;br /&gt;
Countess is upstairs and is HOT!!&lt;br /&gt;
&lt;br /&gt;
Lulu attempts to get the headress disguised as Sophie, but was unsuccessful. &lt;br /&gt;
&lt;br /&gt;
Otwin Gyser&#039;s her in her face; Tiktik cuts the headress off and books it. Changes into a [[tabaxi]], Tiktik has a bounty of 50 red tickets. &lt;br /&gt;
&lt;br /&gt;
Tiktik successfully gets away and Bosa gets ran over by the crowd. Meeting up at Locke&#039;s place.&lt;br /&gt;
&lt;br /&gt;
=== 1/16 - - Outside the Flophouse ===&lt;br /&gt;
Main group is almost mugged, but we took out the muggers. Made it back to Locke and gave them their feathers back. &lt;br /&gt;
&lt;br /&gt;
Countess is [[vampire]]&lt;br /&gt;
&lt;br /&gt;
Clowns are thralls?? &lt;br /&gt;
&lt;br /&gt;
We agree to defy Heckna.. Stefano can appear from thin air; we take a short rest&lt;br /&gt;
&lt;br /&gt;
Sell the loot and Lulu gets spiderclimb slippers, has tag in back with Bella. (the spider lady who met us when we first entered the carnival)&lt;br /&gt;
&lt;br /&gt;
Toymaker arrives. He gives us task; He has a stamp that he is willing to give us that will help him help us should we require assistance. &lt;br /&gt;
&lt;br /&gt;
Need to go to Gertrude&#039;s Grove to get a crescent shaped object. the Catch?&lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel to get some sleep; Otwin in Sweets room with Pistachio; Lulu, Dorian and Bosa in Camping room; TikTik and Seer in boring room; Take long rest&lt;br /&gt;
&lt;br /&gt;
=== 1/30 - - Hostel ===&lt;br /&gt;
Dorian parents a young boy. Educating Seer about Planes and cat-phishing.&lt;br /&gt;
&lt;br /&gt;
There is something sparkly in the crotch of the tree. Seer distracts Gertrude while Bosa yanks the Catch out of the tree. Next time we see Gertrude, we need to bring candy..&lt;br /&gt;
&lt;br /&gt;
Gertrude is MAD... &lt;br /&gt;
&lt;br /&gt;
Rolled a 4 on encounter table: GETTING MUGGED AGAIN!!!&lt;br /&gt;
&lt;br /&gt;
By guy with 2 giant balloon animals. Successfully scare off the guy, but an elephant appears behind us, NOT AGAIN BOSA REFUSES TO GET RAN OVER AGAIN BY POSSIBLY A VERY DISTANT RELATIVE. &lt;br /&gt;
&lt;br /&gt;
Toymaker is already at Locke&#039;s place, &lt;br /&gt;
&lt;br /&gt;
LORE DROP:&lt;br /&gt;
&lt;br /&gt;
Heckna built a train across the multiverse to bring people. &lt;br /&gt;
&lt;br /&gt;
He realized people can escape using it, so he broke it. The Catch is the first piece of it. There are five total, the axel we were looking for. We need to get it to the train station, which the stamps on our hands will prove to the people there that we can be trusted and gain sanctuary. &lt;br /&gt;
&lt;br /&gt;
Axel: natural form is stick with head of jester on it; but takes form based on who is holding it. &lt;br /&gt;
&lt;br /&gt;
Under Construction Zone: &lt;br /&gt;
&lt;br /&gt;
Ulga Ulgatron, runs it, Locke lost another item: small mechanical bronze birdcage with a silver dove in it. Ulga has it? &lt;br /&gt;
&lt;br /&gt;
The Catch is a tether to the material [[plane]], it keeps the realm apart. It allows Heckna to bring anybody and trap them in here. If on a train, the train could leave. It connects to another piece. &lt;br /&gt;
&lt;br /&gt;
Take a short rest at Locke&#039;s shop. &lt;br /&gt;
&lt;br /&gt;
=== 2/27 - - Locke&#039;s Shop ===&lt;br /&gt;
Decide to risk walking through the Revelia. Put the Catch in the bag of holding, the magical presence of the item is supressed while in the bag. &lt;br /&gt;
&lt;br /&gt;
Once again, we discuss whether or not the Seer actually has a girlfriend or he is dating a goddess. &lt;br /&gt;
&lt;br /&gt;
We take a detour to see the Mentalist show, Quinn is selling tickets (1 ticket per person). TikTik stays outside while the rest of us go into the Big Top. We seemed to have signed up to be part of the show. Seems that there are two Sphinxes that will test us. &lt;br /&gt;
&lt;br /&gt;
Abimeed and Gabimeed, Bosa volunteers to answer, Bosa successfully beats the Zone of Truth so she can lie within it. Everyone else is attacked.&lt;br /&gt;
&lt;br /&gt;
First Riddle:&lt;br /&gt;
&lt;br /&gt;
I pour forth light but do not burn,&lt;br /&gt;
&lt;br /&gt;
I come and go but never leave,&lt;br /&gt;
&lt;br /&gt;
I silver-clad, and heat relieve,&lt;br /&gt;
&lt;br /&gt;
Always old and sometimes new,&lt;br /&gt;
&lt;br /&gt;
Never empty, often full.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Moon; Got it right first try lets goooo&lt;br /&gt;
&lt;br /&gt;
Second Riddle:&lt;br /&gt;
&lt;br /&gt;
You can make me large or small.&lt;br /&gt;
&lt;br /&gt;
I can be a dog, a hat, or a ball.&lt;br /&gt;
&lt;br /&gt;
I hover where I’m given rein,&lt;br /&gt;
&lt;br /&gt;
But am often tethered&lt;br /&gt;
&lt;br /&gt;
by a chain.&lt;br /&gt;
&lt;br /&gt;
Don’t let me go into the sky.&lt;br /&gt;
&lt;br /&gt;
Unless you want to&lt;br /&gt;
&lt;br /&gt;
say goodbye!&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Balloon&lt;br /&gt;
&lt;br /&gt;
Third Riddle:&lt;br /&gt;
&lt;br /&gt;
Walking weaver,&lt;br /&gt;
&lt;br /&gt;
Sky fisher,&lt;br /&gt;
&lt;br /&gt;
Cobbler’s delight,&lt;br /&gt;
&lt;br /&gt;
And oft afeared.&lt;br /&gt;
&lt;br /&gt;
Roaming builder,&lt;br /&gt;
&lt;br /&gt;
Patient feaster.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Spider&lt;br /&gt;
&lt;br /&gt;
Otwin goes into the rafters with the spiders. Receive the Belt of Spider Strength, as the prize for solving the riddles.&lt;br /&gt;
&lt;br /&gt;
On our way to the station, we walk by Sophie, who tries to get TikTik to come with her. &lt;br /&gt;
&lt;br /&gt;
The belt is cursed... We attempt to skirt the security building, the Seer is spotted by Sean, but he lets him go? hmm suspicious&lt;br /&gt;
&lt;br /&gt;
Arrive at the station. Two marionettes come out to greet us. They try to convince us to leave with them. [[Dwarf]] comes out and shoos off the marionettes. Exchange question marks symbols. Dwarfs name is Watt. [[Halfling]] (DC) with big red nose. Choo Choo Cadre is name of mechanics group. Pipper ([[gnome]] in wheelchair), Giggles (elf lady prosthetic arm), Rough Tumbles ([[gnoll]]); need the schematics for the train. Watt has a Funhouse key, and Lulu takes it, has a small circus tent on the end of it. &lt;br /&gt;
&lt;br /&gt;
WE HAVE NOT GIVEN HIM THE CATCH YET!!&lt;br /&gt;
&lt;br /&gt;
=== 3/27 - - Old Station ===&lt;br /&gt;
Give the Catch, Watt says that it is part of the bumper.. The other half is something that is missing a crescent. &lt;br /&gt;
&lt;br /&gt;
Train has residual magic, so the Catch will be safe here, since train will cover the &amp;quot;scent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Watt shoos us out.. On our way back, go by the Naughty Corner.. Lulu and Otwin fail the save and Lulu willing jumps into the pit to save the &amp;quot;child&amp;quot;. THE BALLPIT BALLS ARE POPCORN SWARM EGGS EXCUSE ME OMG WE ARE TPKING. Lulu managed to escape and Bosa &amp;quot;seals&amp;quot; the hole... How the f* did we all survive??&lt;br /&gt;
&lt;br /&gt;
We make it back to the Hostel. Otwin and Lulu decide to con Ramona, the Seer just pays for a room. We end up sleeping in the Cheese room. TAKE LONG REST&lt;br /&gt;
&lt;br /&gt;
Next morning, we leave the cheese room, see the funky doors. Try the circus tent key in the boring room door. &lt;br /&gt;
&lt;br /&gt;
Huge table in the center of the room. There is a mini revelia replica on the table. There are tiny people, clowns, monsters roaming around the circus. There is a metallic door on the other side of the room, and the door we came in is gone. No Heckna faces in the room. No cartooshes in the room. Find a blue paper scroll. Blueprints;  Strange marks around the heart and Locke&#039;s shop. There is a slot on the metal door that is saying pay 10 red tickets for patronage.  Under Construction area: little old lady (ulga?) messing around over there. Locke&#039;s shop; Abjuration runes to keep something inside; Planar illusion magic around the model. Pay to exit, see visions of exploding heads and soap bubbles on exit.&lt;br /&gt;
&lt;br /&gt;
=== 4/10 - - Hostile Hostile ===&lt;br /&gt;
We take a clown car to Heckna&#039;s Eye, then walk over to the Under Construction Zone. Olga appears to be in the trailer, so we are going to search for the bird cage. The ride is covered in scratches in the wood, those scratches appear to be possible names for the rollercoaster. Dorian spots the bird cage, and goes and pulls it out of the ground. Two of those candy monsters pop out and attack him. We defeat the candy monsters and Olga comes out after we defeat it. &lt;br /&gt;
&lt;br /&gt;
Olga needs two creepy crawlies dead or alive (Hands from that game), fireball shot, live shnozling, horns or hooves of animalgamation, and needs the brass pulled out of the ground (not the same as the bird cage). She says if we do that, then we can dig for treasure as much as we want. &lt;br /&gt;
&lt;br /&gt;
She maintaines the rides and shows us the blueprints for Heckna&#039;s Eye. Which WE SAW NOTHING OF NOTE AND I DEFINITELY DID NOT SEE ANYTHING AT ALL NONONO SAW NOTHING RELATED TO ANY OF OUR OBJECTIVES NOPE. &lt;br /&gt;
&lt;br /&gt;
Get a short rest. &lt;br /&gt;
&lt;br /&gt;
We leave and decide to walk back (two encounters oh boy). We enter the crowds, and the Heck-yeah-tron begins to show Sophie&#039;s labratory, with Conrad being lowered into a vat of blood. Scooter-von-scooter gave up Conrad as the one who took the axel, and Scooter became the new master of ceremonies. Conrad gives a message, before message cut out. &lt;br /&gt;
&lt;br /&gt;
We [[race]] to Locke, give the birdcage, seems super happy about it. He translates the cartooshes, and suggests that it means Carpe Colossus. Giant Gary, is the main attraction. &lt;br /&gt;
&lt;br /&gt;
Our car crashes and the clowns in the other car, attempt to kill us, downing the Seer and Otwin, and almost Bosa, before Lulu stops them. We end for the night with less than 30 minutes on the real-life timer that [[Amanda]] set. &lt;br /&gt;
&lt;br /&gt;
=== Missed a session at end of april.. ===&lt;br /&gt;
Got texts about people almost dying, so went about as well as typically.&lt;br /&gt;
&lt;br /&gt;
TLDR; Gary has the stick in his box.. We need to retrieve a stuffed animal for him as a proper trade. &lt;br /&gt;
&lt;br /&gt;
=== 5/8 - - At the souvenir shop ===&lt;br /&gt;
Going with the typical plan of someone(s) distracts while any other attempts to steal item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Otwin has FOUR potions of healing (2 common and 2 greater) in his coat* &lt;br /&gt;
&lt;br /&gt;
BOSA GETS RAN OVER ONCE AGAIN (so does the Seer) by a Healer drone thingy.&lt;br /&gt;
&lt;br /&gt;
Otwin distracts successfully, Lulu gets the doll, and sprints back to Gary, successully trading the doll for the Stick.&lt;br /&gt;
&lt;br /&gt;
We run out of time on the timer.. and Heckna appears to apprehend the stick. &lt;br /&gt;
&lt;br /&gt;
This goes poorly.. Clutch blindness causes us escape with our lives somehow??&lt;br /&gt;
&lt;br /&gt;
Got a Wanted poster on the Heckna-tron for Lulu. 5000 red ticket bounty. Party is split into several pieces.&lt;br /&gt;
&lt;br /&gt;
=== 5/22 - - Various places in the Revelia ===&lt;br /&gt;
We meet Tom-Tom, a little marienette who tries to get us to go back to the Revelia.&lt;br /&gt;
&lt;br /&gt;
We catch up with Lulu inside and LEVEL UP OMG IT HAS ONLY BEEN LIKE A YEAR IN REAL-LIFE TIME!!!&lt;br /&gt;
&lt;br /&gt;
The gnome in the wheelchair, Pipper, is there to take the staff. Lulu tells everyone she has the blueprints.. &lt;br /&gt;
&lt;br /&gt;
Pipper gives us just normal chocolate! Lulu becomes Del or Deli, by taking off her makeup and clown getup. &lt;br /&gt;
&lt;br /&gt;
Olga&#039;s place is buried above an ancient city or something?? &lt;br /&gt;
&lt;br /&gt;
Pipper has a sister Flauta, HAS BEEN HERE 12 YEARS AND NOT FOUND HER.. Doesn&#039;t want us to find her, since she probably has become something else. &lt;br /&gt;
&lt;br /&gt;
SHOW THE MARIENETTES AT THE FRONT THE MARK SO THEY LET US IN. &lt;br /&gt;
&lt;br /&gt;
We head towards the food court. A parade starts, saying that Snout is the new thing.. The Snout is an actual huge nose, in a cage. &lt;br /&gt;
&lt;br /&gt;
THE MOON IS CHANGING FROM WAXING TO WANING.&lt;br /&gt;
&lt;br /&gt;
We head into Candy&#039;s to try to get work! She has chocolate covered popcorn. She also has another Gertrude delivery, that we can make. &lt;br /&gt;
&lt;br /&gt;
Cosmino the spider acrobats; Wants us to go to the bigtop.. and attacks us when we refuse. And we end the session :)&lt;br /&gt;
&lt;br /&gt;
=== 6/5 - Getting attacked by spider acrobats ===&lt;br /&gt;
delivered cookies to gertrude&lt;br /&gt;
&lt;br /&gt;
long rest&lt;br /&gt;
&lt;br /&gt;
got paid by candy&lt;br /&gt;
&lt;br /&gt;
toymaker and locke have found the engine.. it is the engine of the ferris wheel. the &amp;quot;thingimagig&amp;quot; / engine of the train. &lt;br /&gt;
&lt;br /&gt;
Toymaker doesn&#039;t want us to hurt the marienette that is running the train. It is in the winking eye of heckna. DO NOT TELL OLGA ABOUT IT EVER!!! &lt;br /&gt;
&lt;br /&gt;
get a silver sword for Otwin/Dorian, Locke pulls out an old scabbard that definitely relates to his backstory. He is clearly an old adventurer. &lt;br /&gt;
&lt;br /&gt;
WE MADE LOCKE CRY OH NO THE FEELINGS&lt;br /&gt;
&lt;br /&gt;
We decide to begin the scavenger hunt, by going to the Dead Ringer to get the two dead/alive hands. Got into an encounter and battling clowns. &lt;br /&gt;
&lt;br /&gt;
=== 7/3 - - At the Dead Ringer&#039;s stand.. ===&lt;br /&gt;
Dorian hands over the red ticket and begins tossing rings. Two dead creepy crawlie. &lt;br /&gt;
&lt;br /&gt;
Going to purchase a snozling at the souviner shop. Purchase the baby from the shop and begin to feed it. &lt;br /&gt;
&lt;br /&gt;
Walking to the zoo. AN ELEPHANT COMES AND WANTS TO RUN US OVER AGAIN. We manage to remove a tusk from the elephant before sending it off to the zoo. BOSA GOT HURT BY THE TUSK FALLING ON HER, the elephant hates her. &lt;br /&gt;
&lt;br /&gt;
We head to Feliz&#039; Elizirs and purchase a fireball shot. &lt;br /&gt;
&lt;br /&gt;
We pass a sacrifice on our way to Ulga&#039;s, Order delivery for Bab&#039;s &amp;quot;cherry soda&amp;quot;. We make it successfully to the Under Construction Zone.&lt;br /&gt;
&lt;br /&gt;
Olga is outside, and we begin handing over the stuffs. Will not accept the baby snozling, so will need to work on getting an adult one.. She says there isn&#039;t a time limit. We head over to get the brass out of the ground. &lt;br /&gt;
&lt;br /&gt;
We go to scope out the ferris-wheel. [IDEA: Disguise Self as Olga to get access to the center for &amp;quot;normal maintenance&amp;quot;?] People inside the small wheel running, exhaused but happy? not suspicious at all&lt;br /&gt;
&lt;br /&gt;
Something happened at the train station. We head back to the Hostel, and camp out in the camping room and take a long rest&lt;br /&gt;
&lt;br /&gt;
REMEMBER TO FEED THE SNOZLING.  &lt;br /&gt;
&lt;br /&gt;
=== 7/17 - - Hostel ===&lt;br /&gt;
Snozling will take 36 more hours to grow. &lt;br /&gt;
&lt;br /&gt;
We decide to go to the petting zoo, since that is about the closest place to the shattered station. &lt;br /&gt;
&lt;br /&gt;
Pay to head into the petting zoo.&lt;br /&gt;
&lt;br /&gt;
Two zebra amalgimations&lt;br /&gt;
&lt;br /&gt;
Bear named Chuckles&lt;br /&gt;
&lt;br /&gt;
Decides to head to the shattered station&lt;br /&gt;
&lt;br /&gt;
Lights low; We see the whole group; they all look rather sad and somber.. DC has passed on. Giggles and Rough Tumbles both have snozlings. &lt;br /&gt;
&lt;br /&gt;
Cream soda = health potion&lt;br /&gt;
&lt;br /&gt;
Giggles came in on the train! Has photographic memory. &lt;br /&gt;
&lt;br /&gt;
Seer does cleric stuff over DC&#039;s body&lt;br /&gt;
&lt;br /&gt;
A clown is wrestling balloons, makes three balloon animals to attack us.&lt;br /&gt;
&lt;br /&gt;
We stole the nose from the clown. it killed the baby but we got a big one&lt;br /&gt;
&lt;br /&gt;
We head to give the snozling to Olga&lt;br /&gt;
&lt;br /&gt;
Encounter: A half-orc dejected that he couldn&#039;t win the crossbow in the mentalist show. We do an improve show to get 10 tickets.&lt;br /&gt;
&lt;br /&gt;
We gave Olga the snozling, and she made us name the ride (Eye Scream) then gave us 50 tickets.&lt;br /&gt;
&lt;br /&gt;
We go scavenging&lt;br /&gt;
&lt;br /&gt;
Dirty glass bottle, model airship inside glass bottle, about length of forearm&lt;br /&gt;
&lt;br /&gt;
=== 8/14 - - Olga&#039;s place ===&lt;br /&gt;
We head to the ferris wheel to attempt to steal the thing from the eye of the ferris wheel.&lt;br /&gt;
&lt;br /&gt;
Deli becomes her Lulu persona, and so does Tictik, there are three Lulus running as a distraction, while Dorian sneaks up to get the the eye, while Bosa major images to hide him. &lt;br /&gt;
&lt;br /&gt;
Deli hids in the big top and Tiktik gets caught by the crowd. Dorian is unable to get the eye thingy out. George climbs up to do the strength thing. Three security clowns come and take us out. &lt;br /&gt;
&lt;br /&gt;
Tiktic chose to not change back to her original form, sooo Heckna came and took her... Which is terrifying.. RIP TIKTIC I GUESS&lt;br /&gt;
&lt;br /&gt;
The bear successfully gets the eye out, then the ferris wheel rolls and crashes into the big top. &lt;br /&gt;
&lt;br /&gt;
We get the thingy, and head to take it to the big top. Lights are flickering, and the Heckya-tron is turned off. The Heckna posters have stopped moving. &lt;br /&gt;
&lt;br /&gt;
We burst into the Lost n Found, and Locke, Stephano and Toymaker are inside. We hand over the Eye to the Toymaker, and he sticks it in his chest, and WE LEVEL UP. We also saved Peepuu.&lt;br /&gt;
&lt;br /&gt;
=== 8/28 - - In Locke&#039;s Shop ===&lt;br /&gt;
Locke wants us to go put a CD into the marionette in the misery go round&lt;br /&gt;
&lt;br /&gt;
The CD is from outside Heckna&#039;s realm, It has the same magic signature that Locke has so it is somehow connected to him. &lt;br /&gt;
&lt;br /&gt;
Two rival style clown gangs. We get caught in the fashion show for far too long.&lt;br /&gt;
&lt;br /&gt;
Veronica Harmonica has stolen Heckna&#039;s clothes.&lt;br /&gt;
&lt;br /&gt;
Takes way too many tries to convince the mariennette, but it is a beautiful slower piece. &lt;br /&gt;
&lt;br /&gt;
On the way back to Locke&#039;s, see a gnome vomiting in a bucket. &lt;br /&gt;
&lt;br /&gt;
We are going to sleep then head to the Disco!&lt;br /&gt;
&lt;br /&gt;
=== 9/11 - - Heading to the Disco!! ===&lt;br /&gt;
After we wake up, Ramona has a friend at the desk with her. It is her assistant Merian, she comes to assist with the cleanup after a rowdy group. &lt;br /&gt;
&lt;br /&gt;
We head to the lost n found to get a mini sword for Pistachio.&lt;br /&gt;
&lt;br /&gt;
Got a tiny hairpin and a back of dryness sand from Locke&lt;br /&gt;
&lt;br /&gt;
We make it to the Disco without incident, and enter with the door closing behind us and locking.&lt;br /&gt;
&lt;br /&gt;
Delvis greets us. Forces about half the group to tapdance which gives us level of exhaustion.&lt;br /&gt;
&lt;br /&gt;
Green, brown, purple are human and we should try to save them. Spirit Guardians takes them all out on their turn omg..&lt;br /&gt;
&lt;br /&gt;
Seer and Bosa end up in garish ball gowns with sad trumpet noises every step. &lt;br /&gt;
&lt;br /&gt;
Solved the riddles on giant cogs and successfully make it across the room. Get Blue Suede Shoes&lt;br /&gt;
&lt;br /&gt;
=== 9/25 - - Escape the Disco!! ===&lt;br /&gt;
Open the door into a mangrove. Boat waiting to take people across. Otwin enters the boat, and it is bigger on the inside. &lt;br /&gt;
&lt;br /&gt;
Accordian found in the bottom of the boat, and it grows eyes, and tentacles. Agonizing Accordian, Otwin takes it. &lt;br /&gt;
&lt;br /&gt;
Hillbillies begin to play music and combat begins. There are three unconscious people in the grove and the first hillbilly falls to sapping sting, is knocked prone and falls into the water, and poofs out of existence. &lt;br /&gt;
&lt;br /&gt;
Bosa sends George to the otherside of the room and accidentally triggers the self destruct.. Giant wave appears on end of the room. Everyone scrambles to the other side of the room. Leaving the unconscious people.. hopefully Bosa can vortex warp them to safety.&lt;br /&gt;
&lt;br /&gt;
Successfully get everyone across and into the next room. BAGPIPES.. &lt;br /&gt;
&lt;br /&gt;
Wonderwall people are in the center of the room. successfully take out the bad marrionettes and save the people that were trapped. &lt;br /&gt;
&lt;br /&gt;
Final boss.. Hellvis the gnoll appears and challenges us to a fight.&lt;br /&gt;
&lt;br /&gt;
He has weird obsession with Bosa??&lt;br /&gt;
&lt;br /&gt;
=== 10/23 - - Helvis Fight!! ===&lt;br /&gt;
&amp;quot;You cannot flake tuna me like a cat&amp;quot; - Mercedes&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Burn babe burn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We successfully defeated Helvis. &lt;br /&gt;
&lt;br /&gt;
We decide to head back to see if the toy maker is ready for us,&lt;br /&gt;
&lt;br /&gt;
Toymaker is with Locke in the lost n found. &lt;br /&gt;
&lt;br /&gt;
He has created an amulet called the &amp;quot;thingamajig&#039;.&lt;br /&gt;
&lt;br /&gt;
They might have found another part of the train. The driver seat is in the Tunnel of Love. &lt;br /&gt;
&lt;br /&gt;
It is the other part of the bumper, so we need to find a chair with a catch sized hole. &lt;br /&gt;
&lt;br /&gt;
Ciscoro will attack anyone who gets near the chair. It is probably tied to his life (un-life) force. But he has been trying to end his existence, so maybe we can negotiate with him?&lt;br /&gt;
&lt;br /&gt;
The shoes are cursed... So not using them. Dorian decides to take them, &lt;br /&gt;
&lt;br /&gt;
Do some minor housekeeping&lt;br /&gt;
&lt;br /&gt;
After short rest, we head to the tunnel of love. We enter the tunnel all on one boat, which is definitely not blood.&lt;br /&gt;
&lt;br /&gt;
There are sirens in the first room, Bosa instantly gets charmed. &lt;br /&gt;
&lt;br /&gt;
=== 11/6 - - What the Heart wants ===&lt;br /&gt;
New Character introduction; Adelaide and Magnus; Ranger?? &lt;br /&gt;
&lt;br /&gt;
Looking for Chuckles, got in the boat to check out George.&lt;br /&gt;
&lt;br /&gt;
Everyone but the Seer and Dorianl, doesn&#039;t look good. Dust of Dryness, Momentary Statis, plus new friend is clutch. &lt;br /&gt;
&lt;br /&gt;
Bosa totally incapacitates one of the three at the bottom of the chamber. We really struggle to get the other&#039;s down. &lt;br /&gt;
&lt;br /&gt;
We kill two and leave the third encased in ice at the bottom of the pool. Found a chest with the party pooper battle mace. Identify the mace and head out to the next room. &lt;br /&gt;
&lt;br /&gt;
Next room, Ringa insists that we stay and get a drink with him.. meaning he will get a drink from us.&lt;br /&gt;
&lt;br /&gt;
=== 12/4 - - Vampire&#039;s Attack the boat ===&lt;br /&gt;
We successfully defeat the vampires, but not before Pistachio is brutally murdered. &lt;br /&gt;
&lt;br /&gt;
