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		<title>The Fantasial Freeze/The Story So Far</title>
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		<summary type="html">&lt;p&gt;Spiderjjr45: /* Session 61: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prologue ==&lt;br /&gt;
&lt;br /&gt;
=== Session 0: The First Night ===&lt;br /&gt;
&amp;lt;u&amp;gt;Date: 12 Grovender&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[[Session]] Tags:&amp;lt;/u&amp;gt; Survival&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Mr. Putney, Rosamund, Kara, Savile, Quimbleton [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; [[James]] (12/5/2024)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Bidwell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Players left the city of [[Ravel]] onboard the &#039;&#039;&#039;SS Exodus&#039;&#039;&#039; after taking on a small contract to work the ship on its voyage south towards [[Galik]] in [[Amusa]]. &lt;br /&gt;
* We learned that Whales are elusive around [[Osugbo]] and that some sailors believe that &#039;&#039;&#039;Birds ward off Whales&#039;&#039;&#039;. &lt;br /&gt;
* After meeting and making rough acquaintance, the captain invited the crew to the &#039;&#039;&#039;Captain&#039;s dinner&#039;&#039;&#039;, where they were told to protect the precious and dangerous-sounding cargo which lived in a lock carriage on the deck.&lt;br /&gt;
* After hearing that a possible [[whale]] was nearby, Mr. Putney hesitantly left dinner and got some fresh air, getting a first row seat to the beginning of the [[Arctic Autumn]] as a mysterious force on the horizon seemed to zoom by, freezing the ocean water in its wake. &lt;br /&gt;
* When the ice reached the ship, the jostle nearly killed the lowly (Level 1) crew, but after getting their bearings, the team left the cabin and were shocked to see the dangerous creature...a [[Dire Turkey|dire turkey]]...had been thrown off the ship and was scrambling quickly away into the frozen sunset.&lt;br /&gt;
* Getting onto the Exodus&#039; dinghy, the team took off into the night, kept safe and warm by Kara&#039;s fire-bending elementalist powers. &lt;br /&gt;
* Avoiding a near-death collision with &#039;&#039;&#039;pirates&#039;&#039;&#039; (whose cover was blown when Rosamund&#039;s [[mystic]] powers revealed their emotions and thoughts), the team sailed into the next day, freezing and huddled around a precarious fire on the dinghy. &lt;br /&gt;
* Finally catching up to the sleeping turkey, the team&#039;s [[Aarakocra]] tried some bird-like rituals to coax the [[beast]] back, but instead imitated a challenge to the alpha Turkey. In the quick brawl that ensued, Rosamund was nearly killed, but quick thinking from Kara, Putney, and Quimbleton put the bird into an exhausted state, ready to return back.&lt;br /&gt;
* Once they returned the bird, the team learned that there would be no voyage to Galik...indeed, the realm had frozen over, and a strange winter had begun: &#039;&#039;&#039;A Fantasial Freeze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Session 1: Cold Feet ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Survival, [[Onomancy]], Boss Battle, [[Blowt|Blowted]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Eltolinde, Luv, Clover, Lairus, Jaxzo&#039;Ilan [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/3/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Nhart]], [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Working and staying at a shelter in [[Ravel]] to stay away from the cold, the heroes are imposed upon by a group of &#039;&#039;&#039;thugs&#039;&#039;&#039; who were looking to take blankets to stay warm from the arctic conditions outside.&lt;br /&gt;
* After [[Luv]] paid the thugs off, the team convened at a local &#039;&#039;&#039;Quest Board&#039;&#039;&#039;, noting a few of the crazy things happening in town at the moment, including:&lt;br /&gt;
** A bone dealer named &#039;&#039;&#039;[[Otto]] Bremer&#039;&#039;&#039; who wanted whale bones&lt;br /&gt;
** A baker whose fires seem to be magically extinguished by an &#039;&#039;&#039;unknown force&#039;&#039;&#039;&lt;br /&gt;
** A citizen who gets the uncanny feeling they are being watched via &#039;&#039;&#039;Elemental Scrying&#039;&#039;&#039; &lt;br /&gt;
** Reports of a vision from the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; of a &#039;&#039;&#039;Kaiju-Sized Penguin&#039;&#039;&#039;&lt;br /&gt;
** Worries from citizens about local tortle &#039;&#039;&#039;Captain Kronch&#039;&#039;&#039;&lt;br /&gt;
** Several notices about &#039;&#039;&#039;Pirates&#039;&#039;&#039; in the region.&lt;br /&gt;
* Eventually the team settled on investigating the mysterious penguin vision, and went to the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; where they met with &#039;&#039;&#039;Nhart&#039;&#039;&#039;, an onomancer who showed them his visions: A massive penguin breaking through the ice sheets of the ocean, sending locals fleeing in fear, while &#039;&#039;&#039;an unknown group of 6&#039;&#039;&#039; stand vigilantly opposed to it. &lt;br /&gt;
* The team got along well with the Onomancers, though team Mystic [[Laris|Lairus]] was highly suspicious, going with the popular thought that Onomancy is an &amp;quot;invasive&amp;quot; form of mind magic that shouldn&#039;t be practiced. &lt;br /&gt;
* After being given rations and a warm place to sleep that night, the team awoke refreshed and ready to hit the road. However, once they reached the city&#039;s frozen harbor piers, they ALSO caught the glimpse of &#039;&#039;&#039;Something Large, Monstrous, and Whale-Shaped&#039;&#039;&#039;, lurking in a back alley. &lt;br /&gt;
* As one of the team members was [[Clover]], an infamous monster slayer, an order was given and the team pursued the beast. Eventually it gave an ominous warning to [[Adebimpe]] via telepathy: &amp;quot;You all will pay for the sins of the past&amp;quot;. Which was enough reason to go ahead and fully kill the beast in an epic battle across Ravel city rooftops and parks. &lt;br /&gt;
* Once the beast was slain and the team totally exhausted, it was decided to backtrack and instead sell this &#039;&#039;&#039;Whale-Shaped&#039;&#039;&#039; corpse to &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039;, the whale bone dealer, who rewarded the team with a &#039;&#039;&#039;Magic Swimming Ring of the Princes&#039;&#039;&#039;, and &#039;&#039;&#039;A Portrait of a Spoon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Burnale &amp;amp; Whale ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Bastion, [[Blowt|Blowted]], Wilds, Burnale  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Eltolinde]], Luv, Clover, Jaxzo&#039;Ilan, [[Quimbleton]], [[Elvar|Seven]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The [[Burnale]] Clan, [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Jaxzo&#039;Ilan&#039;&#039;&#039; lost control again and nearly killed Quimbleton in the dark streets of &#039;&#039;&#039;Stalled-For-Thyme&#039;&#039;&#039;, the merchant&#039;s district of Ravel (Quimbleton having another Absinthe inspired late night conversation with a lampost)&lt;br /&gt;
* The team is attacked by a &#039;&#039;&#039;Dragonfly Blowt&#039;&#039;&#039; in the streets, forcing everyone to seek shelter nearby, where they notice the piling up problems in Ravel on the bulletin board.&lt;br /&gt;
* As much of the group had helped &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039; before, they decided to assist him in another mission, delivering &#039;&#039;&#039;Bone Flutes&#039;&#039;&#039; carved from the bones of the Whale Blowt they had previously slain. &lt;br /&gt;
* While taking the bones to &#039;&#039;&#039;[[Manquel]],&#039;&#039;&#039; the team was nearly ambushed in the night by members of the [[Burnale Clan]] who were looking to loot them. In an inspired move, the team instead decided to challenge the Burnale to a &#039;&#039;&#039;drinking contest&#039;&#039;&#039;, using Quimbleton&#039;s Absinthe as the drink of choice. &lt;br /&gt;
* Having built up a tolerance (or otherwise using magic) the team was able to stay on their feet longer than the Burnale leader, allowing them to loot his body instead. Eltolinde claiming roughly 100 GP worth of gold in doing so.&lt;br /&gt;
* Before arriving in &#039;&#039;&#039;Manquel&#039;&#039;&#039;, the team receives a message from the city (delivered by a freezing Jaxzo&#039;Ilan) that the &#039;&#039;&#039;Flutes may be cursed.&#039;&#039;&#039; The team attempts to confirm if they&#039;re cursed by...playing the flute. By doing so, the massive and deep tones of a whale burst over the countryside, unknowingly summoning any nearby Blowt to the area. &lt;br /&gt;
* In Manquel, it appears the town was &#039;&#039;&#039;recently under attack by a Blowt&#039;&#039;&#039; summoned to the area (I wonder by who???), but the team fights hard to trap the blowt in its own mind through Luv&#039;s mental magics. Once it was trapped, it was a trivial matter of ending it. &lt;br /&gt;
* To avoid having to now deliver the flutes to the townsfolk and further cursing people, the team decides to instead pay the city merchant the full value of the flutes (roughly 80 GP), which he seems happy with.&lt;br /&gt;
* With the Whale defeated and the mission finished, the team begins to set up a headquarters, a [[The Fantasial Freeze/Bastion|Bastion]], in Manquel.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Blood on the Ice ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Boss Battle, [[Blowt|Blowted]], [[The Unravel]], Escort&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Lairus, [[Sevile]], [[Kara]][[Asimi|, Asimi]] [New!], [[Cavii Kero]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/16/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Aiken]], [[Mayor Berry]], [[Captain Cronch]], [[Breakwater]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In a town meeting at &#039;&#039;&#039;The Kaleidoscope&#039;&#039;&#039; (the city&#039;s center), it is revealed that more Blowt attacks have been happening, and the city guards are not enough to protect the people in the streets. &lt;br /&gt;
* After some &amp;quot;negotiation&amp;quot; from &#039;&#039;&#039;Kara&#039;&#039;&#039; and &#039;&#039;&#039;Savile, a&#039;&#039;&#039; deal is brought to the table in which the city&#039;s Thieves&#039; Guild, [[The Unravel]], would pad the city&#039;s forces and patrol at night. However there would be a team up: 1 guard for every [[Thief]], to ensure accountability. &lt;br /&gt;
* With the meeting adjourned, the team decided to investigate the poor tortle Captain Cronch who had been frozen for at least a week, and who had people so worried about him that they were posting for help on the notice boards of the city. &lt;br /&gt;
* On the way to Cronch, the team encountered a massive &#039;&#039;&#039;Squall&#039;&#039;&#039; which nearly destroyed their ability to survive the cold, if it weren&#039;t for &#039;&#039;&#039;Kara&#039;s&#039;&#039;&#039; firebending abilities. Surviving the blizzard, the group encounters &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, a bright eyed Grung in the region, they give him a coat and send him to safety. &lt;br /&gt;
* Arriving at Cronch&#039;s cabin, the crew find that Breakwater had buried Cronch in a &amp;quot;Burial Mound&amp;quot;, after evacuating Cronch from his burial mound (don&#039;t worry he was just hibernating), it would open up into a portal to &#039;&#039;another world,&#039;&#039; through which a massive turtle-like blowt would emerge. &lt;br /&gt;
* After nearly TPK&#039;ing to the turtle (in part thanks to Asimi&#039;s uneducated use of Cronch&#039;s staff [[Rumblewood]]) they would be able to push the turtle back into the portal and close it for good, saving Cronch&#039;s life and taking him back to [[Ravel]] for a more permanent safety.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Are we the Balabaddies? ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Exploration, Balabag, Survival, Lush Pocket&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Clover Softpaw|Clover]], [[Jaxzo&#039;Ilan]], [[Quimbleton]], Silent Wind [New!], [[Fridtjof]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Balabag&#039;s Heroes ([[Thaddeus]], Tim the Aarokocra, ??? the Goliath, ??? the [[Kitsune]]), Fergus the Manquel Merchant &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having set up the [[The Fantasial Freeze/Bastion|Manquel Bastion]], Jaxzo&#039;Ilan begins to employ the Barracks with other heroes of the realm, recruiting a &#039;&#039;&#039;Goliath&#039;&#039;&#039; and an &#039;&#039;&#039;Aarakocra&#039;&#039;&#039; who were taking shelter in the area to help in saving the world. &lt;br /&gt;
** The Goliath has daddy issues, and struggles in his nightmares.&lt;br /&gt;
* After others arrive in from Ravel, a team of 6 is founded, and the decision is made that since Manquel is already in land, they&#039;re in the perfect position to search for the rumored &amp;quot;&#039;&#039;&#039;Lush Pocket&#039;&#039;&#039;&amp;quot; that Ravel was hunting down. &lt;br /&gt;
* Thanks to the insane survival abilities of [[[Paul]]&#039;s Goliath], Silent Wind, and Jaxzo combined, they were able to find the Lush Pocket in record time, stumbling upon a warm spot after only 3 hours of trudging through the snow. &lt;br /&gt;
* After discovering that the &#039;&#039;&#039;[https://news.umich.edu/tropical-rain-forest-thrived-throughout-last-ice-age/ Lush Pocket thrived due to a greenhouse effect on the lowlands]&#039;&#039;&#039; (scientifically backed!), the team snuck down, only to discover that the Lush Pocket had already been claimed by &#039;&#039;&#039;Rival [[Adventurers]]&#039;&#039;&#039; hailing from the city of [[Balabag]] &lt;br /&gt;
* The leader of these rivals was revealed to be &#039;&#039;&#039;Thaddeus&#039;&#039;&#039; of the &#039;&#039;&#039;Drycræft Drifan School of Magicks&#039;&#039;&#039;, a rival school to Quimbleton&#039;s &#039;&#039;&#039;Xerneiros&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;When Quimbleton realized that the valley was south of the [[Balabar River|&#039;&#039;&#039;Balabar River&#039;&#039;&#039;]], and that due to the geopolitical fallout of [[The Cavalry Rush]], this particular pocket has every right to be claimed by [[Ravel]] and NOT by Balabag, which exists on the north side of the river. However, once he began to elucidate the historical and political reasons why Balabag should give up its claim on the land, the rival adventurers figured it was going to be a better idea to just fight off our intruding heroes.&#039;&#039; &lt;br /&gt;
* After an epic waterside combat (and the death of half of the enemy team) the Balabag heroes forfeited, offering themselves up to be arrested and taken back to Ravel or Balabag. &lt;br /&gt;
** This included Tim the Aarakocra, as well as an unnamed Kitsune and Goliath.&lt;br /&gt;
* [[Jaxzo&#039;Ilan]] lost control again and once again needed to be talked down by her friends. &lt;br /&gt;
* The heroes were rewarded in gold, and political machinations were set into action.&lt;br /&gt;
=== Session 5: End of the Rime ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Amaun, [[Blowt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven,]] [[Cavii Kero|Cavii]], [[Lairus]], [[Kara]], [[Eltolinde]], [[Quimbleton]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Professor Alfonz Mordecai, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* An appearance of the followers of [[Amaun]], said to have been apotheosized from the freezing citizens of Ravel to wards off the cold, move into the Fresna (the Outer District of Ravel)&lt;br /&gt;
* Narrowly saving Farmer Lyle&#039;s farm by using mysticisim against the minds of Amaun&#039;s believers, it is discovered that among their ranks is &#039;&#039;&#039;Serg,&#039;&#039;&#039; a former lover of [[Dark Silvio]]. &lt;br /&gt;
* They interrogate Serg and discover the Amaun forces believe that Amaun&#039;s flames cleanse an area of the perpetual cold, and they were trying to bring life back to the frozen farmlands, almost destroying the entire crop of &#039;&#039;&#039;Sour Lingenberries&#039;&#039;&#039; growing there. &lt;br /&gt;
* Farmer Lyle thanks them by giving them a pig, named Turkey Bacon, who now belongs to [[Cavii Kero|Cavii]] &lt;br /&gt;
* Worse for wear, the group travels into the city for warmth and shelter at Cavii&#039;s [[The Fantasial Freeze/Bastion|bastion]], where they meet 6 unique NPCs who have been staying there as shelter from the storm&lt;br /&gt;
** Pierre Robes, local tailor&lt;br /&gt;
** Ennui, a mysterious tielfing&lt;br /&gt;
** Hermis Rangina, a [[minotaur]]&lt;br /&gt;
** [[Alphonse Mordecai|Alfonz Mordecai]], a [[kenku]] professor from the [[University of Xyrneiros]]&lt;br /&gt;
** Althia Arcanethia, a scholar elf&lt;br /&gt;
** Zugon [[Montane]], a fisherman&lt;br /&gt;
* Althia and Quimbleton take a moment to go over what the scholars have determined about the &amp;quot;Blowt&amp;quot;, which includes references to something called the &#039;&#039;&#039;[[Orbis Alius|Subsoil Air]],&#039;&#039;&#039; and rumors that the Blowt are coming from either under the frozen ocean, or from under the now-barren continental shelf&lt;br /&gt;
* After taking on a mission to take down pirates on the Ice, the group of heroes PLUS Althia and Mordecai head out on the ice. Mordecai goes because he&#039;s a healer, Althia goes because she&#039;s researching the ice and the possible Blowt under it. &lt;br /&gt;
* On their way out on the ice they encounter a &#039;&#039;&#039;Carrion Crawler&#039;&#039;&#039; which had devoured a group of Merfolk. &lt;br /&gt;
* Finally arriving at the pirate&#039;s stronghold, a series of ice structured erected on the ocean&#039;s ice (and a number of ships that go with it), the group takes out the pirates AND the spies. claiming the gems and rewards left there, and claiming the bounty in the name of the Xeo Family of Ravel. &lt;br /&gt;
&lt;br /&gt;
== Act 1: [[The Arctic Autumn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Unraveled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Luv]], [[Silent Wind]], [[Yoko]] [New!], [[Sven]] [New!], [[Red (Fantasial Freeze)|Red]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Peatro, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A group of good Samaritans (New PCs Yoko, Sven, and Red), working together to clear snow on the streets of Ravel after a recent squall discover that Farmer Lyle has been sheltering in the historic district, which is now known as [James look this up again, it&#039;s the petroglyph one]. &lt;br /&gt;
* The house, which was located on the riverbank, then collapsed down into the bank, crumbling the structures and sending everyone down under a massive avalanche of soil and wood. &lt;br /&gt;
* When the dust clears, the group finds that under the riverbank was a portion of [[The Unravel]]. &lt;br /&gt;
* Shortly aftewards, two heroes dive into the avalanche to pull out any survivors, they themselves becoming trapped. The confused and anxious group, stuck in what appears to be a dungeon of a hideout, find their way to the next room where Silent Wind is interrogating Ennui.&lt;br /&gt;
* Ennui is left underground in the Ravel&lt;br /&gt;
* [[Luv]] finds the blankets that have been stolen from shelters around Ravel&lt;br /&gt;
* [[Sven]] contracts wendigo disease from a [[Wendigo]], and immolates himself to save the rest of the team from being turned, and to save himself from having to become a monster. His final words: &#039;&#039;&amp;quot;Head to [[Schmetalton]], look for my identical twin brother, [[Ben]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Schmedled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Schmetalton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]] [New!], [[Takeshi]] [New!], [[Kludzu]] [New!], [[Tessa Night|Tessa]] [New!], [[Adebimpe]], [[Jaxzo&#039;Ilan]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Mother Brigid, Hart, [[Xilas LaCroix]] (first appearance) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Welcome to [[Schmetalton|Schmedleton]], home to a unique monestary, which was previously the church of Sven and Ben (see Session 6) &lt;br /&gt;
* [[Oswald]] contracts Wendigo disease, and it&#039;s learned that the disease can be stopped before it takes hold if the diseased gets ahold of some &#039;&#039;&#039;Grey UmaOrchid&#039;&#039;&#039; &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]]&#039;&#039;&#039; &#039;&#039;&#039;Bear&#039;&#039;&#039; &lt;br /&gt;
* Jaxzo comes face to face with [[Xilas LaCroix]] for the first time. &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Onomanced ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven]] (Now &#039;&#039;&#039;Six&#039;&#039;&#039;), [[Kara]], [[Luv]], [[Clementine]] [New!], [[Savile]], [[Tessa]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/6/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Peatro &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Tessa]] arrives in Ravel, looking for the [[LaCroix]] estate and clues to where the vampiric [[Xilas LaCroix]] may have escaped off to. &lt;br /&gt;
* [[Peatro]] gives in to his wendigo disease, with no cure found in the area yet. Those present during his transformation fight &#039;&#039;&#039;Wendigo Peatro&#039;&#039;&#039; within he C3, using successful team tactics.&lt;br /&gt;
* Luv finally comes full circle from session 1, finishing the mission their original team set out to do, but far too late. &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]] [[Blowt]]&#039;&#039;&#039; &lt;br /&gt;
* [[Clementine]] learns to [[Onomancy|read names]]. By deciphering a piece of poetry, they are rewarded with a magical crust of bread.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Waddled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Frieda]] [New!], [[Neighbor]] [New!], [[Fridtjof]], [[Yoko]], [[Takeshi]], [[Cavii Kero]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* We find [[Webber]] the [[Kaiju Penguin]] &lt;br /&gt;
* The team fights a &#039;&#039;&#039;Blizzard Eel&#039;&#039;&#039; &lt;br /&gt;
* We encounter [[Garl Glittergold|Glittergold]]&#039;s [[White Horse]] 🐎 &lt;br /&gt;
* Frieda discovers a lost Manatee who she then names &#039;&#039;&#039;Freya&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Session 10: Towered ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Defense, Sneakery, Amaun, LaCroix&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Elvar|Six]], [[Ben]], [[Red (Fantasial Freeze)|Red]], [[Kludzu]], [[Clementine]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Aiken, Bartlett, Kiun Xeo, Vindrix LaCriox, some really cool dogs  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six is captured by the &#039;&#039;&#039;Unravel&#039;&#039;&#039; on suspicion of leading the [[Amaun]] [[cult]]. Teir evidence includes his fiery sword, his mysterious nature and convenient inability to recall where he&#039;s been or who he is, and his ever-burning branch (gifted by Kara). During questioning, Aiken recognizes a magical geas has been placed upon Six.&lt;br /&gt;
* Six is almost beaten to death, but the interrogation is interrupted by [[Clementine]], who mistook a posting looking for thug support as one looking for artists and performers. &lt;br /&gt;
* Recognizing Six, Clem and others present (including a late arrival Ben) calm the room after a brief skirmish, and the Unravel are convinced Seven is innocent, and that in fact it is &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; who is behind everything. They take Dark Silvio and leave.&lt;br /&gt;
* Licking their wounds, the group reconvenes in safety elsewhere, eventually deciding to band together and take a quest looking for protection at the Xeo Estate in the city. &lt;br /&gt;
* The team learns Kiun Xeo&#039;s life after the LaCroix family in town appear to have a bounty placed on his head. Along with Xeo&#039;s two golems, the team takes up defensive positions for the night. [[Xilas LaCroix|Xilas]] sends waves of dhampir and vampire spawn to ensure Kiun is dealt with properly. Several team members are injured or paralyzed, and Kludzu is downed. &lt;br /&gt;
* In the midst of the fighting, Red scurries to a quiet corner of the Xeo mansion and unlocks a secret door. They discover that the Xeo family are worshippers of the [[Amaun]] fire cult and have been funding the group&#039;s activities! Red makes off with the sacred text the Xeos have hidden in their mansion, later turning it over to Six. &lt;br /&gt;
* After the sun rises, Kiun treats the heroes to breakfast. It&#039;s a trap! Vindrix LaCroix, the son of Xilas, ambushes the party in the dining room with his boli familiar. Another fight ensues, and things are tense, but the group does slay the vampire.&lt;br /&gt;
* Kiun, now fearing extra for his life, pleads with the heroes to escort him to safety. Six allows Xeo and his golems to hide out to the &#039;&#039;&#039;Manquel&#039;&#039;&#039; Bastion, and the party resolves to keep an eye out, knowing the fire cult will be taking up residence in the abandoned building.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: Crossed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Tessa Night]], [[Quimbleton]], [[Mundi]] [New!], [[Jaxzo&#039;Ilan]], [[Adebimpe]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Xilas LaCroix, [[Cecil]], the Bolis!   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The gang meets in [[Kludzu#The Brass Eye|The Brass Eye]], a tavern operated by PC [[Kludzu]] (who isn&#039;t present at the moment).&lt;br /&gt;
* While there and discussing their plans to take down [[Xilas LaCroix]], the gang is overheard by &amp;quot;Mundi&amp;quot;, a well spoken, vaguely british, fine dressed Choeru warrior. He claims to also have &amp;quot;beef&amp;quot; with the LaCroix, and promises the team a secret entrance through which they can ambush the LaCroix palace.&lt;br /&gt;
* The gang argues for a while on best practices, and various battle strategies to get ready for their infiltration, including some very wise invisibility spells.&lt;br /&gt;
* ...It was a trap. Once they&#039;re at the back door, &amp;quot;Mundi&amp;quot; gives the secret knock, and a teleportation [[rune]] trigger, taking everyone in the vicinity, visible or not, to a waterlogged dungeon where [[Boli]] await to torture and suck the blood of the victims. &lt;br /&gt;
* Xilas is there, briefly, but only to attempt to turn the players against each other, which he fails to do. However, he then sends the REAL &#039;&#039;&#039;Mundi&#039;&#039;&#039; against the team, who is a powerful hulking [[barbarian]] of a capybarafolk, and NOTHING like the Mundi they thought they found, who was in fact a braggart of a [[vampire]] spawn named &amp;quot;Cecil&amp;quot;.&lt;br /&gt;
* Within the same dungeon there also sat a captured gnome by the name of [[Ipanam]]. Originally known for his wonderful music, he now was being mind controlled to try and fight the party. Once the fight is over, he is recruited as another of Luv&#039;s henchmen.&lt;br /&gt;
* The team fights hard, takes out the Boli, and even kills Cecil along the way, but once again fails to secure Xilas. Thinking themselves alone, they begin to plot a plan in which Luv will impersonate and take over the LaCroix estate here in Ravel...but realize too late their precious plans were already overheard by Xilas, who now instills paranoia to all of them.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: Smithed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Savile]], [[Quimbleton]], [[Clementine]], [[Luv]], Denaria [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/4/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Nhart, Pierre Robes  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; narrowly escapes his encagement in the &#039;&#039;&#039;Unravel&#039;&#039;&#039;, being chased by a number of Unravel members. Member [[Kara|Karasu]] corners him and talks him into smuggling away to a safe corner of the Unravel where he can hide out in peace until it is time to return with [[Elvar|Seven]]. New Unravel member &#039;&#039;&#039;Denaria&#039;&#039;&#039; is also there.&lt;br /&gt;
* After Kara finds out &#039;&#039;&#039;Someone has also put a bounty on her head&#039;&#039;&#039; she goes to the C3 to start an investigation. &lt;br /&gt;
* While there, she bumps into &#039;&#039;&#039;Clementine,&#039;&#039;&#039; as well as C3 residents &#039;&#039;&#039;Quimbleton, Savile,&#039;&#039;&#039; and &#039;&#039;&#039;Luv,&#039;&#039;&#039; who are working on making a delicious stew as well as understanding the &#039;&#039;&#039;Mysteries of the Magic Bread&#039;&#039;&#039;. It is determined that it IS infinite food, but not very quick infinite food, nor is it long lasting once removed from its breadbox. &lt;br /&gt;
* &#039;&#039;&#039;Denaria&#039;&#039;&#039; also stumbles in, and after brief tensions with Luv, who mistakes her as another Unravel member looking to collect a bounty, accepts Denaria. Together the 6 of them now look for some work to bring in money and more food for themselves.&lt;br /&gt;
* They settle on accepting a Bounty Mission placed on a mysterious creature known as &#039;&#039;&#039;The Firefly&#039;&#039;&#039;, after &#039;&#039;&#039;Denaria&#039;&#039;&#039; leads a tracking expedition, the Firefly is found stealing from a market late at night.&lt;br /&gt;
* Using a combination of Quimbleton&#039;s Sleep spell, Denaria&#039;s grappling hook, and Savile&#039;s net, the group captures the Firefly, only to realize that it is...(cue dramatic music)...&#039;&#039;&#039;Captain Crezzerin from Session 1!&#039;&#039;&#039;&lt;br /&gt;
* Deciding not to take Crezzerin in, the team learns why Crezzerin got the bounty on her, and why&#039;d she&#039;d been stealing so much. It turns out nobody was helping her procure the materials and goods she needed for her Ship-Repair project, so she put together teams of thieves from other forgotten and outcast persons. &lt;br /&gt;
* When the players revealed they had a combination of &#039;&#039;Muscle, Brains, and Blacksmithing knowledge&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; (plus Clementine&#039;s Bardic inspiration to set the pace of the forging), they took matters into their own hands, crafting and forging everything that Crezzerin needed instead of stealing it from others. &lt;br /&gt;
* With the forging done, and the ship repaired, the team was able to rechristen &#039;&#039;&#039;[[Arctic Express|The Arctic Express]]&#039;&#039;&#039; (legally distinct from the Polar Express), and sent Crezzerin and her team on their way as they began to test out the new ship: one with the ability to finally traverse the frosty wastelands. &lt;br /&gt;
&lt;br /&gt;
=== Session 13: Veiled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Blowt]], Lore, Personal Mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ben]], [[Cavii Kero|Cavii]], [[Fären]], Ramad, [[Elvar|Six]], Yoko&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Thesaurus     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Yoko is assisting in handing out food to citizens of Ravel in the Rolling Spools tavern. Ramad, Fären, and Ben are part of the long line that has formed, as stores for the city are running low.&lt;br /&gt;
* Six arrives with his new henchman, &#039;&#039;&#039;Inflammable Kevin&#039;&#039;&#039;, as the crowd is dispersing. He turns to assist a lone woman who is licking the crumbs off her fingers, and she turns into a &#039;&#039;&#039;wendigo&#039;&#039;&#039; before his eyes, sparking a fight.&lt;br /&gt;
* The transformed &#039;&#039;&#039;wendigo&#039;&#039;&#039; downs Fären and transmits the wendigo disease to Yoko before being slain. Six grabs Fären&#039;s body and runs toward the C3, just across the frozen river that winds through Ravel.&lt;br /&gt;
* Cavii hears Six&#039;s cries and meets the heroes halfway, deftly reviving Fären and Yoko with Ramad&#039;s help, notably &#039;&#039;&#039;curing a PC of the wendigo disease&#039;&#039;&#039; for the first time in the campaign. Fären comes to in Six&#039;s arms, startled at the reality of being saved by a human male.&lt;br /&gt;
* Six reveals an anonymous note showing that &#039;&#039;&#039;Balabag&#039;&#039;&#039; has poisoned the rations that were to be dispersed amongst the townsfolk with wendigo disease, and that the &#039;&#039;&#039;Balabag army&#039;&#039;&#039; sits just outside of &#039;&#039;&#039;Manquel&#039;&#039;&#039;, demanding housing for its soldiers as they move to fight against Ravel. Many &#039;&#039;&#039;wendigo&#039;&#039;&#039; are now loose on the city streets, and many quests are incapable of advancing until the scourge is dealt with. Six pens a letter calling for &#039;&#039;&#039;troops to fight the Balabag army&#039;&#039;&#039;, and posts it on many bulletin boards.&lt;br /&gt;
* Yoko and Fären both report seeing the image of a skeletal frost giant, calling for Cavii, while they were downed.&lt;br /&gt;
* The heroes reconvene in the C3, where Cavii outlines the plan for piercing through the &#039;&#039;&#039;Veil&#039;&#039;&#039;, where downed characters exist in moments close to death, recounting a wall of eyes calling for Cavii himself. The process involves bloodletting the heroes in a safe space (the C3), then exploring the Veil together. Cavii and Ramad offer to watch the others with healing potions at the ready, as Inflammable Kevin guards the door from interlopers.&lt;br /&gt;
* Fären, Ben, Yoko, and Six descend into the Veil. They quickly realize they are separated and have to deal with their own personal antagonists. There are siblings aplenty, as Fären is forced to confront his brother, &#039;&#039;&#039;Lycidas&#039;&#039;&#039;, and Yoko fights his brother, Mujyo. Ben reunites with his brother &#039;&#039;&#039;Sven&#039;&#039;&#039;, who has passed on, as well as &#039;&#039;&#039;Gustafar&#039;&#039;&#039;, his step-brother now armed with dark eldritch magic. Six is transported to a space alone, but for a set of ghostly hands reaching down.&lt;br /&gt;
* Six calls the skeletal frost giant, bringing it into the Veil near the heroes, then alerts Cavii that their presence is necessary. Cavii descends into the Veil and meets the spirit of his own brother &#039;&#039;&#039;Ravii&#039;&#039;&#039;, who rests on the frost giant&#039;s shoulder. The giant is introduced as &#039;&#039;&#039;Thesaurus&#039;&#039;&#039;, who appears to be the master of this place. Thesaurus is calling not for Cavii but for something called the &amp;quot;Cailleach [[Bhéara]]&amp;quot;, which Ravii mishears as &amp;quot;capybara&amp;quot;.&lt;br /&gt;
* Combat ensues within the Veil; Cavii and Fären are defeated by Thesaurus and Lycidas, while Yoko reaches a kind of truce with Mujyo. Ben and Sven work together to defeat Gustafar, and Ben gains some closure over his twin&#039;s death. Six pulls down one of the hands within his space and meets Seven, another soul inhabiting his body. Six and Seven have a long, comforting chat, and Seven convinces Six to rest for a while and &amp;quot;let someone else take over.&amp;quot;&lt;br /&gt;
* Cavii is defeated by Thesaurus, and in Quelmar, they start to die in their bed. The presence of death summons a &#039;&#039;&#039;Blowt&#039;&#039;&#039;, who downs Inflammable Kevin with one blow, and who Ramad skillfully avoids through magical means. Six reincarnates as Five, poetically incinerating Kevin&#039;s corpse (he was inflammable) and defeating the Blowt. The rest of the crew are stabilized and brought back to life, their journey to the Veil filled with more questions and few answers.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Crowned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Clover Softpaw]], [[Tessa Night]], [[Annabelle]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[X (The Paladin)]] (guest NPC from [[Ancients Alive]]), Unnamed Killed Amaun Cult leader   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The Paladin almost kills the team after thinking Kara might have the [[Crown of Empyrosis]].&lt;br /&gt;
* Instead they lead the Paladin to the Xeo Estate where a Fire Cult has moved in after Kiun Xeo evacuated (see Session 10). &lt;br /&gt;
* He absolutely decimates the Fire Cultists but then takes Clementine and leaves to continue his hunt for the crown.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: Blowted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Takeshi, [[Kludzu]], [[Red (Fantasial Freeze)|Red]], [[Neighbor Craig]], [[Thimbal|Thimbol]] [New!], [[Gale]] [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/29/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Farmer Lyle]], Jenny Jangles, a Blowt named Uct, Bartlett&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Nobody will tell you what happened to Jenny Jangles.&lt;br /&gt;
* It&#039;s not important what happened to Jenny Jangles.&lt;br /&gt;
* Stop asking about Jenny Jangles&lt;br /&gt;
&lt;br /&gt;
=== Session 16: Chased ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Lairus]] (Guest Featuring: [[Maverick]], [[Edna]], [[System Agnostic/Episode 3.3: System Error|Nuria]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/1/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [Cue sitcom guest appearance applause] [[Edna]] and [[Maverick]] stop by from [[Ancients Alive]] to assist in hunting down the Paladin &lt;br /&gt;
* Clementine and the Paladin steal passing glances and awkward story swapping as she tries to get a better idea of who he is, for better or for worse.&lt;br /&gt;
* Nuria is there too!&lt;br /&gt;
* Clementine tried to steal the wand from the Paladin and fails&lt;br /&gt;
* The entire mountainside is collapses in an avalanche onto the players, nearly killing everyone, who try desperately through magic and might to stay afloat while the Paladin assaults them.&lt;br /&gt;
* &#039;&#039;&#039;Lairus dies&#039;&#039;&#039; by throwing herself between Jaxzo and the Paladin, tanking the hits and letting Jaxzo escape.&lt;br /&gt;
* Peatro was re-discovered, having somehow reincarnated as a strange &#039;&#039;&#039;Blowt&#039;&#039;&#039;&lt;br /&gt;
* The Paladin gets away and flees north, searching for the great powers in &#039;&#039;&#039;the Quiet North&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Casted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Intrigue, Magic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Cavii Kero]], [[Quimbleton]], [[Oswald]], [[Fären]], [[Ramad Shadewalk|Ramad]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Driklar the Alchemist, Mayor Barry,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Sandbox magic adventure!&lt;br /&gt;
* [[Quimbleton]] invented a spell of &amp;quot;Mass Create Sorghum&amp;quot; &lt;br /&gt;
* [[Clover Softpaw|Clover]] gained a Phoenix spirit familiar.&lt;br /&gt;
* [[Cavii Kero]] gained the ability to control weather. &lt;br /&gt;
* [[Oswald]] gained the ability to doff an enemy&#039;s clothing or armor. &lt;br /&gt;
* &#039;&#039;&#039;The team restored 6 powerful artifacts used in an ancient war&#039;&#039;&#039;, in theory for Ravel to use against an approaching Balabag.&lt;br /&gt;
* [[Fären]] stole one of the 6 artifacts (Artifact of Flesh Manipulation) and disappeared into the cold and dark night.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Ambushed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Gale]], [[Clover Softpaw]], [[Oswald|Oswald,]] [[Jaxzo&#039;Ilan]], [[Sven|Ben]], [[Tessa Night]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; NOT Xilas LaCroix   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Another important meeting in the [[Brass Eye]] (Kludzu&#039;s tavern) leads to another attempt to take down LaCroix (though the team is momentarily suspicious of Oswald, who is yet another powerful looking Capybara who has intel)&lt;br /&gt;
* After much deliberation, this team decided ultimately to use their opportunity to barge into the LaCroix manor in Ravel right through the front door.&lt;br /&gt;
* LaCroix was not home, and was in fact expecting them to confront him via the trap door that he had previously trapped many of them by. &lt;br /&gt;
* Instead, a small group of Boli as well as two [https://forgottenrealms.fandom.com/wiki/Meazel Meazels] who were still guarding the interior ambushed the intruders.&lt;br /&gt;
* While a great fight was had, LaCroix was no where to be seen, and eventually the team had to burn some of their faction points with Ravel to talk their way out of being arrested for B&amp;amp;E. &lt;br /&gt;
&lt;br /&gt;
=== Session 19: Damned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Blowt, Magic, The Hole (new!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Asimi, [[Clementine]], [[Elvar|Five]], Mundy, [[Ramad Shadewalk|Ramad]], [[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Maynard   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session starts in the &#039;&#039;&#039;Manquel Bastion&#039;&#039;&#039;, where remnants of the Balabag army, greatly diminished due to cold and hunger, is attacking. All three soldiers are quickly talked down and offered food and shelter by Mundy, Asimi, and Five.&lt;br /&gt;
* Ramad takes a moment to catch up with &#039;&#039;&#039;Kiun Xeo&#039;&#039;&#039;, who has been holed up in the Bastion to avoid death by LaCroix. They chat briefly about the fire cult of Amaun.&lt;br /&gt;
* A haunted and defeated Clementine arrives in Manquel later that evening. She informs the group of [[X (The Paladin)|The Paladin]]&#039;s involvement in the Freeze, Peatro&#039;s resurrection, and other important events from Episode 14. The group are shocked that the Freeze could potentially be ending in three weeks&#039; time.&lt;br /&gt;
* The group returns to Ravel, where they catch up with &#039;&#039;&#039;Captain Crezzerin&#039;&#039;&#039;, who has constructed the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a ship outfitted to plow through the ice and snow. The heroes reconnect with several NPCs from past sessions who form Crezzerin&#039;s current crew, such as &#039;&#039;&#039;Glarf&#039;&#039;&#039;, &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, &#039;&#039;&#039;Pierre Robes&#039;&#039;&#039;, and &#039;&#039;&#039;Maynard.&#039;&#039;&#039; The group agrees to Crezzerin&#039;s request for bodyguards as they make a four-day journey across the bay to Tuskur.&lt;br /&gt;
* The first day is spent in relative quiet, but the second day the ship is beset by a wounded and hungry roc. Asimi is quick to deflect the giant bird&#039;s attention with an illusion, but Five is inspired to attack the beast as he wants to impress Clementine. Drawn into combat, the heroes are able to defeat the roc and strip it for meat and feathers. However, Mundy is unable to come out of his berserker rage, and capybara-chest-bumps a badly wounded Five, killing him. Five resurrects again as [[Elvar|Four]], and the heroes puzzle once again over why Four&#039;s personality is once again changed.&lt;br /&gt;
* The third day passes in relative quiet, but the Arctic Express is approached by a floating ship, crewed by a gang of [[Devil|devils]]. They offer great boons to the heroes, in exchange for as many souls as they are willing to spare. Asimi is quick to hand over &#039;&#039;&#039;Maynard&#039;s&#039;&#039;&#039; soul, and Four offers the soul of one of their henchmen. In the most surprising moment of the day, Clementine offers her own soul to the devils in exchange for an unknown boon. The deal is struck, and the crew moves on.&lt;br /&gt;
* The fourth day is marked by the appearance of &#039;&#039;&#039;The Hole&#039;&#039;&#039;, located a half-day&#039;s journey from Tusgrer. To stop the Arctic Express from tipping into the Hole, the heroes act quickly to disable the engines and bring the ship to a shuddering crawl. The noise of the ship attracts a &#039;&#039;&#039;Kaiju Penguin-Blowt&#039;&#039;&#039;, which towers over the ship, and several smaller &#039;&#039;&#039;Blowt&#039;&#039;&#039; follow in its wake. The outmatched heroes quickly start the engines up again, turning the ship and escaping, although both Asimi and Glarf are downed by a single flap of the &#039;&#039;&#039;Kaiju Penguin-Blow&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;t&#039;&#039;&#039;&#039;s flippers. The Arctic Express arrives at its destination, and everyone breathes a big sigh of relief.&lt;br /&gt;
&lt;br /&gt;
== Act 2 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Unleashing ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Magic, Horror, The Quiet North, Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Kara]], [[Savile]], [[Quimbleton|Quimbleton Fiddleford]] (Guest Featuring: [[Rowan Buckman|Rowan]], [[Blumenthal]], [[Wielder-of-Karavox]], [[Arlow]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/29/2024, [[QuelmarCon 2025]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Touse]], [[Bhéara]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While all characters in the freeze have access to the following summary in the form of rumors around Ravel, greater details can be found by reading [[Quimbleton&#039;s expedition notes]] in the C3.&lt;br /&gt;
&lt;br /&gt;
[[Luv]], [[Savile]], and [[Quimbleton]] started an expedition north looking for [[Kara]] who was hot on the trail of [[X (The Paladin)|The Paladin]]. By the time they all met up in [[Dolmvay]], the party had been joined by a sorceror named [[Rowan Buckman|Rowan]] and an alchemist named [[Blumenthal]] who claimed to be part of a party which slew [[X (The Paladin)|the Paladin]]--the one who caused [[The Arctic Autumn|the freeze]]--some time earlier. However, [[The Arctic Autumn|the freeze]] was still strong in the north, and the party set out to find the source of the cold in [[Paraska Manor|a mansion to the north]]--along the way meeting a batfolk named &#039;&#039;&#039;Wielder&#039;&#039;&#039; who carried [[Karavox|some kind of magical axe]]. &lt;br /&gt;
&lt;br /&gt;
While the exact details of what happened in the house have been somewhat distorted, what is clear is that the party found an incredibly powerful and malevolent presence within, and were completely routed--limping wordlessly back into town. Some claim that the force inside the building had something to do with vivid and disturbing paintings that acted as portals to other worlds, some spoke of a powerful but sinister coven of necromancers operating from inside the house, and still others whispered of a towering monster made of brass, wax, and fire with claws like butcher knives. &lt;br /&gt;
&lt;br /&gt;
In any case, the stories and rumors all tend to share three core truths--some kind of ancient and malevolent magic was behind whatever happened in the house, a deeper, more intense frost has been slowly enveloping towns in the north and may soon turn its attention to the south, and [[Savile]] did not return from the expedition.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Falling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Sorghum, Attack, Blowt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ramad Shadewalk]], [[Kludzu]], [[Gale]], [[Thimbol]], [[Asimi]], [[En]] (New!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; &amp;quot;Thesaurus&amp;quot;, Mayor Berry   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Famine is over&#039;&#039;&#039;! Ravel celebrates with its first ever &#039;&#039;&#039;Sorghum Festival!&#039;&#039;&#039;&lt;br /&gt;
* [Stuff happens here] &lt;br /&gt;
* 10 Civilian causalities, including a band of bearfolk, a tigerfolk, and a loxo. &lt;br /&gt;
* [[Kludzu]] entered the [[Otherworld]], perhaps never to be seen again (or seen much later)&lt;br /&gt;
* Mayor Berry died and became Blowted&lt;br /&gt;
* [[Ramad Shadewalk|Ramad]] died at the hands of the blowt. When passing on, he chose the path Peatro did: Connecting and grabbing onto the life force of the Blowt, becoming one with them.&lt;br /&gt;
&lt;br /&gt;
=== Session 22: Deflecting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Political Intrigue, Bastion, Manquel &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Annabelle, [[Elvar|Four]], [[Luv]], Mundy, [[Red (Fantasial Freeze)|Red]], Takeshi &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Maximillian [new!], Kiun Xeo, Ennui    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session begins with renovations taking plane on the Manquel Bastion. Four, Red and Mundy clear out some of the space in the courtyard, which Mundy dubs &amp;quot;Bitch House&amp;quot; with a backwards T. Takeshi is also camped out for the time being, investigating the local area for cultural tidbits and rare books. We learn that Manquel is known for growing high-quality oolong tea, is architecturally inspired by Japan, and has a local mochi donut shop that survived the Freeze.&lt;br /&gt;
* Annabelle arrives at the Bastion, carrying a beleaguered Luv with her. The heroes gather and converse; Takeshi takes interest in Annabelle&#039;s written language, Luv reads the room&#039;s needs for the first time, and the crew is generally filled in on the evil &amp;quot;sentient frost&amp;quot; inhabiting Paraska Manor, as well as Savile&#039;s passing. &lt;br /&gt;
* The heroes receive word that Balabag is approaching, intent on taking the Manquel Bastion as their own. Four prepares the forces at their disposal, while Luv and Takeshi draft a treatise to establish peace before any bloodshed. &lt;br /&gt;
* Balabag&#039;s forces arrive, more than doubling the Manquel forces with spearmen, longbowmen, shield bearers, a trebuchet, and a line of cavalry. Their captain, Maximillian, is greeted by the negotiating party of Luv, Mundy, and Takeshi. Maximillian believes that Six (now Four) is guilty of fire-related crimes and must answer for them. Luv steers this anger towards Kiun Xeo, still holed up in the Bastion, who has notoriously funded the cult of Amaun in Ravel. Maximillian agrees to take Xeo in Four&#039;s place.&lt;br /&gt;
* Red and Four go down to the basement and convince Kiun through... gross oversimplification... to go to Balabag with the army. While Red walks Kiun out, Four is attacked by Ennui, who has snuck into the Bastion. Four easily overpowers Ennui and walks him out to the group, turning him over as well to Balabag. Annabelle also chooses to depart to Balabag, revealing a necklace marking her as a Flamewalker of Kosuth, whom the Balabagians seem to revere. (This unlocks the Balabag missions for the FFreeze proper.) The Bastion is saved, and the heroes can relax...&lt;br /&gt;
* UNTIL! A kaiju-penguin [[Blowt]] erupts on the far side of the Bastion, spurring the heroes into combat. Luckily, combat is not long, and nobody is killed. Takeshi reaches out to the Blowt, whom we now know is split between its own purpose and that of the [[Bhéara]], and convinces it to flee instead of fight. The Bastion is damaged, but not destroyed, and the heroes can actually take a breather.&lt;br /&gt;
&lt;br /&gt;
=== Session 23: Becoming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Lore, Campfire, Character Building, The [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Quimbleton|Quimbleton,]] [[Clementine]], [[Osric]] [New!], [[Enrik]] [New!], [[Alcordyn]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Hollowfoot, Bearah, &amp;quot;Mr. Mosquito&amp;quot;, Nhart,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Quimbleton continues to provide &#039;&#039;&#039;Sorghum&#039;&#039;&#039; all over! This time with a 1st year intern named Lorena following him about. &lt;br /&gt;
* The town of [[Tusgrer]] is finally revealed! Turns out while seeming mundane on the surface, the town has actually been heavily infected by [[Haar|Blowtessence]], being supervised by a &#039;&#039;&#039;Mosquito Blowt&#039;&#039;&#039; known only as &amp;quot;Mr. Mosquito&amp;quot;.&lt;br /&gt;
* To save the town, [[Kara]] decided to transfer all of the [[Haar|Blowtessence]] from the Mosquito into themselves. As a result &#039;&#039;&#039;Kara becomes a Blowt.&#039;&#039;&#039;&lt;br /&gt;
* But in under 30 seconds, while the window of curing is still open, &#039;&#039;&#039;Hollowfoot the Druid launched into action, aided by Quimbleton and Clementine,&#039;&#039;&#039; and Kara is cured of the new infection. However, the latent disease that set in during Session 19 was far too engrained to be cured. &lt;br /&gt;
* With the rest of the town still being under Blowt influence (and Quimbleton only able to hold his sleep spell for a short period of time), the group flees into the wilds and regroups. &lt;br /&gt;
* After heavy discussions, Kara shares everything she learned about the Blowt in the Otherworld after becoming &amp;quot;one with the machine&amp;quot;. &#039;&#039;&#039;It is an intense and revealing look at who the Blowt are and why they are doing what they are doing&#039;&#039;&#039;...and you&#039;ll have to wait to see if anyone from this table shares that intimate knowledge with the server or wiki. &lt;br /&gt;
* The team decides ulimately to retreat...back to Ravel...not knowing what may await them there soon enough. &lt;br /&gt;
&lt;br /&gt;
=== Session 24: Slaying ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Tessa, Jaxzo, Clover, Oswald, Ravii, Dak [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/24/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kirkland Anderson (Manquel Barkeep), &amp;quot;Dak Jr.&amp;quot;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* LaCroix is slain by the team of slayers.&lt;br /&gt;
* Admittedly, LaCroix was ALSO a [[Blowt]] at the time of his slaying, since his house was in the district overrun during Session 21.&lt;br /&gt;
&lt;br /&gt;
=== Session 25: Burning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Burnale, [[Blowt]], Bearah, Davenwood &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Mundy]], [[En]], [[Ben]], [[Jaxzo&#039;Ilan]], [[Oswald]], Jollyfist Burnale [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Burnale Clan (Othello, Oscard &amp;quot;Deadeye&amp;quot;, Alan, Hildor, Keg, &amp;quot;Fjord&amp;quot; Firebeard), Wubly the Tavern Keep of Davenwood, Nikolas (Oswald&#039;s Dad), Orthin the Paladin    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Set a fire which accidentally spread to nearby Davenwood, which was part of a mission given by [[The Unravel]] to send a message to the nearby [[Burnale Clan]].&lt;br /&gt;
* Do community service to help the town rebuild and persevere through the immediate trauma of the attack.&lt;br /&gt;
* Meet Oswald&#039;s family on his childhood farm. &lt;br /&gt;
* Discover Oswald&#039;s mentor became a [[Wendigo]]&lt;br /&gt;
* Fight a super Blowt Wendigo in an epic battle (also includes a handful of Blowted Bunnies)&lt;br /&gt;
* Oswald inherits the farm from his family and begins to help them rebuild it into a powerful new [[The Fantasial Freeze/Bastion|Bastion]].&lt;br /&gt;
&lt;br /&gt;
=== Session 26: Speedrunning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Bhearah &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero|Cavii]], [[Eltolinde Lykaios|Eltolinde]], Fahrlander [new!], [[Elvar|Four]], Ravii, [[Red (Fantasial Freeze)|Red]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Massimo the Painter, Tulio the Apprentice (Briefly), Rogerre the Blacksmith, [[Dark Silvio]], Kirkland Anderson (Manquel Barkeep)    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Farlander the gnome Rogue comes down from the mountains to the north in desperate need of money. The group settles on going to Balabag to deal with a church afflicted by &#039;&#039;&#039;dark ice.&#039;&#039;&#039;&lt;br /&gt;
* The Kero brothers reunite!&lt;br /&gt;
* The party journeys to Balabag&#039;s religious district, called the Cindernest. They meet Rogerre and see that even fire can become Blowted, a glitchy blue flame that cannot be manipulated through magical means.&lt;br /&gt;
* The party explores the open halls of the church, and Four opens a door that reveals a Blowted Massimo the Painter. Combat immediately starts, and the torchlight is lit.&lt;br /&gt;
* Four fights off Massimo and the wights he paints into existence while the rest of the crew speedrun the ENTIRE DUNGEON in search for his wife Lavinia&#039;s locket. There is an outer Massimo, controlled by the Bhearah, and an inner Massimo who wishes to be free from his condition. The heroes use the power of words to slow his progress.&lt;br /&gt;
* The torchlight goes out, and we see how strong the Bhearah&#039;s hold over the church really is - Farlander is downed in a moment. Light your torches in dungeons, everyone.&lt;br /&gt;
* Lavinia&#039;s locket is found, and the party uses it to briefly stop Massimo&#039;s Blowt-self from taking control. Everyone escapes the church and is rewarded for saving him, though the space itself is still overrun by dark ice....&lt;br /&gt;
=== Session 27: Descending ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, [[Ravel]], [[Davenwood]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: [[Luv]], [[Kara]], [[Quimbleton]], [[Dr Burdock]], [[Isabelle]]. [[Clover]], [[Kludzu]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Wubly the Tavern Keep, Hafgan, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In the currently-under-construction tavern of [[Davenwood]], [[Dr Burdock]] showcases his realm famous solution to Blowt - Simply dominate their minds and make them your pets!  &lt;br /&gt;
* Unfortunately Burdock didn&#039;t know the limits of his own power, and when attempting to control 2 Blowt at once, accidentally unleashes a Blowt onto the town.&lt;br /&gt;
* The rest of the team is impressed with Burdock&#039;s power, but unimpressed in how they had to clean up after his mess.&lt;br /&gt;
* Once the group catches their breath (and restores some spell slots), they decide that with lots of power over Life and Death (including new Grave Cleric Isabelle), it might be a good idea to investigate the hole in [[Ravel]] that opened up and unleashed [[Haar|Blowtessence]] all over the city.&lt;br /&gt;
&lt;br /&gt;
* The team decides to test their resolve and go into the Blowhole. &lt;br /&gt;
* The players getr trapped in the other world, [[Orbis Alius|Orbis]], and await rescue or attempts to escape. Not all of them managed to make it to the shelter intact, and some may not make it back to the surface exactly as you remember them. &lt;br /&gt;
&lt;br /&gt;
=== Session 28: Damning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, Balabag, Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Isabelle]], [[Thimbol]]. [[Enrik]], [[Yuki]] [New!], [[Cecil Alaxorsa]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Two Balabag Residents, Rogerre the Blacksmith     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Isabelle returned to the surface, a weapon of the [[Bhéara]], sent to Balabag to find the &#039;&#039;&#039;Kiyoni&#039;&#039;&#039; family.&lt;br /&gt;
* The players spent a long time in a library, as is tradition for some random point in every campaign.&lt;br /&gt;
* In doing their research (and spending their research tokens appropriately) the team learns that there is a deep-seated history of bad blood between [[Balabag]] and [[Ravel]].&lt;br /&gt;
* Their rivalry goes back to the first humans who appeared in the region during [[The Scattering]], when Animalfolk primarily lived in the region that would eventually become Human-dominated.&lt;br /&gt;
* The Kiyoni were a prominent and early human family with roots that go back to the Scattering, and for some reason, the Blowt want revenge on the Kiyoni.&lt;br /&gt;
* The Blowt apparently were damned to an eternal banishment after a war between the humans and animalfolk all the way back then. They were punished and sent to an afterlife which didn&#039;t reward them, but trapped them.&lt;br /&gt;
