<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://quelmarwiki.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Spiderjjr45</id>
	<title>The Quelmar Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://quelmarwiki.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Spiderjjr45"/>
	<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/Special:Contributions/Spiderjjr45"/>
	<updated>2026-05-15T09:41:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Purple_Talons&amp;diff=46562</id>
		<title>Purple Talons</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Purple_Talons&amp;diff=46562"/>
		<updated>2026-05-12T19:42:55Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: added Category:CR using HotCat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Purple Talons&#039;&#039;&#039; (officially designated &#039;&#039;Provence Three&#039;&#039; or &#039;&#039;PT Squadron&#039;&#039;) were a unit active during [[Troverth Great War|Troverth&#039;s Great War]]. Initially part of the [[Lufen]] Auxiliary Forces, the squadron consisted of volunteers escaping from the city of [[Tensong]] after its alignment with the [[Troverth Dynasty|Troverthan invaders]]; it would eventually be integrated into the greater [[Emerald League|Emerald League&#039;s]] air section. Flying what was essentially little more than surplus farming equipment, their mission primarily involved night time harassment bombing of enemy troops or very occasionally close air support for ground forces. &lt;br /&gt;
&lt;br /&gt;
The squadron consisted of three combat sections – each running three active aircraft – as well as a training section. &lt;br /&gt;
&lt;br /&gt;
Throughout the conflict they often faced suspicion and were treated as an afterthought, despite proving themselves time and time again.&lt;br /&gt;
&lt;br /&gt;
== Personnel ==&lt;br /&gt;
At the squadron’s formation it consisted of approximately 35 assorted pilots and navigators, ground crew, and administrative staff, all citizens of Tensong. It was led by Sqn Ldr Dalia Yee, alongside her Deputy Commander Flt Lt Yoshe Nobo and Lead Navigator Flt Lt Tessa Heloy. &lt;br /&gt;
&lt;br /&gt;
Yee and Nobo were in command of Section A and B of the squadron respectively. “C Section” was initially led by Flt Lt Guntarch, though following his death command was passed to the less-than-willing [[Peggy Lee|Pilot Officer Peggy Lee]] (with heavy support from [[Phoebe Strigidae|Sgt Phoebe Strigidae]])&lt;br /&gt;
&lt;br /&gt;
The squadron&#039;s ground crew consisted of a clutch of mechanics and several specialised refitters, all under the watch of Lead Mechanic Archie Magis. A Supply Sergeant and their assistant were in charge of attempting to requisition constant munitions and equipment, though many in the squadron had to resort to more imaginative means of procuring what they needed.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Duty Station Kidnee ===&lt;br /&gt;
Situated 15km west of the city of Lufen, a haphazard mess of ragged canvas, split logs and mud would come to be home for the squadron. For several months the Talons operated out of Kidnee performing their constant harassment missions every night. The base was shared with the better equipped Provence One Squadron, who conducted daytime missions. &lt;br /&gt;
&lt;br /&gt;
In September the leader of Section C, Flt Lt &#039;Gunny&#039; was killed in action alongside his navigator Stoop. Sgt Strigidae was awarded the Lu-Fan of Distinguished Service  – one of Lufen’s highest military honours – for flying 14 missions in one night aiding the retreat of the Northern 2nd.&lt;br /&gt;
&lt;br /&gt;
[[Category:CR]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sameera&amp;diff=46529</id>
		<title>Sameera</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sameera&amp;diff=46529"/>
		<updated>2026-05-11T20:16:12Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|name=Sameera Sukoru|image=Sameera.png|caption=Art by Angel Revujo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Contrary to all of the air genasi in Balabag, Sameera&#039;s appearance is not light or airy or blue. |playerName=Sabrina (She/Her)|relatives=Zyphyrine Sukoru (Mother) &lt;br /&gt;
Naseem Sukoru (Father) &lt;br /&gt;
Ventis Kyofu (Maternal Aunt)|languages=Common|affilliation=Balabag Bastion|birthPlace=Balabag|species=Air Genasi|gender=Female|height=5&#039;3&amp;quot;|weight=100|eyes=Blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sameera&#039;&#039;&#039; is an Air Genasi Lacer who specializes in fire-lacing and uses it to create murals in Ravel. At least she did until the [[The Fantasial Freeze]].    &lt;br /&gt;
== Regrets and Desires ==&lt;br /&gt;
&lt;br /&gt;
# She dreams of one day manipulating all the elements.&lt;br /&gt;
# Sameera is looking for an item to help her manipulate the earth element. All she has is rumors.&lt;br /&gt;
# Sameera also really wanted one of those pickles on a stick you can get at a festival.&lt;br /&gt;
# She regrets playing a part in Maynard&#039;s catastrophic choices&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Sameera is short, but what she lacks in height she makes up for with a somewhat grating personality. Her overall build is that of a willow branch—thin, lithe, and light on her feet. Her skin is a ruddy copper color that stutters and shifts under more discerning examination, similar to the way air and fire mingle at the peak of a burning campfire.&lt;br /&gt;
&lt;br /&gt;
She wears a strange piece of armor, simple blue clothing, hand-embroidered with small flames at the collar and wrists. It gives nothing away regarding her status, but it is clean, and the workmanship is deliberate and careful. Her eyes are blue, ringed with a persistent edge of fatigue. Her features are soft, her smile wide and bright, when it shows up.&lt;br /&gt;
&lt;br /&gt;
Her posture is nonchalant, as though she couldn’t care less about what is happening around her. It lends her an air of arrogance—one that evaporates the moment she opens her mouth.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Sameera is strong headed, sarcastic, and sometimes too direct. She can find herself easily offending others when she isn&#039;t filtering her thoughts. This is driven mostly by her curiosity and willingness to ask questions. She is always looking for the fastest way out. Since being brought back to life the otherwise carefree mentality has stuttered. She struggles with trust and doesn&#039;t understand how quickly her world fell apart. She hasn&#039;t really been sleeping well since returning to the living. It makes her impatient and impulsive. &lt;br /&gt;
 &lt;br /&gt;
== History ==&lt;br /&gt;
Sameera was born in 445 PR in Balabag, the only child of the prominent Sukoru family. This family of air genasi had made a name for themselves during the Hunt for the Ancients, traveling the world in search of items of immense power. Though they never found any of these legendary artifacts, the gold they earned and the connections they forged afforded them a life of comfort, art, and leisure. Relics from their adventures littered the home in which Sameera grew up.&lt;br /&gt;
&lt;br /&gt;
Sameera was expected to follow in their footsteps—their little protégé. A future as a powerful air elementalist lay before her, or so everyone believed. But it was not meant to be. When her magic emerged, it was fire that answered her call. At first, she tried to hide it from her parents, but the more she practiced, the harder it became to deny. The fire seemed to scorch and curse her skin, consuming the light blue hues of her air ancestry and turning them to copper.&lt;br /&gt;
&lt;br /&gt;
Her father called her polluted. He locked her away and told the world that his daughter was lost. Guilt gnawed at him for years, yet he spoiled Sameera with everything except the one thing she wanted most: freedom.&lt;br /&gt;
&lt;br /&gt;
When Sameera finally came of age, her mother’s sister bargained for her release. Sameera would move to Ravel, take on a new name, and live as though she had never been part of the Sukoru family. Her father accepted the deal, seeing it as the only solution to the growing risk that Sameera would simply run away.&lt;br /&gt;
&lt;br /&gt;
Free from her father’s shame and finally out in the world, Sameera used her fire to burn murals into the streets and walls of Ravel. Then everything froze over.&lt;br /&gt;
   &lt;br /&gt;
== Adventuring Journal ==&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;br /&gt;
&lt;br /&gt;
=== Game 1:Bhearra With Me ===&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;&amp;lt;u&amp;gt;My New Friends&amp;lt;/u&amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
* My Neighbor Craig the Level 3 Changeling Mystic - in love with Maynard, an orc who pretends he&#039;s more important than he is. Saved my life. &lt;br /&gt;
* Takeshi the Level 4 Kitsune Expert - Rewrote a devil&#039;s contract.  Gave several years of life to rewrite the contract. Freed Maynerd&#039;s soul but lost someone elses boon&lt;br /&gt;
* Osric the Level 4 Shifter Slayer - Talked about the Unseen Eye &lt;br /&gt;
* Mundy the Level 4 Choeru Barbarian - Found my body and helped save me &lt;br /&gt;
* Tessa the Level 5 Human Slayer - Killed a devil (Mephix) in one hit&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;u&amp;gt;&#039;&#039;&#039;The Story As I Saw It&#039;&#039;&#039;&amp;lt;/u&amp;gt; ====&lt;br /&gt;
I wake up with two Capybara folk staring down at me, my memories hitting me like a deluge of water.&lt;br /&gt;
&lt;br /&gt;
I was walking out of my aunt’s house, headed for the town square in search of pickles. A giant shark monster appeared and bull-rushed me. While I was able to escape that incident, the relief was short-lived. My curiosity carried me several rooftops over. I still really wanted that pickle. From my vantage point, the town square was a wreck. Giant mutated blue creatures were everywhere, with one massive frost-giant skeleton leading them. He stood inches from a giant blue hole in the middle of the square. Suddenly, a large blue bird came out of nowhere, and everything went dark.&lt;br /&gt;
&lt;br /&gt;
I woke up to a large number of glowing eyes staring at me, and as I floated, I began to think about what my life had meant. I was a spoiled, single child of two prominent air-genasi elementalists. They had made names for themselves in Balabag for their art styles and expected I’d follow their lead. Forever their disappointment, I learned to play with fire instead of air. I was still artistic, but it wasn’t enough for them. I had turned my back on my culture. So I left to live with my aunt and see if life in Ravel would change anything. Then the freeze happened, and we were left sheltering in place for WAY too long. Here I was, thinking one day I’d make a name for myself with all the elements at my control. Instead, I’m murdered on the hunt for pickles…&lt;br /&gt;
&lt;br /&gt;
I snap back to focus as several of my newfound friends discuss taking a mercenary job for someone named Maynard. A devil was after him, and he wanted them dead. While I didn’t know Maynard, I was already annoyed by him. The way Neighbor Craig talked about him, he had convinced them he was “fixable.” Whatever else he’d done, he had convinced them that their value hinged on what he thought about them—which had me grinding my teeth. I was dead… Not just anyone could bring a three-week-dead body back to full health. If anything came from today, I’d help Neighbor Craig see their worth without the orc.&lt;br /&gt;
&lt;br /&gt;
Mundy explained that he knew Maynard from a ship expedition. He talked about how the group he was with convinced Maynard to sell his soul so someone else would receive a devil’s boon. The more I learn, the less I respect Maynard… He doesn’t respect himself, let alone the people he “loves.”&lt;br /&gt;
&lt;br /&gt;
As we walk back into Ravel, my nerves are on edge. Standing outside Maynard’s house is a devil and her minions. Neighbor Craig approaches the house. Maynard’s mother answers the door and proceeds to tell Neighbor Craig just how worthless they are. It draws Maynard’s attention, and before I can respond, Neighbor Craig vanishes into the house.&lt;br /&gt;
&lt;br /&gt;
I watch as Takashi reads through Maynard’s contract. Tessa, Oric, and I take time distracting the devil with dumb antics. This buys Takashi enough time to manipulate the contract and effectively void its contents. Mephix is livid and states that despite this contract’s failure, Maynard is dumb enough that he will just sign another one. Mephix approaches the house, and as she does so, Tessa strikes. She kills the devil in one hit and sends it back to hell. I learn that devils just come back with enough time.&lt;br /&gt;
&lt;br /&gt;
We enter the house to retrieve Neighbor Craig and are confronted by his mother. She is a mean and apparently horny woman who has eyes only for Mundy. We use Mundy’s sacrifice to make our way into the basement. As we arrive, Neighbor Craig and he are arguing. Whatever they have been talking about has led to Neighbor Craig being close to tears of frustration. Tessa cases the upstairs for anything valuable while Mundy suffers. Yuki and Osric case the basement and strip the house of most of its valuables. My anger boils over at Neighbor Craig’s distress, and I just want this over. I set the house on fire.&lt;br /&gt;
&lt;br /&gt;
It isn’t the controlled burn I was hoping for, and the fire effectively traps three of us downstairs with Maynard. I step into the fire next to Neighbor Craig and gently hold their face in my hands. I tell them that the people who truly love them are fighting for them and spending time with them, not making them feel less than. Then I put the fire out and convince Neighbor Craig to leave. They ask me not to kill Maynard. Yuki also bolts from the basement.&lt;br /&gt;
&lt;br /&gt;
I uncoil my fire whips, the rage I have for this pig of a man fueling the flames. I won’t kill him, but he will never be the same after today. I send my whips at him, the fire branding his skin with intricate serpent-like marks. He screams in pain, and when I’m finished, I admire my work. “Now everyone will know you’re a snake in a pig’s body.” I snag two of the three remaining katanas and leave the house. It’s smoldering, but not ruined.&lt;br /&gt;
&lt;br /&gt;
I watch Mundy enter the house after we leave. I’m not sure what else he did there, but he comes back out with two katanas. Having finished our mission, we let our nerves rest looking out at the ocean and then find our way back into the party scene in Ravel.&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46528</id>
		<title>The Fantasial Freeze/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46528"/>
		<updated>2026-05-11T16:09:28Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* Session 32: Looting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prologue ==&lt;br /&gt;
&lt;br /&gt;
=== Session 0: The First Night ===&lt;br /&gt;
&amp;lt;u&amp;gt;Date: 12 Grovender&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[[Session]] Tags:&amp;lt;/u&amp;gt; Survival&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Mr. Putney, Rosamund, Kara, Savile, Quimbleton [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; [[James]] (12/5/2024)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Bidwell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Players left the city of [[Ravel]] onboard the &#039;&#039;&#039;SS Exodus&#039;&#039;&#039; after taking on a small contract to work the ship on its voyage south towards [[Galik]] in [[Amusa]]. &lt;br /&gt;
* We learned that Whales are elusive around [[Osugbo]] and that some sailors believe that &#039;&#039;&#039;Birds ward off Whales&#039;&#039;&#039;. &lt;br /&gt;
* After meeting and making rough acquaintance, the captain invited the crew to the &#039;&#039;&#039;Captain&#039;s dinner&#039;&#039;&#039;, where they were told to protect the precious and dangerous-sounding cargo which lived in a lock carriage on the deck.&lt;br /&gt;
* After hearing that a possible [[whale]] was nearby, Mr. Putney hesitantly left dinner and got some fresh air, getting a first row seat to the beginning of the [[Arctic Autumn]] as a mysterious force on the horizon seemed to zoom by, freezing the ocean water in its wake. &lt;br /&gt;
* When the ice reached the ship, the jostle nearly killed the lowly (Level 1) crew, but after getting their bearings, the team left the cabin and were shocked to see the dangerous creature...a [[Dire Turkey|dire turkey]]...had been thrown off the ship and was scrambling quickly away into the frozen sunset.&lt;br /&gt;
* Getting onto the Exodus&#039; dinghy, the team took off into the night, kept safe and warm by Kara&#039;s fire-bending elementalist powers. &lt;br /&gt;
* Avoiding a near-death collision with &#039;&#039;&#039;pirates&#039;&#039;&#039; (whose cover was blown when Rosamund&#039;s [[mystic]] powers revealed their emotions and thoughts), the team sailed into the next day, freezing and huddled around a precarious fire on the dinghy. &lt;br /&gt;
* Finally catching up to the sleeping turkey, the team&#039;s [[Aarakocra]] tried some bird-like rituals to coax the [[beast]] back, but instead imitated a challenge to the alpha Turkey. In the quick brawl that ensued, Rosamund was nearly killed, but quick thinking from Kara, Putney, and Quimbleton put the bird into an exhausted state, ready to return back.&lt;br /&gt;
* Once they returned the bird, the team learned that there would be no voyage to Galik...indeed, the realm had frozen over, and a strange winter had begun: &#039;&#039;&#039;A Fantasial Freeze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Session 1: Cold Feet ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Survival, [[Onomancy]], Boss Battle, [[Blowt|Blowted]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Eltolinde, Luv, Clover, Lairus, Jaxzo&#039;Ilan [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/3/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Nhart]], [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Working and staying at a shelter in [[Ravel]] to stay away from the cold, the heroes are imposed upon by a group of &#039;&#039;&#039;thugs&#039;&#039;&#039; who were looking to take blankets to stay warm from the arctic conditions outside.&lt;br /&gt;
* After [[Luv]] paid the thugs off, the team convened at a local &#039;&#039;&#039;Quest Board&#039;&#039;&#039;, noting a few of the crazy things happening in town at the moment, including:&lt;br /&gt;
** A bone dealer named &#039;&#039;&#039;[[Otto]] Bremer&#039;&#039;&#039; who wanted whale bones&lt;br /&gt;
** A baker whose fires seem to be magically extinguished by an &#039;&#039;&#039;unknown force&#039;&#039;&#039;&lt;br /&gt;
** A citizen who gets the uncanny feeling they are being watched via &#039;&#039;&#039;Elemental Scrying&#039;&#039;&#039; &lt;br /&gt;
** Reports of a vision from the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; of a &#039;&#039;&#039;Kaiju-Sized Penguin&#039;&#039;&#039;&lt;br /&gt;
** Worries from citizens about local tortle &#039;&#039;&#039;Captain Kronch&#039;&#039;&#039;&lt;br /&gt;
** Several notices about &#039;&#039;&#039;Pirates&#039;&#039;&#039; in the region.&lt;br /&gt;
* Eventually the team settled on investigating the mysterious penguin vision, and went to the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; where they met with &#039;&#039;&#039;Nhart&#039;&#039;&#039;, an onomancer who showed them his visions: A massive penguin breaking through the ice sheets of the ocean, sending locals fleeing in fear, while &#039;&#039;&#039;an unknown group of 6&#039;&#039;&#039; stand vigilantly opposed to it. &lt;br /&gt;
* The team got along well with the Onomancers, though team Mystic [[Laris|Lairus]] was highly suspicious, going with the popular thought that Onomancy is an &amp;quot;invasive&amp;quot; form of mind magic that shouldn&#039;t be practiced. &lt;br /&gt;
* After being given rations and a warm place to sleep that night, the team awoke refreshed and ready to hit the road. However, once they reached the city&#039;s frozen harbor piers, they ALSO caught the glimpse of &#039;&#039;&#039;Something Large, Monstrous, and Whale-Shaped&#039;&#039;&#039;, lurking in a back alley. &lt;br /&gt;
* As one of the team members was [[Clover]], an infamous monster slayer, an order was given and the team pursued the beast. Eventually it gave an ominous warning to [[Adebimpe]] via telepathy: &amp;quot;You all will pay for the sins of the past&amp;quot;. Which was enough reason to go ahead and fully kill the beast in an epic battle across Ravel city rooftops and parks. &lt;br /&gt;
* Once the beast was slain and the team totally exhausted, it was decided to backtrack and instead sell this &#039;&#039;&#039;Whale-Shaped&#039;&#039;&#039; corpse to &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039;, the whale bone dealer, who rewarded the team with a &#039;&#039;&#039;Magic Swimming Ring of the Princes&#039;&#039;&#039;, and &#039;&#039;&#039;A Portrait of a Spoon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Burnale &amp;amp; Whale ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Bastion, [[Blowt|Blowted]], Wilds, Burnale  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Eltolinde]], Luv, Clover, Jaxzo&#039;Ilan, [[Quimbleton]], [[Elvar|Seven]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The [[Burnale]] Clan, [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Jaxzo&#039;Ilan&#039;&#039;&#039; lost control again and nearly killed Quimbleton in the dark streets of &#039;&#039;&#039;Stalled-For-Thyme&#039;&#039;&#039;, the merchant&#039;s district of Ravel (Quimbleton having another Absinthe inspired late night conversation with a lampost)&lt;br /&gt;
* The team is attacked by a &#039;&#039;&#039;Dragonfly Blowt&#039;&#039;&#039; in the streets, forcing everyone to seek shelter nearby, where they notice the piling up problems in Ravel on the bulletin board.&lt;br /&gt;
* As much of the group had helped &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039; before, they decided to assist him in another mission, delivering &#039;&#039;&#039;Bone Flutes&#039;&#039;&#039; carved from the bones of the Whale Blowt they had previously slain. &lt;br /&gt;
* While taking the bones to &#039;&#039;&#039;[[Manquel]],&#039;&#039;&#039; the team was nearly ambushed in the night by members of the [[Burnale Clan]] who were looking to loot them. In an inspired move, the team instead decided to challenge the Burnale to a &#039;&#039;&#039;drinking contest&#039;&#039;&#039;, using Quimbleton&#039;s Absinthe as the drink of choice. &lt;br /&gt;
* Having built up a tolerance (or otherwise using magic) the team was able to stay on their feet longer than the Burnale leader, allowing them to loot his body instead. Eltolinde claiming roughly 100 GP worth of gold in doing so.&lt;br /&gt;
* Before arriving in &#039;&#039;&#039;Manquel&#039;&#039;&#039;, the team receives a message from the city (delivered by a freezing Jaxzo&#039;Ilan) that the &#039;&#039;&#039;Flutes may be cursed.&#039;&#039;&#039; The team attempts to confirm if they&#039;re cursed by...playing the flute. By doing so, the massive and deep tones of a whale burst over the countryside, unknowingly summoning any nearby Blowt to the area. &lt;br /&gt;
* In Manquel, it appears the town was &#039;&#039;&#039;recently under attack by a Blowt&#039;&#039;&#039; summoned to the area (I wonder by who???), but the team fights hard to trap the blowt in its own mind through Luv&#039;s mental magics. Once it was trapped, it was a trivial matter of ending it. &lt;br /&gt;
* To avoid having to now deliver the flutes to the townsfolk and further cursing people, the team decides to instead pay the city merchant the full value of the flutes (roughly 80 GP), which he seems happy with.&lt;br /&gt;
* With the Whale defeated and the mission finished, the team begins to set up a headquarters, a [[The Fantasial Freeze/Bastion|Bastion]], in Manquel.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Blood on the Ice ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Boss Battle, [[Blowt|Blowted]], [[The Unravel]], Escort&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Lairus, [[Sevile]], [[Kara]][[Asimi|, Asimi]] [New!], [[Cavii Kero]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/16/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Aiken]], [[Mayor Berry]], [[Captain Cronch]], [[Breakwater]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In a town meeting at &#039;&#039;&#039;The Kaleidoscope&#039;&#039;&#039; (the city&#039;s center), it is revealed that more Blowt attacks have been happening, and the city guards are not enough to protect the people in the streets. &lt;br /&gt;
* After some &amp;quot;negotiation&amp;quot; from &#039;&#039;&#039;Kara&#039;&#039;&#039; and &#039;&#039;&#039;Savile, a&#039;&#039;&#039; deal is brought to the table in which the city&#039;s Thieves&#039; Guild, [[The Unravel]], would pad the city&#039;s forces and patrol at night. However there would be a team up: 1 guard for every [[Thief]], to ensure accountability. &lt;br /&gt;
* With the meeting adjourned, the team decided to investigate the poor tortle Captain Cronch who had been frozen for at least a week, and who had people so worried about him that they were posting for help on the notice boards of the city. &lt;br /&gt;
* On the way to Cronch, the team encountered a massive &#039;&#039;&#039;Squall&#039;&#039;&#039; which nearly destroyed their ability to survive the cold, if it weren&#039;t for &#039;&#039;&#039;Kara&#039;s&#039;&#039;&#039; firebending abilities. Surviving the blizzard, the group encounters &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, a bright eyed Grung in the region, they give him a coat and send him to safety. &lt;br /&gt;
* Arriving at Cronch&#039;s cabin, the crew find that Breakwater had buried Cronch in a &amp;quot;Burial Mound&amp;quot;, after evacuating Cronch from his burial mound (don&#039;t worry he was just hibernating), it would open up into a portal to &#039;&#039;another world,&#039;&#039; through which a massive turtle-like blowt would emerge. &lt;br /&gt;
* After nearly TPK&#039;ing to the turtle (in part thanks to Asimi&#039;s uneducated use of Cronch&#039;s staff [[Rumblewood]]) they would be able to push the turtle back into the portal and close it for good, saving Cronch&#039;s life and taking him back to [[Ravel]] for a more permanent safety.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Are we the Balabaddies? ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Exploration, Balabag, Survival, Lush Pocket&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Clover Softpaw|Clover]], [[Jaxzo&#039;Ilan]], [[Quimbleton]], Silent Wind [New!], [[Fridtjof]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Balabag&#039;s Heroes ([[Thaddeus]], Tim the Aarokocra, ??? the Goliath, ??? the [[Kitsune]]), Fergus the Manquel Merchant &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having set up the [[The Fantasial Freeze/Bastion|Manquel Bastion]], Jaxzo&#039;Ilan begins to employ the Barracks with other heroes of the realm, recruiting a &#039;&#039;&#039;Goliath&#039;&#039;&#039; and an &#039;&#039;&#039;Aarakocra&#039;&#039;&#039; who were taking shelter in the area to help in saving the world. &lt;br /&gt;
** The Goliath has daddy issues, and struggles in his nightmares.&lt;br /&gt;
* After others arrive in from Ravel, a team of 6 is founded, and the decision is made that since Manquel is already in land, they&#039;re in the perfect position to search for the rumored &amp;quot;&#039;&#039;&#039;Lush Pocket&#039;&#039;&#039;&amp;quot; that Ravel was hunting down. &lt;br /&gt;
* Thanks to the insane survival abilities of [[[Paul]]&#039;s Goliath], Silent Wind, and Jaxzo combined, they were able to find the Lush Pocket in record time, stumbling upon a warm spot after only 3 hours of trudging through the snow. &lt;br /&gt;
* After discovering that the &#039;&#039;&#039;[https://news.umich.edu/tropical-rain-forest-thrived-throughout-last-ice-age/ Lush Pocket thrived due to a greenhouse effect on the lowlands]&#039;&#039;&#039; (scientifically backed!), the team snuck down, only to discover that the Lush Pocket had already been claimed by &#039;&#039;&#039;Rival [[Adventurers]]&#039;&#039;&#039; hailing from the city of [[Balabag]] &lt;br /&gt;
* The leader of these rivals was revealed to be &#039;&#039;&#039;Thaddeus&#039;&#039;&#039; of the &#039;&#039;&#039;Drycræft Drifan School of Magicks&#039;&#039;&#039;, a rival school to Quimbleton&#039;s &#039;&#039;&#039;Xerneiros&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;When Quimbleton realized that the valley was south of the [[Balabar River|&#039;&#039;&#039;Balabar River&#039;&#039;&#039;]], and that due to the geopolitical fallout of [[The Cavalry Rush]], this particular pocket has every right to be claimed by [[Ravel]] and NOT by Balabag, which exists on the north side of the river. However, once he began to elucidate the historical and political reasons why Balabag should give up its claim on the land, the rival adventurers figured it was going to be a better idea to just fight off our intruding heroes.&#039;&#039; &lt;br /&gt;
* After an epic waterside combat (and the death of half of the enemy team) the Balabag heroes forfeited, offering themselves up to be arrested and taken back to Ravel or Balabag. &lt;br /&gt;
** This included Tim the Aarakocra, as well as an unnamed Kitsune and Goliath.&lt;br /&gt;
* [[Jaxzo&#039;Ilan]] lost control again and once again needed to be talked down by her friends. &lt;br /&gt;
* The heroes were rewarded in gold, and political machinations were set into action.&lt;br /&gt;
=== Session 5: End of the Rime ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Amaun, [[Blowt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven,]] [[Cavii Kero|Cavii]], [[Lairus]], [[Kara]], [[Eltolinde]], [[Quimbleton]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Professor Alfonz Mordecai, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* An appearance of the followers of [[Amaun]], said to have been apotheosized from the freezing citizens of Ravel to wards off the cold, move into the Fresna (the Outer District of Ravel)&lt;br /&gt;
* Narrowly saving Farmer Lyle&#039;s farm by using mysticisim against the minds of Amaun&#039;s believers, it is discovered that among their ranks is &#039;&#039;&#039;Serg,&#039;&#039;&#039; a former lover of [[Dark Silvio]]. &lt;br /&gt;
* They interrogate Serg and discover the Amaun forces believe that Amaun&#039;s flames cleanse an area of the perpetual cold, and they were trying to bring life back to the frozen farmlands, almost destroying the entire crop of &#039;&#039;&#039;Sour Lingenberries&#039;&#039;&#039; growing there. &lt;br /&gt;
* Farmer Lyle thanks them by giving them a pig, named Turkey Bacon, who now belongs to [[Cavii Kero|Cavii]] &lt;br /&gt;
* Worse for wear, the group travels into the city for warmth and shelter at Cavii&#039;s [[The Fantasial Freeze/Bastion|bastion]], where they meet 6 unique NPCs who have been staying there as shelter from the storm&lt;br /&gt;
** Pierre Robes, local tailor&lt;br /&gt;
** Ennui, a mysterious tielfing&lt;br /&gt;
** Hermis Rangina, a [[minotaur]]&lt;br /&gt;
** [[Alphonse Mordecai|Alfonz Mordecai]], a [[kenku]] professor from the [[University of Xyrneiros]]&lt;br /&gt;
** Althia Arcanethia, a scholar elf&lt;br /&gt;
** Zugon [[Montane]], a fisherman&lt;br /&gt;
* Althia and Quimbleton take a moment to go over what the scholars have determined about the &amp;quot;Blowt&amp;quot;, which includes references to something called the &#039;&#039;&#039;[[Orbis Alius|Subsoil Air]],&#039;&#039;&#039; and rumors that the Blowt are coming from either under the frozen ocean, or from under the now-barren continental shelf&lt;br /&gt;
* After taking on a mission to take down pirates on the Ice, the group of heroes PLUS Althia and Mordecai head out on the ice. Mordecai goes because he&#039;s a healer, Althia goes because she&#039;s researching the ice and the possible Blowt under it. &lt;br /&gt;
* On their way out on the ice they encounter a &#039;&#039;&#039;Carrion Crawler&#039;&#039;&#039; which had devoured a group of Merfolk. &lt;br /&gt;
* Finally arriving at the pirate&#039;s stronghold, a series of ice structured erected on the ocean&#039;s ice (and a number of ships that go with it), the group takes out the pirates AND the spies. claiming the gems and rewards left there, and claiming the bounty in the name of the Xeo Family of Ravel. &lt;br /&gt;
&lt;br /&gt;
== Act 1: [[The Arctic Autumn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Unraveled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Luv]], [[Silent Wind]], [[Yoko]] [New!], [[Sven]] [New!], [[Red (Fantasial Freeze)|Red]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Peatro, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A group of good Samaritans (New PCs Yoko, Sven, and Red), working together to clear snow on the streets of Ravel after a recent squall discover that Farmer Lyle has been sheltering in the historic district, which is now known as [James look this up again, it&#039;s the petroglyph one]. &lt;br /&gt;
* The house, which was located on the riverbank, then collapsed down into the bank, crumbling the structures and sending everyone down under a massive avalanche of soil and wood. &lt;br /&gt;
* When the dust clears, the group finds that under the riverbank was a portion of [[The Unravel]]. &lt;br /&gt;
* Shortly aftewards, two heroes dive into the avalanche to pull out any survivors, they themselves becoming trapped. The confused and anxious group, stuck in what appears to be a dungeon of a hideout, find their way to the next room where Silent Wind is interrogating Ennui.&lt;br /&gt;
* Ennui is left underground in the Ravel&lt;br /&gt;
* [[Luv]] finds the blankets that have been stolen from shelters around Ravel&lt;br /&gt;
* [[Sven]] contracts wendigo disease from a [[Wendigo]], and immolates himself to save the rest of the team from being turned, and to save himself from having to become a monster. His final words: &#039;&#039;&amp;quot;Head to [[Schmetalton]], look for my identical twin brother, [[Ben]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Schmedled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Schmetalton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]] [New!], [[Takeshi]] [New!], [[Kludzu]] [New!], [[Tessa Night|Tessa]] [New!], [[Adebimpe]], [[Jaxzo&#039;Ilan]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Mother Brigid, Hart, [[Xilas LaCroix]] (first appearance) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Welcome to [[Schmetalton|Schmedleton]], home to a unique monestary, which was previously the church of Sven and Ben (see Session 6) &lt;br /&gt;
* [[Oswald]] contracts Wendigo disease, and it&#039;s learned that the disease can be stopped before it takes hold if the diseased gets ahold of some &#039;&#039;&#039;Grey UmaOrchid&#039;&#039;&#039; &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]]&#039;&#039;&#039; &#039;&#039;&#039;Bear&#039;&#039;&#039; &lt;br /&gt;
* Jaxzo comes face to face with [[Xilas LaCroix]] for the first time. &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Onomanced ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven]] (Now &#039;&#039;&#039;Six&#039;&#039;&#039;), [[Kara]], [[Luv]], [[Clementine]] [New!], [[Savile]], [[Tessa]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/6/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Peatro &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Tessa]] arrives in Ravel, looking for the [[LaCroix]] estate and clues to where the vampiric [[Xilas LaCroix]] may have escaped off to. &lt;br /&gt;
* [[Peatro]] gives in to his wendigo disease, with no cure found in the area yet. Those present during his transformation fight &#039;&#039;&#039;Wendigo Peatro&#039;&#039;&#039; within he C3, using successful team tactics.&lt;br /&gt;
* Luv finally comes full circle from session 1, finishing the mission their original team set out to do, but far too late. &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]] [[Blowt]]&#039;&#039;&#039; &lt;br /&gt;
* [[Clementine]] learns to [[Onomancy|read names]]. By deciphering a piece of poetry, they are rewarded with a magical crust of bread.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Waddled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Frieda]] [New!], [[Neighbor]] [New!], [[Fridtjof]], [[Yoko]], [[Takeshi]], [[Cavii Kero]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* We find [[Webber]] the [[Kaiju Penguin]] &lt;br /&gt;
* The team fights a &#039;&#039;&#039;Blizzard Eel&#039;&#039;&#039; &lt;br /&gt;
* We encounter [[Garl Glittergold|Glittergold]]&#039;s [[White Horse]] 🐎 &lt;br /&gt;
* Frieda discovers a lost Manatee who she then names &#039;&#039;&#039;Freya&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Session 10: Towered ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Defense, Sneakery, Amaun, LaCroix&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Elvar|Six]], [[Ben]], [[Red (Fantasial Freeze)|Red]], [[Kludzu]], [[Clementine]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Aiken, Bartlett, Kiun Xeo, Vindrix LaCriox, some really cool dogs  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six is captured by the &#039;&#039;&#039;Unravel&#039;&#039;&#039; on suspicion of leading the [[Amaun]] [[cult]]. Teir evidence includes his fiery sword, his mysterious nature and convenient inability to recall where he&#039;s been or who he is, and his ever-burning branch (gifted by Kara). During questioning, Aiken recognizes a magical geas has been placed upon Six.&lt;br /&gt;
* Six is almost beaten to death, but the interrogation is interrupted by [[Clementine]], who mistook a posting looking for thug support as one looking for artists and performers. &lt;br /&gt;
* Recognizing Six, Clem and others present (including a late arrival Ben) calm the room after a brief skirmish, and the Unravel are convinced Seven is innocent, and that in fact it is &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; who is behind everything. They take Dark Silvio and leave.&lt;br /&gt;
* Licking their wounds, the group reconvenes in safety elsewhere, eventually deciding to band together and take a quest looking for protection at the Xeo Estate in the city. &lt;br /&gt;
* The team learns Kiun Xeo&#039;s life after the LaCroix family in town appear to have a bounty placed on his head. Along with Xeo&#039;s two golems, the team takes up defensive positions for the night. [[Xilas LaCroix|Xilas]] sends waves of dhampir and vampire spawn to ensure Kiun is dealt with properly. Several team members are injured or paralyzed, and Kludzu is downed. &lt;br /&gt;
* In the midst of the fighting, Red scurries to a quiet corner of the Xeo mansion and unlocks a secret door. They discover that the Xeo family are worshippers of the [[Amaun]] fire cult and have been funding the group&#039;s activities! Red makes off with the sacred text the Xeos have hidden in their mansion, later turning it over to Six. &lt;br /&gt;
* After the sun rises, Kiun treats the heroes to breakfast. It&#039;s a trap! Vindrix LaCroix, the son of Xilas, ambushes the party in the dining room with his boli familiar. Another fight ensues, and things are tense, but the group does slay the vampire.&lt;br /&gt;
* Kiun, now fearing extra for his life, pleads with the heroes to escort him to safety. Six allows Xeo and his golems to hide out to the &#039;&#039;&#039;Manquel&#039;&#039;&#039; Bastion, and the party resolves to keep an eye out, knowing the fire cult will be taking up residence in the abandoned building.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: Crossed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Tessa Night]], [[Quimbleton]], [[Mundi]] [New!], [[Jaxzo&#039;Ilan]], [[Adebimpe]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Xilas LaCroix, [[Cecil]], the Bolis!   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The gang meets in [[Kludzu#The Brass Eye|The Brass Eye]], a tavern operated by PC [[Kludzu]] (who isn&#039;t present at the moment).&lt;br /&gt;
* While there and discussing their plans to take down [[Xilas LaCroix]], the gang is overheard by &amp;quot;Mundi&amp;quot;, a well spoken, vaguely british, fine dressed Choeru warrior. He claims to also have &amp;quot;beef&amp;quot; with the LaCroix, and promises the team a secret entrance through which they can ambush the LaCroix palace.&lt;br /&gt;
* The gang argues for a while on best practices, and various battle strategies to get ready for their infiltration, including some very wise invisibility spells.&lt;br /&gt;
* ...It was a trap. Once they&#039;re at the back door, &amp;quot;Mundi&amp;quot; gives the secret knock, and a teleportation [[rune]] trigger, taking everyone in the vicinity, visible or not, to a waterlogged dungeon where [[Boli]] await to torture and suck the blood of the victims. &lt;br /&gt;
* Xilas is there, briefly, but only to attempt to turn the players against each other, which he fails to do. However, he then sends the REAL &#039;&#039;&#039;Mundi&#039;&#039;&#039; against the team, who is a powerful hulking [[barbarian]] of a capybarafolk, and NOTHING like the Mundi they thought they found, who was in fact a braggart of a [[vampire]] spawn named &amp;quot;Cecil&amp;quot;.&lt;br /&gt;
* Within the same dungeon there also sat a captured gnome by the name of [[Ipanam]]. Originally known for his wonderful music, he now was being mind controlled to try and fight the party. Once the fight is over, he is recruited as another of Luv&#039;s henchmen.&lt;br /&gt;
* The team fights hard, takes out the Boli, and even kills Cecil along the way, but once again fails to secure Xilas. Thinking themselves alone, they begin to plot a plan in which Luv will impersonate and take over the LaCroix estate here in Ravel...but realize too late their precious plans were already overheard by Xilas, who now instills paranoia to all of them.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: Smithed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Savile]], [[Quimbleton]], [[Clementine]], [[Luv]], Denaria [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/4/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Nhart, Pierre Robes  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; narrowly escapes his encagement in the &#039;&#039;&#039;Unravel&#039;&#039;&#039;, being chased by a number of Unravel members. Member [[Kara|Karasu]] corners him and talks him into smuggling away to a safe corner of the Unravel where he can hide out in peace until it is time to return with [[Elvar|Seven]]. New Unravel member &#039;&#039;&#039;Denaria&#039;&#039;&#039; is also there.&lt;br /&gt;
* After Kara finds out &#039;&#039;&#039;Someone has also put a bounty on her head&#039;&#039;&#039; she goes to the C3 to start an investigation. &lt;br /&gt;
* While there, she bumps into &#039;&#039;&#039;Clementine,&#039;&#039;&#039; as well as C3 residents &#039;&#039;&#039;Quimbleton, Savile,&#039;&#039;&#039; and &#039;&#039;&#039;Luv,&#039;&#039;&#039; who are working on making a delicious stew as well as understanding the &#039;&#039;&#039;Mysteries of the Magic Bread&#039;&#039;&#039;. It is determined that it IS infinite food, but not very quick infinite food, nor is it long lasting once removed from its breadbox. &lt;br /&gt;
* &#039;&#039;&#039;Denaria&#039;&#039;&#039; also stumbles in, and after brief tensions with Luv, who mistakes her as another Unravel member looking to collect a bounty, accepts Denaria. Together the 6 of them now look for some work to bring in money and more food for themselves.&lt;br /&gt;
* They settle on accepting a Bounty Mission placed on a mysterious creature known as &#039;&#039;&#039;The Firefly&#039;&#039;&#039;, after &#039;&#039;&#039;Denaria&#039;&#039;&#039; leads a tracking expedition, the Firefly is found stealing from a market late at night.&lt;br /&gt;
* Using a combination of Quimbleton&#039;s Sleep spell, Denaria&#039;s grappling hook, and Savile&#039;s net, the group captures the Firefly, only to realize that it is...(cue dramatic music)...&#039;&#039;&#039;Captain Crezzerin from Session 1!&#039;&#039;&#039;&lt;br /&gt;
* Deciding not to take Crezzerin in, the team learns why Crezzerin got the bounty on her, and why&#039;d she&#039;d been stealing so much. It turns out nobody was helping her procure the materials and goods she needed for her Ship-Repair project, so she put together teams of thieves from other forgotten and outcast persons. &lt;br /&gt;
* When the players revealed they had a combination of &#039;&#039;Muscle, Brains, and Blacksmithing knowledge&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; (plus Clementine&#039;s Bardic inspiration to set the pace of the forging), they took matters into their own hands, crafting and forging everything that Crezzerin needed instead of stealing it from others. &lt;br /&gt;
* With the forging done, and the ship repaired, the team was able to rechristen &#039;&#039;&#039;[[Arctic Express|The Arctic Express]]&#039;&#039;&#039; (legally distinct from the Polar Express), and sent Crezzerin and her team on their way as they began to test out the new ship: one with the ability to finally traverse the frosty wastelands. &lt;br /&gt;
&lt;br /&gt;
=== Session 13: Veiled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Blowt]], Lore, Personal Mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ben]], [[Cavii Kero|Cavii]], [[Fären]], Ramad, [[Elvar|Six]], Yoko&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Thesaurus     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Yoko is assisting in handing out food to citizens of Ravel in the Rolling Spools tavern. Ramad, Fären, and Ben are part of the long line that has formed, as stores for the city are running low.&lt;br /&gt;
* Six arrives with his new henchman, &#039;&#039;&#039;Inflammable Kevin&#039;&#039;&#039;, as the crowd is dispersing. He turns to assist a lone woman who is licking the crumbs off her fingers, and she turns into a &#039;&#039;&#039;wendigo&#039;&#039;&#039; before his eyes, sparking a fight.&lt;br /&gt;
* The transformed &#039;&#039;&#039;wendigo&#039;&#039;&#039; downs Fären and transmits the wendigo disease to Yoko before being slain. Six grabs Fären&#039;s body and runs toward the C3, just across the frozen river that winds through Ravel.&lt;br /&gt;
* Cavii hears Six&#039;s cries and meets the heroes halfway, deftly reviving Fären and Yoko with Ramad&#039;s help, notably &#039;&#039;&#039;curing a PC of the wendigo disease&#039;&#039;&#039; for the first time in the campaign. Fären comes to in Six&#039;s arms, startled at the reality of being saved by a human male.&lt;br /&gt;
* Six reveals an anonymous note showing that &#039;&#039;&#039;Balabag&#039;&#039;&#039; has poisoned the rations that were to be dispersed amongst the townsfolk with wendigo disease, and that the &#039;&#039;&#039;Balabag army&#039;&#039;&#039; sits just outside of &#039;&#039;&#039;Manquel&#039;&#039;&#039;, demanding housing for its soldiers as they move to fight against Ravel. Many &#039;&#039;&#039;wendigo&#039;&#039;&#039; are now loose on the city streets, and many quests are incapable of advancing until the scourge is dealt with. Six pens a letter calling for &#039;&#039;&#039;troops to fight the Balabag army&#039;&#039;&#039;, and posts it on many bulletin boards.&lt;br /&gt;
* Yoko and Fären both report seeing the image of a skeletal frost giant, calling for Cavii, while they were downed.&lt;br /&gt;
* The heroes reconvene in the C3, where Cavii outlines the plan for piercing through the &#039;&#039;&#039;Veil&#039;&#039;&#039;, where downed characters exist in moments close to death, recounting a wall of eyes calling for Cavii himself. The process involves bloodletting the heroes in a safe space (the C3), then exploring the Veil together. Cavii and Ramad offer to watch the others with healing potions at the ready, as Inflammable Kevin guards the door from interlopers.&lt;br /&gt;
* Fären, Ben, Yoko, and Six descend into the Veil. They quickly realize they are separated and have to deal with their own personal antagonists. There are siblings aplenty, as Fären is forced to confront his brother, &#039;&#039;&#039;Lycidas&#039;&#039;&#039;, and Yoko fights his brother, Mujyo. Ben reunites with his brother &#039;&#039;&#039;Sven&#039;&#039;&#039;, who has passed on, as well as &#039;&#039;&#039;Gustafar&#039;&#039;&#039;, his step-brother now armed with dark eldritch magic. Six is transported to a space alone, but for a set of ghostly hands reaching down.&lt;br /&gt;
* Six calls the skeletal frost giant, bringing it into the Veil near the heroes, then alerts Cavii that their presence is necessary. Cavii descends into the Veil and meets the spirit of his own brother &#039;&#039;&#039;Ravii&#039;&#039;&#039;, who rests on the frost giant&#039;s shoulder. The giant is introduced as &#039;&#039;&#039;Thesaurus&#039;&#039;&#039;, who appears to be the master of this place. Thesaurus is calling not for Cavii but for something called the &amp;quot;Cailleach [[Bhéara]]&amp;quot;, which Ravii mishears as &amp;quot;capybara&amp;quot;.&lt;br /&gt;
* Combat ensues within the Veil; Cavii and Fären are defeated by Thesaurus and Lycidas, while Yoko reaches a kind of truce with Mujyo. Ben and Sven work together to defeat Gustafar, and Ben gains some closure over his twin&#039;s death. Six pulls down one of the hands within his space and meets Seven, another soul inhabiting his body. Six and Seven have a long, comforting chat, and Seven convinces Six to rest for a while and &amp;quot;let someone else take over.&amp;quot;&lt;br /&gt;
* Cavii is defeated by Thesaurus, and in Quelmar, they start to die in their bed. The presence of death summons a &#039;&#039;&#039;Blowt&#039;&#039;&#039;, who downs Inflammable Kevin with one blow, and who Ramad skillfully avoids through magical means. Six reincarnates as Five, poetically incinerating Kevin&#039;s corpse (he was inflammable) and defeating the Blowt. The rest of the crew are stabilized and brought back to life, their journey to the Veil filled with more questions and few answers.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Crowned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Clover Softpaw]], [[Tessa Night]], [[Annabelle]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[X (The Paladin)]] (guest NPC from [[Ancients Alive]]), Unnamed Killed Amaun Cult leader   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The Paladin almost kills the team after thinking Kara might have the [[Crown of Empyrosis]].&lt;br /&gt;
* Instead they lead the Paladin to the Xeo Estate where a Fire Cult has moved in after Kiun Xeo evacuated (see Session 10). &lt;br /&gt;
* He absolutely decimates the Fire Cultists but then takes Clementine and leaves to continue his hunt for the crown.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: Blowted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Takeshi, [[Kludzu]], [[Red (Fantasial Freeze)|Red]], [[Neighbor Craig]], [[Thimbal|Thimbol]] [New!], [[Gale]] [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/29/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Farmer Lyle]], Jenny Jangles, a Blowt named Uct, Bartlett&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Nobody will tell you what happened to Jenny Jangles.&lt;br /&gt;
* It&#039;s not important what happened to Jenny Jangles.&lt;br /&gt;
* Stop asking about Jenny Jangles&lt;br /&gt;
&lt;br /&gt;
=== Session 16: Chased ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Lairus]] (Guest Featuring: [[Maverick]], [[Edna]], [[System Agnostic/Episode 3.3: System Error|Nuria]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/1/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [Cue sitcom guest appearance applause] [[Edna]] and [[Maverick]] stop by from [[Ancients Alive]] to assist in hunting down the Paladin &lt;br /&gt;
* Clementine and the Paladin steal passing glances and awkward story swapping as she tries to get a better idea of who he is, for better or for worse.&lt;br /&gt;
* Nuria is there too!&lt;br /&gt;
* Clementine tried to steal the wand from the Paladin and fails&lt;br /&gt;
* The entire mountainside is collapses in an avalanche onto the players, nearly killing everyone, who try desperately through magic and might to stay afloat while the Paladin assaults them.&lt;br /&gt;
* &#039;&#039;&#039;Lairus dies&#039;&#039;&#039; by throwing herself between Jaxzo and the Paladin, tanking the hits and letting Jaxzo escape.&lt;br /&gt;
* Peatro was re-discovered, having somehow reincarnated as a strange &#039;&#039;&#039;Blowt&#039;&#039;&#039;&lt;br /&gt;
* The Paladin gets away and flees north, searching for the great powers in &#039;&#039;&#039;the Quiet North&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Casted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Intrigue, Magic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Cavii Kero]], [[Quimbleton]], [[Oswald]], [[Fären]], [[Ramad Shadewalk|Ramad]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Driklar the Alchemist, Mayor Barry,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Sandbox magic adventure!&lt;br /&gt;
* [[Quimbleton]] invented a spell of &amp;quot;Mass Create Sorghum&amp;quot; &lt;br /&gt;
* [[Clover Softpaw|Clover]] gained a Phoenix spirit familiar.&lt;br /&gt;
* [[Cavii Kero]] gained the ability to control weather. &lt;br /&gt;
* [[Oswald]] gained the ability to doff an enemy&#039;s clothing or armor. &lt;br /&gt;
* &#039;&#039;&#039;The team restored 6 powerful artifacts used in an ancient war&#039;&#039;&#039;, in theory for Ravel to use against an approaching Balabag.&lt;br /&gt;
* [[Fären]] stole one of the 6 artifacts (Artifact of Flesh Manipulation) and disappeared into the cold and dark night.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Ambushed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Gale]], [[Clover Softpaw]], [[Oswald|Oswald,]] [[Jaxzo&#039;Ilan]], [[Sven|Ben]], [[Tessa Night]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; NOT Xilas LaCroix   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Another important meeting in the [[Brass Eye]] (Kludzu&#039;s tavern) leads to another attempt to take down LaCroix (though the team is momentarily suspicious of Oswald, who is yet another powerful looking Capybara who has intel)&lt;br /&gt;
* After much deliberation, this team decided ultimately to use their opportunity to barge into the LaCroix manor in Ravel right through the front door.&lt;br /&gt;
* LaCroix was not home, and was in fact expecting them to confront him via the trap door that he had previously trapped many of them by. &lt;br /&gt;
* Instead, a small group of Boli as well as two [https://forgottenrealms.fandom.com/wiki/Meazel Meazels] who were still guarding the interior ambushed the intruders.&lt;br /&gt;
* While a great fight was had, LaCroix was no where to be seen, and eventually the team had to burn some of their faction points with Ravel to talk their way out of being arrested for B&amp;amp;E. &lt;br /&gt;
&lt;br /&gt;
=== Session 19: Damned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Blowt, Magic, The Hole (new!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Asimi, [[Clementine]], [[Elvar|Five]], Mundy, [[Ramad Shadewalk|Ramad]], [[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Maynard   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session starts in the &#039;&#039;&#039;Manquel Bastion&#039;&#039;&#039;, where remnants of the Balabag army, greatly diminished due to cold and hunger, is attacking. All three soldiers are quickly talked down and offered food and shelter by Mundy, Asimi, and Five.&lt;br /&gt;
* Ramad takes a moment to catch up with &#039;&#039;&#039;Kiun Xeo&#039;&#039;&#039;, who has been holed up in the Bastion to avoid death by LaCroix. They chat briefly about the fire cult of Amaun.&lt;br /&gt;
* A haunted and defeated Clementine arrives in Manquel later that evening. She informs the group of [[X (The Paladin)|The Paladin]]&#039;s involvement in the Freeze, Peatro&#039;s resurrection, and other important events from Episode 14. The group are shocked that the Freeze could potentially be ending in three weeks&#039; time.&lt;br /&gt;
* The group returns to Ravel, where they catch up with &#039;&#039;&#039;Captain Crezzerin&#039;&#039;&#039;, who has constructed the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a ship outfitted to plow through the ice and snow. The heroes reconnect with several NPCs from past sessions who form Crezzerin&#039;s current crew, such as &#039;&#039;&#039;Glarf&#039;&#039;&#039;, &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, &#039;&#039;&#039;Pierre Robes&#039;&#039;&#039;, and &#039;&#039;&#039;Maynard.&#039;&#039;&#039; The group agrees to Crezzerin&#039;s request for bodyguards as they make a four-day journey across the bay to Tuskur.&lt;br /&gt;
* The first day is spent in relative quiet, but the second day the ship is beset by a wounded and hungry roc. Asimi is quick to deflect the giant bird&#039;s attention with an illusion, but Five is inspired to attack the beast as he wants to impress Clementine. Drawn into combat, the heroes are able to defeat the roc and strip it for meat and feathers. However, Mundy is unable to come out of his berserker rage, and capybara-chest-bumps a badly wounded Five, killing him. Five resurrects again as [[Elvar|Four]], and the heroes puzzle once again over why Four&#039;s personality is once again changed.&lt;br /&gt;
* The third day passes in relative quiet, but the Arctic Express is approached by a floating ship, crewed by a gang of [[Devil|devils]]. They offer great boons to the heroes, in exchange for as many souls as they are willing to spare. Asimi is quick to hand over &#039;&#039;&#039;Maynard&#039;s&#039;&#039;&#039; soul, and Four offers the soul of one of their henchmen. In the most surprising moment of the day, Clementine offers her own soul to the devils in exchange for an unknown boon. The deal is struck, and the crew moves on.&lt;br /&gt;
* The fourth day is marked by the appearance of &#039;&#039;&#039;The Hole&#039;&#039;&#039;, located a half-day&#039;s journey from Tusgrer. To stop the Arctic Express from tipping into the Hole, the heroes act quickly to disable the engines and bring the ship to a shuddering crawl. The noise of the ship attracts a &#039;&#039;&#039;Kaiju Penguin-Blowt&#039;&#039;&#039;, which towers over the ship, and several smaller &#039;&#039;&#039;Blowt&#039;&#039;&#039; follow in its wake. The outmatched heroes quickly start the engines up again, turning the ship and escaping, although both Asimi and Glarf are downed by a single flap of the &#039;&#039;&#039;Kaiju Penguin-Blow&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;t&#039;&#039;&#039;&#039;s flippers. The Arctic Express arrives at its destination, and everyone breathes a big sigh of relief.&lt;br /&gt;
&lt;br /&gt;
== Act 2 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Unleashing ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Magic, Horror, The Quiet North, Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Kara]], [[Savile]], [[Quimbleton|Quimbleton Fiddleford]] (Guest Featuring: [[Rowan Buckman|Rowan]], [[Blumenthal]], [[Wielder-of-Karavox]], [[Arlow]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/29/2024, [[QuelmarCon 2025]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Touse]], [[Bhéara]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While all characters in the freeze have access to the following summary in the form of rumors around Ravel, greater details can be found by reading [[Quimbleton&#039;s expedition notes]] in the C3.&lt;br /&gt;
&lt;br /&gt;
[[Luv]], [[Savile]], and [[Quimbleton]] started an expedition north looking for [[Kara]] who was hot on the trail of [[X (The Paladin)|The Paladin]]. By the time they all met up in [[Dolmvay]], the party had been joined by a sorceror named [[Rowan Buckman|Rowan]] and an alchemist named [[Blumenthal]] who claimed to be part of a party which slew [[X (The Paladin)|the Paladin]]--the one who caused [[The Arctic Autumn|the freeze]]--some time earlier. However, [[The Arctic Autumn|the freeze]] was still strong in the north, and the party set out to find the source of the cold in [[Paraska Manor|a mansion to the north]]--along the way meeting a batfolk named &#039;&#039;&#039;Wielder&#039;&#039;&#039; who carried [[Karavox|some kind of magical axe]]. &lt;br /&gt;
&lt;br /&gt;
While the exact details of what happened in the house have been somewhat distorted, what is clear is that the party found an incredibly powerful and malevolent presence within, and were completely routed--limping wordlessly back into town. Some claim that the force inside the building had something to do with vivid and disturbing paintings that acted as portals to other worlds, some spoke of a powerful but sinister coven of necromancers operating from inside the house, and still others whispered of a towering monster made of brass, wax, and fire with claws like butcher knives. &lt;br /&gt;
&lt;br /&gt;
In any case, the stories and rumors all tend to share three core truths--some kind of ancient and malevolent magic was behind whatever happened in the house, a deeper, more intense frost has been slowly enveloping towns in the north and may soon turn its attention to the south, and [[Savile]] did not return from the expedition.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Falling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Sorghum, Attack, Blowt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ramad Shadewalk]], [[Kludzu]], [[Gale]], [[Thimbol]], [[Asimi]], [[En]] (New!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; &amp;quot;Thesaurus&amp;quot;, Mayor Berry   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Famine is over&#039;&#039;&#039;! Ravel celebrates with its first ever &#039;&#039;&#039;Sorghum Festival!&#039;&#039;&#039;&lt;br /&gt;
* [Stuff happens here] &lt;br /&gt;
* 10 Civilian causalities, including a band of bearfolk, a tigerfolk, and a loxo. &lt;br /&gt;
* [[Kludzu]] entered the [[Otherworld]], perhaps never to be seen again (or seen much later)&lt;br /&gt;
* Mayor Berry died and became Blowted&lt;br /&gt;
* [[Ramad Shadewalk|Ramad]] died at the hands of the blowt. When passing on, he chose the path Peatro did: Connecting and grabbing onto the life force of the Blowt, becoming one with them.&lt;br /&gt;
&lt;br /&gt;
=== Session 22: Deflecting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Political Intrigue, Bastion, Manquel &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Annabelle, [[Elvar|Four]], [[Luv]], Mundy, [[Red (Fantasial Freeze)|Red]], Takeshi &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Maximillian [new!], Kiun Xeo, Ennui    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session begins with renovations taking plane on the Manquel Bastion. Four, Red and Mundy clear out some of the space in the courtyard, which Mundy dubs &amp;quot;Bitch House&amp;quot; with a backwards T. Takeshi is also camped out for the time being, investigating the local area for cultural tidbits and rare books. We learn that Manquel is known for growing high-quality oolong tea, is architecturally inspired by Japan, and has a local mochi donut shop that survived the Freeze.&lt;br /&gt;
* Annabelle arrives at the Bastion, carrying a beleaguered Luv with her. The heroes gather and converse; Takeshi takes interest in Annabelle&#039;s written language, Luv reads the room&#039;s needs for the first time, and the crew is generally filled in on the evil &amp;quot;sentient frost&amp;quot; inhabiting Paraska Manor, as well as Savile&#039;s passing. &lt;br /&gt;
* The heroes receive word that Balabag is approaching, intent on taking the Manquel Bastion as their own. Four prepares the forces at their disposal, while Luv and Takeshi draft a treatise to establish peace before any bloodshed. &lt;br /&gt;
* Balabag&#039;s forces arrive, more than doubling the Manquel forces with spearmen, longbowmen, shield bearers, a trebuchet, and a line of cavalry. Their captain, Maximillian, is greeted by the negotiating party of Luv, Mundy, and Takeshi. Maximillian believes that Six (now Four) is guilty of fire-related crimes and must answer for them. Luv steers this anger towards Kiun Xeo, still holed up in the Bastion, who has notoriously funded the cult of Amaun in Ravel. Maximillian agrees to take Xeo in Four&#039;s place.&lt;br /&gt;
* Red and Four go down to the basement and convince Kiun through... gross oversimplification... to go to Balabag with the army. While Red walks Kiun out, Four is attacked by Ennui, who has snuck into the Bastion. Four easily overpowers Ennui and walks him out to the group, turning him over as well to Balabag. Annabelle also chooses to depart to Balabag, revealing a necklace marking her as a Flamewalker of Kosuth, whom the Balabagians seem to revere. (This unlocks the Balabag missions for the FFreeze proper.) The Bastion is saved, and the heroes can relax...&lt;br /&gt;
* UNTIL! A kaiju-penguin [[Blowt]] erupts on the far side of the Bastion, spurring the heroes into combat. Luckily, combat is not long, and nobody is killed. Takeshi reaches out to the Blowt, whom we now know is split between its own purpose and that of the [[Bhéara]], and convinces it to flee instead of fight. The Bastion is damaged, but not destroyed, and the heroes can actually take a breather.&lt;br /&gt;
&lt;br /&gt;
=== Session 23: Becoming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Lore, Campfire, Character Building, The [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Quimbleton|Quimbleton,]] [[Clementine]], [[Osric]] [New!], [[Enrik]] [New!], [[Alcordyn]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Hollowfoot, Bearah, &amp;quot;Mr. Mosquito&amp;quot;, Nhart,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Quimbleton continues to provide &#039;&#039;&#039;Sorghum&#039;&#039;&#039; all over! This time with a 1st year intern named Lorena following him about. &lt;br /&gt;
* The town of [[Tusgrer]] is finally revealed! Turns out while seeming mundane on the surface, the town has actually been heavily infected by [[Haar|Blowtessence]], being supervised by a &#039;&#039;&#039;Mosquito Blowt&#039;&#039;&#039; known only as &amp;quot;Mr. Mosquito&amp;quot;.&lt;br /&gt;
* To save the town, [[Kara]] decided to transfer all of the [[Haar|Blowtessence]] from the Mosquito into themselves. As a result &#039;&#039;&#039;Kara becomes a Blowt.&#039;&#039;&#039;&lt;br /&gt;
* But in under 30 seconds, while the window of curing is still open, &#039;&#039;&#039;Hollowfoot the Druid launched into action, aided by Quimbleton and Clementine,&#039;&#039;&#039; and Kara is cured of the new infection. However, the latent disease that set in during Session 19 was far too engrained to be cured. &lt;br /&gt;
* With the rest of the town still being under Blowt influence (and Quimbleton only able to hold his sleep spell for a short period of time), the group flees into the wilds and regroups. &lt;br /&gt;
* After heavy discussions, Kara shares everything she learned about the Blowt in the Otherworld after becoming &amp;quot;one with the machine&amp;quot;. &#039;&#039;&#039;It is an intense and revealing look at who the Blowt are and why they are doing what they are doing&#039;&#039;&#039;...and you&#039;ll have to wait to see if anyone from this table shares that intimate knowledge with the server or wiki. &lt;br /&gt;
* The team decides ulimately to retreat...back to Ravel...not knowing what may await them there soon enough. &lt;br /&gt;
&lt;br /&gt;
=== Session 24: Slaying ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Tessa, Jaxzo, Clover, Oswald, Ravii, Dak [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/24/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kirkland Anderson (Manquel Barkeep), &amp;quot;Dak Jr.&amp;quot;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* LaCroix is slain by the team of slayers.&lt;br /&gt;
* Admittedly, LaCroix was ALSO a [[Blowt]] at the time of his slaying, since his house was in the district overrun during Session 21.&lt;br /&gt;
&lt;br /&gt;
=== Session 25: Burning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Burnale, [[Blowt]], Bearah, Davenwood &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Mundy]], [[En]], [[Ben]], [[Jaxzo&#039;Ilan]], [[Oswald]], Jollyfist Burnale [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Burnale Clan (Othello, Oscard &amp;quot;Deadeye&amp;quot;, Alan, Hildor, Keg, &amp;quot;Fjord&amp;quot; Firebeard), Wubly the Tavern Keep of Davenwood, Nikolas (Oswald&#039;s Dad), Orthin the Paladin    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Set a fire which accidentally spread to nearby Davenwood, which was part of a mission given by [[The Unravel]] to send a message to the nearby [[Burnale Clan]].&lt;br /&gt;
* Do community service to help the town rebuild and persevere through the immediate trauma of the attack.&lt;br /&gt;
* Meet Oswald&#039;s family on his childhood farm. &lt;br /&gt;
* Discover Oswald&#039;s mentor became a [[Wendigo]]&lt;br /&gt;
* Fight a super Blowt Wendigo in an epic battle (also includes a handful of Blowted Bunnies)&lt;br /&gt;
* Oswald inherits the farm from his family and begins to help them rebuild it into a powerful new [[The Fantasial Freeze/Bastion|Bastion]].&lt;br /&gt;
&lt;br /&gt;
=== Session 26: Speedrunning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Bhearah &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero|Cavii]], [[Eltolinde Lykaios|Eltolinde]], Fahrlander [new!], [[Elvar|Four]], Ravii, [[Red (Fantasial Freeze)|Red]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Massimo the Painter, Tulio the Apprentice (Briefly), Rogerre the Blacksmith, [[Dark Silvio]], Kirkland Anderson (Manquel Barkeep)    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Farlander the gnome Rogue comes down from the mountains to the north in desperate need of money. The group settles on going to Balabag to deal with a church afflicted by &#039;&#039;&#039;dark ice.&#039;&#039;&#039;&lt;br /&gt;
* The Kero brothers reunite!&lt;br /&gt;
* The party journeys to Balabag&#039;s religious district, called the Cindernest. They meet Rogerre and see that even fire can become Blowted, a glitchy blue flame that cannot be manipulated through magical means.&lt;br /&gt;
* The party explores the open halls of the church, and Four opens a door that reveals a Blowted Massimo the Painter. Combat immediately starts, and the torchlight is lit.&lt;br /&gt;
* Four fights off Massimo and the wights he paints into existence while the rest of the crew speedrun the ENTIRE DUNGEON in search for his wife Lavinia&#039;s locket. There is an outer Massimo, controlled by the Bhearah, and an inner Massimo who wishes to be free from his condition. The heroes use the power of words to slow his progress.&lt;br /&gt;
* The torchlight goes out, and we see how strong the Bhearah&#039;s hold over the church really is - Farlander is downed in a moment. Light your torches in dungeons, everyone.&lt;br /&gt;
* Lavinia&#039;s locket is found, and the party uses it to briefly stop Massimo&#039;s Blowt-self from taking control. Everyone escapes the church and is rewarded for saving him, though the space itself is still overrun by dark ice....&lt;br /&gt;
=== Session 27: Descending ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, [[Ravel]], [[Davenwood]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: [[Luv]], [[Kara]], [[Quimbleton]], [[Dr Burdock]], [[Isabelle]]. [[Clover]], [[Kludzu]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Wubly the Tavern Keep, Hafgan, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In the currently-under-construction tavern of [[Davenwood]], [[Dr Burdock]] showcases his realm famous solution to Blowt - Simply dominate their minds and make them your pets!  &lt;br /&gt;
* Unfortunately Burdock didn&#039;t know the limits of his own power, and when attempting to control 2 Blowt at once, accidentally unleashes a Blowt onto the town.&lt;br /&gt;
* The rest of the team is impressed with Burdock&#039;s power, but unimpressed in how they had to clean up after his mess.&lt;br /&gt;
* Once the group catches their breath (and restores some spell slots), they decide that with lots of power over Life and Death (including new Grave Cleric Isabelle), it might be a good idea to investigate the hole in [[Ravel]] that opened up and unleashed [[Haar|Blowtessence]] all over the city.&lt;br /&gt;
&lt;br /&gt;
* The team decides to test their resolve and go into the Blowhole. &lt;br /&gt;
* The players getr trapped in the other world, [[Orbis Alius|Orbis]], and await rescue or attempts to escape. Not all of them managed to make it to the shelter intact, and some may not make it back to the surface exactly as you remember them. &lt;br /&gt;
&lt;br /&gt;
=== Session 28: Damning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, Balabag, Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Isabelle]], [[Thimbol]]. [[Enrik]], [[Yuki]] [New!], [[Cecil Alaxorsa]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Two Balabag Residents, Rogerre the Blacksmith     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Isabelle returned to the surface, a weapon of the [[Bhéara]], sent to Balabag to find the &#039;&#039;&#039;Kiyoni&#039;&#039;&#039; family.&lt;br /&gt;
* The players spent a long time in a library, as is tradition for some random point in every campaign.&lt;br /&gt;
* In doing their research (and spending their research tokens appropriately) the team learns that there is a deep-seated history of bad blood between [[Balabag]] and [[Ravel]].&lt;br /&gt;
* Their rivalry goes back to the first humans who appeared in the region during [[The Scattering]], when Animalfolk primarily lived in the region that would eventually become Human-dominated.&lt;br /&gt;
* The Kiyoni were a prominent and early human family with roots that go back to the Scattering, and for some reason, the Blowt want revenge on the Kiyoni.&lt;br /&gt;
* The Blowt apparently were damned to an eternal banishment after a war between the humans and animalfolk all the way back then. They were punished and sent to an afterlife which didn&#039;t reward them, but trapped them.&lt;br /&gt;
* Not wanting to aid and abet in political and physical assassination, the team agrees that there&#039;s definitely some merit in what the [[Bhéara|Bheara]] has tasked her minion to do...but there&#039;s other people in need of help, so they pick up and finish off the &#039;&#039;&#039;Cindernest Mission&#039;&#039;&#039; which was left partially uncompleted by the Session 26 team (see above).&lt;br /&gt;
* The team successfully retrieves one of &#039;&#039;&#039;[[Gohei|the Gohei]]&#039;&#039;&#039;, then uses it&#039;s immense power to purify the church of all of its residual [[Haar|blowtessence]].&lt;br /&gt;
* (Along the way Clem dies when Isabelle attempts to send Clem&#039;s soul to &#039;&#039;&#039;[[Orbis]]&#039;&#039;&#039; after Clem gets severely blowted. But the plan backfires because Clem&#039;s soul has already been claimed by another much more powerful faction..See Damning.)&lt;br /&gt;
* The team is rewarded a brand new [[The Fantasial Freeze/Bastion|Bastion]] in Balabag to take their new toy and begin planning their next steps.&lt;br /&gt;
=== Session 29: Liberating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; PC Drama, Devils  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Neighbor|Neighbor Craig]], [[Mundy]], [[Tessa]], [[Osric]], [[Sameera]] &#039;&#039;(New!)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Maynard, Maynard&#039;s Mom Veronica, Mephix    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tessa kills Mephix&#039;&#039;&#039; but knows an accomplished Slayer Mephix will be back by IRL November (Devils don&#039;t die if killed on the mortal plane mundanely)&lt;br /&gt;
* Mephix will remember that.&lt;br /&gt;
* Tessa, Neighbor, and Takeshi discuss &amp;quot;&#039;&#039;&#039;The [[Elvar|7]] High Roads to the Peak&#039;&#039;&#039;&amp;quot;, a self help book by Alycone Daze&lt;br /&gt;
* Neighbor breaks up with Maynard, and the team threatens him to leave &amp;quot;every other woman in this city&amp;quot; alone, he is branded with Twin Snake patterns by Sameera to mark him as a snake.&lt;br /&gt;
* They loot his cool vintage katana collection.&lt;br /&gt;
* The team hits up the nightclub.&lt;br /&gt;
&lt;br /&gt;
=== Session 30: Bounty-Hunting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Ravel, Blowt, DeGaulle, Unravel, PC Drama&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Oswald, Ravii, Kara, Caul Davre [New!], Viralyn Kiyoni [New!], Gaul DeGaulle [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Christina (9/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jimmy (Unravel knight, now V’s servant), Charlie DeGaulle (Gaul’s father, blacksmith, estranged, hunted by Blowt and the Unravel), Teddy (Charlie’s friend/neighbor), Rosie Pumpernickle (Gnome, Charlie’s lover, wealthy)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The group reunites in Ravel during a miserable sleet storm, catching up in Kludzu’s bar. Viralyn claims to be Quimbleton’s long-lost lover.&lt;br /&gt;
* Blowt portals erupt outside the bar, unleashing Kara and several Blowt. A vision of the DeGaulle family flashes through his mind before he regains control. The fight is short-lived thanks to Caul’s necromancy, and Kara quickly recovers their mind.&lt;br /&gt;
* The party learns Gaul is estranged from his father Charlie, the last in a long line of blacksmiths. Gaul openly wishes his father dead.&lt;br /&gt;
* At the DeGaulle smithy, they find it ransacked by Unravel forces. In the basement, the party ambushes soldiers and charms Jimmy the knight into service under Viralyn.&lt;br /&gt;
* Jimmy reveals Charlie has been targeted by the Unravel for acquiring a mysterious material called &#039;&#039;&#039;Blight Dust&#039;&#039;&#039;, which can be forged into weapons devastatingly effective against humans.&lt;br /&gt;
* Following a hidden exit, the group misses Charlie but encounters Teddy, who points them toward Charlie’s secret lover Rosie. They go to her mansion where more Blowt portals open and the party fights multiple waves, with Caul even taming one as a pet.&lt;br /&gt;
* They capture Charlie and Rosie during his attempted escape. Aftewards it is discovered that Charlie branded Gaul (on Gaul&#039;s butt) in the past as part of a family blacksmith ritual, granting Gaul the DeGaulle forging legacy.&lt;br /&gt;
* Ravii strikes a deal with Charlie: protection in exchange for each party member receiving a &#039;&#039;&#039;Blighted Shortsword&#039;&#039;&#039; (worth 750 gp).&lt;br /&gt;
&lt;br /&gt;
=== Session 31: Sacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Tusgrer, Blowt, Boss Rush, Gohei   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecilia [new!] Dak, [[Enrik]], Fahrlander, [[Elvar|Four]], Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dak Jr., Jim Dentured, Kirkland Anderson (Manquel Barkeep)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Everyone wanders into the Manquel Bastion while Mundy is too busy to watch the doors, where a plan is hatched to liberate the town of &#039;&#039;&#039;Tusgrer&#039;&#039;&#039; from its Blowt problem. There is a bounty out for some sort of &#039;&#039;&#039;Mosquito Blow&#039;&#039;&#039;t, and the team goes in properly armed.&lt;br /&gt;
* Fahrlander scouts out the town and finds Blowted townsfolk and blood everywhere, both human and otherwise. The Mosquito sits at the edge of town, and team notes how distended its... sack... is. Using some clever tactics, the heroes bring it down! Until...&lt;br /&gt;
* One of the corpses laying about Tusgrer lets loose a burst of Bhearah energy, and the Mosquito reappears! The heroes combat both the Blowted townsfolk and the mosquito, having to slay it an additional five times. Enrik deals the final blow while using the Gohei to kill the body of the Mosquito while the Blowt-soul inhabiting it flies away, taking the form of a frost giant!&lt;br /&gt;
* With combat resolved, the heroes take stock. The worst news is that Tusgrer&#039;s population is now &#039;&#039;zero&#039;&#039;. Also, a new Blowthole exists, due to the strange nodes of energy that the mosquito unleashed stitching together and opening the portal. The only silver lining is that this Blowthole is easily accessible and unguarded, compared to the madness in Ravel and on the ice field. Another &#039;&#039;&#039;Gohei&#039;&#039;&#039; is looted off the dead samurai from which the Mosquito, and Enrik uses the Gohei he brought for Balabag to save the frost giant&#039;s spectral form. Dak realizes that a &#039;&#039;&#039;Blowted Xilas LaCroix&#039;&#039;&#039; is probably still alive and waiting.... &lt;br /&gt;
&lt;br /&gt;
=== Session 32: Looting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Unravel, Dungeon Crawl, Blowt, Emotional Support   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Freida, Faren, En, Jollyfist, Ben, Red, Thimbol  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Breakwater, Ben (Frederic, Gio mentioned in support group), Farmer Lyle as always.     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team attempts a dungeon crawl into an abandoned Unravel cache that was frozen over but is now thawing.&lt;br /&gt;
* They encounter a lot of &amp;quot;[[Haar|Blowt-essence]]&amp;quot; inside the dungeon.&lt;br /&gt;
* They steal some loot and flee.&lt;br /&gt;
* They also discover [[Fären]] was hiding in that trove, but [[En]] captures him and takes him prisoner. They do NOT claim the bounty, but Thimbol does take back the &amp;quot;Monocle of Flesh Manipualtion&amp;quot; from Faren that was stolen 15 sessions ago (Session 17: Casted).&lt;br /&gt;
* In the process [[Ben]] also gets temporarily Blowted and they fight him off.&lt;br /&gt;
&lt;br /&gt;
=== Session 33: Blowting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Orbis, Balabag, Blowt,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Thimbol Goldbone]], [[Farmer Lyle]], [[Semeera]], [[Clover Softpaw]], [[Isabelle]], [[Clementine]], [[Viralyn Kiyoni|Kiyoni]], [[Quimbleton]], [[Cecil Alaxorsa]],    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* Thimbol wakes in the subsoil air following a [[Blowt]] attack on the Balabag Bastion, surrounded by The Eyes. Thimbol had taken a psychic attack to save Farmer Lyle offscreen and died in his arms. Though The Eyes tempt him with the posiblity of returning to Quelmar as a Blowt, Thimbol passes into Garl Glittergold&#039;s holy afterlife for gnomes--&#039;&#039;&#039;his life&#039;s work&#039;&#039;&#039; of creating and passing on an LLC &#039;&#039;&#039;completed&#039;&#039;&#039;, and his soul at peace knowing that whether that business succeeds or fails, the will of the market will be done.&lt;br /&gt;
* This ascension into the afterlife is witnessed by [[Clover Softpaw]], stranded in the subsoil air following the events of Session 27. As she returns to the Orbis Bastion, [[Clover Softpaw|Clover]] encounters [[Semeera]], transported between worlds through the power of dreams, and the lingering Blowt influence from Session 29. After a brief conversation, Clover brings Semeera back to the Orbis Bastion where they encounter Quimbleton Fiddleford who has recently completed the bastion&#039;s teleportation circle. Quimbleton introduces himself and greets the pair with alarming news. Although previously non-functional, the Teleportation circle suddenly began to pulse with magical energy before the two&#039;s arrival. &lt;br /&gt;
* There&#039;s a knock at the door, and [[Isabelle]] joins the party--tasked by the [[Bhéara]] with bringing a special contract to the house. At which point the portal flares to life and out steps Mephix. Over the questions and protests of [[Quimbleton]] and [[Clover Softpaw|Clover]], [[Isabelle]] hands the contract to Mephix, who releases a small birdcage containing the soul of [[Clementine]] before disappearing. &lt;br /&gt;
* After [[Quimbleton]] creates a paper doll for [[Clementine|Clem&#039;s]] soul to inhabit, the party returns to the surface world, promising Isabelle to help the Bhéara&#039;s mission of tracking down a certain member of the Kiyoni family in Balabag. They are to kill the Kiyoni Elder, and destroy their prize phoenix egg to sate the Bhéara. &lt;br /&gt;
* The group portals directly into the Balabag bastion, disturbing the conversation of [[Cecil Alaxorsa|Cecil]], [[Viralyn Kiyoni]], [[Semeera]], and [[Farmer Lyle|Lyle]]--with the two parties nearly coming to blows. An elder member of the Kiyoni family--the target--comes to the house, introduces himself, and hands the group the egg, tasking them with getting the egg out of [[Osugbo]]. After some conversation about the family&#039;s history aiding [[Troverth Dynasty|Troverth]] in the [[Realm War I|Realm War]] (and a crossover conversation between [[Parkelca|Parkelca2]]&#039;s 2 PCs), the Elder Kiyoni provides the group with money, hands over the egg, and makes plans for dinner with [[Cecil Alaxorsa|Cecil]] later in the week--although [[Viralyn Kiyone|Viralyn]] strikes a bargain with [[Isabelle]] to kill her kinsman later in the night to satisfy Bhéra&#039;s will. &lt;br /&gt;
* Egg in hand, the group attempts to leave [[Balabag]] for Ravel after finding a mannequin for [[Clementine|Clem&#039;s]] soul to posses, but are ~immediately~ ambushed by [[Blowt]]. In the ensuing brawl, Farmer Lyle reveals that he holds &#039;&#039;The Monocle of Flesh Manipulation,&#039;&#039; [[Isabelle]] tries to communicate with the [[Blowt]] that they need to work with the surface dwellers to reach their afterlife by unmasking her veil, and in a desperate moment, [[Clementine|Clem]] possesses the phoenix egg--hatching out of it as a 6-month old phoenix-folk infant. &lt;br /&gt;
* Because the egg has been hatched and the Elder Kiyoni killed (though under mysterious circumstances outside [[Viralyn Kiyoni|Viralyn&#039;s]] doing), the [[Bhéara|Bhéra]] is satisfied. The [[Blowt]] attacking the group depart--content in the fact that Kiyoni&#039;s long-held beastfolk ancestry has finally been brought to light, and one of the family&#039;s elders has been punished for his sins. &lt;br /&gt;
* In the aftermath, as the group prepares to go their separate ways, [[Quimbleton]] tells [[Isabelle]] that seeing a (to his knowledge) peaceful resolution in the conflict with the [[Blowt]] has convinced him to spread the word of her mission to have a more open perspective in [[Ravel|Ravel&#039;s]] dealings with the [[Blowt]]. As she returns to the otherworld, he sends with her a note for remaining members of the Orbis bastion, telling them where he and [[Clover Softpaw|Clover]] have gone, and that they&#039;ll return soon.&lt;br /&gt;
* Thimbol casts the powerful and dangerous Monocle aside into the river waters to hopefully never be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Session 34: Ghosting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; HexCrawl, Blowt, Lore   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Fahrlander, Gaul, Kip [new!], Quiver [new!], Ravii, [[Elvar|Three]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/4//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina, Zav, Nearlander, unnamed cleric of Garl Glittergold, Benshi, Mad Millie     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with our two new characters Kip and Quiver hopping through the terrifying afterworld of Orbis. THey&#039;re being led by Zav, who in turn is pursued by two &#039;&#039;&#039;frost giant spirits - the Blowt&#039;&#039;&#039;. Zav drops the two of them off at the Teleportation Circle crafted by Quimbleton, telling them to deliver a message to Seraphina, and draws the Blowt away. Kip and Quiver meet the rest of the party, who teleport them to Manquel, where they remain in ghostly form.&lt;br /&gt;
* The crew takes a HexCrawl over to the &#039;&#039;&#039;Middleflaren Mountains&#039;&#039;&#039;, where they deal with an engorged riverbank and the spirit inhabiting Kip&#039;s armor, Mad Millie. Several ghostly hijinks ensue.&lt;br /&gt;
* Arriving at the Meadow, a gnome/harengon town at the base of the mountains, the party meets a &#039;&#039;&#039;Pale Steed&#039;&#039;&#039; at the gate. Answering it in rhyme, they meet Seraphina and many of the gnomes gathered about. Fahrlander is a &#039;&#039;&#039;summit gnome&#039;&#039;&#039; and looks down on the other gnomes. The other gnomes are &#039;&#039;&#039;base gnomes&#039;&#039;&#039; and give Fahrlander the side-eye.&lt;br /&gt;
* Seraphina, an accomplished Slayer in her own right, shows the party the town&#039;s solution to a &#039;&#039;&#039;Wolf Blowt&#039;&#039;&#039; that has been returning to attack the town for months. A Rune of Forgetting keeps it at bay for now, but a more permanent solution must be found. The party enlists the help of a gnome cleric of Garl Glittergold, who creates a ritual to suck the Blowt spirit into a crystal. Ravii luckily finds a crystal for the ritual (whew).&lt;br /&gt;
* The party sets up a plan to distract the Wolf Blowt. Three yells at it to break the cycle of forgetfulness, and when the Wolf Blowt climbs the cliff face, Fahrlander bonks it with the Gohei to separate the spirit and Gaul speaks to it in Giant, learning &#039;&#039;&#039;its name is Benshi, and it seeks vengeance on the Portak clan&#039;&#039;&#039;. The Bhearah has set the Blowt free from their prison, and is weaponizing their vengeance. Then, the ritual is completed and Benshi is sucked into the crystal. Town saved.&lt;br /&gt;
* As the party finishes up their business in the Meadow, Fahrlander is in need of rations. So, he finds the home of his (rival? family member?) &#039;&#039;&#039;Nearlander&#039;&#039;&#039;, yells at Nearlander, makes Nearlander open the Sheath Diary and shoot himself in the head with a crossbow, which kills him, then Fahrlander loots the house for 50gp and food for the journey back. On a whim. Also, one of Nearlander&#039;s kids probably saw the whole thing.&lt;br /&gt;
* About three days into the journey back, the crystal containing Benshi&#039;s soul shudders, shrinks, and lets off some dusty sparkles. The team infers that Seraphina has taken matters into her own hands to save her town, and the Portaks are likely dead. It appears there are &#039;&#039;&#039;ethical dilemmas associated with the Blowt and their mission&#039;&#039;&#039; - which path will the heroes take?&lt;br /&gt;
&lt;br /&gt;
=== Session 35: Pressuring ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel, Blowt, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Osric]], [[Jaxzo&#039;Ilan]], [[Gale]], [[Farmer Lyell]], [[Luv|The Arbiter]], [[Isabelle]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/15//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Diyown, Nai &amp;amp; Bocaj (two throwaway Blowt allies), Osric&#039;s Mother, a few other Blowt     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jaxzo is ambushed by a Blowted [[Xilas LaCroix]], sending her to Orbis as a pained and revenant soul, split between the vampiric essence of LaCroix that lives inside her, and &#039;&#039;Wabreena&#039;&#039;, the drow princess who once lived.&lt;br /&gt;
* [[Isabelle]] and a team of Blowt attempt to help a Blowt named &#039;&#039;&#039;Diyown&#039;&#039;&#039; finish a bounty on the &#039;&#039;&#039;Rhodri&#039;&#039;&#039; family, which includes the PC [[Osric|Osric Rhodri]]&lt;br /&gt;
* After intercepting the ambush, Isabelle convinces the team to join them in the Otherworld to try to fix this problem.&lt;br /&gt;
* We found [[Luv]] in [[Orbis Alius]], who had been trying to work with the Blowt on possible non-violent ways to get their revenge on their revenant targets. Apparently Diyown had hoped Luv would come up with a non-violent way to claim the bounty, and after some give-and-take, the team decided that Osric could live...if he sacrtificed &#039;&#039;his own mother&#039;&#039; in his place. &lt;br /&gt;
* The team was sent [presumably by the Bearah&#039;s gifts] back to the north side of Ravel to the location of Osric&#039;s mother... immediately under the pressure of succumbing to the immense [[Haar|Blowtessence]]. &lt;br /&gt;
* After some high-stress hide-and-seek, the team finds her with a mysterious protective amulet hiding in an attic, and Osric claims Diyown&#039;s revenge in the name of Diyown and all others who his mother and bloodline have wronged over centuries or millenia. Diyown ascends. Bounty collected.&lt;br /&gt;
&lt;br /&gt;
=== Session 36: Sibling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, Balabag, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tessa Night]], [[Oswald]], [[Cecilia]], Sweet Baby [[Clementine]], [[Red]], [[Ben|Ben&amp;amp;Sven&amp;amp;Gustafar]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/19//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edmynd LaCroix, Axa LaCroix, Alex LaCroix, Oris LaCroix, Rix LaCroix (all killed), Kiun Xeo, Gustafar, Garrett the Guard,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A drink is had in memory of Jaxzo (see Session 35) and a vow is made among friends old and new to get revenge on the LaCroix bastard.&lt;br /&gt;
* Ben recruits &#039;&#039;&#039;Smelt&#039;&#039;&#039; a protector sent by his Queen mother from the [[Kingdom of Mirr]]&lt;br /&gt;
* 5 LaCroix family members are killed&lt;br /&gt;
* Gustafar, impersonating Sven, takes advantage of Ben as he&#039;s dying, and opens a gate between the worlds, seemingly for nefarious purposes.&lt;br /&gt;
* The PCs get trapped in [[Orbis Alius]]&lt;br /&gt;
=== Session 37: Stacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Webber, Blowt, Cairns, Veil    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Sameera]], [[Dak]], [[Mundy]], [[Red (Fantasial Freeze)|Red,]] [[Cranston]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/25//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Brewyn and Thokrin (two Frost Giant Blowt), Hollowfoot the Druid, Red&#039;s Family, WEBBER!       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Cranston is a ghost! Turns out he died during the [[The Arctic Autumn|Arctic Autumn]], but has made allies with the Blowt in his couple months living trapped in Orbis. He has joined their side and hopes to help his Frost Giant frend &#039;&#039;&#039;Brewyn&#039;&#039;&#039; get his revenge and ascend.&lt;br /&gt;
* Hollowfoot is encountered at [[The Burrow]], the hometown of hills in central Osugbo (about halfway to Dolmvay), where the family of [[Red (Fantasial Freeze)|Red]] is found to have been buried under feet of snow, hibernating safely in burrows deep under the ground like one massive zone of burial mounds. &lt;br /&gt;
* The Burial Mounds are said to be attracting the Blowt and the Bearah in some way.&lt;br /&gt;
* Blowtessence is given a proper Clerical term: &amp;quot;[[Harr|Haar]]&amp;quot;&lt;br /&gt;
* The players learn the importance and power of a [[Cairn]] when it comes to fighting the Bearah&#039;s energies&lt;br /&gt;
* A Kaiju Penguin egg is discovered and brought back by Mundy to the Manquel Bastion&lt;br /&gt;
* When one of Hollowfoot&#039;s Cairns are knocked over, [[Webber]] in his massive blowted form appears to claim the egg, but the players stack the Cairns back up and repulse Webber back again. &lt;br /&gt;
&lt;br /&gt;
=== Session 38: Checking-In ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Mother]] (Guest Baddie from Wicked Wilds!)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]], [[Enrik]], [[Kara]], [[Clover Softpaw|Clover]], [[Cecil Alaxorsa]], [[Fahrländer]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Bill (10/30/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jim, [[Viralyn Kiyoni|Lady Viralyn Kiyoni]] (DMPC)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six heroes traveled to the newly re-opened &#039;&#039;&#039;Chateau Hotel&#039;&#039;&#039; in Balabag to enjoy its grand re-opening festivities, unaware that something sinister was festering beneath the fancy trappings.&lt;br /&gt;
* A brief encounter with the [[Blowt]] revealed that the hotel’s basement contained a strange stone door that appeared to lead nowhere. With the Blowt driven off and no obvious way through, the party returned upstairs to relax at the spa and bar before turning in for the night.&lt;br /&gt;
* While everyone slept, a hidden fungal corruption spread through the hotel, infecting guests and staff alike. The fungus separated each victim’s psyche from their body and dragged them into a shared dreamscape, forcing them to relive or confront their worst fears on a looping nightmare reel.&lt;br /&gt;
* &#039;&#039;&#039;Jim&#039;&#039;&#039; from the Unravel (Lady Kiyoni&#039;s loyal thrall), was also trapped in the dreamscape, but managed to jolt Oswald with “hypnic jerky”, literally shocking him back into his body. At Jim’s desperate request, Oswald then killed him in the waking world to free him from the endless nightmare.&lt;br /&gt;
* Once awake, Oswald worked to rouse the rest of the party. Reunited, the heroes realized that the stone door in the basement had now been forced open, apparently through the sacrifice of numerous hotel guests to power a &#039;&#039;&#039;dark ritual&#039;&#039;&#039;.&lt;br /&gt;
* Descending through the door, the party discovered &#039;&#039;&#039;[[Mother]]&#039;&#039;&#039;, a horrific, fungal entity ruling over a pocket dimension of rot and corruption. She was using Lady Viralyn Kiyoni as an avatar to manifest on the material plane, twisting Viralyn’s body and will into a vessel for her influence.&lt;br /&gt;
* A long and grueling battle followed inside Mother’s corrupted domain. The party fought through spores, psychic torment, and shifting terrain as Mother tried to wear them down and fully anchor herself via Viralyn.&lt;br /&gt;
* In the final moments of the fight, Viralyn’s form destabilized; her body dissolved into spores that the heroes managed to contain and carry out of the pocket dimension, cutting off Mother’s immediate hold on the Chateau and the region around it.&lt;br /&gt;
* With the hotel spiritually and literally tainted by Mother’s presence, and many of its former guests sacrificed to open the gate — the party gathered what loot and survivors they could and abandoned the cursed site, hoping never to cross paths with Mother...or whatever Viralyn is becoming… ever again.&lt;br /&gt;
&lt;br /&gt;
=== Session 39: Gobbling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Manquel, Tusgrer, Turkey, Bhearah   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Clover, Fahrlander, Farmer Lyle, Gail, Luv, Three  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Adam (11/5/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; 50 Turkeys, 2 TurKings     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with turkeys sneaking into the Manquel Bastion and &#039;&#039;&#039;stealing the Gohei.&#039;&#039;&#039; The players are asleep, and the turkeys only remember being slaughtered by Four from an earlier episode. Powered by vengeance and the Bhearah, the &#039;&#039;&#039;Blowted turkeys&#039;&#039;&#039; kill the Bastion Defenders and attack the players.&lt;br /&gt;
* Three is wounded and hides in the basement bedroom while the other characters try to figure out the motivation for the Blowt attack. Luv and Gail piece together that these Blowt &#039;&#039;&#039;used to be the villagers of Tusgrer,&#039;&#039;&#039; who Four killed during combat with the Mosquito Blowt from Episode 31. Luv is tired of the villagers continuing the cycle of violence, and hotly engages with a villager wearing a Bastion defender&#039;s face. Clover, Gail, and Fahrlander bring down some turkeys, but it quickly becomes apparent they will be overpowered.&lt;br /&gt;
* Caught in the magical snare of their anger, &#039;&#039;&#039;Three apologizes&#039;&#039;&#039; to the gathered villagers. They know the pain of seeing lives cut short, and would like to help the Blowt release their anger. All 50 Blowt line up in the courtyard and slap Three in the face, which helps a little. The other characters join in, Lyell realizing that Seven was present when his farm burned down long ago.&lt;br /&gt;
* The tension partly alleviated, the heroes road trip to Tusgrer so Three can show the villagers their mass grave and help them find rest. A road trip ensues - &#039;&#039;&#039;many stories are shared and collected&#039;&#039;&#039;, and Luv sleeps properly for the first time since Act 1.&lt;br /&gt;
* Having arrived in Tusgrer, the last of the Blowt are given a proper send-off. &#039;&#039;&#039;Fahrlander writes the Turkey Tales of Tusgrer&#039;&#039;&#039;, and &#039;&#039;&#039;a stone monument is constructed to honor the villagers memory.&#039;&#039;&#039; The conflict is resolved peacefully, and everyone breathes a sigh of relief. Now, where did that Gohei go...&lt;br /&gt;
&lt;br /&gt;
=== Session 40: Evacuating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Davenwood, Revenge, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Jollyfist]], [[Mundy]], [[Jaxzo&#039;Ilan]], [[Alcordyn]], [[Enrik]], [[Cecilia]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/9/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Keg Burnale, Wubbly, Vincent Van Bara, Mr. Rous      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Davenwood holds a &#039;&#039;&#039;Fire Sale&#039;&#039;&#039; to help raise funds to rebuild parts of the town after the fires set back in Session 25. Players buy magic items off the enchanter Vincent Van Bara.&lt;br /&gt;
* The citizens of Davenwood gather to hang a Burnale Dwarf named Keg, believing that his death will make for fit justice for their citizens. &lt;br /&gt;
* Alcordyn interrupts the hanging with a super neat arrow shot to split the rope, freeing the Dwarf. However, the town leader (Mr. Rous) believes that this was simply a missed shot of crowd justice, and in typical Capybara fashion, rejoices and asks for everyone to pitch in to get their justice on the dwarf, leading to a slurry of bricks, arrows, and rocks now thrown at the freed dwarf. &lt;br /&gt;
* When Jaxzo&#039;Illan rages to get control of the happy rioters, fear breaks out, causing the Capybaras to flee into the surrounding buildings from Jaxzo&#039;s monstrous form, while Mundy and Jollyfist grab the Dwarf and try to bring him to safety. &lt;br /&gt;
* The first bit of blood begins to hit the ground, and the mixture of vengeance and bloodshed in the area no doubt pierces the veil, providing an opening to Orbis for &#039;&#039;&#039;Saurus Himself&#039;&#039;&#039; to appear through. Saurus begins to assault the town square with a mixture of Harr energies and violent assaults. &lt;br /&gt;
* Enrik confirms the Gohei has no immediate effect on Saurus because he is not a ghost or posessing anyone, however it is noted that his Blowt energies can&#039;t pierce the Gohei&#039;s bubble, so his magic is mostly useless.&lt;br /&gt;
* Alcordyn does a great job disrupting Saurus&#039;s Sorcery, keeping blowting to a minimum, while the tanks and ragers of the team try to hold Saurus down and pin him back into Orbis. Cecilia and Jaxzo try to recover and evacuate the Capybarafolk who have fled in fear. &lt;br /&gt;
* Eventually casualties include about half the Capybarafolk present (most who get Blowted, though 1 is killed killed), while PC Mundy is killed, PC Jollyfist is Blowted, and PC Jaxzo gets re-banished to Orbis. Alcordyn, Enrik, and Cecilia succesfully flee the town square with the other half of the capybara they were able to save. &lt;br /&gt;
* Davenwood soon becomes the site of another blowhole. &lt;br /&gt;
&lt;br /&gt;