In the next chamber, we run into Lovebirds, who are rejected by the Seer, and he attacks them. We lose George :( &lt;br /&gt;
&lt;br /&gt;
Lulu gives flowers to convince them to let us go past.&lt;br /&gt;
&lt;br /&gt;
We go down a small waterfall, into the center of the heart. Ciscoro is in the room, doing weird stuff... Reminder to self, we are here for the driver seat... &lt;br /&gt;
&lt;br /&gt;
Heckna took the chair, and Ciscoro wants us to kill him.. and Bosa has ZERO SPELL SLOTS LEFT&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Bosa_Fan&#039;tum}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Isidora&amp;diff=43197</id>
		<title>Isidora</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Isidora&amp;diff=43197"/>
		<updated>2025-11-18T22:31:41Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|relatives=none living|languages=Common, Elvish, Infernal, Draconic|marital=Single|birthPlace=birthplace|species=Human (Making)|gender=female|height=5ft 5in|eyes=brown}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a [[human]] Blood Hunter who has found her way into [[the Court of Blossoms]]. She is a Desert Wanderer with a haunted past that she is trying to escape from.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Isidora is about 5ft 5in, brown long straight hair, brown eyes.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Isidora was born into a family of mason&#039;s and learned the art of masonry and crafting from a very young age. While she was growing up, her family became intertwined with a group of like-minded individuals (read: cult) that all performed the ancient rites of hunter.  &lt;br /&gt;
&lt;br /&gt;
Isidora, not knowing any better, learned and grew up within this group and was picked as the Chosen when she was 18. She thought this would mean that she would learn the next steps, instead she was sacrificed to a Fiend. The Fiend took over her body and killed everyone in sight as revenge for their pervious entrapment. Isidora was forced to watch herself kill her family and friends. The Fiend kept control of her body for around 5 years (she thinks) before a kind wizard performed a spell to remove the fiend from her body giving her control back. Unable to handle what she had done, Isidora began to travel, haunted by her past. After the people of the material plane of Quelmar would only look at her with fear and/or pity, she decided to give the Fey Realm a try instead. Her thought process was that she would get funky looks for being a human instead of her haunted eyes and past, which allowed her time to begin to heal.  &lt;br /&gt;
&lt;br /&gt;
Side note: all the charming begins to give her nightmares and might be sending her into panic attacks between sessions.. &lt;br /&gt;
&lt;br /&gt;
==== Immediately after last battle ====&lt;br /&gt;
Isidora will go up to Eukari and ask her if she wants out. She had noticed that Eukari was questioning whether she wanted to become the Queen of the Resting Place, and so she offered to take her away if she didn&#039;t want to become the Queen. Eukari politely declined but thanked Isidora for the offer. &lt;br /&gt;
&lt;br /&gt;
Isidora will spend the next month or so leading up to the coronation, beginning her therapy &#039;business&#039;, in which she helps those from the Resting Place to begin to get over their trauma. &lt;br /&gt;
&lt;br /&gt;
==== Post Campaign ====&lt;br /&gt;
Isidora will set up a little cottage in the woods and offer her masonry skills to those rebuilding/ building for the first time (See Monkshood?). She will repeat her offer to Eukari once a year, which will eventually just become a check-in time. Though sometimes Eukari will say yes to escape the paperwork and Isidora will sneak her out of the castle for the day.&lt;br /&gt;
&lt;br /&gt;
She also works part time as a mercenary, hunting down beings in the material plane that should not be out of the Feywild.&lt;br /&gt;
&lt;br /&gt;
During one of those jobs about 30 years later, she is sent to some ruins to stop some thieves that had managed to steal from someone in the Court of Blossoms. She arrived in time to save an archeologist, [[Blava|Blova Holyspell]] that was researching the site, from these thieves and retrieved the goods that were taken minus one item, which seemed to take a liking to the archeologist. Isidora then encouraged her to head to the new school [[Clementine]] was headmaster of Deroulex. Isidora then sends money ahead to help pay for Blova&#039;s education there since she took a liking to the woman during their encounter.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, [[Elvish]], Sylven, Infernal, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Masonry, Alchemy, some spells &amp;lt;s&amp;gt;and&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;blood magic&amp;lt;/s&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Coral Scimitar&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/22 - - Varmints in the Vineyard ===&lt;br /&gt;
Iris - Caretaker of vineyard&lt;br /&gt;
&lt;br /&gt;
Grapes being poisoned in large swaths, and [[dragons]] don&#039;t typically eat the fruit&lt;br /&gt;
&lt;br /&gt;
Comadous dragons&lt;br /&gt;
&lt;br /&gt;
* Queen gave us:&lt;br /&gt;
* CherryBlossom petals - 1 - when go down, will come back up at 1 hp next turn&lt;br /&gt;
* Grooming Rack - [[Dragon]] must be willing, will get petals when racked across back.&lt;br /&gt;
** adv animal handling with dragon; they get adv dex&lt;br /&gt;
&lt;br /&gt;
On way to vineyard, see Sakura (queen of floral dragons) off the side of the road. We approach her, only got info from Azalea pack from wolf tree about false dragon; Pact to not slay non-hostile dragons. Agrees that these false dragons need to be removed but doesn&#039;t have a way to fix without slaying them. She follows the group to the vineyard so she can see the transformation herself. &lt;br /&gt;
&lt;br /&gt;
Andraste asks if we can groom her, and she says yes. So we do that... handful of petals each. &lt;br /&gt;
&lt;br /&gt;
Arrive at vineyard.&lt;br /&gt;
&lt;br /&gt;
Fight 3 dragons; First and third became royal knights. Second becomes birch wood [[Dryad]] [[Clementine]]. &lt;br /&gt;
&lt;br /&gt;
Royal Knight said:&lt;br /&gt;
&lt;br /&gt;
They said Queen had an emergency. They got in carriage which disappeared; in cellar smelled rotten. &lt;br /&gt;
&lt;br /&gt;
Weird looking creature. Round and smooth. Not from this court. Dryad, but not leafy. Fungal material. MUSHROOM??&lt;br /&gt;
&lt;br /&gt;
=== 2/6 - - An Opera in the Orchard ===&lt;br /&gt;
Collect fruit and need to burn mushroom circles; &lt;br /&gt;
&lt;br /&gt;
Casella, head of royal orchard; workers refusing to work due to floral dragons singing and causing them to walk off the bridges. Oman gets beeswax for our ears.&lt;br /&gt;
&lt;br /&gt;
Make it to the orchard, are given baskets to pick fruit.&lt;br /&gt;
&lt;br /&gt;
Glareberries: green eyeballs, but basically a grape&lt;br /&gt;
&lt;br /&gt;
Successfully gather glareberries&lt;br /&gt;
&lt;br /&gt;
Gets charmed twice falling a total of 50 feet into a puddle&lt;br /&gt;
&lt;br /&gt;
Dragon attacks and Isidora falls unconscious (RIP)&lt;br /&gt;
&lt;br /&gt;
Took out one of the dragons and it became the Royal Falconier&lt;br /&gt;
&lt;br /&gt;
We lost Oleyna to the mushroom circle&lt;br /&gt;
&lt;br /&gt;
Received one of the glareberry. Also received a dragon mark: Friends&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
=== 3/1 - - Lunch in the Lilypads ===&lt;br /&gt;
Lilac Lake - connected to the Amythyst sea&lt;br /&gt;
&lt;br /&gt;
Acid lilypads that want us to spit back at them.&lt;br /&gt;
&lt;br /&gt;
Need to make a raft with the local villagers. Made three rafts to traverse the lake.&lt;br /&gt;
&lt;br /&gt;
Saved Rhyza from being the Water Lily dragon.&lt;br /&gt;
&lt;br /&gt;
ONE OF US&lt;br /&gt;
&lt;br /&gt;
Receive the Waterlily Mark: Shape Water Cantrip; Bead of Refreshment; Group gift: Inking Seahorn&lt;br /&gt;
&lt;br /&gt;
=== 4/3 - - Battle for the Beast ===&lt;br /&gt;
Cactus lushy; (super cute) They are a Herald of the Sand Sovereigns. Their name is Finnegan. Calling for people to fight a blue, monsterous and covered in flowers... &lt;br /&gt;
&lt;br /&gt;
Three days into the desert to the Sovereigns of the Sands.. THEY LIVE ON A TURTLE, THE HORIZON BACK. There is a home on the back of the tortiose. Lunabelle ([[Fairy]]) comes out and tells the group that we look like softies; Kosuna says they are made of fluff so of course they are soft. &lt;br /&gt;
&lt;br /&gt;
We enter the competition, three on the field, and two in the stands to assist from the sidelines. Ziri seems to have gone into mini dragon mode..&lt;br /&gt;
&lt;br /&gt;
Hydrangea dragon; The chonkiest boy&lt;br /&gt;
&lt;br /&gt;
The Blossom Court was victorious!&lt;br /&gt;
&lt;br /&gt;
Cacoon earrings - Rare, Wonderous Item; After dying, spend week in cacoon and come out with butterfly wings&lt;br /&gt;
&lt;br /&gt;
Hydriana&#039;s Comb&lt;br /&gt;
&lt;br /&gt;
=== 4/17 - - The Subterrane of Succulents ===&lt;br /&gt;
Asked to investigate the cactus grove; two day trek across the the desert. &lt;br /&gt;
&lt;br /&gt;
Get to pick a guide: +5 &lt;br /&gt;
&lt;br /&gt;
Glix: lizard companion; animal handling &lt;br /&gt;
&lt;br /&gt;
Fire [[Genasi]]: Scavaging apparently, I totally missed what Mercedes said about her cause I got distracted by Glix&lt;br /&gt;
&lt;br /&gt;
Marigold: [[firbolg]]; survival&lt;br /&gt;
&lt;br /&gt;
Majority vote for Glix; He officially joins the party on our adventure!&lt;br /&gt;
&lt;br /&gt;
During break, Glix teaches us about the animals that come out at night in the desert, and he introduces us to a Potifrine. They apparently eat scorpians, and Kosuna succeeds on his animal handling check, so the long rest is successful. &lt;br /&gt;
&lt;br /&gt;
End up exhausted due to natural 1 on constitution saving throw. &lt;br /&gt;
&lt;br /&gt;
Arrive at cactus grove, can spot 3 large creatures that are looking into the gorge. &lt;br /&gt;
&lt;br /&gt;
Cactus gorger; eats anything that looks like a cactus. &lt;br /&gt;
&lt;br /&gt;
Armin goes in to investigate and spots what the three creatures are looking at. Small pack of Vulpulents, SAVE THE BABYS!&lt;br /&gt;
&lt;br /&gt;
All four Vulpulents are safe in their burrow with their mother, the Magnolia dragon...&lt;br /&gt;
&lt;br /&gt;
Andrastae goes down into the cave, and almost two turns the dragon itself... Snickers goes down, so does Kosuna, but the latter got a nat 20 to come back up. &lt;br /&gt;
&lt;br /&gt;
Andrastae just soloed the dragon.. The dragon becomes Piona, the money lady. &lt;br /&gt;
&lt;br /&gt;
The three creatures are defeated!&lt;br /&gt;
&lt;br /&gt;
Looted the scorpion:&lt;br /&gt;
&lt;br /&gt;
3 viles of scorpian venom (unrefined 1 gp each)&lt;br /&gt;
&lt;br /&gt;
Big chunk of chiton (5 gp) &lt;br /&gt;
&lt;br /&gt;
segment of pelt (7 gp)&lt;br /&gt;
&lt;br /&gt;
6 cactus-melon (can be made into potion of healing or potion of force resistance)&lt;br /&gt;
&lt;br /&gt;
Magnolia [[Dragonmark]]: Thorn Whip (WIS)&lt;br /&gt;
&lt;br /&gt;
=== 5/29 - - The Witch from the Wastes ===&lt;br /&gt;
In the Far Fields where the magic is funky. Led by the Conclave. &lt;br /&gt;
&lt;br /&gt;
Bring a unique flower back to Seala will get a boon at end of session. &lt;br /&gt;
&lt;br /&gt;
Queen says, go kill the dragon... Poisoning the water and bringing other poisonous dragonic beings.&lt;br /&gt;
&lt;br /&gt;
Leaf man comes out of the woods and sells us birbs he hunted. &lt;br /&gt;
&lt;br /&gt;
Mushroom circle in glade:&lt;br /&gt;
&lt;br /&gt;
1. Different from all the other circles; small blue mushrooms, umbrella out and turn up at end and glow golden color&lt;br /&gt;
&lt;br /&gt;
2. four sets of footprints; all going to the dragons &lt;br /&gt;
&lt;br /&gt;
   2 medium sized footprints&lt;br /&gt;
&lt;br /&gt;
   1 dragonborn&lt;br /&gt;
&lt;br /&gt;
   1 smaller creature&lt;br /&gt;
&lt;br /&gt;
   5th set for the firbolg&lt;br /&gt;
&lt;br /&gt;
3. Feel like being watched: By a firbolg&lt;br /&gt;
&lt;br /&gt;
Hollyblossom the (DEAD??) firbolg, looking for friend Eukari, who might be a blue mushroom person.  &lt;br /&gt;
&lt;br /&gt;
The other mushroom circles are controlled by a hag, and this specific one was hijacked by Eukari so the hag doesn&#039;t know their movements. &lt;br /&gt;
&lt;br /&gt;
Eukari taken by Witch with red goggles. The Wastelanders is their group. &lt;br /&gt;
&lt;br /&gt;
Wastelanders are from the Resting Place (&#039;afterlife&#039; version of the Oasis) where the dead reside which is what was taken over by the hag. &lt;br /&gt;
&lt;br /&gt;
Cherry blossom shrine with pretty (living breathing) drow kneeling at it. Praying to Sakura queen of dragons. Aconite dragon up the river. larksbur and clomatic dragons.&lt;br /&gt;
&lt;br /&gt;
There is a door in the middle of the woods, Ki&#039;lana knocks on the door. The door knocks back. Three being on the other side of the door. They come in the name of the hag, so they be bad guys. Initiative is started. General Fungustous, a floating poison spore thing, and a super scary (read: cute) flying snake dragon with wings.&lt;br /&gt;
&lt;br /&gt;
We arrive at the place, and the four Wastelander&#039;s in combat against small dragons, and the aconite dragon. We kill the aconite dragon and it becomes three people, Eukari, Delphi, and Wolfsbane. &lt;br /&gt;
&lt;br /&gt;
Rewards: (3rd Level) Vampiric Touch WIS Greater Aconite; Spiderclimb + sickle and padded armor&lt;br /&gt;
&lt;br /&gt;
=== 6/12 - - Friendly Fungus Among Us ===&lt;br /&gt;
The Wastelander&#039;s bring us to the Queen&#039;s little home.&lt;br /&gt;
&lt;br /&gt;
Amelia (corrupted being) is uncorrupted by Euykari. &lt;br /&gt;
&lt;br /&gt;
The Succulent dragon, turning everything around it into desert, very sharp. Shook the ground. Be on look out for roses and mushrooms.&lt;br /&gt;
&lt;br /&gt;
Encounter 1:&lt;br /&gt;
&lt;br /&gt;
A little plant dog comes up and tugs Saida (nat 20 animal handling), to a leshi that is being dragged away by chameleaguar and a tiger lily is growling at them. Killed one of the leopard thingies and the other ran away. Andraste and Kilana get charmed by the tiger. The Leshi was successfully saved. The doggo is named Lily and it is really throwing me off.&lt;br /&gt;
&lt;br /&gt;
Encounter 2:&lt;br /&gt;
&lt;br /&gt;
Isidora gets caught in a trap that hoists her up into the sky. Three people come out of the trees and begin attacking us. Fight is not going well. Did not go well at all, Snickers passed away. &lt;br /&gt;
&lt;br /&gt;
Make it to the actual main encounter:&lt;br /&gt;
&lt;br /&gt;
Sovereign of the Sands is stuck in the wall of the revine. &lt;br /&gt;
&lt;br /&gt;
Roast beef and cheddar sandwich - got a spell slot back&lt;br /&gt;
&lt;br /&gt;
The dragon is killed and becomes a centaur. &lt;br /&gt;
&lt;br /&gt;
Can take the flowers to Flourish and she can make a potion that tunes the pollen to you. &lt;br /&gt;
&lt;br /&gt;
=== 6/29 - - Quelmarcon ===&lt;br /&gt;
Staying and starting at Queen Sakura&#039;s palace. Been feeling tremors for the last handful of days&lt;br /&gt;
&lt;br /&gt;
Consume toffees and sandwichs&lt;br /&gt;
&lt;br /&gt;
Solace - high priestess&lt;br /&gt;
&lt;br /&gt;
Betz - angry elf from Macantoch&lt;br /&gt;
&lt;br /&gt;
Tosha, the apple tree dragon, has an insect infestation problem. She is the cause of the tremors.&lt;br /&gt;
&lt;br /&gt;
DO NOT ATTACK TOSHA&lt;br /&gt;
&lt;br /&gt;
Grows big apples, Florafor, parasite burrows under skin to eat the being.&lt;br /&gt;
&lt;br /&gt;
Encounter 1: Wild Magic Storm&lt;br /&gt;
&lt;br /&gt;
Jabberwach appears, we defeat the Jabberwach; head remains (500g)&lt;br /&gt;
&lt;br /&gt;
Encounter 2: Snare Trap; looks like a normal hunter&#039;s trap&lt;br /&gt;
&lt;br /&gt;
Firbolg &amp;amp; Elf comes out to talk to us, they want to reset the trap&lt;br /&gt;
&lt;br /&gt;
Encounter 3: Wild Magic Flower Field;&lt;br /&gt;
&lt;br /&gt;
Bless-a-berry; size of tangerine; can&#039;t eat too much&lt;br /&gt;
&lt;br /&gt;
Costolose: nightmare fruit; will kill anything with weak constitution (&amp;lt;0)&lt;br /&gt;
&lt;br /&gt;
Encounter 4: Mushroom Circle;&lt;br /&gt;
&lt;br /&gt;
Yumy: creepy rose lady + 2 mushroom dinos&lt;br /&gt;
&lt;br /&gt;
Tambzu&#039;s New Harbinger&lt;br /&gt;
&lt;br /&gt;
Killed them all&lt;br /&gt;
&lt;br /&gt;
Main Encounter: Tosha the Apple Tree Dragon&lt;br /&gt;
&lt;br /&gt;
Will give each of us an apple if we help remove the parasite.&lt;br /&gt;
&lt;br /&gt;
=== 7/16 - - The Storm of Songs ===&lt;br /&gt;
Needs us to get supplies in case/when we wreak their boats..&lt;br /&gt;
&lt;br /&gt;
Chop trees &lt;br /&gt;
&lt;br /&gt;
Sharpen tools&lt;br /&gt;
&lt;br /&gt;
Talk to dragon to get sap&lt;br /&gt;
&lt;br /&gt;
The Sirens worship a crab demoness and will offer their victims to their goddess.&lt;br /&gt;
&lt;br /&gt;
They are in our way so probably definitely will need to take them out&lt;br /&gt;
&lt;br /&gt;
We split between the two boats and begin sailing out&lt;br /&gt;
&lt;br /&gt;
Three sirens await us, and Clem got charmed. &lt;br /&gt;
&lt;br /&gt;
Two of the sirens transforms, and a two more appear, and the sirens sing again on their turn, and Isidora becomes charmed. Senku is banished to his mom&#039;s &amp;lt;s&amp;gt;house&amp;lt;/s&amp;gt; basement. &lt;br /&gt;
&lt;br /&gt;
KILANA SUMMONS DOROTHY, TOTO, AND THE WICKED WITCH OMG. &lt;br /&gt;
&lt;br /&gt;
Senku gets the final blow on the main siren. &lt;br /&gt;
&lt;br /&gt;
All the sirens are dead!! &lt;br /&gt;
&lt;br /&gt;
=== 8/7 - - Completion of the Court ===&lt;br /&gt;
Missed the first part;&lt;br /&gt;
&lt;br /&gt;
The billion skeletons means no stealth and an immediate battle.&lt;br /&gt;
&lt;br /&gt;
Bella the saytr appears from the deceased dragon.&lt;br /&gt;
&lt;br /&gt;
Isidora rolled two fives and did absolutely nothing..&lt;br /&gt;
&lt;br /&gt;
We are invited to the court for a festival, Queen Cherise begins to knight the party. &lt;br /&gt;
&lt;br /&gt;
We are now Knights of Court of Blossoms. Isidora is now the Dame Isidora of the Pyre. &lt;br /&gt;
&lt;br /&gt;
Rewards: 7500gp, two weapons and a potion.&lt;br /&gt;
&lt;br /&gt;
Potion of floral dragon majesty: can become a floral dragon for a bit. &lt;br /&gt;
&lt;br /&gt;
Eukari&lt;br /&gt;
&lt;br /&gt;
Nolana&lt;br /&gt;
&lt;br /&gt;
Isidora has a short conversation with the Sovereign of the Sands.&lt;br /&gt;
&lt;br /&gt;
Eukari and Queen Cherise begin to trade barbs. Apparently Eukari looks like the dead Arch-fey, Amanita, sister of Cherise. &lt;br /&gt;
&lt;br /&gt;
Cherise wants to perform the Ritual of Rebirth with Eukari, and in exchange, Eukari wants help with her lands. Kilana brings the bones of Kit, to use in the ritual. The first time in 100 years, Kit is reborn to the resting place. &lt;br /&gt;
&lt;br /&gt;
The knights get conscripted to help retake the lands from the Granny and Tamzu.&lt;br /&gt;
&lt;br /&gt;
Frita bursts in and says that the temple is on fire! &lt;br /&gt;
&lt;br /&gt;
Queen Sakura is missing and Sollace, Rainer, and Vera are dead. &lt;br /&gt;
&lt;br /&gt;
Flourish&#039;s cart was saved by the other crew, so we need to save people. &lt;br /&gt;
&lt;br /&gt;
Put out the fires. &lt;br /&gt;
&lt;br /&gt;
Olara resurrects Vera, who will resurrect Sollace and Rainer. &lt;br /&gt;
&lt;br /&gt;
Eukari comes over and tells us that she is going to take over the giant mushroom circle, so we can take the fight to the wastes.&lt;br /&gt;
&lt;br /&gt;
=== 9/2 - - In the Halls of the Fungal Hag ===&lt;br /&gt;
Sweet Pea lore!! &lt;br /&gt;
&lt;br /&gt;
Sweet Pea recognized the blind lady from the trio. Apparently Sweet Pea had promised to help them, but betrayed them. Then her face melted, and apparently it was the second hag. (there was a first hag??) &lt;br /&gt;
&lt;br /&gt;
First hag, forgor name but was fought last session&lt;br /&gt;
&lt;br /&gt;
Mother Rot, lives in the Cesspool. &lt;br /&gt;
&lt;br /&gt;
Granny Capela&lt;br /&gt;
&lt;br /&gt;
The other two that are left over start freaking out bc they &amp;quot;didn&#039;t know&amp;quot; about it.. sus maybe?&lt;br /&gt;
&lt;br /&gt;
Begin the dungeon crawl!&lt;br /&gt;
&lt;br /&gt;
Found roster:&lt;br /&gt;
&lt;br /&gt;
Desert Mortal&lt;br /&gt;
&lt;br /&gt;
Infected Mortal&lt;br /&gt;
&lt;br /&gt;
Princess?&lt;br /&gt;
&lt;br /&gt;
Ugly Tiefling&lt;br /&gt;
&lt;br /&gt;
Hideous Mortal&lt;br /&gt;
&lt;br /&gt;
Snake Mortal&lt;br /&gt;
&lt;br /&gt;
Kilana gets a piggy back ride from Senku. &lt;br /&gt;
&lt;br /&gt;
Olara finds the prison with many people with Nolana, the Sovereign of Sands, all of the peps have varying levels of corruption. &lt;br /&gt;
&lt;br /&gt;
Persi, the Tiefling, &lt;br /&gt;
&lt;br /&gt;
We found the boss room.. Lady shouts from across the room.&lt;br /&gt;
&lt;br /&gt;
Phillipsia, and her Phillipsia dragon. &lt;br /&gt;
&lt;br /&gt;
We find all four keys and Isidora goes down the slide!&lt;br /&gt;
&lt;br /&gt;
=== 9/10 - - Tamzu&#039;s Greatest Weapon ===&lt;br /&gt;
Eukari is coming, we just need to hold out. Two larkspur dragons and a Wysteria dragon. The larkspur dragons don&#039;t last very long and Seraph gets the kill on the Wysteria dragon. &lt;br /&gt;
&lt;br /&gt;
Eukari is going to be here in one minute. &lt;br /&gt;
&lt;br /&gt;
We got to fight the next people. &lt;br /&gt;
&lt;br /&gt;
Sakura is corrupted, and there are too many strong dragons. ISIDORA IMMEDIATELY GETS CHARMED OMG&lt;br /&gt;
&lt;br /&gt;
We take out all the baddies and hold off Sakura long enough for Eukari to arrive.&lt;br /&gt;
&lt;br /&gt;
We circle around Sakura and each contribute something into the ritual and we were successfully able to uncorrupt Sakura!!&lt;br /&gt;
&lt;br /&gt;
Ground begins to quake, Gargantuan dragon appears on horizon. &lt;br /&gt;
&lt;br /&gt;
We end up back at headquarters. Hags going into cathedral, and mushroom dragon was controlling the floral dragons. Tamzu&#039;s ready to mount her attack.&lt;br /&gt;
&lt;br /&gt;
=== 10/29 - - The Finale ===&lt;br /&gt;
Our goal: Don&#039;t let the three hags open the portal. So STOP THE HAGS!!!&lt;br /&gt;
&lt;br /&gt;
Steps into an anti-magic field, oh shit we fucked, there is a beholder-wock&lt;br /&gt;
&lt;br /&gt;
We kill the Beholder-wock, and banish three things. &lt;br /&gt;
&lt;br /&gt;
Eukari successfully regains control over the mushrooms. And we all enter the castle.&lt;br /&gt;
&lt;br /&gt;
Isidora immediately gets charmed upon entering the cathedral&lt;br /&gt;
&lt;br /&gt;
We successfully take down the coven at round 5, and Isidora didn&#039;t even make it to the Hags... oh well.. &lt;br /&gt;
&lt;br /&gt;
Eukari and Flourish creates a portal and successfully rids the resting place of the Decay. &lt;br /&gt;
[[Category:The Court of Bloom and Blade]]&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=User:Mslilith&amp;diff=43196</id>
		<title>User:Mslilith</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=User:Mslilith&amp;diff=43196"/>