* Not wanting to aid and abet in political and physical assassination, the team agrees that there&#039;s definitely some merit in what the [[Bhéara|Bheara]] has tasked her minion to do...but there&#039;s other people in need of help, so they pick up and finish off the &#039;&#039;&#039;Cindernest Mission&#039;&#039;&#039; which was left partially uncompleted by the Session 26 team (see above).&lt;br /&gt;
* The team successfully retrieves one of &#039;&#039;&#039;[[Gohei|the Gohei]]&#039;&#039;&#039;, then uses it&#039;s immense power to purify the church of all of its residual [[Haar|blowtessence]].&lt;br /&gt;
* (Along the way Clem dies when Isabelle attempts to send Clem&#039;s soul to &#039;&#039;&#039;[[Orbis]]&#039;&#039;&#039; after Clem gets severely blowted. But the plan backfires because Clem&#039;s soul has already been claimed by another much more powerful faction..See Damning.)&lt;br /&gt;
* The team is rewarded a brand new [[The Fantasial Freeze/Bastion|Bastion]] in Balabag to take their new toy and begin planning their next steps.&lt;br /&gt;
=== Session 29: Liberating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; PC Drama, Devils  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Neighbor|Neighbor Craig]], [[Mundy]], [[Tessa]], [[Osric]], [[Sameera]] &#039;&#039;(New!)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Maynard, Maynard&#039;s Mom Veronica, Mephix    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tessa kills Mephix&#039;&#039;&#039; but knows an accomplished Slayer Mephix will be back by IRL November (Devils don&#039;t die if killed on the mortal plane mundanely)&lt;br /&gt;
* Mephix will remember that.&lt;br /&gt;
* Tessa, Neighbor, and Takeshi discuss &amp;quot;&#039;&#039;&#039;The [[Elvar|7]] High Roads to the Peak&#039;&#039;&#039;&amp;quot;, a self help book by Alycone Daze&lt;br /&gt;
* Neighbor breaks up with Maynard, and the team threatens him to leave &amp;quot;every other woman in this city&amp;quot; alone, he is branded with Twin Snake patterns by Sameera to mark him as a snake.&lt;br /&gt;
* They loot his cool vintage katana collection.&lt;br /&gt;
* The team hits up the nightclub.&lt;br /&gt;
&lt;br /&gt;
=== Session 30: Bounty-Hunting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Ravel, Blowt, DeGaulle, Unravel, PC Drama&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Oswald, Ravii, Kara, Caul Davre [New!], Viralyn Kiyoni [New!], Gaul DeGaulle [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Christina (9/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jimmy (Unravel knight, now V’s servant), Charlie DeGaulle (Gaul’s father, blacksmith, estranged, hunted by Blowt and the Unravel), Teddy (Charlie’s friend/neighbor), Rosie Pumpernickle (Gnome, Charlie’s lover, wealthy)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The group reunites in Ravel during a miserable sleet storm, catching up in Kludzu’s bar. Viralyn claims to be Quimbleton’s long-lost lover.&lt;br /&gt;
* Blowt portals erupt outside the bar, unleashing Kara and several Blowt. A vision of the DeGaulle family flashes through his mind before he regains control. The fight is short-lived thanks to Caul’s necromancy, and Kara quickly recovers their mind.&lt;br /&gt;
* The party learns Gaul is estranged from his father Charlie, the last in a long line of blacksmiths. Gaul openly wishes his father dead.&lt;br /&gt;
* At the DeGaulle smithy, they find it ransacked by Unravel forces. In the basement, the party ambushes soldiers and charms Jimmy the knight into service under Viralyn.&lt;br /&gt;
* Jimmy reveals Charlie has been targeted by the Unravel for acquiring a mysterious material called &#039;&#039;&#039;Blight Dust&#039;&#039;&#039;, which can be forged into weapons devastatingly effective against humans.&lt;br /&gt;
* Following a hidden exit, the group misses Charlie but encounters Teddy, who points them toward Charlie’s secret lover Rosie. They go to her mansion where more Blowt portals open and the party fights multiple waves, with Caul even taming one as a pet.&lt;br /&gt;
* They capture Charlie and Rosie during his attempted escape. Aftewards it is discovered that Charlie branded Gaul (on Gaul&#039;s butt) in the past as part of a family blacksmith ritual, granting Gaul the DeGaulle forging legacy.&lt;br /&gt;
* Ravii strikes a deal with Charlie: protection in exchange for each party member receiving a &#039;&#039;&#039;Blighted Shortsword&#039;&#039;&#039; (worth 750 gp).&lt;br /&gt;
&lt;br /&gt;
=== Session 31: Sacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Tusgrer, Blowt, Boss Rush, Gohei   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecilia [new!] Dak, [[Enrik]], Fahrlander, [[Elvar|Four]], Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dak Jr., Jim Dentured, Kirkland Anderson (Manquel Barkeep)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Everyone wanders into the Manquel Bastion while Mundy is too busy to watch the doors, where a plan is hatched to liberate the town of &#039;&#039;&#039;Tusgrer&#039;&#039;&#039; from its Blowt problem. There is a bounty out for some sort of &#039;&#039;&#039;Mosquito Blow&#039;&#039;&#039;t, and the team goes in properly armed.&lt;br /&gt;
* Fahrlander scouts out the town and finds Blowted townsfolk and blood everywhere, both human and otherwise. The Mosquito sits at the edge of town, and team notes how distended its... sack... is. Using some clever tactics, the heroes bring it down! Until...&lt;br /&gt;
* One of the corpses laying about Tusgrer lets loose a burst of Bhearah energy, and the Mosquito reappears! The heroes combat both the Blowted townsfolk and the mosquito, having to slay it an additional five times. Enrik deals the final blow while using the Gohei to kill the body of the Mosquito while the Blowt-soul inhabiting it flies away, taking the form of a frost giant!&lt;br /&gt;
* With combat resolved, the heroes take stock. The worst news is that Tusgrer&#039;s population is now &#039;&#039;zero&#039;&#039;. Also, a new Blowthole exists, due to the strange nodes of energy that the mosquito unleashed stitching together and opening the portal. The only silver lining is that this Blowthole is easily accessible and unguarded, compared to the madness in Ravel and on the ice field. Another &#039;&#039;&#039;Gohei&#039;&#039;&#039; is looted off the dead samurai from which the Mosquito, and Enrik uses the Gohei he brought for Balabag to save the frost giant&#039;s spectral form. Dak realizes that a &#039;&#039;&#039;Blowted Xilas LaCroix&#039;&#039;&#039; is probably still alive and waiting.... &lt;br /&gt;
&lt;br /&gt;
=== Session 32: Looting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Unravel, Dungeon Crawl, Blowt, Emotional Support   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Freida, Faren, En, Jollyfist, Ben, Red, Thimbol  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Breakwater, Ben (Frederic, Gio mentioned in support group), Farmer Lyle as always.     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team attempts a dungeon crawl into an abandoned Unravel cache that was frozen over but is now thawing.&lt;br /&gt;
* They encounter a lot of &amp;quot;[[Haar|Blowt-essence]]&amp;quot; inside the dungeon.&lt;br /&gt;
* They steal some loot and flee.&lt;br /&gt;
* They also discover [[Fären]] was hiding in that trove, but [[En]] captures him and takes him prisoner. They do NOT claim the bounty, but Thimbol does take back the &amp;quot;Monocle of Flesh Manipualtion&amp;quot; from Faren that was stolen 15 sessions ago (Session 17: Casted).&lt;br /&gt;
* In the process [[Ben]] also gets temporarily Blowted and they fight him off.&lt;br /&gt;
&lt;br /&gt;
=== Session 33: Blowting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Orbis, Balabag, Blowt,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Thimbol Goldbone]], [[Farmer Lyle]], [[Semeera]], [[Clover Softpaw]], [[Isabelle]], [[Clementine]], [[Viralyn Kiyoni|Kiyoni]], [[Quimbleton]], [[Cecil Alaxorsa]],    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* Thimbol wakes in the subsoil air following a [[Blowt]] attack on the Balabag Bastion, surrounded by The Eyes. Thimbol had taken a psychic attack to save Farmer Lyle offscreen and died in his arms. Though The Eyes tempt him with the posiblity of returning to Quelmar as a Blowt, Thimbol passes into Garl Glittergold&#039;s holy afterlife for gnomes--&#039;&#039;&#039;his life&#039;s work&#039;&#039;&#039; of creating and passing on an LLC &#039;&#039;&#039;completed&#039;&#039;&#039;, and his soul at peace knowing that whether that business succeeds or fails, the will of the market will be done.&lt;br /&gt;
* This ascension into the afterlife is witnessed by [[Clover Softpaw]], stranded in the subsoil air following the events of Session 27. As she returns to the Orbis Bastion, [[Clover Softpaw|Clover]] encounters [[Semeera]], transported between worlds through the power of dreams, and the lingering Blowt influence from Session 29. After a brief conversation, Clover brings Semeera back to the Orbis Bastion where they encounter Quimbleton Fiddleford who has recently completed the bastion&#039;s teleportation circle. Quimbleton introduces himself and greets the pair with alarming news. Although previously non-functional, the Teleportation circle suddenly began to pulse with magical energy before the two&#039;s arrival. &lt;br /&gt;
* There&#039;s a knock at the door, and [[Isabelle]] joins the party--tasked by the [[Bhéara]] with bringing a special contract to the house. At which point the portal flares to life and out steps Mephix. Over the questions and protests of [[Quimbleton]] and [[Clover Softpaw|Clover]], [[Isabelle]] hands the contract to Mephix, who releases a small birdcage containing the soul of [[Clementine]] before disappearing. &lt;br /&gt;
* After [[Quimbleton]] creates a paper doll for [[Clementine|Clem&#039;s]] soul to inhabit, the party returns to the surface world, promising Isabelle to help the Bhéara&#039;s mission of tracking down a certain member of the Kiyoni family in Balabag. They are to kill the Kiyoni Elder, and destroy their prize phoenix egg to sate the Bhéara. &lt;br /&gt;
* The group portals directly into the Balabag bastion, disturbing the conversation of [[Cecil Alaxorsa|Cecil]], [[Viralyn Kiyoni]], [[Semeera]], and [[Farmer Lyle|Lyle]]--with the two parties nearly coming to blows. An elder member of the Kiyoni family--the target--comes to the house, introduces himself, and hands the group the egg, tasking them with getting the egg out of [[Osugbo]]. After some conversation about the family&#039;s history aiding [[Troverth Dynasty|Troverth]] in the [[Realm War I|Realm War]] (and a crossover conversation between [[Parkelca|Parkelca2]]&#039;s 2 PCs), the Elder Kiyoni provides the group with money, hands over the egg, and makes plans for dinner with [[Cecil Alaxorsa|Cecil]] later in the week--although [[Viralyn Kiyone|Viralyn]] strikes a bargain with [[Isabelle]] to kill her kinsman later in the night to satisfy Bhéra&#039;s will. &lt;br /&gt;
* Egg in hand, the group attempts to leave [[Balabag]] for Ravel after finding a mannequin for [[Clementine|Clem&#039;s]] soul to posses, but are ~immediately~ ambushed by [[Blowt]]. In the ensuing brawl, Farmer Lyle reveals that he holds &#039;&#039;The Monocle of Flesh Manipulation,&#039;&#039; [[Isabelle]] tries to communicate with the [[Blowt]] that they need to work with the surface dwellers to reach their afterlife by unmasking her veil, and in a desperate moment, [[Clementine|Clem]] possesses the phoenix egg--hatching out of it as a 6-month old phoenix-folk infant. &lt;br /&gt;
* Because the egg has been hatched and the Elder Kiyoni killed (though under mysterious circumstances outside [[Viralyn Kiyoni|Viralyn&#039;s]] doing), the [[Bhéara|Bhéra]] is satisfied. The [[Blowt]] attacking the group depart--content in the fact that Kiyoni&#039;s long-held beastfolk ancestry has finally been brought to light, and one of the family&#039;s elders has been punished for his sins. &lt;br /&gt;
* In the aftermath, as the group prepares to go their separate ways, [[Quimbleton]] tells [[Isabelle]] that seeing a (to his knowledge) peaceful resolution in the conflict with the [[Blowt]] has convinced him to spread the word of her mission to have a more open perspective in [[Ravel|Ravel&#039;s]] dealings with the [[Blowt]]. As she returns to the otherworld, he sends with her a note for remaining members of the Orbis bastion, telling them where he and [[Clover Softpaw|Clover]] have gone, and that they&#039;ll return soon.&lt;br /&gt;
* Thimbol casts the powerful and dangerous Monocle aside into the river waters to hopefully never be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Session 34: Ghosting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; HexCrawl, Blowt, Lore   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Fahrlander, Gaul, Kip [new!], Quiver [new!], Ravii, [[Elvar|Three]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/4//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina, Zav, Nearlander, unnamed cleric of Garl Glittergold, Benshi, Mad Millie     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with our two new characters Kip and Quiver hopping through the terrifying afterworld of Orbis. THey&#039;re being led by Zav, who in turn is pursued by two &#039;&#039;&#039;frost giant spirits - the Blowt&#039;&#039;&#039;. Zav drops the two of them off at the Teleportation Circle crafted by Quimbleton, telling them to deliver a message to Seraphina, and draws the Blowt away. Kip and Quiver meet the rest of the party, who teleport them to Manquel, where they remain in ghostly form.&lt;br /&gt;
* The crew takes a HexCrawl over to the &#039;&#039;&#039;Middleflaren Mountains&#039;&#039;&#039;, where they deal with an engorged riverbank and the spirit inhabiting Kip&#039;s armor, Mad Millie. Several ghostly hijinks ensue.&lt;br /&gt;
* Arriving at the Meadow, a gnome/harengon town at the base of the mountains, the party meets a &#039;&#039;&#039;Pale Steed&#039;&#039;&#039; at the gate. Answering it in rhyme, they meet Seraphina and many of the gnomes gathered about. Fahrlander is a &#039;&#039;&#039;summit gnome&#039;&#039;&#039; and looks down on the other gnomes. The other gnomes are &#039;&#039;&#039;base gnomes&#039;&#039;&#039; and give Fahrlander the side-eye.&lt;br /&gt;
* Seraphina, an accomplished Slayer in her own right, shows the party the town&#039;s solution to a &#039;&#039;&#039;Wolf Blowt&#039;&#039;&#039; that has been returning to attack the town for months. A Rune of Forgetting keeps it at bay for now, but a more permanent solution must be found. The party enlists the help of a gnome cleric of Garl Glittergold, who creates a ritual to suck the Blowt spirit into a crystal. Ravii luckily finds a crystal for the ritual (whew).&lt;br /&gt;
* The party sets up a plan to distract the Wolf Blowt. Three yells at it to break the cycle of forgetfulness, and when the Wolf Blowt climbs the cliff face, Fahrlander bonks it with the Gohei to separate the spirit and Gaul speaks to it in Giant, learning &#039;&#039;&#039;its name is Benshi, and it seeks vengeance on the Portak clan&#039;&#039;&#039;. The Bhearah has set the Blowt free from their prison, and is weaponizing their vengeance. Then, the ritual is completed and Benshi is sucked into the crystal. Town saved.&lt;br /&gt;
* As the party finishes up their business in the Meadow, Fahrlander is in need of rations. So, he finds the home of his (rival? family member?) &#039;&#039;&#039;Nearlander&#039;&#039;&#039;, yells at Nearlander, makes Nearlander open the Sheath Diary and shoot himself in the head with a crossbow, which kills him, then Fahrlander loots the house for 50gp and food for the journey back. On a whim. Also, one of Nearlander&#039;s kids probably saw the whole thing.&lt;br /&gt;
* About three days into the journey back, the crystal containing Benshi&#039;s soul shudders, shrinks, and lets off some dusty sparkles. The team infers that Seraphina has taken matters into her own hands to save her town, and the Portaks are likely dead. It appears there are &#039;&#039;&#039;ethical dilemmas associated with the Blowt and their mission&#039;&#039;&#039; - which path will the heroes take?&lt;br /&gt;
&lt;br /&gt;
=== Session 35: Pressuring ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel, Blowt, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Osric]], [[Jaxzo&#039;Ilan]], [[Gale]], [[Farmer Lyell]], [[Luv|The Arbiter]], [[Isabelle]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/15//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Diyown, Nai &amp;amp; Bocaj (two throwaway Blowt allies), Osric&#039;s Mother, a few other Blowt     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jaxzo is ambushed by a Blowted [[Xilas LaCroix]], sending her to Orbis as a pained and revenant soul, split between the vampiric essence of LaCroix that lives inside her, and &#039;&#039;Wabreena&#039;&#039;, the drow princess who once lived.&lt;br /&gt;
* [[Isabelle]] and a team of Blowt attempt to help a Blowt named &#039;&#039;&#039;Diyown&#039;&#039;&#039; finish a bounty on the &#039;&#039;&#039;Rhodri&#039;&#039;&#039; family, which includes the PC [[Osric|Osric Rhodri]]&lt;br /&gt;
* After intercepting the ambush, Isabelle convinces the team to join them in the Otherworld to try to fix this problem.&lt;br /&gt;
* We found [[Luv]] in [[Orbis Alius]], who had been trying to work with the Blowt on possible non-violent ways to get their revenge on their revenant targets. Apparently Diyown had hoped Luv would come up with a non-violent way to claim the bounty, and after some give-and-take, the team decided that Osric could live...if he sacrtificed &#039;&#039;his own mother&#039;&#039; in his place. &lt;br /&gt;
* The team was sent [presumably by the Bearah&#039;s gifts] back to the north side of Ravel to the location of Osric&#039;s mother... immediately under the pressure of succumbing to the immense [[Haar|Blowtessence]]. &lt;br /&gt;
* After some high-stress hide-and-seek, the team finds her with a mysterious protective amulet hiding in an attic, and Osric claims Diyown&#039;s revenge in the name of Diyown and all others who his mother and bloodline have wronged over centuries or millenia. Diyown ascends. Bounty collected.&lt;br /&gt;
&lt;br /&gt;
=== Session 36: Sibling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, Balabag, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tessa Night]], [[Oswald]], [[Cecilia]], Sweet Baby [[Clementine]], [[Red]], [[Ben|Ben&amp;amp;Sven&amp;amp;Gustafar]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/19//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edmynd LaCroix, Axa LaCroix, Alex LaCroix, Oris LaCroix, Rix LaCroix (all killed), Kiun Xeo, Gustafar, Garrett the Guard,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A drink is had in memory of Jaxzo (see Session 35) and a vow is made among friends old and new to get revenge on the LaCroix bastard.&lt;br /&gt;
* Ben recruits &#039;&#039;&#039;Smelt&#039;&#039;&#039; a protector sent by his Queen mother from the [[Kingdom of Mirr]]&lt;br /&gt;
* 5 LaCroix family members are killed&lt;br /&gt;
* Gustafar, impersonating Sven, takes advantage of Ben as he&#039;s dying, and opens a gate between the worlds, seemingly for nefarious purposes.&lt;br /&gt;
* The PCs get trapped in [[Orbis Alius]]&lt;br /&gt;
=== Session 37: Stacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Webber, Blowt, Cairns, Veil    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Sameera]], [[Dak]], [[Mundy]], [[Red (Fantasial Freeze)|Red,]] [[Cranston]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/25//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Brewyn and Thokrin (two Frost Giant Blowt), Hollowfoot the Druid, Red&#039;s Family, WEBBER!       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Cranston is a ghost! Turns out he died during the [[The Arctic Autumn|Arctic Autumn]], but has made allies with the Blowt in his couple months living trapped in Orbis. He has joined their side and hopes to help his Frost Giant frend &#039;&#039;&#039;Brewyn&#039;&#039;&#039; get his revenge and ascend.&lt;br /&gt;
* Hollowfoot is encountered at [[The Burrow]], the hometown of hills in central Osugbo (about halfway to Dolmvay), where the family of [[Red (Fantasial Freeze)|Red]] is found to have been buried under feet of snow, hibernating safely in burrows deep under the ground like one massive zone of burial mounds. &lt;br /&gt;
* The Burial Mounds are said to be attracting the Blowt and the Bearah in some way.&lt;br /&gt;
* Blowtessence is given a proper Clerical term: &amp;quot;[[Harr|Haar]]&amp;quot;&lt;br /&gt;
* The players learn the importance and power of a [[Cairn]] when it comes to fighting the Bearah&#039;s energies&lt;br /&gt;
* A Kaiju Penguin egg is discovered and brought back by Mundy to the Manquel Bastion&lt;br /&gt;
* When one of Hollowfoot&#039;s Cairns are knocked over, [[Webber]] in his massive blowted form appears to claim the egg, but the players stack the Cairns back up and repulse Webber back again. &lt;br /&gt;
&lt;br /&gt;
=== Session 38: Checking-In ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Mother]] (Guest Baddie from Wicked Wilds!)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]], [[Enrik]], [[Kara]], [[Clover Softpaw|Clover]], [[Cecil Alaxorsa]], [[Fahrländer]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Bill (10/30/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jim, [[Viralyn Kiyoni|Lady Viralyn Kiyoni]] (DMPC)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six heroes traveled to the newly re-opened &#039;&#039;&#039;Chateau Hotel&#039;&#039;&#039; in Balabag to enjoy its grand re-opening festivities, unaware that something sinister was festering beneath the fancy trappings.&lt;br /&gt;
* A brief encounter with the [[Blowt]] revealed that the hotel’s basement contained a strange stone door that appeared to lead nowhere. With the Blowt driven off and no obvious way through, the party returned upstairs to relax at the spa and bar before turning in for the night.&lt;br /&gt;
* While everyone slept, a hidden fungal corruption spread through the hotel, infecting guests and staff alike. The fungus separated each victim’s psyche from their body and dragged them into a shared dreamscape, forcing them to relive or confront their worst fears on a looping nightmare reel.&lt;br /&gt;
* &#039;&#039;&#039;Jim&#039;&#039;&#039; from the Unravel (Lady Kiyoni&#039;s loyal thrall), was also trapped in the dreamscape, but managed to jolt Oswald with “hypnic jerky”, literally shocking him back into his body. At Jim’s desperate request, Oswald then killed him in the waking world to free him from the endless nightmare.&lt;br /&gt;
* Once awake, Oswald worked to rouse the rest of the party. Reunited, the heroes realized that the stone door in the basement had now been forced open, apparently through the sacrifice of numerous hotel guests to power a &#039;&#039;&#039;dark ritual&#039;&#039;&#039;.&lt;br /&gt;
* Descending through the door, the party discovered &#039;&#039;&#039;[[Mother]]&#039;&#039;&#039;, a horrific, fungal entity ruling over a pocket dimension of rot and corruption. She was using Lady Viralyn Kiyoni as an avatar to manifest on the material plane, twisting Viralyn’s body and will into a vessel for her influence.&lt;br /&gt;
* A long and grueling battle followed inside Mother’s corrupted domain. The party fought through spores, psychic torment, and shifting terrain as Mother tried to wear them down and fully anchor herself via Viralyn.&lt;br /&gt;
* In the final moments of the fight, Viralyn’s form destabilized; her body dissolved into spores that the heroes managed to contain and carry out of the pocket dimension, cutting off Mother’s immediate hold on the Chateau and the region around it.&lt;br /&gt;
* With the hotel spiritually and literally tainted by Mother’s presence, and many of its former guests sacrificed to open the gate — the party gathered what loot and survivors they could and abandoned the cursed site, hoping never to cross paths with Mother...or whatever Viralyn is becoming… ever again.&lt;br /&gt;
&lt;br /&gt;
=== Session 39: Gobbling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Manquel, Tusgrer, Turkey, Bhearah   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Clover, Fahrlander, Farmer Lyle, Gail, Luv, Three  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Adam (11/5/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; 50 Turkeys, 2 TurKings     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with turkeys sneaking into the Manquel Bastion and &#039;&#039;&#039;stealing the Gohei.&#039;&#039;&#039; The players are asleep, and the turkeys only remember being slaughtered by Four from an earlier episode. Powered by vengeance and the Bhearah, the &#039;&#039;&#039;Blowted turkeys&#039;&#039;&#039; kill the Bastion Defenders and attack the players.&lt;br /&gt;
* Three is wounded and hides in the basement bedroom while the other characters try to figure out the motivation for the Blowt attack. Luv and Gail piece together that these Blowt &#039;&#039;&#039;used to be the villagers of Tusgrer,&#039;&#039;&#039; who Four killed during combat with the Mosquito Blowt from Episode 31. Luv is tired of the villagers continuing the cycle of violence, and hotly engages with a villager wearing a Bastion defender&#039;s face. Clover, Gail, and Fahrlander bring down some turkeys, but it quickly becomes apparent they will be overpowered.&lt;br /&gt;
* Caught in the magical snare of their anger, &#039;&#039;&#039;Three apologizes&#039;&#039;&#039; to the gathered villagers. They know the pain of seeing lives cut short, and would like to help the Blowt release their anger. All 50 Blowt line up in the courtyard and slap Three in the face, which helps a little. The other characters join in, Lyell realizing that Seven was present when his farm burned down long ago.&lt;br /&gt;
* The tension partly alleviated, the heroes road trip to Tusgrer so Three can show the villagers their mass grave and help them find rest. A road trip ensues - &#039;&#039;&#039;many stories are shared and collected&#039;&#039;&#039;, and Luv sleeps properly for the first time since Act 1.&lt;br /&gt;
* Having arrived in Tusgrer, the last of the Blowt are given a proper send-off. &#039;&#039;&#039;Fahrlander writes the Turkey Tales of Tusgrer&#039;&#039;&#039;, and &#039;&#039;&#039;a stone monument is constructed to honor the villagers memory.&#039;&#039;&#039; The conflict is resolved peacefully, and everyone breathes a sigh of relief. Now, where did that Gohei go...&lt;br /&gt;
&lt;br /&gt;
=== Session 40: Evacuating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Davenwood, Revenge, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Jollyfist]], [[Mundy]], [[Jaxzo&#039;Ilan]], [[Alcordyn]], [[Enrik]], [[Cecilia]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/9/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Keg Burnale, Wubbly, Vincent Van Bara, Mr. Rous      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Davenwood holds a &#039;&#039;&#039;Fire Sale&#039;&#039;&#039; to help raise funds to rebuild parts of the town after the fires set back in Session 25. Players buy magic items off the enchanter Vincent Van Bara.&lt;br /&gt;
* The citizens of Davenwood gather to hang a Burnale Dwarf named Keg, believing that his death will make for fit justice for their citizens. &lt;br /&gt;
* Alcordyn interrupts the hanging with a super neat arrow shot to split the rope, freeing the Dwarf. However, the town leader (Mr. Rous) believes that this was simply a missed shot of crowd justice, and in typical Capybara fashion, rejoices and asks for everyone to pitch in to get their justice on the dwarf, leading to a slurry of bricks, arrows, and rocks now thrown at the freed dwarf. &lt;br /&gt;
* When Jaxzo&#039;Illan rages to get control of the happy rioters, fear breaks out, causing the Capybaras to flee into the surrounding buildings from Jaxzo&#039;s monstrous form, while Mundy and Jollyfist grab the Dwarf and try to bring him to safety. &lt;br /&gt;
* The first bit of blood begins to hit the ground, and the mixture of vengeance and bloodshed in the area no doubt pierces the veil, providing an opening to Orbis for &#039;&#039;&#039;Saurus Himself&#039;&#039;&#039; to appear through. Saurus begins to assault the town square with a mixture of Harr energies and violent assaults. &lt;br /&gt;
* Enrik confirms the Gohei has no immediate effect on Saurus because he is not a ghost or posessing anyone, however it is noted that his Blowt energies can&#039;t pierce the Gohei&#039;s bubble, so his magic is mostly useless.&lt;br /&gt;
* Alcordyn does a great job disrupting Saurus&#039;s Sorcery, keeping blowting to a minimum, while the tanks and ragers of the team try to hold Saurus down and pin him back into Orbis. Cecilia and Jaxzo try to recover and evacuate the Capybarafolk who have fled in fear. &lt;br /&gt;
* Eventually casualties include about half the Capybarafolk present (most who get Blowted, though 1 is killed killed), while PC Mundy is killed, PC Jollyfist is Blowted, and PC Jaxzo gets re-banished to Orbis. Alcordyn, Enrik, and Cecilia succesfully flee the town square with the other half of the capybara they were able to save. &lt;br /&gt;
* Davenwood soon becomes the site of another blowhole. &lt;br /&gt;
&lt;br /&gt;
=== Session 41: Hiding ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, Orbis, Davenwood, Samurai, Death    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Clementine]], [[Oswald]], [[Tessa Night|Tessa,]] [[Sameera]], [[Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Bhéara]], [[Saurus]], [[Kaiju Penguin]], [[Xilas LaCroix]], [[Maynard]], Nikolas (Oswald&#039;s Dad), Some Samurai, Mysterious deadly Onomancer, Mysterious Spider Person, Mysterious Witchy Lady, Mysterious Mastadon       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* After Sameera receives a vision in her dreams that Saurus will be marching on Davenwood, she sounds the alarm while Oswald leads the charge, taking 6 of the fiercest fighters around to convene on his hometown to save it from the Blowt. &lt;br /&gt;
* When they arrive, they see that &#039;&#039;&#039;Samurai&#039;&#039;&#039; from &#039;&#039;&#039;Balabag&#039;&#039;&#039;, arrived only a little bit earlier, and they have been looking for &amp;quot;Steelcheek&amp;quot; using onomancy to determine who the Steelcheek is. When they discover it is Oswald, they defend him from the Blowt but tell him they need to run away so they can &amp;quot;Change his Name&amp;quot;.&lt;br /&gt;
* They discover Oswald&#039;s dad was one of the Choeru caught in the destruction who died/got blowted, but the Samurai promise &amp;quot;we can get him back&amp;quot; referring to Orbis. They also hand out some [[Moonflower]] tea.&lt;br /&gt;
* &#039;&#039;&#039;[[Saurus]]&#039;&#039;&#039; makes his big appearance and nearly wipes out the team, eventually causing everyone to go to Orbis either against their will (Kara, Tessa, Clem) or because they followed the others to save them (Oswald, Sameera, Red). &lt;br /&gt;
* In Orbis, half the team is brought to &#039;&#039;&#039;Xilas LaCroix&#039;&#039;&#039; while Kara is separated from the others and brought directly to the [[Bhéara]] to pay for his crimes of kidnapping and keeping Blowt inside of his body as prisoners. &lt;br /&gt;
* The team that meets with Xilas learns that Xilas has been collecting power and working alongside a &amp;quot;Gus&amp;quot;, and is immensely enjoying his time in Orbis as he becomes a powerful Champion of the Bhearah. &lt;br /&gt;
* Kara has a heart to heart to heart to heart to heart to heart to heart with the 6 &#039;&#039;&#039;Blowt&#039;&#039;&#039; that they kidnapped, but ultimately becuase of the &#039;&#039;&#039;Orbis Rules&#039;&#039;&#039; fails at every attempt to break through to them, and they abandon Kara to go back on their hunt for redemption and ascension. Kara also fails to break through to &#039;&#039;&#039;Maynard&#039;&#039;&#039;, a newly lost soul looking for power and revenge, and when Kara can&#039;t convince him either, the Bhearah super-charges him into a powerful entity, the newest and weakest of her &amp;quot;&#039;&#039;&#039;Champions&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
* Kara realizes that this might be the end, and tears her soul asunder to shake Orbis with storms of intense magic and lightning, dealing &#039;&#039;&#039;Over 700 Damage&#039;&#039;&#039; to the Harr and the Bhearah&#039;s presence, while absolutely obliterating Maynard to death.&lt;br /&gt;
* The Bhearah brings forth her other champions to stop Kara as the other 5 players, seeing and feeling the storm, chase it until they witness first-hand Kara&#039;s last stand. &lt;br /&gt;
* Kara goes out in a blaze of glory, allowing the others to escape.&lt;br /&gt;
* 1 Champion down. 7 to go.&lt;br /&gt;
&lt;br /&gt;
=== Session 42: Seeking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, The Unravel, Libraries     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Ravii Kero|Ravii,]] [[Takeshi]], [[Kip]], [[Quiver]], [[Rook]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dipol the Archivist Lich      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having received disturbing and wildly unsubstantiated rumors and lore from a recovering team of heroes who went into Orbis, an elite team of Unravel members and researchers hit the books! &lt;br /&gt;
* Their initial research leads to some interesting discoveries about the [[Bhéara|Bhera]], but it is interrupted when a visitor from [[Pteris]], a cleric of [[Oghma]], appears through a magic shelf in the library. &lt;br /&gt;
* As it turns out, libraries across Quelmar are sometimes linked through a mysterious inter-library portal system, perhaps connected to [[The Library|THE Library]].&lt;br /&gt;
* Traveling library-to-library across the realm, the team sleeplessly continues to do intensive research, pulling every thread of lore and knowledge from the far corners of the realm, visiting [[Gygaxia]], [[Gammelgard]], [[Yksinäisyys]], [[Zobeck]], [[La Croix]], [[Nymphsview]], [[Ostrom]], [[Malboge]], and [[Xender City]], but NOT [[Presmarivale]].&lt;br /&gt;
* The finish their research, narrowly escape an encounter with an Archivist Lich and a Devil from Hell, and make it back to the Unravel in time to put together the rest of their theories, revealing intimate and interesting lore about the opposition. &lt;br /&gt;
* [[Yuki]] tries to put it all together into a master document of theories. &lt;br /&gt;
&lt;br /&gt;
=== Session 43: Dreaming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero]], [[Gustafar]], [[Cranston]], [[Clementine]], [[Isabelle|Isabelle,]] [[Luv]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/25/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edris Zaroo, Adler LaRoux      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Edris Zaroo begins appearing in player dreams, looking for &amp;quot;&#039;&#039;&#039;Adler LaRoux&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
* After a group of players (meeting at the C3 Bastion) realize that they&#039;ve all seen Edris pop up one way or another, they begin some research into the Unseen Eye and where this &amp;quot;Adler&amp;quot; might be hiding out.&lt;br /&gt;
* Meanwhile, Gustafar [See Session 36] has finished tracking down and taking down his half-brothers, and now pursues more power. He takes a pseudonym (&amp;quot;Clooney&amp;quot;) and sneaks into the group as a &amp;quot;Fellow adventurer seeing weird dreams&amp;quot;. &lt;br /&gt;
* In reality, Gustafar is a power hungry dark magic mage looking to further gain power over the people of Orbis.&lt;br /&gt;
* They meet Adler LaRoux in hiding, where we learn it is conveniently where [[Cranston]] had encountered him on a whim in the woods at a spot off the beaten road. Cranston&#039;s history of &amp;quot;Speaking people&#039;s names before they introduce themselves&amp;quot; threw Adler off originally, and Adler had killed Cranston, thinking him a Blowt spy or other agent of Edris. Cranston was glad to find his old body and get it back.&lt;br /&gt;
* Meanwhile, after Adler explains to the team who Edris is, Cavii opens up a telepathic link between most everyone (Luv stays on guard in the real world), allowing them to share one &amp;quot;Dreamscape&amp;quot; so that when/if Edris reappears, they can try to work out an agreement between Edris and Adler that won&#039;t result in either party dying and furthering the &#039;&#039;&#039;Cycle of Violence&#039;&#039;&#039;.&lt;br /&gt;
* Ultimately, their plans get sidetracked when Edris is instead set upon by GUSTAFAR! The evil third brother of [[Ben|Ben and Sven]] uses his powerful dark magic to enchant and enthrall Edris, forcing her to become a minion of the dark lord.&lt;br /&gt;
* With Edris now enthralled, peace is impossible, and the team turns on Gustafar, hoping to stop him in his tracks. While Gustafar gets away, [[Clementine]] decides that the only way to perhaps get rid of Edris forever is to kill Adler, and she does so. &lt;br /&gt;
* As a result, Adler is blowted, certainly has angry feelings of vengeance, while Edris is not truly satisfied and remains a minion of the even more powerful Gustafar. &lt;br /&gt;
&lt;br /&gt;
=== Session 44: Onomancing ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Rook]], [[Cranston]], [[Gale]], [[Cecil Alaxorsa|Cecil]], [[Jaxzo&#039;Ilan]], [[Eldwin]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/2/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* While shopping in Balabag, &#039;&#039;&#039;Gale&#039;&#039;&#039; and &#039;&#039;&#039;Rook&#039;&#039;&#039; are suddenly interrupted by a [[Blowt]] throwing new PC Eldwin THROUGH A CITY BLOCK, smashing down 6 walls as he crashes through the shopping center. &lt;br /&gt;
* Immediately jumping into action, the two weapon up to fight the monster, only to realize the monster was also being chased by the ghost of [[Jaxzo&#039;Ilan]]. Jaxzo had previously died, and this particular blowt was using Jaxzo&#039;s body as its vessel for destruction.&lt;br /&gt;
* But THEN chasing Jaxzo was fellow recent-ghost &#039;&#039;&#039;Cranston&#039;&#039;&#039; who had just gotten back his body (see Session 43 above), hoping to help Jaxzo get her body back and aiding in the endeavor. &lt;br /&gt;
* After the group takes down the Blowt together, they are set upon by Gale&#039;s friend and roomate Cecil, a pompous artist and creature of Ennui, who invites them all to share a homecooked meal back at he and Gale&#039;s Balabag Bastion.&lt;br /&gt;
* At the Villa, the group enjoys a meal (Cecil and Jaxzo might enjoy their meals a bit TOO raw) but then are surprised by an old friend of Eldwin&#039;s family: Travvers the Onomancer. &lt;br /&gt;
* Travvers is powerful, and because he has learned Eldwin and his family are the latest to have a Blowt bounty put on their heads, he offers a personal hand in saving the day. Using [[Onomancy]], the team will be able to rewrite Eldwin&#039;s family name, essentially removing him from the pool and making him &amp;quot;dead&amp;quot; to the Blowt. &lt;br /&gt;
* As the group goes inside Eldwin&#039;s dreams, they have to bounce a laser representing Eldwin&#039;s &amp;quot;sense of self&amp;quot; off a number of mirrors which are Eldwin&#039;s strongest qualities or personality traits. &lt;br /&gt;
* They don&#039;t quite get it all right, and in the process they even rewrite some of his qualities--- for example, the new Eldwin is a little more &amp;quot;Zestful&amp;quot;. But the process is a success, and Eldwin is reborn into something new, something that would never be targetted again.&lt;br /&gt;
* Cecil is revealed to ACTUALLY be &#039;&#039;&#039;Alsace LaCroix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 45: Bootlicking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Enrik, Yuki, Neighbor Craig, Ben, Nearlander/Fahrlander, Oswald&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Krislindahl, Bronze-Hammer, Itali      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The heroes have all recieved Invitation to &#039;&#039;&#039;THE SAURUS SUMMIT&#039;&#039;&#039;, a mysterious gathering of the minds held in the [[Seethe Faire|Kingdom of Mirr]].&lt;br /&gt;
* Fahrlander is revealed to have been ambushed and killed by Nearlander&lt;br /&gt;
* Veronica returns blowting a ??? Giant to kill Neighbor Craig, but is easily thwarted by the Balabag Bastion&#039;s Gohei.&lt;br /&gt;
* Itali and Bronze-Hammer make their entrances, where Itali forces the ??? Giant back to Orbis via a weird spider arm, and Bronze-Hammer devours Veronica, turning her into Harr, via a weird device implanted in her arm. The process is fundamentally the same as Enrik&#039;s Hammer of Devouring. &lt;br /&gt;
* The party brown-noses Krislindahl, King of Mirr, who is now funding the next big expedition to thwart Orbis, with weapons, gold, armor, soldiers, morale, and hats!&lt;br /&gt;
* Fahrlander returns riding a massive blowted bull, looking to (and successfully) killing Nearlander&lt;br /&gt;
* Yuki discovers the bull is being possessed by the previously seen Mammoth + Mammoth Rider Champion of the Bhearra, immediately before being near killed by it, and Neighbor Craig being fully-killed by it.&lt;br /&gt;
* Enrik, using the Gohei, removes the Champion from its possessed body&lt;br /&gt;
* Neighbor Craig &#039;&#039;&#039;&#039;&#039;RETURNS&#039;&#039;&#039;&#039;&#039; and discovers the Mammoth really likes scritches&lt;br /&gt;
* Enrik, mistakenly, assumes to Frost Giant Rider is the champion, and kills him with the Hammer of Devouring&lt;br /&gt;
* That makes the Mammoth (the actual champion) really really mad....&lt;br /&gt;
* Yuki enthralls the Mammoth through sheer luck (and definitely not Gremlin rules) before it can kill Enrik and the two bring it back to Balabag to get information from it. They discover its name is Yukagnir, it is seeking vengeance on the Mussoth people, and that it knows its goal is unlikely to ever fully succeed, but he enjoys the power the Bhearrah provides too much.&lt;br /&gt;
&lt;br /&gt;
=== Session 46: Unraveling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel|Unravel]], Harr, Bhearah, [[Blowt]], Tactics    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Gaul, Jenny Kaboom [new!], [[Ravii Kero|Ravii]], [[Red (Fantasial Freeze)|Red]], [[Sameera]], [[Elvar|Three]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/14/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kenneth the Bartender, Charlie deGaulle, [[Aiken|Aiken Zimmerman]], Ennui, [[Savile]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jenny Kaboom arrives in [[Ravel]] as a traveling merchant and sets up shop in a tavern where the remaining heroes are gathered. A bit of a disagreement with Kenneth the bartender leads to Jenny melting a hole in the tavern door with acid, through which &#039;&#039;&#039;an arrow is shot into Ravii&#039;s neck&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;A scuffle breaks out&#039;&#039;&#039; between the heroes, a few Unravel thugs, and a Crab-Blowted Charlie deGaulle. Ravii bickers with the Unravel over their priorities, Jenny watches Kenneth die at the hands of the crab, and Sameera and Red work to cairn stack in the tavern walls. They succeed, Gaul forgives his father, and &#039;&#039;&#039;Charlie &amp;quot;ascends&amp;quot;&#039;&#039;&#039;, which looks a lot like getting dragged to Hell.&lt;br /&gt;
* The heroes resolve to &#039;&#039;&#039;confront Aiken&#039;&#039;&#039; and find him overworked and overtired in the bowels of the Unravel. The Unravel continues hemorrhaging members to stave off a Blowt invasion, and the players promise a better way to deal with the Blowt than needless death. Aiken shows the players the &#039;&#039;&#039;[[wikipedia:Pelorus_(instrument)|Pelorus]]&#039;&#039;&#039;, a device from Balabag that &#039;&#039;&#039;shows the position of Blowt tunneling into the Petriba (Tapestry) section of the city&#039;&#039;&#039;. Gaul stays behind to handle operations while the others head for the surface.&lt;br /&gt;
* Combat occurs over the rooftops of Ravel. Ennui appears to be leading the squadron of Blowt, but after the heroes try to lower the temperature, he is gutted from behind by a &#039;&#039;&#039;RETURNING SAVILE.&#039;&#039;&#039; Savile tells the heroes they are ruining the Bearah&#039;s plans, and that will no longer do. Jenny saves a dying Ennui from returning to Orbis, and they try to put Savile to sleep, but fail. Ennui is dragged mercilessly back to Orbis, and the heroes beat an uneasy retreat. Aiken is unconvinced that peace talks are possible.&lt;br /&gt;
&lt;br /&gt;
=== Session 47: Farming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Mundy]], [[Gale]], [[Farmer Lyell]], [[Clementine]], [[Clover Softpaw|Clover]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The members of the &#039;&#039;&#039;Sorghum Knighthood LLC&#039;&#039;&#039; are introduced, an assortment of strange loners and other farmer-adjacent heroes who followed in the footsteps of Farmer Lyell, doing good deeds for the realm and donating the profits to the Farmers of the ream. &lt;br /&gt;
* Lyell is pulled away from his knights to meet with [[Gale]] and [[Takeshi]] and debrief how the Turkey Blowt were &amp;quot;ascended&amp;quot; in Gale and Lyell&#039;s last adventure (see Session 39). &lt;br /&gt;
* They arrive to find [[Clover]] and [[Clementine]] are already in the Unravel, meeting in a chamber that formally belonged to Kara&#039;s Bastion, where the names of the lost heroes are etched on the walls. &lt;br /&gt;
* The group is set upon by &#039;&#039;&#039;JENNY JANGLES!&#039;&#039;&#039;  After a near skirmish-gone-wrong, the team begins to try alternative ways to appeal to Jenny. When they offer her thousands of gold worth of magic items, she graciously accepts, noting that it wasn&#039;t the presents that made her feel avenged, but the pained look on the parties present when they gave up things they really didn&#039;t want to, the same way she gave up her love for Aiken. With the empathy in place, Jenny felt adequately avenged, and took the magic items and ascended forever. &lt;br /&gt;
* After learning that Jenny had attacked Takeshi&#039;s pet donkey Assiniboine, Takeshi correctly attunes to the fact that the Bearah had sent Jenny specifically to start up a greater cycle of violence. It worked for Takeshi, who was the most violent in the initial skirmish, but once Takeshi had a cool mind, she returned to Assiniboine&#039;s body to grieve with the team.&lt;br /&gt;
* But before they could etch Assiniboine&#039;s name among those lost...she appeared....[[Cailleach Bhéara|the Cailleach Bhéara]]. She offered the team opportunity to cash in any remaining favors they had with her. Takeshi cashed in a favor to save Assiniboine&#039;s life, while Mundy cashed in a favor to unlock the &#039;&#039;&#039;Soul Buoy&#039;&#039;&#039;, a magic artifact that saves people from Orbis. &#039;&#039;&#039;Lyell cashed in FOUR favors to truly beckon the eldritch powers of the Bheara, creating Session 49 entirely.&#039;&#039;&#039; &lt;br /&gt;
* The Bearah warns they may want to power themselves up, as there is another party that is after many of them, the leader of a Fire Cult that burned up Lyell&#039;s farmlands, and was set upon by Clemetine and Clover ALLLLL the way back in SESSION 14! &lt;br /&gt;
* Feeling confident in their power (and holding a Gohei), they team begins the first ever venture INTO Orbis with the sole mission of locating and killing the Blowt before it could ambush them and try to get its own revenge. &lt;br /&gt;
* While in Orbis, Lyell finds evidence that his long lost family is still down there, trapped between worlds, and decides to leave the team and flee into the blue sunset on one final mission (see Session 49).&lt;br /&gt;
&lt;br /&gt;
=== Session 48: Forgiving ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Ian (12/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 50 MegaGame: Locking ===&lt;br /&gt;
Date: 12 Gzy&#039;x (6 months after the freeze started)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Caulden, Ian, Josh, James (1/10/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Act 3 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 49*: Linger ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Board Game, Escheton, Political Wargaming    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Farmer Lyell&amp;lt;/u&amp;gt; [Last Appearance]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/17/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The Sorghum Knights, the forces of Sarus and Savile, the Fire Cultists of Balabag, the animalfolk of Ravel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This session was originally scheduled to happen before the MegaGame, but got pushed back, so the MegaGame is still considered Session 50 even though timetables got mixed up.&lt;br /&gt;
&lt;br /&gt;
=== Session 51: Disperse ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Manquel Marches&amp;quot;, Bastion, Finales (Gaul, Cecilia, Clover)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecelia, [[Clover Softpaw|Clover]], [[Gaul]], Mundy, [[Oswald]], [[Elvar|Two]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/6/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina Softpaw, Zav Softpaw, Kiun Xeo, Malcolm &amp;amp; Bertha Jenkins, Edda Rockface      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session opens in 30 [[CR]] with a bunch of schoolchildren taking a field trip to the remains of the Manquel Bastion, now a museum. It is revealed that Cecelia has existed as an autonomous construct within the Bastion walls, able to control and shape the stone within. Her shadow puppets entertain and bemuse the children and the teacher. &lt;br /&gt;
* We cut back to the Freeze post-MegaGame: New Year&#039;s Eve, 466 [[PR]]. Clover and Mundy talk in the wee hours of the morning; Mundy is still a ghost, anxious to find a new body before he ascends, Clover anxious to start her adventurer&#039;s guild. The book &amp;lt;u&amp;gt;House of Leaves&amp;lt;/u&amp;gt; is mentioned a bunch.&lt;br /&gt;
* Just before sunrise, Gaul and Oswald come to sit on the roof of the now-constructed Tea House. They discuss the differences in upbringing - Oswald loves his parents very much and lost them both, while Gaul hates his parents very much and doesn&#039;t know where they are. Oswald tries to show his traumatized friend a better perspective on family while Gaul mimics Oswald&#039;s crocheting motions.&lt;br /&gt;
* In the morning, the heroes gather to discuss divvying up [[The Fantasial Freeze/Bastion|Bastion]] supplies. They plan to strip the Haven down to the studs and assist the efforts to fully subdue the evil Blowt and forces of the Bearah. This triggers something in Two, who undergoes a spiritual fracture; when the moment passes, it is Seven looking back at the rest of the party, and other faces of &amp;quot;Countdown&amp;quot; start to surface as well. &lt;br /&gt;
* Before anyone can figure out what Seven is doing back in the game, Zav and Seraphina Softpaw come rushing into the Bastion. Seraphina&#039;s condition has severely deteriorated post-Megagame, with Orbis locked away and her place as a [[Blowt|Special Blowt]] torn out of her. Seven/Four gives her a blood transfusion, which seems to alleviate some of the effects, but no one is quite sure why.&lt;br /&gt;
* Everyone settles in to watch the fireworks in the Bastion, with the citizens of Manquel attending as well. Just before midnight, Seven sees her parents, Malcolm and Bertha Jenkins, in attendance. She rushes to them, remembering she is their daughter Eloise. As Bertha hugs her, and the fireworks burst overhead, Eloise Jenkins&#039; spirit is released, and Seven fades from the campaign. &lt;br /&gt;
* The moment is interrupted by Kiun Xeo and his golems bursting through the wall of the Bastion. Kiun is determined to take his revenge for the slights [[Manquel]] has done him, wild shaping into [[Amaun|a great fiery serpent like his god]]. He is no match for the heroes, however. Mundy claims the body of a golem as his new &amp;quot;Iron Mundy&amp;quot; body, while Clover finally gets the bow Monsterbane from Zav, immediately putting it to use. Countdown and Gaul also help beat the piss out of Xeo&#039;s elemental tyrant form, and Gaul officially ends his reign of terror while Cecilia learns to meld with the Bastion for the first time. With the enemy defeated, the celebrations can ensue!&lt;br /&gt;
* Two postscript scenes end the session. The first takes place some months later, with Gaul sailing to [[Pteris]]. He reconnects with his adoptive mother, Rosie Pumpernickel, and meets his real mother, Edda Rockface, for the first time. Taking Oswald&#039;s words to heart, Gaul swears off his stupid father Charlie and spends time with his mother&#039;s clan, finding himself a fresh start. The second scene is flashback to the site of the Manquel Bastion, three years before the Freeze. A heavy spring rainstorm has driven the Jenkins family into the old ruins where a fort used to be, and a traveling Seraphina Softpaw with a younger Clover in tow are looking for shelter. Thirteen-year-old Eloise invites the two harengon in, and the two families get a chance to talk. The young girls bond over their love of adventure, not knowing who they&#039;d become, as the session fades to black.&lt;br /&gt;
&lt;br /&gt;
=== Session 52: Progress ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel Wrapped&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/21)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 53: Delve ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Enrik, Yuki, Sameera, Maverick, Jollyfist, Clover   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/7)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Null, [[Grumbar]], The Burnale Boy, The Burnale Clan, [[Bimpnottin]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Enrik, Yuki, [[Clover Softpaw|Clover]], [[Jollyfist Burnale|Jollyfist]], [[Sameera]], and [[Maverick]] ventured to [[Ellwick]], and the ascending [[Burnale Clan|Burnale]] mountains to assist in finding and slaying the remaining Frost Giants serving Saurus. The party took off from the main caravan to search inside the mountains for the hiding [[Burnale Clan|Burnale]] clan, trapped inside by a landslide. After reminiscing about Enrik&#039;s time living in Ellwick, the party entered the mountain, on a long dungeon crawl. The party first found an active magma pit, to which Sameera and Enrik suffered a sudden onset of SLOBS, and fell in. Enrik, blessed by [[Kossuth]], was unharmed, but Sameera was dying quickly. The others attempted to save her, before [[Kossuth]] and [[Grumbar]] began fighting over her, and Grumbar removed her from the magma via a pillar of stone. Yuki then pulled Enrik out of the soothing magma, and they ventured on.&lt;br /&gt;
&lt;br /&gt;
* Yuki learned, from speaking with a chipmunk, that the party had been displaced in time, having travelled 10 years into the future, the moment they entered the cavern, and learned of the destruction of Quelmar, and the return of the [[Bhéara|Bhearrah]], through the little rodent&#039;s memory and imagination. This was supported by Jollyfist finding a Burnale child in the council chamber, who should by all accounts be a little over a year old, but was actually at least 10 years old.&lt;br /&gt;
&lt;br /&gt;
* Enrik soon found a room with no entrance, and Maverick could detect life inside, so Enrik smashed the wall in, and found the body of [[Bimpnottin]], his halfling friend, cradling a Heart of Obsidian. Enrik divulged his grief, and was comforted by Maverick, and brought the Heart with him, using it&#039;s pulse as a compass to navigate the Dwarven City. The pulse lead the party to an active forge, and finds the remnants of Karavox, an ancient relic of time, on the table, before a booming, otherwordly presence, attacked the party with skeletal pillars, demanding their names. The party obliged, and was told by the voice that Karavox needed to be reforged to fix the displacement, and save the world. Enrik and Jollyfist attempted to reforge the axe through natural means, but were unsuccessful, and had to resort to following the voices demands. One person must &amp;quot;give up their space&amp;quot; and another &amp;quot;give up their time.&amp;quot; Enrik and Yuki, bonded pair that they are, estranged from their worlds, with nowhere to go but each other&#039;s friendship, agreed. Enrik gave his space, and Yuki her time. Upon touching the Obsidian Heart, the two were blinked from time, travelling centuries and centuries backwards, feeling the tectonic plates moving below them. Through their sacrifice, Karavox was reforged, and the displacement in the mountain fixed. Jollyfist then took the axe, and in Enrik and Yuki&#039;s name, vowed to slay the Bhearrah, and sever her from existence.&lt;br /&gt;
* Before leaving, Jollyfist, the boy, and Sameera, now a chosen of Grumbar, opened the path to The Garden, the place all the surviving Burnale dwarves had been living. As it turns out, they caused the landslide that trapped them, to keep the [[Blowt]] out. Over the last two years, they had made a beautiful oasis for themselves inside the mountain, but now that the Freeze is over, they were happy to venture out of the world, but only after throwing a massive party for Jollyfist&#039;s return.&lt;br /&gt;
&lt;br /&gt;
* 110 years later, with the events of the Freeze way past solved, Enrik met an elderly Sameera on the mountaintop of the Burnale Mountains. Sameera, an artist of the elements, and Enrik, an Eye of Chronepsis. The two reflected on their lives, and Enrik apologized for not giving Sameera the chance to say goodbye, to which Sameera finally gave Enrik the hug she had promised to him, over a century ago. The two spent Sameera&#039;s remaining moments of life sitting on the mountain&#039;s edge, watching the sun, as Sameera passed in her sleep. Once Sameera was gone, Yuki made herself known, not an Eye, but a Time-Traveller, and the two buried Sameera under her Flame-Painted mural, and hallowed her grave with a blessing of nature from Yuki, channeled through one of Enrik&#039;s old crutches, before the two returned to the Creation.&lt;br /&gt;
&lt;br /&gt;
=== Session 54: Discover ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Bearah Origins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Enrik]], Yuki, [[Gale]], [[Takeshi]], Eyepatch [[Clover Softpaw|Clover]], Eyepatch [[Jaxzo&#039;Ilan|Waebreena]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Bimpnottin]], [[Brigid]], [[Deerward]], Takeshi&#039;s Sisters, [[Zachariah|Thorne]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* After making the deal to reforge Karavox, Enrik and Yuki reappear 8 months after the Siege of Ravel in the storage closet of the Ravel Sanguine Clinic, where [[Gale]] and [[Takeshi]] are currently researching and treating SLOBS. Enrik and Yuki attempt to explain what they did, but are shortly flung through time uncontrollably to the future Yuki saw, a blue and red hell scape, where they meet two of the few remaining survivors, Eyepatch [[Clover Softpaw|Clover]] and Eyepatch [[Jaxzo&#039;Ilan|Waebreena]], who are taking shelter in a small dome of purification, being upheld by Giant [[Cranston]], wielding all of Hafgan&#039;s power as well as both [[Gohei]]&#039;s. Both Clover and Waebreena thought all four of our time travelers were dead, Enrik and Yuki from Karavox, and Gale and Takeshi from the hell they live in. The party is then taken on a chaotic and mostly uncontrolled ride through time, where they inevitably are stopped by an Eye of Chronepsis, Malakai [[Zachariah|Thorne]] who informs them of their crimes against time, but also gives them advice. He tells Enrik and Yuki of Null, the being who deceived them into repairing Karavox, calling the two &amp;quot;Nullen&amp;quot;, tells the group try as they may, but the [[Quelmar Timeline|timeline]] ends in 469PR, but gives them advice on how to safely travel through time should they wish to try and change things. Before they go, Thorne tells Enrik they will meet again, and Enrik will kill Thorne, and then disappears.&lt;br /&gt;