=== Session 41: Hiding ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, Orbis, Davenwood, Samurai, Death    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Clementine]], [[Oswald]], [[Tessa Night|Tessa,]] [[Sameera]], [[Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Bhéara]], [[Saurus]], [[Kaiju Penguin]], [[Xilas LaCroix]], [[Maynard]], Nikolas (Oswald&#039;s Dad), Some Samurai, Mysterious deadly Onomancer, Mysterious Spider Person, Mysterious Witchy Lady, Mysterious Mastadon       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* After Sameera receives a vision in her dreams that Saurus will be marching on Davenwood, she sounds the alarm while Oswald leads the charge, taking 6 of the fiercest fighters around to convene on his hometown to save it from the Blowt. &lt;br /&gt;
* When they arrive, they see that &#039;&#039;&#039;Samurai&#039;&#039;&#039; from &#039;&#039;&#039;Balabag&#039;&#039;&#039;, arrived only a little bit earlier, and they have been looking for &amp;quot;Steelcheek&amp;quot; using onomancy to determine who the Steelcheek is. When they discover it is Oswald, they defend him from the Blowt but tell him they need to run away so they can &amp;quot;Change his Name&amp;quot;.&lt;br /&gt;
* They discover Oswald&#039;s dad was one of the Choeru caught in the destruction who died/got blowted, but the Samurai promise &amp;quot;we can get him back&amp;quot; referring to Orbis. They also hand out some [[Moonflower]] tea.&lt;br /&gt;
* &#039;&#039;&#039;[[Saurus]]&#039;&#039;&#039; makes his big appearance and nearly wipes out the team, eventually causing everyone to go to Orbis either against their will (Kara, Tessa, Clem) or because they followed the others to save them (Oswald, Sameera, Red). &lt;br /&gt;
* In Orbis, half the team is brought to &#039;&#039;&#039;Xilas LaCroix&#039;&#039;&#039; while Kara is separated from the others and brought directly to the [[Bhéara]] to pay for his crimes of kidnapping and keeping Blowt inside of his body as prisoners. &lt;br /&gt;
* The team that meets with Xilas learns that Xilas has been collecting power and working alongside a &amp;quot;Gus&amp;quot;, and is immensely enjoying his time in Orbis as he becomes a powerful Champion of the Bhearah. &lt;br /&gt;
* Kara has a heart to heart to heart to heart to heart to heart to heart with the 6 &#039;&#039;&#039;Blowt&#039;&#039;&#039; that they kidnapped, but ultimately becuase of the &#039;&#039;&#039;Orbis Rules&#039;&#039;&#039; fails at every attempt to break through to them, and they abandon Kara to go back on their hunt for redemption and ascension. Kara also fails to break through to &#039;&#039;&#039;Maynard&#039;&#039;&#039;, a newly lost soul looking for power and revenge, and when Kara can&#039;t convince him either, the Bhearah super-charges him into a powerful entity, the newest and weakest of her &amp;quot;&#039;&#039;&#039;Champions&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
* Kara realizes that this might be the end, and tears her soul asunder to shake Orbis with storms of intense magic and lightning, dealing &#039;&#039;&#039;Over 700 Damage&#039;&#039;&#039; to the Harr and the Bhearah&#039;s presence, while absolutely obliterating Maynard to death.&lt;br /&gt;
* The Bhearah brings forth her other champions to stop Kara as the other 5 players, seeing and feeling the storm, chase it until they witness first-hand Kara&#039;s last stand. &lt;br /&gt;
* Kara goes out in a blaze of glory, allowing the others to escape.&lt;br /&gt;
* 1 Champion down. 7 to go.&lt;br /&gt;
&lt;br /&gt;
=== Session 42: Seeking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, The Unravel, Libraries     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Ravii Kero|Ravii,]] [[Takeshi]], [[Kip]], [[Quiver]], [[Rook]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dipol the Archivist Lich      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having received disturbing and wildly unsubstantiated rumors and lore from a recovering team of heroes who went into Orbis, an elite team of Unravel members and researchers hit the books! &lt;br /&gt;
* Their initial research leads to some interesting discoveries about the [[Bhéara|Bhera]], but it is interrupted when a visitor from [[Pteris]], a cleric of [[Oghma]], appears through a magic shelf in the library. &lt;br /&gt;
* As it turns out, libraries across Quelmar are sometimes linked through a mysterious inter-library portal system, perhaps connected to [[The Library|THE Library]].&lt;br /&gt;
* Traveling library-to-library across the realm, the team sleeplessly continues to do intensive research, pulling every thread of lore and knowledge from the far corners of the realm, visiting [[Gygaxia]], [[Gammelgard]], [[Yksinäisyys]], [[Zobeck]], [[La Croix]], [[Nymphsview]], [[Ostrom]], [[Malboge]], and [[Xender City]], but NOT [[Presmarivale]].&lt;br /&gt;
* The finish their research, narrowly escape an encounter with an Archivist Lich and a Devil from Hell, and make it back to the Unravel in time to put together the rest of their theories, revealing intimate and interesting lore about the opposition. &lt;br /&gt;
* [[Yuki]] tries to put it all together into a master document of theories. &lt;br /&gt;
&lt;br /&gt;
=== Session 43: Dreaming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero]], [[Gustafar]], [[Cranston]], [[Clementine]], [[Isabelle|Isabelle,]] [[Luv]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/25/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edris Zaroo, Adler LaRoux      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Edris Zaroo begins appearing in player dreams, looking for &amp;quot;&#039;&#039;&#039;Adler LaRoux&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
* After a group of players (meeting at the C3 Bastion) realize that they&#039;ve all seen Edris pop up one way or another, they begin some research into the Unseen Eye and where this &amp;quot;Adler&amp;quot; might be hiding out.&lt;br /&gt;
* Meanwhile, Gustafar [See Session 36] has finished tracking down and taking down his half-brothers, and now pursues more power. He takes a pseudonym (&amp;quot;Clooney&amp;quot;) and sneaks into the group as a &amp;quot;Fellow adventurer seeing weird dreams&amp;quot;. &lt;br /&gt;
* In reality, Gustafar is a power hungry dark magic mage looking to further gain power over the people of Orbis.&lt;br /&gt;
* They meet Adler LaRoux in hiding, where we learn it is conveniently where [[Cranston]] had encountered him on a whim in the woods at a spot off the beaten road. Cranston&#039;s history of &amp;quot;Speaking people&#039;s names before they introduce themselves&amp;quot; threw Adler off originally, and Adler had killed Cranston, thinking him a Blowt spy or other agent of Edris. Cranston was glad to find his old body and get it back.&lt;br /&gt;
* Meanwhile, after Adler explains to the team who Edris is, Cavii opens up a telepathic link between most everyone (Luv stays on guard in the real world), allowing them to share one &amp;quot;Dreamscape&amp;quot; so that when/if Edris reappears, they can try to work out an agreement between Edris and Adler that won&#039;t result in either party dying and furthering the &#039;&#039;&#039;Cycle of Violence&#039;&#039;&#039;.&lt;br /&gt;
* Ultimately, their plans get sidetracked when Edris is instead set upon by GUSTAFAR! The evil third brother of [[Ben|Ben and Sven]] uses his powerful dark magic to enchant and enthrall Edris, forcing her to become a minion of the dark lord.&lt;br /&gt;
* With Edris now enthralled, peace is impossible, and the team turns on Gustafar, hoping to stop him in his tracks. While Gustafar gets away, [[Clementine]] decides that the only way to perhaps get rid of Edris forever is to kill Adler, and she does so. &lt;br /&gt;
* As a result, Adler is blowted, certainly has angry feelings of vengeance, while Edris is not truly satisfied and remains a minion of the even more powerful Gustafar. &lt;br /&gt;
&lt;br /&gt;
=== Session 44: Onomancing ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Rook]], [[Cranston]], [[Gale]], [[Cecil Alaxorsa|Cecil]], [[Jaxzo&#039;Ilan]], [[Eldwin]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/2/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* While shopping in Balabag, &#039;&#039;&#039;Gale&#039;&#039;&#039; and &#039;&#039;&#039;Rook&#039;&#039;&#039; are suddenly interrupted by a [[Blowt]] throwing new PC Eldwin THROUGH A CITY BLOCK, smashing down 6 walls as he crashes through the shopping center. &lt;br /&gt;
* Immediately jumping into action, the two weapon up to fight the monster, only to realize the monster was also being chased by the ghost of [[Jaxzo&#039;Ilan]]. Jaxzo had previously died, and this particular blowt was using Jaxzo&#039;s body as its vessel for destruction.&lt;br /&gt;
* But THEN chasing Jaxzo was fellow recent-ghost &#039;&#039;&#039;Cranston&#039;&#039;&#039; who had just gotten back his body (see Session 43 above), hoping to help Jaxzo get her body back and aiding in the endeavor. &lt;br /&gt;
* After the group takes down the Blowt together, they are set upon by Gale&#039;s friend and roomate Cecil, a pompous artist and creature of Ennui, who invites them all to share a homecooked meal back at he and Gale&#039;s Balabag Bastion.&lt;br /&gt;
* At the Villa, the group enjoys a meal (Cecil and Jaxzo might enjoy their meals a bit TOO raw) but then are surprised by an old friend of Eldwin&#039;s family: Travvers the Onomancer. &lt;br /&gt;
* Travvers is powerful, and because he has learned Eldwin and his family are the latest to have a Blowt bounty put on their heads, he offers a personal hand in saving the day. Using [[Onomancy]], the team will be able to rewrite Eldwin&#039;s family name, essentially removing him from the pool and making him &amp;quot;dead&amp;quot; to the Blowt. &lt;br /&gt;
* As the group goes inside Eldwin&#039;s dreams, they have to bounce a laser representing Eldwin&#039;s &amp;quot;sense of self&amp;quot; off a number of mirrors which are Eldwin&#039;s strongest qualities or personality traits. &lt;br /&gt;
* They don&#039;t quite get it all right, and in the process they even rewrite some of his qualities--- for example, the new Eldwin is a little more &amp;quot;Zestful&amp;quot;. But the process is a success, and Eldwin is reborn into something new, something that would never be targetted again.&lt;br /&gt;
* Cecil is revealed to ACTUALLY be &#039;&#039;&#039;Alsace LaCroix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 45: Bootlicking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Enrik, Yuki, Neighbor Craig, Ben, Nearlander/Fahrlander, Oswald&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Krislindahl, Bronze-Hammer, Itali      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The heroes have all recieved Invitation to &#039;&#039;&#039;THE SAURUS SUMMIT&#039;&#039;&#039;, a mysterious gathering of the minds held in the [[Seethe Faire|Kingdom of Mirr]].&lt;br /&gt;
* Fahrlander is revealed to have been ambushed and killed by Nearlander&lt;br /&gt;
* Veronica returns blowting a ??? Giant to kill Neighbor Craig, but is easily thwarted by the Balabag Bastion&#039;s Gohei.&lt;br /&gt;
* Itali and Bronze-Hammer make their entrances, where Itali forces the ??? Giant back to Orbis via a weird spider arm, and Bronze-Hammer devours Veronica, turning her into Harr, via a weird device implanted in her arm. The process is fundamentally the same as Enrik&#039;s Hammer of Devouring. &lt;br /&gt;
* The party brown-noses Krislindahl, King of Mirr, who is now funding the next big expedition to thwart Orbis, with weapons, gold, armor, soldiers, morale, and hats!&lt;br /&gt;
* Fahrlander returns riding a massive blowted bull, looking to (and successfully) killing Nearlander&lt;br /&gt;
* Yuki discovers the bull is being possessed by the previously seen Mammoth + Mammoth Rider Champion of the Bhearra, immediately before being near killed by it, and Neighbor Craig being fully-killed by it.&lt;br /&gt;
* Enrik, using the Gohei, removes the Champion from its possessed body&lt;br /&gt;
* Neighbor Craig &#039;&#039;&#039;&#039;&#039;RETURNS&#039;&#039;&#039;&#039;&#039; and discovers the Mammoth really likes scritches&lt;br /&gt;
* Enrik, mistakenly, assumes to Frost Giant Rider is the champion, and kills him with the Hammer of Devouring&lt;br /&gt;
* That makes the Mammoth (the actual champion) really really mad....&lt;br /&gt;
* Yuki enthralls the Mammoth through sheer luck (and definitely not Gremlin rules) before it can kill Enrik and the two bring it back to Balabag to get information from it. They discover its name is Yukagnir, it is seeking vengeance on the Mussoth people, and that it knows its goal is unlikely to ever fully succeed, but he enjoys the power the Bhearrah provides too much.&lt;br /&gt;
&lt;br /&gt;
=== Session 46: Unraveling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel|Unravel]], Harr, Bhearah, [[Blowt]], Tactics    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Gaul, Jenny Kaboom [new!], [[Ravii Kero|Ravii]], [[Red (Fantasial Freeze)|Red]], [[Sameera]], [[Elvar|Three]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/14/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kenneth the Bartender, Charlie deGaulle, [[Aiken|Aiken Zimmerman]], Ennui, [[Savile]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jenny Kaboom arrives in [[Ravel]] as a traveling merchant and sets up shop in a tavern where the remaining heroes are gathered. A bit of a disagreement with Kenneth the bartender leads to Jenny melting a hole in the tavern door with acid, through which &#039;&#039;&#039;an arrow is shot into Ravii&#039;s neck&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;A scuffle breaks out&#039;&#039;&#039; between the heroes, a few Unravel thugs, and a Crab-Blowted Charlie deGaulle. Ravii bickers with the Unravel over their priorities, Jenny watches Kenneth die at the hands of the crab, and Sameera and Red work to cairn stack in the tavern walls. They succeed, Gaul forgives his father, and &#039;&#039;&#039;Charlie &amp;quot;ascends&amp;quot;&#039;&#039;&#039;, which looks a lot like getting dragged to Hell.&lt;br /&gt;
* The heroes resolve to &#039;&#039;&#039;confront Aiken&#039;&#039;&#039; and find him overworked and overtired in the bowels of the Unravel. The Unravel continues hemorrhaging members to stave off a Blowt invasion, and the players promise a better way to deal with the Blowt than needless death. Aiken shows the players the &#039;&#039;&#039;[[wikipedia:Pelorus_(instrument)|Pelorus]]&#039;&#039;&#039;, a device from Balabag that &#039;&#039;&#039;shows the position of Blowt tunneling into the Petriba (Tapestry) section of the city&#039;&#039;&#039;. Gaul stays behind to handle operations while the others head for the surface.&lt;br /&gt;
* Combat occurs over the rooftops of Ravel. Ennui appears to be leading the squadron of Blowt, but after the heroes try to lower the temperature, he is gutted from behind by a &#039;&#039;&#039;RETURNING SAVILE.&#039;&#039;&#039; Savile tells the heroes they are ruining the Bearah&#039;s plans, and that will no longer do. Jenny saves a dying Ennui from returning to Orbis, and they try to put Savile to sleep, but fail. Ennui is dragged mercilessly back to Orbis, and the heroes beat an uneasy retreat. Aiken is unconvinced that peace talks are possible.&lt;br /&gt;
&lt;br /&gt;
=== Session 47: Farming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Mundy]], [[Gale]], [[Farmer Lyell]], [[Clementine]], [[Clover Softpaw|Clover]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The members of the &#039;&#039;&#039;Sorghum Knighthood LLC&#039;&#039;&#039; are introduced, an assortment of strange loners and other farmer-adjacent heroes who followed in the footsteps of Farmer Lyell, doing good deeds for the realm and donating the profits to the Farmers of the ream. &lt;br /&gt;
* Lyell is pulled away from his knights to meet with [[Gale]] and [[Takeshi]] and debrief how the Turkey Blowt were &amp;quot;ascended&amp;quot; in Gale and Lyell&#039;s last adventure (see Session 39). &lt;br /&gt;
* They arrive to find [[Clover]] and [[Clementine]] are already in the Unravel, meeting in a chamber that formally belonged to Kara&#039;s Bastion, where the names of the lost heroes are etched on the walls. &lt;br /&gt;
* The group is set upon by &#039;&#039;&#039;JENNY JANGLES!&#039;&#039;&#039;  After a near skirmish-gone-wrong, the team begins to try alternative ways to appeal to Jenny. When they offer her thousands of gold worth of magic items, she graciously accepts, noting that it wasn&#039;t the presents that made her feel avenged, but the pained look on the parties present when they gave up things they really didn&#039;t want to, the same way she gave up her love for Aiken. With the empathy in place, Jenny felt adequately avenged, and took the magic items and ascended forever. &lt;br /&gt;
* After learning that Jenny had attacked Takeshi&#039;s pet donkey Assiniboine, Takeshi correctly attunes to the fact that the Bearah had sent Jenny specifically to start up a greater cycle of violence. It worked for Takeshi, who was the most violent in the initial skirmish, but once Takeshi had a cool mind, she returned to Assiniboine&#039;s body to grieve with the team.&lt;br /&gt;
* But before they could etch Assiniboine&#039;s name among those lost...she appeared....[[Cailleach Bhéara|the Cailleach Bhéara]]. She offered the team opportunity to cash in any remaining favors they had with her. Takeshi cashed in a favor to save Assiniboine&#039;s life, while Mundy cashed in a favor to unlock the &#039;&#039;&#039;Soul Buoy&#039;&#039;&#039;, a magic artifact that saves people from Orbis. &#039;&#039;&#039;Lyell cashed in FOUR favors to truly beckon the eldritch powers of the Bheara, creating Session 49 entirely.&#039;&#039;&#039; &lt;br /&gt;
* The Bearah warns they may want to power themselves up, as there is another party that is after many of them, the leader of a Fire Cult that burned up Lyell&#039;s farmlands, and was set upon by Clemetine and Clover ALLLLL the way back in SESSION 14! &lt;br /&gt;
* Feeling confident in their power (and holding a Gohei), they team begins the first ever venture INTO Orbis with the sole mission of locating and killing the Blowt before it could ambush them and try to get its own revenge. &lt;br /&gt;
* While in Orbis, Lyell finds evidence that his long lost family is still down there, trapped between worlds, and decides to leave the team and flee into the blue sunset on one final mission (see Session 49).&lt;br /&gt;
&lt;br /&gt;
=== Session 48: Forgiving ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Ian (12/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 50 MegaGame: Locking ===&lt;br /&gt;
Date: 12 Gzy&#039;x (6 months after the freeze started)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Caulden, Ian, Josh, James (1/10/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Act 3 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 49*: Linger ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Board Game, Escheton, Political Wargaming    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Farmer Lyell&amp;lt;/u&amp;gt; [Last Appearance]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/17/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The Sorghum Knights, the forces of Sarus and Savile, the Fire Cultists of Balabag, the animalfolk of Ravel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This session was originally scheduled to happen before the MegaGame, but got pushed back, so the MegaGame is still considered Session 50 even though timetables got mixed up.&lt;br /&gt;
&lt;br /&gt;
=== Session 51: Disperse ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Manquel Marches&amp;quot;, Bastion, Finales (Gaul, Cecilia, Clover)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecelia, [[Clover Softpaw|Clover]], [[Gaul]], Mundy, [[Oswald]], [[Elvar|Two]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/6/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina Softpaw, Zav Softpaw, Kiun Xeo, Malcolm &amp;amp; Bertha Jenkins, Edda Rockface      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session opens in 30 [[CR]] with a bunch of schoolchildren taking a field trip to the remains of the Manquel Bastion, now a museum. It is revealed that Cecelia has existed as an autonomous construct within the Bastion walls, able to control and shape the stone within. Her shadow puppets entertain and bemuse the children and the teacher. &lt;br /&gt;
* We cut back to the Freeze post-MegaGame: New Year&#039;s Eve, 466 [[PR]]. Clover and Mundy talk in the wee hours of the morning; Mundy is still a ghost, anxious to find a new body before he ascends, Clover anxious to start her adventurer&#039;s guild. The book &amp;lt;u&amp;gt;House of Leaves&amp;lt;/u&amp;gt; is mentioned a bunch.&lt;br /&gt;
* Just before sunrise, Gaul and Oswald come to sit on the roof of the now-constructed Tea House. They discuss the differences in upbringing - Oswald loves his parents very much and lost them both, while Gaul hates his parents very much and doesn&#039;t know where they are. Oswald tries to show his traumatized friend a better perspective on family while Gaul mimics Oswald&#039;s crocheting motions.&lt;br /&gt;
* In the morning, the heroes gather to discuss divvying up [[The Fantasial Freeze/Bastion|Bastion]] supplies. They plan to strip the Haven down to the studs and assist the efforts to fully subdue the evil Blowt and forces of the Bearah. This triggers something in Two, who undergoes a spiritual fracture; when the moment passes, it is Seven looking back at the rest of the party, and other faces of &amp;quot;Countdown&amp;quot; start to surface as well. &lt;br /&gt;
* Before anyone can figure out what Seven is doing back in the game, Zav and Seraphina Softpaw come rushing into the Bastion. Seraphina&#039;s condition has severely deteriorated post-Megagame, with Orbis locked away and her place as a [[Blowt|Special Blowt]] torn out of her. Seven/Four gives her a blood transfusion, which seems to alleviate some of the effects, but no one is quite sure why.&lt;br /&gt;
* Everyone settles in to watch the fireworks in the Bastion, with the citizens of Manquel attending as well. Just before midnight, Seven sees her parents, Malcolm and Bertha Jenkins, in attendance. She rushes to them, remembering she is their daughter Eloise. As Bertha hugs her, and the fireworks burst overhead, Eloise Jenkins&#039; spirit is released, and Seven fades from the campaign. &lt;br /&gt;
* The moment is interrupted by Kiun Xeo and his golems bursting through the wall of the Bastion. Kiun is determined to take his revenge for the slights [[Manquel]] has done him, wild shaping into [[Amaun|a great fiery serpent like his god]]. He is no match for the heroes, however. Mundy claims the body of a golem as his new &amp;quot;Iron Mundy&amp;quot; body, while Clover finally gets the bow Monsterbane from Zav, immediately putting it to use. Countdown and Gaul also help beat the piss out of Xeo&#039;s elemental tyrant form, and Gaul officially ends his reign of terror while Cecilia learns to meld with the Bastion for the first time. With the enemy defeated, the celebrations can ensue!&lt;br /&gt;
* Two postscript scenes end the session. The first takes place some months later, with Gaul sailing to [[Pteris]]. He reconnects with his adoptive mother, Rosie Pumpernickel, and meets his real mother, Edda Rockface, for the first time. Taking Oswald&#039;s words to heart, Gaul swears off his stupid father Charlie and spends time with his mother&#039;s clan, finding himself a fresh start. The second scene is flashback to the site of the Manquel Bastion, three years before the Freeze. A heavy spring rainstorm has driven the Jenkins family into the old ruins where a fort used to be, and a traveling Seraphina Softpaw with a younger Clover in tow are looking for shelter. Thirteen-year-old Eloise invites the two harengon in, and the two families get a chance to talk. The young girls bond over their love of adventure, not knowing who they&#039;d become, as the session fades to black.&lt;br /&gt;
&lt;br /&gt;
=== Session 52: Progress ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel Wrapped&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/21)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 53: Delve ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/7)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 54: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Bearah Origins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 55: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Two of One&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 56: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Seed of Hope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 57: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Davenwood Marches On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 58: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;One of Two 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 59: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home Part 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 60: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Unbearable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 61: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Mirr Marches&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 62: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;RTPM&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 63: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;LaCroix Below&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Wyvern_Mountain&amp;diff=46498</id>
		<title>Wyvern Mountain</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Wyvern_Mountain&amp;diff=46498"/>
		<updated>2026-05-07T22:21:07Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}[[File:WyvernMountain.png|thumb|288px|A map of the entry level of Wyvern Mountain]]&#039;&#039;&#039;[[Wyvern]] Mountain &#039;&#039;&#039;is one of many mountains in the Burnale ranges of [[Osugbo]]. Wyvern Mountain is most notable for being the secret headquarters of [[Skelya]], a brass [[dragon]], while she puppeteered [[The Friends of Kragnux]], who operated out of [[Zobeck]].&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
* [[Thwack]] was brought to the depths of the mountain shortly before his death at the hands of [[Sorventh]].&lt;br /&gt;
&lt;br /&gt;
== Chambers ==&lt;br /&gt;
&lt;br /&gt;
=== Colin&#039;s Workshop ===&lt;br /&gt;
&lt;br /&gt;
=== The Staff of Noesis ===&lt;br /&gt;
&lt;br /&gt;
=== The Redeemer&#039;s Cave ===&lt;br /&gt;
[[Category:Towson Tabletop]]&lt;br /&gt;
[[Category:Osugbo]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46495</id>
		<title>The Fantasial Freeze/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46495"/>
		<updated>2026-05-07T19:53:22Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[Seven (Fantasial Freeze)|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prologue ==&lt;br /&gt;
&lt;br /&gt;
=== Session 0: The First Night ===&lt;br /&gt;
&amp;lt;u&amp;gt;Date: 12 Grovender&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[[Session]] Tags:&amp;lt;/u&amp;gt; Survival&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Mr. Putney, Rosamund, Kara, Savile, Quimbleton [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; [[James]] (12/5/2024)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Bidwell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Players left the city of [[Ravel]] onboard the &#039;&#039;&#039;SS Exodus&#039;&#039;&#039; after taking on a small contract to work the ship on its voyage south towards [[Galik]] in [[Amusa]]. &lt;br /&gt;
* We learned that Whales are elusive around [[Osugbo]] and that some sailors believe that &#039;&#039;&#039;Birds ward off Whales&#039;&#039;&#039;. &lt;br /&gt;
* After meeting and making rough acquaintance, the captain invited the crew to the &#039;&#039;&#039;Captain&#039;s dinner&#039;&#039;&#039;, where they were told to protect the precious and dangerous-sounding cargo which lived in a lock carriage on the deck.&lt;br /&gt;
* After hearing that a possible [[whale]] was nearby, Mr. Putney hesitantly left dinner and got some fresh air, getting a first row seat to the beginning of the [[Arctic Autumn]] as a mysterious force on the horizon seemed to zoom by, freezing the ocean water in its wake. &lt;br /&gt;
* When the ice reached the ship, the jostle nearly killed the lowly (Level 1) crew, but after getting their bearings, the team left the cabin and were shocked to see the dangerous creature...a [[Dire Turkey|dire turkey]]...had been thrown off the ship and was scrambling quickly away into the frozen sunset.&lt;br /&gt;
* Getting onto the Exodus&#039; dinghy, the team took off into the night, kept safe and warm by Kara&#039;s fire-bending elementalist powers. &lt;br /&gt;
* Avoiding a near-death collision with &#039;&#039;&#039;pirates&#039;&#039;&#039; (whose cover was blown when Rosamund&#039;s [[mystic]] powers revealed their emotions and thoughts), the team sailed into the next day, freezing and huddled around a precarious fire on the dinghy. &lt;br /&gt;
* Finally catching up to the sleeping turkey, the team&#039;s [[Aarakocra]] tried some bird-like rituals to coax the [[beast]] back, but instead imitated a challenge to the alpha Turkey. In the quick brawl that ensued, Rosamund was nearly killed, but quick thinking from Kara, Putney, and Quimbleton put the bird into an exhausted state, ready to return back.&lt;br /&gt;
* Once they returned the bird, the team learned that there would be no voyage to Galik...indeed, the realm had frozen over, and a strange winter had begun: &#039;&#039;&#039;A Fantasial Freeze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Session 1: Cold Feet ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Survival, [[Onomancy]], Boss Battle, [[Blowt|Blowted]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Eltolinde, Luv, Clover, Lairus, Jaxzo&#039;Ilan [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/3/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Nhart]], [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Working and staying at a shelter in [[Ravel]] to stay away from the cold, the heroes are imposed upon by a group of &#039;&#039;&#039;thugs&#039;&#039;&#039; who were looking to take blankets to stay warm from the arctic conditions outside.&lt;br /&gt;
* After [[Luv]] paid the thugs off, the team convened at a local &#039;&#039;&#039;Quest Board&#039;&#039;&#039;, noting a few of the crazy things happening in town at the moment, including:&lt;br /&gt;
** A bone dealer named &#039;&#039;&#039;[[Otto]] Bremer&#039;&#039;&#039; who wanted whale bones&lt;br /&gt;
** A baker whose fires seem to be magically extinguished by an &#039;&#039;&#039;unknown force&#039;&#039;&#039;&lt;br /&gt;
** A citizen who gets the uncanny feeling they are being watched via &#039;&#039;&#039;Elemental Scrying&#039;&#039;&#039; &lt;br /&gt;
** Reports of a vision from the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; of a &#039;&#039;&#039;Kaiju-Sized Penguin&#039;&#039;&#039;&lt;br /&gt;
** Worries from citizens about local tortle &#039;&#039;&#039;Captain Kronch&#039;&#039;&#039;&lt;br /&gt;
** Several notices about &#039;&#039;&#039;Pirates&#039;&#039;&#039; in the region.&lt;br /&gt;
* Eventually the team settled on investigating the mysterious penguin vision, and went to the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; where they met with &#039;&#039;&#039;Nhart&#039;&#039;&#039;, an onomancer who showed them his visions: A massive penguin breaking through the ice sheets of the ocean, sending locals fleeing in fear, while &#039;&#039;&#039;an unknown group of 6&#039;&#039;&#039; stand vigilantly opposed to it. &lt;br /&gt;
* The team got along well with the Onomancers, though team Mystic [[Laris|Lairus]] was highly suspicious, going with the popular thought that Onomancy is an &amp;quot;invasive&amp;quot; form of mind magic that shouldn&#039;t be practiced. &lt;br /&gt;
* After being given rations and a warm place to sleep that night, the team awoke refreshed and ready to hit the road. However, once they reached the city&#039;s frozen harbor piers, they ALSO caught the glimpse of &#039;&#039;&#039;Something Large, Monstrous, and Whale-Shaped&#039;&#039;&#039;, lurking in a back alley. &lt;br /&gt;
* As one of the team members was [[Clover]], an infamous monster slayer, an order was given and the team pursued the beast. Eventually it gave an ominous warning to [[Adebimpe]] via telepathy: &amp;quot;You all will pay for the sins of the past&amp;quot;. Which was enough reason to go ahead and fully kill the beast in an epic battle across Ravel city rooftops and parks. &lt;br /&gt;
* Once the beast was slain and the team totally exhausted, it was decided to backtrack and instead sell this &#039;&#039;&#039;Whale-Shaped&#039;&#039;&#039; corpse to &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039;, the whale bone dealer, who rewarded the team with a &#039;&#039;&#039;Magic Swimming Ring of the Princes&#039;&#039;&#039;, and &#039;&#039;&#039;A Portrait of a Spoon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Burnale &amp;amp; Whale ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Bastion, [[Blowt|Blowted]], Wilds, Burnale  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Eltolinde]], Luv, Clover, Jaxzo&#039;Ilan, [[Quimbleton]], [[Elvar|Seven]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The [[Burnale]] Clan, [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Jaxzo&#039;Ilan&#039;&#039;&#039; lost control again and nearly killed Quimbleton in the dark streets of &#039;&#039;&#039;Stalled-For-Thyme&#039;&#039;&#039;, the merchant&#039;s district of Ravel (Quimbleton having another Absinthe inspired late night conversation with a lampost)&lt;br /&gt;
* The team is attacked by a &#039;&#039;&#039;Dragonfly Blowt&#039;&#039;&#039; in the streets, forcing everyone to seek shelter nearby, where they notice the piling up problems in Ravel on the bulletin board.&lt;br /&gt;
* As much of the group had helped &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039; before, they decided to assist him in another mission, delivering &#039;&#039;&#039;Bone Flutes&#039;&#039;&#039; carved from the bones of the Whale Blowt they had previously slain. &lt;br /&gt;
* While taking the bones to &#039;&#039;&#039;[[Manquel]],&#039;&#039;&#039; the team was nearly ambushed in the night by members of the [[Burnale Clan]] who were looking to loot them. In an inspired move, the team instead decided to challenge the Burnale to a &#039;&#039;&#039;drinking contest&#039;&#039;&#039;, using Quimbleton&#039;s Absinthe as the drink of choice. &lt;br /&gt;
* Having built up a tolerance (or otherwise using magic) the team was able to stay on their feet longer than the Burnale leader, allowing them to loot his body instead. Eltolinde claiming roughly 100 GP worth of gold in doing so.&lt;br /&gt;
* Before arriving in &#039;&#039;&#039;Manquel&#039;&#039;&#039;, the team receives a message from the city (delivered by a freezing Jaxzo&#039;Ilan) that the &#039;&#039;&#039;Flutes may be cursed.&#039;&#039;&#039; The team attempts to confirm if they&#039;re cursed by...playing the flute. By doing so, the massive and deep tones of a whale burst over the countryside, unknowingly summoning any nearby Blowt to the area. &lt;br /&gt;
* In Manquel, it appears the town was &#039;&#039;&#039;recently under attack by a Blowt&#039;&#039;&#039; summoned to the area (I wonder by who???), but the team fights hard to trap the blowt in its own mind through Luv&#039;s mental magics. Once it was trapped, it was a trivial matter of ending it. &lt;br /&gt;
* To avoid having to now deliver the flutes to the townsfolk and further cursing people, the team decides to instead pay the city merchant the full value of the flutes (roughly 80 GP), which he seems happy with.&lt;br /&gt;
* With the Whale defeated and the mission finished, the team begins to set up a headquarters, a [[The Fantasial Freeze/Bastion|Bastion]], in Manquel.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Blood on the Ice ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Boss Battle, [[Blowt|Blowted]], [[The Unravel]], Escort&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Lairus, [[Sevile]], [[Kara]][[Asimi|, Asimi]] [New!], [[Cavii Kero]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/16/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Aiken]], [[Mayor Berry]], [[Captain Cronch]], [[Breakwater]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In a town meeting at &#039;&#039;&#039;The Kaleidoscope&#039;&#039;&#039; (the city&#039;s center), it is revealed that more Blowt attacks have been happening, and the city guards are not enough to protect the people in the streets. &lt;br /&gt;
* After some &amp;quot;negotiation&amp;quot; from &#039;&#039;&#039;Kara&#039;&#039;&#039; and &#039;&#039;&#039;Savile, a&#039;&#039;&#039; deal is brought to the table in which the city&#039;s Thieves&#039; Guild, [[The Unravel]], would pad the city&#039;s forces and patrol at night. However there would be a team up: 1 guard for every [[Thief]], to ensure accountability. &lt;br /&gt;
* With the meeting adjourned, the team decided to investigate the poor tortle Captain Cronch who had been frozen for at least a week, and who had people so worried about him that they were posting for help on the notice boards of the city. &lt;br /&gt;
* On the way to Cronch, the team encountered a massive &#039;&#039;&#039;Squall&#039;&#039;&#039; which nearly destroyed their ability to survive the cold, if it weren&#039;t for &#039;&#039;&#039;Kara&#039;s&#039;&#039;&#039; firebending abilities. Surviving the blizzard, the group encounters &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, a bright eyed Grung in the region, they give him a coat and send him to safety. &lt;br /&gt;
* Arriving at Cronch&#039;s cabin, the crew find that Breakwater had buried Cronch in a &amp;quot;Burial Mound&amp;quot;, after evacuating Cronch from his burial mound (don&#039;t worry he was just hibernating), it would open up into a portal to &#039;&#039;another world,&#039;&#039; through which a massive turtle-like blowt would emerge. &lt;br /&gt;
* After nearly TPK&#039;ing to the turtle (in part thanks to Asimi&#039;s uneducated use of Cronch&#039;s staff [[Rumblewood]]) they would be able to push the turtle back into the portal and close it for good, saving Cronch&#039;s life and taking him back to [[Ravel]] for a more permanent safety.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Are we the Balabaddies? ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Exploration, Balabag, Survival, Lush Pocket&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Clover Softpaw|Clover]], [[Jaxzo&#039;Ilan]], [[Quimbleton]], Silent Wind [New!], [[Fridtjof]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Balabag&#039;s Heroes ([[Thaddeus]], Tim the Aarokocra, ??? the Goliath, ??? the [[Kitsune]]), Fergus the Manquel Merchant &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having set up the [[The Fantasial Freeze/Bastion|Manquel Bastion]], Jaxzo&#039;Ilan begins to employ the Barracks with other heroes of the realm, recruiting a &#039;&#039;&#039;Goliath&#039;&#039;&#039; and an &#039;&#039;&#039;Aarakocra&#039;&#039;&#039; who were taking shelter in the area to help in saving the world. &lt;br /&gt;
** The Goliath has daddy issues, and struggles in his nightmares.&lt;br /&gt;
* After others arrive in from Ravel, a team of 6 is founded, and the decision is made that since Manquel is already in land, they&#039;re in the perfect position to search for the rumored &amp;quot;&#039;&#039;&#039;Lush Pocket&#039;&#039;&#039;&amp;quot; that Ravel was hunting down. &lt;br /&gt;
* Thanks to the insane survival abilities of [[[Paul]]&#039;s Goliath], Silent Wind, and Jaxzo combined, they were able to find the Lush Pocket in record time, stumbling upon a warm spot after only 3 hours of trudging through the snow. &lt;br /&gt;
* After discovering that the &#039;&#039;&#039;[https://news.umich.edu/tropical-rain-forest-thrived-throughout-last-ice-age/ Lush Pocket thrived due to a greenhouse effect on the lowlands]&#039;&#039;&#039; (scientifically backed!), the team snuck down, only to discover that the Lush Pocket had already been claimed by &#039;&#039;&#039;Rival [[Adventurers]]&#039;&#039;&#039; hailing from the city of [[Balabag]] &lt;br /&gt;
* The leader of these rivals was revealed to be &#039;&#039;&#039;Thaddeus&#039;&#039;&#039; of the &#039;&#039;&#039;Drycræft Drifan School of Magicks&#039;&#039;&#039;, a rival school to Quimbleton&#039;s &#039;&#039;&#039;Xerneiros&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;When Quimbleton realized that the valley was south of the [[Balabar River|&#039;&#039;&#039;Balabar River&#039;&#039;&#039;]], and that due to the geopolitical fallout of [[The Cavalry Rush]], this particular pocket has every right to be claimed by [[Ravel]] and NOT by Balabag, which exists on the north side of the river. However, once he began to elucidate the historical and political reasons why Balabag should give up its claim on the land, the rival adventurers figured it was going to be a better idea to just fight off our intruding heroes.&#039;&#039; &lt;br /&gt;
* After an epic waterside combat (and the death of half of the enemy team) the Balabag heroes forfeited, offering themselves up to be arrested and taken back to Ravel or Balabag. &lt;br /&gt;
** This included Tim the Aarakocra, as well as an unnamed Kitsune and Goliath.&lt;br /&gt;
* [[Jaxzo&#039;Ilan]] lost control again and once again needed to be talked down by her friends. &lt;br /&gt;
* The heroes were rewarded in gold, and political machinations were set into action.&lt;br /&gt;
=== Session 5: End of the Rime ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Amaun, [[Blowt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven,]] [[Cavii Kero|Cavii]], [[Lairus]], [[Kara]], [[Eltolinde]], [[Quimbleton]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Professor Alfonz Mordecai, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* An appearance of the followers of [[Amaun]], said to have been apotheosized from the freezing citizens of Ravel to wards off the cold, move into the Fresna (the Outer District of Ravel)&lt;br /&gt;
* Narrowly saving Farmer Lyle&#039;s farm by using mysticisim against the minds of Amaun&#039;s believers, it is discovered that among their ranks is &#039;&#039;&#039;Serg,&#039;&#039;&#039; a former lover of [[Dark Silvio]]. &lt;br /&gt;
* They interrogate Serg and discover the Amaun forces believe that Amaun&#039;s flames cleanse an area of the perpetual cold, and they were trying to bring life back to the frozen farmlands, almost destroying the entire crop of &#039;&#039;&#039;Sour Lingenberries&#039;&#039;&#039; growing there. &lt;br /&gt;
* Farmer Lyle thanks them by giving them a pig, named Turkey Bacon, who now belongs to [[Cavii Kero|Cavii]] &lt;br /&gt;
* Worse for wear, the group travels into the city for warmth and shelter at Cavii&#039;s [[The Fantasial Freeze/Bastion|bastion]], where they meet 6 unique NPCs who have been staying there as shelter from the storm&lt;br /&gt;
** Pierre Robes, local tailor&lt;br /&gt;
** Ennui, a mysterious tielfing&lt;br /&gt;
** Hermis Rangina, a [[minotaur]]&lt;br /&gt;
** [[Alphonse Mordecai|Alfonz Mordecai]], a [[kenku]] professor from the [[University of Xyrneiros]]&lt;br /&gt;
** Althia Arcanethia, a scholar elf&lt;br /&gt;
** Zugon [[Montane]], a fisherman&lt;br /&gt;
* Althia and Quimbleton take a moment to go over what the scholars have determined about the &amp;quot;Blowt&amp;quot;, which includes references to something called the &#039;&#039;&#039;[[Orbis Alius|Subsoil Air]],&#039;&#039;&#039; and rumors that the Blowt are coming from either under the frozen ocean, or from under the now-barren continental shelf&lt;br /&gt;
* After taking on a mission to take down pirates on the Ice, the group of heroes PLUS Althia and Mordecai head out on the ice. Mordecai goes because he&#039;s a healer, Althia goes because she&#039;s researching the ice and the possible Blowt under it. &lt;br /&gt;
* On their way out on the ice they encounter a &#039;&#039;&#039;Carrion Crawler&#039;&#039;&#039; which had devoured a group of Merfolk. &lt;br /&gt;
* Finally arriving at the pirate&#039;s stronghold, a series of ice structured erected on the ocean&#039;s ice (and a number of ships that go with it), the group takes out the pirates AND the spies. claiming the gems and rewards left there, and claiming the bounty in the name of the Xeo Family of Ravel. &lt;br /&gt;
&lt;br /&gt;
== Act 1: [[The Arctic Autumn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Unraveled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Luv]], [[Silent Wind]], [[Yoko]] [New!], [[Sven]] [New!], [[Red (Fantasial Freeze)|Red]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Peatro, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A group of good Samaritans (New PCs Yoko, Sven, and Red), working together to clear snow on the streets of Ravel after a recent squall discover that Farmer Lyle has been sheltering in the historic district, which is now known as [James look this up again, it&#039;s the petroglyph one]. &lt;br /&gt;
* The house, which was located on the riverbank, then collapsed down into the bank, crumbling the structures and sending everyone down under a massive avalanche of soil and wood. &lt;br /&gt;
* When the dust clears, the group finds that under the riverbank was a portion of [[The Unravel]]. &lt;br /&gt;
* Shortly aftewards, two heroes dive into the avalanche to pull out any survivors, they themselves becoming trapped. The confused and anxious group, stuck in what appears to be a dungeon of a hideout, find their way to the next room where Silent Wind is interrogating Ennui.&lt;br /&gt;
* Ennui is left underground in the Ravel&lt;br /&gt;
* [[Luv]] finds the blankets that have been stolen from shelters around Ravel&lt;br /&gt;
* [[Sven]] contracts wendigo disease from a [[Wendigo]], and immolates himself to save the rest of the team from being turned, and to save himself from having to become a monster. His final words: &#039;&#039;&amp;quot;Head to [[Schmetalton]], look for my identical twin brother, [[Ben]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Schmedled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Schmetalton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]] [New!], [[Takeshi]] [New!], [[Kludzu]] [New!], [[Tessa Night|Tessa]] [New!], [[Adebimpe]], [[Jaxzo&#039;Ilan]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Mother Brigid, Hart, [[Xilas LaCroix]] (first appearance) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Welcome to [[Schmetalton|Schmedleton]], home to a unique monestary, which was previously the church of Sven and Ben (see Session 6) &lt;br /&gt;
* [[Oswald]] contracts Wendigo disease, and it&#039;s learned that the disease can be stopped before it takes hold if the diseased gets ahold of some &#039;&#039;&#039;Grey UmaOrchid&#039;&#039;&#039; &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]]&#039;&#039;&#039; &#039;&#039;&#039;Bear&#039;&#039;&#039; &lt;br /&gt;
* Jaxzo comes face to face with [[Xilas LaCroix]] for the first time. &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Onomanced ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven]] (Now &#039;&#039;&#039;Six&#039;&#039;&#039;), [[Kara]], [[Luv]], [[Clementine]] [New!], [[Savile]], [[Tessa]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/6/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Peatro &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Tessa]] arrives in Ravel, looking for the [[LaCroix]] estate and clues to where the vampiric [[Xilas LaCroix]] may have escaped off to. &lt;br /&gt;
* [[Peatro]] gives in to his wendigo disease, with no cure found in the area yet. Those present during his transformation fight &#039;&#039;&#039;Wendigo Peatro&#039;&#039;&#039; within he C3, using successful team tactics.&lt;br /&gt;
* Luv finally comes full circle from session 1, finishing the mission their original team set out to do, but far too late. &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]] [[Blowt]]&#039;&#039;&#039; &lt;br /&gt;
* [[Clementine]] learns to [[Onomancy|read names]]. By deciphering a piece of poetry, they are rewarded with a magical crust of bread.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Waddled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Frieda]] [New!], [[Neighbor]] [New!], [[Fridtjof]], [[Yoko]], [[Takeshi]], [[Cavii Kero]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* We find [[Webber]] the [[Kaiju Penguin]] &lt;br /&gt;
* The team fights a &#039;&#039;&#039;Blizzard Eel&#039;&#039;&#039; &lt;br /&gt;
* We encounter [[Garl Glittergold|Glittergold]]&#039;s [[White Horse]] 🐎 &lt;br /&gt;
* Frieda discovers a lost Manatee who she then names &#039;&#039;&#039;Freya&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Session 10: Towered ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Defense, Sneakery, Amaun, LaCroix&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Elvar|Six]], [[Ben]], [[Red (Fantasial Freeze)|Red]], [[Kludzu]], [[Clementine]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Aiken, Bartlett, Kiun Xeo, Vindrix LaCriox, some really cool dogs  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six is captured by the &#039;&#039;&#039;Unravel&#039;&#039;&#039; on suspicion of leading the [[Amaun]] [[cult]]. Teir evidence includes his fiery sword, his mysterious nature and convenient inability to recall where he&#039;s been or who he is, and his ever-burning branch (gifted by Kara). During questioning, Aiken recognizes a magical geas has been placed upon Six.&lt;br /&gt;
* Six is almost beaten to death, but the interrogation is interrupted by [[Clementine]], who mistook a posting looking for thug support as one looking for artists and performers. &lt;br /&gt;
* Recognizing Six, Clem and others present (including a late arrival Ben) calm the room after a brief skirmish, and the Unravel are convinced Seven is innocent, and that in fact it is &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; who is behind everything. They take Dark Silvio and leave.&lt;br /&gt;
* Licking their wounds, the group reconvenes in safety elsewhere, eventually deciding to band together and take a quest looking for protection at the Xeo Estate in the city. &lt;br /&gt;
* The team learns Kiun Xeo&#039;s life after the LaCroix family in town appear to have a bounty placed on his head. Along with Xeo&#039;s two golems, the team takes up defensive positions for the night. [[Xilas LaCroix|Xilas]] sends waves of dhampir and vampire spawn to ensure Kiun is dealt with properly. Several team members are injured or paralyzed, and Kludzu is downed. &lt;br /&gt;
* In the midst of the fighting, Red scurries to a quiet corner of the Xeo mansion and unlocks a secret door. They discover that the Xeo family are worshippers of the [[Amaun]] fire cult and have been funding the group&#039;s activities! Red makes off with the sacred text the Xeos have hidden in their mansion, later turning it over to Six. &lt;br /&gt;
* After the sun rises, Kiun treats the heroes to breakfast. It&#039;s a trap! Vindrix LaCroix, the son of Xilas, ambushes the party in the dining room with his boli familiar. Another fight ensues, and things are tense, but the group does slay the vampire.&lt;br /&gt;
* Kiun, now fearing extra for his life, pleads with the heroes to escort him to safety. Six allows Xeo and his golems to hide out to the &#039;&#039;&#039;Manquel&#039;&#039;&#039; Bastion, and the party resolves to keep an eye out, knowing the fire cult will be taking up residence in the abandoned building.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: Crossed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Tessa Night]], [[Quimbleton]], [[Mundi]] [New!], [[Jaxzo&#039;Ilan]], [[Adebimpe]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Xilas LaCroix, [[Cecil]], the Bolis!   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The gang meets in [[Kludzu#The Brass Eye|The Brass Eye]], a tavern operated by PC [[Kludzu]] (who isn&#039;t present at the moment).&lt;br /&gt;
* While there and discussing their plans to take down [[Xilas LaCroix]], the gang is overheard by &amp;quot;Mundi&amp;quot;, a well spoken, vaguely british, fine dressed Choeru warrior. He claims to also have &amp;quot;beef&amp;quot; with the LaCroix, and promises the team a secret entrance through which they can ambush the LaCroix palace.&lt;br /&gt;
* The gang argues for a while on best practices, and various battle strategies to get ready for their infiltration, including some very wise invisibility spells.&lt;br /&gt;
* ...It was a trap. Once they&#039;re at the back door, &amp;quot;Mundi&amp;quot; gives the secret knock, and a teleportation [[rune]] trigger, taking everyone in the vicinity, visible or not, to a waterlogged dungeon where [[Boli]] await to torture and suck the blood of the victims. &lt;br /&gt;
* Xilas is there, briefly, but only to attempt to turn the players against each other, which he fails to do. However, he then sends the REAL &#039;&#039;&#039;Mundi&#039;&#039;&#039; against the team, who is a powerful hulking [[barbarian]] of a capybarafolk, and NOTHING like the Mundi they thought they found, who was in fact a braggart of a [[vampire]] spawn named &amp;quot;Cecil&amp;quot;.&lt;br /&gt;
* Within the same dungeon there also sat a captured gnome by the name of [[Ipanam]]. Originally known for his wonderful music, he now was being mind controlled to try and fight the party. Once the fight is over, he is recruited as another of Luv&#039;s henchmen.&lt;br /&gt;
* The team fights hard, takes out the Boli, and even kills Cecil along the way, but once again fails to secure Xilas. Thinking themselves alone, they begin to plot a plan in which Luv will impersonate and take over the LaCroix estate here in Ravel...but realize too late their precious plans were already overheard by Xilas, who now instills paranoia to all of them.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: Smithed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Savile]], [[Quimbleton]], [[Clementine]], [[Luv]], Denaria [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/4/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Nhart, Pierre Robes  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; narrowly escapes his encagement in the &#039;&#039;&#039;Unravel&#039;&#039;&#039;, being chased by a number of Unravel members. Member [[Kara|Karasu]] corners him and talks him into smuggling away to a safe corner of the Unravel where he can hide out in peace until it is time to return with [[Elvar|Seven]]. New Unravel member &#039;&#039;&#039;Denaria&#039;&#039;&#039; is also there.&lt;br /&gt;
* After Kara finds out &#039;&#039;&#039;Someone has also put a bounty on her head&#039;&#039;&#039; she goes to the C3 to start an investigation. &lt;br /&gt;
* While there, she bumps into &#039;&#039;&#039;Clementine,&#039;&#039;&#039; as well as C3 residents &#039;&#039;&#039;Quimbleton, Savile,&#039;&#039;&#039; and &#039;&#039;&#039;Luv,&#039;&#039;&#039; who are working on making a delicious stew as well as understanding the &#039;&#039;&#039;Mysteries of the Magic Bread&#039;&#039;&#039;. It is determined that it IS infinite food, but not very quick infinite food, nor is it long lasting once removed from its breadbox. &lt;br /&gt;
* &#039;&#039;&#039;Denaria&#039;&#039;&#039; also stumbles in, and after brief tensions with Luv, who mistakes her as another Unravel member looking to collect a bounty, accepts Denaria. Together the 6 of them now look for some work to bring in money and more food for themselves.&lt;br /&gt;
* They settle on accepting a Bounty Mission placed on a mysterious creature known as &#039;&#039;&#039;The Firefly&#039;&#039;&#039;, after &#039;&#039;&#039;Denaria&#039;&#039;&#039; leads a tracking expedition, the Firefly is found stealing from a market late at night.&lt;br /&gt;
* Using a combination of Quimbleton&#039;s Sleep spell, Denaria&#039;s grappling hook, and Savile&#039;s net, the group captures the Firefly, only to realize that it is...(cue dramatic music)...&#039;&#039;&#039;Captain Crezzerin from Session 1!&#039;&#039;&#039;&lt;br /&gt;
* Deciding not to take Crezzerin in, the team learns why Crezzerin got the bounty on her, and why&#039;d she&#039;d been stealing so much. It turns out nobody was helping her procure the materials and goods she needed for her Ship-Repair project, so she put together teams of thieves from other forgotten and outcast persons. &lt;br /&gt;
* When the players revealed they had a combination of &#039;&#039;Muscle, Brains, and Blacksmithing knowledge&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; (plus Clementine&#039;s Bardic inspiration to set the pace of the forging), they took matters into their own hands, crafting and forging everything that Crezzerin needed instead of stealing it from others. &lt;br /&gt;
* With the forging done, and the ship repaired, the team was able to rechristen &#039;&#039;&#039;[[Arctic Express|The Arctic Express]]&#039;&#039;&#039; (legally distinct from the Polar Express), and sent Crezzerin and her team on their way as they began to test out the new ship: one with the ability to finally traverse the frosty wastelands. &lt;br /&gt;
&lt;br /&gt;
=== Session 13: Veiled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Blowt]], Lore, Personal Mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ben]], [[Cavii Kero|Cavii]], [[Fären]], Ramad, [[Elvar|Six]], Yoko&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Thesaurus     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Yoko is assisting in handing out food to citizens of Ravel in the Rolling Spools tavern. Ramad, Fären, and Ben are part of the long line that has formed, as stores for the city are running low.&lt;br /&gt;
* Six arrives with his new henchman, &#039;&#039;&#039;Inflammable Kevin&#039;&#039;&#039;, as the crowd is dispersing. He turns to assist a lone woman who is licking the crumbs off her fingers, and she turns into a &#039;&#039;&#039;wendigo&#039;&#039;&#039; before his eyes, sparking a fight.&lt;br /&gt;
* The transformed &#039;&#039;&#039;wendigo&#039;&#039;&#039; downs Fären and transmits the wendigo disease to Yoko before being slain. Six grabs Fären&#039;s body and runs toward the C3, just across the frozen river that winds through Ravel.&lt;br /&gt;
* Cavii hears Six&#039;s cries and meets the heroes halfway, deftly reviving Fären and Yoko with Ramad&#039;s help, notably &#039;&#039;&#039;curing a PC of the wendigo disease&#039;&#039;&#039; for the first time in the campaign. Fären comes to in Six&#039;s arms, startled at the reality of being saved by a human male.&lt;br /&gt;
* Six reveals an anonymous note showing that &#039;&#039;&#039;Balabag&#039;&#039;&#039; has poisoned the rations that were to be dispersed amongst the townsfolk with wendigo disease, and that the &#039;&#039;&#039;Balabag army&#039;&#039;&#039; sits just outside of &#039;&#039;&#039;Manquel&#039;&#039;&#039;, demanding housing for its soldiers as they move to fight against Ravel. Many &#039;&#039;&#039;wendigo&#039;&#039;&#039; are now loose on the city streets, and many quests are incapable of advancing until the scourge is dealt with. Six pens a letter calling for &#039;&#039;&#039;troops to fight the Balabag army&#039;&#039;&#039;, and posts it on many bulletin boards.&lt;br /&gt;
* Yoko and Fären both report seeing the image of a skeletal frost giant, calling for Cavii, while they were downed.&lt;br /&gt;
* The heroes reconvene in the C3, where Cavii outlines the plan for piercing through the &#039;&#039;&#039;Veil&#039;&#039;&#039;, where downed characters exist in moments close to death, recounting a wall of eyes calling for Cavii himself. The process involves bloodletting the heroes in a safe space (the C3), then exploring the Veil together. Cavii and Ramad offer to watch the others with healing potions at the ready, as Inflammable Kevin guards the door from interlopers.&lt;br /&gt;
* Fären, Ben, Yoko, and Six descend into the Veil. They quickly realize they are separated and have to deal with their own personal antagonists. There are siblings aplenty, as Fären is forced to confront his brother, &#039;&#039;&#039;Lycidas&#039;&#039;&#039;, and Yoko fights his brother, Mujyo. Ben reunites with his brother &#039;&#039;&#039;Sven&#039;&#039;&#039;, who has passed on, as well as &#039;&#039;&#039;Gustafar&#039;&#039;&#039;, his step-brother now armed with dark eldritch magic. Six is transported to a space alone, but for a set of ghostly hands reaching down.&lt;br /&gt;
* Six calls the skeletal frost giant, bringing it into the Veil near the heroes, then alerts Cavii that their presence is necessary. Cavii descends into the Veil and meets the spirit of his own brother &#039;&#039;&#039;Ravii&#039;&#039;&#039;, who rests on the frost giant&#039;s shoulder. The giant is introduced as &#039;&#039;&#039;Thesaurus&#039;&#039;&#039;, who appears to be the master of this place. Thesaurus is calling not for Cavii but for something called the &amp;quot;Cailleach [[Bhéara]]&amp;quot;, which Ravii mishears as &amp;quot;capybara&amp;quot;.&lt;br /&gt;
* Combat ensues within the Veil; Cavii and Fären are defeated by Thesaurus and Lycidas, while Yoko reaches a kind of truce with Mujyo. Ben and Sven work together to defeat Gustafar, and Ben gains some closure over his twin&#039;s death. Six pulls down one of the hands within his space and meets Seven, another soul inhabiting his body. Six and Seven have a long, comforting chat, and Seven convinces Six to rest for a while and &amp;quot;let someone else take over.&amp;quot;&lt;br /&gt;
* Cavii is defeated by Thesaurus, and in Quelmar, they start to die in their bed. The presence of death summons a &#039;&#039;&#039;Blowt&#039;&#039;&#039;, who downs Inflammable Kevin with one blow, and who Ramad skillfully avoids through magical means. Six reincarnates as Five, poetically incinerating Kevin&#039;s corpse (he was inflammable) and defeating the Blowt. The rest of the crew are stabilized and brought back to life, their journey to the Veil filled with more questions and few answers.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Crowned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Clover Softpaw]], [[Tessa Night]], [[Annabelle]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[X (The Paladin)]] (guest NPC from [[Ancients Alive]]), Unnamed Killed Amaun Cult leader   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The Paladin almost kills the team after thinking Kara might have the [[Crown of Empyrosis]].&lt;br /&gt;
* Instead they lead the Paladin to the Xeo Estate where a Fire Cult has moved in after Kiun Xeo evacuated (see Session 10). &lt;br /&gt;
* He absolutely decimates the Fire Cultists but then takes Clementine and leaves to continue his hunt for the crown.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: Blowted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Takeshi, [[Kludzu]], [[Red (Fantasial Freeze)|Red]], [[Neighbor Craig]], [[Thimbal|Thimbol]] [New!], [[Gale]] [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/29/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Farmer Lyle]], Jenny Jangles, a Blowt named Uct, Bartlett&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Nobody will tell you what happened to Jenny Jangles.&lt;br /&gt;
* It&#039;s not important what happened to Jenny Jangles.&lt;br /&gt;
* Stop asking about Jenny Jangles&lt;br /&gt;
&lt;br /&gt;
=== Session 16: Chased ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Lairus]] (Guest Featuring: [[Maverick]], [[Edna]], [[System Agnostic/Episode 3.3: System Error|Nuria]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/1/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [Cue sitcom guest appearance applause] [[Edna]] and [[Maverick]] stop by from [[Ancients Alive]] to assist in hunting down the Paladin &lt;br /&gt;
* Clementine and the Paladin steal passing glances and awkward story swapping as she tries to get a better idea of who he is, for better or for worse.&lt;br /&gt;
* Nuria is there too!&lt;br /&gt;
* Clementine tried to steal the wand from the Paladin and fails&lt;br /&gt;
* The entire mountainside is collapses in an avalanche onto the players, nearly killing everyone, who try desperately through magic and might to stay afloat while the Paladin assaults them.&lt;br /&gt;
* &#039;&#039;&#039;Lairus dies&#039;&#039;&#039; by throwing herself between Jaxzo and the Paladin, tanking the hits and letting Jaxzo escape.&lt;br /&gt;
* Peatro was re-discovered, having somehow reincarnated as a strange &#039;&#039;&#039;Blowt&#039;&#039;&#039;&lt;br /&gt;
* The Paladin gets away and flees north, searching for the great powers in &#039;&#039;&#039;the Quiet North&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Casted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Intrigue, Magic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Cavii Kero]], [[Quimbleton]], [[Oswald]], [[Fären]], [[Ramad Shadewalk|Ramad]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Driklar the Alchemist, Mayor Barry,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Sandbox magic adventure!&lt;br /&gt;
* [[Quimbleton]] invented a spell of &amp;quot;Mass Create Sorghum&amp;quot; &lt;br /&gt;
* [[Clover Softpaw|Clover]] gained a Phoenix spirit familiar.&lt;br /&gt;
* [[Cavii Kero]] gained the ability to control weather. &lt;br /&gt;
* [[Oswald]] gained the ability to doff an enemy&#039;s clothing or armor. &lt;br /&gt;
* &#039;&#039;&#039;The team restored 6 powerful artifacts used in an ancient war&#039;&#039;&#039;, in theory for Ravel to use against an approaching Balabag.&lt;br /&gt;
* [[Fären]] stole one of the 6 artifacts (Artifact of Flesh Manipulation) and disappeared into the cold and dark night.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Ambushed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Gale]], [[Clover Softpaw]], [[Oswald|Oswald,]] [[Jaxzo&#039;Ilan]], [[Sven|Ben]], [[Tessa Night]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; NOT Xilas LaCroix   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Another important meeting in the [[Brass Eye]] (Kludzu&#039;s tavern) leads to another attempt to take down LaCroix (though the team is momentarily suspicious of Oswald, who is yet another powerful looking Capybara who has intel)&lt;br /&gt;
* After much deliberation, this team decided ultimately to use their opportunity to barge into the LaCroix manor in Ravel right through the front door.&lt;br /&gt;
* LaCroix was not home, and was in fact expecting them to confront him via the trap door that he had previously trapped many of them by. &lt;br /&gt;
* Instead, a small group of Boli as well as two [https://forgottenrealms.fandom.com/wiki/Meazel Meazels] who were still guarding the interior ambushed the intruders.&lt;br /&gt;
* While a great fight was had, LaCroix was no where to be seen, and eventually the team had to burn some of their faction points with Ravel to talk their way out of being arrested for B&amp;amp;E. &lt;br /&gt;
&lt;br /&gt;
=== Session 19: Damned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Blowt, Magic, The Hole (new!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Asimi, [[Clementine]], [[Elvar|Five]], Mundy, [[Ramad Shadewalk|Ramad]], [[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Maynard   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session starts in the &#039;&#039;&#039;Manquel Bastion&#039;&#039;&#039;, where remnants of the Balabag army, greatly diminished due to cold and hunger, is attacking. All three soldiers are quickly talked down and offered food and shelter by Mundy, Asimi, and Five.&lt;br /&gt;
* Ramad takes a moment to catch up with &#039;&#039;&#039;Kiun Xeo&#039;&#039;&#039;, who has been holed up in the Bastion to avoid death by LaCroix. They chat briefly about the fire cult of Amaun.&lt;br /&gt;
* A haunted and defeated Clementine arrives in Manquel later that evening. She informs the group of [[X (The Paladin)|The Paladin]]&#039;s involvement in the Freeze, Peatro&#039;s resurrection, and other important events from Episode 14. The group are shocked that the Freeze could potentially be ending in three weeks&#039; time.&lt;br /&gt;
* The group returns to Ravel, where they catch up with &#039;&#039;&#039;Captain Crezzerin&#039;&#039;&#039;, who has constructed the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a ship outfitted to plow through the ice and snow. The heroes reconnect with several NPCs from past sessions who form Crezzerin&#039;s current crew, such as &#039;&#039;&#039;Glarf&#039;&#039;&#039;, &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, &#039;&#039;&#039;Pierre Robes&#039;&#039;&#039;, and &#039;&#039;&#039;Maynard.&#039;&#039;&#039; The group agrees to Crezzerin&#039;s request for bodyguards as they make a four-day journey across the bay to Tuskur.&lt;br /&gt;
* The first day is spent in relative quiet, but the second day the ship is beset by a wounded and hungry roc. Asimi is quick to deflect the giant bird&#039;s attention with an illusion, but Five is inspired to attack the beast as he wants to impress Clementine. Drawn into combat, the heroes are able to defeat the roc and strip it for meat and feathers. However, Mundy is unable to come out of his berserker rage, and capybara-chest-bumps a badly wounded Five, killing him. Five resurrects again as [[Elvar|Four]], and the heroes puzzle once again over why Four&#039;s personality is once again changed.&lt;br /&gt;
* The third day passes in relative quiet, but the Arctic Express is approached by a floating ship, crewed by a gang of [[Devil|devils]]. They offer great boons to the heroes, in exchange for as many souls as they are willing to spare. Asimi is quick to hand over &#039;&#039;&#039;Maynard&#039;s&#039;&#039;&#039; soul, and Four offers the soul of one of their henchmen. In the most surprising moment of the day, Clementine offers her own soul to the devils in exchange for an unknown boon. The deal is struck, and the crew moves on.&lt;br /&gt;
* The fourth day is marked by the appearance of &#039;&#039;&#039;The Hole&#039;&#039;&#039;, located a half-day&#039;s journey from Tusgrer. To stop the Arctic Express from tipping into the Hole, the heroes act quickly to disable the engines and bring the ship to a shuddering crawl. The noise of the ship attracts a &#039;&#039;&#039;Kaiju Penguin-Blowt&#039;&#039;&#039;, which towers over the ship, and several smaller &#039;&#039;&#039;Blowt&#039;&#039;&#039; follow in its wake. The outmatched heroes quickly start the engines up again, turning the ship and escaping, although both Asimi and Glarf are downed by a single flap of the &#039;&#039;&#039;Kaiju Penguin-Blow&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;t&#039;&#039;&#039;&#039;s flippers. The Arctic Express arrives at its destination, and everyone breathes a big sigh of relief.&lt;br /&gt;
&lt;br /&gt;
== Act 2 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Unleashing ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Magic, Horror, The Quiet North, Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Kara]], [[Savile]], [[Quimbleton|Quimbleton Fiddleford]] (Guest Featuring: [[Rowan Buckman|Rowan]], [[Blumenthal]], [[Wielder-of-Karavox]], [[Arlow]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/29/2024, [[QuelmarCon 2025]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Touse]], [[Bhéara]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While all characters in the freeze have access to the following summary in the form of rumors around Ravel, greater details can be found by reading [[Quimbleton&#039;s expedition notes]] in the C3.&lt;br /&gt;
&lt;br /&gt;
[[Luv]], [[Savile]], and [[Quimbleton]] started an expedition north looking for [[Kara]] who was hot on the trail of [[X (The Paladin)|The Paladin]]. By the time they all met up in [[Dolmvay]], the party had been joined by a sorceror named [[Rowan Buckman|Rowan]] and an alchemist named [[Blumenthal]] who claimed to be part of a party which slew [[X (The Paladin)|the Paladin]]--the one who caused [[The Arctic Autumn|the freeze]]--some time earlier. However, [[The Arctic Autumn|the freeze]] was still strong in the north, and the party set out to find the source of the cold in [[Paraska Manor|a mansion to the north]]--along the way meeting a batfolk named &#039;&#039;&#039;Wielder&#039;&#039;&#039; who carried [[Karavox|some kind of magical axe]]. &lt;br /&gt;
&lt;br /&gt;
While the exact details of what happened in the house have been somewhat distorted, what is clear is that the party found an incredibly powerful and malevolent presence within, and were completely routed--limping wordlessly back into town. Some claim that the force inside the building had something to do with vivid and disturbing paintings that acted as portals to other worlds, some spoke of a powerful but sinister coven of necromancers operating from inside the house, and still others whispered of a towering monster made of brass, wax, and fire with claws like butcher knives. &lt;br /&gt;
&lt;br /&gt;
In any case, the stories and rumors all tend to share three core truths--some kind of ancient and malevolent magic was behind whatever happened in the house, a deeper, more intense frost has been slowly enveloping towns in the north and may soon turn its attention to the south, and [[Savile]] did not return from the expedition.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Falling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Sorghum, Attack, Blowt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ramad Shadewalk]], [[Kludzu]], [[Gale]], [[Thimbol]], [[Asimi]], [[En]] (New!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; &amp;quot;Thesaurus&amp;quot;, Mayor Berry   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Famine is over&#039;&#039;&#039;! Ravel celebrates with its first ever &#039;&#039;&#039;Sorghum Festival!&#039;&#039;&#039;&lt;br /&gt;
* [Stuff happens here] &lt;br /&gt;
* 10 Civilian causalities, including a band of bearfolk, a tigerfolk, and a loxo. &lt;br /&gt;
* [[Kludzu]] entered the [[Otherworld]], perhaps never to be seen again (or seen much later)&lt;br /&gt;
* Mayor Berry died and became Blowted&lt;br /&gt;
* [[Ramad Shadewalk|Ramad]] died at the hands of the blowt. When passing on, he chose the path Peatro did: Connecting and grabbing onto the life force of the Blowt, becoming one with them.&lt;br /&gt;
&lt;br /&gt;
=== Session 22: Deflecting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Political Intrigue, Bastion, Manquel &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Annabelle, [[Elvar|Four]], [[Luv]], Mundy, [[Red (Fantasial Freeze)|Red]], Takeshi &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Maximillian [new!], Kiun Xeo, Ennui    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session begins with renovations taking plane on the Manquel Bastion. Four, Red and Mundy clear out some of the space in the courtyard, which Mundy dubs &amp;quot;Bitch House&amp;quot; with a backwards T. Takeshi is also camped out for the time being, investigating the local area for cultural tidbits and rare books. We learn that Manquel is known for growing high-quality oolong tea, is architecturally inspired by Japan, and has a local mochi donut shop that survived the Freeze.&lt;br /&gt;
* Annabelle arrives at the Bastion, carrying a beleaguered Luv with her. The heroes gather and converse; Takeshi takes interest in Annabelle&#039;s written language, Luv reads the room&#039;s needs for the first time, and the crew is generally filled in on the evil &amp;quot;sentient frost&amp;quot; inhabiting Paraska Manor, as well as Savile&#039;s passing. &lt;br /&gt;
* The heroes receive word that Balabag is approaching, intent on taking the Manquel Bastion as their own. Four prepares the forces at their disposal, while Luv and Takeshi draft a treatise to establish peace before any bloodshed. &lt;br /&gt;
* Balabag&#039;s forces arrive, more than doubling the Manquel forces with spearmen, longbowmen, shield bearers, a trebuchet, and a line of cavalry. Their captain, Maximillian, is greeted by the negotiating party of Luv, Mundy, and Takeshi. Maximillian believes that Six (now Four) is guilty of fire-related crimes and must answer for them. Luv steers this anger towards Kiun Xeo, still holed up in the Bastion, who has notoriously funded the cult of Amaun in Ravel. Maximillian agrees to take Xeo in Four&#039;s place.&lt;br /&gt;
* Red and Four go down to the basement and convince Kiun through... gross oversimplification... to go to Balabag with the army. While Red walks Kiun out, Four is attacked by Ennui, who has snuck into the Bastion. Four easily overpowers Ennui and walks him out to the group, turning him over as well to Balabag. Annabelle also chooses to depart to Balabag, revealing a necklace marking her as a Flamewalker of Kosuth, whom the Balabagians seem to revere. (This unlocks the Balabag missions for the FFreeze proper.) The Bastion is saved, and the heroes can relax...&lt;br /&gt;
* UNTIL! A kaiju-penguin [[Blowt]] erupts on the far side of the Bastion, spurring the heroes into combat. Luckily, combat is not long, and nobody is killed. Takeshi reaches out to the Blowt, whom we now know is split between its own purpose and that of the [[Bhéara]], and convinces it to flee instead of fight. The Bastion is damaged, but not destroyed, and the heroes can actually take a breather.&lt;br /&gt;
&lt;br /&gt;
=== Session 23: Becoming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Lore, Campfire, Character Building, The [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Quimbleton|Quimbleton,]] [[Clementine]], [[Osric]] [New!], [[Enrik]] [New!], [[Alcordyn]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Hollowfoot, Bearah, &amp;quot;Mr. Mosquito&amp;quot;, Nhart,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Quimbleton continues to provide &#039;&#039;&#039;Sorghum&#039;&#039;&#039; all over! This time with a 1st year intern named Lorena following him about. &lt;br /&gt;
* The town of [[Tusgrer]] is finally revealed! Turns out while seeming mundane on the surface, the town has actually been heavily infected by [[Haar|Blowtessence]], being supervised by a &#039;&#039;&#039;Mosquito Blowt&#039;&#039;&#039; known only as &amp;quot;Mr. Mosquito&amp;quot;.&lt;br /&gt;
* To save the town, [[Kara]] decided to transfer all of the [[Haar|Blowtessence]] from the Mosquito into themselves. As a result &#039;&#039;&#039;Kara becomes a Blowt.&#039;&#039;&#039;&lt;br /&gt;
* But in under 30 seconds, while the window of curing is still open, &#039;&#039;&#039;Hollowfoot the Druid launched into action, aided by Quimbleton and Clementine,&#039;&#039;&#039; and Kara is cured of the new infection. However, the latent disease that set in during Session 19 was far too engrained to be cured. &lt;br /&gt;
* With the rest of the town still being under Blowt influence (and Quimbleton only able to hold his sleep spell for a short period of time), the group flees into the wilds and regroups. &lt;br /&gt;
* After heavy discussions, Kara shares everything she learned about the Blowt in the Otherworld after becoming &amp;quot;one with the machine&amp;quot;. &#039;&#039;&#039;It is an intense and revealing look at who the Blowt are and why they are doing what they are doing&#039;&#039;&#039;...and you&#039;ll have to wait to see if anyone from this table shares that intimate knowledge with the server or wiki. &lt;br /&gt;
* The team decides ulimately to retreat...back to Ravel...not knowing what may await them there soon enough. &lt;br /&gt;
&lt;br /&gt;
=== Session 24: Slaying ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Tessa, Jaxzo, Clover, Oswald, Ravii, Dak [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/24/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kirkland Anderson (Manquel Barkeep), &amp;quot;Dak Jr.&amp;quot;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* LaCroix is slain by the team of slayers.&lt;br /&gt;
* Admittedly, LaCroix was ALSO a [[Blowt]] at the time of his slaying, since his house was in the district overrun during Session 21.&lt;br /&gt;
&lt;br /&gt;
=== Session 25: Burning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Burnale, [[Blowt]], Bearah, Davenwood &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Mundy]], [[En]], [[Ben]], [[Jaxzo&#039;Ilan]], [[Oswald]], Jollyfist Burnale [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Burnale Clan (Othello, Oscard &amp;quot;Deadeye&amp;quot;, Alan, Hildor, Keg, &amp;quot;Fjord&amp;quot; Firebeard), Wubly the Tavern Keep of Davenwood, Nikolas (Oswald&#039;s Dad), Orthin the Paladin    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Set a fire which accidentally spread to nearby Davenwood, which was part of a mission given by [[The Unravel]] to send a message to the nearby [[Burnale Clan]].&lt;br /&gt;
* Do community service to help the town rebuild and persevere through the immediate trauma of the attack.&lt;br /&gt;
* Meet Oswald&#039;s family on his childhood farm. &lt;br /&gt;
* Discover Oswald&#039;s mentor became a [[Wendigo]]&lt;br /&gt;
* Fight a super Blowt Wendigo in an epic battle (also includes a handful of Blowted Bunnies)&lt;br /&gt;
* Oswald inherits the farm from his family and begins to help them rebuild it into a powerful new [[The Fantasial Freeze/Bastion|Bastion]].&lt;br /&gt;
&lt;br /&gt;
=== Session 26: Speedrunning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Bhearah &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero|Cavii]], [[Eltolinde Lykaios|Eltolinde]], Fahrlander [new!], [[Elvar|Four]], Ravii, [[Red (Fantasial Freeze)|Red]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Massimo the Painter, Tulio the Apprentice (Briefly), Rogerre the Blacksmith, [[Dark Silvio]], Kirkland Anderson (Manquel Barkeep)    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Farlander the gnome Rogue comes down from the mountains to the north in desperate need of money. The group settles on going to Balabag to deal with a church afflicted by &#039;&#039;&#039;dark ice.&#039;&#039;&#039;&lt;br /&gt;
* The Kero brothers reunite!&lt;br /&gt;
* The party journeys to Balabag&#039;s religious district, called the Cindernest. They meet Rogerre and see that even fire can become Blowted, a glitchy blue flame that cannot be manipulated through magical means.&lt;br /&gt;
* The party explores the open halls of the church, and Four opens a door that reveals a Blowted Massimo the Painter. Combat immediately starts, and the torchlight is lit.&lt;br /&gt;
* Four fights off Massimo and the wights he paints into existence while the rest of the crew speedrun the ENTIRE DUNGEON in search for his wife Lavinia&#039;s locket. There is an outer Massimo, controlled by the Bhearah, and an inner Massimo who wishes to be free from his condition. The heroes use the power of words to slow his progress.&lt;br /&gt;
* The torchlight goes out, and we see how strong the Bhearah&#039;s hold over the church really is - Farlander is downed in a moment. Light your torches in dungeons, everyone.&lt;br /&gt;
* Lavinia&#039;s locket is found, and the party uses it to briefly stop Massimo&#039;s Blowt-self from taking control. Everyone escapes the church and is rewarded for saving him, though the space itself is still overrun by dark ice....&lt;br /&gt;
=== Session 27: Descending ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, [[Ravel]], [[Davenwood]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: [[Luv]], [[Kara]], [[Quimbleton]], [[Dr Burdock]], [[Isabelle]]. [[Clover]], [[Kludzu]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Wubly the Tavern Keep, Hafgan, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In the currently-under-construction tavern of [[Davenwood]], [[Dr Burdock]] showcases his realm famous solution to Blowt - Simply dominate their minds and make them your pets!  &lt;br /&gt;
* Unfortunately Burdock didn&#039;t know the limits of his own power, and when attempting to control 2 Blowt at once, accidentally unleashes a Blowt onto the town.&lt;br /&gt;
* The rest of the team is impressed with Burdock&#039;s power, but unimpressed in how they had to clean up after his mess.&lt;br /&gt;
* Once the group catches their breath (and restores some spell slots), they decide that with lots of power over Life and Death (including new Grave Cleric Isabelle), it might be a good idea to investigate the hole in [[Ravel]] that opened up and unleashed [[Haar|Blowtessence]] all over the city.&lt;br /&gt;
&lt;br /&gt;
* The team decides to test their resolve and go into the Blowhole. &lt;br /&gt;
* The players getr trapped in the other world, [[Orbis Alius|Orbis]], and await rescue or attempts to escape. Not all of them managed to make it to the shelter intact, and some may not make it back to the surface exactly as you remember them. &lt;br /&gt;
&lt;br /&gt;
=== Session 28: Damning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, Balabag, Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Isabelle]], [[Thimbol]]. [[Enrik]], [[Yuki]] [New!], [[Cecil Alaxorsa]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Two Balabag Residents, Rogerre the Blacksmith     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Isabelle returned to the surface, a weapon of the [[Bhéara]], sent to Balabag to find the &#039;&#039;&#039;Kiyoni&#039;&#039;&#039; family.&lt;br /&gt;
* The players spent a long time in a library, as is tradition for some random point in every campaign.&lt;br /&gt;
* In doing their research (and spending their research tokens appropriately) the team learns that there is a deep-seated history of bad blood between [[Balabag]] and [[Ravel]].&lt;br /&gt;
* Their rivalry goes back to the first humans who appeared in the region during [[The Scattering]], when Animalfolk primarily lived in the region that would eventually become Human-dominated.&lt;br /&gt;
* The Kiyoni were a prominent and early human family with roots that go back to the Scattering, and for some reason, the Blowt want revenge on the Kiyoni.&lt;br /&gt;
* The Blowt apparently were damned to an eternal banishment after a war between the humans and animalfolk all the way back then. They were punished and sent to an afterlife which didn&#039;t reward them, but trapped them.&lt;br /&gt;
* Not wanting to aid and abet in political and physical assassination, the team agrees that there&#039;s definitely some merit in what the [[Bhéara|Bheara]] has tasked her minion to do...but there&#039;s other people in need of help, so they pick up and finish off the &#039;&#039;&#039;Cindernest Mission&#039;&#039;&#039; which was left partially uncompleted by the Session 26 team (see above).&lt;br /&gt;
* The team successfully retrieves one of &#039;&#039;&#039;[[Gohei|the Gohei]]&#039;&#039;&#039;, then uses it&#039;s immense power to purify the church of all of its residual [[Haar|blowtessence]].&lt;br /&gt;
* (Along the way Clem dies when Isabelle attempts to send Clem&#039;s soul to &#039;&#039;&#039;[[Orbis]]&#039;&#039;&#039; after Clem gets severely blowted. But the plan backfires because Clem&#039;s soul has already been claimed by another much more powerful faction..See Damning.)&lt;br /&gt;
* The team is rewarded a brand new [[The Fantasial Freeze/Bastion|Bastion]] in Balabag to take their new toy and begin planning their next steps.&lt;br /&gt;
=== Session 29: Liberating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; PC Drama, Devils  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Neighbor|Neighbor Craig]], [[Mundy]], [[Tessa]], [[Osric]], [[Sameera]] &#039;&#039;(New!)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Maynard, Maynard&#039;s Mom Veronica, Mephix    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tessa kills Mephix&#039;&#039;&#039; but knows an accomplished Slayer Mephix will be back by IRL November (Devils don&#039;t die if killed on the mortal plane mundanely)&lt;br /&gt;
* Mephix will remember that.&lt;br /&gt;
* Tessa, Neighbor, and Takeshi discuss &amp;quot;&#039;&#039;&#039;The [[Elvar|7]] High Roads to the Peak&#039;&#039;&#039;&amp;quot;, a self help book by Alycone Daze&lt;br /&gt;
* Neighbor breaks up with Maynard, and the team threatens him to leave &amp;quot;every other woman in this city&amp;quot; alone, he is branded with Twin Snake patterns by Sameera to mark him as a snake.&lt;br /&gt;
* They loot his cool vintage katana collection.&lt;br /&gt;
* The team hits up the nightclub.&lt;br /&gt;
&lt;br /&gt;
=== Session 30: Bounty-Hunting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Ravel, Blowt, DeGaulle, Unravel, PC Drama&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Oswald, Ravii, Kara, Caul Davre [New!], Viralyn Kiyoni [New!], Gaul DeGaulle [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Christina (9/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jimmy (Unravel knight, now V’s servant), Charlie DeGaulle (Gaul’s father, blacksmith, estranged, hunted by Blowt and the Unravel), Teddy (Charlie’s friend/neighbor), Rosie Pumpernickle (Gnome, Charlie’s lover, wealthy)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The group reunites in Ravel during a miserable sleet storm, catching up in Kludzu’s bar. Viralyn claims to be Quimbleton’s long-lost lover.&lt;br /&gt;
* Blowt portals erupt outside the bar, unleashing Kara and several Blowt. A vision of the DeGaulle family flashes through his mind before he regains control. The fight is short-lived thanks to Caul’s necromancy, and Kara quickly recovers their mind.&lt;br /&gt;
* The party learns Gaul is estranged from his father Charlie, the last in a long line of blacksmiths. Gaul openly wishes his father dead.&lt;br /&gt;
* At the DeGaulle smithy, they find it ransacked by Unravel forces. In the basement, the party ambushes soldiers and charms Jimmy the knight into service under Viralyn.&lt;br /&gt;
* Jimmy reveals Charlie has been targeted by the Unravel for acquiring a mysterious material called &#039;&#039;&#039;Blight Dust&#039;&#039;&#039;, which can be forged into weapons devastatingly effective against humans.&lt;br /&gt;
* Following a hidden exit, the group misses Charlie but encounters Teddy, who points them toward Charlie’s secret lover Rosie. They go to her mansion where more Blowt portals open and the party fights multiple waves, with Caul even taming one as a pet.&lt;br /&gt;
* They capture Charlie and Rosie during his attempted escape. Aftewards it is discovered that Charlie branded Gaul (on Gaul&#039;s butt) in the past as part of a family blacksmith ritual, granting Gaul the DeGaulle forging legacy.&lt;br /&gt;
* Ravii strikes a deal with Charlie: protection in exchange for each party member receiving a &#039;&#039;&#039;Blighted Shortsword&#039;&#039;&#039; (worth 750 gp).&lt;br /&gt;
&lt;br /&gt;
=== Session 31: Sacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Tusgrer, Blowt, Boss Rush, Gohei   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecilia [new!] Dak, [[Enrik]], Fahrlander, [[Elvar|Four]], Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dak Jr., Jim Dentured, Kirkland Anderson (Manquel Barkeep)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Everyone wanders into the Manquel Bastion while Mundy is too busy to watch the doors, where a plan is hatched to liberate the town of &#039;&#039;&#039;Tusgrer&#039;&#039;&#039; from its Blowt problem. There is a bounty out for some sort of &#039;&#039;&#039;Mosquito Blow&#039;&#039;&#039;t, and the team goes in properly armed.&lt;br /&gt;
* Fahrlander scouts out the town and finds Blowted townsfolk and blood everywhere, both human and otherwise. The Mosquito sits at the edge of town, and team notes how distended its... sack... is. Using some clever tactics, the heroes bring it down! Until...&lt;br /&gt;
* One of the corpses laying about Tusgrer lets loose a burst of Bhearah energy, and the Mosquito reappears! The heroes combat both the Blowted townsfolk and the mosquito, having to slay it an additional five times. Enrik deals the final blow while using the Gohei to kill the body of the Mosquito while the Blowt-soul inhabiting it flies away, taking the form of a frost giant!&lt;br /&gt;
* With combat resolved, the heroes take stock. The worst news is that Tusgrer&#039;s population is now &#039;&#039;zero&#039;&#039;. Also, a new Blowthole exists, due to the strange nodes of energy that the mosquito unleashed stitching together and opening the portal. The only silver lining is that this Blowthole is easily accessible and unguarded, compared to the madness in Ravel and on the ice field. Another &#039;&#039;&#039;Gohei&#039;&#039;&#039; is looted off the dead samurai from which the Mosquito, and Enrik uses the Gohei he brought for Balabag to save the frost giant&#039;s spectral form. Dak realizes that a &#039;&#039;&#039;Blowted Xilas LaCroix&#039;&#039;&#039; is probably still alive and waiting.... &lt;br /&gt;
&lt;br /&gt;
=== Session 32: Looting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Unravel, Dungeon Crawl, Blowt, Emotional Support   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Freida, Faren, En, Jollyfist, Ben, Red, Thimbol  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Breakwater, Sven (Frederic, Gio mentioned in support group), Farmer Lyle as always.     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team attempts a dungeon crawl into an abandoned Unravel cache that was frozen over but is now thawing.&lt;br /&gt;
* They encounter a lot of &amp;quot;[[Haar|Blowt-essence]]&amp;quot; inside the dungeon.&lt;br /&gt;
* They steal some loot and flee.&lt;br /&gt;
* They also discover [[Fären]] was hiding in that trove, but [[En]] captures him and takes him prisoner. They do NOT claim the bounty, but Thimbol does take back the &amp;quot;Monocle of Flesh Manipualtion&amp;quot; from Faren that was stolen 15 sessions ago (Session 17: Casted).&lt;br /&gt;
* In the process [[Ben]] also gets temporarily Blowted and they fight him off.&lt;br /&gt;
&lt;br /&gt;
=== Session 33: Blowting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Orbis, Balabag, Blowt,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Thimbol Goldbone]], [[Farmer Lyle]], [[Semeera]], [[Clover Softpaw]], [[Isabelle]], [[Clementine]], [[Viralyn Kiyoni|Kiyoni]], [[Quimbleton]], [[Cecil Alaxorsa]],    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* Thimbol wakes in the subsoil air following a [[Blowt]] attack on the Balabag Bastion, surrounded by The Eyes. Thimbol had taken a psychic attack to save Farmer Lyle offscreen and died in his arms. Though The Eyes tempt him with the posiblity of returning to Quelmar as a Blowt, Thimbol passes into Garl Glittergold&#039;s holy afterlife for gnomes--&#039;&#039;&#039;his life&#039;s work&#039;&#039;&#039; of creating and passing on an LLC &#039;&#039;&#039;completed&#039;&#039;&#039;, and his soul at peace knowing that whether that business succeeds or fails, the will of the market will be done.&lt;br /&gt;
* This ascension into the afterlife is witnessed by [[Clover Softpaw]], stranded in the subsoil air following the events of Session 27. As she returns to the Orbis Bastion, [[Clover Softpaw|Clover]] encounters [[Semeera]], transported between worlds through the power of dreams, and the lingering Blowt influence from Session 29. After a brief conversation, Clover brings Semeera back to the Orbis Bastion where they encounter Quimbleton Fiddleford who has recently completed the bastion&#039;s teleportation circle. Quimbleton introduces himself and greets the pair with alarming news. Although previously non-functional, the Teleportation circle suddenly began to pulse with magical energy before the two&#039;s arrival. &lt;br /&gt;
* There&#039;s a knock at the door, and [[Isabelle]] joins the party--tasked by the [[Bhéara]] with bringing a special contract to the house. At which point the portal flares to life and out steps Mephix. Over the questions and protests of [[Quimbleton]] and [[Clover Softpaw|Clover]], [[Isabelle]] hands the contract to Mephix, who releases a small birdcage containing the soul of [[Clementine]] before disappearing. &lt;br /&gt;
* After [[Quimbleton]] creates a paper doll for [[Clementine|Clem&#039;s]] soul to inhabit, the party returns to the surface world, promising Isabelle to help the Bhéara&#039;s mission of tracking down a certain member of the Kiyoni family in Balabag. They are to kill the Kiyoni Elder, and destroy their prize phoenix egg to sate the Bhéara. &lt;br /&gt;
* The group portals directly into the Balabag bastion, disturbing the conversation of [[Cecil Alaxorsa|Cecil]], [[Viralyn Kiyoni]], [[Semeera]], and [[Farmer Lyle|Lyle]]--with the two parties nearly coming to blows. An elder member of the Kiyoni family--the target--comes to the house, introduces himself, and hands the group the egg, tasking them with getting the egg out of [[Osugbo]]. After some conversation about the family&#039;s history aiding [[Troverth Dynasty|Troverth]] in the [[Realm War I|Realm War]] (and a crossover conversation between [[Parkelca|Parkelca2]]&#039;s 2 PCs), the Elder Kiyoni provides the group with money, hands over the egg, and makes plans for dinner with [[Cecil Alaxorsa|Cecil]] later in the week--although [[Viralyn Kiyone|Viralyn]] strikes a bargain with [[Isabelle]] to kill her kinsman later in the night to satisfy Bhéra&#039;s will. &lt;br /&gt;
* Egg in hand, the group attempts to leave [[Balabag]] for Ravel after finding a mannequin for [[Clementine|Clem&#039;s]] soul to posses, but are ~immediately~ ambushed by [[Blowt]]. In the ensuing brawl, Farmer Lyle reveals that he holds &#039;&#039;The Monocle of Flesh Manipulation,&#039;&#039; [[Isabelle]] tries to communicate with the [[Blowt]] that they need to work with the surface dwellers to reach their afterlife by unmasking her veil, and in a desperate moment, [[Clementine|Clem]] possesses the phoenix egg--hatching out of it as a 6-month old phoenix-folk infant. &lt;br /&gt;
* Because the egg has been hatched and the Elder Kiyoni killed (though under mysterious circumstances outside [[Viralyn Kiyoni|Viralyn&#039;s]] doing), the [[Bhéara|Bhéra]] is satisfied. The [[Blowt]] attacking the group depart--content in the fact that Kiyoni&#039;s long-held beastfolk ancestry has finally been brought to light, and one of the family&#039;s elders has been punished for his sins. &lt;br /&gt;
* In the aftermath, as the group prepares to go their separate ways, [[Quimbleton]] tells [[Isabelle]] that seeing a (to his knowledge) peaceful resolution in the conflict with the [[Blowt]] has convinced him to spread the word of her mission to have a more open perspective in [[Ravel|Ravel&#039;s]] dealings with the [[Blowt]]. As she returns to the otherworld, he sends with her a note for remaining members of the Orbis bastion, telling them where he and [[Clover Softpaw|Clover]] have gone, and that they&#039;ll return soon.&lt;br /&gt;
* Thimbol casts the powerful and dangerous Monocle aside into the river waters to hopefully never be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Session 34: Ghosting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; HexCrawl, Blowt, Lore   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Fahrlander, Gaul, Kip [new!], Quiver [new!], Ravii, [[Elvar|Three]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/4//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina, Zav, Nearlander, unnamed cleric of Garl Glittergold, Benshi, Mad Millie     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with our two new characters Kip and Quiver hopping through the terrifying afterworld of Orbis. THey&#039;re being led by Zav, who in turn is pursued by two &#039;&#039;&#039;frost giant spirits - the Blowt&#039;&#039;&#039;. Zav drops the two of them off at the Teleportation Circle crafted by Quimbleton, telling them to deliver a message to Seraphina, and draws the Blowt away. Kip and Quiver meet the rest of the party, who teleport them to Manquel, where they remain in ghostly form.&lt;br /&gt;
* The crew takes a HexCrawl over to the &#039;&#039;&#039;Middleflaren Mountains&#039;&#039;&#039;, where they deal with an engorged riverbank and the spirit inhabiting Kip&#039;s armor, Mad Millie. Several ghostly hijinks ensue.&lt;br /&gt;
* Arriving at the Meadow, a gnome/harengon town at the base of the mountains, the party meets a &#039;&#039;&#039;Pale Steed&#039;&#039;&#039; at the gate. Answering it in rhyme, they meet Seraphina and many of the gnomes gathered about. Fahrlander is a &#039;&#039;&#039;summit gnome&#039;&#039;&#039; and looks down on the other gnomes. The other gnomes are &#039;&#039;&#039;base gnomes&#039;&#039;&#039; and give Fahrlander the side-eye.&lt;br /&gt;
* Seraphina, an accomplished Slayer in her own right, shows the party the town&#039;s solution to a &#039;&#039;&#039;Wolf Blowt&#039;&#039;&#039; that has been returning to attack the town for months. A Rune of Forgetting keeps it at bay for now, but a more permanent solution must be found. The party enlists the help of a gnome cleric of Garl Glittergold, who creates a ritual to suck the Blowt spirit into a crystal. Ravii luckily finds a crystal for the ritual (whew).&lt;br /&gt;
* The party sets up a plan to distract the Wolf Blowt. Three yells at it to break the cycle of forgetfulness, and when the Wolf Blowt climbs the cliff face, Fahrlander bonks it with the Gohei to separate the spirit and Gaul speaks to it in Giant, learning &#039;&#039;&#039;its name is Benshi, and it seeks vengeance on the Portak clan&#039;&#039;&#039;. The Bhearah has set the Blowt free from their prison, and is weaponizing their vengeance. Then, the ritual is completed and Benshi is sucked into the crystal. Town saved.&lt;br /&gt;
* As the party finishes up their business in the Meadow, Fahrlander is in need of rations. So, he finds the home of his (rival? family member?) &#039;&#039;&#039;Nearlander&#039;&#039;&#039;, yells at Nearlander, makes Nearlander open the Sheath Diary and shoot himself in the head with a crossbow, which kills him, then Fahrlander loots the house for 50gp and food for the journey back. On a whim. Also, one of Nearlander&#039;s kids probably saw the whole thing.&lt;br /&gt;
* About three days into the journey back, the crystal containing Benshi&#039;s soul shudders, shrinks, and lets off some dusty sparkles. The team infers that Seraphina has taken matters into her own hands to save her town, and the Portaks are likely dead. It appears there are &#039;&#039;&#039;ethical dilemmas associated with the Blowt and their mission&#039;&#039;&#039; - which path will the heroes take?&lt;br /&gt;
&lt;br /&gt;
=== Session 35: Pressuring ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel, Blowt, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Osric]], [[Jaxzo&#039;Ilan]], [[Gale]], [[Farmer Lyell]], [[Luv|The Arbiter]], [[Isabelle]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/15//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Diyown, Nai &amp;amp; Bocaj (two throwaway Blowt allies), Osric&#039;s Mother, a few other Blowt     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jaxzo is ambushed by a Blowted [[Xilas LaCroix]], sending her to Orbis as a pained and revenant soul, split between the vampiric essence of LaCroix that lives inside her, and &#039;&#039;Wabreena&#039;&#039;, the drow princess who once lived.&lt;br /&gt;
* [[Isabelle]] and a team of Blowt attempt to help a Blowt named &#039;&#039;&#039;Diyown&#039;&#039;&#039; finish a bounty on the &#039;&#039;&#039;Rhodri&#039;&#039;&#039; family, which includes the PC [[Osric|Osric Rhodri]]&lt;br /&gt;
* After intercepting the ambush, Isabelle convinces the team to join them in the Otherworld to try to fix this problem.&lt;br /&gt;