		<updated>2025-11-18T22:07:28Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;quot;And so it was indeed: she was now only ten inches high, and her face brightened up at the thought that she was now the right size for going through the little door into that lovely garden. First, however, she waited for a few minutes to see if she was going to shrink any further: she felt a little nervous about this; “for it might end, you know,” said Alice to herself, “in my going out altogether, like a candle. I wonder what I should be like then?” And she tried to fancy what the flame of a candle is like after the candle is blown out, for she could not remember ever having seen such a thing.&lt;br /&gt;
&lt;br /&gt;
After a while, finding that nothing more happened, she decided on going into the garden at once; but, alas for poor Alice! when she got to the door, she found she had forgotten the little golden key, and when she went back to the table for it, she found she could not possibly reach it: she could see it quite plainly through the glass, and she tried her best to climb up one of the legs of the table, but it was too slippery; and when she had tired herself out with trying, the poor little thing sat down and cried.&lt;br /&gt;
&lt;br /&gt;
“Come, there’s no use in crying like that!” said Alice to herself, rather sharply; “I advise you to leave off this minute!” She generally gave herself very good advice, (though she very seldom followed it), and sometimes she scolded herself so severely as to bring tears into her eyes; and once she remembered trying to box her own ears for having cheated herself in a game of croquet she was playing against herself, for this curious child was very fond of pretending to be two people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
IDK why there is an alice in wonderland quote, but I feel obligated to keep it for some reason..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My character pages:&lt;br /&gt;
&lt;br /&gt;
[[Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
* [[Ona]]&lt;br /&gt;
[[Cirque de la Fey]]&lt;br /&gt;
* [[Pixia]]&lt;br /&gt;
* [[Bosa Fantum|Bosa]]&lt;br /&gt;
* [[Sapphira Holyspell|Sapphira]]&lt;br /&gt;
* Ella&lt;br /&gt;
* [[Mizuka]]&lt;br /&gt;
* [[Isidora]]&lt;br /&gt;
* [[Blava|Blova]]&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Mizuka&amp;diff=43113</id>
		<title>Mizuka</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Mizuka&amp;diff=43113"/>
		<updated>2025-11-16T04:12:22Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* Adventure Log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Federation?|name={{PAGENAME}}|relatives=Mother, Father, and seven siblings|languages=Common, Vulpine|birthPlace=birthplace|species=Desert Vulpine|gender=female|height=5ft (4ft 8in)|eyes=grey}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} Mien &#039;&#039;&#039;is a Desert [[Vulpine (Player Race)|Vulpine]] who is a College of Lore [[Bard]], who wields a harmonica and a rapier. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Mizuka is a desert vulpine (fox-humanoid). She stands at a total of 4ft 8in, but her ears cause her to even out at a solid 5ft. Her grey eyes are almost too big for her body, and her cream-colored fur allows her to hide fairly well in the desert atmosphere.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Super eager to help everyone around her and always down to try something new.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Mizuka grew up in the vulpine village of ___ (I will come up with a name eventually). Mizuka was born into the infamous Mein family which means that she was taught the ways of deception from a very young age. The sixth child of eight, she was not going to be able to take over any roles in the village, and that was totally fine by her. When she came of age around 15, Mizuka set out to take on the world and make a name for herself. Casting aside her original name of Conn, she transformed herself into the person she always wanted to be. On her travels, she met and learned from a traveling group of bards, who taught her how to work a crowd and the various magical abilities of the bardic type. She broke off from them once she felt she had learned enough and traveled to the [[Bedlam in the Badlands|Badlands of Pteris]] to begin her work. After some time traveling, raising people&#039;s spirits and bringing a spark of happiness to a less than happy place. One day she got too drunk and started a fight and ended up in jail. During this time, she was contacted by the Federation with an invite to join them so long as she can &#039;encourage&#039; people&#039;s bad habits (fighting, gambling, etc) and they would pull some strings and get her out of jail.. that last part was the bigger sell. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Vulpine&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
As a Desert Vulpine, she has Darkvision, Keen Ears, and the ability to shapeshift&lt;br /&gt;
&lt;br /&gt;
Spells:&lt;br /&gt;
&lt;br /&gt;
* Vicious Mockery&lt;br /&gt;
* Friends&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Dissonant Whispers&lt;br /&gt;
* Healing Word&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Tasha&#039;s Hideous Laughter&lt;br /&gt;
* Shatter&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Wields a harmonica and a rapier as her primary weapons.&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 9/27 - - BOMBS 101 - Raegina needs people to assist Cilvdywutc and Picyr in clearing out demon activity.. ===&lt;br /&gt;
Accepted a flyer to work with the scrappers;&lt;br /&gt;
&lt;br /&gt;
Fellow players:&lt;br /&gt;
&lt;br /&gt;
* Ollie; High-Elf; Ranger; has giant frog named &#039;Frog&#039; (She/her)&lt;br /&gt;
* Avel; Shadow-Elf; Bard (He/him)&lt;br /&gt;
* Koro; Air Genasi; Monk (He/him)&lt;br /&gt;
* Gloria; Kalashtar; Sorceror (She/her)&lt;br /&gt;
* Syl; Yuan-Ti; Rogue/Bard (They/Them)&lt;br /&gt;
&lt;br /&gt;
We travel about 3 hours outside of town, to the scrapyard; We see a giant carcus of an olliaphant, and the remains of the war rig. &lt;br /&gt;
&lt;br /&gt;
People waiting on us:&lt;br /&gt;
&lt;br /&gt;
* Kicyr: Freckled Elf&lt;br /&gt;
* Cilvdy: Undead&lt;br /&gt;
* Bafztmyr: Bird Mask&lt;br /&gt;
&lt;br /&gt;
Cilvdy comes up to greet us. They are demons, but tiny.. apparently.  &lt;br /&gt;
&lt;br /&gt;
Going to make some bombs to draw out the critters. Cilvdy has an arts of craft table set up for us to make the bombs. I love her, she need to be Mizuka&#039;s plan. &lt;br /&gt;
&lt;br /&gt;
We split up the tasks. making 12 bombs, but lost the first one.. &lt;br /&gt;
&lt;br /&gt;
Three successfully made, the first blew up in Mizuka&#039;s face. &lt;br /&gt;
&lt;br /&gt;
Several more bombs blow up, I think we successfully made like 7 bombs??&lt;br /&gt;
&lt;br /&gt;
We made 7 bombs, with the last one blowing up in Mizuka&#039;s face, naturally.&lt;br /&gt;
&lt;br /&gt;
I got bomb 10.&lt;br /&gt;
&lt;br /&gt;
Take a short rest, and regain hit points. &lt;br /&gt;
&lt;br /&gt;
We head to the junk yard and get attacked by abyssal chickens and leeches.. &lt;br /&gt;
&lt;br /&gt;
Gloria and Syl get badly hurt, but don&#039;t go down&lt;br /&gt;
&lt;br /&gt;
Mizuka is the only healer and I am definitely having her take metamagic adept, so I can twinning spell Healing Word. &lt;br /&gt;
&lt;br /&gt;
Going to scrap the abyssal chicken eggs. Rolled a 17, and the 3d6 I got a 12. Received 2 Eyes and 2 Blood. &lt;br /&gt;
&lt;br /&gt;
75gp received for a job well done. &lt;br /&gt;
&lt;br /&gt;
=== 11/15 - - Checking on livestock ===&lt;br /&gt;
Worried that the demons will go further than merely stealing the trade goods at the port, Lord Pavan asks for a group from the arboretum to check in on the agricultural side of the shepherds. They are to meet Saltique Petra on a trip to check on livestock.&lt;br /&gt;
&lt;br /&gt;
Fellow Players;&lt;br /&gt;
&lt;br /&gt;
Syl; Yuan-Ti; Rogue/Bard (They/Them)&lt;br /&gt;
&lt;br /&gt;
Rhogar Dreel; Dragonborn Rune Knight Fighter (he/him)&lt;br /&gt;
&lt;br /&gt;
Silgr Þyrikk; Mountain Dwarf Rune Knight Fighter (He/Him)&lt;br /&gt;
&lt;br /&gt;
Himo Nilo; High Elf Rogue/artillerist (He/Him)&lt;br /&gt;
&lt;br /&gt;
Voscaera; Half-Medusa Fighter/Artificer (She/Her)&lt;br /&gt;
&lt;br /&gt;
NPCs:&lt;br /&gt;
&lt;br /&gt;
Saltique Petra; The Saltique of Agricultural section of the desert.&lt;br /&gt;
&lt;br /&gt;
Two days travel into the desert, we meet a woman who is waiting for us. &lt;br /&gt;
&lt;br /&gt;
Looking for big livestock.. &lt;br /&gt;
&lt;br /&gt;
Day 3; Sandstorm; Miz failes&lt;br /&gt;
&lt;br /&gt;
Later, Silgr was able to find tracks of a monitor lizard. But group decides not to go investigate.&lt;br /&gt;
&lt;br /&gt;
A day away; A second Sandstorm appears; Himo and his horse get swept away in a flash flood. We are able to find him an hour away. The water has reguvinated the surrounding area. We decide to abandon the horses, rip, and we arrive successfully at our first location.&lt;br /&gt;
&lt;br /&gt;
Need to collect food to lure out the free range livestock. Looking for magic herbs. Other animals will be around, so should watch our step. Syl and Himo cast detect magic to try to identify the herbs. &lt;br /&gt;
&lt;br /&gt;
Himo found Anserke&lt;br /&gt;
&lt;br /&gt;
Syl found Blabbert&lt;br /&gt;
&lt;br /&gt;
We are attacked by Trapdoor Spiders, and we battle!&lt;br /&gt;
&lt;br /&gt;
Are given the choice of Harvesting the Spiders, or Gather Herbs&lt;br /&gt;
&lt;br /&gt;
Rhogar finds Belan&lt;br /&gt;
&lt;br /&gt;
Silgr finds Kilmatre&lt;br /&gt;
&lt;br /&gt;
Voscaera finds Termurs&lt;br /&gt;
&lt;br /&gt;
Mizuka and Syl scrap&lt;br /&gt;
&lt;br /&gt;
Petra leads us to a revine to set the &#039;trap&#039; to count the number of animals that come by.&lt;br /&gt;
&lt;br /&gt;
Giant Sandworm appears and eats the bundle.&lt;br /&gt;
&lt;br /&gt;
People begin to run into the other side of the arena.. &lt;br /&gt;
&lt;br /&gt;
Three poison demons, and three undead? &lt;br /&gt;
&lt;br /&gt;
The Woim blinks... it is just gone..&lt;br /&gt;
&lt;br /&gt;
GRANDPA WOIM ARRIVES TO JOIN THE PARTY... WOIM ON WOIM VIOLENCE&lt;br /&gt;
&lt;br /&gt;
Petra wants to check on the small woim that ate the entri, and have a group go check the Grandpa woim!&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Bedlam in the Badlands]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=User:Mslilith&amp;diff=43030</id>
		<title>User:Mslilith</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=User:Mslilith&amp;diff=43030"/>
		<updated>2025-11-14T01:58:42Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;quot;And so it was indeed: she was now only ten inches high, and her face brightened up at the thought that she was now the right size for going through the little door into that lovely garden. First, however, she waited for a few minutes to see if she was going to shrink any further: she felt a little nervous about this; “for it might end, you know,” said Alice to herself, “in my going out altogether, like a candle. I wonder what I should be like then?” And she tried to fancy what the flame of a candle is like after the candle is blown out, for she could not remember ever having seen such a thing.&lt;br /&gt;
&lt;br /&gt;
After a while, finding that nothing more happened, she decided on going into the garden at once; but, alas for poor Alice! when she got to the door, she found she had forgotten the little golden key, and when she went back to the table for it, she found she could not possibly reach it: she could see it quite plainly through the glass, and she tried her best to climb up one of the legs of the table, but it was too slippery; and when she had tired herself out with trying, the poor little thing sat down and cried.&lt;br /&gt;
&lt;br /&gt;
“Come, there’s no use in crying like that!” said Alice to herself, rather sharply; “I advise you to leave off this minute!” She generally gave herself very good advice, (though she very seldom followed it), and sometimes she scolded herself so severely as to bring tears into her eyes; and once she remembered trying to box her own ears for having cheated herself in a game of croquet she was playing against herself, for this curious child was very fond of pretending to be two people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
IDK why there is an alice in wonderland quote, but I feel obligated to keep it for some reason..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My character pages:&lt;br /&gt;
&lt;br /&gt;
[[Into the Greedy Green]]&lt;br /&gt;
&lt;br /&gt;
* [[Ona]]&lt;br /&gt;
[[Cirque de la Fey]]&lt;br /&gt;
* [[Pixia]]&lt;br /&gt;
* [[Bosa Fantum|Bosa]]&lt;br /&gt;
* [[Sapphira Holyspell|Sapphira]]&lt;br /&gt;
* Ella&lt;br /&gt;
* [[Mizuka]]&lt;br /&gt;
* [[Blava|Blova]]&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43028</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43028"/>
		<updated>2025-11-14T01:49:27Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name=Blova Holyspell|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blova Holyspell &#039;&#039;&#039;is a Forest Gnome Ranger with a mysterious rock.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; Ungraded&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: Ungraded&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43027</id>
		<title>Blava</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Blava&amp;diff=43027"/>
		<updated>2025-11-14T01:48:22Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Blova Holyspell}}&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; Ungraded&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: Ungraded&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Blova Holyspell}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=42830</id>
		<title>Bosa Fantum</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=42830"/>
		<updated>2025-11-07T03:59:10Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 10/23 - - Helvis Fight!! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Bosa Fan&#039;tum}}&lt;br /&gt;
{{Infobox_character|name={{PAGENAME}}|relatives=Unknown|languages=Common, Loxodon|birthDate=Unknown|birthPlace=Unknown|species=Loxodon|gender=Female|height=6ft 4in|eyes=Green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a loxodon magician (read: [[wizard]]) who recently joined a circus troupe in the Aw Heckna [[campaign]]. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bosa is a very cautious, and careful about how she acts and what she says. After being looked down upon in her youth, she strives for acceptance with her peers.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Bosa was left on the steps of an orphanage in [[Galik]] as a baby. She is unsure of any relations, but as a Loxodon, she was not treated the same as the other orphans. In order to ensure her own survival, she learned how to beg/pickpocket on the streets. Bosa even took a few jobs with the Beggars&#039; Guild to make ends meet. She later learned how to perform magic (both the &#039;fake&#039; magic and actual magic) from a mysterious member of the Galik Underground. She never learned his name. &lt;br /&gt;
&lt;br /&gt;
Bosa eventually began performing on the streets for money and was fairly successful. Her contacts in the Beggar&#039;s Guild eventually gave her a tip about her family&#039;s location being connected to the circus that was coming to town. Always cautious, she found a group of other performers to join, which is where the Aw Heckna campaign begins.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
[[Common]], Loxodon&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
* Infestation&lt;br /&gt;
* Minor Illusion&lt;br /&gt;
* Prestidigitation&lt;br /&gt;
* Catapult&lt;br /&gt;
* Find Familiar (white bunny: Pistachio)&lt;br /&gt;
* Identify&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Shield&lt;br /&gt;
* [[Silent]] Image&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Unseen Servant&lt;br /&gt;
* Gift of Gab&lt;br /&gt;
* See Invisibility&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Spell book is a deck of cards.&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 1/18 - - Meeting the troupe in Galik ===&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Aw Heckna!]]&lt;br /&gt;
Otwin suggests that we go check out the carnival, so we wander into the forest to find it. Bella Belzon (Spiderlady) came up to us in the middle of the woods and began leading us to the carnival. Bella recommends getting the popcorn at the food court. Arrive at the Revelia gate, Bella, then promptly leaves. Spent too much time talking to the tree that no one could understand. A humanoid figure waves us over from behind a tent, he seems to be injured, tries to warn us off. Conrad, been in the carnival for a while, &amp;quot;don&#039;t want you to die, and come back as something else.&amp;quot; the fuck... He is after the Ringleader Heckna, go to the hostel, food court is mostly safe. Lost and Found is definitely safe. Will find us later (probably will find him dead, oof he seemed nice). The Parade starts, a giant gold cage, with a pretty giant antlion inside. The ringleader is on the float, winks at us. A member comes out and greets us. Pinky is a clown and shows us the map (which is a face that speaks to us). Tickets can be gotten in the ticketing booth. Map was a humanoid at one point, became a map after talking to Heckna. Pinky is probably not very willing participant. Heckna can be found in Midway. We are totally stuck here forever now. We have gained the map. Make it to the ticket booth, Polly&#039;s pocket full of tickets. She gives each of us a booklet of 10 tickets. We head to the food court. Flophouse is the gambling hall.    &lt;br /&gt;
&lt;br /&gt;
=== 2/1 - - We get our asses kicked by popcorn.. ===&lt;br /&gt;
Handy Helpers have health potions, the one in the hostel (broken one) give 5 tickets, get potion and 3 tickets back.&lt;br /&gt;
&lt;br /&gt;
=== 2/15 - - Explored the Hostile Hostel ===&lt;br /&gt;
&lt;br /&gt;
=== 2/29 - - Leveled up ===&lt;br /&gt;
Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia&lt;br /&gt;
&lt;br /&gt;
=== 3/14 - - Made it to the Lost &amp;amp; Found ===&lt;br /&gt;
&lt;br /&gt;
=== 4/25 - - Petting Zoo ===&lt;br /&gt;
Conrad doesn&#039;t trust us, but probably knows something about the symbols.&lt;br /&gt;
&lt;br /&gt;
Casting find familiar to get little bunny familiar in between sessions.&lt;br /&gt;
&lt;br /&gt;
=== Missed a session ===&lt;br /&gt;
&lt;br /&gt;
=== 6/6 - - Going to see the Toymaker ===&lt;br /&gt;
Successfully find bunny familiar Pistachio.  &lt;br /&gt;
&lt;br /&gt;
Toymaker creates everything mechanical in the revelia and &amp;quot;Heckna controls everything&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Give pinky token and pinky basically has a panic attack, &amp;quot;sunk in wood, steam and fire, hecknas happy healing helpers, all aboard for the revelia, where&#039;s conrad, heckna turns every frown upside down forever, where&#039;d he get the trinket like that?&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Locke and Toymaker are in kuhoots; Doesn&#039;t trust us yet, but getting jobs from Locke will improve our relationship with them (resistence???)....&lt;br /&gt;
  &lt;br /&gt;
LEVEL UP LETS GO&lt;br /&gt;
&lt;br /&gt;
Locke gives us a quest to get a doll from the security station, that records voices so he wants us to be stealthy. &lt;br /&gt;
&lt;br /&gt;
Otwin is being candied for 24 hours and has already lost his ability to use one leg.&lt;br /&gt;
  &lt;br /&gt;
End outside of the security station.&lt;br /&gt;
&lt;br /&gt;
=== 7/18 - - Outside of Security Station ===&lt;br /&gt;
Must retrieve mariennette from the inside of a pair of underpants that are located on top of the flag pole in front of the security building. &lt;br /&gt;
&lt;br /&gt;
Tiktik scales the flag pole and Otwin attempts a distraction (doesn&#039;t do great). Lulu and Bosa create a distraction and pull 4 of the five away. Tiktik cuts the pants off the pole, the remaining clown sees her and Otwin. Otwin uses decanter of water but doesn&#039;t really help. Lulu takes the doll to the toymaker, it is totally trashed. Everyone escapes the battle alive.  &lt;br /&gt;
&lt;br /&gt;
=== 8/1 - - Somewhere?? ===&lt;br /&gt;
Pistachio died to ballpit. Bosa resummons Pistachio, and everyone meets up at Lost &amp;amp; Found.  &lt;br /&gt;
&lt;br /&gt;
Arachne (he) - Ring leader of acrobats, runs the show in the Big Top. Squiggle-magie  &lt;br /&gt;
&lt;br /&gt;
The Seer and TikTik goes in the break the news to Locke.  &lt;br /&gt;
&lt;br /&gt;
Locke gives a second chance, to get package unopened and undamaged to Conrad.. and return with favorable tidings.&lt;br /&gt;
&lt;br /&gt;
* Conrad: Can be found at [[Felix]] elixirs or petting zoo&lt;br /&gt;
&lt;br /&gt;
Head out to the petting zoo, where Seer last saw Conrad.. Note: the Shepard really likes Pistachio&lt;br /&gt;
&lt;br /&gt;
Seer gives Conrad the box, which he opens and it has a parchment with &amp;quot;TEST&amp;quot; on it, with crow feather. Conrad gives the box back, and we head back to the Lost &amp;amp; Found. Locke wants to give us another job. &lt;br /&gt;
&lt;br /&gt;
Felix sells a beer mug shaped like an owl, DO NOT GIVE TICKETS, we need to steal it. &lt;br /&gt;
&lt;br /&gt;
Long rest back at hostel, have heart-to-heart about where everyone stands about being at the circus. &lt;br /&gt;
&lt;br /&gt;
=== 8/15 - - Hostel ===&lt;br /&gt;
Planning the heist; Two teams, one distraction, one steals; Plan went flawlessly, Team distraction each got shots, and Lulu got a wink from Heckna while bolting back to Locke&#039;s. Team distractions got very drunk, and fireballed a group of hecklers on their way back.  &lt;br /&gt;
&lt;br /&gt;
Locke looked haunted but brightened up upon seeing us. Gives us payments and offers another job. Wants us to pop four balloons (blimps) with his face on them. First one is in the petting zoo. Shopping!!   &lt;br /&gt;
&lt;br /&gt;
Head to the petting zoo; Shepard scared of ?Sophie?. Balloon animals, he doesn&#039;t care about, but stuffies he does. Chuckles is not just a bear. Shoot balloon, explodes (DO NOT BE CLOSE TO BALLOON).     &lt;br /&gt;
&lt;br /&gt;
Seer pulled George (the Owl) from the bag of tricks and had them scout for us. End up at the dunk tank. (Puddles is name of [[Half-Orc|half-orc]] at tank) Pop the balloon in the dunk tank.       &lt;br /&gt;
&lt;br /&gt;
=== 8/29 - - Dunk Tank ===&lt;br /&gt;
Completed job, Locke gave tickets and said to ask him anything. Asked about symbols, said that if you can find someone to translate (Toymaker). Hidden area in back of Dysterium, maybe check out, but DO NOT TRUST THE MAP (that everyone totally remembered lol) GET LORE; secret place behind big top, DITCH THE MAP... Locke trusts Toymaker with life, would like to get Pinky out, and wouldn&#039;t mind taking the Shepard. Locke is trapped in his lost and found and cannot remember his og name        &lt;br /&gt;
&lt;br /&gt;
Commotion outside; LEVEL UP       &lt;br /&gt;
&lt;br /&gt;
We exit the tent and Pinky is on a rampage, and we all get teleported by Heckna (why did we get dragged into this??)       &lt;br /&gt;
&lt;br /&gt;