&lt;br /&gt;
* Using their now limited control of time the party learn of about the Bhearah&#039;s Origin&#039;s, relive trauma of their past lives, and attempt to stop the world from becoming the 11th Layer of Hell. During the journey, the party discovers Yuki controls the time they go to, and Enrik controls the place. They use this knowledge to direct them to specific places to better the future, while also ensuring the time loop they&#039;ve been stuck in does not fracture. Major events include: Meeting Bimpnottin at the Siege of Ellwick and removing him from time to ensure he ends up in Mount Burnale for Enrik to find in the &amp;quot;past&amp;quot;, reliving the Slaughter of the Rubies with Takeshi and stealing [[System Agnostic/Episode 2.7: Karavox Reforged|Karavox]] from time, dulling Karavox to hopefully prevent the severing of everyone connected to Saurus, watching the god of the animalfolk Brigid (the Bhearrah) be banished to Orbis and then consumed by the Giant Eldritch Slug seen during The MegaGame!, and ending with Enrik returning to the past to save [[Deerward]] and his daughter from their demises, killing Thorne in the process and taking Thorne&#039;s power for himself, but saving his loved ones from their untimely fates, and certifably &amp;quot;messing up the timeline.&amp;quot;&lt;br /&gt;
** Enrik did in fact end the session by saying &amp;quot;I&#039;m going to kill you and I&#039;m sorry&amp;quot; to Thorne before tomahawking Karavox directly in his skull and then riding off into the sunset atop Deerward.&lt;br /&gt;
*** &#039;&#039;&amp;lt;sub&amp;gt;I wonder if that will have any [[The Temporal Thunder|consequences]]....&amp;lt;/sub&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=== Session 55: Choke/Smother ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Two of One&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Kip, Quiver, Nearlander, Red, Maverick, Two   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Dark Silvio]], Red&#039;s Family      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Mevvit Ashwing (known as Four) receives a medal from the University of Xyrneiros for his magical contribution on ley lines, achieving his dream of lasting throughout time in academia. Red and Quiver watch as Four/Mevvit ascends; one fewer number in the Countdown. Three pops up and disperses the tension. Quiver receives an interesting note....&lt;br /&gt;
* The heroes go track down a few Blowt that are trying to find other bodies to stay in to prevent their inevitable ascension. Kip, the rapscallion, is playing both sides and hiding his ghost form in rocks. Thanks to some help from some NPCs and such, the Blowt are dealt with and Kip comes to hang out around Manquel.&lt;br /&gt;
* Red goes to see the Burrow, where his family lives. His mom is okay, but his &amp;quot;dad&amp;quot; seems a little bit off.... (he&#039;s actually a Blowt faking it). Red has a kaiju penguin egg, left behind by Webber, that he&#039;s trying to hatch safely, and he ponders it as he wanders alone. The note is getting passed around....&lt;br /&gt;
* On a snowy night, Kip, Quiver, and Nearlander are chatting about Nearlander&#039;s other egg, which is the dragon egg he&#039;s also desperate to hatch. Something&#039;s wrong; the egg feels really weird on the inside. When the heroes tap into its energies, both eggs explode in a burst of &#039;&#039;red Harr&#039;&#039;, the same destructive substance the Bearah wields, but a fiery version rather than ice. This is clearly skulduggerous, and ehe talk turns to what to do with Two, as she&#039;s become more aloof and controlling, and something&#039;s different from the other numbers. &lt;br /&gt;
* Dark Silvio shows up, and the players are frustrated that Silvio won&#039;t turn on his master, nor give them any credible information. They threaten him with violence before realizing he &#039;&#039;can&#039;t&#039;&#039; tell them anything; Two&#039;s put a geas on Silvio, and he really wants to be free. With a little encouragement from Quiver, Silvio may have been nudged in the right direction. Wait, where is Two right now?&lt;br /&gt;
* Cut to a tent where Three is currently in control of Countdown, talking to Red. The note has made its way around the table, and Red is conflicted by what he has to do. They have a heartfelt talk, and Coatlina Lochairon reveals her name and tells Red it&#039;s time to leave things to the younger generation. Then Two appears, and the air is tense. Red confirms that Two is &amp;quot;May you choke and smother&amp;quot;, an Illumian Child of Pure Word, who has no one&#039;s best interests at heart. Several other PCs lower their invisibility, ready for a fight, but Two is prepared. She stabs Maverick through the neck, killing him, and teleports to her secret demiplane, built underneath the Manquel Bastion. Maverick is revived, and the heroes follow to tragic final battle. (The note says explicity Two is EVIL.)&lt;br /&gt;
* There&#039;s a memory shown of the creation of Countdown in the first place, but that&#039;s all readable on another wiki page.&lt;br /&gt;
* PVP TIME! On one side, all PCs except Two. On the other, Two and her minions, manipulated and/or resurrected to fight on her behalf. We see Kiun Xeo&#039;s corpse battle Quiver, while the other heroes engage Two directly as she chants &amp;quot;Fomolhaut n&#039;gha-ghaa naf&amp;quot; to swell to fire giant size. Things look grim, and evil looks about to triumph, but Silvio has a moment of betrayal! This allows Kip to get a potion down Red&#039;s throat, and the Bunny Cop puts an arrow through the forehead of his partner in crime. But what number comes before Two?...&lt;br /&gt;
&lt;br /&gt;
=== Session 56: Return ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Seed of Hope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 57: Avenge ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Davenwood Marches On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 58: Ascend ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;One of Two&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; One, Clementine, Red, Dr. Talking Sword, Takeshi, Luv, Cecelia   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; 90% James, 10% Josh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Quelmar&#039;s Fire Gods      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* We cut to IMMEDIATELY after Two was killed by Red in Session 55. The Vessel known as &amp;quot;Countdown&amp;quot; finally cracks open like an egg, revealing what we&#039;ve been counting down to the entire Freeze: a new god, born of the fusion of Xuihcoatl and Chthuga, dragon and eldritch fire, the source of the red Harr. Newborn and destructive, One tries to melt the Bastion, while the other heroes do their best to contain the damage.&lt;br /&gt;
&lt;br /&gt;
=== Session 59: Inherit ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home Part 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 60: Heal ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Unbearable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 61: Conquer ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Mirr Marches&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 62: Melt ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; The End of the Twine&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; All of them, none of them, and Fridtjof.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James, Paul, In a way a Little Bit of Everyone&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs: [[Hething|The Thing]]&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Act 1: Getting Into the House ====&lt;br /&gt;
In Dolemvay, Quimb and Luv met with Kara and Saville, and while the latter did not immediately forgive the former for the events of Paraska 1, the four soon agreed they were on the same page: that the evil entity which possessed Brigid — which I’ll refer to as the bheara for convenience — from escaping into Quelmar again.&lt;br /&gt;
&lt;br /&gt;
Elsewhere, Rooney and Fist of the Burnales meet, with Rooney — one of the first to forge Karavox — tracking down Fist — it’s current owner. The two confront each other in Fist’s room, only to realize they are already inside the mannor.&lt;br /&gt;
&lt;br /&gt;
Fist and Rooney are quickly joined by Fritjolf, who has been trapped in Paraska since nearly the beginning of the freeze, but are distracted from their conversation when Rooney unsuccessfully tries to misty step out of the house.&lt;br /&gt;
&lt;br /&gt;
Rooney has only moved one room over, into an outside-facing room which Kara, Savi, Quimb and Luv are trying to enter. Fist and Fritjolf join after a… brief intermission, and the gang’s all together to take on the house.&lt;br /&gt;
&lt;br /&gt;
Two things immediately happen. Us as players start receiving calls on our irl phones from a mysterious number, which convey distressed messages from the voices of player characters trapped deeper in the house, conveyed in-game through a large, oiliphant horn sitting on a nearby table, and Rooney becomes possessed by the soul of Arlow — a character trapped in a taxidermied bird during the events of Paraska I, brought to the house by Luv.&lt;br /&gt;
&lt;br /&gt;
The phone calls would become a MAJOR theme of the evening, encouraging our characters to turn on each other and even speaking directly to us as players that our irl friends — in their own voices — had secret grievances with us, or were in peril.&lt;br /&gt;
&lt;br /&gt;
The gang decides on a plan of attack: find the heart of the house, strike it with karavox. Quimb makes mention that he has a backup plan up his sleeve.&lt;br /&gt;
&lt;br /&gt;
The gang attempt to enter through the house’s back door and start proceeding through the house. Attempting to break directly through to the basement, Fist tries to strike the floor of the manor with Karavox — immediately grievously wounding the entire party. It becomes clear that attacks from karavox damage all things connected to the house. Whether that’s contained to whatever pocket dimension the house is now located in is anyone’s guess.&lt;br /&gt;
&lt;br /&gt;
This mass-wound causes Arlow and Rooney, both played by Jeff, to begin speaking through each other’s mouths in each others voices. The party attempts to flee, as they hear the footsteps of an oncoming monster — dragging a nearly-dead Fritjolf behind them. At this point, Paul — player of Fritjolf and GM of other campaigns featuring our current table of players, who had been conspicuously sitting on the same side of the table as James — begins prompting rolls and character interactions for characters from non-freeze campaigns.&lt;br /&gt;
&lt;br /&gt;
Which brings us to...&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Act 2: What is this, a Crossover Episode? ====&lt;br /&gt;
At first it started small with character interactions from games beyond the freeze, or characters James played appearing to interact with the party/NPCs, but it quickly became clear that there were more than just freeze characters in play.&lt;br /&gt;
&lt;br /&gt;
The next ~2-3 hours were an absolutely chaotic overlap of character interactions from wildly different campaigns — both old and new. Highlights of invoked characters included other freeze characters/characters from other quelmar campaigns, characters from Schrödinger protocol and Larigard, fate, DM Paul, Aregeth, Fabula Ultima, DM Sadie, Alien RPG, dm Ian, Yazeba’s B&amp;amp;B, dm Rachael, and many, many more.&lt;br /&gt;
&lt;br /&gt;
This led to a magical moment of the entire table slowly learning the “rules of calvinball” that all characters we as players had previously embodied were on the table for cameos in conversations, skill checks, interactions, etc.&lt;br /&gt;
&lt;br /&gt;
The phone calls during this time began to be addressed to some of these other characters we had played as well, which was such a mindfuck. We were literally switching what character we were RP-ing as mid sentence.&lt;br /&gt;
&lt;br /&gt;
During this time, we learned from a demon trapped in the house that there existed a means of forever dealing the house off from Quelmar by assembling the tools/schematics to build a magical door, which we went off in search of.&lt;br /&gt;
&lt;br /&gt;
Please note: no matter how chaotic these notes may seem, they in no way do any justice to this middle section of the session, where we realized all of our characters were co-habitating in our bodies. Whenever one of our characters from a different campaign interacted with another pc, they were simultaneously interacting with the character of that player’s they knew, and all that player’s other characters at the same time.&lt;br /&gt;
&lt;br /&gt;
To sum up how crazy this was, we need to talk about the act’s end…&lt;br /&gt;
&lt;br /&gt;
A child that Adam saved within the house suddenly became the BBEG of the Schrödinger campaign controlled by Paul and attacked Adam’s Schrödinger character, and all of Adam’s other characters by proxy. Combat started, and my Fabula Ulitma character used his skill that lets him get a free attack at the beginning of combat to shoot Paul’s Schrodeinger character.&lt;br /&gt;
&lt;br /&gt;
Adam’s schroedinger character used a feat to warp us all out of the room, but Paul’s Schroedinger character followed, so Ian as Luv attempted to use dominate person to stop the Schroedinger BBEG from attacking again, but the house twisted the spell. When the smoke cleared, fritjolf was laying dead on the floor — luv holding all of his nerves — magically vivisected from his body.&lt;br /&gt;
&lt;br /&gt;
And with Luv having accidentally taken their first life, the curtain dropped on act two and we entered into…&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== ACT THREE: An Endgame ====&lt;br /&gt;
Taking a moment to process everything, the players ordered food. With Paul as our second GM dead, the alternate selves we as players brought to the table started to consolidate back to the freeze characters we entered the house with, and we set off in search of the tools to seal up the house.&lt;br /&gt;
&lt;br /&gt;
Our first stop led us to a personal study with arcane texts. Though we found the blueprints, one of three parts to making the seal, Arlow/Rooney/Jeff’s characters experienced an existential crisis, with Jeff having played so many characters that their sense of self became elasticized.&lt;br /&gt;
&lt;br /&gt;
Rooney was secretly told by the house that he would be spared an afterlife endlessly wandering the astral sea if he retook Karavox and used it to decapitate Fist. When one of the house’s monsters named “father” attacked, he attempted to do exactly this, but was thwarted by the party.&lt;br /&gt;
&lt;br /&gt;
When hit by their attacks, Rooney was transformed into Jeff, the player Jeff, who was then dragged screaming off into the house by a purple dragon’s claw.&lt;br /&gt;
&lt;br /&gt;
Bewildered, the party continued through a sewing room, snuck past another of the house’s occupants, named “mother,” and found their way into the kitchen, where fist was suddenly transformed by the house back into Tinka, the player. Realizing that having someone carry Karavox further into the house kept the most options open for survival, Saville chose to take Tinka/Fist’s fate and became Rachael, the player, distracting an oncoming Mother. Though she was no longer Savile, quimbleton and Luv left Rachael with Savile’s cloak, which they had carried since they first abandoned her in Paraska.&lt;br /&gt;
&lt;br /&gt;
It was at this point that Rachel realized/James revealed that Mother and Father were voiced by Rachael’s IRL parent.&lt;br /&gt;
&lt;br /&gt;
In the next room, a parlor, Luv was transformed by the house, in the same way Savile and Kara were transformed, into a dark version of themself called The Arbiter, who offered the players a deal — optional at first, but mandatory should they pass through the room again.&lt;br /&gt;
&lt;br /&gt;
The arbiter would take away a fear, or a treasured memory, offering knowledge, wealth, and healing as possible rewards. The party, unsure of how to cure Luv, elected to step into the next room to find the seal-component they were searching for, and make the deal after they had found it. Jeff, the player, also rejoined the party, fleeing from the house’s horrors but now unable to engage with it mechanically, having been stripped of all his characters.&lt;br /&gt;
&lt;br /&gt;
The level necessary to make the door was easily located, and a deal with the arbiter needed to be made. Fist agreed to sacrifice a cherished childhood memory in exchange for knowledge on the final seal-part’s location.&lt;br /&gt;
&lt;br /&gt;
The bargain was struck, but the house took more than it originally promised, erasing not just one, but all memories of the Burnale clan — and consequently Fist’s character — from the house/game. Tinka would play the rest of the session as Auth Scizen, a PC from Paul’s Larigard campaign.&lt;br /&gt;
&lt;br /&gt;
With Fist erased from existence and the way forward clear, all that was left was to try and save Luv from their fate in this room, trapped as the dark arbiter. Kara opened a gift from Halcyon, marked only to be open in times of dire circumstance.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, this primal, all-consuming, harr-fueled fire was intended for purification only in the most absolute sense. In an attempt to burn away the house’s influence from Luv, Kara directed the fire at them, which began to consume Luv completely.&lt;br /&gt;
&lt;br /&gt;
Quimbleton offered Luv a hand to take the fire into himself, but Luv chose to meet their fate at the hands of the fire, trusting the plans Quimbleton and Kara had each separately alluded to. With a tearful farewell, but not a last hug goodbye, Luv was consumed by the flames.&lt;br /&gt;
&lt;br /&gt;
Utterly demoralized, Kara, Quimbleton, and Auth Scizen began to retrace their steps in order to find the last piece of the seal. In the kitchen where they left Rachael, they found only a skeleton sitting in a rocking chair.&lt;br /&gt;
&lt;br /&gt;
Reaching a room full of mannequins which held the final tool they needed for the seal, Auth Scizen began to distract the swarming horde of mannequins, so Kara and Quimbleton could retrieve the final component. Quimbleton, originally fated to die in this room, was prepared to turn Auth Scizen incorporeal with mist form, and obliterate the entire room’s contents with an overcharged Magic Bomb, but Auth Scizen passed him Karavox and told him to go on in their stead.&lt;br /&gt;
&lt;br /&gt;
Kara, Quimbleton, and Jeff returned to the house’s parlor, and constricted a sealing door in front of the house’s anchor to Quelmar, sealing it off from the realm. Unsure if Karavox would truly spare all of those touched by the multiverse, and feeling a strange sense of belonging in this place, Quimbleton encouraged Kara and Jeff to escape while they still could, using the magic of Brigid’s Bangle.&lt;br /&gt;
&lt;br /&gt;
Kara was hesitant to leave the house un destroyed, but quimbleton did not want to risk a magical cataclysm like the closely-averted rite of unmaking, and desired a way to keep the bheara from infecting its way into other planes. Eventually, Kara and Jeff reluctantly parted ways with Quimbleton, collecting the remains of their friends and leaving the house behind them.&lt;br /&gt;
&lt;br /&gt;
Quimbleton stayed, with one last deal to make.&lt;br /&gt;
&lt;br /&gt;
From the parlor, Quimbleton called out for the Bheara, and she soon appeared. Now cut off from Quelmar, Quimbleton offered her a deal: a battle of wits for the fate of the multiverse. A game of chess.&lt;br /&gt;
&lt;br /&gt;
The terms were simple: the winner is permitted to leave while the loser stays trapped for eternity. Both players must remain in the house for the game’s duration, neither can interfere with the other in any way, and nothing can prevent them from finishing the game. They shook on the agreement, sealing the pact, and Quimbleton produced the board and set up the pieces.&lt;br /&gt;
&lt;br /&gt;
Quimbleton mused aloud long and hard about his first move. Moving the king’s pawn was a strong classical opening after all, but left one vulnerable to tricky early-game queen attacks. Of course, moving the queens pawn had its own set of pros and cons, which he felt the need to litigate at length.&lt;br /&gt;
&lt;br /&gt;
Amidst his ramblings, the Bheara felt compelled to start the timer on the turn play clock, only to realize there wasn’t one. It realized in horror that it had agreed to a battle of wits in a dimension outside of linear time and space with no way of stopping Quimbleton’s filibuster.&lt;br /&gt;
&lt;br /&gt;
And, as Quimbleton reminded it, they were trapped here together, so long as the game remained unfinished. Quimbleton excused himself to the kitchen while pondering his opening move — a mental exercise that would last for eternity.&lt;br /&gt;
&lt;br /&gt;
Paraska Manor had finally become a true prison for the Bheara, and he, its eternal warden.&lt;br /&gt;
&lt;br /&gt;
=== Coda: Bleed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;LaCroix Below&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Alsace LaCroix]], [[Jaxzo&#039;Ilan|Waebreena]], [[Clover Softpaw]], [[Tessa Night]], [[Dr Burdock]], [[Gaul]], Von Heckham (a throwaway slayer of the Guild)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Zav Softpaw, [[Akasha]], The [[Boli]]!       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The players got to watch a scene in which we flashed back and saw Waebreena Aleanafin, a dark elf, a drow of the house Aleanafinas she was being sold off to Xilas LaCroix who was an evil experimental vampire who had been looking for subjects. It was revealed that Waebreena&#039;s goodbye to her matriarch (Debriana) was a sad one. And we got to see her final moments. The last time she ever saw her drow house. Her mother referred to her as an abomination even before her experiements were performed, but also alluded that Xilas&#039; experiments would make her stronger and worthy of Lolth. Waebreena&#039;s 5 sisters who were also being taken took the sacrifice in stride, but Waebreena suffered as she left for the final time, confused and dismayed. &lt;br /&gt;
* After that, we jumped forward about 12 years, which included 10 years since Waebreena&#039;s experiments and then another two years to follow up on the end of the Freeze campaign. It was after Clover Softpaw. The rabbit folk had returned back from the distant continent of Isonhound.  Clover had learned that her cousin, Zav Softpaw, had gotten worse -- it was learned early in Act 3 that he too had contracted a vampiric disease from the LaCroix vampires. In the years since Act 2 (and the MegaGame) ended, Zav&#039;s condition had worsened, and he was beginning to show symptoms of Waebreena&#039;s original monstrous form&lt;br /&gt;
* Clover summoned the brightest minds of the realm that she knew. A wizard named Quimbleton Fiddleford. And a necromancer named Dr. Burdock. Even with their powers combined, they could not think of a quick or easy solution to save Clover&#039;s cousin. However, when Waebreena arrived with Intel, revealing the secret location of the laboratory where Waebreena herself had been experimented on, it was decided that a venture would be laid forth and they would go to that laboratory which laid in the Underdark. &lt;br /&gt;
* HARD CUT to Tessa and Clover, our slayer superstars, leading a troupe of slayers and heroes through the Underdark, all the way up to the front doors of the secret &amp;quot;black ops&amp;quot; Laboratory.&lt;br /&gt;
* The team, now hardened and all powerful, slaughtered 20 vampires who were equal in power to Xilas LaCroix, followed by taking down a wandering [[Beholder]] who also was in the area. &lt;br /&gt;
* After finally collapsing into the entryway and locking the sealed barrier doors hard behind them, did they discover one more Vampire who wasn&#039;t there to fight, but to play the Organ and pioneer new LaCroix beginnings. &lt;br /&gt;
* DUNGEON CRAWL! &lt;br /&gt;
** There&#039;s a fun Organ Puzzle&lt;br /&gt;
** There&#039;s a fun laboratory puzzle where they mess with the aspects of &amp;quot;Beast&amp;quot; and &amp;quot;Self&amp;quot; and &amp;quot;Hunger&amp;quot; and inadvertendly create similar formulas and experiments to that which originally mutated Jaxzo&#039;llan, while also learning how to create a Boli! &lt;br /&gt;
** They also make an &amp;quot;Anti-Boli&amp;quot;, the opposite formulation which seems to decimate Boli material &lt;br /&gt;
** They fight a couple more Vampires and a LOT more Boli&lt;br /&gt;
** Dr. Burdock, whose experiment died in the dungeon, Commanded Undead to control a Boli and then purposefully powered it up to ludacris levels (it was dealing 14d6 damage at its max) &lt;br /&gt;
** They saw their [[Inner Beast|Inner Beasts]] (a new Quelmar concept to carry forward the Animalfolk legacy of this campaign), of which Waebreena had none. &lt;br /&gt;
* They discovered in the library that this black-ops site, which was marked with a mysterious red X on a Quelmar Map, is one of at least 3 or 4 sites around the realm, including one marked at [[Kiston]] and another near [[La Croix]]. &lt;br /&gt;
* As they survived the last few traps and illusions (shoutout Slayer immaculate mind!) they finally came across Debriana, who had also been subjected to experiments, and had survived them, becoming a powerful force of nature much like Jaxzo was long ago. &lt;br /&gt;
* The slayers swarmed in and dealt over 100 damage in a round together, absolutely decimating Waebreena&#039;s Matriarch....but Waebreena had other plans. &lt;br /&gt;
* Solving one last puzzle, Waebreena reminded her mother of their identity --- the same kind consoling words of reminders that long ago Luv or Clover might have said to Jaxzo. And in doing so, not only saved Debriana&#039;s life, but calmed the beast inside. &lt;br /&gt;
* SUDDENLY WHATEVER IS BEHIND IT ALL ATTACKS&lt;br /&gt;
* A nebulous, sanguine, Boli like monster who pours out of a deep well (remember we&#039;re already in the Underdark so where the hell does THAT lead) and launches its final attack on the team.&lt;br /&gt;
* Clover almost dies in the ensuing battle, Gaul and Waebreena DO die but have Monk powers that twice over revive themselves. Tessa is unbothered because she&#039;s COOL, and she reveals she had inherited a magic item from the Manquel Bastion in Act 3 Session 1 (Manquel Marches) which would reveal the weakness of a monster [akin to a Video game Glowing Red Spot] &lt;br /&gt;
* It reveals that the final draught of the &amp;quot;Anti-Boli&amp;quot; potion that was leftover from the lab could be used to do significant harm to WHATEVER IT IS. &lt;br /&gt;
* After playing Hot Potato, that famous draught is passed from one player to another, dramatically as death and destruction reign around them, and finally poured on the monster, who screeches and immediately dissapates and dissolves back down the well, disappeared to who knows where. &lt;br /&gt;
* Waebreena plugs the well.&lt;br /&gt;
* Xilas LaCroix, his progeny, and whatever the LaCroix estate was experiementing with here...It is done, forever. &lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=47098</id>
		<title>The Fantasial Freeze/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=47098"/>
		<updated>2026-06-29T05:26:38Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* Coda: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prologue ==&lt;br /&gt;
&lt;br /&gt;
=== Session 0: The First Night ===&lt;br /&gt;
&amp;lt;u&amp;gt;Date: 12 Grovender&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[[Session]] Tags:&amp;lt;/u&amp;gt; Survival&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Mr. Putney, Rosamund, Kara, Savile, Quimbleton [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; [[James]] (12/5/2024)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Bidwell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Players left the city of [[Ravel]] onboard the &#039;&#039;&#039;SS Exodus&#039;&#039;&#039; after taking on a small contract to work the ship on its voyage south towards [[Galik]] in [[Amusa]]. &lt;br /&gt;
* We learned that Whales are elusive around [[Osugbo]] and that some sailors believe that &#039;&#039;&#039;Birds ward off Whales&#039;&#039;&#039;. &lt;br /&gt;
* After meeting and making rough acquaintance, the captain invited the crew to the &#039;&#039;&#039;Captain&#039;s dinner&#039;&#039;&#039;, where they were told to protect the precious and dangerous-sounding cargo which lived in a lock carriage on the deck.&lt;br /&gt;
* After hearing that a possible [[whale]] was nearby, Mr. Putney hesitantly left dinner and got some fresh air, getting a first row seat to the beginning of the [[Arctic Autumn]] as a mysterious force on the horizon seemed to zoom by, freezing the ocean water in its wake. &lt;br /&gt;
* When the ice reached the ship, the jostle nearly killed the lowly (Level 1) crew, but after getting their bearings, the team left the cabin and were shocked to see the dangerous creature...a [[Dire Turkey|dire turkey]]...had been thrown off the ship and was scrambling quickly away into the frozen sunset.&lt;br /&gt;
* Getting onto the Exodus&#039; dinghy, the team took off into the night, kept safe and warm by Kara&#039;s fire-bending elementalist powers. &lt;br /&gt;
* Avoiding a near-death collision with &#039;&#039;&#039;pirates&#039;&#039;&#039; (whose cover was blown when Rosamund&#039;s [[mystic]] powers revealed their emotions and thoughts), the team sailed into the next day, freezing and huddled around a precarious fire on the dinghy. &lt;br /&gt;
* Finally catching up to the sleeping turkey, the team&#039;s [[Aarakocra]] tried some bird-like rituals to coax the [[beast]] back, but instead imitated a challenge to the alpha Turkey. In the quick brawl that ensued, Rosamund was nearly killed, but quick thinking from Kara, Putney, and Quimbleton put the bird into an exhausted state, ready to return back.&lt;br /&gt;
* Once they returned the bird, the team learned that there would be no voyage to Galik...indeed, the realm had frozen over, and a strange winter had begun: &#039;&#039;&#039;A Fantasial Freeze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Session 1: Cold Feet ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Survival, [[Onomancy]], Boss Battle, [[Blowt|Blowted]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Eltolinde, Luv, Clover, Lairus, Jaxzo&#039;Ilan [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/3/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Nhart]], [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Working and staying at a shelter in [[Ravel]] to stay away from the cold, the heroes are imposed upon by a group of &#039;&#039;&#039;thugs&#039;&#039;&#039; who were looking to take blankets to stay warm from the arctic conditions outside.&lt;br /&gt;
* After [[Luv]] paid the thugs off, the team convened at a local &#039;&#039;&#039;Quest Board&#039;&#039;&#039;, noting a few of the crazy things happening in town at the moment, including:&lt;br /&gt;
** A bone dealer named &#039;&#039;&#039;[[Otto]] Bremer&#039;&#039;&#039; who wanted whale bones&lt;br /&gt;
** A baker whose fires seem to be magically extinguished by an &#039;&#039;&#039;unknown force&#039;&#039;&#039;&lt;br /&gt;
** A citizen who gets the uncanny feeling they are being watched via &#039;&#039;&#039;Elemental Scrying&#039;&#039;&#039; &lt;br /&gt;
** Reports of a vision from the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; of a &#039;&#039;&#039;Kaiju-Sized Penguin&#039;&#039;&#039;&lt;br /&gt;
** Worries from citizens about local tortle &#039;&#039;&#039;Captain Kronch&#039;&#039;&#039;&lt;br /&gt;
** Several notices about &#039;&#039;&#039;Pirates&#039;&#039;&#039; in the region.&lt;br /&gt;
* Eventually the team settled on investigating the mysterious penguin vision, and went to the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; where they met with &#039;&#039;&#039;Nhart&#039;&#039;&#039;, an onomancer who showed them his visions: A massive penguin breaking through the ice sheets of the ocean, sending locals fleeing in fear, while &#039;&#039;&#039;an unknown group of 6&#039;&#039;&#039; stand vigilantly opposed to it. &lt;br /&gt;
* The team got along well with the Onomancers, though team Mystic [[Laris|Lairus]] was highly suspicious, going with the popular thought that Onomancy is an &amp;quot;invasive&amp;quot; form of mind magic that shouldn&#039;t be practiced. &lt;br /&gt;
* After being given rations and a warm place to sleep that night, the team awoke refreshed and ready to hit the road. However, once they reached the city&#039;s frozen harbor piers, they ALSO caught the glimpse of &#039;&#039;&#039;Something Large, Monstrous, and Whale-Shaped&#039;&#039;&#039;, lurking in a back alley. &lt;br /&gt;
* As one of the team members was [[Clover]], an infamous monster slayer, an order was given and the team pursued the beast. Eventually it gave an ominous warning to [[Adebimpe]] via telepathy: &amp;quot;You all will pay for the sins of the past&amp;quot;. Which was enough reason to go ahead and fully kill the beast in an epic battle across Ravel city rooftops and parks. &lt;br /&gt;
* Once the beast was slain and the team totally exhausted, it was decided to backtrack and instead sell this &#039;&#039;&#039;Whale-Shaped&#039;&#039;&#039; corpse to &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039;, the whale bone dealer, who rewarded the team with a &#039;&#039;&#039;Magic Swimming Ring of the Princes&#039;&#039;&#039;, and &#039;&#039;&#039;A Portrait of a Spoon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Burnale &amp;amp; Whale ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Bastion, [[Blowt|Blowted]], Wilds, Burnale  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Eltolinde]], Luv, Clover, Jaxzo&#039;Ilan, [[Quimbleton]], [[Elvar|Seven]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The [[Burnale]] Clan, [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Jaxzo&#039;Ilan&#039;&#039;&#039; lost control again and nearly killed Quimbleton in the dark streets of &#039;&#039;&#039;Stalled-For-Thyme&#039;&#039;&#039;, the merchant&#039;s district of Ravel (Quimbleton having another Absinthe inspired late night conversation with a lampost)&lt;br /&gt;
* The team is attacked by a &#039;&#039;&#039;Dragonfly Blowt&#039;&#039;&#039; in the streets, forcing everyone to seek shelter nearby, where they notice the piling up problems in Ravel on the bulletin board.&lt;br /&gt;
* As much of the group had helped &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039; before, they decided to assist him in another mission, delivering &#039;&#039;&#039;Bone Flutes&#039;&#039;&#039; carved from the bones of the Whale Blowt they had previously slain. &lt;br /&gt;
* While taking the bones to &#039;&#039;&#039;[[Manquel]],&#039;&#039;&#039; the team was nearly ambushed in the night by members of the [[Burnale Clan]] who were looking to loot them. In an inspired move, the team instead decided to challenge the Burnale to a &#039;&#039;&#039;drinking contest&#039;&#039;&#039;, using Quimbleton&#039;s Absinthe as the drink of choice. &lt;br /&gt;
* Having built up a tolerance (or otherwise using magic) the team was able to stay on their feet longer than the Burnale leader, allowing them to loot his body instead. Eltolinde claiming roughly 100 GP worth of gold in doing so.&lt;br /&gt;
* Before arriving in &#039;&#039;&#039;Manquel&#039;&#039;&#039;, the team receives a message from the city (delivered by a freezing Jaxzo&#039;Ilan) that the &#039;&#039;&#039;Flutes may be cursed.&#039;&#039;&#039; The team attempts to confirm if they&#039;re cursed by...playing the flute. By doing so, the massive and deep tones of a whale burst over the countryside, unknowingly summoning any nearby Blowt to the area. &lt;br /&gt;
* In Manquel, it appears the town was &#039;&#039;&#039;recently under attack by a Blowt&#039;&#039;&#039; summoned to the area (I wonder by who???), but the team fights hard to trap the blowt in its own mind through Luv&#039;s mental magics. Once it was trapped, it was a trivial matter of ending it. &lt;br /&gt;
* To avoid having to now deliver the flutes to the townsfolk and further cursing people, the team decides to instead pay the city merchant the full value of the flutes (roughly 80 GP), which he seems happy with.&lt;br /&gt;
* With the Whale defeated and the mission finished, the team begins to set up a headquarters, a [[The Fantasial Freeze/Bastion|Bastion]], in Manquel.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Blood on the Ice ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Boss Battle, [[Blowt|Blowted]], [[The Unravel]], Escort&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Lairus, [[Sevile]], [[Kara]][[Asimi|, Asimi]] [New!], [[Cavii Kero]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/16/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Aiken]], [[Mayor Berry]], [[Captain Cronch]], [[Breakwater]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In a town meeting at &#039;&#039;&#039;The Kaleidoscope&#039;&#039;&#039; (the city&#039;s center), it is revealed that more Blowt attacks have been happening, and the city guards are not enough to protect the people in the streets. &lt;br /&gt;
* After some &amp;quot;negotiation&amp;quot; from &#039;&#039;&#039;Kara&#039;&#039;&#039; and &#039;&#039;&#039;Savile, a&#039;&#039;&#039; deal is brought to the table in which the city&#039;s Thieves&#039; Guild, [[The Unravel]], would pad the city&#039;s forces and patrol at night. However there would be a team up: 1 guard for every [[Thief]], to ensure accountability. &lt;br /&gt;
* With the meeting adjourned, the team decided to investigate the poor tortle Captain Cronch who had been frozen for at least a week, and who had people so worried about him that they were posting for help on the notice boards of the city. &lt;br /&gt;
* On the way to Cronch, the team encountered a massive &#039;&#039;&#039;Squall&#039;&#039;&#039; which nearly destroyed their ability to survive the cold, if it weren&#039;t for &#039;&#039;&#039;Kara&#039;s&#039;&#039;&#039; firebending abilities. Surviving the blizzard, the group encounters &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, a bright eyed Grung in the region, they give him a coat and send him to safety. &lt;br /&gt;
* Arriving at Cronch&#039;s cabin, the crew find that Breakwater had buried Cronch in a &amp;quot;Burial Mound&amp;quot;, after evacuating Cronch from his burial mound (don&#039;t worry he was just hibernating), it would open up into a portal to &#039;&#039;another world,&#039;&#039; through which a massive turtle-like blowt would emerge. &lt;br /&gt;
* After nearly TPK&#039;ing to the turtle (in part thanks to Asimi&#039;s uneducated use of Cronch&#039;s staff [[Rumblewood]]) they would be able to push the turtle back into the portal and close it for good, saving Cronch&#039;s life and taking him back to [[Ravel]] for a more permanent safety.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Are we the Balabaddies? ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Exploration, Balabag, Survival, Lush Pocket&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Clover Softpaw|Clover]], [[Jaxzo&#039;Ilan]], [[Quimbleton]], Silent Wind [New!], [[Fridtjof]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Balabag&#039;s Heroes ([[Thaddeus]], Tim the Aarokocra, ??? the Goliath, ??? the [[Kitsune]]), Fergus the Manquel Merchant &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having set up the [[The Fantasial Freeze/Bastion|Manquel Bastion]], Jaxzo&#039;Ilan begins to employ the Barracks with other heroes of the realm, recruiting a &#039;&#039;&#039;Goliath&#039;&#039;&#039; and an &#039;&#039;&#039;Aarakocra&#039;&#039;&#039; who were taking shelter in the area to help in saving the world. &lt;br /&gt;
** The Goliath has daddy issues, and struggles in his nightmares.&lt;br /&gt;
* After others arrive in from Ravel, a team of 6 is founded, and the decision is made that since Manquel is already in land, they&#039;re in the perfect position to search for the rumored &amp;quot;&#039;&#039;&#039;Lush Pocket&#039;&#039;&#039;&amp;quot; that Ravel was hunting down. &lt;br /&gt;
* Thanks to the insane survival abilities of [[[Paul]]&#039;s Goliath], Silent Wind, and Jaxzo combined, they were able to find the Lush Pocket in record time, stumbling upon a warm spot after only 3 hours of trudging through the snow. &lt;br /&gt;
* After discovering that the &#039;&#039;&#039;[https://news.umich.edu/tropical-rain-forest-thrived-throughout-last-ice-age/ Lush Pocket thrived due to a greenhouse effect on the lowlands]&#039;&#039;&#039; (scientifically backed!), the team snuck down, only to discover that the Lush Pocket had already been claimed by &#039;&#039;&#039;Rival [[Adventurers]]&#039;&#039;&#039; hailing from the city of [[Balabag]] &lt;br /&gt;
* The leader of these rivals was revealed to be &#039;&#039;&#039;Thaddeus&#039;&#039;&#039; of the &#039;&#039;&#039;Drycræft Drifan School of Magicks&#039;&#039;&#039;, a rival school to Quimbleton&#039;s &#039;&#039;&#039;Xerneiros&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;When Quimbleton realized that the valley was south of the [[Balabar River|&#039;&#039;&#039;Balabar River&#039;&#039;&#039;]], and that due to the geopolitical fallout of [[The Cavalry Rush]], this particular pocket has every right to be claimed by [[Ravel]] and NOT by Balabag, which exists on the north side of the river. However, once he began to elucidate the historical and political reasons why Balabag should give up its claim on the land, the rival adventurers figured it was going to be a better idea to just fight off our intruding heroes.&#039;&#039; &lt;br /&gt;
* After an epic waterside combat (and the death of half of the enemy team) the Balabag heroes forfeited, offering themselves up to be arrested and taken back to Ravel or Balabag. &lt;br /&gt;
** This included Tim the Aarakocra, as well as an unnamed Kitsune and Goliath.&lt;br /&gt;
* [[Jaxzo&#039;Ilan]] lost control again and once again needed to be talked down by her friends. &lt;br /&gt;
* The heroes were rewarded in gold, and political machinations were set into action.&lt;br /&gt;
=== Session 5: End of the Rime ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Amaun, [[Blowt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven,]] [[Cavii Kero|Cavii]], [[Lairus]], [[Kara]], [[Eltolinde]], [[Quimbleton]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Professor Alfonz Mordecai, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* An appearance of the followers of [[Amaun]], said to have been apotheosized from the freezing citizens of Ravel to wards off the cold, move into the Fresna (the Outer District of Ravel)&lt;br /&gt;
* Narrowly saving Farmer Lyle&#039;s farm by using mysticisim against the minds of Amaun&#039;s believers, it is discovered that among their ranks is &#039;&#039;&#039;Serg,&#039;&#039;&#039; a former lover of [[Dark Silvio]]. &lt;br /&gt;
* They interrogate Serg and discover the Amaun forces believe that Amaun&#039;s flames cleanse an area of the perpetual cold, and they were trying to bring life back to the frozen farmlands, almost destroying the entire crop of &#039;&#039;&#039;Sour Lingenberries&#039;&#039;&#039; growing there. &lt;br /&gt;
* Farmer Lyle thanks them by giving them a pig, named Turkey Bacon, who now belongs to [[Cavii Kero|Cavii]] &lt;br /&gt;
* Worse for wear, the group travels into the city for warmth and shelter at Cavii&#039;s [[The Fantasial Freeze/Bastion|bastion]], where they meet 6 unique NPCs who have been staying there as shelter from the storm&lt;br /&gt;
** Pierre Robes, local tailor&lt;br /&gt;
** Ennui, a mysterious tielfing&lt;br /&gt;
** Hermis Rangina, a [[minotaur]]&lt;br /&gt;
** [[Alphonse Mordecai|Alfonz Mordecai]], a [[kenku]] professor from the [[University of Xyrneiros]]&lt;br /&gt;
** Althia Arcanethia, a scholar elf&lt;br /&gt;
** Zugon [[Montane]], a fisherman&lt;br /&gt;
* Althia and Quimbleton take a moment to go over what the scholars have determined about the &amp;quot;Blowt&amp;quot;, which includes references to something called the &#039;&#039;&#039;[[Orbis Alius|Subsoil Air]],&#039;&#039;&#039; and rumors that the Blowt are coming from either under the frozen ocean, or from under the now-barren continental shelf&lt;br /&gt;
* After taking on a mission to take down pirates on the Ice, the group of heroes PLUS Althia and Mordecai head out on the ice. Mordecai goes because he&#039;s a healer, Althia goes because she&#039;s researching the ice and the possible Blowt under it. &lt;br /&gt;
* On their way out on the ice they encounter a &#039;&#039;&#039;Carrion Crawler&#039;&#039;&#039; which had devoured a group of Merfolk. &lt;br /&gt;
* Finally arriving at the pirate&#039;s stronghold, a series of ice structured erected on the ocean&#039;s ice (and a number of ships that go with it), the group takes out the pirates AND the spies. claiming the gems and rewards left there, and claiming the bounty in the name of the Xeo Family of Ravel. &lt;br /&gt;
&lt;br /&gt;
== Act 1: [[The Arctic Autumn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Unraveled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Luv]], [[Silent Wind]], [[Yoko]] [New!], [[Sven]] [New!], [[Red (Fantasial Freeze)|Red]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Peatro, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A group of good Samaritans (New PCs Yoko, Sven, and Red), working together to clear snow on the streets of Ravel after a recent squall discover that Farmer Lyle has been sheltering in the historic district, which is now known as [James look this up again, it&#039;s the petroglyph one]. &lt;br /&gt;
* The house, which was located on the riverbank, then collapsed down into the bank, crumbling the structures and sending everyone down under a massive avalanche of soil and wood. &lt;br /&gt;
* When the dust clears, the group finds that under the riverbank was a portion of [[The Unravel]]. &lt;br /&gt;
* Shortly aftewards, two heroes dive into the avalanche to pull out any survivors, they themselves becoming trapped. The confused and anxious group, stuck in what appears to be a dungeon of a hideout, find their way to the next room where Silent Wind is interrogating Ennui.&lt;br /&gt;
* Ennui is left underground in the Ravel&lt;br /&gt;
* [[Luv]] finds the blankets that have been stolen from shelters around Ravel&lt;br /&gt;
* [[Sven]] contracts wendigo disease from a [[Wendigo]], and immolates himself to save the rest of the team from being turned, and to save himself from having to become a monster. His final words: &#039;&#039;&amp;quot;Head to [[Schmetalton]], look for my identical twin brother, [[Ben]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Schmedled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Schmetalton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]] [New!], [[Takeshi]] [New!], [[Kludzu]] [New!], [[Tessa Night|Tessa]] [New!], [[Adebimpe]], [[Jaxzo&#039;Ilan]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Mother Brigid, Hart, [[Xilas LaCroix]] (first appearance) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Welcome to [[Schmetalton|Schmedleton]], home to a unique monestary, which was previously the church of Sven and Ben (see Session 6) &lt;br /&gt;
* [[Oswald]] contracts Wendigo disease, and it&#039;s learned that the disease can be stopped before it takes hold if the diseased gets ahold of some &#039;&#039;&#039;Grey UmaOrchid&#039;&#039;&#039; &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]]&#039;&#039;&#039; &#039;&#039;&#039;Bear&#039;&#039;&#039; &lt;br /&gt;
* Jaxzo comes face to face with [[Xilas LaCroix]] for the first time. &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Onomanced ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven]] (Now &#039;&#039;&#039;Six&#039;&#039;&#039;), [[Kara]], [[Luv]], [[Clementine]] [New!], [[Savile]], [[Tessa]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/6/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Peatro &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Tessa]] arrives in Ravel, looking for the [[LaCroix]] estate and clues to where the vampiric [[Xilas LaCroix]] may have escaped off to. &lt;br /&gt;
* [[Peatro]] gives in to his wendigo disease, with no cure found in the area yet. Those present during his transformation fight &#039;&#039;&#039;Wendigo Peatro&#039;&#039;&#039; within he C3, using successful team tactics.&lt;br /&gt;
* Luv finally comes full circle from session 1, finishing the mission their original team set out to do, but far too late. &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]] [[Blowt]]&#039;&#039;&#039; &lt;br /&gt;
* [[Clementine]] learns to [[Onomancy|read names]]. By deciphering a piece of poetry, they are rewarded with a magical crust of bread.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Waddled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Frieda]] [New!], [[Neighbor]] [New!], [[Fridtjof]], [[Yoko]], [[Takeshi]], [[Cavii Kero]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* We find [[Webber]] the [[Kaiju Penguin]] &lt;br /&gt;
* The team fights a &#039;&#039;&#039;Blizzard Eel&#039;&#039;&#039; &lt;br /&gt;
* We encounter [[Garl Glittergold|Glittergold]]&#039;s [[White Horse]] 🐎 &lt;br /&gt;
* Frieda discovers a lost Manatee who she then names &#039;&#039;&#039;Freya&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Session 10: Towered ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Defense, Sneakery, Amaun, LaCroix&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Elvar|Six]], [[Ben]], [[Red (Fantasial Freeze)|Red]], [[Kludzu]], [[Clementine]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Aiken, Bartlett, Kiun Xeo, Vindrix LaCriox, some really cool dogs  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six is captured by the &#039;&#039;&#039;Unravel&#039;&#039;&#039; on suspicion of leading the [[Amaun]] [[cult]]. Teir evidence includes his fiery sword, his mysterious nature and convenient inability to recall where he&#039;s been or who he is, and his ever-burning branch (gifted by Kara). During questioning, Aiken recognizes a magical geas has been placed upon Six.&lt;br /&gt;
* Six is almost beaten to death, but the interrogation is interrupted by [[Clementine]], who mistook a posting looking for thug support as one looking for artists and performers. &lt;br /&gt;
* Recognizing Six, Clem and others present (including a late arrival Ben) calm the room after a brief skirmish, and the Unravel are convinced Seven is innocent, and that in fact it is &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; who is behind everything. They take Dark Silvio and leave.&lt;br /&gt;
* Licking their wounds, the group reconvenes in safety elsewhere, eventually deciding to band together and take a quest looking for protection at the Xeo Estate in the city. &lt;br /&gt;
* The team learns Kiun Xeo&#039;s life after the LaCroix family in town appear to have a bounty placed on his head. Along with Xeo&#039;s two golems, the team takes up defensive positions for the night. [[Xilas LaCroix|Xilas]] sends waves of dhampir and vampire spawn to ensure Kiun is dealt with properly. Several team members are injured or paralyzed, and Kludzu is downed. &lt;br /&gt;
* In the midst of the fighting, Red scurries to a quiet corner of the Xeo mansion and unlocks a secret door. They discover that the Xeo family are worshippers of the [[Amaun]] fire cult and have been funding the group&#039;s activities! Red makes off with the sacred text the Xeos have hidden in their mansion, later turning it over to Six. &lt;br /&gt;
* After the sun rises, Kiun treats the heroes to breakfast. It&#039;s a trap! Vindrix LaCroix, the son of Xilas, ambushes the party in the dining room with his boli familiar. Another fight ensues, and things are tense, but the group does slay the vampire.&lt;br /&gt;
* Kiun, now fearing extra for his life, pleads with the heroes to escort him to safety. Six allows Xeo and his golems to hide out to the &#039;&#039;&#039;Manquel&#039;&#039;&#039; Bastion, and the party resolves to keep an eye out, knowing the fire cult will be taking up residence in the abandoned building.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: Crossed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Tessa Night]], [[Quimbleton]], [[Mundi]] [New!], [[Jaxzo&#039;Ilan]], [[Adebimpe]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Xilas LaCroix, [[Cecil]], the Bolis!   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The gang meets in [[Kludzu#The Brass Eye|The Brass Eye]], a tavern operated by PC [[Kludzu]] (who isn&#039;t present at the moment).&lt;br /&gt;
* While there and discussing their plans to take down [[Xilas LaCroix]], the gang is overheard by &amp;quot;Mundi&amp;quot;, a well spoken, vaguely british, fine dressed Choeru warrior. He claims to also have &amp;quot;beef&amp;quot; with the LaCroix, and promises the team a secret entrance through which they can ambush the LaCroix palace.&lt;br /&gt;
* The gang argues for a while on best practices, and various battle strategies to get ready for their infiltration, including some very wise invisibility spells.&lt;br /&gt;
* ...It was a trap. Once they&#039;re at the back door, &amp;quot;Mundi&amp;quot; gives the secret knock, and a teleportation [[rune]] trigger, taking everyone in the vicinity, visible or not, to a waterlogged dungeon where [[Boli]] await to torture and suck the blood of the victims. &lt;br /&gt;
* Xilas is there, briefly, but only to attempt to turn the players against each other, which he fails to do. However, he then sends the REAL &#039;&#039;&#039;Mundi&#039;&#039;&#039; against the team, who is a powerful hulking [[barbarian]] of a capybarafolk, and NOTHING like the Mundi they thought they found, who was in fact a braggart of a [[vampire]] spawn named &amp;quot;Cecil&amp;quot;.&lt;br /&gt;
* Within the same dungeon there also sat a captured gnome by the name of [[Ipanam]]. Originally known for his wonderful music, he now was being mind controlled to try and fight the party. Once the fight is over, he is recruited as another of Luv&#039;s henchmen.&lt;br /&gt;
* The team fights hard, takes out the Boli, and even kills Cecil along the way, but once again fails to secure Xilas. Thinking themselves alone, they begin to plot a plan in which Luv will impersonate and take over the LaCroix estate here in Ravel...but realize too late their precious plans were already overheard by Xilas, who now instills paranoia to all of them.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: Smithed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Savile]], [[Quimbleton]], [[Clementine]], [[Luv]], Denaria [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/4/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Nhart, Pierre Robes  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; narrowly escapes his encagement in the &#039;&#039;&#039;Unravel&#039;&#039;&#039;, being chased by a number of Unravel members. Member [[Kara|Karasu]] corners him and talks him into smuggling away to a safe corner of the Unravel where he can hide out in peace until it is time to return with [[Elvar|Seven]]. New Unravel member &#039;&#039;&#039;Denaria&#039;&#039;&#039; is also there.&lt;br /&gt;
* After Kara finds out &#039;&#039;&#039;Someone has also put a bounty on her head&#039;&#039;&#039; she goes to the C3 to start an investigation. &lt;br /&gt;
* While there, she bumps into &#039;&#039;&#039;Clementine,&#039;&#039;&#039; as well as C3 residents &#039;&#039;&#039;Quimbleton, Savile,&#039;&#039;&#039; and &#039;&#039;&#039;Luv,&#039;&#039;&#039; who are working on making a delicious stew as well as understanding the &#039;&#039;&#039;Mysteries of the Magic Bread&#039;&#039;&#039;. It is determined that it IS infinite food, but not very quick infinite food, nor is it long lasting once removed from its breadbox. &lt;br /&gt;
* &#039;&#039;&#039;Denaria&#039;&#039;&#039; also stumbles in, and after brief tensions with Luv, who mistakes her as another Unravel member looking to collect a bounty, accepts Denaria. Together the 6 of them now look for some work to bring in money and more food for themselves.&lt;br /&gt;
* They settle on accepting a Bounty Mission placed on a mysterious creature known as &#039;&#039;&#039;The Firefly&#039;&#039;&#039;, after &#039;&#039;&#039;Denaria&#039;&#039;&#039; leads a tracking expedition, the Firefly is found stealing from a market late at night.&lt;br /&gt;
* Using a combination of Quimbleton&#039;s Sleep spell, Denaria&#039;s grappling hook, and Savile&#039;s net, the group captures the Firefly, only to realize that it is...(cue dramatic music)...&#039;&#039;&#039;Captain Crezzerin from Session 1!&#039;&#039;&#039;&lt;br /&gt;
* Deciding not to take Crezzerin in, the team learns why Crezzerin got the bounty on her, and why&#039;d she&#039;d been stealing so much. It turns out nobody was helping her procure the materials and goods she needed for her Ship-Repair project, so she put together teams of thieves from other forgotten and outcast persons. &lt;br /&gt;
* When the players revealed they had a combination of &#039;&#039;Muscle, Brains, and Blacksmithing knowledge&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; (plus Clementine&#039;s Bardic inspiration to set the pace of the forging), they took matters into their own hands, crafting and forging everything that Crezzerin needed instead of stealing it from others. &lt;br /&gt;
* With the forging done, and the ship repaired, the team was able to rechristen &#039;&#039;&#039;[[Arctic Express|The Arctic Express]]&#039;&#039;&#039; (legally distinct from the Polar Express), and sent Crezzerin and her team on their way as they began to test out the new ship: one with the ability to finally traverse the frosty wastelands. &lt;br /&gt;
&lt;br /&gt;
=== Session 13: Veiled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Blowt]], Lore, Personal Mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ben]], [[Cavii Kero|Cavii]], [[Fären]], Ramad, [[Elvar|Six]], Yoko&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Thesaurus     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Yoko is assisting in handing out food to citizens of Ravel in the Rolling Spools tavern. Ramad, Fären, and Ben are part of the long line that has formed, as stores for the city are running low.&lt;br /&gt;
* Six arrives with his new henchman, &#039;&#039;&#039;Inflammable Kevin&#039;&#039;&#039;, as the crowd is dispersing. He turns to assist a lone woman who is licking the crumbs off her fingers, and she turns into a &#039;&#039;&#039;wendigo&#039;&#039;&#039; before his eyes, sparking a fight.&lt;br /&gt;
* The transformed &#039;&#039;&#039;wendigo&#039;&#039;&#039; downs Fären and transmits the wendigo disease to Yoko before being slain. Six grabs Fären&#039;s body and runs toward the C3, just across the frozen river that winds through Ravel.&lt;br /&gt;
* Cavii hears Six&#039;s cries and meets the heroes halfway, deftly reviving Fären and Yoko with Ramad&#039;s help, notably &#039;&#039;&#039;curing a PC of the wendigo disease&#039;&#039;&#039; for the first time in the campaign. Fären comes to in Six&#039;s arms, startled at the reality of being saved by a human male.&lt;br /&gt;