* We found [[Luv]] in [[Orbis Alius]], who had been trying to work with the Blowt on possible non-violent ways to get their revenge on their revenant targets. Apparently Diyown had hoped Luv would come up with a non-violent way to claim the bounty, and after some give-and-take, the team decided that Osric could live...if he sacrtificed &#039;&#039;his own mother&#039;&#039; in his place. &lt;br /&gt;
* The team was sent [presumably by the Bearah&#039;s gifts] back to the north side of Ravel to the location of Osric&#039;s mother... immediately under the pressure of succumbing to the immense [[Haar|Blowtessence]]. &lt;br /&gt;
* After some high-stress hide-and-seek, the team finds her with a mysterious protective amulet hiding in an attic, and Osric claims Diyown&#039;s revenge in the name of Diyown and all others who his mother and bloodline have wronged over centuries or millenia. Diyown ascends. Bounty collected.&lt;br /&gt;
&lt;br /&gt;
=== Session 36: Sibling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, Balabag, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tessa Night]], [[Oswald]], [[Cecilia]], Sweet Baby [[Clementine]], [[Red]], [[Ben|Ben&amp;amp;Sven&amp;amp;Gustafar]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/19//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edmynd LaCroix, Axa LaCroix, Alex LaCroix, Oris LaCroix, Rix LaCroix (all killed), Kiun Xeo, Gustafar, Garrett the Guard,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A drink is had in memory of Jaxzo (see Session 35) and a vow is made among friends old and new to get revenge on the LaCroix bastard.&lt;br /&gt;
* Ben recruits &#039;&#039;&#039;Smelt&#039;&#039;&#039; a protector sent by his Queen mother from the [[Kingdom of Mirr]]&lt;br /&gt;
* 5 LaCroix family members are killed&lt;br /&gt;
* Gustafar, impersonating Sven, takes advantage of Ben as he&#039;s dying, and opens a gate between the worlds, seemingly for nefarious purposes.&lt;br /&gt;
* The PCs get trapped in [[Orbis Alius]]&lt;br /&gt;
=== Session 37: Stacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Webber, Blowt, Cairns, Veil    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Sameera]], [[Dak]], [[Mundy]], [[Red (Fantasial Freeze)|Red,]] [[Cranston]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/25//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Brewyn and Thokrin (two Frost Giant Blowt), Hollowfoot the Druid, Red&#039;s Family, WEBBER!       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Cranston is a ghost! Turns out he died during the [[The Arctic Autumn|Arctic Autumn]], but has made allies with the Blowt in his couple months living trapped in Orbis. He has joined their side and hopes to help his Frost Giant frend &#039;&#039;&#039;Brewyn&#039;&#039;&#039; get his revenge and ascend.&lt;br /&gt;
* Hollowfoot is encountered at [[The Burrow]], the hometown of hills in central Osugbo (about halfway to Dolmvay), where the family of [[Red (Fantasial Freeze)|Red]] is found to have been buried under feet of snow, hibernating safely in burrows deep under the ground like one massive zone of burial mounds. &lt;br /&gt;
* The Burial Mounds are said to be attracting the Blowt and the Bearah in some way.&lt;br /&gt;
* Blowtessence is given a proper Clerical term: &amp;quot;[[Harr|Haar]]&amp;quot;&lt;br /&gt;
* The players learn the importance and power of a [[Cairn]] when it comes to fighting the Bearah&#039;s energies&lt;br /&gt;
* A Kaiju Penguin egg is discovered and brought back by Mundy to the Manquel Bastion&lt;br /&gt;
* When one of Hollowfoot&#039;s Cairns are knocked over, [[Webber]] in his massive blowted form appears to claim the egg, but the players stack the Cairns back up and repulse Webber back again. &lt;br /&gt;
&lt;br /&gt;
=== Session 38: Checking-In ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Mother]] (Guest Baddie from Wicked Wilds!)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]], [[Enrik]], [[Kara]], [[Clover Softpaw|Clover]], [[Cecil Alaxorsa]], [[Fahrländer]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Bill (10/30/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jim, [[Viralyn Kiyoni|Lady Viralyn Kiyoni]] (DMPC)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six heroes traveled to the newly re-opened &#039;&#039;&#039;Chateau Hotel&#039;&#039;&#039; in Balabag to enjoy its grand re-opening festivities, unaware that something sinister was festering beneath the fancy trappings.&lt;br /&gt;
* A brief encounter with the [[Blowt]] revealed that the hotel’s basement contained a strange stone door that appeared to lead nowhere. With the Blowt driven off and no obvious way through, the party returned upstairs to relax at the spa and bar before turning in for the night.&lt;br /&gt;
* While everyone slept, a hidden fungal corruption spread through the hotel, infecting guests and staff alike. The fungus separated each victim’s psyche from their body and dragged them into a shared dreamscape, forcing them to relive or confront their worst fears on a looping nightmare reel.&lt;br /&gt;
* &#039;&#039;&#039;Jim&#039;&#039;&#039; from the Unravel (Lady Kiyoni&#039;s loyal thrall), was also trapped in the dreamscape, but managed to jolt Oswald with “hypnic jerky”, literally shocking him back into his body. At Jim’s desperate request, Oswald then killed him in the waking world to free him from the endless nightmare.&lt;br /&gt;
* Once awake, Oswald worked to rouse the rest of the party. Reunited, the heroes realized that the stone door in the basement had now been forced open, apparently through the sacrifice of numerous hotel guests to power a &#039;&#039;&#039;dark ritual&#039;&#039;&#039;.&lt;br /&gt;
* Descending through the door, the party discovered &#039;&#039;&#039;[[Mother]]&#039;&#039;&#039;, a horrific, fungal entity ruling over a pocket dimension of rot and corruption. She was using Lady Viralyn Kiyoni as an avatar to manifest on the material plane, twisting Viralyn’s body and will into a vessel for her influence.&lt;br /&gt;
* A long and grueling battle followed inside Mother’s corrupted domain. The party fought through spores, psychic torment, and shifting terrain as Mother tried to wear them down and fully anchor herself via Viralyn.&lt;br /&gt;
* In the final moments of the fight, Viralyn’s form destabilized; her body dissolved into spores that the heroes managed to contain and carry out of the pocket dimension, cutting off Mother’s immediate hold on the Chateau and the region around it.&lt;br /&gt;
* With the hotel spiritually and literally tainted by Mother’s presence, and many of its former guests sacrificed to open the gate — the party gathered what loot and survivors they could and abandoned the cursed site, hoping never to cross paths with Mother...or whatever Viralyn is becoming… ever again.&lt;br /&gt;
&lt;br /&gt;
=== Session 39: Gobbling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Manquel, Tusgrer, Turkey, Bhearah   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Clover, Fahrlander, Farmer Lyle, Gail, Luv, Three  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Adam (11/5/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; 50 Turkeys, 2 TurKings     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with turkeys sneaking into the Manquel Bastion and &#039;&#039;&#039;stealing the Gohei.&#039;&#039;&#039; The players are asleep, and the turkeys only remember being slaughtered by Four from an earlier episode. Powered by vengeance and the Bhearah, the &#039;&#039;&#039;Blowted turkeys&#039;&#039;&#039; kill the Bastion Defenders and attack the players.&lt;br /&gt;
* Three is wounded and hides in the basement bedroom while the other characters try to figure out the motivation for the Blowt attack. Luv and Gail piece together that these Blowt &#039;&#039;&#039;used to be the villagers of Tusgrer,&#039;&#039;&#039; who Four killed during combat with the Mosquito Blowt from Episode 31. Luv is tired of the villagers continuing the cycle of violence, and hotly engages with a villager wearing a Bastion defender&#039;s face. Clover, Gail, and Fahrlander bring down some turkeys, but it quickly becomes apparent they will be overpowered.&lt;br /&gt;
* Caught in the magical snare of their anger, &#039;&#039;&#039;Three apologizes&#039;&#039;&#039; to the gathered villagers. They know the pain of seeing lives cut short, and would like to help the Blowt release their anger. All 50 Blowt line up in the courtyard and slap Three in the face, which helps a little. The other characters join in, Lyell realizing that Seven was present when his farm burned down long ago.&lt;br /&gt;
* The tension partly alleviated, the heroes road trip to Tusgrer so Three can show the villagers their mass grave and help them find rest. A road trip ensues - &#039;&#039;&#039;many stories are shared and collected&#039;&#039;&#039;, and Luv sleeps properly for the first time since Act 1.&lt;br /&gt;
* Having arrived in Tusgrer, the last of the Blowt are given a proper send-off. &#039;&#039;&#039;Fahrlander writes the Turkey Tales of Tusgrer&#039;&#039;&#039;, and &#039;&#039;&#039;a stone monument is constructed to honor the villagers memory.&#039;&#039;&#039; The conflict is resolved peacefully, and everyone breathes a sigh of relief. Now, where did that Gohei go...&lt;br /&gt;
&lt;br /&gt;
=== Session 40: Evacuating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Davenwood, Revenge, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Jollyfist]], [[Mundy]], [[Jaxzo&#039;Ilan]], [[Alcordyn]], [[Enrik]], [[Cecilia]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/9/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Keg Burnale, Wubbly, Vincent Van Bara, Mr. Rous      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Davenwood holds a &#039;&#039;&#039;Fire Sale&#039;&#039;&#039; to help raise funds to rebuild parts of the town after the fires set back in Session 25. Players buy magic items off the enchanter Vincent Van Bara.&lt;br /&gt;
* The citizens of Davenwood gather to hang a Burnale Dwarf named Keg, believing that his death will make for fit justice for their citizens. &lt;br /&gt;
* Alcordyn interrupts the hanging with a super neat arrow shot to split the rope, freeing the Dwarf. However, the town leader (Mr. Rous) believes that this was simply a missed shot of crowd justice, and in typical Capybara fashion, rejoices and asks for everyone to pitch in to get their justice on the dwarf, leading to a slurry of bricks, arrows, and rocks now thrown at the freed dwarf. &lt;br /&gt;
* When Jaxzo&#039;Illan rages to get control of the happy rioters, fear breaks out, causing the Capybaras to flee into the surrounding buildings from Jaxzo&#039;s monstrous form, while Mundy and Jollyfist grab the Dwarf and try to bring him to safety. &lt;br /&gt;
* The first bit of blood begins to hit the ground, and the mixture of vengeance and bloodshed in the area no doubt pierces the veil, providing an opening to Orbis for &#039;&#039;&#039;Saurus Himself&#039;&#039;&#039; to appear through. Saurus begins to assault the town square with a mixture of Harr energies and violent assaults. &lt;br /&gt;
* Enrik confirms the Gohei has no immediate effect on Saurus because he is not a ghost or posessing anyone, however it is noted that his Blowt energies can&#039;t pierce the Gohei&#039;s bubble, so his magic is mostly useless.&lt;br /&gt;
* Alcordyn does a great job disrupting Saurus&#039;s Sorcery, keeping blowting to a minimum, while the tanks and ragers of the team try to hold Saurus down and pin him back into Orbis. Cecilia and Jaxzo try to recover and evacuate the Capybarafolk who have fled in fear. &lt;br /&gt;
* Eventually casualties include about half the Capybarafolk present (most who get Blowted, though 1 is killed killed), while PC Mundy is killed, PC Jollyfist is Blowted, and PC Jaxzo gets re-banished to Orbis. Alcordyn, Enrik, and Cecilia succesfully flee the town square with the other half of the capybara they were able to save. &lt;br /&gt;
* Davenwood soon becomes the site of another blowhole. &lt;br /&gt;
&lt;br /&gt;
=== Session 41: Hiding ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, Orbis, Davenwood, Samurai, Death    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Clementine]], [[Oswald]], [[Tessa Night|Tessa,]] [[Sameera]], [[Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Bhéara]], [[Saurus]], [[Kaiju Penguin]], [[Xilas LaCroix]], [[Maynard]], Nikolas (Oswald&#039;s Dad), Some Samurai, Mysterious deadly Onomancer, Mysterious Spider Person, Mysterious Witchy Lady, Mysterious Mastadon       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* After Sameera receives a vision in her dreams that Saurus will be marching on Davenwood, she sounds the alarm while Oswald leads the charge, taking 6 of the fiercest fighters around to convene on his hometown to save it from the Blowt. &lt;br /&gt;
* When they arrive, they see that &#039;&#039;&#039;Samurai&#039;&#039;&#039; from &#039;&#039;&#039;Balabag&#039;&#039;&#039;, arrived only a little bit earlier, and they have been looking for &amp;quot;Steelcheek&amp;quot; using onomancy to determine who the Steelcheek is. When they discover it is Oswald, they defend him from the Blowt but tell him they need to run away so they can &amp;quot;Change his Name&amp;quot;.&lt;br /&gt;
* They discover Oswald&#039;s dad was one of the Choeru caught in the destruction who died/got blowted, but the Samurai promise &amp;quot;we can get him back&amp;quot; referring to Orbis. They also hand out some [[Moonflower]] tea.&lt;br /&gt;
* &#039;&#039;&#039;[[Saurus]]&#039;&#039;&#039; makes his big appearance and nearly wipes out the team, eventually causing everyone to go to Orbis either against their will (Kara, Tessa, Clem) or because they followed the others to save them (Oswald, Sameera, Red). &lt;br /&gt;
* In Orbis, half the team is brought to &#039;&#039;&#039;Xilas LaCroix&#039;&#039;&#039; while Kara is separated from the others and brought directly to the [[Bhéara]] to pay for his crimes of kidnapping and keeping Blowt inside of his body as prisoners. &lt;br /&gt;
* The team that meets with Xilas learns that Xilas has been collecting power and working alongside a &amp;quot;Gus&amp;quot;, and is immensely enjoying his time in Orbis as he becomes a powerful Champion of the Bhearah. &lt;br /&gt;
* Kara has a heart to heart to heart to heart to heart to heart to heart with the 6 &#039;&#039;&#039;Blowt&#039;&#039;&#039; that they kidnapped, but ultimately becuase of the &#039;&#039;&#039;Orbis Rules&#039;&#039;&#039; fails at every attempt to break through to them, and they abandon Kara to go back on their hunt for redemption and ascension. Kara also fails to break through to &#039;&#039;&#039;Maynard&#039;&#039;&#039;, a newly lost soul looking for power and revenge, and when Kara can&#039;t convince him either, the Bhearah super-charges him into a powerful entity, the newest and weakest of her &amp;quot;&#039;&#039;&#039;Champions&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
* Kara realizes that this might be the end, and tears her soul asunder to shake Orbis with storms of intense magic and lightning, dealing &#039;&#039;&#039;Over 700 Damage&#039;&#039;&#039; to the Harr and the Bhearah&#039;s presence, while absolutely obliterating Maynard to death.&lt;br /&gt;
* The Bhearah brings forth her other champions to stop Kara as the other 5 players, seeing and feeling the storm, chase it until they witness first-hand Kara&#039;s last stand. &lt;br /&gt;
* Kara goes out in a blaze of glory, allowing the others to escape.&lt;br /&gt;
* 1 Champion down. 7 to go.&lt;br /&gt;
&lt;br /&gt;
=== Session 42: Seeking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, The Unravel, Libraries     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Ravii Kero|Ravii,]] [[Takeshi]], [[Kip]], [[Quiver]], [[Rook]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dipol the Archivist Lich      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having received disturbing and wildly unsubstantiated rumors and lore from a recovering team of heroes who went into Orbis, an elite team of Unravel members and researchers hit the books! &lt;br /&gt;
* Their initial research leads to some interesting discoveries about the [[Bhéara|Bhera]], but it is interrupted when a visitor from [[Pteris]], a cleric of [[Oghma]], appears through a magic shelf in the library. &lt;br /&gt;
* As it turns out, libraries across Quelmar are sometimes linked through a mysterious inter-library portal system, perhaps connected to [[The Library|THE Library]].&lt;br /&gt;
* Traveling library-to-library across the realm, the team sleeplessly continues to do intensive research, pulling every thread of lore and knowledge from the far corners of the realm, visiting [[Gygaxia]], [[Gammelgard]], [[Yksinäisyys]], [[Zobeck]], [[La Croix]], [[Nymphsview]], [[Ostrom]], [[Malboge]], and [[Xender City]], but NOT [[Presmarivale]].&lt;br /&gt;
* The finish their research, narrowly escape an encounter with an Archivist Lich and a Devil from Hell, and make it back to the Unravel in time to put together the rest of their theories, revealing intimate and interesting lore about the opposition. &lt;br /&gt;
* [[Yuki]] tries to put it all together into a master document of theories. &lt;br /&gt;
&lt;br /&gt;
=== Session 43: Dreaming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero]], [[Gustafar]], [[Cranston]], [[Clementine]], [[Isabelle|Isabelle,]] [[Luv]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/25/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edris Zaroo, Adler LaRoux      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Edris Zaroo begins appearing in player dreams, looking for &amp;quot;&#039;&#039;&#039;Adler LaRoux&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
* After a group of players (meeting at the C3 Bastion) realize that they&#039;ve all seen Edris pop up one way or another, they begin some research into the Unseen Eye and where this &amp;quot;Adler&amp;quot; might be hiding out.&lt;br /&gt;
* Meanwhile, Gustafar [See Session 36] has finished tracking down and taking down his half-brothers, and now pursues more power. He takes a pseudonym (&amp;quot;Clooney&amp;quot;) and sneaks into the group as a &amp;quot;Fellow adventurer seeing weird dreams&amp;quot;. &lt;br /&gt;
* In reality, Gustafar is a power hungry dark magic mage looking to further gain power over the people of Orbis.&lt;br /&gt;
* They meet Adler LaRoux in hiding, where we learn it is conveniently where [[Cranston]] had encountered him on a whim in the woods at a spot off the beaten road. Cranston&#039;s history of &amp;quot;Speaking people&#039;s names before they introduce themselves&amp;quot; threw Adler off originally, and Adler had killed Cranston, thinking him a Blowt spy or other agent of Edris. Cranston was glad to find his old body and get it back.&lt;br /&gt;
* Meanwhile, after Adler explains to the team who Edris is, Cavii opens up a telepathic link between most everyone (Luv stays on guard in the real world), allowing them to share one &amp;quot;Dreamscape&amp;quot; so that when/if Edris reappears, they can try to work out an agreement between Edris and Adler that won&#039;t result in either party dying and furthering the &#039;&#039;&#039;Cycle of Violence&#039;&#039;&#039;.&lt;br /&gt;
* Ultimately, their plans get sidetracked when Edris is instead set upon by GUSTAFAR! The evil third brother of [[Ben|Ben and Sven]] uses his powerful dark magic to enchant and enthrall Edris, forcing her to become a minion of the dark lord.&lt;br /&gt;
* With Edris now enthralled, peace is impossible, and the team turns on Gustafar, hoping to stop him in his tracks. While Gustafar gets away, [[Clementine]] decides that the only way to perhaps get rid of Edris forever is to kill Adler, and she does so. &lt;br /&gt;
* As a result, Adler is blowted, certainly has angry feelings of vengeance, while Edris is not truly satisfied and remains a minion of the even more powerful Gustafar. &lt;br /&gt;
&lt;br /&gt;
=== Session 44: Onomancing ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Rook]], [[Cranston]], [[Gale]], [[Cecil Alaxorsa|Cecil]], [[Jaxzo&#039;Ilan]], [[Eldwin]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/2/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* While shopping in Balabag, &#039;&#039;&#039;Gale&#039;&#039;&#039; and &#039;&#039;&#039;Rook&#039;&#039;&#039; are suddenly interrupted by a [[Blowt]] throwing new PC Eldwin THROUGH A CITY BLOCK, smashing down 6 walls as he crashes through the shopping center. &lt;br /&gt;
* Immediately jumping into action, the two weapon up to fight the monster, only to realize the monster was also being chased by the ghost of [[Jaxzo&#039;Ilan]]. Jaxzo had previously died, and this particular blowt was using Jaxzo&#039;s body as its vessel for destruction.&lt;br /&gt;
* But THEN chasing Jaxzo was fellow recent-ghost &#039;&#039;&#039;Cranston&#039;&#039;&#039; who had just gotten back his body (see Session 43 above), hoping to help Jaxzo get her body back and aiding in the endeavor. &lt;br /&gt;
* After the group takes down the Blowt together, they are set upon by Gale&#039;s friend and roomate Cecil, a pompous artist and creature of Ennui, who invites them all to share a homecooked meal back at he and Gale&#039;s Balabag Bastion.&lt;br /&gt;
* At the Villa, the group enjoys a meal (Cecil and Jaxzo might enjoy their meals a bit TOO raw) but then are surprised by an old friend of Eldwin&#039;s family: Travvers the Onomancer. &lt;br /&gt;
* Travvers is powerful, and because he has learned Eldwin and his family are the latest to have a Blowt bounty put on their heads, he offers a personal hand in saving the day. Using [[Onomancy]], the team will be able to rewrite Eldwin&#039;s family name, essentially removing him from the pool and making him &amp;quot;dead&amp;quot; to the Blowt. &lt;br /&gt;
* As the group goes inside Eldwin&#039;s dreams, they have to bounce a laser representing Eldwin&#039;s &amp;quot;sense of self&amp;quot; off a number of mirrors which are Eldwin&#039;s strongest qualities or personality traits. &lt;br /&gt;
* They don&#039;t quite get it all right, and in the process they even rewrite some of his qualities--- for example, the new Eldwin is a little more &amp;quot;Zestful&amp;quot;. But the process is a success, and Eldwin is reborn into something new, something that would never be targetted again.&lt;br /&gt;
* Cecil is revealed to ACTUALLY be &#039;&#039;&#039;Alsace LaCroix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 45: Bootlicking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Enrik, Yuki, Neighbor Craig, Ben, Nearlander/Fahrlander, Oswald&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Krislindahl, Bronze-Hammer, Itali      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The heroes have all recieved Invitation to &#039;&#039;&#039;THE SAURUS SUMMIT&#039;&#039;&#039;, a mysterious gathering of the minds held in the [[Seethe Faire|Kingdom of Mirr]].&lt;br /&gt;
* Fahrlander is revealed to have been ambushed and killed by Nearlander&lt;br /&gt;
* Veronica returns blowting a ??? Giant to kill Neighbor Craig, but is easily thwarted by the Balabag Bastion&#039;s Gohei.&lt;br /&gt;
* Itali and Bronze-Hammer make their entrances, where Itali forces the ??? Giant back to Orbis via a weird spider arm, and Bronze-Hammer devours Veronica, turning her into Harr, via a weird device implanted in her arm. The process is fundamentally the same as Enrik&#039;s Hammer of Devouring. &lt;br /&gt;
* The party brown-noses Krislindahl, King of Mirr, who is now funding the next big expedition to thwart Orbis, with weapons, gold, armor, soldiers, morale, and hats!&lt;br /&gt;
* Fahrlander returns riding a massive blowted bull, looking to (and successfully) killing Nearlander&lt;br /&gt;
* Yuki discovers the bull is being possessed by the previously seen Mammoth + Mammoth Rider Champion of the Bhearra, immediately before being near killed by it, and Neighbor Craig being fully-killed by it.&lt;br /&gt;
* Enrik, using the Gohei, removes the Champion from its possessed body&lt;br /&gt;
* Neighbor Craig &#039;&#039;&#039;&#039;&#039;RETURNS&#039;&#039;&#039;&#039;&#039; and discovers the Mammoth really likes scritches&lt;br /&gt;
* Enrik, mistakenly, assumes to Frost Giant Rider is the champion, and kills him with the Hammer of Devouring&lt;br /&gt;
* That makes the Mammoth (the actual champion) really really mad....&lt;br /&gt;
* Yuki enthralls the Mammoth through sheer luck (and definitely not Gremlin rules) before it can kill Enrik and the two bring it back to Balabag to get information from it. They discover its name is Yukagnir, it is seeking vengeance on the Mussoth people, and that it knows its goal is unlikely to ever fully succeed, but he enjoys the power the Bhearrah provides too much.&lt;br /&gt;
&lt;br /&gt;
=== Session 46: Unraveling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel|Unravel]], Harr, Bhearah, [[Blowt]], Tactics    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Gaul, Jenny Kaboom [new!], [[Ravii Kero|Ravii]], [[Red (Fantasial Freeze)|Red]], [[Sameera]], [[Elvar|Three]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/14/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kenneth the Bartender, Charlie deGaulle, [[Aiken|Aiken Zimmerman]], Ennui, [[Savile]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jenny Kaboom arrives in [[Ravel]] as a traveling merchant and sets up shop in a tavern where the remaining heroes are gathered. A bit of a disagreement with Kenneth the bartender leads to Jenny melting a hole in the tavern door with acid, through which &#039;&#039;&#039;an arrow is shot into Ravii&#039;s neck&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;A scuffle breaks out&#039;&#039;&#039; between the heroes, a few Unravel thugs, and a Crab-Blowted Charlie deGaulle. Ravii bickers with the Unravel over their priorities, Jenny watches Kenneth die at the hands of the crab, and Sameera and Red work to cairn stack in the tavern walls. They succeed, Gaul forgives his father, and &#039;&#039;&#039;Charlie &amp;quot;ascends&amp;quot;&#039;&#039;&#039;, which looks a lot like getting dragged to Hell.&lt;br /&gt;
* The heroes resolve to &#039;&#039;&#039;confront Aiken&#039;&#039;&#039; and find him overworked and overtired in the bowels of the Unravel. The Unravel continues hemorrhaging members to stave off a Blowt invasion, and the players promise a better way to deal with the Blowt than needless death. Aiken shows the players the &#039;&#039;&#039;[[wikipedia:Pelorus_(instrument)|Pelorus]]&#039;&#039;&#039;, a device from Balabag that &#039;&#039;&#039;shows the position of Blowt tunneling into the Petriba (Tapestry) section of the city&#039;&#039;&#039;. Gaul stays behind to handle operations while the others head for the surface.&lt;br /&gt;
* Combat occurs over the rooftops of Ravel. Ennui appears to be leading the squadron of Blowt, but after the heroes try to lower the temperature, he is gutted from behind by a &#039;&#039;&#039;RETURNING SAVILE.&#039;&#039;&#039; Savile tells the heroes they are ruining the Bearah&#039;s plans, and that will no longer do. Jenny saves a dying Ennui from returning to Orbis, and they try to put Savile to sleep, but fail. Ennui is dragged mercilessly back to Orbis, and the heroes beat an uneasy retreat. Aiken is unconvinced that peace talks are possible.&lt;br /&gt;
&lt;br /&gt;
=== Session 47: Farming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Mundy]], [[Gale]], [[Farmer Lyell]], [[Clementine]], [[Clover Softpaw|Clover]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The members of the &#039;&#039;&#039;Sorghum Knighthood LLC&#039;&#039;&#039; are introduced, an assortment of strange loners and other farmer-adjacent heroes who followed in the footsteps of Farmer Lyell, doing good deeds for the realm and donating the profits to the Farmers of the ream. &lt;br /&gt;
* Lyell is pulled away from his knights to meet with [[Gale]] and [[Takeshi]] and debrief how the Turkey Blowt were &amp;quot;ascended&amp;quot; in Gale and Lyell&#039;s last adventure (see Session 39). &lt;br /&gt;
* They arrive to find [[Clover]] and [[Clementine]] are already in the Unravel, meeting in a chamber that formally belonged to Kara&#039;s Bastion, where the names of the lost heroes are etched on the walls. &lt;br /&gt;
* The group is set upon by &#039;&#039;&#039;JENNY JANGLES!&#039;&#039;&#039;  After a near skirmish-gone-wrong, the team begins to try alternative ways to appeal to Jenny. When they offer her thousands of gold worth of magic items, she graciously accepts, noting that it wasn&#039;t the presents that made her feel avenged, but the pained look on the parties present when they gave up things they really didn&#039;t want to, the same way she gave up her love for Aiken. With the empathy in place, Jenny felt adequately avenged, and took the magic items and ascended forever. &lt;br /&gt;
* After learning that Jenny had attacked Takeshi&#039;s pet donkey Assiniboine, Takeshi correctly attunes to the fact that the Bearah had sent Jenny specifically to start up a greater cycle of violence. It worked for Takeshi, who was the most violent in the initial skirmish, but once Takeshi had a cool mind, she returned to Assiniboine&#039;s body to grieve with the team.&lt;br /&gt;
* But before they could etch Assiniboine&#039;s name among those lost...she appeared....[[Cailleach Bhéara|the Cailleach Bhéara]]. She offered the team opportunity to cash in any remaining favors they had with her. Takeshi cashed in a favor to save Assiniboine&#039;s life, while Mundy cashed in a favor to unlock the &#039;&#039;&#039;Soul Buoy&#039;&#039;&#039;, a magic artifact that saves people from Orbis. &#039;&#039;&#039;Lyell cashed in FOUR favors to truly beckon the eldritch powers of the Bheara, creating Session 49 entirely.&#039;&#039;&#039; &lt;br /&gt;
* The Bearah warns they may want to power themselves up, as there is another party that is after many of them, the leader of a Fire Cult that burned up Lyell&#039;s farmlands, and was set upon by Clemetine and Clover ALLLLL the way back in SESSION 14! &lt;br /&gt;
* Feeling confident in their power (and holding a Gohei), they team begins the first ever venture INTO Orbis with the sole mission of locating and killing the Blowt before it could ambush them and try to get its own revenge. &lt;br /&gt;
* While in Orbis, Lyell finds evidence that his long lost family is still down there, trapped between worlds, and decides to leave the team and flee into the blue sunset on one final mission (see Session 49).&lt;br /&gt;
&lt;br /&gt;
=== Session 48: Forgiving ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Ian (12/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 50 MegaGame: Locking ===&lt;br /&gt;
Date: 12 Gzy&#039;x (6 months after the freeze started)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Caulden, Ian, Josh, James (1/10/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Act 3 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 49*: Linger ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Board Game, Escheton, Political Wargaming    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Farmer Lyell&amp;lt;/u&amp;gt; [Last Appearance]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/17/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The Sorghum Knights, the forces of Sarus and Savile, the Fire Cultists of Balabag, the animalfolk of Ravel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This session was originally scheduled to happen before the MegaGame, but got pushed back, so the MegaGame is still considered Session 50 even though timetables got mixed up.&lt;br /&gt;
&lt;br /&gt;
=== Session 51: Disperse ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Manquel Marches&amp;quot;, Bastion, Finales (Gaul, Cecilia, Clover)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecelia, [[Clover Softpaw|Clover]], [[Gaul]], Mundy, [[Oswald]], [[Elvar|Two]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/6/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina Softpaw, Zav Softpaw, Kiun Xeo, Malcolm &amp;amp; Bertha Jenkins, Edda Rockface      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session opens in 30 [[CR]] with a bunch of schoolchildren taking a field trip to the remains of the Manquel Bastion, now a museum. It is revealed that Cecelia has existed as an autonomous construct within the Bastion walls, able to control and shape the stone within. Her shadow puppets entertain and bemuse the children and the teacher. &lt;br /&gt;
* We cut back to the Freeze post-MegaGame: New Year&#039;s Eve, 466 [[PR]]. Clover and Mundy talk in the wee hours of the morning; Mundy is still a ghost, anxious to find a new body before he ascends, Clover anxious to start her adventurer&#039;s guild. The book &amp;lt;u&amp;gt;House of Leaves&amp;lt;/u&amp;gt; is mentioned a bunch.&lt;br /&gt;
* Just before sunrise, Gaul and Oswald come to sit on the roof of the now-constructed Tea House. They discuss the differences in upbringing - Oswald loves his parents very much and lost them both, while Gaul hates his parents very much and doesn&#039;t know where they are. Oswald tries to show his traumatized friend a better perspective on family while Gaul mimics Oswald&#039;s crocheting motions.&lt;br /&gt;
* In the morning, the heroes gather to discuss divvying up [[The Fantasial Freeze/Bastion|Bastion]] supplies. They plan to strip the Haven down to the studs and assist the efforts to fully subdue the evil Blowt and forces of the Bearah. This triggers something in Two, who undergoes a spiritual fracture; when the moment passes, it is Seven looking back at the rest of the party, and other faces of &amp;quot;Countdown&amp;quot; start to surface as well. &lt;br /&gt;
* Before anyone can figure out what Seven is doing back in the game, Zav and Seraphina Softpaw come rushing into the Bastion. Seraphina&#039;s condition has severely deteriorated post-Megagame, with Orbis locked away and her place as a [[Blowt|Special Blowt]] torn out of her. Seven/Four gives her a blood transfusion, which seems to alleviate some of the effects, but no one is quite sure why.&lt;br /&gt;
* Everyone settles in to watch the fireworks in the Bastion, with the citizens of Manquel attending as well. Just before midnight, Seven sees her parents, Malcolm and Bertha Jenkins, in attendance. She rushes to them, remembering she is their daughter Eloise. As Bertha hugs her, and the fireworks burst overhead, Eloise Jenkins&#039; spirit is released, and Seven fades from the campaign. &lt;br /&gt;
* The moment is interrupted by Kiun Xeo and his golems bursting through the wall of the Bastion. Kiun is determined to take his revenge for the slights [[Manquel]] has done him, wild shaping into [[Amaun|a great fiery serpent like his god]]. He is no match for the heroes, however. Mundy claims the body of a golem as his new &amp;quot;Iron Mundy&amp;quot; body, while Clover finally gets the bow Monsterbane from Zav, immediately putting it to use. Countdown and Gaul also help beat the piss out of Xeo&#039;s elemental tyrant form, and Gaul officially ends his reign of terror while Cecilia learns to meld with the Bastion for the first time. With the enemy defeated, the celebrations can ensue!&lt;br /&gt;
* Two postscript scenes end the session. The first takes place some months later, with Gaul sailing to [[Pteris]]. He reconnects with his adoptive mother, Rosie Pumpernickel, and meets his real mother, Edda Rockface, for the first time. Taking Oswald&#039;s words to heart, Gaul swears off his stupid father Charlie and spends time with his mother&#039;s clan, finding himself a fresh start. The second scene is flashback to the site of the Manquel Bastion, three years before the Freeze. A heavy spring rainstorm has driven the Jenkins family into the old ruins where a fort used to be, and a traveling Seraphina Softpaw with a younger Clover in tow are looking for shelter. Thirteen-year-old Eloise invites the two harengon in, and the two families get a chance to talk. The young girls bond over their love of adventure, not knowing who they&#039;d become, as the session fades to black.&lt;br /&gt;
&lt;br /&gt;
=== Session 52: Progress ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel Wrapped&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/21)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 53: Delve ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/7)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 54: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Bearah Origins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 55: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Two of One&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 56: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Seed of Hope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 57: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Davenwood Marches On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 58: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;One of Two 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 59: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home Part 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 60: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Unbearable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 61: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Mirr Marches&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 62: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;RTPM&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 63: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;LaCroix Below&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/Bastion&amp;diff=46494</id>
		<title>The Fantasial Freeze/Bastion</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/Bastion&amp;diff=46494"/>
		<updated>2026-05-07T19:52:27Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[Seven (Fantasial Freeze)|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [https://miro.com/app/board/uXjVLg5w1-U=/?share_link_id=875376281162 Manquel] /[https://miro.com/app/board/uXjVJQ_5bKs=/ Orbis] / [https://miro.com/app/board/uXjVIUU31V8=/?share_link_id=120726281908 Ravel] /[https://miro.com/app/board/uXjVIFUluz8=/ Un-Ravel]/[https://miro.com/app/board/uXjVJOYYYsc=/?share_link_id=948349860075 Villa] ==&lt;br /&gt;
[[File:FFBastion1.png|thumb|300x300px|The original ruins of [[The Haven]]]]The combined headquarters located across several [[Teleportation Circle|Teleportation Circles]] built by [[Quimbleton]]. This Mega Bastion is the union of 4 previous bastions.&lt;br /&gt;
&lt;br /&gt;
* [[The Haven]] (also nicknamed &amp;quot;Bitchhouse&amp;quot;) in Manquel, based on a small garrison destroyed by a Blowt that was called there the night before, and handed over to the heroes looking for some semblance of lasting shelter.&lt;br /&gt;
* &amp;quot;The C3&amp;quot; in Ravel, based on a small cafe which was formerly [[Cavii Kero]]&#039;s home and base of operation: &#039;&#039;&#039;Cavii&#039;s Colloquy and Cafe.&#039;&#039;&#039;&lt;br /&gt;
* &amp;quot;Kara&#039;s House&amp;quot; deep under Ravel, previously quarantined and thought infected by Wendigo, shunted away from the [[The Unravel|Unravel]] organization.&lt;br /&gt;
* &amp;quot;Orbis Safehouse&amp;quot;, a small but functional shelter located in [[Orbis Alius]].&lt;br /&gt;
* &amp;quot;Mr Peanut Butter&#039;s House&amp;quot;, the nickname for a private villa located in the city of [[Balabag]]&lt;br /&gt;
&lt;br /&gt;
Home to: [[Elvar|Three]], [[Cavii Kero]], [[Red (Fantasial Freeze)|Red]], [[Mundy]], [[Fahrländer]], [[Dak]], [[Cecilia]], [[Clover Softpaw]], [[Clementine|Clementine Kiyoni]], [[Luv]], [[Kludzu]], [[Dr Burdock|Dr Burdock,]] [[Tessa Night|Tessa]], [[Quimbleton]], [[Ravii]], [[Ben]], [[Neighbor Craig]], [[Oswald]], [[Yukio|Yuki]], [[Enrik]], Cecil, Gale, [[Osric]], Alcordyn, Sameera, Takeshi, [[Jollyfist]], [[Jaxzo&#039;Ilan]] [[File:OrbisBastion.png|thumb|300x300px|[DEFUNCT] Orbis station]]&amp;lt;u&amp;gt;Residential benefits, with one benefit given out at each PC&#039;s 1st [[Session]] a Month:&amp;lt;/u&amp;gt;[[File:The Fantasial Freeze Bastion2.png|thumb|300x300px|The C3 (empty)]][[File:The Fantasial Freeze Unravel Bastion.png|thumb|300x300px|The Unravel hideout]]&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Roll on the Caravan Table&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;3 Research Tokens (Auto Succeed Roll)&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Take the Current Ongoing Training (and then change it)&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Compounding thrice-over 10% Wealth Increase&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;6d12 Rations&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;A Healing Word Token&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Add Any Weapon to Inventory&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Add Any Armor to Inventory&amp;lt;/u&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;1d6 Wendigo Antidotes&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;+2 on All Saving Throws,&amp;lt;/u&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;+2 on Skill Checks related to one choice&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;u&amp;gt;(Magic, Pray, Notice, Know)&amp;lt;/u&amp;gt;&lt;br /&gt;
=== Basic Facilities ===&lt;br /&gt;
&lt;br /&gt;
* 2 Cramped Storage  (Sleeps 1)&lt;br /&gt;
* 3 Roomy Kitchen (Sleeps 1)&lt;br /&gt;
* 1 Cramped Kitchen (Sleeps 1)&lt;br /&gt;
* 1 Roomy Parlor (Sleeps 1)&lt;br /&gt;
* Defensive Walls (Orbis Only)&lt;br /&gt;
* 3 Cramped Bedrooms (Sleep 2 each)&lt;br /&gt;
* 5 Roomy Bedrooms (Sleeps 9 each)&lt;br /&gt;
** [[Osric]] and [[Gale]] are together in one of them. Gale took over the main desk with all sorts of Alchemy experiments, while Osric has lots of books sitting around (that he definitely didn&#039;t steal) that he&#039;s continuing to chew through.&lt;br /&gt;
* 1 Roomy Dining Room (Sleeps 2)&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;SPECIAL&#039;&#039;&#039;: Rune of Forgetting ===&lt;br /&gt;
What does this do? I forget... (found during Session 34)&lt;br /&gt;
&lt;br /&gt;
=== Facility: 3 Teleportation Circles ===&lt;br /&gt;
* 1 is located in Orbis, 1 in Manquel, 1 in Ravel. The Unravel portion of the Bastion is access through stairs as it is literally under the Ravel portion.&lt;br /&gt;
* Can be expanded connected with future teleportation circles&lt;br /&gt;
&lt;br /&gt;
=== Facility: Storehouse ===&lt;br /&gt;
[[File:BalabagBastion.png|thumb|300x300px|The Balabag Villa]]&lt;br /&gt;
Sleeps 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Storehouse gives all Manquel Bastion members the option for +10% gold at the top of their first session each month.&amp;lt;/u&amp;gt;&lt;br /&gt;
* One Blowt worth of Bones&lt;br /&gt;
&lt;br /&gt;
=== Facility: Garden ===&lt;br /&gt;
(Sleeps 1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Manquel Garden produces ~100 rations of food every month.&amp;lt;/u&amp;gt;&lt;br /&gt;
=== Facility: Barracks ===&lt;br /&gt;
Sleeps 12&lt;br /&gt;
* Hirelings: 3 Bastion Defenders&lt;br /&gt;
* Defectors: 3 Balabag Archers&lt;br /&gt;
&lt;br /&gt;
=== Facility: Armory ===&lt;br /&gt;
&lt;br /&gt;
* Hirelings: 1 Storeman&lt;br /&gt;
&lt;br /&gt;
The Manquel Armory is stocked with armor, shields, weapons, and ammunition. &amp;lt;u&amp;gt;While this facility is intact, players can choose from any of the game&#039;s armors to start their session with&amp;lt;/u&amp;gt;, including more exotic armors such as Grand Plate. Armors granted in this way are assumed to have been returned to the communal stock at the end of the session, and cannot be sold.&lt;br /&gt;
&lt;br /&gt;
Bastion Defenders all gain an AC of 18.&lt;br /&gt;
&lt;br /&gt;
=== Facility: Training Area ===&lt;br /&gt;
&lt;br /&gt;
* Hirelings: 4 Trainers&lt;br /&gt;
Every Bastion turn, the player can take the training that is established in this area, and &#039;&#039;&#039;THEN&#039;&#039;&#039; &#039;&#039;&#039;after all parties have taken their bastion actions&#039;&#039;&#039;, swap out the Trainer to be another trainer, setting its state for &#039;&#039;the next player&#039;&#039; who takes this Bastion turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AREA CURRENTLY SET TO: TOOLS&#039;&#039;&#039; &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Trainer Type&lt;br /&gt;
!Empower Effect&lt;br /&gt;
|-&lt;br /&gt;
|Battle Expert&lt;br /&gt;
|Whenever you take damage from a normal attack (not a spell, art, or power), you can take an Instant Action to reduce this damage by 1d4.&lt;br /&gt;
|-&lt;br /&gt;
|Skills Expert&lt;br /&gt;
|Gain +2 on checks for the session for one of the following skills: &#039;&#039;&#039;Exert,&#039;&#039;&#039; &#039;&#039;&#039;Performance,&#039;&#039;&#039; &#039;&#039;&#039;Sneak.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;Tools Expert&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;&#039;&#039;&#039;Gain +2 on skill checks if you are utilizing a set of tools of your choice (examples include: Healer&#039;s Pouch, Utensils, Carpenter&#039;s Tools, Artists Supplies, Blacksmith&#039;s tools etc.)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed Combat Expert&lt;br /&gt;
|When you hit with your Unarmed attacks and deal damage, the attack deals an extra 1d4 damage.&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Expert&lt;br /&gt;
|Choose a kind of Simple or Martial weapon, such as Spear or Longbow. If it is a weapon you do not traditionally use, gain +2 on attacks with it. &lt;br /&gt;
If it is instead a regularly used weapon of yours, it instead gains the ability to deal shock damage to any target regardless of their AC. If the weapon does not have shock (like a bow) it gains 2/- Shock. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Facility: Sanctuary ===&lt;br /&gt;
&lt;br /&gt;
* Hirelings: 1 Cleric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Manquel Sanctuary grants its inhabitants the option to cast a Healing Word that heals &#039;&#039;&#039;2d6+Heal HP&#039;&#039;&#039; from a distance equal to their level * 10 feet.&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Druidic Foci and Holy Symbols can also be generated at this bastion for free at the top of the session&lt;br /&gt;
&lt;br /&gt;
=== Facility: BH Caravan Post ===&lt;br /&gt;
&lt;br /&gt;
* Hirelings: 1 Postmaster&lt;br /&gt;
* Roll d100; follow the table below to see your benefit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!D100 Roll&lt;br /&gt;
!Interaction&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|1–15&lt;br /&gt;
|New Friend&lt;br /&gt;
|You learn an NPC’s name, where they’re from, and where they’re going. Neat.&lt;br /&gt;
|-&lt;br /&gt;
|16–30&lt;br /&gt;
|Generous Patron&lt;br /&gt;
|Gain 2d6×10 gold pieces as a tip for gracious hospitality.&lt;br /&gt;
|-&lt;br /&gt;
|31–40&lt;br /&gt;
|Knowledgeable Patron&lt;br /&gt;
|Gain an &#039;&#039;&#039;Intel token&#039;&#039;&#039; that can be used to apply a +2 bonus to any Intelligence skill check the player makes for the session.&lt;br /&gt;
|-&lt;br /&gt;
|41–50&lt;br /&gt;
|Wise Patron&lt;br /&gt;
|Gain an &#039;&#039;&#039;Intel token&#039;&#039;&#039; that can be used to apply a +2 bonus to any Wisdom skill check the player makes for the session.&lt;br /&gt;
|-&lt;br /&gt;
|51–60&lt;br /&gt;
|Intriguing Patron&lt;br /&gt;
|Gain an &#039;&#039;&#039;Intel token&#039;&#039;&#039; that can be used to apply a +2 bonus to any Charisma skill check the player makes for the session.&lt;br /&gt;
|-&lt;br /&gt;
|61–66&lt;br /&gt;
|Notorious Cat Burglar&lt;br /&gt;
|Gain a &#039;&#039;&#039;Loot token&#039;&#039;&#039; that, when used, allows the player to find a useful, lore-rich, or otherwise meaningful item in their current location or dungeon room.&lt;br /&gt;
|-&lt;br /&gt;
|67–72&lt;br /&gt;
|Passing Cartographer&lt;br /&gt;
|Gain an &#039;&#039;&#039;Intel token&#039;&#039;&#039; that allows the player to learn the general location of something important to the session.&lt;br /&gt;
|-&lt;br /&gt;
|73–78&lt;br /&gt;
|Nosy Diviner&lt;br /&gt;
|Gain an &#039;&#039;&#039;Intel token&#039;&#039;&#039; that, when used, impels a truth or secret out of one of the other players at the table.&lt;br /&gt;
|-&lt;br /&gt;
|79–85&lt;br /&gt;
|Beastmaster’s Blessing&lt;br /&gt;
|Gain an &#039;&#039;&#039;Intel token&#039;&#039;&#039; that can be used to identify a monster’s weaknesses or type of attacks. Expend as a free action during combat.&lt;br /&gt;
|-&lt;br /&gt;
|86–90&lt;br /&gt;
|Busy Week&lt;br /&gt;
|Pick an interaction of your choice from lower-numbered options and roll again; multiple rolls with this result do not stack.&lt;br /&gt;
|-&lt;br /&gt;
|91–95&lt;br /&gt;
|Classified Intelligence&lt;br /&gt;
|Have one lore-related question of your choice answered truthfully; the DM determines the scope of the answer.&lt;br /&gt;
|-&lt;br /&gt;
|96–100&lt;br /&gt;
|Rare Seller&lt;br /&gt;
|Roll a magic item (from the 1000 Magic Items book) with the option to trade for or buy it at a generous discount.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Facility: C3 Library ===&lt;br /&gt;
(Sleeps 5)&lt;br /&gt;
* Currently housing a number of guests who are staying indoors to keep out of the cold.&lt;br /&gt;
* Combined with the second Library, grants 2 Research Tokens total&lt;br /&gt;
&lt;br /&gt;
=== Facility: Unravel Library ===&lt;br /&gt;
* Sleeps 5&lt;br /&gt;
* Combined with the second Library, grants 2 Research Tokens total&lt;br /&gt;
&lt;br /&gt;
=== Facility: C3 Roomy Garden #1 ===&lt;br /&gt;
(Sleeps 1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Ravel Garden produces ~100 rations of food every month&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Facility: C3 Roomy Garden #2 ===&lt;br /&gt;
(Sleeps 1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Ravel Garden produces 1d6 antidotes for [[Wendigo]] Disease&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Facility: Unravel Storehouse ===&lt;br /&gt;
Sleeps 6&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;u&amp;gt;The Storehouse gives all Ravel Bastion members the option for +10% gold at the top of their first session each month.&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Facility: Yuki&#039;s Library ===&lt;br /&gt;
(Sleeps 5)&lt;br /&gt;
&lt;br /&gt;
* Grants a research token to be used in game for lore or maximum information at no roll or risk.&lt;br /&gt;
* Currently housing a Donkey and Cart of books owned by Takeshi.&lt;br /&gt;
&lt;br /&gt;
=== Facility: 2 Roomy Meditation Chambers ===&lt;br /&gt;
(Sleeps 0)&lt;br /&gt;
&lt;br /&gt;
# Provides +2 on 2 saving throws (Physical, Mental)&lt;br /&gt;
# Provides +2 on 2 types of saving throws (Luck, Evasion)&lt;br /&gt;
&lt;br /&gt;
=== Facility: Roomy Archive ===&lt;br /&gt;
(Sleeps 1)&lt;br /&gt;
&lt;br /&gt;
Provides +2 on Skill checks on a choice of Magic, Pray, Notice, or Know. If upgraded to Vast (or a second Archive is installed) will instead allow user to pick TWO skills.&lt;br /&gt;
&lt;br /&gt;
=== Facility: Osseo Corp LLC Bone Emporium (Storehouse) ===&lt;br /&gt;
(Sleeps none, it is outside with no roof)&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;u&amp;gt;The Storehouse gives all Balabag Bastion members the option for +10% gold at the top of their first session each month.&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== [https://miro.com/app/board/uXjVJQ_pZOs=/?share_link_id=979156241731 The Davenwood Farm Bastion] ==&lt;br /&gt;
[[File:DavenwoodBastionMap.png|thumb|300x300px]]Home to: Noone.&lt;br /&gt;
&lt;br /&gt;
Located in [[Davenwood]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Benefits at the Top of 1st Session a Month:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;10% Gold Increase&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;3d12 Rations&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;A Mount&amp;lt;/u&amp;gt;&#039;&#039;&#039; &amp;lt;u&amp;gt;(Cow, Horse, Donkey, Camel)&amp;lt;/u&amp;gt;&lt;br /&gt;
* &amp;lt;u&amp;gt;&#039;&#039;&#039;A Bouquet of Healing&#039;&#039;&#039; (Fruit of Lesser Restoration and 2 Healing Potions)&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Basic Facilities: ===&lt;br /&gt;
&lt;br /&gt;
* 2 Cramped Bedrooms (Sleep 2 each)&lt;br /&gt;
* 1 Roomy Kitchen (Sleeps 2)&lt;br /&gt;
* 1 Roomy Storage (Sleeps 2)&lt;br /&gt;
&lt;br /&gt;
=== Facility: Storehouse ===&lt;br /&gt;
(Sleeps 1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Storehouse gives all Davenwood Bastion members the option for +10% gold at the top of their first session each month.&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Facility: Garden ===&lt;br /&gt;
(Sleeps 1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Davenwood Garden produces ~100 rations of food every month&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Facility: Stables ===&lt;br /&gt;
(Sleeps 1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Davenwood Stables allows its residence to start each session with a mount, choosing from &#039;&#039;&#039;Horse, Cow, Mule, or Pony.&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Facility: Greenhouse ===&lt;br /&gt;
(Sleeps 1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Davenwood Greenhouse produces a &#039;&#039;&#039;Bouquet of Healing&#039;&#039;&#039;, which includes a &amp;quot;Fruit of Lesser Restoration&amp;quot; and 2 &amp;quot;Healing Potions&amp;quot;,&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Alternatively, a downtime can be spent to switch this Greenhouse to growing potent poisons)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Luv&amp;diff=46493</id>
		<title>Luv</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Luv&amp;diff=46493"/>
		<updated>2026-05-07T19:51:51Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[Seven (Fantasial Freeze)|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|relatives=Vix: parent   {{!}}    Iri: parent|affilliation=Ravel Citizen|name={{PAGENAME}}|image=Luv Appearance.png|caption=A changeling hoping to change the world through connection and the forgotten art of intimacy.|playerName=Ian O|alias=&amp;quot;Lover&amp;quot; ; &amp;quot;Hero Of Ravel&amp;quot; ; &amp;quot;No-Face&amp;quot;|marital=Single|birthPlace=Håpe|species=Changeling|gender=any|height=~6ft|weight=Fluctuating|eyes=White}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;(she/them/his)&#039;&#039; &#039;&#039;&#039;is a [[changeling]] courtesan that practices elementalist magic and is ever present in the pursuit of helping others inside of their community.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
In changeling form, Luv prefers to be appear as a pale blue changeling with long, white, undercut hair and a notch in her eyebrow. She is known for her translucent eyes that many of her companions say are mirrors into the many loves they have held and still hold onto. It is hard to see her not dressed to impress as she is always on a mission to befriend others and give them the respect they deserve.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Luv is stubbornly left-handed when it comes to writing of any form, if someone were to pretend to be her and use their right hand when signing a parchment then it will be easily known that they have not done their research onto her. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Luv is a determined peacemaker; sometimes frustratingly so. She is quick to take ownership for her mistakes and will argue for the mercy of most, if not all, sentient beings.   &lt;br /&gt;
&lt;br /&gt;
She has picked fights with her fellow [[adventurers]] before as she argued against the willing sale of &#039;&#039;&#039;BWMD&#039;&#039;&#039;s &#039;&#039;(Bone Whistles of Mass Destruction)&#039;&#039; and the torture / caging of &amp;quot;enemy spies&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
Luv also is a determined connection maker. However people need her to reach out to them, she will and she will try at every opportunity to know who they are &amp;amp; what their life has been like. This determination makes her not only a successful courtesan but also a kind friend/lover.   &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Luv was born into the the changeling colony of [[Håpe]] and eventually decided to flee from there. Her mission became to explore the world outside because she felt the colony was losing it&#039;s love of life due to the secluded nature.&lt;br /&gt;
&lt;br /&gt;
== In-Game Involvement ==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Cold Feet&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Luv was in the process of working with a [[Ravel]] food kitchen to try and ensure people are well fed and happy. While working on that she met up with a group of adventurers ([[Adebimpe]], [https://quelmarwiki.com/wiki/Eltolinde_Lykaios Eltolinde], [[Clover Softpaw|Clover]], [[Lairus]], [[Jaxzo&#039;Ilan]]) who all seemed to share her wishes of helping the people of Ravel. Suddenly a group of desperate hostile thugs burst in through the doors to try and steal away blankets from the citizens inside. Luv, understanding that these thugs were only looking for blankets because they needed warmth &amp;amp; resources, chose to give away some of her money to ensure that they would leave without a single drop of bloodshed. &lt;br /&gt;
&lt;br /&gt;
After the stressful situation, Luv and the crew of heroes decided to head to the nearest quest board and see what options were there for them to take. They see a ton of options:&lt;br /&gt;
&lt;br /&gt;
* A bone dealer named &#039;&#039;&#039;[[Otto]] Bremer&#039;&#039;&#039; who wanted [[whale]] bones&lt;br /&gt;
* A baker whose fires seem to be magically extinguished by an &#039;&#039;&#039;unknown force&#039;&#039;&#039;&lt;br /&gt;
* A citizen who gets the uncanny feeling they are being watched via &#039;&#039;&#039;Elemental Scrying&#039;&#039;&#039;&lt;br /&gt;
* Reports of a vision from the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; of a &#039;&#039;&#039;Kaiju-Sized Penguin&#039;&#039;&#039;&lt;br /&gt;
* Worries from citizens about local tortle &#039;&#039;&#039;Captain Kronch&#039;&#039;&#039;&lt;br /&gt;
* Several notices about &#039;&#039;&#039;Pirates&#039;&#039;&#039; in the region.&lt;br /&gt;
All options appeared to be worthwhile for the party but Luv felt very strongly towards the poster put up by the Onomancer&#039;s Guild. One could certainly say that the idea of a Kaiju-Sized Penguin would be reason enough for this to be interesting; but that is not why Luv was drawn to it. Looking at the poster one would see the words &amp;quot;ONOS GO AWAY&amp;quot; vandalized over what was just simply a cry for help. This action and the knowledge of how Onomancers are treated in Ravel quickly won Luv over to their side. Being a changeling and having seen the way fear of smaller communities can harm kind people, she knew that these people wouldn&#039;t get help from the town and she felt they needed to be seen for once. So they chose this as their quest. &lt;br /&gt;
&lt;br /&gt;
With their goal set in mind, the party went over to the tucked away building of the Onomancers. It understandably took a little bit of convincing to get the Onomancers to let them in (due to the negative reaction from most of Ravel) but once they did Luv was immediately struck with the beauty of the space. It certainly wasn&#039;t the most ornate or the most advanced, but it felt like a home; like that of the community she left behind back in Håpe. While the party spoke she felt herself falling into a rabbit hole of wondering how Håpe is doing... were they also hit by the freeze? If so are they okay? Who is checking in on them..? &amp;quot;I miss them&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
== In-Character Journal ==&lt;br /&gt;
&#039;&#039;&#039;Luv’s Journal Post [[Session]] 11:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;Well I finally understand the frustration many people have towards the [[LaCroix]]. I remember hearing Tessa mention a decent bit about them in our previous adventure together but I kind of chalked it up to typical monster dealings; but little did I know that we were apparently already in their sightlines… I thought I made a new friend with an adventurer named Mundy; they seemed a bit eccentric but I mean who isn’t, if we are being honest with ourselves. But after a little bit of exploration and successfully talking us down from an avenue, turns out that the Mundy we originally met was actually a [[vampire]] spawn that was serving their lord known as Xilas LaCroix &#039;&#039;*his name is immediately followed up with an angry face and a crude drawing of his smug nature*.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
I was so fucking annoyed when I found out, I thought I was smart enough to not fall for stuff like that??? But I guess even changelings can get tricked by false appearances…It makes sense too cause he explicitly killed someone in cold blood after I begged everyone to please knock out these bandits that were after my bounty. SPEAKING OF THAT, I can’t believe I have a bounty on me?? I understand that sometimes you’ll frustrate people no matter what you are doing, hell I have dealt with that with the Unravel before as I was trying to find those blankets, but this? This feels different. The Unravel Blanket saga felt like a playful bit of banter to be honest, whereas this wants me gone. I mean Arsonry and [[cult]] activity? What are they even talking about?! Who thought this up and tried to tie me into it? I just want to help!!! It’s so FRUSTRATING. AHHHHHHHHHHHHHHHHHHHHh *angry scribbles follow for a bit here* Sorry for all the scribbling and rambling, my little old journal, I’m just trying to think up new ways for me to process all this chaos. Cause if I am to be completely honest with you it can all be a bit much. There’s the absolute freezing cold that cuts people off from eachother, dying citizens on every street who are desperate for the slighted bit of sympathy, a disturbing creature group known as the Blowt that talks about penance for sins, a rampant money maker who doesn’t care who he harms as long as money is made, disgusting wendigos that are born from that very same desperate starvation that I was talking about and can easily spread to people, vampires that not only hold a ton of power in this area but also actively harm or HAVE harmed my friends, and then also some godsdamn fire [[cults]] which I honestly don’t even know that much about, fuck. &lt;br /&gt;
&lt;br /&gt;
I think I got a bit sidetracked…did I really have a point though? Honestly a lot of how I have been using this journal has been to let my mind ramble and process where I am currently…I feel like I should have a goal of some kind or maybe I should be dedicating this time that I am wasting writing to actually helping people who need it…I really should. I can’t just hide amongst my thoughts and forget everyone; not that I am actually trying to, I just.. I don’t know I guess i need a bit of time to just kind of live… selfish. Honestly ever since I honed in on my healing powers and learned how to avoid needing to eat any type of meal, drink any kind of liquid, or even sleep in my once comfy bed I’ve felt more stressed that usual. Is that the wrong feeling to be having? I mean with all this, I can get a lot more done and I can help a lot more people which is good. I mean it has to be good right? People are alive. People are healing. People are finding a reason to be hopeful…so why don’t I feel hopeful? Why don’t I feel like things are getting better? I feel like creatures of all kinds are coming out of the woodworks to harm innocents and to take away whatever kind of safe haven we have going. Is that okay to be frustrated about? I think it is…but what happens when someone who is supposed to be hopeful and optimistic is actually someone that feels like the world is rapidly becoming cruel and heartless? Where life no longer has the value and the appreciation that it should.&lt;br /&gt;
&lt;br /&gt;
I mean FUCK even I wasn’t as upset as I should have been when evil Mundy killed that bounty hunter. I was just frustrated if anything and I chalked it up to “Ehhh I guess that is the risk of what happens when you hunt someone down”... What the fuck? What’s wrong with me?! That’s far too casual of a way to look at life. Sure that person was trying to hunt me down and possibly kill or capture me but we never got a chance to know why they were doing it? What if they too were starving and completing my bounty would have been the surefire way for them to get the [[currency]] they needed to have their next meal? Or maybe they needed to be able to purchase clothes for their kids so that they wouldn’t have to risk their own life just to be able to walk outside and see the sun? See what I mean… These are all thoughts that should have entered my head when it happened but they didn’t and I feel wrong because of it… I should feel wrong about it. People matter. Their lives are important and there are so many stories that I am not able to learn anymore because of the way their tales have been stolen away from them or cut short with every hazard out there in this hellscape…&lt;br /&gt;
&lt;br /&gt;
I think I miss being held. It’s hard to make proper connections here with everyone so focused on survival, there aren’t a lot of opportunities to just hold each other and laugh until the stars come out and are soon chased away by the bright, lively warmth of the sun. Maybe I need to reach out to someone properly…I guess I could check in with Jaxzo? I know she definitely had a rough day with everything we went through and she also knows far more about this whole LaCroix group than I ever could hope to know through my own sources… That’s what I’ll do. I’ll go check in with Jaxzo. Thanks for helping me, Journal. I should really come up with a proper name for you. Feels improper to just kind of assume you don’t have one. I mean, you absolutely have a tale of your own right? Who made you? Who crafted the pages that I am currently writing my heart onto and who bound them all together to allow for such an exploration of thoughts? I don’t know yet, but I hope to find out! So please know that you are important to me, Journal. I love you. I love the people of Ravel. I love the people of Håpe. I love many a [[soul]] and I hope I get the chance to meet as many as I can in this short amount of time in the world that I have.&lt;br /&gt;
&lt;br /&gt;
See you later, LUV *the ending signature is followed by a wonderful hand drawn heart that comes off of the V, much like her signatures on the completed bounties.*&amp;quot;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Gnomish, and [[Elvish]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Luv learned both Gnomish and Elvish from their parent&#039;s as they viewed any form of communication of great importance throughout the land. &lt;br /&gt;
&lt;br /&gt;
== RP ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;CHASING THROUGH THE STREETS&#039;&#039;&#039; ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
During one of their times of ravenous animal form, [[Jaxzo&#039;Ilan|Ilan]] ran out onto the streets of Ravel and was unable to find their quarry. In sorrow, they went back to their lodgings and saw Luv there waiting for them. This is their conversation...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LUV:&#039;&#039;&#039; &amp;quot;Illan, are you okay? I tried to find you but you were no where near. Did something happen? Do you need anything to help?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Jaxzo&#039;Ilan|JAXZO]]&#039;&#039;&#039;: &amp;quot;*She stumbles inside, eyes glazed over*. ...you should have locked the door...you would all be safe, then...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LUV&#039;&#039;&#039;: &amp;quot;*Luv scrounges up a blanket and some food* &amp;quot;That is a very good point...but with the door locked I wouldn&#039;t have been able to see your wonderful face&amp;quot; *Luv smiles and sets them down near Ilan incase she would like*&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JAXZO&#039;&#039;&#039;&#039;&#039;: &amp;quot;*as Illan/Jaxzo sits, she glances towards Luv, a ghost of a smirk touching the corners of her mouth* ...you can convince stone to move before you, Velosken, but...my face should not be the last thing you see...*Illan shudders an aching breath before noticing the food. She pounces and begins devouring the rations*.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They then sat in silence as Luv watched on to this magnificent figure and had her heart ache as she pondered on options to help.  &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== &#039;&#039;&#039;&amp;quot;MISSING YOUR GUIDANCE&amp;quot;&#039;&#039;&#039; ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;After a long night of providing warmth to whoever she can and occasionally receiving threats of violence, Luv finally heads back to Windows Of The Soul and falls onto her uncovered bed (she has given all blankets/sheets away to those in need). She tries for a moment to just let the silence take over her mind and guide her to rest but she knows that it&#039;s not going to be possible... it&#039;s still there. THAT feeling. It sits right there just on top of her gut, always weighing deeply into her every fiber.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;YOU&#039;RE NOT DOING ENOUGH&amp;quot;. It rises in her body, now compressing her chest. &amp;quot;YOU LET THOSE ONOS DIE.&amp;quot; It tightens further, restricting her breath. &amp;quot;WHY DO YOU EVEN TRY, YOU NO-FACE?&amp;quot;. She can no longer breathe. &amp;quot;YOU CAN&#039;T REST. EVERY DEATH RIGHT NOW IS ON YOU. MAYBE THEY SHOULD HUNT YOU DOWN. ATLEAST THEN YOU&#039;D BE OF USE&amp;quot;. It rises further and now she can&#039;t even get the decency to swallow it down. Please...Please free her from it...but it won&#039;t. She attempt to swallow once more and the feeling races in a blinding speed up to cripple her mind...&amp;quot;YOU ABANDONED THEM. YOU ABANDONED HAPE. THEY WERE YOUR PEOPLE, YOUR LOVED ONES, YOUR EXISTENCE. NOW YOU KILL YOURSELF TO TRY AND MAKE UP FOR THAT. TO MAKE UP FOR YOUR COWARDICE. MAYBE THE FREEZE SHOULD HIT THEM SO THAT THEY NEVER KNOW HOW MANY YOU HURT WITH YOUR WEAK PRESENCE AND YOUR DISGUSTING INABILITY TO KEEP YOUR WORD&amp;quot; The thoughts are now overwhelming and she wails in agony as though it is the only way to release these tortures out so that they atleast have a presence outside of her own mind.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Usually Luv is openly one to enjoy speaking and knowing that she is heard but right now that same ability is hampered as speaking feels like tearing yourself through hellish shrapnel&#039;&#039; || &amp;quot;I............     .I&#039;m........so...    ..... ...       ..  SORRY&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;There is a quiet echo of this all throughout the building as a feeling of sorrow creeps into the lights and turns them into shadows along the walls...Luv is lost. Sure she&#039;s felt sadness before but it&#039;s never outwardly hit like this. She&#039;s been so angry lately, so frustrated, so hopeful, and yet so hopeless. Every paradox choosing to take over and blend themselves together into a cacophony of emotion&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After awhile, there is a moment of much needed silence as Luv gathers what remains of her psyche, a quill, ink, and some parchment to begin writing a letter...&#039;&#039;&amp;lt;blockquote&amp;gt;&amp;quot;Dear Vix &amp;amp; Iri, &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;How are you doing? Are you okay? Any new updates on how everyone is doing?&amp;lt;/s&amp;gt; I&#039;m not doing okay. I feel detached from any of the ideals I was chasing. I thought when I left Håpe that I&#039;d find all new adventures out here and be able to help people. Help them with my powers, with my strength, with my determination, and with my presence; just like you taught me too. (though you taught me so that I&#039;d help out those in Håpe) But I don&#039;t think I&#039;m doing it right...&lt;br /&gt;
&lt;br /&gt;
I made a promise to people that I would be there for them...but I wasn&#039;t and many of them died because of it. I try to tell myself that there was nothing I could have done because I have also been helping to keep others alive but the guilt still sits with me... Their faces are etched into my mind and it&#039;s like they have tattooed themselves onto my own eyelids...I haven&#039;t been sleeping. I tell myself it&#039;s because I need to be awake to help everyone and I know that that is true but I also know that it&#039;s because I hate seeing their faces. I hate knowing I made a promise and couldn&#039;t keep it. You raised me better than to do that...&lt;br /&gt;
&lt;br /&gt;
I write and I feel all this but I know that even this isn&#039;t the reason why I am writing to you now. I am writing to you because &#039;&#039;&#039;&amp;lt;u&amp;gt;I miss you&amp;lt;/u&amp;gt;&#039;&#039;&#039;. How FUCKING selfish is that?? Here I am feeling the guilt of betraying someone&#039;s trust and allowing them to die on my own watch and yet all I can do is think about you. To think about my parents and how you raised me to solve people&#039;s problems with words but also hold your own in times of conflict. About Forgo and how we would act the heroic tale of Rivan...how we would hold each other and look at the stars. About Klick and how we ran from Hari after drawing a bunny face on his boots...about our first kiss shortly after that... It&#039;s all so distracting and SO GODDAMN SELFISH. WHY AM I THINKING OF THIS ALL??? THERE ARE PEOPLE WHO NEED HELP??&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know anymore...I don&#039;t know what I am trying to do...&lt;br /&gt;
&lt;br /&gt;
Some people here call me a hero and others call me a monster...I can&#039;t tell which one is the most truthful...Is that wrong? I think I need to go back out there and help...sleep can wait. I don&#039;t know if I can even send this anyway with the big goddamn frozen oceans so now I&#039;ve just wasted valuable time writing when I could have been out there saving someone&#039;s life... See what I mean by selfish? I&#039;m sorry. I love you and I miss you. If you get this somehow, please tell everyone I am thinking of them.&lt;br /&gt;
&lt;br /&gt;
Missing your guidance,&lt;br /&gt;
&lt;br /&gt;
Blueberry/Luv&amp;quot;&amp;lt;/blockquote&amp;gt;&#039;&#039;Luv signs the sodden, tear-filled letter and closes it in an envelope that she hopes to send off somehow...who knows if that&#039;s even possible anymore though.&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== &#039;&#039;&#039;&amp;quot;TELL ME ABOUT XILAS&amp;quot;&#039;&#039;&#039; ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LUV:&#039;&#039;&#039;&#039;&#039; &#039;&#039;Amongst the freezing cold whipping of the winds we see Luv strolling casually along checking out the nearby dilapidated rooftops to see if she can spot her friend, Jaxzo&#039;&#039;. &amp;quot;Jaxzo... I don&#039;t know if you are near and honestly I really don&#039;t know where a good place would be to find you...for how powerful of a frame you have, you have a tendency to vanish. But I&#039;m here, wandering around trying to find you...I want to talk. I know what we went through a few weeks ago was a bit rough and I would love to know if I can help you somehow...or atleast know you are okay.&amp;quot; &#039;&#039;Luv continues down the street wandering, unaware of wherever Jaxzo may be in this cold dreary night. She takes a moment to breathe and turns off into a more secluded alley&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;JAXZO&#039;&#039;:&#039;&#039;&#039; &#039;&#039;red eyes flash open from a nearby rooftop as Jaxzo&#039;llan drops down right behind Luv, probably startling then&#039;&#039; “Xas?...Ah! Luv....it appears you are the one freezing, no?”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LUV&#039;&#039;:&#039;&#039;&#039; &#039;&#039;Luv jumps back in a startle as her skin quickly morphs into all sorts of beings, a kenku, an elf, a tiefling, a blue dragonborn, and then back into her usual typical self&#039;&#039; &amp;quot;AH SWEET RIVAN...&amp;quot; &#039;&#039;She catches her breath&#039;&#039; &amp;quot;Sorry about that, Jaxzo, I forget how quiet you can be when you want to. It&#039;s nice to see you good friend. Thankfully no, I am not cold. One of the benefits that comes from being an Elementalist is that any type of temperature just feels like home to me. Though I&#039;d be lying if I said I don&#039;t crave a good bed every now and then… How are you doing? Are you staying warm?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;JAXZO&#039;&#039;:&#039;&#039;&#039; &#039;&#039;A Green vein bulges in her neck&#039;&#039; “I...do not know...I cannot...feel these things like I used to. Before-” &#039;&#039;She glances back to Luv&#039;&#039; “I won&#039;t bore you.” &#039;&#039;She turns to leave.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LUV:&#039;&#039;&#039;&#039;&#039; &#039;&#039;Luv reaches out compassionately &amp;quot;No wait! Jaxzo please don&#039;t go...You could never bore me...and honestly I&#039;d love nothing more right now than to hear whatever is on my friend&#039;s mind.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;JAXZO:&#039;&#039;&#039;&#039;&#039; &#039;&#039;Jaxzo&#039;llan stops, the wind blustering through her, rattling the chains that remain, till they fall silent once more “&#039;&#039;...I...am not dro, er, alive... I am not dead, either...I&#039;ve been locked in between by-” &#039;&#039;Her skin bristles briefly&#039;&#039; “HIM!...I wish the wind would hurt. I wish I could feel your hand…” &#039;&#039;Jaxzo&#039;llans hand tightens for a moment, then drops.&#039;&#039; “But she is dead now, myself. I-” &#039;&#039;she pauses, lost in thought&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LUV:&#039;&#039;&#039;&#039;&#039; &#039;&#039;Luv will gently pick up and hold Jaxzo&#039;s hand &amp;quot;&#039;&#039;She may be dead, but you are still very much here...and if you can&#039;t feel my hand, then let me describe yours. Let me describe how the grip of your hand, while strong, still holds within it a compassion that you may believe to be lost. How that very same grip holds so tightly onto a hope that people will see you for the kind being you are. You have an affliction yes, but that doesn&#039;t change the heart of who I&#039;m speaking to. It doesn&#039;t change the way you&#039;ve been racing to save others while fighting to take back a life that was stolen away from you...&#039;&#039;&amp;quot; Luv pauses to let her words truly sink in for a moment &amp;quot;&#039;&#039;Tell me about her, tell me about who you once were. I&#039;d love to know both parts of you... Or if you have an anger you currently can&#039;t quell then...&#039;&#039;&#039;&amp;lt;u&amp;gt;Tell me about Xilas&amp;lt;/u&amp;gt;&#039;&#039;&#039;. About the bastard who stole her away from your very being...&#039;&#039;&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;JAXZO:&#039;&#039;&#039;&#039;&#039; &#039;&#039;After several moments of silence, Jaxzo&#039;llan begins&#039;&#039; “He came to us when the glow fungi were the most dim...My Ilhar, er, mother, was told of a large party of surface dwellers traveling through the Tunnel Networks, unaided by Dwemer Kyorek&#039;larst, dwarven patrols. Naturally, she believed such arrogance should be met and delt with personally. She found Him...with many, many others...hu-mans. But somehow, despite her cloaking herself and her guard in the very shadows of the cavern, He could see them. And he made an offer. A belbol...a gift...30 Rothe, er...cattle, in this case, for Mother was in no mood for slaves. In exchange, He would be allowed passage udossta qu&#039;ellar, to our house...Mother knew this man was dangerous, but how could she refuse such a novel request from such a brave and foolish nesst? Why not entertain herself till the time for murder was at hand? And so, under heavy guard, the... (how do you say this word?)...Em-i-ssary? Was escorted to my House, to my Home. What I will always remember from that day, if I should be cursed to walk these lands till the wind grinds the very mountains to dust, when all other memory joins the wailing dead, are Ukt Solen. His Eyes.” &#039;&#039;At this very moment, Jaxzo&#039;llan looks to Luv, and almost seems...heartbroken?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
“They were...like yours...they were not filled with the misogynistic impulses that the Zhuantur Wiu, the Elder Boys, had. Nor did they reek of licentious fantasy like the FAT Mer-Chants” &#039;&#039;Green ichor pulses within her veins before she clams and returns to her melancholic, heartbroken gaze&#039;&#039; “The...they were...kind. They were...gentle...He looked at me, not as a master or mistress, not as a living link between goddess and kin, removed from mortal affairs. But as an equal...as a man wanting to know more about a strange land. And I...I was his guide…” &#039;&#039;Jaxzo&#039;llan almost seems to blush.&#039;&#039; “In my culture, any non-drow is Rothe. Slave. But somehow...He knew I did not think that. Queelas, quickly, he learned that I did not feel like my sisters, my kin. I...cared. For the Rothe, for the Zhuantur Wiu, even for Mother, who I was somehow expected to kill so I might one day become Ilharess?” &#039;&#039;Jaxzo&#039;llan begins to hyperventilate for a moment, before tightening her grip on Luv&#039;s hand, pausing, then continuing&#039;&#039; “Xilas...He knew that I was different. He said, that is what made me vunder&#039;zel...special.” &#039;&#039;Her blush returns, then vanishes, her demeanor chilling&#039;&#039; “Mother...grew tired of him, after a time. She wanted to feed him to the Quaggoth. I...fought with her. Pleaded for his life to be spared” &#039;&#039;Jaxzo&#039;llan chuckles grimly at that specific line&#039;&#039; “Mother could not kill him in any way that mattered, even if she tried.” &lt;br /&gt;
&lt;br /&gt;
“At length, Xilas was brought before Mother and he made his intentions known to us. The land of LaCroix was in need of powerful allies. The pitiful nations above had chosen to forsake LaCroix and would never expect there ruin to come from below. In addition to the Rothe, Prestige, and Riches we were to possess in such an alliance, Xilas would impart upon us our greatest ritual, L&#039;Ndeir Valbylis. The Final Binding. This was the ritual that was used to bind the soul of the goddess Lolth, now descended, back into the body of a drow, so that the goddess can rule her people from the living world. The ritual was stolen by Llar&#039;ena Xsa&#039;us Olplyen, the Thrice Damned Thieves, many generations ago. When Mother asked how LaCroix came to possess our most treasured, and most sought after, ritual, Xilas simply replied that LaCroix were VERY good archeologists.” &#039;&#039;The wind howels through the alleyway, and you can swear that there is a mocking laughter echoing against the walls, before all goes silent again. Jaxzo&#039;llan continues&#039;&#039; “Mother, at once, agreed to his prop-o-sition, with one request. That Xilas perform the ritual upon myself, to prove his loyalty to the Drow. He agreed.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;A MOMENTARY PAUSE FILLS THE SPACE&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Jaxzo&#039;llan takes a shuddering breath and wraps her arms around herself. She looks to Luv before continuing&#039;&#039; “I was so scared....for Him, for myself, for the both of us...I called him vigh, mad, lying to my Mother like that. But he said he was not mad, he did have the ritual, and that he wanted me to partake. He...NEEDED...me to partake...I told him that I did not want to change, I wanted to flee, for him to take me to the surface, to start anew as his and him as mine. His words...Luv, if you only heard his words...He spoke of how he knew I was frightened, how my innocence is WHY I had to be L&#039;Vrekhtasi, the vessel. He said it was my nature, so pure, so beautiful, was going to be strong enough to change the black heart of the goddess. When she and I were one, together we would walk the surface and bring my people back into the sun. And He...He would stand by my side…” &#039;&#039;Jaxzo&#039;llan begins to cry green ichor from her eyes&#039;&#039; “I....loved him, Luv...and when the time came....when we drew the anchient glyphs....spilt the blood of a thousend Rothe....surrounded by strangers in robes...all I could do was look into his eyes...as amidst the chanting and screaming and laughter...I heard him whisper...what a lovely, foolish, little girl...and then he bit down on my neck…” &#039;&#039;All at once, the green ichor bulges accross Jaxzo&#039;llans veins, her body twitches and convulses with rage&#039;&#039; “he....he.....HE TOOK MY HEART....HE STOLE MY LIFE.....HE.....LIED! AND I SHALL HAVE MY VENGENCE!” &#039;&#039;At this moment, Jaxzo&#039;llan transforms into her Warform and Howls into the night air. After a moment, the Beast drops its gaze to the cobblestones below its clawed, cloven feet, still crying green ichor.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LUV:&#039;&#039;&#039;&#039;&#039; &#039;&#039;&amp;quot;Jaxzo...I... I&#039;m so sorry...&amp;quot; Luv stands ready to give Jaxzo a hug, should she want it &amp;quot;He abused not only your trust but also your love...I understand why you hate him so. Thank you for telling me.&amp;quot; Luv pauses a moment and tries to process all the visible pain Jaxzo is going through &amp;quot;If you are okay with it, I believe we should tell the others. Have your story be known and help us not only protect others from that same situation but also finally bring him to face the consequences of his actions&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;JAXZO:&#039;&#039;&#039;&#039;&#039; &#039;&#039;The Beast looks up, and bleats a mournful howl, almost like a question&#039;&#039; “ARwoooO?”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LUV:&#039;&#039;&#039;&#039;&#039; &amp;quot;Only if you want to though. It is your story and it is your voice that should be telling it; the last thing I&#039;d want to do is steal away any part of you now. &amp;quot; &#039;&#039;Luv lightly hugs Jaxzo&#039;&#039; &amp;quot;For now though, I say we find a spot to rest. Have a bit of peace and help heal some of the wounds you carry with you. I do know how to brew a nice tea if you&#039;d like?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;JAXZO:&#039;&#039;&#039;&#039;&#039; &#039;&#039;The Beast begins to shake with excitement&#039;&#039; “aRWOOO!” &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;About an hour will pass before Jaxzo&#039;llan regains control, but The Beast is generally pretty behaved.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;LUV:&#039;&#039;&#039;&#039;&#039; &#039;&#039;Luv gently holds The Beast&#039;s face and presses her forehead against them. She wants to say more; to immediately heal that of the poor being in front of her but she knows that that isn&#039;t possible right now. Right now, it&#039;s time to remind The Beast of their soul. Their connection to the lovely being known as Jaxzo&#039;llan. They have different urges and goals but they share the same presence and in doing so, share the same beauty and spirit. Luv stays for as long as The Beast would like and sheds a tear in this moment of vulnerability&#039;&#039; &amp;quot;...Thank you.&amp;quot; &#039;&#039;Luv raises her head and takes a gentle hold of The Beast&#039;s hand, as she leads them into the warmth of companionship and home.&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;A MOMENT TO GRIEVE&#039;&#039;&#039; ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;(Ideal viewing here: https://docs.google.com/document/d/17JCyOzDCcEvugLwGXQqpX5iJRSWwTo_m5x2fIMLMrYc/edit?usp=sharing )&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
“...I am doing my best to rally forces… different heroes should be making their way to Manquel to facilitate proper defence of the city…”&lt;br /&gt;
----The lines from [[Elvar|Five]]’s message echo throughout Luv’s mind, wreaking havoc with any semblance of peace she thought she’d have today… “&#039;&#039;Are we really about to wind ourselves up in a war? Why? Why does this have to happen? Yes people are desperate but how the hell can that justify the murder of others in an effort to control a land that is barely struggling to survive… HOW IS THIS HAPPENING??...”&#039;&#039; She pauses for a moment…What is this rage building up? It feels like an old friend but it’s not one that she recognizes; at least not at first. Then it hits her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“It’s happening again… a land… a home of many is soon going to be a warzone…What do I do?? Do I just drop everything and rush out to help Five? I should… he did ask for me a-a-and they are going to need all the help they can get to repel an army. They need to save as many lives as possible. But I have people here I am trying to help. What if they need me while I am gone?”&#039;&#039; The candle in Luv’s room begins to glow brighter. “&#039;&#039;What if more people die on my watch?”&#039;&#039; Brighter it burns as the oxygen in the room is paradoxically being ripped away. “&#039;&#039;What if I can’t actually help stop anything?”&#039;&#039; Brighter yet as the flame radiates and spills overtop the container. &#039;&#039;“What if I watch my friends die?”&#039;&#039; &#039;&#039;&#039;Fire&#039;&#039;&#039; “&#039;&#039;What if?”&#039;&#039; &#039;&#039;&#039;Burns&#039;&#039;&#039; “&#039;&#039;What if??”&#039;&#039; &#039;&#039;&#039;Everything&#039;&#039;&#039; “&#039;&#039;What if?!”&#039;&#039; &#039;&#039;&#039;You&#039;&#039;&#039; “&#039;&#039;WHAT IF!!”&#039;&#039; &#039;&#039;&#039;Love&#039;&#039;&#039; “&#039;&#039;WHAT IF!!!”&#039;&#039; &#039;&#039;&#039;Away&#039;&#039;&#039; “&#039;&#039;FUCK!!!”&#039;&#039; An ashen smell claws its way into Luv’s nose as she freezes. “&#039;&#039;what if…”&#039;&#039; Smoke rapidly expands throughout and smears Luv’s once translucent eyes…&lt;br /&gt;
&lt;br /&gt;
“At least… that &#039;&#039;was&#039;&#039; the home I remembered; before it was &#039;&#039;torched&#039;&#039;…”  The smoke of a dwindling campfire stings the eyes of a young 13 year-old Luv. As she rubs them clean, where there was once a blurry personification of strength now stands the imposing figure of &#039;&#039;&#039;[[Vix]]&#039;&#039;&#039;; one of Luv’s livsveileders (“Life Guides” a.k.a. changeling parents). The moment stands achingly still for a bit as Luv’s memory reconnects…This was the night Vix had told Luv about &#039;&#039;&#039;Black Hollow&#039;&#039;&#039;; the original changeling home.&lt;br /&gt;
&lt;br /&gt;
The night had started with an innocently asked question by Luv, “Vix, What do you remember about Black Hollow?”. Initially Vix was taken aback by the out of the blue question but, much like how they act in conflict, quickly adapted to the opportunity now present. Hours quickly passed as Vix regaled an ecstatic Luv with stories of love, community, adventure, and trade. Of how Vix and Iri fell in love amongst the pulsating black wisps of the trees. How they would chase each other around the town and bump into passerbys of all kinds; dragonborn, elf, orc, human, etc. How the flowers flourished along every road and how smiles would dance across all faces when they bore witness. But much like any ecstacy provided by the high of nostalgia, it was all temporary…&lt;br /&gt;
&lt;br /&gt;
The memory reconnects back to where it began,  “...before it was &#039;&#039;torched…&#039;&#039;They couldn’t leave us be. T-T-&#039;&#039;They&#039;&#039; wanted to wipe away our very existence. And they were nearly successful!” Vix recognizes her frustration and takes a moment for breath. “We lost so many, Blue… and all we could do to survive was &#039;&#039;run away&#039;&#039;…” Those final words scrape their way through her teeth as she relives the experience. Thoughts of what she could have done ever present and suffocating while the embers reignite a vicious spark in her eyes. She watches in a haze as the campfire strengthens into a blaze; unaware that the young Luv is enraptured by every word and unspoken emotion. The high of being furious; it’s so intoxicating that not even Luv herself notices how every ounce of rage and sorrow is being channeled into this now screaming flame. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It burns.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;It breathes.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;IT ENGULFS.&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;It tears through the sky. Yearning for any chance, any opportunity of escape; as the two figures sit in this trapped experience…&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Then it dies, smothered in water. &lt;br /&gt;
&lt;br /&gt;
Young Luv blinks back control of her mind as she spots a recently emptied pail on the ground and turns her attention to Iri, her other livsveileder, who is now gently taking hold of her.&lt;br /&gt;
&lt;br /&gt;
“Luv, what happened? Are you okay?”&lt;br /&gt;
&lt;br /&gt;
“Y-y-yeah, I’m fine. Vix was just telling me about Black Hollow…”&lt;br /&gt;
&lt;br /&gt;
“She was, was she?” Iri turns her gaze over to Vix, noticing that they, like Luv, are coming back into the real world. A solemn smile sneaks across her face. “Y’okay over there?”&lt;br /&gt;
&lt;br /&gt;
“...Always am.”&lt;br /&gt;
&lt;br /&gt;
“Of course you are, my love”&lt;br /&gt;
&lt;br /&gt;
Luv now sits wrapped in her usual blanket, running her hands along it’s recently added stitchings as she eavesdrops on Iri &amp;amp; Vix from across the home. It feels wrong for her to listen in on another but she’s rarely ever gotten a chance to hear Iri and Vix debate; it’s an enthralling experience. &lt;br /&gt;
&lt;br /&gt;
“...I know you’re upset, my love; hells, I still am too. But we both know that we can’t just forget about what we have now and go backwards…”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“That’s not what it’s about.”&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
	“What?”&lt;br /&gt;
&lt;br /&gt;
“It’s not about going backwards!” A deep sigh is heard through the home as Vix strategizes her words carefully. “...I don’t want to go backwards. &#039;&#039;I know&#039;&#039; that the time has passed. I know the Great Story is over for those we lost. I know how thankful I am to be here with you and with Luv – Believe me, I cherish every day that that remains true…I just also know how much &#039;&#039;&#039;&#039;&#039;anger&#039;&#039;&#039;&#039;&#039; I hold towards them. I never even got a chance to say goodbye to Black Hollow; I was so focused on making sure people &#039;&#039;&#039;survived&#039;&#039;&#039;.”&lt;br /&gt;
&lt;br /&gt;
“And they did, &#039;&#039;&#039;because of you&#039;&#039;&#039;.” The conversation gets harder to hear as Luv holds her breath and tries to listen as closely as possible. “...you are a natural protector, you saved so many lives that day; including mine. I’m so sorry that that was thrust upon you in that moment; it wasn’t fair-”&lt;br /&gt;
&lt;br /&gt;
“-I’d do it again in a heartbeat-”&lt;br /&gt;
&lt;br /&gt;
“-I know you would; because that’s who you are. That’s who Vix is – That’s who I love with every fiber of my being and every line written on whatever story may exist out there. You are stunning and thank you for all that you do, all that you are doing, and all that you have done.” Iri’s gentle footsteps echo throughout as they walk over to Vix and hold them. “...And you’re right. You never did get to say goodbye; so let’s do it. Let’s make a trip there. We can even bring Luv-”&lt;br /&gt;
&lt;br /&gt;
“-Iri, that’s incredibly dangerous. I don’t kn-”&lt;br /&gt;
&lt;br /&gt;
“-I don’t see how it could be dangerous. I mean…they don’t have a &#039;&#039;strong,&#039;&#039; &#039;&#039;handsome,&#039;&#039; &#039;&#039;and&#039;&#039; &#039;&#039;beautiful warrior like you now, do they&#039;&#039;? &#039;&#039;Someone who’s so irresistible that many desire an opportunity to fight them, all to feel just a touch of their body; of their force.&#039;&#039; ”&lt;br /&gt;
&lt;br /&gt;
There’s a noticeably long pause in their conversation; which isn’t surprising to Luv. This is the side of them she is used to, Vix may be the strength and the fire, but Iri has a way with words and presentation that turns any lover into a blushing fool. Luv moves her ear away from the wall and stops eavesdropping; they are going to need some privacy… and eventually some rest. &lt;br /&gt;
&lt;br /&gt;
Luv is awoken in the early morning to the presence of both livsveileders geared up for the outdoors. They hug and inform her of how they plan to head to Black Hollow this morning; excitedly Luv prepares while the other two head out to inform others of their “long hiking trip”. The trek will take roughly a week there and a week back, so Luv knows to pack food, bedding, and a few clothing options in case any outsiders they meet get too curious. A few hours later, all three reconvene and begin their adventure in the personas of a fictional half elf family.&lt;br /&gt;
&lt;br /&gt;
The trek itself proves to not be as difficult as it once was; turns out a long walk in nature is quite nice when you aren’t being chased away. The first few days are spent with laughter as the trio brainstorms what their “half-elf” family story is; Luv says that she’s an aspiring meteorologist, Vix and Iri decide that they are a roaming restaurant business that goes town to town in an effort to advertise their brand. They all know this probably won’t matter much, but it doesn’t hurt to have a story just in case. &lt;br /&gt;
&lt;br /&gt;
The last few days go well with a bit of hunting, fishing, and campfire stories; but something isn’t quite sitting right with Vix. All felt fine at the start of the trip, merely just a little pit in the stomach, understandable anxiety. But it hasn’t been going away…it’s growing. It’s taking up space with every step that’s taken. Vix initially ignores it and downplays it at every step whenever the other two would ask but it all comes to a head when they are within a few miles from Black Hollow.&lt;br /&gt;
&lt;br /&gt;
“...I know this spot.”&lt;br /&gt;
&lt;br /&gt;
“What was that, my love?” Iri pauses Luv in her steps and recognizes Vix’s now frozen position.&lt;br /&gt;
&lt;br /&gt;
“I killed someone here. They-they were chasing a family and I tried to get in between to stop them but they were much stronger than I thought…” Vix swallows but feels no relief; the pit now has moved it’s way upwards and is threatening to strangle her airways. Iri races over to distract Vix’s vision but it barely helps. “I panicked…I remember my thoughts racing and their yells for my head… then the sound of theirs’ as it fell.” She shakes as the pit  expands throughout her body, from the throat to the head and throughout her limbs. It has taken the reins. It wants to move. She needs to move. They need to see.&lt;br /&gt;
&lt;br /&gt;
“Iri… you had to. They would have-”&lt;br /&gt;
&lt;br /&gt;
Vix darts into the woods without a second thought while a bewildered Iri and Luv chase after. The branches SNAP with Vix’s speed as shrapnel breaks off across her clothing. Iri’s yells provide little more than white noise to fill the gaps between Vix’s breaths. One would normally care, but right now there’s only one thought on her mind;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;“What’d they do with our home?”&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The thought races through her mind faster than any lighting bolt has shot from a cloud. It tears through her mind and wreaks a welcome havoc that provides the pit a goal. One that stops in a dead halt when she finally breaks into a clearing. “&#039;&#039;It should be here.”&#039;&#039; But it wasn’t there. She knew it wouldn’t be. She knew it was burned and cleared away, chosen to never be known. Never to be cherished with the same love her and Iri gave to it. Never to provide safety from all the world’s terrors. It’s story was shredded without a semblance of mercy. &lt;br /&gt;
&lt;br /&gt;
Vix falls to the ground; the pit now releases it’s grasp as it tries to escape. She fights it back once more but she knows it’s not a battle she can win. She needs to let it out. She needs relief.&lt;br /&gt;
&lt;br /&gt;
“...I’ve got you. We’ve got you. You haven’t lost us...” &lt;br /&gt;
&lt;br /&gt;
The tears burn worse than any blaze could ever dream to. Each drop &#039;&#039;carving&#039;&#039; their way through her cheeks. With each one gone, a piece of the pit fades. Vix can no longer see as the tears screen any bit of reality away from her; but she can feel. She can feel the pathways carved along her face. She can feel the now sodden blades of grass curling their ways through her fingers. She can feel her family, her home, their warmth, as they push into her. She always knew that their home in Black Hollow would be gone, but she knew deep down that she’d never believe it to be true unless she saw it with them.&lt;br /&gt;
&lt;br /&gt;
“...It…It really does just live in my memories now…”&lt;br /&gt;
&lt;br /&gt;
Iri picks up Vix’s face and holds it with only the tenderness that love provides as she responds, “It lives in both of our memories, you don’t have to remember it alone anymore.”&lt;br /&gt;
&lt;br /&gt;
Winds through the trees carry a symphony of healing as the trio takes this chance to finally grieve together. Luv mourns the life they could have had here, Iris mourns the loss of the loved ones from years ago, and Vix mourns the years she spent burying it all away; only to be uncovered when she finally lets the walls back down again. The pain won’t ever go away. There will always be a part of each of them that was stolen by another’s cruelty, someone’s willingness to feed into fear and hatred, and a being’s certainty that there should not be mercy in the world for those you don’t know. Yet, for just this moment there is a reminder of what they have now, what they have to hope for, and what they can fight for.&lt;br /&gt;
&lt;br /&gt;
As young Luv looks to her parents with tears in her eyes, she knows that this was needed. They &#039;&#039;&#039;needed&#039;&#039;&#039; a chance to breathe again. A chance to live again. Through the grieving pain and the somber memories she knows now the blessings that mercy can create. The importance of being curious about this world. The importance that love and support can have. She takes the chance to save this memory and these lessons; for they will be what guide her. As her lungs fill, she rubs the last bit of tears away and with them goes the memory.&lt;br /&gt;
&lt;br /&gt;
Luv coughs away the smoke now inhabiting her body as she notices the growing blaze. “You may be a part of me but you don’t control me.” she says as her powers hone in and bring the flame back to that of an ever-guiding candle. &#039;&#039;“I won’t let another lose their home for the goals of the selfish, nor will I let others act without mercy. I will help Five; but I will do it with my own guidelines.”&#039;&#039; Luv gathers her gear and sets back out into Ravel; for each night brings with it unending cries for help that she will never ignore. Too many stories have been stolen in this freeze and though she is only one person, she will fight against these losses the only way she knows how; with &#039;&#039;&#039;love.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Elemental Resilience:&amp;lt;/u&amp;gt;&#039;&#039;&#039; Due to Luv&#039;s elementalist abilities, she suffers no damage from natural extremes of heat/cold and half damage from magical sources of those types.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Elemental Blast:&amp;lt;/u&amp;gt;&#039;&#039;&#039; Luv can hurl an element of any kind she deems fitting to either knock out a hostile or create an exciting show for others to watch/partake in.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Harbinger&#039;s Face:&amp;lt;/u&amp;gt;&#039;&#039;&#039; Being a changeling, Luv is able to change their appearance at will.&lt;br /&gt;