Pinky getting brainwashed again, Toymaker leads us away from certain danger, through casino. Lady in room was named Sophie. Teleport skill was meant Heckna was in danger, only he can do it. We accidentally got taken, so now we can return to the lab and enter the Dismaydium at will.. Toymaker does not recommend doing so immediately.        &lt;br /&gt;
&lt;br /&gt;
Flop House is casino and has lab...        &lt;br /&gt;
&lt;br /&gt;
Bounty out for the [[axel]] that Pinky was using and might be able to kill Heckna.         &lt;br /&gt;
&lt;br /&gt;
Next [[session]], Bosa goes first, going to cast second level magic missile and help Lulu (guy was bloodied after 20 damage).         &lt;br /&gt;
&lt;br /&gt;
=== 9/12 - - Mid combat ===&lt;br /&gt;
We successfully scare away the children, Otwin went down once, but nat 20&#039;d his way to being conscious.&lt;br /&gt;
&lt;br /&gt;
Tiny car (clown car), can rent them around the circus. We take the tiny car to the Lost N Found... (5 red tickets for a trip). Everything looks a bit more rotten.  &lt;br /&gt;
&lt;br /&gt;
We get rid of the map!! thank goodness. Waxworks is the name of the lab. Toymaker was created by Heckna, but has no love for his creator and wants to see his creations freed.   &lt;br /&gt;
&lt;br /&gt;
Ciscoro, former master of ceremony, right hand man, tried to betray Heckna. The giant heart (Tunnel of Love) is his heart and he is trapped in torture inside and we can go to talk to him.   &lt;br /&gt;
&lt;br /&gt;
Toymaker wants us to come talk to him; Locke will give us jobs if we need tickets; Locke wants us to find the axel, since that was a good weapon against Heckna.   &lt;br /&gt;
&lt;br /&gt;
DO NOT GO TALK TO TOYMAKER UNTIL STAFANO TELLS US WE CAN.    &lt;br /&gt;
&lt;br /&gt;
Take short rest; The mark is for the people in the know, to let them know that this place is a place to be free from Heckna&#039;s. Gives us what his symbol means, check Google Doc for images and notes on that.     &lt;br /&gt;
&lt;br /&gt;
We leave the Lost N Found; To the Misery Go Round. Going to help the Merry Go Round lady, Scare away children (we are so good at that)...      &lt;br /&gt;
&lt;br /&gt;
=== 10/24 - - At the Misery Go Round ===&lt;br /&gt;
Successfully scared away the children, got 30 red tickets and can pick a mount if we can get it to come with us. Successfully got the [[dragon]] mount.&lt;br /&gt;
&lt;br /&gt;
=== 11/7 - - At the Misery Go Round ===&lt;br /&gt;
We head back toward the Hostel, we pass the Big Top, talk to Bella &amp;quot;ME AND THE COVEN SORRY I MEAN ACROBATS&amp;quot; - SPIDERLADY. Hands out flyer advertising the Mentalist show. She is getting yelled at by her boss Arachne while we are talking to her. If we want to see the show, need to talk to the ticket booth, Quinn, 1 red ticket per person.  &lt;br /&gt;
&lt;br /&gt;
On the way back, a sand person, Franky Fewhairs, bumps into Bosa. Magical Menagire show. Was called to go on stage, big guys, questions. He says he need to go back.  &lt;br /&gt;
&lt;br /&gt;
We head toward the Tunnel of Love.. Encounter time: NERD CLOWNS, they are carrying a contraption, doing a job for Ulga?  &lt;br /&gt;
&lt;br /&gt;
As we get to the Tunnel, HECKNA APPEARS WE ARE SO SCREWED!! HE LEADS US TO THE TUNNEL WHILE KILLING PEOPLE WTF IS HAPPENING!   &lt;br /&gt;
&lt;br /&gt;
Heckna introduces us to Cicero and tells us to ask him anything... Cicero says that he is mortal beneath his mask, must destroy Heckna, only as good as the people around him. Confirms that Heckna is afraid of the stick. Only those who are under Heckna&#039;s control... Heckna cut him off.. Said that we could try out to be the next master of ceremonies... Even offered to combine all of us if we win.. lovely.     &lt;br /&gt;
&lt;br /&gt;
Conrad, comes up to us after Heckna vanishes. Wants to help us, we walk back to the scene of the crime, Lulu found a key. Bosa casts Identify on the key. Conrad doesn&#039;t like games. Does like bunnies, and probably other animals. Identify spell: Aura of conjuration magic, magic key that leads from one door to somewhere different, a portal key, Arcane gate. Has not been used?      &lt;br /&gt;
&lt;br /&gt;
Conrad leaves...      &lt;br /&gt;
&lt;br /&gt;
We go to the Hostel and the ordinary room&#039;s door. The key opens a door to the cheese room.... wtf... Everything in the room is made of lots of different types of cheese. Otwin immediately eats it. NO PICTURES OF HECKNA. Found two cartoosh&#039;s in the room. Visions dead potted plant as Seer was leaving... Bosa sees two very pretty doors, on the ceiling?, before crushing the Seer... Otwin and Lulu see dead potted plant... Important update: Pistachio is able to eat cheese.          &lt;br /&gt;
&lt;br /&gt;
Go to Locke; give us info&lt;br /&gt;
&lt;br /&gt;
* COVEN OF WERE-SPIDERS&lt;br /&gt;
* Key is a Fun-house Key; Someone must have left it somewhere.. &lt;br /&gt;
&lt;br /&gt;
=== 11/21 - - In Lost and Found ===&lt;br /&gt;
The Toymaker walks in, with Stefano&lt;br /&gt;
&lt;br /&gt;
* Wants to know what we think of Heckna... &lt;br /&gt;
* Offers to pull us into the plan to stop Heckna, but the group doesn&#039;t have a unanimous decision. &lt;br /&gt;
&lt;br /&gt;
So long as the wagon exists, so does Locke.&lt;br /&gt;
&lt;br /&gt;
Go to the cheese room to talk it out. Want to head to tunnel of love.&lt;br /&gt;
Countess, reins over the card table, has three black feathers on her headdress, can steal, or gamble for them. Locke wants his feathers back.&lt;br /&gt;
&lt;br /&gt;
Veronica Hermonica; leader of the weird clowns putting on a fashion show...&lt;br /&gt;
&lt;br /&gt;
We head to the Flophouse&lt;br /&gt;
&lt;br /&gt;
=== 1/2 - - Flophouse ===&lt;br /&gt;
Dirk Gukster - Owner of casino&lt;br /&gt;
&lt;br /&gt;
Colorful slot machines - min. 1 ticket&lt;br /&gt;
&lt;br /&gt;
Countess is upstairs and is HOT!!&lt;br /&gt;
&lt;br /&gt;
Lulu attempts to get the headress disguised as Sophie, but was unsuccessful. &lt;br /&gt;
&lt;br /&gt;
Otwin Gyser&#039;s her in her face; Tiktik cuts the headress off and books it. Changes into a [[tabaxi]], Tiktik has a bounty of 50 red tickets. &lt;br /&gt;
&lt;br /&gt;
Tiktik successfully gets away and Bosa gets ran over by the crowd. Meeting up at Locke&#039;s place.&lt;br /&gt;
&lt;br /&gt;
=== 1/16 - - Outside the Flophouse ===&lt;br /&gt;
Main group is almost mugged, but we took out the muggers. Made it back to Locke and gave them their feathers back. &lt;br /&gt;
&lt;br /&gt;
Countess is [[vampire]]&lt;br /&gt;
&lt;br /&gt;
Clowns are thralls?? &lt;br /&gt;
&lt;br /&gt;
We agree to defy Heckna.. Stefano can appear from thin air; we take a short rest&lt;br /&gt;
&lt;br /&gt;
Sell the loot and Lulu gets spiderclimb slippers, has tag in back with Bella. (the spider lady who met us when we first entered the carnival)&lt;br /&gt;
&lt;br /&gt;
Toymaker arrives. He gives us task; He has a stamp that he is willing to give us that will help him help us should we require assistance. &lt;br /&gt;
&lt;br /&gt;
Need to go to Gertrude&#039;s Grove to get a crescent shaped object. the Catch?&lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel to get some sleep; Otwin in Sweets room with Pistachio; Lulu, Dorian and Bosa in Camping room; TikTik and Seer in boring room; Take long rest&lt;br /&gt;
&lt;br /&gt;
=== 1/30 - - Hostel ===&lt;br /&gt;
Dorian parents a young boy. Educating Seer about Planes and cat-phishing.&lt;br /&gt;
&lt;br /&gt;
There is something sparkly in the crotch of the tree. Seer distracts Gertrude while Bosa yanks the Catch out of the tree. Next time we see Gertrude, we need to bring candy..&lt;br /&gt;
&lt;br /&gt;
Gertrude is MAD... &lt;br /&gt;
&lt;br /&gt;
Rolled a 4 on encounter table: GETTING MUGGED AGAIN!!!&lt;br /&gt;
&lt;br /&gt;
By guy with 2 giant balloon animals. Successfully scare off the guy, but an elephant appears behind us, NOT AGAIN BOSA REFUSES TO GET RAN OVER AGAIN BY POSSIBLY A VERY DISTANT RELATIVE. &lt;br /&gt;
&lt;br /&gt;
Toymaker is already at Locke&#039;s place, &lt;br /&gt;
&lt;br /&gt;
LORE DROP:&lt;br /&gt;
&lt;br /&gt;
Heckna built a train across the multiverse to bring people. &lt;br /&gt;
&lt;br /&gt;
He realized people can escape using it, so he broke it. The Catch is the first piece of it. There are five total, the axel we were looking for. We need to get it to the train station, which the stamps on our hands will prove to the people there that we can be trusted and gain sanctuary. &lt;br /&gt;
&lt;br /&gt;
Axel: natural form is stick with head of jester on it; but takes form based on who is holding it. &lt;br /&gt;
&lt;br /&gt;
Under Construction Zone: &lt;br /&gt;
&lt;br /&gt;
Ulga Ulgatron, runs it, Locke lost another item: small mechanical bronze birdcage with a silver dove in it. Ulga has it? &lt;br /&gt;
&lt;br /&gt;
The Catch is a tether to the material [[plane]], it keeps the realm apart. It allows Heckna to bring anybody and trap them in here. If on a train, the train could leave. It connects to another piece. &lt;br /&gt;
&lt;br /&gt;
Take a short rest at Locke&#039;s shop. &lt;br /&gt;
&lt;br /&gt;
=== 2/27 - - Locke&#039;s Shop ===&lt;br /&gt;
Decide to risk walking through the Revelia. Put the Catch in the bag of holding, the magical presence of the item is supressed while in the bag. &lt;br /&gt;
&lt;br /&gt;
Once again, we discuss whether or not the Seer actually has a girlfriend or he is dating a goddess. &lt;br /&gt;
&lt;br /&gt;
We take a detour to see the Mentalist show, Quinn is selling tickets (1 ticket per person). TikTik stays outside while the rest of us go into the Big Top. We seemed to have signed up to be part of the show. Seems that there are two Sphinxes that will test us. &lt;br /&gt;
&lt;br /&gt;
Abimeed and Gabimeed, Bosa volunteers to answer, Bosa successfully beats the Zone of Truth so she can lie within it. Everyone else is attacked.&lt;br /&gt;
&lt;br /&gt;
First Riddle:&lt;br /&gt;
&lt;br /&gt;
I pour forth light but do not burn,&lt;br /&gt;
&lt;br /&gt;
I come and go but never leave,&lt;br /&gt;
&lt;br /&gt;
I silver-clad, and heat relieve,&lt;br /&gt;
&lt;br /&gt;
Always old and sometimes new,&lt;br /&gt;
&lt;br /&gt;
Never empty, often full.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Moon; Got it right first try lets goooo&lt;br /&gt;
&lt;br /&gt;
Second Riddle:&lt;br /&gt;
&lt;br /&gt;
You can make me large or small.&lt;br /&gt;
&lt;br /&gt;
I can be a dog, a hat, or a ball.&lt;br /&gt;
&lt;br /&gt;
I hover where I’m given rein,&lt;br /&gt;
&lt;br /&gt;
But am often tethered&lt;br /&gt;
&lt;br /&gt;
by a chain.&lt;br /&gt;
&lt;br /&gt;
Don’t let me go into the sky.&lt;br /&gt;
&lt;br /&gt;
Unless you want to&lt;br /&gt;
&lt;br /&gt;
say goodbye!&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Balloon&lt;br /&gt;
&lt;br /&gt;
Third Riddle:&lt;br /&gt;
&lt;br /&gt;
Walking weaver,&lt;br /&gt;
&lt;br /&gt;
Sky fisher,&lt;br /&gt;
&lt;br /&gt;
Cobbler’s delight,&lt;br /&gt;
&lt;br /&gt;
And oft afeared.&lt;br /&gt;
&lt;br /&gt;
Roaming builder,&lt;br /&gt;
&lt;br /&gt;
Patient feaster.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Spider&lt;br /&gt;
&lt;br /&gt;
Otwin goes into the rafters with the spiders. Receive the Belt of Spider Strength, as the prize for solving the riddles.&lt;br /&gt;
&lt;br /&gt;
On our way to the station, we walk by Sophie, who tries to get TikTik to come with her. &lt;br /&gt;
&lt;br /&gt;
The belt is cursed... We attempt to skirt the security building, the Seer is spotted by Sean, but he lets him go? hmm suspicious&lt;br /&gt;
&lt;br /&gt;
Arrive at the station. Two marionettes come out to greet us. They try to convince us to leave with them. [[Dwarf]] comes out and shoos off the marionettes. Exchange question marks symbols. Dwarfs name is Watt. [[Halfling]] (DC) with big red nose. Choo Choo Cadre is name of mechanics group. Pipper ([[gnome]] in wheelchair), Giggles (elf lady prosthetic arm), Rough Tumbles ([[gnoll]]); need the schematics for the train. Watt has a Funhouse key, and Lulu takes it, has a small circus tent on the end of it. &lt;br /&gt;
&lt;br /&gt;
WE HAVE NOT GIVEN HIM THE CATCH YET!!&lt;br /&gt;
&lt;br /&gt;
=== 3/27 - - Old Station ===&lt;br /&gt;
Give the Catch, Watt says that it is part of the bumper.. The other half is something that is missing a crescent. &lt;br /&gt;
&lt;br /&gt;
Train has residual magic, so the Catch will be safe here, since train will cover the &amp;quot;scent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Watt shoos us out.. On our way back, go by the Naughty Corner.. Lulu and Otwin fail the save and Lulu willing jumps into the pit to save the &amp;quot;child&amp;quot;. THE BALLPIT BALLS ARE POPCORN SWARM EGGS EXCUSE ME OMG WE ARE TPKING. Lulu managed to escape and Bosa &amp;quot;seals&amp;quot; the hole... How the f* did we all survive??&lt;br /&gt;
&lt;br /&gt;
We make it back to the Hostel. Otwin and Lulu decide to con Ramona, the Seer just pays for a room. We end up sleeping in the Cheese room. TAKE LONG REST&lt;br /&gt;
&lt;br /&gt;
Next morning, we leave the cheese room, see the funky doors. Try the circus tent key in the boring room door. &lt;br /&gt;
&lt;br /&gt;
Huge table in the center of the room. There is a mini revelia replica on the table. There are tiny people, clowns, monsters roaming around the circus. There is a metallic door on the other side of the room, and the door we came in is gone. No Heckna faces in the room. No cartooshes in the room. Find a blue paper scroll. Blueprints;  Strange marks around the heart and Locke&#039;s shop. There is a slot on the metal door that is saying pay 10 red tickets for patronage.  Under Construction area: little old lady (ulga?) messing around over there. Locke&#039;s shop; Abjuration runes to keep something inside; Planar illusion magic around the model. Pay to exit, see visions of exploding heads and soap bubbles on exit.&lt;br /&gt;
&lt;br /&gt;
=== 4/10 - - Hostile Hostile ===&lt;br /&gt;
We take a clown car to Heckna&#039;s Eye, then walk over to the Under Construction Zone. Olga appears to be in the trailer, so we are going to search for the bird cage. The ride is covered in scratches in the wood, those scratches appear to be possible names for the rollercoaster. Dorian spots the bird cage, and goes and pulls it out of the ground. Two of those candy monsters pop out and attack him. We defeat the candy monsters and Olga comes out after we defeat it. &lt;br /&gt;
&lt;br /&gt;
Olga needs two creepy crawlies dead or alive (Hands from that game), fireball shot, live shnozling, horns or hooves of animalgamation, and needs the brass pulled out of the ground (not the same as the bird cage). She says if we do that, then we can dig for treasure as much as we want. &lt;br /&gt;
&lt;br /&gt;
She maintaines the rides and shows us the blueprints for Heckna&#039;s Eye. Which WE SAW NOTHING OF NOTE AND I DEFINITELY DID NOT SEE ANYTHING AT ALL NONONO SAW NOTHING RELATED TO ANY OF OUR OBJECTIVES NOPE. &lt;br /&gt;
&lt;br /&gt;
Get a short rest. &lt;br /&gt;
&lt;br /&gt;
We leave and decide to walk back (two encounters oh boy). We enter the crowds, and the Heck-yeah-tron begins to show Sophie&#039;s labratory, with Conrad being lowered into a vat of blood. Scooter-von-scooter gave up Conrad as the one who took the axel, and Scooter became the new master of ceremonies. Conrad gives a message, before message cut out. &lt;br /&gt;
&lt;br /&gt;
We [[race]] to Locke, give the birdcage, seems super happy about it. He translates the cartooshes, and suggests that it means Carpe Colossus. Giant Gary, is the main attraction. &lt;br /&gt;
&lt;br /&gt;
Our car crashes and the clowns in the other car, attempt to kill us, downing the Seer and Otwin, and almost Bosa, before Lulu stops them. We end for the night with less than 30 minutes on the real-life timer that [[Amanda]] set. &lt;br /&gt;
&lt;br /&gt;
=== Missed a session at end of april.. ===&lt;br /&gt;
Got texts about people almost dying, so went about as well as typically.&lt;br /&gt;
&lt;br /&gt;
TLDR; Gary has the stick in his box.. We need to retrieve a stuffed animal for him as a proper trade. &lt;br /&gt;
&lt;br /&gt;
=== 5/8 - - At the souvenir shop ===&lt;br /&gt;
Going with the typical plan of someone(s) distracts while any other attempts to steal item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Otwin has FOUR potions of healing (2 common and 2 greater) in his coat* &lt;br /&gt;
&lt;br /&gt;
BOSA GETS RAN OVER ONCE AGAIN (so does the Seer) by a Healer drone thingy.&lt;br /&gt;
&lt;br /&gt;
Otwin distracts successfully, Lulu gets the doll, and sprints back to Gary, successully trading the doll for the Stick.&lt;br /&gt;
&lt;br /&gt;
We run out of time on the timer.. and Heckna appears to apprehend the stick. &lt;br /&gt;
&lt;br /&gt;
This goes poorly.. Clutch blindness causes us escape with our lives somehow??&lt;br /&gt;
&lt;br /&gt;
Got a Wanted poster on the Heckna-tron for Lulu. 5000 red ticket bounty. Party is split into several pieces.&lt;br /&gt;
&lt;br /&gt;
=== 5/22 - - Various places in the Revelia ===&lt;br /&gt;
We meet Tom-Tom, a little marienette who tries to get us to go back to the Revelia.&lt;br /&gt;
&lt;br /&gt;
We catch up with Lulu inside and LEVEL UP OMG IT HAS ONLY BEEN LIKE A YEAR IN REAL-LIFE TIME!!!&lt;br /&gt;
&lt;br /&gt;
The gnome in the wheelchair, Pipper, is there to take the staff. Lulu tells everyone she has the blueprints.. &lt;br /&gt;
&lt;br /&gt;
Pipper gives us just normal chocolate! Lulu becomes Del or Deli, by taking off her makeup and clown getup. &lt;br /&gt;
&lt;br /&gt;
Olga&#039;s place is buried above an ancient city or something?? &lt;br /&gt;
&lt;br /&gt;
Pipper has a sister Flauta, HAS BEEN HERE 12 YEARS AND NOT FOUND HER.. Doesn&#039;t want us to find her, since she probably has become something else. &lt;br /&gt;
&lt;br /&gt;
SHOW THE MARIENETTES AT THE FRONT THE MARK SO THEY LET US IN. &lt;br /&gt;
&lt;br /&gt;
We head towards the food court. A parade starts, saying that Snout is the new thing.. The Snout is an actual huge nose, in a cage. &lt;br /&gt;
&lt;br /&gt;
THE MOON IS CHANGING FROM WAXING TO WANING.&lt;br /&gt;
&lt;br /&gt;
We head into Candy&#039;s to try to get work! She has chocolate covered popcorn. She also has another Gertrude delivery, that we can make. &lt;br /&gt;
&lt;br /&gt;
Cosmino the spider acrobats; Wants us to go to the bigtop.. and attacks us when we refuse. And we end the session :)&lt;br /&gt;
&lt;br /&gt;
=== 6/5 - Getting attacked by spider acrobats ===&lt;br /&gt;
delivered cookies to gertrude&lt;br /&gt;
&lt;br /&gt;
long rest&lt;br /&gt;
&lt;br /&gt;
got paid by candy&lt;br /&gt;
&lt;br /&gt;
toymaker and locke have found the engine.. it is the engine of the ferris wheel. the &amp;quot;thingimagig&amp;quot; / engine of the train. &lt;br /&gt;
&lt;br /&gt;
Toymaker doesn&#039;t want us to hurt the marienette that is running the train. It is in the winking eye of heckna. DO NOT TELL OLGA ABOUT IT EVER!!! &lt;br /&gt;
&lt;br /&gt;
get a silver sword for Otwin/Dorian, Locke pulls out an old scabbard that definitely relates to his backstory. He is clearly an old adventurer. &lt;br /&gt;
&lt;br /&gt;
WE MADE LOCKE CRY OH NO THE FEELINGS&lt;br /&gt;
&lt;br /&gt;
We decide to begin the scavenger hunt, by going to the Dead Ringer to get the two dead/alive hands. Got into an encounter and battling clowns. &lt;br /&gt;
&lt;br /&gt;
=== 7/3 - - At the Dead Ringer&#039;s stand.. ===&lt;br /&gt;
Dorian hands over the red ticket and begins tossing rings. Two dead creepy crawlie. &lt;br /&gt;
&lt;br /&gt;
Going to purchase a snozling at the souviner shop. Purchase the baby from the shop and begin to feed it. &lt;br /&gt;
&lt;br /&gt;
Walking to the zoo. AN ELEPHANT COMES AND WANTS TO RUN US OVER AGAIN. We manage to remove a tusk from the elephant before sending it off to the zoo. BOSA GOT HURT BY THE TUSK FALLING ON HER, the elephant hates her. &lt;br /&gt;
&lt;br /&gt;
We head to Feliz&#039; Elizirs and purchase a fireball shot. &lt;br /&gt;
&lt;br /&gt;
We pass a sacrifice on our way to Ulga&#039;s, Order delivery for Bab&#039;s &amp;quot;cherry soda&amp;quot;. We make it successfully to the Under Construction Zone.&lt;br /&gt;
&lt;br /&gt;
Olga is outside, and we begin handing over the stuffs. Will not accept the baby snozling, so will need to work on getting an adult one.. She says there isn&#039;t a time limit. We head over to get the brass out of the ground. &lt;br /&gt;
&lt;br /&gt;
We go to scope out the ferris-wheel. [IDEA: Disguise Self as Olga to get access to the center for &amp;quot;normal maintenance&amp;quot;?] People inside the small wheel running, exhaused but happy? not suspicious at all&lt;br /&gt;
&lt;br /&gt;
Something happened at the train station. We head back to the Hostel, and camp out in the camping room and take a long rest&lt;br /&gt;
&lt;br /&gt;
REMEMBER TO FEED THE SNOZLING.  &lt;br /&gt;
&lt;br /&gt;
=== 7/17 - - Hostel ===&lt;br /&gt;
Snozling will take 36 more hours to grow. &lt;br /&gt;
&lt;br /&gt;
We decide to go to the petting zoo, since that is about the closest place to the shattered station. &lt;br /&gt;
&lt;br /&gt;
Pay to head into the petting zoo.&lt;br /&gt;
&lt;br /&gt;
Two zebra amalgimations&lt;br /&gt;
&lt;br /&gt;
Bear named Chuckles&lt;br /&gt;
&lt;br /&gt;
Decides to head to the shattered station&lt;br /&gt;
&lt;br /&gt;
Lights low; We see the whole group; they all look rather sad and somber.. DC has passed on. Giggles and Rough Tumbles both have snozlings. &lt;br /&gt;
&lt;br /&gt;
Cream soda = health potion&lt;br /&gt;
&lt;br /&gt;
Giggles came in on the train! Has photographic memory. &lt;br /&gt;
&lt;br /&gt;
Seer does cleric stuff over DC&#039;s body&lt;br /&gt;
&lt;br /&gt;
A clown is wrestling balloons, makes three balloon animals to attack us.&lt;br /&gt;
&lt;br /&gt;
We stole the nose from the clown. it killed the baby but we got a big one&lt;br /&gt;
&lt;br /&gt;
We head to give the snozling to Olga&lt;br /&gt;
&lt;br /&gt;
Encounter: A half-orc dejected that he couldn&#039;t win the crossbow in the mentalist show. We do an improve show to get 10 tickets.&lt;br /&gt;
&lt;br /&gt;
We gave Olga the snozling, and she made us name the ride (Eye Scream) then gave us 50 tickets.&lt;br /&gt;
&lt;br /&gt;
We go scavenging&lt;br /&gt;
&lt;br /&gt;
Dirty glass bottle, model airship inside glass bottle, about length of forearm&lt;br /&gt;
&lt;br /&gt;
=== 8/14 - - Olga&#039;s place ===&lt;br /&gt;
We head to the ferris wheel to attempt to steal the thing from the eye of the ferris wheel.&lt;br /&gt;
&lt;br /&gt;
Deli becomes her Lulu persona, and so does Tictik, there are three Lulus running as a distraction, while Dorian sneaks up to get the the eye, while Bosa major images to hide him. &lt;br /&gt;
&lt;br /&gt;
Deli hids in the big top and Tiktik gets caught by the crowd. Dorian is unable to get the eye thingy out. George climbs up to do the strength thing. Three security clowns come and take us out. &lt;br /&gt;
&lt;br /&gt;
Tiktic chose to not change back to her original form, sooo Heckna came and took her... Which is terrifying.. RIP TIKTIC I GUESS&lt;br /&gt;
&lt;br /&gt;
The bear successfully gets the eye out, then the ferris wheel rolls and crashes into the big top. &lt;br /&gt;
&lt;br /&gt;
We get the thingy, and head to take it to the big top. Lights are flickering, and the Heckya-tron is turned off. The Heckna posters have stopped moving. &lt;br /&gt;