* Six reveals an anonymous note showing that &#039;&#039;&#039;Balabag&#039;&#039;&#039; has poisoned the rations that were to be dispersed amongst the townsfolk with wendigo disease, and that the &#039;&#039;&#039;Balabag army&#039;&#039;&#039; sits just outside of &#039;&#039;&#039;Manquel&#039;&#039;&#039;, demanding housing for its soldiers as they move to fight against Ravel. Many &#039;&#039;&#039;wendigo&#039;&#039;&#039; are now loose on the city streets, and many quests are incapable of advancing until the scourge is dealt with. Six pens a letter calling for &#039;&#039;&#039;troops to fight the Balabag army&#039;&#039;&#039;, and posts it on many bulletin boards.&lt;br /&gt;
* Yoko and Fären both report seeing the image of a skeletal frost giant, calling for Cavii, while they were downed.&lt;br /&gt;
* The heroes reconvene in the C3, where Cavii outlines the plan for piercing through the &#039;&#039;&#039;Veil&#039;&#039;&#039;, where downed characters exist in moments close to death, recounting a wall of eyes calling for Cavii himself. The process involves bloodletting the heroes in a safe space (the C3), then exploring the Veil together. Cavii and Ramad offer to watch the others with healing potions at the ready, as Inflammable Kevin guards the door from interlopers.&lt;br /&gt;
* Fären, Ben, Yoko, and Six descend into the Veil. They quickly realize they are separated and have to deal with their own personal antagonists. There are siblings aplenty, as Fären is forced to confront his brother, &#039;&#039;&#039;Lycidas&#039;&#039;&#039;, and Yoko fights his brother, Mujyo. Ben reunites with his brother &#039;&#039;&#039;Sven&#039;&#039;&#039;, who has passed on, as well as &#039;&#039;&#039;Gustafar&#039;&#039;&#039;, his step-brother now armed with dark eldritch magic. Six is transported to a space alone, but for a set of ghostly hands reaching down.&lt;br /&gt;
* Six calls the skeletal frost giant, bringing it into the Veil near the heroes, then alerts Cavii that their presence is necessary. Cavii descends into the Veil and meets the spirit of his own brother &#039;&#039;&#039;Ravii&#039;&#039;&#039;, who rests on the frost giant&#039;s shoulder. The giant is introduced as &#039;&#039;&#039;Thesaurus&#039;&#039;&#039;, who appears to be the master of this place. Thesaurus is calling not for Cavii but for something called the &amp;quot;Cailleach [[Bhéara]]&amp;quot;, which Ravii mishears as &amp;quot;capybara&amp;quot;.&lt;br /&gt;
* Combat ensues within the Veil; Cavii and Fären are defeated by Thesaurus and Lycidas, while Yoko reaches a kind of truce with Mujyo. Ben and Sven work together to defeat Gustafar, and Ben gains some closure over his twin&#039;s death. Six pulls down one of the hands within his space and meets Seven, another soul inhabiting his body. Six and Seven have a long, comforting chat, and Seven convinces Six to rest for a while and &amp;quot;let someone else take over.&amp;quot;&lt;br /&gt;
* Cavii is defeated by Thesaurus, and in Quelmar, they start to die in their bed. The presence of death summons a &#039;&#039;&#039;Blowt&#039;&#039;&#039;, who downs Inflammable Kevin with one blow, and who Ramad skillfully avoids through magical means. Six reincarnates as Five, poetically incinerating Kevin&#039;s corpse (he was inflammable) and defeating the Blowt. The rest of the crew are stabilized and brought back to life, their journey to the Veil filled with more questions and few answers.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Crowned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Clover Softpaw]], [[Tessa Night]], [[Annabelle]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[X (The Paladin)]] (guest NPC from [[Ancients Alive]]), Unnamed Killed Amaun Cult leader   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The Paladin almost kills the team after thinking Kara might have the [[Crown of Empyrosis]].&lt;br /&gt;
* Instead they lead the Paladin to the Xeo Estate where a Fire Cult has moved in after Kiun Xeo evacuated (see Session 10). &lt;br /&gt;
* He absolutely decimates the Fire Cultists but then takes Clementine and leaves to continue his hunt for the crown.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: Blowted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Takeshi, [[Kludzu]], [[Red (Fantasial Freeze)|Red]], [[Neighbor Craig]], [[Thimbal|Thimbol]] [New!], [[Gale]] [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/29/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Farmer Lyle]], Jenny Jangles, a Blowt named Uct, Bartlett&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Nobody will tell you what happened to Jenny Jangles.&lt;br /&gt;
* It&#039;s not important what happened to Jenny Jangles.&lt;br /&gt;
* Stop asking about Jenny Jangles&lt;br /&gt;
&lt;br /&gt;
=== Session 16: Chased ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Lairus]] (Guest Featuring: [[Maverick]], [[Edna]], [[System Agnostic/Episode 3.3: System Error|Nuria]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/1/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [Cue sitcom guest appearance applause] [[Edna]] and [[Maverick]] stop by from [[Ancients Alive]] to assist in hunting down the Paladin &lt;br /&gt;
* Clementine and the Paladin steal passing glances and awkward story swapping as she tries to get a better idea of who he is, for better or for worse.&lt;br /&gt;
* Nuria is there too!&lt;br /&gt;
* Clementine tried to steal the wand from the Paladin and fails&lt;br /&gt;
* The entire mountainside is collapses in an avalanche onto the players, nearly killing everyone, who try desperately through magic and might to stay afloat while the Paladin assaults them.&lt;br /&gt;
* &#039;&#039;&#039;Lairus dies&#039;&#039;&#039; by throwing herself between Jaxzo and the Paladin, tanking the hits and letting Jaxzo escape.&lt;br /&gt;
* Peatro was re-discovered, having somehow reincarnated as a strange &#039;&#039;&#039;Blowt&#039;&#039;&#039;&lt;br /&gt;
* The Paladin gets away and flees north, searching for the great powers in &#039;&#039;&#039;the Quiet North&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Casted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Intrigue, Magic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Cavii Kero]], [[Quimbleton]], [[Oswald]], [[Fären]], [[Ramad Shadewalk|Ramad]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Driklar the Alchemist, Mayor Barry,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Sandbox magic adventure!&lt;br /&gt;
* [[Quimbleton]] invented a spell of &amp;quot;Mass Create Sorghum&amp;quot; &lt;br /&gt;
* [[Clover Softpaw|Clover]] gained a Phoenix spirit familiar.&lt;br /&gt;
* [[Cavii Kero]] gained the ability to control weather. &lt;br /&gt;
* [[Oswald]] gained the ability to doff an enemy&#039;s clothing or armor. &lt;br /&gt;
* &#039;&#039;&#039;The team restored 6 powerful artifacts used in an ancient war&#039;&#039;&#039;, in theory for Ravel to use against an approaching Balabag.&lt;br /&gt;
* [[Fären]] stole one of the 6 artifacts (Artifact of Flesh Manipulation) and disappeared into the cold and dark night.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Ambushed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Gale]], [[Clover Softpaw]], [[Oswald|Oswald,]] [[Jaxzo&#039;Ilan]], [[Sven|Ben]], [[Tessa Night]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; NOT Xilas LaCroix   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Another important meeting in the [[Brass Eye]] (Kludzu&#039;s tavern) leads to another attempt to take down LaCroix (though the team is momentarily suspicious of Oswald, who is yet another powerful looking Capybara who has intel)&lt;br /&gt;
* After much deliberation, this team decided ultimately to use their opportunity to barge into the LaCroix manor in Ravel right through the front door.&lt;br /&gt;
* LaCroix was not home, and was in fact expecting them to confront him via the trap door that he had previously trapped many of them by. &lt;br /&gt;
* Instead, a small group of Boli as well as two [https://forgottenrealms.fandom.com/wiki/Meazel Meazels] who were still guarding the interior ambushed the intruders.&lt;br /&gt;
* While a great fight was had, LaCroix was no where to be seen, and eventually the team had to burn some of their faction points with Ravel to talk their way out of being arrested for B&amp;amp;E. &lt;br /&gt;
&lt;br /&gt;
=== Session 19: Damned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Blowt, Magic, The Hole (new!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Asimi, [[Clementine]], [[Elvar|Five]], Mundy, [[Ramad Shadewalk|Ramad]], [[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Maynard   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session starts in the &#039;&#039;&#039;Manquel Bastion&#039;&#039;&#039;, where remnants of the Balabag army, greatly diminished due to cold and hunger, is attacking. All three soldiers are quickly talked down and offered food and shelter by Mundy, Asimi, and Five.&lt;br /&gt;
* Ramad takes a moment to catch up with &#039;&#039;&#039;Kiun Xeo&#039;&#039;&#039;, who has been holed up in the Bastion to avoid death by LaCroix. They chat briefly about the fire cult of Amaun.&lt;br /&gt;
* A haunted and defeated Clementine arrives in Manquel later that evening. She informs the group of [[X (The Paladin)|The Paladin]]&#039;s involvement in the Freeze, Peatro&#039;s resurrection, and other important events from Episode 14. The group are shocked that the Freeze could potentially be ending in three weeks&#039; time.&lt;br /&gt;
* The group returns to Ravel, where they catch up with &#039;&#039;&#039;Captain Crezzerin&#039;&#039;&#039;, who has constructed the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a ship outfitted to plow through the ice and snow. The heroes reconnect with several NPCs from past sessions who form Crezzerin&#039;s current crew, such as &#039;&#039;&#039;Glarf&#039;&#039;&#039;, &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, &#039;&#039;&#039;Pierre Robes&#039;&#039;&#039;, and &#039;&#039;&#039;Maynard.&#039;&#039;&#039; The group agrees to Crezzerin&#039;s request for bodyguards as they make a four-day journey across the bay to Tuskur.&lt;br /&gt;
* The first day is spent in relative quiet, but the second day the ship is beset by a wounded and hungry roc. Asimi is quick to deflect the giant bird&#039;s attention with an illusion, but Five is inspired to attack the beast as he wants to impress Clementine. Drawn into combat, the heroes are able to defeat the roc and strip it for meat and feathers. However, Mundy is unable to come out of his berserker rage, and capybara-chest-bumps a badly wounded Five, killing him. Five resurrects again as [[Elvar|Four]], and the heroes puzzle once again over why Four&#039;s personality is once again changed.&lt;br /&gt;
* The third day passes in relative quiet, but the Arctic Express is approached by a floating ship, crewed by a gang of [[Devil|devils]]. They offer great boons to the heroes, in exchange for as many souls as they are willing to spare. Asimi is quick to hand over &#039;&#039;&#039;Maynard&#039;s&#039;&#039;&#039; soul, and Four offers the soul of one of their henchmen. In the most surprising moment of the day, Clementine offers her own soul to the devils in exchange for an unknown boon. The deal is struck, and the crew moves on.&lt;br /&gt;
* The fourth day is marked by the appearance of &#039;&#039;&#039;The Hole&#039;&#039;&#039;, located a half-day&#039;s journey from Tusgrer. To stop the Arctic Express from tipping into the Hole, the heroes act quickly to disable the engines and bring the ship to a shuddering crawl. The noise of the ship attracts a &#039;&#039;&#039;Kaiju Penguin-Blowt&#039;&#039;&#039;, which towers over the ship, and several smaller &#039;&#039;&#039;Blowt&#039;&#039;&#039; follow in its wake. The outmatched heroes quickly start the engines up again, turning the ship and escaping, although both Asimi and Glarf are downed by a single flap of the &#039;&#039;&#039;Kaiju Penguin-Blow&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;t&#039;&#039;&#039;&#039;s flippers. The Arctic Express arrives at its destination, and everyone breathes a big sigh of relief.&lt;br /&gt;
&lt;br /&gt;
== Act 2 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Unleashing ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Magic, Horror, The Quiet North, Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Kara]], [[Savile]], [[Quimbleton|Quimbleton Fiddleford]] (Guest Featuring: [[Rowan Buckman|Rowan]], [[Blumenthal]], [[Wielder-of-Karavox]], [[Arlow]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/29/2024, [[QuelmarCon 2025]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Touse]], [[Bhéara]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While all characters in the freeze have access to the following summary in the form of rumors around Ravel, greater details can be found by reading [[Quimbleton&#039;s expedition notes]] in the C3.&lt;br /&gt;
&lt;br /&gt;
[[Luv]], [[Savile]], and [[Quimbleton]] started an expedition north looking for [[Kara]] who was hot on the trail of [[X (The Paladin)|The Paladin]]. By the time they all met up in [[Dolmvay]], the party had been joined by a sorceror named [[Rowan Buckman|Rowan]] and an alchemist named [[Blumenthal]] who claimed to be part of a party which slew [[X (The Paladin)|the Paladin]]--the one who caused [[The Arctic Autumn|the freeze]]--some time earlier. However, [[The Arctic Autumn|the freeze]] was still strong in the north, and the party set out to find the source of the cold in [[Paraska Manor|a mansion to the north]]--along the way meeting a batfolk named &#039;&#039;&#039;Wielder&#039;&#039;&#039; who carried [[Karavox|some kind of magical axe]]. &lt;br /&gt;
&lt;br /&gt;
While the exact details of what happened in the house have been somewhat distorted, what is clear is that the party found an incredibly powerful and malevolent presence within, and were completely routed--limping wordlessly back into town. Some claim that the force inside the building had something to do with vivid and disturbing paintings that acted as portals to other worlds, some spoke of a powerful but sinister coven of necromancers operating from inside the house, and still others whispered of a towering monster made of brass, wax, and fire with claws like butcher knives. &lt;br /&gt;
&lt;br /&gt;
In any case, the stories and rumors all tend to share three core truths--some kind of ancient and malevolent magic was behind whatever happened in the house, a deeper, more intense frost has been slowly enveloping towns in the north and may soon turn its attention to the south, and [[Savile]] did not return from the expedition.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Falling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Sorghum, Attack, Blowt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ramad Shadewalk]], [[Kludzu]], [[Gale]], [[Thimbol]], [[Asimi]], [[En]] (New!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; &amp;quot;Thesaurus&amp;quot;, Mayor Berry   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Famine is over&#039;&#039;&#039;! Ravel celebrates with its first ever &#039;&#039;&#039;Sorghum Festival!&#039;&#039;&#039;&lt;br /&gt;
* [Stuff happens here] &lt;br /&gt;
* 10 Civilian causalities, including a band of bearfolk, a tigerfolk, and a loxo. &lt;br /&gt;
* [[Kludzu]] entered the [[Otherworld]], perhaps never to be seen again (or seen much later)&lt;br /&gt;
* Mayor Berry died and became Blowted&lt;br /&gt;
* [[Ramad Shadewalk|Ramad]] died at the hands of the blowt. When passing on, he chose the path Peatro did: Connecting and grabbing onto the life force of the Blowt, becoming one with them.&lt;br /&gt;
&lt;br /&gt;
=== Session 22: Deflecting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Political Intrigue, Bastion, Manquel &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Annabelle, [[Elvar|Four]], [[Luv]], Mundy, [[Red (Fantasial Freeze)|Red]], Takeshi &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Maximillian [new!], Kiun Xeo, Ennui    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session begins with renovations taking plane on the Manquel Bastion. Four, Red and Mundy clear out some of the space in the courtyard, which Mundy dubs &amp;quot;Bitch House&amp;quot; with a backwards T. Takeshi is also camped out for the time being, investigating the local area for cultural tidbits and rare books. We learn that Manquel is known for growing high-quality oolong tea, is architecturally inspired by Japan, and has a local mochi donut shop that survived the Freeze.&lt;br /&gt;
* Annabelle arrives at the Bastion, carrying a beleaguered Luv with her. The heroes gather and converse; Takeshi takes interest in Annabelle&#039;s written language, Luv reads the room&#039;s needs for the first time, and the crew is generally filled in on the evil &amp;quot;sentient frost&amp;quot; inhabiting Paraska Manor, as well as Savile&#039;s passing. &lt;br /&gt;
* The heroes receive word that Balabag is approaching, intent on taking the Manquel Bastion as their own. Four prepares the forces at their disposal, while Luv and Takeshi draft a treatise to establish peace before any bloodshed. &lt;br /&gt;
* Balabag&#039;s forces arrive, more than doubling the Manquel forces with spearmen, longbowmen, shield bearers, a trebuchet, and a line of cavalry. Their captain, Maximillian, is greeted by the negotiating party of Luv, Mundy, and Takeshi. Maximillian believes that Six (now Four) is guilty of fire-related crimes and must answer for them. Luv steers this anger towards Kiun Xeo, still holed up in the Bastion, who has notoriously funded the cult of Amaun in Ravel. Maximillian agrees to take Xeo in Four&#039;s place.&lt;br /&gt;
* Red and Four go down to the basement and convince Kiun through... gross oversimplification... to go to Balabag with the army. While Red walks Kiun out, Four is attacked by Ennui, who has snuck into the Bastion. Four easily overpowers Ennui and walks him out to the group, turning him over as well to Balabag. Annabelle also chooses to depart to Balabag, revealing a necklace marking her as a Flamewalker of Kosuth, whom the Balabagians seem to revere. (This unlocks the Balabag missions for the FFreeze proper.) The Bastion is saved, and the heroes can relax...&lt;br /&gt;
* UNTIL! A kaiju-penguin [[Blowt]] erupts on the far side of the Bastion, spurring the heroes into combat. Luckily, combat is not long, and nobody is killed. Takeshi reaches out to the Blowt, whom we now know is split between its own purpose and that of the [[Bhéara]], and convinces it to flee instead of fight. The Bastion is damaged, but not destroyed, and the heroes can actually take a breather.&lt;br /&gt;
&lt;br /&gt;
=== Session 23: Becoming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Lore, Campfire, Character Building, The [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Quimbleton|Quimbleton,]] [[Clementine]], [[Osric]] [New!], [[Enrik]] [New!], [[Alcordyn]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Hollowfoot, Bearah, &amp;quot;Mr. Mosquito&amp;quot;, Nhart,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Quimbleton continues to provide &#039;&#039;&#039;Sorghum&#039;&#039;&#039; all over! This time with a 1st year intern named Lorena following him about. &lt;br /&gt;
* The town of [[Tusgrer]] is finally revealed! Turns out while seeming mundane on the surface, the town has actually been heavily infected by [[Haar|Blowtessence]], being supervised by a &#039;&#039;&#039;Mosquito Blowt&#039;&#039;&#039; known only as &amp;quot;Mr. Mosquito&amp;quot;.&lt;br /&gt;
* To save the town, [[Kara]] decided to transfer all of the [[Haar|Blowtessence]] from the Mosquito into themselves. As a result &#039;&#039;&#039;Kara becomes a Blowt.&#039;&#039;&#039;&lt;br /&gt;
* But in under 30 seconds, while the window of curing is still open, &#039;&#039;&#039;Hollowfoot the Druid launched into action, aided by Quimbleton and Clementine,&#039;&#039;&#039; and Kara is cured of the new infection. However, the latent disease that set in during Session 19 was far too engrained to be cured. &lt;br /&gt;
* With the rest of the town still being under Blowt influence (and Quimbleton only able to hold his sleep spell for a short period of time), the group flees into the wilds and regroups. &lt;br /&gt;
* After heavy discussions, Kara shares everything she learned about the Blowt in the Otherworld after becoming &amp;quot;one with the machine&amp;quot;. &#039;&#039;&#039;It is an intense and revealing look at who the Blowt are and why they are doing what they are doing&#039;&#039;&#039;...and you&#039;ll have to wait to see if anyone from this table shares that intimate knowledge with the server or wiki. &lt;br /&gt;
* The team decides ulimately to retreat...back to Ravel...not knowing what may await them there soon enough. &lt;br /&gt;
&lt;br /&gt;
=== Session 24: Slaying ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Tessa, Jaxzo, Clover, Oswald, Ravii, Dak [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/24/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kirkland Anderson (Manquel Barkeep), &amp;quot;Dak Jr.&amp;quot;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* LaCroix is slain by the team of slayers.&lt;br /&gt;
* Admittedly, LaCroix was ALSO a [[Blowt]] at the time of his slaying, since his house was in the district overrun during Session 21.&lt;br /&gt;
&lt;br /&gt;
=== Session 25: Burning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Burnale, [[Blowt]], Bearah, Davenwood &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Mundy]], [[En]], [[Ben]], [[Jaxzo&#039;Ilan]], [[Oswald]], Jollyfist Burnale [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Burnale Clan (Othello, Oscard &amp;quot;Deadeye&amp;quot;, Alan, Hildor, Keg, &amp;quot;Fjord&amp;quot; Firebeard), Wubly the Tavern Keep of Davenwood, Nikolas (Oswald&#039;s Dad), Orthin the Paladin    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Set a fire which accidentally spread to nearby Davenwood, which was part of a mission given by [[The Unravel]] to send a message to the nearby [[Burnale Clan]].&lt;br /&gt;
* Do community service to help the town rebuild and persevere through the immediate trauma of the attack.&lt;br /&gt;
* Meet Oswald&#039;s family on his childhood farm. &lt;br /&gt;
* Discover Oswald&#039;s mentor became a [[Wendigo]]&lt;br /&gt;
* Fight a super Blowt Wendigo in an epic battle (also includes a handful of Blowted Bunnies)&lt;br /&gt;
* Oswald inherits the farm from his family and begins to help them rebuild it into a powerful new [[The Fantasial Freeze/Bastion|Bastion]].&lt;br /&gt;
&lt;br /&gt;
=== Session 26: Speedrunning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Bhearah &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero|Cavii]], [[Eltolinde Lykaios|Eltolinde]], Fahrlander [new!], [[Elvar|Four]], Ravii, [[Red (Fantasial Freeze)|Red]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Massimo the Painter, Tulio the Apprentice (Briefly), Rogerre the Blacksmith, [[Dark Silvio]], Kirkland Anderson (Manquel Barkeep)    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Farlander the gnome Rogue comes down from the mountains to the north in desperate need of money. The group settles on going to Balabag to deal with a church afflicted by &#039;&#039;&#039;dark ice.&#039;&#039;&#039;&lt;br /&gt;
* The Kero brothers reunite!&lt;br /&gt;
* The party journeys to Balabag&#039;s religious district, called the Cindernest. They meet Rogerre and see that even fire can become Blowted, a glitchy blue flame that cannot be manipulated through magical means.&lt;br /&gt;
* The party explores the open halls of the church, and Four opens a door that reveals a Blowted Massimo the Painter. Combat immediately starts, and the torchlight is lit.&lt;br /&gt;
* Four fights off Massimo and the wights he paints into existence while the rest of the crew speedrun the ENTIRE DUNGEON in search for his wife Lavinia&#039;s locket. There is an outer Massimo, controlled by the Bhearah, and an inner Massimo who wishes to be free from his condition. The heroes use the power of words to slow his progress.&lt;br /&gt;
* The torchlight goes out, and we see how strong the Bhearah&#039;s hold over the church really is - Farlander is downed in a moment. Light your torches in dungeons, everyone.&lt;br /&gt;
* Lavinia&#039;s locket is found, and the party uses it to briefly stop Massimo&#039;s Blowt-self from taking control. Everyone escapes the church and is rewarded for saving him, though the space itself is still overrun by dark ice....&lt;br /&gt;
=== Session 27: Descending ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, [[Ravel]], [[Davenwood]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: [[Luv]], [[Kara]], [[Quimbleton]], [[Dr Burdock]], [[Isabelle]]. [[Clover]], [[Kludzu]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Wubly the Tavern Keep, Hafgan, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In the currently-under-construction tavern of [[Davenwood]], [[Dr Burdock]] showcases his realm famous solution to Blowt - Simply dominate their minds and make them your pets!  &lt;br /&gt;
* Unfortunately Burdock didn&#039;t know the limits of his own power, and when attempting to control 2 Blowt at once, accidentally unleashes a Blowt onto the town.&lt;br /&gt;
* The rest of the team is impressed with Burdock&#039;s power, but unimpressed in how they had to clean up after his mess.&lt;br /&gt;
* Once the group catches their breath (and restores some spell slots), they decide that with lots of power over Life and Death (including new Grave Cleric Isabelle), it might be a good idea to investigate the hole in [[Ravel]] that opened up and unleashed [[Haar|Blowtessence]] all over the city.&lt;br /&gt;
&lt;br /&gt;
* The team decides to test their resolve and go into the Blowhole. &lt;br /&gt;
* The players getr trapped in the other world, [[Orbis Alius|Orbis]], and await rescue or attempts to escape. Not all of them managed to make it to the shelter intact, and some may not make it back to the surface exactly as you remember them. &lt;br /&gt;
&lt;br /&gt;
=== Session 28: Damning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, Balabag, Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Isabelle]], [[Thimbol]]. [[Enrik]], [[Yuki]] [New!], [[Cecil Alaxorsa]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Two Balabag Residents, Rogerre the Blacksmith     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Isabelle returned to the surface, a weapon of the [[Bhéara]], sent to Balabag to find the &#039;&#039;&#039;Kiyoni&#039;&#039;&#039; family.&lt;br /&gt;
* The players spent a long time in a library, as is tradition for some random point in every campaign.&lt;br /&gt;
* In doing their research (and spending their research tokens appropriately) the team learns that there is a deep-seated history of bad blood between [[Balabag]] and [[Ravel]].&lt;br /&gt;
* Their rivalry goes back to the first humans who appeared in the region during [[The Scattering]], when Animalfolk primarily lived in the region that would eventually become Human-dominated.&lt;br /&gt;
* The Kiyoni were a prominent and early human family with roots that go back to the Scattering, and for some reason, the Blowt want revenge on the Kiyoni.&lt;br /&gt;
* The Blowt apparently were damned to an eternal banishment after a war between the humans and animalfolk all the way back then. They were punished and sent to an afterlife which didn&#039;t reward them, but trapped them.&lt;br /&gt;
* Not wanting to aid and abet in political and physical assassination, the team agrees that there&#039;s definitely some merit in what the [[Bhéara|Bheara]] has tasked her minion to do...but there&#039;s other people in need of help, so they pick up and finish off the &#039;&#039;&#039;Cindernest Mission&#039;&#039;&#039; which was left partially uncompleted by the Session 26 team (see above).&lt;br /&gt;
* The team successfully retrieves one of &#039;&#039;&#039;[[Gohei|the Gohei]]&#039;&#039;&#039;, then uses it&#039;s immense power to purify the church of all of its residual [[Haar|blowtessence]].&lt;br /&gt;
* (Along the way Clem dies when Isabelle attempts to send Clem&#039;s soul to &#039;&#039;&#039;[[Orbis]]&#039;&#039;&#039; after Clem gets severely blowted. But the plan backfires because Clem&#039;s soul has already been claimed by another much more powerful faction..See Damning.)&lt;br /&gt;
* The team is rewarded a brand new [[The Fantasial Freeze/Bastion|Bastion]] in Balabag to take their new toy and begin planning their next steps.&lt;br /&gt;
=== Session 29: Liberating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; PC Drama, Devils  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Neighbor|Neighbor Craig]], [[Mundy]], [[Tessa]], [[Osric]], [[Sameera]] &#039;&#039;(New!)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Maynard, Maynard&#039;s Mom Veronica, Mephix    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tessa kills Mephix&#039;&#039;&#039; but knows an accomplished Slayer Mephix will be back by IRL November (Devils don&#039;t die if killed on the mortal plane mundanely)&lt;br /&gt;
* Mephix will remember that.&lt;br /&gt;
* Tessa, Neighbor, and Takeshi discuss &amp;quot;&#039;&#039;&#039;The [[Elvar|7]] High Roads to the Peak&#039;&#039;&#039;&amp;quot;, a self help book by Alycone Daze&lt;br /&gt;
* Neighbor breaks up with Maynard, and the team threatens him to leave &amp;quot;every other woman in this city&amp;quot; alone, he is branded with Twin Snake patterns by Sameera to mark him as a snake.&lt;br /&gt;
* They loot his cool vintage katana collection.&lt;br /&gt;
* The team hits up the nightclub.&lt;br /&gt;
&lt;br /&gt;
=== Session 30: Bounty-Hunting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Ravel, Blowt, DeGaulle, Unravel, PC Drama&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Oswald, Ravii, Kara, Caul Davre [New!], Viralyn Kiyoni [New!], Gaul DeGaulle [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Christina (9/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jimmy (Unravel knight, now V’s servant), Charlie DeGaulle (Gaul’s father, blacksmith, estranged, hunted by Blowt and the Unravel), Teddy (Charlie’s friend/neighbor), Rosie Pumpernickle (Gnome, Charlie’s lover, wealthy)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The group reunites in Ravel during a miserable sleet storm, catching up in Kludzu’s bar. Viralyn claims to be Quimbleton’s long-lost lover.&lt;br /&gt;
* Blowt portals erupt outside the bar, unleashing Kara and several Blowt. A vision of the DeGaulle family flashes through his mind before he regains control. The fight is short-lived thanks to Caul’s necromancy, and Kara quickly recovers their mind.&lt;br /&gt;
* The party learns Gaul is estranged from his father Charlie, the last in a long line of blacksmiths. Gaul openly wishes his father dead.&lt;br /&gt;
* At the DeGaulle smithy, they find it ransacked by Unravel forces. In the basement, the party ambushes soldiers and charms Jimmy the knight into service under Viralyn.&lt;br /&gt;
* Jimmy reveals Charlie has been targeted by the Unravel for acquiring a mysterious material called &#039;&#039;&#039;Blight Dust&#039;&#039;&#039;, which can be forged into weapons devastatingly effective against humans.&lt;br /&gt;
* Following a hidden exit, the group misses Charlie but encounters Teddy, who points them toward Charlie’s secret lover Rosie. They go to her mansion where more Blowt portals open and the party fights multiple waves, with Caul even taming one as a pet.&lt;br /&gt;
* They capture Charlie and Rosie during his attempted escape. Aftewards it is discovered that Charlie branded Gaul (on Gaul&#039;s butt) in the past as part of a family blacksmith ritual, granting Gaul the DeGaulle forging legacy.&lt;br /&gt;
* Ravii strikes a deal with Charlie: protection in exchange for each party member receiving a &#039;&#039;&#039;Blighted Shortsword&#039;&#039;&#039; (worth 750 gp).&lt;br /&gt;
&lt;br /&gt;
=== Session 31: Sacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Tusgrer, Blowt, Boss Rush, Gohei   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecilia [new!] Dak, [[Enrik]], Fahrlander, [[Elvar|Four]], Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dak Jr., Jim Dentured, Kirkland Anderson (Manquel Barkeep)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Everyone wanders into the Manquel Bastion while Mundy is too busy to watch the doors, where a plan is hatched to liberate the town of &#039;&#039;&#039;Tusgrer&#039;&#039;&#039; from its Blowt problem. There is a bounty out for some sort of &#039;&#039;&#039;Mosquito Blow&#039;&#039;&#039;t, and the team goes in properly armed.&lt;br /&gt;
* Fahrlander scouts out the town and finds Blowted townsfolk and blood everywhere, both human and otherwise. The Mosquito sits at the edge of town, and team notes how distended its... sack... is. Using some clever tactics, the heroes bring it down! Until...&lt;br /&gt;
* One of the corpses laying about Tusgrer lets loose a burst of Bhearah energy, and the Mosquito reappears! The heroes combat both the Blowted townsfolk and the mosquito, having to slay it an additional five times. Enrik deals the final blow while using the Gohei to kill the body of the Mosquito while the Blowt-soul inhabiting it flies away, taking the form of a frost giant!&lt;br /&gt;
* With combat resolved, the heroes take stock. The worst news is that Tusgrer&#039;s population is now &#039;&#039;zero&#039;&#039;. Also, a new Blowthole exists, due to the strange nodes of energy that the mosquito unleashed stitching together and opening the portal. The only silver lining is that this Blowthole is easily accessible and unguarded, compared to the madness in Ravel and on the ice field. Another &#039;&#039;&#039;Gohei&#039;&#039;&#039; is looted off the dead samurai from which the Mosquito, and Enrik uses the Gohei he brought for Balabag to save the frost giant&#039;s spectral form. Dak realizes that a &#039;&#039;&#039;Blowted Xilas LaCroix&#039;&#039;&#039; is probably still alive and waiting.... &lt;br /&gt;
&lt;br /&gt;
=== Session 32: Looting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Unravel, Dungeon Crawl, Blowt, Emotional Support   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Freida, Faren, En, Jollyfist, Ben, Red, Thimbol  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Breakwater, Ben (Frederic, Gio mentioned in support group), Farmer Lyle as always.     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team attempts a dungeon crawl into an abandoned Unravel cache that was frozen over but is now thawing.&lt;br /&gt;
* They encounter a lot of &amp;quot;[[Haar|Blowt-essence]]&amp;quot; inside the dungeon.&lt;br /&gt;
* They steal some loot and flee.&lt;br /&gt;
* They also discover [[Fären]] was hiding in that trove, but [[En]] captures him and takes him prisoner. They do NOT claim the bounty, but Thimbol does take back the &amp;quot;Monocle of Flesh Manipualtion&amp;quot; from Faren that was stolen 15 sessions ago (Session 17: Casted).&lt;br /&gt;
* In the process [[Ben]] also gets temporarily Blowted and they fight him off.&lt;br /&gt;
&lt;br /&gt;
=== Session 33: Blowting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Orbis, Balabag, Blowt,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Thimbol Goldbone]], [[Farmer Lyle]], [[Semeera]], [[Clover Softpaw]], [[Isabelle]], [[Clementine]], [[Viralyn Kiyoni|Kiyoni]], [[Quimbleton]], [[Cecil Alaxorsa]],    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* Thimbol wakes in the subsoil air following a [[Blowt]] attack on the Balabag Bastion, surrounded by The Eyes. Thimbol had taken a psychic attack to save Farmer Lyle offscreen and died in his arms. Though The Eyes tempt him with the posiblity of returning to Quelmar as a Blowt, Thimbol passes into Garl Glittergold&#039;s holy afterlife for gnomes--&#039;&#039;&#039;his life&#039;s work&#039;&#039;&#039; of creating and passing on an LLC &#039;&#039;&#039;completed&#039;&#039;&#039;, and his soul at peace knowing that whether that business succeeds or fails, the will of the market will be done.&lt;br /&gt;
* This ascension into the afterlife is witnessed by [[Clover Softpaw]], stranded in the subsoil air following the events of Session 27. As she returns to the Orbis Bastion, [[Clover Softpaw|Clover]] encounters [[Semeera]], transported between worlds through the power of dreams, and the lingering Blowt influence from Session 29. After a brief conversation, Clover brings Semeera back to the Orbis Bastion where they encounter Quimbleton Fiddleford who has recently completed the bastion&#039;s teleportation circle. Quimbleton introduces himself and greets the pair with alarming news. Although previously non-functional, the Teleportation circle suddenly began to pulse with magical energy before the two&#039;s arrival. &lt;br /&gt;
* There&#039;s a knock at the door, and [[Isabelle]] joins the party--tasked by the [[Bhéara]] with bringing a special contract to the house. At which point the portal flares to life and out steps Mephix. Over the questions and protests of [[Quimbleton]] and [[Clover Softpaw|Clover]], [[Isabelle]] hands the contract to Mephix, who releases a small birdcage containing the soul of [[Clementine]] before disappearing. &lt;br /&gt;
* After [[Quimbleton]] creates a paper doll for [[Clementine|Clem&#039;s]] soul to inhabit, the party returns to the surface world, promising Isabelle to help the Bhéara&#039;s mission of tracking down a certain member of the Kiyoni family in Balabag. They are to kill the Kiyoni Elder, and destroy their prize phoenix egg to sate the Bhéara. &lt;br /&gt;
* The group portals directly into the Balabag bastion, disturbing the conversation of [[Cecil Alaxorsa|Cecil]], [[Viralyn Kiyoni]], [[Semeera]], and [[Farmer Lyle|Lyle]]--with the two parties nearly coming to blows. An elder member of the Kiyoni family--the target--comes to the house, introduces himself, and hands the group the egg, tasking them with getting the egg out of [[Osugbo]]. After some conversation about the family&#039;s history aiding [[Troverth Dynasty|Troverth]] in the [[Realm War I|Realm War]] (and a crossover conversation between [[Parkelca|Parkelca2]]&#039;s 2 PCs), the Elder Kiyoni provides the group with money, hands over the egg, and makes plans for dinner with [[Cecil Alaxorsa|Cecil]] later in the week--although [[Viralyn Kiyone|Viralyn]] strikes a bargain with [[Isabelle]] to kill her kinsman later in the night to satisfy Bhéra&#039;s will. &lt;br /&gt;
* Egg in hand, the group attempts to leave [[Balabag]] for Ravel after finding a mannequin for [[Clementine|Clem&#039;s]] soul to posses, but are ~immediately~ ambushed by [[Blowt]]. In the ensuing brawl, Farmer Lyle reveals that he holds &#039;&#039;The Monocle of Flesh Manipulation,&#039;&#039; [[Isabelle]] tries to communicate with the [[Blowt]] that they need to work with the surface dwellers to reach their afterlife by unmasking her veil, and in a desperate moment, [[Clementine|Clem]] possesses the phoenix egg--hatching out of it as a 6-month old phoenix-folk infant. &lt;br /&gt;
* Because the egg has been hatched and the Elder Kiyoni killed (though under mysterious circumstances outside [[Viralyn Kiyoni|Viralyn&#039;s]] doing), the [[Bhéara|Bhéra]] is satisfied. The [[Blowt]] attacking the group depart--content in the fact that Kiyoni&#039;s long-held beastfolk ancestry has finally been brought to light, and one of the family&#039;s elders has been punished for his sins. &lt;br /&gt;
* In the aftermath, as the group prepares to go their separate ways, [[Quimbleton]] tells [[Isabelle]] that seeing a (to his knowledge) peaceful resolution in the conflict with the [[Blowt]] has convinced him to spread the word of her mission to have a more open perspective in [[Ravel|Ravel&#039;s]] dealings with the [[Blowt]]. As she returns to the otherworld, he sends with her a note for remaining members of the Orbis bastion, telling them where he and [[Clover Softpaw|Clover]] have gone, and that they&#039;ll return soon.&lt;br /&gt;
* Thimbol casts the powerful and dangerous Monocle aside into the river waters to hopefully never be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Session 34: Ghosting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; HexCrawl, Blowt, Lore   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Fahrlander, Gaul, Kip [new!], Quiver [new!], Ravii, [[Elvar|Three]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/4//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina, Zav, Nearlander, unnamed cleric of Garl Glittergold, Benshi, Mad Millie     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with our two new characters Kip and Quiver hopping through the terrifying afterworld of Orbis. THey&#039;re being led by Zav, who in turn is pursued by two &#039;&#039;&#039;frost giant spirits - the Blowt&#039;&#039;&#039;. Zav drops the two of them off at the Teleportation Circle crafted by Quimbleton, telling them to deliver a message to Seraphina, and draws the Blowt away. Kip and Quiver meet the rest of the party, who teleport them to Manquel, where they remain in ghostly form.&lt;br /&gt;
* The crew takes a HexCrawl over to the &#039;&#039;&#039;Middleflaren Mountains&#039;&#039;&#039;, where they deal with an engorged riverbank and the spirit inhabiting Kip&#039;s armor, Mad Millie. Several ghostly hijinks ensue.&lt;br /&gt;
* Arriving at the Meadow, a gnome/harengon town at the base of the mountains, the party meets a &#039;&#039;&#039;Pale Steed&#039;&#039;&#039; at the gate. Answering it in rhyme, they meet Seraphina and many of the gnomes gathered about. Fahrlander is a &#039;&#039;&#039;summit gnome&#039;&#039;&#039; and looks down on the other gnomes. The other gnomes are &#039;&#039;&#039;base gnomes&#039;&#039;&#039; and give Fahrlander the side-eye.&lt;br /&gt;
* Seraphina, an accomplished Slayer in her own right, shows the party the town&#039;s solution to a &#039;&#039;&#039;Wolf Blowt&#039;&#039;&#039; that has been returning to attack the town for months. A Rune of Forgetting keeps it at bay for now, but a more permanent solution must be found. The party enlists the help of a gnome cleric of Garl Glittergold, who creates a ritual to suck the Blowt spirit into a crystal. Ravii luckily finds a crystal for the ritual (whew).&lt;br /&gt;
* The party sets up a plan to distract the Wolf Blowt. Three yells at it to break the cycle of forgetfulness, and when the Wolf Blowt climbs the cliff face, Fahrlander bonks it with the Gohei to separate the spirit and Gaul speaks to it in Giant, learning &#039;&#039;&#039;its name is Benshi, and it seeks vengeance on the Portak clan&#039;&#039;&#039;. The Bhearah has set the Blowt free from their prison, and is weaponizing their vengeance. Then, the ritual is completed and Benshi is sucked into the crystal. Town saved.&lt;br /&gt;
* As the party finishes up their business in the Meadow, Fahrlander is in need of rations. So, he finds the home of his (rival? family member?) &#039;&#039;&#039;Nearlander&#039;&#039;&#039;, yells at Nearlander, makes Nearlander open the Sheath Diary and shoot himself in the head with a crossbow, which kills him, then Fahrlander loots the house for 50gp and food for the journey back. On a whim. Also, one of Nearlander&#039;s kids probably saw the whole thing.&lt;br /&gt;
* About three days into the journey back, the crystal containing Benshi&#039;s soul shudders, shrinks, and lets off some dusty sparkles. The team infers that Seraphina has taken matters into her own hands to save her town, and the Portaks are likely dead. It appears there are &#039;&#039;&#039;ethical dilemmas associated with the Blowt and their mission&#039;&#039;&#039; - which path will the heroes take?&lt;br /&gt;
&lt;br /&gt;
=== Session 35: Pressuring ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel, Blowt, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Osric]], [[Jaxzo&#039;Ilan]], [[Gale]], [[Farmer Lyell]], [[Luv|The Arbiter]], [[Isabelle]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/15//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Diyown, Nai &amp;amp; Bocaj (two throwaway Blowt allies), Osric&#039;s Mother, a few other Blowt     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jaxzo is ambushed by a Blowted [[Xilas LaCroix]], sending her to Orbis as a pained and revenant soul, split between the vampiric essence of LaCroix that lives inside her, and &#039;&#039;Wabreena&#039;&#039;, the drow princess who once lived.&lt;br /&gt;
* [[Isabelle]] and a team of Blowt attempt to help a Blowt named &#039;&#039;&#039;Diyown&#039;&#039;&#039; finish a bounty on the &#039;&#039;&#039;Rhodri&#039;&#039;&#039; family, which includes the PC [[Osric|Osric Rhodri]]&lt;br /&gt;
* After intercepting the ambush, Isabelle convinces the team to join them in the Otherworld to try to fix this problem.&lt;br /&gt;
* We found [[Luv]] in [[Orbis Alius]], who had been trying to work with the Blowt on possible non-violent ways to get their revenge on their revenant targets. Apparently Diyown had hoped Luv would come up with a non-violent way to claim the bounty, and after some give-and-take, the team decided that Osric could live...if he sacrtificed &#039;&#039;his own mother&#039;&#039; in his place. &lt;br /&gt;
* The team was sent [presumably by the Bearah&#039;s gifts] back to the north side of Ravel to the location of Osric&#039;s mother... immediately under the pressure of succumbing to the immense [[Haar|Blowtessence]]. &lt;br /&gt;
* After some high-stress hide-and-seek, the team finds her with a mysterious protective amulet hiding in an attic, and Osric claims Diyown&#039;s revenge in the name of Diyown and all others who his mother and bloodline have wronged over centuries or millenia. Diyown ascends. Bounty collected.&lt;br /&gt;
&lt;br /&gt;
=== Session 36: Sibling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, Balabag, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tessa Night]], [[Oswald]], [[Cecilia]], Sweet Baby [[Clementine]], [[Red]], [[Ben|Ben&amp;amp;Sven&amp;amp;Gustafar]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/19//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edmynd LaCroix, Axa LaCroix, Alex LaCroix, Oris LaCroix, Rix LaCroix (all killed), Kiun Xeo, Gustafar, Garrett the Guard,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A drink is had in memory of Jaxzo (see Session 35) and a vow is made among friends old and new to get revenge on the LaCroix bastard.&lt;br /&gt;
* Ben recruits &#039;&#039;&#039;Smelt&#039;&#039;&#039; a protector sent by his Queen mother from the [[Kingdom of Mirr]]&lt;br /&gt;
* 5 LaCroix family members are killed&lt;br /&gt;
* Gustafar, impersonating Sven, takes advantage of Ben as he&#039;s dying, and opens a gate between the worlds, seemingly for nefarious purposes.&lt;br /&gt;
* The PCs get trapped in [[Orbis Alius]]&lt;br /&gt;
=== Session 37: Stacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Webber, Blowt, Cairns, Veil    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Sameera]], [[Dak]], [[Mundy]], [[Red (Fantasial Freeze)|Red,]] [[Cranston]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/25//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Brewyn and Thokrin (two Frost Giant Blowt), Hollowfoot the Druid, Red&#039;s Family, WEBBER!       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Cranston is a ghost! Turns out he died during the [[The Arctic Autumn|Arctic Autumn]], but has made allies with the Blowt in his couple months living trapped in Orbis. He has joined their side and hopes to help his Frost Giant frend &#039;&#039;&#039;Brewyn&#039;&#039;&#039; get his revenge and ascend.&lt;br /&gt;
* Hollowfoot is encountered at [[The Burrow]], the hometown of hills in central Osugbo (about halfway to Dolmvay), where the family of [[Red (Fantasial Freeze)|Red]] is found to have been buried under feet of snow, hibernating safely in burrows deep under the ground like one massive zone of burial mounds. &lt;br /&gt;
* The Burial Mounds are said to be attracting the Blowt and the Bearah in some way.&lt;br /&gt;
* Blowtessence is given a proper Clerical term: &amp;quot;[[Harr|Haar]]&amp;quot;&lt;br /&gt;
* The players learn the importance and power of a [[Cairn]] when it comes to fighting the Bearah&#039;s energies&lt;br /&gt;
* A Kaiju Penguin egg is discovered and brought back by Mundy to the Manquel Bastion&lt;br /&gt;
* When one of Hollowfoot&#039;s Cairns are knocked over, [[Webber]] in his massive blowted form appears to claim the egg, but the players stack the Cairns back up and repulse Webber back again. &lt;br /&gt;
&lt;br /&gt;
=== Session 38: Checking-In ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Mother]] (Guest Baddie from Wicked Wilds!)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]], [[Enrik]], [[Kara]], [[Clover Softpaw|Clover]], [[Cecil Alaxorsa]], [[Fahrländer]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Bill (10/30/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jim, [[Viralyn Kiyoni|Lady Viralyn Kiyoni]] (DMPC)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six heroes traveled to the newly re-opened &#039;&#039;&#039;Chateau Hotel&#039;&#039;&#039; in Balabag to enjoy its grand re-opening festivities, unaware that something sinister was festering beneath the fancy trappings.&lt;br /&gt;
* A brief encounter with the [[Blowt]] revealed that the hotel’s basement contained a strange stone door that appeared to lead nowhere. With the Blowt driven off and no obvious way through, the party returned upstairs to relax at the spa and bar before turning in for the night.&lt;br /&gt;
* While everyone slept, a hidden fungal corruption spread through the hotel, infecting guests and staff alike. The fungus separated each victim’s psyche from their body and dragged them into a shared dreamscape, forcing them to relive or confront their worst fears on a looping nightmare reel.&lt;br /&gt;
* &#039;&#039;&#039;Jim&#039;&#039;&#039; from the Unravel (Lady Kiyoni&#039;s loyal thrall), was also trapped in the dreamscape, but managed to jolt Oswald with “hypnic jerky”, literally shocking him back into his body. At Jim’s desperate request, Oswald then killed him in the waking world to free him from the endless nightmare.&lt;br /&gt;
* Once awake, Oswald worked to rouse the rest of the party. Reunited, the heroes realized that the stone door in the basement had now been forced open, apparently through the sacrifice of numerous hotel guests to power a &#039;&#039;&#039;dark ritual&#039;&#039;&#039;.&lt;br /&gt;
* Descending through the door, the party discovered &#039;&#039;&#039;[[Mother]]&#039;&#039;&#039;, a horrific, fungal entity ruling over a pocket dimension of rot and corruption. She was using Lady Viralyn Kiyoni as an avatar to manifest on the material plane, twisting Viralyn’s body and will into a vessel for her influence.&lt;br /&gt;
* A long and grueling battle followed inside Mother’s corrupted domain. The party fought through spores, psychic torment, and shifting terrain as Mother tried to wear them down and fully anchor herself via Viralyn.&lt;br /&gt;
* In the final moments of the fight, Viralyn’s form destabilized; her body dissolved into spores that the heroes managed to contain and carry out of the pocket dimension, cutting off Mother’s immediate hold on the Chateau and the region around it.&lt;br /&gt;
* With the hotel spiritually and literally tainted by Mother’s presence, and many of its former guests sacrificed to open the gate — the party gathered what loot and survivors they could and abandoned the cursed site, hoping never to cross paths with Mother...or whatever Viralyn is becoming… ever again.&lt;br /&gt;
&lt;br /&gt;
=== Session 39: Gobbling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Manquel, Tusgrer, Turkey, Bhearah   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Clover, Fahrlander, Farmer Lyle, Gail, Luv, Three  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Adam (11/5/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; 50 Turkeys, 2 TurKings     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with turkeys sneaking into the Manquel Bastion and &#039;&#039;&#039;stealing the Gohei.&#039;&#039;&#039; The players are asleep, and the turkeys only remember being slaughtered by Four from an earlier episode. Powered by vengeance and the Bhearah, the &#039;&#039;&#039;Blowted turkeys&#039;&#039;&#039; kill the Bastion Defenders and attack the players.&lt;br /&gt;
* Three is wounded and hides in the basement bedroom while the other characters try to figure out the motivation for the Blowt attack. Luv and Gail piece together that these Blowt &#039;&#039;&#039;used to be the villagers of Tusgrer,&#039;&#039;&#039; who Four killed during combat with the Mosquito Blowt from Episode 31. Luv is tired of the villagers continuing the cycle of violence, and hotly engages with a villager wearing a Bastion defender&#039;s face. Clover, Gail, and Fahrlander bring down some turkeys, but it quickly becomes apparent they will be overpowered.&lt;br /&gt;
* Caught in the magical snare of their anger, &#039;&#039;&#039;Three apologizes&#039;&#039;&#039; to the gathered villagers. They know the pain of seeing lives cut short, and would like to help the Blowt release their anger. All 50 Blowt line up in the courtyard and slap Three in the face, which helps a little. The other characters join in, Lyell realizing that Seven was present when his farm burned down long ago.&lt;br /&gt;
* The tension partly alleviated, the heroes road trip to Tusgrer so Three can show the villagers their mass grave and help them find rest. A road trip ensues - &#039;&#039;&#039;many stories are shared and collected&#039;&#039;&#039;, and Luv sleeps properly for the first time since Act 1.&lt;br /&gt;
* Having arrived in Tusgrer, the last of the Blowt are given a proper send-off. &#039;&#039;&#039;Fahrlander writes the Turkey Tales of Tusgrer&#039;&#039;&#039;, and &#039;&#039;&#039;a stone monument is constructed to honor the villagers memory.&#039;&#039;&#039; The conflict is resolved peacefully, and everyone breathes a sigh of relief. Now, where did that Gohei go...&lt;br /&gt;
&lt;br /&gt;
=== Session 40: Evacuating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Davenwood, Revenge, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Jollyfist]], [[Mundy]], [[Jaxzo&#039;Ilan]], [[Alcordyn]], [[Enrik]], [[Cecilia]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/9/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Keg Burnale, Wubbly, Vincent Van Bara, Mr. Rous      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Davenwood holds a &#039;&#039;&#039;Fire Sale&#039;&#039;&#039; to help raise funds to rebuild parts of the town after the fires set back in Session 25. Players buy magic items off the enchanter Vincent Van Bara.&lt;br /&gt;
* The citizens of Davenwood gather to hang a Burnale Dwarf named Keg, believing that his death will make for fit justice for their citizens. &lt;br /&gt;
* Alcordyn interrupts the hanging with a super neat arrow shot to split the rope, freeing the Dwarf. However, the town leader (Mr. Rous) believes that this was simply a missed shot of crowd justice, and in typical Capybara fashion, rejoices and asks for everyone to pitch in to get their justice on the dwarf, leading to a slurry of bricks, arrows, and rocks now thrown at the freed dwarf. &lt;br /&gt;
* When Jaxzo&#039;Illan rages to get control of the happy rioters, fear breaks out, causing the Capybaras to flee into the surrounding buildings from Jaxzo&#039;s monstrous form, while Mundy and Jollyfist grab the Dwarf and try to bring him to safety. &lt;br /&gt;
* The first bit of blood begins to hit the ground, and the mixture of vengeance and bloodshed in the area no doubt pierces the veil, providing an opening to Orbis for &#039;&#039;&#039;Saurus Himself&#039;&#039;&#039; to appear through. Saurus begins to assault the town square with a mixture of Harr energies and violent assaults. &lt;br /&gt;
* Enrik confirms the Gohei has no immediate effect on Saurus because he is not a ghost or posessing anyone, however it is noted that his Blowt energies can&#039;t pierce the Gohei&#039;s bubble, so his magic is mostly useless.&lt;br /&gt;
* Alcordyn does a great job disrupting Saurus&#039;s Sorcery, keeping blowting to a minimum, while the tanks and ragers of the team try to hold Saurus down and pin him back into Orbis. Cecilia and Jaxzo try to recover and evacuate the Capybarafolk who have fled in fear. &lt;br /&gt;
* Eventually casualties include about half the Capybarafolk present (most who get Blowted, though 1 is killed killed), while PC Mundy is killed, PC Jollyfist is Blowted, and PC Jaxzo gets re-banished to Orbis. Alcordyn, Enrik, and Cecilia succesfully flee the town square with the other half of the capybara they were able to save. &lt;br /&gt;
* Davenwood soon becomes the site of another blowhole. &lt;br /&gt;
&lt;br /&gt;
=== Session 41: Hiding ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, Orbis, Davenwood, Samurai, Death    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Clementine]], [[Oswald]], [[Tessa Night|Tessa,]] [[Sameera]], [[Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Bhéara]], [[Saurus]], [[Kaiju Penguin]], [[Xilas LaCroix]], [[Maynard]], Nikolas (Oswald&#039;s Dad), Some Samurai, Mysterious deadly Onomancer, Mysterious Spider Person, Mysterious Witchy Lady, Mysterious Mastadon       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* After Sameera receives a vision in her dreams that Saurus will be marching on Davenwood, she sounds the alarm while Oswald leads the charge, taking 6 of the fiercest fighters around to convene on his hometown to save it from the Blowt. &lt;br /&gt;
* When they arrive, they see that &#039;&#039;&#039;Samurai&#039;&#039;&#039; from &#039;&#039;&#039;Balabag&#039;&#039;&#039;, arrived only a little bit earlier, and they have been looking for &amp;quot;Steelcheek&amp;quot; using onomancy to determine who the Steelcheek is. When they discover it is Oswald, they defend him from the Blowt but tell him they need to run away so they can &amp;quot;Change his Name&amp;quot;.&lt;br /&gt;
* They discover Oswald&#039;s dad was one of the Choeru caught in the destruction who died/got blowted, but the Samurai promise &amp;quot;we can get him back&amp;quot; referring to Orbis. They also hand out some [[Moonflower]] tea.&lt;br /&gt;
* &#039;&#039;&#039;[[Saurus]]&#039;&#039;&#039; makes his big appearance and nearly wipes out the team, eventually causing everyone to go to Orbis either against their will (Kara, Tessa, Clem) or because they followed the others to save them (Oswald, Sameera, Red). &lt;br /&gt;
* In Orbis, half the team is brought to &#039;&#039;&#039;Xilas LaCroix&#039;&#039;&#039; while Kara is separated from the others and brought directly to the [[Bhéara]] to pay for his crimes of kidnapping and keeping Blowt inside of his body as prisoners. &lt;br /&gt;
* The team that meets with Xilas learns that Xilas has been collecting power and working alongside a &amp;quot;Gus&amp;quot;, and is immensely enjoying his time in Orbis as he becomes a powerful Champion of the Bhearah. &lt;br /&gt;
* Kara has a heart to heart to heart to heart to heart to heart to heart with the 6 &#039;&#039;&#039;Blowt&#039;&#039;&#039; that they kidnapped, but ultimately becuase of the &#039;&#039;&#039;Orbis Rules&#039;&#039;&#039; fails at every attempt to break through to them, and they abandon Kara to go back on their hunt for redemption and ascension. Kara also fails to break through to &#039;&#039;&#039;Maynard&#039;&#039;&#039;, a newly lost soul looking for power and revenge, and when Kara can&#039;t convince him either, the Bhearah super-charges him into a powerful entity, the newest and weakest of her &amp;quot;&#039;&#039;&#039;Champions&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