** Though it must be know that Luv rarely ever changes into a form that is different from that of her usual changeling self. Not out of stupidity or arrogance but out of a confidence of believing that it is okay for people to see her as who she is. &lt;br /&gt;
*** Her original changeling community of [[Håpe]] also followed the belief that changeling&#039;s did not evolve in this world to &amp;quot;steal&amp;quot; away the lives of others, but forged their powers as a way to spread the tales of others and keep their stories alive even when they are not. (i.e. They may turn into an elder who recently passed when they spread the same kind of wisdom that the elder may have shared before.)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Henchkeeper:&amp;lt;/u&amp;gt;&#039;&#039;&#039; Has a dwarf henchman named [[The Fantasial Freeze/NPCs#Throk|Throk]] and a [[gnome]] henchman named [[Ipanam]]&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Short Sword:&amp;lt;/u&amp;gt;&#039;&#039;&#039; Not Luv&#039;s ideal weapon, but one that they keep on their person in case they no longer have access to their magic and have no way to talk their way out of a situation.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;u&amp;gt;Small Shield:&amp;lt;/u&amp;gt;&#039;&#039;&#039; Luv&#039;s preferred way of defense in dire situations.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== TIMELINE ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Key&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;BG&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Bold &amp;amp; Underlined Names&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;B&#039;&#039;&#039;efore &#039;&#039;&#039;G&#039;&#039;&#039;ame&lt;br /&gt;
|Important NPCs &amp;amp; PC&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;29BG&#039;&#039;&#039; (437 [[PR]])&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Luv&#039;&#039;&#039; is born in a small community town on &#039;&#039;&#039;[[Isonhound]]&#039;&#039;&#039; called &#039;&#039;&#039;[[Håpe]]&#039;&#039;&#039;&lt;br /&gt;
** They are born to the loving changeling family of &#039;&#039;&#039;[[Vix]]&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;[[Iri]]&#039;&#039;&#039;&lt;br /&gt;
** Håpe is a community of changelings formed after many were forced to flee from their original home of &#039;&#039;&#039;Black Hollow&#039;&#039;&#039; due to it’s torching by the citizens of &#039;&#039;&#039;Goldcrest&#039;&#039;&#039;&lt;br /&gt;
*** Many of the changelings work together to raise their young, hunt, care, entertain, build, love, etc. &lt;br /&gt;
*** The community is hidden away from any groups not changeling and purposefully tries to keep it that way.&lt;br /&gt;
* A couple of villagers are a bit surprised by her blue-ish skin but the initial surprise wears off pretty quickly due the rapid acceptance throughout the community.&lt;br /&gt;
&#039;&#039;&#039;28BG-15BG&#039;&#039;&#039; (451 [[PR]])&lt;br /&gt;
* Throughout the years Luv befriends multiple of their peers:&lt;br /&gt;
** &#039;&#039;&#039;Forgo:&#039;&#039;&#039; a primarily male-presenting changeling, who prefers his pale moss covered [[human]] persona.&lt;br /&gt;
*** Known for his obsession with the history of other personas. He has a particular fondness for the tales of one known as “&#039;&#039;&#039;Rivan&#039;&#039;&#039;” (mainly due to the name being attached to many heroic acts but having it’s use tragically be cut off after the Black Hollow burning). &lt;br /&gt;
*** Luv befriended him when she found him in the forest rushing back and forth between reading a history book and acting out the characters. She helped make the process easier by taking turns reading/acting.&lt;br /&gt;
*** Their friendship usually consists of hangouts where they talk about changeling history, interview elder changelings, and play pretend.&lt;br /&gt;
** &#039;&#039;&#039;Klick:&#039;&#039;&#039; primarily female-presenting changeling who prefers to be in the persona of a half [[tiefling]] / half [[kenku]] being.&lt;br /&gt;
*** Known for her troublesome nature. Takes a great amount of enjoyment from playing harmless pranks on others and trying to see how long she can pretend to be other children before their parents notice. Occasionally breaks into other people’s homes to place her carvings.&lt;br /&gt;
*** Luv befriended her when she found Klick impersonating her to ask out someone that Klick liked. Luv found the whole thing amusing and asked Klick why she would do that when she was already stunning as is.&lt;br /&gt;
*** Their friendship consists of high speed flees from frustrated village folk, daring each other to step out of their comfort zones, discussing fun hypotheticals, and creating unique wooden carvings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;8BG&#039;&#039;&#039; (458 [[PR]])&lt;br /&gt;
&lt;br /&gt;
* Frustrated by their village’s unwillingness to adapt to the world and allow new personas/ stories/ ideas to enter, Luv decides it’s best to leave her home behind her and start a new life elsewhere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;7BG - 3BG&#039;&#039;&#039; (463 [[PR]])&lt;br /&gt;
&lt;br /&gt;
* Luv makes her way to the landmass of &#039;&#039;&#039;[[Osugbo]]&#039;&#039;&#039; and goes from town to town in failed attempts to make lasting connections.&lt;br /&gt;
* Luv is near giving up when she comes across an overgrown shack in the wilderness that houses a [[shifter]] named &#039;&#039;&#039;River&#039;&#039;&#039;&lt;br /&gt;
** River joyfully lets Luv crash in his house for a few months while she rests and regains her mission’s determination&lt;br /&gt;
*** In this time, Luv learns of River’s history as a soldier of war and how he had been heavily wounded when he stumbled onto the doorstep of a nearby home and passed out. From there he was awoken by a wonderful Tortle named &#039;&#039;&#039;Ubo&#039;&#039;&#039;, who had nursed him back to life. &lt;br /&gt;
*** Luv gains a bigger realization of how destructive wars can be based off of River’s accounts and those of the changelings back home&lt;br /&gt;
* After a refreshing time in River’s cabin, Luv eventually makes her way to the town of &#039;&#039;&#039;[[Ravel]]&#039;&#039;&#039;. Here she chooses to stay for a bit due to the wonderful art community it has fostered. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2BG-GAME&#039;&#039;&#039; (466 [[PR]])&lt;br /&gt;
&lt;br /&gt;
* Luv takes up residence in the nearby courtesan home of &#039;&#039;&#039;Windows Of The Soul&#039;&#039;&#039;&lt;br /&gt;
** Luv gets a bit of a popular name for herself through her unconventional means of connecting to clients through proper conversation, questions, soft intimacy, and kindness. &lt;br /&gt;
* With The Freeze now deeply impacting Ravel, Luv takes on the responsibility of ensuring people are well fed, warm, and cared for.&lt;br /&gt;
&lt;br /&gt;
== Spotify Playlist ==&lt;br /&gt;
&amp;lt;spotify&amp;gt;https://open.spotify.com/playlist/3bjQucwv3SM4R3xrglGUV9?si=1fce290ef1ba412c&amp;lt;/spotify&amp;gt;&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Warrior&amp;diff=46492</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Warrior&amp;diff=46492"/>
		<updated>2026-05-07T19:51:08Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}{{Infobox_Class|title1 = Warrior|image1 = fightericon.png|caption1 = Courage, above all else.|game_system = Dungeon Crawl Classics, D&amp;amp;D B/X, Old School Essentials, [[DDWN]], Daggerheart, Castles &amp;amp; Crusaders...lots of other OSR systems|type = martial}}&lt;br /&gt;
&#039;&#039;&#039;Warriors&#039;&#039;&#039; are steadfast and brave heroes of the realm defined not by their training, but by their bravery and willingness to put themselves in the line of danger, heralding powerful martial and combat abilities to save the innocent, slay dragons, and collect loot galore. &lt;br /&gt;
&lt;br /&gt;
== Partial Warrior Classes ([[GM:DDWN|DDWN]]) ==&lt;br /&gt;
&lt;br /&gt;
=== Champion ===&lt;br /&gt;
&lt;br /&gt;
=== Mageslayer ===&lt;br /&gt;
&lt;br /&gt;
== Notable Experts ==&lt;br /&gt;
&lt;br /&gt;
* [[Elvar|Seven]]&lt;br /&gt;
&lt;br /&gt;
{{DDWN Player Resources Navbox}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Unravel&amp;diff=46491</id>
		<title>The Unravel</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Unravel&amp;diff=46491"/>
		<updated>2026-05-07T19:50:59Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Thief 2 - Unravel.jpg|thumb|&#039;&#039;Always pulling the threads of civilization closer to their own pockets.&#039;&#039;|393x393px]]&lt;br /&gt;
&lt;br /&gt;
== Tapestry ==&lt;br /&gt;
The Unravel is a thieves guild operating within a network of tunnels underneath the city of [[Ravel]]. As a guild, they are a major player present during the events of the [[The Fantasial Freeze|Fantasial Freeze]]. Their members are colloquially known as &#039;Acrobats&#039; and they utilize a similarly themed code to obfuscate their words when communicating about the guild and their agenda.  &lt;br /&gt;
&lt;br /&gt;
The Unravel&#039;s goal to date is total control of Ravel, by whatever means necessary. As the Freeze has set in and many people are running out of food or fuel to stay warm, the Unravel have been working behind the scenes to turn the suffering of the masses to their advantage. Their current tactic is to stockpile food and blankets within their own territory and sell them at exorbitant prices to the shivering townsfolk. This makes them enemies of other factions within the city, although they do have a working relationship with [[Xilas LaCroix]]. They are strongly opposed to [[Amaun|the fire cult]] that has been burning fields out in the Fransa Sig. &lt;br /&gt;
&lt;br /&gt;
The Unravel&#039;s skullduggerous methods have brought them into conflict with some heroes of the realm, such as [[Luv]] and [[Elvar|Six]], over the direction the city must go. Rumors also abound of an internal fracture, as some members question how deep into depravity the guild must plunge, seemingly unperturbed as to the apocalyptic nature of the [[The Arctic Autumn|Arctic Autumn]].&lt;br /&gt;
&lt;br /&gt;
As the Arctic Autumn drew on, The Unravel grew closer to their goal of running the city and struck when the opportunity presented itself. After the death of Mayor Barry during the Sorghum Festival, the then leader of the guild, [[Aiken|Aiken Zimmerman]], took over as the new mayor of Ravel. All the while, serving his own interests more than the city&#039;s.  &lt;br /&gt;
&lt;br /&gt;
With Aiken burning the candle at both ends, the guild found themselves more disorganized than ever. In an effort to prevent the [[Blowt]] from further invading the city and exacting their &#039;vengeance&#039; on the citizens, the Unravel made a deal with a faction in [[Balabag]]. In return they received a magical artifact known as &amp;quot;[[The Fantasial Freeze/The Story So Far#Session 46: Unraveling|The Pelorus]]&amp;quot; that could track the location of Blowt attempting to surface from [[Orbis Alius|Orbis]] and locate their intended target. Aiken and The Unravel used this device to successfully prevent the blowt from emerging when they could by assassinating the blowt&#039;s target first. Without a target the Blowt had no reason to appear, that was the theory anyway. These actions fed into the cycle of vengeance that was being driven by the [[Bhéara]], and when an acrobat took out the targeted civilian, they in turn were targeted by the vengeful spirit of their mark. With the guilds members at an all time low, there weren&#039;t many left to assist during [[The Fantasial Freeze/The Story So Far#Session 50 MegaGame: Locking|the Blowt assault on the city]].&lt;br /&gt;
&lt;br /&gt;
While Aiken fought in the battle against the Blowt, he slipped away during the fray, leaving the rest of the battle to the heroes of the realm and other notable acrobats who stayed to fight. Without a leader and a city full of rubble, most members turned to petty theft at every opportunity only continuing the chaos. &lt;br /&gt;
&lt;br /&gt;
When the Ravel reconstruction efforts finally began, the network of tunnels that the guild utilizes was now sharing the space with a soon to be booming entertainment district. A motion proposed by Ravii Kero, who had earned himself the title of &amp;quot;The Negotiator&amp;quot; within the Unravel. This new district will be a tourist hotspot for the city of Ravel, full of casinos, taverns, and brothels. With the guild running the tables and skimming some funds off the top of course. It was during these months of proposals and re-building efforts that Aiken made his re-appearance, and with him he brought the information that a vampire sent from La Croix was the true identity of the investor that was bankrolling the majority of Ravels reconstruction projects. Knowing this would be Aiken&#039;s last job as the leader of the Unravel, he passed the mantle to [[Red (Fantasial Freeze)|Red]], a harengon who up until that moment had been trying to leave the guild. By becoming a target of La Croix&#039;s ire, Aiken ousted the vampire in front of the reconstruction council, and while the city lost their largest investor, it was freed from the financial chains of La Croix. &lt;br /&gt;
&lt;br /&gt;
== Notable Acrobats ==&lt;br /&gt;
&#039;&#039;&#039;Fantasial Freeze [[The Fantasial Freeze/PCs|PCs]] affiliated with the Unravel:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Kara]]&lt;br /&gt;
&lt;br /&gt;
[[Kludzu]]&lt;br /&gt;
&lt;br /&gt;
[[Clover Softpaw|Clover]] Softpaw&lt;br /&gt;
&lt;br /&gt;
[[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
&lt;br /&gt;
[[Ravii]] &lt;br /&gt;
&lt;br /&gt;
[[Gale]]&lt;br /&gt;
&lt;br /&gt;
[[Denaria]]&lt;br /&gt;
&lt;br /&gt;
[[Farmer Lyell]]&lt;br /&gt;
&lt;br /&gt;
[[Takeshi]]&lt;br /&gt;
&lt;br /&gt;
[[Neighbor Craig]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable NPCs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Aiken|Aiken Zimmerman]] - an &amp;quot;acrobat&amp;quot; and previous leader of The Unravel&lt;br /&gt;
&lt;br /&gt;
Bartlett - Aiken&#039;s right hand man, whose gimmick is pretending to be a farmer&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Taurus_Binding&amp;diff=46490</id>
		<title>The Taurus Binding</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Taurus_Binding&amp;diff=46490"/>
		<updated>2026-05-07T19:50:36Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Taurus Binding is a powerful magical ritual that is used to enslave entities of varying levels of strength and bind them to the caster&#039;s will. A ritual circle is constructed around the being in question - most often humanoid, but animals or monsters with intelligence are also possible. A piece of the caster&#039;s blood or flesh is used as a casting component, along with a dragon scale, demonic ichor, and a rope made from sphinx hair. When successfully cast, the Taurus Binding places several permanent enchantments upon the recipient:&lt;br /&gt;
&lt;br /&gt;
1. Great love - the new minion or slave is implanted with a love for the caster, and a desire to see their wishes come true.&lt;br /&gt;
&lt;br /&gt;
2. Memory Loss/Unknown Identity - Any pertinent information that counteracts the caster&#039;s desires is wiped from the minion&#039;s mind. The caster can affect this to some degree by planting fake memories in their stead,or encouraging their minion to remember past people and events differently.&lt;br /&gt;
&lt;br /&gt;
3. Enhanced Strength - Most wizards cruel enough to make use of the Binding need their minions to endure beyond that of their species. Benefits are included depending on what ingredients are used in the ritual beyond those listed above. Subjugated minions have been known to not need sleep, have increased logical reasoning, and stamina to run for days, among other things.&lt;br /&gt;
&lt;br /&gt;
The Taurus Binding was created in the early [[PR]] age of Quelmar. No one knows where it was created or how, but the working theory is that a high-ranking devil struck a bargain with a wizard in need of a servant. It is, without question, a ritual of severe power and consequence, and is performed predominantly by wizards who lack empathy. The story goes that the first being to be subjugated by the Binding was Klawnch, an [[orc]] warrior of great esteem. The wizard who cast the Binding upon Klawnch was unaware of the power of the Tribe of Boar and Spear. They chased Klawnch&#039;s scent to the wizard&#039;s tower, and nearly interrupted the ritual. Two orc javelins pierced the caster&#039;s heart as he muttered the final syllables, leading to a bloody brawl between the subjugated Klawnch and the friends who killed his &amp;quot;true master&amp;quot;. The recipe was ripped to bits in the brawl and presumed to be lost, but a few years later the scraps of the ritual resurfaced in the [[The ArchCrystal Tower|ArchCrystal Tower]] and were accessible to wizards residing in [[Galik]]. There are few recorded cases of its use, but it is considered a master-level ritual and its use is strictly prohibited, with several notable censures occurring in written dialogue between colleagues at Galik Arcane University.&lt;br /&gt;
&lt;br /&gt;
=== Known Casters of the Binding ===&lt;br /&gt;
&lt;br /&gt;
* [[Elvar|Two]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Haven&amp;diff=46489</id>
		<title>The Haven</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Haven&amp;diff=46489"/>
		<updated>2026-05-07T19:49:06Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TheHaven.png|thumb|480x480px|During the [[The Arctic Autumn]] and the invasion of the [[Blowt]], the Haven was attacked by a Blowted [[Kaiju Penguin]]]]&lt;br /&gt;
&#039;&#039;&#039;The Haven&#039;&#039;&#039; (Also nicknamed &amp;quot;The Biʇchhouse&amp;quot;) is a strategic outpost founded just outside the village of [[Manquel]] in south central [[Osugbo]], at some point in the 600s [[PR]] it was relocated from outside of Manquel to another yet-established location.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[File:FFBastion1.png|left|thumb|The Stronghold as it stood in the aftermath of [[The Cavalry Rush]]]]&lt;br /&gt;
After it&#039;s destruction in [[The Cavalry Rush]], the abandoned garrison served little purpose to the immediate area. Though it was known that in times of intense weather, nearby farmers and citizens would flock to its fortified walls to find shelter from the storm, including a young [[Clover Softpaw]] and [[Elvar|Eloise Jenkins]]. &lt;br /&gt;
&lt;br /&gt;
After a [[Blowt]] was summoned to the area and then killed by a group of heroes in the early days of the [[Arctic Autumn]], the town repaid the heroes by offering them shelter and beds at the abandoned outpost. While not much of a reward, it inspired the heroes to take the place as a new home, and together they began work renovating, rebuilding walls, refurnished rooms, and turning it into a true home for themselves and a slowly growing group of loyalty Bastion Defenders. &lt;br /&gt;
&lt;br /&gt;
In 466 [[PR]], captain [[Maximillian Brightsteel]] of the [[Balabag]] army was tasked to bring a large platoon of soldiers south to the outpost in the coldest of the Arctic Autumn&#039;s winter. Upon arriving, the members of the bastion negotiated a trade which would ensure the soldiers could return back to Balabag unharmed and celebrated as heroes, as they would be bringing in the prominent Kossuth patron Kiun Xeo back to the city of the phoenix. &lt;br /&gt;
&lt;br /&gt;
On the first day of the year 467 [[PR]], the Haven then came under attack by the very same [[Kiun Xeo]], now a powerful and prominent leader among the various [[Fire Cult|Fire Cults]] that sprung up during the Arctic Autumn. Xeo blamed the members of the Bastion for removing him from the protection of the garrison, an action which lead to his death at the hands of [[Xilas LaCroix]]. It was only because Kiun Xeo was restored to life by the [[Bhéara]] that he was able to return and take revenge with a plan that would demolish the Fortress. A plan that ultimately failed.&lt;br /&gt;
&lt;br /&gt;
By 30 [[CR]] the Haven had become a historic attraction on the road leading south of the ruins of Balabag. For the most part, it&#039;s only visitors were those who stopped to read the historic marker plaque, and as a result, the mysterious powers that still laid inside were unknown to the masses, though some kids were known to come away from the Haven&#039;s ruins with ridiculous notions that magic might still be real. &lt;br /&gt;
&lt;br /&gt;
=== The End ===&lt;br /&gt;
A contemporary retelling of the eventual fall of the Bastion in 50 [[CR]], as told by its guardian [[Cecilia]].&amp;lt;blockquote&amp;gt;I think any animal unfortunate enough to be within sight would see as the structure slowly, stone by stone, seems to disassemble itself. turning into a number of humanoid figures, they would then watch as those figures and the &amp;quot;animatronics&amp;quot; that were inside pick up the furniture and walk off into the night. this new parade of beings would wander off and around until they stumbled upon a small city on the continent of  west Levinkan called Holenise. one of the few pockets in the world where magic still exists. as it has for the centuries before, Bitch House would reform to become a watcher, a caretaker, and a bastion for all those who live there or seek shelter and guidance. no longer a museum, but a haven for those in need. filled with heroes and adventurers of old...and one eager to help, porcelain [[Otomo]]...because every sunrise passes, but I&#039;ll still be here&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46488</id>
		<title>The Fantasial Freeze/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46488"/>
		<updated>2026-05-07T19:48:56Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prologue ==&lt;br /&gt;
&lt;br /&gt;
=== Session 0: The First Night ===&lt;br /&gt;
&amp;lt;u&amp;gt;Date: 12 Grovender&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[[Session]] Tags:&amp;lt;/u&amp;gt; Survival&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Mr. Putney, Rosamund, Kara, Savile, Quimbleton [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; [[James]] (12/5/2024)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Bidwell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Players left the city of [[Ravel]] onboard the &#039;&#039;&#039;SS Exodus&#039;&#039;&#039; after taking on a small contract to work the ship on its voyage south towards [[Galik]] in [[Amusa]]. &lt;br /&gt;
* We learned that Whales are elusive around [[Osugbo]] and that some sailors believe that &#039;&#039;&#039;Birds ward off Whales&#039;&#039;&#039;. &lt;br /&gt;
* After meeting and making rough acquaintance, the captain invited the crew to the &#039;&#039;&#039;Captain&#039;s dinner&#039;&#039;&#039;, where they were told to protect the precious and dangerous-sounding cargo which lived in a lock carriage on the deck.&lt;br /&gt;
* After hearing that a possible [[whale]] was nearby, Mr. Putney hesitantly left dinner and got some fresh air, getting a first row seat to the beginning of the [[Arctic Autumn]] as a mysterious force on the horizon seemed to zoom by, freezing the ocean water in its wake. &lt;br /&gt;
* When the ice reached the ship, the jostle nearly killed the lowly (Level 1) crew, but after getting their bearings, the team left the cabin and were shocked to see the dangerous creature...a [[Dire Turkey|dire turkey]]...had been thrown off the ship and was scrambling quickly away into the frozen sunset.&lt;br /&gt;
* Getting onto the Exodus&#039; dinghy, the team took off into the night, kept safe and warm by Kara&#039;s fire-bending elementalist powers. &lt;br /&gt;
* Avoiding a near-death collision with &#039;&#039;&#039;pirates&#039;&#039;&#039; (whose cover was blown when Rosamund&#039;s [[mystic]] powers revealed their emotions and thoughts), the team sailed into the next day, freezing and huddled around a precarious fire on the dinghy. &lt;br /&gt;
* Finally catching up to the sleeping turkey, the team&#039;s [[Aarakocra]] tried some bird-like rituals to coax the [[beast]] back, but instead imitated a challenge to the alpha Turkey. In the quick brawl that ensued, Rosamund was nearly killed, but quick thinking from Kara, Putney, and Quimbleton put the bird into an exhausted state, ready to return back.&lt;br /&gt;
* Once they returned the bird, the team learned that there would be no voyage to Galik...indeed, the realm had frozen over, and a strange winter had begun: &#039;&#039;&#039;A Fantasial Freeze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Session 1: Cold Feet ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Survival, [[Onomancy]], Boss Battle, [[Blowt|Blowted]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Eltolinde, Luv, Clover, Lairus, Jaxzo&#039;Ilan [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/3/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Nhart]], [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Working and staying at a shelter in [[Ravel]] to stay away from the cold, the heroes are imposed upon by a group of &#039;&#039;&#039;thugs&#039;&#039;&#039; who were looking to take blankets to stay warm from the arctic conditions outside.&lt;br /&gt;
* After [[Luv]] paid the thugs off, the team convened at a local &#039;&#039;&#039;Quest Board&#039;&#039;&#039;, noting a few of the crazy things happening in town at the moment, including:&lt;br /&gt;
** A bone dealer named &#039;&#039;&#039;[[Otto]] Bremer&#039;&#039;&#039; who wanted whale bones&lt;br /&gt;
** A baker whose fires seem to be magically extinguished by an &#039;&#039;&#039;unknown force&#039;&#039;&#039;&lt;br /&gt;
** A citizen who gets the uncanny feeling they are being watched via &#039;&#039;&#039;Elemental Scrying&#039;&#039;&#039; &lt;br /&gt;
** Reports of a vision from the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; of a &#039;&#039;&#039;Kaiju-Sized Penguin&#039;&#039;&#039;&lt;br /&gt;
** Worries from citizens about local tortle &#039;&#039;&#039;Captain Kronch&#039;&#039;&#039;&lt;br /&gt;
** Several notices about &#039;&#039;&#039;Pirates&#039;&#039;&#039; in the region.&lt;br /&gt;
* Eventually the team settled on investigating the mysterious penguin vision, and went to the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; where they met with &#039;&#039;&#039;Nhart&#039;&#039;&#039;, an onomancer who showed them his visions: A massive penguin breaking through the ice sheets of the ocean, sending locals fleeing in fear, while &#039;&#039;&#039;an unknown group of 6&#039;&#039;&#039; stand vigilantly opposed to it. &lt;br /&gt;
* The team got along well with the Onomancers, though team Mystic [[Laris|Lairus]] was highly suspicious, going with the popular thought that Onomancy is an &amp;quot;invasive&amp;quot; form of mind magic that shouldn&#039;t be practiced. &lt;br /&gt;
* After being given rations and a warm place to sleep that night, the team awoke refreshed and ready to hit the road. However, once they reached the city&#039;s frozen harbor piers, they ALSO caught the glimpse of &#039;&#039;&#039;Something Large, Monstrous, and Whale-Shaped&#039;&#039;&#039;, lurking in a back alley. &lt;br /&gt;
* As one of the team members was [[Clover]], an infamous monster slayer, an order was given and the team pursued the beast. Eventually it gave an ominous warning to [[Adebimpe]] via telepathy: &amp;quot;You all will pay for the sins of the past&amp;quot;. Which was enough reason to go ahead and fully kill the beast in an epic battle across Ravel city rooftops and parks. &lt;br /&gt;
* Once the beast was slain and the team totally exhausted, it was decided to backtrack and instead sell this &#039;&#039;&#039;Whale-Shaped&#039;&#039;&#039; corpse to &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039;, the whale bone dealer, who rewarded the team with a &#039;&#039;&#039;Magic Swimming Ring of the Princes&#039;&#039;&#039;, and &#039;&#039;&#039;A Portrait of a Spoon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Burnale &amp;amp; Whale ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Bastion, [[Blowt|Blowted]], Wilds, Burnale  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Eltolinde]], Luv, Clover, Jaxzo&#039;Ilan, [[Quimbleton]], [[Seven (Fantasial Freeze)|Seven]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The [[Burnale]] Clan, [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Jaxzo&#039;Ilan&#039;&#039;&#039; lost control again and nearly killed Quimbleton in the dark streets of &#039;&#039;&#039;Stalled-For-Thyme&#039;&#039;&#039;, the merchant&#039;s district of Ravel (Quimbleton having another Absinthe inspired late night conversation with a lampost)&lt;br /&gt;
* The team is attacked by a &#039;&#039;&#039;Dragonfly Blowt&#039;&#039;&#039; in the streets, forcing everyone to seek shelter nearby, where they notice the piling up problems in Ravel on the bulletin board.&lt;br /&gt;
* As much of the group had helped &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039; before, they decided to assist him in another mission, delivering &#039;&#039;&#039;Bone Flutes&#039;&#039;&#039; carved from the bones of the Whale Blowt they had previously slain. &lt;br /&gt;
* While taking the bones to &#039;&#039;&#039;[[Manquel]],&#039;&#039;&#039; the team was nearly ambushed in the night by members of the [[Burnale Clan]] who were looking to loot them. In an inspired move, the team instead decided to challenge the Burnale to a &#039;&#039;&#039;drinking contest&#039;&#039;&#039;, using Quimbleton&#039;s Absinthe as the drink of choice. &lt;br /&gt;
* Having built up a tolerance (or otherwise using magic) the team was able to stay on their feet longer than the Burnale leader, allowing them to loot his body instead. Eltolinde claiming roughly 100 GP worth of gold in doing so.&lt;br /&gt;
* Before arriving in &#039;&#039;&#039;Manquel&#039;&#039;&#039;, the team receives a message from the city (delivered by a freezing Jaxzo&#039;Ilan) that the &#039;&#039;&#039;Flutes may be cursed.&#039;&#039;&#039; The team attempts to confirm if they&#039;re cursed by...playing the flute. By doing so, the massive and deep tones of a whale burst over the countryside, unknowingly summoning any nearby Blowt to the area. &lt;br /&gt;
* In Manquel, it appears the town was &#039;&#039;&#039;recently under attack by a Blowt&#039;&#039;&#039; summoned to the area (I wonder by who???), but the team fights hard to trap the blowt in its own mind through Luv&#039;s mental magics. Once it was trapped, it was a trivial matter of ending it. &lt;br /&gt;
* To avoid having to now deliver the flutes to the townsfolk and further cursing people, the team decides to instead pay the city merchant the full value of the flutes (roughly 80 GP), which he seems happy with.&lt;br /&gt;
* With the Whale defeated and the mission finished, the team begins to set up a headquarters, a [[The Fantasial Freeze/Bastion|Bastion]], in Manquel.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Blood on the Ice ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Boss Battle, [[Blowt|Blowted]], [[The Unravel]], Escort&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Lairus, [[Sevile]], [[Kara]][[Asimi|, Asimi]] [New!], [[Cavii Kero]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/16/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Aiken]], [[Mayor Berry]], [[Captain Cronch]], [[Breakwater]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In a town meeting at &#039;&#039;&#039;The Kaleidoscope&#039;&#039;&#039; (the city&#039;s center), it is revealed that more Blowt attacks have been happening, and the city guards are not enough to protect the people in the streets. &lt;br /&gt;
* After some &amp;quot;negotiation&amp;quot; from &#039;&#039;&#039;Kara&#039;&#039;&#039; and &#039;&#039;&#039;Savile, a&#039;&#039;&#039; deal is brought to the table in which the city&#039;s Thieves&#039; Guild, [[The Unravel]], would pad the city&#039;s forces and patrol at night. However there would be a team up: 1 guard for every [[Thief]], to ensure accountability. &lt;br /&gt;
* With the meeting adjourned, the team decided to investigate the poor tortle Captain Cronch who had been frozen for at least a week, and who had people so worried about him that they were posting for help on the notice boards of the city. &lt;br /&gt;
* On the way to Cronch, the team encountered a massive &#039;&#039;&#039;Squall&#039;&#039;&#039; which nearly destroyed their ability to survive the cold, if it weren&#039;t for &#039;&#039;&#039;Kara&#039;s&#039;&#039;&#039; firebending abilities. Surviving the blizzard, the group encounters &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, a bright eyed Grung in the region, they give him a coat and send him to safety. &lt;br /&gt;
* Arriving at Cronch&#039;s cabin, the crew find that Breakwater had buried Cronch in a &amp;quot;Burial Mound&amp;quot;, after evacuating Cronch from his burial mound (don&#039;t worry he was just hibernating), it would open up into a portal to &#039;&#039;another world,&#039;&#039; through which a massive turtle-like blowt would emerge. &lt;br /&gt;
* After nearly TPK&#039;ing to the turtle (in part thanks to Asimi&#039;s uneducated use of Cronch&#039;s staff [[Rumblewood]]) they would be able to push the turtle back into the portal and close it for good, saving Cronch&#039;s life and taking him back to [[Ravel]] for a more permanent safety.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Are we the Balabaddies? ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Exploration, Balabag, Survival, Lush Pocket&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Clover Softpaw|Clover]], [[Jaxzo&#039;Ilan]], [[Quimbleton]], Silent Wind [New!], [[Fridtjof]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Balabag&#039;s Heroes ([[Thaddeus]], Tim the Aarokocra, ??? the Goliath, ??? the [[Kitsune]]), Fergus the Manquel Merchant &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having set up the [[The Fantasial Freeze/Bastion|Manquel Bastion]], Jaxzo&#039;Ilan begins to employ the Barracks with other heroes of the realm, recruiting a &#039;&#039;&#039;Goliath&#039;&#039;&#039; and an &#039;&#039;&#039;Aarakocra&#039;&#039;&#039; who were taking shelter in the area to help in saving the world. &lt;br /&gt;
** The Goliath has daddy issues, and struggles in his nightmares.&lt;br /&gt;
* After others arrive in from Ravel, a team of 6 is founded, and the decision is made that since Manquel is already in land, they&#039;re in the perfect position to search for the rumored &amp;quot;&#039;&#039;&#039;Lush Pocket&#039;&#039;&#039;&amp;quot; that Ravel was hunting down. &lt;br /&gt;
* Thanks to the insane survival abilities of [[[Paul]]&#039;s Goliath], Silent Wind, and Jaxzo combined, they were able to find the Lush Pocket in record time, stumbling upon a warm spot after only 3 hours of trudging through the snow. &lt;br /&gt;
* After discovering that the &#039;&#039;&#039;[https://news.umich.edu/tropical-rain-forest-thrived-throughout-last-ice-age/ Lush Pocket thrived due to a greenhouse effect on the lowlands]&#039;&#039;&#039; (scientifically backed!), the team snuck down, only to discover that the Lush Pocket had already been claimed by &#039;&#039;&#039;Rival [[Adventurers]]&#039;&#039;&#039; hailing from the city of [[Balabag]] &lt;br /&gt;
* The leader of these rivals was revealed to be &#039;&#039;&#039;Thaddeus&#039;&#039;&#039; of the &#039;&#039;&#039;Drycræft Drifan School of Magicks&#039;&#039;&#039;, a rival school to Quimbleton&#039;s &#039;&#039;&#039;Xerneiros&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;When Quimbleton realized that the valley was south of the [[Balabar River|&#039;&#039;&#039;Balabar River&#039;&#039;&#039;]], and that due to the geopolitical fallout of [[The Cavalry Rush]], this particular pocket has every right to be claimed by [[Ravel]] and NOT by Balabag, which exists on the north side of the river. However, once he began to elucidate the historical and political reasons why Balabag should give up its claim on the land, the rival adventurers figured it was going to be a better idea to just fight off our intruding heroes.&#039;&#039; &lt;br /&gt;
* After an epic waterside combat (and the death of half of the enemy team) the Balabag heroes forfeited, offering themselves up to be arrested and taken back to Ravel or Balabag. &lt;br /&gt;
** This included Tim the Aarakocra, as well as an unnamed Kitsune and Goliath.&lt;br /&gt;
* [[Jaxzo&#039;Ilan]] lost control again and once again needed to be talked down by her friends. &lt;br /&gt;
* The heroes were rewarded in gold, and political machinations were set into action.&lt;br /&gt;
=== Session 5: End of the Rime ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Amaun, [[Blowt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Seven (Fantasial Freeze)|Seven,]] [[Cavii Kero|Cavii]], [[Lairus]], [[Kara]], [[Eltolinde]], [[Quimbleton]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Professor Alfonz Mordecai, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* An appearance of the followers of [[Amaun]], said to have been apotheosized from the freezing citizens of Ravel to wards off the cold, move into the Fresna (the Outer District of Ravel)&lt;br /&gt;
* Narrowly saving Farmer Lyle&#039;s farm by using mysticisim against the minds of Amaun&#039;s believers, it is discovered that among their ranks is &#039;&#039;&#039;Serg,&#039;&#039;&#039; a former lover of [[Dark Silvio]]. &lt;br /&gt;
* They interrogate Serg and discover the Amaun forces believe that Amaun&#039;s flames cleanse an area of the perpetual cold, and they were trying to bring life back to the frozen farmlands, almost destroying the entire crop of &#039;&#039;&#039;Sour Lingenberries&#039;&#039;&#039; growing there. &lt;br /&gt;
* Farmer Lyle thanks them by giving them a pig, named Turkey Bacon, who now belongs to [[Cavii Kero|Cavii]] &lt;br /&gt;
* Worse for wear, the group travels into the city for warmth and shelter at Cavii&#039;s [[The Fantasial Freeze/Bastion|bastion]], where they meet 6 unique NPCs who have been staying there as shelter from the storm&lt;br /&gt;
** Pierre Robes, local tailor&lt;br /&gt;
** Ennui, a mysterious tielfing&lt;br /&gt;
** Hermis Rangina, a [[minotaur]]&lt;br /&gt;
** [[Alphonse Mordecai|Alfonz Mordecai]], a [[kenku]] professor from the [[University of Xyrneiros]]&lt;br /&gt;
** Althia Arcanethia, a scholar elf&lt;br /&gt;
** Zugon [[Montane]], a fisherman&lt;br /&gt;
* Althia and Quimbleton take a moment to go over what the scholars have determined about the &amp;quot;Blowt&amp;quot;, which includes references to something called the &#039;&#039;&#039;[[Orbis Alius|Subsoil Air]],&#039;&#039;&#039; and rumors that the Blowt are coming from either under the frozen ocean, or from under the now-barren continental shelf&lt;br /&gt;
* After taking on a mission to take down pirates on the Ice, the group of heroes PLUS Althia and Mordecai head out on the ice. Mordecai goes because he&#039;s a healer, Althia goes because she&#039;s researching the ice and the possible Blowt under it. &lt;br /&gt;
* On their way out on the ice they encounter a &#039;&#039;&#039;Carrion Crawler&#039;&#039;&#039; which had devoured a group of Merfolk. &lt;br /&gt;
* Finally arriving at the pirate&#039;s stronghold, a series of ice structured erected on the ocean&#039;s ice (and a number of ships that go with it), the group takes out the pirates AND the spies. claiming the gems and rewards left there, and claiming the bounty in the name of the Xeo Family of Ravel. &lt;br /&gt;
&lt;br /&gt;
== Act 1: [[The Arctic Autumn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Unraveled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Luv]], [[Silent Wind]], [[Yoko]] [New!], [[Sven]] [New!], [[Red (Fantasial Freeze)|Red]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Peatro, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A group of good Samaritans (New PCs Yoko, Sven, and Red), working together to clear snow on the streets of Ravel after a recent squall discover that Farmer Lyle has been sheltering in the historic district, which is now known as [James look this up again, it&#039;s the petroglyph one]. &lt;br /&gt;
* The house, which was located on the riverbank, then collapsed down into the bank, crumbling the structures and sending everyone down under a massive avalanche of soil and wood. &lt;br /&gt;
* When the dust clears, the group finds that under the riverbank was a portion of [[The Unravel]]. &lt;br /&gt;
* Shortly aftewards, two heroes dive into the avalanche to pull out any survivors, they themselves becoming trapped. The confused and anxious group, stuck in what appears to be a dungeon of a hideout, find their way to the next room where Silent Wind is interrogating Ennui.&lt;br /&gt;
* Ennui is left underground in the Ravel&lt;br /&gt;
* [[Luv]] finds the blankets that have been stolen from shelters around Ravel&lt;br /&gt;
* [[Sven]] contracts wendigo disease from a [[Wendigo]], and immolates himself to save the rest of the team from being turned, and to save himself from having to become a monster. His final words: &#039;&#039;&amp;quot;Head to [[Schmetalton]], look for my identical twin brother, [[Ben]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Schmedled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Schmetalton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]] [New!], [[Takeshi]] [New!], [[Kludzu]] [New!], [[Tessa Night|Tessa]] [New!], [[Adebimpe]], [[Jaxzo&#039;Ilan]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Mother Brigid, Hart, [[Xilas LaCroix]] (first appearance) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Welcome to [[Schmetalton|Schmedleton]], home to a unique monestary, which was previously the church of Sven and Ben (see Session 6) &lt;br /&gt;
* [[Oswald]] contracts Wendigo disease, and it&#039;s learned that the disease can be stopped before it takes hold if the diseased gets ahold of some &#039;&#039;&#039;Grey UmaOrchid&#039;&#039;&#039; &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]]&#039;&#039;&#039; &#039;&#039;&#039;Bear&#039;&#039;&#039; &lt;br /&gt;
* Jaxzo comes face to face with [[Xilas LaCroix]] for the first time. &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Onomanced ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Seven (Fantasial Freeze)|Seven]] (Now &#039;&#039;&#039;Six&#039;&#039;&#039;), [[Kara]], [[Luv]], [[Clementine]] [New!], [[Savile]], [[Tessa]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/6/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Peatro &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Tessa]] arrives in Ravel, looking for the [[LaCroix]] estate and clues to where the vampiric [[Xilas LaCroix]] may have escaped off to. &lt;br /&gt;
* [[Peatro]] gives in to his wendigo disease, with no cure found in the area yet. Those present during his transformation fight &#039;&#039;&#039;Wendigo Peatro&#039;&#039;&#039; within he C3, using successful team tactics.&lt;br /&gt;
* Luv finally comes full circle from session 1, finishing the mission their original team set out to do, but far too late. &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]] [[Blowt]]&#039;&#039;&#039; &lt;br /&gt;
* [[Clementine]] learns to [[Onomancy|read names]]. By deciphering a piece of poetry, they are rewarded with a magical crust of bread.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Waddled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Frieda]] [New!], [[Neighbor]] [New!], [[Fridtjof]], [[Yoko]], [[Takeshi]], [[Cavii Kero]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* We find [[Webber]] the [[Kaiju Penguin]] &lt;br /&gt;
* The team fights a &#039;&#039;&#039;Blizzard Eel&#039;&#039;&#039; &lt;br /&gt;
* We encounter [[Garl Glittergold|Glittergold]]&#039;s [[White Horse]] 🐎 &lt;br /&gt;
* Frieda discovers a lost Manatee who she then names &#039;&#039;&#039;Freya&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Session 10: Towered ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Defense, Sneakery, Amaun, LaCroix&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Seven (Fantasial Freeze)|Six]], [[Ben]], [[Red (Fantasial Freeze)|Red]], [[Kludzu]], [[Clementine]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Aiken, Bartlett, Kiun Xeo, Vindrix LaCriox, some really cool dogs  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six is captured by the &#039;&#039;&#039;Unravel&#039;&#039;&#039; on suspicion of leading the [[Amaun]] [[cult]]. Teir evidence includes his fiery sword, his mysterious nature and convenient inability to recall where he&#039;s been or who he is, and his ever-burning branch (gifted by Kara). During questioning, Aiken recognizes a magical geas has been placed upon Six.&lt;br /&gt;
* Six is almost beaten to death, but the interrogation is interrupted by [[Clementine]], who mistook a posting looking for thug support as one looking for artists and performers. &lt;br /&gt;
* Recognizing Six, Clem and others present (including a late arrival Ben) calm the room after a brief skirmish, and the Unravel are convinced Seven is innocent, and that in fact it is &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; who is behind everything. They take Dark Silvio and leave.&lt;br /&gt;
* Licking their wounds, the group reconvenes in safety elsewhere, eventually deciding to band together and take a quest looking for protection at the Xeo Estate in the city. &lt;br /&gt;
* The team learns Kiun Xeo&#039;s life after the LaCroix family in town appear to have a bounty placed on his head. Along with Xeo&#039;s two golems, the team takes up defensive positions for the night. [[Xilas LaCroix|Xilas]] sends waves of dhampir and vampire spawn to ensure Kiun is dealt with properly. Several team members are injured or paralyzed, and Kludzu is downed. &lt;br /&gt;
* In the midst of the fighting, Red scurries to a quiet corner of the Xeo mansion and unlocks a secret door. They discover that the Xeo family are worshippers of the [[Amaun]] fire cult and have been funding the group&#039;s activities! Red makes off with the sacred text the Xeos have hidden in their mansion, later turning it over to Six. &lt;br /&gt;
* After the sun rises, Kiun treats the heroes to breakfast. It&#039;s a trap! Vindrix LaCroix, the son of Xilas, ambushes the party in the dining room with his boli familiar. Another fight ensues, and things are tense, but the group does slay the vampire.&lt;br /&gt;
* Kiun, now fearing extra for his life, pleads with the heroes to escort him to safety. Six allows Xeo and his golems to hide out to the &#039;&#039;&#039;Manquel&#039;&#039;&#039; Bastion, and the party resolves to keep an eye out, knowing the fire cult will be taking up residence in the abandoned building.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: Crossed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Tessa Night]], [[Quimbleton]], [[Mundi]] [New!], [[Jaxzo&#039;Ilan]], [[Adebimpe]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Xilas LaCroix, [[Cecil]], the Bolis!   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The gang meets in [[Kludzu#The Brass Eye|The Brass Eye]], a tavern operated by PC [[Kludzu]] (who isn&#039;t present at the moment).&lt;br /&gt;
* While there and discussing their plans to take down [[Xilas LaCroix]], the gang is overheard by &amp;quot;Mundi&amp;quot;, a well spoken, vaguely british, fine dressed Choeru warrior. He claims to also have &amp;quot;beef&amp;quot; with the LaCroix, and promises the team a secret entrance through which they can ambush the LaCroix palace.&lt;br /&gt;
* The gang argues for a while on best practices, and various battle strategies to get ready for their infiltration, including some very wise invisibility spells.&lt;br /&gt;
* ...It was a trap. Once they&#039;re at the back door, &amp;quot;Mundi&amp;quot; gives the secret knock, and a teleportation [[rune]] trigger, taking everyone in the vicinity, visible or not, to a waterlogged dungeon where [[Boli]] await to torture and suck the blood of the victims. &lt;br /&gt;
* Xilas is there, briefly, but only to attempt to turn the players against each other, which he fails to do. However, he then sends the REAL &#039;&#039;&#039;Mundi&#039;&#039;&#039; against the team, who is a powerful hulking [[barbarian]] of a capybarafolk, and NOTHING like the Mundi they thought they found, who was in fact a braggart of a [[vampire]] spawn named &amp;quot;Cecil&amp;quot;.&lt;br /&gt;
* Within the same dungeon there also sat a captured gnome by the name of [[Ipanam]]. Originally known for his wonderful music, he now was being mind controlled to try and fight the party. Once the fight is over, he is recruited as another of Luv&#039;s henchmen.&lt;br /&gt;
* The team fights hard, takes out the Boli, and even kills Cecil along the way, but once again fails to secure Xilas. Thinking themselves alone, they begin to plot a plan in which Luv will impersonate and take over the LaCroix estate here in Ravel...but realize too late their precious plans were already overheard by Xilas, who now instills paranoia to all of them.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: Smithed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Savile]], [[Quimbleton]], [[Clementine]], [[Luv]], Denaria [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/4/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Nhart, Pierre Robes  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; narrowly escapes his encagement in the &#039;&#039;&#039;Unravel&#039;&#039;&#039;, being chased by a number of Unravel members. Member [[Kara|Karasu]] corners him and talks him into smuggling away to a safe corner of the Unravel where he can hide out in peace until it is time to return with [[Seven (Fantasial Freeze)|Seven]]. New Unravel member &#039;&#039;&#039;Denaria&#039;&#039;&#039; is also there.&lt;br /&gt;
* After Kara finds out &#039;&#039;&#039;Someone has also put a bounty on her head&#039;&#039;&#039; she goes to the C3 to start an investigation. &lt;br /&gt;
* While there, she bumps into &#039;&#039;&#039;Clementine,&#039;&#039;&#039; as well as C3 residents &#039;&#039;&#039;Quimbleton, Savile,&#039;&#039;&#039; and &#039;&#039;&#039;Luv,&#039;&#039;&#039; who are working on making a delicious stew as well as understanding the &#039;&#039;&#039;Mysteries of the Magic Bread&#039;&#039;&#039;. It is determined that it IS infinite food, but not very quick infinite food, nor is it long lasting once removed from its breadbox. &lt;br /&gt;
* &#039;&#039;&#039;Denaria&#039;&#039;&#039; also stumbles in, and after brief tensions with Luv, who mistakes her as another Unravel member looking to collect a bounty, accepts Denaria. Together the 6 of them now look for some work to bring in money and more food for themselves.&lt;br /&gt;
* They settle on accepting a Bounty Mission placed on a mysterious creature known as &#039;&#039;&#039;The Firefly&#039;&#039;&#039;, after &#039;&#039;&#039;Denaria&#039;&#039;&#039; leads a tracking expedition, the Firefly is found stealing from a market late at night.&lt;br /&gt;
* Using a combination of Quimbleton&#039;s Sleep spell, Denaria&#039;s grappling hook, and Savile&#039;s net, the group captures the Firefly, only to realize that it is...(cue dramatic music)...&#039;&#039;&#039;Captain Crezzerin from Session 1!&#039;&#039;&#039;&lt;br /&gt;
* Deciding not to take Crezzerin in, the team learns why Crezzerin got the bounty on her, and why&#039;d she&#039;d been stealing so much. It turns out nobody was helping her procure the materials and goods she needed for her Ship-Repair project, so she put together teams of thieves from other forgotten and outcast persons. &lt;br /&gt;
* When the players revealed they had a combination of &#039;&#039;Muscle, Brains, and Blacksmithing knowledge&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; (plus Clementine&#039;s Bardic inspiration to set the pace of the forging), they took matters into their own hands, crafting and forging everything that Crezzerin needed instead of stealing it from others. &lt;br /&gt;
* With the forging done, and the ship repaired, the team was able to rechristen &#039;&#039;&#039;[[Arctic Express|The Arctic Express]]&#039;&#039;&#039; (legally distinct from the Polar Express), and sent Crezzerin and her team on their way as they began to test out the new ship: one with the ability to finally traverse the frosty wastelands. &lt;br /&gt;
&lt;br /&gt;
=== Session 13: Veiled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Blowt]], Lore, Personal Mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ben]], [[Cavii Kero|Cavii]], [[Fären]], Ramad, [[Elvar|Six]], Yoko&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Thesaurus     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Yoko is assisting in handing out food to citizens of Ravel in the Rolling Spools tavern. Ramad, Fären, and Ben are part of the long line that has formed, as stores for the city are running low.&lt;br /&gt;
* Six arrives with his new henchman, &#039;&#039;&#039;Inflammable Kevin&#039;&#039;&#039;, as the crowd is dispersing. He turns to assist a lone woman who is licking the crumbs off her fingers, and she turns into a &#039;&#039;&#039;wendigo&#039;&#039;&#039; before his eyes, sparking a fight.&lt;br /&gt;
* The transformed &#039;&#039;&#039;wendigo&#039;&#039;&#039; downs Fären and transmits the wendigo disease to Yoko before being slain. Six grabs Fären&#039;s body and runs toward the C3, just across the frozen river that winds through Ravel.&lt;br /&gt;
* Cavii hears Six&#039;s cries and meets the heroes halfway, deftly reviving Fären and Yoko with Ramad&#039;s help, notably &#039;&#039;&#039;curing a PC of the wendigo disease&#039;&#039;&#039; for the first time in the campaign. Fären comes to in Six&#039;s arms, startled at the reality of being saved by a human male.&lt;br /&gt;
* Six reveals an anonymous note showing that &#039;&#039;&#039;Balabag&#039;&#039;&#039; has poisoned the rations that were to be dispersed amongst the townsfolk with wendigo disease, and that the &#039;&#039;&#039;Balabag army&#039;&#039;&#039; sits just outside of &#039;&#039;&#039;Manquel&#039;&#039;&#039;, demanding housing for its soldiers as they move to fight against Ravel. Many &#039;&#039;&#039;wendigo&#039;&#039;&#039; are now loose on the city streets, and many quests are incapable of advancing until the scourge is dealt with. Six pens a letter calling for &#039;&#039;&#039;troops to fight the Balabag army&#039;&#039;&#039;, and posts it on many bulletin boards.&lt;br /&gt;
* Yoko and Fären both report seeing the image of a skeletal frost giant, calling for Cavii, while they were downed.&lt;br /&gt;
* The heroes reconvene in the C3, where Cavii outlines the plan for piercing through the &#039;&#039;&#039;Veil&#039;&#039;&#039;, where downed characters exist in moments close to death, recounting a wall of eyes calling for Cavii himself. The process involves bloodletting the heroes in a safe space (the C3), then exploring the Veil together. Cavii and Ramad offer to watch the others with healing potions at the ready, as Inflammable Kevin guards the door from interlopers.&lt;br /&gt;
* Fären, Ben, Yoko, and Six descend into the Veil. They quickly realize they are separated and have to deal with their own personal antagonists. There are siblings aplenty, as Fären is forced to confront his brother, &#039;&#039;&#039;Lycidas&#039;&#039;&#039;, and Yoko fights his brother, Mujyo. Ben reunites with his brother &#039;&#039;&#039;Sven&#039;&#039;&#039;, who has passed on, as well as &#039;&#039;&#039;Gustafar&#039;&#039;&#039;, his step-brother now armed with dark eldritch magic. Six is transported to a space alone, but for a set of ghostly hands reaching down.&lt;br /&gt;
* Six calls the skeletal frost giant, bringing it into the Veil near the heroes, then alerts Cavii that their presence is necessary. Cavii descends into the Veil and meets the spirit of his own brother &#039;&#039;&#039;Ravii&#039;&#039;&#039;, who rests on the frost giant&#039;s shoulder. The giant is introduced as &#039;&#039;&#039;Thesaurus&#039;&#039;&#039;, who appears to be the master of this place. Thesaurus is calling not for Cavii but for something called the &amp;quot;Cailleach [[Bhéara]]&amp;quot;, which Ravii mishears as &amp;quot;capybara&amp;quot;.&lt;br /&gt;
* Combat ensues within the Veil; Cavii and Fären are defeated by Thesaurus and Lycidas, while Yoko reaches a kind of truce with Mujyo. Ben and Sven work together to defeat Gustafar, and Ben gains some closure over his twin&#039;s death. Six pulls down one of the hands within his space and meets Seven, another soul inhabiting his body. Six and Seven have a long, comforting chat, and Seven convinces Six to rest for a while and &amp;quot;let someone else take over.&amp;quot;&lt;br /&gt;
* Cavii is defeated by Thesaurus, and in Quelmar, they start to die in their bed. The presence of death summons a &#039;&#039;&#039;Blowt&#039;&#039;&#039;, who downs Inflammable Kevin with one blow, and who Ramad skillfully avoids through magical means. Six reincarnates as Five, poetically incinerating Kevin&#039;s corpse (he was inflammable) and defeating the Blowt. The rest of the crew are stabilized and brought back to life, their journey to the Veil filled with more questions and few answers.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Crowned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Clover Softpaw]], [[Tessa Night]], [[Annabelle]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[X (The Paladin)]] (guest NPC from [[Ancients Alive]]), Unnamed Killed Amaun Cult leader   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The Paladin almost kills the team after thinking Kara might have the [[Crown of Empyrosis]].&lt;br /&gt;
* Instead they lead the Paladin to the Xeo Estate where a Fire Cult has moved in after Kiun Xeo evacuated (see Session 10). &lt;br /&gt;
* He absolutely decimates the Fire Cultists but then takes Clementine and leaves to continue his hunt for the crown.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: Blowted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Takeshi, [[Kludzu]], [[Red (Fantasial Freeze)|Red]], [[Neighbor Craig]], [[Thimbal|Thimbol]] [New!], [[Gale]] [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/29/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Farmer Lyle]], Jenny Jangles, a Blowt named Uct, Bartlett&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Nobody will tell you what happened to Jenny Jangles.&lt;br /&gt;
* It&#039;s not important what happened to Jenny Jangles.&lt;br /&gt;
* Stop asking about Jenny Jangles&lt;br /&gt;
&lt;br /&gt;
=== Session 16: Chased ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Lairus]] (Guest Featuring: [[Maverick]], [[Edna]], [[System Agnostic/Episode 3.3: System Error|Nuria]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/1/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [Cue sitcom guest appearance applause] [[Edna]] and [[Maverick]] stop by from [[Ancients Alive]] to assist in hunting down the Paladin &lt;br /&gt;
* Clementine and the Paladin steal passing glances and awkward story swapping as she tries to get a better idea of who he is, for better or for worse.&lt;br /&gt;
* Nuria is there too!&lt;br /&gt;
* Clementine tried to steal the wand from the Paladin and fails&lt;br /&gt;
* The entire mountainside is collapses in an avalanche onto the players, nearly killing everyone, who try desperately through magic and might to stay afloat while the Paladin assaults them.&lt;br /&gt;
* &#039;&#039;&#039;Lairus dies&#039;&#039;&#039; by throwing herself between Jaxzo and the Paladin, tanking the hits and letting Jaxzo escape.&lt;br /&gt;
* Peatro was re-discovered, having somehow reincarnated as a strange &#039;&#039;&#039;Blowt&#039;&#039;&#039;&lt;br /&gt;
* The Paladin gets away and flees north, searching for the great powers in &#039;&#039;&#039;the Quiet North&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Casted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Intrigue, Magic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Cavii Kero]], [[Quimbleton]], [[Oswald]], [[Fären]], [[Ramad Shadewalk|Ramad]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Driklar the Alchemist, Mayor Barry,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Sandbox magic adventure!&lt;br /&gt;
* [[Quimbleton]] invented a spell of &amp;quot;Mass Create Sorghum&amp;quot; &lt;br /&gt;
* [[Clover Softpaw|Clover]] gained a Phoenix spirit familiar.&lt;br /&gt;
* [[Cavii Kero]] gained the ability to control weather. &lt;br /&gt;
* [[Oswald]] gained the ability to doff an enemy&#039;s clothing or armor. &lt;br /&gt;
* &#039;&#039;&#039;The team restored 6 powerful artifacts used in an ancient war&#039;&#039;&#039;, in theory for Ravel to use against an approaching Balabag.&lt;br /&gt;
* [[Fären]] stole one of the 6 artifacts (Artifact of Flesh Manipulation) and disappeared into the cold and dark night.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Ambushed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Gale]], [[Clover Softpaw]], [[Oswald|Oswald,]] [[Jaxzo&#039;Ilan]], [[Sven|Ben]], [[Tessa Night]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; NOT Xilas LaCroix   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Another important meeting in the [[Brass Eye]] (Kludzu&#039;s tavern) leads to another attempt to take down LaCroix (though the team is momentarily suspicious of Oswald, who is yet another powerful looking Capybara who has intel)&lt;br /&gt;
* After much deliberation, this team decided ultimately to use their opportunity to barge into the LaCroix manor in Ravel right through the front door.&lt;br /&gt;
* LaCroix was not home, and was in fact expecting them to confront him via the trap door that he had previously trapped many of them by. &lt;br /&gt;
* Instead, a small group of Boli as well as two [https://forgottenrealms.fandom.com/wiki/Meazel Meazels] who were still guarding the interior ambushed the intruders.&lt;br /&gt;
* While a great fight was had, LaCroix was no where to be seen, and eventually the team had to burn some of their faction points with Ravel to talk their way out of being arrested for B&amp;amp;E. &lt;br /&gt;
&lt;br /&gt;
=== Session 19: Damned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Blowt, Magic, The Hole (new!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Asimi, [[Clementine]], [[Elvar|Five]], Mundy, [[Ramad Shadewalk|Ramad]], [[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Maynard   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session starts in the &#039;&#039;&#039;Manquel Bastion&#039;&#039;&#039;, where remnants of the Balabag army, greatly diminished due to cold and hunger, is attacking. All three soldiers are quickly talked down and offered food and shelter by Mundy, Asimi, and Five.&lt;br /&gt;
* Ramad takes a moment to catch up with &#039;&#039;&#039;Kiun Xeo&#039;&#039;&#039;, who has been holed up in the Bastion to avoid death by LaCroix. They chat briefly about the fire cult of Amaun.&lt;br /&gt;
* A haunted and defeated Clementine arrives in Manquel later that evening. She informs the group of [[X (The Paladin)|The Paladin]]&#039;s involvement in the Freeze, Peatro&#039;s resurrection, and other important events from Episode 14. The group are shocked that the Freeze could potentially be ending in three weeks&#039; time.&lt;br /&gt;
* The group returns to Ravel, where they catch up with &#039;&#039;&#039;Captain Crezzerin&#039;&#039;&#039;, who has constructed the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a ship outfitted to plow through the ice and snow. The heroes reconnect with several NPCs from past sessions who form Crezzerin&#039;s current crew, such as &#039;&#039;&#039;Glarf&#039;&#039;&#039;, &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, &#039;&#039;&#039;Pierre Robes&#039;&#039;&#039;, and &#039;&#039;&#039;Maynard.&#039;&#039;&#039; The group agrees to Crezzerin&#039;s request for bodyguards as they make a four-day journey across the bay to Tuskur.&lt;br /&gt;
* The first day is spent in relative quiet, but the second day the ship is beset by a wounded and hungry roc. Asimi is quick to deflect the giant bird&#039;s attention with an illusion, but Five is inspired to attack the beast as he wants to impress Clementine. Drawn into combat, the heroes are able to defeat the roc and strip it for meat and feathers. However, Mundy is unable to come out of his berserker rage, and capybara-chest-bumps a badly wounded Five, killing him. Five resurrects again as [[Elvar|Four]], and the heroes puzzle once again over why Four&#039;s personality is once again changed.&lt;br /&gt;
* The third day passes in relative quiet, but the Arctic Express is approached by a floating ship, crewed by a gang of [[Devil|devils]]. They offer great boons to the heroes, in exchange for as many souls as they are willing to spare. Asimi is quick to hand over &#039;&#039;&#039;Maynard&#039;s&#039;&#039;&#039; soul, and Four offers the soul of one of their henchmen. In the most surprising moment of the day, Clementine offers her own soul to the devils in exchange for an unknown boon. The deal is struck, and the crew moves on.&lt;br /&gt;
* The fourth day is marked by the appearance of &#039;&#039;&#039;The Hole&#039;&#039;&#039;, located a half-day&#039;s journey from Tusgrer. To stop the Arctic Express from tipping into the Hole, the heroes act quickly to disable the engines and bring the ship to a shuddering crawl. The noise of the ship attracts a &#039;&#039;&#039;Kaiju Penguin-Blowt&#039;&#039;&#039;, which towers over the ship, and several smaller &#039;&#039;&#039;Blowt&#039;&#039;&#039; follow in its wake. The outmatched heroes quickly start the engines up again, turning the ship and escaping, although both Asimi and Glarf are downed by a single flap of the &#039;&#039;&#039;Kaiju Penguin-Blow&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;t&#039;&#039;&#039;&#039;s flippers. The Arctic Express arrives at its destination, and everyone breathes a big sigh of relief.&lt;br /&gt;
&lt;br /&gt;
== Act 2 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Unleashing ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Magic, Horror, The Quiet North, Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Kara]], [[Savile]], [[Quimbleton|Quimbleton Fiddleford]] (Guest Featuring: [[Rowan Buckman|Rowan]], [[Blumenthal]], [[Wielder-of-Karavox]], [[Arlow]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/29/2024, [[QuelmarCon 2025]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Touse]], [[Bhéara]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While all characters in the freeze have access to the following summary in the form of rumors around Ravel, greater details can be found by reading [[Quimbleton&#039;s expedition notes]] in the C3.&lt;br /&gt;
&lt;br /&gt;
[[Luv]], [[Savile]], and [[Quimbleton]] started an expedition north looking for [[Kara]] who was hot on the trail of [[X (The Paladin)|The Paladin]]. By the time they all met up in [[Dolmvay]], the party had been joined by a sorceror named [[Rowan Buckman|Rowan]] and an alchemist named [[Blumenthal]] who claimed to be part of a party which slew [[X (The Paladin)|the Paladin]]--the one who caused [[The Arctic Autumn|the freeze]]--some time earlier. However, [[The Arctic Autumn|the freeze]] was still strong in the north, and the party set out to find the source of the cold in [[Paraska Manor|a mansion to the north]]--along the way meeting a batfolk named &#039;&#039;&#039;Wielder&#039;&#039;&#039; who carried [[Karavox|some kind of magical axe]]. &lt;br /&gt;
&lt;br /&gt;
While the exact details of what happened in the house have been somewhat distorted, what is clear is that the party found an incredibly powerful and malevolent presence within, and were completely routed--limping wordlessly back into town. Some claim that the force inside the building had something to do with vivid and disturbing paintings that acted as portals to other worlds, some spoke of a powerful but sinister coven of necromancers operating from inside the house, and still others whispered of a towering monster made of brass, wax, and fire with claws like butcher knives. &lt;br /&gt;
&lt;br /&gt;
In any case, the stories and rumors all tend to share three core truths--some kind of ancient and malevolent magic was behind whatever happened in the house, a deeper, more intense frost has been slowly enveloping towns in the north and may soon turn its attention to the south, and [[Savile]] did not return from the expedition.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Falling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Sorghum, Attack, Blowt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ramad Shadewalk]], [[Kludzu]], [[Gale]], [[Thimbol]], [[Asimi]], [[En]] (New!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; &amp;quot;Thesaurus&amp;quot;, Mayor Berry   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Famine is over&#039;&#039;&#039;! Ravel celebrates with its first ever &#039;&#039;&#039;Sorghum Festival!&#039;&#039;&#039;&lt;br /&gt;
* [Stuff happens here] &lt;br /&gt;
* 10 Civilian causalities, including a band of bearfolk, a tigerfolk, and a loxo. &lt;br /&gt;
* [[Kludzu]] entered the [[Otherworld]], perhaps never to be seen again (or seen much later)&lt;br /&gt;
* Mayor Berry died and became Blowted&lt;br /&gt;
* [[Ramad Shadewalk|Ramad]] died at the hands of the blowt. When passing on, he chose the path Peatro did: Connecting and grabbing onto the life force of the Blowt, becoming one with them.&lt;br /&gt;
&lt;br /&gt;
=== Session 22: Deflecting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Political Intrigue, Bastion, Manquel &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Annabelle, [[Elvar|Four]], [[Luv]], Mundy, [[Red (Fantasial Freeze)|Red]], Takeshi &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Maximillian [new!], Kiun Xeo, Ennui    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session begins with renovations taking plane on the Manquel Bastion. Four, Red and Mundy clear out some of the space in the courtyard, which Mundy dubs &amp;quot;Bitch House&amp;quot; with a backwards T. Takeshi is also camped out for the time being, investigating the local area for cultural tidbits and rare books. We learn that Manquel is known for growing high-quality oolong tea, is architecturally inspired by Japan, and has a local mochi donut shop that survived the Freeze.&lt;br /&gt;
* Annabelle arrives at the Bastion, carrying a beleaguered Luv with her. The heroes gather and converse; Takeshi takes interest in Annabelle&#039;s written language, Luv reads the room&#039;s needs for the first time, and the crew is generally filled in on the evil &amp;quot;sentient frost&amp;quot; inhabiting Paraska Manor, as well as Savile&#039;s passing. &lt;br /&gt;
* The heroes receive word that Balabag is approaching, intent on taking the Manquel Bastion as their own. Four prepares the forces at their disposal, while Luv and Takeshi draft a treatise to establish peace before any bloodshed. &lt;br /&gt;
* Balabag&#039;s forces arrive, more than doubling the Manquel forces with spearmen, longbowmen, shield bearers, a trebuchet, and a line of cavalry. Their captain, Maximillian, is greeted by the negotiating party of Luv, Mundy, and Takeshi. Maximillian believes that Six (now Four) is guilty of fire-related crimes and must answer for them. Luv steers this anger towards Kiun Xeo, still holed up in the Bastion, who has notoriously funded the cult of Amaun in Ravel. Maximillian agrees to take Xeo in Four&#039;s place.&lt;br /&gt;
* Red and Four go down to the basement and convince Kiun through... gross oversimplification... to go to Balabag with the army. While Red walks Kiun out, Four is attacked by Ennui, who has snuck into the Bastion. Four easily overpowers Ennui and walks him out to the group, turning him over as well to Balabag. Annabelle also chooses to depart to Balabag, revealing a necklace marking her as a Flamewalker of Kosuth, whom the Balabagians seem to revere. (This unlocks the Balabag missions for the FFreeze proper.) The Bastion is saved, and the heroes can relax...&lt;br /&gt;
* UNTIL! A kaiju-penguin [[Blowt]] erupts on the far side of the Bastion, spurring the heroes into combat. Luckily, combat is not long, and nobody is killed. Takeshi reaches out to the Blowt, whom we now know is split between its own purpose and that of the [[Bhéara]], and convinces it to flee instead of fight. The Bastion is damaged, but not destroyed, and the heroes can actually take a breather.&lt;br /&gt;
&lt;br /&gt;
=== Session 23: Becoming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Lore, Campfire, Character Building, The [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Quimbleton|Quimbleton,]] [[Clementine]], [[Osric]] [New!], [[Enrik]] [New!], [[Alcordyn]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Hollowfoot, Bearah, &amp;quot;Mr. Mosquito&amp;quot;, Nhart,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Quimbleton continues to provide &#039;&#039;&#039;Sorghum&#039;&#039;&#039; all over! This time with a 1st year intern named Lorena following him about. &lt;br /&gt;
* The town of [[Tusgrer]] is finally revealed! Turns out while seeming mundane on the surface, the town has actually been heavily infected by [[Haar|Blowtessence]], being supervised by a &#039;&#039;&#039;Mosquito Blowt&#039;&#039;&#039; known only as &amp;quot;Mr. Mosquito&amp;quot;.&lt;br /&gt;
* To save the town, [[Kara]] decided to transfer all of the [[Haar|Blowtessence]] from the Mosquito into themselves. As a result &#039;&#039;&#039;Kara becomes a Blowt.&#039;&#039;&#039;&lt;br /&gt;
* But in under 30 seconds, while the window of curing is still open, &#039;&#039;&#039;Hollowfoot the Druid launched into action, aided by Quimbleton and Clementine,&#039;&#039;&#039; and Kara is cured of the new infection. However, the latent disease that set in during Session 19 was far too engrained to be cured. &lt;br /&gt;
* With the rest of the town still being under Blowt influence (and Quimbleton only able to hold his sleep spell for a short period of time), the group flees into the wilds and regroups. &lt;br /&gt;
* After heavy discussions, Kara shares everything she learned about the Blowt in the Otherworld after becoming &amp;quot;one with the machine&amp;quot;. &#039;&#039;&#039;It is an intense and revealing look at who the Blowt are and why they are doing what they are doing&#039;&#039;&#039;...and you&#039;ll have to wait to see if anyone from this table shares that intimate knowledge with the server or wiki. &lt;br /&gt;
* The team decides ulimately to retreat...back to Ravel...not knowing what may await them there soon enough. &lt;br /&gt;
&lt;br /&gt;
=== Session 24: Slaying ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Tessa, Jaxzo, Clover, Oswald, Ravii, Dak [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/24/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kirkland Anderson (Manquel Barkeep), &amp;quot;Dak Jr.&amp;quot;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* LaCroix is slain by the team of slayers.&lt;br /&gt;
* Admittedly, LaCroix was ALSO a [[Blowt]] at the time of his slaying, since his house was in the district overrun during Session 21.&lt;br /&gt;
&lt;br /&gt;
=== Session 25: Burning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Burnale, [[Blowt]], Bearah, Davenwood &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Mundy]], [[En]], [[Ben]], [[Jaxzo&#039;Ilan]], [[Oswald]], Jollyfist Burnale [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Burnale Clan (Othello, Oscard &amp;quot;Deadeye&amp;quot;, Alan, Hildor, Keg, &amp;quot;Fjord&amp;quot; Firebeard), Wubly the Tavern Keep of Davenwood, Nikolas (Oswald&#039;s Dad), Orthin the Paladin    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Set a fire which accidentally spread to nearby Davenwood, which was part of a mission given by [[The Unravel]] to send a message to the nearby [[Burnale Clan]].&lt;br /&gt;
* Do community service to help the town rebuild and persevere through the immediate trauma of the attack.&lt;br /&gt;
* Meet Oswald&#039;s family on his childhood farm. &lt;br /&gt;
* Discover Oswald&#039;s mentor became a [[Wendigo]]&lt;br /&gt;
* Fight a super Blowt Wendigo in an epic battle (also includes a handful of Blowted Bunnies)&lt;br /&gt;
* Oswald inherits the farm from his family and begins to help them rebuild it into a powerful new [[The Fantasial Freeze/Bastion|Bastion]].&lt;br /&gt;
&lt;br /&gt;
=== Session 26: Speedrunning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Bhearah &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero|Cavii]], [[Eltolinde Lykaios|Eltolinde]], Fahrlander [new!], [[Elvar|Four]], Ravii, [[Red (Fantasial Freeze)|Red]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Massimo the Painter, Tulio the Apprentice (Briefly), Rogerre the Blacksmith, [[Dark Silvio]], Kirkland Anderson (Manquel Barkeep)    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Farlander the gnome Rogue comes down from the mountains to the north in desperate need of money. The group settles on going to Balabag to deal with a church afflicted by &#039;&#039;&#039;dark ice.&#039;&#039;&#039;&lt;br /&gt;
* The Kero brothers reunite!&lt;br /&gt;
* The party journeys to Balabag&#039;s religious district, called the Cindernest. They meet Rogerre and see that even fire can become Blowted, a glitchy blue flame that cannot be manipulated through magical means.&lt;br /&gt;
* The party explores the open halls of the church, and Four opens a door that reveals a Blowted Massimo the Painter. Combat immediately starts, and the torchlight is lit.&lt;br /&gt;
* Four fights off Massimo and the wights he paints into existence while the rest of the crew speedrun the ENTIRE DUNGEON in search for his wife Lavinia&#039;s locket. There is an outer Massimo, controlled by the Bhearah, and an inner Massimo who wishes to be free from his condition. The heroes use the power of words to slow his progress.&lt;br /&gt;
* The torchlight goes out, and we see how strong the Bhearah&#039;s hold over the church really is - Farlander is downed in a moment. Light your torches in dungeons, everyone.&lt;br /&gt;
* Lavinia&#039;s locket is found, and the party uses it to briefly stop Massimo&#039;s Blowt-self from taking control. Everyone escapes the church and is rewarded for saving him, though the space itself is still overrun by dark ice....&lt;br /&gt;
=== Session 27: Descending ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, [[Ravel]], [[Davenwood]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: [[Luv]], [[Kara]], [[Quimbleton]], [[Dr Burdock]], [[Isabelle]]. [[Clover]], [[Kludzu]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Wubly the Tavern Keep, Hafgan, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In the currently-under-construction tavern of [[Davenwood]], [[Dr Burdock]] showcases his realm famous solution to Blowt - Simply dominate their minds and make them your pets!  &lt;br /&gt;
* Unfortunately Burdock didn&#039;t know the limits of his own power, and when attempting to control 2 Blowt at once, accidentally unleashes a Blowt onto the town.&lt;br /&gt;
* The rest of the team is impressed with Burdock&#039;s power, but unimpressed in how they had to clean up after his mess.&lt;br /&gt;
* Once the group catches their breath (and restores some spell slots), they decide that with lots of power over Life and Death (including new Grave Cleric Isabelle), it might be a good idea to investigate the hole in [[Ravel]] that opened up and unleashed [[Haar|Blowtessence]] all over the city.&lt;br /&gt;
&lt;br /&gt;
* The team decides to test their resolve and go into the Blowhole. &lt;br /&gt;
* The players getr trapped in the other world, [[Orbis Alius|Orbis]], and await rescue or attempts to escape. Not all of them managed to make it to the shelter intact, and some may not make it back to the surface exactly as you remember them. &lt;br /&gt;
&lt;br /&gt;
=== Session 28: Damning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, Balabag, Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Isabelle]], [[Thimbol]]. [[Enrik]], [[Yuki]] [New!], [[Cecil Alaxorsa]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Two Balabag Residents, Rogerre the Blacksmith     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Isabelle returned to the surface, a weapon of the [[Bhéara]], sent to Balabag to find the &#039;&#039;&#039;Kiyoni&#039;&#039;&#039; family.&lt;br /&gt;
* The players spent a long time in a library, as is tradition for some random point in every campaign.&lt;br /&gt;
* In doing their research (and spending their research tokens appropriately) the team learns that there is a deep-seated history of bad blood between [[Balabag]] and [[Ravel]].&lt;br /&gt;
* Their rivalry goes back to the first humans who appeared in the region during [[The Scattering]], when Animalfolk primarily lived in the region that would eventually become Human-dominated.&lt;br /&gt;
* The Kiyoni were a prominent and early human family with roots that go back to the Scattering, and for some reason, the Blowt want revenge on the Kiyoni.&lt;br /&gt;
* The Blowt apparently were damned to an eternal banishment after a war between the humans and animalfolk all the way back then. They were punished and sent to an afterlife which didn&#039;t reward them, but trapped them.&lt;br /&gt;
* Not wanting to aid and abet in political and physical assassination, the team agrees that there&#039;s definitely some merit in what the [[Bhéara|Bheara]] has tasked her minion to do...but there&#039;s other people in need of help, so they pick up and finish off the &#039;&#039;&#039;Cindernest Mission&#039;&#039;&#039; which was left partially uncompleted by the Session 26 team (see above).&lt;br /&gt;
* The team successfully retrieves one of &#039;&#039;&#039;[[Gohei|the Gohei]]&#039;&#039;&#039;, then uses it&#039;s immense power to purify the church of all of its residual [[Haar|blowtessence]].&lt;br /&gt;
* (Along the way Clem dies when Isabelle attempts to send Clem&#039;s soul to &#039;&#039;&#039;[[Orbis]]&#039;&#039;&#039; after Clem gets severely blowted. But the plan backfires because Clem&#039;s soul has already been claimed by another much more powerful faction..See Damning.)&lt;br /&gt;
* The team is rewarded a brand new [[The Fantasial Freeze/Bastion|Bastion]] in Balabag to take their new toy and begin planning their next steps.&lt;br /&gt;
=== Session 29: Liberating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; PC Drama, Devils  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Neighbor|Neighbor Craig]], [[Mundy]], [[Tessa]], [[Osric]], [[Sameera]] &#039;&#039;(New!)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Maynard, Maynard&#039;s Mom Veronica, Mephix    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tessa kills Mephix&#039;&#039;&#039; but knows an accomplished Slayer Mephix will be back by IRL November (Devils don&#039;t die if killed on the mortal plane mundanely)&lt;br /&gt;
* Mephix will remember that.&lt;br /&gt;
* Tessa, Neighbor, and Takeshi discuss &amp;quot;&#039;&#039;&#039;The [[Elvar|7]] High Roads to the Peak&#039;&#039;&#039;&amp;quot;, a self help book by Alycone Daze&lt;br /&gt;
* Neighbor breaks up with Maynard, and the team threatens him to leave &amp;quot;every other woman in this city&amp;quot; alone, he is branded with Twin Snake patterns by Sameera to mark him as a snake.&lt;br /&gt;
* They loot his cool vintage katana collection.&lt;br /&gt;
* The team hits up the nightclub.&lt;br /&gt;
&lt;br /&gt;
=== Session 30: Bounty-Hunting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Ravel, Blowt, DeGaulle, Unravel, PC Drama&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Oswald, Ravii, Kara, Caul Davre [New!], Viralyn Kiyoni [New!], Gaul DeGaulle [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Christina (9/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jimmy (Unravel knight, now V’s servant), Charlie DeGaulle (Gaul’s father, blacksmith, estranged, hunted by Blowt and the Unravel), Teddy (Charlie’s friend/neighbor), Rosie Pumpernickle (Gnome, Charlie’s lover, wealthy)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The group reunites in Ravel during a miserable sleet storm, catching up in Kludzu’s bar. Viralyn claims to be Quimbleton’s long-lost lover.&lt;br /&gt;
* Blowt portals erupt outside the bar, unleashing Kara and several Blowt. A vision of the DeGaulle family flashes through his mind before he regains control. The fight is short-lived thanks to Caul’s necromancy, and Kara quickly recovers their mind.&lt;br /&gt;
* The party learns Gaul is estranged from his father Charlie, the last in a long line of blacksmiths. Gaul openly wishes his father dead.&lt;br /&gt;
* At the DeGaulle smithy, they find it ransacked by Unravel forces. In the basement, the party ambushes soldiers and charms Jimmy the knight into service under Viralyn.&lt;br /&gt;
* Jimmy reveals Charlie has been targeted by the Unravel for acquiring a mysterious material called &#039;&#039;&#039;Blight Dust&#039;&#039;&#039;, which can be forged into weapons devastatingly effective against humans.&lt;br /&gt;
* Following a hidden exit, the group misses Charlie but encounters Teddy, who points them toward Charlie’s secret lover Rosie. They go to her mansion where more Blowt portals open and the party fights multiple waves, with Caul even taming one as a pet.&lt;br /&gt;
* They capture Charlie and Rosie during his attempted escape. Aftewards it is discovered that Charlie branded Gaul (on Gaul&#039;s butt) in the past as part of a family blacksmith ritual, granting Gaul the DeGaulle forging legacy.&lt;br /&gt;
* Ravii strikes a deal with Charlie: protection in exchange for each party member receiving a &#039;&#039;&#039;Blighted Shortsword&#039;&#039;&#039; (worth 750 gp).&lt;br /&gt;
&lt;br /&gt;
=== Session 31: Sacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Tusgrer, Blowt, Boss Rush, Gohei   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecilia [new!] Dak, [[Enrik]], Fahrlander, [[Elvar|Four]], Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dak Jr., Jim Dentured, Kirkland Anderson (Manquel Barkeep)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Everyone wanders into the Manquel Bastion while Mundy is too busy to watch the doors, where a plan is hatched to liberate the town of &#039;&#039;&#039;Tusgrer&#039;&#039;&#039; from its Blowt problem. There is a bounty out for some sort of &#039;&#039;&#039;Mosquito Blow&#039;&#039;&#039;t, and the team goes in properly armed.&lt;br /&gt;
* Fahrlander scouts out the town and finds Blowted townsfolk and blood everywhere, both human and otherwise. The Mosquito sits at the edge of town, and team notes how distended its... sack... is. Using some clever tactics, the heroes bring it down! Until...&lt;br /&gt;
* One of the corpses laying about Tusgrer lets loose a burst of Bhearah energy, and the Mosquito reappears! The heroes combat both the Blowted townsfolk and the mosquito, having to slay it an additional five times. Enrik deals the final blow while using the Gohei to kill the body of the Mosquito while the Blowt-soul inhabiting it flies away, taking the form of a frost giant!&lt;br /&gt;
* With combat resolved, the heroes take stock. The worst news is that Tusgrer&#039;s population is now &#039;&#039;zero&#039;&#039;. Also, a new Blowthole exists, due to the strange nodes of energy that the mosquito unleashed stitching together and opening the portal. The only silver lining is that this Blowthole is easily accessible and unguarded, compared to the madness in Ravel and on the ice field. Another &#039;&#039;&#039;Gohei&#039;&#039;&#039; is looted off the dead samurai from which the Mosquito, and Enrik uses the Gohei he brought for Balabag to save the frost giant&#039;s spectral form. Dak realizes that a &#039;&#039;&#039;Blowted Xilas LaCroix&#039;&#039;&#039; is probably still alive and waiting.... &lt;br /&gt;
&lt;br /&gt;
=== Session 32: Looting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Unravel, Dungeon Crawl, Blowt, Emotional Support   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Freida, Faren, En, Jollyfist, Ben, Red, Thimbol  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Breakwater, Sven (Frederic, Gio mentioned in support group), Farmer Lyle as always.     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team attempts a dungeon crawl into an abandoned Unravel cache that was frozen over but is now thawing.&lt;br /&gt;
* They encounter a lot of &amp;quot;[[Haar|Blowt-essence]]&amp;quot; inside the dungeon.&lt;br /&gt;
* They steal some loot and flee.&lt;br /&gt;
* They also discover [[Fären]] was hiding in that trove, but [[En]] captures him and takes him prisoner. They do NOT claim the bounty, but Thimbol does take back the &amp;quot;Monocle of Flesh Manipualtion&amp;quot; from Faren that was stolen 15 sessions ago (Session 17: Casted).&lt;br /&gt;
* In the process [[Ben]] also gets temporarily Blowted and they fight him off.&lt;br /&gt;
&lt;br /&gt;
=== Session 33: Blowting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Orbis, Balabag, Blowt,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Thimbol Goldbone]], [[Farmer Lyle]], [[Semeera]], [[Clover Softpaw]], [[Isabelle]], [[Clementine]], [[Viralyn Kiyoni|Kiyoni]], [[Quimbleton]], [[Cecil Alaxorsa]],    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* Thimbol wakes in the subsoil air following a [[Blowt]] attack on the Balabag Bastion, surrounded by The Eyes. Thimbol had taken a psychic attack to save Farmer Lyle offscreen and died in his arms. Though The Eyes tempt him with the posiblity of returning to Quelmar as a Blowt, Thimbol passes into Garl Glittergold&#039;s holy afterlife for gnomes--&#039;&#039;&#039;his life&#039;s work&#039;&#039;&#039; of creating and passing on an LLC &#039;&#039;&#039;completed&#039;&#039;&#039;, and his soul at peace knowing that whether that business succeeds or fails, the will of the market will be done.&lt;br /&gt;
* This ascension into the afterlife is witnessed by [[Clover Softpaw]], stranded in the subsoil air following the events of Session 27. As she returns to the Orbis Bastion, [[Clover Softpaw|Clover]] encounters [[Semeera]], transported between worlds through the power of dreams, and the lingering Blowt influence from Session 29. After a brief conversation, Clover brings Semeera back to the Orbis Bastion where they encounter Quimbleton Fiddleford who has recently completed the bastion&#039;s teleportation circle. Quimbleton introduces himself and greets the pair with alarming news. Although previously non-functional, the Teleportation circle suddenly began to pulse with magical energy before the two&#039;s arrival. &lt;br /&gt;
* There&#039;s a knock at the door, and [[Isabelle]] joins the party--tasked by the [[Bhéara]] with bringing a special contract to the house. At which point the portal flares to life and out steps Mephix. Over the questions and protests of [[Quimbleton]] and [[Clover Softpaw|Clover]], [[Isabelle]] hands the contract to Mephix, who releases a small birdcage containing the soul of [[Clementine]] before disappearing. &lt;br /&gt;
* After [[Quimbleton]] creates a paper doll for [[Clementine|Clem&#039;s]] soul to inhabit, the party returns to the surface world, promising Isabelle to help the Bhéara&#039;s mission of tracking down a certain member of the Kiyoni family in Balabag. They are to kill the Kiyoni Elder, and destroy their prize phoenix egg to sate the Bhéara. &lt;br /&gt;
* The group portals directly into the Balabag bastion, disturbing the conversation of [[Cecil Alaxorsa|Cecil]], [[Viralyn Kiyoni]], [[Semeera]], and [[Farmer Lyle|Lyle]]--with the two parties nearly coming to blows. An elder member of the Kiyoni family--the target--comes to the house, introduces himself, and hands the group the egg, tasking them with getting the egg out of [[Osugbo]]. After some conversation about the family&#039;s history aiding [[Troverth Dynasty|Troverth]] in the [[Realm War I|Realm War]] (and a crossover conversation between [[Parkelca|Parkelca2]]&#039;s 2 PCs), the Elder Kiyoni provides the group with money, hands over the egg, and makes plans for dinner with [[Cecil Alaxorsa|Cecil]] later in the week--although [[Viralyn Kiyone|Viralyn]] strikes a bargain with [[Isabelle]] to kill her kinsman later in the night to satisfy Bhéra&#039;s will. &lt;br /&gt;
* Egg in hand, the group attempts to leave [[Balabag]] for Ravel after finding a mannequin for [[Clementine|Clem&#039;s]] soul to posses, but are ~immediately~ ambushed by [[Blowt]]. In the ensuing brawl, Farmer Lyle reveals that he holds &#039;&#039;The Monocle of Flesh Manipulation,&#039;&#039; [[Isabelle]] tries to communicate with the [[Blowt]] that they need to work with the surface dwellers to reach their afterlife by unmasking her veil, and in a desperate moment, [[Clementine|Clem]] possesses the phoenix egg--hatching out of it as a 6-month old phoenix-folk infant. &lt;br /&gt;
* Because the egg has been hatched and the Elder Kiyoni killed (though under mysterious circumstances outside [[Viralyn Kiyoni|Viralyn&#039;s]] doing), the [[Bhéara|Bhéra]] is satisfied. The [[Blowt]] attacking the group depart--content in the fact that Kiyoni&#039;s long-held beastfolk ancestry has finally been brought to light, and one of the family&#039;s elders has been punished for his sins. &lt;br /&gt;
* In the aftermath, as the group prepares to go their separate ways, [[Quimbleton]] tells [[Isabelle]] that seeing a (to his knowledge) peaceful resolution in the conflict with the [[Blowt]] has convinced him to spread the word of her mission to have a more open perspective in [[Ravel|Ravel&#039;s]] dealings with the [[Blowt]]. As she returns to the otherworld, he sends with her a note for remaining members of the Orbis bastion, telling them where he and [[Clover Softpaw|Clover]] have gone, and that they&#039;ll return soon.&lt;br /&gt;
* Thimbol casts the powerful and dangerous Monocle aside into the river waters to hopefully never be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Session 34: Ghosting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; HexCrawl, Blowt, Lore   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Fahrlander, Gaul, Kip [new!], Quiver [new!], Ravii, [[Elvar|Three]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/4//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina, Zav, Nearlander, unnamed cleric of Garl Glittergold, Benshi, Mad Millie     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with our two new characters Kip and Quiver hopping through the terrifying afterworld of Orbis. THey&#039;re being led by Zav, who in turn is pursued by two &#039;&#039;&#039;frost giant spirits - the Blowt&#039;&#039;&#039;. Zav drops the two of them off at the Teleportation Circle crafted by Quimbleton, telling them to deliver a message to Seraphina, and draws the Blowt away. Kip and Quiver meet the rest of the party, who teleport them to Manquel, where they remain in ghostly form.&lt;br /&gt;
* The crew takes a HexCrawl over to the &#039;&#039;&#039;Middleflaren Mountains&#039;&#039;&#039;, where they deal with an engorged riverbank and the spirit inhabiting Kip&#039;s armor, Mad Millie. Several ghostly hijinks ensue.&lt;br /&gt;
* Arriving at the Meadow, a gnome/harengon town at the base of the mountains, the party meets a &#039;&#039;&#039;Pale Steed&#039;&#039;&#039; at the gate. Answering it in rhyme, they meet Seraphina and many of the gnomes gathered about. Fahrlander is a &#039;&#039;&#039;summit gnome&#039;&#039;&#039; and looks down on the other gnomes. The other gnomes are &#039;&#039;&#039;base gnomes&#039;&#039;&#039; and give Fahrlander the side-eye.&lt;br /&gt;
* Seraphina, an accomplished Slayer in her own right, shows the party the town&#039;s solution to a &#039;&#039;&#039;Wolf Blowt&#039;&#039;&#039; that has been returning to attack the town for months. A Rune of Forgetting keeps it at bay for now, but a more permanent solution must be found. The party enlists the help of a gnome cleric of Garl Glittergold, who creates a ritual to suck the Blowt spirit into a crystal. Ravii luckily finds a crystal for the ritual (whew).&lt;br /&gt;
* The party sets up a plan to distract the Wolf Blowt. Three yells at it to break the cycle of forgetfulness, and when the Wolf Blowt climbs the cliff face, Fahrlander bonks it with the Gohei to separate the spirit and Gaul speaks to it in Giant, learning &#039;&#039;&#039;its name is Benshi, and it seeks vengeance on the Portak clan&#039;&#039;&#039;. The Bhearah has set the Blowt free from their prison, and is weaponizing their vengeance. Then, the ritual is completed and Benshi is sucked into the crystal. Town saved.&lt;br /&gt;
* As the party finishes up their business in the Meadow, Fahrlander is in need of rations. So, he finds the home of his (rival? family member?) &#039;&#039;&#039;Nearlander&#039;&#039;&#039;, yells at Nearlander, makes Nearlander open the Sheath Diary and shoot himself in the head with a crossbow, which kills him, then Fahrlander loots the house for 50gp and food for the journey back. On a whim. Also, one of Nearlander&#039;s kids probably saw the whole thing.&lt;br /&gt;
* About three days into the journey back, the crystal containing Benshi&#039;s soul shudders, shrinks, and lets off some dusty sparkles. The team infers that Seraphina has taken matters into her own hands to save her town, and the Portaks are likely dead. It appears there are &#039;&#039;&#039;ethical dilemmas associated with the Blowt and their mission&#039;&#039;&#039; - which path will the heroes take?&lt;br /&gt;
&lt;br /&gt;
=== Session 35: Pressuring ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel, Blowt, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Osric]], [[Jaxzo&#039;Ilan]], [[Gale]], [[Farmer Lyell]], [[Luv|The Arbiter]], [[Isabelle]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/15//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Diyown, Nai &amp;amp; Bocaj (two throwaway Blowt allies), Osric&#039;s Mother, a few other Blowt     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jaxzo is ambushed by a Blowted [[Xilas LaCroix]], sending her to Orbis as a pained and revenant soul, split between the vampiric essence of LaCroix that lives inside her, and &#039;&#039;Wabreena&#039;&#039;, the drow princess who once lived.&lt;br /&gt;
* [[Isabelle]] and a team of Blowt attempt to help a Blowt named &#039;&#039;&#039;Diyown&#039;&#039;&#039; finish a bounty on the &#039;&#039;&#039;Rhodri&#039;&#039;&#039; family, which includes the PC [[Osric|Osric Rhodri]]&lt;br /&gt;
* After intercepting the ambush, Isabelle convinces the team to join them in the Otherworld to try to fix this problem.&lt;br /&gt;
* We found [[Luv]] in [[Orbis Alius]], who had been trying to work with the Blowt on possible non-violent ways to get their revenge on their revenant targets. Apparently Diyown had hoped Luv would come up with a non-violent way to claim the bounty, and after some give-and-take, the team decided that Osric could live...if he sacrtificed &#039;&#039;his own mother&#039;&#039; in his place. &lt;br /&gt;
* The team was sent [presumably by the Bearah&#039;s gifts] back to the north side of Ravel to the location of Osric&#039;s mother... immediately under the pressure of succumbing to the immense [[Haar|Blowtessence]]. &lt;br /&gt;
* After some high-stress hide-and-seek, the team finds her with a mysterious protective amulet hiding in an attic, and Osric claims Diyown&#039;s revenge in the name of Diyown and all others who his mother and bloodline have wronged over centuries or millenia. Diyown ascends. Bounty collected.&lt;br /&gt;
&lt;br /&gt;
=== Session 36: Sibling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, Balabag, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tessa Night]], [[Oswald]], [[Cecilia]], Sweet Baby [[Clementine]], [[Red]], [[Ben|Ben&amp;amp;Sven&amp;amp;Gustafar]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/19//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edmynd LaCroix, Axa LaCroix, Alex LaCroix, Oris LaCroix, Rix LaCroix (all killed), Kiun Xeo, Gustafar, Garrett the Guard,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A drink is had in memory of Jaxzo (see Session 35) and a vow is made among friends old and new to get revenge on the LaCroix bastard.&lt;br /&gt;
* Ben recruits &#039;&#039;&#039;Smelt&#039;&#039;&#039; a protector sent by his Queen mother from the [[Kingdom of Mirr]]&lt;br /&gt;
* 5 LaCroix family members are killed&lt;br /&gt;
* Gustafar, impersonating Sven, takes advantage of Ben as he&#039;s dying, and opens a gate between the worlds, seemingly for nefarious purposes.&lt;br /&gt;
* The PCs get trapped in [[Orbis Alius]]&lt;br /&gt;
=== Session 37: Stacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Webber, Blowt, Cairns, Veil    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Sameera]], [[Dak]], [[Mundy]], [[Red (Fantasial Freeze)|Red,]] [[Cranston]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/25//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Brewyn and Thokrin (two Frost Giant Blowt), Hollowfoot the Druid, Red&#039;s Family, WEBBER!       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Cranston is a ghost! Turns out he died during the [[The Arctic Autumn|Arctic Autumn]], but has made allies with the Blowt in his couple months living trapped in Orbis. He has joined their side and hopes to help his Frost Giant frend &#039;&#039;&#039;Brewyn&#039;&#039;&#039; get his revenge and ascend.&lt;br /&gt;
* Hollowfoot is encountered at [[The Burrow]], the hometown of hills in central Osugbo (about halfway to Dolmvay), where the family of [[Red (Fantasial Freeze)|Red]] is found to have been buried under feet of snow, hibernating safely in burrows deep under the ground like one massive zone of burial mounds. &lt;br /&gt;
* The Burial Mounds are said to be attracting the Blowt and the Bearah in some way.&lt;br /&gt;
* Blowtessence is given a proper Clerical term: &amp;quot;[[Harr|Haar]]&amp;quot;&lt;br /&gt;
* The players learn the importance and power of a [[Cairn]] when it comes to fighting the Bearah&#039;s energies&lt;br /&gt;
* A Kaiju Penguin egg is discovered and brought back by Mundy to the Manquel Bastion&lt;br /&gt;
* When one of Hollowfoot&#039;s Cairns are knocked over, [[Webber]] in his massive blowted form appears to claim the egg, but the players stack the Cairns back up and repulse Webber back again. &lt;br /&gt;
&lt;br /&gt;
=== Session 38: Checking-In ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Mother]] (Guest Baddie from Wicked Wilds!)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]], [[Enrik]], [[Kara]], [[Clover Softpaw|Clover]], [[Cecil Alaxorsa]], [[Fahrländer]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Bill (10/30/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jim, [[Viralyn Kiyoni|Lady Viralyn Kiyoni]] (DMPC)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six heroes traveled to the newly re-opened &#039;&#039;&#039;Chateau Hotel&#039;&#039;&#039; in Balabag to enjoy its grand re-opening festivities, unaware that something sinister was festering beneath the fancy trappings.&lt;br /&gt;
* A brief encounter with the [[Blowt]] revealed that the hotel’s basement contained a strange stone door that appeared to lead nowhere. With the Blowt driven off and no obvious way through, the party returned upstairs to relax at the spa and bar before turning in for the night.&lt;br /&gt;
* While everyone slept, a hidden fungal corruption spread through the hotel, infecting guests and staff alike. The fungus separated each victim’s psyche from their body and dragged them into a shared dreamscape, forcing them to relive or confront their worst fears on a looping nightmare reel.&lt;br /&gt;