&lt;br /&gt;
We burst into the Lost n Found, and Locke, Stephano and Toymaker are inside. We hand over the Eye to the Toymaker, and he sticks it in his chest, and WE LEVEL UP. We also saved Peepuu.&lt;br /&gt;
&lt;br /&gt;
=== 8/28 - - In Locke&#039;s Shop ===&lt;br /&gt;
Locke wants us to go put a CD into the marionette in the misery go round&lt;br /&gt;
&lt;br /&gt;
The CD is from outside Heckna&#039;s realm, It has the same magic signature that Locke has so it is somehow connected to him. &lt;br /&gt;
&lt;br /&gt;
Two rival style clown gangs. We get caught in the fashion show for far too long.&lt;br /&gt;
&lt;br /&gt;
Veronica Harmonica has stolen Heckna&#039;s clothes.&lt;br /&gt;
&lt;br /&gt;
Takes way too many tries to convince the mariennette, but it is a beautiful slower piece. &lt;br /&gt;
&lt;br /&gt;
On the way back to Locke&#039;s, see a gnome vomiting in a bucket. &lt;br /&gt;
&lt;br /&gt;
We are going to sleep then head to the Disco!&lt;br /&gt;
&lt;br /&gt;
=== 9/11 - - Heading to the Disco!! ===&lt;br /&gt;
After we wake up, Ramona has a friend at the desk with her. It is her assistant Merian, she comes to assist with the cleanup after a rowdy group. &lt;br /&gt;
&lt;br /&gt;
We head to the lost n found to get a mini sword for Pistachio.&lt;br /&gt;
&lt;br /&gt;
Got a tiny hairpin and a back of dryness sand from Locke&lt;br /&gt;
&lt;br /&gt;
We make it to the Disco without incident, and enter with the door closing behind us and locking.&lt;br /&gt;
&lt;br /&gt;
Delvis greets us. Forces about half the group to tapdance which gives us level of exhaustion.&lt;br /&gt;
&lt;br /&gt;
Green, brown, purple are human and we should try to save them. Spirit Guardians takes them all out on their turn omg..&lt;br /&gt;
&lt;br /&gt;
Seer and Bosa end up in garish ball gowns with sad trumpet noises every step. &lt;br /&gt;
&lt;br /&gt;
Solved the riddles on giant cogs and successfully make it across the room. Get Blue Suede Shoes&lt;br /&gt;
&lt;br /&gt;
=== 9/25 - - Escape the Disco!! ===&lt;br /&gt;
Open the door into a mangrove. Boat waiting to take people across. Otwin enters the boat, and it is bigger on the inside. &lt;br /&gt;
&lt;br /&gt;
Accordian found in the bottom of the boat, and it grows eyes, and tentacles. Agonizing Accordian, Otwin takes it. &lt;br /&gt;
&lt;br /&gt;
Hillbillies begin to play music and combat begins. There are three unconscious people in the grove and the first hillbilly falls to sapping sting, is knocked prone and falls into the water, and poofs out of existence. &lt;br /&gt;
&lt;br /&gt;
Bosa sends George to the otherside of the room and accidentally triggers the self destruct.. Giant wave appears on end of the room. Everyone scrambles to the other side of the room. Leaving the unconscious people.. hopefully Bosa can vortex warp them to safety.&lt;br /&gt;
&lt;br /&gt;
Successfully get everyone across and into the next room. BAGPIPES.. &lt;br /&gt;
&lt;br /&gt;
Wonderwall people are in the center of the room. successfully take out the bad marrionettes and save the people that were trapped. &lt;br /&gt;
&lt;br /&gt;
Final boss.. Hellvis the gnoll appears and challenges us to a fight.&lt;br /&gt;
&lt;br /&gt;
He has weird obsession with Bosa??&lt;br /&gt;
&lt;br /&gt;
=== 10/23 - - Helvis Fight!! ===&lt;br /&gt;
&amp;quot;You cannot flake tuna me like a cat&amp;quot; - Mercedes&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Burn babe burn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We successfully defeated Helvis. &lt;br /&gt;
&lt;br /&gt;
We decide to head back to see if the toy maker is ready for us,&lt;br /&gt;
&lt;br /&gt;
Toymaker is with Locke in the lost n found. &lt;br /&gt;
&lt;br /&gt;
He has created an amulet called the &amp;quot;thingamajig&#039;.&lt;br /&gt;
&lt;br /&gt;
They might have found another part of the train. The driver seat is in the Tunnel of Love. &lt;br /&gt;
&lt;br /&gt;
It is the other part of the bumper, so we need to find a chair with a catch sized hole. &lt;br /&gt;
&lt;br /&gt;
Ciscoro will attack anyone who gets near the chair. It is probably tied to his life (un-life) force. But he has been trying to end his existence, so maybe we can negotiate with him?&lt;br /&gt;
&lt;br /&gt;
The shoes are cursed... So not using them. Dorian decides to take them, &lt;br /&gt;
&lt;br /&gt;
Do some minor housekeeping&lt;br /&gt;
&lt;br /&gt;
After short rest, we head to the tunnel of love. We enter the tunnel all on one boat, which is definitely not blood.&lt;br /&gt;
&lt;br /&gt;
There are sirens in the first room, Bosa instantly gets charmed. &lt;br /&gt;
&lt;br /&gt;
=== 11/6 - - What the Heart wants ===&lt;br /&gt;
New Character introduction; Adelaide and Magnus; Ranger?? &lt;br /&gt;
&lt;br /&gt;
Looking for Chuckles, got in the boat to check out George.&lt;br /&gt;
&lt;br /&gt;
Everyone but the Seer and Dorianl, doesn&#039;t look good. Dust of Dryness, Momentary Statis, plus new friend is clutch. &lt;br /&gt;
&lt;br /&gt;
Bosa totally incapacitates one of the three at the bottom of the chamber. We really struggle to get the other&#039;s down. &lt;br /&gt;
&lt;br /&gt;
We kill two and leave the third encased in ice at the bottom of the pool. Found a chest with the party pooper battle mace. Identify the mace and head out to the next room. &lt;br /&gt;
&lt;br /&gt;
Next room, Ringa insists that we stay and get a drink with him.. meaning he will get a drink from us.&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Bosa_Fan&#039;tum}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Isidora&amp;diff=42615</id>
		<title>Isidora</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Isidora&amp;diff=42615"/>
		<updated>2025-10-30T02:41:54Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 9/10 - - Tamzu&amp;#039;s Greatest Weapon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|relatives=none living|languages=Common, Elvish, Infernal, Draconic|marital=Single|birthPlace=birthplace|species=Human (Making)|gender=female|height=5ft 5in|eyes=brown}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a [[human]] Blood Hunter who has found her way into [[the Court of Blossoms]]. She is a Desert Wanderer with a haunted past that she is trying to escape from.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Isidora is about 5ft 5in, brown long straight hair, brown eyes.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Isidora was born into a family of mason&#039;s and learned the art of masonry and crafting from a very young age. While she was growing up, her family became intertwined with a group of like-minded individuals (read: cult) that all performed the ancient rites of hunter.  &lt;br /&gt;
&lt;br /&gt;
Isidora, not knowing any better, learned and grew up within this group and was picked as the Chosen when she was 18. She thought this would mean that she would learn the next steps, instead she was sacrificed to a Fiend. The Fiend took over her body and killed everyone in sight as revenge for their pervious entrapment. Isidora was forced to watch herself kill her family and friends. The Fiend kept control of her body for around 5 years (she thinks) before a kind wizard performed a spell to remove the fiend from her body giving her control back. Unable to handle what she had done, Isidora began to travel, haunted by her past. After the people of the material plane of Quelmar would only look at her with fear and/or pity, she decided to give the Fey Realm a try instead. Her thought process was that she would get funky looks for being a human instead of her haunted eyes and past, which allowed her time to begin to heal.  &lt;br /&gt;
&lt;br /&gt;
Side note: all the charming begins to give her nightmares and might be sending her into panic attacks between sessions.. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, [[Elvish]], Sylven, Infernal, Draconic&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Masonry, Alchemy, some spells &amp;lt;s&amp;gt;and&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;blood magic&amp;lt;/s&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Coral Scimitar&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 12/22 - - Varmints in the Vineyard ===&lt;br /&gt;
Iris - Caretaker of vineyard&lt;br /&gt;
&lt;br /&gt;
Grapes being poisoned in large swaths, and [[dragons]] don&#039;t typically eat the fruit&lt;br /&gt;
&lt;br /&gt;
Comadous dragons&lt;br /&gt;
&lt;br /&gt;
* Queen gave us:&lt;br /&gt;
* CherryBlossom petals - 1 - when go down, will come back up at 1 hp next turn&lt;br /&gt;
* Grooming Rack - [[Dragon]] must be willing, will get petals when racked across back.&lt;br /&gt;
** adv animal handling with dragon; they get adv dex&lt;br /&gt;
&lt;br /&gt;
On way to vineyard, see Sakura (queen of floral dragons) off the side of the road. We approach her, only got info from Azalea pack from wolf tree about false dragon; Pact to not slay non-hostile dragons. Agrees that these false dragons need to be removed but doesn&#039;t have a way to fix without slaying them. She follows the group to the vineyard so she can see the transformation herself. &lt;br /&gt;
&lt;br /&gt;
Andraste asks if we can groom her, and she says yes. So we do that... handful of petals each. &lt;br /&gt;
&lt;br /&gt;
Arrive at vineyard.&lt;br /&gt;
&lt;br /&gt;
Fight 3 dragons; First and third became royal knights. Second becomes birch wood [[Dryad]] [[Clementine]]. &lt;br /&gt;
&lt;br /&gt;
Royal Knight said:&lt;br /&gt;
&lt;br /&gt;
They said Queen had an emergency. They got in carriage which disappeared; in cellar smelled rotten. &lt;br /&gt;
&lt;br /&gt;
Weird looking creature. Round and smooth. Not from this court. Dryad, but not leafy. Fungal material. MUSHROOM??&lt;br /&gt;
&lt;br /&gt;
=== 2/6 - - An Opera in the Orchard ===&lt;br /&gt;
Collect fruit and need to burn mushroom circles; &lt;br /&gt;
&lt;br /&gt;
Casella, head of royal orchard; workers refusing to work due to floral dragons singing and causing them to walk off the bridges. Oman gets beeswax for our ears.&lt;br /&gt;
&lt;br /&gt;
Make it to the orchard, are given baskets to pick fruit.&lt;br /&gt;
&lt;br /&gt;
Glareberries: green eyeballs, but basically a grape&lt;br /&gt;
&lt;br /&gt;
Successfully gather glareberries&lt;br /&gt;
&lt;br /&gt;
Gets charmed twice falling a total of 50 feet into a puddle&lt;br /&gt;
&lt;br /&gt;
Dragon attacks and Isidora falls unconscious (RIP)&lt;br /&gt;
&lt;br /&gt;
Took out one of the dragons and it became the Royal Falconier&lt;br /&gt;
&lt;br /&gt;
We lost Oleyna to the mushroom circle&lt;br /&gt;
&lt;br /&gt;
Received one of the glareberry. Also received a dragon mark: Friends&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
=== 3/1 - - Lunch in the Lilypads ===&lt;br /&gt;
Lilac Lake - connected to the Amythyst sea&lt;br /&gt;
&lt;br /&gt;
Acid lilypads that want us to spit back at them.&lt;br /&gt;
&lt;br /&gt;
Need to make a raft with the local villagers. Made three rafts to traverse the lake.&lt;br /&gt;
&lt;br /&gt;
Saved Rhyza from being the Water Lily dragon.&lt;br /&gt;
&lt;br /&gt;
ONE OF US&lt;br /&gt;
&lt;br /&gt;
Receive the Waterlily Mark: Shape Water Cantrip; Bead of Refreshment; Group gift: Inking Seahorn&lt;br /&gt;
&lt;br /&gt;
=== 4/3 - - Battle for the Beast ===&lt;br /&gt;
Cactus lushy; (super cute) They are a Herald of the Sand Sovereigns. Their name is Finnegan. Calling for people to fight a blue, monsterous and covered in flowers... &lt;br /&gt;
&lt;br /&gt;
Three days into the desert to the Sovereigns of the Sands.. THEY LIVE ON A TURTLE, THE HORIZON BACK. There is a home on the back of the tortiose. Lunabelle ([[Fairy]]) comes out and tells the group that we look like softies; Kosuna says they are made of fluff so of course they are soft. &lt;br /&gt;
&lt;br /&gt;
We enter the competition, three on the field, and two in the stands to assist from the sidelines. Ziri seems to have gone into mini dragon mode..&lt;br /&gt;
&lt;br /&gt;
Hydrangea dragon; The chonkiest boy&lt;br /&gt;
&lt;br /&gt;
The Blossom Court was victorious!&lt;br /&gt;
&lt;br /&gt;
Cacoon earrings - Rare, Wonderous Item; After dying, spend week in cacoon and come out with butterfly wings&lt;br /&gt;
&lt;br /&gt;
Hydriana&#039;s Comb&lt;br /&gt;
&lt;br /&gt;
=== 4/17 - - The Subterrane of Succulents ===&lt;br /&gt;
Asked to investigate the cactus grove; two day trek across the the desert. &lt;br /&gt;
&lt;br /&gt;
Get to pick a guide: +5 &lt;br /&gt;
&lt;br /&gt;
Glix: lizard companion; animal handling &lt;br /&gt;
&lt;br /&gt;
Fire [[Genasi]]: Scavaging apparently, I totally missed what Mercedes said about her cause I got distracted by Glix&lt;br /&gt;
&lt;br /&gt;
Marigold: [[firbolg]]; survival&lt;br /&gt;
&lt;br /&gt;
Majority vote for Glix; He officially joins the party on our adventure!&lt;br /&gt;
&lt;br /&gt;
During break, Glix teaches us about the animals that come out at night in the desert, and he introduces us to a Potifrine. They apparently eat scorpians, and Kosuna succeeds on his animal handling check, so the long rest is successful. &lt;br /&gt;
&lt;br /&gt;
End up exhausted due to natural 1 on constitution saving throw. &lt;br /&gt;
&lt;br /&gt;
Arrive at cactus grove, can spot 3 large creatures that are looking into the gorge. &lt;br /&gt;
&lt;br /&gt;
Cactus gorger; eats anything that looks like a cactus. &lt;br /&gt;
&lt;br /&gt;
Armin goes in to investigate and spots what the three creatures are looking at. Small pack of Vulpulents, SAVE THE BABYS!&lt;br /&gt;
&lt;br /&gt;
All four Vulpulents are safe in their burrow with their mother, the Magnolia dragon...&lt;br /&gt;
&lt;br /&gt;
Andrastae goes down into the cave, and almost two turns the dragon itself... Snickers goes down, so does Kosuna, but the latter got a nat 20 to come back up. &lt;br /&gt;
&lt;br /&gt;
Andrastae just soloed the dragon.. The dragon becomes Piona, the money lady. &lt;br /&gt;
&lt;br /&gt;
The three creatures are defeated!&lt;br /&gt;
&lt;br /&gt;
Looted the scorpion:&lt;br /&gt;
&lt;br /&gt;
3 viles of scorpian venom (unrefined 1 gp each)&lt;br /&gt;
&lt;br /&gt;
Big chunk of chiton (5 gp) &lt;br /&gt;
&lt;br /&gt;
segment of pelt (7 gp)&lt;br /&gt;
&lt;br /&gt;
6 cactus-melon (can be made into potion of healing or potion of force resistance)&lt;br /&gt;
&lt;br /&gt;
Magnolia [[Dragonmark]]: Thorn Whip (WIS)&lt;br /&gt;
&lt;br /&gt;
=== 5/29 - - The Witch from the Wastes ===&lt;br /&gt;
In the Far Fields where the magic is funky. Led by the Conclave. &lt;br /&gt;
&lt;br /&gt;
Bring a unique flower back to Seala will get a boon at end of session. &lt;br /&gt;
&lt;br /&gt;
Queen says, go kill the dragon... Poisoning the water and bringing other poisonous dragonic beings.&lt;br /&gt;
&lt;br /&gt;
Leaf man comes out of the woods and sells us birbs he hunted. &lt;br /&gt;
&lt;br /&gt;
Mushroom circle in glade:&lt;br /&gt;
&lt;br /&gt;
1. Different from all the other circles; small blue mushrooms, umbrella out and turn up at end and glow golden color&lt;br /&gt;
&lt;br /&gt;
2. four sets of footprints; all going to the dragons &lt;br /&gt;
&lt;br /&gt;
   2 medium sized footprints&lt;br /&gt;
&lt;br /&gt;
   1 dragonborn&lt;br /&gt;
&lt;br /&gt;
   1 smaller creature&lt;br /&gt;
&lt;br /&gt;
   5th set for the firbolg&lt;br /&gt;
&lt;br /&gt;
3. Feel like being watched: By a firbolg&lt;br /&gt;
&lt;br /&gt;
Hollyblossom the (DEAD??) firbolg, looking for friend Eukari, who might be a blue mushroom person.  &lt;br /&gt;
&lt;br /&gt;
The other mushroom circles are controlled by a hag, and this specific one was hijacked by Eukari so the hag doesn&#039;t know their movements. &lt;br /&gt;
&lt;br /&gt;
Eukari taken by Witch with red goggles. The Wastelanders is their group. &lt;br /&gt;
&lt;br /&gt;
Wastelanders are from the Resting Place (&#039;afterlife&#039; version of the Oasis) where the dead reside which is what was taken over by the hag. &lt;br /&gt;
&lt;br /&gt;
Cherry blossom shrine with pretty (living breathing) drow kneeling at it. Praying to Sakura queen of dragons. Aconite dragon up the river. larksbur and clomatic dragons.&lt;br /&gt;
&lt;br /&gt;
There is a door in the middle of the woods, Ki&#039;lana knocks on the door. The door knocks back. Three being on the other side of the door. They come in the name of the hag, so they be bad guys. Initiative is started. General Fungustous, a floating poison spore thing, and a super scary (read: cute) flying snake dragon with wings.&lt;br /&gt;
&lt;br /&gt;
We arrive at the place, and the four Wastelander&#039;s in combat against small dragons, and the aconite dragon. We kill the aconite dragon and it becomes three people, Eukari, Delphi, and Wolfsbane. &lt;br /&gt;
&lt;br /&gt;
Rewards: (3rd Level) Vampiric Touch WIS Greater Aconite; Spiderclimb + sickle and padded armor&lt;br /&gt;
&lt;br /&gt;
=== 6/12 - - Friendly Fungus Among Us ===&lt;br /&gt;
The Wastelander&#039;s bring us to the Queen&#039;s little home.&lt;br /&gt;
&lt;br /&gt;
Amelia (corrupted being) is uncorrupted by Euykari. &lt;br /&gt;
&lt;br /&gt;
The Succulent dragon, turning everything around it into desert, very sharp. Shook the ground. Be on look out for roses and mushrooms.&lt;br /&gt;
&lt;br /&gt;
Encounter 1:&lt;br /&gt;
&lt;br /&gt;
A little plant dog comes up and tugs Saida (nat 20 animal handling), to a leshi that is being dragged away by chameleaguar and a tiger lily is growling at them. Killed one of the leopard thingies and the other ran away. Andraste and Kilana get charmed by the tiger. The Leshi was successfully saved. The doggo is named Lily and it is really throwing me off.&lt;br /&gt;
&lt;br /&gt;
Encounter 2:&lt;br /&gt;
&lt;br /&gt;
Isidora gets caught in a trap that hoists her up into the sky. Three people come out of the trees and begin attacking us. Fight is not going well. Did not go well at all, Snickers passed away. &lt;br /&gt;
&lt;br /&gt;
Make it to the actual main encounter:&lt;br /&gt;
&lt;br /&gt;
Sovereign of the Sands is stuck in the wall of the revine. &lt;br /&gt;
&lt;br /&gt;
Roast beef and cheddar sandwich - got a spell slot back&lt;br /&gt;
&lt;br /&gt;
The dragon is killed and becomes a centaur. &lt;br /&gt;
&lt;br /&gt;
Can take the flowers to Flourish and she can make a potion that tunes the pollen to you. &lt;br /&gt;
&lt;br /&gt;
=== 6/29 - - Quelmarcon ===&lt;br /&gt;
Staying and starting at Queen Sakura&#039;s palace. Been feeling tremors for the last handful of days&lt;br /&gt;
&lt;br /&gt;
Consume toffees and sandwichs&lt;br /&gt;
&lt;br /&gt;
Solace - high priestess&lt;br /&gt;
&lt;br /&gt;
Betz - angry elf from Macantoch&lt;br /&gt;
&lt;br /&gt;
Tosha, the apple tree dragon, has an insect infestation problem. She is the cause of the tremors.&lt;br /&gt;
&lt;br /&gt;
DO NOT ATTACK TOSHA&lt;br /&gt;
&lt;br /&gt;
Grows big apples, Florafor, parasite burrows under skin to eat the being.&lt;br /&gt;
&lt;br /&gt;
Encounter 1: Wild Magic Storm&lt;br /&gt;
&lt;br /&gt;
Jabberwach appears, we defeat the Jabberwach; head remains (500g)&lt;br /&gt;
&lt;br /&gt;
Encounter 2: Snare Trap; looks like a normal hunter&#039;s trap&lt;br /&gt;
&lt;br /&gt;
Firbolg &amp;amp; Elf comes out to talk to us, they want to reset the trap&lt;br /&gt;
&lt;br /&gt;
Encounter 3: Wild Magic Flower Field;&lt;br /&gt;
&lt;br /&gt;
Bless-a-berry; size of tangerine; can&#039;t eat too much&lt;br /&gt;
&lt;br /&gt;
Costolose: nightmare fruit; will kill anything with weak constitution (&amp;lt;0)&lt;br /&gt;
&lt;br /&gt;
Encounter 4: Mushroom Circle;&lt;br /&gt;
&lt;br /&gt;
Yumy: creepy rose lady + 2 mushroom dinos&lt;br /&gt;
&lt;br /&gt;
Tambzu&#039;s New Harbinger&lt;br /&gt;
&lt;br /&gt;
Killed them all&lt;br /&gt;
&lt;br /&gt;
Main Encounter: Tosha the Apple Tree Dragon&lt;br /&gt;
&lt;br /&gt;
Will give each of us an apple if we help remove the parasite.&lt;br /&gt;
&lt;br /&gt;
=== 7/16 - - The Storm of Songs ===&lt;br /&gt;
Needs us to get supplies in case/when we wreak their boats..&lt;br /&gt;
&lt;br /&gt;
Chop trees &lt;br /&gt;
&lt;br /&gt;
Sharpen tools&lt;br /&gt;
&lt;br /&gt;
Talk to dragon to get sap&lt;br /&gt;
&lt;br /&gt;
The Sirens worship a crab demoness and will offer their victims to their goddess.&lt;br /&gt;
&lt;br /&gt;
They are in our way so probably definitely will need to take them out&lt;br /&gt;
&lt;br /&gt;
We split between the two boats and begin sailing out&lt;br /&gt;
&lt;br /&gt;
Three sirens await us, and Clem got charmed. &lt;br /&gt;
&lt;br /&gt;
Two of the sirens transforms, and a two more appear, and the sirens sing again on their turn, and Isidora becomes charmed. Senku is banished to his mom&#039;s &amp;lt;s&amp;gt;house&amp;lt;/s&amp;gt; basement. &lt;br /&gt;
&lt;br /&gt;
KILANA SUMMONS DOROTHY, TOTO, AND THE WICKED WITCH OMG. &lt;br /&gt;
&lt;br /&gt;
Senku gets the final blow on the main siren. &lt;br /&gt;
&lt;br /&gt;
All the sirens are dead!! &lt;br /&gt;
&lt;br /&gt;
=== 8/7 - - Completion of the Court ===&lt;br /&gt;
Missed the first part;&lt;br /&gt;
&lt;br /&gt;
The billion skeletons means no stealth and an immediate battle.&lt;br /&gt;
&lt;br /&gt;
Bella the saytr appears from the deceased dragon.&lt;br /&gt;
&lt;br /&gt;
Isidora rolled two fives and did absolutely nothing..&lt;br /&gt;
&lt;br /&gt;
We are invited to the court for a festival, Queen Cherise begins to knight the party. &lt;br /&gt;
&lt;br /&gt;
We are now Knights of Court of Blossoms. Isidora is now the Dame Isidora of the Pyre. &lt;br /&gt;
&lt;br /&gt;
Rewards: 7500gp, two weapons and a potion.&lt;br /&gt;
&lt;br /&gt;
Potion of floral dragon majesty: can become a floral dragon for a bit. &lt;br /&gt;
&lt;br /&gt;
Eukari&lt;br /&gt;
&lt;br /&gt;
Nolana&lt;br /&gt;
&lt;br /&gt;
Isidora has a short conversation with the Sovereign of the Sands.&lt;br /&gt;
&lt;br /&gt;
Eukari and Queen Cherise begin to trade barbs. Apparently Eukari looks like the dead Arch-fey, Amanita, sister of Cherise. &lt;br /&gt;
&lt;br /&gt;
Cherise wants to perform the Ritual of Rebirth with Eukari, and in exchange, Eukari wants help with her lands. Kilana brings the bones of Kit, to use in the ritual. The first time in 100 years, Kit is reborn to the resting place. &lt;br /&gt;
&lt;br /&gt;
The knights get conscripted to help retake the lands from the Granny and Tamzu.&lt;br /&gt;
&lt;br /&gt;
Frita bursts in and says that the temple is on fire! &lt;br /&gt;
&lt;br /&gt;
Queen Sakura is missing and Sollace, Rainer, and Vera are dead. &lt;br /&gt;
&lt;br /&gt;
Flourish&#039;s cart was saved by the other crew, so we need to save people. &lt;br /&gt;
&lt;br /&gt;
Put out the fires. &lt;br /&gt;
&lt;br /&gt;
Olara resurrects Vera, who will resurrect Sollace and Rainer. &lt;br /&gt;
&lt;br /&gt;
Eukari comes over and tells us that she is going to take over the giant mushroom circle, so we can take the fight to the wastes.&lt;br /&gt;
&lt;br /&gt;
=== 9/2 - - In the Halls of the Fungal Hag ===&lt;br /&gt;
Sweet Pea lore!! &lt;br /&gt;
&lt;br /&gt;
Sweet Pea recognized the blind lady from the trio. Apparently Sweet Pea had promised to help them, but betrayed them. Then her face melted, and apparently it was the second hag. (there was a first hag??) &lt;br /&gt;
&lt;br /&gt;
First hag, forgor name but was fought last session&lt;br /&gt;
&lt;br /&gt;