* Kara realizes that this might be the end, and tears her soul asunder to shake Orbis with storms of intense magic and lightning, dealing &#039;&#039;&#039;Over 700 Damage&#039;&#039;&#039; to the Harr and the Bhearah&#039;s presence, while absolutely obliterating Maynard to death.&lt;br /&gt;
* The Bhearah brings forth her other champions to stop Kara as the other 5 players, seeing and feeling the storm, chase it until they witness first-hand Kara&#039;s last stand. &lt;br /&gt;
* Kara goes out in a blaze of glory, allowing the others to escape.&lt;br /&gt;
* 1 Champion down. 7 to go.&lt;br /&gt;
&lt;br /&gt;
=== Session 42: Seeking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, The Unravel, Libraries     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Ravii Kero|Ravii,]] [[Takeshi]], [[Kip]], [[Quiver]], [[Rook]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dipol the Archivist Lich      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having received disturbing and wildly unsubstantiated rumors and lore from a recovering team of heroes who went into Orbis, an elite team of Unravel members and researchers hit the books! &lt;br /&gt;
* Their initial research leads to some interesting discoveries about the [[Bhéara|Bhera]], but it is interrupted when a visitor from [[Pteris]], a cleric of [[Oghma]], appears through a magic shelf in the library. &lt;br /&gt;
* As it turns out, libraries across Quelmar are sometimes linked through a mysterious inter-library portal system, perhaps connected to [[The Library|THE Library]].&lt;br /&gt;
* Traveling library-to-library across the realm, the team sleeplessly continues to do intensive research, pulling every thread of lore and knowledge from the far corners of the realm, visiting [[Gygaxia]], [[Gammelgard]], [[Yksinäisyys]], [[Zobeck]], [[La Croix]], [[Nymphsview]], [[Ostrom]], [[Malboge]], and [[Xender City]], but NOT [[Presmarivale]].&lt;br /&gt;
* The finish their research, narrowly escape an encounter with an Archivist Lich and a Devil from Hell, and make it back to the Unravel in time to put together the rest of their theories, revealing intimate and interesting lore about the opposition. &lt;br /&gt;
* [[Yuki]] tries to put it all together into a master document of theories. &lt;br /&gt;
&lt;br /&gt;
=== Session 43: Dreaming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero]], [[Gustafar]], [[Cranston]], [[Clementine]], [[Isabelle|Isabelle,]] [[Luv]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/25/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edris Zaroo, Adler LaRoux      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Edris Zaroo begins appearing in player dreams, looking for &amp;quot;&#039;&#039;&#039;Adler LaRoux&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
* After a group of players (meeting at the C3 Bastion) realize that they&#039;ve all seen Edris pop up one way or another, they begin some research into the Unseen Eye and where this &amp;quot;Adler&amp;quot; might be hiding out.&lt;br /&gt;
* Meanwhile, Gustafar [See Session 36] has finished tracking down and taking down his half-brothers, and now pursues more power. He takes a pseudonym (&amp;quot;Clooney&amp;quot;) and sneaks into the group as a &amp;quot;Fellow adventurer seeing weird dreams&amp;quot;. &lt;br /&gt;
* In reality, Gustafar is a power hungry dark magic mage looking to further gain power over the people of Orbis.&lt;br /&gt;
* They meet Adler LaRoux in hiding, where we learn it is conveniently where [[Cranston]] had encountered him on a whim in the woods at a spot off the beaten road. Cranston&#039;s history of &amp;quot;Speaking people&#039;s names before they introduce themselves&amp;quot; threw Adler off originally, and Adler had killed Cranston, thinking him a Blowt spy or other agent of Edris. Cranston was glad to find his old body and get it back.&lt;br /&gt;
* Meanwhile, after Adler explains to the team who Edris is, Cavii opens up a telepathic link between most everyone (Luv stays on guard in the real world), allowing them to share one &amp;quot;Dreamscape&amp;quot; so that when/if Edris reappears, they can try to work out an agreement between Edris and Adler that won&#039;t result in either party dying and furthering the &#039;&#039;&#039;Cycle of Violence&#039;&#039;&#039;.&lt;br /&gt;
* Ultimately, their plans get sidetracked when Edris is instead set upon by GUSTAFAR! The evil third brother of [[Ben|Ben and Sven]] uses his powerful dark magic to enchant and enthrall Edris, forcing her to become a minion of the dark lord.&lt;br /&gt;
* With Edris now enthralled, peace is impossible, and the team turns on Gustafar, hoping to stop him in his tracks. While Gustafar gets away, [[Clementine]] decides that the only way to perhaps get rid of Edris forever is to kill Adler, and she does so. &lt;br /&gt;
* As a result, Adler is blowted, certainly has angry feelings of vengeance, while Edris is not truly satisfied and remains a minion of the even more powerful Gustafar. &lt;br /&gt;
&lt;br /&gt;
=== Session 44: Onomancing ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Rook]], [[Cranston]], [[Gale]], [[Cecil Alaxorsa|Cecil]], [[Jaxzo&#039;Ilan]], [[Eldwin]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/2/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* While shopping in Balabag, &#039;&#039;&#039;Gale&#039;&#039;&#039; and &#039;&#039;&#039;Rook&#039;&#039;&#039; are suddenly interrupted by a [[Blowt]] throwing new PC Eldwin THROUGH A CITY BLOCK, smashing down 6 walls as he crashes through the shopping center. &lt;br /&gt;
* Immediately jumping into action, the two weapon up to fight the monster, only to realize the monster was also being chased by the ghost of [[Jaxzo&#039;Ilan]]. Jaxzo had previously died, and this particular blowt was using Jaxzo&#039;s body as its vessel for destruction.&lt;br /&gt;
* But THEN chasing Jaxzo was fellow recent-ghost &#039;&#039;&#039;Cranston&#039;&#039;&#039; who had just gotten back his body (see Session 43 above), hoping to help Jaxzo get her body back and aiding in the endeavor. &lt;br /&gt;
* After the group takes down the Blowt together, they are set upon by Gale&#039;s friend and roomate Cecil, a pompous artist and creature of Ennui, who invites them all to share a homecooked meal back at he and Gale&#039;s Balabag Bastion.&lt;br /&gt;
* At the Villa, the group enjoys a meal (Cecil and Jaxzo might enjoy their meals a bit TOO raw) but then are surprised by an old friend of Eldwin&#039;s family: Travvers the Onomancer. &lt;br /&gt;
* Travvers is powerful, and because he has learned Eldwin and his family are the latest to have a Blowt bounty put on their heads, he offers a personal hand in saving the day. Using [[Onomancy]], the team will be able to rewrite Eldwin&#039;s family name, essentially removing him from the pool and making him &amp;quot;dead&amp;quot; to the Blowt. &lt;br /&gt;
* As the group goes inside Eldwin&#039;s dreams, they have to bounce a laser representing Eldwin&#039;s &amp;quot;sense of self&amp;quot; off a number of mirrors which are Eldwin&#039;s strongest qualities or personality traits. &lt;br /&gt;
* They don&#039;t quite get it all right, and in the process they even rewrite some of his qualities--- for example, the new Eldwin is a little more &amp;quot;Zestful&amp;quot;. But the process is a success, and Eldwin is reborn into something new, something that would never be targetted again.&lt;br /&gt;
* Cecil is revealed to ACTUALLY be &#039;&#039;&#039;Alsace LaCroix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 45: Bootlicking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Enrik, Yuki, Neighbor Craig, Ben, Nearlander/Fahrlander, Oswald&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Krislindahl, Bronze-Hammer, Itali      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The heroes have all recieved Invitation to &#039;&#039;&#039;THE SAURUS SUMMIT&#039;&#039;&#039;, a mysterious gathering of the minds held in the [[Seethe Faire|Kingdom of Mirr]].&lt;br /&gt;
* Fahrlander is revealed to have been ambushed and killed by Nearlander&lt;br /&gt;
* Veronica returns blowting a ??? Giant to kill Neighbor Craig, but is easily thwarted by the Balabag Bastion&#039;s Gohei.&lt;br /&gt;
* Itali and Bronze-Hammer make their entrances, where Itali forces the ??? Giant back to Orbis via a weird spider arm, and Bronze-Hammer devours Veronica, turning her into Harr, via a weird device implanted in her arm. The process is fundamentally the same as Enrik&#039;s Hammer of Devouring. &lt;br /&gt;
* The party brown-noses Krislindahl, King of Mirr, who is now funding the next big expedition to thwart Orbis, with weapons, gold, armor, soldiers, morale, and hats!&lt;br /&gt;
* Fahrlander returns riding a massive blowted bull, looking to (and successfully) killing Nearlander&lt;br /&gt;
* Yuki discovers the bull is being possessed by the previously seen Mammoth + Mammoth Rider Champion of the Bhearra, immediately before being near killed by it, and Neighbor Craig being fully-killed by it.&lt;br /&gt;
* Enrik, using the Gohei, removes the Champion from its possessed body&lt;br /&gt;
* Neighbor Craig &#039;&#039;&#039;&#039;&#039;RETURNS&#039;&#039;&#039;&#039;&#039; and discovers the Mammoth really likes scritches&lt;br /&gt;
* Enrik, mistakenly, assumes to Frost Giant Rider is the champion, and kills him with the Hammer of Devouring&lt;br /&gt;
* That makes the Mammoth (the actual champion) really really mad....&lt;br /&gt;
* Yuki enthralls the Mammoth through sheer luck (and definitely not Gremlin rules) before it can kill Enrik and the two bring it back to Balabag to get information from it. They discover its name is Yukagnir, it is seeking vengeance on the Mussoth people, and that it knows its goal is unlikely to ever fully succeed, but he enjoys the power the Bhearrah provides too much.&lt;br /&gt;
&lt;br /&gt;
=== Session 46: Unraveling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel|Unravel]], Harr, Bhearah, [[Blowt]], Tactics    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Gaul, Jenny Kaboom [new!], [[Ravii Kero|Ravii]], [[Red (Fantasial Freeze)|Red]], [[Sameera]], [[Elvar|Three]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/14/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kenneth the Bartender, Charlie deGaulle, [[Aiken|Aiken Zimmerman]], Ennui, [[Savile]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jenny Kaboom arrives in [[Ravel]] as a traveling merchant and sets up shop in a tavern where the remaining heroes are gathered. A bit of a disagreement with Kenneth the bartender leads to Jenny melting a hole in the tavern door with acid, through which &#039;&#039;&#039;an arrow is shot into Ravii&#039;s neck&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;A scuffle breaks out&#039;&#039;&#039; between the heroes, a few Unravel thugs, and a Crab-Blowted Charlie deGaulle. Ravii bickers with the Unravel over their priorities, Jenny watches Kenneth die at the hands of the crab, and Sameera and Red work to cairn stack in the tavern walls. They succeed, Gaul forgives his father, and &#039;&#039;&#039;Charlie &amp;quot;ascends&amp;quot;&#039;&#039;&#039;, which looks a lot like getting dragged to Hell.&lt;br /&gt;
* The heroes resolve to &#039;&#039;&#039;confront Aiken&#039;&#039;&#039; and find him overworked and overtired in the bowels of the Unravel. The Unravel continues hemorrhaging members to stave off a Blowt invasion, and the players promise a better way to deal with the Blowt than needless death. Aiken shows the players the &#039;&#039;&#039;[[wikipedia:Pelorus_(instrument)|Pelorus]]&#039;&#039;&#039;, a device from Balabag that &#039;&#039;&#039;shows the position of Blowt tunneling into the Petriba (Tapestry) section of the city&#039;&#039;&#039;. Gaul stays behind to handle operations while the others head for the surface.&lt;br /&gt;
* Combat occurs over the rooftops of Ravel. Ennui appears to be leading the squadron of Blowt, but after the heroes try to lower the temperature, he is gutted from behind by a &#039;&#039;&#039;RETURNING SAVILE.&#039;&#039;&#039; Savile tells the heroes they are ruining the Bearah&#039;s plans, and that will no longer do. Jenny saves a dying Ennui from returning to Orbis, and they try to put Savile to sleep, but fail. Ennui is dragged mercilessly back to Orbis, and the heroes beat an uneasy retreat. Aiken is unconvinced that peace talks are possible.&lt;br /&gt;
&lt;br /&gt;
=== Session 47: Farming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Mundy]], [[Gale]], [[Farmer Lyell]], [[Clementine]], [[Clover Softpaw|Clover]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The members of the &#039;&#039;&#039;Sorghum Knighthood LLC&#039;&#039;&#039; are introduced, an assortment of strange loners and other farmer-adjacent heroes who followed in the footsteps of Farmer Lyell, doing good deeds for the realm and donating the profits to the Farmers of the ream. &lt;br /&gt;
* Lyell is pulled away from his knights to meet with [[Gale]] and [[Takeshi]] and debrief how the Turkey Blowt were &amp;quot;ascended&amp;quot; in Gale and Lyell&#039;s last adventure (see Session 39). &lt;br /&gt;
* They arrive to find [[Clover]] and [[Clementine]] are already in the Unravel, meeting in a chamber that formally belonged to Kara&#039;s Bastion, where the names of the lost heroes are etched on the walls. &lt;br /&gt;
* The group is set upon by &#039;&#039;&#039;JENNY JANGLES!&#039;&#039;&#039;  After a near skirmish-gone-wrong, the team begins to try alternative ways to appeal to Jenny. When they offer her thousands of gold worth of magic items, she graciously accepts, noting that it wasn&#039;t the presents that made her feel avenged, but the pained look on the parties present when they gave up things they really didn&#039;t want to, the same way she gave up her love for Aiken. With the empathy in place, Jenny felt adequately avenged, and took the magic items and ascended forever. &lt;br /&gt;
* After learning that Jenny had attacked Takeshi&#039;s pet donkey Assiniboine, Takeshi correctly attunes to the fact that the Bearah had sent Jenny specifically to start up a greater cycle of violence. It worked for Takeshi, who was the most violent in the initial skirmish, but once Takeshi had a cool mind, she returned to Assiniboine&#039;s body to grieve with the team.&lt;br /&gt;
* But before they could etch Assiniboine&#039;s name among those lost...she appeared....[[Cailleach Bhéara|the Cailleach Bhéara]]. She offered the team opportunity to cash in any remaining favors they had with her. Takeshi cashed in a favor to save Assiniboine&#039;s life, while Mundy cashed in a favor to unlock the &#039;&#039;&#039;Soul Buoy&#039;&#039;&#039;, a magic artifact that saves people from Orbis. &#039;&#039;&#039;Lyell cashed in FOUR favors to truly beckon the eldritch powers of the Bheara, creating Session 49 entirely.&#039;&#039;&#039; &lt;br /&gt;
* The Bearah warns they may want to power themselves up, as there is another party that is after many of them, the leader of a Fire Cult that burned up Lyell&#039;s farmlands, and was set upon by Clemetine and Clover ALLLLL the way back in SESSION 14! &lt;br /&gt;
* Feeling confident in their power (and holding a Gohei), they team begins the first ever venture INTO Orbis with the sole mission of locating and killing the Blowt before it could ambush them and try to get its own revenge. &lt;br /&gt;
* While in Orbis, Lyell finds evidence that his long lost family is still down there, trapped between worlds, and decides to leave the team and flee into the blue sunset on one final mission (see Session 49).&lt;br /&gt;
&lt;br /&gt;
=== Session 48: Forgiving ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Ian (12/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 50 MegaGame: Locking ===&lt;br /&gt;
Date: 12 Gzy&#039;x (6 months after the freeze started)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Caulden, Ian, Josh, James (1/10/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Act 3 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 49*: Linger ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Board Game, Escheton, Political Wargaming    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Farmer Lyell&amp;lt;/u&amp;gt; [Last Appearance]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/17/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The Sorghum Knights, the forces of Sarus and Savile, the Fire Cultists of Balabag, the animalfolk of Ravel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This session was originally scheduled to happen before the MegaGame, but got pushed back, so the MegaGame is still considered Session 50 even though timetables got mixed up.&lt;br /&gt;
&lt;br /&gt;
=== Session 51: Disperse ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Manquel Marches&amp;quot;, Bastion, Finales (Gaul, Cecilia, Clover)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecelia, [[Clover Softpaw|Clover]], [[Gaul]], Mundy, [[Oswald]], [[Elvar|Two]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/6/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina Softpaw, Zav Softpaw, Kiun Xeo, Malcolm &amp;amp; Bertha Jenkins, Edda Rockface      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session opens in 30 [[CR]] with a bunch of schoolchildren taking a field trip to the remains of the Manquel Bastion, now a museum. It is revealed that Cecelia has existed as an autonomous construct within the Bastion walls, able to control and shape the stone within. Her shadow puppets entertain and bemuse the children and the teacher. &lt;br /&gt;
* We cut back to the Freeze post-MegaGame: New Year&#039;s Eve, 466 [[PR]]. Clover and Mundy talk in the wee hours of the morning; Mundy is still a ghost, anxious to find a new body before he ascends, Clover anxious to start her adventurer&#039;s guild. The book &amp;lt;u&amp;gt;House of Leaves&amp;lt;/u&amp;gt; is mentioned a bunch.&lt;br /&gt;
* Just before sunrise, Gaul and Oswald come to sit on the roof of the now-constructed Tea House. They discuss the differences in upbringing - Oswald loves his parents very much and lost them both, while Gaul hates his parents very much and doesn&#039;t know where they are. Oswald tries to show his traumatized friend a better perspective on family while Gaul mimics Oswald&#039;s crocheting motions.&lt;br /&gt;
* In the morning, the heroes gather to discuss divvying up [[The Fantasial Freeze/Bastion|Bastion]] supplies. They plan to strip the Haven down to the studs and assist the efforts to fully subdue the evil Blowt and forces of the Bearah. This triggers something in Two, who undergoes a spiritual fracture; when the moment passes, it is Seven looking back at the rest of the party, and other faces of &amp;quot;Countdown&amp;quot; start to surface as well. &lt;br /&gt;
* Before anyone can figure out what Seven is doing back in the game, Zav and Seraphina Softpaw come rushing into the Bastion. Seraphina&#039;s condition has severely deteriorated post-Megagame, with Orbis locked away and her place as a [[Blowt|Special Blowt]] torn out of her. Seven/Four gives her a blood transfusion, which seems to alleviate some of the effects, but no one is quite sure why.&lt;br /&gt;
* Everyone settles in to watch the fireworks in the Bastion, with the citizens of Manquel attending as well. Just before midnight, Seven sees her parents, Malcolm and Bertha Jenkins, in attendance. She rushes to them, remembering she is their daughter Eloise. As Bertha hugs her, and the fireworks burst overhead, Eloise Jenkins&#039; spirit is released, and Seven fades from the campaign. &lt;br /&gt;
* The moment is interrupted by Kiun Xeo and his golems bursting through the wall of the Bastion. Kiun is determined to take his revenge for the slights [[Manquel]] has done him, wild shaping into [[Amaun|a great fiery serpent like his god]]. He is no match for the heroes, however. Mundy claims the body of a golem as his new &amp;quot;Iron Mundy&amp;quot; body, while Clover finally gets the bow Monsterbane from Zav, immediately putting it to use. Countdown and Gaul also help beat the piss out of Xeo&#039;s elemental tyrant form, and Gaul officially ends his reign of terror while Cecilia learns to meld with the Bastion for the first time. With the enemy defeated, the celebrations can ensue!&lt;br /&gt;
* Two postscript scenes end the session. The first takes place some months later, with Gaul sailing to [[Pteris]]. He reconnects with his adoptive mother, Rosie Pumpernickel, and meets his real mother, Edda Rockface, for the first time. Taking Oswald&#039;s words to heart, Gaul swears off his stupid father Charlie and spends time with his mother&#039;s clan, finding himself a fresh start. The second scene is flashback to the site of the Manquel Bastion, three years before the Freeze. A heavy spring rainstorm has driven the Jenkins family into the old ruins where a fort used to be, and a traveling Seraphina Softpaw with a younger Clover in tow are looking for shelter. Thirteen-year-old Eloise invites the two harengon in, and the two families get a chance to talk. The young girls bond over their love of adventure, not knowing who they&#039;d become, as the session fades to black.&lt;br /&gt;
&lt;br /&gt;
=== Session 52: Progress ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel Wrapped&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/21)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 53: Delve ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Enrik, Yuki, Sameera, Maverick, Jollyfist, Clover   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/7)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Null, [[Grumbar]], The Burnale Boy, The Burnale Clan, [[Bimpnottin]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Enrik, Yuki, [[Clover Softpaw|Clover]], [[Jollyfist Burnale|Jollyfist]], [[Sameera]], and [[Maverick]] ventured to [[Ellwick]], and the ascending [[Burnale Clan|Burnale]] mountains to assist in finding and slaying the remaining Frost Giants serving Saurus. The party took off from the main caravan to search inside the mountains for the hiding [[Burnale Clan|Burnale]] clan, trapped inside by a landslide. After reminiscing about Enrik&#039;s time living in Ellwick, the party entered the mountain, on a long dungeon crawl. The party first found an active magma pit, to which Sameera and Enrik suffered a sudden onset of SLOBS, and fell in. Enrik, blessed by [[Kossuth]], was unharmed, but Sameera was dying quickly. The others attempted to save her, before [[Kossuth]] and [[Grumbar]] began fighting over her, and Grumbar removed her from the magma via a pillar of stone. Yuki then pulled Enrik out of the soothing magma, and they ventured on.&lt;br /&gt;
&lt;br /&gt;
* Yuki learned, from speaking with a chipmunk, that the party had been displaced in time, having travelled 10 years into the future, the moment they entered the cavern, and learned of the destruction of Quelmar, and the return of the [[Bhéara|Bhearrah]], through the little rodent&#039;s memory and imagination. This was supported by Jollyfist finding a Burnale child in the council chamber, who should by all accounts be a little over a year old, but was actually at least 10 years old.&lt;br /&gt;
&lt;br /&gt;
* Enrik soon found a room with no entrance, and Maverick could detect life inside, so Enrik smashed the wall in, and found the body of [[Bimpnottin]], his halfling friend, cradling a Heart of Obsidian. Enrik divulged his grief, and was comforted by Maverick, and brought the Heart with him, using it&#039;s pulse as a compass to navigate the Dwarven City. The pulse lead the party to an active forge, and finds the remnants of Karavox, an ancient relic of time, on the table, before a booming, otherwordly presence, attacked the party with skeletal pillars, demanding their names. The party obliged, and was told by the voice that Karavox needed to be reforged to fix the displacement, and save the world. Enrik and Jollyfist attempted to reforge the axe through natural means, but were unsuccessful, and had to resort to following the voices demands. One person must &amp;quot;give up their space&amp;quot; and another &amp;quot;give up their time.&amp;quot; Enrik and Yuki, bonded pair that they are, estranged from their worlds, with nowhere to go but each other&#039;s friendship, agreed. Enrik gave his space, and Yuki her time. Upon touching the Obsidian Heart, the two were blinked from time, travelling centuries and centuries backwards, feeling the tectonic plates moving below them. Through their sacrifice, Karavox was reforged, and the displacement in the mountain fixed. Jollyfist then took the axe, and in Enrik and Yuki&#039;s name, vowed to slay the Bhearrah, and sever her from existence.&lt;br /&gt;
* Before leaving, Jollyfist, the boy, and Sameera, now a chosen of Grumbar, opened the path to The Garden, the place all the surviving Burnale dwarves had been living. As it turns out, they caused the landslide that trapped them, to keep the [[Blowt]] out. Over the last two years, they had made a beautiful oasis for themselves inside the mountain, but now that the Freeze is over, they were happy to venture out of the world, but only after throwing a massive party for Jollyfist&#039;s return.&lt;br /&gt;
&lt;br /&gt;
* 110 years later, with the events of the Freeze way past solved, Enrik met an elderly Sameera on the mountaintop of the Burnale Mountains. Sameera, an artist of the elements, and Enrik, an Eye of Chronepsis. The two reflected on their lives, and Enrik apologized for not giving Sameera the chance to say goodbye, to which Sameera finally gave Enrik the hug she had promised to him, over a century ago. The two spent Sameera&#039;s remaining moments of life sitting on the mountain&#039;s edge, watching the sun, as Sameera passed in her sleep. Once Sameera was gone, Yuki made herself known, not an Eye, but a Time-Traveller, and the two buried Sameera under her Flame-Painted mural, and hallowed her grave with a blessing of nature from Yuki, channeled through one of Enrik&#039;s old crutches, before the two returned to the Creation.&lt;br /&gt;
&lt;br /&gt;
=== Session 54: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Bearah Origins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Enrik]], Yuki, [[Gale]], [[Takeshi]], Eyepatch [[Clover Softpaw|Clover]], Eyepatch [[Jaxzo&#039;Ilan|Waebreena]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Bimpnottin]], [[Brigid]], [[Deerward]], Takeshi&#039;s Sisters, [[Zachariah|Thorne]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* After making the deal to reforge Karavox, Enrik and Yuki reappear 8 months after the Siege of Ravel in the storage closet of the Ravel Sanguine Clinic, where [[Gale]] and [[Takeshi]] are currently researching and treating SLOBS. Enrik and Yuki attempt to explain what they did, but are shortly flung through time uncontrollably to the future Yuki saw, a blue and red hell scape, where they meet two of the few remaining survivors, Eyepatch [[Clover Softpaw|Clover]] and Eyepatch [[Jaxzo&#039;Ilan|Waebreena]], who are taking shelter in a small dome of purification, being upheld by Giant [[Cranston]], wielding all of Hafgan&#039;s power as well as both [[Gohei]]&#039;s. Both Clover and Waebreena thought all four of our time travelers were dead, Enrik and Yuki from Karavox, and Gale and Takeshi from the hell they live in. The party is then taken on a chaotic and mostly uncontrolled ride through time, where they inevitably are stopped by an Eye of Chronepsis, Malakai [[Zachariah|Thorne]] who informs them of their crimes against time, but also gives them advice. He tells Enrik and Yuki of Null, the being who deceived them into repairing Karavox, calling the two &amp;quot;Nullen&amp;quot;, tells the group try as they may, but the [[Quelmar Timeline|timeline]] ends in 469PR, but gives them advice on how to safely travel through time should they wish to try and change things. Before they go, Thorne tells Enrik they will meet again, and Enrik will kill Thorne, and then disappears.&lt;br /&gt;
&lt;br /&gt;
* Using their now limited control of time the party learn of about the Bhearah&#039;s Origin&#039;s, relive trauma of their past lives, and attempt to stop the world from becoming the 11th Layer of Hell. During the journey, the party discovers Yuki controls the time they go to, and Enrik controls the place. They use this knowledge to direct them to specific places to better the future, while also ensuring the time loop they&#039;ve been stuck in does not fracture. Major events include: Meeting Bimpnottin at the Siege of Ellwick and removing him from time to ensure he ends up in Mount Burnale for Enrik to find in the &amp;quot;past&amp;quot;, reliving the Slaughter of the Rubies with Takeshi and stealing [[System Agnostic/Episode 2.7: Karavox Reforged|Karavox]] from time, dulling Karavox to hopefully prevent the severing of everyone connected to Saurus, watching the god of the animalfolk Brigid (the Bhearrah) be banished to Orbis and then consumed by the Giant Eldritch Slug seen during The MegaGame!, and ending with Enrik returning to the past to save [[Deerward]] and his daughter from their demises, killing Thorne in the process and taking Thorne&#039;s power for himself, but saving his loved ones from their untimely fates, and certifably &amp;quot;messing up the timeline.&amp;quot;&lt;br /&gt;
** Enrik did in fact end the session by saying &amp;quot;I&#039;m going to kill you and I&#039;m sorry&amp;quot; to Thorne before tomahawking Karavox directly in his skull and then riding off into the sunset atop Deerward.&lt;br /&gt;
*** &#039;&#039;&amp;lt;sub&amp;gt;I wonder if that will have any [[The Temporal Thunder|consequences]]....&amp;lt;/sub&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=== Session 55: Choke/Smother ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Two of One&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Kip, Quiver, Nearlander, Red, Maverick, Two   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Dark Silvio]], Red&#039;s Family      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Mevvit Ashwing (known as Four) receives a medal from the University of Xyrneiros for his magical contribution on ley lines, achieving his dream of lasting throughout time in academia. Red and Quiver watch as Four/Mevvit ascends; one fewer number in the Countdown. Three pops up and disperses the tension. Quiver receives an interesting note....&lt;br /&gt;
* The heroes go track down a few Blowt that are trying to find other bodies to stay in to prevent their inevitable ascension. Kip, the rapscallion, is playing both sides and hiding his ghost form in rocks. Thanks to some help from some NPCs and such, the Blowt are dealt with and Kip comes to hang out around Manquel.&lt;br /&gt;
* Red goes to see the Burrow, where his family lives. His mom is okay, but his &amp;quot;dad&amp;quot; seems a little bit off.... (he&#039;s actually a Blowt faking it). Red has a kaiju penguin egg, left behind by Webber, that he&#039;s trying to hatch safely, and he ponders it as he wanders alone. The note is getting passed around....&lt;br /&gt;
* On a snowy night, Kip, Quiver, and Nearlander are chatting about Nearlander&#039;s other egg, which is the dragon egg he&#039;s also desperate to hatch. Something&#039;s wrong; the egg feels really weird on the inside. When the heroes tap into its energies, both eggs explode in a burst of &#039;&#039;red Harr&#039;&#039;, the same destructive substance the Bearah wields, but a fiery version rather than ice. This is clearly skulduggerous, and ehe talk turns to what to do with Two, as she&#039;s become more aloof and controlling, and something&#039;s different from the other numbers. &lt;br /&gt;
* Dark Silvio shows up, and the players are frustrated that Silvio won&#039;t turn on his master, nor give them any credible information. They threaten him with violence before realizing he &#039;&#039;can&#039;t&#039;&#039; tell them anything; Two&#039;s put a geas on Silvio, and he really wants to be free. With a little encouragement from Quiver, Silvio may have been nudged in the right direction. Wait, where is Two right now?&lt;br /&gt;
* Cut to a tent where Three is currently in control of Countdown, talking to Red. The note has made its way around the table, and Red is conflicted by what he has to do. They have a heartfelt talk, and Coatlina Lochairon reveals her name and tells Red it&#039;s time to leave things to the younger generation. Then Two appears, and the air is tense. Red confirms that Two is &amp;quot;May you choke and smother&amp;quot;, an Illumian Child of Pure Word, who has no one&#039;s best interests at heart. Several other PCs lower their invisibility, ready for a fight, but Two is prepared. She stabs Maverick through the neck, killing him, and teleports to her secret demiplane, built underneath the Manquel Bastion. Maverick is revived, and the heroes follow to tragic final battle. (The note says explicity Two is EVIL.)&lt;br /&gt;
* There&#039;s a memory shown of the creation of Countdown in the first place, but that&#039;s all readable on another wiki page.&lt;br /&gt;
* PVP TIME! On one side, all PCs except Two. On the other, Two and her minions, manipulated and/or resurrected to fight on her behalf. We see Kiun Xeo&#039;s corpse battle Quiver, while the other heroes engage Two directly as she chants &amp;quot;Fomolhaut n&#039;gha-ghaa naf&amp;quot; to swell to fire giant size. Things look grim, and evil looks about to triumph, but Silvio has a moment of betrayal! This allows Kip to get a potion down Red&#039;s throat, and the Bunny Cop puts an arrow through the forehead of his partner in crime. But what number comes before Two?...&lt;br /&gt;
&lt;br /&gt;
=== Session 56: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Seed of Hope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 57: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Davenwood Marches On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 58: Ascend ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;One of Two&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; One, Clementine, Red, Dr. Talking Sword, Takeshi, Luv, Cecelia   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; 90% James, 10% Josh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Quelmar&#039;s Fire Gods      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* We cut to IMMEDIATELY after Two was killed by Red in Session 55. The Vessel known as &amp;quot;Countdown&amp;quot; finally cracks open like an egg, revealing what we&#039;ve been counting down to the entire Freeze: a new god, born of the fusion of Xuihcoatl and Chthuga, dragon and eldritch fire, the source of the red Harr. Newborn and destructive, One tries to melt the Bastion, while the other heroes do their best to contain the damage.&lt;br /&gt;
&lt;br /&gt;
=== Session 59: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home Part 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 60: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Unbearable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 61: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Mirr Marches&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 62: Melt ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; The End of the Twine&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; All of them, none of them, and Fridtjof.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James, Paul, In a way a Little Bit of Everyone&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs: [[Hething|The Thing]]&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Act 1: Getting Into the House ====&lt;br /&gt;
In Dolemvay, Quimb and Luv met with Kara and Saville, and while the latter did not immediately forgive the former for the events of Paraska 1, the four soon agreed they were on the same page: that the evil entity which possessed Brigid — which I’ll refer to as the bheara for convenience — from escaping into Quelmar again.&lt;br /&gt;
&lt;br /&gt;
Elsewhere, Rooney and Fist of the Burnales meet, with Rooney — one of the first to forge Karavox — tracking down Fist — it’s current owner. The two confront each other in Fist’s room, only to realize they are already inside the mannor.&lt;br /&gt;
&lt;br /&gt;
Fist and Rooney are quickly joined by Fritjolf, who has been trapped in Paraska since nearly the beginning of the freeze, but are distracted from their conversation when Rooney unsuccessfully tries to misty step out of the house.&lt;br /&gt;
&lt;br /&gt;
Rooney has only moved one room over, into an outside-facing room which Kara, Savi, Quimb and Luv are trying to enter. Fist and Fritjolf join after a… brief intermission, and the gang’s all together to take on the house.&lt;br /&gt;
&lt;br /&gt;
Two things immediately happen. Us as players start receiving calls on our irl phones from a mysterious number, which convey distressed messages from the voices of player characters trapped deeper in the house, conveyed in-game through a large, oiliphant horn sitting on a nearby table, and Rooney becomes possessed by the soul of Arlow — a character trapped in a taxidermied bird during the events of Paraska I, brought to the house by Luv.&lt;br /&gt;
&lt;br /&gt;
The phone calls would become a MAJOR theme of the evening, encouraging our characters to turn on each other and even speaking directly to us as players that our irl friends — in their own voices — had secret grievances with us, or were in peril.&lt;br /&gt;
&lt;br /&gt;
The gang decides on a plan of attack: find the heart of the house, strike it with karavox. Quimb makes mention that he has a backup plan up his sleeve.&lt;br /&gt;
&lt;br /&gt;
The gang attempt to enter through the house’s back door and start proceeding through the house. Attempting to break directly through to the basement, Fist tries to strike the floor of the manor with Karavox — immediately grievously wounding the entire party. It becomes clear that attacks from karavox damage all things connected to the house. Whether that’s contained to whatever pocket dimension the house is now located in is anyone’s guess.&lt;br /&gt;
&lt;br /&gt;
This mass-wound causes Arlow and Rooney, both played by Jeff, to begin speaking through each other’s mouths in each others voices. The party attempts to flee, as they hear the footsteps of an oncoming monster — dragging a nearly-dead Fritjolf behind them. At this point, Paul — player of Fritjolf and GM of other campaigns featuring our current table of players, who had been conspicuously sitting on the same side of the table as James — begins prompting rolls and character interactions for characters from non-freeze campaigns.&lt;br /&gt;
&lt;br /&gt;
Which brings us to...&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Act 2: What is this, a Crossover Episode? ====&lt;br /&gt;
At first it started small with character interactions from games beyond the freeze, or characters James played appearing to interact with the party/NPCs, but it quickly became clear that there were more than just freeze characters in play.&lt;br /&gt;
&lt;br /&gt;
The next ~2-3 hours were an absolutely chaotic overlap of character interactions from wildly different campaigns — both old and new. Highlights of invoked characters included other freeze characters/characters from other quelmar campaigns, characters from Schrödinger protocol and Larigard, fate, DM Paul, Aregeth, Fabula Ultima, DM Sadie, Alien RPG, dm Ian, Yazeba’s B&amp;amp;B, dm Rachael, and many, many more.&lt;br /&gt;
&lt;br /&gt;
This led to a magical moment of the entire table slowly learning the “rules of calvinball” that all characters we as players had previously embodied were on the table for cameos in conversations, skill checks, interactions, etc.&lt;br /&gt;
&lt;br /&gt;
The phone calls during this time began to be addressed to some of these other characters we had played as well, which was such a mindfuck. We were literally switching what character we were RP-ing as mid sentence.&lt;br /&gt;
&lt;br /&gt;
During this time, we learned from a demon trapped in the house that there existed a means of forever dealing the house off from Quelmar by assembling the tools/schematics to build a magical door, which we went off in search of.&lt;br /&gt;
&lt;br /&gt;
Please note: no matter how chaotic these notes may seem, they in no way do any justice to this middle section of the session, where we realized all of our characters were co-habitating in our bodies. Whenever one of our characters from a different campaign interacted with another pc, they were simultaneously interacting with the character of that player’s they knew, and all that player’s other characters at the same time.&lt;br /&gt;
&lt;br /&gt;
To sum up how crazy this was, we need to talk about the act’s end…&lt;br /&gt;
&lt;br /&gt;
A child that Adam saved within the house suddenly became the BBEG of the Schrödinger campaign controlled by Paul and attacked Adam’s Schrödinger character, and all of Adam’s other characters by proxy. Combat started, and my Fabula Ulitma character used his skill that lets him get a free attack at the beginning of combat to shoot Paul’s Schrodeinger character.&lt;br /&gt;
&lt;br /&gt;
Adam’s schroedinger character used a feat to warp us all out of the room, but Paul’s Schroedinger character followed, so Ian as Luv attempted to use dominate person to stop the Schroedinger BBEG from attacking again, but the house twisted the spell. When the smoke cleared, fritjolf was laying dead on the floor — luv holding all of his nerves — magically vivisected from his body.&lt;br /&gt;
&lt;br /&gt;
And with Luv having accidentally taken their first life, the curtain dropped on act two and we entered into…&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== ACT THREE: An Endgame ====&lt;br /&gt;
Taking a moment to process everything, the players ordered food. With Paul as our second GM dead, the alternate selves we as players brought to the table started to consolidate back to the freeze characters we entered the house with, and we set off in search of the tools to seal up the house.&lt;br /&gt;
&lt;br /&gt;
Our first stop led us to a personal study with arcane texts. Though we found the blueprints, one of three parts to making the seal, Arlow/Rooney/Jeff’s characters experienced an existential crisis, with Jeff having played so many characters that their sense of self became elasticized.&lt;br /&gt;
&lt;br /&gt;
Rooney was secretly told by the house that he would be spared an afterlife endlessly wandering the astral sea if he retook Karavox and used it to decapitate Fist. When one of the house’s monsters named “father” attacked, he attempted to do exactly this, but was thwarted by the party.&lt;br /&gt;
&lt;br /&gt;
When hit by their attacks, Rooney was transformed into Jeff, the player Jeff, who was then dragged screaming off into the house by a purple dragon’s claw.&lt;br /&gt;
&lt;br /&gt;
Bewildered, the party continued through a sewing room, snuck past another of the house’s occupants, named “mother,” and found their way into the kitchen, where fist was suddenly transformed by the house back into Tinka, the player. Realizing that having someone carry Karavox further into the house kept the most options open for survival, Saville chose to take Tinka/Fist’s fate and became Rachael, the player, distracting an oncoming Mother. Though she was no longer Savile, quimbleton and Luv left Rachael with Savile’s cloak, which they had carried since they first abandoned her in Paraska.&lt;br /&gt;
&lt;br /&gt;
It was at this point that Rachel realized/James revealed that Mother and Father were voiced by Rachael’s IRL parent.&lt;br /&gt;
&lt;br /&gt;
In the next room, a parlor, Luv was transformed by the house, in the same way Savile and Kara were transformed, into a dark version of themself called The Arbiter, who offered the players a deal — optional at first, but mandatory should they pass through the room again.&lt;br /&gt;
&lt;br /&gt;
The arbiter would take away a fear, or a treasured memory, offering knowledge, wealth, and healing as possible rewards. The party, unsure of how to cure Luv, elected to step into the next room to find the seal-component they were searching for, and make the deal after they had found it. Jeff, the player, also rejoined the party, fleeing from the house’s horrors but now unable to engage with it mechanically, having been stripped of all his characters.&lt;br /&gt;
&lt;br /&gt;
The level necessary to make the door was easily located, and a deal with the arbiter needed to be made. Fist agreed to sacrifice a cherished childhood memory in exchange for knowledge on the final seal-part’s location.&lt;br /&gt;
&lt;br /&gt;
The bargain was struck, but the house took more than it originally promised, erasing not just one, but all memories of the Burnale clan — and consequently Fist’s character — from the house/game. Tinka would play the rest of the session as Auth Scizen, a PC from Paul’s Larigard campaign.&lt;br /&gt;
&lt;br /&gt;
With Fist erased from existence and the way forward clear, all that was left was to try and save Luv from their fate in this room, trapped as the dark arbiter. Kara opened a gift from Halcyon, marked only to be open in times of dire circumstance.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, this primal, all-consuming, harr-fueled fire was intended for purification only in the most absolute sense. In an attempt to burn away the house’s influence from Luv, Kara directed the fire at them, which began to consume Luv completely.&lt;br /&gt;
&lt;br /&gt;
Quimbleton offered Luv a hand to take the fire into himself, but Luv chose to meet their fate at the hands of the fire, trusting the plans Quimbleton and Kara had each separately alluded to. With a tearful farewell, but not a last hug goodbye, Luv was consumed by the flames.&lt;br /&gt;
&lt;br /&gt;
Utterly demoralized, Kara, Quimbleton, and Auth Scizen began to retrace their steps in order to find the last piece of the seal. In the kitchen where they left Rachael, they found only a skeleton sitting in a rocking chair.&lt;br /&gt;
&lt;br /&gt;
Reaching a room full of mannequins which held the final tool they needed for the seal, Auth Scizen began to distract the swarming horde of mannequins, so Kara and Quimbleton could retrieve the final component. Quimbleton, originally fated to die in this room, was prepared to turn Auth Scizen incorporeal with mist form, and obliterate the entire room’s contents with an overcharged Magic Bomb, but Auth Scizen passed him Karavox and told him to go on in their stead.&lt;br /&gt;
&lt;br /&gt;
Kara, Quimbleton, and Jeff returned to the house’s parlor, and constricted a sealing door in front of the house’s anchor to Quelmar, sealing it off from the realm. Unsure if Karavox would truly spare all of those touched by the multiverse, and feeling a strange sense of belonging in this place, Quimbleton encouraged Kara and Jeff to escape while they still could, using the magic of Brigid’s Bangle.&lt;br /&gt;
&lt;br /&gt;
Kara was hesitant to leave the house un destroyed, but quimbleton did not want to risk a magical cataclysm like the closely-averted rite of unmaking, and desired a way to keep the bheara from infecting its way into other planes. Eventually, Kara and Jeff reluctantly parted ways with Quimbleton, collecting the remains of their friends and leaving the house behind them.&lt;br /&gt;
&lt;br /&gt;
Quimbleton stayed, with one last deal to make.&lt;br /&gt;
&lt;br /&gt;
From the parlor, Quimbleton called out for the Bheara, and she soon appeared. Now cut off from Quelmar, Quimbleton offered her a deal: a battle of wits for the fate of the multiverse. A game of chess.&lt;br /&gt;
&lt;br /&gt;
The terms were simple: the winner is permitted to leave while the loser stays trapped for eternity. Both players must remain in the house for the game’s duration, neither can interfere with the other in any way, and nothing can prevent them from finishing the game. They shook on the agreement, sealing the pact, and Quimbleton produced the board and set up the pieces.&lt;br /&gt;
&lt;br /&gt;
Quimbleton mused aloud long and hard about his first move. Moving the king’s pawn was a strong classical opening after all, but left one vulnerable to tricky early-game queen attacks. Of course, moving the queens pawn had its own set of pros and cons, which he felt the need to litigate at length.&lt;br /&gt;
&lt;br /&gt;
Amidst his ramblings, the Bheara felt compelled to start the timer on the turn play clock, only to realize there wasn’t one. It realized in horror that it had agreed to a battle of wits in a dimension outside of linear time and space with no way of stopping Quimbleton’s filibuster.&lt;br /&gt;
&lt;br /&gt;
And, as Quimbleton reminded it, they were trapped here together, so long as the game remained unfinished. Quimbleton excused himself to the kitchen while pondering his opening move — a mental exercise that would last for eternity.&lt;br /&gt;
&lt;br /&gt;
Paraska Manor had finally become a true prison for the Bheara, and he, its eternal warden.&lt;br /&gt;
&lt;br /&gt;
=== Coda: Bleed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;LaCroix Below&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Alsace LaCroix]], [[Jaxzo&#039;Ilan|Waebreena]], [[Clover Softpaw]], [[Tessa Night]], [[Dr Burdock]], [[Gaul]], Von Heckham (a throwaway slayer of the Guild)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Zav Softpaw, [[Akasha]], The [[Boli]]!       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The players got to watch a scene in which we flashed back and saw Waebreena Aleanafin, a dark elf, a drow of the house Aleanafinas she was being sold off to Xilas LaCroix who was an evil experimental vampire who had been looking for subjects. It was revealed that Waebreena&#039;s goodbye to her matriarch (Debriana) was a sad one. And we got to see her final moments. The last time she ever saw her drow house. Her mother referred to her as an abomination even before her experiements were performed, but also alluded that Xilas&#039; experiments would make her stronger and worthy of Lolth. Waebreena&#039;s 5 sisters who were also being taken took the sacrifice in stride, but Waebreena suffered as she left for the final time, confused and dismayed. &lt;br /&gt;
* After that, we jumped forward about 12 years, which included 10 years since Waebreena&#039;s experiments and then another two years to follow up on the end of the Freeze campaign. It was after Clover Softpaw. The rabbit folk had returned back from the distant continent of Isonhound.  Clover had learned that her cousin, Zav Softpaw, had gotten worse -- it was learned early in Act 3 that he too had contracted a vampiric disease from the LaCroix vampires. In the years since Act 2 (and the MegaGame) ended, Zav&#039;s condition had worsened, and he was beginning to show symptoms of Waebreena&#039;s original monstrous form&lt;br /&gt;
* Clover summoned the brightest minds of the realm that she knew. A wizard named Quimbleton Fiddleford. And a necromancer named Dr. Burdock. Even with their powers combined, they could not think of a quick or easy solution to save Clover&#039;s cousin. However, when Waebreena arrived with Intel, revealing the secret location of the laboratory where Waebreena herself had been experimented on, it was decided that a venture would be laid forth and they would go to that laboratory which laid in the Underdark. &lt;br /&gt;
* HARD CUT to Tessa and Clover, our slayer superstars, leading a troupe of slayers and heroes through the Underdark, all the way up to the front doors of the secret &amp;quot;black ops&amp;quot; Laboratory.&lt;br /&gt;
* The team, now hardened and all powerful, slaughtered 20 vampires who were equal in power to Xilas LaCroix, followed by taking down a wandering [[Beholder]] who also was in the area. &lt;br /&gt;
* After finally collapsing into the entryway and locking the sealed barrier doors hard behind them, did they discover one more Vampire who wasn&#039;t there to fight, but to play the Organ and pioneer new LaCroix beginnings. &lt;br /&gt;
* DUNGEON CRAWL! &lt;br /&gt;
** There&#039;s a fun Organ Puzzle&lt;br /&gt;
** There&#039;s a fun laboratory puzzle where they mess with the aspects of &amp;quot;Beast&amp;quot; and &amp;quot;Self&amp;quot; and &amp;quot;Hunger&amp;quot; and inadvertendly create similar formulas and experiments to that which originally mutated Jaxzo&#039;llan, while also learning how to create a Boli! &lt;br /&gt;
** They also make an &amp;quot;Anti-Boli&amp;quot;, the opposite formulation which seems to decimate Boli material &lt;br /&gt;
** They fight a couple more Vampires and a LOT more Boli&lt;br /&gt;
** Dr. Burdock, whose experiment died in the dungeon, Commanded Undead to control a Boli and then purposefully powered it up to ludacris levels (it was dealing 14d6 damage at its max) &lt;br /&gt;
** They saw their [[Inner Beast|Inner Beasts]] (a new Quelmar concept to carry forward the Animalfolk legacy of this campaign), of which Waebreena had none. &lt;br /&gt;
* They discovered in the library that this black-ops site, which was marked with a mysterious red X on a Quelmar Map, is one of at least 3 or 4 sites around the realm, including one marked at [[Kiston]] and another near [[La Croix]]. &lt;br /&gt;
* As they survived the last few traps and illusions (shoutout Slayer immaculate mind!) they finally came across Debriana, who had also been subjected to experiments, and had survived them, becoming a powerful force of nature much like Jaxzo was long ago. &lt;br /&gt;
* The slayers swarmed in and dealt over 100 damage in a round together, absolutely decimating Waebreena&#039;s Matriarch....but Waebreena had other plans. &lt;br /&gt;
* Solving one last puzzle, Waebreena reminded her mother of their identity --- the same kind consoling words of reminders that long ago Luv or Clover might have said to Jaxzo. And in doing so, not only saved Debriana&#039;s life, but calmed the beast inside. &lt;br /&gt;
* SUDDENLY WHATEVER IS BEHIND IT ALL ATTACKS&lt;br /&gt;
* A nebulous, sanguine, Boli like monster who pours out of a deep well (remember we&#039;re already in the Underdark so where the hell does THAT lead) and launches its final attack on the team.&lt;br /&gt;
* Clover almost dies in the ensuing battle, Gaul and Waebreena DO die but have Monk powers that twice over revive themselves. Tessa is unbothered because she&#039;s COOL, and she reveals she had inherited a magic item from the Manquel Bastion in Act 3 Session 1 (Manquel Marches) which would reveal the weakness of a monster [akin to a Video game Glowing Red Spot] &lt;br /&gt;
* It reveals that the final draught of the &amp;quot;Anti-Boli&amp;quot; potion that was leftover from the lab could be used to do significant harm to WHATEVER IT IS. &lt;br /&gt;
* After playing Hot Potato, that famous draught is passed from one player to another, dramatically as death and destruction reign around them, and finally poured on the monster, who screeches and immediately dissapates and dissolves back down the well, disappeared to who knows where. &lt;br /&gt;
* Waebreena plugs the well.&lt;br /&gt;
* Xilas LaCroix, his progeny, and whatever the LaCroix estate was experiementing with here...It is done, forever. &lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=47097</id>
		<title>The Fantasial Freeze/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=47097"/>
		<updated>2026-06-29T05:25:58Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prologue ==&lt;br /&gt;
&lt;br /&gt;
=== Session 0: The First Night ===&lt;br /&gt;
&amp;lt;u&amp;gt;Date: 12 Grovender&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[[Session]] Tags:&amp;lt;/u&amp;gt; Survival&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Mr. Putney, Rosamund, Kara, Savile, Quimbleton [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; [[James]] (12/5/2024)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Bidwell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Players left the city of [[Ravel]] onboard the &#039;&#039;&#039;SS Exodus&#039;&#039;&#039; after taking on a small contract to work the ship on its voyage south towards [[Galik]] in [[Amusa]]. &lt;br /&gt;
* We learned that Whales are elusive around [[Osugbo]] and that some sailors believe that &#039;&#039;&#039;Birds ward off Whales&#039;&#039;&#039;. &lt;br /&gt;
* After meeting and making rough acquaintance, the captain invited the crew to the &#039;&#039;&#039;Captain&#039;s dinner&#039;&#039;&#039;, where they were told to protect the precious and dangerous-sounding cargo which lived in a lock carriage on the deck.&lt;br /&gt;
* After hearing that a possible [[whale]] was nearby, Mr. Putney hesitantly left dinner and got some fresh air, getting a first row seat to the beginning of the [[Arctic Autumn]] as a mysterious force on the horizon seemed to zoom by, freezing the ocean water in its wake. &lt;br /&gt;
* When the ice reached the ship, the jostle nearly killed the lowly (Level 1) crew, but after getting their bearings, the team left the cabin and were shocked to see the dangerous creature...a [[Dire Turkey|dire turkey]]...had been thrown off the ship and was scrambling quickly away into the frozen sunset.&lt;br /&gt;
* Getting onto the Exodus&#039; dinghy, the team took off into the night, kept safe and warm by Kara&#039;s fire-bending elementalist powers. &lt;br /&gt;
* Avoiding a near-death collision with &#039;&#039;&#039;pirates&#039;&#039;&#039; (whose cover was blown when Rosamund&#039;s [[mystic]] powers revealed their emotions and thoughts), the team sailed into the next day, freezing and huddled around a precarious fire on the dinghy. &lt;br /&gt;
* Finally catching up to the sleeping turkey, the team&#039;s [[Aarakocra]] tried some bird-like rituals to coax the [[beast]] back, but instead imitated a challenge to the alpha Turkey. In the quick brawl that ensued, Rosamund was nearly killed, but quick thinking from Kara, Putney, and Quimbleton put the bird into an exhausted state, ready to return back.&lt;br /&gt;
* Once they returned the bird, the team learned that there would be no voyage to Galik...indeed, the realm had frozen over, and a strange winter had begun: &#039;&#039;&#039;A Fantasial Freeze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Session 1: Cold Feet ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Survival, [[Onomancy]], Boss Battle, [[Blowt|Blowted]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Eltolinde, Luv, Clover, Lairus, Jaxzo&#039;Ilan [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/3/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Nhart]], [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Working and staying at a shelter in [[Ravel]] to stay away from the cold, the heroes are imposed upon by a group of &#039;&#039;&#039;thugs&#039;&#039;&#039; who were looking to take blankets to stay warm from the arctic conditions outside.&lt;br /&gt;
* After [[Luv]] paid the thugs off, the team convened at a local &#039;&#039;&#039;Quest Board&#039;&#039;&#039;, noting a few of the crazy things happening in town at the moment, including:&lt;br /&gt;
** A bone dealer named &#039;&#039;&#039;[[Otto]] Bremer&#039;&#039;&#039; who wanted whale bones&lt;br /&gt;
** A baker whose fires seem to be magically extinguished by an &#039;&#039;&#039;unknown force&#039;&#039;&#039;&lt;br /&gt;
** A citizen who gets the uncanny feeling they are being watched via &#039;&#039;&#039;Elemental Scrying&#039;&#039;&#039; &lt;br /&gt;
** Reports of a vision from the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; of a &#039;&#039;&#039;Kaiju-Sized Penguin&#039;&#039;&#039;&lt;br /&gt;
** Worries from citizens about local tortle &#039;&#039;&#039;Captain Kronch&#039;&#039;&#039;&lt;br /&gt;
** Several notices about &#039;&#039;&#039;Pirates&#039;&#039;&#039; in the region.&lt;br /&gt;
* Eventually the team settled on investigating the mysterious penguin vision, and went to the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; where they met with &#039;&#039;&#039;Nhart&#039;&#039;&#039;, an onomancer who showed them his visions: A massive penguin breaking through the ice sheets of the ocean, sending locals fleeing in fear, while &#039;&#039;&#039;an unknown group of 6&#039;&#039;&#039; stand vigilantly opposed to it. &lt;br /&gt;