* &#039;&#039;&#039;Jim&#039;&#039;&#039; from the Unravel (Lady Kiyoni&#039;s loyal thrall), was also trapped in the dreamscape, but managed to jolt Oswald with “hypnic jerky”, literally shocking him back into his body. At Jim’s desperate request, Oswald then killed him in the waking world to free him from the endless nightmare.&lt;br /&gt;
* Once awake, Oswald worked to rouse the rest of the party. Reunited, the heroes realized that the stone door in the basement had now been forced open, apparently through the sacrifice of numerous hotel guests to power a &#039;&#039;&#039;dark ritual&#039;&#039;&#039;.&lt;br /&gt;
* Descending through the door, the party discovered &#039;&#039;&#039;[[Mother]]&#039;&#039;&#039;, a horrific, fungal entity ruling over a pocket dimension of rot and corruption. She was using Lady Viralyn Kiyoni as an avatar to manifest on the material plane, twisting Viralyn’s body and will into a vessel for her influence.&lt;br /&gt;
* A long and grueling battle followed inside Mother’s corrupted domain. The party fought through spores, psychic torment, and shifting terrain as Mother tried to wear them down and fully anchor herself via Viralyn.&lt;br /&gt;
* In the final moments of the fight, Viralyn’s form destabilized; her body dissolved into spores that the heroes managed to contain and carry out of the pocket dimension, cutting off Mother’s immediate hold on the Chateau and the region around it.&lt;br /&gt;
* With the hotel spiritually and literally tainted by Mother’s presence, and many of its former guests sacrificed to open the gate — the party gathered what loot and survivors they could and abandoned the cursed site, hoping never to cross paths with Mother...or whatever Viralyn is becoming… ever again.&lt;br /&gt;
&lt;br /&gt;
=== Session 39: Gobbling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Manquel, Tusgrer, Turkey, Bhearah   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Clover, Fahrlander, Farmer Lyle, Gail, Luv, Three  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Adam (11/5/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; 50 Turkeys, 2 TurKings     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with turkeys sneaking into the Manquel Bastion and &#039;&#039;&#039;stealing the Gohei.&#039;&#039;&#039; The players are asleep, and the turkeys only remember being slaughtered by Four from an earlier episode. Powered by vengeance and the Bhearah, the &#039;&#039;&#039;Blowted turkeys&#039;&#039;&#039; kill the Bastion Defenders and attack the players.&lt;br /&gt;
* Three is wounded and hides in the basement bedroom while the other characters try to figure out the motivation for the Blowt attack. Luv and Gail piece together that these Blowt &#039;&#039;&#039;used to be the villagers of Tusgrer,&#039;&#039;&#039; who Four killed during combat with the Mosquito Blowt from Episode 31. Luv is tired of the villagers continuing the cycle of violence, and hotly engages with a villager wearing a Bastion defender&#039;s face. Clover, Gail, and Fahrlander bring down some turkeys, but it quickly becomes apparent they will be overpowered.&lt;br /&gt;
* Caught in the magical snare of their anger, &#039;&#039;&#039;Three apologizes&#039;&#039;&#039; to the gathered villagers. They know the pain of seeing lives cut short, and would like to help the Blowt release their anger. All 50 Blowt line up in the courtyard and slap Three in the face, which helps a little. The other characters join in, Lyell realizing that Seven was present when his farm burned down long ago.&lt;br /&gt;
* The tension partly alleviated, the heroes road trip to Tusgrer so Three can show the villagers their mass grave and help them find rest. A road trip ensues - &#039;&#039;&#039;many stories are shared and collected&#039;&#039;&#039;, and Luv sleeps properly for the first time since Act 1.&lt;br /&gt;
* Having arrived in Tusgrer, the last of the Blowt are given a proper send-off. &#039;&#039;&#039;Fahrlander writes the Turkey Tales of Tusgrer&#039;&#039;&#039;, and &#039;&#039;&#039;a stone monument is constructed to honor the villagers memory.&#039;&#039;&#039; The conflict is resolved peacefully, and everyone breathes a sigh of relief. Now, where did that Gohei go...&lt;br /&gt;
&lt;br /&gt;
=== Session 40: Evacuating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Davenwood, Revenge, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Jollyfist]], [[Mundy]], [[Jaxzo&#039;Ilan]], [[Alcordyn]], [[Enrik]], [[Cecilia]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/9/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Keg Burnale, Wubbly, Vincent Van Bara, Mr. Rous      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Davenwood holds a &#039;&#039;&#039;Fire Sale&#039;&#039;&#039; to help raise funds to rebuild parts of the town after the fires set back in Session 25. Players buy magic items off the enchanter Vincent Van Bara.&lt;br /&gt;
* The citizens of Davenwood gather to hang a Burnale Dwarf named Keg, believing that his death will make for fit justice for their citizens. &lt;br /&gt;
* Alcordyn interrupts the hanging with a super neat arrow shot to split the rope, freeing the Dwarf. However, the town leader (Mr. Rous) believes that this was simply a missed shot of crowd justice, and in typical Capybara fashion, rejoices and asks for everyone to pitch in to get their justice on the dwarf, leading to a slurry of bricks, arrows, and rocks now thrown at the freed dwarf. &lt;br /&gt;
* When Jaxzo&#039;Illan rages to get control of the happy rioters, fear breaks out, causing the Capybaras to flee into the surrounding buildings from Jaxzo&#039;s monstrous form, while Mundy and Jollyfist grab the Dwarf and try to bring him to safety. &lt;br /&gt;
* The first bit of blood begins to hit the ground, and the mixture of vengeance and bloodshed in the area no doubt pierces the veil, providing an opening to Orbis for &#039;&#039;&#039;Saurus Himself&#039;&#039;&#039; to appear through. Saurus begins to assault the town square with a mixture of Harr energies and violent assaults. &lt;br /&gt;
* Enrik confirms the Gohei has no immediate effect on Saurus because he is not a ghost or posessing anyone, however it is noted that his Blowt energies can&#039;t pierce the Gohei&#039;s bubble, so his magic is mostly useless.&lt;br /&gt;
* Alcordyn does a great job disrupting Saurus&#039;s Sorcery, keeping blowting to a minimum, while the tanks and ragers of the team try to hold Saurus down and pin him back into Orbis. Cecilia and Jaxzo try to recover and evacuate the Capybarafolk who have fled in fear. &lt;br /&gt;
* Eventually casualties include about half the Capybarafolk present (most who get Blowted, though 1 is killed killed), while PC Mundy is killed, PC Jollyfist is Blowted, and PC Jaxzo gets re-banished to Orbis. Alcordyn, Enrik, and Cecilia succesfully flee the town square with the other half of the capybara they were able to save. &lt;br /&gt;
* Davenwood soon becomes the site of another blowhole. &lt;br /&gt;
&lt;br /&gt;
=== Session 41: Hiding ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, Orbis, Davenwood, Samurai, Death    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Clementine]], [[Oswald]], [[Tessa Night|Tessa,]] [[Sameera]], [[Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Bhéara]], [[Saurus]], [[Kaiju Penguin]], [[Xilas LaCroix]], [[Maynard]], Nikolas (Oswald&#039;s Dad), Some Samurai, Mysterious deadly Onomancer, Mysterious Spider Person, Mysterious Witchy Lady, Mysterious Mastadon       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* After Sameera receives a vision in her dreams that Saurus will be marching on Davenwood, she sounds the alarm while Oswald leads the charge, taking 6 of the fiercest fighters around to convene on his hometown to save it from the Blowt. &lt;br /&gt;
* When they arrive, they see that &#039;&#039;&#039;Samurai&#039;&#039;&#039; from &#039;&#039;&#039;Balabag&#039;&#039;&#039;, arrived only a little bit earlier, and they have been looking for &amp;quot;Steelcheek&amp;quot; using onomancy to determine who the Steelcheek is. When they discover it is Oswald, they defend him from the Blowt but tell him they need to run away so they can &amp;quot;Change his Name&amp;quot;.&lt;br /&gt;
* They discover Oswald&#039;s dad was one of the Choeru caught in the destruction who died/got blowted, but the Samurai promise &amp;quot;we can get him back&amp;quot; referring to Orbis. They also hand out some [[Moonflower]] tea.&lt;br /&gt;
* &#039;&#039;&#039;[[Saurus]]&#039;&#039;&#039; makes his big appearance and nearly wipes out the team, eventually causing everyone to go to Orbis either against their will (Kara, Tessa, Clem) or because they followed the others to save them (Oswald, Sameera, Red). &lt;br /&gt;
* In Orbis, half the team is brought to &#039;&#039;&#039;Xilas LaCroix&#039;&#039;&#039; while Kara is separated from the others and brought directly to the [[Bhéara]] to pay for his crimes of kidnapping and keeping Blowt inside of his body as prisoners. &lt;br /&gt;
* The team that meets with Xilas learns that Xilas has been collecting power and working alongside a &amp;quot;Gus&amp;quot;, and is immensely enjoying his time in Orbis as he becomes a powerful Champion of the Bhearah. &lt;br /&gt;
* Kara has a heart to heart to heart to heart to heart to heart to heart with the 6 &#039;&#039;&#039;Blowt&#039;&#039;&#039; that they kidnapped, but ultimately becuase of the &#039;&#039;&#039;Orbis Rules&#039;&#039;&#039; fails at every attempt to break through to them, and they abandon Kara to go back on their hunt for redemption and ascension. Kara also fails to break through to &#039;&#039;&#039;Maynard&#039;&#039;&#039;, a newly lost soul looking for power and revenge, and when Kara can&#039;t convince him either, the Bhearah super-charges him into a powerful entity, the newest and weakest of her &amp;quot;&#039;&#039;&#039;Champions&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
* Kara realizes that this might be the end, and tears her soul asunder to shake Orbis with storms of intense magic and lightning, dealing &#039;&#039;&#039;Over 700 Damage&#039;&#039;&#039; to the Harr and the Bhearah&#039;s presence, while absolutely obliterating Maynard to death.&lt;br /&gt;
* The Bhearah brings forth her other champions to stop Kara as the other 5 players, seeing and feeling the storm, chase it until they witness first-hand Kara&#039;s last stand. &lt;br /&gt;
* Kara goes out in a blaze of glory, allowing the others to escape.&lt;br /&gt;
* 1 Champion down. 7 to go.&lt;br /&gt;
&lt;br /&gt;
=== Session 42: Seeking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, The Unravel, Libraries     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Ravii Kero|Ravii,]] [[Takeshi]], [[Kip]], [[Quiver]], [[Rook]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dipol the Archivist Lich      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having received disturbing and wildly unsubstantiated rumors and lore from a recovering team of heroes who went into Orbis, an elite team of Unravel members and researchers hit the books! &lt;br /&gt;
* Their initial research leads to some interesting discoveries about the [[Bhéara|Bhera]], but it is interrupted when a visitor from [[Pteris]], a cleric of [[Oghma]], appears through a magic shelf in the library. &lt;br /&gt;
* As it turns out, libraries across Quelmar are sometimes linked through a mysterious inter-library portal system, perhaps connected to [[The Library|THE Library]].&lt;br /&gt;
* Traveling library-to-library across the realm, the team sleeplessly continues to do intensive research, pulling every thread of lore and knowledge from the far corners of the realm, visiting [[Gygaxia]], [[Gammelgard]], [[Yksinäisyys]], [[Zobeck]], [[La Croix]], [[Nymphsview]], [[Ostrom]], [[Malboge]], and [[Xender City]], but NOT [[Presmarivale]].&lt;br /&gt;
* The finish their research, narrowly escape an encounter with an Archivist Lich and a Devil from Hell, and make it back to the Unravel in time to put together the rest of their theories, revealing intimate and interesting lore about the opposition. &lt;br /&gt;
* [[Yuki]] tries to put it all together into a master document of theories. &lt;br /&gt;
&lt;br /&gt;
=== Session 43: Dreaming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero]], [[Gustafar]], [[Cranston]], [[Clementine]], [[Isabelle|Isabelle,]] [[Luv]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/25/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edris Zaroo, Adler LaRoux      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Edris Zaroo begins appearing in player dreams, looking for &amp;quot;&#039;&#039;&#039;Adler LaRoux&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
* After a group of players (meeting at the C3 Bastion) realize that they&#039;ve all seen Edris pop up one way or another, they begin some research into the Unseen Eye and where this &amp;quot;Adler&amp;quot; might be hiding out.&lt;br /&gt;
* Meanwhile, Gustafar [See Session 36] has finished tracking down and taking down his half-brothers, and now pursues more power. He takes a pseudonym (&amp;quot;Clooney&amp;quot;) and sneaks into the group as a &amp;quot;Fellow adventurer seeing weird dreams&amp;quot;. &lt;br /&gt;
* In reality, Gustafar is a power hungry dark magic mage looking to further gain power over the people of Orbis.&lt;br /&gt;
* They meet Adler LaRoux in hiding, where we learn it is conveniently where [[Cranston]] had encountered him on a whim in the woods at a spot off the beaten road. Cranston&#039;s history of &amp;quot;Speaking people&#039;s names before they introduce themselves&amp;quot; threw Adler off originally, and Adler had killed Cranston, thinking him a Blowt spy or other agent of Edris. Cranston was glad to find his old body and get it back.&lt;br /&gt;
* Meanwhile, after Adler explains to the team who Edris is, Cavii opens up a telepathic link between most everyone (Luv stays on guard in the real world), allowing them to share one &amp;quot;Dreamscape&amp;quot; so that when/if Edris reappears, they can try to work out an agreement between Edris and Adler that won&#039;t result in either party dying and furthering the &#039;&#039;&#039;Cycle of Violence&#039;&#039;&#039;.&lt;br /&gt;
* Ultimately, their plans get sidetracked when Edris is instead set upon by GUSTAFAR! The evil third brother of [[Ben|Ben and Sven]] uses his powerful dark magic to enchant and enthrall Edris, forcing her to become a minion of the dark lord.&lt;br /&gt;
* With Edris now enthralled, peace is impossible, and the team turns on Gustafar, hoping to stop him in his tracks. While Gustafar gets away, [[Clementine]] decides that the only way to perhaps get rid of Edris forever is to kill Adler, and she does so. &lt;br /&gt;
* As a result, Adler is blowted, certainly has angry feelings of vengeance, while Edris is not truly satisfied and remains a minion of the even more powerful Gustafar. &lt;br /&gt;
&lt;br /&gt;
=== Session 44: Onomancing ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Rook]], [[Cranston]], [[Gale]], [[Cecil Alaxorsa|Cecil]], [[Jaxzo&#039;Ilan]], [[Eldwin]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/2/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* While shopping in Balabag, &#039;&#039;&#039;Gale&#039;&#039;&#039; and &#039;&#039;&#039;Rook&#039;&#039;&#039; are suddenly interrupted by a [[Blowt]] throwing new PC Eldwin THROUGH A CITY BLOCK, smashing down 6 walls as he crashes through the shopping center. &lt;br /&gt;
* Immediately jumping into action, the two weapon up to fight the monster, only to realize the monster was also being chased by the ghost of [[Jaxzo&#039;Ilan]]. Jaxzo had previously died, and this particular blowt was using Jaxzo&#039;s body as its vessel for destruction.&lt;br /&gt;
* But THEN chasing Jaxzo was fellow recent-ghost &#039;&#039;&#039;Cranston&#039;&#039;&#039; who had just gotten back his body (see Session 43 above), hoping to help Jaxzo get her body back and aiding in the endeavor. &lt;br /&gt;
* After the group takes down the Blowt together, they are set upon by Gale&#039;s friend and roomate Cecil, a pompous artist and creature of Ennui, who invites them all to share a homecooked meal back at he and Gale&#039;s Balabag Bastion.&lt;br /&gt;
* At the Villa, the group enjoys a meal (Cecil and Jaxzo might enjoy their meals a bit TOO raw) but then are surprised by an old friend of Eldwin&#039;s family: Travvers the Onomancer. &lt;br /&gt;
* Travvers is powerful, and because he has learned Eldwin and his family are the latest to have a Blowt bounty put on their heads, he offers a personal hand in saving the day. Using [[Onomancy]], the team will be able to rewrite Eldwin&#039;s family name, essentially removing him from the pool and making him &amp;quot;dead&amp;quot; to the Blowt. &lt;br /&gt;
* As the group goes inside Eldwin&#039;s dreams, they have to bounce a laser representing Eldwin&#039;s &amp;quot;sense of self&amp;quot; off a number of mirrors which are Eldwin&#039;s strongest qualities or personality traits. &lt;br /&gt;
* They don&#039;t quite get it all right, and in the process they even rewrite some of his qualities--- for example, the new Eldwin is a little more &amp;quot;Zestful&amp;quot;. But the process is a success, and Eldwin is reborn into something new, something that would never be targetted again.&lt;br /&gt;
* Cecil is revealed to ACTUALLY be &#039;&#039;&#039;Alsace LaCroix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 45: Bootlicking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Enrik, Yuki, Neighbor Craig, Ben, Nearlander/Fahrlander, Oswald&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Krislindahl, Bronze-Hammer, Itali      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The heroes have all recieved Invitation to &#039;&#039;&#039;THE SAURUS SUMMIT&#039;&#039;&#039;, a mysterious gathering of the minds held in the [[Seethe Faire|Kingdom of Mirr]].&lt;br /&gt;
* Fahrlander is revealed to have been ambushed and killed by Nearlander&lt;br /&gt;
* Veronica returns blowting a ??? Giant to kill Neighbor Craig, but is easily thwarted by the Balabag Bastion&#039;s Gohei.&lt;br /&gt;
* Itali and Bronze-Hammer make their entrances, where Itali forces the ??? Giant back to Orbis via a weird spider arm, and Bronze-Hammer devours Veronica, turning her into Harr, via a weird device implanted in her arm. The process is fundamentally the same as Enrik&#039;s Hammer of Devouring. &lt;br /&gt;
* The party brown-noses Krislindahl, King of Mirr, who is now funding the next big expedition to thwart Orbis, with weapons, gold, armor, soldiers, morale, and hats!&lt;br /&gt;
* Fahrlander returns riding a massive blowted bull, looking to (and successfully) killing Nearlander&lt;br /&gt;
* Yuki discovers the bull is being possessed by the previously seen Mammoth + Mammoth Rider Champion of the Bhearra, immediately before being near killed by it, and Neighbor Craig being fully-killed by it.&lt;br /&gt;
* Enrik, using the Gohei, removes the Champion from its possessed body&lt;br /&gt;
* Neighbor Craig &#039;&#039;&#039;&#039;&#039;RETURNS&#039;&#039;&#039;&#039;&#039; and discovers the Mammoth really likes scritches&lt;br /&gt;
* Enrik, mistakenly, assumes to Frost Giant Rider is the champion, and kills him with the Hammer of Devouring&lt;br /&gt;
* That makes the Mammoth (the actual champion) really really mad....&lt;br /&gt;
* Yuki enthralls the Mammoth through sheer luck (and definitely not Gremlin rules) before it can kill Enrik and the two bring it back to Balabag to get information from it. They discover its name is Yukagnir, it is seeking vengeance on the Mussoth people, and that it knows its goal is unlikely to ever fully succeed, but he enjoys the power the Bhearrah provides too much.&lt;br /&gt;
&lt;br /&gt;
=== Session 46: Unraveling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel|Unravel]], Harr, Bhearah, [[Blowt]], Tactics    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Gaul, Jenny Kaboom [new!], [[Ravii Kero|Ravii]], [[Red (Fantasial Freeze)|Red]], [[Sameera]], [[Elvar|Three]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/14/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kenneth the Bartender, Charlie deGaulle, [[Aiken|Aiken Zimmerman]], Ennui, [[Savile]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jenny Kaboom arrives in [[Ravel]] as a traveling merchant and sets up shop in a tavern where the remaining heroes are gathered. A bit of a disagreement with Kenneth the bartender leads to Jenny melting a hole in the tavern door with acid, through which &#039;&#039;&#039;an arrow is shot into Ravii&#039;s neck&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;A scuffle breaks out&#039;&#039;&#039; between the heroes, a few Unravel thugs, and a Crab-Blowted Charlie deGaulle. Ravii bickers with the Unravel over their priorities, Jenny watches Kenneth die at the hands of the crab, and Sameera and Red work to cairn stack in the tavern walls. They succeed, Gaul forgives his father, and &#039;&#039;&#039;Charlie &amp;quot;ascends&amp;quot;&#039;&#039;&#039;, which looks a lot like getting dragged to Hell.&lt;br /&gt;
* The heroes resolve to &#039;&#039;&#039;confront Aiken&#039;&#039;&#039; and find him overworked and overtired in the bowels of the Unravel. The Unravel continues hemorrhaging members to stave off a Blowt invasion, and the players promise a better way to deal with the Blowt than needless death. Aiken shows the players the &#039;&#039;&#039;[[wikipedia:Pelorus_(instrument)|Pelorus]]&#039;&#039;&#039;, a device from Balabag that &#039;&#039;&#039;shows the position of Blowt tunneling into the Petriba (Tapestry) section of the city&#039;&#039;&#039;. Gaul stays behind to handle operations while the others head for the surface.&lt;br /&gt;
* Combat occurs over the rooftops of Ravel. Ennui appears to be leading the squadron of Blowt, but after the heroes try to lower the temperature, he is gutted from behind by a &#039;&#039;&#039;RETURNING SAVILE.&#039;&#039;&#039; Savile tells the heroes they are ruining the Bearah&#039;s plans, and that will no longer do. Jenny saves a dying Ennui from returning to Orbis, and they try to put Savile to sleep, but fail. Ennui is dragged mercilessly back to Orbis, and the heroes beat an uneasy retreat. Aiken is unconvinced that peace talks are possible.&lt;br /&gt;
&lt;br /&gt;
=== Session 47: Farming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Mundy]], [[Gale]], [[Farmer Lyell]], [[Clementine]], [[Clover Softpaw|Clover]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The members of the &#039;&#039;&#039;Sorghum Knighthood LLC&#039;&#039;&#039; are introduced, an assortment of strange loners and other farmer-adjacent heroes who followed in the footsteps of Farmer Lyell, doing good deeds for the realm and donating the profits to the Farmers of the ream. &lt;br /&gt;
* Lyell is pulled away from his knights to meet with [[Gale]] and [[Takeshi]] and debrief how the Turkey Blowt were &amp;quot;ascended&amp;quot; in Gale and Lyell&#039;s last adventure (see Session 39). &lt;br /&gt;
* They arrive to find [[Clover]] and [[Clementine]] are already in the Unravel, meeting in a chamber that formally belonged to Kara&#039;s Bastion, where the names of the lost heroes are etched on the walls. &lt;br /&gt;
* The group is set upon by &#039;&#039;&#039;JENNY JANGLES!&#039;&#039;&#039;  After a near skirmish-gone-wrong, the team begins to try alternative ways to appeal to Jenny. When they offer her thousands of gold worth of magic items, she graciously accepts, noting that it wasn&#039;t the presents that made her feel avenged, but the pained look on the parties present when they gave up things they really didn&#039;t want to, the same way she gave up her love for Aiken. With the empathy in place, Jenny felt adequately avenged, and took the magic items and ascended forever. &lt;br /&gt;
* After learning that Jenny had attacked Takeshi&#039;s pet donkey Assiniboine, Takeshi correctly attunes to the fact that the Bearah had sent Jenny specifically to start up a greater cycle of violence. It worked for Takeshi, who was the most violent in the initial skirmish, but once Takeshi had a cool mind, she returned to Assiniboine&#039;s body to grieve with the team.&lt;br /&gt;
* But before they could etch Assiniboine&#039;s name among those lost...she appeared....[[Cailleach Bhéara|the Cailleach Bhéara]]. She offered the team opportunity to cash in any remaining favors they had with her. Takeshi cashed in a favor to save Assiniboine&#039;s life, while Mundy cashed in a favor to unlock the &#039;&#039;&#039;Soul Buoy&#039;&#039;&#039;, a magic artifact that saves people from Orbis. &#039;&#039;&#039;Lyell cashed in FOUR favors to truly beckon the eldritch powers of the Bheara, creating Session 49 entirely.&#039;&#039;&#039; &lt;br /&gt;
* The Bearah warns they may want to power themselves up, as there is another party that is after many of them, the leader of a Fire Cult that burned up Lyell&#039;s farmlands, and was set upon by Clemetine and Clover ALLLLL the way back in SESSION 14! &lt;br /&gt;
* Feeling confident in their power (and holding a Gohei), they team begins the first ever venture INTO Orbis with the sole mission of locating and killing the Blowt before it could ambush them and try to get its own revenge. &lt;br /&gt;
* While in Orbis, Lyell finds evidence that his long lost family is still down there, trapped between worlds, and decides to leave the team and flee into the blue sunset on one final mission (see Session 49).&lt;br /&gt;
&lt;br /&gt;
=== Session 48: Forgiving ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Ian (12/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 50 MegaGame: Locking ===&lt;br /&gt;
Date: 12 Gzy&#039;x (6 months after the freeze started)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Caulden, Ian, Josh, James (1/10/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Act 3 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 49*: Linger ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Board Game, Escheton, Political Wargaming    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Farmer Lyell&amp;lt;/u&amp;gt; [Last Appearance]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/17/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The Sorghum Knights, the forces of Sarus and Savile, the Fire Cultists of Balabag, the animalfolk of Ravel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This session was originally scheduled to happen before the MegaGame, but got pushed back, so the MegaGame is still considered Session 50 even though timetables got mixed up.&lt;br /&gt;
&lt;br /&gt;
=== Session 51: Disperse ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Manquel Marches&amp;quot;, Bastion, Finales (Gaul, Cecilia, Clover)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecelia, [[Clover Softpaw|Clover]], [[Gaul]], Mundy, [[Oswald]], [[Elvar|Two]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/6/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina Softpaw, Zav Softpaw, Kiun Xeo, Malcolm &amp;amp; Bertha Jenkins, Edda Rockface      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session opens in 30 [[CR]] with a bunch of schoolchildren taking a field trip to the remains of the Manquel Bastion, now a museum. It is revealed that Cecelia has existed as an autonomous construct within the Bastion walls, able to control and shape the stone within. Her shadow puppets entertain and bemuse the children and the teacher. &lt;br /&gt;
* We cut back to the Freeze post-MegaGame: New Year&#039;s Eve, 466 [[PR]]. Clover and Mundy talk in the wee hours of the morning; Mundy is still a ghost, anxious to find a new body before he ascends, Clover anxious to start her adventurer&#039;s guild. The book &amp;lt;u&amp;gt;House of Leaves&amp;lt;/u&amp;gt; is mentioned a bunch.&lt;br /&gt;
* Just before sunrise, Gaul and Oswald come to sit on the roof of the now-constructed Tea House. They discuss the differences in upbringing - Oswald loves his parents very much and lost them both, while Gaul hates his parents very much and doesn&#039;t know where they are. Oswald tries to show his traumatized friend a better perspective on family while Gaul mimics Oswald&#039;s crocheting motions.&lt;br /&gt;
* In the morning, the heroes gather to discuss divvying up [[The Fantasial Freeze/Bastion|Bastion]] supplies. They plan to strip the Haven down to the studs and assist the efforts to fully subdue the evil Blowt and forces of the Bearah. This triggers something in Two, who undergoes a spiritual fracture; when the moment passes, it is Seven looking back at the rest of the party, and other faces of &amp;quot;Countdown&amp;quot; start to surface as well. &lt;br /&gt;
* Before anyone can figure out what Seven is doing back in the game, Zav and Seraphina Softpaw come rushing into the Bastion. Seraphina&#039;s condition has severely deteriorated post-Megagame, with Orbis locked away and her place as a [[Blowt|Special Blowt]] torn out of her. Seven/Four gives her a blood transfusion, which seems to alleviate some of the effects, but no one is quite sure why.&lt;br /&gt;
* Everyone settles in to watch the fireworks in the Bastion, with the citizens of Manquel attending as well. Just before midnight, Seven sees her parents, Malcolm and Bertha Jenkins, in attendance. She rushes to them, remembering she is their daughter Eloise. As Bertha hugs her, and the fireworks burst overhead, Eloise Jenkins&#039; spirit is released, and Seven fades from the campaign. &lt;br /&gt;
* The moment is interrupted by Kiun Xeo and his golems bursting through the wall of the Bastion. Kiun is determined to take his revenge for the slights [[Manquel]] has done him, wild shaping into [[Amaun|a great fiery serpent like his god]]. He is no match for the heroes, however. Mundy claims the body of a golem as his new &amp;quot;Iron Mundy&amp;quot; body, while Clover finally gets the bow Monsterbane from Zav, immediately putting it to use. Countdown and Gaul also help beat the piss out of Xeo&#039;s elemental tyrant form, and Gaul officially ends his reign of terror while Cecilia learns to meld with the Bastion for the first time. With the enemy defeated, the celebrations can ensue!&lt;br /&gt;
* Two postscript scenes end the session. The first takes place some months later, with Gaul sailing to [[Pteris]]. He reconnects with his adoptive mother, Rosie Pumpernickel, and meets his real mother, Edda Rockface, for the first time. Taking Oswald&#039;s words to heart, Gaul swears off his stupid father Charlie and spends time with his mother&#039;s clan, finding himself a fresh start. The second scene is flashback to the site of the Manquel Bastion, three years before the Freeze. A heavy spring rainstorm has driven the Jenkins family into the old ruins where a fort used to be, and a traveling Seraphina Softpaw with a younger Clover in tow are looking for shelter. Thirteen-year-old Eloise invites the two harengon in, and the two families get a chance to talk. The young girls bond over their love of adventure, not knowing who they&#039;d become, as the session fades to black.&lt;br /&gt;
&lt;br /&gt;
=== Session 52: Progress ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel Wrapped&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/21)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 53: Delve ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/7)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 54: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Bearah Origins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 55: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Two of One&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 56: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Seed of Hope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 57: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Davenwood Marches On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 58: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;One of Two 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 59: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home Part 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 60: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Unbearable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 61: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Mirr Marches&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 62: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;RTPM&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 63: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;LaCroix Below&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46487</id>
		<title>The Fantasial Freeze/PCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46487"/>
		<updated>2026-05-07T19:48:56Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Active [[Player|Player Character]] Count: 30&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!PC Name&lt;br /&gt;
![[List of Quelmar Races (DDWN)|Origin]]&lt;br /&gt;
![[Class#DDWN Classes|Class]]&lt;br /&gt;
!Background&lt;br /&gt;
!Player&lt;br /&gt;
!Status&lt;br /&gt;
!Level&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|Wiki Word Count/WSP]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Quimbleton|Quimbleton Fiddleford]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Jaxzo&#039;Ilan|Waebreena]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Jacob&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Elvar|&amp;quot;Countdown&amp;quot;]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Accursed|Hexblade]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Josh&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Clover Softpaw|Clover]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Jenelle&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1014/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Clementine|Clementine Kiyoni]]&lt;br /&gt;
|[[Birdhag]]&lt;br /&gt;
|[[Bard]]/[[High Mage]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Luv]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Lacer]]/[[Healer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Tessa Night|Tessa]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Christina&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1776/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Accursed]]/[[Duelist]]&lt;br /&gt;
|???&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavii Kero|Cavii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Victoria&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|653/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecilia]]&lt;br /&gt;
|[[Otomo]]&lt;br /&gt;
|[[Beastmaster]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Emmett&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1744/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Oswald]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Paladin]]&lt;br /&gt;
|Soldier&lt;br /&gt;
|Matt&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1316/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Takeshi]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Dawn&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mundy]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Nathan&lt;br /&gt;
|&#039;&#039;&#039;Ghost&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gale]]&lt;br /&gt;
|[[Elf]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Kate&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|943/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Enrik]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Champion|Champion/Expert]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Thomas&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Yuki]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Bri&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1921/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Nearlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jollyfist|Jollyfist Burnale]]&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Fighter&lt;br /&gt;
|???&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Rook]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Will&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Ben|Sven/Ben/Gustafar]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Andrew&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1569/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Cranston]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Warlock]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Taylor E&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Kip]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Manny&lt;br /&gt;
|&#039;&#039;&#039;Ghost&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Quiver]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Cassandra&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenny Kaboom]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Merchant]]/[[Alchemist]]&lt;br /&gt;
|Merchant&lt;br /&gt;
|Jackson&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Sameera]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Sabi&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|150/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Maverick]]&lt;br /&gt;
|[[Tiefling]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Social Worker&lt;br /&gt;
|Jeff&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Savile]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]/[[Merchant]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;A̸͍͠ͅḻ̶̠̌͘i̵̝͕͌̚v̴̪͓͂͂e̷̲̹͋&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;A̸͍͠ͅḻ̶̠̌͘i̵̝͕͌̚v̴̪͓͂͂e̷̲̹͋&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1636/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Isabelle]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Trig&lt;br /&gt;
|&#039;&#039;&#039;A̸͍͠ͅḻ̶̠̌͘i̵̝͕͌̚v̴̪͓͂͂e̷̲̹͋&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Retired Player Character Count: 30&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;PC Name&#039;&#039;&#039;&lt;br /&gt;
![[List of Quelmar Races (DDWN)|&#039;&#039;&#039;Origin&#039;&#039;&#039;]]&lt;br /&gt;
![[Class#DDWN Classes|&#039;&#039;&#039;Class&#039;&#039;&#039;]]&lt;br /&gt;
!&#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Player&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Status&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|&#039;&#039;&#039;Wiki Word Count/WSP&#039;&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecil Alaxorsa|Alsace LaCroix]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|Champion/[[Duelist]]&lt;br /&gt;
|Chef&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kludzu]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Osric]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|???&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1041/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Farmer Lyell]]&lt;br /&gt;
|Human&lt;br /&gt;
|[[Fighter]]&lt;br /&gt;
|Farmer&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Ascended&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dak]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Riley&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[My Neighbor Craig]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Mickaylee&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[En]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|Skinshifter/Expert&lt;br /&gt;
|Artisan&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Fären]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Freida]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Rae&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Alcordyn]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Niko&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaul]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|Nico&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldwintinaflial Blankedfeld|Eldwintinaflial]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Ben&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Horizon]]&lt;br /&gt;
|???&lt;br /&gt;
|[[Vowed]]&lt;br /&gt;
|???&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lairus]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|204/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Yoko]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Casper&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fahrlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Asími]]&lt;br /&gt;
|[[Elric|Elf]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Billy&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Viralyn Kiyoni]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|[[Accursed]]/[[Champion]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Thimbol]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eltolinde Lykaios|Eltolinde]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramad Shadewalk|Ramad]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fridtjof]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|[[Paul]]&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Annabelle]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Monk]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Rosamund]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Elora&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. Putney]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Jay&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Wind]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Carter&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dr Burdock]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Necromancer]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Adebimpe]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Bard]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Isaac&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Caul Davre]]&lt;br /&gt;
|Corpse-Stitched&lt;br /&gt;
|Necromancer&lt;br /&gt;
|???&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dremaria&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Christine&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/NPCs&amp;diff=46486</id>
		<title>The Fantasial Freeze/NPCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/NPCs&amp;diff=46486"/>
		<updated>2026-05-07T19:47:37Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;toclimit-0&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Allies ==&lt;br /&gt;
&lt;br /&gt;
=== Zavriel &amp;quot;Zav&amp;quot; Softpaw ===&lt;br /&gt;
&#039;&#039;&#039;Why Ally&#039;&#039;&#039;: Cousin of Clover Softpaw.&lt;br /&gt;
&lt;br /&gt;
A harengon slayer and ranger who currently lives in [[Orbis]] after either dying or falling into a blowhole. He works to save lost souls in the otherworld from aggressive powers (such as those allied with LaCroix, Gustafar, or Saurus). Helped save [[Kip]] and [[Quiver]] and guide them out of Orbis when they were chased by frost giants.&lt;br /&gt;
&lt;br /&gt;
=== Seraphina Softpaw ===&lt;br /&gt;
&#039;&#039;&#039;Why Ally&#039;&#039;&#039;: Aunt of Clover Softpaw&lt;br /&gt;
&lt;br /&gt;
Master class Slayer who lives in [[The Meadow]] where she serves as the sole protector of the harengon and gnomes who live at the rolling hills near the base of the middleflaren mountains. She used her mastery of magic to stop several Blowt from attacking the town...and possibly saved it for good when the players explained &#039;&#039;*why*&#039;&#039; the blowt were after the town...regardless of the price.&lt;br /&gt;
&lt;br /&gt;
=== Massimo the Painter ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally:&#039;&#039;&#039; Saved and purified by players after he went too far down the rabbit hole of eldritch gifts.&lt;br /&gt;
&lt;br /&gt;
A painter of the church of [[Kossuth|Kossuth/Amaun/Bright Fire]], his artwork was impecible, but eventually he came into contact with an eldritch ichor which made his drawings come to life. The more he drew, however, and the more he accepted this new supernatural gift, the less control he had over his actions, and he shuttered himself away in the church, losing touch with himself until the players showed him his wife&#039;s locket, shaking him of his eldritch curse just long enough that they could rescue him, pulling him out of the church and saving his life.&lt;br /&gt;
&lt;br /&gt;
Has an apprentice named Tulio as well, not much known about Tulio.&lt;br /&gt;
&lt;br /&gt;
=== Rogerre the Blacksmith ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally:&#039;&#039;&#039; Players accepted and finished his mission, and then purified the area that had corrupted his mind.&lt;br /&gt;
&lt;br /&gt;
A simple blacksmith. He stood outside a church in Balabag that had been infected and covered in Haar for so long that he himself began to lose his mind. &lt;br /&gt;
&lt;br /&gt;
=== Keg Burnale ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; [[Jollyfist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally:&#039;&#039;&#039; When he was going to be hung by citizens of Davenwood, they saved his life, even at the cost of nearly destroying the rest of the town and invoking Saurus.&lt;br /&gt;
&lt;br /&gt;
A Burnale Dwarf, a scoundrel and highwayman who enjoyed when the realm was frozen. Apparently an enemy of The Unravel, as the Unravel tried to frame him and his crew for burning down Davenwood.&lt;br /&gt;
&lt;br /&gt;
[Originally named by a player]&lt;br /&gt;
&lt;br /&gt;
=== Driklar the Alchemist ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally:&#039;&#039;&#039; Helped him make new magic, including &amp;quot;Detect Water&amp;quot;&lt;br /&gt;
&lt;br /&gt;
An [[Illumian (Player Race)|illumian]] alchemist and member of the Ravel board of regents, who was originally working on research on how to warm and save the city, but pivoted to the creation of weapons to be used against Balabag after a presumed wendigo attack on Ravel orchestrated by Balabag. &lt;br /&gt;
&lt;br /&gt;
=== The [[Bhéara]] ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; Isabelle, Kara, Luv, Savile, Quimbleton, Clementine, Mundy, Oswald, Ravii, Cavii&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally:&#039;&#039;&#039; We helped her release imprisoned souls from a demiplane that she has promised freedom to. We have accepted her gifts and continue to assist her in helping the poor Blowt. &lt;br /&gt;
&lt;br /&gt;
A mysterious and hag-like Capybara force of nature that seems to have deep connections to Animalfolk, Blowt, and [[Orbis Alius]]. Rumored to be living in a frozen mansion on the north coast in [[Dolmvay]], but despite the geographical distance, always seems to be right over our shoulders. Has been of great use to [[Enrik]] and [[Clementine]] and [[Isabelle]], helping them gain new superpowers and abilities and resolving their own dilemmas (Especially related to Mephix). &lt;br /&gt;
&lt;br /&gt;
=== Captain Crezzerin ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; Kara, Savile, Clementine, Mundy, Quimbleton, Luv&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Also known as &amp;quot;The Firefly&amp;quot; when on Vigilante Duties&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally:&#039;&#039;&#039; We helped her build her ship up, hooked it up with saws, and then also played body guard on its maiden voyages.&lt;br /&gt;
&lt;br /&gt;
Captain of the Arctic Express, later took to vigilante work stealing from abandoned warehouses to find supplies to repair her ship. Mid 60s humanoid, wise with saying about Ice and Water, and keen on getting her boat back on the ocean even if it means mounting chainsaws to the bow and cutting through the ice using mechanical magical power. &lt;br /&gt;
&lt;br /&gt;
=== Nhart ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; Kara, Luv,&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally&#039;&#039;&#039;: Saved by players in the Unravel bastion and given a new home among his peers when the Onomancer Guild froze over and was abandoned.&lt;br /&gt;
&lt;br /&gt;
An Onomancer at the Onomancer&#039;s guild. Had a vision of a giant penguin. For a while became a member aboard the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a saw ship operated by Captain Crezzerin, but then was recruited by [[Kara]] to hang out in the Unravel, in a little bastion shelter for himself and other onomancer friends.&lt;br /&gt;
&lt;br /&gt;
=== [[Captain Cronch]] ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; Lairus, Savile, Kara, Cavii&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally&#039;&#039;&#039;: Players took his mission and ultimately saved his life when he entered a steep hibernation at the beginning of the freeze.&lt;br /&gt;
&lt;br /&gt;
A [[tortle]] hermit who lives roughly 2 hours outside of [[Ravel]]. Was saved from the cold and escorted back to Ravel. Current wielder of [[Rumblewood]]. Cronch was saved by the heroes when his burial mound was drawing energies of [[Orbis Alius]], leading to the summoning of a massive Turtle Blowt (likely drawing on the body of his late wife buried deep under the area).  &lt;br /&gt;
&lt;br /&gt;
=== Hollowfoot ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; Fridtjof, Red, Quimbleton, Clementine, Osric, Enrik, Alcordyn, Cranston, Mundy, Dak, Sameera, Yuki&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally&#039;&#039;&#039;: Players helped him save The Burrow and protect an area of heavy harr corruption.&lt;br /&gt;
&lt;br /&gt;
An [[druid]] [[harengon]] who has lived in [[Manquel]] seemingly for as long as Manquel has been around. She is an herbalist and has ties to [[Fridtjof]], as well to a [[drow]] Necromancer named Pelan who lives in Ravel. She later appeared in [[The Burrow]] where she used her power of &#039;&#039;&#039;[[Cairn|Cairns]]&#039;&#039;&#039; to patch a large region of central Osugbo that had become a magnet to the Blowt energies. &lt;br /&gt;
&lt;br /&gt;
[Originally invented by Player Paul] &lt;br /&gt;
&lt;br /&gt;
=== Nikolas ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; Oswald, Red&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally:&#039;&#039;&#039; Father of a PC&lt;br /&gt;
&lt;br /&gt;
[[Oswald]]&#039;s father, killed in the attack on Davenwood by Saurus. Oswald pledges to get his father back.&lt;br /&gt;
&lt;br /&gt;
[Originally named by Player Matt]&lt;br /&gt;
&lt;br /&gt;
=== Wubbly ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; Everyone. Everyone loves Wubbly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally&#039;&#039;&#039;: He is unhateable. Wubbly did nothing wrong.&lt;br /&gt;
&lt;br /&gt;
The adorable Capybara barkeep of the tavern in Davenwood, his tavern is the eponymous &amp;quot;Wubbly&#039;s Tavern&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Peatro ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; Lairus, Luv, Sven, Red, Clementine, Savile, Kara, Six, Tessa, Jaxzo&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally&#039;&#039;&#039;: Was killed by players to put him out of Wendigo misery, and then when refound as a Blowt, handed over to members of the Unseen Eye to watch over him.&lt;br /&gt;
&lt;br /&gt;
A Nostradamus like figure who paints the future.&lt;br /&gt;
&lt;br /&gt;
A friend of Laris&#039;. An artist living in [[Ravel]] whose status is unknown. He was declared originally delcared dead by the city. In reality, he had contracted the Wendigo disease and after being slain by the heroes, his ashes were buried behind Cavii Kero&#039;s Bastion, the C3.&lt;br /&gt;
&lt;br /&gt;
He was later discovered having ascended to the surface once again as a [[Blowted|Blowt]], taking a strange animal like form based on the creature(s) he possessed. &lt;br /&gt;
&lt;br /&gt;
=== [[Dark Silvio]] ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; [[Elvar|Countdown]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally&#039;&#039;&#039;: Mechanically a Henchman, loyal to whatever Player is commanding him.&lt;br /&gt;
&lt;br /&gt;
The henchman of [[Seven (Fantasial Freeze)]], a grumbly little guy, who&#039;s ex&#039;s name is Serg (Serg is part of the [[Amaun]] cult now). &lt;br /&gt;
&lt;br /&gt;
[Originally named by player Caulden] &lt;br /&gt;
&lt;br /&gt;
=== Throk Burnale ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; [[Luv]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally&#039;&#039;&#039;: Mechanically a Henchman, loyal to whatever Player is commanding him.&lt;br /&gt;
&lt;br /&gt;
A [[dwarf]] of the [[Burnale Clan]] who left the clan after they turned to thievery and other conniving activities in the frost, instead opting to travel with the kind hearted [[changeling]] known as [[Luv]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Dak Jr&amp;quot; ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; [[Dak]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally&#039;&#039;&#039;: Mechanically a Henchman, loyal to whatever Player is commanding him.&lt;br /&gt;
&lt;br /&gt;
A middle-aged [[dwarf]] who&#039;s real name is &#039;&#039;&#039;Sawyer&#039;&#039;&#039;, hails from some [[Amusa|Amusan]] clan who was trapped in [[Ravel]] when his ship (complete with his lookout [[Dak]]) was trapped in the harbor. Is now experiementing with getting his ship back on the water and out of Osugbo.&lt;br /&gt;
&lt;br /&gt;
[Originally named by Player Riley]&lt;br /&gt;
&lt;br /&gt;
=== Assiniboine ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; [[Takeshi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Why Ally&#039;&#039;&#039;: Mechanically a Henchman, loyal to whatever Player is commanding him.&lt;br /&gt;
&lt;br /&gt;
The donkey that belongs to [[Takeshi]], he&#039;s cute and harmless but carries all of Takeshi&#039;s portable library, so he is strong of spirit and hoof. &lt;br /&gt;
&lt;br /&gt;
[Originally named by Player Dawn] &lt;br /&gt;
&lt;br /&gt;
=== Orthin the Paladin ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; [[Oswald]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Is Blowted&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A noble leader and friend of [[Oswald]], he was the original teacher and trainer that helped Oswald get into the Paladin lifestyle, but unfortunately contracted Wendigo disease early on in the freeze. &lt;br /&gt;
&lt;br /&gt;
After becoming trapped and infected, Orthin&#039;s vessel also became a vessel for a Blowt, likely coming to Davenwood to finish their own mission of vengeance. But Orthin (and the Blowt inside) were killed when the heroes struck it down. It is not known what or where Orthin&#039;s soul is now.&lt;br /&gt;
&lt;br /&gt;
[Originally named by Player Matt]&lt;br /&gt;
&lt;br /&gt;
== Neutral ==&lt;br /&gt;
These are NPCs that might have some hostility or alliance with a handful of NPCs, but by and large have had their opinion swayed in both directions, leading to no strong feelings of trust or distrust.&lt;br /&gt;
&lt;br /&gt;
=== Jim Dentured ===&lt;br /&gt;
A thrall of [[Viralyn Kiyoni]] who was originally just a thug in the Unravel. Was later liberated and likely stuck in [[Orbis Alius]]&lt;br /&gt;
&lt;br /&gt;
=== Captain Maximillian ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; [[Annabelle]], [[Mundy]], [[Red]], [[Takeshi]], [[Elvar|Four]], [[Luv]]&lt;br /&gt;
&lt;br /&gt;
A captain of the guard and field patrol officer for [[Balabag]], was leading the forward facing forces which planned to take the [[Manquel]] Bastion by force, until he was convinced he could take his (freezing, starving, panicked) solders back home to Balbag with a small win: capturing and reclaiming the powerful Fire Cult patron Kiun Xeo. He is presumed to be back home in Balabag unless the soldiers are on the march somewhere else.&lt;br /&gt;
&lt;br /&gt;
=== Hafgan ===&lt;br /&gt;
&amp;lt;u&amp;gt;Connected to PC:&amp;lt;/u&amp;gt; Luv, Quimbleton, Clover, Kara, Isabelle, Kludzu, Dr. Burdock&lt;br /&gt;
&lt;br /&gt;
A mysterious ghostly power that lives in [[Orbis Alius]]. Little else known so far.&lt;br /&gt;
&lt;br /&gt;
=== Blowt (Orbis Civilians) ===&lt;br /&gt;
A number of Blowt that live in [[Orbis Alius]] but have not joined the crusade seem to be neutral to the players, wanting only to continue to live their little infinite purgatory lives in peace away from the new war that Saurus and the [[Bhéara]] have set their people on the path of.&lt;br /&gt;
&lt;br /&gt;
=== Fire Cults (Amaun, Kossuth, ???) ===&lt;br /&gt;
A number of followers of Fire Gods (both old gods and new gods alike) have popped up across the realm as part of the freeze as people prayed and begged for warmth and security. At least one cult (the group that destroyed Farmer Lyell&#039;s farm) was following a &#039;&#039;&#039;serpentine Fire Entity.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Another more popular group spun up based on the various titles of [[Kossuth]], [[Primordial]] of Fire. Kiun Xeo was a devout follower of &#039;&#039;&#039;Kossuth&#039;&#039;&#039; and left his estate to Kossuth&#039;s devout followers, who worshipped him under another name: &amp;quot;&#039;&#039;&#039;Amaun&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Most of the cultists in Ravel itself were attacked by [[X (The Paladin)]] and killed off when he was falsely convinced that they were in possession of the [[Crown of Empyrosis]], the survivors likely headed north, and it is believed at this point most of the Fire Cultists that are still around are in Balabag, a city famous for its connection to [[Phoenix|Phoenixes]].&lt;br /&gt;
&lt;br /&gt;
=== Garl Glittergold ===&lt;br /&gt;
Wait what?&amp;lt;blockquote&amp;gt;It doesn&#039;t matter why I&#039;m here. But if you&#039;d like more information you should go hunting for the White Horse (the Gray Mare, the Snow Steed, or any other name it is going by at the time).&amp;lt;/blockquote&amp;gt;Okay I guess he has something to do with the horse.&amp;lt;blockquote&amp;gt;At the very least link my page here.&amp;lt;/blockquote&amp;gt;Uh. More info on [[Garl Glittergold|Garl Glittergold here at this link]].&lt;br /&gt;
&lt;br /&gt;
=== Mad Millie ===&lt;br /&gt;
A ghost of a departed spirit that haunts the armor worn by [[Kip]], if given enough time, she gets fussy enough to cause problems, possessing the armor (and Kip) and causing mayhem. She can be quelled but it takes time and effort (and occasionally combat)&lt;br /&gt;
&lt;br /&gt;
=== Hart ===&lt;br /&gt;
A stagfolk who was one half of the performance duo &amp;quot;Harrigan &amp;amp; Hart&amp;quot;, with his partner Harrigan the Harengon. Hart was living on [[Schmetalton]] during the first part of the freeze, and helped others find the cure to the Wendigo disease. Hart was also an ally of [[Eltolinde Lykaios]] before she retired back to her own bardic lifestyle with the Circus.  &lt;br /&gt;
&lt;br /&gt;
=== Bidwell ===&lt;br /&gt;
Bidwell was the former lookout of Captain Crezzerin&#039;s ship the SS Exodus, but died to the cold frosts of [[The Arctic Autumn]], having been buried in Ravel. Bidwell was a Mothfolk.&lt;br /&gt;
&lt;br /&gt;
=== Glarf ===&lt;br /&gt;
A slow lackey and poop-deck swabber who became the First Mate after Bidwell&#039;s death aboard the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a saw ship operated by Captain Crezzerin.&lt;br /&gt;
&lt;br /&gt;
=== [[Otto Bremer]] ===&lt;br /&gt;
Originally from [[Breme]]. operated a &amp;quot;cash for bones&amp;quot; operation in [[Ravel]] before moving his shop to [[Balabag]] for better business.&lt;br /&gt;
&lt;br /&gt;
=== Vanga ===&lt;br /&gt;
A member of [[the Unseen Eye]] who is staying in Ravel to take care of [[Webber]] the [[Kaiju Penguin]], according to the prophecies she&#039;s seen. After Webber got Blowted, Vanga hasn&#039;t been seen again. Possibly linked to Osric, Lairus, and Peatro&lt;br /&gt;
&lt;br /&gt;
=== Vincent Van Bara ===&lt;br /&gt;
An enchanter who ran a small portable shop in the town square of [[Davenwood]]. Vincent sold off most of his stock and enchantments to raise money to rebuild the city, only to find himself on the recieving end of some of the weapons after he became Blowted in the aftermath of Saurus&#039; attack on the town. He is likely now in Orbis trapped like the others, hoping to still get revenge on the Burnale dwarves.&lt;br /&gt;
&lt;br /&gt;
=== Mr. Rous ===&lt;br /&gt;
A semi-leader of Davenwood. The town doesn&#039;t need a mayor as it&#039;s just a small farming villa, but when political topics or big decisions need to be made for the town, Mr. Rous usually presides over the matters. So he&#039;s more like a judge than a mayor, but he DOES live in the biggest house in town...so....&lt;br /&gt;
&lt;br /&gt;
=== Breakwater ===&lt;br /&gt;
A Grung. He&#039;s a bit dim according to Captain Cronch. Was saved from the cold by the heroes of the Freeze. Now a member aboard the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a saw ship operated by Captain Crezzerin. Breakwater also started operating a gathering of friends in Ravel who were remembering their lost companions, inspired by the friends Breakwater made and lost on board the ship after it began voyages again.&lt;br /&gt;
&lt;br /&gt;
=== Rosie Pumpernickel ===&lt;br /&gt;
The secret lover of Charlie DeGaulle, who is the father of PC Gaul. She lives in a mansion that was attacked by Blowt in Ravel, where she was captured. Eventually she was saved, but otherwise has no strong feelings one way or another about the party, though she certainly was not happy with the DeGaulle family after that. &lt;br /&gt;
&lt;br /&gt;
=== [[Alphonse Mordecai|Alfonz Mordecai]] ===&lt;br /&gt;
A [[Kenku]] professor at [[University of Xyrneiros|Xyneros]], a university  in [[Osugbo]], who had nearly perfected [[human]]-like speech despite his people&#039;s ability to only mimic conversation. Also a trained [[Cleric]]. Was staying in [[Cavii Kero]]&#039;s cafe shop as temporary lodgings from the storm.&lt;br /&gt;
&lt;br /&gt;
=== Zugon Montane ===&lt;br /&gt;
A fisherman in [[Ravel]] who briefly stayed in [[Cavii Kero]]&#039;s cafe shop as temporary lodgings from the storm.&lt;br /&gt;
&lt;br /&gt;
=== Hermis Rangina ===&lt;br /&gt;
A [[Minotaur]] who was staying at C3 (Cavii&#039;s Bastion). Not much else known so far. &lt;br /&gt;
&lt;br /&gt;
=== Fergus Remerson ===&lt;br /&gt;
A bit of a grump who runs the general store in [[Manquel]], almost killed the whole town by ordering mystical [[Whale]]-Bone flutes which seemed to summon the [[Blowted]]&lt;br /&gt;
&lt;br /&gt;
=== Kirkland Anderson ===&lt;br /&gt;
A barkeep who runs the &amp;quot;Blowted Backside&amp;quot;, the only tavern in [[Manquel]], presumably friends with Fergus (see above), and also has a large tab opened under [[Elvar|Three&#039;s]] name because people keep putting it on his tab.&lt;br /&gt;
&lt;br /&gt;
=== The Philosophers of Erd ===&lt;br /&gt;
A traveling circus that [[Eltolinda]] was a part of. Separated shortly before the freeze took hold. Said to be holding up in [[Balabag]] now.&lt;br /&gt;
&lt;br /&gt;
[Originally named by Player Sadie]&lt;br /&gt;
&lt;br /&gt;
== Hostile ==&lt;br /&gt;
&lt;br /&gt;
=== Gustafar ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Evil step-brother of [[Ben]] and Sven, and plans to get re-Ven-ge.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A nefarious power who has a domain inside Orbis reserved all for himself as he gathers power and armies alongside LaCroix. For more info on Gustafar see the Ben page linked above.&lt;br /&gt;
&lt;br /&gt;
=== Nearlander ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Is Trapped in Orbis after brother snuck up and killed him AFTER banishing him away.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The brother of [[Fahrländer]], tried to steal food while living in Ellwick with Enrik and was caught by Enrik and his friend Bimpnottin, and promptly kicked out of town.&lt;br /&gt;
&lt;br /&gt;
=== Unnamed Kiyoni Elder ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile&#039;&#039;&#039;: &#039;&#039;&#039;Players &amp;quot;destroyed&amp;quot; the relic he tasked them with saving. Then was killed off screen by not one but TWO players who slipped secret notes asking to kill him in an alley after the scene was over. Therefore he is likely a Blowt at this point.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An older uncle of [[Viralyn Kiyoni]] who tasked the heroes with taking an ancient Kiyoni relic, a Phoenix Egg, off the continent and away from the Blowt, who seemed to be trying to capture and destroy or take the egg. Unfortunately for the Kiyoni, the artifact was nearly broken, and in a desperate attempt to save it, [[Clementine]] (who was a ghost at the time) posessed the unborn child inside, emerging and puppeteering the baby phoenix...who was ACTUALLY a PhoenixFolk. &lt;br /&gt;
&lt;br /&gt;
=== Unnamed Fire Cult Leader ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: The players set the freaking [[X (The Paladin)|Paladin]], creator of the entire Arctic Autumn, on his ass, and killed likely his whole clergy.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A fire priest who ran a group of followers to one of the many Fire Gods being apothosized during the Freeze. He and his cohort were bestowed the entirey of Xeo Manor to live in and stay warm and operate out of after Kiun Xeo moved north. However, his tenure was short lived after he had to go toe-to-toe with the [[Wand of the Spout]], basically the element Water incarnate. &lt;br /&gt;
&lt;br /&gt;
=== Blowt (Surface Ascended) ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Quelmar did them wrong, man. They gotta get that revenge.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Blowt that are confirmed to be hostile to Quelmar as a whole include &amp;quot;Uct&amp;quot; and &amp;quot;Thokrin&amp;quot;. Uct was captured by the Unravel and interrogated. Thokrin was a sort-of-friend of [[Cranston]]&#039;s until Cranston went up with Thokrin and Brewyn (now ascended) to help get some revenge on the surface. &lt;br /&gt;
&lt;br /&gt;
=== Hrímþursar ===&lt;br /&gt;
&#039;&#039;&#039;Also known as &amp;quot;þursar&amp;quot; or &amp;quot;þesarus&amp;quot; or &amp;quot;The Saurus&amp;quot; or &amp;quot;Thesaurus&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: IDK but man does he hate us (Bhearah Champion!)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Commander in Chief of the Blowt armies of the Bearah. Spooky guy. Real title-sequence worthy villain.&lt;br /&gt;
&lt;br /&gt;
=== Thokrin ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Cranston used to be super chill with the Blowt but then started helping people kill the Blowt? What the hell man.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A specific Blowt who hates Cranston more than the others, but otherwise is just working on his own redemption/ascension arc. &#039;&#039;&#039;Now ascended thanks to help from [[Ravii]] after he killed an old lady.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Webber ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Is Blowted (Bhearah Champion!)&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
A [[Kaiju Penguin]] who came to the area shortly after the freeze to help ward off evil energies. While he was found and brought to Ravel to help protect the city, he was at one point overwhelmed by the [[Bhéara]]&#039;s powers, and wound up getting Blowted, specifically by &#039;&#039;The Mussoth.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Brigid ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Just generally spooky and evil.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The head abbot of the &amp;lt;s&amp;gt;cult&amp;lt;/s&amp;gt; church located on [[Schmetalton]], she was part of the reason why Ben and Sven left the church, she is said to be holding a dark secret and possibly be involved in summoning rituals of some sort. &lt;br /&gt;
&lt;br /&gt;
=== Burnale Dwarves ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Caught in a cycle of vengeance with the Unravel after they were framed for burning down Davenwood.&#039;&#039;&#039; &#039;&#039;They may not be super hostile to non-Unravel players, but aren&#039;t on good terms either.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dwarves from a nearby mountain range, they came outside when the freeze first hit because of their natural hot-blooded advantages. While the rest of the realm struggled to travel or survive in the cold, the Burnales used it as an opportunity to ambush and rob anyone unwise or unlucky enough to cross paths with them.  &lt;br /&gt;
&lt;br /&gt;
However, like many clans, the Burnales simply wanted money and good times, so they were easy to convince if persuaded into a drinking game or other bit of revelry. Otherwise, sure, they&#039;ll take your wallet.  &lt;br /&gt;
&lt;br /&gt;
Known Dwarves: Othello, &amp;quot;Deadeye&amp;quot;, Alan, Hildor, Keg (see Allies), &amp;quot;Fjord&amp;quot; Firebeard  &lt;br /&gt;
&lt;br /&gt;
=== Funny Bear Bards ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Is Blowted&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A trio of colorful bear performers who were a part of the festivities of the Sorghum Festival who were some of the first to get absorbed by the Harr when the [[Sorghum Siege]] began. Quick note there was also a tigerfolk and a Loxo that were also absorbed/killed/blowted. &lt;br /&gt;
&lt;br /&gt;
=== Mayor Berry ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Is Blowted&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Choeru]] mayor of [[Ravel]], Berry was killed and/or blowted during the [[Sorghum Siege]], and likely still exists as a blowted capybara monster in the streets of the north districts. &lt;br /&gt;
&lt;br /&gt;
=== Alora Rhodri ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Killed by her child. Already seeking revenge, considers [[Osric]] an abomination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mother of [[Osric]], who put her child through torturous testaments from a young age. &lt;br /&gt;
&lt;br /&gt;
=== Jenny Jangles ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Captured by Player Characters and handed over to the Unravel so they could &amp;quot;tie up loose ends&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A likely innocent young woman who happened to fall into a Tryst with Aiken Zimmerman, the leader of the Unravel. Right around the time that Aiken took over mayoral duties for the city, he had put a request out for his guild to &amp;quot;Take care of Jenny&amp;quot;, resulting in a number of PCs gaining favor with the Unravel by finding Jenny, luring her to sleep, and then passing her over to the Unravel...no questions asked. She hasn&#039;t been seen since, so it can be assumed whatever information she knew that she shouldn&#039;t have was removed from the equation one way or another...&lt;br /&gt;
&lt;br /&gt;
=== Pierre Robes ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: No Respect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Local Ravel Tailor, humanoid. Was staying in [[Cavii Kero]]&#039;s cafe shop as temporary lodgings from the storm. Now a member aboard the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a saw ship operated by Captain Crezzerin.&lt;br /&gt;
&lt;br /&gt;
[Originally named by Player Josh]&lt;br /&gt;
&lt;br /&gt;
=== [[Xilas LaCroix]] ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Repeated attempts of Assassination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A member of the [[La Croix]] dynasty, Xilas currently runs the estate and heads up all [[LaCroix]] operations in [[Ravel]], which has put him on close terms with [[The Unravel]] as they gather and amass power during the freeze. Was the master [[vampire]] who turned [[Jaxzo&#039;Ilan]] into a [[Dhampir]]. &lt;br /&gt;
&lt;br /&gt;
Was ambushed by the slayer [[Tessa]] at one point but he escaped with 1 HP. He would plan an ambush and plot of revenge against Tessa and her forces, nearly taking out their whole team.&lt;br /&gt;
&lt;br /&gt;
His son, another LaCroix, happened to have been intercepted by another group of heroes which included [[Kludzu]] during a midnight attempt to overtake the [[Xeo]] estate. &lt;br /&gt;
&lt;br /&gt;
=== Vindrix LaCroix ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Sabotaged his attempts at kiling Kiun Xeo (see below), then killed him.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The son of Xilas LaCroix (see above), previously lived in Ravel with his father, but was killed by the players after Xeo put out a call for defense and help from heroes.&lt;br /&gt;
&lt;br /&gt;
=== Cecil LaCroix ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Killed by players after he tricked them.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A spawn of Xilas who was disguised as [[Mundy]] for an entire session, tricking the team into trusting him dearly and eventually falling into a trap, almost being killed by LaCroix in their first real boss battle against him. &lt;br /&gt;
&lt;br /&gt;
=== Edmynd, Axa, Alex, Osris, &amp;amp; Rix LaCroix ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile:&#039;&#039;&#039; &#039;&#039;&#039;Killed by players who shot first and asked questions later. Also generally hostile to anyone who knows the LaCroix are vampires, and that includes pretty much all of the players at this point.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Five more LaCroix vampires from [[La Croix]] who were apparently investigating where Vindrix and Xilas went. They were in Balabag investigating Kiun Xeo, whose family was a long time rival to Xilas. However, they instead stumbled onto heroes from Ravel who immediately started a battle that was interrupted by Haar energies and plunged everyone into [[Orbis Alius]]. It&#039;s likely they all live down there in one form or another now, assisting Xilas.&lt;br /&gt;
&lt;br /&gt;
=== Charlie DeGaulle ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Upset with son (PC Gaul) and captured by PCs after they got themselves involved in the Father-Son quarrel.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A wealthy blacksmith who worked out of Ravel, he was hoping his son would carry on the tradition (and it&#039;s a tradition that Gaul was even branded to carry on, with a literal brand) but instead his son is becoming more of an adventurer.&lt;br /&gt;
&lt;br /&gt;
=== Touse ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Possibly blowted? Possibly Corrupt? Possibly just insane?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A french chef turned into an abomination when exposed to the raw Harr energies of Paraska manor. Now he resembles a massive 10 ft tall Candelabra who hums and stalks in the darkness. Last seen at the Manor, but who knows where he could pop up next.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(A former PC from [[System Agnostic]] who died when the Freeze awoke whatever lurked in Paraska.)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Aiken|Aiken Zimmerman]] ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Does not care for freelancers who get in the way of Thieves&#039; Guild operations.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Likely not hostile at all to Unravel Member PCs.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An &amp;quot;acrobat&amp;quot; who works in the thieves guild under [[Ravel]], an area known as the &amp;quot;Unravel&amp;quot;, later revealed to be the leader of the Unravel, a role his took seriously until needing to step up as the leader of [[Ravel]] after the Sorghum Siege. &lt;br /&gt;
&lt;br /&gt;
=== Bartlett ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Follows Aiken&#039;s Loyalty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Likely not hostile at all to Unravel Member PCs.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Aiken&#039;s right hand man, wields a scythe and pretends to be a farmer to avoid attention. After Aiken needed to take over many mayoral duties with the death of Mayor Berry, Bartlett took on many of Aiken&#039;s old tasks, such as assigning missions to the guild members.&lt;br /&gt;
&lt;br /&gt;
=== Thaddeus ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Was killed by Players&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A rival scholar of [[Quimbleton|Quimbleton&#039;s]], who taught as Drȳcræft Drīfan University of Magicks&#039;&#039;&#039;.&#039;&#039;&#039; Was killed in battle trying to protect the Manquel [[Lush Pocket]].&lt;br /&gt;
&lt;br /&gt;
From that fatal battle, three of his allies, a Goliath, &#039;&#039;&#039;an Aarakocra named Tim&#039;&#039;&#039;, and a Kitsune, all survived and were captured by Ravel authorities.&lt;br /&gt;
&lt;br /&gt;
=== Tim the Aarakocra ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: All of his allies killed by Players&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A rival adventurer working from Balabag who arrived at the Lush Pocket at the same time as the PCs. He was an arch enemy of [[Silent Wind]]. He was one of the only survivors.&lt;br /&gt;
&lt;br /&gt;
=== Althia Arcanthia ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Was hired by Balabag to investigate Ravel and was caught as a spy.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An [[elf]] and fellow teacher, though her school of residence is still unknown. Was staying in [[Cavii Kero]]&#039;s cafe shop as temporary lodgings from the storm. She came from [[Balabag]] during a tense time when the city was looking to spy on [[Ravel]]. Her treacherous ways were discovered, and she was turned over to the city, who then turned her over to [[The Unravel]] to process her interrogation. However, the heroes argued for leniency in her case as she was only a scholar looking for money to aid in her investigations of the [[Blowted]]. This leniency, however, fell on deaf ears. &lt;br /&gt;
&lt;br /&gt;
She avoided being interrogated when a group of [[Wendigo]] interrupted the interrogator, [[Silent Wind]], and after some other heroes of the city saved her from the Wendigo, they brought her back to the city, suggesting she be kept indefinitely imprisoned for her own safety until the Wendigo invasion was over.&lt;br /&gt;
&lt;br /&gt;
=== [[Ennui]] ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Was also a spy, but one who attempted several execution attacks on the PCs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[tiefling]] spy from [[Balabag]] who was staying in [[Cavii Kero]]&#039;s cafe shop as temporary lodgings from the storm. He was discovered after he tried to backstab some heroes out on the ice, and they turned him over to the city (and thus he was taken to [[The Unravel]] for interrogations). While in the Unravel, he was interrogated violently and terrifyingly by the [[Aarakocra]] known as [[Silent Wind]], who then locked him in a small cage, a cage that in turn protected him from an outbreak of [[Wendigo]] in the quarters. Afterwards, Silent Wind bargained to keep him imprisoned, saying that he still had more to answer for and deserved to be kept in the Unravel until the guild was done with him.&lt;br /&gt;
&lt;br /&gt;
Ennui was eventually turned over to Balabag, likely after the Sorghum Siege, after which Ennui was tasked with assassinating the leader of the [[Manquel]] bastion, [[Elvar|Five]]. Instead of killing Ennui after this second attempted assasination, he was turned back over to the Balabag armies to take back to the city.&lt;br /&gt;
&lt;br /&gt;
=== Kiun Xeo ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Players infiltrated and robbed his manor, got everyone inside of it killed, then threw a party on its ruins. Had been promised sanctuary but then turned him over to Balabag as a political prisoner, causing him to get arrested, and eventually attacked and Blowted. So he&#039;s a Blowt right now but that&#039;s not even the beginning of why he would be hostile.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Also has two powerful guard golems.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A powerful genasi druid and wealthy landowner originally from Ravel, Kiun Xeo owns and operates the Xeo Estate, which he currently has passed over to the control of the [[Cult]] of Amaun, while he himself hides out safely in the nearby town of Manquel, safe in the Manquel Bastion alongside his two protective golems. However, eventually the residents of the Manquel Bastion turned Kiun Xeo over to Balabag as a political intrigue to keep their forces from advancing any further south. Afterwards he was put in a cushy prison cell but eventually hunted down and killed by LaCroix vampires while in Balabag.&lt;br /&gt;
&lt;br /&gt;
=== Maynard ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: (Bhearah Champion!) Players infiltrated and robbed his small townhouse, endangering the life of his own mother who lived with him. Then they also set the place on fire, put the fire out, and threatened to set it on fire again. All of this in the name of revenge for him being a bad boyfriend to Neighbor Craig. He was then given a great gift of vengeance by the Bearah, but before he could even do anything with all that power, was killed by [[Kara]]&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Maynard is [[My Neighbor Craig|Neighbor&#039;s]] boyfriend, a pig folk that she was seeing when the Freeze hit. A bit of a lowlife and lazy bum, he and Neighbor moved into his mother&#039;s basement to have somewhere warm to stay during the freeze. He was a driving force as to why Neighbor decided to get out into the Freeze and adventure in the first place...because the alternative was to sit in a basement and hear Maynard complain more about how unoptimized the stratagem of the public response has been and how he could do SO much better if he had any say in things. Like...okay Maynard we get it, please go back to reading your cheap scroll filth and eating your stink juice bugs.&lt;br /&gt;
&lt;br /&gt;
Near the end of Act 1, [[Asimi]] sold Maynard&#039;s soul to a floating devil ship in exchange for some Doomed Sage&#039;s Insight, which makes her better at magic or something. Not cool. She swears she&#039;ll get Maynard&#039;s soul back somehow, but until then, he&#039;d better get into heroic shape...&lt;br /&gt;
&lt;br /&gt;
[Originally named by Player Mickaylee]&lt;br /&gt;
&lt;br /&gt;
=== Mephix ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: After players made a deal with her, they kept trying to find ways to (unsuccesfully) break the contract and nullify her powers while keeping their gains, then they tried to kill her.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A devil who sailed on the frozen oceans in a ship of hellfire and magic, Mephix promised power and knowledge and ability to those who were willing to sell a soul (their own or another&#039;s with consent). Mephix bought several souls from the heroes, including [[Clementine|Clementine&#039;s]] soul. However, Mephix was forced into loaning Clem out to [[Isabelle]] after the Bearah struck an even more powerful deal with Mephix. &lt;br /&gt;
&lt;br /&gt;
Mephix was later absorbed and killed by the Bearah when the [[Bhéara]] merged Mephix&#039; essence (a form of supernatural [[Corpse-Stitching]]) into Maynard (see above) and then the resulting Champion was killed by [[Kara]]. &lt;br /&gt;
&lt;br /&gt;
=== Veronica ===&lt;br /&gt;
Maynard&#039;s mom. A real Mother-in-Law type. Overprotective of her son and hated his girlfriend [[Neighbor Craig]].&lt;br /&gt;
&lt;br /&gt;
=== [[X (The Paladin)]] ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Almost stole his powerful magic wand. Aided [[Ancients Alive|his archenemies]] from across the ocean. Celebrated his death and the return of the realm to normal.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An ancient Eladrin who froze the world, causing [[The Arctic Autumn]] in the first place, which seemingly kicked off all this madness related to the Blowt and the [[Bhéara]]. Was killed offscreen (for us) by a Kobold in Amusa at the end of Act 1. Guest NPC pulled in from [[Ancients Alive]].&lt;br /&gt;
&lt;br /&gt;
=== Mr Mosquito ===&lt;br /&gt;
&#039;&#039;&#039;Reason why Hostile: Players kept coming to Tusgrer and sabotaging it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A powerful Blowt who kept ascending quickly into Mosquitos and seemed impossible to kill, until eventually he wasn&#039;t killed, but rather Ascended, as the players &amp;quot;accidentally&amp;quot; killed the target of his pointed revenge (the horde of probably mind controlled citizens was going to kill Enrik....again), a citizen of Tusgrer. His real name was unknown, but rather they called him Mr. Mosquito because that is what one of the child citizens of Tusgrer called him.&lt;br /&gt;
&lt;br /&gt;
=== Edris Zaroo (Sloth Champion) ===&lt;br /&gt;
????&lt;br /&gt;
&lt;br /&gt;
=== Travvers (Onomancer Champion) ===&lt;br /&gt;
????&lt;br /&gt;
&lt;br /&gt;
=== Reverend Itali (Spider Champion) ===&lt;br /&gt;
????&lt;br /&gt;
&lt;br /&gt;
=== Yukagir the Mammoth (Bull Champion) ===&lt;br /&gt;
????&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Quelmar_Deities&amp;diff=46485</id>
		<title>Quelmar Deities</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Quelmar_Deities&amp;diff=46485"/>
		<updated>2026-05-07T19:47:08Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ {{Worldbuilders}} {{Expand list}}&lt;br /&gt;
&#039;&#039;&#039;The [[Quelmar]] Deities&#039;&#039;&#039; are a pantheon of divine powers that create, patrol, and manipulate the various planes of the [[Quelmar Universe]]. Quelmar, as a project of the gods, is watched over by the council of &#039;&#039;&#039;Greater Gods&#039;&#039;&#039; who helped create it, as well as a handful of &#039;&#039;&#039;Lesser Gods&#039;&#039;&#039; who later became attached to the Quelmar project during the [[The Plane Wars|Plane Wars]] or otherwise, followed by nearly countless &#039;&#039;&#039;Demi-Gods&#039;&#039;&#039;: creatures recognized by the gods for their significant impact on Quelmar and granted divine immortality and spectating capabilities over the realm. &lt;br /&gt;
&lt;br /&gt;
While individuals in Quelmar may find themselves attached to many powerful beings, the following lists encapsulate the most popular and well-known deities in the realm.&lt;br /&gt;
&lt;br /&gt;
{{GreaterGods|About=This list of gods is LOCKED. The creator gods are SET IN STONE. Add your god to a lower tier.}}&lt;br /&gt;
&lt;br /&gt;
== The Tied: Lesser Gods ==&lt;br /&gt;
&#039;&#039;&#039;Lesser Gods&#039;&#039;&#039; are unlike the creator deities in that they often find themselves interacting more directly with mortals. They are usually concerned with their worshipers and the status of their [[Apotheosis|apotheosis]] as, without their followers, they would lose their power. At most, they are sympathetic and can be found invoking their power to help out mortal happenstances. However, this generous involvement is usually indirect.&lt;br /&gt;
&lt;br /&gt;
=== Quelmar Originals ===&lt;br /&gt;
These gods were invented by players and DMs for stories set in [[the Quelmar Realm]].&lt;br /&gt;
{{LesserGodBox|[[Stuckey&#039;s]]|Trickery|Stuckeescard.png}}{{LesserGodBox|[[Akasha]]|Vampyres|Stuckeescard.png}}{{LesserGodBox|[[The Law of Probability]]|Mathematics|Stuckeescard.png}}{{LesserGodBox|[[M&#039;at&#039;akan]]|Sun, Fire, Life|Stuckeescard.png}}{{LesserGodBox|[[Vela]]|Twilight, Nature|Vela.jpeg}}{{LesserGodBox|[[Necrolord Prime]]|Death|Stuckeescard.png}}{{LesserGodBox|[[Dysian]]|Life, Curiosity|Stuckeescard.png}}{{LesserGodBox|[[He Who Knocks]]|Nature, Twilight|Stuckeescard.png}}{{LesserGodBox|[[Agape]]|Life, Peace|Agape.jpg}}{{LesserGodBox|[[Lords of the Constellation Court#Sarvrithash - the Astral Overseer, Nebula Dragon|Sarvrithash]]|Light|NebulaDragon.jpg}}{{LesserGodBox|[[Vesuvius]]|Disaster|NebulaDragon.jpg}}{{LesserGodBox|[[Halcyone]]|Fire, Duality, Battle}}{{LesserGodBox|[[Amarah-persvek-Ssejinwic]]|Silence, Storytelling|NebulaDragon.jpg}}{{LesserGodBox|[[Aiza, Minor Goddess of Fate|Aiza]]|Fate|Aiza.jpeg}}&lt;br /&gt;
&lt;br /&gt;
=== Transplants ===&lt;br /&gt;
These gods were popularized elsewhere, but brought into Quelmar (and now canonically exist here) thanks to a [[player]]&#039;s passion for them, they typically exist in forms similar but not identical to where they have been inspired from. &lt;br /&gt;
{{LesserGodBox|[[Torog]]|Nature, Twilight|Stuckeescard.png}}{{LesserGodBox|[[Raven Queen]]|Death|Stuckeescard.png}}{{LesserGodBox|[[Asmodeus]]|Knowledge, War|Stuckeescard.png}}{{LesserGodBox|[[Oghma]]|Knowledge|Stuckeescard.png}}{{LesserGodBox|[[Brigid]]|Nature|Stuckeescard.png}}{{LesserGodBox|[[Isis]]|Knowledge, Life|Stuckeescard.png}}{{LesserGodBox|[[Sehanine Moonbow]]|Knowledge|Stuckeescard.png}}{{LesserGodBox|[[Yondalla]]|Nature|Stuckeescard.png}}{{LesserGodBox|[[Olidammara]]|Trickery|Stuckeescard.png}}{{LesserGodBox|[[Sharess]]|Trickery|Stuckeescard.png}}{{LesserGodBox|[[Lolth]]|Trickery|Stuckeescard.png}}{{LesserGodBox|[[Bane]]|War|Stuckeescard.png}}{{LesserGodBox|[[The Seelie Court]]|Nature|Stuckeescard.png}}{{LesserGodBox|[[Beshaba]]|Trickery|Stuckeescard.png}}{{LesserGodBox|[[Kurtulmak]]|Trickery|Stuckeescard.png}}{{LesserGodBox|[[Odin]]|War|Stuckeescard.png}}{{LesserGodBox|[[Zeus]]|Tempest|Stuckeescard.png}}&lt;br /&gt;
&lt;br /&gt;
== The Granted: Demi-Gods ==&lt;br /&gt;
&#039;&#039;&#039;Demi-Gods&#039;&#039;&#039; are newly ascended gods or extensions of a more powerful god. They may have few worshipers, but desire greatness. They are the most likely to be granting spells to mortals, interfering in their affairs, or even just observing the mortal realms. They are often so new to their divinity, they cannot yet shake their interest in mortality and it may take them several centuries to truly feel beyond it. &lt;br /&gt;
&lt;br /&gt;
Demi-Gods are sometimes created by one of the stronger gods to serve as aspects, avatars, exarchs, or other extensions of their divine will.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[#] indicates a year that god ascended, * indicates a transplant god&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Death&amp;lt;/strong&amp;gt;: [[Azazel]] [798 PR], [[Silent]] [825 PR], [[Delphi]] [826 PR], [[Aliria Servine|Aliria]] [925 PR], [[Charon]]*, [[Hermes]]*, [[Iyachtu]]*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Knowledge&amp;lt;/strong&amp;gt;: [[&amp;quot;Hat&amp;quot;|Hat]] [798 PR], [[Venaleth]] [826 PR], [[Dumathoin]], [[Ioun]]*, [[Waukeen]]*, [[Ye&#039;Cind]]*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Life&amp;lt;/strong&amp;gt;: [[Eve]] [11 PR], [[Elvar|Elvar]] [467 PR], [[Dionysus]]*, [[Helm]]*, [[Kossuth]]* &lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Light&amp;lt;/strong&amp;gt;: [[Echemus]] [826 PR], [[The Painter]], [[Xarzith-Dian, The Frozen Dawn|Xarzith-Dian]], [[Lathander]]*, [[Selûne]]* &lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Nature&amp;lt;/strong&amp;gt;: [[Tobii]] [692 PR], [[Reesec]] [798 PR], [[Aegir]]*, [[Grumbar]]*, [[The Green Man|Oran]]*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Tempest&amp;lt;/strong&amp;gt;: [[Kragnux (Deity)|Kragnux]] [695–798 PR], [[Istishia]]* &lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Trickery&amp;lt;/strong&amp;gt;: [[Durzibethinus]] [826 PR], [[Elemental Demi-Gods|Akadi]]*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;War&amp;lt;/strong&amp;gt;: [[Spinel]] [826 PR] &lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Archdevil|Archdevils]]&lt;br /&gt;
* [[Demon Lords]]&lt;br /&gt;
* [[Archfey]]&lt;br /&gt;
* [[Old One|Old Ones]]&lt;br /&gt;
* [[The Lost Pantheon]]&lt;br /&gt;
* [[Gods of Ta-Shedet|Gods of Ta-Shadet]]&lt;br /&gt;
* [[Elemental Demi-Gods]]&lt;br /&gt;
* [[Warlock Patrons]]&lt;br /&gt;
* [[Lost God]]&lt;br /&gt;
{{Quelmar}}&lt;br /&gt;
[[Category:Deities]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Pearl_Dragon&amp;diff=46484</id>
		<title>Pearl Dragon</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Pearl_Dragon&amp;diff=46484"/>
		<updated>2026-05-07T19:46:54Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Pearl [[Dragons]]&#039;&#039;&#039; (or &#039;&#039;&#039;River Dragons&#039;&#039;&#039;) were an elusive and rare type of [[Gemstone Dragon]] that tended to stay out of the public&#039;s eye by laying low on the bottom of riverbeds. &lt;br /&gt;
[[File:Pearl Dragon.jpg|thumb]] &lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Unlike other dragons, Pearl dragons had a surefire way to resurrect themselves after death, but only if all of their bones could be recollected and brought into a river, from which they reattune with the dragon&#039;s spirit, who is reborn.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Pearl Dragons have the &amp;quot;Sea King&#039;s Blessing&amp;quot;, which lets them breathe air and water. They also can cause rain via their storm-cloud breath weapon. The rain lasts for up to 4 hours in a two-mile radius. &lt;br /&gt;
&lt;br /&gt;
== Notable Pearl Dragons ==&lt;br /&gt;
&lt;br /&gt;
=== [[Cyanocitta|Tlayohualcoatl]] ===&lt;br /&gt;
&lt;br /&gt;
* A river dragon who died and mentored the [[dhampir]] [[Cyanocitta]] from a spirtual purgatory, ushering her to find a way to help her live again.&lt;br /&gt;
[[File:Mentztonalcoatl.png|thumb|300x300px|Mentztonalcoatl, freed from the Firegates by Sro and the Heroes]]&lt;br /&gt;
&lt;br /&gt;
=== MentztonalCoatl ===&lt;br /&gt;
* the father of Tlayohualcoatl, who was captured and used as a servant in [[The Firegates]], asked to impersonate and scare would-be [[adventurers]] as part of a contrived trial. &lt;br /&gt;
** MentztonalCoatl spearheaded the effort to find his daughter&#039;s bones after his release from the Firegates by heroes of the [[Into the Greedy Green|Greedy Green]] including [[Kluck]], [[Tristram Caniedydd|Tristram,]] [[Volrac]], [[Linden Rue]], [[Hugo]], and [[Markoth]].&lt;br /&gt;
&lt;br /&gt;
=== Hatlantlcoatl ===&lt;br /&gt;
&lt;br /&gt;
* A dragon most known for his infamous &amp;quot;midlife crisis&amp;quot;, where he spent 50 years carousing and arousing every being who would look his way across Osugbo and Amusa.&lt;br /&gt;
* List of offspring include: A [[Drakkotaur (Player Race)|drakkotaur]] who became [[Elvar|a teacher]] at the [[University of Xyrneiros]], an albino wyvern who became a hunting target of the Levinkan navy, a half-dragon elf residing in Galik, etc.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragons]]&lt;br /&gt;
[[Category:Into the Greedy Green]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Maximillian_Brightsteel&amp;diff=46483</id>
		<title>Maximillian Brightsteel</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Maximillian_Brightsteel&amp;diff=46483"/>
		<updated>2026-05-07T19:46:41Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a minor [[The Fantasial Freeze/NPCs|NPC]] appearing during the [[The Fantasial Freeze|Fantasial Freeze]].&lt;br /&gt;
&lt;br /&gt;
== At the Beginning of the Freeze ==&lt;br /&gt;
Prior to the events of PR 446, Maximillian was a respected captain after twenty years serving in the Balabag military. He was known for being a capable leader of men, fighting from the front atop his loyal horse. (During the Freeze, his horse was named Berkshire.) Unmarried and career-focused, Maximillian intended to work to expand Balabag&#039;s territory as he had been ordered to for the past six years.&lt;br /&gt;
&lt;br /&gt;
== During the Freeze ==&lt;br /&gt;
When the Ocean froze over, Maximillian was responsible for tracking many of the PCs and investigating the movements of Ravel and Manquel. He sent troops to engage some PCs in a Lush Pocket early in the Freeze, trying to seize. When that failed, he planned to use available troops to seize territory by force. This led to an uneasy standoff with the Manquel Bastion, and worry that full blown war was coming. Over the course of the Freeze, Maximillian&#039;s stance on Ravel softened, particularly when recruited by one Jollyfist Burnale to assist in the Saurus Siege of Ravel. His experience engaging with the [[Blowt]] and other forces of the Bhearah led to his resignation from the military, and a journey to embark upon. Below is his missive to his commanding officer, written some days after the battle:  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[REDACTED]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Commander of the Armies of the Balabag Sovereign&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dated 466 PR&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Subject: Resignation Effective Immediately&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sir,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;             For twenty years as a loyal soldier of [[Balabag]] I have fought for the interests of our fair city. I have served several notable campaigns in defense of the peoples of Balabag, defending the weak and upholding justice. These are years of my life I would not trade for anything, and I have no regrets about the time I served. However, in light of events in recent weeks between here and the [[Ravel|city of Ravel]], I cannot in good conscience continue to serve as a member of this army until meaningful change is affected within Balabag’s leadership.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;             You are well aware of the excursions I have made into Ravel territory; the attempts at [REDACTED] [[Elvar|“Countdown”]], the initial [REDACTED], and missions north to [REDACTED], I have been kept abreast of the many local heroes found in and around Ravel’s borders. Their [REDACTED] Balabag’s efforts to expand its territory in this decade.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;             My months of observance came to a head in the Battle of the Blowt, which is one of many monikers being used to describe the events related to the Rite of Unmaking. I participated in the battle per [REDACTED], fighting alongside these heroes and seeing the devastation that Blowt forces wreaked upon the port city. Mired in this conflict as they were, I found myself admiring the way their coordinated efforts focused on the rescue of the animalfolk citizenry, rather than relishing the conflict. I was present as they [REDACTED], even requesting I spirit away an orphaned kitsune baby at great peril to themselves. I did as was asked, and the babe’s quiet cooing as it huddled against my armor showed me a perspective I did not know could exist.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;             My witness to these events has shaken the long-held beliefs cultivated in me through my tenure in Balabag’s armies; that human blood is more precious, that we are somehow more enlightened and worthy than other races, particularly the animalfolk that dwell to the south. I am convinced nothing could be further from the truth, and I hold many parties responsible, [REDACTED] and Vepa Itali especially. I do not begrudge anyone for my previous actions, but I will no longer be a victim of this city’s propaganda. My resignation is effective upon receipt of this letter. You have been a dear friend, and I hope we can speak again in the future when tensions are less high. As my final warning to you – [REDACTED], [[Aiken|Aiken Zimmermann]], and the remaining [[The Fantasial Freeze/PCs|[REDACTED]]] will likely be too much for your depleted forces to handle. I have seen them fight a lich and live to tell the tale.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;             Most dearly,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;             Maximillian Brightsteel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Maximillian is steadfast, a man of principle and order. His military training can make him stubborn and hardheaded, but he is not cruel.&lt;br /&gt;
&lt;br /&gt;
== Languages &amp;amp; Other Factors ==&lt;br /&gt;
Common and Dwarvish. Maximillian has a way with animals, with a particular love of horses. He is also a null, born with the ability to negate some of the effects of magic around him.&lt;br /&gt;
&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;br /&gt;
[[Category:NPCs]]&lt;br /&gt;
[[Category:Troverth]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Kiun_Xeo&amp;diff=46482</id>
		<title>Kiun Xeo</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Kiun_Xeo&amp;diff=46482"/>
		<updated>2026-05-07T19:45:08Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Kiun Xeo is an NPC turned minor antagonist during the [[The Fantasial Freeze|Fantasial Freeze]]. He lived from 419-467 PR.&lt;br /&gt;
&lt;br /&gt;
=== Act 1, Fantasial Freeze ===&lt;br /&gt;
Kiun Xeo was brought into the Fantasial Freeze as a counterpoint to [[Xilas LaCroix]]. The Xeo and LaCroix families were both wealthy, and both owned lavish manors in the city of Ravel. The Xeo were the weaker of the two families, and Xilas sought Kiun&#039;s head; thus, Kiun hired heroes to defend his manor from vampire attacks by night. The PCs were successful in defending the Xeo estate, but some clever lockpicking by [[Red (Fantasial Freeze)|Red]] revealed they weren&#039;t squeaky clean either. No, the Xeo family were worshipping and bankrolling the actions of an [[Amaun]]-worshipping fire cult that was causing trouble in the area. Playing on Kiun&#039;s fears, the PCs convinced him to hide out in [[the Haven]] for his own protection. While Kiun was away, the Xeo manor was trashed due to a party thrown by [[Elvar|Five]]. &lt;br /&gt;
&lt;br /&gt;
=== Act 2, Fantasial Freeze ===&lt;br /&gt;
Kiun was present in the Haven when Balabag came looking to seize Manquel&#039;s territory, Bastion included. Led by Captain Maximillian, the soldiers were looking for whoever was responsible for the fire cult&#039;s actions. Kiun was turned over to Balabag and imprisoned. Sadly, Xilas found Kiun in his cell and murdered him, leading Kiun to become Blowted. He made a deal with the Bearah for power, but ended up not fighting in the Saurus Siege of Ravel. Instead, after Orbis was locked away, he spread the fire cult&#039;s influence across southern Osugbo, clashing with the Sorghum Knights and Blowt remnants.&lt;br /&gt;
&lt;br /&gt;
Kiun&#039;s end came when he, accompanied by his two golems, attacked the Haven on New Years Day, PR 467. Kiun sought revenge against the players who had wrecked his manor, who saw him imprisoned, who led to his demise. Unfortunately, the heroes of the Freeze were not going to stand by and let Kiun have his way; his life was ended by a punch to the face from [[Gaul|Gaul de Gaulle]].&lt;br /&gt;
&lt;br /&gt;
=== Abilities and Personality ===&lt;br /&gt;
Kiun was a shapeshifter/druid; he was known to transform into a gorilla in battle, and he took the form of a great fire serpent in his final battle. Being wealthy, Kiun could afford two iron golems for his personal protection, and his tactics made use of slipping out of danger so the golems could smash things.&lt;br /&gt;
&lt;br /&gt;
Kiun was a headstrong figure in Ravel, a member of the aristocracy, and spoke for much of his house. He was a pious man, dedicated to his cause of choice. He also gave generously of his wealth to all who helped him, although the apocalyptic nature of the Freeze loosened his purse strings. His family survived him, and Xeo descendants look on Kiun kindly.&lt;br /&gt;
[[Category:NPCs]]&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Inflammable_Kevin&amp;diff=46481</id>
		<title>Inflammable Kevin</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Inflammable_Kevin&amp;diff=46481"/>
		<updated>2026-05-07T19:36:12Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Inflammable Kevin is a one-time henchman of [[Elvar|Six]] during the events of the [[The Fantasial Freeze|Fantasial Freeze]], Episode 13. Kevin is a burly man who wears a wolf pelt about his torso with no shirt, so he can show off his impeccable abs. He wields a greataxe, and is known to enjoy the element magnesium. He is not as capable as [[Dark Silvio]].&lt;br /&gt;
&lt;br /&gt;