Mother Rot, lives in the Cesspool. &lt;br /&gt;
&lt;br /&gt;
Granny Capela&lt;br /&gt;
&lt;br /&gt;
The other two that are left over start freaking out bc they &amp;quot;didn&#039;t know&amp;quot; about it.. sus maybe?&lt;br /&gt;
&lt;br /&gt;
Begin the dungeon crawl!&lt;br /&gt;
&lt;br /&gt;
Found roster:&lt;br /&gt;
&lt;br /&gt;
Desert Mortal&lt;br /&gt;
&lt;br /&gt;
Infected Mortal&lt;br /&gt;
&lt;br /&gt;
Princess?&lt;br /&gt;
&lt;br /&gt;
Ugly Tiefling&lt;br /&gt;
&lt;br /&gt;
Hideous Mortal&lt;br /&gt;
&lt;br /&gt;
Snake Mortal&lt;br /&gt;
&lt;br /&gt;
Kilana gets a piggy back ride from Senku. &lt;br /&gt;
&lt;br /&gt;
Olara finds the prison with many people with Nolana, the Sovereign of Sands, all of the peps have varying levels of corruption. &lt;br /&gt;
&lt;br /&gt;
Persi, the Tiefling, &lt;br /&gt;
&lt;br /&gt;
We found the boss room.. Lady shouts from across the room.&lt;br /&gt;
&lt;br /&gt;
Phillipsia, and her Phillipsia dragon. &lt;br /&gt;
&lt;br /&gt;
We find all four keys and Isidora goes down the slide!&lt;br /&gt;
&lt;br /&gt;
=== 9/10 - - Tamzu&#039;s Greatest Weapon ===&lt;br /&gt;
Eukari is coming, we just need to hold out. Two larkspur dragons and a Wysteria dragon. The larkspur dragons don&#039;t last very long and Seraph gets the kill on the Wysteria dragon. &lt;br /&gt;
&lt;br /&gt;
Eukari is going to be here in one minute. &lt;br /&gt;
&lt;br /&gt;
We got to fight the next people. &lt;br /&gt;
&lt;br /&gt;
Sakura is corrupted, and there are too many strong dragons. ISIDORA IMMEDIATELY GETS CHARMED OMG&lt;br /&gt;
&lt;br /&gt;
We take out all the baddies and hold off Sakura long enough for Eukari to arrive.&lt;br /&gt;
&lt;br /&gt;
We circle around Sakura and each contribute something into the ritual and we were successfully able to uncorrupt Sakura!!&lt;br /&gt;
&lt;br /&gt;
Ground begins to quake, Gargantuan dragon appears on horizon. &lt;br /&gt;
&lt;br /&gt;
We end up back at headquarters. Hags going into cathedral, and mushroom dragon was controlling the floral dragons. Tamzu&#039;s ready to mount her attack.&lt;br /&gt;
&lt;br /&gt;
=== 10/29 - - The Finale ===&lt;br /&gt;
Our goal: Don&#039;t let the three hags open the portal. So STOP THE HAGS!!!&lt;br /&gt;
&lt;br /&gt;
Steps into an anti-magic field, oh shit we fucked, there is a beholder-wock&lt;br /&gt;
&lt;br /&gt;
We kill the Beholder-wock, and banish three things. &lt;br /&gt;
&lt;br /&gt;
Eukari successfully regains control over the mushrooms. And we all enter the castle.&lt;br /&gt;
&lt;br /&gt;
Isidora immediately gets charmed upon entering the cathedral&lt;br /&gt;
&lt;br /&gt;
We successfully take down the coven at round 5, and Isidora didn&#039;t even make it to the Hags... oh well.. &lt;br /&gt;
&lt;br /&gt;
Eukari and Flourish creates a portal and successfully rids the resting place of the Decay. &lt;br /&gt;
[[Category:The Court of Bloom and Blade]]&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=42469</id>
		<title>Bosa Fantum</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Bosa_Fantum&amp;diff=42469"/>
		<updated>2025-10-24T03:01:58Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* 9/25 - - Escape the Disco!! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:Bosa Fan&#039;tum}}&lt;br /&gt;
{{Infobox_character|name={{PAGENAME}}|relatives=Unknown|languages=Common, Loxodon|birthDate=Unknown|birthPlace=Unknown|species=Loxodon|gender=Female|height=6ft 4in|eyes=Green}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a loxodon magician (read: [[wizard]]) who recently joined a circus troupe in the Aw Heckna [[campaign]]. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bosa is a very cautious, and careful about how she acts and what she says. After being looked down upon in her youth, she strives for acceptance with her peers.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Bosa was left on the steps of an orphanage in [[Galik]] as a baby. She is unsure of any relations, but as a Loxodon, she was not treated the same as the other orphans. In order to ensure her own survival, she learned how to beg/pickpocket on the streets. Bosa even took a few jobs with the Beggars&#039; Guild to make ends meet. She later learned how to perform magic (both the &#039;fake&#039; magic and actual magic) from a mysterious member of the Galik Underground. She never learned his name. &lt;br /&gt;
&lt;br /&gt;
Bosa eventually began performing on the streets for money and was fairly successful. Her contacts in the Beggar&#039;s Guild eventually gave her a tip about her family&#039;s location being connected to the circus that was coming to town. Always cautious, she found a group of other performers to join, which is where the Aw Heckna campaign begins.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
[[Common]], Loxodon&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
* Infestation&lt;br /&gt;
* Minor Illusion&lt;br /&gt;
* Prestidigitation&lt;br /&gt;
* Catapult&lt;br /&gt;
* Find Familiar (white bunny: Pistachio)&lt;br /&gt;
* Identify&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Shield&lt;br /&gt;
* [[Silent]] Image&lt;br /&gt;
* Silvery Barbs&lt;br /&gt;
* Unseen Servant&lt;br /&gt;
* Gift of Gab&lt;br /&gt;
* See Invisibility&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Spell book is a deck of cards.&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
&lt;br /&gt;
=== 1/18 - - Meeting the troupe in Galik ===&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Aw Heckna!]]&lt;br /&gt;
Otwin suggests that we go check out the carnival, so we wander into the forest to find it. Bella Belzon (Spiderlady) came up to us in the middle of the woods and began leading us to the carnival. Bella recommends getting the popcorn at the food court. Arrive at the Revelia gate, Bella, then promptly leaves. Spent too much time talking to the tree that no one could understand. A humanoid figure waves us over from behind a tent, he seems to be injured, tries to warn us off. Conrad, been in the carnival for a while, &amp;quot;don&#039;t want you to die, and come back as something else.&amp;quot; the fuck... He is after the Ringleader Heckna, go to the hostel, food court is mostly safe. Lost and Found is definitely safe. Will find us later (probably will find him dead, oof he seemed nice). The Parade starts, a giant gold cage, with a pretty giant antlion inside. The ringleader is on the float, winks at us. A member comes out and greets us. Pinky is a clown and shows us the map (which is a face that speaks to us). Tickets can be gotten in the ticketing booth. Map was a humanoid at one point, became a map after talking to Heckna. Pinky is probably not very willing participant. Heckna can be found in Midway. We are totally stuck here forever now. We have gained the map. Make it to the ticket booth, Polly&#039;s pocket full of tickets. She gives each of us a booklet of 10 tickets. We head to the food court. Flophouse is the gambling hall.    &lt;br /&gt;
&lt;br /&gt;
=== 2/1 - - We get our asses kicked by popcorn.. ===&lt;br /&gt;
Handy Helpers have health potions, the one in the hostel (broken one) give 5 tickets, get potion and 3 tickets back.&lt;br /&gt;
&lt;br /&gt;
=== 2/15 - - Explored the Hostile Hostel ===&lt;br /&gt;
&lt;br /&gt;
=== 2/29 - - Leveled up ===&lt;br /&gt;
Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia&lt;br /&gt;
&lt;br /&gt;
=== 3/14 - - Made it to the Lost &amp;amp; Found ===&lt;br /&gt;
&lt;br /&gt;
=== 4/25 - - Petting Zoo ===&lt;br /&gt;
Conrad doesn&#039;t trust us, but probably knows something about the symbols.&lt;br /&gt;
&lt;br /&gt;
Casting find familiar to get little bunny familiar in between sessions.&lt;br /&gt;
&lt;br /&gt;
=== Missed a session ===&lt;br /&gt;
&lt;br /&gt;
=== 6/6 - - Going to see the Toymaker ===&lt;br /&gt;
Successfully find bunny familiar Pistachio.  &lt;br /&gt;
&lt;br /&gt;
Toymaker creates everything mechanical in the revelia and &amp;quot;Heckna controls everything&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Give pinky token and pinky basically has a panic attack, &amp;quot;sunk in wood, steam and fire, hecknas happy healing helpers, all aboard for the revelia, where&#039;s conrad, heckna turns every frown upside down forever, where&#039;d he get the trinket like that?&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Locke and Toymaker are in kuhoots; Doesn&#039;t trust us yet, but getting jobs from Locke will improve our relationship with them (resistence???)....&lt;br /&gt;
  &lt;br /&gt;
LEVEL UP LETS GO&lt;br /&gt;
&lt;br /&gt;
Locke gives us a quest to get a doll from the security station, that records voices so he wants us to be stealthy. &lt;br /&gt;
&lt;br /&gt;
Otwin is being candied for 24 hours and has already lost his ability to use one leg.&lt;br /&gt;
  &lt;br /&gt;
End outside of the security station.&lt;br /&gt;
&lt;br /&gt;
=== 7/18 - - Outside of Security Station ===&lt;br /&gt;
Must retrieve mariennette from the inside of a pair of underpants that are located on top of the flag pole in front of the security building. &lt;br /&gt;
&lt;br /&gt;
Tiktik scales the flag pole and Otwin attempts a distraction (doesn&#039;t do great). Lulu and Bosa create a distraction and pull 4 of the five away. Tiktik cuts the pants off the pole, the remaining clown sees her and Otwin. Otwin uses decanter of water but doesn&#039;t really help. Lulu takes the doll to the toymaker, it is totally trashed. Everyone escapes the battle alive.  &lt;br /&gt;
&lt;br /&gt;
=== 8/1 - - Somewhere?? ===&lt;br /&gt;
Pistachio died to ballpit. Bosa resummons Pistachio, and everyone meets up at Lost &amp;amp; Found.  &lt;br /&gt;
&lt;br /&gt;
Arachne (he) - Ring leader of acrobats, runs the show in the Big Top. Squiggle-magie  &lt;br /&gt;
&lt;br /&gt;
The Seer and TikTik goes in the break the news to Locke.  &lt;br /&gt;
&lt;br /&gt;
Locke gives a second chance, to get package unopened and undamaged to Conrad.. and return with favorable tidings.&lt;br /&gt;
&lt;br /&gt;
* Conrad: Can be found at [[Felix]] elixirs or petting zoo&lt;br /&gt;
&lt;br /&gt;
Head out to the petting zoo, where Seer last saw Conrad.. Note: the Shepard really likes Pistachio&lt;br /&gt;
&lt;br /&gt;
Seer gives Conrad the box, which he opens and it has a parchment with &amp;quot;TEST&amp;quot; on it, with crow feather. Conrad gives the box back, and we head back to the Lost &amp;amp; Found. Locke wants to give us another job. &lt;br /&gt;
&lt;br /&gt;
Felix sells a beer mug shaped like an owl, DO NOT GIVE TICKETS, we need to steal it. &lt;br /&gt;
&lt;br /&gt;
Long rest back at hostel, have heart-to-heart about where everyone stands about being at the circus. &lt;br /&gt;
&lt;br /&gt;
=== 8/15 - - Hostel ===&lt;br /&gt;
Planning the heist; Two teams, one distraction, one steals; Plan went flawlessly, Team distraction each got shots, and Lulu got a wink from Heckna while bolting back to Locke&#039;s. Team distractions got very drunk, and fireballed a group of hecklers on their way back.  &lt;br /&gt;
&lt;br /&gt;
Locke looked haunted but brightened up upon seeing us. Gives us payments and offers another job. Wants us to pop four balloons (blimps) with his face on them. First one is in the petting zoo. Shopping!!   &lt;br /&gt;
&lt;br /&gt;
Head to the petting zoo; Shepard scared of ?Sophie?. Balloon animals, he doesn&#039;t care about, but stuffies he does. Chuckles is not just a bear. Shoot balloon, explodes (DO NOT BE CLOSE TO BALLOON).     &lt;br /&gt;
&lt;br /&gt;
Seer pulled George (the Owl) from the bag of tricks and had them scout for us. End up at the dunk tank. (Puddles is name of [[Half-Orc|half-orc]] at tank) Pop the balloon in the dunk tank.       &lt;br /&gt;
&lt;br /&gt;
=== 8/29 - - Dunk Tank ===&lt;br /&gt;
Completed job, Locke gave tickets and said to ask him anything. Asked about symbols, said that if you can find someone to translate (Toymaker). Hidden area in back of Dysterium, maybe check out, but DO NOT TRUST THE MAP (that everyone totally remembered lol) GET LORE; secret place behind big top, DITCH THE MAP... Locke trusts Toymaker with life, would like to get Pinky out, and wouldn&#039;t mind taking the Shepard. Locke is trapped in his lost and found and cannot remember his og name        &lt;br /&gt;
&lt;br /&gt;
Commotion outside; LEVEL UP       &lt;br /&gt;
&lt;br /&gt;
We exit the tent and Pinky is on a rampage, and we all get teleported by Heckna (why did we get dragged into this??)       &lt;br /&gt;
&lt;br /&gt;
Pinky getting brainwashed again, Toymaker leads us away from certain danger, through casino. Lady in room was named Sophie. Teleport skill was meant Heckna was in danger, only he can do it. We accidentally got taken, so now we can return to the lab and enter the Dismaydium at will.. Toymaker does not recommend doing so immediately.        &lt;br /&gt;
&lt;br /&gt;
Flop House is casino and has lab...        &lt;br /&gt;
&lt;br /&gt;
Bounty out for the [[axel]] that Pinky was using and might be able to kill Heckna.         &lt;br /&gt;
&lt;br /&gt;
Next [[session]], Bosa goes first, going to cast second level magic missile and help Lulu (guy was bloodied after 20 damage).         &lt;br /&gt;
&lt;br /&gt;
=== 9/12 - - Mid combat ===&lt;br /&gt;
We successfully scare away the children, Otwin went down once, but nat 20&#039;d his way to being conscious.&lt;br /&gt;
&lt;br /&gt;
Tiny car (clown car), can rent them around the circus. We take the tiny car to the Lost N Found... (5 red tickets for a trip). Everything looks a bit more rotten.  &lt;br /&gt;
&lt;br /&gt;
We get rid of the map!! thank goodness. Waxworks is the name of the lab. Toymaker was created by Heckna, but has no love for his creator and wants to see his creations freed.   &lt;br /&gt;
&lt;br /&gt;
Ciscoro, former master of ceremony, right hand man, tried to betray Heckna. The giant heart (Tunnel of Love) is his heart and he is trapped in torture inside and we can go to talk to him.   &lt;br /&gt;
&lt;br /&gt;
Toymaker wants us to come talk to him; Locke will give us jobs if we need tickets; Locke wants us to find the axel, since that was a good weapon against Heckna.   &lt;br /&gt;
&lt;br /&gt;
DO NOT GO TALK TO TOYMAKER UNTIL STAFANO TELLS US WE CAN.    &lt;br /&gt;
&lt;br /&gt;
Take short rest; The mark is for the people in the know, to let them know that this place is a place to be free from Heckna&#039;s. Gives us what his symbol means, check Google Doc for images and notes on that.     &lt;br /&gt;
&lt;br /&gt;
We leave the Lost N Found; To the Misery Go Round. Going to help the Merry Go Round lady, Scare away children (we are so good at that)...      &lt;br /&gt;
&lt;br /&gt;
=== 10/24 - - At the Misery Go Round ===&lt;br /&gt;
Successfully scared away the children, got 30 red tickets and can pick a mount if we can get it to come with us. Successfully got the [[dragon]] mount.&lt;br /&gt;
&lt;br /&gt;
=== 11/7 - - At the Misery Go Round ===&lt;br /&gt;
We head back toward the Hostel, we pass the Big Top, talk to Bella &amp;quot;ME AND THE COVEN SORRY I MEAN ACROBATS&amp;quot; - SPIDERLADY. Hands out flyer advertising the Mentalist show. She is getting yelled at by her boss Arachne while we are talking to her. If we want to see the show, need to talk to the ticket booth, Quinn, 1 red ticket per person.  &lt;br /&gt;
&lt;br /&gt;
On the way back, a sand person, Franky Fewhairs, bumps into Bosa. Magical Menagire show. Was called to go on stage, big guys, questions. He says he need to go back.  &lt;br /&gt;
&lt;br /&gt;
We head toward the Tunnel of Love.. Encounter time: NERD CLOWNS, they are carrying a contraption, doing a job for Ulga?  &lt;br /&gt;
&lt;br /&gt;
As we get to the Tunnel, HECKNA APPEARS WE ARE SO SCREWED!! HE LEADS US TO THE TUNNEL WHILE KILLING PEOPLE WTF IS HAPPENING!   &lt;br /&gt;
&lt;br /&gt;
Heckna introduces us to Cicero and tells us to ask him anything... Cicero says that he is mortal beneath his mask, must destroy Heckna, only as good as the people around him. Confirms that Heckna is afraid of the stick. Only those who are under Heckna&#039;s control... Heckna cut him off.. Said that we could try out to be the next master of ceremonies... Even offered to combine all of us if we win.. lovely.     &lt;br /&gt;
&lt;br /&gt;
Conrad, comes up to us after Heckna vanishes. Wants to help us, we walk back to the scene of the crime, Lulu found a key. Bosa casts Identify on the key. Conrad doesn&#039;t like games. Does like bunnies, and probably other animals. Identify spell: Aura of conjuration magic, magic key that leads from one door to somewhere different, a portal key, Arcane gate. Has not been used?      &lt;br /&gt;
&lt;br /&gt;
Conrad leaves...      &lt;br /&gt;
&lt;br /&gt;
We go to the Hostel and the ordinary room&#039;s door. The key opens a door to the cheese room.... wtf... Everything in the room is made of lots of different types of cheese. Otwin immediately eats it. NO PICTURES OF HECKNA. Found two cartoosh&#039;s in the room. Visions dead potted plant as Seer was leaving... Bosa sees two very pretty doors, on the ceiling?, before crushing the Seer... Otwin and Lulu see dead potted plant... Important update: Pistachio is able to eat cheese.          &lt;br /&gt;
&lt;br /&gt;
Go to Locke; give us info&lt;br /&gt;
&lt;br /&gt;
* COVEN OF WERE-SPIDERS&lt;br /&gt;
* Key is a Fun-house Key; Someone must have left it somewhere.. &lt;br /&gt;
&lt;br /&gt;
=== 11/21 - - In Lost and Found ===&lt;br /&gt;
The Toymaker walks in, with Stefano&lt;br /&gt;
&lt;br /&gt;
* Wants to know what we think of Heckna... &lt;br /&gt;
* Offers to pull us into the plan to stop Heckna, but the group doesn&#039;t have a unanimous decision. &lt;br /&gt;
&lt;br /&gt;
So long as the wagon exists, so does Locke.&lt;br /&gt;
&lt;br /&gt;
Go to the cheese room to talk it out. Want to head to tunnel of love.&lt;br /&gt;
Countess, reins over the card table, has three black feathers on her headdress, can steal, or gamble for them. Locke wants his feathers back.&lt;br /&gt;
&lt;br /&gt;
Veronica Hermonica; leader of the weird clowns putting on a fashion show...&lt;br /&gt;
&lt;br /&gt;
We head to the Flophouse&lt;br /&gt;
&lt;br /&gt;
=== 1/2 - - Flophouse ===&lt;br /&gt;
Dirk Gukster - Owner of casino&lt;br /&gt;
&lt;br /&gt;
Colorful slot machines - min. 1 ticket&lt;br /&gt;
&lt;br /&gt;
Countess is upstairs and is HOT!!&lt;br /&gt;
&lt;br /&gt;
Lulu attempts to get the headress disguised as Sophie, but was unsuccessful. &lt;br /&gt;
&lt;br /&gt;
Otwin Gyser&#039;s her in her face; Tiktik cuts the headress off and books it. Changes into a [[tabaxi]], Tiktik has a bounty of 50 red tickets. &lt;br /&gt;
&lt;br /&gt;
Tiktik successfully gets away and Bosa gets ran over by the crowd. Meeting up at Locke&#039;s place.&lt;br /&gt;
&lt;br /&gt;
=== 1/16 - - Outside the Flophouse ===&lt;br /&gt;
Main group is almost mugged, but we took out the muggers. Made it back to Locke and gave them their feathers back. &lt;br /&gt;
&lt;br /&gt;
Countess is [[vampire]]&lt;br /&gt;
&lt;br /&gt;
Clowns are thralls?? &lt;br /&gt;
&lt;br /&gt;
We agree to defy Heckna.. Stefano can appear from thin air; we take a short rest&lt;br /&gt;
&lt;br /&gt;
Sell the loot and Lulu gets spiderclimb slippers, has tag in back with Bella. (the spider lady who met us when we first entered the carnival)&lt;br /&gt;
&lt;br /&gt;
Toymaker arrives. He gives us task; He has a stamp that he is willing to give us that will help him help us should we require assistance. &lt;br /&gt;
&lt;br /&gt;
Need to go to Gertrude&#039;s Grove to get a crescent shaped object. the Catch?&lt;br /&gt;
&lt;br /&gt;
We head back to the Hostel to get some sleep; Otwin in Sweets room with Pistachio; Lulu, Dorian and Bosa in Camping room; TikTik and Seer in boring room; Take long rest&lt;br /&gt;
&lt;br /&gt;
=== 1/30 - - Hostel ===&lt;br /&gt;
Dorian parents a young boy. Educating Seer about Planes and cat-phishing.&lt;br /&gt;
&lt;br /&gt;
There is something sparkly in the crotch of the tree. Seer distracts Gertrude while Bosa yanks the Catch out of the tree. Next time we see Gertrude, we need to bring candy..&lt;br /&gt;
&lt;br /&gt;
Gertrude is MAD... &lt;br /&gt;
&lt;br /&gt;
Rolled a 4 on encounter table: GETTING MUGGED AGAIN!!!&lt;br /&gt;
&lt;br /&gt;
By guy with 2 giant balloon animals. Successfully scare off the guy, but an elephant appears behind us, NOT AGAIN BOSA REFUSES TO GET RAN OVER AGAIN BY POSSIBLY A VERY DISTANT RELATIVE. &lt;br /&gt;
&lt;br /&gt;
Toymaker is already at Locke&#039;s place, &lt;br /&gt;
&lt;br /&gt;
LORE DROP:&lt;br /&gt;
&lt;br /&gt;
Heckna built a train across the multiverse to bring people. &lt;br /&gt;
&lt;br /&gt;
He realized people can escape using it, so he broke it. The Catch is the first piece of it. There are five total, the axel we were looking for. We need to get it to the train station, which the stamps on our hands will prove to the people there that we can be trusted and gain sanctuary. &lt;br /&gt;
&lt;br /&gt;
Axel: natural form is stick with head of jester on it; but takes form based on who is holding it. &lt;br /&gt;
&lt;br /&gt;
Under Construction Zone: &lt;br /&gt;
&lt;br /&gt;
Ulga Ulgatron, runs it, Locke lost another item: small mechanical bronze birdcage with a silver dove in it. Ulga has it? &lt;br /&gt;
&lt;br /&gt;
The Catch is a tether to the material [[plane]], it keeps the realm apart. It allows Heckna to bring anybody and trap them in here. If on a train, the train could leave. It connects to another piece. &lt;br /&gt;
&lt;br /&gt;
Take a short rest at Locke&#039;s shop. &lt;br /&gt;
&lt;br /&gt;
=== 2/27 - - Locke&#039;s Shop ===&lt;br /&gt;
Decide to risk walking through the Revelia. Put the Catch in the bag of holding, the magical presence of the item is supressed while in the bag. &lt;br /&gt;
&lt;br /&gt;
Once again, we discuss whether or not the Seer actually has a girlfriend or he is dating a goddess. &lt;br /&gt;
&lt;br /&gt;
We take a detour to see the Mentalist show, Quinn is selling tickets (1 ticket per person). TikTik stays outside while the rest of us go into the Big Top. We seemed to have signed up to be part of the show. Seems that there are two Sphinxes that will test us. &lt;br /&gt;
&lt;br /&gt;
Abimeed and Gabimeed, Bosa volunteers to answer, Bosa successfully beats the Zone of Truth so she can lie within it. Everyone else is attacked.&lt;br /&gt;
&lt;br /&gt;
First Riddle:&lt;br /&gt;
&lt;br /&gt;
I pour forth light but do not burn,&lt;br /&gt;
&lt;br /&gt;
I come and go but never leave,&lt;br /&gt;
&lt;br /&gt;
I silver-clad, and heat relieve,&lt;br /&gt;
&lt;br /&gt;
Always old and sometimes new,&lt;br /&gt;
&lt;br /&gt;
Never empty, often full.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Moon; Got it right first try lets goooo&lt;br /&gt;
&lt;br /&gt;
Second Riddle:&lt;br /&gt;
&lt;br /&gt;
You can make me large or small.&lt;br /&gt;
&lt;br /&gt;
I can be a dog, a hat, or a ball.&lt;br /&gt;
&lt;br /&gt;
I hover where I’m given rein,&lt;br /&gt;
&lt;br /&gt;
But am often tethered&lt;br /&gt;
&lt;br /&gt;
by a chain.&lt;br /&gt;
&lt;br /&gt;
Don’t let me go into the sky.&lt;br /&gt;
&lt;br /&gt;
Unless you want to&lt;br /&gt;
&lt;br /&gt;
say goodbye!&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Balloon&lt;br /&gt;