* The team got along well with the Onomancers, though team Mystic [[Laris|Lairus]] was highly suspicious, going with the popular thought that Onomancy is an &amp;quot;invasive&amp;quot; form of mind magic that shouldn&#039;t be practiced. &lt;br /&gt;
* After being given rations and a warm place to sleep that night, the team awoke refreshed and ready to hit the road. However, once they reached the city&#039;s frozen harbor piers, they ALSO caught the glimpse of &#039;&#039;&#039;Something Large, Monstrous, and Whale-Shaped&#039;&#039;&#039;, lurking in a back alley. &lt;br /&gt;
* As one of the team members was [[Clover]], an infamous monster slayer, an order was given and the team pursued the beast. Eventually it gave an ominous warning to [[Adebimpe]] via telepathy: &amp;quot;You all will pay for the sins of the past&amp;quot;. Which was enough reason to go ahead and fully kill the beast in an epic battle across Ravel city rooftops and parks. &lt;br /&gt;
* Once the beast was slain and the team totally exhausted, it was decided to backtrack and instead sell this &#039;&#039;&#039;Whale-Shaped&#039;&#039;&#039; corpse to &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039;, the whale bone dealer, who rewarded the team with a &#039;&#039;&#039;Magic Swimming Ring of the Princes&#039;&#039;&#039;, and &#039;&#039;&#039;A Portrait of a Spoon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Burnale &amp;amp; Whale ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Bastion, [[Blowt|Blowted]], Wilds, Burnale  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Eltolinde]], Luv, Clover, Jaxzo&#039;Ilan, [[Quimbleton]], [[Elvar|Seven]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The [[Burnale]] Clan, [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Jaxzo&#039;Ilan&#039;&#039;&#039; lost control again and nearly killed Quimbleton in the dark streets of &#039;&#039;&#039;Stalled-For-Thyme&#039;&#039;&#039;, the merchant&#039;s district of Ravel (Quimbleton having another Absinthe inspired late night conversation with a lampost)&lt;br /&gt;
* The team is attacked by a &#039;&#039;&#039;Dragonfly Blowt&#039;&#039;&#039; in the streets, forcing everyone to seek shelter nearby, where they notice the piling up problems in Ravel on the bulletin board.&lt;br /&gt;
* As much of the group had helped &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039; before, they decided to assist him in another mission, delivering &#039;&#039;&#039;Bone Flutes&#039;&#039;&#039; carved from the bones of the Whale Blowt they had previously slain. &lt;br /&gt;
* While taking the bones to &#039;&#039;&#039;[[Manquel]],&#039;&#039;&#039; the team was nearly ambushed in the night by members of the [[Burnale Clan]] who were looking to loot them. In an inspired move, the team instead decided to challenge the Burnale to a &#039;&#039;&#039;drinking contest&#039;&#039;&#039;, using Quimbleton&#039;s Absinthe as the drink of choice. &lt;br /&gt;
* Having built up a tolerance (or otherwise using magic) the team was able to stay on their feet longer than the Burnale leader, allowing them to loot his body instead. Eltolinde claiming roughly 100 GP worth of gold in doing so.&lt;br /&gt;
* Before arriving in &#039;&#039;&#039;Manquel&#039;&#039;&#039;, the team receives a message from the city (delivered by a freezing Jaxzo&#039;Ilan) that the &#039;&#039;&#039;Flutes may be cursed.&#039;&#039;&#039; The team attempts to confirm if they&#039;re cursed by...playing the flute. By doing so, the massive and deep tones of a whale burst over the countryside, unknowingly summoning any nearby Blowt to the area. &lt;br /&gt;
* In Manquel, it appears the town was &#039;&#039;&#039;recently under attack by a Blowt&#039;&#039;&#039; summoned to the area (I wonder by who???), but the team fights hard to trap the blowt in its own mind through Luv&#039;s mental magics. Once it was trapped, it was a trivial matter of ending it. &lt;br /&gt;
* To avoid having to now deliver the flutes to the townsfolk and further cursing people, the team decides to instead pay the city merchant the full value of the flutes (roughly 80 GP), which he seems happy with.&lt;br /&gt;
* With the Whale defeated and the mission finished, the team begins to set up a headquarters, a [[The Fantasial Freeze/Bastion|Bastion]], in Manquel.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Blood on the Ice ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Boss Battle, [[Blowt|Blowted]], [[The Unravel]], Escort&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Lairus, [[Sevile]], [[Kara]][[Asimi|, Asimi]] [New!], [[Cavii Kero]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/16/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Aiken]], [[Mayor Berry]], [[Captain Cronch]], [[Breakwater]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In a town meeting at &#039;&#039;&#039;The Kaleidoscope&#039;&#039;&#039; (the city&#039;s center), it is revealed that more Blowt attacks have been happening, and the city guards are not enough to protect the people in the streets. &lt;br /&gt;
* After some &amp;quot;negotiation&amp;quot; from &#039;&#039;&#039;Kara&#039;&#039;&#039; and &#039;&#039;&#039;Savile, a&#039;&#039;&#039; deal is brought to the table in which the city&#039;s Thieves&#039; Guild, [[The Unravel]], would pad the city&#039;s forces and patrol at night. However there would be a team up: 1 guard for every [[Thief]], to ensure accountability. &lt;br /&gt;
* With the meeting adjourned, the team decided to investigate the poor tortle Captain Cronch who had been frozen for at least a week, and who had people so worried about him that they were posting for help on the notice boards of the city. &lt;br /&gt;
* On the way to Cronch, the team encountered a massive &#039;&#039;&#039;Squall&#039;&#039;&#039; which nearly destroyed their ability to survive the cold, if it weren&#039;t for &#039;&#039;&#039;Kara&#039;s&#039;&#039;&#039; firebending abilities. Surviving the blizzard, the group encounters &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, a bright eyed Grung in the region, they give him a coat and send him to safety. &lt;br /&gt;
* Arriving at Cronch&#039;s cabin, the crew find that Breakwater had buried Cronch in a &amp;quot;Burial Mound&amp;quot;, after evacuating Cronch from his burial mound (don&#039;t worry he was just hibernating), it would open up into a portal to &#039;&#039;another world,&#039;&#039; through which a massive turtle-like blowt would emerge. &lt;br /&gt;
* After nearly TPK&#039;ing to the turtle (in part thanks to Asimi&#039;s uneducated use of Cronch&#039;s staff [[Rumblewood]]) they would be able to push the turtle back into the portal and close it for good, saving Cronch&#039;s life and taking him back to [[Ravel]] for a more permanent safety.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Are we the Balabaddies? ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Exploration, Balabag, Survival, Lush Pocket&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Clover Softpaw|Clover]], [[Jaxzo&#039;Ilan]], [[Quimbleton]], Silent Wind [New!], [[Fridtjof]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Balabag&#039;s Heroes ([[Thaddeus]], Tim the Aarokocra, ??? the Goliath, ??? the [[Kitsune]]), Fergus the Manquel Merchant &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having set up the [[The Fantasial Freeze/Bastion|Manquel Bastion]], Jaxzo&#039;Ilan begins to employ the Barracks with other heroes of the realm, recruiting a &#039;&#039;&#039;Goliath&#039;&#039;&#039; and an &#039;&#039;&#039;Aarakocra&#039;&#039;&#039; who were taking shelter in the area to help in saving the world. &lt;br /&gt;
** The Goliath has daddy issues, and struggles in his nightmares.&lt;br /&gt;
* After others arrive in from Ravel, a team of 6 is founded, and the decision is made that since Manquel is already in land, they&#039;re in the perfect position to search for the rumored &amp;quot;&#039;&#039;&#039;Lush Pocket&#039;&#039;&#039;&amp;quot; that Ravel was hunting down. &lt;br /&gt;
* Thanks to the insane survival abilities of [[[Paul]]&#039;s Goliath], Silent Wind, and Jaxzo combined, they were able to find the Lush Pocket in record time, stumbling upon a warm spot after only 3 hours of trudging through the snow. &lt;br /&gt;
* After discovering that the &#039;&#039;&#039;[https://news.umich.edu/tropical-rain-forest-thrived-throughout-last-ice-age/ Lush Pocket thrived due to a greenhouse effect on the lowlands]&#039;&#039;&#039; (scientifically backed!), the team snuck down, only to discover that the Lush Pocket had already been claimed by &#039;&#039;&#039;Rival [[Adventurers]]&#039;&#039;&#039; hailing from the city of [[Balabag]] &lt;br /&gt;
* The leader of these rivals was revealed to be &#039;&#039;&#039;Thaddeus&#039;&#039;&#039; of the &#039;&#039;&#039;Drycræft Drifan School of Magicks&#039;&#039;&#039;, a rival school to Quimbleton&#039;s &#039;&#039;&#039;Xerneiros&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;When Quimbleton realized that the valley was south of the [[Balabar River|&#039;&#039;&#039;Balabar River&#039;&#039;&#039;]], and that due to the geopolitical fallout of [[The Cavalry Rush]], this particular pocket has every right to be claimed by [[Ravel]] and NOT by Balabag, which exists on the north side of the river. However, once he began to elucidate the historical and political reasons why Balabag should give up its claim on the land, the rival adventurers figured it was going to be a better idea to just fight off our intruding heroes.&#039;&#039; &lt;br /&gt;
* After an epic waterside combat (and the death of half of the enemy team) the Balabag heroes forfeited, offering themselves up to be arrested and taken back to Ravel or Balabag. &lt;br /&gt;
** This included Tim the Aarakocra, as well as an unnamed Kitsune and Goliath.&lt;br /&gt;
* [[Jaxzo&#039;Ilan]] lost control again and once again needed to be talked down by her friends. &lt;br /&gt;
* The heroes were rewarded in gold, and political machinations were set into action.&lt;br /&gt;
=== Session 5: End of the Rime ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Amaun, [[Blowt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven,]] [[Cavii Kero|Cavii]], [[Lairus]], [[Kara]], [[Eltolinde]], [[Quimbleton]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Professor Alfonz Mordecai, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* An appearance of the followers of [[Amaun]], said to have been apotheosized from the freezing citizens of Ravel to wards off the cold, move into the Fresna (the Outer District of Ravel)&lt;br /&gt;
* Narrowly saving Farmer Lyle&#039;s farm by using mysticisim against the minds of Amaun&#039;s believers, it is discovered that among their ranks is &#039;&#039;&#039;Serg,&#039;&#039;&#039; a former lover of [[Dark Silvio]]. &lt;br /&gt;
* They interrogate Serg and discover the Amaun forces believe that Amaun&#039;s flames cleanse an area of the perpetual cold, and they were trying to bring life back to the frozen farmlands, almost destroying the entire crop of &#039;&#039;&#039;Sour Lingenberries&#039;&#039;&#039; growing there. &lt;br /&gt;
* Farmer Lyle thanks them by giving them a pig, named Turkey Bacon, who now belongs to [[Cavii Kero|Cavii]] &lt;br /&gt;
* Worse for wear, the group travels into the city for warmth and shelter at Cavii&#039;s [[The Fantasial Freeze/Bastion|bastion]], where they meet 6 unique NPCs who have been staying there as shelter from the storm&lt;br /&gt;
** Pierre Robes, local tailor&lt;br /&gt;
** Ennui, a mysterious tielfing&lt;br /&gt;
** Hermis Rangina, a [[minotaur]]&lt;br /&gt;
** [[Alphonse Mordecai|Alfonz Mordecai]], a [[kenku]] professor from the [[University of Xyrneiros]]&lt;br /&gt;
** Althia Arcanethia, a scholar elf&lt;br /&gt;
** Zugon [[Montane]], a fisherman&lt;br /&gt;
* Althia and Quimbleton take a moment to go over what the scholars have determined about the &amp;quot;Blowt&amp;quot;, which includes references to something called the &#039;&#039;&#039;[[Orbis Alius|Subsoil Air]],&#039;&#039;&#039; and rumors that the Blowt are coming from either under the frozen ocean, or from under the now-barren continental shelf&lt;br /&gt;
* After taking on a mission to take down pirates on the Ice, the group of heroes PLUS Althia and Mordecai head out on the ice. Mordecai goes because he&#039;s a healer, Althia goes because she&#039;s researching the ice and the possible Blowt under it. &lt;br /&gt;
* On their way out on the ice they encounter a &#039;&#039;&#039;Carrion Crawler&#039;&#039;&#039; which had devoured a group of Merfolk. &lt;br /&gt;
* Finally arriving at the pirate&#039;s stronghold, a series of ice structured erected on the ocean&#039;s ice (and a number of ships that go with it), the group takes out the pirates AND the spies. claiming the gems and rewards left there, and claiming the bounty in the name of the Xeo Family of Ravel. &lt;br /&gt;
&lt;br /&gt;
== Act 1: [[The Arctic Autumn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Unraveled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Luv]], [[Silent Wind]], [[Yoko]] [New!], [[Sven]] [New!], [[Red (Fantasial Freeze)|Red]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Peatro, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A group of good Samaritans (New PCs Yoko, Sven, and Red), working together to clear snow on the streets of Ravel after a recent squall discover that Farmer Lyle has been sheltering in the historic district, which is now known as [James look this up again, it&#039;s the petroglyph one]. &lt;br /&gt;
* The house, which was located on the riverbank, then collapsed down into the bank, crumbling the structures and sending everyone down under a massive avalanche of soil and wood. &lt;br /&gt;
* When the dust clears, the group finds that under the riverbank was a portion of [[The Unravel]]. &lt;br /&gt;
* Shortly aftewards, two heroes dive into the avalanche to pull out any survivors, they themselves becoming trapped. The confused and anxious group, stuck in what appears to be a dungeon of a hideout, find their way to the next room where Silent Wind is interrogating Ennui.&lt;br /&gt;
* Ennui is left underground in the Ravel&lt;br /&gt;
* [[Luv]] finds the blankets that have been stolen from shelters around Ravel&lt;br /&gt;
* [[Sven]] contracts wendigo disease from a [[Wendigo]], and immolates himself to save the rest of the team from being turned, and to save himself from having to become a monster. His final words: &#039;&#039;&amp;quot;Head to [[Schmetalton]], look for my identical twin brother, [[Ben]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Schmedled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Schmetalton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]] [New!], [[Takeshi]] [New!], [[Kludzu]] [New!], [[Tessa Night|Tessa]] [New!], [[Adebimpe]], [[Jaxzo&#039;Ilan]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Mother Brigid, Hart, [[Xilas LaCroix]] (first appearance) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Welcome to [[Schmetalton|Schmedleton]], home to a unique monestary, which was previously the church of Sven and Ben (see Session 6) &lt;br /&gt;
* [[Oswald]] contracts Wendigo disease, and it&#039;s learned that the disease can be stopped before it takes hold if the diseased gets ahold of some &#039;&#039;&#039;Grey UmaOrchid&#039;&#039;&#039; &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]]&#039;&#039;&#039; &#039;&#039;&#039;Bear&#039;&#039;&#039; &lt;br /&gt;
* Jaxzo comes face to face with [[Xilas LaCroix]] for the first time. &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Onomanced ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven]] (Now &#039;&#039;&#039;Six&#039;&#039;&#039;), [[Kara]], [[Luv]], [[Clementine]] [New!], [[Savile]], [[Tessa]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/6/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Peatro &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Tessa]] arrives in Ravel, looking for the [[LaCroix]] estate and clues to where the vampiric [[Xilas LaCroix]] may have escaped off to. &lt;br /&gt;
* [[Peatro]] gives in to his wendigo disease, with no cure found in the area yet. Those present during his transformation fight &#039;&#039;&#039;Wendigo Peatro&#039;&#039;&#039; within he C3, using successful team tactics.&lt;br /&gt;
* Luv finally comes full circle from session 1, finishing the mission their original team set out to do, but far too late. &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]] [[Blowt]]&#039;&#039;&#039; &lt;br /&gt;
* [[Clementine]] learns to [[Onomancy|read names]]. By deciphering a piece of poetry, they are rewarded with a magical crust of bread.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Waddled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Frieda]] [New!], [[Neighbor]] [New!], [[Fridtjof]], [[Yoko]], [[Takeshi]], [[Cavii Kero]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* We find [[Webber]] the [[Kaiju Penguin]] &lt;br /&gt;
* The team fights a &#039;&#039;&#039;Blizzard Eel&#039;&#039;&#039; &lt;br /&gt;
* We encounter [[Garl Glittergold|Glittergold]]&#039;s [[White Horse]] 🐎 &lt;br /&gt;
* Frieda discovers a lost Manatee who she then names &#039;&#039;&#039;Freya&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Session 10: Towered ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Defense, Sneakery, Amaun, LaCroix&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Elvar|Six]], [[Ben]], [[Red (Fantasial Freeze)|Red]], [[Kludzu]], [[Clementine]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Aiken, Bartlett, Kiun Xeo, Vindrix LaCriox, some really cool dogs  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six is captured by the &#039;&#039;&#039;Unravel&#039;&#039;&#039; on suspicion of leading the [[Amaun]] [[cult]]. Teir evidence includes his fiery sword, his mysterious nature and convenient inability to recall where he&#039;s been or who he is, and his ever-burning branch (gifted by Kara). During questioning, Aiken recognizes a magical geas has been placed upon Six.&lt;br /&gt;
* Six is almost beaten to death, but the interrogation is interrupted by [[Clementine]], who mistook a posting looking for thug support as one looking for artists and performers. &lt;br /&gt;
* Recognizing Six, Clem and others present (including a late arrival Ben) calm the room after a brief skirmish, and the Unravel are convinced Seven is innocent, and that in fact it is &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; who is behind everything. They take Dark Silvio and leave.&lt;br /&gt;
* Licking their wounds, the group reconvenes in safety elsewhere, eventually deciding to band together and take a quest looking for protection at the Xeo Estate in the city. &lt;br /&gt;
* The team learns Kiun Xeo&#039;s life after the LaCroix family in town appear to have a bounty placed on his head. Along with Xeo&#039;s two golems, the team takes up defensive positions for the night. [[Xilas LaCroix|Xilas]] sends waves of dhampir and vampire spawn to ensure Kiun is dealt with properly. Several team members are injured or paralyzed, and Kludzu is downed. &lt;br /&gt;
* In the midst of the fighting, Red scurries to a quiet corner of the Xeo mansion and unlocks a secret door. They discover that the Xeo family are worshippers of the [[Amaun]] fire cult and have been funding the group&#039;s activities! Red makes off with the sacred text the Xeos have hidden in their mansion, later turning it over to Six. &lt;br /&gt;
* After the sun rises, Kiun treats the heroes to breakfast. It&#039;s a trap! Vindrix LaCroix, the son of Xilas, ambushes the party in the dining room with his boli familiar. Another fight ensues, and things are tense, but the group does slay the vampire.&lt;br /&gt;
* Kiun, now fearing extra for his life, pleads with the heroes to escort him to safety. Six allows Xeo and his golems to hide out to the &#039;&#039;&#039;Manquel&#039;&#039;&#039; Bastion, and the party resolves to keep an eye out, knowing the fire cult will be taking up residence in the abandoned building.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: Crossed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Tessa Night]], [[Quimbleton]], [[Mundi]] [New!], [[Jaxzo&#039;Ilan]], [[Adebimpe]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Xilas LaCroix, [[Cecil]], the Bolis!   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The gang meets in [[Kludzu#The Brass Eye|The Brass Eye]], a tavern operated by PC [[Kludzu]] (who isn&#039;t present at the moment).&lt;br /&gt;
* While there and discussing their plans to take down [[Xilas LaCroix]], the gang is overheard by &amp;quot;Mundi&amp;quot;, a well spoken, vaguely british, fine dressed Choeru warrior. He claims to also have &amp;quot;beef&amp;quot; with the LaCroix, and promises the team a secret entrance through which they can ambush the LaCroix palace.&lt;br /&gt;
* The gang argues for a while on best practices, and various battle strategies to get ready for their infiltration, including some very wise invisibility spells.&lt;br /&gt;
* ...It was a trap. Once they&#039;re at the back door, &amp;quot;Mundi&amp;quot; gives the secret knock, and a teleportation [[rune]] trigger, taking everyone in the vicinity, visible or not, to a waterlogged dungeon where [[Boli]] await to torture and suck the blood of the victims. &lt;br /&gt;
* Xilas is there, briefly, but only to attempt to turn the players against each other, which he fails to do. However, he then sends the REAL &#039;&#039;&#039;Mundi&#039;&#039;&#039; against the team, who is a powerful hulking [[barbarian]] of a capybarafolk, and NOTHING like the Mundi they thought they found, who was in fact a braggart of a [[vampire]] spawn named &amp;quot;Cecil&amp;quot;.&lt;br /&gt;
* Within the same dungeon there also sat a captured gnome by the name of [[Ipanam]]. Originally known for his wonderful music, he now was being mind controlled to try and fight the party. Once the fight is over, he is recruited as another of Luv&#039;s henchmen.&lt;br /&gt;
* The team fights hard, takes out the Boli, and even kills Cecil along the way, but once again fails to secure Xilas. Thinking themselves alone, they begin to plot a plan in which Luv will impersonate and take over the LaCroix estate here in Ravel...but realize too late their precious plans were already overheard by Xilas, who now instills paranoia to all of them.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: Smithed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Savile]], [[Quimbleton]], [[Clementine]], [[Luv]], Denaria [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/4/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Nhart, Pierre Robes  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; narrowly escapes his encagement in the &#039;&#039;&#039;Unravel&#039;&#039;&#039;, being chased by a number of Unravel members. Member [[Kara|Karasu]] corners him and talks him into smuggling away to a safe corner of the Unravel where he can hide out in peace until it is time to return with [[Elvar|Seven]]. New Unravel member &#039;&#039;&#039;Denaria&#039;&#039;&#039; is also there.&lt;br /&gt;
* After Kara finds out &#039;&#039;&#039;Someone has also put a bounty on her head&#039;&#039;&#039; she goes to the C3 to start an investigation. &lt;br /&gt;
* While there, she bumps into &#039;&#039;&#039;Clementine,&#039;&#039;&#039; as well as C3 residents &#039;&#039;&#039;Quimbleton, Savile,&#039;&#039;&#039; and &#039;&#039;&#039;Luv,&#039;&#039;&#039; who are working on making a delicious stew as well as understanding the &#039;&#039;&#039;Mysteries of the Magic Bread&#039;&#039;&#039;. It is determined that it IS infinite food, but not very quick infinite food, nor is it long lasting once removed from its breadbox. &lt;br /&gt;
* &#039;&#039;&#039;Denaria&#039;&#039;&#039; also stumbles in, and after brief tensions with Luv, who mistakes her as another Unravel member looking to collect a bounty, accepts Denaria. Together the 6 of them now look for some work to bring in money and more food for themselves.&lt;br /&gt;
* They settle on accepting a Bounty Mission placed on a mysterious creature known as &#039;&#039;&#039;The Firefly&#039;&#039;&#039;, after &#039;&#039;&#039;Denaria&#039;&#039;&#039; leads a tracking expedition, the Firefly is found stealing from a market late at night.&lt;br /&gt;
* Using a combination of Quimbleton&#039;s Sleep spell, Denaria&#039;s grappling hook, and Savile&#039;s net, the group captures the Firefly, only to realize that it is...(cue dramatic music)...&#039;&#039;&#039;Captain Crezzerin from Session 1!&#039;&#039;&#039;&lt;br /&gt;
* Deciding not to take Crezzerin in, the team learns why Crezzerin got the bounty on her, and why&#039;d she&#039;d been stealing so much. It turns out nobody was helping her procure the materials and goods she needed for her Ship-Repair project, so she put together teams of thieves from other forgotten and outcast persons. &lt;br /&gt;
* When the players revealed they had a combination of &#039;&#039;Muscle, Brains, and Blacksmithing knowledge&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; (plus Clementine&#039;s Bardic inspiration to set the pace of the forging), they took matters into their own hands, crafting and forging everything that Crezzerin needed instead of stealing it from others. &lt;br /&gt;
* With the forging done, and the ship repaired, the team was able to rechristen &#039;&#039;&#039;[[Arctic Express|The Arctic Express]]&#039;&#039;&#039; (legally distinct from the Polar Express), and sent Crezzerin and her team on their way as they began to test out the new ship: one with the ability to finally traverse the frosty wastelands. &lt;br /&gt;
&lt;br /&gt;
=== Session 13: Veiled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Blowt]], Lore, Personal Mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ben]], [[Cavii Kero|Cavii]], [[Fären]], Ramad, [[Elvar|Six]], Yoko&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Thesaurus     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Yoko is assisting in handing out food to citizens of Ravel in the Rolling Spools tavern. Ramad, Fären, and Ben are part of the long line that has formed, as stores for the city are running low.&lt;br /&gt;
* Six arrives with his new henchman, &#039;&#039;&#039;Inflammable Kevin&#039;&#039;&#039;, as the crowd is dispersing. He turns to assist a lone woman who is licking the crumbs off her fingers, and she turns into a &#039;&#039;&#039;wendigo&#039;&#039;&#039; before his eyes, sparking a fight.&lt;br /&gt;
* The transformed &#039;&#039;&#039;wendigo&#039;&#039;&#039; downs Fären and transmits the wendigo disease to Yoko before being slain. Six grabs Fären&#039;s body and runs toward the C3, just across the frozen river that winds through Ravel.&lt;br /&gt;
* Cavii hears Six&#039;s cries and meets the heroes halfway, deftly reviving Fären and Yoko with Ramad&#039;s help, notably &#039;&#039;&#039;curing a PC of the wendigo disease&#039;&#039;&#039; for the first time in the campaign. Fären comes to in Six&#039;s arms, startled at the reality of being saved by a human male.&lt;br /&gt;
* Six reveals an anonymous note showing that &#039;&#039;&#039;Balabag&#039;&#039;&#039; has poisoned the rations that were to be dispersed amongst the townsfolk with wendigo disease, and that the &#039;&#039;&#039;Balabag army&#039;&#039;&#039; sits just outside of &#039;&#039;&#039;Manquel&#039;&#039;&#039;, demanding housing for its soldiers as they move to fight against Ravel. Many &#039;&#039;&#039;wendigo&#039;&#039;&#039; are now loose on the city streets, and many quests are incapable of advancing until the scourge is dealt with. Six pens a letter calling for &#039;&#039;&#039;troops to fight the Balabag army&#039;&#039;&#039;, and posts it on many bulletin boards.&lt;br /&gt;
* Yoko and Fären both report seeing the image of a skeletal frost giant, calling for Cavii, while they were downed.&lt;br /&gt;
* The heroes reconvene in the C3, where Cavii outlines the plan for piercing through the &#039;&#039;&#039;Veil&#039;&#039;&#039;, where downed characters exist in moments close to death, recounting a wall of eyes calling for Cavii himself. The process involves bloodletting the heroes in a safe space (the C3), then exploring the Veil together. Cavii and Ramad offer to watch the others with healing potions at the ready, as Inflammable Kevin guards the door from interlopers.&lt;br /&gt;
* Fären, Ben, Yoko, and Six descend into the Veil. They quickly realize they are separated and have to deal with their own personal antagonists. There are siblings aplenty, as Fären is forced to confront his brother, &#039;&#039;&#039;Lycidas&#039;&#039;&#039;, and Yoko fights his brother, Mujyo. Ben reunites with his brother &#039;&#039;&#039;Sven&#039;&#039;&#039;, who has passed on, as well as &#039;&#039;&#039;Gustafar&#039;&#039;&#039;, his step-brother now armed with dark eldritch magic. Six is transported to a space alone, but for a set of ghostly hands reaching down.&lt;br /&gt;
* Six calls the skeletal frost giant, bringing it into the Veil near the heroes, then alerts Cavii that their presence is necessary. Cavii descends into the Veil and meets the spirit of his own brother &#039;&#039;&#039;Ravii&#039;&#039;&#039;, who rests on the frost giant&#039;s shoulder. The giant is introduced as &#039;&#039;&#039;Thesaurus&#039;&#039;&#039;, who appears to be the master of this place. Thesaurus is calling not for Cavii but for something called the &amp;quot;Cailleach [[Bhéara]]&amp;quot;, which Ravii mishears as &amp;quot;capybara&amp;quot;.&lt;br /&gt;
* Combat ensues within the Veil; Cavii and Fären are defeated by Thesaurus and Lycidas, while Yoko reaches a kind of truce with Mujyo. Ben and Sven work together to defeat Gustafar, and Ben gains some closure over his twin&#039;s death. Six pulls down one of the hands within his space and meets Seven, another soul inhabiting his body. Six and Seven have a long, comforting chat, and Seven convinces Six to rest for a while and &amp;quot;let someone else take over.&amp;quot;&lt;br /&gt;
* Cavii is defeated by Thesaurus, and in Quelmar, they start to die in their bed. The presence of death summons a &#039;&#039;&#039;Blowt&#039;&#039;&#039;, who downs Inflammable Kevin with one blow, and who Ramad skillfully avoids through magical means. Six reincarnates as Five, poetically incinerating Kevin&#039;s corpse (he was inflammable) and defeating the Blowt. The rest of the crew are stabilized and brought back to life, their journey to the Veil filled with more questions and few answers.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Crowned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Clover Softpaw]], [[Tessa Night]], [[Annabelle]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[X (The Paladin)]] (guest NPC from [[Ancients Alive]]), Unnamed Killed Amaun Cult leader   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The Paladin almost kills the team after thinking Kara might have the [[Crown of Empyrosis]].&lt;br /&gt;
* Instead they lead the Paladin to the Xeo Estate where a Fire Cult has moved in after Kiun Xeo evacuated (see Session 10). &lt;br /&gt;
* He absolutely decimates the Fire Cultists but then takes Clementine and leaves to continue his hunt for the crown.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: Blowted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Takeshi, [[Kludzu]], [[Red (Fantasial Freeze)|Red]], [[Neighbor Craig]], [[Thimbal|Thimbol]] [New!], [[Gale]] [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/29/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Farmer Lyle]], Jenny Jangles, a Blowt named Uct, Bartlett&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Nobody will tell you what happened to Jenny Jangles.&lt;br /&gt;
* It&#039;s not important what happened to Jenny Jangles.&lt;br /&gt;
* Stop asking about Jenny Jangles&lt;br /&gt;
&lt;br /&gt;
=== Session 16: Chased ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Lairus]] (Guest Featuring: [[Maverick]], [[Edna]], [[System Agnostic/Episode 3.3: System Error|Nuria]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/1/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [Cue sitcom guest appearance applause] [[Edna]] and [[Maverick]] stop by from [[Ancients Alive]] to assist in hunting down the Paladin &lt;br /&gt;
* Clementine and the Paladin steal passing glances and awkward story swapping as she tries to get a better idea of who he is, for better or for worse.&lt;br /&gt;
* Nuria is there too!&lt;br /&gt;
* Clementine tried to steal the wand from the Paladin and fails&lt;br /&gt;
* The entire mountainside is collapses in an avalanche onto the players, nearly killing everyone, who try desperately through magic and might to stay afloat while the Paladin assaults them.&lt;br /&gt;
* &#039;&#039;&#039;Lairus dies&#039;&#039;&#039; by throwing herself between Jaxzo and the Paladin, tanking the hits and letting Jaxzo escape.&lt;br /&gt;
* Peatro was re-discovered, having somehow reincarnated as a strange &#039;&#039;&#039;Blowt&#039;&#039;&#039;&lt;br /&gt;
* The Paladin gets away and flees north, searching for the great powers in &#039;&#039;&#039;the Quiet North&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Casted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Intrigue, Magic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Cavii Kero]], [[Quimbleton]], [[Oswald]], [[Fären]], [[Ramad Shadewalk|Ramad]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Driklar the Alchemist, Mayor Barry,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Sandbox magic adventure!&lt;br /&gt;
* [[Quimbleton]] invented a spell of &amp;quot;Mass Create Sorghum&amp;quot; &lt;br /&gt;
* [[Clover Softpaw|Clover]] gained a Phoenix spirit familiar.&lt;br /&gt;
* [[Cavii Kero]] gained the ability to control weather. &lt;br /&gt;
* [[Oswald]] gained the ability to doff an enemy&#039;s clothing or armor. &lt;br /&gt;
* &#039;&#039;&#039;The team restored 6 powerful artifacts used in an ancient war&#039;&#039;&#039;, in theory for Ravel to use against an approaching Balabag.&lt;br /&gt;
* [[Fären]] stole one of the 6 artifacts (Artifact of Flesh Manipulation) and disappeared into the cold and dark night.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Ambushed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Gale]], [[Clover Softpaw]], [[Oswald|Oswald,]] [[Jaxzo&#039;Ilan]], [[Sven|Ben]], [[Tessa Night]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; NOT Xilas LaCroix   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Another important meeting in the [[Brass Eye]] (Kludzu&#039;s tavern) leads to another attempt to take down LaCroix (though the team is momentarily suspicious of Oswald, who is yet another powerful looking Capybara who has intel)&lt;br /&gt;
* After much deliberation, this team decided ultimately to use their opportunity to barge into the LaCroix manor in Ravel right through the front door.&lt;br /&gt;
* LaCroix was not home, and was in fact expecting them to confront him via the trap door that he had previously trapped many of them by. &lt;br /&gt;
* Instead, a small group of Boli as well as two [https://forgottenrealms.fandom.com/wiki/Meazel Meazels] who were still guarding the interior ambushed the intruders.&lt;br /&gt;
* While a great fight was had, LaCroix was no where to be seen, and eventually the team had to burn some of their faction points with Ravel to talk their way out of being arrested for B&amp;amp;E. &lt;br /&gt;
&lt;br /&gt;
=== Session 19: Damned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Blowt, Magic, The Hole (new!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Asimi, [[Clementine]], [[Elvar|Five]], Mundy, [[Ramad Shadewalk|Ramad]], [[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Maynard   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session starts in the &#039;&#039;&#039;Manquel Bastion&#039;&#039;&#039;, where remnants of the Balabag army, greatly diminished due to cold and hunger, is attacking. All three soldiers are quickly talked down and offered food and shelter by Mundy, Asimi, and Five.&lt;br /&gt;
* Ramad takes a moment to catch up with &#039;&#039;&#039;Kiun Xeo&#039;&#039;&#039;, who has been holed up in the Bastion to avoid death by LaCroix. They chat briefly about the fire cult of Amaun.&lt;br /&gt;
* A haunted and defeated Clementine arrives in Manquel later that evening. She informs the group of [[X (The Paladin)|The Paladin]]&#039;s involvement in the Freeze, Peatro&#039;s resurrection, and other important events from Episode 14. The group are shocked that the Freeze could potentially be ending in three weeks&#039; time.&lt;br /&gt;
* The group returns to Ravel, where they catch up with &#039;&#039;&#039;Captain Crezzerin&#039;&#039;&#039;, who has constructed the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a ship outfitted to plow through the ice and snow. The heroes reconnect with several NPCs from past sessions who form Crezzerin&#039;s current crew, such as &#039;&#039;&#039;Glarf&#039;&#039;&#039;, &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, &#039;&#039;&#039;Pierre Robes&#039;&#039;&#039;, and &#039;&#039;&#039;Maynard.&#039;&#039;&#039; The group agrees to Crezzerin&#039;s request for bodyguards as they make a four-day journey across the bay to Tuskur.&lt;br /&gt;
* The first day is spent in relative quiet, but the second day the ship is beset by a wounded and hungry roc. Asimi is quick to deflect the giant bird&#039;s attention with an illusion, but Five is inspired to attack the beast as he wants to impress Clementine. Drawn into combat, the heroes are able to defeat the roc and strip it for meat and feathers. However, Mundy is unable to come out of his berserker rage, and capybara-chest-bumps a badly wounded Five, killing him. Five resurrects again as [[Elvar|Four]], and the heroes puzzle once again over why Four&#039;s personality is once again changed.&lt;br /&gt;
* The third day passes in relative quiet, but the Arctic Express is approached by a floating ship, crewed by a gang of [[Devil|devils]]. They offer great boons to the heroes, in exchange for as many souls as they are willing to spare. Asimi is quick to hand over &#039;&#039;&#039;Maynard&#039;s&#039;&#039;&#039; soul, and Four offers the soul of one of their henchmen. In the most surprising moment of the day, Clementine offers her own soul to the devils in exchange for an unknown boon. The deal is struck, and the crew moves on.&lt;br /&gt;
* The fourth day is marked by the appearance of &#039;&#039;&#039;The Hole&#039;&#039;&#039;, located a half-day&#039;s journey from Tusgrer. To stop the Arctic Express from tipping into the Hole, the heroes act quickly to disable the engines and bring the ship to a shuddering crawl. The noise of the ship attracts a &#039;&#039;&#039;Kaiju Penguin-Blowt&#039;&#039;&#039;, which towers over the ship, and several smaller &#039;&#039;&#039;Blowt&#039;&#039;&#039; follow in its wake. The outmatched heroes quickly start the engines up again, turning the ship and escaping, although both Asimi and Glarf are downed by a single flap of the &#039;&#039;&#039;Kaiju Penguin-Blow&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;t&#039;&#039;&#039;&#039;s flippers. The Arctic Express arrives at its destination, and everyone breathes a big sigh of relief.&lt;br /&gt;
&lt;br /&gt;
== Act 2 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Unleashing ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Magic, Horror, The Quiet North, Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Kara]], [[Savile]], [[Quimbleton|Quimbleton Fiddleford]] (Guest Featuring: [[Rowan Buckman|Rowan]], [[Blumenthal]], [[Wielder-of-Karavox]], [[Arlow]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/29/2024, [[QuelmarCon 2025]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Touse]], [[Bhéara]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While all characters in the freeze have access to the following summary in the form of rumors around Ravel, greater details can be found by reading [[Quimbleton&#039;s expedition notes]] in the C3.&lt;br /&gt;
&lt;br /&gt;
[[Luv]], [[Savile]], and [[Quimbleton]] started an expedition north looking for [[Kara]] who was hot on the trail of [[X (The Paladin)|The Paladin]]. By the time they all met up in [[Dolmvay]], the party had been joined by a sorceror named [[Rowan Buckman|Rowan]] and an alchemist named [[Blumenthal]] who claimed to be part of a party which slew [[X (The Paladin)|the Paladin]]--the one who caused [[The Arctic Autumn|the freeze]]--some time earlier. However, [[The Arctic Autumn|the freeze]] was still strong in the north, and the party set out to find the source of the cold in [[Paraska Manor|a mansion to the north]]--along the way meeting a batfolk named &#039;&#039;&#039;Wielder&#039;&#039;&#039; who carried [[Karavox|some kind of magical axe]]. &lt;br /&gt;
&lt;br /&gt;
While the exact details of what happened in the house have been somewhat distorted, what is clear is that the party found an incredibly powerful and malevolent presence within, and were completely routed--limping wordlessly back into town. Some claim that the force inside the building had something to do with vivid and disturbing paintings that acted as portals to other worlds, some spoke of a powerful but sinister coven of necromancers operating from inside the house, and still others whispered of a towering monster made of brass, wax, and fire with claws like butcher knives. &lt;br /&gt;
&lt;br /&gt;
In any case, the stories and rumors all tend to share three core truths--some kind of ancient and malevolent magic was behind whatever happened in the house, a deeper, more intense frost has been slowly enveloping towns in the north and may soon turn its attention to the south, and [[Savile]] did not return from the expedition.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Falling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Sorghum, Attack, Blowt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ramad Shadewalk]], [[Kludzu]], [[Gale]], [[Thimbol]], [[Asimi]], [[En]] (New!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; &amp;quot;Thesaurus&amp;quot;, Mayor Berry   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Famine is over&#039;&#039;&#039;! Ravel celebrates with its first ever &#039;&#039;&#039;Sorghum Festival!&#039;&#039;&#039;&lt;br /&gt;
* [Stuff happens here] &lt;br /&gt;
* 10 Civilian causalities, including a band of bearfolk, a tigerfolk, and a loxo. &lt;br /&gt;
* [[Kludzu]] entered the [[Otherworld]], perhaps never to be seen again (or seen much later)&lt;br /&gt;
* Mayor Berry died and became Blowted&lt;br /&gt;
* [[Ramad Shadewalk|Ramad]] died at the hands of the blowt. When passing on, he chose the path Peatro did: Connecting and grabbing onto the life force of the Blowt, becoming one with them.&lt;br /&gt;
&lt;br /&gt;
=== Session 22: Deflecting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Political Intrigue, Bastion, Manquel &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Annabelle, [[Elvar|Four]], [[Luv]], Mundy, [[Red (Fantasial Freeze)|Red]], Takeshi &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Maximillian [new!], Kiun Xeo, Ennui    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session begins with renovations taking plane on the Manquel Bastion. Four, Red and Mundy clear out some of the space in the courtyard, which Mundy dubs &amp;quot;Bitch House&amp;quot; with a backwards T. Takeshi is also camped out for the time being, investigating the local area for cultural tidbits and rare books. We learn that Manquel is known for growing high-quality oolong tea, is architecturally inspired by Japan, and has a local mochi donut shop that survived the Freeze.&lt;br /&gt;
* Annabelle arrives at the Bastion, carrying a beleaguered Luv with her. The heroes gather and converse; Takeshi takes interest in Annabelle&#039;s written language, Luv reads the room&#039;s needs for the first time, and the crew is generally filled in on the evil &amp;quot;sentient frost&amp;quot; inhabiting Paraska Manor, as well as Savile&#039;s passing. &lt;br /&gt;
* The heroes receive word that Balabag is approaching, intent on taking the Manquel Bastion as their own. Four prepares the forces at their disposal, while Luv and Takeshi draft a treatise to establish peace before any bloodshed. &lt;br /&gt;
* Balabag&#039;s forces arrive, more than doubling the Manquel forces with spearmen, longbowmen, shield bearers, a trebuchet, and a line of cavalry. Their captain, Maximillian, is greeted by the negotiating party of Luv, Mundy, and Takeshi. Maximillian believes that Six (now Four) is guilty of fire-related crimes and must answer for them. Luv steers this anger towards Kiun Xeo, still holed up in the Bastion, who has notoriously funded the cult of Amaun in Ravel. Maximillian agrees to take Xeo in Four&#039;s place.&lt;br /&gt;
* Red and Four go down to the basement and convince Kiun through... gross oversimplification... to go to Balabag with the army. While Red walks Kiun out, Four is attacked by Ennui, who has snuck into the Bastion. Four easily overpowers Ennui and walks him out to the group, turning him over as well to Balabag. Annabelle also chooses to depart to Balabag, revealing a necklace marking her as a Flamewalker of Kosuth, whom the Balabagians seem to revere. (This unlocks the Balabag missions for the FFreeze proper.) The Bastion is saved, and the heroes can relax...&lt;br /&gt;
* UNTIL! A kaiju-penguin [[Blowt]] erupts on the far side of the Bastion, spurring the heroes into combat. Luckily, combat is not long, and nobody is killed. Takeshi reaches out to the Blowt, whom we now know is split between its own purpose and that of the [[Bhéara]], and convinces it to flee instead of fight. The Bastion is damaged, but not destroyed, and the heroes can actually take a breather.&lt;br /&gt;
&lt;br /&gt;
=== Session 23: Becoming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Lore, Campfire, Character Building, The [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Quimbleton|Quimbleton,]] [[Clementine]], [[Osric]] [New!], [[Enrik]] [New!], [[Alcordyn]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Hollowfoot, Bearah, &amp;quot;Mr. Mosquito&amp;quot;, Nhart,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Quimbleton continues to provide &#039;&#039;&#039;Sorghum&#039;&#039;&#039; all over! This time with a 1st year intern named Lorena following him about. &lt;br /&gt;
* The town of [[Tusgrer]] is finally revealed! Turns out while seeming mundane on the surface, the town has actually been heavily infected by [[Haar|Blowtessence]], being supervised by a &#039;&#039;&#039;Mosquito Blowt&#039;&#039;&#039; known only as &amp;quot;Mr. Mosquito&amp;quot;.&lt;br /&gt;
* To save the town, [[Kara]] decided to transfer all of the [[Haar|Blowtessence]] from the Mosquito into themselves. As a result &#039;&#039;&#039;Kara becomes a Blowt.&#039;&#039;&#039;&lt;br /&gt;
* But in under 30 seconds, while the window of curing is still open, &#039;&#039;&#039;Hollowfoot the Druid launched into action, aided by Quimbleton and Clementine,&#039;&#039;&#039; and Kara is cured of the new infection. However, the latent disease that set in during Session 19 was far too engrained to be cured. &lt;br /&gt;
* With the rest of the town still being under Blowt influence (and Quimbleton only able to hold his sleep spell for a short period of time), the group flees into the wilds and regroups. &lt;br /&gt;
* After heavy discussions, Kara shares everything she learned about the Blowt in the Otherworld after becoming &amp;quot;one with the machine&amp;quot;. &#039;&#039;&#039;It is an intense and revealing look at who the Blowt are and why they are doing what they are doing&#039;&#039;&#039;...and you&#039;ll have to wait to see if anyone from this table shares that intimate knowledge with the server or wiki. &lt;br /&gt;
* The team decides ulimately to retreat...back to Ravel...not knowing what may await them there soon enough. &lt;br /&gt;
&lt;br /&gt;
=== Session 24: Slaying ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Tessa, Jaxzo, Clover, Oswald, Ravii, Dak [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/24/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kirkland Anderson (Manquel Barkeep), &amp;quot;Dak Jr.&amp;quot;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* LaCroix is slain by the team of slayers.&lt;br /&gt;
* Admittedly, LaCroix was ALSO a [[Blowt]] at the time of his slaying, since his house was in the district overrun during Session 21.&lt;br /&gt;
&lt;br /&gt;
=== Session 25: Burning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Burnale, [[Blowt]], Bearah, Davenwood &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Mundy]], [[En]], [[Ben]], [[Jaxzo&#039;Ilan]], [[Oswald]], Jollyfist Burnale [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Burnale Clan (Othello, Oscard &amp;quot;Deadeye&amp;quot;, Alan, Hildor, Keg, &amp;quot;Fjord&amp;quot; Firebeard), Wubly the Tavern Keep of Davenwood, Nikolas (Oswald&#039;s Dad), Orthin the Paladin    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Set a fire which accidentally spread to nearby Davenwood, which was part of a mission given by [[The Unravel]] to send a message to the nearby [[Burnale Clan]].&lt;br /&gt;
* Do community service to help the town rebuild and persevere through the immediate trauma of the attack.&lt;br /&gt;
* Meet Oswald&#039;s family on his childhood farm. &lt;br /&gt;
* Discover Oswald&#039;s mentor became a [[Wendigo]]&lt;br /&gt;
* Fight a super Blowt Wendigo in an epic battle (also includes a handful of Blowted Bunnies)&lt;br /&gt;
* Oswald inherits the farm from his family and begins to help them rebuild it into a powerful new [[The Fantasial Freeze/Bastion|Bastion]].&lt;br /&gt;
&lt;br /&gt;
=== Session 26: Speedrunning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Bhearah &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero|Cavii]], [[Eltolinde Lykaios|Eltolinde]], Fahrlander [new!], [[Elvar|Four]], Ravii, [[Red (Fantasial Freeze)|Red]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Massimo the Painter, Tulio the Apprentice (Briefly), Rogerre the Blacksmith, [[Dark Silvio]], Kirkland Anderson (Manquel Barkeep)    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Farlander the gnome Rogue comes down from the mountains to the north in desperate need of money. The group settles on going to Balabag to deal with a church afflicted by &#039;&#039;&#039;dark ice.&#039;&#039;&#039;&lt;br /&gt;
* The Kero brothers reunite!&lt;br /&gt;
* The party journeys to Balabag&#039;s religious district, called the Cindernest. They meet Rogerre and see that even fire can become Blowted, a glitchy blue flame that cannot be manipulated through magical means.&lt;br /&gt;
* The party explores the open halls of the church, and Four opens a door that reveals a Blowted Massimo the Painter. Combat immediately starts, and the torchlight is lit.&lt;br /&gt;
* Four fights off Massimo and the wights he paints into existence while the rest of the crew speedrun the ENTIRE DUNGEON in search for his wife Lavinia&#039;s locket. There is an outer Massimo, controlled by the Bhearah, and an inner Massimo who wishes to be free from his condition. The heroes use the power of words to slow his progress.&lt;br /&gt;
* The torchlight goes out, and we see how strong the Bhearah&#039;s hold over the church really is - Farlander is downed in a moment. Light your torches in dungeons, everyone.&lt;br /&gt;
* Lavinia&#039;s locket is found, and the party uses it to briefly stop Massimo&#039;s Blowt-self from taking control. Everyone escapes the church and is rewarded for saving him, though the space itself is still overrun by dark ice....&lt;br /&gt;
=== Session 27: Descending ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, [[Ravel]], [[Davenwood]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: [[Luv]], [[Kara]], [[Quimbleton]], [[Dr Burdock]], [[Isabelle]]. [[Clover]], [[Kludzu]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Wubly the Tavern Keep, Hafgan, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In the currently-under-construction tavern of [[Davenwood]], [[Dr Burdock]] showcases his realm famous solution to Blowt - Simply dominate their minds and make them your pets!  &lt;br /&gt;
* Unfortunately Burdock didn&#039;t know the limits of his own power, and when attempting to control 2 Blowt at once, accidentally unleashes a Blowt onto the town.&lt;br /&gt;
* The rest of the team is impressed with Burdock&#039;s power, but unimpressed in how they had to clean up after his mess.&lt;br /&gt;
* Once the group catches their breath (and restores some spell slots), they decide that with lots of power over Life and Death (including new Grave Cleric Isabelle), it might be a good idea to investigate the hole in [[Ravel]] that opened up and unleashed [[Haar|Blowtessence]] all over the city.&lt;br /&gt;
&lt;br /&gt;
* The team decides to test their resolve and go into the Blowhole. &lt;br /&gt;
* The players getr trapped in the other world, [[Orbis Alius|Orbis]], and await rescue or attempts to escape. Not all of them managed to make it to the shelter intact, and some may not make it back to the surface exactly as you remember them. &lt;br /&gt;
&lt;br /&gt;
=== Session 28: Damning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, Balabag, Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Isabelle]], [[Thimbol]]. [[Enrik]], [[Yuki]] [New!], [[Cecil Alaxorsa]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Two Balabag Residents, Rogerre the Blacksmith     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Isabelle returned to the surface, a weapon of the [[Bhéara]], sent to Balabag to find the &#039;&#039;&#039;Kiyoni&#039;&#039;&#039; family.&lt;br /&gt;
* The players spent a long time in a library, as is tradition for some random point in every campaign.&lt;br /&gt;
* In doing their research (and spending their research tokens appropriately) the team learns that there is a deep-seated history of bad blood between [[Balabag]] and [[Ravel]].&lt;br /&gt;
* Their rivalry goes back to the first humans who appeared in the region during [[The Scattering]], when Animalfolk primarily lived in the region that would eventually become Human-dominated.&lt;br /&gt;
* The Kiyoni were a prominent and early human family with roots that go back to the Scattering, and for some reason, the Blowt want revenge on the Kiyoni.&lt;br /&gt;
* The Blowt apparently were damned to an eternal banishment after a war between the humans and animalfolk all the way back then. They were punished and sent to an afterlife which didn&#039;t reward them, but trapped them.&lt;br /&gt;
* Not wanting to aid and abet in political and physical assassination, the team agrees that there&#039;s definitely some merit in what the [[Bhéara|Bheara]] has tasked her minion to do...but there&#039;s other people in need of help, so they pick up and finish off the &#039;&#039;&#039;Cindernest Mission&#039;&#039;&#039; which was left partially uncompleted by the Session 26 team (see above).&lt;br /&gt;
* The team successfully retrieves one of &#039;&#039;&#039;[[Gohei|the Gohei]]&#039;&#039;&#039;, then uses it&#039;s immense power to purify the church of all of its residual [[Haar|blowtessence]].&lt;br /&gt;
* (Along the way Clem dies when Isabelle attempts to send Clem&#039;s soul to &#039;&#039;&#039;[[Orbis]]&#039;&#039;&#039; after Clem gets severely blowted. But the plan backfires because Clem&#039;s soul has already been claimed by another much more powerful faction..See Damning.)&lt;br /&gt;
* The team is rewarded a brand new [[The Fantasial Freeze/Bastion|Bastion]] in Balabag to take their new toy and begin planning their next steps.&lt;br /&gt;
=== Session 29: Liberating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; PC Drama, Devils  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Neighbor|Neighbor Craig]], [[Mundy]], [[Tessa]], [[Osric]], [[Sameera]] &#039;&#039;(New!)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Maynard, Maynard&#039;s Mom Veronica, Mephix    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tessa kills Mephix&#039;&#039;&#039; but knows an accomplished Slayer Mephix will be back by IRL November (Devils don&#039;t die if killed on the mortal plane mundanely)&lt;br /&gt;
* Mephix will remember that.&lt;br /&gt;
* Tessa, Neighbor, and Takeshi discuss &amp;quot;&#039;&#039;&#039;The [[Elvar|7]] High Roads to the Peak&#039;&#039;&#039;&amp;quot;, a self help book by Alycone Daze&lt;br /&gt;
* Neighbor breaks up with Maynard, and the team threatens him to leave &amp;quot;every other woman in this city&amp;quot; alone, he is branded with Twin Snake patterns by Sameera to mark him as a snake.&lt;br /&gt;
* They loot his cool vintage katana collection.&lt;br /&gt;
* The team hits up the nightclub.&lt;br /&gt;
&lt;br /&gt;
=== Session 30: Bounty-Hunting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Ravel, Blowt, DeGaulle, Unravel, PC Drama&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Oswald, Ravii, Kara, Caul Davre [New!], Viralyn Kiyoni [New!], Gaul DeGaulle [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Christina (9/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jimmy (Unravel knight, now V’s servant), Charlie DeGaulle (Gaul’s father, blacksmith, estranged, hunted by Blowt and the Unravel), Teddy (Charlie’s friend/neighbor), Rosie Pumpernickle (Gnome, Charlie’s lover, wealthy)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The group reunites in Ravel during a miserable sleet storm, catching up in Kludzu’s bar. Viralyn claims to be Quimbleton’s long-lost lover.&lt;br /&gt;
* Blowt portals erupt outside the bar, unleashing Kara and several Blowt. A vision of the DeGaulle family flashes through his mind before he regains control. The fight is short-lived thanks to Caul’s necromancy, and Kara quickly recovers their mind.&lt;br /&gt;
* The party learns Gaul is estranged from his father Charlie, the last in a long line of blacksmiths. Gaul openly wishes his father dead.&lt;br /&gt;
* At the DeGaulle smithy, they find it ransacked by Unravel forces. In the basement, the party ambushes soldiers and charms Jimmy the knight into service under Viralyn.&lt;br /&gt;
* Jimmy reveals Charlie has been targeted by the Unravel for acquiring a mysterious material called &#039;&#039;&#039;Blight Dust&#039;&#039;&#039;, which can be forged into weapons devastatingly effective against humans.&lt;br /&gt;
* Following a hidden exit, the group misses Charlie but encounters Teddy, who points them toward Charlie’s secret lover Rosie. They go to her mansion where more Blowt portals open and the party fights multiple waves, with Caul even taming one as a pet.&lt;br /&gt;
* They capture Charlie and Rosie during his attempted escape. Aftewards it is discovered that Charlie branded Gaul (on Gaul&#039;s butt) in the past as part of a family blacksmith ritual, granting Gaul the DeGaulle forging legacy.&lt;br /&gt;
* Ravii strikes a deal with Charlie: protection in exchange for each party member receiving a &#039;&#039;&#039;Blighted Shortsword&#039;&#039;&#039; (worth 750 gp).&lt;br /&gt;
&lt;br /&gt;
=== Session 31: Sacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Tusgrer, Blowt, Boss Rush, Gohei   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecilia [new!] Dak, [[Enrik]], Fahrlander, [[Elvar|Four]], Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dak Jr., Jim Dentured, Kirkland Anderson (Manquel Barkeep)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Everyone wanders into the Manquel Bastion while Mundy is too busy to watch the doors, where a plan is hatched to liberate the town of &#039;&#039;&#039;Tusgrer&#039;&#039;&#039; from its Blowt problem. There is a bounty out for some sort of &#039;&#039;&#039;Mosquito Blow&#039;&#039;&#039;t, and the team goes in properly armed.&lt;br /&gt;