Inflammable Kevin lasts all of one episode with [[the Fantasial Freeze]]. He accompanies Six from [[Manquel]] to the CCC, standing guard over the heroes as they attempt to pierce the Veil. When a Blowt is summoned by the presence of death, Kevin is downed by a single thrust of its spear. In a final poetic act, Kevin&#039;s dying form is incinerated by Six&#039;s reincarnation as Five - flammable until the end. May his ashes join the breeze.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Halcyone&amp;diff=46480</id>
		<title>Halcyone</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Halcyone&amp;diff=46480"/>
		<updated>2026-05-07T19:35:15Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_god|affilliation=affiliation|name={{PAGENAME}}|caption=&amp;quot;Here is the world. Beautiful and terrible things will happen. Don&#039;t be afraid. I am with you.&amp;quot; - Fredrick Buechner|domains=Fire, Duality, Battle|alias=Flame of Regrowth|plane=Quelmar|avatar=Elvar|image=Halcyone1.png}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a [[The Quelmar Realm|Quelmar]] original god, first birthed/witnessed in PR 467 during Act 3 of [[The Fantasial Freeze]]. &lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
It is the offspring of two known divine entities: Xuihcoatl, the Turquoise Serpent (Aztec mythology) and Chthuga, the Living Flame (Lovecraftian/eldritch mythology). Through the combination of two ancient and powerful rituals and the accidental disruption of a null, Halcyone was forced into a vessel known as [[Elvar|&amp;quot;Countdown&amp;quot;]] and emerged from its Vessel after multiple cycles of death and rebirth through the events of the [[Community Campaign]]. Intended to be an instrument of [[X (The Paladin)|The Paladin&#039;s]] will to destroy Quelmar, Halcyone instead stands as a deity to represent those in need of warmth, a staunch opponent of Great Old Ones, and a guiding light for individuals in search of identity.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Like its parent Xuihcoatl, Halcyone takes the form of a great wingless serpent, with shining emerald scales, fierce scarlet eyes, and gold-tipped horns ending in vicious points. From its parent Chthuga, Halcyone has various growths about its body that resemble cancer on a tree, and these growths occasionally leak small serpent-like monsters that resemble Halycone, but much smaller and weaker. Halcyone&#039;s presence is often indicated by bright emerald flames, and it occasionally flies about the night sky of Quelmar, resembling a green shooting star.&lt;br /&gt;
&lt;br /&gt;
It is worth noting that Halcyone bridges two uncomfortable sections of divine power within Quelmar; it is part draconic god and part Great Old One, although the resulting combination is both and neither. This duality, in addition to Halcyone&#039;s unsettling appearance, results in misunderstandings and problems other good- and neutral-aligned gods do not face.&lt;br /&gt;
&lt;br /&gt;
== Works (to date) ==&lt;br /&gt;
PR 467 - The emergence of the new god appears to many as a new sun rising over southern Osugbo. The child-god in its unaware state chars a large swath of land near the Burrow. This event, later known as &amp;quot;The Smothering&amp;quot;, reduces the number of harengon in Osugbo significantly, and it takes generations before their numbers recover.&lt;br /&gt;
&lt;br /&gt;
PR 467 - Halcyone causes the gentlest volcanic eruption in Quelmar&#039;s recorded history. The lava flows and cools into fertile soil, and the volcano goes dormant for several generations after.&lt;br /&gt;
&lt;br /&gt;
== Worshippers ==&lt;br /&gt;
Formal worshippers of Halcyone are called halcyonites, and they pepper regions of southern Osugbo and Amusa. A song and dance ritual, inspired by Ta-Shedet dances of old and pioneered by [[Takeshi]], is often performed in quiet clearings where followers hope to connect more deeply with Halycone.  &lt;br /&gt;
&lt;br /&gt;
Farming communities may have small shrines to Halcyone, as it is the Flame of Regrowth, and its presence indicates the clearing of old growth to make way for the new. &lt;br /&gt;
&lt;br /&gt;
Some soldiers whisper a prayer to Halcyone before combat, hoping for success and valor in their endeavors. &lt;br /&gt;
&lt;br /&gt;
== Languages / Methods of Communication ==&lt;br /&gt;
Common, Draconic, Ignan, Great Old Speech, and Primordial. Halcyone can also communicate telepathically with beings across planes without the need for speech. As a divine newborn, Halcyone is more talkative and curious than many other gods. It may appear in a place simply to take a peek at what&#039;s going on or learn a new piece of information.&lt;br /&gt;
&lt;br /&gt;
== Avatar ==&lt;br /&gt;
There is one known avatar of Halcyone: a half-elf named [[Elvar]], who wears emerald scale armor and whose hair looks to be flickering flame. Elvar does not share much on behalf of Halcyone, but is in constant connection with his god (having been inside Halcyone for a time) and occasionally appears in places where justice need be dispensed or Great Old Ones threaten the balance of the realm.&lt;br /&gt;
&lt;br /&gt;
== Powers, Abilities, and Other Manifestations ==&lt;br /&gt;
- Halcyone empowers its followers with an aura of fire and as a scale-hilted sword in times of crisis. It is known to bestow blessings on those in desperate need.&lt;br /&gt;
&lt;br /&gt;
- Halcyone possesses fire of pure annihilation; its Harr-tinged origins result in fire that overcomes normal resistances to fire, designed to burn out the eldritch nature of other Harr-powered beings.&lt;br /&gt;
&lt;br /&gt;
- Halcyone can create Regions of Calm, swaths of land that maintain an even temperature, untouched by harsh weather.&lt;br /&gt;
&lt;br /&gt;
- Halcyone likes to fly. It doesn&#039;t have to, but it enjoys the activity all the same.&lt;br /&gt;
&lt;br /&gt;
== Notable Holy Sites / Places of Reverence ==&lt;br /&gt;
- [[The Haven]] is revered by those who worship Halcyone, as the site of its emergence into Quelmar. &lt;br /&gt;
&lt;br /&gt;
- Minor shrines to Halcyone appear around the countryside of Amusa and Osugbo.&lt;br /&gt;
&lt;br /&gt;
- (A story yet to be written... maybe in the next Quelmar adventure!)&lt;br /&gt;
&lt;br /&gt;
[[Category:Deities]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Galik/List_of_PCs_from_Galik&amp;diff=46479</id>
		<title>Galik/List of PCs from Galik</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Galik/List_of_PCs_from_Galik&amp;diff=46479"/>
		<updated>2026-05-07T19:31:47Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As the largest and most exciting city in [[Quelmar]], a number of notable heroes born on the streets of [[Galik]] have climbed the ranks to appear in Quelmar campaigns, including:&lt;br /&gt;
&lt;br /&gt;
=== Sick of this Shit ===&lt;br /&gt;
&lt;br /&gt;
* [[Anema E. Core]]&lt;br /&gt;
* [[Zugs McFlair]]&lt;br /&gt;
&lt;br /&gt;
=== Towson Tabletop ===&lt;br /&gt;
&lt;br /&gt;
* [[Captain Seaworth]]&lt;br /&gt;
&lt;br /&gt;
=== Tales of Quelmar ===&lt;br /&gt;
&lt;br /&gt;
* [[Taru]]&lt;br /&gt;
&lt;br /&gt;
=== SotS Inc ===&lt;br /&gt;
&lt;br /&gt;
* [[Memetrides]]&lt;br /&gt;
&lt;br /&gt;
=== OathWielders ===&lt;br /&gt;
&lt;br /&gt;
* [[Niebelung]]&lt;br /&gt;
&lt;br /&gt;
=== Ancients Alive ===&lt;br /&gt;
&lt;br /&gt;
* [[Chet Sexton]]&lt;br /&gt;
&lt;br /&gt;
=== It Came From Kiston ===&lt;br /&gt;
&lt;br /&gt;
* [[Lornagar]]&lt;br /&gt;
&lt;br /&gt;
=== Beggars Bodega ===&lt;br /&gt;
&lt;br /&gt;
* [[Roscoe]]&lt;br /&gt;
&lt;br /&gt;
=== Greedy Green ===&lt;br /&gt;
&lt;br /&gt;
* [[Búho]]&lt;br /&gt;
&lt;br /&gt;
=== Wicked Wilds ===&lt;br /&gt;
&lt;br /&gt;
* [[Juno of Galik]]&lt;br /&gt;
* [[Prof. Mann (and Chester Iros)]]&lt;br /&gt;
* [[Pash]]&lt;br /&gt;
* [[Coryn Alaeth]]&lt;br /&gt;
* [[Therrin Flare]]&lt;br /&gt;
* [[Obsidian]]&lt;br /&gt;
* [[Ash Oakriver]]&lt;br /&gt;
* [[Rhea Vav]]&lt;br /&gt;
* [[Rheinhold Azurine]]&lt;br /&gt;
&lt;br /&gt;
=== Aw Heckna! ===&lt;br /&gt;
&lt;br /&gt;
* [[Bosa Fantum]]&lt;br /&gt;
&lt;br /&gt;
=== The Fantasial Freeze ===&lt;br /&gt;
&lt;br /&gt;
* [[Tessa Night]]&lt;br /&gt;
* [[Elvar|Two]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Galik]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Enrik&amp;diff=46478</id>
		<title>Enrik</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Enrik&amp;diff=46478"/>
		<updated>2026-05-07T19:31:12Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|languages=Common&lt;br /&gt;
Giant&lt;br /&gt;
Gnomish&lt;br /&gt;
Thri-Kreen|affilliation=Balabag Villa&lt;br /&gt;
Eyes of Chronepsis|alias=Aukseyks of the Hill (former Pterisian Tribal Name)&lt;br /&gt;
The Last Survivor of Ellwick&lt;br /&gt;
Archenemy of Yukagir, Champion of the Bhearrah|name=Enrik of the Hill|image=Enrik,_Pure_of_Heart.png|caption=Enrik, A Soul Reformed--Drawn by Bri Danann|playerName=Thomas|playerPronouns=They/Them/Theirs|relatives=Yuki (Best Friend, Partner in Time)&lt;br /&gt;
Bimpnottin (QPP, Deceased)|birthPlace=Fiddlehead Mountains, Pteris|deathPlace=The Ruins of Ellwick: Killed by Yukagir, returned to life by Amaun (presumably), 466PR {{!}}{{!}} &lt;br /&gt;
The Xyneiros Bestiary: Killed by Saville, returned to life by The Bhearrah, 467PR {{!}}{{!}} &lt;br /&gt;
The Burnale Mountains: Sacrificed his roots and disappeared from time to repair Karavox, 467PR|species=Goliath|gender=Transgender Male|height=6&#039;8&amp;quot;|weight=275 pounds (armor/weapons doffed) &lt;br /&gt;
340 pounds (armor/weapons donned)|eyes=Grey}}&amp;lt;blockquote&amp;gt;&amp;quot;I am going to kill you, and I&#039;m sorry.&#039;&#039;&amp;quot;&#039;&#039;&amp;lt;/blockquote&amp;gt;&#039;&#039;&#039;{{PAGENAME}} of the Hill &#039;&#039;&#039;is a Hill Goliath Artificer, originating from a nomadic tribe of Goliath in the [[Fiddlehead Mountains]] of [[Pteris]]. He is currently travelling time and space as an Eye of Chronepsis after creating a couple small paradoxes during the [[The Fantasial Freeze|Fantasial Freeze]].&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Enrik is small for a Goliath, &amp;quot;only&amp;quot; being 6&#039;8&amp;quot; tall, and weighs approximately 275 pounds, almost entirely muscle, and 340 pounds in his full set of Grand Plate. Despite living through the entirety of the first four months of the [[The Fantasial Freeze/The Story So Far|Fantasial Freeze]], Enrik appears well fed and healthy, due to his ability to eat any plant matter for sustenance, and the literal fire branded on his soul which keeps him warm. He sports a long black braided mohawk, no facial hair, and black tribal tattoos that start at his cheekbones, rise up over his eyes, and make their way around the bald sides of his head and down his back, as well as similar artwork on his arms and chest. The tattoos are typical Goliath tattoos that many receive when they are young. He is heavily scarred all over his face and body due to many encounters with both monsters and blowt, though his chest is covered in a large, touch scar across his pectorals that appears to have been caused by mutilation rather than combat. It is likely recent as it interrupts the flow of his tattoos and has not had the missing ink replaced. He sports dark grey eyes with heavy eye bags that don&#039;t ever seem to leave, no matter how much sleep he gets.&lt;br /&gt;
&lt;br /&gt;
Enrik also has the ability to glow like a torch at will, to various strengths. He can simply shine like a light, or he can fully ignite various parts of his body to increase his prowess in battle. At lower scales, his tattoos begin to glow a soft orange light, and take on the appearance of a calm bonfire, but when fully ignited, Enrik&#039;s hair bursts into flames, breaking out of its braid and fanning out into a large mohawk made of red fire. His hands and feet also light on fire with the same red flame, leaving burn marks wherever he steps, and spreading up the haft of his specially designed warhammer, lighting the weapon on fire as well, as well as engulfing the razor sharp outer ring of his shield. When fully ignited, Enrik&#039;s tattoos begin to glow bright red and take on the appearance of a raging fire, are white-hot to the touch, and look as if flames themselves are about to burst out of his skin.&lt;br /&gt;
&lt;br /&gt;
In combat, Enrik can be seen wearing a very heavy and ornate set of Great Armor, hand forged and customized by Enrik himself, painted purple in his servitude of [[Chronepsis]]. His armor is heavily inlaid with exhaust vents on the greaves, gauntlets, and breastplates following the path of his tattoos, in order to let excess heat out of the armor, so he does not cook himself alive when he ignites.&lt;br /&gt;
&lt;br /&gt;
Enrik is gruff and hot-headed, but inquisitive and intelligent of the way machines work and how things are built. However, magical creations are beyond his understanding, which regularly causes bouts of frustration because he just cannot figure out how magical items are made, spells are cast, and the supernatural at large exists. That being said, Enrik has yet to meet a monster or Blowt that can&#039;t be put down by beating it with a hammer.&lt;br /&gt;
&lt;br /&gt;
Enrik previously served as a calming presence and peacekeeper in his tribe on Pteris, but has given up such calm ambitions after he failed to convince his village on Osugbo, [[Ellwick]], to evacuate to Balabag when the Fantasial Freeze hit. After the destruction of Ellwick, Enrik developed a &amp;quot;hit things first, ask questions later&amp;quot; attitude, to ensure his survival as he wandered the frozen wastes of Osugbo. This attitude would not go away, until he was diagnosed with SLOBS after the closing of Orbis Alius in 467 PR. &lt;br /&gt;
&lt;br /&gt;
Enrik now serves as an Eye of Chronepsis, after giving up his roots to repair Karavox. Him and Yuki now serve as dynamic duo, travelling time, researching events, and keeping Fate safe.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Life on Pteris&#039;&#039;&#039; ===&lt;br /&gt;
Enrik, born Aukseyks, was born in 436 PR to Orfig and Yaris of the Hill, in the lower caves of the [[Fiddlehead Mountains|Fiddlehead Mountians]] on Pteris, adjacent to the central desert of Pteris where many of the monstrous creatures of the continent lived. Enrik&#039;s tribe of Hill Goliaths were simple farmers and artisans, living off the land and learning basic trades. At age 8, Enrik began his training as a blacksmith to take over for the tribes aging blacksmith, Orzoh. Due to Enrik&#039;s eye for detail and inquisitive nature, he picked up the trade much faster than anyone expected, and at age 11, began dabbling in all the other relevant trades of the tribe in his free time, learning to support his village in any and almost every way possible. At age 13, Enrik&#039;s tribe took in a band of fire goliath refugees, who were escaping a recent attack from the Thri-Kreen, where he met another teenage boy, Lorik of Fire. Lorik had a natural aptitude for summoning flames, even more so than his Fire Goliath comrades who could only do so in limited capacity, however Lorik could easily summon massive bonfires and heat metal with a touch, so he was very quickly placed in the care of Orzoh, which is where Enrik and him met. The two quickly formed a very close bond, that only grew stronger as they got older, leading to their eventual partnership and marriage.&lt;br /&gt;
&lt;br /&gt;
Orzoh passed away when Enrik was 19, and after the funeral, Enrik moved into his home with Lorik, and the two took over Orzoh&#039;s forge, becoming the tribe&#039;s blacksmiths. The two began exporting their goods to [[Jewelspar]] to trade with many of the merchants there and bring back valuable resources for their tribe. At age 24, Enrik gave birth to Lorik and his&#039; first child, Grilma. Fortunately, or maybe unfortunately, their tribe has a large number of mothers with children who did not survive attacks by the Thri-Kreen, who would regularly nanny the children of the tribe in their late children&#039;s stead, so Lorik and Enrik were still able to focus on their work during the day, and childcare at night. The surviving Fire Goliath&#039;s in Enrik&#039;s tribe regularly tried to convince both Enrik and Lorik to sponsor raids on opposing Thri-Kreen, since Enrik could forge them powerful weapons and armor, and Lorik, with his aptitude for destructive magic, could provide a much-needed upper hand in battle, but both of them refused, knowing attacking would draw unwanted attention to their tribe, and put Grilma&#039;s life in danger.&lt;br /&gt;
&lt;br /&gt;
While pregnant with Grilma, Enrik realized something--most races reproduce and protect their unborn through some sort of incubation. Most humanoids are pregnant, birds sit on their eggs, etc. The reason the Thri-Kreen used the ground was because it kept their eggs warm and protected from the elements, but the biggest concern was other monsters destroying the nest and eating their eggs. An idea popped into his head. What if he could invent an incubation device to mass produce and provide the Thri-Kreen so they could safely raise their young, and not need to push the Goliath out of the caves. The Thri-Kreen didn&#039;t live in the caves anyway. They lived in the desert, and only stayed in the caves temporarily during breeding seasons. However, Enrik knew that he didn&#039;t have the knowledge to make something so complex, nor the resources, and would never be able to find either on Pteris due to Jewelspar being dominated by Elves and wary of nomads. Enrik then began researching the other continents of Quelmar at the Jewelspar library for where vast resources and knowledge could be found, and discovered that the continent of Osugbo was not only home to many non-human/elf species, but had multiple cities that featured large libraries and vast knowledge, as well plenty of skilled artisans in various trades. However, moving to Osugbo was only a pipe dream. Convincing Lorik to leave his tribe is unlikely, and their child would likely not survive the long journey via boat to Osugbo.&lt;br /&gt;
&lt;br /&gt;
Shortly after Grilma&#039;s birth, Enrik realized that motherhood was not for him. He was thankful for the tribe for raising her like a village, and for Lorik for being a wonderful father, but Enrik didn&#039;t understand children. He understood machines, weapons, and tools, but he knew he couldn&#039;t abandon his daughter. He tried to confide in Lorik his fears, and that something felt off inside of him, but Lorik struggled to understand, and attempted to reassure Enrik that raising children was the best way to secure the future of the tribe. Though this didn&#039;t cause Enrik to lose love in Lorik, it did confuse him deeply. Lorik had long expressed wishes that he was born a Storm or Cloud Goliath so he would have easier access to books and academic knowledge atop the mountains, and be able to cast magic that was supportive and entertaining, not purely destructive, but he could not understand Enrik&#039;s wishes to be something other than a mother and weaponsmith. He wanted to be a father, an inventor, and a peacemaker. However, Lorik, like many others, dismissed Enrik&#039;s wishes and ideas to create peace with the Thri-Kreen.&lt;br /&gt;
&lt;br /&gt;
Four years after Grilma was born, while Enrik and Lorik were off trading in Jewelspar, their tribe was attacked and suffered heavy losses since they were missing their strongest fighter, and destructive caster. Upon returning from Jewelspar, the two found their cave filled with Thri-Kreen, and spent weeks searching for survivors, and when they found them in a cave far to the north, they discovered that Grilma had been killed, and her body had not been recovered. While Lorik vowed for revenge, and joined in his tribes growing violent notions, Enrik knew that further hostilities would only lead to the tribes&#039; demise. Enrik tried to convince his tribe to use their limited wealth they had received from recent trading to hop on a boat and move to Osugbo, but the tribe was unconvinced, so Enrik left on his own in order to protect himself. This was the last time he saw Lorik, and the last look he saw was one of anger and disapproval&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Life on Osugbo&#039;&#039;&#039; ===&lt;br /&gt;
Upon arriving in Osugbo, Enrik made his way to Ravel, but realized he did not fit in amongst the animal folk of the city, so he journeyed to Balabag to find out where other villages were. After a long geographical study in the Balabag library, Enrik discovered a village of Rock Gnomes at the bottom of the mountains of the island, named [[Ellwick]], and made his way there in hopes to study and learn from them, as they were natural inclined towards artificing. To his joy, Enrik was happily welcomed into Ellwick. They rarely had outsiders visit, and were more than happy to teach Enrik everything they knew. In return, Enrik served as personal bodyguard and security from bandits who feared his large stature, and imposing warhammer. He moved in with one of the town&#039;s hunters, a halfling named [[Bimpnottin]], and the two grew close. Enrik lived in Ellwick until the onset of the Fantasial Freeze, learning more efficient ways to enhance weaponry, how to work with new technology, and began creating a draft for his incubation device.&lt;br /&gt;
&lt;br /&gt;
Bimpnottin was not as inclined in artificing as the rest of Ellwick (because he was secretly a Halfling playing disguise), and Enrik and him bonded over the two being technical outcasts of the village. Not outcasts in the sense that they were pariahs, but because they were both different compared to the rest of the village. Bimpnottin instead served as Ellwick&#039;s primary hunter-gatherer. He taught Enrik how to properly skin animals and look for safe to eat plants and berries. Of course Enrik could eat almost any plant matter or not spoiled animal carcass due to his resilient Goliath digestive system, but it was nice to know which plants would taste better than others. Enrik in turn, personally modified Bimpnottin&#039;s shortbow, and looked after his pet jackal, Leo. The two became fast, and dedicated friends to each other.&lt;br /&gt;
&lt;br /&gt;
Before the Freeze set in, Nearlander, archenemy of Fahrlander, arrived in Ellwick with his children, having been exiled from his village atop the mountain. The village was suspicious of him as Rock Gnomes and Summit Gnomes famously did not have good relationships with each other, however the village took him in nonetheless. Nearlander explained he had been exiled due to a difference in opinion of how to use a valuable resource they had mined, but he would not disclose what the resource was. Enrik suspected he had stolen the resource from his own village, and was hiding it from the people of Ellwick. Nearlander was caught trying to steal extra food from the food storage for his children, and was caught by Bimpnottin, who was returning from a hunting mission. Nearlander attempted to kill Bimpnottin, but was stopped by Enrik who overheard the ruccus. Enrik was forced to exile Nearlander from the village, but offered to let him keep his children here for safety, but Nearlander refused, took his children, his chest of belongings, and left.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The Fantasial Freeze&#039;&#039;&#039; ===&lt;br /&gt;
Before Enrik finished his project, the Freeze set in. Ellwick deverted all resources towards creating warmer housing, putting all experimental projects on hold. During their improvements of Ellwick&#039;s housing, Bimpnottin returned from a hunting party with a warning. A monstrously large bull colored a deep shade of blue with glowing blue eyes was spotted close by the village tearing down trees with ease. Enrik knew not what the monster was, but attempted to convince his new found family to take the risk and evacuate to Balabag for security, but once again, his village would not listen. They deemed it safer to stay here and hope the monster didn&#039;t attack than take the risk trudging through the Freeze. Unfortunately, what Enrik predicted came to pass. The monstrous bull, a staggering 15 feet tall, attacked the village, and ransacked it completely. Makeshift furnaces exploded, rooves tumbled, and food storages were ravaged. There was nothing that could be done. The town did not have the weaponry available to fight back as they had diverted all magical resources towards their collective warmth. By the time the bull had left, the village had been completely wiped off the map, and there were no known survivors, other than Enrik. How he survived? He does not know. What he remembers is grabbing Flyswatter and taking battle to the bull in an attempt to protect the children of the village, being gored by the bull, and passing out. When he awoke, his fists were on fire, the snow around him was melted, and the Church of [[Grumbar]] was burnt to a crisp rather than crumbled like the rest of the village. The only obvious sign the bull had ever been there, aside from the ransacked town, was a single fragment of one of its horns impaled through Enrik&#039;s shoulder. Enrik&#039;s Lantern of the Sun that he had received as a gift from Bimpnottin was also corrupted with Blowtessence, the flame now burning blue like blowt, and never fading. Enrik searched the bodies of the dead to find Bimpnottin and see if he had maybe survived, but many of the dead were ravaged beyond recognition, and of the ones he could recognize, none were Bimpnottin.&lt;br /&gt;
&lt;br /&gt;
After the ransacking, Enrik began blindly wandering the Osugbo countryside, hunting any monsters and Blowt he found on his way. For four months, Enrik never saw another living person, until he encountered a rakish band of adventurers in Tusgrer while hunting down a Blowt known as [[Mr. Mosquito.]]&lt;br /&gt;
&lt;br /&gt;
Enrik recently has begun accepting gifts of power from a being he thinks is &amp;quot;[[Amaun]],&amp;quot; but is actually the Bhearrah, threading her weave through him. Enrik has yet to realize this, and has been seen attempting to commune more with &amp;quot;[[Amaun]]&amp;quot; as he thinks he is the individual who saved his life at Ellwick, and has given him his powers. In a search for more power to fight the Bhearra, Enrik also made a deal with a demon named Syn&#039;Drekkr to let him use Enrik as a host, in return Enrik would help Syn&#039;Drekkr fulfill his vengeance against Itali. This possession did not succeed as Syn&#039;Drekkr was killed by Tessa before it could be completed. But afterwards, Enrik attempted to commune with Amaun once more, and was successful. Before the Siege of Ravel, Amaun&#039;s existence was confirmed to Enrik when he spoke to him while he meditated the day prior, was gifted the ability to fan his flames at his enemies, and told to &amp;quot;Burn the Blue in my Name&amp;quot; by a new voice, one warm and soothing, as opposed to the cold, eldritch nature of the Bhearra. The only stipulation is that Enrik does not &amp;quot;Let his fire go out&amp;quot; in reference to the Lantern of the Sun that Enrik carries, a magical flame that cannot be put out by natural means. Amongst other things, Enrik has made it his goal to protect this divine fire, as to not lose his connection with his savior, and his powers at hand.&lt;br /&gt;
&lt;br /&gt;
== Adventures in the Freeze ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Session 23: Becoming&#039;&#039;&#039; ===&lt;br /&gt;
Enrik, [[Quimbleton]], [[Osric]], Alcordyn, [[Kara]], [[Clementine]], and Lorena investigated the presence of a massive Mosquito known as &amp;quot;Mr. Mosquito&amp;quot; in the town of Tusgrer. The party was unsuccessful in stopping the bug, and had to evacuate the town after Kara became blowted herself, and the mind controlled townspeople attempted to kill Enrik for striking the first blow against Mr. Mosquito. After Hollowfoot cured Kara, and the party retreated to Ravel, and on their journey, shared tales of their lives before the Freeze, and Kara and Enrik discussed mortality, before Kara invited Enrik to move into her bastion in Ravel.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Session 28: Damning&#039;&#039;&#039; ===&lt;br /&gt;
Enrik, Yuki, [[Alsace LaCroix|Alsace]] LaCroix, Clementine, Thimbol, and [[Farmer Lyell]] travelled to Balabag to help restock the ransacked Balabag Public Library. While restocking, the party were attacked by two Wendigo chasing two local street boys, who claimed Ravel had poisoned the sorghum supply, after killing one wendigo and mind controlling another (courtesy of Yuki), Isabella appeared out of a blowthole, on a mission to slay the Kiyoni family. The party talked her down, and then travelled to the Cindernest (a church of Kossuth) to cleanse it of Blowt presence. While there, Enrik smashed an ice statue that was hypnotizing Clementine, who was then covered in blowtessence, and blowted. Despite their best efforts, the party could not find the Gohei in the basement fast enough to save Clementine, and had to kill her, before her body and soul were reclaimed by Mephix.&lt;br /&gt;
&lt;br /&gt;
After Yuki found the Gohei, Farmer Lyell cleaned the Cindernest of all blowtessence, and the party was rewarded with the Balabag Villa Bastion, and all but Isabella moved in, making a home of eclectics in the old-fashioned human city. The Bastion became home to the first discovered Gohei in the campaign, and Enrik modified his hammer and shield to be able to fit the Gohei into either one, whenever the need should arise.&lt;br /&gt;
&lt;br /&gt;
Thimbol and Enrik also started a bones for gold LLC, known as Osseo Corp LLC, to serve as a front for the Bastion while they investigated to Kiyoni&#039;s further.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Session 31: Sacking&#039;&#039;&#039; ===&lt;br /&gt;
Enrik, [[Elvar|Four]], Viralyn, Fahrlander, Cecilia, and Dak travelled back to Tusgrer to investigate the presence of Mr. Mosquito once more, led by Enrik and Four. Upon arriving, the party took battle to the bug, who when slain, would reform out of a body of one of the fallen Samurai of [[Balabag]]. After the fourth time killing the bug, a massive blowhole opened in the town, swallowing up all who had been touched by the blowt, including the corpses of the townspeople of Tusgrer, who had been killed by Four in an effort to save Enrik from the hoard of angry people. Enrik then approached the bug blowt with the Gohei, and slew it inside of its purifying presence by whacking it with his shield, and sent the spectral body of a frost giant flying across the town. After inspecting the corpse, it disolved into a golden shimmer, marking the first Blowt Ascension of the campaign. It was later discovered this happened because Four had inadvertently killed the target of the Blowt&#039;s vengeance. The party then searched the bodies of the Samurai, finding ample supply of Hypnic Jerky and [[Moonflower]] Tea, as well as another Gohei, which returned with the Manquel team to their bastion. &lt;br /&gt;
&lt;br /&gt;
Later, around the campfire, Four asked Enrik to stab him. Enrik refused, confused by the request, but Viralyn gave Four his wish while everyone slept, much to Enrik&#039;s dissapproval. &lt;br /&gt;
&lt;br /&gt;
Upon arriving home, Enrik spoke with [[Osric]] about the destruction of Tusgrer, and gave him a plush dire wolf he had found in the town, as a memento of the fallen civilians.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;&#039;&#039;Enrik gained favor with the Bhearrah form this session.&#039;&#039;&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Session 38: Checking-In (HOTELS HAUNTED)&#039;&#039;&#039; ===&lt;br /&gt;
Enrik, [[Clover Softpaw|Clover]], [[Alsace LaCroix|Alsace]], [[Oswald]], Fahrlander, and [[Kara]] attended the Grand Re-Opening of the Hotel Kiyoni, hosted by Viralyn Kiyoni. Almost immediately, the gala was attacked by Blowt. The fight ended with three blowt returned to Orbis, another ascended at Enrik&#039;s handed, and no civilian casualties. The hotel was then closed to the public, and the party went to bed. All but Oswald suffered terrible nightmares that night. Enrik found himself lost in the desert of Pteris, following the cries of his dead daughter endlessly, never finding her, before being bitten by a spectral Thri-Kreen. The party was rudely awoken by Oswald shoving hypnic jerky to pull them out of their trances, and found the hotel completely corrupted with green, putrid fungus. They investigated Viralyn&#039;s office, finding a slew of magic items, including Enrik&#039;s Gauntlets of Poison, and a pair of gloves that had been used a plethora of times to create massive illusions to disguise the hotel&#039;s corruption. &lt;br /&gt;
&lt;br /&gt;
The party also found information indicating Viralyn was partaking in a demon summoning ritual, but spent to long discussing and the ritual was completed in the basement that the Blowt had come from earlier. Upon descending to the cellar, the party found four dead Kiyoni nobles in a blood circle, and an open set of stoen doors, that lead to a layer of the Abyss. Upon entering the layer, the party found Viralyn&#039;s dead body, and massive swirling cloud of spores, and the Avatar of The [[Mother]]. The party fought her, hoping to stop her from escaping into the mortal realm, but were unsuccessful in killing her in time. After she appeared to retreat deeper into the Abyss, the party left through the doors they entered, unknowingly bringing Mother with them through the spores in their lungs they had been corrupted with throughout the battle, setting the events of [[Within the Wicked Wilds|Wicked Wilds]] in motion. Enrik returned home, retching and ill, and told Yuki of the events, who comforted him, and nursed him back to health. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;sub&amp;gt;Enrik gained favor with the Bhearah from this session.&amp;lt;/sub&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Session 40: Evacuating&#039;&#039;&#039; ===&lt;br /&gt;
Enrik, [[Jaxzo&#039;Ilan|Waebreena]], [[Mundy]], Cecilia, and Alcordyn, and [[Jollyfist Burnale|Jollyfist]] ventured to [[Davenwood]] to buy goods from a fire sale the town was hosting to help rebuild after much of it had been burned down by a forest fire. Jollyfist purchased Enrik the ill-fated Hammer of Devouring he would use for much else of the campaign. During their shopping, Victor von Bara, the enchanter in town, informed the party a hanging would be happening today. The party joined the &amp;quot;festivities&amp;quot; only to realize the Choeru town was falsely accusing Keg Burnale, clansman to Jollyfist, of starting the fire that burnt down much of the town. They were unsuccessful in talking down the emboldened mob, so Alcordyn shot the rope of Keg&#039;s noose, which the mob took as a go ahead to attack the dwarf, and began throwing stones. Waebreena then lost control of Jaxzo&#039;llan, transformed, and killed two Choeru. While Enrik subdued the hungry Jaxzo with the Hammer of Devouring, Mundy attempted to flee with Keg, who escaped his grip and then through Mayor Rous out the top window of the mayor&#039;s mansion. Jollyfist then attacked the now forming blowtessence, piercing the veil, and releasing Saurus into town. The party took battle to the Frost Giant Lich, while also searching for hiding Choeru, to evacuate them from town. In the end, Waebreena was banished back to Orbis, Jollyfist was blowted, and Mundy was slain. Cecilia, Alcordyn, and Enrik escaped town with half the town as refugees. &lt;br /&gt;
&lt;br /&gt;
After escaping the town, Enrik soloed three blowt who were using Choeru as hosts, marking his first kill of a blowt, and after taking the refugees to Ravel, ventured to find Jollyfist, finding his blowted, confused body, in the Davenwood hillside. He then slew the Frost Giant controlling his body, and brought Jollyfist back with him to Balabag, forging another alliance amongst the disaster, and surviving Saurus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;sub&amp;gt;Enrik earned favor with the Bhearrah in this session.&amp;lt;/sub&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After this session, Enrik began communing with the Bhearrah and accepting her gifts, mistaking her voice for that of [[Amaun]].&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Session 45: Bootlicking&#039;&#039;&#039; ===&lt;br /&gt;
Enrik, Yuki, Nearlander, [[Oswald]], Neighbor Craig, and [[Ben]] ventured to Island Nation of Mirr to attend the Saurus Summit. While waiting to speak with King Krislindahl, the party was attacked by a blowted Giant, possessed by Veronica, Maynard&#039;s mom, who was seeking revenge on Neighbor Craig for Maynard&#039;s death. Enrik let Veronica wail on him to get her anger out, but before the situation could be resolved, Bronze-Hammer and Itali entered the room, and Bronze-Hammer devoured Veronica, using a gauntlet embedded in her arm, enchanted the same way as Enrik&#039;s hammer. After tensions between Enrik and Itali settled, the party met Krislindahl in his throne room, and through much ass-kissing, secured him as a financial ally, providing much needed funds to prepare for the oncoming Siege of Ravel by Saurus&#039; hands. Enrik was given funds to lead an Engineering Corp to prepare weapons and armor for all adventurers and soldiers of the land. &lt;br /&gt;
&lt;br /&gt;
But before the party could leave Mirr peacefully, Fahrlander, atop Yukagir, the very same bull that destroyed Ellwick, attacked, seeking to kill Nearlander. The two succeeded, but also killed Neighbor Craig, and almost killed Yuki in the process. Fahrlander then switched sides, and tried to help the party subdue Yukagir. Enrik split Yukagir and it&#039;s rider from the corpse of a bull it was possessing, and trapped them in the circle of the Gohei. Returning from Orbis, Neighbor Craig attempted to scritch Yukagir into submission, and was looking successful, before Enrik foolishly slew the Frost Giant riding Yukagir, which was his best friend, who then became enraged, and turned his anger toward Enrik. Yuki managed to dominate the enraged mammoth, saving Enrik. All parties then left Mirr, with Enrik and Yuki taking Yukagir with them to Balabag to gather information about its servitude to the Bhearrah. &lt;br /&gt;
&lt;br /&gt;
The two learned it&#039;s name, and that it&#039;s anger was directed towards the Mussoth Mammothfolk, and now Enrik, and that it was almost 8000 years old. Enrik asked who trapped him Orbis, which enraged Yukagir once more, who was going to attack Enrik again, before Yuki deactivated the Gohei that was trapping it in the mortal realm. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;&#039;&#039;Enrik gained favor with the Bhearrah from this session.&#039;&#039;&amp;lt;/sub&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Session 48:&#039;&#039;&#039; ===&lt;br /&gt;
Enrik, [[Luv]], Kip, Quiver, Takeshi, [[Tessa Night|Tessa]], and Horizon ventured to Balabag to extend the peace between Balabag and Ravel, to ensure the two cities would work together against Saurus in the oncoming Siege. Takeshi and Luv convinced Itali to sign a treaty, extending the peace, in return the party would investigate a mysterious disease that was going around Balabag, to which they agreed.&lt;br /&gt;
&lt;br /&gt;
After much investigating, the party discovered the disease was being spread by the blood of the critters of Balabag, and it originated from a shop called Past Memories, owned by a human named Tiptoe. The party went to the shop, and interrogated Tiptoe, discovering he had made a deal with a demon named Syn&#039;Drekkr to bring vengeance to Itali for his many misdeeds. The party had been finding Onomancy crystals all around Balabag all day with mysterious names on them, but unsure what they were for, but learned from Syn&#039;Drekkr and Tiptoe that the crystals were memories that Itali had had removed, and then placed on innocent people, so that way someone else would pay for his crimes, and Itali would not remember his trauma. Syn&#039;Drekkr had taken to poisoning the town as a way to get to Itali. The party agreed to help bring Itali to justice, if Syn&#039;Drekkr would end the plague, to which he agreed. Before anything else, Enrik then agreed to let Syn&#039;Drekkr use Enrik as a stronger host than Tiptoe, but Tessa slew the demon with an execution attack before the deal could be finalized. &lt;br /&gt;
&lt;br /&gt;
The party then went to the Onomancers living in Balabag, and spoke with Travvers about the crystals. After deliberating, the party summoned Itali, and convinced him to take back his memories, hoping if he remembered his actions, then he would stop committing new heinous crimes, and end this cycle of violence and slaughter he had inadvertently put himself in, to which he agreed. &lt;br /&gt;
&lt;br /&gt;
The worst crime of them all, was when Itali slaughtered an entire city of Orcs living under Balabag, killing all the Orcs of Osugbo.&lt;br /&gt;
&lt;br /&gt;
The party then convinced Itali and Travvers, having discovered they were champions of the Bhearrah, to stand against her in the oncoming siege, to which they also agreed. The two champions divulged they had taken their powers in an attempt to live forever to one day stop the Bhearrah, but had to serve her to not blow their cover, but the adventurers at hand seemed capable to finally stop her, and the two agreed to stand aside, while the realm fought against her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;sub&amp;gt;Enrik earned favor with the Bhearrah from this session.&amp;lt;/sub&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Session 50: THE MEGAGAME&#039;&#039;&#039; ===&lt;br /&gt;
I&#039;ll update this later. Probably. If I remembered. Oh you want an explanation now? Okay here&#039;s a summary: I told a blowt about dinosaurs, made another sunglasses so the sky was no longer red, and then got trapped in Vermeint fighting Eldritch Horrors beyond our comprehension (Xilas LaCroix) all day. I also tried to kill the Bhearrah, but then deceived her that I was sorry. To quote: &amp;quot;It was a foolish mistake to attack you Bhearrah.&amp;quot;-Enrik. &amp;quot;You&#039;re right, it was foolish. Thank you for your apology, now you may have your shield back.&amp;quot;-The Bhearrah. Do y&#039;all see an &amp;quot;I&#039;m sorry&amp;quot; in there? Nah bro was just admitting it was foolish because his prized possession, his shield, got blasted into smithereens, but get bent Bhearrah. You let an autistic Goliath with 10 charisma deceive you.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Session 53: Gnome Place Like Home (Part 1)&#039;&#039;&#039; ===&lt;br /&gt;
Enrik, Yuki, [[Clover Softpaw|Clover]], [[Jollyfist Burnale|Jollyfist]], [[Sameera]], and [[Maverick]] ventured to Ellwick, and the ascending Burnale mountains to assist in finding and slaying the remaining Frost Giants. The party took off from the main caravan to searched inside the mountains for the hiding Burnale tribe, trapped inside by a landslide. After reminiscing about Enrik&#039;s time living in Ellwick, the party entered the mountain, on a long dungeon crawl. The party first found an active magma pit, to which Sameera and Enrik suffered a sudden onset of SLOBS, and fell in. Enrik, blessed by Kossuth, was unharmed, but Sameera was dying quickly. The others attempted to save her, before [[Kossuth]] and [[Grumbar]] began fighting over her, and Grumbar removed her from the magma via a pillar of stone. Yuki then pulled Enrik out of the soothing magma, and they ventured on. &lt;br /&gt;
&lt;br /&gt;
Yuki learned, from speaking with a chipmunk, that the party had been displaced in time, having travelled 10 years into the future, the moment they entered the cavern, and learned of the destruction of Quelmar, and the return of the Bhearrah, through the little rodent&#039;s memory and imagination. This was supported by Jollyfist finding a Burnale child in the council chamber, who should by all accounts be a little over a year old, but was actually at least 10 years old.&lt;br /&gt;
&lt;br /&gt;
Enrik soon found a room with no entrance, and Maverick could detect life inside, so Enrik smashed the wall in, and found the body of Bimpnottin, his halfling friend, cradling a Heart of Obsidian. Enrik divulged his grief, and was comforted by Maverick, and brought the Heart with him, using it&#039;s pulse as a compass to navigate the Dwarven City. The pulse lead the party to an active forge, and finds the remnants of Karavox, an ancient relic of time, on the table, before a booming, otherwordly presence, attacks the party with skeletal pillars, demanding their names. The party obliged, and was told by the voice that Karavox needed to be reforged to fix the displacement, and save the world. Enrik and Jollyfist attempted to reforge the axe through natural means, but were unsuccessful, and had to resort to following the voices demands. One person must &amp;quot;give up their space&amp;quot; and another &amp;quot;give up their time.&amp;quot; Enrik and Yuki, bonded pair that they are, estranged from their worlds, with nowhere to go but each other&#039;s friendship, agreed. Enrik gave his space, and Yuki her time. Upon touching the Obsidian Heart, the two were blinked from time, travelling centuries and centuries backwards, feeling the tectonic plates moving below them. Through their sacrifice, Karavox was reforged, and the displacement in the mountain fixed. Jollyfist then took the axe, and in Enrik and Yuki&#039;s name, vowed to slay the Bhearrah, and sever her from existence.&lt;br /&gt;
&lt;br /&gt;
110 years later, with the events of the Freeze way past solved, Enrik met an elderly Sameera on the mountaintop of the Burnale Mountains. Sameera, an artist of the elements, and Enrik, an Eye of Chronepsis. The two reflected on their lives, and Enrik apologized for not giving Sameera the chance to say goodbye, to which Sameera finally gave Enrik the hug she had promised to him, over a century ago. The two spent Sameera&#039;s remaining moments of life sitting on the mountain&#039;s edge, watching the sun, as Sameera passed in her sleep. Once Sameera was gone, Yuki made herself known, also an Eye, and the two buried Sameera under her Flame-Painted mural, and hallowed her grave with a blessing of nature from Yuki, channeled through one of Enrik&#039;s old crutches, before the two returned to the Creation.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Session 54: Brigid&#039;s Autumn&#039;&#039;&#039; ===&lt;br /&gt;
After making the deal to reforge Karavox, Enrik and Yuki reappear 8 months after the Siege of Ravel in the storage closet of the Ravel Sanguine Clinic, where [[Gale]] and [[Takeshi]] are currently researching and treating SLOBS. Enrik and Yuki attempt to explain what they did, but are shortly flung through time uncontrollably to the future Yuki saw, a blue and red hell scape, where they meet two of the few remaining survivors, Eyepatch [[Clover Softpaw|Clover]] and Eyepatch [[Jaxzo&#039;Ilan|Waebreena]], both of whom thought all four of our time travelers were dead, Enrik and Yuki from Karavox, and Gale and Takeshi from the hell they live in. The party is then taken on a chaotic and mostly uncontrolled ride through time, where they inevitably are stopped by an Eye of Chronepsis, Malakai Thorne, who informs them of their crimes against time, but also gives them advice. He tells Enrik and Yuki of Null, the being who deceived them into repairing Karavox, calling the two &amp;quot;Nullen&amp;quot;, tells the group try as they may, but the [[Quelmar Timeline|timeline]] ends in 469PR, but gives them advice on how to safely travel through time should they wish to try and change things. Before they go, Thorne tells Enrik they will meet again, and Enrik will kill Thorne, and then disappears. &lt;br /&gt;
&lt;br /&gt;
Using their now limited control of time the party learn of about the Bhearah&#039;s Origin&#039;s, relive trauma of their past lives, and attempt to stop the world from becoming the 11th Layer of Hell. During the journey, the party discovers Yuki controls the time they go to, and Enrik controls the place. They use this knowledge to direct them to specific places to better the future, while also ensuring the time loop they&#039;ve been stuck in does not fracture. Major events include: Meeting Bimpnottin at the Siege of Ellwick and removing him from time to ensure he ends up in Mount Burnale for Enrik to find in the &amp;quot;past&amp;quot;, reliving the Slaughter of the Rubies with Takeshi and stealing [[System Agnostic/Episode 2.7: Karavox Reforged|Karavox]] from time, dulling Karavox to hopefully prevent the severing of everyone connected to Saurus, watching the god of the animalfolk Brigid (the Bhearrah) be banished to Orbis and then consumed by the Giant Eldritch Slug Enrik saw during The MegaGame!, and ending with Enrik returning to the past to save [[Deerward]] and his daughter Grilma, killing Thorne in the process and taking Thorne&#039;s power for himself, but saving his loved ones from their untimely fates, and messing up the timeline. But only time is to tell if his choices were for naught, as after saving his ward, and his daughter, he never was able to find Eyepatch Clover and Waebreena again. It was almost as if they had never existed in the first place......&lt;br /&gt;
&lt;br /&gt;
One thing is for certain though. For the rest of time, Yuki can never remain in one time for too long, and Enrik can never remain in one space. Even Chronepsis cannot fix the fracturing of our two heroes temporal lives. But with all of Enrik&#039;s loved ones saved from their untimely fates, the Nullen Curse he now suffers hurts just a little bit less. Deerward and Bimpnottin at his side, travelling through time, and his daughter Grilma, growing and learning on the streets of Ravel, being looked after by Gale. For now, all is well, and the thanks to a few paradoxes made along the way, the world can begin to heal.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Enrik is a skilled artificer and blacksmith, capable of modifying and creating any natural weapon or armor. Along with his natural smarts, he is a champion on the battlefield, with his skills in combat, as well as with the Flames of Kossuth at his side.&lt;br /&gt;
&lt;br /&gt;
Enrik is also an Eye of Chronepsis, possessing an Amulet of Temporal Control, and can travel time, and is supposed to be ensuring Fate travels as it should, but has been using the power to nudge his friends, family, and those he deems worthy, in the right direction, hopefully ensuring a better tomorrow for all.&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Enrik&#039;s main weapon is his warhammer, &#039;&#039;Flyswatter&#039;&#039;, that he has had with him since arriving on [[Osugbo]]. The hammer sports an unconventional appearance, having had the middle shaved down to create two sharp prongs on the outside of the warhammer to give the weapon the ability the lacerate organic matter, but still provide the heft and OOMPH of a warhammer. It almost looks as if someone mashed two axe heads together, but upon closer inspection, it is clear the hammer was delicately and precisely reforged and shaved in order to keep the integrity of the weapon in tact, though to an untrained artificer and warrior, the maintenance necessary for such an unconventional weapon would be too much. Flyswatter has also had its haft heavily customized to allow the weapon to be efficiently one-handed by Enrik himself, allowing ease of use in close quarters, contrary to his large stature. The haft is also wrapped in a thick wick to allow the flames from Enrik&#039;s hands to spread up the hammer and ignite the head, increasing its effectiveness in battle.&lt;br /&gt;
&lt;br /&gt;
Enrik also possesses a lantern, known as The Lantern of the Sun, in which the flame never fades. This Lantern is the fuel for his Flames of Kossuth.&lt;br /&gt;
&lt;br /&gt;
Before the MegaGame, Enrik was a regular wielder of a Gohei.&lt;br /&gt;
&lt;br /&gt;
He also wears a pair of Gauntlets of Poison, and can coat his weapons in demonic acid along with his fire. &lt;br /&gt;
&lt;br /&gt;
Enrik previously wielded Ricochet, but destroyed it after it was reforged from Harr by the Bhearrah. He also destroyed his Hammer of Devouring, in order to remove it&#039;s violent, devouring presence from his life, as it was one of many negative influences on his pysche that lead him down a destructive path of vengeance. &lt;br /&gt;
&lt;br /&gt;
== Inventions ==&lt;br /&gt;
&#039;&#039;Ricochet:&#039;&#039; A studded, sharpened roundshield, featuring an inlaid spring-loaded propulsion system which allows the shield to bounce between a currently unknown maximum number of targets. Wielded by Enrik alongside &#039;&#039;Flyswatter&#039;&#039; or his Hammer of Devouring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Drakonmail:&#039;&#039; A meshed together set of Pieced Armor, consisting of iron gauntlets, a chainmail tunic, hardened leather shoulder pads, a scale mail breastplate, and iron shin and thigh armor, designed specifically for Gale to allow him to continue bonking with a Gohei at maximum capability while not restricting movement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Talons:&#039;&#039; A set of steel claw blades designed for Osric to allow him an effective weapon when in human form, which expand via a set of springs and cables, to still fit Osric&#039;s hands after he has shifted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dino Shield:&#039;&#039; This shield is less an invention, but more a work in progress. In the wake of the Ricochet&#039;s destruction by the Bhearrah, then reforging from Harr by the Bhearrah, and then destruction once again by Enrik, he needed a new shield. Krislindahl personally gifted Enrik a heater-shield made by the Engineers of Mirr, who were taught proper forging techniques by Enrik, before the MegaGame. Enrik hid the shield in the corner of his smithy, with no intention to use it as Ricochet was simply better, and made of his own hands, but he needs a shield now. Bringing it up the same quality as Ricochet will be a lengthy process, as this shield has both been expertly forged, but also magically enchanted, unlike Enrik&#039;s creations, which are improved through material means to the same quality that many enchantments can offer. The enchantment makes the reforging process lengthy and volatile, as he has to make sure he works delicately enough to keep the arcane weave inside the shield from detonating, but also that the shield.....is still a functional shield by the end. Enrik has started by removing the obscene crest of Krislindahl, with his arms spread wide, and replaced it with a crest of a Diplodocus, in honor of Stigandir, a blowt civillian Enrik met in Orbis, who just wanted to know everyone&#039;s favourite Dinosaur. Stigandir was the first soul Enrik met in Orbis, and was a stark, and welcome, difference to the vengeful Blowt he expected.&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;br /&gt;
[[Category:Wiki Worldbuilding Contest 2025]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46477</id>
		<title>The Fantasial Freeze/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46477"/>
		<updated>2026-05-07T19:29:22Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* Session 57: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prologue ==&lt;br /&gt;
&lt;br /&gt;
=== Session 0: The First Night ===&lt;br /&gt;
&amp;lt;u&amp;gt;Date: 12 Grovender&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[[Session]] Tags:&amp;lt;/u&amp;gt; Survival&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Mr. Putney, Rosamund, Kara, Savile, Quimbleton [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; [[James]] (12/5/2024)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Bidwell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Players left the city of [[Ravel]] onboard the &#039;&#039;&#039;SS Exodus&#039;&#039;&#039; after taking on a small contract to work the ship on its voyage south towards [[Galik]] in [[Amusa]]. &lt;br /&gt;
* We learned that Whales are elusive around [[Osugbo]] and that some sailors believe that &#039;&#039;&#039;Birds ward off Whales&#039;&#039;&#039;. &lt;br /&gt;
* After meeting and making rough acquaintance, the captain invited the crew to the &#039;&#039;&#039;Captain&#039;s dinner&#039;&#039;&#039;, where they were told to protect the precious and dangerous-sounding cargo which lived in a lock carriage on the deck.&lt;br /&gt;
* After hearing that a possible [[whale]] was nearby, Mr. Putney hesitantly left dinner and got some fresh air, getting a first row seat to the beginning of the [[Arctic Autumn]] as a mysterious force on the horizon seemed to zoom by, freezing the ocean water in its wake. &lt;br /&gt;
* When the ice reached the ship, the jostle nearly killed the lowly (Level 1) crew, but after getting their bearings, the team left the cabin and were shocked to see the dangerous creature...a [[Dire Turkey|dire turkey]]...had been thrown off the ship and was scrambling quickly away into the frozen sunset.&lt;br /&gt;
* Getting onto the Exodus&#039; dinghy, the team took off into the night, kept safe and warm by Kara&#039;s fire-bending elementalist powers. &lt;br /&gt;
* Avoiding a near-death collision with &#039;&#039;&#039;pirates&#039;&#039;&#039; (whose cover was blown when Rosamund&#039;s [[mystic]] powers revealed their emotions and thoughts), the team sailed into the next day, freezing and huddled around a precarious fire on the dinghy. &lt;br /&gt;
* Finally catching up to the sleeping turkey, the team&#039;s [[Aarakocra]] tried some bird-like rituals to coax the [[beast]] back, but instead imitated a challenge to the alpha Turkey. In the quick brawl that ensued, Rosamund was nearly killed, but quick thinking from Kara, Putney, and Quimbleton put the bird into an exhausted state, ready to return back.&lt;br /&gt;
* Once they returned the bird, the team learned that there would be no voyage to Galik...indeed, the realm had frozen over, and a strange winter had begun: &#039;&#039;&#039;A Fantasial Freeze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Session 1: Cold Feet ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Survival, [[Onomancy]], Boss Battle, [[Blowt|Blowted]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Eltolinde, Luv, Clover, Lairus, Jaxzo&#039;Ilan [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/3/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Nhart]], [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Working and staying at a shelter in [[Ravel]] to stay away from the cold, the heroes are imposed upon by a group of &#039;&#039;&#039;thugs&#039;&#039;&#039; who were looking to take blankets to stay warm from the arctic conditions outside.&lt;br /&gt;
* After [[Luv]] paid the thugs off, the team convened at a local &#039;&#039;&#039;Quest Board&#039;&#039;&#039;, noting a few of the crazy things happening in town at the moment, including:&lt;br /&gt;
** A bone dealer named &#039;&#039;&#039;[[Otto]] Bremer&#039;&#039;&#039; who wanted whale bones&lt;br /&gt;
** A baker whose fires seem to be magically extinguished by an &#039;&#039;&#039;unknown force&#039;&#039;&#039;&lt;br /&gt;
** A citizen who gets the uncanny feeling they are being watched via &#039;&#039;&#039;Elemental Scrying&#039;&#039;&#039; &lt;br /&gt;
** Reports of a vision from the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; of a &#039;&#039;&#039;Kaiju-Sized Penguin&#039;&#039;&#039;&lt;br /&gt;
** Worries from citizens about local tortle &#039;&#039;&#039;Captain Kronch&#039;&#039;&#039;&lt;br /&gt;
** Several notices about &#039;&#039;&#039;Pirates&#039;&#039;&#039; in the region.&lt;br /&gt;
* Eventually the team settled on investigating the mysterious penguin vision, and went to the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; where they met with &#039;&#039;&#039;Nhart&#039;&#039;&#039;, an onomancer who showed them his visions: A massive penguin breaking through the ice sheets of the ocean, sending locals fleeing in fear, while &#039;&#039;&#039;an unknown group of 6&#039;&#039;&#039; stand vigilantly opposed to it. &lt;br /&gt;
* The team got along well with the Onomancers, though team Mystic [[Laris|Lairus]] was highly suspicious, going with the popular thought that Onomancy is an &amp;quot;invasive&amp;quot; form of mind magic that shouldn&#039;t be practiced. &lt;br /&gt;
* After being given rations and a warm place to sleep that night, the team awoke refreshed and ready to hit the road. However, once they reached the city&#039;s frozen harbor piers, they ALSO caught the glimpse of &#039;&#039;&#039;Something Large, Monstrous, and Whale-Shaped&#039;&#039;&#039;, lurking in a back alley. &lt;br /&gt;
* As one of the team members was [[Clover]], an infamous monster slayer, an order was given and the team pursued the beast. Eventually it gave an ominous warning to [[Adebimpe]] via telepathy: &amp;quot;You all will pay for the sins of the past&amp;quot;. Which was enough reason to go ahead and fully kill the beast in an epic battle across Ravel city rooftops and parks. &lt;br /&gt;
* Once the beast was slain and the team totally exhausted, it was decided to backtrack and instead sell this &#039;&#039;&#039;Whale-Shaped&#039;&#039;&#039; corpse to &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039;, the whale bone dealer, who rewarded the team with a &#039;&#039;&#039;Magic Swimming Ring of the Princes&#039;&#039;&#039;, and &#039;&#039;&#039;A Portrait of a Spoon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Burnale &amp;amp; Whale ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Bastion, [[Blowt|Blowted]], Wilds, Burnale  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Eltolinde]], Luv, Clover, Jaxzo&#039;Ilan, [[Quimbleton]], [[Seven (Fantasial Freeze)|Seven]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The [[Burnale]] Clan, [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Jaxzo&#039;Ilan&#039;&#039;&#039; lost control again and nearly killed Quimbleton in the dark streets of &#039;&#039;&#039;Stalled-For-Thyme&#039;&#039;&#039;, the merchant&#039;s district of Ravel (Quimbleton having another Absinthe inspired late night conversation with a lampost)&lt;br /&gt;
* The team is attacked by a &#039;&#039;&#039;Dragonfly Blowt&#039;&#039;&#039; in the streets, forcing everyone to seek shelter nearby, where they notice the piling up problems in Ravel on the bulletin board.&lt;br /&gt;
* As much of the group had helped &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039; before, they decided to assist him in another mission, delivering &#039;&#039;&#039;Bone Flutes&#039;&#039;&#039; carved from the bones of the Whale Blowt they had previously slain. &lt;br /&gt;
* While taking the bones to &#039;&#039;&#039;[[Manquel]],&#039;&#039;&#039; the team was nearly ambushed in the night by members of the [[Burnale Clan]] who were looking to loot them. In an inspired move, the team instead decided to challenge the Burnale to a &#039;&#039;&#039;drinking contest&#039;&#039;&#039;, using Quimbleton&#039;s Absinthe as the drink of choice. &lt;br /&gt;
* Having built up a tolerance (or otherwise using magic) the team was able to stay on their feet longer than the Burnale leader, allowing them to loot his body instead. Eltolinde claiming roughly 100 GP worth of gold in doing so.&lt;br /&gt;
* Before arriving in &#039;&#039;&#039;Manquel&#039;&#039;&#039;, the team receives a message from the city (delivered by a freezing Jaxzo&#039;Ilan) that the &#039;&#039;&#039;Flutes may be cursed.&#039;&#039;&#039; The team attempts to confirm if they&#039;re cursed by...playing the flute. By doing so, the massive and deep tones of a whale burst over the countryside, unknowingly summoning any nearby Blowt to the area. &lt;br /&gt;
* In Manquel, it appears the town was &#039;&#039;&#039;recently under attack by a Blowt&#039;&#039;&#039; summoned to the area (I wonder by who???), but the team fights hard to trap the blowt in its own mind through Luv&#039;s mental magics. Once it was trapped, it was a trivial matter of ending it. &lt;br /&gt;
* To avoid having to now deliver the flutes to the townsfolk and further cursing people, the team decides to instead pay the city merchant the full value of the flutes (roughly 80 GP), which he seems happy with.&lt;br /&gt;
* With the Whale defeated and the mission finished, the team begins to set up a headquarters, a [[The Fantasial Freeze/Bastion|Bastion]], in Manquel.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Blood on the Ice ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Boss Battle, [[Blowt|Blowted]], [[The Unravel]], Escort&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Lairus, [[Sevile]], [[Kara]][[Asimi|, Asimi]] [New!], [[Cavii Kero]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/16/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Aiken]], [[Mayor Berry]], [[Captain Cronch]], [[Breakwater]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In a town meeting at &#039;&#039;&#039;The Kaleidoscope&#039;&#039;&#039; (the city&#039;s center), it is revealed that more Blowt attacks have been happening, and the city guards are not enough to protect the people in the streets. &lt;br /&gt;
* After some &amp;quot;negotiation&amp;quot; from &#039;&#039;&#039;Kara&#039;&#039;&#039; and &#039;&#039;&#039;Savile, a&#039;&#039;&#039; deal is brought to the table in which the city&#039;s Thieves&#039; Guild, [[The Unravel]], would pad the city&#039;s forces and patrol at night. However there would be a team up: 1 guard for every [[Thief]], to ensure accountability. &lt;br /&gt;
* With the meeting adjourned, the team decided to investigate the poor tortle Captain Cronch who had been frozen for at least a week, and who had people so worried about him that they were posting for help on the notice boards of the city. &lt;br /&gt;
* On the way to Cronch, the team encountered a massive &#039;&#039;&#039;Squall&#039;&#039;&#039; which nearly destroyed their ability to survive the cold, if it weren&#039;t for &#039;&#039;&#039;Kara&#039;s&#039;&#039;&#039; firebending abilities. Surviving the blizzard, the group encounters &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, a bright eyed Grung in the region, they give him a coat and send him to safety. &lt;br /&gt;
* Arriving at Cronch&#039;s cabin, the crew find that Breakwater had buried Cronch in a &amp;quot;Burial Mound&amp;quot;, after evacuating Cronch from his burial mound (don&#039;t worry he was just hibernating), it would open up into a portal to &#039;&#039;another world,&#039;&#039; through which a massive turtle-like blowt would emerge. &lt;br /&gt;
* After nearly TPK&#039;ing to the turtle (in part thanks to Asimi&#039;s uneducated use of Cronch&#039;s staff [[Rumblewood]]) they would be able to push the turtle back into the portal and close it for good, saving Cronch&#039;s life and taking him back to [[Ravel]] for a more permanent safety.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Are we the Balabaddies? ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Exploration, Balabag, Survival, Lush Pocket&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Clover Softpaw|Clover]], [[Jaxzo&#039;Ilan]], [[Quimbleton]], Silent Wind [New!], [[Fridtjof]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Balabag&#039;s Heroes ([[Thaddeus]], Tim the Aarokocra, ??? the Goliath, ??? the [[Kitsune]]), Fergus the Manquel Merchant &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having set up the [[The Fantasial Freeze/Bastion|Manquel Bastion]], Jaxzo&#039;Ilan begins to employ the Barracks with other heroes of the realm, recruiting a &#039;&#039;&#039;Goliath&#039;&#039;&#039; and an &#039;&#039;&#039;Aarakocra&#039;&#039;&#039; who were taking shelter in the area to help in saving the world. &lt;br /&gt;
** The Goliath has daddy issues, and struggles in his nightmares.&lt;br /&gt;
* After others arrive in from Ravel, a team of 6 is founded, and the decision is made that since Manquel is already in land, they&#039;re in the perfect position to search for the rumored &amp;quot;&#039;&#039;&#039;Lush Pocket&#039;&#039;&#039;&amp;quot; that Ravel was hunting down. &lt;br /&gt;
* Thanks to the insane survival abilities of [[[Paul]]&#039;s Goliath], Silent Wind, and Jaxzo combined, they were able to find the Lush Pocket in record time, stumbling upon a warm spot after only 3 hours of trudging through the snow. &lt;br /&gt;
* After discovering that the &#039;&#039;&#039;[https://news.umich.edu/tropical-rain-forest-thrived-throughout-last-ice-age/ Lush Pocket thrived due to a greenhouse effect on the lowlands]&#039;&#039;&#039; (scientifically backed!), the team snuck down, only to discover that the Lush Pocket had already been claimed by &#039;&#039;&#039;Rival [[Adventurers]]&#039;&#039;&#039; hailing from the city of [[Balabag]] &lt;br /&gt;
* The leader of these rivals was revealed to be &#039;&#039;&#039;Thaddeus&#039;&#039;&#039; of the &#039;&#039;&#039;Drycræft Drifan School of Magicks&#039;&#039;&#039;, a rival school to Quimbleton&#039;s &#039;&#039;&#039;Xerneiros&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;When Quimbleton realized that the valley was south of the [[Balabar River|&#039;&#039;&#039;Balabar River&#039;&#039;&#039;]], and that due to the geopolitical fallout of [[The Cavalry Rush]], this particular pocket has every right to be claimed by [[Ravel]] and NOT by Balabag, which exists on the north side of the river. However, once he began to elucidate the historical and political reasons why Balabag should give up its claim on the land, the rival adventurers figured it was going to be a better idea to just fight off our intruding heroes.&#039;&#039; &lt;br /&gt;
* After an epic waterside combat (and the death of half of the enemy team) the Balabag heroes forfeited, offering themselves up to be arrested and taken back to Ravel or Balabag. &lt;br /&gt;
** This included Tim the Aarakocra, as well as an unnamed Kitsune and Goliath.&lt;br /&gt;
* [[Jaxzo&#039;Ilan]] lost control again and once again needed to be talked down by her friends. &lt;br /&gt;
* The heroes were rewarded in gold, and political machinations were set into action.&lt;br /&gt;
=== Session 5: End of the Rime ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Amaun, [[Blowt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Seven (Fantasial Freeze)|Seven,]] [[Cavii Kero|Cavii]], [[Lairus]], [[Kara]], [[Eltolinde]], [[Quimbleton]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Professor Alfonz Mordecai, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* An appearance of the followers of [[Amaun]], said to have been apotheosized from the freezing citizens of Ravel to wards off the cold, move into the Fresna (the Outer District of Ravel)&lt;br /&gt;
* Narrowly saving Farmer Lyle&#039;s farm by using mysticisim against the minds of Amaun&#039;s believers, it is discovered that among their ranks is &#039;&#039;&#039;Serg,&#039;&#039;&#039; a former lover of [[Dark Silvio]]. &lt;br /&gt;
* They interrogate Serg and discover the Amaun forces believe that Amaun&#039;s flames cleanse an area of the perpetual cold, and they were trying to bring life back to the frozen farmlands, almost destroying the entire crop of &#039;&#039;&#039;Sour Lingenberries&#039;&#039;&#039; growing there. &lt;br /&gt;
* Farmer Lyle thanks them by giving them a pig, named Turkey Bacon, who now belongs to [[Cavii Kero|Cavii]] &lt;br /&gt;
* Worse for wear, the group travels into the city for warmth and shelter at Cavii&#039;s [[The Fantasial Freeze/Bastion|bastion]], where they meet 6 unique NPCs who have been staying there as shelter from the storm&lt;br /&gt;
** Pierre Robes, local tailor&lt;br /&gt;
** Ennui, a mysterious tielfing&lt;br /&gt;
** Hermis Rangina, a [[minotaur]]&lt;br /&gt;
** [[Alphonse Mordecai|Alfonz Mordecai]], a [[kenku]] professor from the [[University of Xyrneiros]]&lt;br /&gt;
** Althia Arcanethia, a scholar elf&lt;br /&gt;
** Zugon [[Montane]], a fisherman&lt;br /&gt;
* Althia and Quimbleton take a moment to go over what the scholars have determined about the &amp;quot;Blowt&amp;quot;, which includes references to something called the &#039;&#039;&#039;[[Orbis Alius|Subsoil Air]],&#039;&#039;&#039; and rumors that the Blowt are coming from either under the frozen ocean, or from under the now-barren continental shelf&lt;br /&gt;
* After taking on a mission to take down pirates on the Ice, the group of heroes PLUS Althia and Mordecai head out on the ice. Mordecai goes because he&#039;s a healer, Althia goes because she&#039;s researching the ice and the possible Blowt under it. &lt;br /&gt;
* On their way out on the ice they encounter a &#039;&#039;&#039;Carrion Crawler&#039;&#039;&#039; which had devoured a group of Merfolk. &lt;br /&gt;
* Finally arriving at the pirate&#039;s stronghold, a series of ice structured erected on the ocean&#039;s ice (and a number of ships that go with it), the group takes out the pirates AND the spies. claiming the gems and rewards left there, and claiming the bounty in the name of the Xeo Family of Ravel. &lt;br /&gt;
&lt;br /&gt;
== Act 1: [[The Arctic Autumn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Unraveled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Luv]], [[Silent Wind]], [[Yoko]] [New!], [[Sven]] [New!], [[Red (Fantasial Freeze)|Red]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Peatro, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A group of good Samaritans (New PCs Yoko, Sven, and Red), working together to clear snow on the streets of Ravel after a recent squall discover that Farmer Lyle has been sheltering in the historic district, which is now known as [James look this up again, it&#039;s the petroglyph one]. &lt;br /&gt;
* The house, which was located on the riverbank, then collapsed down into the bank, crumbling the structures and sending everyone down under a massive avalanche of soil and wood. &lt;br /&gt;
* When the dust clears, the group finds that under the riverbank was a portion of [[The Unravel]]. &lt;br /&gt;
* Shortly aftewards, two heroes dive into the avalanche to pull out any survivors, they themselves becoming trapped. The confused and anxious group, stuck in what appears to be a dungeon of a hideout, find their way to the next room where Silent Wind is interrogating Ennui.&lt;br /&gt;
* Ennui is left underground in the Ravel&lt;br /&gt;
* [[Luv]] finds the blankets that have been stolen from shelters around Ravel&lt;br /&gt;
* [[Sven]] contracts wendigo disease from a [[Wendigo]], and immolates himself to save the rest of the team from being turned, and to save himself from having to become a monster. His final words: &#039;&#039;&amp;quot;Head to [[Schmetalton]], look for my identical twin brother, [[Ben]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Schmedled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Schmetalton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]] [New!], [[Takeshi]] [New!], [[Kludzu]] [New!], [[Tessa Night|Tessa]] [New!], [[Adebimpe]], [[Jaxzo&#039;Ilan]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Mother Brigid, Hart, [[Xilas LaCroix]] (first appearance) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Welcome to [[Schmetalton|Schmedleton]], home to a unique monestary, which was previously the church of Sven and Ben (see Session 6) &lt;br /&gt;
* [[Oswald]] contracts Wendigo disease, and it&#039;s learned that the disease can be stopped before it takes hold if the diseased gets ahold of some &#039;&#039;&#039;Grey UmaOrchid&#039;&#039;&#039; &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]]&#039;&#039;&#039; &#039;&#039;&#039;Bear&#039;&#039;&#039; &lt;br /&gt;
* Jaxzo comes face to face with [[Xilas LaCroix]] for the first time. &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Onomanced ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Seven (Fantasial Freeze)|Seven]] (Now &#039;&#039;&#039;Six&#039;&#039;&#039;), [[Kara]], [[Luv]], [[Clementine]] [New!], [[Savile]], [[Tessa]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/6/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Peatro &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Tessa]] arrives in Ravel, looking for the [[LaCroix]] estate and clues to where the vampiric [[Xilas LaCroix]] may have escaped off to. &lt;br /&gt;
* [[Peatro]] gives in to his wendigo disease, with no cure found in the area yet. Those present during his transformation fight &#039;&#039;&#039;Wendigo Peatro&#039;&#039;&#039; within he C3, using successful team tactics.&lt;br /&gt;
* Luv finally comes full circle from session 1, finishing the mission their original team set out to do, but far too late. &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]] [[Blowt]]&#039;&#039;&#039; &lt;br /&gt;
* [[Clementine]] learns to [[Onomancy|read names]]. By deciphering a piece of poetry, they are rewarded with a magical crust of bread.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Waddled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Frieda]] [New!], [[Neighbor]] [New!], [[Fridtjof]], [[Yoko]], [[Takeshi]], [[Cavii Kero]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* We find [[Webber]] the [[Kaiju Penguin]] &lt;br /&gt;
* The team fights a &#039;&#039;&#039;Blizzard Eel&#039;&#039;&#039; &lt;br /&gt;
* We encounter [[Garl Glittergold|Glittergold]]&#039;s [[White Horse]] 🐎 &lt;br /&gt;
* Frieda discovers a lost Manatee who she then names &#039;&#039;&#039;Freya&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Session 10: Towered ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Defense, Sneakery, Amaun, LaCroix&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Seven (Fantasial Freeze)|Six]], [[Ben]], [[Red (Fantasial Freeze)|Red]], [[Kludzu]], [[Clementine]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Aiken, Bartlett, Kiun Xeo, Vindrix LaCriox, some really cool dogs  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six is captured by the &#039;&#039;&#039;Unravel&#039;&#039;&#039; on suspicion of leading the [[Amaun]] [[cult]]. Teir evidence includes his fiery sword, his mysterious nature and convenient inability to recall where he&#039;s been or who he is, and his ever-burning branch (gifted by Kara). During questioning, Aiken recognizes a magical geas has been placed upon Six.&lt;br /&gt;
* Six is almost beaten to death, but the interrogation is interrupted by [[Clementine]], who mistook a posting looking for thug support as one looking for artists and performers. &lt;br /&gt;
* Recognizing Six, Clem and others present (including a late arrival Ben) calm the room after a brief skirmish, and the Unravel are convinced Seven is innocent, and that in fact it is &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; who is behind everything. They take Dark Silvio and leave.&lt;br /&gt;
* Licking their wounds, the group reconvenes in safety elsewhere, eventually deciding to band together and take a quest looking for protection at the Xeo Estate in the city. &lt;br /&gt;
* The team learns Kiun Xeo&#039;s life after the LaCroix family in town appear to have a bounty placed on his head. Along with Xeo&#039;s two golems, the team takes up defensive positions for the night. [[Xilas LaCroix|Xilas]] sends waves of dhampir and vampire spawn to ensure Kiun is dealt with properly. Several team members are injured or paralyzed, and Kludzu is downed. &lt;br /&gt;
* In the midst of the fighting, Red scurries to a quiet corner of the Xeo mansion and unlocks a secret door. They discover that the Xeo family are worshippers of the [[Amaun]] fire cult and have been funding the group&#039;s activities! Red makes off with the sacred text the Xeos have hidden in their mansion, later turning it over to Six. &lt;br /&gt;
* After the sun rises, Kiun treats the heroes to breakfast. It&#039;s a trap! Vindrix LaCroix, the son of Xilas, ambushes the party in the dining room with his boli familiar. Another fight ensues, and things are tense, but the group does slay the vampire.&lt;br /&gt;
* Kiun, now fearing extra for his life, pleads with the heroes to escort him to safety. Six allows Xeo and his golems to hide out to the &#039;&#039;&#039;Manquel&#039;&#039;&#039; Bastion, and the party resolves to keep an eye out, knowing the fire cult will be taking up residence in the abandoned building.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: Crossed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Tessa Night]], [[Quimbleton]], [[Mundi]] [New!], [[Jaxzo&#039;Ilan]], [[Adebimpe]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Xilas LaCroix, [[Cecil]], the Bolis!   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The gang meets in [[Kludzu#The Brass Eye|The Brass Eye]], a tavern operated by PC [[Kludzu]] (who isn&#039;t present at the moment).&lt;br /&gt;
* While there and discussing their plans to take down [[Xilas LaCroix]], the gang is overheard by &amp;quot;Mundi&amp;quot;, a well spoken, vaguely british, fine dressed Choeru warrior. He claims to also have &amp;quot;beef&amp;quot; with the LaCroix, and promises the team a secret entrance through which they can ambush the LaCroix palace.&lt;br /&gt;
* The gang argues for a while on best practices, and various battle strategies to get ready for their infiltration, including some very wise invisibility spells.&lt;br /&gt;
* ...It was a trap. Once they&#039;re at the back door, &amp;quot;Mundi&amp;quot; gives the secret knock, and a teleportation [[rune]] trigger, taking everyone in the vicinity, visible or not, to a waterlogged dungeon where [[Boli]] await to torture and suck the blood of the victims. &lt;br /&gt;
* Xilas is there, briefly, but only to attempt to turn the players against each other, which he fails to do. However, he then sends the REAL &#039;&#039;&#039;Mundi&#039;&#039;&#039; against the team, who is a powerful hulking [[barbarian]] of a capybarafolk, and NOTHING like the Mundi they thought they found, who was in fact a braggart of a [[vampire]] spawn named &amp;quot;Cecil&amp;quot;.&lt;br /&gt;
* Within the same dungeon there also sat a captured gnome by the name of [[Ipanam]]. Originally known for his wonderful music, he now was being mind controlled to try and fight the party. Once the fight is over, he is recruited as another of Luv&#039;s henchmen.&lt;br /&gt;
* The team fights hard, takes out the Boli, and even kills Cecil along the way, but once again fails to secure Xilas. Thinking themselves alone, they begin to plot a plan in which Luv will impersonate and take over the LaCroix estate here in Ravel...but realize too late their precious plans were already overheard by Xilas, who now instills paranoia to all of them.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: Smithed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Savile]], [[Quimbleton]], [[Clementine]], [[Luv]], Denaria [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/4/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Nhart, Pierre Robes  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; narrowly escapes his encagement in the &#039;&#039;&#039;Unravel&#039;&#039;&#039;, being chased by a number of Unravel members. Member [[Kara|Karasu]] corners him and talks him into smuggling away to a safe corner of the Unravel where he can hide out in peace until it is time to return with [[Seven (Fantasial Freeze)|Seven]]. New Unravel member &#039;&#039;&#039;Denaria&#039;&#039;&#039; is also there.&lt;br /&gt;
* After Kara finds out &#039;&#039;&#039;Someone has also put a bounty on her head&#039;&#039;&#039; she goes to the C3 to start an investigation. &lt;br /&gt;
* While there, she bumps into &#039;&#039;&#039;Clementine,&#039;&#039;&#039; as well as C3 residents &#039;&#039;&#039;Quimbleton, Savile,&#039;&#039;&#039; and &#039;&#039;&#039;Luv,&#039;&#039;&#039; who are working on making a delicious stew as well as understanding the &#039;&#039;&#039;Mysteries of the Magic Bread&#039;&#039;&#039;. It is determined that it IS infinite food, but not very quick infinite food, nor is it long lasting once removed from its breadbox. &lt;br /&gt;
* &#039;&#039;&#039;Denaria&#039;&#039;&#039; also stumbles in, and after brief tensions with Luv, who mistakes her as another Unravel member looking to collect a bounty, accepts Denaria. Together the 6 of them now look for some work to bring in money and more food for themselves.&lt;br /&gt;
* They settle on accepting a Bounty Mission placed on a mysterious creature known as &#039;&#039;&#039;The Firefly&#039;&#039;&#039;, after &#039;&#039;&#039;Denaria&#039;&#039;&#039; leads a tracking expedition, the Firefly is found stealing from a market late at night.&lt;br /&gt;
* Using a combination of Quimbleton&#039;s Sleep spell, Denaria&#039;s grappling hook, and Savile&#039;s net, the group captures the Firefly, only to realize that it is...(cue dramatic music)...&#039;&#039;&#039;Captain Crezzerin from Session 1!&#039;&#039;&#039;&lt;br /&gt;
* Deciding not to take Crezzerin in, the team learns why Crezzerin got the bounty on her, and why&#039;d she&#039;d been stealing so much. It turns out nobody was helping her procure the materials and goods she needed for her Ship-Repair project, so she put together teams of thieves from other forgotten and outcast persons. &lt;br /&gt;
* When the players revealed they had a combination of &#039;&#039;Muscle, Brains, and Blacksmithing knowledge&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; (plus Clementine&#039;s Bardic inspiration to set the pace of the forging), they took matters into their own hands, crafting and forging everything that Crezzerin needed instead of stealing it from others. &lt;br /&gt;
* With the forging done, and the ship repaired, the team was able to rechristen &#039;&#039;&#039;[[Arctic Express|The Arctic Express]]&#039;&#039;&#039; (legally distinct from the Polar Express), and sent Crezzerin and her team on their way as they began to test out the new ship: one with the ability to finally traverse the frosty wastelands. &lt;br /&gt;
&lt;br /&gt;
=== Session 13: Veiled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Blowt]], Lore, Personal Mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ben]], [[Cavii Kero|Cavii]], [[Fären]], Ramad, [[One|Six]], Yoko&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Thesaurus     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Yoko is assisting in handing out food to citizens of Ravel in the Rolling Spools tavern. Ramad, Fären, and Ben are part of the long line that has formed, as stores for the city are running low.&lt;br /&gt;
* Six arrives with his new henchman, &#039;&#039;&#039;Inflammable Kevin&#039;&#039;&#039;, as the crowd is dispersing. He turns to assist a lone woman who is licking the crumbs off her fingers, and she turns into a &#039;&#039;&#039;wendigo&#039;&#039;&#039; before his eyes, sparking a fight.&lt;br /&gt;
* The transformed &#039;&#039;&#039;wendigo&#039;&#039;&#039; downs Fären and transmits the wendigo disease to Yoko before being slain. Six grabs Fären&#039;s body and runs toward the C3, just across the frozen river that winds through Ravel.&lt;br /&gt;
* Cavii hears Six&#039;s cries and meets the heroes halfway, deftly reviving Fären and Yoko with Ramad&#039;s help, notably &#039;&#039;&#039;curing a PC of the wendigo disease&#039;&#039;&#039; for the first time in the campaign. Fären comes to in Six&#039;s arms, startled at the reality of being saved by a human male.&lt;br /&gt;
* Six reveals an anonymous note showing that &#039;&#039;&#039;Balabag&#039;&#039;&#039; has poisoned the rations that were to be dispersed amongst the townsfolk with wendigo disease, and that the &#039;&#039;&#039;Balabag army&#039;&#039;&#039; sits just outside of &#039;&#039;&#039;Manquel&#039;&#039;&#039;, demanding housing for its soldiers as they move to fight against Ravel. Many &#039;&#039;&#039;wendigo&#039;&#039;&#039; are now loose on the city streets, and many quests are incapable of advancing until the scourge is dealt with. Six pens a letter calling for &#039;&#039;&#039;troops to fight the Balabag army&#039;&#039;&#039;, and posts it on many bulletin boards.&lt;br /&gt;
* Yoko and Fären both report seeing the image of a skeletal frost giant, calling for Cavii, while they were downed.&lt;br /&gt;
* The heroes reconvene in the C3, where Cavii outlines the plan for piercing through the &#039;&#039;&#039;Veil&#039;&#039;&#039;, where downed characters exist in moments close to death, recounting a wall of eyes calling for Cavii himself. The process involves bloodletting the heroes in a safe space (the C3), then exploring the Veil together. Cavii and Ramad offer to watch the others with healing potions at the ready, as Inflammable Kevin guards the door from interlopers.&lt;br /&gt;
* Fären, Ben, Yoko, and Six descend into the Veil. They quickly realize they are separated and have to deal with their own personal antagonists. There are siblings aplenty, as Fären is forced to confront his brother, &#039;&#039;&#039;Lycidas&#039;&#039;&#039;, and Yoko fights his brother, Mujyo. Ben reunites with his brother &#039;&#039;&#039;Sven&#039;&#039;&#039;, who has passed on, as well as &#039;&#039;&#039;Gustafar&#039;&#039;&#039;, his step-brother now armed with dark eldritch magic. Six is transported to a space alone, but for a set of ghostly hands reaching down.&lt;br /&gt;
* Six calls the skeletal frost giant, bringing it into the Veil near the heroes, then alerts Cavii that their presence is necessary. Cavii descends into the Veil and meets the spirit of his own brother &#039;&#039;&#039;Ravii&#039;&#039;&#039;, who rests on the frost giant&#039;s shoulder. The giant is introduced as &#039;&#039;&#039;Thesaurus&#039;&#039;&#039;, who appears to be the master of this place. Thesaurus is calling not for Cavii but for something called the &amp;quot;Cailleach [[Bhéara]]&amp;quot;, which Ravii mishears as &amp;quot;capybara&amp;quot;.&lt;br /&gt;
* Combat ensues within the Veil; Cavii and Fären are defeated by Thesaurus and Lycidas, while Yoko reaches a kind of truce with Mujyo. Ben and Sven work together to defeat Gustafar, and Ben gains some closure over his twin&#039;s death. Six pulls down one of the hands within his space and meets Seven, another soul inhabiting his body. Six and Seven have a long, comforting chat, and Seven convinces Six to rest for a while and &amp;quot;let someone else take over.&amp;quot;&lt;br /&gt;
* Cavii is defeated by Thesaurus, and in Quelmar, they start to die in their bed. The presence of death summons a &#039;&#039;&#039;Blowt&#039;&#039;&#039;, who downs Inflammable Kevin with one blow, and who Ramad skillfully avoids through magical means. Six reincarnates as Five, poetically incinerating Kevin&#039;s corpse (he was inflammable) and defeating the Blowt. The rest of the crew are stabilized and brought back to life, their journey to the Veil filled with more questions and few answers.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Crowned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Clover Softpaw]], [[Tessa Night]], [[Annabelle]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[X (The Paladin)]] (guest NPC from [[Ancients Alive]]), Unnamed Killed Amaun Cult leader   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The Paladin almost kills the team after thinking Kara might have the [[Crown of Empyrosis]].&lt;br /&gt;
* Instead they lead the Paladin to the Xeo Estate where a Fire Cult has moved in after Kiun Xeo evacuated (see Session 10). &lt;br /&gt;
* He absolutely decimates the Fire Cultists but then takes Clementine and leaves to continue his hunt for the crown.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: Blowted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Takeshi, [[Kludzu]], [[Red (Fantasial Freeze)|Red]], [[Neighbor Craig]], [[Thimbal|Thimbol]] [New!], [[Gale]] [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/29/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Farmer Lyle]], Jenny Jangles, a Blowt named Uct, Bartlett&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Nobody will tell you what happened to Jenny Jangles.&lt;br /&gt;
* It&#039;s not important what happened to Jenny Jangles.&lt;br /&gt;
* Stop asking about Jenny Jangles&lt;br /&gt;
&lt;br /&gt;
=== Session 16: Chased ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Lairus]] (Guest Featuring: [[Maverick]], [[Edna]], [[System Agnostic/Episode 3.3: System Error|Nuria]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/1/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [Cue sitcom guest appearance applause] [[Edna]] and [[Maverick]] stop by from [[Ancients Alive]] to assist in hunting down the Paladin &lt;br /&gt;
* Clementine and the Paladin steal passing glances and awkward story swapping as she tries to get a better idea of who he is, for better or for worse.&lt;br /&gt;
* Nuria is there too!&lt;br /&gt;
* Clementine tried to steal the wand from the Paladin and fails&lt;br /&gt;
* The entire mountainside is collapses in an avalanche onto the players, nearly killing everyone, who try desperately through magic and might to stay afloat while the Paladin assaults them.&lt;br /&gt;
* &#039;&#039;&#039;Lairus dies&#039;&#039;&#039; by throwing herself between Jaxzo and the Paladin, tanking the hits and letting Jaxzo escape.&lt;br /&gt;
* Peatro was re-discovered, having somehow reincarnated as a strange &#039;&#039;&#039;Blowt&#039;&#039;&#039;&lt;br /&gt;
* The Paladin gets away and flees north, searching for the great powers in &#039;&#039;&#039;the Quiet North&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Casted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Intrigue, Magic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Cavii Kero]], [[Quimbleton]], [[Oswald]], [[Fären]], [[Ramad Shadewalk|Ramad]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Driklar the Alchemist, Mayor Barry,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Sandbox magic adventure!&lt;br /&gt;
* [[Quimbleton]] invented a spell of &amp;quot;Mass Create Sorghum&amp;quot; &lt;br /&gt;
* [[Clover Softpaw|Clover]] gained a Phoenix spirit familiar.&lt;br /&gt;
* [[Cavii Kero]] gained the ability to control weather. &lt;br /&gt;
* [[Oswald]] gained the ability to doff an enemy&#039;s clothing or armor. &lt;br /&gt;
* &#039;&#039;&#039;The team restored 6 powerful artifacts used in an ancient war&#039;&#039;&#039;, in theory for Ravel to use against an approaching Balabag.&lt;br /&gt;
* [[Fären]] stole one of the 6 artifacts (Artifact of Flesh Manipulation) and disappeared into the cold and dark night.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Ambushed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Gale]], [[Clover Softpaw]], [[Oswald|Oswald,]] [[Jaxzo&#039;Ilan]], [[Sven|Ben]], [[Tessa Night]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; NOT Xilas LaCroix   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Another important meeting in the [[Brass Eye]] (Kludzu&#039;s tavern) leads to another attempt to take down LaCroix (though the team is momentarily suspicious of Oswald, who is yet another powerful looking Capybara who has intel)&lt;br /&gt;
* After much deliberation, this team decided ultimately to use their opportunity to barge into the LaCroix manor in Ravel right through the front door.&lt;br /&gt;
* LaCroix was not home, and was in fact expecting them to confront him via the trap door that he had previously trapped many of them by. &lt;br /&gt;
* Instead, a small group of Boli as well as two [https://forgottenrealms.fandom.com/wiki/Meazel Meazels] who were still guarding the interior ambushed the intruders.&lt;br /&gt;
* While a great fight was had, LaCroix was no where to be seen, and eventually the team had to burn some of their faction points with Ravel to talk their way out of being arrested for B&amp;amp;E. &lt;br /&gt;
&lt;br /&gt;
=== Session 19: Damned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Blowt, Magic, The Hole (new!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Asimi, [[Clementine]], [[One|Five]], Mundy, [[Ramad Shadewalk|Ramad]], [[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Maynard   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session starts in the &#039;&#039;&#039;Manquel Bastion&#039;&#039;&#039;, where remnants of the Balabag army, greatly diminished due to cold and hunger, is attacking. All three soldiers are quickly talked down and offered food and shelter by Mundy, Asimi, and Five.&lt;br /&gt;
* Ramad takes a moment to catch up with &#039;&#039;&#039;Kiun Xeo&#039;&#039;&#039;, who has been holed up in the Bastion to avoid death by LaCroix. They chat briefly about the fire cult of Amaun.&lt;br /&gt;
* A haunted and defeated Clementine arrives in Manquel later that evening. She informs the group of [[X (The Paladin)|The Paladin]]&#039;s involvement in the Freeze, Peatro&#039;s resurrection, and other important events from Episode 14. The group are shocked that the Freeze could potentially be ending in three weeks&#039; time.&lt;br /&gt;
* The group returns to Ravel, where they catch up with &#039;&#039;&#039;Captain Crezzerin&#039;&#039;&#039;, who has constructed the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a ship outfitted to plow through the ice and snow. The heroes reconnect with several NPCs from past sessions who form Crezzerin&#039;s current crew, such as &#039;&#039;&#039;Glarf&#039;&#039;&#039;, &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, &#039;&#039;&#039;Pierre Robes&#039;&#039;&#039;, and &#039;&#039;&#039;Maynard.&#039;&#039;&#039; The group agrees to Crezzerin&#039;s request for bodyguards as they make a four-day journey across the bay to Tuskur.&lt;br /&gt;
* The first day is spent in relative quiet, but the second day the ship is beset by a wounded and hungry roc. Asimi is quick to deflect the giant bird&#039;s attention with an illusion, but Five is inspired to attack the beast as he wants to impress Clementine. Drawn into combat, the heroes are able to defeat the roc and strip it for meat and feathers. However, Mundy is unable to come out of his berserker rage, and capybara-chest-bumps a badly wounded Five, killing him. Five resurrects again as [[One|Four]], and the heroes puzzle once again over why Four&#039;s personality is once again changed.&lt;br /&gt;
* The third day passes in relative quiet, but the Arctic Express is approached by a floating ship, crewed by a gang of [[Devil|devils]]. They offer great boons to the heroes, in exchange for as many souls as they are willing to spare. Asimi is quick to hand over &#039;&#039;&#039;Maynard&#039;s&#039;&#039;&#039; soul, and Four offers the soul of one of their henchmen. In the most surprising moment of the day, Clementine offers her own soul to the devils in exchange for an unknown boon. The deal is struck, and the crew moves on.&lt;br /&gt;
* The fourth day is marked by the appearance of &#039;&#039;&#039;The Hole&#039;&#039;&#039;, located a half-day&#039;s journey from Tusgrer. To stop the Arctic Express from tipping into the Hole, the heroes act quickly to disable the engines and bring the ship to a shuddering crawl. The noise of the ship attracts a &#039;&#039;&#039;Kaiju Penguin-Blowt&#039;&#039;&#039;, which towers over the ship, and several smaller &#039;&#039;&#039;Blowt&#039;&#039;&#039; follow in its wake. The outmatched heroes quickly start the engines up again, turning the ship and escaping, although both Asimi and Glarf are downed by a single flap of the &#039;&#039;&#039;Kaiju Penguin-Blow&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;t&#039;&#039;&#039;&#039;s flippers. The Arctic Express arrives at its destination, and everyone breathes a big sigh of relief.&lt;br /&gt;
&lt;br /&gt;
== Act 2 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Unleashing ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Magic, Horror, The Quiet North, Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Kara]], [[Savile]], [[Quimbleton|Quimbleton Fiddleford]] (Guest Featuring: [[Rowan Buckman|Rowan]], [[Blumenthal]], [[Wielder-of-Karavox]], [[Arlow]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/29/2024, [[QuelmarCon 2025]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Touse]], [[Bhéara]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While all characters in the freeze have access to the following summary in the form of rumors around Ravel, greater details can be found by reading [[Quimbleton&#039;s expedition notes]] in the C3.&lt;br /&gt;
&lt;br /&gt;
[[Luv]], [[Savile]], and [[Quimbleton]] started an expedition north looking for [[Kara]] who was hot on the trail of [[X (The Paladin)|The Paladin]]. By the time they all met up in [[Dolmvay]], the party had been joined by a sorceror named [[Rowan Buckman|Rowan]] and an alchemist named [[Blumenthal]] who claimed to be part of a party which slew [[X (The Paladin)|the Paladin]]--the one who caused [[The Arctic Autumn|the freeze]]--some time earlier. However, [[The Arctic Autumn|the freeze]] was still strong in the north, and the party set out to find the source of the cold in [[Paraska Manor|a mansion to the north]]--along the way meeting a batfolk named &#039;&#039;&#039;Wielder&#039;&#039;&#039; who carried [[Karavox|some kind of magical axe]]. &lt;br /&gt;
&lt;br /&gt;
While the exact details of what happened in the house have been somewhat distorted, what is clear is that the party found an incredibly powerful and malevolent presence within, and were completely routed--limping wordlessly back into town. Some claim that the force inside the building had something to do with vivid and disturbing paintings that acted as portals to other worlds, some spoke of a powerful but sinister coven of necromancers operating from inside the house, and still others whispered of a towering monster made of brass, wax, and fire with claws like butcher knives. &lt;br /&gt;
&lt;br /&gt;
In any case, the stories and rumors all tend to share three core truths--some kind of ancient and malevolent magic was behind whatever happened in the house, a deeper, more intense frost has been slowly enveloping towns in the north and may soon turn its attention to the south, and [[Savile]] did not return from the expedition.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Falling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Sorghum, Attack, Blowt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ramad Shadewalk]], [[Kludzu]], [[Gale]], [[Thimbol]], [[Asimi]], [[En]] (New!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; &amp;quot;Thesaurus&amp;quot;, Mayor Berry   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Famine is over&#039;&#039;&#039;! Ravel celebrates with its first ever &#039;&#039;&#039;Sorghum Festival!&#039;&#039;&#039;&lt;br /&gt;
* [Stuff happens here] &lt;br /&gt;
* 10 Civilian causalities, including a band of bearfolk, a tigerfolk, and a loxo. &lt;br /&gt;
* [[Kludzu]] entered the [[Otherworld]], perhaps never to be seen again (or seen much later)&lt;br /&gt;
* Mayor Berry died and became Blowted&lt;br /&gt;
* [[Ramad Shadewalk|Ramad]] died at the hands of the blowt. When passing on, he chose the path Peatro did: Connecting and grabbing onto the life force of the Blowt, becoming one with them.&lt;br /&gt;
&lt;br /&gt;
=== Session 22: Deflecting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Political Intrigue, Bastion, Manquel &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Annabelle, [[One|Four]], [[Luv]], Mundy, [[Red (Fantasial Freeze)|Red]], Takeshi &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Maximillian [new!], Kiun Xeo, Ennui    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session begins with renovations taking plane on the Manquel Bastion. Four, Red and Mundy clear out some of the space in the courtyard, which Mundy dubs &amp;quot;Bitch House&amp;quot; with a backwards T. Takeshi is also camped out for the time being, investigating the local area for cultural tidbits and rare books. We learn that Manquel is known for growing high-quality oolong tea, is architecturally inspired by Japan, and has a local mochi donut shop that survived the Freeze.&lt;br /&gt;