&lt;br /&gt;
Third Riddle:&lt;br /&gt;
&lt;br /&gt;
Walking weaver,&lt;br /&gt;
&lt;br /&gt;
Sky fisher,&lt;br /&gt;
&lt;br /&gt;
Cobbler’s delight,&lt;br /&gt;
&lt;br /&gt;
And oft afeared.&lt;br /&gt;
&lt;br /&gt;
Roaming builder,&lt;br /&gt;
&lt;br /&gt;
Patient feaster.&lt;br /&gt;
&lt;br /&gt;
What am I?&lt;br /&gt;
&lt;br /&gt;
Answer: Spider&lt;br /&gt;
&lt;br /&gt;
Otwin goes into the rafters with the spiders. Receive the Belt of Spider Strength, as the prize for solving the riddles.&lt;br /&gt;
&lt;br /&gt;
On our way to the station, we walk by Sophie, who tries to get TikTik to come with her. &lt;br /&gt;
&lt;br /&gt;
The belt is cursed... We attempt to skirt the security building, the Seer is spotted by Sean, but he lets him go? hmm suspicious&lt;br /&gt;
&lt;br /&gt;
Arrive at the station. Two marionettes come out to greet us. They try to convince us to leave with them. [[Dwarf]] comes out and shoos off the marionettes. Exchange question marks symbols. Dwarfs name is Watt. [[Halfling]] (DC) with big red nose. Choo Choo Cadre is name of mechanics group. Pipper ([[gnome]] in wheelchair), Giggles (elf lady prosthetic arm), Rough Tumbles ([[gnoll]]); need the schematics for the train. Watt has a Funhouse key, and Lulu takes it, has a small circus tent on the end of it. &lt;br /&gt;
&lt;br /&gt;
WE HAVE NOT GIVEN HIM THE CATCH YET!!&lt;br /&gt;
&lt;br /&gt;
=== 3/27 - - Old Station ===&lt;br /&gt;
Give the Catch, Watt says that it is part of the bumper.. The other half is something that is missing a crescent. &lt;br /&gt;
&lt;br /&gt;
Train has residual magic, so the Catch will be safe here, since train will cover the &amp;quot;scent&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Watt shoos us out.. On our way back, go by the Naughty Corner.. Lulu and Otwin fail the save and Lulu willing jumps into the pit to save the &amp;quot;child&amp;quot;. THE BALLPIT BALLS ARE POPCORN SWARM EGGS EXCUSE ME OMG WE ARE TPKING. Lulu managed to escape and Bosa &amp;quot;seals&amp;quot; the hole... How the f* did we all survive??&lt;br /&gt;
&lt;br /&gt;
We make it back to the Hostel. Otwin and Lulu decide to con Ramona, the Seer just pays for a room. We end up sleeping in the Cheese room. TAKE LONG REST&lt;br /&gt;
&lt;br /&gt;
Next morning, we leave the cheese room, see the funky doors. Try the circus tent key in the boring room door. &lt;br /&gt;
&lt;br /&gt;
Huge table in the center of the room. There is a mini revelia replica on the table. There are tiny people, clowns, monsters roaming around the circus. There is a metallic door on the other side of the room, and the door we came in is gone. No Heckna faces in the room. No cartooshes in the room. Find a blue paper scroll. Blueprints;  Strange marks around the heart and Locke&#039;s shop. There is a slot on the metal door that is saying pay 10 red tickets for patronage.  Under Construction area: little old lady (ulga?) messing around over there. Locke&#039;s shop; Abjuration runes to keep something inside; Planar illusion magic around the model. Pay to exit, see visions of exploding heads and soap bubbles on exit.&lt;br /&gt;
&lt;br /&gt;
=== 4/10 - - Hostile Hostile ===&lt;br /&gt;
We take a clown car to Heckna&#039;s Eye, then walk over to the Under Construction Zone. Olga appears to be in the trailer, so we are going to search for the bird cage. The ride is covered in scratches in the wood, those scratches appear to be possible names for the rollercoaster. Dorian spots the bird cage, and goes and pulls it out of the ground. Two of those candy monsters pop out and attack him. We defeat the candy monsters and Olga comes out after we defeat it. &lt;br /&gt;
&lt;br /&gt;
Olga needs two creepy crawlies dead or alive (Hands from that game), fireball shot, live shnozling, horns or hooves of animalgamation, and needs the brass pulled out of the ground (not the same as the bird cage). She says if we do that, then we can dig for treasure as much as we want. &lt;br /&gt;
&lt;br /&gt;
She maintaines the rides and shows us the blueprints for Heckna&#039;s Eye. Which WE SAW NOTHING OF NOTE AND I DEFINITELY DID NOT SEE ANYTHING AT ALL NONONO SAW NOTHING RELATED TO ANY OF OUR OBJECTIVES NOPE. &lt;br /&gt;
&lt;br /&gt;
Get a short rest. &lt;br /&gt;
&lt;br /&gt;
We leave and decide to walk back (two encounters oh boy). We enter the crowds, and the Heck-yeah-tron begins to show Sophie&#039;s labratory, with Conrad being lowered into a vat of blood. Scooter-von-scooter gave up Conrad as the one who took the axel, and Scooter became the new master of ceremonies. Conrad gives a message, before message cut out. &lt;br /&gt;
&lt;br /&gt;
We [[race]] to Locke, give the birdcage, seems super happy about it. He translates the cartooshes, and suggests that it means Carpe Colossus. Giant Gary, is the main attraction. &lt;br /&gt;
&lt;br /&gt;
Our car crashes and the clowns in the other car, attempt to kill us, downing the Seer and Otwin, and almost Bosa, before Lulu stops them. We end for the night with less than 30 minutes on the real-life timer that [[Amanda]] set. &lt;br /&gt;
&lt;br /&gt;
=== Missed a session at end of april.. ===&lt;br /&gt;
Got texts about people almost dying, so went about as well as typically.&lt;br /&gt;
&lt;br /&gt;
TLDR; Gary has the stick in his box.. We need to retrieve a stuffed animal for him as a proper trade. &lt;br /&gt;
&lt;br /&gt;
=== 5/8 - - At the souvenir shop ===&lt;br /&gt;
Going with the typical plan of someone(s) distracts while any other attempts to steal item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Otwin has FOUR potions of healing (2 common and 2 greater) in his coat* &lt;br /&gt;
&lt;br /&gt;
BOSA GETS RAN OVER ONCE AGAIN (so does the Seer) by a Healer drone thingy.&lt;br /&gt;
&lt;br /&gt;
Otwin distracts successfully, Lulu gets the doll, and sprints back to Gary, successully trading the doll for the Stick.&lt;br /&gt;
&lt;br /&gt;
We run out of time on the timer.. and Heckna appears to apprehend the stick. &lt;br /&gt;
&lt;br /&gt;
This goes poorly.. Clutch blindness causes us escape with our lives somehow??&lt;br /&gt;
&lt;br /&gt;
Got a Wanted poster on the Heckna-tron for Lulu. 5000 red ticket bounty. Party is split into several pieces.&lt;br /&gt;
&lt;br /&gt;
=== 5/22 - - Various places in the Revelia ===&lt;br /&gt;
We meet Tom-Tom, a little marienette who tries to get us to go back to the Revelia.&lt;br /&gt;
&lt;br /&gt;
We catch up with Lulu inside and LEVEL UP OMG IT HAS ONLY BEEN LIKE A YEAR IN REAL-LIFE TIME!!!&lt;br /&gt;
&lt;br /&gt;
The gnome in the wheelchair, Pipper, is there to take the staff. Lulu tells everyone she has the blueprints.. &lt;br /&gt;
&lt;br /&gt;
Pipper gives us just normal chocolate! Lulu becomes Del or Deli, by taking off her makeup and clown getup. &lt;br /&gt;
&lt;br /&gt;
Olga&#039;s place is buried above an ancient city or something?? &lt;br /&gt;
&lt;br /&gt;
Pipper has a sister Flauta, HAS BEEN HERE 12 YEARS AND NOT FOUND HER.. Doesn&#039;t want us to find her, since she probably has become something else. &lt;br /&gt;
&lt;br /&gt;
SHOW THE MARIENETTES AT THE FRONT THE MARK SO THEY LET US IN. &lt;br /&gt;
&lt;br /&gt;
We head towards the food court. A parade starts, saying that Snout is the new thing.. The Snout is an actual huge nose, in a cage. &lt;br /&gt;
&lt;br /&gt;
THE MOON IS CHANGING FROM WAXING TO WANING.&lt;br /&gt;
&lt;br /&gt;
We head into Candy&#039;s to try to get work! She has chocolate covered popcorn. She also has another Gertrude delivery, that we can make. &lt;br /&gt;
&lt;br /&gt;
Cosmino the spider acrobats; Wants us to go to the bigtop.. and attacks us when we refuse. And we end the session :)&lt;br /&gt;
&lt;br /&gt;
=== 6/5 - Getting attacked by spider acrobats ===&lt;br /&gt;
delivered cookies to gertrude&lt;br /&gt;
&lt;br /&gt;
long rest&lt;br /&gt;
&lt;br /&gt;
got paid by candy&lt;br /&gt;
&lt;br /&gt;
toymaker and locke have found the engine.. it is the engine of the ferris wheel. the &amp;quot;thingimagig&amp;quot; / engine of the train. &lt;br /&gt;
&lt;br /&gt;
Toymaker doesn&#039;t want us to hurt the marienette that is running the train. It is in the winking eye of heckna. DO NOT TELL OLGA ABOUT IT EVER!!! &lt;br /&gt;
&lt;br /&gt;
get a silver sword for Otwin/Dorian, Locke pulls out an old scabbard that definitely relates to his backstory. He is clearly an old adventurer. &lt;br /&gt;
&lt;br /&gt;
WE MADE LOCKE CRY OH NO THE FEELINGS&lt;br /&gt;
&lt;br /&gt;
We decide to begin the scavenger hunt, by going to the Dead Ringer to get the two dead/alive hands. Got into an encounter and battling clowns. &lt;br /&gt;
&lt;br /&gt;
=== 7/3 - - At the Dead Ringer&#039;s stand.. ===&lt;br /&gt;
Dorian hands over the red ticket and begins tossing rings. Two dead creepy crawlie. &lt;br /&gt;
&lt;br /&gt;
Going to purchase a snozling at the souviner shop. Purchase the baby from the shop and begin to feed it. &lt;br /&gt;
&lt;br /&gt;
Walking to the zoo. AN ELEPHANT COMES AND WANTS TO RUN US OVER AGAIN. We manage to remove a tusk from the elephant before sending it off to the zoo. BOSA GOT HURT BY THE TUSK FALLING ON HER, the elephant hates her. &lt;br /&gt;
&lt;br /&gt;
We head to Feliz&#039; Elizirs and purchase a fireball shot. &lt;br /&gt;
&lt;br /&gt;
We pass a sacrifice on our way to Ulga&#039;s, Order delivery for Bab&#039;s &amp;quot;cherry soda&amp;quot;. We make it successfully to the Under Construction Zone.&lt;br /&gt;
&lt;br /&gt;
Olga is outside, and we begin handing over the stuffs. Will not accept the baby snozling, so will need to work on getting an adult one.. She says there isn&#039;t a time limit. We head over to get the brass out of the ground. &lt;br /&gt;
&lt;br /&gt;
We go to scope out the ferris-wheel. [IDEA: Disguise Self as Olga to get access to the center for &amp;quot;normal maintenance&amp;quot;?] People inside the small wheel running, exhaused but happy? not suspicious at all&lt;br /&gt;
&lt;br /&gt;
Something happened at the train station. We head back to the Hostel, and camp out in the camping room and take a long rest&lt;br /&gt;
&lt;br /&gt;
REMEMBER TO FEED THE SNOZLING.  &lt;br /&gt;
&lt;br /&gt;
=== 7/17 - - Hostel ===&lt;br /&gt;
Snozling will take 36 more hours to grow. &lt;br /&gt;
&lt;br /&gt;
We decide to go to the petting zoo, since that is about the closest place to the shattered station. &lt;br /&gt;
&lt;br /&gt;
Pay to head into the petting zoo.&lt;br /&gt;
&lt;br /&gt;
Two zebra amalgimations&lt;br /&gt;
&lt;br /&gt;
Bear named Chuckles&lt;br /&gt;
&lt;br /&gt;
Decides to head to the shattered station&lt;br /&gt;
&lt;br /&gt;
Lights low; We see the whole group; they all look rather sad and somber.. DC has passed on. Giggles and Rough Tumbles both have snozlings. &lt;br /&gt;
&lt;br /&gt;
Cream soda = health potion&lt;br /&gt;
&lt;br /&gt;
Giggles came in on the train! Has photographic memory. &lt;br /&gt;
&lt;br /&gt;
Seer does cleric stuff over DC&#039;s body&lt;br /&gt;
&lt;br /&gt;
A clown is wrestling balloons, makes three balloon animals to attack us.&lt;br /&gt;
&lt;br /&gt;
We stole the nose from the clown. it killed the baby but we got a big one&lt;br /&gt;
&lt;br /&gt;
We head to give the snozling to Olga&lt;br /&gt;
&lt;br /&gt;
Encounter: A half-orc dejected that he couldn&#039;t win the crossbow in the mentalist show. We do an improve show to get 10 tickets.&lt;br /&gt;
&lt;br /&gt;
We gave Olga the snozling, and she made us name the ride (Eye Scream) then gave us 50 tickets.&lt;br /&gt;
&lt;br /&gt;
We go scavenging&lt;br /&gt;
&lt;br /&gt;
Dirty glass bottle, model airship inside glass bottle, about length of forearm&lt;br /&gt;
&lt;br /&gt;
=== 8/14 - - Olga&#039;s place ===&lt;br /&gt;
We head to the ferris wheel to attempt to steal the thing from the eye of the ferris wheel.&lt;br /&gt;
&lt;br /&gt;
Deli becomes her Lulu persona, and so does Tictik, there are three Lulus running as a distraction, while Dorian sneaks up to get the the eye, while Bosa major images to hide him. &lt;br /&gt;
&lt;br /&gt;
Deli hids in the big top and Tiktik gets caught by the crowd. Dorian is unable to get the eye thingy out. George climbs up to do the strength thing. Three security clowns come and take us out. &lt;br /&gt;
&lt;br /&gt;
Tiktic chose to not change back to her original form, sooo Heckna came and took her... Which is terrifying.. RIP TIKTIC I GUESS&lt;br /&gt;
&lt;br /&gt;
The bear successfully gets the eye out, then the ferris wheel rolls and crashes into the big top. &lt;br /&gt;
&lt;br /&gt;
We get the thingy, and head to take it to the big top. Lights are flickering, and the Heckya-tron is turned off. The Heckna posters have stopped moving. &lt;br /&gt;
&lt;br /&gt;
We burst into the Lost n Found, and Locke, Stephano and Toymaker are inside. We hand over the Eye to the Toymaker, and he sticks it in his chest, and WE LEVEL UP. We also saved Peepuu.&lt;br /&gt;
&lt;br /&gt;
=== 8/28 - - In Locke&#039;s Shop ===&lt;br /&gt;
Locke wants us to go put a CD into the marionette in the misery go round&lt;br /&gt;
&lt;br /&gt;
The CD is from outside Heckna&#039;s realm, It has the same magic signature that Locke has so it is somehow connected to him. &lt;br /&gt;
&lt;br /&gt;
Two rival style clown gangs. We get caught in the fashion show for far too long.&lt;br /&gt;
&lt;br /&gt;
Veronica Harmonica has stolen Heckna&#039;s clothes.&lt;br /&gt;
&lt;br /&gt;
Takes way too many tries to convince the mariennette, but it is a beautiful slower piece. &lt;br /&gt;
&lt;br /&gt;
On the way back to Locke&#039;s, see a gnome vomiting in a bucket. &lt;br /&gt;
&lt;br /&gt;
We are going to sleep then head to the Disco!&lt;br /&gt;
&lt;br /&gt;
=== 9/11 - - Heading to the Disco!! ===&lt;br /&gt;
After we wake up, Ramona has a friend at the desk with her. It is her assistant Merian, she comes to assist with the cleanup after a rowdy group. &lt;br /&gt;
&lt;br /&gt;
We head to the lost n found to get a mini sword for Pistachio.&lt;br /&gt;
&lt;br /&gt;
Got a tiny hairpin and a back of dryness sand from Locke&lt;br /&gt;
&lt;br /&gt;
We make it to the Disco without incident, and enter with the door closing behind us and locking.&lt;br /&gt;
&lt;br /&gt;
Delvis greets us. Forces about half the group to tapdance which gives us level of exhaustion.&lt;br /&gt;
&lt;br /&gt;
Green, brown, purple are human and we should try to save them. Spirit Guardians takes them all out on their turn omg..&lt;br /&gt;
&lt;br /&gt;
Seer and Bosa end up in garish ball gowns with sad trumpet noises every step. &lt;br /&gt;
&lt;br /&gt;
Solved the riddles on giant cogs and successfully make it across the room. Get Blue Suede Shoes&lt;br /&gt;
&lt;br /&gt;
=== 9/25 - - Escape the Disco!! ===&lt;br /&gt;
Open the door into a mangrove. Boat waiting to take people across. Otwin enters the boat, and it is bigger on the inside. &lt;br /&gt;
&lt;br /&gt;
Accordian found in the bottom of the boat, and it grows eyes, and tentacles. Agonizing Accordian, Otwin takes it. &lt;br /&gt;
&lt;br /&gt;
Hillbillies begin to play music and combat begins. There are three unconscious people in the grove and the first hillbilly falls to sapping sting, is knocked prone and falls into the water, and poofs out of existence. &lt;br /&gt;
&lt;br /&gt;
Bosa sends George to the otherside of the room and accidentally triggers the self destruct.. Giant wave appears on end of the room. Everyone scrambles to the other side of the room. Leaving the unconscious people.. hopefully Bosa can vortex warp them to safety.&lt;br /&gt;
&lt;br /&gt;
Successfully get everyone across and into the next room. BAGPIPES.. &lt;br /&gt;
&lt;br /&gt;
Wonderwall people are in the center of the room. successfully take out the bad marrionettes and save the people that were trapped. &lt;br /&gt;
&lt;br /&gt;
Final boss.. Hellvis the gnoll appears and challenges us to a fight.&lt;br /&gt;
&lt;br /&gt;
He has weird obsession with Bosa??&lt;br /&gt;
&lt;br /&gt;
=== 10/23 - - Helvis Fight!! ===&lt;br /&gt;
&amp;quot;You cannot flake tuna me like a cat&amp;quot; - Mercedes&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Burn babe burn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We successfully defeated Helvis. &lt;br /&gt;
&lt;br /&gt;
We decide to head back to see if the toy maker is ready for us,&lt;br /&gt;
&lt;br /&gt;
Toymaker is with Locke in the lost n found. &lt;br /&gt;
&lt;br /&gt;
He has created an amulet called the &amp;quot;thingamajig&#039;.&lt;br /&gt;
&lt;br /&gt;
They might have found another part of the train. The driver seat is in the Tunnel of Love. &lt;br /&gt;
&lt;br /&gt;
It is the other part of the bumper, so we need to find a chair with a catch sized hole. &lt;br /&gt;
&lt;br /&gt;
Ciscoro will attack anyone who gets near the chair. It is probably tied to his life (un-life) force. But he has been trying to end his existence, so maybe we can negotiate with him?&lt;br /&gt;
&lt;br /&gt;
The shoes are cursed... So not using them. Dorian decides to take them, &lt;br /&gt;
&lt;br /&gt;
Do some minor housekeeping&lt;br /&gt;
&lt;br /&gt;
After short rest, we head to the tunnel of love. We enter the tunnel all on one boat, which is definitely not blood.&lt;br /&gt;
&lt;br /&gt;
There are sirens in the first room, Bosa instantly gets charmed. &lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Bosa_Fan&#039;tum}}&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sapphira_Holyspell&amp;diff=42443</id>
		<title>Sapphira Holyspell</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sapphira_Holyspell&amp;diff=42443"/>
		<updated>2025-10-22T01:07:23Z</updated>

		<summary type="html">&lt;p&gt;Mslilith: /* Physical Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=Sapphira-Mini.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a young [[human]] woman who grew up in the village of Two Bridges.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Her family follows the teachings of Alclepius, and so Sapphira ended up joining the Community of Healers. Following the last strool invasion, she was sent with the survivors to the city of Soma and witnessed the devastation first hand. She has begun focusing on healing and helping those around her. She is not very strong physically, so she has focused on her magical abilities.&lt;br /&gt;
&lt;br /&gt;
During her adventure she became the party&#039;s tank/shielder as well as the healer.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Cannot read&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Healing&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Sword and Shortbow&lt;br /&gt;
&lt;br /&gt;
== Adventure Log ==&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Troubles in Alanya]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
=== 10/15 - Setting out from Alanya - In front of the Fire Guild ===&lt;br /&gt;
We get into 3 carts - escorting Berna and caravan to Fireforge (btw Two Bridges and Soma)&lt;br /&gt;
&lt;br /&gt;
Snick - member of fire guild - informs us that we need to make sure that Berna is unharmed. or else..&lt;br /&gt;
&lt;br /&gt;
We travel with the Chariot racers; while on the road, Tulay - head charioteer - challenges anyone to anything. Mavinda attempts to win a knife throwing competition. Tulay win the competition. &lt;br /&gt;
&lt;br /&gt;
Travel through Mersin, stay the night with no issues. About halfway to the Two Bridges, a broken down castle is pointed out on the side of the road. &lt;br /&gt;
&lt;br /&gt;
Arrive is Two Bridges; Sit in the Waiting Room Tavern. &lt;br /&gt;
&lt;br /&gt;
Tavern Staff:&lt;br /&gt;
&lt;br /&gt;
* Hakan (bar owner?)&lt;br /&gt;
* Layla lost arm to bandits&lt;br /&gt;
* Melis is new server&lt;br /&gt;
&lt;br /&gt;
Ozan wants to talk to the companions (not Sapphira) about something. Also got a note from an &amp;quot;Associate&amp;quot; telling us to talk to Layla about the offer from Ozan.&lt;br /&gt;
&lt;br /&gt;
Sapphira is coming to meeting with Ozan, despite not being invited. Will pay 10 drackma each to get rid of bandits.&lt;br /&gt;
&lt;br /&gt;
Head of the Community of Healers - Kaan - comes and introduces themselves to the group. &lt;br /&gt;
&lt;br /&gt;
Mavinda talks to Layla again about getting help with the bandits.&lt;br /&gt;
&lt;br /&gt;
Head to the cemetery, early, Associate is in a black, gatherer and user of information. Wants to make a deal to exchange info that we have. Works against those who oppress other people. Something out there wants to oppress the people of Alayna. Want to meet with them, put a red ribbon outside Waiting Room Tavern, when they want to meet with us, they will put a green ribbon. midnight at cemetery. Gives us info:&lt;br /&gt;
&lt;br /&gt;
Ozan has three problems:&lt;br /&gt;
&lt;br /&gt;
* strools&lt;br /&gt;
* bandits&lt;br /&gt;
* the two random outsiders that Sapphira brought into town. &lt;br /&gt;
&lt;br /&gt;
So pits two of them against each other. &lt;br /&gt;
&lt;br /&gt;
Their guess is that there is an illusion mage within the bandits group. So either use a big stick to poke through false wall or look for repeating walls. Bandits might have clues to these mysterious oppressors.&lt;br /&gt;
&lt;br /&gt;
We head back to the tavern and sleep for the night. &lt;br /&gt;
&lt;br /&gt;
Head out the next morning, arriving around noon to the Fire Forge. Drop off supplies and pick up lots of fire grenades. On the way back, there is a fallen tree blocking the road. Very suspicious; Spots an Orc hiding behind a rock. During planning, the Orcs get impatient and attack first. &lt;br /&gt;
&lt;br /&gt;
Successfully take out the Orc ambush, keeping the &amp;quot;leader&amp;quot; captive. Have named the Militia man at the front, Orc Slayer. Basic broadsword (gave to militia) and basic leather armor on each guy (3 of them). Main guy has greatsword and chainmail&lt;br /&gt;
&lt;br /&gt;
Make it back to Waiting Room Tavern, Berna pays us for our time.&lt;br /&gt;
&lt;br /&gt;
Peri the Persuasive - from the Security Service (Thieves&#039; Guild) - wants to interrogate to the captive Orc. &amp;quot;There are lots more of us coming&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sell the items and get the money, go to bed. &lt;br /&gt;
&lt;br /&gt;
Awoken by rumbling in the distance in the middle of the night. Next morning, Berna wants us to go check out the Fire Forge to ensure everything is fine. &lt;br /&gt;
&lt;br /&gt;
Get to the Fire Forge, and there was a land slide and at least a dozen orcs digging through the rubble at the Fire Forge. Run back and inform Berna. Fire guild will send an enforcement squad. Sapphira sends Divine Message to a fellow follower in Alayna city: &amp;quot;To Ates, Mage Headquarters, Landslide and Orcs at Fire Forge, Send Enforcement Squad, I&#039;m ok, Your niece Berna&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Next morning, enforcement squad shows up. We begin planning for war with the orcs!&lt;br /&gt;
&lt;br /&gt;
=== 10/22 - Waiting Room Tavern ===&lt;br /&gt;
We head to the Fire Forge to take on the Orcs. Ates wants them all dead. &lt;br /&gt;
&lt;br /&gt;
They all died. Others left to go get help to clear rubble. Snak and group stay to guard, two orcs check in and we attack. and kill them.&lt;br /&gt;
&lt;br /&gt;