* Fahrlander scouts out the town and finds Blowted townsfolk and blood everywhere, both human and otherwise. The Mosquito sits at the edge of town, and team notes how distended its... sack... is. Using some clever tactics, the heroes bring it down! Until...&lt;br /&gt;
* One of the corpses laying about Tusgrer lets loose a burst of Bhearah energy, and the Mosquito reappears! The heroes combat both the Blowted townsfolk and the mosquito, having to slay it an additional five times. Enrik deals the final blow while using the Gohei to kill the body of the Mosquito while the Blowt-soul inhabiting it flies away, taking the form of a frost giant!&lt;br /&gt;
* With combat resolved, the heroes take stock. The worst news is that Tusgrer&#039;s population is now &#039;&#039;zero&#039;&#039;. Also, a new Blowthole exists, due to the strange nodes of energy that the mosquito unleashed stitching together and opening the portal. The only silver lining is that this Blowthole is easily accessible and unguarded, compared to the madness in Ravel and on the ice field. Another &#039;&#039;&#039;Gohei&#039;&#039;&#039; is looted off the dead samurai from which the Mosquito, and Enrik uses the Gohei he brought for Balabag to save the frost giant&#039;s spectral form. Dak realizes that a &#039;&#039;&#039;Blowted Xilas LaCroix&#039;&#039;&#039; is probably still alive and waiting.... &lt;br /&gt;
&lt;br /&gt;
=== Session 32: Looting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Unravel, Dungeon Crawl, Blowt, Emotional Support   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Freida, Faren, En, Jollyfist, Ben, Red, Thimbol  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Breakwater, Ben (Frederic, Gio mentioned in support group), Farmer Lyle as always.     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team attempts a dungeon crawl into an abandoned Unravel cache that was frozen over but is now thawing.&lt;br /&gt;
* They encounter a lot of &amp;quot;[[Haar|Blowt-essence]]&amp;quot; inside the dungeon.&lt;br /&gt;
* They steal some loot and flee.&lt;br /&gt;
* They also discover [[Fären]] was hiding in that trove, but [[En]] captures him and takes him prisoner. They do NOT claim the bounty, but Thimbol does take back the &amp;quot;Monocle of Flesh Manipualtion&amp;quot; from Faren that was stolen 15 sessions ago (Session 17: Casted).&lt;br /&gt;
* In the process [[Ben]] also gets temporarily Blowted and they fight him off.&lt;br /&gt;
&lt;br /&gt;
=== Session 33: Blowting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Orbis, Balabag, Blowt,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Thimbol Goldbone]], [[Farmer Lyle]], [[Semeera]], [[Clover Softpaw]], [[Isabelle]], [[Clementine]], [[Viralyn Kiyoni|Kiyoni]], [[Quimbleton]], [[Cecil Alaxorsa]],    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* Thimbol wakes in the subsoil air following a [[Blowt]] attack on the Balabag Bastion, surrounded by The Eyes. Thimbol had taken a psychic attack to save Farmer Lyle offscreen and died in his arms. Though The Eyes tempt him with the posiblity of returning to Quelmar as a Blowt, Thimbol passes into Garl Glittergold&#039;s holy afterlife for gnomes--&#039;&#039;&#039;his life&#039;s work&#039;&#039;&#039; of creating and passing on an LLC &#039;&#039;&#039;completed&#039;&#039;&#039;, and his soul at peace knowing that whether that business succeeds or fails, the will of the market will be done.&lt;br /&gt;
* This ascension into the afterlife is witnessed by [[Clover Softpaw]], stranded in the subsoil air following the events of Session 27. As she returns to the Orbis Bastion, [[Clover Softpaw|Clover]] encounters [[Semeera]], transported between worlds through the power of dreams, and the lingering Blowt influence from Session 29. After a brief conversation, Clover brings Semeera back to the Orbis Bastion where they encounter Quimbleton Fiddleford who has recently completed the bastion&#039;s teleportation circle. Quimbleton introduces himself and greets the pair with alarming news. Although previously non-functional, the Teleportation circle suddenly began to pulse with magical energy before the two&#039;s arrival. &lt;br /&gt;
* There&#039;s a knock at the door, and [[Isabelle]] joins the party--tasked by the [[Bhéara]] with bringing a special contract to the house. At which point the portal flares to life and out steps Mephix. Over the questions and protests of [[Quimbleton]] and [[Clover Softpaw|Clover]], [[Isabelle]] hands the contract to Mephix, who releases a small birdcage containing the soul of [[Clementine]] before disappearing. &lt;br /&gt;
* After [[Quimbleton]] creates a paper doll for [[Clementine|Clem&#039;s]] soul to inhabit, the party returns to the surface world, promising Isabelle to help the Bhéara&#039;s mission of tracking down a certain member of the Kiyoni family in Balabag. They are to kill the Kiyoni Elder, and destroy their prize phoenix egg to sate the Bhéara. &lt;br /&gt;
* The group portals directly into the Balabag bastion, disturbing the conversation of [[Cecil Alaxorsa|Cecil]], [[Viralyn Kiyoni]], [[Semeera]], and [[Farmer Lyle|Lyle]]--with the two parties nearly coming to blows. An elder member of the Kiyoni family--the target--comes to the house, introduces himself, and hands the group the egg, tasking them with getting the egg out of [[Osugbo]]. After some conversation about the family&#039;s history aiding [[Troverth Dynasty|Troverth]] in the [[Realm War I|Realm War]] (and a crossover conversation between [[Parkelca|Parkelca2]]&#039;s 2 PCs), the Elder Kiyoni provides the group with money, hands over the egg, and makes plans for dinner with [[Cecil Alaxorsa|Cecil]] later in the week--although [[Viralyn Kiyone|Viralyn]] strikes a bargain with [[Isabelle]] to kill her kinsman later in the night to satisfy Bhéra&#039;s will. &lt;br /&gt;
* Egg in hand, the group attempts to leave [[Balabag]] for Ravel after finding a mannequin for [[Clementine|Clem&#039;s]] soul to posses, but are ~immediately~ ambushed by [[Blowt]]. In the ensuing brawl, Farmer Lyle reveals that he holds &#039;&#039;The Monocle of Flesh Manipulation,&#039;&#039; [[Isabelle]] tries to communicate with the [[Blowt]] that they need to work with the surface dwellers to reach their afterlife by unmasking her veil, and in a desperate moment, [[Clementine|Clem]] possesses the phoenix egg--hatching out of it as a 6-month old phoenix-folk infant. &lt;br /&gt;
* Because the egg has been hatched and the Elder Kiyoni killed (though under mysterious circumstances outside [[Viralyn Kiyoni|Viralyn&#039;s]] doing), the [[Bhéara|Bhéra]] is satisfied. The [[Blowt]] attacking the group depart--content in the fact that Kiyoni&#039;s long-held beastfolk ancestry has finally been brought to light, and one of the family&#039;s elders has been punished for his sins. &lt;br /&gt;
* In the aftermath, as the group prepares to go their separate ways, [[Quimbleton]] tells [[Isabelle]] that seeing a (to his knowledge) peaceful resolution in the conflict with the [[Blowt]] has convinced him to spread the word of her mission to have a more open perspective in [[Ravel|Ravel&#039;s]] dealings with the [[Blowt]]. As she returns to the otherworld, he sends with her a note for remaining members of the Orbis bastion, telling them where he and [[Clover Softpaw|Clover]] have gone, and that they&#039;ll return soon.&lt;br /&gt;
* Thimbol casts the powerful and dangerous Monocle aside into the river waters to hopefully never be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Session 34: Ghosting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; HexCrawl, Blowt, Lore   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Fahrlander, Gaul, Kip [new!], Quiver [new!], Ravii, [[Elvar|Three]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/4//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina, Zav, Nearlander, unnamed cleric of Garl Glittergold, Benshi, Mad Millie     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with our two new characters Kip and Quiver hopping through the terrifying afterworld of Orbis. THey&#039;re being led by Zav, who in turn is pursued by two &#039;&#039;&#039;frost giant spirits - the Blowt&#039;&#039;&#039;. Zav drops the two of them off at the Teleportation Circle crafted by Quimbleton, telling them to deliver a message to Seraphina, and draws the Blowt away. Kip and Quiver meet the rest of the party, who teleport them to Manquel, where they remain in ghostly form.&lt;br /&gt;
* The crew takes a HexCrawl over to the &#039;&#039;&#039;Middleflaren Mountains&#039;&#039;&#039;, where they deal with an engorged riverbank and the spirit inhabiting Kip&#039;s armor, Mad Millie. Several ghostly hijinks ensue.&lt;br /&gt;
* Arriving at the Meadow, a gnome/harengon town at the base of the mountains, the party meets a &#039;&#039;&#039;Pale Steed&#039;&#039;&#039; at the gate. Answering it in rhyme, they meet Seraphina and many of the gnomes gathered about. Fahrlander is a &#039;&#039;&#039;summit gnome&#039;&#039;&#039; and looks down on the other gnomes. The other gnomes are &#039;&#039;&#039;base gnomes&#039;&#039;&#039; and give Fahrlander the side-eye.&lt;br /&gt;
* Seraphina, an accomplished Slayer in her own right, shows the party the town&#039;s solution to a &#039;&#039;&#039;Wolf Blowt&#039;&#039;&#039; that has been returning to attack the town for months. A Rune of Forgetting keeps it at bay for now, but a more permanent solution must be found. The party enlists the help of a gnome cleric of Garl Glittergold, who creates a ritual to suck the Blowt spirit into a crystal. Ravii luckily finds a crystal for the ritual (whew).&lt;br /&gt;
* The party sets up a plan to distract the Wolf Blowt. Three yells at it to break the cycle of forgetfulness, and when the Wolf Blowt climbs the cliff face, Fahrlander bonks it with the Gohei to separate the spirit and Gaul speaks to it in Giant, learning &#039;&#039;&#039;its name is Benshi, and it seeks vengeance on the Portak clan&#039;&#039;&#039;. The Bhearah has set the Blowt free from their prison, and is weaponizing their vengeance. Then, the ritual is completed and Benshi is sucked into the crystal. Town saved.&lt;br /&gt;
* As the party finishes up their business in the Meadow, Fahrlander is in need of rations. So, he finds the home of his (rival? family member?) &#039;&#039;&#039;Nearlander&#039;&#039;&#039;, yells at Nearlander, makes Nearlander open the Sheath Diary and shoot himself in the head with a crossbow, which kills him, then Fahrlander loots the house for 50gp and food for the journey back. On a whim. Also, one of Nearlander&#039;s kids probably saw the whole thing.&lt;br /&gt;
* About three days into the journey back, the crystal containing Benshi&#039;s soul shudders, shrinks, and lets off some dusty sparkles. The team infers that Seraphina has taken matters into her own hands to save her town, and the Portaks are likely dead. It appears there are &#039;&#039;&#039;ethical dilemmas associated with the Blowt and their mission&#039;&#039;&#039; - which path will the heroes take?&lt;br /&gt;
&lt;br /&gt;
=== Session 35: Pressuring ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel, Blowt, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Osric]], [[Jaxzo&#039;Ilan]], [[Gale]], [[Farmer Lyell]], [[Luv|The Arbiter]], [[Isabelle]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/15//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Diyown, Nai &amp;amp; Bocaj (two throwaway Blowt allies), Osric&#039;s Mother, a few other Blowt     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jaxzo is ambushed by a Blowted [[Xilas LaCroix]], sending her to Orbis as a pained and revenant soul, split between the vampiric essence of LaCroix that lives inside her, and &#039;&#039;Wabreena&#039;&#039;, the drow princess who once lived.&lt;br /&gt;
* [[Isabelle]] and a team of Blowt attempt to help a Blowt named &#039;&#039;&#039;Diyown&#039;&#039;&#039; finish a bounty on the &#039;&#039;&#039;Rhodri&#039;&#039;&#039; family, which includes the PC [[Osric|Osric Rhodri]]&lt;br /&gt;
* After intercepting the ambush, Isabelle convinces the team to join them in the Otherworld to try to fix this problem.&lt;br /&gt;
* We found [[Luv]] in [[Orbis Alius]], who had been trying to work with the Blowt on possible non-violent ways to get their revenge on their revenant targets. Apparently Diyown had hoped Luv would come up with a non-violent way to claim the bounty, and after some give-and-take, the team decided that Osric could live...if he sacrtificed &#039;&#039;his own mother&#039;&#039; in his place. &lt;br /&gt;
* The team was sent [presumably by the Bearah&#039;s gifts] back to the north side of Ravel to the location of Osric&#039;s mother... immediately under the pressure of succumbing to the immense [[Haar|Blowtessence]]. &lt;br /&gt;
* After some high-stress hide-and-seek, the team finds her with a mysterious protective amulet hiding in an attic, and Osric claims Diyown&#039;s revenge in the name of Diyown and all others who his mother and bloodline have wronged over centuries or millenia. Diyown ascends. Bounty collected.&lt;br /&gt;
&lt;br /&gt;
=== Session 36: Sibling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, Balabag, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tessa Night]], [[Oswald]], [[Cecilia]], Sweet Baby [[Clementine]], [[Red]], [[Ben|Ben&amp;amp;Sven&amp;amp;Gustafar]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/19//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edmynd LaCroix, Axa LaCroix, Alex LaCroix, Oris LaCroix, Rix LaCroix (all killed), Kiun Xeo, Gustafar, Garrett the Guard,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A drink is had in memory of Jaxzo (see Session 35) and a vow is made among friends old and new to get revenge on the LaCroix bastard.&lt;br /&gt;
* Ben recruits &#039;&#039;&#039;Smelt&#039;&#039;&#039; a protector sent by his Queen mother from the [[Kingdom of Mirr]]&lt;br /&gt;
* 5 LaCroix family members are killed&lt;br /&gt;
* Gustafar, impersonating Sven, takes advantage of Ben as he&#039;s dying, and opens a gate between the worlds, seemingly for nefarious purposes.&lt;br /&gt;
* The PCs get trapped in [[Orbis Alius]]&lt;br /&gt;
=== Session 37: Stacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Webber, Blowt, Cairns, Veil    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Sameera]], [[Dak]], [[Mundy]], [[Red (Fantasial Freeze)|Red,]] [[Cranston]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/25//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Brewyn and Thokrin (two Frost Giant Blowt), Hollowfoot the Druid, Red&#039;s Family, WEBBER!       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Cranston is a ghost! Turns out he died during the [[The Arctic Autumn|Arctic Autumn]], but has made allies with the Blowt in his couple months living trapped in Orbis. He has joined their side and hopes to help his Frost Giant frend &#039;&#039;&#039;Brewyn&#039;&#039;&#039; get his revenge and ascend.&lt;br /&gt;
* Hollowfoot is encountered at [[The Burrow]], the hometown of hills in central Osugbo (about halfway to Dolmvay), where the family of [[Red (Fantasial Freeze)|Red]] is found to have been buried under feet of snow, hibernating safely in burrows deep under the ground like one massive zone of burial mounds. &lt;br /&gt;
* The Burial Mounds are said to be attracting the Blowt and the Bearah in some way.&lt;br /&gt;
* Blowtessence is given a proper Clerical term: &amp;quot;[[Harr|Haar]]&amp;quot;&lt;br /&gt;
* The players learn the importance and power of a [[Cairn]] when it comes to fighting the Bearah&#039;s energies&lt;br /&gt;
* A Kaiju Penguin egg is discovered and brought back by Mundy to the Manquel Bastion&lt;br /&gt;
* When one of Hollowfoot&#039;s Cairns are knocked over, [[Webber]] in his massive blowted form appears to claim the egg, but the players stack the Cairns back up and repulse Webber back again. &lt;br /&gt;
&lt;br /&gt;
=== Session 38: Checking-In ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Mother]] (Guest Baddie from Wicked Wilds!)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]], [[Enrik]], [[Kara]], [[Clover Softpaw|Clover]], [[Cecil Alaxorsa]], [[Fahrländer]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Bill (10/30/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jim, [[Viralyn Kiyoni|Lady Viralyn Kiyoni]] (DMPC)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six heroes traveled to the newly re-opened &#039;&#039;&#039;Chateau Hotel&#039;&#039;&#039; in Balabag to enjoy its grand re-opening festivities, unaware that something sinister was festering beneath the fancy trappings.&lt;br /&gt;
* A brief encounter with the [[Blowt]] revealed that the hotel’s basement contained a strange stone door that appeared to lead nowhere. With the Blowt driven off and no obvious way through, the party returned upstairs to relax at the spa and bar before turning in for the night.&lt;br /&gt;
* While everyone slept, a hidden fungal corruption spread through the hotel, infecting guests and staff alike. The fungus separated each victim’s psyche from their body and dragged them into a shared dreamscape, forcing them to relive or confront their worst fears on a looping nightmare reel.&lt;br /&gt;
* &#039;&#039;&#039;Jim&#039;&#039;&#039; from the Unravel (Lady Kiyoni&#039;s loyal thrall), was also trapped in the dreamscape, but managed to jolt Oswald with “hypnic jerky”, literally shocking him back into his body. At Jim’s desperate request, Oswald then killed him in the waking world to free him from the endless nightmare.&lt;br /&gt;
* Once awake, Oswald worked to rouse the rest of the party. Reunited, the heroes realized that the stone door in the basement had now been forced open, apparently through the sacrifice of numerous hotel guests to power a &#039;&#039;&#039;dark ritual&#039;&#039;&#039;.&lt;br /&gt;
* Descending through the door, the party discovered &#039;&#039;&#039;[[Mother]]&#039;&#039;&#039;, a horrific, fungal entity ruling over a pocket dimension of rot and corruption. She was using Lady Viralyn Kiyoni as an avatar to manifest on the material plane, twisting Viralyn’s body and will into a vessel for her influence.&lt;br /&gt;
* A long and grueling battle followed inside Mother’s corrupted domain. The party fought through spores, psychic torment, and shifting terrain as Mother tried to wear them down and fully anchor herself via Viralyn.&lt;br /&gt;
* In the final moments of the fight, Viralyn’s form destabilized; her body dissolved into spores that the heroes managed to contain and carry out of the pocket dimension, cutting off Mother’s immediate hold on the Chateau and the region around it.&lt;br /&gt;
* With the hotel spiritually and literally tainted by Mother’s presence, and many of its former guests sacrificed to open the gate — the party gathered what loot and survivors they could and abandoned the cursed site, hoping never to cross paths with Mother...or whatever Viralyn is becoming… ever again.&lt;br /&gt;
&lt;br /&gt;
=== Session 39: Gobbling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Manquel, Tusgrer, Turkey, Bhearah   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Clover, Fahrlander, Farmer Lyle, Gail, Luv, Three  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Adam (11/5/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; 50 Turkeys, 2 TurKings     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with turkeys sneaking into the Manquel Bastion and &#039;&#039;&#039;stealing the Gohei.&#039;&#039;&#039; The players are asleep, and the turkeys only remember being slaughtered by Four from an earlier episode. Powered by vengeance and the Bhearah, the &#039;&#039;&#039;Blowted turkeys&#039;&#039;&#039; kill the Bastion Defenders and attack the players.&lt;br /&gt;
* Three is wounded and hides in the basement bedroom while the other characters try to figure out the motivation for the Blowt attack. Luv and Gail piece together that these Blowt &#039;&#039;&#039;used to be the villagers of Tusgrer,&#039;&#039;&#039; who Four killed during combat with the Mosquito Blowt from Episode 31. Luv is tired of the villagers continuing the cycle of violence, and hotly engages with a villager wearing a Bastion defender&#039;s face. Clover, Gail, and Fahrlander bring down some turkeys, but it quickly becomes apparent they will be overpowered.&lt;br /&gt;
* Caught in the magical snare of their anger, &#039;&#039;&#039;Three apologizes&#039;&#039;&#039; to the gathered villagers. They know the pain of seeing lives cut short, and would like to help the Blowt release their anger. All 50 Blowt line up in the courtyard and slap Three in the face, which helps a little. The other characters join in, Lyell realizing that Seven was present when his farm burned down long ago.&lt;br /&gt;
* The tension partly alleviated, the heroes road trip to Tusgrer so Three can show the villagers their mass grave and help them find rest. A road trip ensues - &#039;&#039;&#039;many stories are shared and collected&#039;&#039;&#039;, and Luv sleeps properly for the first time since Act 1.&lt;br /&gt;
* Having arrived in Tusgrer, the last of the Blowt are given a proper send-off. &#039;&#039;&#039;Fahrlander writes the Turkey Tales of Tusgrer&#039;&#039;&#039;, and &#039;&#039;&#039;a stone monument is constructed to honor the villagers memory.&#039;&#039;&#039; The conflict is resolved peacefully, and everyone breathes a sigh of relief. Now, where did that Gohei go...&lt;br /&gt;
&lt;br /&gt;
=== Session 40: Evacuating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Davenwood, Revenge, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Jollyfist]], [[Mundy]], [[Jaxzo&#039;Ilan]], [[Alcordyn]], [[Enrik]], [[Cecilia]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/9/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Keg Burnale, Wubbly, Vincent Van Bara, Mr. Rous      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Davenwood holds a &#039;&#039;&#039;Fire Sale&#039;&#039;&#039; to help raise funds to rebuild parts of the town after the fires set back in Session 25. Players buy magic items off the enchanter Vincent Van Bara.&lt;br /&gt;
* The citizens of Davenwood gather to hang a Burnale Dwarf named Keg, believing that his death will make for fit justice for their citizens. &lt;br /&gt;
* Alcordyn interrupts the hanging with a super neat arrow shot to split the rope, freeing the Dwarf. However, the town leader (Mr. Rous) believes that this was simply a missed shot of crowd justice, and in typical Capybara fashion, rejoices and asks for everyone to pitch in to get their justice on the dwarf, leading to a slurry of bricks, arrows, and rocks now thrown at the freed dwarf. &lt;br /&gt;
* When Jaxzo&#039;Illan rages to get control of the happy rioters, fear breaks out, causing the Capybaras to flee into the surrounding buildings from Jaxzo&#039;s monstrous form, while Mundy and Jollyfist grab the Dwarf and try to bring him to safety. &lt;br /&gt;
* The first bit of blood begins to hit the ground, and the mixture of vengeance and bloodshed in the area no doubt pierces the veil, providing an opening to Orbis for &#039;&#039;&#039;Saurus Himself&#039;&#039;&#039; to appear through. Saurus begins to assault the town square with a mixture of Harr energies and violent assaults. &lt;br /&gt;
* Enrik confirms the Gohei has no immediate effect on Saurus because he is not a ghost or posessing anyone, however it is noted that his Blowt energies can&#039;t pierce the Gohei&#039;s bubble, so his magic is mostly useless.&lt;br /&gt;
* Alcordyn does a great job disrupting Saurus&#039;s Sorcery, keeping blowting to a minimum, while the tanks and ragers of the team try to hold Saurus down and pin him back into Orbis. Cecilia and Jaxzo try to recover and evacuate the Capybarafolk who have fled in fear. &lt;br /&gt;
* Eventually casualties include about half the Capybarafolk present (most who get Blowted, though 1 is killed killed), while PC Mundy is killed, PC Jollyfist is Blowted, and PC Jaxzo gets re-banished to Orbis. Alcordyn, Enrik, and Cecilia succesfully flee the town square with the other half of the capybara they were able to save. &lt;br /&gt;
* Davenwood soon becomes the site of another blowhole. &lt;br /&gt;
&lt;br /&gt;
=== Session 41: Hiding ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, Orbis, Davenwood, Samurai, Death    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Clementine]], [[Oswald]], [[Tessa Night|Tessa,]] [[Sameera]], [[Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Bhéara]], [[Saurus]], [[Kaiju Penguin]], [[Xilas LaCroix]], [[Maynard]], Nikolas (Oswald&#039;s Dad), Some Samurai, Mysterious deadly Onomancer, Mysterious Spider Person, Mysterious Witchy Lady, Mysterious Mastadon       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* After Sameera receives a vision in her dreams that Saurus will be marching on Davenwood, she sounds the alarm while Oswald leads the charge, taking 6 of the fiercest fighters around to convene on his hometown to save it from the Blowt. &lt;br /&gt;
* When they arrive, they see that &#039;&#039;&#039;Samurai&#039;&#039;&#039; from &#039;&#039;&#039;Balabag&#039;&#039;&#039;, arrived only a little bit earlier, and they have been looking for &amp;quot;Steelcheek&amp;quot; using onomancy to determine who the Steelcheek is. When they discover it is Oswald, they defend him from the Blowt but tell him they need to run away so they can &amp;quot;Change his Name&amp;quot;.&lt;br /&gt;
* They discover Oswald&#039;s dad was one of the Choeru caught in the destruction who died/got blowted, but the Samurai promise &amp;quot;we can get him back&amp;quot; referring to Orbis. They also hand out some [[Moonflower]] tea.&lt;br /&gt;
* &#039;&#039;&#039;[[Saurus]]&#039;&#039;&#039; makes his big appearance and nearly wipes out the team, eventually causing everyone to go to Orbis either against their will (Kara, Tessa, Clem) or because they followed the others to save them (Oswald, Sameera, Red). &lt;br /&gt;
* In Orbis, half the team is brought to &#039;&#039;&#039;Xilas LaCroix&#039;&#039;&#039; while Kara is separated from the others and brought directly to the [[Bhéara]] to pay for his crimes of kidnapping and keeping Blowt inside of his body as prisoners. &lt;br /&gt;
* The team that meets with Xilas learns that Xilas has been collecting power and working alongside a &amp;quot;Gus&amp;quot;, and is immensely enjoying his time in Orbis as he becomes a powerful Champion of the Bhearah. &lt;br /&gt;
* Kara has a heart to heart to heart to heart to heart to heart to heart with the 6 &#039;&#039;&#039;Blowt&#039;&#039;&#039; that they kidnapped, but ultimately becuase of the &#039;&#039;&#039;Orbis Rules&#039;&#039;&#039; fails at every attempt to break through to them, and they abandon Kara to go back on their hunt for redemption and ascension. Kara also fails to break through to &#039;&#039;&#039;Maynard&#039;&#039;&#039;, a newly lost soul looking for power and revenge, and when Kara can&#039;t convince him either, the Bhearah super-charges him into a powerful entity, the newest and weakest of her &amp;quot;&#039;&#039;&#039;Champions&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
* Kara realizes that this might be the end, and tears her soul asunder to shake Orbis with storms of intense magic and lightning, dealing &#039;&#039;&#039;Over 700 Damage&#039;&#039;&#039; to the Harr and the Bhearah&#039;s presence, while absolutely obliterating Maynard to death.&lt;br /&gt;
* The Bhearah brings forth her other champions to stop Kara as the other 5 players, seeing and feeling the storm, chase it until they witness first-hand Kara&#039;s last stand. &lt;br /&gt;
* Kara goes out in a blaze of glory, allowing the others to escape.&lt;br /&gt;
* 1 Champion down. 7 to go.&lt;br /&gt;
&lt;br /&gt;
=== Session 42: Seeking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, The Unravel, Libraries     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Ravii Kero|Ravii,]] [[Takeshi]], [[Kip]], [[Quiver]], [[Rook]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dipol the Archivist Lich      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having received disturbing and wildly unsubstantiated rumors and lore from a recovering team of heroes who went into Orbis, an elite team of Unravel members and researchers hit the books! &lt;br /&gt;
* Their initial research leads to some interesting discoveries about the [[Bhéara|Bhera]], but it is interrupted when a visitor from [[Pteris]], a cleric of [[Oghma]], appears through a magic shelf in the library. &lt;br /&gt;
* As it turns out, libraries across Quelmar are sometimes linked through a mysterious inter-library portal system, perhaps connected to [[The Library|THE Library]].&lt;br /&gt;
* Traveling library-to-library across the realm, the team sleeplessly continues to do intensive research, pulling every thread of lore and knowledge from the far corners of the realm, visiting [[Gygaxia]], [[Gammelgard]], [[Yksinäisyys]], [[Zobeck]], [[La Croix]], [[Nymphsview]], [[Ostrom]], [[Malboge]], and [[Xender City]], but NOT [[Presmarivale]].&lt;br /&gt;
* The finish their research, narrowly escape an encounter with an Archivist Lich and a Devil from Hell, and make it back to the Unravel in time to put together the rest of their theories, revealing intimate and interesting lore about the opposition. &lt;br /&gt;
* [[Yuki]] tries to put it all together into a master document of theories. &lt;br /&gt;
&lt;br /&gt;
=== Session 43: Dreaming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero]], [[Gustafar]], [[Cranston]], [[Clementine]], [[Isabelle|Isabelle,]] [[Luv]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/25/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edris Zaroo, Adler LaRoux      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Edris Zaroo begins appearing in player dreams, looking for &amp;quot;&#039;&#039;&#039;Adler LaRoux&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
* After a group of players (meeting at the C3 Bastion) realize that they&#039;ve all seen Edris pop up one way or another, they begin some research into the Unseen Eye and where this &amp;quot;Adler&amp;quot; might be hiding out.&lt;br /&gt;
* Meanwhile, Gustafar [See Session 36] has finished tracking down and taking down his half-brothers, and now pursues more power. He takes a pseudonym (&amp;quot;Clooney&amp;quot;) and sneaks into the group as a &amp;quot;Fellow adventurer seeing weird dreams&amp;quot;. &lt;br /&gt;
* In reality, Gustafar is a power hungry dark magic mage looking to further gain power over the people of Orbis.&lt;br /&gt;
* They meet Adler LaRoux in hiding, where we learn it is conveniently where [[Cranston]] had encountered him on a whim in the woods at a spot off the beaten road. Cranston&#039;s history of &amp;quot;Speaking people&#039;s names before they introduce themselves&amp;quot; threw Adler off originally, and Adler had killed Cranston, thinking him a Blowt spy or other agent of Edris. Cranston was glad to find his old body and get it back.&lt;br /&gt;
* Meanwhile, after Adler explains to the team who Edris is, Cavii opens up a telepathic link between most everyone (Luv stays on guard in the real world), allowing them to share one &amp;quot;Dreamscape&amp;quot; so that when/if Edris reappears, they can try to work out an agreement between Edris and Adler that won&#039;t result in either party dying and furthering the &#039;&#039;&#039;Cycle of Violence&#039;&#039;&#039;.&lt;br /&gt;
* Ultimately, their plans get sidetracked when Edris is instead set upon by GUSTAFAR! The evil third brother of [[Ben|Ben and Sven]] uses his powerful dark magic to enchant and enthrall Edris, forcing her to become a minion of the dark lord.&lt;br /&gt;
* With Edris now enthralled, peace is impossible, and the team turns on Gustafar, hoping to stop him in his tracks. While Gustafar gets away, [[Clementine]] decides that the only way to perhaps get rid of Edris forever is to kill Adler, and she does so. &lt;br /&gt;
* As a result, Adler is blowted, certainly has angry feelings of vengeance, while Edris is not truly satisfied and remains a minion of the even more powerful Gustafar. &lt;br /&gt;
&lt;br /&gt;
=== Session 44: Onomancing ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Rook]], [[Cranston]], [[Gale]], [[Cecil Alaxorsa|Cecil]], [[Jaxzo&#039;Ilan]], [[Eldwin]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/2/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* While shopping in Balabag, &#039;&#039;&#039;Gale&#039;&#039;&#039; and &#039;&#039;&#039;Rook&#039;&#039;&#039; are suddenly interrupted by a [[Blowt]] throwing new PC Eldwin THROUGH A CITY BLOCK, smashing down 6 walls as he crashes through the shopping center. &lt;br /&gt;
* Immediately jumping into action, the two weapon up to fight the monster, only to realize the monster was also being chased by the ghost of [[Jaxzo&#039;Ilan]]. Jaxzo had previously died, and this particular blowt was using Jaxzo&#039;s body as its vessel for destruction.&lt;br /&gt;
* But THEN chasing Jaxzo was fellow recent-ghost &#039;&#039;&#039;Cranston&#039;&#039;&#039; who had just gotten back his body (see Session 43 above), hoping to help Jaxzo get her body back and aiding in the endeavor. &lt;br /&gt;
* After the group takes down the Blowt together, they are set upon by Gale&#039;s friend and roomate Cecil, a pompous artist and creature of Ennui, who invites them all to share a homecooked meal back at he and Gale&#039;s Balabag Bastion.&lt;br /&gt;
* At the Villa, the group enjoys a meal (Cecil and Jaxzo might enjoy their meals a bit TOO raw) but then are surprised by an old friend of Eldwin&#039;s family: Travvers the Onomancer. &lt;br /&gt;
* Travvers is powerful, and because he has learned Eldwin and his family are the latest to have a Blowt bounty put on their heads, he offers a personal hand in saving the day. Using [[Onomancy]], the team will be able to rewrite Eldwin&#039;s family name, essentially removing him from the pool and making him &amp;quot;dead&amp;quot; to the Blowt. &lt;br /&gt;
* As the group goes inside Eldwin&#039;s dreams, they have to bounce a laser representing Eldwin&#039;s &amp;quot;sense of self&amp;quot; off a number of mirrors which are Eldwin&#039;s strongest qualities or personality traits. &lt;br /&gt;
* They don&#039;t quite get it all right, and in the process they even rewrite some of his qualities--- for example, the new Eldwin is a little more &amp;quot;Zestful&amp;quot;. But the process is a success, and Eldwin is reborn into something new, something that would never be targetted again.&lt;br /&gt;
* Cecil is revealed to ACTUALLY be &#039;&#039;&#039;Alsace LaCroix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 45: Bootlicking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Enrik, Yuki, Neighbor Craig, Ben, Nearlander/Fahrlander, Oswald&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Krislindahl, Bronze-Hammer, Itali      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The heroes have all recieved Invitation to &#039;&#039;&#039;THE SAURUS SUMMIT&#039;&#039;&#039;, a mysterious gathering of the minds held in the [[Seethe Faire|Kingdom of Mirr]].&lt;br /&gt;
* Fahrlander is revealed to have been ambushed and killed by Nearlander&lt;br /&gt;
* Veronica returns blowting a ??? Giant to kill Neighbor Craig, but is easily thwarted by the Balabag Bastion&#039;s Gohei.&lt;br /&gt;
* Itali and Bronze-Hammer make their entrances, where Itali forces the ??? Giant back to Orbis via a weird spider arm, and Bronze-Hammer devours Veronica, turning her into Harr, via a weird device implanted in her arm. The process is fundamentally the same as Enrik&#039;s Hammer of Devouring. &lt;br /&gt;
* The party brown-noses Krislindahl, King of Mirr, who is now funding the next big expedition to thwart Orbis, with weapons, gold, armor, soldiers, morale, and hats!&lt;br /&gt;
* Fahrlander returns riding a massive blowted bull, looking to (and successfully) killing Nearlander&lt;br /&gt;
* Yuki discovers the bull is being possessed by the previously seen Mammoth + Mammoth Rider Champion of the Bhearra, immediately before being near killed by it, and Neighbor Craig being fully-killed by it.&lt;br /&gt;
* Enrik, using the Gohei, removes the Champion from its possessed body&lt;br /&gt;
* Neighbor Craig &#039;&#039;&#039;&#039;&#039;RETURNS&#039;&#039;&#039;&#039;&#039; and discovers the Mammoth really likes scritches&lt;br /&gt;
* Enrik, mistakenly, assumes to Frost Giant Rider is the champion, and kills him with the Hammer of Devouring&lt;br /&gt;
* That makes the Mammoth (the actual champion) really really mad....&lt;br /&gt;
* Yuki enthralls the Mammoth through sheer luck (and definitely not Gremlin rules) before it can kill Enrik and the two bring it back to Balabag to get information from it. They discover its name is Yukagnir, it is seeking vengeance on the Mussoth people, and that it knows its goal is unlikely to ever fully succeed, but he enjoys the power the Bhearrah provides too much.&lt;br /&gt;
&lt;br /&gt;
=== Session 46: Unraveling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel|Unravel]], Harr, Bhearah, [[Blowt]], Tactics    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Gaul, Jenny Kaboom [new!], [[Ravii Kero|Ravii]], [[Red (Fantasial Freeze)|Red]], [[Sameera]], [[Elvar|Three]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/14/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kenneth the Bartender, Charlie deGaulle, [[Aiken|Aiken Zimmerman]], Ennui, [[Savile]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jenny Kaboom arrives in [[Ravel]] as a traveling merchant and sets up shop in a tavern where the remaining heroes are gathered. A bit of a disagreement with Kenneth the bartender leads to Jenny melting a hole in the tavern door with acid, through which &#039;&#039;&#039;an arrow is shot into Ravii&#039;s neck&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;A scuffle breaks out&#039;&#039;&#039; between the heroes, a few Unravel thugs, and a Crab-Blowted Charlie deGaulle. Ravii bickers with the Unravel over their priorities, Jenny watches Kenneth die at the hands of the crab, and Sameera and Red work to cairn stack in the tavern walls. They succeed, Gaul forgives his father, and &#039;&#039;&#039;Charlie &amp;quot;ascends&amp;quot;&#039;&#039;&#039;, which looks a lot like getting dragged to Hell.&lt;br /&gt;
* The heroes resolve to &#039;&#039;&#039;confront Aiken&#039;&#039;&#039; and find him overworked and overtired in the bowels of the Unravel. The Unravel continues hemorrhaging members to stave off a Blowt invasion, and the players promise a better way to deal with the Blowt than needless death. Aiken shows the players the &#039;&#039;&#039;[[wikipedia:Pelorus_(instrument)|Pelorus]]&#039;&#039;&#039;, a device from Balabag that &#039;&#039;&#039;shows the position of Blowt tunneling into the Petriba (Tapestry) section of the city&#039;&#039;&#039;. Gaul stays behind to handle operations while the others head for the surface.&lt;br /&gt;
* Combat occurs over the rooftops of Ravel. Ennui appears to be leading the squadron of Blowt, but after the heroes try to lower the temperature, he is gutted from behind by a &#039;&#039;&#039;RETURNING SAVILE.&#039;&#039;&#039; Savile tells the heroes they are ruining the Bearah&#039;s plans, and that will no longer do. Jenny saves a dying Ennui from returning to Orbis, and they try to put Savile to sleep, but fail. Ennui is dragged mercilessly back to Orbis, and the heroes beat an uneasy retreat. Aiken is unconvinced that peace talks are possible.&lt;br /&gt;
&lt;br /&gt;
=== Session 47: Farming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Mundy]], [[Gale]], [[Farmer Lyell]], [[Clementine]], [[Clover Softpaw|Clover]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The members of the &#039;&#039;&#039;Sorghum Knighthood LLC&#039;&#039;&#039; are introduced, an assortment of strange loners and other farmer-adjacent heroes who followed in the footsteps of Farmer Lyell, doing good deeds for the realm and donating the profits to the Farmers of the ream. &lt;br /&gt;
* Lyell is pulled away from his knights to meet with [[Gale]] and [[Takeshi]] and debrief how the Turkey Blowt were &amp;quot;ascended&amp;quot; in Gale and Lyell&#039;s last adventure (see Session 39). &lt;br /&gt;
* They arrive to find [[Clover]] and [[Clementine]] are already in the Unravel, meeting in a chamber that formally belonged to Kara&#039;s Bastion, where the names of the lost heroes are etched on the walls. &lt;br /&gt;
* The group is set upon by &#039;&#039;&#039;JENNY JANGLES!&#039;&#039;&#039;  After a near skirmish-gone-wrong, the team begins to try alternative ways to appeal to Jenny. When they offer her thousands of gold worth of magic items, she graciously accepts, noting that it wasn&#039;t the presents that made her feel avenged, but the pained look on the parties present when they gave up things they really didn&#039;t want to, the same way she gave up her love for Aiken. With the empathy in place, Jenny felt adequately avenged, and took the magic items and ascended forever. &lt;br /&gt;
* After learning that Jenny had attacked Takeshi&#039;s pet donkey Assiniboine, Takeshi correctly attunes to the fact that the Bearah had sent Jenny specifically to start up a greater cycle of violence. It worked for Takeshi, who was the most violent in the initial skirmish, but once Takeshi had a cool mind, she returned to Assiniboine&#039;s body to grieve with the team.&lt;br /&gt;
* But before they could etch Assiniboine&#039;s name among those lost...she appeared....[[Cailleach Bhéara|the Cailleach Bhéara]]. She offered the team opportunity to cash in any remaining favors they had with her. Takeshi cashed in a favor to save Assiniboine&#039;s life, while Mundy cashed in a favor to unlock the &#039;&#039;&#039;Soul Buoy&#039;&#039;&#039;, a magic artifact that saves people from Orbis. &#039;&#039;&#039;Lyell cashed in FOUR favors to truly beckon the eldritch powers of the Bheara, creating Session 49 entirely.&#039;&#039;&#039; &lt;br /&gt;
* The Bearah warns they may want to power themselves up, as there is another party that is after many of them, the leader of a Fire Cult that burned up Lyell&#039;s farmlands, and was set upon by Clemetine and Clover ALLLLL the way back in SESSION 14! &lt;br /&gt;
* Feeling confident in their power (and holding a Gohei), they team begins the first ever venture INTO Orbis with the sole mission of locating and killing the Blowt before it could ambush them and try to get its own revenge. &lt;br /&gt;
* While in Orbis, Lyell finds evidence that his long lost family is still down there, trapped between worlds, and decides to leave the team and flee into the blue sunset on one final mission (see Session 49).&lt;br /&gt;
&lt;br /&gt;
=== Session 48: Forgiving ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Ian (12/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 50 MegaGame: Locking ===&lt;br /&gt;
Date: 12 Gzy&#039;x (6 months after the freeze started)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Caulden, Ian, Josh, James (1/10/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Act 3 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 49*: Linger ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Board Game, Escheton, Political Wargaming    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Farmer Lyell&amp;lt;/u&amp;gt; [Last Appearance]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/17/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The Sorghum Knights, the forces of Sarus and Savile, the Fire Cultists of Balabag, the animalfolk of Ravel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This session was originally scheduled to happen before the MegaGame, but got pushed back, so the MegaGame is still considered Session 50 even though timetables got mixed up.&lt;br /&gt;
&lt;br /&gt;
=== Session 51: Disperse ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Manquel Marches&amp;quot;, Bastion, Finales (Gaul, Cecilia, Clover)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecelia, [[Clover Softpaw|Clover]], [[Gaul]], Mundy, [[Oswald]], [[Elvar|Two]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/6/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina Softpaw, Zav Softpaw, Kiun Xeo, Malcolm &amp;amp; Bertha Jenkins, Edda Rockface      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session opens in 30 [[CR]] with a bunch of schoolchildren taking a field trip to the remains of the Manquel Bastion, now a museum. It is revealed that Cecelia has existed as an autonomous construct within the Bastion walls, able to control and shape the stone within. Her shadow puppets entertain and bemuse the children and the teacher. &lt;br /&gt;
* We cut back to the Freeze post-MegaGame: New Year&#039;s Eve, 466 [[PR]]. Clover and Mundy talk in the wee hours of the morning; Mundy is still a ghost, anxious to find a new body before he ascends, Clover anxious to start her adventurer&#039;s guild. The book &amp;lt;u&amp;gt;House of Leaves&amp;lt;/u&amp;gt; is mentioned a bunch.&lt;br /&gt;
* Just before sunrise, Gaul and Oswald come to sit on the roof of the now-constructed Tea House. They discuss the differences in upbringing - Oswald loves his parents very much and lost them both, while Gaul hates his parents very much and doesn&#039;t know where they are. Oswald tries to show his traumatized friend a better perspective on family while Gaul mimics Oswald&#039;s crocheting motions.&lt;br /&gt;
* In the morning, the heroes gather to discuss divvying up [[The Fantasial Freeze/Bastion|Bastion]] supplies. They plan to strip the Haven down to the studs and assist the efforts to fully subdue the evil Blowt and forces of the Bearah. This triggers something in Two, who undergoes a spiritual fracture; when the moment passes, it is Seven looking back at the rest of the party, and other faces of &amp;quot;Countdown&amp;quot; start to surface as well. &lt;br /&gt;
* Before anyone can figure out what Seven is doing back in the game, Zav and Seraphina Softpaw come rushing into the Bastion. Seraphina&#039;s condition has severely deteriorated post-Megagame, with Orbis locked away and her place as a [[Blowt|Special Blowt]] torn out of her. Seven/Four gives her a blood transfusion, which seems to alleviate some of the effects, but no one is quite sure why.&lt;br /&gt;
* Everyone settles in to watch the fireworks in the Bastion, with the citizens of Manquel attending as well. Just before midnight, Seven sees her parents, Malcolm and Bertha Jenkins, in attendance. She rushes to them, remembering she is their daughter Eloise. As Bertha hugs her, and the fireworks burst overhead, Eloise Jenkins&#039; spirit is released, and Seven fades from the campaign. &lt;br /&gt;
* The moment is interrupted by Kiun Xeo and his golems bursting through the wall of the Bastion. Kiun is determined to take his revenge for the slights [[Manquel]] has done him, wild shaping into [[Amaun|a great fiery serpent like his god]]. He is no match for the heroes, however. Mundy claims the body of a golem as his new &amp;quot;Iron Mundy&amp;quot; body, while Clover finally gets the bow Monsterbane from Zav, immediately putting it to use. Countdown and Gaul also help beat the piss out of Xeo&#039;s elemental tyrant form, and Gaul officially ends his reign of terror while Cecilia learns to meld with the Bastion for the first time. With the enemy defeated, the celebrations can ensue!&lt;br /&gt;
* Two postscript scenes end the session. The first takes place some months later, with Gaul sailing to [[Pteris]]. He reconnects with his adoptive mother, Rosie Pumpernickel, and meets his real mother, Edda Rockface, for the first time. Taking Oswald&#039;s words to heart, Gaul swears off his stupid father Charlie and spends time with his mother&#039;s clan, finding himself a fresh start. The second scene is flashback to the site of the Manquel Bastion, three years before the Freeze. A heavy spring rainstorm has driven the Jenkins family into the old ruins where a fort used to be, and a traveling Seraphina Softpaw with a younger Clover in tow are looking for shelter. Thirteen-year-old Eloise invites the two harengon in, and the two families get a chance to talk. The young girls bond over their love of adventure, not knowing who they&#039;d become, as the session fades to black.&lt;br /&gt;
&lt;br /&gt;
=== Session 52: Progress ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel Wrapped&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/21)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 53: Delve ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Enrik, Yuki, Sameera, Maverick, Jollyfist, Clover   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/7)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Null, [[Grumbar]], The Burnale Boy, The Burnale Clan, [[Bimpnottin]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Enrik, Yuki, [[Clover Softpaw|Clover]], [[Jollyfist Burnale|Jollyfist]], [[Sameera]], and [[Maverick]] ventured to [[Ellwick]], and the ascending [[Burnale Clan|Burnale]] mountains to assist in finding and slaying the remaining Frost Giants serving Saurus. The party took off from the main caravan to search inside the mountains for the hiding [[Burnale Clan|Burnale]] clan, trapped inside by a landslide. After reminiscing about Enrik&#039;s time living in Ellwick, the party entered the mountain, on a long dungeon crawl. The party first found an active magma pit, to which Sameera and Enrik suffered a sudden onset of SLOBS, and fell in. Enrik, blessed by [[Kossuth]], was unharmed, but Sameera was dying quickly. The others attempted to save her, before [[Kossuth]] and [[Grumbar]] began fighting over her, and Grumbar removed her from the magma via a pillar of stone. Yuki then pulled Enrik out of the soothing magma, and they ventured on.&lt;br /&gt;
&lt;br /&gt;
* Yuki learned, from speaking with a chipmunk, that the party had been displaced in time, having travelled 10 years into the future, the moment they entered the cavern, and learned of the destruction of Quelmar, and the return of the [[Bhéara|Bhearrah]], through the little rodent&#039;s memory and imagination. This was supported by Jollyfist finding a Burnale child in the council chamber, who should by all accounts be a little over a year old, but was actually at least 10 years old.&lt;br /&gt;
&lt;br /&gt;
* Enrik soon found a room with no entrance, and Maverick could detect life inside, so Enrik smashed the wall in, and found the body of [[Bimpnottin]], his halfling friend, cradling a Heart of Obsidian. Enrik divulged his grief, and was comforted by Maverick, and brought the Heart with him, using it&#039;s pulse as a compass to navigate the Dwarven City. The pulse lead the party to an active forge, and finds the remnants of Karavox, an ancient relic of time, on the table, before a booming, otherwordly presence, attacked the party with skeletal pillars, demanding their names. The party obliged, and was told by the voice that Karavox needed to be reforged to fix the displacement, and save the world. Enrik and Jollyfist attempted to reforge the axe through natural means, but were unsuccessful, and had to resort to following the voices demands. One person must &amp;quot;give up their space&amp;quot; and another &amp;quot;give up their time.&amp;quot; Enrik and Yuki, bonded pair that they are, estranged from their worlds, with nowhere to go but each other&#039;s friendship, agreed. Enrik gave his space, and Yuki her time. Upon touching the Obsidian Heart, the two were blinked from time, travelling centuries and centuries backwards, feeling the tectonic plates moving below them. Through their sacrifice, Karavox was reforged, and the displacement in the mountain fixed. Jollyfist then took the axe, and in Enrik and Yuki&#039;s name, vowed to slay the Bhearrah, and sever her from existence.&lt;br /&gt;
* Before leaving, Jollyfist, the boy, and Sameera, now a chosen of Grumbar, opened the path to The Garden, the place all the surviving Burnale dwarves had been living. As it turns out, they caused the landslide that trapped them, to keep the [[Blowt]] out. Over the last two years, they had made a beautiful oasis for themselves inside the mountain, but now that the Freeze is over, they were happy to venture out of the world, but only after throwing a massive party for Jollyfist&#039;s return.&lt;br /&gt;
&lt;br /&gt;
* 110 years later, with the events of the Freeze way past solved, Enrik met an elderly Sameera on the mountaintop of the Burnale Mountains. Sameera, an artist of the elements, and Enrik, an Eye of Chronepsis. The two reflected on their lives, and Enrik apologized for not giving Sameera the chance to say goodbye, to which Sameera finally gave Enrik the hug she had promised to him, over a century ago. The two spent Sameera&#039;s remaining moments of life sitting on the mountain&#039;s edge, watching the sun, as Sameera passed in her sleep. Once Sameera was gone, Yuki made herself known, not an Eye, but a Time-Traveller, and the two buried Sameera under her Flame-Painted mural, and hallowed her grave with a blessing of nature from Yuki, channeled through one of Enrik&#039;s old crutches, before the two returned to the Creation.&lt;br /&gt;
&lt;br /&gt;
=== Session 54: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Bearah Origins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Enrik]], Yuki, [[Gale]], [[Takeshi]], Eyepatch [[Clover Softpaw|Clover]], Eyepatch [[Jaxzo&#039;Ilan|Waebreena]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Bimpnottin]], [[Brigid]], [[Deerward]], Takeshi&#039;s Sisters, [[Zachariah|Thorne]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* After making the deal to reforge Karavox, Enrik and Yuki reappear 8 months after the Siege of Ravel in the storage closet of the Ravel Sanguine Clinic, where [[Gale]] and [[Takeshi]] are currently researching and treating SLOBS. Enrik and Yuki attempt to explain what they did, but are shortly flung through time uncontrollably to the future Yuki saw, a blue and red hell scape, where they meet two of the few remaining survivors, Eyepatch [[Clover Softpaw|Clover]] and Eyepatch [[Jaxzo&#039;Ilan|Waebreena]], who are taking shelter in a small dome of purification, being upheld by Giant [[Cranston]], wielding all of Hafgan&#039;s power as well as both [[Gohei]]&#039;s. Both Clover and Waebreena thought all four of our time travelers were dead, Enrik and Yuki from Karavox, and Gale and Takeshi from the hell they live in. The party is then taken on a chaotic and mostly uncontrolled ride through time, where they inevitably are stopped by an Eye of Chronepsis, Malakai [[Zachariah|Thorne]] who informs them of their crimes against time, but also gives them advice. He tells Enrik and Yuki of Null, the being who deceived them into repairing Karavox, calling the two &amp;quot;Nullen&amp;quot;, tells the group try as they may, but the [[Quelmar Timeline|timeline]] ends in 469PR, but gives them advice on how to safely travel through time should they wish to try and change things. Before they go, Thorne tells Enrik they will meet again, and Enrik will kill Thorne, and then disappears.&lt;br /&gt;
&lt;br /&gt;
* Using their now limited control of time the party learn of about the Bhearah&#039;s Origin&#039;s, relive trauma of their past lives, and attempt to stop the world from becoming the 11th Layer of Hell. During the journey, the party discovers Yuki controls the time they go to, and Enrik controls the place. They use this knowledge to direct them to specific places to better the future, while also ensuring the time loop they&#039;ve been stuck in does not fracture. Major events include: Meeting Bimpnottin at the Siege of Ellwick and removing him from time to ensure he ends up in Mount Burnale for Enrik to find in the &amp;quot;past&amp;quot;, reliving the Slaughter of the Rubies with Takeshi and stealing [[System Agnostic/Episode 2.7: Karavox Reforged|Karavox]] from time, dulling Karavox to hopefully prevent the severing of everyone connected to Saurus, watching the god of the animalfolk Brigid (the Bhearrah) be banished to Orbis and then consumed by the Giant Eldritch Slug seen during The MegaGame!, and ending with Enrik returning to the past to save [[Deerward]] and his daughter from their demises, killing Thorne in the process and taking Thorne&#039;s power for himself, but saving his loved ones from their untimely fates, and certifably &amp;quot;messing up the timeline.&amp;quot;&lt;br /&gt;
** Enrik did in fact end the session by saying &amp;quot;I&#039;m going to kill you and I&#039;m sorry&amp;quot; to Thorne before tomahawking Karavox directly in his skull and then riding off into the sunset atop Deerward.&lt;br /&gt;
*** &#039;&#039;&amp;lt;sub&amp;gt;I wonder if that will have any [[The Temporal Thunder|consequences]]....&amp;lt;/sub&amp;gt;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=== Session 55: Choke/Smother ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Two of One&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Kip, Quiver, Nearlander, Red, Maverick, Two   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Dark Silvio]], Red&#039;s Family      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* Mevvit Ashwing (known as Four) receives a medal from the University of Xyrneiros for his magical contribution on ley lines, achieving his dream of lasting throughout time in academia. Red and Quiver watch as Four/Mevvit ascends; one fewer number in the Countdown. Three pops up and disperses the tension. Quiver receives an interesting note....&lt;br /&gt;
* The heroes go track down a few Blowt that are trying to find other bodies to stay in to prevent their inevitable ascension. Kip, the rapscallion, is playing both sides and hiding his ghost form in rocks. Thanks to some help from some NPCs and such, the Blowt are dealt with and Kip comes to hang out around Manquel.&lt;br /&gt;
* Red goes to see the Burrow, where his family lives. His mom is okay, but his &amp;quot;dad&amp;quot; seems a little bit off.... (he&#039;s actually a Blowt faking it). Red has a kaiju penguin egg, left behind by Webber, that he&#039;s trying to hatch safely, and he ponders it as he wanders alone. The note is getting passed around....&lt;br /&gt;
* On a snowy night, Kip, Quiver, and Nearlander are chatting about Nearlander&#039;s other egg, which is the dragon egg he&#039;s also desperate to hatch. Something&#039;s wrong; the egg feels really weird on the inside. When the heroes tap into its energies, both eggs explode in a burst of &#039;&#039;red Harr&#039;&#039;, the same destructive substance the Bearah wields, but a fiery version rather than ice. This is clearly skulduggerous, and ehe talk turns to what to do with Two, as she&#039;s become more aloof and controlling, and something&#039;s different from the other numbers. &lt;br /&gt;
* Dark Silvio shows up, and the players are frustrated that Silvio won&#039;t turn on his master, nor give them any credible information. They threaten him with violence before realizing he &#039;&#039;can&#039;t&#039;&#039; tell them anything; Two&#039;s put a geas on Silvio, and he really wants to be free. With a little encouragement from Quiver, Silvio may have been nudged in the right direction. Wait, where is Two right now?&lt;br /&gt;
* Cut to a tent where Three is currently in control of Countdown, talking to Red. The note has made its way around the table, and Red is conflicted by what he has to do. They have a heartfelt talk, and Coatlina Lochairon reveals her name and tells Red it&#039;s time to leave things to the younger generation. Then Two appears, and the air is tense. Red confirms that Two is &amp;quot;May you choke and smother&amp;quot;, an Illumian Child of Pure Word, who has no one&#039;s best interests at heart. Several other PCs lower their invisibility, ready for a fight, but Two is prepared. She stabs Maverick through the neck, killing him, and teleports to her secret demiplane, built underneath the Manquel Bastion. Maverick is revived, and the heroes follow to tragic final battle. (The note says explicity Two is EVIL.)&lt;br /&gt;