* Annabelle arrives at the Bastion, carrying a beleaguered Luv with her. The heroes gather and converse; Takeshi takes interest in Annabelle&#039;s written language, Luv reads the room&#039;s needs for the first time, and the crew is generally filled in on the evil &amp;quot;sentient frost&amp;quot; inhabiting Paraska Manor, as well as Savile&#039;s passing. &lt;br /&gt;
* The heroes receive word that Balabag is approaching, intent on taking the Manquel Bastion as their own. Four prepares the forces at their disposal, while Luv and Takeshi draft a treatise to establish peace before any bloodshed. &lt;br /&gt;
* Balabag&#039;s forces arrive, more than doubling the Manquel forces with spearmen, longbowmen, shield bearers, a trebuchet, and a line of cavalry. Their captain, Maximillian, is greeted by the negotiating party of Luv, Mundy, and Takeshi. Maximillian believes that Six (now Four) is guilty of fire-related crimes and must answer for them. Luv steers this anger towards Kiun Xeo, still holed up in the Bastion, who has notoriously funded the cult of Amaun in Ravel. Maximillian agrees to take Xeo in Four&#039;s place.&lt;br /&gt;
* Red and Four go down to the basement and convince Kiun through... gross oversimplification... to go to Balabag with the army. While Red walks Kiun out, Four is attacked by Ennui, who has snuck into the Bastion. Four easily overpowers Ennui and walks him out to the group, turning him over as well to Balabag. Annabelle also chooses to depart to Balabag, revealing a necklace marking her as a Flamewalker of Kosuth, whom the Balabagians seem to revere. (This unlocks the Balabag missions for the FFreeze proper.) The Bastion is saved, and the heroes can relax...&lt;br /&gt;
* UNTIL! A kaiju-penguin [[Blowt]] erupts on the far side of the Bastion, spurring the heroes into combat. Luckily, combat is not long, and nobody is killed. Takeshi reaches out to the Blowt, whom we now know is split between its own purpose and that of the [[Bhéara]], and convinces it to flee instead of fight. The Bastion is damaged, but not destroyed, and the heroes can actually take a breather.&lt;br /&gt;
&lt;br /&gt;
=== Session 23: Becoming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Lore, Campfire, Character Building, The [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Quimbleton|Quimbleton,]] [[Clementine]], [[Osric]] [New!], [[Enrik]] [New!], [[Alcordyn]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Hollowfoot, Bearah, &amp;quot;Mr. Mosquito&amp;quot;, Nhart,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Quimbleton continues to provide &#039;&#039;&#039;Sorghum&#039;&#039;&#039; all over! This time with a 1st year intern named Lorena following him about. &lt;br /&gt;
* The town of [[Tusgrer]] is finally revealed! Turns out while seeming mundane on the surface, the town has actually been heavily infected by [[Haar|Blowtessence]], being supervised by a &#039;&#039;&#039;Mosquito Blowt&#039;&#039;&#039; known only as &amp;quot;Mr. Mosquito&amp;quot;.&lt;br /&gt;
* To save the town, [[Kara]] decided to transfer all of the [[Haar|Blowtessence]] from the Mosquito into themselves. As a result &#039;&#039;&#039;Kara becomes a Blowt.&#039;&#039;&#039;&lt;br /&gt;
* But in under 30 seconds, while the window of curing is still open, &#039;&#039;&#039;Hollowfoot the Druid launched into action, aided by Quimbleton and Clementine,&#039;&#039;&#039; and Kara is cured of the new infection. However, the latent disease that set in during Session 19 was far too engrained to be cured. &lt;br /&gt;
* With the rest of the town still being under Blowt influence (and Quimbleton only able to hold his sleep spell for a short period of time), the group flees into the wilds and regroups. &lt;br /&gt;
* After heavy discussions, Kara shares everything she learned about the Blowt in the Otherworld after becoming &amp;quot;one with the machine&amp;quot;. &#039;&#039;&#039;It is an intense and revealing look at who the Blowt are and why they are doing what they are doing&#039;&#039;&#039;...and you&#039;ll have to wait to see if anyone from this table shares that intimate knowledge with the server or wiki. &lt;br /&gt;
* The team decides ulimately to retreat...back to Ravel...not knowing what may await them there soon enough. &lt;br /&gt;
&lt;br /&gt;
=== Session 24: Slaying ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Tessa, Jaxzo, Clover, Oswald, Ravii, Dak [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/24/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kirkland Anderson (Manquel Barkeep), &amp;quot;Dak Jr.&amp;quot;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* LaCroix is slain by the team of slayers.&lt;br /&gt;
* Admittedly, LaCroix was ALSO a [[Blowt]] at the time of his slaying, since his house was in the district overrun during Session 21.&lt;br /&gt;
&lt;br /&gt;
=== Session 25: Burning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Burnale, [[Blowt]], Bearah, Davenwood &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Mundy]], [[En]], [[Ben]], [[Jaxzo&#039;Ilan]], [[Oswald]], Jollyfist Burnale [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Burnale Clan (Othello, Oscard &amp;quot;Deadeye&amp;quot;, Alan, Hildor, Keg, &amp;quot;Fjord&amp;quot; Firebeard), Wubly the Tavern Keep of Davenwood, Nikolas (Oswald&#039;s Dad), Orthin the Paladin    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Set a fire which accidentally spread to nearby Davenwood, which was part of a mission given by [[The Unravel]] to send a message to the nearby [[Burnale Clan]].&lt;br /&gt;
* Do community service to help the town rebuild and persevere through the immediate trauma of the attack.&lt;br /&gt;
* Meet Oswald&#039;s family on his childhood farm. &lt;br /&gt;
* Discover Oswald&#039;s mentor became a [[Wendigo]]&lt;br /&gt;
* Fight a super Blowt Wendigo in an epic battle (also includes a handful of Blowted Bunnies)&lt;br /&gt;
* Oswald inherits the farm from his family and begins to help them rebuild it into a powerful new [[The Fantasial Freeze/Bastion|Bastion]].&lt;br /&gt;
&lt;br /&gt;
=== Session 26: Speedrunning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Bhearah &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero|Cavii]], [[Eltolinde Lykaios|Eltolinde]], Fahrlander [new!], [[One|Four]], Ravii, [[Red (Fantasial Freeze)|Red]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Massimo the Painter, Tulio the Apprentice (Briefly), Rogerre the Blacksmith, [[Dark Silvio]], Kirkland Anderson (Manquel Barkeep)    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Farlander the gnome Rogue comes down from the mountains to the north in desperate need of money. The group settles on going to Balabag to deal with a church afflicted by &#039;&#039;&#039;dark ice.&#039;&#039;&#039;&lt;br /&gt;
* The Kero brothers reunite!&lt;br /&gt;
* The party journeys to Balabag&#039;s religious district, called the Cindernest. They meet Rogerre and see that even fire can become Blowted, a glitchy blue flame that cannot be manipulated through magical means.&lt;br /&gt;
* The party explores the open halls of the church, and Four opens a door that reveals a Blowted Massimo the Painter. Combat immediately starts, and the torchlight is lit.&lt;br /&gt;
* Four fights off Massimo and the wights he paints into existence while the rest of the crew speedrun the ENTIRE DUNGEON in search for his wife Lavinia&#039;s locket. There is an outer Massimo, controlled by the Bhearah, and an inner Massimo who wishes to be free from his condition. The heroes use the power of words to slow his progress.&lt;br /&gt;
* The torchlight goes out, and we see how strong the Bhearah&#039;s hold over the church really is - Farlander is downed in a moment. Light your torches in dungeons, everyone.&lt;br /&gt;
* Lavinia&#039;s locket is found, and the party uses it to briefly stop Massimo&#039;s Blowt-self from taking control. Everyone escapes the church and is rewarded for saving him, though the space itself is still overrun by dark ice....&lt;br /&gt;
=== Session 27: Descending ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, [[Ravel]], [[Davenwood]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: [[Luv]], [[Kara]], [[Quimbleton]], [[Dr Burdock]], [[Isabelle]]. [[Clover]], [[Kludzu]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Wubly the Tavern Keep, Hafgan, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In the currently-under-construction tavern of [[Davenwood]], [[Dr Burdock]] showcases his realm famous solution to Blowt - Simply dominate their minds and make them your pets!  &lt;br /&gt;
* Unfortunately Burdock didn&#039;t know the limits of his own power, and when attempting to control 2 Blowt at once, accidentally unleashes a Blowt onto the town.&lt;br /&gt;
* The rest of the team is impressed with Burdock&#039;s power, but unimpressed in how they had to clean up after his mess.&lt;br /&gt;
* Once the group catches their breath (and restores some spell slots), they decide that with lots of power over Life and Death (including new Grave Cleric Isabelle), it might be a good idea to investigate the hole in [[Ravel]] that opened up and unleashed [[Haar|Blowtessence]] all over the city.&lt;br /&gt;
&lt;br /&gt;
* The team decides to test their resolve and go into the Blowhole. &lt;br /&gt;
* The players getr trapped in the other world, [[Orbis Alius|Orbis]], and await rescue or attempts to escape. Not all of them managed to make it to the shelter intact, and some may not make it back to the surface exactly as you remember them. &lt;br /&gt;
&lt;br /&gt;
=== Session 28: Damning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, Balabag, Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Isabelle]], [[Thimbol]]. [[Enrik]], [[Yuki]] [New!], [[Cecil Alaxorsa]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Two Balabag Residents, Rogerre the Blacksmith     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Isabelle returned to the surface, a weapon of the [[Bhéara]], sent to Balabag to find the &#039;&#039;&#039;Kiyoni&#039;&#039;&#039; family.&lt;br /&gt;
* The players spent a long time in a library, as is tradition for some random point in every campaign.&lt;br /&gt;
* In doing their research (and spending their research tokens appropriately) the team learns that there is a deep-seated history of bad blood between [[Balabag]] and [[Ravel]].&lt;br /&gt;
* Their rivalry goes back to the first humans who appeared in the region during [[The Scattering]], when Animalfolk primarily lived in the region that would eventually become Human-dominated.&lt;br /&gt;
* The Kiyoni were a prominent and early human family with roots that go back to the Scattering, and for some reason, the Blowt want revenge on the Kiyoni.&lt;br /&gt;
* The Blowt apparently were damned to an eternal banishment after a war between the humans and animalfolk all the way back then. They were punished and sent to an afterlife which didn&#039;t reward them, but trapped them.&lt;br /&gt;
* Not wanting to aid and abet in political and physical assassination, the team agrees that there&#039;s definitely some merit in what the [[Bhéara|Bheara]] has tasked her minion to do...but there&#039;s other people in need of help, so they pick up and finish off the &#039;&#039;&#039;Cindernest Mission&#039;&#039;&#039; which was left partially uncompleted by the Session 26 team (see above).&lt;br /&gt;
* The team successfully retrieves one of &#039;&#039;&#039;[[Gohei|the Gohei]]&#039;&#039;&#039;, then uses it&#039;s immense power to purify the church of all of its residual [[Haar|blowtessence]].&lt;br /&gt;
* (Along the way Clem dies when Isabelle attempts to send Clem&#039;s soul to &#039;&#039;&#039;[[Orbis]]&#039;&#039;&#039; after Clem gets severely blowted. But the plan backfires because Clem&#039;s soul has already been claimed by another much more powerful faction..See Damning.)&lt;br /&gt;
* The team is rewarded a brand new [[The Fantasial Freeze/Bastion|Bastion]] in Balabag to take their new toy and begin planning their next steps.&lt;br /&gt;
=== Session 29: Liberating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; PC Drama, Devils  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Neighbor|Neighbor Craig]], [[Mundy]], [[Tessa]], [[Osric]], [[Sameera]] &#039;&#039;(New!)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Maynard, Maynard&#039;s Mom Veronica, Mephix    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tessa kills Mephix&#039;&#039;&#039; but knows an accomplished Slayer Mephix will be back by IRL November (Devils don&#039;t die if killed on the mortal plane mundanely)&lt;br /&gt;
* Mephix will remember that.&lt;br /&gt;
* Tessa, Neighbor, and Takeshi discuss &amp;quot;&#039;&#039;&#039;The [[One|7]] High Roads to the Peak&#039;&#039;&#039;&amp;quot;, a self help book by Alycone Daze&lt;br /&gt;
* Neighbor breaks up with Maynard, and the team threatens him to leave &amp;quot;every other woman in this city&amp;quot; alone, he is branded with Twin Snake patterns by Sameera to mark him as a snake.&lt;br /&gt;
* They loot his cool vintage katana collection.&lt;br /&gt;
* The team hits up the nightclub.&lt;br /&gt;
&lt;br /&gt;
=== Session 30: Bounty-Hunting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Ravel, Blowt, DeGaulle, Unravel, PC Drama&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Oswald, Ravii, Kara, Caul Davre [New!], Viralyn Kiyoni [New!], Gaul DeGaulle [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Christina (9/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jimmy (Unravel knight, now V’s servant), Charlie DeGaulle (Gaul’s father, blacksmith, estranged, hunted by Blowt and the Unravel), Teddy (Charlie’s friend/neighbor), Rosie Pumpernickle (Gnome, Charlie’s lover, wealthy)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The group reunites in Ravel during a miserable sleet storm, catching up in Kludzu’s bar. Viralyn claims to be Quimbleton’s long-lost lover.&lt;br /&gt;
* Blowt portals erupt outside the bar, unleashing Kara and several Blowt. A vision of the DeGaulle family flashes through his mind before he regains control. The fight is short-lived thanks to Caul’s necromancy, and Kara quickly recovers their mind.&lt;br /&gt;
* The party learns Gaul is estranged from his father Charlie, the last in a long line of blacksmiths. Gaul openly wishes his father dead.&lt;br /&gt;
* At the DeGaulle smithy, they find it ransacked by Unravel forces. In the basement, the party ambushes soldiers and charms Jimmy the knight into service under Viralyn.&lt;br /&gt;
* Jimmy reveals Charlie has been targeted by the Unravel for acquiring a mysterious material called &#039;&#039;&#039;Blight Dust&#039;&#039;&#039;, which can be forged into weapons devastatingly effective against humans.&lt;br /&gt;
* Following a hidden exit, the group misses Charlie but encounters Teddy, who points them toward Charlie’s secret lover Rosie. They go to her mansion where more Blowt portals open and the party fights multiple waves, with Caul even taming one as a pet.&lt;br /&gt;
* They capture Charlie and Rosie during his attempted escape. Aftewards it is discovered that Charlie branded Gaul (on Gaul&#039;s butt) in the past as part of a family blacksmith ritual, granting Gaul the DeGaulle forging legacy.&lt;br /&gt;
* Ravii strikes a deal with Charlie: protection in exchange for each party member receiving a &#039;&#039;&#039;Blighted Shortsword&#039;&#039;&#039; (worth 750 gp).&lt;br /&gt;
&lt;br /&gt;
=== Session 31: Sacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Tusgrer, Blowt, Boss Rush, Gohei   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecilia [new!] Dak, [[Enrik]], Fahrlander, [[One|Four]], Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dak Jr., Jim Dentured, Kirkland Anderson (Manquel Barkeep)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Everyone wanders into the Manquel Bastion while Mundy is too busy to watch the doors, where a plan is hatched to liberate the town of &#039;&#039;&#039;Tusgrer&#039;&#039;&#039; from its Blowt problem. There is a bounty out for some sort of &#039;&#039;&#039;Mosquito Blow&#039;&#039;&#039;t, and the team goes in properly armed.&lt;br /&gt;
* Fahrlander scouts out the town and finds Blowted townsfolk and blood everywhere, both human and otherwise. The Mosquito sits at the edge of town, and team notes how distended its... sack... is. Using some clever tactics, the heroes bring it down! Until...&lt;br /&gt;
* One of the corpses laying about Tusgrer lets loose a burst of Bhearah energy, and the Mosquito reappears! The heroes combat both the Blowted townsfolk and the mosquito, having to slay it an additional five times. Enrik deals the final blow while using the Gohei to kill the body of the Mosquito while the Blowt-soul inhabiting it flies away, taking the form of a frost giant!&lt;br /&gt;
* With combat resolved, the heroes take stock. The worst news is that Tusgrer&#039;s population is now &#039;&#039;zero&#039;&#039;. Also, a new Blowthole exists, due to the strange nodes of energy that the mosquito unleashed stitching together and opening the portal. The only silver lining is that this Blowthole is easily accessible and unguarded, compared to the madness in Ravel and on the ice field. Another &#039;&#039;&#039;Gohei&#039;&#039;&#039; is looted off the dead samurai from which the Mosquito, and Enrik uses the Gohei he brought for Balabag to save the frost giant&#039;s spectral form. Dak realizes that a &#039;&#039;&#039;Blowted Xilas LaCroix&#039;&#039;&#039; is probably still alive and waiting.... &lt;br /&gt;
&lt;br /&gt;
=== Session 32: Looting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Unravel, Dungeon Crawl, Blowt, Emotional Support   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Freida, Faren, En, Jollyfist, Ben, Red, Thimbol  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Breakwater, Sven (Frederic, Gio mentioned in support group), Farmer Lyle as always.     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team attempts a dungeon crawl into an abandoned Unravel cache that was frozen over but is now thawing.&lt;br /&gt;
* They encounter a lot of &amp;quot;[[Haar|Blowt-essence]]&amp;quot; inside the dungeon.&lt;br /&gt;
* They steal some loot and flee.&lt;br /&gt;
* They also discover [[Fären]] was hiding in that trove, but [[En]] captures him and takes him prisoner. They do NOT claim the bounty, but Thimbol does take back the &amp;quot;Monocle of Flesh Manipualtion&amp;quot; from Faren that was stolen 15 sessions ago (Session 17: Casted).&lt;br /&gt;
* In the process [[Ben]] also gets temporarily Blowted and they fight him off.&lt;br /&gt;
&lt;br /&gt;
=== Session 33: Blowting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Orbis, Balabag, Blowt,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Thimbol Goldbone]], [[Farmer Lyle]], [[Semeera]], [[Clover Softpaw]], [[Isabelle]], [[Clementine]], [[Viralyn Kiyoni|Kiyoni]], [[Quimbleton]], [[Cecil Alaxorsa]],    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* Thimbol wakes in the subsoil air following a [[Blowt]] attack on the Balabag Bastion, surrounded by The Eyes. Thimbol had taken a psychic attack to save Farmer Lyle offscreen and died in his arms. Though The Eyes tempt him with the posiblity of returning to Quelmar as a Blowt, Thimbol passes into Garl Glittergold&#039;s holy afterlife for gnomes--&#039;&#039;&#039;his life&#039;s work&#039;&#039;&#039; of creating and passing on an LLC &#039;&#039;&#039;completed&#039;&#039;&#039;, and his soul at peace knowing that whether that business succeeds or fails, the will of the market will be done.&lt;br /&gt;
* This ascension into the afterlife is witnessed by [[Clover Softpaw]], stranded in the subsoil air following the events of Session 27. As she returns to the Orbis Bastion, [[Clover Softpaw|Clover]] encounters [[Semeera]], transported between worlds through the power of dreams, and the lingering Blowt influence from Session 29. After a brief conversation, Clover brings Semeera back to the Orbis Bastion where they encounter Quimbleton Fiddleford who has recently completed the bastion&#039;s teleportation circle. Quimbleton introduces himself and greets the pair with alarming news. Although previously non-functional, the Teleportation circle suddenly began to pulse with magical energy before the two&#039;s arrival. &lt;br /&gt;
* There&#039;s a knock at the door, and [[Isabelle]] joins the party--tasked by the [[Bhéara]] with bringing a special contract to the house. At which point the portal flares to life and out steps Mephix. Over the questions and protests of [[Quimbleton]] and [[Clover Softpaw|Clover]], [[Isabelle]] hands the contract to Mephix, who releases a small birdcage containing the soul of [[Clementine]] before disappearing. &lt;br /&gt;
* After [[Quimbleton]] creates a paper doll for [[Clementine|Clem&#039;s]] soul to inhabit, the party returns to the surface world, promising Isabelle to help the Bhéara&#039;s mission of tracking down a certain member of the Kiyoni family in Balabag. They are to kill the Kiyoni Elder, and destroy their prize phoenix egg to sate the Bhéara. &lt;br /&gt;
* The group portals directly into the Balabag bastion, disturbing the conversation of [[Cecil Alaxorsa|Cecil]], [[Viralyn Kiyoni]], [[Semeera]], and [[Farmer Lyle|Lyle]]--with the two parties nearly coming to blows. An elder member of the Kiyoni family--the target--comes to the house, introduces himself, and hands the group the egg, tasking them with getting the egg out of [[Osugbo]]. After some conversation about the family&#039;s history aiding [[Troverth Dynasty|Troverth]] in the [[Realm War I|Realm War]] (and a crossover conversation between [[Parkelca|Parkelca2]]&#039;s 2 PCs), the Elder Kiyoni provides the group with money, hands over the egg, and makes plans for dinner with [[Cecil Alaxorsa|Cecil]] later in the week--although [[Viralyn Kiyone|Viralyn]] strikes a bargain with [[Isabelle]] to kill her kinsman later in the night to satisfy Bhéra&#039;s will. &lt;br /&gt;
* Egg in hand, the group attempts to leave [[Balabag]] for Ravel after finding a mannequin for [[Clementine|Clem&#039;s]] soul to posses, but are ~immediately~ ambushed by [[Blowt]]. In the ensuing brawl, Farmer Lyle reveals that he holds &#039;&#039;The Monocle of Flesh Manipulation,&#039;&#039; [[Isabelle]] tries to communicate with the [[Blowt]] that they need to work with the surface dwellers to reach their afterlife by unmasking her veil, and in a desperate moment, [[Clementine|Clem]] possesses the phoenix egg--hatching out of it as a 6-month old phoenix-folk infant. &lt;br /&gt;
* Because the egg has been hatched and the Elder Kiyoni killed (though under mysterious circumstances outside [[Viralyn Kiyoni|Viralyn&#039;s]] doing), the [[Bhéara|Bhéra]] is satisfied. The [[Blowt]] attacking the group depart--content in the fact that Kiyoni&#039;s long-held beastfolk ancestry has finally been brought to light, and one of the family&#039;s elders has been punished for his sins. &lt;br /&gt;
* In the aftermath, as the group prepares to go their separate ways, [[Quimbleton]] tells [[Isabelle]] that seeing a (to his knowledge) peaceful resolution in the conflict with the [[Blowt]] has convinced him to spread the word of her mission to have a more open perspective in [[Ravel|Ravel&#039;s]] dealings with the [[Blowt]]. As she returns to the otherworld, he sends with her a note for remaining members of the Orbis bastion, telling them where he and [[Clover Softpaw|Clover]] have gone, and that they&#039;ll return soon.&lt;br /&gt;
* Thimbol casts the powerful and dangerous Monocle aside into the river waters to hopefully never be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Session 34: Ghosting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; HexCrawl, Blowt, Lore   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Fahrlander, Gaul, Kip [new!], Quiver [new!], Ravii, [[One|Three]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/4//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina, Zav, Nearlander, unnamed cleric of Garl Glittergold, Benshi, Mad Millie     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with our two new characters Kip and Quiver hopping through the terrifying afterworld of Orbis. THey&#039;re being led by Zav, who in turn is pursued by two &#039;&#039;&#039;frost giant spirits - the Blowt&#039;&#039;&#039;. Zav drops the two of them off at the Teleportation Circle crafted by Quimbleton, telling them to deliver a message to Seraphina, and draws the Blowt away. Kip and Quiver meet the rest of the party, who teleport them to Manquel, where they remain in ghostly form.&lt;br /&gt;
* The crew takes a HexCrawl over to the &#039;&#039;&#039;Middleflaren Mountains&#039;&#039;&#039;, where they deal with an engorged riverbank and the spirit inhabiting Kip&#039;s armor, Mad Millie. Several ghostly hijinks ensue.&lt;br /&gt;
* Arriving at the Meadow, a gnome/harengon town at the base of the mountains, the party meets a &#039;&#039;&#039;Pale Steed&#039;&#039;&#039; at the gate. Answering it in rhyme, they meet Seraphina and many of the gnomes gathered about. Fahrlander is a &#039;&#039;&#039;summit gnome&#039;&#039;&#039; and looks down on the other gnomes. The other gnomes are &#039;&#039;&#039;base gnomes&#039;&#039;&#039; and give Fahrlander the side-eye.&lt;br /&gt;
* Seraphina, an accomplished Slayer in her own right, shows the party the town&#039;s solution to a &#039;&#039;&#039;Wolf Blowt&#039;&#039;&#039; that has been returning to attack the town for months. A Rune of Forgetting keeps it at bay for now, but a more permanent solution must be found. The party enlists the help of a gnome cleric of Garl Glittergold, who creates a ritual to suck the Blowt spirit into a crystal. Ravii luckily finds a crystal for the ritual (whew).&lt;br /&gt;
* The party sets up a plan to distract the Wolf Blowt. Three yells at it to break the cycle of forgetfulness, and when the Wolf Blowt climbs the cliff face, Fahrlander bonks it with the Gohei to separate the spirit and Gaul speaks to it in Giant, learning &#039;&#039;&#039;its name is Benshi, and it seeks vengeance on the Portak clan&#039;&#039;&#039;. The Bhearah has set the Blowt free from their prison, and is weaponizing their vengeance. Then, the ritual is completed and Benshi is sucked into the crystal. Town saved.&lt;br /&gt;
* As the party finishes up their business in the Meadow, Fahrlander is in need of rations. So, he finds the home of his (rival? family member?) &#039;&#039;&#039;Nearlander&#039;&#039;&#039;, yells at Nearlander, makes Nearlander open the Sheath Diary and shoot himself in the head with a crossbow, which kills him, then Fahrlander loots the house for 50gp and food for the journey back. On a whim. Also, one of Nearlander&#039;s kids probably saw the whole thing.&lt;br /&gt;
* About three days into the journey back, the crystal containing Benshi&#039;s soul shudders, shrinks, and lets off some dusty sparkles. The team infers that Seraphina has taken matters into her own hands to save her town, and the Portaks are likely dead. It appears there are &#039;&#039;&#039;ethical dilemmas associated with the Blowt and their mission&#039;&#039;&#039; - which path will the heroes take?&lt;br /&gt;
&lt;br /&gt;
=== Session 35: Pressuring ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel, Blowt, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Osric]], [[Jaxzo&#039;Ilan]], [[Gale]], [[Farmer Lyell]], [[Luv|The Arbiter]], [[Isabelle]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/15//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Diyown, Nai &amp;amp; Bocaj (two throwaway Blowt allies), Osric&#039;s Mother, a few other Blowt     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jaxzo is ambushed by a Blowted [[Xilas LaCroix]], sending her to Orbis as a pained and revenant soul, split between the vampiric essence of LaCroix that lives inside her, and &#039;&#039;Wabreena&#039;&#039;, the drow princess who once lived.&lt;br /&gt;
* [[Isabelle]] and a team of Blowt attempt to help a Blowt named &#039;&#039;&#039;Diyown&#039;&#039;&#039; finish a bounty on the &#039;&#039;&#039;Rhodri&#039;&#039;&#039; family, which includes the PC [[Osric|Osric Rhodri]]&lt;br /&gt;
* After intercepting the ambush, Isabelle convinces the team to join them in the Otherworld to try to fix this problem.&lt;br /&gt;
* We found [[Luv]] in [[Orbis Alius]], who had been trying to work with the Blowt on possible non-violent ways to get their revenge on their revenant targets. Apparently Diyown had hoped Luv would come up with a non-violent way to claim the bounty, and after some give-and-take, the team decided that Osric could live...if he sacrtificed &#039;&#039;his own mother&#039;&#039; in his place. &lt;br /&gt;
* The team was sent [presumably by the Bearah&#039;s gifts] back to the north side of Ravel to the location of Osric&#039;s mother... immediately under the pressure of succumbing to the immense [[Haar|Blowtessence]]. &lt;br /&gt;
* After some high-stress hide-and-seek, the team finds her with a mysterious protective amulet hiding in an attic, and Osric claims Diyown&#039;s revenge in the name of Diyown and all others who his mother and bloodline have wronged over centuries or millenia. Diyown ascends. Bounty collected.&lt;br /&gt;
&lt;br /&gt;
=== Session 36: Sibling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, Balabag, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tessa Night]], [[Oswald]], [[Cecilia]], Sweet Baby [[Clementine]], [[Red]], [[Ben|Ben&amp;amp;Sven&amp;amp;Gustafar]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/19//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edmynd LaCroix, Axa LaCroix, Alex LaCroix, Oris LaCroix, Rix LaCroix (all killed), Kiun Xeo, Gustafar, Garrett the Guard,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A drink is had in memory of Jaxzo (see Session 35) and a vow is made among friends old and new to get revenge on the LaCroix bastard.&lt;br /&gt;
* Ben recruits &#039;&#039;&#039;Smelt&#039;&#039;&#039; a protector sent by his Queen mother from the [[Kingdom of Mirr]]&lt;br /&gt;
* 5 LaCroix family members are killed&lt;br /&gt;
* Gustafar, impersonating Sven, takes advantage of Ben as he&#039;s dying, and opens a gate between the worlds, seemingly for nefarious purposes.&lt;br /&gt;
* The PCs get trapped in [[Orbis Alius]]&lt;br /&gt;
=== Session 37: Stacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Webber, Blowt, Cairns, Veil    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Sameera]], [[Dak]], [[Mundy]], [[Red (Fantasial Freeze)|Red,]] [[Cranston]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/25//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Brewyn and Thokrin (two Frost Giant Blowt), Hollowfoot the Druid, Red&#039;s Family, WEBBER!       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Cranston is a ghost! Turns out he died during the [[The Arctic Autumn|Arctic Autumn]], but has made allies with the Blowt in his couple months living trapped in Orbis. He has joined their side and hopes to help his Frost Giant frend &#039;&#039;&#039;Brewyn&#039;&#039;&#039; get his revenge and ascend.&lt;br /&gt;
* Hollowfoot is encountered at [[The Burrow]], the hometown of hills in central Osugbo (about halfway to Dolmvay), where the family of [[Red (Fantasial Freeze)|Red]] is found to have been buried under feet of snow, hibernating safely in burrows deep under the ground like one massive zone of burial mounds. &lt;br /&gt;
* The Burial Mounds are said to be attracting the Blowt and the Bearah in some way.&lt;br /&gt;
* Blowtessence is given a proper Clerical term: &amp;quot;[[Harr|Haar]]&amp;quot;&lt;br /&gt;
* The players learn the importance and power of a [[Cairn]] when it comes to fighting the Bearah&#039;s energies&lt;br /&gt;
* A Kaiju Penguin egg is discovered and brought back by Mundy to the Manquel Bastion&lt;br /&gt;
* When one of Hollowfoot&#039;s Cairns are knocked over, [[Webber]] in his massive blowted form appears to claim the egg, but the players stack the Cairns back up and repulse Webber back again. &lt;br /&gt;
&lt;br /&gt;
=== Session 38: Checking-In ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Mother]] (Guest Baddie from Wicked Wilds!)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]], [[Enrik]], [[Kara]], [[Clover Softpaw|Clover]], [[Cecil Alaxorsa]], [[Fahrländer]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Bill (10/30/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jim, [[Viralyn Kiyoni|Lady Viralyn Kiyoni]] (DMPC)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six heroes traveled to the newly re-opened &#039;&#039;&#039;Chateau Hotel&#039;&#039;&#039; in Balabag to enjoy its grand re-opening festivities, unaware that something sinister was festering beneath the fancy trappings.&lt;br /&gt;
* A brief encounter with the [[Blowt]] revealed that the hotel’s basement contained a strange stone door that appeared to lead nowhere. With the Blowt driven off and no obvious way through, the party returned upstairs to relax at the spa and bar before turning in for the night.&lt;br /&gt;
* While everyone slept, a hidden fungal corruption spread through the hotel, infecting guests and staff alike. The fungus separated each victim’s psyche from their body and dragged them into a shared dreamscape, forcing them to relive or confront their worst fears on a looping nightmare reel.&lt;br /&gt;
* &#039;&#039;&#039;Jim&#039;&#039;&#039; from the Unravel (Lady Kiyoni&#039;s loyal thrall), was also trapped in the dreamscape, but managed to jolt Oswald with “hypnic jerky”, literally shocking him back into his body. At Jim’s desperate request, Oswald then killed him in the waking world to free him from the endless nightmare.&lt;br /&gt;
* Once awake, Oswald worked to rouse the rest of the party. Reunited, the heroes realized that the stone door in the basement had now been forced open, apparently through the sacrifice of numerous hotel guests to power a &#039;&#039;&#039;dark ritual&#039;&#039;&#039;.&lt;br /&gt;
* Descending through the door, the party discovered &#039;&#039;&#039;[[Mother]]&#039;&#039;&#039;, a horrific, fungal entity ruling over a pocket dimension of rot and corruption. She was using Lady Viralyn Kiyoni as an avatar to manifest on the material plane, twisting Viralyn’s body and will into a vessel for her influence.&lt;br /&gt;
* A long and grueling battle followed inside Mother’s corrupted domain. The party fought through spores, psychic torment, and shifting terrain as Mother tried to wear them down and fully anchor herself via Viralyn.&lt;br /&gt;
* In the final moments of the fight, Viralyn’s form destabilized; her body dissolved into spores that the heroes managed to contain and carry out of the pocket dimension, cutting off Mother’s immediate hold on the Chateau and the region around it.&lt;br /&gt;
* With the hotel spiritually and literally tainted by Mother’s presence, and many of its former guests sacrificed to open the gate — the party gathered what loot and survivors they could and abandoned the cursed site, hoping never to cross paths with Mother...or whatever Viralyn is becoming… ever again.&lt;br /&gt;
&lt;br /&gt;
=== Session 39: Gobbling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Manquel, Tusgrer, Turkey, Bhearah   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Clover, Fahrlander, Farmer Lyle, Gail, Luv, Three  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Adam (11/5/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; 50 Turkeys, 2 TurKings     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with turkeys sneaking into the Manquel Bastion and &#039;&#039;&#039;stealing the Gohei.&#039;&#039;&#039; The players are asleep, and the turkeys only remember being slaughtered by Four from an earlier episode. Powered by vengeance and the Bhearah, the &#039;&#039;&#039;Blowted turkeys&#039;&#039;&#039; kill the Bastion Defenders and attack the players.&lt;br /&gt;
* Three is wounded and hides in the basement bedroom while the other characters try to figure out the motivation for the Blowt attack. Luv and Gail piece together that these Blowt &#039;&#039;&#039;used to be the villagers of Tusgrer,&#039;&#039;&#039; who Four killed during combat with the Mosquito Blowt from Episode 31. Luv is tired of the villagers continuing the cycle of violence, and hotly engages with a villager wearing a Bastion defender&#039;s face. Clover, Gail, and Fahrlander bring down some turkeys, but it quickly becomes apparent they will be overpowered.&lt;br /&gt;
* Caught in the magical snare of their anger, &#039;&#039;&#039;Three apologizes&#039;&#039;&#039; to the gathered villagers. They know the pain of seeing lives cut short, and would like to help the Blowt release their anger. All 50 Blowt line up in the courtyard and slap Three in the face, which helps a little. The other characters join in, Lyell realizing that Seven was present when his farm burned down long ago.&lt;br /&gt;
* The tension partly alleviated, the heroes road trip to Tusgrer so Three can show the villagers their mass grave and help them find rest. A road trip ensues - &#039;&#039;&#039;many stories are shared and collected&#039;&#039;&#039;, and Luv sleeps properly for the first time since Act 1.&lt;br /&gt;
* Having arrived in Tusgrer, the last of the Blowt are given a proper send-off. &#039;&#039;&#039;Fahrlander writes the Turkey Tales of Tusgrer&#039;&#039;&#039;, and &#039;&#039;&#039;a stone monument is constructed to honor the villagers memory.&#039;&#039;&#039; The conflict is resolved peacefully, and everyone breathes a sigh of relief. Now, where did that Gohei go...&lt;br /&gt;
&lt;br /&gt;
=== Session 40: Evacuating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Davenwood, Revenge, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Jollyfist]], [[Mundy]], [[Jaxzo&#039;Ilan]], [[Alcordyn]], [[Enrik]], [[Cecilia]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/9/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Keg Burnale, Wubbly, Vincent Van Bara, Mr. Rous      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Davenwood holds a &#039;&#039;&#039;Fire Sale&#039;&#039;&#039; to help raise funds to rebuild parts of the town after the fires set back in Session 25. Players buy magic items off the enchanter Vincent Van Bara.&lt;br /&gt;
* The citizens of Davenwood gather to hang a Burnale Dwarf named Keg, believing that his death will make for fit justice for their citizens. &lt;br /&gt;
* Alcordyn interrupts the hanging with a super neat arrow shot to split the rope, freeing the Dwarf. However, the town leader (Mr. Rous) believes that this was simply a missed shot of crowd justice, and in typical Capybara fashion, rejoices and asks for everyone to pitch in to get their justice on the dwarf, leading to a slurry of bricks, arrows, and rocks now thrown at the freed dwarf. &lt;br /&gt;
* When Jaxzo&#039;Illan rages to get control of the happy rioters, fear breaks out, causing the Capybaras to flee into the surrounding buildings from Jaxzo&#039;s monstrous form, while Mundy and Jollyfist grab the Dwarf and try to bring him to safety. &lt;br /&gt;
* The first bit of blood begins to hit the ground, and the mixture of vengeance and bloodshed in the area no doubt pierces the veil, providing an opening to Orbis for &#039;&#039;&#039;Saurus Himself&#039;&#039;&#039; to appear through. Saurus begins to assault the town square with a mixture of Harr energies and violent assaults. &lt;br /&gt;
* Enrik confirms the Gohei has no immediate effect on Saurus because he is not a ghost or posessing anyone, however it is noted that his Blowt energies can&#039;t pierce the Gohei&#039;s bubble, so his magic is mostly useless.&lt;br /&gt;
* Alcordyn does a great job disrupting Saurus&#039;s Sorcery, keeping blowting to a minimum, while the tanks and ragers of the team try to hold Saurus down and pin him back into Orbis. Cecilia and Jaxzo try to recover and evacuate the Capybarafolk who have fled in fear. &lt;br /&gt;
* Eventually casualties include about half the Capybarafolk present (most who get Blowted, though 1 is killed killed), while PC Mundy is killed, PC Jollyfist is Blowted, and PC Jaxzo gets re-banished to Orbis. Alcordyn, Enrik, and Cecilia succesfully flee the town square with the other half of the capybara they were able to save. &lt;br /&gt;
* Davenwood soon becomes the site of another blowhole. &lt;br /&gt;
&lt;br /&gt;
=== Session 41: Hiding ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, Orbis, Davenwood, Samurai, Death    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Clementine]], [[Oswald]], [[Tessa Night|Tessa,]] [[Sameera]], [[Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Bhéara]], [[Saurus]], [[Kaiju Penguin]], [[Xilas LaCroix]], [[Maynard]], Nikolas (Oswald&#039;s Dad), Some Samurai, Mysterious deadly Onomancer, Mysterious Spider Person, Mysterious Witchy Lady, Mysterious Mastadon       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* After Sameera receives a vision in her dreams that Saurus will be marching on Davenwood, she sounds the alarm while Oswald leads the charge, taking 6 of the fiercest fighters around to convene on his hometown to save it from the Blowt. &lt;br /&gt;
* When they arrive, they see that &#039;&#039;&#039;Samurai&#039;&#039;&#039; from &#039;&#039;&#039;Balabag&#039;&#039;&#039;, arrived only a little bit earlier, and they have been looking for &amp;quot;Steelcheek&amp;quot; using onomancy to determine who the Steelcheek is. When they discover it is Oswald, they defend him from the Blowt but tell him they need to run away so they can &amp;quot;Change his Name&amp;quot;.&lt;br /&gt;
* They discover Oswald&#039;s dad was one of the Choeru caught in the destruction who died/got blowted, but the Samurai promise &amp;quot;we can get him back&amp;quot; referring to Orbis. They also hand out some [[Moonflower]] tea.&lt;br /&gt;
* &#039;&#039;&#039;[[Saurus]]&#039;&#039;&#039; makes his big appearance and nearly wipes out the team, eventually causing everyone to go to Orbis either against their will (Kara, Tessa, Clem) or because they followed the others to save them (Oswald, Sameera, Red). &lt;br /&gt;
* In Orbis, half the team is brought to &#039;&#039;&#039;Xilas LaCroix&#039;&#039;&#039; while Kara is separated from the others and brought directly to the [[Bhéara]] to pay for his crimes of kidnapping and keeping Blowt inside of his body as prisoners. &lt;br /&gt;
* The team that meets with Xilas learns that Xilas has been collecting power and working alongside a &amp;quot;Gus&amp;quot;, and is immensely enjoying his time in Orbis as he becomes a powerful Champion of the Bhearah. &lt;br /&gt;
* Kara has a heart to heart to heart to heart to heart to heart to heart with the 6 &#039;&#039;&#039;Blowt&#039;&#039;&#039; that they kidnapped, but ultimately becuase of the &#039;&#039;&#039;Orbis Rules&#039;&#039;&#039; fails at every attempt to break through to them, and they abandon Kara to go back on their hunt for redemption and ascension. Kara also fails to break through to &#039;&#039;&#039;Maynard&#039;&#039;&#039;, a newly lost soul looking for power and revenge, and when Kara can&#039;t convince him either, the Bhearah super-charges him into a powerful entity, the newest and weakest of her &amp;quot;&#039;&#039;&#039;Champions&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
* Kara realizes that this might be the end, and tears her soul asunder to shake Orbis with storms of intense magic and lightning, dealing &#039;&#039;&#039;Over 700 Damage&#039;&#039;&#039; to the Harr and the Bhearah&#039;s presence, while absolutely obliterating Maynard to death.&lt;br /&gt;
* The Bhearah brings forth her other champions to stop Kara as the other 5 players, seeing and feeling the storm, chase it until they witness first-hand Kara&#039;s last stand. &lt;br /&gt;
* Kara goes out in a blaze of glory, allowing the others to escape.&lt;br /&gt;
* 1 Champion down. 7 to go.&lt;br /&gt;
&lt;br /&gt;
=== Session 42: Seeking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, The Unravel, Libraries     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Ravii Kero|Ravii,]] [[Takeshi]], [[Kip]], [[Quiver]], [[Rook]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dipol the Archivist Lich      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having received disturbing and wildly unsubstantiated rumors and lore from a recovering team of heroes who went into Orbis, an elite team of Unravel members and researchers hit the books! &lt;br /&gt;
* Their initial research leads to some interesting discoveries about the [[Bhéara|Bhera]], but it is interrupted when a visitor from [[Pteris]], a cleric of [[Oghma]], appears through a magic shelf in the library. &lt;br /&gt;
* As it turns out, libraries across Quelmar are sometimes linked through a mysterious inter-library portal system, perhaps connected to [[The Library|THE Library]].&lt;br /&gt;
* Traveling library-to-library across the realm, the team sleeplessly continues to do intensive research, pulling every thread of lore and knowledge from the far corners of the realm, visiting [[Gygaxia]], [[Gammelgard]], [[Yksinäisyys]], [[Zobeck]], [[La Croix]], [[Nymphsview]], [[Ostrom]], [[Malboge]], and [[Xender City]], but NOT [[Presmarivale]].&lt;br /&gt;
* The finish their research, narrowly escape an encounter with an Archivist Lich and a Devil from Hell, and make it back to the Unravel in time to put together the rest of their theories, revealing intimate and interesting lore about the opposition. &lt;br /&gt;
* [[Yuki]] tries to put it all together into a master document of theories. &lt;br /&gt;
&lt;br /&gt;
=== Session 43: Dreaming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero]], [[Gustafar]], [[Cranston]], [[Clementine]], [[Isabelle|Isabelle,]] [[Luv]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/25/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edris Zaroo, Adler LaRoux      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Edris Zaroo begins appearing in player dreams, looking for &amp;quot;&#039;&#039;&#039;Adler LaRoux&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
* After a group of players (meeting at the C3 Bastion) realize that they&#039;ve all seen Edris pop up one way or another, they begin some research into the Unseen Eye and where this &amp;quot;Adler&amp;quot; might be hiding out.&lt;br /&gt;
* Meanwhile, Gustafar [See Session 36] has finished tracking down and taking down his half-brothers, and now pursues more power. He takes a pseudonym (&amp;quot;Clooney&amp;quot;) and sneaks into the group as a &amp;quot;Fellow adventurer seeing weird dreams&amp;quot;. &lt;br /&gt;
* In reality, Gustafar is a power hungry dark magic mage looking to further gain power over the people of Orbis.&lt;br /&gt;
* They meet Adler LaRoux in hiding, where we learn it is conveniently where [[Cranston]] had encountered him on a whim in the woods at a spot off the beaten road. Cranston&#039;s history of &amp;quot;Speaking people&#039;s names before they introduce themselves&amp;quot; threw Adler off originally, and Adler had killed Cranston, thinking him a Blowt spy or other agent of Edris. Cranston was glad to find his old body and get it back.&lt;br /&gt;
* Meanwhile, after Adler explains to the team who Edris is, Cavii opens up a telepathic link between most everyone (Luv stays on guard in the real world), allowing them to share one &amp;quot;Dreamscape&amp;quot; so that when/if Edris reappears, they can try to work out an agreement between Edris and Adler that won&#039;t result in either party dying and furthering the &#039;&#039;&#039;Cycle of Violence&#039;&#039;&#039;.&lt;br /&gt;
* Ultimately, their plans get sidetracked when Edris is instead set upon by GUSTAFAR! The evil third brother of [[Ben|Ben and Sven]] uses his powerful dark magic to enchant and enthrall Edris, forcing her to become a minion of the dark lord.&lt;br /&gt;
* With Edris now enthralled, peace is impossible, and the team turns on Gustafar, hoping to stop him in his tracks. While Gustafar gets away, [[Clementine]] decides that the only way to perhaps get rid of Edris forever is to kill Adler, and she does so. &lt;br /&gt;
* As a result, Adler is blowted, certainly has angry feelings of vengeance, while Edris is not truly satisfied and remains a minion of the even more powerful Gustafar. &lt;br /&gt;
&lt;br /&gt;
=== Session 44: Onomancing ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Rook]], [[Cranston]], [[Gale]], [[Cecil Alaxorsa|Cecil]], [[Jaxzo&#039;Ilan]], [[Eldwin]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/2/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* While shopping in Balabag, &#039;&#039;&#039;Gale&#039;&#039;&#039; and &#039;&#039;&#039;Rook&#039;&#039;&#039; are suddenly interrupted by a [[Blowt]] throwing new PC Eldwin THROUGH A CITY BLOCK, smashing down 6 walls as he crashes through the shopping center. &lt;br /&gt;
* Immediately jumping into action, the two weapon up to fight the monster, only to realize the monster was also being chased by the ghost of [[Jaxzo&#039;Ilan]]. Jaxzo had previously died, and this particular blowt was using Jaxzo&#039;s body as its vessel for destruction.&lt;br /&gt;
* But THEN chasing Jaxzo was fellow recent-ghost &#039;&#039;&#039;Cranston&#039;&#039;&#039; who had just gotten back his body (see Session 43 above), hoping to help Jaxzo get her body back and aiding in the endeavor. &lt;br /&gt;
* After the group takes down the Blowt together, they are set upon by Gale&#039;s friend and roomate Cecil, a pompous artist and creature of Ennui, who invites them all to share a homecooked meal back at he and Gale&#039;s Balabag Bastion.&lt;br /&gt;
* At the Villa, the group enjoys a meal (Cecil and Jaxzo might enjoy their meals a bit TOO raw) but then are surprised by an old friend of Eldwin&#039;s family: Travvers the Onomancer. &lt;br /&gt;
* Travvers is powerful, and because he has learned Eldwin and his family are the latest to have a Blowt bounty put on their heads, he offers a personal hand in saving the day. Using [[Onomancy]], the team will be able to rewrite Eldwin&#039;s family name, essentially removing him from the pool and making him &amp;quot;dead&amp;quot; to the Blowt. &lt;br /&gt;
* As the group goes inside Eldwin&#039;s dreams, they have to bounce a laser representing Eldwin&#039;s &amp;quot;sense of self&amp;quot; off a number of mirrors which are Eldwin&#039;s strongest qualities or personality traits. &lt;br /&gt;
* They don&#039;t quite get it all right, and in the process they even rewrite some of his qualities--- for example, the new Eldwin is a little more &amp;quot;Zestful&amp;quot;. But the process is a success, and Eldwin is reborn into something new, something that would never be targetted again.&lt;br /&gt;
* Cecil is revealed to ACTUALLY be &#039;&#039;&#039;Alsace LaCroix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 45: Bootlicking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Enrik, Yuki, Neighbor Craig, Ben, Nearlander/Fahrlander, Oswald&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Krislindahl, Bronze-Hammer, Itali      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The heroes have all recieved Invitation to &#039;&#039;&#039;THE SAURUS SUMMIT&#039;&#039;&#039;, a mysterious gathering of the minds held in the [[Seethe Faire|Kingdom of Mirr]].&lt;br /&gt;
* Fahrlander is revealed to have been ambushed and killed by Nearlander&lt;br /&gt;
* Veronica returns blowting a ??? Giant to kill Neighbor Craig, but is easily thwarted by the Balabag Bastion&#039;s Gohei.&lt;br /&gt;
* Itali and Bronze-Hammer make their entrances, where Itali forces the ??? Giant back to Orbis via a weird spider arm, and Bronze-Hammer devours Veronica, turning her into Harr, via a weird device implanted in her arm. The process is fundamentally the same as Enrik&#039;s Hammer of Devouring. &lt;br /&gt;
* The party brown-noses Krislindahl, King of Mirr, who is now funding the next big expedition to thwart Orbis, with weapons, gold, armor, soldiers, morale, and hats!&lt;br /&gt;
* Fahrlander returns riding a massive blowted bull, looking to (and successfully) killing Nearlander&lt;br /&gt;
* Yuki discovers the bull is being possessed by the previously seen Mammoth + Mammoth Rider Champion of the Bhearra, immediately before being near killed by it, and Neighbor Craig being fully-killed by it.&lt;br /&gt;
* Enrik, using the Gohei, removes the Champion from its possessed body&lt;br /&gt;
* Neighbor Craig &#039;&#039;&#039;&#039;&#039;RETURNS&#039;&#039;&#039;&#039;&#039; and discovers the Mammoth really likes scritches&lt;br /&gt;
* Enrik, mistakenly, assumes to Frost Giant Rider is the champion, and kills him with the Hammer of Devouring&lt;br /&gt;
* That makes the Mammoth (the actual champion) really really mad....&lt;br /&gt;
* Yuki enthralls the Mammoth through sheer luck (and definitely not Gremlin rules) before it can kill Enrik and the two bring it back to Balabag to get information from it. They discover its name is Yukagnir, it is seeking vengeance on the Mussoth people, and that it knows its goal is unlikely to ever fully succeed, but he enjoys the power the Bhearrah provides too much.&lt;br /&gt;
&lt;br /&gt;
=== Session 46: Unraveling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel|Unravel]], Harr, Bhearah, [[Blowt]], Tactics    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Gaul, Jenny Kaboom [new!], [[Ravii Kero|Ravii]], [[Red (Fantasial Freeze)|Red]], [[Sameera]], [[One|Three]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/14/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kenneth the Bartender, Charlie deGaulle, [[Aiken|Aiken Zimmerman]], Ennui, [[Savile]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jenny Kaboom arrives in [[Ravel]] as a traveling merchant and sets up shop in a tavern where the remaining heroes are gathered. A bit of a disagreement with Kenneth the bartender leads to Jenny melting a hole in the tavern door with acid, through which &#039;&#039;&#039;an arrow is shot into Ravii&#039;s neck&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;A scuffle breaks out&#039;&#039;&#039; between the heroes, a few Unravel thugs, and a Crab-Blowted Charlie deGaulle. Ravii bickers with the Unravel over their priorities, Jenny watches Kenneth die at the hands of the crab, and Sameera and Red work to cairn stack in the tavern walls. They succeed, Gaul forgives his father, and &#039;&#039;&#039;Charlie &amp;quot;ascends&amp;quot;&#039;&#039;&#039;, which looks a lot like getting dragged to Hell.&lt;br /&gt;
* The heroes resolve to &#039;&#039;&#039;confront Aiken&#039;&#039;&#039; and find him overworked and overtired in the bowels of the Unravel. The Unravel continues hemorrhaging members to stave off a Blowt invasion, and the players promise a better way to deal with the Blowt than needless death. Aiken shows the players the &#039;&#039;&#039;[[wikipedia:Pelorus_(instrument)|Pelorus]]&#039;&#039;&#039;, a device from Balabag that &#039;&#039;&#039;shows the position of Blowt tunneling into the Petriba (Tapestry) section of the city&#039;&#039;&#039;. Gaul stays behind to handle operations while the others head for the surface.&lt;br /&gt;
* Combat occurs over the rooftops of Ravel. Ennui appears to be leading the squadron of Blowt, but after the heroes try to lower the temperature, he is gutted from behind by a &#039;&#039;&#039;RETURNING SAVILE.&#039;&#039;&#039; Savile tells the heroes they are ruining the Bearah&#039;s plans, and that will no longer do. Jenny saves a dying Ennui from returning to Orbis, and they try to put Savile to sleep, but fail. Ennui is dragged mercilessly back to Orbis, and the heroes beat an uneasy retreat. Aiken is unconvinced that peace talks are possible.&lt;br /&gt;
&lt;br /&gt;
=== Session 47: Farming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Mundy]], [[Gale]], [[Farmer Lyell]], [[Clementine]], [[Clover Softpaw|Clover]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The members of the &#039;&#039;&#039;Sorghum Knighthood LLC&#039;&#039;&#039; are introduced, an assortment of strange loners and other farmer-adjacent heroes who followed in the footsteps of Farmer Lyell, doing good deeds for the realm and donating the profits to the Farmers of the ream. &lt;br /&gt;
* Lyell is pulled away from his knights to meet with [[Gale]] and [[Takeshi]] and debrief how the Turkey Blowt were &amp;quot;ascended&amp;quot; in Gale and Lyell&#039;s last adventure (see Session 39). &lt;br /&gt;
* They arrive to find [[Clover]] and [[Clementine]] are already in the Unravel, meeting in a chamber that formally belonged to Kara&#039;s Bastion, where the names of the lost heroes are etched on the walls. &lt;br /&gt;
* The group is set upon by &#039;&#039;&#039;JENNY JANGLES!&#039;&#039;&#039;  After a near skirmish-gone-wrong, the team begins to try alternative ways to appeal to Jenny. When they offer her thousands of gold worth of magic items, she graciously accepts, noting that it wasn&#039;t the presents that made her feel avenged, but the pained look on the parties present when they gave up things they really didn&#039;t want to, the same way she gave up her love for Aiken. With the empathy in place, Jenny felt adequately avenged, and took the magic items and ascended forever. &lt;br /&gt;
* After learning that Jenny had attacked Takeshi&#039;s pet donkey Assiniboine, Takeshi correctly attunes to the fact that the Bearah had sent Jenny specifically to start up a greater cycle of violence. It worked for Takeshi, who was the most violent in the initial skirmish, but once Takeshi had a cool mind, she returned to Assiniboine&#039;s body to grieve with the team.&lt;br /&gt;
* But before they could etch Assiniboine&#039;s name among those lost...she appeared....[[Cailleach Bhéara|the Cailleach Bhéara]]. She offered the team opportunity to cash in any remaining favors they had with her. Takeshi cashed in a favor to save Assiniboine&#039;s life, while Mundy cashed in a favor to unlock the &#039;&#039;&#039;Soul Buoy&#039;&#039;&#039;, a magic artifact that saves people from Orbis. &#039;&#039;&#039;Lyell cashed in FOUR favors to truly beckon the eldritch powers of the Bheara, creating Session 49 entirely.&#039;&#039;&#039; &lt;br /&gt;
* The Bearah warns they may want to power themselves up, as there is another party that is after many of them, the leader of a Fire Cult that burned up Lyell&#039;s farmlands, and was set upon by Clemetine and Clover ALLLLL the way back in SESSION 14! &lt;br /&gt;
* Feeling confident in their power (and holding a Gohei), they team begins the first ever venture INTO Orbis with the sole mission of locating and killing the Blowt before it could ambush them and try to get its own revenge. &lt;br /&gt;
* While in Orbis, Lyell finds evidence that his long lost family is still down there, trapped between worlds, and decides to leave the team and flee into the blue sunset on one final mission (see Session 49).&lt;br /&gt;
&lt;br /&gt;
=== Session 48: Forgiving ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Ian (12/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 50 MegaGame: Locking ===&lt;br /&gt;
Date: 12 Gzy&#039;x (6 months after the freeze started)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Caulden, Ian, Josh, James (1/10/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Act 3 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 49*: Linger ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Board Game, Escheton, Political Wargaming    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Farmer Lyell&amp;lt;/u&amp;gt; [Last Appearance]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/17/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The Sorghum Knights, the forces of Sarus and Savile, the Fire Cultists of Balabag, the animalfolk of Ravel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This session was originally scheduled to happen before the MegaGame, but got pushed back, so the MegaGame is still considered Session 50 even though timetables got mixed up.&lt;br /&gt;
&lt;br /&gt;
=== Session 51: Disperse ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Manquel Marches&amp;quot;, Bastion, Finales (Gaul, Cecilia, Clover)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecelia, [[Clover Softpaw|Clover]], [[Gaul]], Mundy, [[Oswald]], [[One|Two]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/6/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina Softpaw, Zav Softpaw, Kiun Xeo, Malcolm &amp;amp; Bertha Jenkins, Edda Rockface      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session opens in 30 [[CR]] with a bunch of schoolchildren taking a field trip to the remains of the Manquel Bastion, now a museum. It is revealed that Cecelia has existed as an autonomous construct within the Bastion walls, able to control and shape the stone within. Her shadow puppets entertain and bemuse the children and the teacher. &lt;br /&gt;
* We cut back to the Freeze post-MegaGame: New Year&#039;s Eve, 466 [[PR]]. Clover and Mundy talk in the wee hours of the morning; Mundy is still a ghost, anxious to find a new body before he ascends, Clover anxious to start her adventurer&#039;s guild. The book &amp;lt;u&amp;gt;House of Leaves&amp;lt;/u&amp;gt; is mentioned a bunch.&lt;br /&gt;
* Just before sunrise, Gaul and Oswald come to sit on the roof of the now-constructed Tea House. They discuss the differences in upbringing - Oswald loves his parents very much and lost them both, while Gaul hates his parents very much and doesn&#039;t know where they are. Oswald tries to show his traumatized friend a better perspective on family while Gaul mimics Oswald&#039;s crocheting motions.&lt;br /&gt;
* In the morning, the heroes gather to discuss divvying up [[The Fantasial Freeze/Bastion|Bastion]] supplies. They plan to strip the Haven down to the studs and assist the efforts to fully subdue the evil Blowt and forces of the Bearah. This triggers something in Two, who undergoes a spiritual fracture; when the moment passes, it is Seven looking back at the rest of the party, and other faces of &amp;quot;Countdown&amp;quot; start to surface as well. &lt;br /&gt;
* Before anyone can figure out what Seven is doing back in the game, Zav and Seraphina Softpaw come rushing into the Bastion. Seraphina&#039;s condition has severely deteriorated post-Megagame, with Orbis locked away and her place as a [[Blowt|Special Blowt]] torn out of her. Seven/Four gives her a blood transfusion, which seems to alleviate some of the effects, but no one is quite sure why.&lt;br /&gt;
* Everyone settles in to watch the fireworks in the Bastion, with the citizens of Manquel attending as well. Just before midnight, Seven sees her parents, Malcolm and Bertha Jenkins, in attendance. She rushes to them, remembering she is their daughter Eloise. As Bertha hugs her, and the fireworks burst overhead, Eloise Jenkins&#039; spirit is released, and Seven fades from the campaign. &lt;br /&gt;
* The moment is interrupted by Kiun Xeo and his golems bursting through the wall of the Bastion. Kiun is determined to take his revenge for the slights [[Manquel]] has done him, wild shaping into [[Amaun|a great fiery serpent like his god]]. He is no match for the heroes, however. Mundy claims the body of a golem as his new &amp;quot;Iron Mundy&amp;quot; body, while Clover finally gets the bow Monsterbane from Zav, immediately putting it to use. Countdown and Gaul also help beat the piss out of Xeo&#039;s elemental tyrant form, and Gaul officially ends his reign of terror while Cecilia learns to meld with the Bastion for the first time. With the enemy defeated, the celebrations can ensue!&lt;br /&gt;
* Two postscript scenes end the session. The first takes place some months later, with Gaul sailing to [[Pteris]]. He reconnects with his adoptive mother, Rosie Pumpernickel, and meets his real mother, Edda Rockface, for the first time. Taking Oswald&#039;s words to heart, Gaul swears off his stupid father Charlie and spends time with his mother&#039;s clan, finding himself a fresh start. The second scene is flashback to the site of the Manquel Bastion, three years before the Freeze. A heavy spring rainstorm has driven the Jenkins family into the old ruins where a fort used to be, and a traveling Seraphina Softpaw with a younger Clover in tow are looking for shelter. Thirteen-year-old Eloise invites the two harengon in, and the two families get a chance to talk. The young girls bond over their love of adventure, not knowing who they&#039;d become, as the session fades to black.&lt;br /&gt;
&lt;br /&gt;
=== Session 52: Progress ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel Wrapped&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/21)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 53: Delve ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/7)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 54: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Bearah Origins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 55: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Two of One&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 56: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Seed of Hope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 57: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Davenwood Marches On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 58: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;One of Two 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 59: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home Part 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 60: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Unbearable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 61: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Mirr Marches&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 62: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;RTPM&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 63: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;LaCroix Below&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Ennui&amp;diff=46476</id>
		<title>Ennui</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Ennui&amp;diff=46476"/>
		<updated>2026-05-07T19:26:48Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
== Who is Ennui? ==&lt;br /&gt;
Ennui is a [[tiefling]] spy for [[Balabag]] and a recurring NPC in the [[The Fantasial Freeze|Fantasial Freeze]].&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Ennui is the worst. He is soft-spoken and decently handsome, but that&#039;s due to his tiefling charm more than any personal work. Because he&#039;s a spy and a charlatan, you can&#039;t trust him, and he&#039;s not strong or brave. He&#039;s just kind of there, polluting the space with his presence. And did I mention he&#039;ll stab you in the back if given the opportunity? &lt;br /&gt;
&lt;br /&gt;
== Fantasial Freeze ==&lt;br /&gt;
Ennui was meant to be a top spy for Balabag, sent to Ravel to monitor the town and eventually spread a synthesized wendigo disease among Ravel&#039;s people. Instead, he was beaten in melee by [[Quimbleton]] and [[Savile]], two frail wizards. Later in the Freeze, Ennui was sent to kill [[Elvar|Four]] and failed miserably. He is trusted by Captain Maximillian of the Balabag army, but no one else significant can vouch for him, The [[The Fantasial Freeze/PCs|PCs in the Freeze]] think he sucks.&lt;br /&gt;
&lt;br /&gt;
== What happened to Ennui? ==&lt;br /&gt;
Ennui died and became Blowted partway through Act 2 of the Fantasial Freeze. He became a minor antagonist to the heroes, although Ennui was always looking for a way to up his power; he briefly joined forces with [[Jenny Kaboom]] to try and take down [[Savile]]. He participated in the Saurus Siege of Ravel on the side of the Bearah, escaped [[Orbis Alius|Orbis]] before the Rite of Unmaking sealed it away, and is now living life on the lam. &lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Ennui will stab you if you let your guard down, and he&#039;s pretty good at sneaking. He&#039;s soft as Cottonelle otherwise, so just be prepared to bonk him on the head and send him packing.{{Worldbuilders}}The powers Ennui gained from the Bearah involve putting his opponents to sleep and cutting their throats; since Orbis Alius is locked away, Ennui&#039;s abilities are vastly diminished.&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Cult&amp;diff=46475</id>
		<title>Cult</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Cult&amp;diff=46475"/>
		<updated>2026-05-07T19:26:43Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}} A &#039;&#039;&#039;Cult&#039;&#039;&#039; is a group of practitioners who belong to the same uncommon belief, religion, or power. &lt;br /&gt;
==Notable Cults==&lt;br /&gt;
&lt;br /&gt;
* Cult of [[Att-Annalo]]&lt;br /&gt;
** Includes the [[Altar of the Great Shepherd|Shepherds of the Lost]]&lt;br /&gt;
&lt;br /&gt;
* Cult of [[Silent]]&lt;br /&gt;
* Cult of [[Nerull]]&lt;br /&gt;
* [[Cult of the Dragon]] ([[Tiamat]])&lt;br /&gt;
** Includes [[The Draconic Redeemers]]&lt;br /&gt;
* Cult of the [[Church of Innovation]]&lt;br /&gt;
* Cult of [[Dendar]]&lt;br /&gt;
** Includes the Cult of [[Elric|Hellslither]]&lt;br /&gt;
* Cult of [[Vecna]]&lt;br /&gt;
* Cult of [[Bane]]&lt;br /&gt;
**Includes the Cults of [[Iyachtu|Iyacthu]]&lt;br /&gt;
* [[Tenorixion#Cult of Bronze|Cult of Bronze]] ([[Tenorixion]])&lt;br /&gt;
* [[Dolina#The Second Draconic Crusades and The Night of a Thousand Knocks|Grove of the Voiceless Whispers (]][[He Who Knocks]])&lt;br /&gt;
* The Cult of her Smile&lt;br /&gt;
** Located in the [[Halls of Boresham]]&lt;br /&gt;
* The Migou ([[Culo|Cthulhu]][[Culu|)]]&lt;br /&gt;
* [[The Cult of the Under Rabbit]]&lt;br /&gt;
* Cult of the [[Merca|Serpentine]]&lt;br /&gt;
* Cult of the [[GlassBreakers]]&lt;br /&gt;
** Presumably secured and quarantined into [[The BackHalls]] after 1025 [[PR]]&lt;br /&gt;
* Cult of [[Halcyone]]&lt;br /&gt;
** Including [[Dark Silvio]] and Serg&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Dark_Silvio&amp;diff=46474</id>
		<title>Dark Silvio</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Dark_Silvio&amp;diff=46474"/>
		<updated>2026-05-07T19:24:40Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:NPCs]]&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;I heard about you...on the other side&amp;quot; - Dark Silvio to [[Cavii Kero]]&amp;lt;/blockquote&amp;gt;&#039;&#039;&#039;Name:&#039;&#039;&#039; Dark Silvio&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Race]]:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Height/Weight:&#039;&#039;&#039; 5&#039;7&amp;quot;, 160 lbs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Languages]]:&#039;&#039;&#039; Common +?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quotes:&#039;&#039;&#039; &amp;quot;He got shins, don&#039;t he?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dark Silvio is the first follower of [[Elvar|Seven]] who has been accompanying them for the duration of the [[The Fantasial Freeze|Fantasial Freeze]]. He is a seedy looking [[human]] man, dressed in dark furs and a black cloak. Dark Silvio speaks like a 1920s Chicagoland gangster, voiceable by any and all players at the table for any reason. When asked why he continues to follow Five around, his standard answer is: &amp;lt;blockquote&amp;gt;&amp;quot;&#039;&#039;Everything will become clear soon&#039;&#039;!&amp;quot;&amp;lt;/blockquote&amp;gt;Dark Silvio ran into his former lover Serge (pronounced serj) after being downed saving the Fransa Sig from a [[cult]] of fire-god worshippers. He has made no entreaties to his past otherwise. Dark Silvio is also one of the first characters to experience the Wall of Eyes that has started to haunt players in [[the Fantasial Freeze]] who have been close to death, along with Six and Throk. Silvio has drawn the ire of the Unravel, Ravel&#039;s underground thief network, for a presumed connection to the fire cult of Amaun. He has already been captured and escaped them once through clever tactics, deft skill, and [[Kara|Kara&#039;s]] help.&lt;br /&gt;
&lt;br /&gt;
After accompanying their &amp;quot;Boss&amp;quot; on a voyage aboard the Arctic Express, Silvio witnessed Five reincarnate into Four, and saw a change in them that showed he was no longer needed to accompany them. Silvio said goodbye at the port of Tusgrer and headed off into the world, as inscrutable leaving as he was entering. They have delved into a Balabag church covered in dark ice together since parting, where Dark Silvio became Blowted through a bucket of Massimo&#039;s paint. &lt;br /&gt;
&lt;br /&gt;
== Stories (told by Silvio himself) ==&lt;br /&gt;
&lt;br /&gt;
# &amp;quot;Yous wouldn&#039;t believe it, but I was a northern Osugbo kid. I grew up like all kinds of kids up there - learning how to snare rabbits, picking the herbs mommy told me to for sister&#039;s fever, going right for the shins when a bully tried to mess with you. It wasn&#039;t much of a life, but I was scrappy. Paps built barrels out of wood. One day, as I was conoitering about a new patch of the woods, new to me of course, I found myself slipping down a little embankment towards a big creek. It all happened so fast - one second, I&#039;m looking at a funny mushroom, the next I&#039;m ass over teakettle into the drink. No thoughts in my head but trying to stay above water as the current carried me away.&amp;quot;  &amp;quot;When I cames to, the first thing I thinks is I&#039;m in a dream or dead. Standing in front of me is the craziest person I&#039;ve ever seen - their bottom half is a horse! And they&#039;re huge - I&#039;m laying down like a bag of peat moss and they look like a giant. But what I notices next is the kindness in their eyes, the curiosity. They&#039;re looking at me like I&#039;m looking at them! Maybe they&#039;re wondering where my back half went. Then, an even bigger one comes out - this must be Mama, and she&#039;s got a spear twice as long as I was tall. She talks to who I now know is the kiddo in some clip-cloppy words I don&#039;t know. Next thing I know, I&#039;m being whisked away on centaur-back faster than the wind! I get dropped right next to the mushroom I was looking at, no idea how Mom knew where I fell in the creek. Some kind of nature whisperer. With that, I waddled my way back home to my parents and never spoke a word. I figured they&#039;d think I was crazy, which I now know is true.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Elvar&amp;diff=46473</id>
		<title>Elvar</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Elvar&amp;diff=46473"/>
		<updated>2026-05-07T19:22:58Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name=Elvar|image=-ai-Seven.jpg|alt=&amp;quot;An albino warrior with a melancholy expression stares at the viewer. A large sword is held in their grasp.&amp;quot;|caption=This is a portrait of an empty shell, meaningful only to those who knew it well.|playerName=Josh|languages=|birthPlace=A summoning circle in Manquel|deathPlace=Seven - Ice field outside of Ravel&lt;br /&gt;
&lt;br /&gt;
Six - The CCC&lt;br /&gt;
&lt;br /&gt;
Five - The frozen bay between Ravel and Tusgrer&lt;br /&gt;
&lt;br /&gt;
Four - The Tusgrer coast&lt;br /&gt;
&lt;br /&gt;
Three - Ravel City Streets&lt;br /&gt;
&lt;br /&gt;
Two - Personal Demiplane|species=Human|gender=Androgynous (Female)|height=6&#039; 0&amp;quot;|weight=211|eyes=Almond in shape, red in color}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elvar&#039;&#039;&#039; is the avatar of [[Halcyone]], who is a &amp;quot;[[Halcyone|freakin&#039; GOD, man]]&amp;quot;, birthed (hatched?) during the ending of the [[The Fantasial Freeze|Fantasial Freeze]].   &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
One is an amalgamation of two fire-affixed divine-level entities, brought together by the combination of the Taurus Binding and the Anchoring of the Breeze. It is a massive, everburning thing - part serpent, part baleful orb. To look upon it is to stare directly at the sun.  &lt;br /&gt;
&lt;br /&gt;
== Histories ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Eloise&#039;&#039; [Seven] was killed by a [[wendigo]] during Episode 8 and released in &amp;quot;Manquel Marches&amp;quot;&lt;br /&gt;
* &#039;&#039;Elvar&#039;&#039; [Six] was lost in the Veil during Episode 13 and freed to become Halcyone&#039;s avatar during Finale: &amp;quot;One of Two&amp;quot;&lt;br /&gt;
* &#039;&#039;Balaval&#039;&#039; [Five] was bumped off by a chest bump from [[Mundy]] in Episode 19 and released during Finale: &amp;quot;One of Two&amp;quot;&lt;br /&gt;
* &#039;&#039;Mevvit&#039;&#039; [Four] was killed by Viralyn Kiyoni quietly after combat in Episode 30 and released in Finale: &amp;quot;Two of One&amp;quot;&lt;br /&gt;
* &#039;&#039;Coatlina&#039;&#039; [Three] sacrificed herself during the [[Saurus Siege|Saurus Siege of Ravel]] in 466 PR (Episode 50) and released in Finale: &amp;quot;Two of One&amp;quot;&lt;br /&gt;
* &amp;quot;&#039;&#039;May you choke and smother&amp;quot;&#039;&#039; [Two] was slain and released by [[Red (Fantasial Freeze)|Red]] in her personal demiplane during Finale: &amp;quot;Two of One&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Two ===&lt;br /&gt;
The [[Illumian (Player Race)|Illumian]] &amp;quot;May you choke and smother&amp;quot; [Two] was a magic anomaly, born from a phrase of creation spoken by Ruktoka Ornill with her full soul. Ruktoka lived in Amusa, but did not live in a happy marriage, and so her child was born of petty, hateful language. As a Child of Pure Word, the phrase shone above May&#039;s head every waking moment. The constant reminder of Ruktoka’s hate strained the family dynamic to a breaking point, and the child May was abused and battered by her adoptive father and siblings. It was a cruel life, to be sure, and the child wished desperately for a change to set her free. &lt;br /&gt;
&lt;br /&gt;
May’s wish was granted when a strange visitor clad in armor came to visit. To the young Illumian, he was as a god, but he introduced himself to her as a [[X (The Paladin)|Paladin]]. He commanded elemental forces to bury May’s house in a rockslide with the rest of the family inside. The brutality of Ruktoka and the Ornill family&#039;s death was cathartic; for May, the Paladin had granted her wish and set her free from abuse. Her heart was his. More still, the Paladin told May why he sought her out; he was looking for individuals with special ability to harness the energy of the Elemental Planes to destroy Quelmar. He asked if May would join him in his quest; the child who had known no love took his hand.&lt;br /&gt;
&lt;br /&gt;
The Paladin trained May in using illusory magic to change the Words of Creation above her head to “Shining Flame, Farseer”, and to keep the magic going even as she slept. When May had mastered this, the Paladin gave her a mission to bind and control a great elemental spirit from [[Elemental Plane of Fire|a distant realm]], with the rest of her life to accomplish it. May then decieved her way into being adopted by the ArchCrystal Tower, and devoted all her energies to mastering complex rituals and abjuration magic, preparing the way for her master’s goal. She accomplished these things before adulthood, proving her worth by casting the Taurus Binding for the first me in decades. This shook the elders, who were grateful to see May set off as a traveler, looking for further magics.&lt;br /&gt;
&lt;br /&gt;
It was after years of scouring Quelmar for the right conjuring ritual that May located the text for the Anchoring of the Breeze deep in the sands of Pteris. She also found a list of names that were marked “Forbidden”, one of which was the destructive elemental spirit the Paladin had in mind. From there, May tapped her network of spies for a suitable time and place to cast the Anchoring of the Breeze. She would use the cover of a scrap of Prophecy from Levinkan which warned of an oncoming Freeze, locate a proper place to cast the Anchoring of the Breeze, and control the Great Flame Spirit with the Taurus Binding. The stupid aarakocra she’d hoodwinked years before would make an excellent vessel, and the decrepit drakkotaur professor from [[University of Xyrneiros|Xyrneiros]] would be sure to help a young mage on the rise! After her helper [[Dark Silvio|Silvio]] secured a location outside of Manquel, May could taste victory. She could already imagine the smile on the Paladin’s face as Quelmar burned to ash– all because of her!&lt;br /&gt;
&lt;br /&gt;
What happened, exactly? May remains unsure. The summoning circle had been carefully laid at the aarakocra’s feet to draw the spirit into his body. Both masters of magic would chant their respective chants. The bodyguards, one dumb half-elf and one dumber gnome, would keep any passerby at bay. But that professor – at the last possible moment she switched names! Halfway through the ritual May realized it – what was the second entity being chanted? Once she discerned the name, May almost laughed! Adding fire to fire would help Quelmar burn even faster! It was all playing into her hands, but then an unexpected noise. A local farm girl, drawn by the chanting and strange lights, walked towards them with her crooked teeth and gaping mouth. May recognized the warping of magic first; the farm girl was a null, likely descended from a [[Balabag]] family with antimagic in their blood. Under these constraints, she’d tear the combined rituals apart and ruin the Paladin’s plans! Furious and vexed, May pivoted with the grace of a panther. She understood the magic would be warped, shut her eyes, and let her thoughts turn inward. She didn’t know how this would go wrong, but something inexplicable would happen. May knew her will was strongest, and her only goal was to take control of whatever vessel emerged. She would see Chi’s vision come true, no matter what. &lt;br /&gt;
&lt;br /&gt;
=== Three ===&lt;br /&gt;
(Previous: Born in 290 PR, Coatlina Lochairon [Three] is the child of the [[Pearl Dragon|pearl dragon]] Hatlantlcoatl and a centaur shaman of northern Osugbo, whom the dragon briefly courted during his &amp;quot;midlife crisis&amp;quot; as he romped through the eastern waters of Quelmar. The child was raised by its centaur mother and her tribe, the Lochairon, until it came of age. The child’s fortune turned dark as a superstitious tribe of bandits attacked the Lochairon, driving them out of their homeland and leaving few survivors. Coatlina managed to escape by diving into the sea, swimming from fear until collapsing from exhaustion, far from home. &lt;br /&gt;
&lt;br /&gt;
It was a young Coatlina’s good fortune to be discovered the next morning by Dr. Tumeric Livermore, a professor and healer from the [[University of Xyrneiros]]’ [[College of Restoration, Medicine, and Botany]]. She was fascinated by the young drakkotaur, tended its wounds and held it as it cried. Dr. Livermore promised Three that she would find the child a proper home and spirited Three to a hidden place on the far coast of Xyrneiros’ border. Three spent several weeks laying low, regaining her strength and learning bits about the University from spying on students and faculty down by the water. Coatlina would later meet all the department heads in a private setting, where then-dean Dr. Aleister Blackthorn would grant Three permanent asylum and construct an underwater lair for the [[Drakkotaur (Player Race)|drakkotaur]] to reside. So it was that over the years the Lochairon offspring grew to love the island where Xyrneiros lay, coming to view the University, its faculty, and its student body as a sort of living, breathing, beautiful hoard. This created a budding rivalry with the [[The Archivist|Archivist]], which grew to mutual respect after the [[Disappearances of 321 PR]]. &lt;br /&gt;
&lt;br /&gt;
After these disappearances, Coatlina realized she could be more present in the lives of the students and faculty. With the dean&#039;s permission, Coatlina became the first drakkotaur student of the University, making a public debut to the student body that was already more of an open secret. With powerful innate magic, a love for the University that saved her and a lifespan exceeding generations of students, Professor Lochairon&#039;s efforts bore fruit as a long-serving Professor of [[College of Conjuration, Natural history, and Environmental Studies.|Conjuration, Natural History, and Environmental Sciences]] and a blind scroll-runner for the [[Order of the Dreaming Eyne]].&lt;br /&gt;
&lt;br /&gt;
Late in life, Coatlina sought retirement from teaching and left to act as an ambassador of the University, assisting independent mages with research that was difficult to achieve results on alone. It was in a small village in Pteris that she met an Illumian wizard armed with a [[Anchoring of the Breeze|rare ritual]], a list of names, and a piece of prophecy, warning of a great cataclysm to come. Coatlina agreed that something need be done, but the Illumian&#039;s lack of connections and selfish tendencies gave Coatlina pause as to their true intentions. In the end, Coatlina agreed to assist with the ritual so as to keep an eye on her compatriot. When the two reunited on Osugbo years later to complete the ritual, the professor was the only member of their entourage to see a change in the Illumian&#039;s list of names and an additional layer of magic added to the ceremony - [[The Taurus Binding|one of forgetfulness and magical binding]]. It was too late to halt the process, but this wizard was clearly not here to benefit the world. And so Coatlina undid what she could in the moment; she turned the Anchoring of the Breeze to her own ends, reading a name associated with light, fire, and life rather than the intended entity of darkness. The Illumian, stuck casting her own complex ritual, could do nothing but glare from inside the magic circle and chant harder. The two masters of magic, locked in a game of mental chess, were on their last few repetitions when an unforeseen presence warped the ritual to a breaking point. The last thing Coatlina remembers is the Illumian&#039;s eyes glaring into hers, and a chuckle at how their best-laid plans went awry at Fate&#039;s hands. Who knows what might become of the vessel?&lt;br /&gt;
&lt;br /&gt;
=== Four ===&lt;br /&gt;
Mevvit Ashwing [Four]&#039;s original domicile is a wind-scraped cliff in the [[Gulfithorp Isles]]. It is lucky that this is so, for the communities of [[aarakocra]] in the Pepper Isles do not follow the warring way of those in Pteris, and physically weak chicks may survive to adulthood where they otherwise would not. Mevvit was a bookish and curious child, interested in the world of magic more than the open air or farming peppers. He studied hard in school, amassing knowledge in transmutation and divination, and was rewarded with a scholarship to the [[Galik]] Arcane University. He was thrilled to be a part of such a prestigious school. &lt;br /&gt;
&lt;br /&gt;
After several years of study, Mevvit had become an apprentice within the University and a pen pal to several other notable wizards and historians across Quelmar. He leveraged these connections to deepen his study on ley lines, where he was most intrigued. Ley lines, if real, would map deep threads of pure magic running across the world. If one could then read them and understand their flow, otherwise unexplainable magic events would be understood, and disasters could be prevented. &lt;br /&gt;
&lt;br /&gt;
In his efforts to solve this riddle, Mevvit journeyed to Pteris to investigate the desert sands - perhaps ancient civilizations had unlocked the secrets he now pursued! In was on sabbatical that he met an [[Illumian (Player Race)|Illumian]] doing similar research on the ancient elves of [[Ta-Shedet]]. In turned out she was also originally from Galik, and her knowledge of weather patterns led Four to a breakthrough, linking the movement of Quelmar&#039;s constellations to the flow of ley lines beneath their feet. This meeting and mutual benefit led to being fast friends and collaborators. This wizard would go so far as to steal a book from [[The ArchCrystal Tower]] to further the aaracokra&#039;s research. &amp;quot;I believe in what you&#039;re doing,&amp;quot; she told him, warming his feathered heart and spurring his mind onward. &lt;br /&gt;
&lt;br /&gt;
In following years, Mevvit&#039;s theory on ley lines deepened. A map of Quelmar&#039;s ley lines now existed! He could calculate locations where magic swells across Quelmar could be tapped into and rituals would become more potent - but this was all theory. It had to be tested. Luckily, there was a location in southern [[Osugbo]] that would be the nexus for ley line power in a few weeks time. He would be remembered for this! Mevvit&#039;s Illumian friend was also travelling to Osugbo, and was happy to help him test his theory. She even offered to introduce him to a friend from the [[University of Xyrneiros]] who could attest to his success. Mevvit was thrilled, lost in his dream of the future. &lt;br /&gt;
&lt;br /&gt;
So it was that Mevvit did not look too closely at the exact nature of the ritual being performed by the two masters, nor the runes at his feet as he chanted in an ancient tongue. His mind was on what came after he was back in Galik - the acclaim, the promotion at Galik Arcane University, the chance to be cataloged and remembered for ages after. The greatest aarakocra wizard ever! And then, a tug at the edge of his consciousness - some warp in the arcane fabric approaching their summoning circle. Mevvit&#039;s head turned belatedly to see a small farm girl with dark brown hair and crooked teeth approaching the ritual, awe in her face. Before he could even think, &amp;quot;She&#039;s too close,&amp;quot; the swell from the ley lines came rushing forth. Mevvit snapped from elation to horror in the span of a breath, for the magic was too much, and the farm girl was disrupting the flow by presence alone. The last thing he remembers is being washed away in the fiery arcane torrent.  &lt;br /&gt;
&lt;br /&gt;
=== Five ===&lt;br /&gt;
Balaval Quist [Five] hails from [[East Levinkan]], south of [[Osugbo]]. His father was a tailor to the ruling [[class]] of the [[Levinkan Dynasty]], and his mother was an educated [[gnome]] who worked as a healer. Balaval was spoiled rotten by his doting parents, allowed to stay up late, eat whatever he wanted, and enjoy the good things in life as much as gnomishly possible. In addition, a chance meeting with the [[Levinkan]] of the time left a powerful impression on him, and Balaval strove to be a good and capable person, just like his new role model. Still, by the time he was an adult, the young Quist&#039;s appetite for wine, women, and stories had exceeded the bounds of the island, and he took a jaunt north to Osugbo on a lark for further chivalry, but mostly debauchery. &lt;br /&gt;
&lt;br /&gt;
The adventure Balaval went on through Osugbo lasted many months and included many rollicking and jolly tales, full of interesting strangers. One of the most memorable was an [[Illumian (Player Race)|Illumian]] from the great southern city of [[Galik]], who caught his eye in a crowded bar. She pined to him of her plight; she was a [[wizard]] needing an escort for herself and her companion, as they did magical research on the ley lines that ran through the continent. Balaval was charmed and happy to oblige the alluring stranger, although the other people in the wizard&#039;s group left him rolling his eyes - a boring half-elf bodyguard and a bumbling apprentice were nothing special compared to a ravishing master of magic.&lt;br /&gt;
&lt;br /&gt;
So it was that, driven by his heart and not his brain, Balaval was a bit too close for safety when a powerful magical ritual was attempted near a small farm town. Captivated as he was, Five did not spot a small human girl tumbling down the nearby hill until it was too late. The ritual went awry, resulting in an immense explosion. The rest of his memory is fuzzy....&lt;br /&gt;
&lt;br /&gt;
=== Six ===&lt;br /&gt;
Elvar [Six] was born in the city of [[Ravel]] to elven noble Tinirius Bloodthorn and his human concubine. He and his mother, Florina, lived in a quiet part of the residential district, as Tinirius would not approve of his illegitimate child&#039;s discovery, yet could not bear to see one of his deep loves banished forever. Florina raised Elvar with tender care and encouraged him to make the most of his life. Elvar took his mother&#039;s words deeply to heart, and as a child was entranced by the bright-colored ships daily coming and going from Ravel&#039;s port. He decided his path in life was to become a sailor and trained to get his sea legs and sail the oceans.&lt;br /&gt;
&lt;br /&gt;
The sailor&#039;s path led to many ups and downs, as Elvar could not manage to hold down a steady job on one of the merchant vessels within the larger shipping companies. He grew dejected and frustrated, taking out his frustrations on his fellow (more successful) sailors, earning a reputation as a good hand with a blade. To make ends meet, Elvar started taking bodyguard work for individuals of varying backgrounds, and one night was contacted to accompany a small group days out of the city to a secluded grove near [[Manquel]]. Elvar didn&#039;t pay much attention to the purpose of their journey, so when a magical ritual blew the surroundings to bits, he was caught off-guard and lost... for a time.&lt;br /&gt;
&lt;br /&gt;
=== Seven ===&lt;br /&gt;
Eloise [Seven] is the child of Malcolm and Bertha Jenkins, a farm couple from [[Manquel]]. She tended the animals and harvested the crops, as many farmer children do. She was a small girl from childhood, with dark brown hair, crooked teeth, full of youthful optimism but carrying he weary look that only poverty and labor may etch onto a face. Eloise wasn&#039;t wholly deterred by the circumstances of her life; she enjoyed sneaking away to nearby places to be alone and listen to the sounds of nature. One cool dark autumn night, Eloise tumbled into a small group of wizards performing magical ritual in a grove of trees near her home. Her accidental disturbance of the ritual caused a great burst of light and energy to blast the surroundings to bits. When Eloise came to, her appearance had changed to its current form; she was taller, stronger, and could swing the sword she found next to her with practiced ease. In awe of her new strength, Eloise set out to see more of the world and see her dream of becoming an adventurer come true.)&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
As a divine-level entity, One can effectively communicate with all beings.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
One is stitched together from pieces of the eldritch entity Chthuga and the Turquoise Serpent Xiuhcoatl - both fire deities in their respective pantheons. As such, One embodies two natures of fire; the Annihilating Flame that burns out even other Old Ones, and the Regrowing Flame that clears old growth to make way for the new. &lt;br /&gt;
&lt;br /&gt;
== Notable Events (Fantasial Freeze) ==&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Party at the Xeo Estate&#039;&#039;&#039;. This is a night of Revelry as the FFreeze exits Act 1. Five is hosting a giant bash as Kiun Xeo is holed up in the Manquel Bastion, fearing the wrath of Xilas LaCroix. He invites all those who come - Otto Bremer, the Ravel council, The Unravel&#039;s spies, as many PCs as will come, and some lucky townsfolk. It is a great success, with a Balabag spy outed at the apex (the war is fast approaching Manquel at this point). Five trounces the spy in &amp;quot;glorious combat&amp;quot;, then has a moment where he loses himself in the warmth of it all. To onlookers, Five is in a state of mania - he definitely smooched Luv a bit, arm wrestled Kludzu, and other things that may come to light in he future. Internally, Five connects with Six and Seven in the inner domain, what Seven calls &amp;quot;the centre&amp;quot;. They talk briefly, and the proximity to magical fire (externally) causes Five to overcome the magical geas placed on them all. He intones:  &#039;&#039;Six little kindle strips, bundled in an hour. The borders of their souls blurred over ideals, greed, and power.&#039;&#039;  &#039;&#039;Seven sparring entities, one vessel to be claimed.&#039;&#039;  &#039;&#039;We have not yet uncovered the one who took our names.&#039;&#039;  &#039;&#039;All the others after me are prodigous in spell,&#039;&#039; &#039;&#039;Their actions were together, but their hearts? I cannot tell.&#039;&#039;  &#039;&#039;Together makes the hero, through the triumphs and the pains.&#039;&#039;  &#039;&#039;I pray we can reclaim ourselves when only One remains.&#039;&#039;  Five comes to in the master bedroom the morning after. All is forgotten, save those last few stanzas. He ponders them, though his part of the journey does not last much longer.&lt;br /&gt;
# &#039;&#039;&#039;The Destruction of Tusgrer.&#039;&#039;&#039; In the pursuit of slaying a Mosquito-shaped Blowt, Four and his companions are beset by the Blowted townsfolk of Tusgrer. In an act of heroism, Four challenges the horde alone. In an act of less-than-herosim, Four kills all of the people in a matter of moments, leaving the population at 0.&lt;br /&gt;
# &#039;&#039;&#039;Repentance.&#039;&#039;&#039; Weeks after the killing of Tusgrer&#039;s townsfolk, the townsfolk&#039;s spirits attack the Manquel Bastion, granted undeath in the form of turkeys and motivated by vengeance. Three is able to talk them down and makes a pilgrimage to Tusgrer to help their spirits find peace. Three erects a stone monument over the site of their mass grave, a reminder and story for those who later journey to the town.&lt;br /&gt;
# &#039;&#039;&#039;Final Combat.&#039;&#039;&#039; It is clear that Two&#039;s nature is different from the rest of the Numbers - she is meddling with the eldritch energies at her disposal, twisting those afflicted by SLOBS, like Seraphina Softpaw, and raising the dead, like [[Kiun Xeo]].  Confronted by other heroes, Two executes [[Maverick]] and slips into her demiplane located within the Manquel Bastion. The other heroes follow and, after brutal combat, put her to rest.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=College_of_Conjuration,_Natural_history,_and_Environmental_Studies.&amp;diff=46472</id>
		<title>College of Conjuration, Natural history, and Environmental Studies.</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=College_of_Conjuration,_Natural_history,_and_Environmental_Studies.&amp;diff=46472"/>
		<updated>2026-05-07T19:20:15Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location|type = Magical College|location = University of Xyrneiros, Osugbo}}One of the eleven Magical Colleges at the [[University of Xyrneiros]].&lt;br /&gt;
&lt;br /&gt;
== About the Department ==&lt;br /&gt;
The College of Conjuration tends to attract primarily students interested in summoning animals and druids interested in transforming into them. Accordingly, the College adapted to studying the zoology and habitats of various magical and non-magical creatures very early into its creation. Many of the College’s early classes focus on the conjuration of non-living magical objects to teach students the fundamentals of calling material from the magical aether and the caster’s own memories. Later coursework, however, often involves the conjuration of living creatures and eventually magical and [[List of Planes|extraplanar]] entities such as elementals. To accompany this coursework, majors are required to take supplemental coursework on both natural environments and other planes of reality to order better understand the habitats of creatures summoned from “elsewhere.”&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Olazaford Bestiary and Botanical Garden&lt;br /&gt;
&lt;br /&gt;
== Department Head ==&lt;br /&gt;
&lt;br /&gt;
* [[Dr. Qedre Yih’Zeth]]&lt;br /&gt;
&lt;br /&gt;
== Notable Professors ==&lt;br /&gt;
&lt;br /&gt;
* [[Professor Byron Fæbes]] &lt;br /&gt;
* [[Elvar|Three]]&lt;br /&gt;
&lt;br /&gt;
== Traditions Among Majors ==&lt;br /&gt;
&lt;br /&gt;
 Summoning various farm animals into academic buildings at the end of each school year. Choosing rather large animals as familiars to get them onto campus as pets and moving out of dormitories as soon as possible to start co-op housing with other majors to keep more and larger animals on campus. &lt;br /&gt;
&lt;br /&gt;
“Don’t go to the Conjuration parties if you’re allergic to pets” &lt;br /&gt;
&lt;br /&gt;
-common piece of advice given to first years.&lt;br /&gt;
[[Category:Location]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Anchoring_of_the_Breeze&amp;diff=46471</id>
		<title>Anchoring of the Breeze</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Anchoring_of_the_Breeze&amp;diff=46471"/>
		<updated>2026-05-07T19:18:56Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Anchoring of the Breeze is a [[Ta-Shedet]] ritual, used by the ancient elves during periods of disastrous weather. When a pocket of the desert was faced with sustained storms, famine, drought, or other phenomena, elvish practitioners would gather together at night. They would chant this ritual spell with a willing participant in the center of the summoning circle, who would become the vessel for an entity from one of the planes. The exact nature of these entities is unknown, but they were categorized and documented by the Ta-Shedet as forces of benevolence (indicating, of course, that trial and error produced several notable names to avoid). The names are lost to the sands, but some scholars believe that the names were related to the seasons.&lt;br /&gt;
&lt;br /&gt;
The end result of the Anchoring was a short-term contract where the vessel shares their body with the elemental entity for as long as the community has need of their services. The &amp;quot;force&amp;quot; behind this ritual would naturally extend a Region of Calm from their being, which negates the effects of adverse weather. The community would be safe to grow food and harvest without fear of starvation, and the vessel need only reside within a single dwelling, that the borders of the magic remain stable. When the term expired, the elemental force would safely exit the vessel, returning to whence they were summoned.&lt;br /&gt;
&lt;br /&gt;
=== Known Casters of the Anchoring ===&lt;br /&gt;
&lt;br /&gt;
* [[Elvar|Three]]&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Aliria_Servine&amp;diff=46470</id>
		<title>Aliria Servine</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Aliria_Servine&amp;diff=46470"/>
		<updated>2026-05-07T19:18:45Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Chaotic Neutral|name={{PAGENAME}}|image=Aliria2.png|caption=Aliria Servine after binding herself to [[The Book of the Dead]]|relatives=[[Viviria Servine]] (Mother), [[Graz&#039;zt]] (Father)|languages=Common, Infernal, Abyssal|birthPlace=Dolmvay|species=Tiefling|gender=Female|height=5&#039;6|eyes=Pure black eyes, no pupils}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is an Abyssal [[Tiefling]]. She is a player character in the D&amp;amp;D 5e Campaign [[the Paragon Protocol]].&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Aliria has purple skin, and bright white hair, her eyes are pure black with no pupil. Some people swear they can see souls swirling in the blackness of her eyes. She is around 25 years, she is a female. She wears pants and a belt. She also wears boots and a shirt with leather straps wrapped around. She also has wings that purple and black.&lt;br /&gt;
&lt;br /&gt;
After binding herself to [[the Book of the Dead]], her skin turned a pale white and her eyes turned a dark inky black.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