Ates and the others come back with help and begin tracking the orcs and digging out the Fire Forge.&lt;br /&gt;
&lt;br /&gt;
We head back to Waiting Room Tavern, and begin planning to take out the bandits.&lt;br /&gt;
&lt;br /&gt;
Verda (leader of Soma) wants us to take out the Orcs in Soma.&lt;br /&gt;
&lt;br /&gt;
After shopping spree, we sleep.&lt;br /&gt;
&lt;br /&gt;
Lyla and company join us and lead us to the bandit&#039;s hideout.&lt;br /&gt;
&lt;br /&gt;
=== 10/29 - Bandit&#039;s hideout ===&lt;br /&gt;
ATTACK! Got a cool amulet from RazzleDazzle (Razamaza). Cool map see roll20 image. Took 2 prisoners, the mage RazzleDazzle, and a bandit with a Hozur accent. Ozan brings Peri into interregate the people.&lt;br /&gt;
&lt;br /&gt;
Bandit Interrogation:&lt;br /&gt;
&lt;br /&gt;
* Was hired in Hozur&lt;br /&gt;
* RazzleDazzle cast water shoes&lt;br /&gt;
* Had the workers clear rubble from area of ruin&lt;br /&gt;
* Banditry was a cover for the operation&lt;br /&gt;
* The ruin is the one between Two-Bridges and Mersin&lt;br /&gt;
* Last request is to take their belongings to their girlfriend (gives us the name) in Hozur. (should we ever end up there)&lt;br /&gt;
RazzleDazzle Interrogation:&lt;br /&gt;
&lt;br /&gt;
* Has Hozur accent&lt;br /&gt;
* Glares and demands for amulet back&lt;br /&gt;
* Gives no information&lt;br /&gt;
&lt;br /&gt;
Head to meet the Associate at the graveyard&lt;br /&gt;
&lt;br /&gt;
*Confirms it is the Old Ruins&lt;br /&gt;
*Doesn&#039;t know about the Ward of the Empire&lt;br /&gt;
*Doesn&#039;t like the sound of stones of power&lt;br /&gt;
*Tells us to destroy the amulet tis a hunch.&lt;br /&gt;
People are keeping themselves alive, but their body is dead.&lt;br /&gt;
&lt;br /&gt;
=== 12/3 - - Waiting Room Tavern ===&lt;br /&gt;
Do parade - Valospalandro catches a pick pocket, we get shaked down by the security service;&lt;br /&gt;
&lt;br /&gt;
Rana of the Free Forest comes up and asks us to help her find her sister, and the other people who have gone missing.. She leads us to a cave that she tracked her sister to. Been missing for two weeks.&lt;br /&gt;
&lt;br /&gt;
Forgoing the ruins to help save in trouble people, head out to the cave.&lt;br /&gt;
&lt;br /&gt;
We save the villagers and cure them of the slug&#039;s mind control.&lt;br /&gt;
&lt;br /&gt;
=== 12/17 - - Waiting Room Tavern ===&lt;br /&gt;
WE GET POISONED EATING SOUP; Brunette plain features;&lt;br /&gt;
&lt;br /&gt;
Associate wants to meet with us. Get an invitation to a weird club. Apparently, there are people stuck at the ruins?!?&lt;br /&gt;
&lt;br /&gt;
Get info from associate&lt;br /&gt;
&lt;br /&gt;
Head to ruins; almost get leg ripped off by crocodile&lt;br /&gt;
&lt;br /&gt;
give food to workers in the ruins&lt;br /&gt;
&lt;br /&gt;
open the tunnel, end [[session]]&lt;br /&gt;
&lt;br /&gt;
=== 1/7 - - Entering the Ruins ===&lt;br /&gt;
Prisoner kept for centuries - Berrok &amp;lt;- name (she/her pronouns)&lt;br /&gt;
&lt;br /&gt;
archaic&lt;br /&gt;
&lt;br /&gt;
Not being truthful &lt;br /&gt;
&lt;br /&gt;
Loot the place; was a labratory where they stole epic power from individuals before off-ing them; &lt;br /&gt;
&lt;br /&gt;
Berrok got away... Oopsies, that won&#039;t come back to bite us later&lt;br /&gt;
&lt;br /&gt;
Update Associate&lt;br /&gt;
&lt;br /&gt;
=== 1/21 - - Waiting Room Tavern ===&lt;br /&gt;
Dog is named Lucky! &lt;br /&gt;
&lt;br /&gt;
Head to Anamur, bringing Cahil (the man who attempted and failed to rob Valosbalandra) and a security muscle. Leaving them outside.&lt;br /&gt;
&lt;br /&gt;
Meet Aysun, saying complete obedience, want to test us again. &lt;br /&gt;
&lt;br /&gt;
Menace from the swamp = Swamp Tyrants&lt;br /&gt;
&lt;br /&gt;
Goal is to take over the gov&#039;s of Hosur and Alanya; then go take out the swamp tyrants.&lt;br /&gt;
&lt;br /&gt;
We are accepting the coins, and taking the job I suppose... ugh&lt;br /&gt;
&lt;br /&gt;
KILL PERI THE PERSUASIVE WTF!!!!  &lt;br /&gt;
&lt;br /&gt;
Peri is willing to fake her death&lt;br /&gt;
&lt;br /&gt;
Believes that Cinci person is a member of Anamur security service; so if we expose them for the fraud they are, we can remove them and others; &lt;br /&gt;
&lt;br /&gt;
Need to talk to Kilit, persuade her that Cinci is compromised, then she can help get evidence? &lt;br /&gt;
&lt;br /&gt;
Going to head to &amp;quot;check on the strool swarm&amp;quot;, going to come back without Peri. Peri slipped and fell into the gorge, need to head back to get help.. Peri is going to hide out in a cabin for a week. Peri gives us her ring, and a note to Kilit should we want to use it. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Push Peri off cliff&amp;quot; run back to tell everyone the cliff fell with Peri on it. Unable to find Peri, *shocking*. &lt;br /&gt;
&lt;br /&gt;
Head to the Windbreak Tavern, to attempt to investigate the Anamur Security Service next game&lt;br /&gt;
&lt;br /&gt;
=== 2/4 - - Waiting Room Tavern ===&lt;br /&gt;
Hirsiz is husband to Cinci&lt;br /&gt;
&lt;br /&gt;
Associate doesn&#039;t really know anything about Anamur.&lt;br /&gt;
&lt;br /&gt;
Trying to determine how to procede&lt;br /&gt;
&lt;br /&gt;
Berna is at Windbreak Tavern; Barkeep lights a candle in the window to indicate meeting.&lt;br /&gt;
&lt;br /&gt;
Aysun: Upset that we came back. If have new info: double envelope Tahoe on outside Aysun on inside one;&lt;br /&gt;
&lt;br /&gt;
Mavinda jumps out the window to give chase. Aysun walks into a different building and Cinci coming out.&lt;br /&gt;
&lt;br /&gt;
Decide to go talk to Kilit. She believes us?? Goes to search the Cinci&#039;s room; and Cinci and Hirsiz attempt to fight their way out. We successfully take them down. Kilit thanks us, 500 drackma each, gives us a note for Peri. If we need her help with anything, we know where to find her.&lt;br /&gt;
&lt;br /&gt;
We invite Berna to come, can&#039;t quite get off yet, but will catch up with us later. &lt;br /&gt;
&lt;br /&gt;
Back in Two Bridges, go to Peri&#039;s hiding place and escort her back into town.&lt;br /&gt;
&lt;br /&gt;
=== 2/18 - - Waiting Room Tavern ===&lt;br /&gt;
Verda and Ozcan request help. &lt;br /&gt;
&lt;br /&gt;
Head out to Soma, on the way, we killed two strools that attacked us on our way there. &lt;br /&gt;
&lt;br /&gt;
Verda wants us to stay a couple months to help with orcs, but Ozcan want us to go help him with the modest. &lt;br /&gt;
&lt;br /&gt;
Spend a night, securing the facility to prevent orc attack when we are gone. &lt;br /&gt;
&lt;br /&gt;
Modest; shorter in stature, almost all epic. fuzzy. Poachers coming any taking them away. Ozcan wants us to get rid of them.&lt;br /&gt;
&lt;br /&gt;
The next morning; Orcs attack!! Killed 5 of the 10, sent the others running..&lt;br /&gt;
&lt;br /&gt;
Sent for Berna at Two-Bridges; going to pay 12 drac per day to have her come to Soma and help guard. &lt;br /&gt;
&lt;br /&gt;
Go with Ozcan to Modest, the Modest gives us poison arrows and looks at our bows. They think there is a camp, on the other side of the valley and wants us to go take out those people.&lt;br /&gt;
&lt;br /&gt;
=== 3/4 - - In the Woods with the Modest ===&lt;br /&gt;
We head to the camp to take hunt the hunters. Killed the two &#039;epic&#039; people and took the two townsmen hostage. Under orders from the boss. They were on special projects... Catching the Modest and then transporting them to town. Going to steal the Modest&#039;s Epic Power to make the Special Projects Devision stronger. &lt;br /&gt;
&lt;br /&gt;
Loot the bodies; shortbow, leather armor, mage robes, 100 drachma&lt;br /&gt;
&lt;br /&gt;
The two towns people are going to head to Soma and live there for now. &lt;br /&gt;
&lt;br /&gt;
Valospalandra leaves the fun new robes to get dyed (will take a week) with the Modest. &lt;br /&gt;
&lt;br /&gt;
Exit the valley to two people;&lt;br /&gt;
&lt;br /&gt;
First is from Soma; Orcs want to negotiate??&lt;br /&gt;
&lt;br /&gt;
Second is from the Free people who are having an internal conflict of interest (Free are trying to tax and harass other Free people) &lt;br /&gt;
&lt;br /&gt;
Send the second messanger to Peri to ask politely to maybe possibly send someone to look into this Free people corruption business. &lt;br /&gt;
&lt;br /&gt;
Heading to Soma&lt;br /&gt;
&lt;br /&gt;
Orc; &amp;quot;Hail defeaters of Nog&amp;quot; Apparently, we are the defeaters of Nog?? Nog was the Orc leader of Soma, which one of us killed when we raided.&lt;br /&gt;
&lt;br /&gt;
Bloodtooth clan; The leader, Shok, is working for Hosur, and so Woglug wants us to take out the leader so that &amp;quot;the Bloodtooth clan works for only the Bloodtooth clan&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Put blood on the walls to let the strool swarm come&lt;br /&gt;
&lt;br /&gt;
Only way to depose Shok is via combat, which Woglug needs to defeat all of us in combat, take us as slaves, then can use us as seconds so that he can beat Shok with us, and then he will &amp;quot;release us&amp;quot; so that we are no longer slaves. Would be combat slaves, so not menial labor. Take about five days, we have Berna send for a Fire Guild squad if we don&#039;t make it out in about 7 days. &lt;br /&gt;
&lt;br /&gt;
Soma would be paying tribute to the Orcs to prevent future attacks. (1 cow per month)&lt;br /&gt;
&lt;br /&gt;
We agree to the terms. Mavinda goes first. Then Valosbalandra, then Sapphira. We all &amp;quot;attempt&amp;quot; to fight, then the Orcs come over and heal us.&lt;br /&gt;
&lt;br /&gt;
=== 3/18 - - Outside Orc place ===&lt;br /&gt;
We begin the battle, by surrounding Woglug and Shuuk with ice and fire!! &lt;br /&gt;
&lt;br /&gt;
Ice takes out the first orc... Shuuk goes down, Woglug is cheered on for his victory and becomes the Bloodtooth clan boss.&lt;br /&gt;
&lt;br /&gt;
Woglug was given a cow by Soma for the victory feast, so have cow for victory feast. &lt;br /&gt;
&lt;br /&gt;
Valosbalandra takes the greatsword (500 drac), Mav and Sapphira each get something unspecified about 100 drac. &lt;br /&gt;
&lt;br /&gt;
We become honorary members of the Bloodtooth clan. Introduce the orc&#039;s to roasted meat and spices. &lt;br /&gt;
&lt;br /&gt;
Side quest: Mavinda attempts to sleep with an Orc (WOGLUG OMG)... this is going to go well lol. She got denied by Woglug... oof, goes to a different orc and &#039;flirts&#039; with them, rolls pretty good Persuade, so she gets the D baby omg, went to the tower and did the deed if you know what I mean... Bagdud &amp;lt;- Orc that Mavinda had hot steamy sex with. &lt;br /&gt;
&lt;br /&gt;
THE NEXT MORNING&lt;br /&gt;
&lt;br /&gt;
There is a Hosur caravan headed toward Soma.. Shuuks deal with Hosur, free passage to [[humans]] and that they raid Soma.  &lt;br /&gt;
&lt;br /&gt;
We go to &#039;ambush&#039; the caravan to determine their purpose for heading towards Soma. &lt;br /&gt;
&lt;br /&gt;
Stop the caravan, harass them, they don&#039;t give answers so we stop the caravan in their tracks and rob them... (i.e. take out the fighters) &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Maria told them to&amp;quot; go settle around Soma, so that they can have a Hosur presence in the area. Mavinda takes out two of the guards, and Valosbalandra took out the others. &lt;br /&gt;
&lt;br /&gt;
Bob is the comisar (snitch), his last words, &amp;quot;I will tell them to respect the [[dragon]] lady&amp;quot;, Val takes him around a rock and roasts his ass.&lt;br /&gt;
&lt;br /&gt;
Mavinda goes to tell Woglug, and he wants us to come back in four days to ambush the retaliation group that will probably show up.&lt;br /&gt;
&lt;br /&gt;
We &#039;force&#039; the group to go live in Soma. Verda takes them in. &lt;br /&gt;
&lt;br /&gt;
Cahil is here to report about the Free; [[Marion]] has set up a &#039;security service&#039; for the Free people. Marion and her band of Merry Maids, if we take out Marion, then the band will disband. Based in the First Free City. Seem to have lots of money but are demanding money. Marion has better equipment than she should, based on the money she is demanding (perhaps being funded by someone??)&lt;br /&gt;
&lt;br /&gt;
=== 4/15 - Outside Soma ===&lt;br /&gt;
Arrive at Orc encampment, we plan the take out the Hosur threat. &lt;br /&gt;
&lt;br /&gt;
HUGE GROUP OF PEOPLE COMING, including Maria, which is the leader.. &lt;br /&gt;
&lt;br /&gt;
+7 Boost Health&lt;br /&gt;
&lt;br /&gt;
+2 Clamp Wounds&lt;br /&gt;
&lt;br /&gt;
+9 in the hole... &lt;br /&gt;
&lt;br /&gt;
Loot the bodies, Sapphira goes unconscious twice.. Then heal people. &lt;br /&gt;
&lt;br /&gt;
Maria had a thing in her chest and super robes that Val took. &lt;br /&gt;
&lt;br /&gt;
Honorary Bloodtooth, [[Class]] 1. &lt;br /&gt;
&lt;br /&gt;
THERE IS NO CRISIS IN SOMA... THERE IS NO WAR IN BA SING SA. &lt;br /&gt;
&lt;br /&gt;
We head on back toward Two Bridges and we pass the Fire Forge. On the road back, see an encampment, then Val spotted a skeleton, and we decided to stop for the night,, so we have enough spoons to handle it next time.&lt;br /&gt;
&lt;br /&gt;
=== 4/29 - - Outside the Possible Skeleton Camp ===&lt;br /&gt;
Mavinda goes in to investigate.. Lots of skeletons, and then lots nothing.. The presumed necromancer got away.. and Sapphira made sure that none of those skeletons can be raised again. &lt;br /&gt;
&lt;br /&gt;
Decide to leave the necromancer, and head to two bridges. Daruk is a very powerful [[lich]], so get super duper powerful. &lt;br /&gt;
&lt;br /&gt;
Need to ensure to get health potions before leaving two bridges.&lt;br /&gt;
&lt;br /&gt;
=== 5/13 - - Two Bridges ===&lt;br /&gt;
Heading off with Robbing Norbert, to the First City of the Free.&lt;br /&gt;
&lt;br /&gt;
About half way, see several people on horseback. Great Tribe people who are taking toll for the Great Clans or something. We are giving two drachma as a toll, one way, to allow passage. Mavinda offers to do some services for them, and the horseman gets off the horse and tells her to get on.. this will go well.. Horseman&#039;s name is Altan. It goes well! Mavinda successfully rode the horse! &amp;quot;Welcome to the land of the Clans&amp;quot; Mavinda gets an arrow shot at her feet from the leader of the group. &lt;br /&gt;
&lt;br /&gt;
The First Free City is supposed to prevent the Horse Clans from coming into Alanya, but apparently they have very recently taken over. &lt;br /&gt;
&lt;br /&gt;
Tarken of the Free greets us when we first enter the city, and gives us the low-down about what is going on. Marion and Merry Maids, first, doing their thing stealing stuff, etc, armed. THEN horseman arrive, Marion let them in, and they are taking over as well. Double taxation is not good for the &amp;quot;Free&amp;quot; people. The horse-seller (Gansukh)appears and is friendly with Tarken. &lt;br /&gt;
&lt;br /&gt;
Qori Buqa has united three of the four clans, only the Unyielding clan has resisted. They can&#039;t afford to send extra horses, but they are friendly with us. &lt;br /&gt;
&lt;br /&gt;
Send a message to Tulay in Alayna asking her to meet us in Two Bridges in 3 days. We then spend the night, then head out to fight Marion the next day. &lt;br /&gt;
&lt;br /&gt;
Marion has an amulet in her chest, so we need to get it out. Tarken doesn&#039;t want her, so she is coming back to the Security Service.&lt;br /&gt;
&lt;br /&gt;
Marion interrogation:&lt;br /&gt;
&lt;br /&gt;
* Ender gave her the stone&lt;br /&gt;
* Part of the new order&lt;br /&gt;
* Ender is her handler&lt;br /&gt;
&lt;br /&gt;
* Take over, and let horseman through&lt;br /&gt;
&lt;br /&gt;
Keep Marion at the First City, and we will head back to meet up with Tulay to get the Chariots.&lt;br /&gt;
&lt;br /&gt;
=== 5/27 - - First Free City ===&lt;br /&gt;
We head back to Two Bridges, pass and pay toll to the horse riders, between the first and second Free Cities. &lt;br /&gt;
&lt;br /&gt;
Make it back to Two Bridges, and fill in Tulay and Peri on the news. Spend the night. Head out in the morning, each with a chariot. &lt;br /&gt;
&lt;br /&gt;
We get into a fight with Quora Buqa, and defeat him and his crew, and bring the bodies back to the First Free City.&lt;br /&gt;
&lt;br /&gt;
=== 6/10 - - Heading back to Two Bridges ===&lt;br /&gt;
Norbert and Marion come back to two bridges on the chariots.&lt;br /&gt;
&lt;br /&gt;
Perri says that skeletons burned the bridge to Soma while we were gone. The old Soma graveyard was raided for the bodies. &lt;br /&gt;
&lt;br /&gt;
Talk to Associate, she gives us amulets to help against Necromancy and undead. Also wants us to ask Tulay to go talk up us to the people of Soma. Berrok was the necromancer and is a lich? Gearing up to go take on the necromancers.&lt;br /&gt;
&lt;br /&gt;
next morning, head across the pulley system to a huge crowd that Tulay begins to talk to. Verda wants us to take out the  skeleton&#039;s source before we go to take out Daruk/Berrok. &lt;br /&gt;
&lt;br /&gt;
We choose to go take a look at the graveyard to make Verda happy. We follow a track towards the rubbling mountain. &lt;br /&gt;
&lt;br /&gt;
On the mountain we fight Berrok and her skeleton army. She is dead this time.. REST IN PEACE. Take the body back to Soma, to show it off.&lt;br /&gt;
&lt;br /&gt;
Verda presents us with the Key to the City as a thank you. We are now the guardians of Soma!&lt;br /&gt;
&lt;br /&gt;
=== 7/8 - - Outside of Soma ===&lt;br /&gt;
We follow the trail that Berrak took when she was running away from us several sessions back. &lt;br /&gt;
&lt;br /&gt;
Approach a large fence, with some people on top. Guy says, &amp;quot;I&#039;ve been waiting for you&amp;quot;. His name is Ender.. We have THE SAME CONVERSATION TRYING TO CONVINCE THEM TO NOT DO THEIR PLANS. &lt;br /&gt;
&lt;br /&gt;
Daruk is not here, he is in his palace. We argue with Ender some more, then we begin combat. &lt;br /&gt;
&lt;br /&gt;
Take out Ender and the other people say they won&#039;t die for Daruk. &lt;br /&gt;
&lt;br /&gt;
WE LOOT THE BODY&lt;br /&gt;
&lt;br /&gt;
Nice robes, shortsword&lt;br /&gt;
&lt;br /&gt;
Were-people live here, we have an understanding.&lt;br /&gt;
&lt;br /&gt;
We take the cosway over to the island.&lt;br /&gt;
&lt;br /&gt;
The palace is creepy.. Daruk is sitting on his throne, with four undead soldiers, once again offers money for us to join him.&lt;br /&gt;
&lt;br /&gt;
We pause there.&lt;br /&gt;
&lt;br /&gt;
=== 7/22 - - Doruk Boss Battle ===&lt;br /&gt;
He siccs his guys on us and then peaces out &lt;br /&gt;
&lt;br /&gt;
He goes to begin to pump out skeletons to attack us&lt;br /&gt;
&lt;br /&gt;
+7 &amp;lt;- boost health&lt;br /&gt;
&lt;br /&gt;
Killed lots of skeletons, we looted the chest (barely took any of it, but took soo much). We then blocked the door and take a breath.&lt;br /&gt;
&lt;br /&gt;
Thinking about sending message via share message to get a caravan of wagons to come help get the silver (drachma) (500 or 1000 per wagon?)&lt;br /&gt;
&lt;br /&gt;
Perhaps we can just go back to Soma to get a wagon and make the 4 day round trip a couple times? several ideas, but none of them have been picked.&lt;br /&gt;
&lt;br /&gt;
=== 8/5 - - Outside of Doruk&#039;s castle ===&lt;br /&gt;
Claudia&#039;s fun fact: When people are cremated, their teeth pop like popcorn.&lt;br /&gt;
&lt;br /&gt;
We head down into the basement, and get into a standoff with Daruk &lt;br /&gt;
&lt;br /&gt;
Daruk is a coward and goes to heal himself, leaving us to chase him while taking down his random plebs&lt;br /&gt;
&lt;br /&gt;
Daruk wanted us to at least learn the spell to defeat the Swamp Tyrants, down the hall in the spellbook. Before we killed him, of course. &lt;br /&gt;
&lt;br /&gt;
Almost 4 million drachma in a bunch of chests.&lt;br /&gt;
&lt;br /&gt;
Spell research library. &lt;br /&gt;
&lt;br /&gt;
Spell research room. Daruk&#039;s Bubble spell: Makes bubble of air around you to allow you to fight the Swamp Tyrants. &lt;br /&gt;
&lt;br /&gt;
The Swamp Tyrants created:&lt;br /&gt;
&lt;br /&gt;
* Strools&lt;br /&gt;
* Slug things&lt;br /&gt;
* Minotaurs&lt;br /&gt;
&lt;br /&gt;
=== 8/19 - - Post big battle ===&lt;br /&gt;
Valosbalandra stays to count the money, and the other two go back to Soma to get a wagon and food. We stop at the shifters place, ask them to send food to the castle for Val.&lt;br /&gt;
&lt;br /&gt;
Verda is excited, and we get a wagon with two horses. Sapphira learns Teamster and Riding, so she can drive the wagon / know how to repair it and also ride horses. &lt;br /&gt;
&lt;br /&gt;
As we are bury about 2/3rds of the gold, before a giant red dragon named Soren (she/her), who wants to talk to Valosbalandra. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;So been a dragon long?&amp;quot; - Mavinda&lt;br /&gt;
&lt;br /&gt;
Soren threatens Valosbalandra so she turns full dragon to attack/defend her new hoard.&lt;br /&gt;
&lt;br /&gt;
Soren says that there are orcs coming. And is willing to assist us for compensation. &lt;br /&gt;
&lt;br /&gt;
Soren destroys us, oof.&lt;br /&gt;
&lt;br /&gt;
=== 10/21 - - Post Soren Beatdown ===&lt;br /&gt;
Still have about 2/3rds of the silver and found a bag of jewels. &lt;br /&gt;
&lt;br /&gt;
Soren comes knocking, and we have a discussion about what to do.&lt;br /&gt;
&lt;br /&gt;
Mavinda goes out to talk to Soren, and apparently she wants to make a deal to get jewels (not silver?) in exchange for the silver. And apparently, there are a bunch of jewels buried around here. Will give us the silver for the market value of the jewels that we give. &lt;br /&gt;
&lt;br /&gt;
We agree to do the jewel digging, and Soren leads us over to the area where the jewels are buried. &lt;br /&gt;
&lt;br /&gt;
OG bag was 100,000 drachma, and we found about 10,000 drachma worth of silver just then. &lt;br /&gt;
&lt;br /&gt;
We decide to head towards the Orcs to determine if they are friendly or not. There is a single friendly face among them, Woglug, but three other unknown almost like they are the same level in the hierachy. &lt;br /&gt;
&lt;br /&gt;
The one spots us and yells and the three unknown orcs charges us. Woglug half heartedly tries to stop them. &lt;br /&gt;
&lt;br /&gt;
We split up and each head in a different direction. Mavinda successfully hides, and Sapphira puts up an Artic Swath and gets attacked by a single orc. Woglug attacks one of the fellow orcs for us awwww.&lt;br /&gt;
&lt;br /&gt;
We killed two, and the third was basically tortured by Sapphira in the woods before leaving super dejected. We convince Woglug to convince his clan to assist us &lt;br /&gt;
&lt;br /&gt;
Sapphira goes into the do gooder business&lt;br /&gt;
&lt;br /&gt;
Valosbalandra goes into the magic / jewelry business&lt;br /&gt;
&lt;br /&gt;
Mavinda goes into the do gooer business&lt;br /&gt;
&lt;br /&gt;
Sapphira spends some time learning to read, and goes through and removes the books and maybe sets up a library? &lt;br /&gt;
&lt;br /&gt;
Sets up a base of operations on the outskirts of Alanya city, and a shop for Val. Maybe put some money towards infrastructure? Definitely some goes to the Healer&#039;s guild. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
END OF CAMPAIGN FOR NOW&lt;/div&gt;</summary>
		<author><name>Mslilith</name></author>
	</entry>
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