The first impression of Aliria people usually have of her is that she is stand offish. Answers with one word or just straight up ignores them. People may see her as rude or mean when they first meet her. Second time around is about the same. But it seems if you keep chipping away at her surface you see her for who she is. Aliria is deeply insecure about her identity and who she is as a tiefling. She wants to be accepted and treated like any other normal being. A sense of belonging. It takes Aliria a hard time to trust others but with time they will find her as someone who is loyal and would do anything for her friends or people she cares about. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[File:Aliria servine.png|thumb|300x300px|Aliria before the campaign]]&lt;br /&gt;
Aliria grew up in the city [[Dolmvay]] in the north district. In her early childhood her memories are mostly happy as she just spent time with her mom and was oblivious to the stares and mummers about them around her. Aliria and her mother spent most of there time in there home. Her mother Viviria would teach her various things and do crafts and other activities with her. When Aliria started school around the age of 6 and stopped going at about the age of 11. This is because Aliria was outcast and rejected by her classmates and peers. Even the teachers ignored her. At age [[Elvar|6]] she became aware of what it meant to be different from other people. She chose to ignore this though and just strive to learn as she is someone who is very curious about everything and wanted the knowledge. Aliria tried to make friends in school but she had no luck, no one even wanted to sit near her. When she brought up this issue to teachers they did nothing about it. Aliria continued to persevere though and stick it through. When Aliria turned 11 though and entered a secondary education school her mindset changed. This is when she experienced straight mailicious bullying from the hands of her classmates. After this instance and nothing being done about it Aliria knew nothing would change so she explained to her mom what was going on and Aliria stopped going to school. Besides school trouble Aliria also was having some conflict with her mom. When Aliria was getting bullied one of the bullies mentioned her father. At this point and time Aliria never asked her mother much about her father as her mother never brought it up. This peaked an interest in Aliria and she began to ask questions about him but her mother avoided them. Aliria expressed frustration and stated she does not understand why her mother is avoiding the topic. Her mother explained it is just something she does not need to know at this age. Aliria stated she understood but internally she made a plan to find out. With all this free time now with her not being in school and her mother going out of the house to work Aliria began to do her own reasearch about how to gain knowledge about the hells or get a direct contact from them. &lt;br /&gt;
&lt;br /&gt;
This is where Aliria comes across a book about an easy guide on how to summon a devil from the hells. Aliria used this book and somehow summoned Glasya, the daughter of [[Asmodeus]]. Aliria did not know who she was all she saw is a female devil in front of her. Glasya stated to Aliria that she could smell her sense of desperation and rebellion and it piqued her interest and that is why she chose to come and be summoned by Aliria. Aliria stated that yes she was desperate she stated she wanted to learn about The Hells and possibly about her father and most importantly her heritage. Glasya had a sinister smile on her face. She stated she understood what it is like to not understand who you are. Thus Glasya and Aliria made a deal with one another. Glasya will provide her with information as Aliria asks and Aliria will do what Glasya asks of her. With this Aliria gained a patron. Glasya also stated she will grant her a gift of enhancing her magical abilities that live within her. After this Aliria practiced and studies in secret. Throughout this time Glasya would provide Aliria with information in exchange Aliria would do all sorts of odd tasks. Forgaging items from the woods, talking to different people who were pretty sketchy in Alirias opinion. This is also how Aliria came across her job as a delivery person. Glasya asked her to approach this individual Wythern and ask for a job in delivering their orders and say Glasya sent her. Thus her job started. This was the normal for Aliria for quite some time. Then all of a sudden it changed. Aliris never knew her mom was a planeswalker and never thought much of her mom being gone for long periods of time as Aliria got older. Aliria just thought since she is older her mom thinks Aliria can take care of herself. Her mother also stated her job required the long hours. So Aliria and her mom were in their usual routine her mother going off to work and Aliria going to work as well. Now Aliria returned and as usual her mother was not back so Aliria continued her routine. When it was the next day and her mother still was not back Aliria was a bit worried but her mother has been gone for two days in a row before but her mom usually mentioned it to her. One the third day of her mother being gone she was in full panic. She did not know what happened or understand what could have happened. All of a sudden Glasya communicated with Aliria. Glasya explained to Aliria that the river styx has dried up and that the abyss is gone. Aliria stated how does that affect her, Glasya explained a source told her that Alirias mother was in the abyss when the [[The River Styx|river Styx]] dried up. Aliria broke down crying feeling emotions of confusion, pain and loss. Knowing her mom could be gone forever. After a moment Glasya stated that she needs Aliria to do a task for her and tells her that there is a man named Gabriel who has a mission investigating the river styx drying up. Glasya stated she wants Aliria to go and join the mission. Report back information and findings and Glasya also stated this is how you could get your mother back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Read [[The Paragon Protocol#The Story So Far|The Story of the Paragon Protocol]] to follow Aliria&#039;s story.&#039;&#039;&#039;&lt;br /&gt;
----After [[Othea]] was sealed once more, Aliria Servine’s task was finally complete. The realms were safe again, and the cycle of souls was restored through the creation of [[the Passage of Souls]]. But Aliria knew that her time in the mortal realms were at their end. The power she had wielded came with a price, and that debt had now come due. In exchange for the knowledge and strength granted to her by the Book of the Dead, Aliria had sworn herself to it. With the [[The River Styx|Styx]] reborn as the Passage of Souls, her duty was clear. It was time to take her place as its keeper.&lt;br /&gt;
&lt;br /&gt;
She stepped onto the Obsidian Bridge one final time as a mortal woman and walked into the Passage. Aliria knew, as she crossed that threshold, that she would never again live among mortals or walk the lands of the living. And so her new existence began. For the rest of eternity, Aliria would stand as the vigilant guardian of the Passage and the Obsidian Bridge. With the [[Sword of Mortem]] in one hand and the Book of the Dead in the other, she became the silent guide of the dead. Every soul that entered the Passage would cross beneath her watchful gaze, and none would be left to wander lost between worlds. Kings and beggars, heroes and tyrants alike, all would pass the same bridge, and Aliria would ensure that each reached the afterlife meant for them. Yet eternity did not mean loneliness.&lt;br /&gt;
&lt;br /&gt;
Though she was bound to the Bridge and the Passage, her dominion over that realm allowed her to open the Passage up to living beings from the mortal realm. Those she trusted could walk the Obsidian Bridge and stand beside her for a time before returning to their own lives. After so much time apart, Aliria was finally able to sit and speak with her mother, [[Viviria Servine]], sharing the long stories that had gone untold and bonding over their shared freedom from [[Glasya]]. She even came to know her father, the [[Demon Lord]] [[Graz&#039;zt|Graz’zt]], who showed his love for her in his own strange demonic ways.&lt;br /&gt;
&lt;br /&gt;
Eventually, she was greeted by new guests, [[Grandmother Theresa]] and [[Mackrea]] of [[the Cloven Coven]]. With [[Curia]] dead, their coven had lost one of its sisters and now they sought someone worthy to stand among them. They asked Aliria to join them in coven. After long consideration, she accepted and became known as Aliria, the Quiet Night of the Cloven Coven.&lt;br /&gt;
&lt;br /&gt;
And so the years turned to centuries, and centuries to ages. Empires rose and crumbled. New gods were born and old ones faded into myth. Entire worlds changed beyond recognition. Yet through it all, the Obsidian Bridge endured, stretching across the endless current of the Passage of Souls. And upon that bridge, beneath a sky of drifting grey mists and distant stars, one figure always stood watch. Sword in hand. Book at her side. Aliria Servine, Keeper of Souls, guiding the dead across the final threshold, until the last soul has crossed, and the end of days at last arrives.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== [[The Hellraisers]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Aivan Factorovich]]&lt;br /&gt;
* [[Nyrgoth]]&lt;br /&gt;
* [[Balaam]]&lt;br /&gt;
* [[Atlas]]&lt;br /&gt;
* [[Endine di Valpadana]]&lt;br /&gt;
* [[Sylphine Nightfall]]&lt;br /&gt;
&lt;br /&gt;
=== Mother: [[Viviria Servine]] ===&lt;br /&gt;
Aliria looks like the spitting image of her mother. Like her daughter, in her youth Viviria had been drawn in by the false promises of the [[archdevil]] [[Glasya]], only to break away from her years later and have a child with the [[Demon Lords|Demon Lord]] Graz&#039;zt. Viviria would visit Graz&#039;zt in the Abyss to give him updates on his daughter, while also doing her best to protect her daughter from both the Abyss and the Hells. one day Viviria disappeared, and while Aliria thought he had been trapped in the Abyss when it was sealed away, Viviria had actually been captured by Glasya.&lt;br /&gt;
&lt;br /&gt;
=== Father: [[Graz&#039;zt]] ===&lt;br /&gt;
For most of her life, Aliria did not know the true identity of her father, only knowing he was a demon from the Abyss. But after breaking her pact with Glasya, the truth of her parentage was revealed to Aliria by the witch grandmother Theresa. Aliria would met her father for the first time during the battle against the goddess Othea after the Abyss had been reconnected to Quelmar.&lt;br /&gt;
&lt;br /&gt;
=== [[Grandmother Theresa]] ===&lt;br /&gt;
On the surface, Grandmother Theresa appears as a kindly old and blind mortal woman. But in reality she is actually an immensely powerful and cunning witch who has been alive for countless centuries. A member of the Cloven Coven, after centuries of exploring the planes, Grandmother had chosen to settle down in a small cottage in the Material Plane. The door in her cottage connected to many gateways across the realms, including one disguised as a small teashop in the Iron City of [[Dis]], the Mirage Tea Shop.&lt;br /&gt;
&lt;br /&gt;
It was here Aliria first met Grandmother Theresa, sent by her patron, the archdevil Glasya. During Aliria&#039;s journeys, grandmother Theresa would serve as a kindly guide and mentor to the young warlock, and would later assist in Aliria&#039;s ritual to bind herself to the Book of the Dead.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Infernal, Abyssal&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patron is now the Book of the Dead&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Eldritch Blast and spells. Aliria wields [[the Book of the Dead]] and [[Sword of Mortem|the Sword of Mortem]].&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Deities]]&lt;br /&gt;
[[Category:The Paragon Protocol]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Accursed&amp;diff=46469</id>
		<title>Accursed</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Accursed&amp;diff=46469"/>
		<updated>2026-05-07T19:17:07Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Accursed&#039;&#039;&#039; are figures who are bound by a pact to an entity of great power. They can function as warriors swinging blades of darkness, or as mages blasting foes from afar with eldritch energy.&lt;br /&gt;
[[File:Cursed Star - Accursed Icon.png|alt=An eye rests at the center of an abstracted star.|thumb|My will, your body.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notable Accursed&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
[[Elvar|Countdown]] (but not Seven or Six), Human Accursed/Warrior&lt;br /&gt;
&lt;br /&gt;
Ravii, Choeru Accursed/Tactician&lt;br /&gt;
&lt;br /&gt;
{{DDWN Player Resources Navbox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Class]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Aarakocra&amp;diff=46468</id>
		<title>Aarakocra</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Aarakocra&amp;diff=46468"/>
		<updated>2026-05-07T19:16:16Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Text replacement - &amp;quot;[[One|&amp;quot; to &amp;quot;[[Elvar|&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}} &#039;&#039;&#039;Aarakocra &#039;&#039;&#039;are a [[race]] of bird-like humanoids who are capable of flight.&lt;br /&gt;
[[File:Aarakocra.png|thumb|&#039;&#039;&#039;Image Source:&#039;&#039;&#039; Official Art]]&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Many aarakocra die before reaching two decades in age, due to their intense infighting resulting in the deaths of many chicks in prepubescence. Those that do survive the harsh conditions of childhood enjoy lifespans comparable to that of humans.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Flight ===&lt;br /&gt;
Aarakocra have hollow bones and a low natural body weight, allowing them to elevate themselves through powerful wings attached to their shoulder blades. Unlike actual birds, Aarakocra have a set of wings &#039;&#039;and &#039;&#039;and separate pair of arms. An aarakocra&#039;s wingspan can be up to 15 feet in width, though typically they are only able to carry themselves. Particularly strong aarakocra have been known to carry children or smaller races, but generally aarakocra can not carry much more than their own body weight and belongings. &lt;br /&gt;
&lt;br /&gt;
=== Connection to the Air Plane ===&lt;br /&gt;
Aarakocra are natives of the [[Elemental Plane of Air]], having come to [[Quelmar]] during [[The Plane Wars]]. Because their heritage is so tightly tied to the Air [[Plane]], they still have some latent magical abilities. When a group of aarakocra chant together, they are able to summon elemental creatures composed entirely of air magic. &lt;br /&gt;
&lt;br /&gt;
Aarakocra have also been known to open up portals to the [[Elemental Plane of Air|Air Plane]] when under stressful situations. In the second [[Infernal Emergence]], aarakocra across the realm were able to save countless lives by bringing them back to the Air Plane.&lt;br /&gt;
&lt;br /&gt;
=== In Quelmar ===&lt;br /&gt;
There are two main places where aarakocra can be found in Quelmar. The first is on the continent of [[Pteris]], where a great flock settled after the Plane Wars. The other place in Quelmar where aarakocra can be found is in small collectives near steep cliffs in the [[Gulfithorp Isles]] - the wind-battered rocks help bring a sense of home. &lt;br /&gt;
&lt;br /&gt;
== Notable Aarakocra ==&lt;br /&gt;
&lt;br /&gt;
* [[Rooney]]&lt;br /&gt;
* [[Finnegan (Finny) Warbler]]&lt;br /&gt;
* [[Kh&#039;jan]]&lt;br /&gt;
* [[Gorin]]&lt;br /&gt;
* [[Kluck]]&lt;br /&gt;
* [[Bird Person]]&lt;br /&gt;
* [[Elvar|Four]](?)&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Template:NGP&amp;diff=46464</id>
		<title>Template:NGP</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Template:NGP&amp;diff=46464"/>
		<updated>2026-05-07T02:48:40Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_god|affilliation=affiliation|name={{PAGENAME}}|image=godimagefilename.jpg|caption=caption|domains=relatives|alias=alias|plane=plane|avatar=avatar}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on this God)&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Describe your god, this can include symbols and their relationship to other gods.&lt;br /&gt;
&lt;br /&gt;
== Works ==&lt;br /&gt;
Describe important things your god may have done or is known for.&lt;br /&gt;
&lt;br /&gt;
== Worshippers ==&lt;br /&gt;
Information on your God&#039;s worshippers and their methods of worship. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Notable Holy Sites ==&lt;br /&gt;
Places where your god is worshipped&lt;br /&gt;
&lt;br /&gt;
[[Category:Deities]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Template:NGP&amp;diff=46463</id>
		<title>Template:NGP</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Template:NGP&amp;diff=46463"/>
		<updated>2026-05-07T02:48:25Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_god|affilliation=affiliation|name={{PAGENAME}}|image=battleimagefilename.jpg|caption=caption|domains=relatives|alias=alias|plane=plane|avatar=avatar}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on this God)&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Describe your god, this can include symbols and their relationship to other gods.&lt;br /&gt;
&lt;br /&gt;
== Works ==&lt;br /&gt;
Describe important things your god may have done or is known for.&lt;br /&gt;
&lt;br /&gt;
== Worshippers ==&lt;br /&gt;
Information on your God&#039;s worshippers and their methods of worship. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Notable Holy Sites ==&lt;br /&gt;
Places where your god is worshipped&lt;br /&gt;
&lt;br /&gt;
[[Category:Deities]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Template:NBP&amp;diff=46462</id>
		<title>Template:NBP</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Template:NBP&amp;diff=46462"/>
		<updated>2026-05-07T02:48:12Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle|name=name|image=imagefilename.jpg|conflict=conflict|date=date|place=place|result=result|side1=side1|side2=side2|forces1=forces1|forces2=forces2}}&lt;br /&gt;
&lt;br /&gt;
The Battle of [Your Battle Here] was (information about your Battle)&lt;br /&gt;
&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Template:NCP&amp;diff=46461</id>
		<title>Template:NCP</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Template:NCP&amp;diff=46461"/>
		<updated>2026-05-07T02:47:23Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=PCimageFile.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=46460</id>
		<title>Suyuka</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Suyuka&amp;diff=46460"/>
		<updated>2026-05-07T02:47:07Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039; &#039;&#039;&#039;Con&#039;&#039;&#039; &#039;&#039;&#039;Mien&#039;&#039;&#039; or &#039;&#039;&#039;Yuki Mien&#039;&#039;&#039; is a Desert Vulpine Paladin of Vengeance on a quest to rid the Badlands of the demons that killed her sister. &lt;br /&gt;
&lt;br /&gt;
Her other names:&lt;br /&gt;
&lt;br /&gt;
* Suyuka Con Mien&lt;br /&gt;
* Yuki Mien (public name)&lt;br /&gt;
* Four (number within the Mien Family organization)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Suyuka is a bulkier Vulpine, around 6ft 4in, grey eyes, desert-y color fur. Her favorite shape-shifted form is that of a human woman, but she can&#039;t ever seem to change her eye color. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Pre-Arbiterium life:&lt;br /&gt;
&lt;br /&gt;
Suyuka was the one who got [[Mizuka]] out of the family situation following the disaster during one of the missions. She kept tabs on Mizuka, but was unable to prevent her from going on the mission that would lead to her death.&lt;br /&gt;
&lt;br /&gt;
Suyuka first came to the Arbitorium because she was instructed to collect the artifacts of her deceased sister Mizuka. She talks to several people about her sister and eventually reads the envelope labeled for &#039;4&#039;, which causes her to visit Mizuka&#039;s grave and take her oath of vengeance.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Common, Vulpine&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Darkvision, Keen Ears, ShapeShifter, &lt;br /&gt;
&lt;br /&gt;
Bane, Hunter&#039;s Mark, Compelled Duel, Shield of Faith, Wrathful Smite&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
SMITE&lt;br /&gt;
&lt;br /&gt;
== ADVENTURE LOG ==&lt;br /&gt;
&lt;br /&gt;
=== 1/23 - - Door? ===&lt;br /&gt;
A door found under a rock, in the desert. What could possibly be behind it?&lt;br /&gt;
&lt;br /&gt;
[[Ollie]] - Allie&lt;br /&gt;
&lt;br /&gt;
[[The Scarlet Shadow]] - Scott&lt;br /&gt;
&lt;br /&gt;
[[Syl Vipershade|Syl]] - Geoff&lt;br /&gt;
&lt;br /&gt;
[[Lenore]] - Mercedes&lt;br /&gt;
&lt;br /&gt;
[[Dallas]] - Matt&lt;br /&gt;
&lt;br /&gt;
The door is only a few miles away from the Arbitorium to the northwest. The door has abjuration and evocation magic on it. We take a lot of thunder damage as Syl opens the door. We walk for about an hour, and come to a cross road. Dallas tries and fails to burrow through the door, and Yuki picks the lock opening the door. There is a pedastol with a tiara, and use mage hand to pull off the tiara. Under the pedatoul, a swarm of fiends appears and attacks us. We head into the next room, and get attacked by two shadows which are defeated. Dallas eats rocks.. and burrows to the next room and opens the door from the other side. The next room has an altar and glistening walls, damp parts of the room. We see a symbol of the Demon Lord, Baphamet (totally butchered that spelling). A bunch of webbing, with spiders and spiders with wolf heads that are attacking. We successfully take out the spiders. We find a trap door, going up, into a room with blue lights. Moving a thing off the trap door. In tyr&#039;s office.. who the f is tyr? The Chief of the Federation has a trapdoor leading into a demon den. &lt;br /&gt;
&lt;br /&gt;
=== 2/19 - - Beasties in the Badlands ===&lt;br /&gt;
[[Voscaera]] (she/her) - Artificer 3 (battlesmith)/ fighter 2 - Dean&lt;br /&gt;
&lt;br /&gt;
Demir malchan (he/him) - Teifling hexblade warlock (4) - Archer&lt;br /&gt;
&lt;br /&gt;
[[Steady (Dee) Wind|Steady Wind]] (he/him) - Tabaxi Rune Knight Fighter (Lvl 5) - Connor&lt;br /&gt;
&lt;br /&gt;
Diana Belkacem, She/Her  - Lvl 4 Human Artificer – Battle Smith - Eric&lt;br /&gt;
&lt;br /&gt;
[[Avel]] (he/him) - Shadar-Kai College of Swords Bard Lv. 5 - Hunter&lt;br /&gt;
&lt;br /&gt;
Kareek, the lizardfolk tradesman, has returned to the arboretum pale and spooked. He saw something out in the desert that scared him stiff and he refuses to go back. It&#039;s disrupting his trade route, so the shepherds are looking for a team to take care of it. &lt;br /&gt;
&lt;br /&gt;
If we bring back proof of dead monster/ proof of non-existence, we will get 150gp each. &lt;br /&gt;
&lt;br /&gt;
Poor Stanley had his tail bitten off. Three days out, wasn&#039;t able to get a good look. We travel for 3 days into the desert.&lt;br /&gt;
&lt;br /&gt;
Find a grouping of bones in the middle of the desert. bones were recently moved! bipedal horses appear Equestradons. They attack!&lt;br /&gt;
&lt;br /&gt;
&#039;I want one of the white ones, but I will take whichever one is last standing&#039; - Voscaera&lt;br /&gt;
&lt;br /&gt;
Two horses and a camel died, we saved two horses and restrained two of the Equestradons and Voscaera and Steady Wind begin to tame the two Equestradons. We camp and get attacked in the night by something.. Looks like it could have been an owlbear at one point. &lt;br /&gt;
&lt;br /&gt;
Purple Robed, and silver masked man is upset that we killed the not owlbear. Owlbear summons two undead Equestradons. Steady Wind and Avel jump the Purple Robed guy. Jelly fishes appear from the undead Equestradons. Jelly fishes are dead, The Purple robed guy gets tied up. 300gp, lantern with silver filagree, small pack with small wine and bread, pot of paint, five candles and flint. He has fancy boots, and a scroll and letter sealed with wax seal. We loot the monster, 3 monitor lizard eggs are found. Get 150gp. &lt;br /&gt;
&lt;br /&gt;
=== 3/5 - - The Vicountess of Vicious Velocity ===&lt;br /&gt;
The Final Relic needed for the War Rig has been discovered! Baftzmyr has found a huge demon called the Viscountess of Vicious Velocity with the The Flywheel of Ferocity inside. The issue is that with her speed, she can attack and create new minions in the blink of an eye. The scrapper barely returned in one piece, but believes with a well-equipped party, the final piece can be taken! &lt;br /&gt;
&lt;br /&gt;
[[Syl Vipershade|Syl]] (they/them) - Geoff (he/him) - Snake Soul Knife Rogue/Bard&lt;br /&gt;
&lt;br /&gt;
[[Voscaera]] (she/her) - Dean (he/him) - Medusa, Artificer/Fighter&lt;br /&gt;
&lt;br /&gt;
[[Delaiah]] - Nikki (she/her) - Tiefling Armor Artificer&lt;br /&gt;
&lt;br /&gt;
[[Stix]] - Jay (they/them) - Corn husk doll Warlock&lt;br /&gt;
&lt;br /&gt;
[[Ozmir Nightshade|Ozmir]] (he/him) - Sarah (she/her) - Tiefling Soul Knife Rogue&lt;br /&gt;
&lt;br /&gt;
Retrieve soul coin from Raegina; Group retrieves the bow, the gauntlets of Flaming glory. &lt;br /&gt;
&lt;br /&gt;
Bow: Voscera&lt;br /&gt;
&lt;br /&gt;
Gauntlets: Yuki&lt;br /&gt;
&lt;br /&gt;
Given horses, try your best to return them.&lt;br /&gt;
&lt;br /&gt;
Two days that way, if you hear a woman screaming, you have gone far enough&lt;br /&gt;
&lt;br /&gt;
Heading south. Everybody buddies up, bonding&lt;br /&gt;
&lt;br /&gt;
Syl - Stix&lt;br /&gt;
&lt;br /&gt;
Ozmir - Delaiah&lt;br /&gt;
&lt;br /&gt;
Voscaera - Yuki &lt;br /&gt;
&lt;br /&gt;
Note: Voscaera tells Yuki all about the last time they went on a super dangerous mission and about how this skull was one of the people who passed who was a vulpine and Yuki tries not to think about the fact that it is HER SISTERS SKULL... &lt;br /&gt;
&lt;br /&gt;
During the night, something comes crawling across the dunes. Syl goes to investigate, it was a crab.&lt;br /&gt;
&lt;br /&gt;
Battle types:&lt;br /&gt;
&lt;br /&gt;
Frontliners: Delaiah, Vosaera, Yuki&lt;br /&gt;
&lt;br /&gt;
Mid-Range: Ozmir, Syl&lt;br /&gt;
&lt;br /&gt;
Ranged: Stix&lt;br /&gt;
&lt;br /&gt;
Styx is leading. See pyramid 200ft away. We hear a lady scream. Yuki does not see the woman. Voscaera see the young woman being held at the top of the pyramid. &lt;br /&gt;
&lt;br /&gt;
Lady is demon, and after being shot, transforms into hawt demon. She summons so many demons, all the demons!!&lt;br /&gt;
&lt;br /&gt;
Yuki gets the final blow, after being downed 3 times; and getting a nat 1 on death saving throws&lt;br /&gt;
&lt;br /&gt;
=== 4/12 -- MEGAGAME ===&lt;br /&gt;
Players:&lt;br /&gt;
&lt;br /&gt;
[[Zasheir]] - Sean (he/him) - Protector Aasimar Divine Soul/Life Cleric&lt;br /&gt;
&lt;br /&gt;
[[Syl Vipershade]] (they/them) - Geoff (he/him) - Yuan-Ti Soulknife/Bard&lt;br /&gt;
&lt;br /&gt;
[[The Scarlet Shadow|&amp;quot;The Scarlet Shadow&amp;quot;]] - Scott (he/him) - High Elf Gloom Stalker Ranger &lt;br /&gt;
&lt;br /&gt;
(late arrival)&lt;br /&gt;
&lt;br /&gt;
[[Skelly]] - Manu (he/him) - Skeleton Bard?&lt;br /&gt;
&lt;br /&gt;
Session:&lt;br /&gt;
&lt;br /&gt;
After the fall of the &#039;Grove of Stone and Sand&#039;, Sir Anthony has voluntold adventures to liberate the druid grove, remove all demons and their allies by any means necessary. IF possible, see that any surviving druids are rescued.&lt;br /&gt;
&lt;br /&gt;
There are secrets at the grove, &amp;quot;Don&#039;t be surprised by who they are&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Hobgoblin in warriors statues litter the place and vulture-ish fiends are guarding it. Yuki has been cursed that if she falls to 0, she will be turned into a were-vulture. We defeat the two guys and head into the grove and hear an argument coming from one of the houses. There is a statue of a Minotaur. Jackels are chained in one of the rooms guarded by a were-vulture. Yuki knocks on the door and the were-vulture opens the door. Jackels are the druids and Syl and them get into an argument. We release the four jackels.  And head over the one of the other buildings to find that there are jackel bodies filling that room. The other two jackels destroy the minotaur statue. &lt;br /&gt;
&lt;br /&gt;
We head into the place and fight and defeat the minotaur. &lt;br /&gt;
&lt;br /&gt;
We get a vision of a huge minotaur sayimg he wants us to fight at full strength against his people and are teleported into the middle of the desert. &lt;br /&gt;
&lt;br /&gt;
So many Minotaurs and gnolls fighting eachother, and not caring about us really. Ter is at the alter, talking to Skark. They are chanting. &lt;br /&gt;
&lt;br /&gt;
Ter running like coward, black sphere on alter that people they seem to want to protect?? Something about Ubuntu would be upset if Skark failed to protect it?&lt;br /&gt;
&lt;br /&gt;
Yuki is vortex warped in front of him to try to block path. She gets some hits in, and Ter fucking nukes her, triggering the curse and turning her into a were-vulture. (WHICH IS THE SECOND WERE- TRANSFORMATION FOR ONE OF MY PCs IN THE LAST MONTH???)&lt;br /&gt;
&lt;br /&gt;
Skark died and his blood fueled the orb and created a beam in the sky, and all the gnolls want us to kill them next. Something about Ubuntu being happy with their sacrifice. &lt;br /&gt;
&lt;br /&gt;
&#039;For Baphama&#039;, the minotaurs and gnolls all killed eachother, and we knocked remaining people unconcious. Skelly steals the orb.&lt;br /&gt;
&lt;br /&gt;
Pillars: (Religion) Message to Earth Mother [Valley of No Return], (Nature) Nature-esk [like the grove], (War) face is broken no idea what it is [Here, Southern Altar], ( Lush ground with a rock floating above it. &lt;br /&gt;
&lt;br /&gt;
The altar has a tree engraved on each side, with top looking like the top of a tree. The altar has been desecrated, and the orb is the apitamy of desecration.&lt;br /&gt;
&lt;br /&gt;
The center is the Arboritum, and each of the pillars is one of the main places, and one of the pillars is where we are at (probably the one with the face ripped off), definitely the War pillar. We figure out which direction the Arberitum is. We get a sword from all the ichor, [Rare, wonderous Item]. The Druids give us a Moon Sickle. &lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=MediaWiki:Common.css&amp;diff=46459</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=MediaWiki:Common.css&amp;diff=46459"/>
		<updated>2026-05-07T02:45:56Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;@import url(&amp;quot;https://fonts.googleapis.com/css?family=Noto+Sans|BioRhyme|Rubik|Graduate|Architects+Daughter&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
/***** CSS placed here will be applied to all skins on the entire site. *****/&lt;br /&gt;
/*Main Site Font*/&lt;br /&gt;
body, .category-gallery-item .snippet .text, wikia-button, .wikia-single-button a, .wikia-menu-button, input, .button, button, select, tabbernav {font-family:Rubik;line-height: 27px;}&lt;br /&gt;
a.new {&lt;br /&gt;
    color:#b70000;&lt;br /&gt;
 }&lt;br /&gt;
  &lt;br /&gt;
.toc, #toc { &lt;br /&gt;
	background-color: #f2e5bb; &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.thumbinner{ &lt;br /&gt;
	background-color: #f2e5bb; &lt;br /&gt;
}&lt;br /&gt;
li.gallerybox div.thumb{&lt;br /&gt;
	background-color:transparent;&lt;br /&gt;
	border:0;&lt;br /&gt;
}&lt;br /&gt;
li.gallerybox div.thumb img:hover {&lt;br /&gt;
 transform: scale(1.1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
 .cosmos-header::before{ &lt;br /&gt;
  background:linear-gradient(180deg, rgba(255,255,255,0) 48%, rgba(206,190,138,1) 68%);&lt;br /&gt;
  border-radius: 30px 30px 0px 0px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
body{&lt;br /&gt;
	background-image: url(&amp;quot;https://wiki.quelmar.com/wiki/images/backgroundimage.png&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-content {&lt;br /&gt;
 background-color:#cebe8a&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
body &amp;gt; #mw-content-container {&lt;br /&gt;
  padding-top:2%&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.keeptogether {&lt;br /&gt;
  white-space: nowrap ;&lt;br /&gt;
} &lt;br /&gt;
&lt;br /&gt;
#mw-page-base{&lt;br /&gt;
	background-image: url(&amp;quot;https://wiki.quelmar.com/wiki/images/backgroundimage.png&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.mw-page-container{&lt;br /&gt;
    background-color: #cebe8a00;&lt;br /&gt;
    border-left: 1px solid #cebe8a00;&lt;br /&gt;
    border-right: 1px solid #cebe8a00;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.cosmos-header__local-navigation {&lt;br /&gt;
 display:block ruby;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
widgetbot {&lt;br /&gt;
  display:contents;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#content{&lt;br /&gt;
	background-color: #cebe8a;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#content h1{&lt;br /&gt;
	font-family:&amp;quot;Rubik&amp;quot;, Light;&lt;br /&gt;
	display: contents;&lt;br /&gt;
}&lt;br /&gt;
#content h2,&lt;br /&gt;
#content h3 {&lt;br /&gt;
	font-family: &amp;quot;BioRhyme&amp;quot;, regular;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
mw-headline h3{&lt;br /&gt;
		font-family: &amp;quot;BioRhyme&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox {&lt;br /&gt;
    background: #cebe8a;&lt;br /&gt;
    border: 1px solid #cebe8a;&lt;br /&gt;
    float: right;&lt;br /&gt;
    margin: 0 0 1em 1em;&lt;br /&gt;
    padding: 1em;&lt;br /&gt;
    width: 425px;&lt;br /&gt;
    box-sizing:border-box;&lt;br /&gt;
}&lt;br /&gt;
.infobox-title {&lt;br /&gt;
    font-size: 2em;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    background:#492320;&lt;br /&gt;
    color: white;&lt;br /&gt;
}&lt;br /&gt;
.infobox-image {&lt;br /&gt;
    text-align: center;&lt;br /&gt;
}&lt;br /&gt;
.infobox th {&lt;br /&gt;
    text-align: right;&lt;br /&gt;
    vertical-align: top;&lt;br /&gt;
    width: 120px;&lt;br /&gt;
}&lt;br /&gt;
.infobox td {&lt;br /&gt;
    vertical-align: top;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.wikitable{&lt;br /&gt;
	border: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/*header rows in wikitable*/&lt;br /&gt;
table.wikitable th{&lt;br /&gt;
 background-color: #c0b180;&lt;br /&gt;
 padding:5px;&lt;br /&gt;
 border-left: 0 solid #cebe8a;&lt;br /&gt;
 border-right: 0 solid #cebe8a;&lt;br /&gt;
 border-top: 1px solid #A99D76;&lt;br /&gt;
 border-bottom: 1px solid #A99D76;&lt;br /&gt;
}&lt;br /&gt;
/*Item Rows in wiki Table*/&lt;br /&gt;
table.wikitable td{&lt;br /&gt;
 background-color: #CABA87;&lt;br /&gt;
 border-left: 0 solid #cebe8a;&lt;br /&gt;
 border-right: 0 solid #cebe8a;&lt;br /&gt;
 border-top: 1px solid #A99D76;&lt;br /&gt;
 border-bottom: 1px solid #A99D76;&lt;br /&gt;
}&lt;br /&gt;
 .wikitable:not([style*=&#039;background-color&#039;]) &amp;gt; * &amp;gt; tr &amp;gt; td {&lt;br /&gt;
  background-color:#eedda8;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 body .wikitable &amp;gt; tr &amp;gt; th,&lt;br /&gt;
 body .wikitable &amp;gt; tr &amp;gt; td,&lt;br /&gt;
 body .wikitable &amp;gt; * &amp;gt; tr &amp;gt; th,&lt;br /&gt;
 body .wikitable &amp;gt; * &amp;gt; tr &amp;gt; td {&lt;br /&gt;
  background-color:#af9e68;&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
blockquote{&lt;br /&gt;
	display:table;&lt;br /&gt;
	background-image: url(&amp;quot;https://wiki.quelmar.com/wiki/images/backgroundimage.png&amp;quot;);&lt;br /&gt;
	filter: drop-shadow(0 0.2rem 0.25rem rgba(0, 0, 0, 0.2));&lt;br /&gt;
	width:fit-content(20em);&lt;br /&gt;
	border:none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
blockquote p{&lt;br /&gt;
	font-family:&amp;quot;Architects Daughter&amp;quot;, regular;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
blockquote i{&lt;br /&gt;
	font-family:&amp;quot;Architects Daughter&amp;quot;, regular;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
blockquote b{&lt;br /&gt;
	font-family:&amp;quot;Architects Daughter&amp;quot;, regular;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
blockquote a{&lt;br /&gt;
	font-family:&amp;quot;Architects Daughter&amp;quot;, regular;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.tabs-tabbox &amp;gt; .tabs-container{&lt;br /&gt;
	border:0px;&lt;br /&gt;
}&lt;br /&gt;
.invertfilter{&lt;br /&gt;
	filter:invert(80%);&lt;br /&gt;
}&lt;br /&gt;
.sepiafilter{&lt;br /&gt;
	filter:sepia();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#audio { width: 30px; height: 30px;}&lt;br /&gt;
&lt;br /&gt;
 .wds-dropdown {&lt;br /&gt;
  position:relative;&lt;br /&gt;
  display:flex;&lt;br /&gt;
  height:100%;&lt;br /&gt;
  background: #cebe8a;&lt;br /&gt;
  border-radius: 15px 15px 0px 0px;&lt;br /&gt;
 }&lt;br /&gt;
 #p-Support_Quelmar {&lt;br /&gt;
	background:linear-gradient(180deg, rgba(249,170,241,1) 63%, rgba(206,190,138,0) 85%);&lt;br /&gt;
 	&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
/*** THE BELOW RETHEMES THE WIKI FOR CR TAGGED PAGES TO DIFFERENTIATE THE ERAS ***/&lt;br /&gt;
.cat-CR {&lt;br /&gt;
 	background-image: url(&amp;quot;https://wiki.quelmar.com/wiki/images/backgroundimagecr.jpg&amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
.cat-CR #content{&lt;br /&gt;
	background-color: #b9b9b9;&lt;br /&gt;
}&lt;br /&gt;
.cat-CR #mw-content{&lt;br /&gt;
	background-color: #b9b9b9;&lt;br /&gt;
}&lt;br /&gt;
.cat-CR .cosmos-header::before{ &lt;br /&gt;
	background: linear-gradient(to bottom,transparent,#b9b9b9);&lt;br /&gt;
}&lt;br /&gt;
.cat-CR .wds-dropdown{&lt;br /&gt;
	background-color: #b9b9b9;	&lt;br /&gt;
}&lt;br /&gt;
.cat-CR .toc, .cat-CR #toc{&lt;br /&gt;
	background-color: #ffffff;&lt;br /&gt;
}&lt;br /&gt;
.cat-CR .infobox{&lt;br /&gt;
	background: #ffffff;&lt;br /&gt;
}&lt;br /&gt;
.cat-CR .infobox-title{&lt;br /&gt;
	background: #000000;&lt;br /&gt;
}&lt;br /&gt;
.cat-CR #catlinks{&lt;br /&gt;
	background: #ffffff&lt;br /&gt;
}&lt;br /&gt;
.cat-CR #cosmos-banner {&lt;br /&gt;
	filter: drop-shadow(0px 10px 4px rgba(0, 0, 0, 0.7))&lt;br /&gt;
}&lt;br /&gt;
.cat-CR table.wikitable th {&lt;br /&gt;
	background:#a4cce3&lt;br /&gt;
}&lt;br /&gt;
.cat-CR table.wikitable tr {&lt;br /&gt;
	background:#a4cce3&lt;br /&gt;
}&lt;br /&gt;
.cat-CR div.thumbinner{&lt;br /&gt;
	background-color:#ffffff;&lt;br /&gt;
}&lt;br /&gt;
.cat-CR blockquote{&lt;br /&gt;
  /* kill the parchment texture */&lt;br /&gt;
  background-image: inherit;&lt;br /&gt;
  background: linear-gradient(180deg, #ffffff 0%, #f7f4ff 100%);&lt;br /&gt;
  &lt;br /&gt;
  /* paper feel */&lt;br /&gt;
  border: 1px solid rgba(69, 32, 73, 0.35);&lt;br /&gt;
  border-radius: 18px;&lt;br /&gt;
  padding: 14px 18px;&lt;br /&gt;
  margin: 14px auto;&lt;br /&gt;
&lt;br /&gt;
  box-shadow: 0 10px 22px rgba(0,0,0,0.18);&lt;br /&gt;
  filter: none; /* remove if you want to keep your existing filter */&lt;br /&gt;
  &lt;br /&gt;
  transform: rotate(-1.0deg);&lt;br /&gt;
  transform-origin: center;&lt;br /&gt;
  &lt;br /&gt;
  display:flex;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/*** THE BELOW RETHEMES THE WIKI FOR ASTRAL TAGGED PAGES TO DIFFERENTIATE THE COOL SPACE STUFF ***/&lt;br /&gt;
.cat-Astral {&lt;br /&gt;
 	background-color: #e1d7f9;&lt;br /&gt;
 	background-image: none;&lt;br /&gt;
 }&lt;br /&gt;
.cat-Astral #content{&lt;br /&gt;
	background-color: #d4c5fa;&lt;br /&gt;
}&lt;br /&gt;
.cat-Astral #mw-content{&lt;br /&gt;
	background-color: #d4c5fa;&lt;br /&gt;
}&lt;br /&gt;
.cat-Astral .cosmos-header::before{ &lt;br /&gt;
	background: linear-gradient(to bottom,transparent,#d4c5fa);&lt;br /&gt;
}&lt;br /&gt;
.cat-Astral .wds-dropdown{&lt;br /&gt;
	background-color: #d4c5fa;	&lt;br /&gt;
}&lt;br /&gt;
.cat-Astral .toc, .cat-Astral #toc{&lt;br /&gt;
	background-color: #e1d7f9;&lt;br /&gt;
}&lt;br /&gt;
.cat-Astral .infobox{&lt;br /&gt;
	background: #d4c5fa;&lt;br /&gt;
	border: 1px solid #452049;&lt;br /&gt;
}&lt;br /&gt;
.cat-Astral .infobox-title{&lt;br /&gt;
	background: #452049;&lt;br /&gt;
}&lt;br /&gt;
.cat-Astral #catlinks{&lt;br /&gt;
	background: #d4c5fa&lt;br /&gt;
}&lt;br /&gt;
.cat-Astral #cosmos-banner {&lt;br /&gt;
	filter: drop-shadow(0px 10px 4px rgba(0, 0, 0, 0.7))&lt;br /&gt;
}&lt;br /&gt;
.cat-Astral table.wikitable th {&lt;br /&gt;
	background:#e1d7f9&lt;br /&gt;
}&lt;br /&gt;
.cat-Astral table.wikitable tr {&lt;br /&gt;
	background:#e1d7f9&lt;br /&gt;
}&lt;br /&gt;
.cat-Astral div.thumbinner{&lt;br /&gt;
	background-color:#e1d7f9;&lt;br /&gt;
}&lt;br /&gt;
.cat-Astral blockquote{&lt;br /&gt;
  /* kill the parchment texture */&lt;br /&gt;
  background-image: inherit;&lt;br /&gt;
  background: linear-gradient(180deg, #ffffff 0%, #f7f4ff 100%);&lt;br /&gt;
  &lt;br /&gt;
  /* paper feel */&lt;br /&gt;
  border: 1px solid rgba(69, 32, 73, 0.35);&lt;br /&gt;
  border-radius: 18px;&lt;br /&gt;
  padding: 14px 18px;&lt;br /&gt;
  margin: 14px auto;&lt;br /&gt;
&lt;br /&gt;
  /* your existing drop shadow is fine; this adds a bit more “paper” */&lt;br /&gt;
  box-shadow: 0 10px 22px rgba(0,0,0,0.18);&lt;br /&gt;
  filter: none; /* remove if you want to keep your existing filter */&lt;br /&gt;
  &lt;br /&gt;
  /* slant the whole “sheet” slightly */&lt;br /&gt;
  transform: rotate(-1.0deg);&lt;br /&gt;
  transform-origin: center;&lt;br /&gt;
  &lt;br /&gt;
  /* make sure it behaves nicely as a block element */&lt;br /&gt;
  display:inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.torn_container{&lt;br /&gt;
    border-style: solid; &lt;br /&gt;
    border-width: 40px 40px 40px; &lt;br /&gt;
       -moz-border-image: url(&#039;https://wiki.quelmar.com/wiki/images/d/df/Torn-edge-top-300x23.png&#039;) 80 80 80 repeat; &lt;br /&gt;
    -webkit-border-image: url(&#039;https://wiki.quelmar.com/wiki/images/d/df/Torn-edge-top-300x23.png&#039;) 80 80 80 repeat; &lt;br /&gt;
         -o-border-image: url(&#039;https://wiki.quelmar.com/wiki/images/d/df/Torn-edge-top-300x23.png&#039;) 80 80 80 repeat; &lt;br /&gt;
            border-image: url(&#039;https://wiki.quelmar.com/wiki/images/d/df/Torn-edge-top-300x23.png&#039;) 80 80 80 repeat;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* WikiForum CSS */&lt;br /&gt;
table.mw-wikiforum-frame {&lt;br /&gt;
 clear:both;&lt;br /&gt;
 width:100%;&lt;br /&gt;
 background:#fbeecd;&lt;br /&gt;
 border:1px dotted #ccc;&lt;br /&gt;
 margin-bottom:1.2em&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
tr.mw-wikiforum-title {&lt;br /&gt;
 background:#aea071;&lt;br /&gt;
 height:3em&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
td.mw-wikiforum-thread-main {&lt;br /&gt;
 padding:10px;&lt;br /&gt;
 border:1px solid #cef2e0;&lt;br /&gt;
 background:#fbeecd;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
th.mw-wikiforum-thread-top {&lt;br /&gt;
 font-weight:bold;&lt;br /&gt;
 padding:5px 10px;&lt;br /&gt;
 border:1px solid #cef2e0;&lt;br /&gt;
 background:#cebe8a;&lt;br /&gt;
 text-align:left;&lt;br /&gt;
 box-shadow: 0px 6px black;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-wikiforum-searchbox:before{&lt;br /&gt;
  content:&amp;quot;Wiki Forum Search&amp;quot;;&lt;br /&gt;
  font-style:italic&lt;br /&gt;
}&lt;br /&gt;
#mw-wikiforum-searchbox-border {&lt;br /&gt;
 border:5px solid #deadd4;&lt;br /&gt;
 width:220px;&lt;br /&gt;
 text-align:right;&lt;br /&gt;
 background:#eccee6;&lt;br /&gt;
}&lt;br /&gt;
td.mw-wikiforum-leftside {&lt;br /&gt;
 text-align:left;&lt;br /&gt;
 font-size: 15px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
  #catlinks {&lt;br /&gt;
    background:#af9e68;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/**** New Front Page Boxes ****/&lt;br /&gt;
.campaign-box {&lt;br /&gt;
    width: 230px;&lt;br /&gt;
    height: 125px;&lt;br /&gt;
    position: relative;&lt;br /&gt;
    display: flex;&lt;br /&gt;
    align-items: center;&lt;br /&gt;
    justify-content: center;&lt;br /&gt;
    cursor: pointer;&lt;br /&gt;
    opacity: 0.7;&lt;br /&gt;
    overflow: hidden;&lt;br /&gt;
    transition: opacity 0.3s ease;&lt;br /&gt;
    border-radius:10px;&lt;br /&gt;
}&lt;br /&gt;
.campaign-box:hover {&lt;br /&gt;
    opacity: 1.03;&lt;br /&gt;
}&lt;br /&gt;
.campaign-box:hover .campaign-image img {&lt;br /&gt;
    transform: scale(1.05); /* Enlarge the image by 5% */&lt;br /&gt;
    transition: transform 0.3s ease; /* Smooth transition */&lt;br /&gt;
}&lt;br /&gt;
.campaign-image {&lt;br /&gt;
	display: flex;&lt;br /&gt;
    position: absolute;&lt;br /&gt;
    top: 0;&lt;br /&gt;
    left: 0;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    height: 100%;&lt;br /&gt;
    z-index: 0;&lt;br /&gt;
}&lt;br /&gt;
.campaign-box-link {&lt;br /&gt;
    display: block;&lt;br /&gt;
    width: 230px;&lt;br /&gt;
    height: 125px;&lt;br /&gt;
    text-decoration: none; /* Removes any underlines from the link */&lt;br /&gt;
}&lt;br /&gt;
.campaign-image img {&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    height: 100%;&lt;br /&gt;
    object-fit: cover;&lt;br /&gt;
    transition: transform 0.3s ease; /* Smooth transition for scaling */&lt;br /&gt;
}&lt;br /&gt;
.campaign-text {&lt;br /&gt;
    color: white;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    background-color: rgba(0, 0, 0, 0.5); /* Adds a semi-transparent black background for readability */&lt;br /&gt;
    padding: 2px 5px;&lt;br /&gt;
    border-radius: 3px;&lt;br /&gt;
    position: relative; /* Ensures text is on top */&lt;br /&gt;
    z-index: 1;&lt;br /&gt;
}&lt;br /&gt;
.campaign-text a {&lt;br /&gt;
    color: white;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    position: relative; /* Ensures text is on top */&lt;br /&gt;
    z-index: 1;&lt;br /&gt;
}&lt;br /&gt;
.campaign-box pre {&lt;br /&gt;
    display: contents;&lt;br /&gt;
    height: 100%;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    margin: 0; /* Remove any default margins */&lt;br /&gt;
}&lt;br /&gt;
.campaign-year {&lt;br /&gt;
    position: absolute;&lt;br /&gt;
    font-size:8px;&lt;br /&gt;
    bottom: 10px; &lt;br /&gt;
    right: 10px;&lt;br /&gt;
    color: white;&lt;br /&gt;
    padding: 5px;&lt;br /&gt;
    text-shadow: 1px 1px black;&lt;br /&gt;
}&lt;br /&gt;
.campaign-box-active {&lt;br /&gt;
/*	border: 4px solid #00ff14;*/&lt;br /&gt;
/*	    box-sizing: border-box;*/&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/***** New Iconic Character Gallery*****/&lt;br /&gt;
.iconiccharacter {&lt;br /&gt;
    width: 8vw;&lt;br /&gt;
    height: 8vw;&lt;br /&gt;
    position: relative;&lt;br /&gt;
    display: inline-grid;&lt;br /&gt;
    align-items: center;&lt;br /&gt;
    justify-content: center;&lt;br /&gt;
    cursor: pointer;&lt;br /&gt;
    opacity: 0.95;&lt;br /&gt;
    margin:-1.5vw 0px -1.5vw -1.5vw;&lt;br /&gt;
    overflow: hidden;&lt;br /&gt;
    transition: opacity 0.3s ease;&lt;br /&gt;
    border-radius:10px;&lt;br /&gt;
}&lt;br /&gt;
.iconiccharacter:hover {&lt;br /&gt;
    opacity: 1.03;&lt;br /&gt;
}&lt;br /&gt;
.iconiccharacter:hover .character-icon img {&lt;br /&gt;
    transition: transform 0.3s ease; /* Smooth transition */&lt;br /&gt;
}&lt;br /&gt;
.character-icon {&lt;br /&gt;
	display: flex;&lt;br /&gt;
    position: absolute;&lt;br /&gt;
    top: 0;&lt;br /&gt;
    left: 0;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    height: 100%;&lt;br /&gt;
    z-index: 0;&lt;br /&gt;
}&lt;br /&gt;
.iconiccharacter-link {&lt;br /&gt;
    display: block;&lt;br /&gt;
    width: 230px;&lt;br /&gt;
    height: 125px;&lt;br /&gt;
    text-decoration: none; /* Removes any underlines from the link */&lt;br /&gt;
}&lt;br /&gt;
.character-icon img {&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    height: 100%;&lt;br /&gt;
    object-fit: cover;&lt;br /&gt;
    transition: transform 0.3s ease; /* Smooth transition for scaling */&lt;br /&gt;
}&lt;br /&gt;
.iconiccharacter-name {&lt;br /&gt;
    color: white;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    background-color: rgba(0, 0, 0, 0.5); /* Adds a semi-transparent black background for readability */&lt;br /&gt;
    margin: 40px 0px 10px 10px;&lt;br /&gt;
    border-radius: 3px;&lt;br /&gt;
    position: relative; /* Ensures text is on top */&lt;br /&gt;
    opacity: 0;&lt;br /&gt;
    z-index: 1;&lt;br /&gt;
}&lt;br /&gt;
.iconiccharacter:hover .iconiccharacter-name {&lt;br /&gt;
    opacity: 1; /* Show the name on hover */&lt;br /&gt;
}&lt;br /&gt;
.iconiccharacter-name a {&lt;br /&gt;
    color: white;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    position: relative; /* Ensures text is on top */&lt;br /&gt;
    z-index: 1;&lt;br /&gt;
}&lt;br /&gt;
.iconiccharacter pre {&lt;br /&gt;
    display: contents;&lt;br /&gt;
    height: 100%;&lt;br /&gt;
    width: 100%;&lt;br /&gt;
    margin: 0; /* Remove any default margins */&lt;br /&gt;
}&lt;br /&gt;
.iconiccharacter-year {&lt;br /&gt;
    position: absolute;&lt;br /&gt;
    font-size:8px;&lt;br /&gt;
    bottom: 10px; &lt;br /&gt;
    right: 50%;&lt;br /&gt;
    color: white;&lt;br /&gt;
    padding: 5px;&lt;br /&gt;
    text-shadow: 1px 1px black;&lt;br /&gt;
    z-index:99;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.watermarked {&lt;br /&gt;
    position: relative;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.watermarked::after {&lt;br /&gt;
    content: &amp;quot;&amp;quot;;&lt;br /&gt;
    position: absolute;&lt;br /&gt;
    bottom: 0;&lt;br /&gt;
    right: 0;&lt;br /&gt;
    width: 35%;  /* Adjust as needed */&lt;br /&gt;
    height: 35%; /* Adjust as needed */&lt;br /&gt;
    background: url(&#039;https://wiki.quelmar.com/wiki/images/b/b8/Aiwatermark.png&#039;) no-repeat;&lt;br /&gt;
    background-size: contain;&lt;br /&gt;
    opacity: 0.5; /* Adjust as needed */&lt;br /&gt;
    pointer-events: none; /* Ensure it doesn&#039;t interfere with interactions */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.hueshift{&lt;br /&gt;
	filter: hue-rotate(250deg);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
  .god-display-container {&lt;br /&gt;
    padding: 0px;&lt;br /&gt;
    width: 70%;&lt;br /&gt;
    margin: 4px auto;&lt;br /&gt;
    overflow:hidden;&lt;br /&gt;
    box-shadow: 0 4px 8px rgba(0,0,0,0.1); /* Adds a slight shadow */&lt;br /&gt;
    border-radius: 25px; /* Rounded corners */&lt;br /&gt;
    border: 3px solid #000; /* Black border */&lt;br /&gt;
    position:relative;&lt;br /&gt;
    display: flex;&lt;br /&gt;
    flex-direction: column; /* Stack children vertically */&lt;br /&gt;
    align-items: center; /* Center children horizontally */&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  .god-display-header {&lt;br /&gt;
    font-family: &#039;Graduate&#039;, static;&lt;br /&gt;
    color: #000;&lt;br /&gt;
    font-size: 2em; /* Larger font size */&lt;br /&gt;
    margin: 0; /* Removes default margin */&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  .god-display-header a  {&lt;br /&gt;
    font-family: &#039;Graduate&#039;;&lt;br /&gt;
  }&lt;br /&gt;
    .god-display-header a.new  {&lt;br /&gt;
    font-family: &#039;Graduate&#039;;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  .god-subtitle {&lt;br /&gt;
    font-family: &#039;Courier New&#039;, monospace;&lt;br /&gt;
    color: #000;&lt;br /&gt;
    font-size: 1em; /* Subtitle size */&lt;br /&gt;
    margin: 5px 0; /* Margin above and below subtitle */&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
    .god-subtitle a  {&lt;br /&gt;
    font-family: &#039;Courier New&#039;;&lt;br /&gt;
  }&lt;br /&gt;
    .god-subtitle a.new  {&lt;br /&gt;
    font-family: &#039;Courier New&#039;;&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  .god-image {&lt;br /&gt;
    position: absolute;&lt;br /&gt;
    top: -100%;&lt;br /&gt;
    left: -5%;&lt;br /&gt;
    width: 110%;&lt;br /&gt;
    height: 100%;&lt;br /&gt;
    /* This will ensure the image covers the entire container */&lt;br /&gt;
    opacity: 0.2; /* Set the desired opacity for the image */&lt;br /&gt;
    z-index: -1; /* Places the image behind the text content */&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  .god-image img {&lt;br /&gt;
    width: 100%; /* Stretch the image to cover the full container width */&lt;br /&gt;
    height:80%;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
  .five-menu-item {&lt;br /&gt;
    width: 20%;&lt;br /&gt;
    text-align: center;&lt;br /&gt;
    background-color: #333;&lt;br /&gt;
    color: #fff;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    font-size: .8em;&lt;br /&gt;
    margin-right: 2px;&lt;br /&gt;
    transition: background-color 0.3s; /* Smooth background color transition */&lt;br /&gt;
  }&lt;br /&gt;
  .five-menu-item:hover {&lt;br /&gt;
    background-color: #b0e0e6; /* Muted light blue for hover */&lt;br /&gt;
  }&lt;br /&gt;
.five-menu-item-img img {&lt;br /&gt;
	min-width:calc(12px + 4vw);&lt;br /&gt;
	min-height:calc(12px + 4vw);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
  .five-menu-item a:not(.new)  {&lt;br /&gt;
	color:white !important;&lt;br /&gt;
  }&lt;br /&gt;
  .five-menu-item a.new  {&lt;br /&gt;
	color:white !important;&lt;br /&gt;
  }&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Winter_(Wicked_Wilds)&amp;diff=46458</id>
		<title>Winter (Wicked Wilds)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Winter_(Wicked_Wilds)&amp;diff=46458"/>
		<updated>2026-05-07T02:44:30Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}{{Infobox_character|name=Winter|image=|caption=caption|relatives=|languages=languages|birthPlace=Unknown|species=Tabaxi|gender=Male (he/him)|height=6&#039; 1&amp;quot;|weight=165 lbs|eyes=yes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Winter]] &#039;&#039;&#039;is a [[Tabaxi]] Way of the Kensei [[Monk]]&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Winter Path (Winter) is a 6&#039; 1&amp;quot; Tabaxi with a thick, pure white coat.  He wears a grey monk robe with a white sash draped over his chest to hold his kensei weapons: a long sword and long bow.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Winter is curious even by Tabaxi standards.  He wants to find the most interesting treasures, objects, and ideas but won&#039;t care to hold on to them once they lose their novelty.   &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
As long as Winter can remember he has been on the road traveling.  Not because of a sense of adventure, but because there was no better place to hear the stories of the world.  Once, he belonged to a clan of tabaxi. He can remember the smell of pine and a fireplace crackling, but little else of the other members.    &lt;br /&gt;
  &lt;br /&gt;
As an adolescent he heard many tales of monsters and beasts which spurred his curiosity to see all of the monsters of the world.  A group of [[elves]] happened to be on their way to slay a [[dragon]] when they met Winter.  Initially they were reluctant to pick up such a young traveler, but the elves devised a plan to use him as bait for the dragon.  On their way to the lair of the dragon, Winter inquired about the elven weapons and after enough pestering, the elves reluctantly trained him.  He also adapted their mannerisms and learned their language while traveling.   &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
[[Common]], Giant, [[Elvish]]&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
A short list of things that Winter can do: run really fast, shoot lots of arrows, and fight with a sword.  &lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Winter uses a longsword and long bow as his kensei weapons.  Of course he has claws, but rarely uses them for unarmed combat if his sword is available.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Voscaera&amp;diff=46457</id>
		<title>Voscaera</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Voscaera&amp;diff=46457"/>
		<updated>2026-05-07T02:44:24Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Ta-Shedet Snake Cult|name={{PAGENAME}}|image=|caption=|relatives=relatives|languages=Common, Celestial, Elvish, Infernal|alias=alias|marital=Single|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=Maedar Half-elf|gender=Female|height=6&#039;0|weight=163|eyes=Yellow Serpentine}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a player character inn the Bedlam in the Badlands Community Campaign. She is Maedar Half-Elf Witch from the Pteran desert.&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Voscaera is a roughly 6&#039;0 elven woman with serpentine eyes and scales. She often wears a veil to cover her eyes when dealing with those she is not familiar with to avoid drawing attention to her medusan powers.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Having been born into an ancient elven snake worshipping witch coven Voscaera is often cold to those she deems inferior to herself, usually non-serpents and non-elves.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Voscaera&#039;s story begins long ago at the beginning of recorded history with the collapse and burial of the great elven city, Ta-Shedet. Near the end of Ta-Shedet&#039;s life span a group of elven priestesses received prophecies of doom from the goddess Meretseger and decided to split away from the rest of elven society and form a conclave in the desert to preserve the memory of Ta-Shedet into a new era. Roughly 1,100 years later Voscaera was born to the daughter of the high priestess that had led the conclave into the desert, and was brought into what had become of that conclave of clerics, now what could best be described as a coven of Medusan witches worshipping the goddess Meretseger, a Shedethan goddess of magic and funerary rites. Voscaera spent her formative years as a young high elf being taught the ways of Shedethan Elven Glyph magic. Proving to be a prodigy and due to her status as the granddaughter of the original high priestess, Voscaera was selected from among her cohort to be given special training to be blessed by the goddess Meretseger and begin training to become a host for the goddess. After selection Voscaera was isolated from her peers to train her body and magic to be able to survive the metamorphosis into a maedar or half-medusa. The transformation was traumatizing both physically and mentally; physically her body became covered in scales, her eyes became serpentine, and her teeth became pointed like fangs; mentally the transformation severed her from the collective dreaming that all elves go through when they trance and instead puts her into a solitary state where she can only hope that one of the gods of Ta-Shedet appears to give her command. The transformation also isolated her socially due to her becoming unable to hold eye contact with any of her kin for too long lest her gaze become poisonous. Her social isolation was also furthered by her transformation indicating that she held an important religious role in the community as the lesser avatar of Meretseger and heir apparent to the title of High Priestess. Shortly after her training completed and she began to settle into her role as the lesser avatar, demonic activity began to increase all around Pteris and she recieved a dream from Meretseger telling her to go out to find the Great Tree City, 𓅩𓆭𓈈, Urneht. After that command from her goddess, Voscaera went out into the desert to find the Great Tree City and discover the cause for the increase in demonic activity.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Voscaera can speak Common, Celestial, Elvish, and Infernal.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Voscaera&#039;s medusa ancestry gives her access to a weaker version of the medusa&#039;s petrifying gaze. Voscaera&#039;s gaze can make those glares at so sick that they become restrained. Voscaera also has access to glyph magic and uses it to bolster herself and her allies and harm her enemies in combat. Her glyph magic also gives her the ability to summon an sand golem she has affectionately named Newsratada or the sandstone that summons storms.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Glyph Magic&lt;br /&gt;
!Spell&lt;br /&gt;
!Glyph&lt;br /&gt;
!Transliteration&lt;br /&gt;
!Translation&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|Guidance&lt;br /&gt;
|𓅝𓏏𓏭𓌨𓂝&lt;br /&gt;
|Dehwety Xery-a&lt;br /&gt;
|Thoth Assistant&lt;br /&gt;
|Glyphs appear above the target&#039;s head and impart knowledge to help complete a task&lt;br /&gt;
|-&lt;br /&gt;
|Shocking Grasp&lt;br /&gt;
|𓆓𓂝𓊡𓂧&lt;br /&gt;
|Dadret&lt;br /&gt;
|Storm Hand&lt;br /&gt;
|Glyphs made of lightning appear on Voscaera&#039;s hand shock the target&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|𓇋𓎡𓅓&lt;br /&gt;
|Akam&lt;br /&gt;
|Shield&lt;br /&gt;
|The glyphs appear in front of Vosceara and block attacks against her&lt;br /&gt;
|-&lt;br /&gt;
|Heroism&lt;br /&gt;
|𓅓𓌨𓇌𓀜&lt;br /&gt;
|Megi&lt;br /&gt;
|Bravery&lt;br /&gt;
|The glyphs sear above the target and protect them from fear&lt;br /&gt;
|-&lt;br /&gt;
|Identify&lt;br /&gt;
|𓋴𓃀𓇼𓂩𓅓𓀁&lt;br /&gt;
|Sebatem&lt;br /&gt;
|Learn Name&lt;br /&gt;
|The glyphs appear above the target item and rearrange themselves into the name of the item&lt;br /&gt;
|-&lt;br /&gt;
|Caustic Brew&lt;br /&gt;
|𓂐𓄑𓏛𓅓𓂝𓄿𓏋&lt;br /&gt;
|Hum&#039;tacha&lt;br /&gt;
|Spray Vinegar&lt;br /&gt;
|Glyphs appear in the air and acid sprays out from them in a line&lt;br /&gt;
|-&lt;br /&gt;
|Detect Magic&lt;br /&gt;
|𓅠𓄖𓊾&lt;br /&gt;
|Gemheka&lt;br /&gt;
|Find Magic&lt;br /&gt;
|The glyphs emanate from Voscaera and fly towards magic items and effects changing color depending on the school of magic&lt;br /&gt;
|-&lt;br /&gt;
|Cure Wounds&lt;br /&gt;
|𓁹𓇋𓄿𓏏𓀑&lt;br /&gt;
|Ariantchaat&lt;br /&gt;
|Heal Wound&lt;br /&gt;
|The glyphs appear on the targets wounds and stitch them closed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Her main weapon of attack is a dagger that she has enchanted with glyphs so that it returns to her hand after being thrown.{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
== Travel Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Companions ===&lt;br /&gt;
&lt;br /&gt;
==== Rhogar Dreel ====&lt;br /&gt;
A truly insane and reliable dragonborn. I once watched him jump 40 feet straight down a purple wyrm burrow to slay a demon. He also appears to wield some form of glyph magic, I must inquire upon this further.&lt;br /&gt;
&lt;br /&gt;
==== Syl Vipershade ====&lt;br /&gt;
A cunning little serpent. I wonder where his serpentine heritage lies.&lt;br /&gt;
&lt;br /&gt;
==== Himo Nilo ====&lt;br /&gt;
&lt;br /&gt;
==== Silgr Thyrikk ====&lt;br /&gt;
Yet another user of this peculiar form of glyph magic, although in the rather unfortunate form of a dwarf .&lt;br /&gt;
&lt;br /&gt;
==== Mizuka ====&lt;br /&gt;
&lt;br /&gt;
==== Lenore ====&lt;br /&gt;
&lt;br /&gt;
==== Lyrina Moonshadow ====&lt;br /&gt;
&lt;br /&gt;
==== Bob Celestio ====&lt;br /&gt;
&lt;br /&gt;
==== Delaiah ====&lt;br /&gt;
&lt;br /&gt;
==== Ozmir Nightshade ====&lt;br /&gt;
&lt;br /&gt;
==== Grymos ====&lt;br /&gt;
&lt;br /&gt;
==== Pearl Dust, Lincoln &amp;quot;Toots&amp;quot; Whiterock, Larry the Lizard Wizard ====&lt;br /&gt;
A fascinating trio of magical reptilian folk, best to stay on their good side.&lt;br /&gt;
&lt;br /&gt;
==== Dallas ====&lt;br /&gt;
&lt;br /&gt;
=== Adventures ===&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Varnaruk&amp;diff=46456</id>
		<title>Varnaruk</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Varnaruk&amp;diff=46456"/>
		<updated>2026-05-07T02:44:19Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=The Blackfeather Coven|name={{PAGENAME}}|image=|languages=Celestial, Common, Elvish, Giant|alias=Psychopomp|birthPlace=Somewhere in the Shadowfell|species=Irða|gender=Genderfluid|height=7&#039;8|weight=382 lbs.|eyes=White}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is an Irða [[cleric]] that serves the [[Raven Queen]]. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Examples include [[Common]], [[Elvish]], [[TwitchTalk]], Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Tyran&amp;diff=46455</id>
		<title>Tyran</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Tyran&amp;diff=46455"/>
		<updated>2026-05-07T02:44:12Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
== Grades ==&lt;br /&gt;
&#039;&#039;&#039;Magical Theory 100:&#039;&#039;&#039; Ungraded&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Practicum Seminar&#039;&#039;&#039;: Ungraded&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Lich_Omoi&amp;diff=46454</id>
		<title>The Lich Omoi</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Lich_Omoi&amp;diff=46454"/>
		<updated>2026-05-07T02:44:07Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=|name={{PAGENAME}}|image=|caption=|relatives=|languages=|alias=|marital=|birthPlace=|deathDate=|deathPlace=|species=|gender=|height=|weight=|eyes=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;(or just The [[Lich]]) is one of [[Quelmar]]&#039;s most notable [[Quelmar Multiverse|multiversal]] and ever present visitor. Think Q from Star Trek, if he was born from the void and full of delicious recipes.[[Special:Upload|Add New Image]] &lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
&lt;br /&gt;
* At least one [[echo]] of the Lich, taking the name Bayliss, and seemingly only at the beginning of his descent into voidal power, appeared with the other [[Rule Benders (Campaign)|Rule Benders]].&lt;br /&gt;
* A fully realized echo of the Lich appeared in [[The Beggar&#039;s Bodega (Campaign)]].&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
== History ==&lt;br /&gt;
== Languages ==&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
By being able to jump multiverses, the Lich is able to access an infinite number of realities containing an infinite number of powersets, which can then be transferred into the Lich as needed at the moment. &lt;br /&gt;
&lt;br /&gt;
== Allies==&lt;br /&gt;
&lt;br /&gt;
* The Lich owned at least on [[Hydra Hydrangea]], which was at one point stolen by [[adventurers]] and given over to a group known as [[AgraWealth]]. It was recovered in [[Al&#039;Adeaf]] when the Lich teamed up with the group known as [[The Beggar&#039;s Bodega]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Beggar&#039;s Bodega]]&lt;br /&gt;
[[Category:Rule Benders]]&lt;br /&gt;
[[Category:Just the Q of Us]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=TJ&amp;diff=46453</id>
		<title>TJ</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=TJ&amp;diff=46453"/>
		<updated>2026-05-07T02:44:01Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&amp;lt;blockquote&amp;gt;&#039;&#039;Yeah so if I had to be a [[class]] in D&amp;amp;D, I think I&#039;d be Middle Class cause I&#039;m not too low not too high.&#039;&#039; &amp;lt;/blockquote&amp;gt;&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;(he/him) is a student at [[Ravendean Prep]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Simple look: t-shirt and long pants, nothing flashy, maybe a hat too&lt;br /&gt;
&lt;br /&gt;
No siblings (probably why he has a need to capture excitement around him) and isn’t too close or too distant from his parents. Has a pet snake, I think, that he loves immensely.&lt;br /&gt;
&lt;br /&gt;
Favorite subjects are English and Drama.&lt;br /&gt;
&lt;br /&gt;
Least favorite subjects are science and math.&lt;br /&gt;
&lt;br /&gt;
Decent student. Mostly gets B- or better. The occasional C.&lt;br /&gt;
&lt;br /&gt;
He wants to be a director in Hollywood.&lt;br /&gt;
&lt;br /&gt;
Mostly making movies, but also watching movies. Watches one movie every single day. Loves black and white films.&lt;br /&gt;
&lt;br /&gt;
He loves listening to movie soundtracks.&lt;br /&gt;
&lt;br /&gt;
He is scared that he won’t fit in and that he won’t find many like-minded people.&lt;br /&gt;
&lt;br /&gt;
He is excited to grow up and learn more and hopefully find even more inspiration.&lt;br /&gt;
&lt;br /&gt;
His favorite spot in town is the town square (is there one?). He loves sitting in a public area and watching people go about their days and analyzing them, to know more of a realistic approach to goals, personalities, etc of people.&lt;br /&gt;
&lt;br /&gt;
For the lack of magic, I think I would have loved to apply that to some story or documentary I would have loved to record. Oh hell, maybe all of my filming IS the documentary about a post-magic world. As for my family, I imagine my parents are very much NOT creative types. And they dont understand why my brain sees the world the way I do, in this creative way.&lt;br /&gt;
&lt;br /&gt;
My character acts like a big brother and is helpful to a lot of his friends. He can get really eager to create his “perfect film” but it’s because he sees his friends and the world around him as inspiration. He can be a bit pushy to get his way and has a bit of a controlling issue when it comes to his filming, but he does mean well. He is inspired by the new lack of magic and after missing the chance to record pivotal moments of the town once before, he vows to never go anywhere without his camera again.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Metagame]]&lt;br /&gt;
[[Category:CR]]&lt;br /&gt;
[[Category:Just the Q of Us]]&lt;br /&gt;
[[Category:Reckondary Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=46452</id>
		<title>Patches Vanderburg</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Patches_Vanderburg&amp;diff=46452"/>
		<updated>2026-05-07T02:43:28Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Scrappers|name={{PAGENAME}}|image=|caption=caption|relatives=None|languages=Abyssal and common|alias=Hodgepodge|marital=Single|birthPlace=&amp;quot;The City&amp;quot; we do not like talking about it.|deathDate=A few months ago.|deathPlace=&amp;quot;The City&amp;quot; still do not want to talk about it.|species=Reborn half elf plus over things.|gender=All|height=5 foot 9 inches|weight=150 pounds|eyes=One red and one blue}}&lt;br /&gt;
[[File:Screenshot 20260318 075446 Chrome.jpg|thumb|Unarmored Patches Vanderburg showing how they are patchwork of many people.]]&lt;br /&gt;
[[File:Screenshot 20260314 202941 Chrome.jpg|thumb|Patches Vanderburg in their latest kit. ]]&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a patchwork reborn vengeance paladin folk hero.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==        &lt;br /&gt;
&lt;br /&gt;
Patches Vanderburg is their current name or has much of a name as they ever have had. The name came out of an early conversation with an elderly, foreign trader they rescued from a couple of smaller demons. The old man thanked Patches, introduced himself as Gregor Van Gelderland and asked their (Patches’s) name. They had no idea how to answer this question. They had not need one while traveling, fighting and surviving  alone. And the problem was not that they didn’t A name, it was that they had too many names, and all of them shouting at once in their head needing to be heard. Seeing their distress, Gregor chimed in saying, “Calm yourself, it’s ok. Names can be a real sticky issue, but you need something to be called. ‘Hey you’ isn’t individual enough.” “We are not sure we are an individual, but yes this body needs a name to interact with other people in the world with.”, Patches replied. “First of all, for other people’s comfort, try to use ‘I, myself, me, and alike.’ Second, it seems to me that you’re made up bits of a bunch of other people. No offense meant. Like a hodgepodge or a patchwork quilt. That’s it’s! Patches!”, Gregor exclaimed. “We like it, sorry I mean, I like it. It is descriptive without being off putting.”, Patches agreed. “Ah, but what about a last name? Most people I’ve heard of have last name, especially the important people. Their full names seem to go on for three, four or five separate parts.”, the old man goes on expansively about different lords and ladies and their family names. Patches interrupts, “Hold on, I’m no lords or lady, as far as we know.” “It doesn’t need to be anything grandiose. Take my last name as an example, Van Gelderland. It’s just another descriptor saying I’m from Gelderland.” “Where is that, Gregor?” “Don’t worry about it. Anyways, this is about you and your name, Patches.”, Gregor countered. “I do not like talking about where we are from. It gets too painful thinking too much about The City.”, Patches replies. “Fine, of ‘The City’ or ‘Vanderburg’ in my home language.”, Gregor offers. “Sounds good, Patches Vanderburg. Pieces of the city. Nice.” Patches accepts it. Gregor hands Patches a journal and pencil and says, “here, I want you to have this. I find it of great help when trying to figure things out to write the thoughts and feelings down to better organize and understand them.” This was their first major step towards finding their self in the turmoil of voices and parts of souls within them.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Patches Vanderburg is confident in their own abilities and does what they can to instill confidence in others. They respect life. People deserve to be treated with dignity and respect. They protect those who cannot protect themselves. Patches is convinced of the significance of their destiny, and can be blind to their shortcomings and the risk of failure. Shortly after reaching the arboretum, Patches found themselves in the junkyard with the Scrappers. It seemed like a good fit, being undead and a fairly good scavenger. They seems to share Patches’s loathing of the Abyssal and have no end of interesting items around. There always seems to be something going on, all hours of the day or night, and randomly there will be an explosion. The activity and noise helps Patches to manage the chaos in  their own head. Sometimes they are sent to revive Cilvdy’s body after the bigger explosions. That is always interesting. One of the first few days there Patches was handed an extension questionnaire to fill out and return to Cilvdy. It was supposed to be part of the “hiring process.” Patches takes it to fill out of their break.   &lt;br /&gt;
&lt;br /&gt;
Beyond is what it said and how Patches answers. &lt;br /&gt;
&lt;br /&gt;
New Employee Questionnaire&lt;br /&gt;
&lt;br /&gt;
1. Of what benefit could you be to the Scrappers?&lt;br /&gt;
&lt;br /&gt;
I am resourceful, fairly good at scavenging, do not use much in resources, and am good at defending an area, especially from demon attacks. I hate demons. &lt;br /&gt;
&lt;br /&gt;
2. Why did you choose to join the Scrappers?&lt;br /&gt;
&lt;br /&gt;
The Scrappers seemed the most welcoming to the undead. My skill set seemed to best fix here and I find the activity level to be a good fit for me.&lt;br /&gt;
&lt;br /&gt;
3. What is your real, birth name, what name do you use, if not that?&lt;br /&gt;
&lt;br /&gt;
I am not sure how this question would have any baring on employment here. But since you asked, I have many “birth names”, but I am not any one of  them anymore. I go by Patches Vanderburg because that is who and what I am.&lt;br /&gt;
&lt;br /&gt;
4. If you have a nickname, what is it, and where did you get it?&lt;br /&gt;
&lt;br /&gt;
I have been called all manor an variety of Patches, Hodgepodge, Mixxy, and alike. Whatever people I interact with come up with so they feel more comfortable around me. &lt;br /&gt;
&lt;br /&gt;
5. What do you look like? (include height, weight, hair, eyes, skin, apparent age, and distinguishing features) &lt;br /&gt;
&lt;br /&gt;
You have seen me. I stand out, but fine. I look like dozens of people’s bits and pieces were merged into one inconsistent and uncoordinated person.&lt;br /&gt;
&lt;br /&gt;
6. How do you dress most of the time? &lt;br /&gt;
&lt;br /&gt;
In old, secondhand, but well maintained and cleaned armor. I plan to upgrade it as soon as I can save up the money. &lt;br /&gt;
&lt;br /&gt;
7. How do you learn best? Observation? Participation? Trial and error? Rumination and cogitation? Consulting experts? Writing?&lt;br /&gt;
&lt;br /&gt;
Now this activity seems relevant to employment. So far it seems that I do best with hands on learning and then consulting experts, when available. &lt;br /&gt;
&lt;br /&gt;
8. How open are you to new ideas and information, do you change your mind frequently, based on what people have told you, or are you a traditionalist, deciding on the basis of what&#039;s always been?&lt;br /&gt;
&lt;br /&gt;
This definitely seems to depend on the mindset I am in at the given time. I can be anywhere along the spectrum, though not erratically. &lt;br /&gt;
&lt;br /&gt;
9. What was your family like?&lt;br /&gt;
&lt;br /&gt;
I believe this was covered above, but so you have it here. Vanderburg is my “family name”, it means “of the city.”&lt;br /&gt;
&lt;br /&gt;
10. When was the last time you saw any member of your family, and where are they now?&lt;br /&gt;
&lt;br /&gt;
This seems pretty personal to be asking. I have never seen any members of my “family”, they are all gone, but I carry a piece of each of them with me all the time. &lt;br /&gt;
&lt;br /&gt;
11. Do any non-family member adults stick out in your mind, and who were they, and how did you know them, and why do they stick out?&lt;br /&gt;
&lt;br /&gt;
Again, not sure this is important for the work. Everyone who has made me who I am now, I consider family, but my first real conversation with Gregor Gelderland helped me understand things and was very special to me. I hope he is doing well. &lt;br /&gt;
&lt;br /&gt;
12. It is common for one&#039;s view of authority to develop in their adolescent years, so what is your view of authority, and what event most affected it?&lt;br /&gt;
&lt;br /&gt;
First and foremost, I answer to the spirits that cry out for justice to be done on the demons that have caused such destructive and death. Otherwise, authorities are to be followed as long as they do not interfere with the goals of vengeance against the demons.&lt;br /&gt;
&lt;br /&gt;
13. Did you have a previous job? If so, what was it, and did you like it? If no job previously, where did your money come from?&lt;br /&gt;
&lt;br /&gt;
I have had no previous long-term jobs before this. I have protected travels, traders and alike for short periods of time. Most of them offered some kind payment afterwards. Until recently, I have been able to scavenge fir anything I need. Demon attacks leave a lot of unclaimed items in their wake. &lt;br /&gt;
&lt;br /&gt;
14. What hobbies do you have?&lt;br /&gt;
&lt;br /&gt;
I enjoy scavenging, taking in my surroundings and journaling.&lt;br /&gt;
&lt;br /&gt;
15. What annoys you more than anything else?&lt;br /&gt;
&lt;br /&gt;
Swarms of demons.&lt;br /&gt;
&lt;br /&gt;
16. What habit that others have annoys you most?&lt;br /&gt;
&lt;br /&gt;
An over developed sense of pride, arrogance and/or entitlement. &lt;br /&gt;
&lt;br /&gt;
17. What don&#039;t you like about yourself?&lt;br /&gt;
&lt;br /&gt;
My parts do not all fix together well and it can make it harder and slower to move around. &lt;br /&gt;
&lt;br /&gt;
18. Do you drink or use any mind-altering substances on any kind of regular basis?&lt;br /&gt;
&lt;br /&gt;
No. I am not if or how they would work with my odd construction and situation. &lt;br /&gt;
&lt;br /&gt;
19. What one act in your past are you most ashamed of, and what one act in your past are you most proud of?&lt;br /&gt;
&lt;br /&gt;
My lack in strategy and tactics, I fear, has cost some lives and have not served justice and life up to my potential. I am still fairly new to this and I have made big improvements thus far. I am most proud of being able to devote Wynni to the sacred cause of vengeance, hence saving her from a demonic curse. &lt;br /&gt;
&lt;br /&gt;
20. What do you feel most strongly about?&lt;br /&gt;
&lt;br /&gt;
Destruction and ruin to all demons.&lt;br /&gt;
&lt;br /&gt;
21. Do you have any feelings in general that disturb you? If so, what are they, and why do they disturb you?&lt;br /&gt;
&lt;br /&gt;
So many. The echoing emotions of rage, vengeance and lose from the victims of the demon attacks are all with me, always. I strive to sort them all out and bring them peace. &lt;br /&gt;
&lt;br /&gt;
22. What deity (if any) do you follow and why?&lt;br /&gt;
&lt;br /&gt;
I need no food or drinks, but the sensations are enjoyable.&lt;br /&gt;
&lt;br /&gt;
23. What made you become a Scrapper?&lt;br /&gt;
&lt;br /&gt;
It was the best fit for me and the best opportunity to gain resources and allies for my sacred mission. &lt;br /&gt;
&lt;br /&gt;
24. What do you think of the other races? &lt;br /&gt;
&lt;br /&gt;
As for as far as I am concerned, they are all one in me … to me.&lt;br /&gt;
&lt;br /&gt;
25. Has anyone or anything you have ever cared about died? If so, how did you feel about it, and what happened?&lt;br /&gt;
&lt;br /&gt;
One could say that I have been created from loved ones who died. I “live” for them and they live in me.&lt;br /&gt;
&lt;br /&gt;
26. Do you have any bad habits? If so, what are they, and do you plan to get rid of them?&lt;br /&gt;
&lt;br /&gt;
I forget to breathe, since I do not need to at all. So to begin talking I have gotten in the bad habits of needing to inhale before I initiate speaking. &lt;br /&gt;
&lt;br /&gt;
27. How private of a person are you, and why?&lt;br /&gt;
&lt;br /&gt;
I am somewhat private, because too many personal details seem to disturb and/or upset people  &lt;br /&gt;
&lt;br /&gt;
28. How do you determine if you can trust someone?&lt;br /&gt;
&lt;br /&gt;
I  try to study people to gain insight into if they are trustworthy or not.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Along the way to the arboretum, Patches dispatched numerous lesser demons that they came across. These demons, most often were tormenting and killing the lucky surviving villagers. After a major demon attack nearly wiped out the whole village, survivors are hard to find, which only makes the demons all the worst when they do find a poor soul. Patches, while traveling at night days later, came to the aid of a trade caravan. Their camp was being attacked while they tried to sleep. Tails of these acts of heroism, and many more, spread quickly through the traders, caravan groups, other travelers and the remaining villages. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Patches Vanderburg is fluent in abyssal and of course common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Patches Vanderburg is known for the usual paladin battlefield stuff; tank, heal, fight and smite. Outside of combat, Patches is a bit of a jack of all trades.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Patches Vanderburg&#039;s favorite weapons are any of the one handed weapons that do the most damage. &lt;br /&gt;
&lt;br /&gt;
== Journal of Patches Vanderburg ==&lt;br /&gt;
Out of a boiling tumult of emotions and thoughts emerged, what can now me understood as I. Later named Patches Vanderburg, the overarching personality for this community body. I say “community body” because it incorporates a of each body and soul I interact with that cries out for justice to be brought down on the demons that slain them. During my quiet moments, for which I have many, I listen to those voices. I work to separate them and understand each of them. Their individual stories and concerns, they wishs and their fears. They come from all walks of life, races, ages, classes and cultures. Some are extremely loud and (or) bad tempered. Some are more meek and (or) sweat natured. All seeks to be heard, validated and comforted. &lt;br /&gt;
When I first pulled myself together, literally, I came into consciousness in the midst of a pile of corpses and had to pull myself out into the greater world and my divine purpose, vengeance. And yet, that holy wrath was tempered by the my first glimpse of the world and the glorious sun rise that me that all but blinded me to the death and destruction at my feet. That bright, beautiful promise of a new day gave me an anchor of warmth, hope and love for life and beauty. After taking in that wondrous seen for I have no idea how long, my first course action was outfit myself with armor, weapons and supplies. Thankfully, demons don’t seem to be long that interested in looting and pillaging. I was able cobble together everything I needed, even if it was nearly as mismatched as I am. Probably the most appropriately on theme. I also found myself compelled to pick a particular rag doll I came across near the spot I emerged. It was quite ordinary, if not soiled mud and a little gore. Nothing that wouldn&#039;t mostly wash off. Looking at the doll I her name was &amp;quot;Hazel,&amp;quot; and she would be critical to my mission. &lt;br /&gt;
The next few days there a haze of fighting minor demons and wrestling with the voices and emotions within me. Those were the roughest days to get through, yet I nearly always had a sun rise or sunset and Hazel to remind myself of that warm and joy still exists. Without such reminders, I see how I could have become a mindless machine of vengeance and destruction.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Journal entry number 2&lt;br /&gt;
&lt;br /&gt;
Another one of the louder voices is Mistress Bethelrown the Chatelaine. She is a high elf who was in charge of the regional governor’s estate and its staff. It took her generations of governors to reach her position. She had grand plans for improving the running of the land and estates. Due to the demonic attack ending her life, Mistress Bethelrown is filled irate frustration for no longer having her plans and schemes that she sacrificed so much for over many decades. Bethelrown wants the demons to have everything they planned taken away from them too. Does that about sum it, Beth? OK, OK.  It is not “Beth” or “Bethel”, it is Mistress Bethelrown, I got it. I’m sorry. Did I get the rest right? Yes. Good. Thank you. Hazel says that Mistress Bethelrown&#039;s bitter frustration and and need to have the demons experience it as well is what has her stuck here instead of moving onward.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Journal entry number 3&lt;br /&gt;
&lt;br /&gt;
One of the quieter, but somehow more powerful voices belongs to Ray. But that’s a nickname, a disguise, a protective measure that Rayell used to help her be a little safer. Rayell survived the streets of the city by fear and hypervigilance and pretending to be a teenagd boy. Assuming and preparing for the worst was her only way to get by day to day. She makes it clear that it eas survival not a life on the streets. One might think that it would be a relief for that existence to end, but not for Rayell. Through her surviving she was also striving to get to living. And striving does not be easily. My caution and threat assessment comes from “Ray”, but Hazel says to be careful not to get caught up in fear. That Rayell needs to moderate her fear to more clearly see opportunities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Olaf&amp;diff=46451</id>
		<title>Olaf</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Olaf&amp;diff=46451"/>
		<updated>2026-05-07T02:43:21Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=|caption=caption|alias=|species=Frost Giant|gender=Male}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a blue giant.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Blue frost giant. Looks middle aged, but his real age is uncertain. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Is a frost giant who swears to protect his comrades in arms.  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Much of his history is kept secret and close to his chest. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Giant, common&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Uuuh I fly and I hit things.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Halberd.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Strigas&amp;diff=46450</id>
		<title>Strigas</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Strigas&amp;diff=46450"/>
		<updated>2026-05-07T02:43:12Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Curriculum of Chaos]]&lt;br /&gt;
{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is (Information on your heritage/background/class)&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Saul_Cherrywood&amp;diff=46449</id>
		<title>Saul Cherrywood</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Saul_Cherrywood&amp;diff=46449"/>
		<updated>2026-05-07T02:43:06Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Cherry Blossom Cafe|name={{PAGENAME}}|image=|caption=caption|relatives=unknown|languages=Common, Draconic|alias=unknown|marital=unknown|birthDate=~850|birthPlace=Seawell|species=Human|gender=Male|height=6&#039;0&amp;quot;|weight=175|eyes=dark brown}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is the owner of the Cherry Blossom Cafe, just a few blocks from the Tempest Brothers&#039; HQ. He is an NPC who occasionally gives quests to find rare ingredients for his coffee and curry that he serves at the cafe.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Saul is a tall, skinny [[human]] with black hair, a short beard, and glasses. He usually dresses sharply, often with a pink shirt, khaki pants, white shoes, a white hat, and either a black apron or a white jacket.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Saul generally acts neutrally and aloof so as not to disturb his customers in conversation. He usually overhears what people discuss in his small cafe, not because he is necessarily trying to, but because it is a small space and people are relaxed in cafes.  &lt;br /&gt;
&lt;br /&gt;
To those he knows well, he acts quite warmly. He often gives advice to people on how to cook, and what ingredients to mix in to coffee and curry.  &lt;br /&gt;
&lt;br /&gt;
For some reason, he seems to have something on his mind a lot of the time, but does not let on as to what that is. He seems very protective of his curry recipe, and not just for business reasons.  &lt;br /&gt;
&lt;br /&gt;
At closing time, he goes home exactly when advertised, seeming to be in a rush to get back home, though nobody knows who or what is waiting at home for him. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Saul is in his 40s and grew up in [[Seawell]]. He worked as a civil servant for the local nobility for several years, though he doesn&#039;t talk about this very much. After saving up some money from his salary, he opened the original Cherry Blossom Cafe, which made a small profit for a few years, until [[Stonebucks]] opened up and quickly undercut him. Between increased rents under the Bluths, and lower prices that Stonebucks could offer in their first few years to corner the market, he had few other choices.&lt;br /&gt;
&lt;br /&gt;
But then a choice was made for him. About a decade before the start of Wicked Wilds, Saul realized he was no longer welcome in Seawell due to some business incident with the Stone family that he doesn&#039;t seem to like to talk about. He packed up the store and boarded a ship to [[Galik]], where he eventually opened a new location.&lt;br /&gt;
&lt;br /&gt;
Finding that real estate was a bit more expensive in Galik than in Seawell, Saul set up shop in a mostly industrial neighborhood in town between a few blacksmiths, potters, and dairy farms. He became popular with the local merchants and workers by serving reliable, delicious coffee, and filling, flavorful curry. The rich aroma of coffee and spices from the curry could overpower the fumes from each shop and the manure from the farms. &lt;br /&gt;
&lt;br /&gt;
Soon, customers patronizing nearby shops began to add the cafe to their routines, and the store took off, becoming a staple of the neighborhood. Eventually, most other business owners had saved enough to retire, so while it was great for all of them, there were fewer stores in the area, leading to fewer customers, and so on. &lt;br /&gt;
&lt;br /&gt;
Eventually though, a much larger business moved into the area now that the land was cheap again, bringing a lot more customers. About a decade after he set up shop, the Tempest Brothers bought up a lot of the land in the area and opened their headquarters a few blocks away from the shop. Over the past year, he&#039;s sold coffee to more and more [[adventurers]]. [[Ren Atherton]] is one of his most frequent customers among company members. &lt;br /&gt;
&lt;br /&gt;
Lately he&#039;s expressed interest in hiring some of the company to join him to gather ingredients. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Like most people from Seawell, he speaks [[Common]]. He also befriended a few [[dragonborn]] who shipwrecked while he was living there, so he learned Draconic as well. He seems to know enough of some other [[languages]] to trade with merchants from many backgrounds - possibly some [[Elvish]]? - but most customers report him only speaking Common or Draconic.&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
He isn&#039;t known to be violent. That being said, he is rather charismatic and constantly heats things up while cooking, so some speculate he may be a [[sorcerer]], or maybe an [[artificer]] who made some items for cooking. He doesn&#039;t seem to like to discuss magic much.&lt;br /&gt;
&lt;br /&gt;
Given the richness of his ingredients, some customers suspect he&#039;s skilled at travelling through the woods to gather the finest mushrooms. In addition to those who think he&#039;s a sorcerer or artificer, others assume he is a [[ranger]] who specializes in gathering and cooking, or that he&#039;s a [[bard]] who&#039;s picked up a lot of skills along the way.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
While he prefers peace, he&#039;s occasionally rumored to splash unruly customers with a hot kettle as a last resort, though nobody has registered complaints about this with the [[Lyreguard]]. Either these have been justified burns, or simply untrue rumors. A few customers say they&#039;ve seen a sword or polearm somewhere behind the counter, but that&#039;s not too unusual for small business owners in much of Galik.&lt;br /&gt;
&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wicked Wilds]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Rowan&amp;diff=46448</id>
		<title>Rowan</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Rowan&amp;diff=46448"/>
		<updated>2026-05-07T02:42:59Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=|caption=caption|relatives=relatives|languages=languages|alias=“Wowan”|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=Faun|gender=|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is Faun Executioner Assasin in the Daggerheart Campaign Red Rranos.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Describe your appearance. Eye color, height, weight, hair color, particular clothing items, scars, tattoos, etc.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Is your character social? A drunk? Laid back? &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
A brief history of your character&#039;s life.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Examples include Common, Elvish, TwitchTalk, Thieves Cant, or French&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
You don&#039;t have to give it all away. Just let us know what you&#039;re known to do in battle.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Your favorite weapons.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Red Rranos]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Riley_Lemmon&amp;diff=46447</id>
		<title>Riley Lemmon</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Riley_Lemmon&amp;diff=46447"/>
		<updated>2026-05-07T02:42:52Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=Candela Obscura|name={{PAGENAME}}|image=|caption=Riley Lemmon|relatives=Joshua Lemmon (Father), Martha Hastings-Lemmon (Mother), Arthur &amp;quot;Artie&amp;quot; Lemmon (Older Brother)|languages=Noman, Hillian, Croixan, Amusan, Troverthan|alias=None|marital=Single|birthDate=07/03/20 CR|birthPlace=Cornerstone Clinic, The Soffit, Newfaire, Fairelands Province, Noma|species=Human|gender=Female|height=5&#039; 5&amp;quot;|weight=155|eyes=Brown}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is an investigative journalist and freshman student at Briarbank College. Born and raised in the Soffit, Riley became involved with Candela Obscura following the wrongful murder trial of her older brother, Artie Lemmon, and now serves as the organization’s youngest active investigator during its ongoing conflict with The Arcanum and the investigation surrounding Lincoln Renfield-Murray.&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Riley is 5’5” tall and weighs about 154 pounds. She has an athletic build from years of training and competition. While at Briar Green Prep on scholarship, she competed on the gymnastics team and reached the Provincial Championships.&lt;br /&gt;
&lt;br /&gt;
Riley has short, dark brown hair, usually in a messy bob, sharp hazel eyes, and a posture that suggests she is perpetually ready for an argument or a fight. Long nights spent studying, investigating, and working cases often leave faint exhaustion beneath her eyes.&lt;br /&gt;
&lt;br /&gt;
Her clothing style leans practical and layered: jackets, rolled sleeves, boots, sweaters, and messenger bags full of notebooks, film canisters, and investigative supplies. She almost always carries her camera either around her neck or slung over her shoulder, though Riley has occasionally been known to wear dresses during formal events or nights out, usually to the surprise of investigators more accustomed to seeing her covered in ink, bruises, and coffee stains.&lt;br /&gt;
&lt;br /&gt;
After Oslo Ryker modified the device for Candela work, her camera became both her signature investigative tool, a bleed detector, and a personal source of comfort.&lt;br /&gt;
&lt;br /&gt;
Riley has a faint scar near her jawline from a fight with Mocking-Bird and Regicide at Beck’s Gym, but she rarely talks about how she got it.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Riley is smart, confrontational, and deeply stubborn. She asks questions others avoid, pushes herself far past her limits, and has a habit of rushing into dangerous situations before fully thinking them through. &lt;br /&gt;
&lt;br /&gt;
Though she masks it with sarcasm and confidence, Riley is heavily driven by emotion. The false charges against her brother and her mother’s disappearance left her deeply distrustful of the Periphery and the justice system, believing that institutions often protect themselves before protecting victims.&lt;br /&gt;
&lt;br /&gt;
She is fiercely protective of people who are ignored, dismissed, or unfairly blamed, and once she becomes invested in a case, she rarely lets it go. Other Candela investigators know Riley for standing up to authority, carrying notebooks overflowing with theories and observations, and documenting nearly everything through her camera.&lt;br /&gt;
&lt;br /&gt;
Her friendship with fellow investigator Oslo Ryker has softened some of her rougher edges, though she has yet to truly act on her feelings for him.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Riley grew up in the Soffit with her older brother, Artie, and their parents, Joshua Lemmon and Martha Hastings-Lemmon. The family ran Lemmon’s Lemon bakery, and Riley often helped out behind the counter when she wasn’t at school and continues to do so as of 38 CR.&lt;br /&gt;
&lt;br /&gt;
Even though she grew up in Newfaire’s poorer area, Riley attended Briar Green Preparatory Academy thanks to a full academic scholarship and later attended Briarbank College.&lt;br /&gt;
&lt;br /&gt;
At Briar Green Prep, Riley was known for outstanding grades and her gymnastics on the school&#039;s team. From a young age, she trained often at Beck’s Gym, building strong combat and athletic skills well before joining Candela Obscura. It was during this time that she determined the secret identities of the masked vigilantes Mocking-Bird, Regicide, and Hellcat (Olive Horvat, Byron Hans Core, and Jacen Beck, respectively).&lt;br /&gt;
&lt;br /&gt;
Her life changed when Artie was arrested for the murder of his best friend, Marie Chen, in a case later tied to a phenomenon known as The Shadow Man. Artie had confided in Riley that some people from a group came asking questions and let him know that Marie’s killer had been stopped. She spotted Dr. Phyllis “Filly” Bailey from Candela Obscura on the courthouse steps for help in Artie&#039;s escape. She was certain he would not get a fair trial, as few from The Soffit rarely do. Bailey refused to interfere in the trial, a choice Riley at first resented.&lt;br /&gt;
&lt;br /&gt;
Artie was eventually found not guilty after the vigilante Mocking-Bird and other investigators from Candela brought in new evidence, but the experience left him emotionally shaken and still in therapy.&lt;br /&gt;
&lt;br /&gt;
A few months later, Riley’s mother, Martha Hastings-Lemmon, vanished under mysterious circumstances. The Periphery called it a voluntary disappearance, but Riley found evidence that something much stranger had happened. Determined to investigate, she went to Lightkeeper Jacen Beck and insisted on joining Candela Obscura.&lt;br /&gt;
&lt;br /&gt;
Thinking she would be turned away because of her age, Riley tried to prove herself by taking on Mocking-Bird and Regicide in a risky two-on-one fight at Beck’s Gym. She lost, but her determination begrudgingly impressed the investigators, and Beck eventually let her join Candela in a limited role (more for her own safety than anything else).&lt;br /&gt;
&lt;br /&gt;
Since then, Riley has helped Candela circles with investigations, photography, organizing evidence, and research, all while attending Briarbank College as a freshman.&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Noman, Hillian, Croixan, Amusan, Troverthan&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
==== Investigative Instincts ====&lt;br /&gt;
Riley has unusually sharp deductive skills for her age and is especially good at spotting inconsistencies in witness statements, reports, and crime scenes.&lt;br /&gt;
&lt;br /&gt;
==== Photographic Memory ====&lt;br /&gt;
Riley can remember visual details with almost perfect clarity. She is able to memorize documents, maps, evidence boards, conversations, and crime scenes after seeing them only briefly.&lt;br /&gt;
&lt;br /&gt;
==== Journalism and Research ====&lt;br /&gt;
She is self-taught but highly skilled in interviewing, archival research, note-taking, and investigative writing.&lt;br /&gt;
&lt;br /&gt;
==== Bleed Detection Photography ====&lt;br /&gt;
With a custom-modified multi-spectrum camera made by Oslo Ryker, Riley can spot traces of bleed contamination and some supernatural anomalies that can’t be seen with the naked eye.&lt;br /&gt;
&lt;br /&gt;
==== Gymnastics ====&lt;br /&gt;
Years of gymnastics training have given Riley great balance, flexibility, body control, and agility. At Briar Green Prep, she competed on the gymnastics team and made it to the Provincial Championships.&lt;br /&gt;
&lt;br /&gt;
==== Martial Arts ====&lt;br /&gt;
Riley holds a black belt in Kaido (A Troverthan martial art), a throw-focused martial art emphasizing leverage, momentum, joint control, and rapid takedowns. She trained extensively at Beck’s Gym under the supervision of Jacen Beck.&lt;br /&gt;
&lt;br /&gt;
Riley is also an accomplished practitioner of the Troverthan martial art, Torakai, combining disciplined striking techniques with aggressive close-range pressure and athletic mobility.&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
&lt;br /&gt;
==== Chain ====&lt;br /&gt;
When needed, Riley’s melee weapon of choice is a 51-inch steel chain, which she carries in a makeshift pocket inside her jacket sleeve. She uses it to entangle opponents or as a striking tool, often mixing it with throws and close-range grappling.&lt;br /&gt;
&lt;br /&gt;
==== Throws ====&lt;br /&gt;
Riley specializes in close-range throws and takedowns, using her opponent’s momentum against them with explosive force. At Beck’s Gym, she even managed to suplex Byron, even though she was outmatched.&lt;br /&gt;
&lt;br /&gt;
==== Striking ====&lt;br /&gt;
Riley prefers quick combinations of punches, elbows, knees, and kicks to overwhelm her opponents before they can react.&lt;br /&gt;
&lt;br /&gt;
==== Improvised Fighting ====&lt;br /&gt;
Although she is younger than most veteran Candela operatives, Riley fights with aggression and unpredictability. She often uses her surroundings to her advantage and combines the various techniques she has learned from Jacen Beck.&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
</feed>