* There&#039;s a memory shown of the creation of Countdown in the first place, but that&#039;s all readable on another wiki page.&lt;br /&gt;
* PVP TIME! On one side, all PCs except Two. On the other, Two and her minions, manipulated and/or resurrected to fight on her behalf. We see Kiun Xeo&#039;s corpse battle Quiver, while the other heroes engage Two directly as she chants &amp;quot;Fomolhaut n&#039;gha-ghaa naf&amp;quot; to swell to fire giant size. Things look grim, and evil looks about to triumph, but Silvio has a moment of betrayal! This allows Kip to get a potion down Red&#039;s throat, and the Bunny Cop puts an arrow through the forehead of his partner in crime. But what number comes before Two?...&lt;br /&gt;
&lt;br /&gt;
=== Session 56: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Seed of Hope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 57: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Davenwood Marches On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 58: Ascend ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;One of Two&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; One, Clementine, Red, Dr. Talking Sword, Takeshi, Luv, Cecelia   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; 90% James, 10% Josh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Quelmar&#039;s Fire Gods      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* We cut to IMMEDIATELY after Two was killed by Red in Session 55. The Vessel known as &amp;quot;Countdown&amp;quot; finally cracks open like an egg, revealing what we&#039;ve been counting down to the entire Freeze: a new god, born of the fusion of Xuihcoatl and Chthuga, dragon and eldritch fire, the source of the red Harr. Newborn and destructive, One tries to melt the Bastion, while the other heroes do their best to contain the damage.&lt;br /&gt;
&lt;br /&gt;
=== Session 59: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home Part 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 60: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Unbearable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 61: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Mirr Marches&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 62: Melt ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; The End of the Twine&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; All of them, none of them, and Fridtjof.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James, Paul, In a way a Little Bit of Everyone&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs: [[Hething|The Thing]]&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Act 1: Getting Into the House ====&lt;br /&gt;
In Dolemvay, Quimb and Luv met with Kara and Saville, and while the latter did not immediately forgive the former for the events of Paraska 1, the four soon agreed they were on the same page: that the evil entity which possessed Brigid — which I’ll refer to as the bheara for convenience — from escaping into Quelmar again.&lt;br /&gt;
&lt;br /&gt;
Elsewhere, Rooney and Fist of the Burnales meet, with Rooney — one of the first to forge Karavox — tracking down Fist — it’s current owner. The two confront each other in Fist’s room, only to realize they are already inside the mannor.&lt;br /&gt;
&lt;br /&gt;
Fist and Rooney are quickly joined by Fritjolf, who has been trapped in Paraska since nearly the beginning of the freeze, but are distracted from their conversation when Rooney unsuccessfully tries to misty step out of the house.&lt;br /&gt;
&lt;br /&gt;
Rooney has only moved one room over, into an outside-facing room which Kara, Savi, Quimb and Luv are trying to enter. Fist and Fritjolf join after a… brief intermission, and the gang’s all together to take on the house.&lt;br /&gt;
&lt;br /&gt;
Two things immediately happen. Us as players start receiving calls on our irl phones from a mysterious number, which convey distressed messages from the voices of player characters trapped deeper in the house, conveyed in-game through a large, oiliphant horn sitting on a nearby table, and Rooney becomes possessed by the soul of Arlow — a character trapped in a taxidermied bird during the events of Paraska I, brought to the house by Luv.&lt;br /&gt;
&lt;br /&gt;
The phone calls would become a MAJOR theme of the evening, encouraging our characters to turn on each other and even speaking directly to us as players that our irl friends — in their own voices — had secret grievances with us, or were in peril.&lt;br /&gt;
&lt;br /&gt;
The gang decides on a plan of attack: find the heart of the house, strike it with karavox. Quimb makes mention that he has a backup plan up his sleeve.&lt;br /&gt;
&lt;br /&gt;
The gang attempt to enter through the house’s back door and start proceeding through the house. Attempting to break directly through to the basement, Fist tries to strike the floor of the manor with Karavox — immediately grievously wounding the entire party. It becomes clear that attacks from karavox damage all things connected to the house. Whether that’s contained to whatever pocket dimension the house is now located in is anyone’s guess.&lt;br /&gt;
&lt;br /&gt;
This mass-wound causes Arlow and Rooney, both played by Jeff, to begin speaking through each other’s mouths in each others voices. The party attempts to flee, as they hear the footsteps of an oncoming monster — dragging a nearly-dead Fritjolf behind them. At this point, Paul — player of Fritjolf and GM of other campaigns featuring our current table of players, who had been conspicuously sitting on the same side of the table as James — begins prompting rolls and character interactions for characters from non-freeze campaigns.&lt;br /&gt;
&lt;br /&gt;
Which brings us to...&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Act 2: What is this, a Crossover Episode? ====&lt;br /&gt;
At first it started small with character interactions from games beyond the freeze, or characters James played appearing to interact with the party/NPCs, but it quickly became clear that there were more than just freeze characters in play.&lt;br /&gt;
&lt;br /&gt;
The next ~2-3 hours were an absolutely chaotic overlap of character interactions from wildly different campaigns — both old and new. Highlights of invoked characters included other freeze characters/characters from other quelmar campaigns, characters from Schrödinger protocol and Larigard, fate, DM Paul, Aregeth, Fabula Ultima, DM Sadie, Alien RPG, dm Ian, Yazeba’s B&amp;amp;B, dm Rachael, and many, many more.&lt;br /&gt;
&lt;br /&gt;
This led to a magical moment of the entire table slowly learning the “rules of calvinball” that all characters we as players had previously embodied were on the table for cameos in conversations, skill checks, interactions, etc.&lt;br /&gt;
&lt;br /&gt;
The phone calls during this time began to be addressed to some of these other characters we had played as well, which was such a mindfuck. We were literally switching what character we were RP-ing as mid sentence.&lt;br /&gt;
&lt;br /&gt;
During this time, we learned from a demon trapped in the house that there existed a means of forever dealing the house off from Quelmar by assembling the tools/schematics to build a magical door, which we went off in search of.&lt;br /&gt;
&lt;br /&gt;
Please note: no matter how chaotic these notes may seem, they in no way do any justice to this middle section of the session, where we realized all of our characters were co-habitating in our bodies. Whenever one of our characters from a different campaign interacted with another pc, they were simultaneously interacting with the character of that player’s they knew, and all that player’s other characters at the same time.&lt;br /&gt;
&lt;br /&gt;
To sum up how crazy this was, we need to talk about the act’s end…&lt;br /&gt;
&lt;br /&gt;
A child that Adam saved within the house suddenly became the BBEG of the Schrödinger campaign controlled by Paul and attacked Adam’s Schrödinger character, and all of Adam’s other characters by proxy. Combat started, and my Fabula Ulitma character used his skill that lets him get a free attack at the beginning of combat to shoot Paul’s Schrodeinger character.&lt;br /&gt;
&lt;br /&gt;
Adam’s schroedinger character used a feat to warp us all out of the room, but Paul’s Schroedinger character followed, so Ian as Luv attempted to use dominate person to stop the Schroedinger BBEG from attacking again, but the house twisted the spell. When the smoke cleared, fritjolf was laying dead on the floor — luv holding all of his nerves — magically vivisected from his body.&lt;br /&gt;
&lt;br /&gt;
And with Luv having accidentally taken their first life, the curtain dropped on act two and we entered into…&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== ACT THREE: An Endgame ====&lt;br /&gt;
Taking a moment to process everything, the players ordered food. With Paul as our second GM dead, the alternate selves we as players brought to the table started to consolidate back to the freeze characters we entered the house with, and we set off in search of the tools to seal up the house.&lt;br /&gt;
&lt;br /&gt;
Our first stop led us to a personal study with arcane texts. Though we found the blueprints, one of three parts to making the seal, Arlow/Rooney/Jeff’s characters experienced an existential crisis, with Jeff having played so many characters that their sense of self became elasticized.&lt;br /&gt;
&lt;br /&gt;
Rooney was secretly told by the house that he would be spared an afterlife endlessly wandering the astral sea if he retook Karavox and used it to decapitate Fist. When one of the house’s monsters named “father” attacked, he attempted to do exactly this, but was thwarted by the party.&lt;br /&gt;
&lt;br /&gt;
When hit by their attacks, Rooney was transformed into Jeff, the player Jeff, who was then dragged screaming off into the house by a purple dragon’s claw.&lt;br /&gt;
&lt;br /&gt;
Bewildered, the party continued through a sewing room, snuck past another of the house’s occupants, named “mother,” and found their way into the kitchen, where fist was suddenly transformed by the house back into Tinka, the player. Realizing that having someone carry Karavox further into the house kept the most options open for survival, Saville chose to take Tinka/Fist’s fate and became Rachael, the player, distracting an oncoming Mother. Though she was no longer Savile, quimbleton and Luv left Rachael with Savile’s cloak, which they had carried since they first abandoned her in Paraska.&lt;br /&gt;
&lt;br /&gt;
It was at this point that Rachel realized/James revealed that Mother and Father were voiced by Rachael’s IRL parent.&lt;br /&gt;
&lt;br /&gt;
In the next room, a parlor, Luv was transformed by the house, in the same way Savile and Kara were transformed, into a dark version of themself called The Arbiter, who offered the players a deal — optional at first, but mandatory should they pass through the room again.&lt;br /&gt;
&lt;br /&gt;
The arbiter would take away a fear, or a treasured memory, offering knowledge, wealth, and healing as possible rewards. The party, unsure of how to cure Luv, elected to step into the next room to find the seal-component they were searching for, and make the deal after they had found it. Jeff, the player, also rejoined the party, fleeing from the house’s horrors but now unable to engage with it mechanically, having been stripped of all his characters.&lt;br /&gt;
&lt;br /&gt;
The level necessary to make the door was easily located, and a deal with the arbiter needed to be made. Fist agreed to sacrifice a cherished childhood memory in exchange for knowledge on the final seal-part’s location.&lt;br /&gt;
&lt;br /&gt;
The bargain was struck, but the house took more than it originally promised, erasing not just one, but all memories of the Burnale clan — and consequently Fist’s character — from the house/game. Tinka would play the rest of the session as Auth Scizen, a PC from Paul’s Larigard campaign.&lt;br /&gt;
&lt;br /&gt;
With Fist erased from existence and the way forward clear, all that was left was to try and save Luv from their fate in this room, trapped as the dark arbiter. Kara opened a gift from Halcyon, marked only to be open in times of dire circumstance.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, this primal, all-consuming, harr-fueled fire was intended for purification only in the most absolute sense. In an attempt to burn away the house’s influence from Luv, Kara directed the fire at them, which began to consume Luv completely.&lt;br /&gt;
&lt;br /&gt;
Quimbleton offered Luv a hand to take the fire into himself, but Luv chose to meet their fate at the hands of the fire, trusting the plans Quimbleton and Kara had each separately alluded to. With a tearful farewell, but not a last hug goodbye, Luv was consumed by the flames.&lt;br /&gt;
&lt;br /&gt;
Utterly demoralized, Kara, Quimbleton, and Auth Scizen began to retrace their steps in order to find the last piece of the seal. In the kitchen where they left Rachael, they found only a skeleton sitting in a rocking chair.&lt;br /&gt;
&lt;br /&gt;
Reaching a room full of mannequins which held the final tool they needed for the seal, Auth Scizen began to distract the swarming horde of mannequins, so Kara and Quimbleton could retrieve the final component. Quimbleton, originally fated to die in this room, was prepared to turn Auth Scizen incorporeal with mist form, and obliterate the entire room’s contents with an overcharged Magic Bomb, but Auth Scizen passed him Karavox and told him to go on in their stead.&lt;br /&gt;
&lt;br /&gt;
Kara, Quimbleton, and Jeff returned to the house’s parlor, and constricted a sealing door in front of the house’s anchor to Quelmar, sealing it off from the realm. Unsure if Karavox would truly spare all of those touched by the multiverse, and feeling a strange sense of belonging in this place, Quimbleton encouraged Kara and Jeff to escape while they still could, using the magic of Brigid’s Bangle.&lt;br /&gt;
&lt;br /&gt;
Kara was hesitant to leave the house un destroyed, but quimbleton did not want to risk a magical cataclysm like the closely-averted rite of unmaking, and desired a way to keep the bheara from infecting its way into other planes. Eventually, Kara and Jeff reluctantly parted ways with Quimbleton, collecting the remains of their friends and leaving the house behind them.&lt;br /&gt;
&lt;br /&gt;
Quimbleton stayed, with one last deal to make.&lt;br /&gt;
&lt;br /&gt;
From the parlor, Quimbleton called out for the Bheara, and she soon appeared. Now cut off from Quelmar, Quimbleton offered her a deal: a battle of wits for the fate of the multiverse. A game of chess.&lt;br /&gt;
&lt;br /&gt;
The terms were simple: the winner is permitted to leave while the loser stays trapped for eternity. Both players must remain in the house for the game’s duration, neither can interfere with the other in any way, and nothing can prevent them from finishing the game. They shook on the agreement, sealing the pact, and Quimbleton produced the board and set up the pieces.&lt;br /&gt;
&lt;br /&gt;
Quimbleton mused aloud long and hard about his first move. Moving the king’s pawn was a strong classical opening after all, but left one vulnerable to tricky early-game queen attacks. Of course, moving the queens pawn had its own set of pros and cons, which he felt the need to litigate at length.&lt;br /&gt;
&lt;br /&gt;
Amidst his ramblings, the Bheara felt compelled to start the timer on the turn play clock, only to realize there wasn’t one. It realized in horror that it had agreed to a battle of wits in a dimension outside of linear time and space with no way of stopping Quimbleton’s filibuster.&lt;br /&gt;
&lt;br /&gt;
And, as Quimbleton reminded it, they were trapped here together, so long as the game remained unfinished. Quimbleton excused himself to the kitchen while pondering his opening move — a mental exercise that would last for eternity.&lt;br /&gt;
&lt;br /&gt;
Paraska Manor had finally become a true prison for the Bheara, and he, its eternal warden.&lt;br /&gt;
&lt;br /&gt;
=== Coda: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;LaCroix Below&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Alsace LaCroix]], [[Jaxzo&#039;Ilan|Waebreena]], [[Clover Softpaw]], [[Tessa Night]], [[Dr Burdock]], [[Gaul]], Von Heckham (a throwaway slayer of the Guild)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Zav Softpaw, [[Akasha]], The [[Boli]]!       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The players got to watch a scene in which we flashed back and saw Waebreena Aleanafin, a dark elf, a drow of the house Aleanafinas she was being sold off to Xilas LaCroix who was an evil experimental vampire who had been looking for subjects. It was revealed that Waebreena&#039;s goodbye to her matriarch (Debriana) was a sad one. And we got to see her final moments. The last time she ever saw her drow house. Her mother referred to her as an abomination even before her experiements were performed, but also alluded that Xilas&#039; experiments would make her stronger and worthy of Lolth. Waebreena&#039;s 5 sisters who were also being taken took the sacrifice in stride, but Waebreena suffered as she left for the final time, confused and dismayed. &lt;br /&gt;
* After that, we jumped forward about 12 years, which included 10 years since Waebreena&#039;s experiments and then another two years to follow up on the end of the Freeze campaign. It was after Clover Softpaw. The rabbit folk had returned back from the distant continent of Isonhound.  Clover had learned that her cousin, Zav Softpaw, had gotten worse -- it was learned early in Act 3 that he too had contracted a vampiric disease from the LaCroix vampires. In the years since Act 2 (and the MegaGame) ended, Zav&#039;s condition had worsened, and he was beginning to show symptoms of Waebreena&#039;s original monstrous form&lt;br /&gt;
* Clover summoned the brightest minds of the realm that she knew. A wizard named Quimbleton Fiddleford. And a necromancer named Dr. Burdock. Even with their powers combined, they could not think of a quick or easy solution to save Clover&#039;s cousin. However, when Waebreena arrived with Intel, revealing the secret location of the laboratory where Waebreena herself had been experimented on, it was decided that a venture would be laid forth and they would go to that laboratory which laid in the Underdark. &lt;br /&gt;
* HARD CUT to Tessa and Clover, our slayer superstars, leading a troupe of slayers and heroes through the Underdark, all the way up to the front doors of the secret &amp;quot;black ops&amp;quot; Laboratory.&lt;br /&gt;
* The team, now hardened and all powerful, slaughtered 20 vampires who were equal in power to Xilas LaCroix, followed by taking down a wandering [[Beholder]] who also was in the area. &lt;br /&gt;
* After finally collapsing into the entryway and locking the sealed barrier doors hard behind them, did they discover one more Vampire who wasn&#039;t there to fight, but to play the Organ and pioneer new LaCroix beginnings. &lt;br /&gt;
* DUNGEON CRAWL! &lt;br /&gt;
** There&#039;s a fun Organ Puzzle&lt;br /&gt;
** There&#039;s a fun laboratory puzzle where they mess with the aspects of &amp;quot;Beast&amp;quot; and &amp;quot;Self&amp;quot; and &amp;quot;Hunger&amp;quot; and inadvertendly create similar formulas and experiments to that which originally mutated Jaxzo&#039;llan, while also learning how to create a Boli! &lt;br /&gt;
** They also make an &amp;quot;Anti-Boli&amp;quot;, the opposite formulation which seems to decimate Boli material &lt;br /&gt;
** They fight a couple more Vampires and a LOT more Boli&lt;br /&gt;
** Dr. Burdock, whose experiment died in the dungeon, Commanded Undead to control a Boli and then purposefully powered it up to ludacris levels (it was dealing 14d6 damage at its max) &lt;br /&gt;
** They saw their [[Inner Beast|Inner Beasts]] (a new Quelmar concept to carry forward the Animalfolk legacy of this campaign), of which Waebreena had none. &lt;br /&gt;
* They discovered in the library that this black-ops site, which was marked with a mysterious red X on a Quelmar Map, is one of at least 3 or 4 sites around the realm, including one marked at [[Kiston]] and another near [[La Croix]]. &lt;br /&gt;
* As they survived the last few traps and illusions (shoutout Slayer immaculate mind!) they finally came across Debriana, who had also been subjected to experiments, and had survived them, becoming a powerful force of nature much like Jaxzo was long ago. &lt;br /&gt;
* The slayers swarmed in and dealt over 100 damage in a round together, absolutely decimating Waebreena&#039;s Matriarch....but Waebreena had other plans. &lt;br /&gt;
* Solving one last puzzle, Waebreena reminded her mother of their identity --- the same kind consoling words of reminders that long ago Luv or Clover might have said to Jaxzo. And in doing so, not only saved Debriana&#039;s life, but calmed the beast inside. &lt;br /&gt;
* SUDDENLY WHATEVER IS BEHIND IT ALL ATTACKS&lt;br /&gt;
* A nebulous, sanguine, Boli like monster who pours out of a deep well (remember we&#039;re already in the Underdark so where the hell does THAT lead) and launches its final attack on the team.&lt;br /&gt;
* Clover almost dies in the ensuing battle, Gaul and Waebreena DO die but have Monk powers that twice over revive themselves. Tessa is unbothered because she&#039;s COOL, and she reveals she had inherited a magic item from the Manquel Bastion in Act 3 Session 1 (Manquel Marches) which would reveal the weakness of a monster [akin to a Video game Glowing Red Spot] &lt;br /&gt;
* It reveals that the final draught of the &amp;quot;Anti-Boli&amp;quot; potion that was leftover from the lab could be used to do significant harm to WHATEVER IT IS. &lt;br /&gt;
* After playing Hot Potato, that famous draught is passed from one player to another, dramatically as death and destruction reign around them, and finally poured on the monster, who screeches and immediately dissapates and dissolves back down the well, disappeared to who knows where. &lt;br /&gt;
* Waebreena plugs the well.&lt;br /&gt;
* Xilas LaCroix, his progeny, and whatever the LaCroix estate was experiementing with here...It is done, forever. &lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Campaign&amp;diff=47066</id>
		<title>Campaign</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Campaign&amp;diff=47066"/>
		<updated>2026-06-28T07:44:39Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
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&lt;div&gt;{{Hatnote|If you are looking for games in the one-shot anthology series, see [[Tales of Quelmar]].}}&lt;br /&gt;
A &#039;&#039;&#039;Campaign &#039;&#039;&#039;is a series of [[Session|gaming sessions]] linked to each other through the same characters, locations, themes, or otherwise. It can be seen as the equivalent to a television series. Some may follow the same characters every episode ([[session]]) but others may rotate between a larger cast, and follow many different branching storylines. Depending on the campaign, [[List of Quelmar Game Systems|different rule-sets]] may be in play, allowing for increased or decreased emphasis on gaming, storytelling, role-playing, or improvisation. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!------ Other projects under works right now: &lt;br /&gt;
 -------&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;font-size:160%;&amp;quot;&amp;gt;Ongoing/Upcoming Campaigns:&amp;lt;/p&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable article-table&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Campaign&lt;br /&gt;
!Era&lt;br /&gt;
!Game(s)&lt;br /&gt;
!Status&lt;br /&gt;
!Year&lt;br /&gt;
![[Gamemaster]](s)&lt;br /&gt;
!Type&lt;br /&gt;
!Location(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Plague Song|&#039;&#039;&#039;Plague Song&#039;&#039;&#039;]]&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Pathfinder|Pathfinder 2e]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2026&lt;br /&gt;
|Bill&lt;br /&gt;
|Open-Table&lt;br /&gt;
|MN&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Temporal Thunder]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:DDWN|DDWN]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2026&lt;br /&gt;
|Thomas&lt;br /&gt;
|Open-Table&lt;br /&gt;
|MN&lt;br /&gt;
|-&lt;br /&gt;
|[[Tales of the Emerald Front|&#039;&#039;&#039;Tales of the Emerald Front&#039;&#039;&#039;]]&lt;br /&gt;
|CR&lt;br /&gt;
|Various&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2026&lt;br /&gt;
|Craig&lt;br /&gt;
|Personal&lt;br /&gt;
|CA, Online&lt;br /&gt;
|-&lt;br /&gt;
|[[The Final Epoch|&#039;&#039;&#039;The Final Epoch&#039;&#039;&#039;]]&lt;br /&gt;
|TBD&lt;br /&gt;
|In Every Universe, You / TBD&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2026&lt;br /&gt;
|Mercedes&lt;br /&gt;
|Personal / (Broadcast TBD) &lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|[[Quelmwar Stories|&#039;&#039;&#039;Quelmwar Stories&#039;&#039;&#039;]]&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:War Stories|War Stories]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2026&lt;br /&gt;
|Jon&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|[[Sunlight Over New Synàra|&#039;&#039;&#039;Sunlight Over New Synàra&#039;&#039;&#039;]]&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Masks|Masks: A New Generation]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2026&lt;br /&gt;
|Talia&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|[[In The Shadows of a Willow|&#039;&#039;&#039;In the Shadows of a Willow&#039;&#039;&#039;]]&lt;br /&gt;
|Post&lt;br /&gt;
|[[GM:Lancer|Lancer]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2026&lt;br /&gt;
|Manuel&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Curriculum of Chaos]]&#039;&#039;&#039; &lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2025&lt;br /&gt;
|Amia&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Red Rranos]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Daggerheart|Daggerheart]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2025&lt;br /&gt;
|Jon&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sonrise]]&#039;&#039;&#039;&lt;br /&gt;
|Post&lt;br /&gt;
|[[GM:Daggerheart|Daggerheart]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2025&lt;br /&gt;
|Mercedes&lt;br /&gt;
|Person&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Bedlam in the Badlands]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2025&lt;br /&gt;
|Chris, Mercedes, Amanda, Cat&lt;br /&gt;
|Community&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Aw Heckna!]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2024&lt;br /&gt;
|Amanda&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Cola Bears Saving the World]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2023&lt;br /&gt;
|Margarita, Tom&lt;br /&gt;
|Personal&lt;br /&gt;
|DE &amp;lt;s&amp;gt;🇩🇪&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Qandela Obscura]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Candela Obscura|Candela Obscura]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2023&lt;br /&gt;
|Mercedes (2023), Matt, Julia (2023-2025)&lt;br /&gt;
|Community&lt;br /&gt;
|Online&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;font-size:160%;&amp;quot;&amp;gt;Complete/Paused Campaigns:&amp;lt;/p&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable article-table&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Campaign&lt;br /&gt;
!Era&lt;br /&gt;
!Game(s)&lt;br /&gt;
!Status&lt;br /&gt;
!Year&lt;br /&gt;
!Gamemaster(s)&lt;br /&gt;
!Type&lt;br /&gt;
!Location(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Quelmar PHANTOMS|&#039;&#039;&#039;Quelmar PHANTOMS&#039;&#039;&#039;]]&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2026&lt;br /&gt;
|Keller&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Paragon Protocol]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2025&lt;br /&gt;
|Keller&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|[[Chains of Rage|&#039;&#039;&#039;Chains of Rage&#039;&#039;&#039;]]&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Werewolf: The Apocalypse|Werewolf: The Apocalypse]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2026&lt;br /&gt;
|Emma&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Qamp Candela]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Candela Obscura|Candela Obscura]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2025&lt;br /&gt;
|Anna&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Fantasial Freeze]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:DDWN|DDWN]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|James&lt;br /&gt;
|Community&lt;br /&gt;
|MN&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge, Lost and Found]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Candela Obscura|Candela Obscura]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|Amal&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Backhalls 2]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|Ben&lt;br /&gt;
|Personal&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Court of Bloom and Blade]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|Mercedes&lt;br /&gt;
|Open-Table&lt;br /&gt;
|PA, Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Troubles in Alanya]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[https://docs.google.com/document/d/1prhmMRpoxeRpNb6Fsadnk_FY9JLoEiM590HEt0_W8aw/edit?usp=sharing Epic Power]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|John&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blood Wood]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|Mercedes&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Infernal Invasion]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|Talia&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Depths of the Druma]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Alien|Alien]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2024&lt;br /&gt;
|Jon, Sam&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Just the Q of Us]]&#039;&#039;&#039;&lt;br /&gt;
|All&lt;br /&gt;
|[[GM:ATRIS|ATRIS]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Assassins of Q-Synara]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Margarita&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Within the Wicked Wilds]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Aaron, Dave P, Dave S, Julia, Keller&lt;br /&gt;
|Community&lt;br /&gt;
|PA, Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Quelmarch]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2023&lt;br /&gt;
|Geoff&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Trial of Dreams]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Call of Cthulhu|Call of Cthulhu]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Erica&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Deadly Diaspora]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Pathfinder|Pathfinder 2e]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2023&lt;br /&gt;
|Talia&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Painted Sands of Pteris]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Jon&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Cirque de la Fey]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Mercedes&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Alien Colonial Marines]]&#039;&#039;&#039;&lt;br /&gt;
|Post&lt;br /&gt;
|[[GM:Alien|Alien]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Jon&lt;br /&gt;
|Personal&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[CyberpunQ]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Cyberpunk|Cyberpunk RED]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Jonathan&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Reckondary Characters]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Monster of the Week|Monster of the Week]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Nell&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Untitled Mafia Project]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|RJ&lt;br /&gt;
|Personal &lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Yazeba&#039;s Bed and Breakfast]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Yazeba&#039;s Bed and Breakfast|Yazeba&#039;s Bed and Breakfast]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2022&lt;br /&gt;
|Rachael&lt;br /&gt;
|Open-Table&lt;br /&gt;
|MN&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[SUPERZ]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Masks|Masks: A New Generation]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|[https://twitter.com/smileyroseyyyy Rose]&lt;br /&gt;
|Personal&lt;br /&gt;
|MD, Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[System Agnostic]]&#039;&#039;&#039;&lt;br /&gt;
|All&lt;br /&gt;
|[[GM:Dungeon World|Dungeon World]], [[GM:Dungeons and Dragons|D&amp;amp;D 5e]], [[GM:Cthulhu Dark|Cthulhu Dark]], [[GM:DIE|DIE]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Steven&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Iron Sea]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Aaron, Julia, Patrick&lt;br /&gt;
|Open-Table&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Icewind Dale]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2022&lt;br /&gt;
|Kelsey&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[First Class]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Kyle&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Teatime Adventures]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Teatime Adventures|Teatime Adventures]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Rachael&lt;br /&gt;
|Personal&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Queljammer]]&#039;&#039;&#039;&lt;br /&gt;
|Post&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Craig&lt;br /&gt;
|Personal&lt;br /&gt;
|Online, SC 🏴󠁧󠁢󠁳󠁣󠁴󠁿&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Once Upon a Town]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Swords of the Serpentine|Swords of the Serpentine]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2022&lt;br /&gt;
|Lich&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sparrow&#039;s Point]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|Various&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Nell&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Rocklin Clinic Job]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Cyberpunk|Cyberpunk RED]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
| John&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Not Strahd]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:TROIKA!|TROIKA!]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
| Craig&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Another One Bites the Dice]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Tyler&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rule Benders (Campaign)|Rule Benders]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Avatar Legends|Avatar Legends]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Connor&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Into the Greedy Green]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|Dave P, James, John, Kyle, Patrick&lt;br /&gt;
|Community&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Ciphers and Stamps]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:We Are Ciphers|We Are Ciphers]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|N/A&lt;br /&gt;
|Personal&lt;br /&gt;
|MD, NY&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Pirates of Quelmar]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|Hutch (Kelly)&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The BackHalls (Campaign)|The Backhalls]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Beggar&#039;s Bodega (Campaign)|The Beggar&#039;s Bodega]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Swords of the Serpentine|Swords of the Serpentine]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2021&lt;br /&gt;
|James&lt;br /&gt;
|Community&lt;br /&gt;
|PA, Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Metagame (Campaign)|Metagame]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Dungeon World|Dungeon World]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
| Nell&lt;br /&gt;
|Personal &lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[King for a Day]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeon World|Dungeon World]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|John&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Operation Verdant Pyramid (Campaign)|Operation Verdant Pyramid]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
| [[GM:Delta Green|Delta Green]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|John&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Quelmar Goes to Space (TV Series 80 CR)|Quelmar Goes to Space]]&#039;&#039;&#039;&lt;br /&gt;
|Post&lt;br /&gt;
|[[GM:Magitech Space Western|Magitech Space Western]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2021&lt;br /&gt;
|Alyssa, [https://twitter.com/smileyroseyyyy Rose]&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Secondary Characters]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Monsterhearts|Monsterhearts]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|Nell&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Playtest Tuesday]]&#039;&#039;&#039;&lt;br /&gt;
|All&lt;br /&gt;
|Various&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|Various&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Brightwater Campaign]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]], [[GM:Deadlands|Deadlands]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|Kevin&lt;br /&gt;
|Personal&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[⮞Get Submodule]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Paranoia|Paranoia]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Tails of Quelmar]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|Various&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|[https://twitter.com/smileyroseyyyy Rose]&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Realmtrotter&#039;s Guide to Zobeck]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete &lt;br /&gt;
|2020&lt;br /&gt;
|Kevin&lt;br /&gt;
|Open-Table&lt;br /&gt;
|PA, Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[It Came From Kiston]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Uncharted]]&#039;&#039;&#039;&lt;br /&gt;
|Pre&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|[https://twitter.com/smileyroseyyyy Rose]&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Neighbours (Campaign)|The Neighbours]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Blades in the Dark|Blades in the Dark]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Ancients Alive]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2019&lt;br /&gt;
|James&lt;br /&gt;
|Community&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[For the Love of Gold]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2018&lt;br /&gt;
|Will&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[OathWielders]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2017&lt;br /&gt;
|James &lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Chronepsis Campaign]]&#039;&#039;&#039;&lt;br /&gt;
|All&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2017&lt;br /&gt;
|Rachael&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Atla Campaign]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2016&lt;br /&gt;
|Tess&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Untitled Podcast Campaign]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2016&lt;br /&gt;
|Tess&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[SotS Inc]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2016&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Underdungeon]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete &lt;br /&gt;
|2016&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Towson Tabletop]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
| [[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2015&lt;br /&gt;
|James&lt;br /&gt;
|Community&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sick of this Shit]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 3.5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2013&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
[[Category:Campaign]]&lt;br /&gt;
[[Category:IRL]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sandbox&amp;diff=47013</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sandbox&amp;diff=47013"/>
		<updated>2026-06-25T20:08:41Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}{{about|bun|foo|foo&#039;s page}}AID, 22, 11, 7{{Hatnote|This is an assortment of text that goes in the hatnote.}}&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Insert non-formatted text here&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Do weird stuff to me.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mermaid&amp;gt;&lt;br /&gt;
pie &lt;br /&gt;
         &amp;quot;Time spent looking for movie&amp;quot; : 90&lt;br /&gt;
         &amp;quot;Time spent watching it&amp;quot; : 10&lt;br /&gt;
&amp;lt;/mermaid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox location&lt;br /&gt;
| title = Test Title Override&lt;br /&gt;
| header1 = Demo&lt;br /&gt;
| type = A type of place&lt;br /&gt;
| location = Somewhere&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; padding:1.2em; border:1px solid #333; background:#0b0b0b; color:#d8d8d8; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Corruption bars --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; left:-10%; top:12%; width:130%; height:10px; background:#111; opacity:.75; transform:rotate(-2deg);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; left:-10%; top:42%; width:130%; height:16px; background:#050505; opacity:.9; transform:rotate(1deg);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; left:-10%; top:71%; width:130%; height:8px; background:#101010; opacity:.8; transform:rotate(-1deg);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- “Signal loss” overlay text --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; right:-2em; top:.2em; width:60%; color:#7a7a7a; opacity:.22; font-size:18px; line-height:1.05; transform:rotate(2deg); text-shadow: 1px 0 #f00, -1px 0 #0ff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;####&amp;lt;/nowiki&amp;gt;—NO CARRIER—&amp;lt;nowiki&amp;gt;####&amp;lt;/nowiki&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
R͟E͟C͟O͟V͟E͟R͟Y͟  F̷A̷I̷L̷E̷D̷&amp;lt;br/&amp;gt;&lt;br /&gt;
D̶A̶T̶A̶  C̶O̶R̶R̶U̶P̶T̶I̶O̶N̶  ∷  0xDEAD&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Title block that looks like it’s tearing --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family: monospace; font-size: 180%; letter-spacing:.06em; text-shadow: 2px 0 #f00, -2px 0 #0ff, 0 0 12px #000;&amp;quot;&amp;gt;&lt;br /&gt;
== T̴H̴E̶  P̶A̷G̷E̷  I̷S̷  N̸O̴T̶  H̶E̸R̸E̸ ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:.5em; font-size:105%; line-height:1.15;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;opacity:.9;&amp;quot;&amp;gt;You are reading the wrong copy.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;opacity:.55;&amp;quot;&amp;gt;You are reading the right copy.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;opacity:.35;&amp;quot;&amp;gt;You are being read.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Glitch columns: one mirrored/rotated, one “normal” --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; gap:1em; margin-top:1em;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;flex:1; padding:.6em; border:1px dashed #333; background:#070707; transform:skewX(-6deg) rotate(-1deg);&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;opacity:.75; font-family:monospace;&amp;quot;&amp;gt;&lt;br /&gt;
      &#039;&#039;Log:&#039;&#039; 2026-██-██T██:██:██Z&amp;lt;br/&amp;gt;&lt;br /&gt;
      S̶Y̶N̶C̶  E̷R̷R̷O̷R̷&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;font-size:120%;&amp;quot;&amp;gt;W̷H̶O̷  P̷U̷T̸  T̵H̴I̵S̵  H̸E̴R̶E̷?&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;opacity:.65;&amp;quot;&amp;gt;[[Special:Random|DO NOT CLICK]]&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;opacity:.35;&amp;quot;&amp;gt;[[#|]] [[#|]] [[#|]] [[#|]] [[#|]]&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;!-- Bidi / RTL “tear” (looks broken in many fonts) --&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;margin-top:.6em; opacity:.85; font-family:serif; font-size:115%;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;amp;#x202E;THIS LINE IS BACKWARDS&amp;amp;#x202C;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;amp;#x202E;[[Category:‎‎‎‎‎‎‎‎‎]]&amp;amp;#x202C;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;opacity:.7;&amp;quot;&amp;gt;(if it looks fine, your eyes are lying)&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div style=&amp;quot;flex:1; padding:.6em; border:1px solid #222; background:#0a0a0a;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;font-size:95%; opacity:.9;&amp;quot;&amp;gt;&lt;br /&gt;
      {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#0b0b0b; color:#d0d0d0; border:1px solid #333;&amp;quot;&lt;br /&gt;
      |-&lt;br /&gt;
      ! style=&amp;quot;background:#090909;&amp;quot; | Field&lt;br /&gt;
      ! style=&amp;quot;background:#090909;&amp;quot; | Value&lt;br /&gt;
      |-&lt;br /&gt;
      | STATUS&lt;br /&gt;
      | &amp;lt;span style=&amp;quot;font-family:monospace; text-shadow:1px 0 #f00, -1px 0 #0ff;&amp;quot;&amp;gt;D̴E̵G̵R̸A̴D̶I̶N̷G̵&amp;lt;/span&amp;gt;&lt;br /&gt;
      |-&lt;br /&gt;
      | SIGNAL&lt;br /&gt;
      | &amp;lt;span style=&amp;quot;font-family:monospace;&amp;quot;&amp;gt;▒▒▒░░▒░▒░░▒▒▒░&amp;lt;/span&amp;gt;&lt;br /&gt;
      |-&lt;br /&gt;
      | NOTES&lt;br /&gt;
      | &amp;lt;span style=&amp;quot;font-style:italic; opacity:.85;&amp;quot;&amp;gt;The page keeps rewriting the reader.&amp;lt;/span&amp;gt;&lt;br /&gt;
      |}&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div style=&amp;quot;margin-top:.8em; font-size:110%; line-height:1.05;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;display:inline-block; transform:rotate(1deg); text-shadow:1px 0 #f00, -1px 0 #0ff;&amp;quot;&amp;gt;&lt;br /&gt;
        Z̷a̴l̸g̸o̶  t̴e̸x̵t̶  f̴o̶r̵  d̸i̷s̶t̵o̶r̶t̴i̸o̶n̷:&lt;br /&gt;
      &amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
      H̴̳̽͝͠E̴̙͎̯̍̑͘L̴̥̅̄P̴̛̩̒ ̶̹̈́M̵͔̅E̸̗͐ ̷̥̍R̵̫͝Ȇ̸̲A̶̠̽Ḓ̷͐ ̸̹͋Y̴̝͐O̷̥͑U̸̮̓&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Fake “broken section headings” --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:1em;&amp;quot;&amp;gt;&lt;br /&gt;
; S̵e̷c̷t̵i̶o̴n̷ 1&lt;br /&gt;
: The content below is missing because it was never present.&lt;br /&gt;
; S̵e̷c̷t̵i̶o̴n̷ 2&lt;br /&gt;
: The content above is missing because it already happened.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Overlapping footer --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; margin-top:1.2em; padding:.6em; border-top:1px solid #222;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;opacity:.35; font-family:monospace;&amp;quot;&amp;gt;&lt;br /&gt;
    checksum: 0x00 0x00 0x00 0x00 • parity: ✗ • sanity: ✗&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;position:absolute; left:.6em; bottom:.2em; opacity:.18; font-size:200%; transform:rotate(-2deg); text-shadow:2px 0 #f00, -2px 0 #0ff;&amp;quot;&amp;gt;&lt;br /&gt;
    [[Category:Pages that should not exist]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sandbox&amp;diff=47012</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sandbox&amp;diff=47012"/>
		<updated>2026-06-25T20:08:16Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}{{about|bun|foo|foo&#039;s page}}AID, 22, 11, 7{{Hatnote|This is an assortment of text that goes in the hatnote.}}&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Insert non-formatted text here&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Do weird stuff to me.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mermaid&amp;gt;&lt;br /&gt;
pie title NETFLIX&lt;br /&gt;
         &amp;quot;Time spent looking for movie&amp;quot; : 90&lt;br /&gt;
         &amp;quot;Time spent watching it&amp;quot; : 10&lt;br /&gt;
&amp;lt;/mermaid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox location&lt;br /&gt;
| title = Test Title Override&lt;br /&gt;
| header1 = Demo&lt;br /&gt;
| type = A type of place&lt;br /&gt;
| location = Somewhere&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; padding:1.2em; border:1px solid #333; background:#0b0b0b; color:#d8d8d8; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Corruption bars --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; left:-10%; top:12%; width:130%; height:10px; background:#111; opacity:.75; transform:rotate(-2deg);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; left:-10%; top:42%; width:130%; height:16px; background:#050505; opacity:.9; transform:rotate(1deg);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; left:-10%; top:71%; width:130%; height:8px; background:#101010; opacity:.8; transform:rotate(-1deg);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- “Signal loss” overlay text --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; right:-2em; top:.2em; width:60%; color:#7a7a7a; opacity:.22; font-size:18px; line-height:1.05; transform:rotate(2deg); text-shadow: 1px 0 #f00, -1px 0 #0ff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;####&amp;lt;/nowiki&amp;gt;—NO CARRIER—&amp;lt;nowiki&amp;gt;####&amp;lt;/nowiki&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
R͟E͟C͟O͟V͟E͟R͟Y͟  F̷A̷I̷L̷E̷D̷&amp;lt;br/&amp;gt;&lt;br /&gt;
D̶A̶T̶A̶  C̶O̶R̶R̶U̶P̶T̶I̶O̶N̶  ∷  0xDEAD&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Title block that looks like it’s tearing --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family: monospace; font-size: 180%; letter-spacing:.06em; text-shadow: 2px 0 #f00, -2px 0 #0ff, 0 0 12px #000;&amp;quot;&amp;gt;&lt;br /&gt;
== T̴H̴E̶  P̶A̷G̷E̷  I̷S̷  N̸O̴T̶  H̶E̸R̸E̸ ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:.5em; font-size:105%; line-height:1.15;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;opacity:.9;&amp;quot;&amp;gt;You are reading the wrong copy.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;opacity:.55;&amp;quot;&amp;gt;You are reading the right copy.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;opacity:.35;&amp;quot;&amp;gt;You are being read.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Glitch columns: one mirrored/rotated, one “normal” --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; gap:1em; margin-top:1em;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;flex:1; padding:.6em; border:1px dashed #333; background:#070707; transform:skewX(-6deg) rotate(-1deg);&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;opacity:.75; font-family:monospace;&amp;quot;&amp;gt;&lt;br /&gt;
      &#039;&#039;Log:&#039;&#039; 2026-██-██T██:██:██Z&amp;lt;br/&amp;gt;&lt;br /&gt;
      S̶Y̶N̶C̶  E̷R̷R̷O̷R̷&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;font-size:120%;&amp;quot;&amp;gt;W̷H̶O̷  P̷U̷T̸  T̵H̴I̵S̵  H̸E̴R̶E̷?&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;opacity:.65;&amp;quot;&amp;gt;[[Special:Random|DO NOT CLICK]]&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;opacity:.35;&amp;quot;&amp;gt;[[#|]] [[#|]] [[#|]] [[#|]] [[#|]]&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;!-- Bidi / RTL “tear” (looks broken in many fonts) --&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;margin-top:.6em; opacity:.85; font-family:serif; font-size:115%;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;amp;#x202E;THIS LINE IS BACKWARDS&amp;amp;#x202C;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;amp;#x202E;[[Category:‎‎‎‎‎‎‎‎‎]]&amp;amp;#x202C;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;opacity:.7;&amp;quot;&amp;gt;(if it looks fine, your eyes are lying)&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div style=&amp;quot;flex:1; padding:.6em; border:1px solid #222; background:#0a0a0a;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;font-size:95%; opacity:.9;&amp;quot;&amp;gt;&lt;br /&gt;
      {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#0b0b0b; color:#d0d0d0; border:1px solid #333;&amp;quot;&lt;br /&gt;
      |-&lt;br /&gt;
      ! style=&amp;quot;background:#090909;&amp;quot; | Field&lt;br /&gt;
      ! style=&amp;quot;background:#090909;&amp;quot; | Value&lt;br /&gt;
      |-&lt;br /&gt;
      | STATUS&lt;br /&gt;
      | &amp;lt;span style=&amp;quot;font-family:monospace; text-shadow:1px 0 #f00, -1px 0 #0ff;&amp;quot;&amp;gt;D̴E̵G̵R̸A̴D̶I̶N̷G̵&amp;lt;/span&amp;gt;&lt;br /&gt;
      |-&lt;br /&gt;
      | SIGNAL&lt;br /&gt;
      | &amp;lt;span style=&amp;quot;font-family:monospace;&amp;quot;&amp;gt;▒▒▒░░▒░▒░░▒▒▒░&amp;lt;/span&amp;gt;&lt;br /&gt;
      |-&lt;br /&gt;
      | NOTES&lt;br /&gt;
      | &amp;lt;span style=&amp;quot;font-style:italic; opacity:.85;&amp;quot;&amp;gt;The page keeps rewriting the reader.&amp;lt;/span&amp;gt;&lt;br /&gt;
      |}&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div style=&amp;quot;margin-top:.8em; font-size:110%; line-height:1.05;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;display:inline-block; transform:rotate(1deg); text-shadow:1px 0 #f00, -1px 0 #0ff;&amp;quot;&amp;gt;&lt;br /&gt;
        Z̷a̴l̸g̸o̶  t̴e̸x̵t̶  f̴o̶r̵  d̸i̷s̶t̵o̶r̶t̴i̸o̶n̷:&lt;br /&gt;
      &amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
      H̴̳̽͝͠E̴̙͎̯̍̑͘L̴̥̅̄P̴̛̩̒ ̶̹̈́M̵͔̅E̸̗͐ ̷̥̍R̵̫͝Ȇ̸̲A̶̠̽Ḓ̷͐ ̸̹͋Y̴̝͐O̷̥͑U̸̮̓&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Fake “broken section headings” --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:1em;&amp;quot;&amp;gt;&lt;br /&gt;
; S̵e̷c̷t̵i̶o̴n̷ 1&lt;br /&gt;
: The content below is missing because it was never present.&lt;br /&gt;
; S̵e̷c̷t̵i̶o̴n̷ 2&lt;br /&gt;
: The content above is missing because it already happened.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Overlapping footer --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; margin-top:1.2em; padding:.6em; border-top:1px solid #222;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;opacity:.35; font-family:monospace;&amp;quot;&amp;gt;&lt;br /&gt;
    checksum: 0x00 0x00 0x00 0x00 • parity: ✗ • sanity: ✗&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;position:absolute; left:.6em; bottom:.2em; opacity:.18; font-size:200%; transform:rotate(-2deg); text-shadow:2px 0 #f00, -2px 0 #0ff;&amp;quot;&amp;gt;&lt;br /&gt;
    [[Category:Pages that should not exist]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sandbox&amp;diff=47011</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sandbox&amp;diff=47011"/>
		<updated>2026-06-25T20:06:17Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}{{about|bun|foo|foo&#039;s page}}AID, 22, 11, 7{{Hatnote|This is an assortment of text that goes in the hatnote.}}&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Insert non-formatted text here&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Do weird stuff to me.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mermaid&amp;gt;&lt;br /&gt;
flowchart TD&lt;br /&gt;
	Start --&amp;gt; Check{OK?}&lt;br /&gt;
	Check --&amp;gt;|yes| Done&lt;br /&gt;
	Check --&amp;gt;|no| Retry&lt;br /&gt;
&amp;lt;/mermaid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox location&lt;br /&gt;
| title = Test Title Override&lt;br /&gt;
| header1 = Demo&lt;br /&gt;
| type = A type of place&lt;br /&gt;
| location = Somewhere&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; padding:1.2em; border:1px solid #333; background:#0b0b0b; color:#d8d8d8; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Corruption bars --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; left:-10%; top:12%; width:130%; height:10px; background:#111; opacity:.75; transform:rotate(-2deg);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; left:-10%; top:42%; width:130%; height:16px; background:#050505; opacity:.9; transform:rotate(1deg);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; left:-10%; top:71%; width:130%; height:8px; background:#101010; opacity:.8; transform:rotate(-1deg);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- “Signal loss” overlay text --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; right:-2em; top:.2em; width:60%; color:#7a7a7a; opacity:.22; font-size:18px; line-height:1.05; transform:rotate(2deg); text-shadow: 1px 0 #f00, -1px 0 #0ff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;####&amp;lt;/nowiki&amp;gt;—NO CARRIER—&amp;lt;nowiki&amp;gt;####&amp;lt;/nowiki&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
R͟E͟C͟O͟V͟E͟R͟Y͟  F̷A̷I̷L̷E̷D̷&amp;lt;br/&amp;gt;&lt;br /&gt;
D̶A̶T̶A̶  C̶O̶R̶R̶U̶P̶T̶I̶O̶N̶  ∷  0xDEAD&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Title block that looks like it’s tearing --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family: monospace; font-size: 180%; letter-spacing:.06em; text-shadow: 2px 0 #f00, -2px 0 #0ff, 0 0 12px #000;&amp;quot;&amp;gt;&lt;br /&gt;
== T̴H̴E̶  P̶A̷G̷E̷  I̷S̷  N̸O̴T̶  H̶E̸R̸E̸ ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:.5em; font-size:105%; line-height:1.15;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;opacity:.9;&amp;quot;&amp;gt;You are reading the wrong copy.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;opacity:.55;&amp;quot;&amp;gt;You are reading the right copy.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;opacity:.35;&amp;quot;&amp;gt;You are being read.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Glitch columns: one mirrored/rotated, one “normal” --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; gap:1em; margin-top:1em;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;flex:1; padding:.6em; border:1px dashed #333; background:#070707; transform:skewX(-6deg) rotate(-1deg);&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;opacity:.75; font-family:monospace;&amp;quot;&amp;gt;&lt;br /&gt;
      &#039;&#039;Log:&#039;&#039; 2026-██-██T██:██:██Z&amp;lt;br/&amp;gt;&lt;br /&gt;
      S̶Y̶N̶C̶  E̷R̷R̷O̷R̷&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;font-size:120%;&amp;quot;&amp;gt;W̷H̶O̷  P̷U̷T̸  T̵H̴I̵S̵  H̸E̴R̶E̷?&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;opacity:.65;&amp;quot;&amp;gt;[[Special:Random|DO NOT CLICK]]&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;opacity:.35;&amp;quot;&amp;gt;[[#|]] [[#|]] [[#|]] [[#|]] [[#|]]&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;!-- Bidi / RTL “tear” (looks broken in many fonts) --&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;margin-top:.6em; opacity:.85; font-family:serif; font-size:115%;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;amp;#x202E;THIS LINE IS BACKWARDS&amp;amp;#x202C;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;amp;#x202E;[[Category:‎‎‎‎‎‎‎‎‎]]&amp;amp;#x202C;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;opacity:.7;&amp;quot;&amp;gt;(if it looks fine, your eyes are lying)&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div style=&amp;quot;flex:1; padding:.6em; border:1px solid #222; background:#0a0a0a;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;font-size:95%; opacity:.9;&amp;quot;&amp;gt;&lt;br /&gt;
      {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#0b0b0b; color:#d0d0d0; border:1px solid #333;&amp;quot;&lt;br /&gt;
      |-&lt;br /&gt;
      ! style=&amp;quot;background:#090909;&amp;quot; | Field&lt;br /&gt;
      ! style=&amp;quot;background:#090909;&amp;quot; | Value&lt;br /&gt;
      |-&lt;br /&gt;
      | STATUS&lt;br /&gt;
      | &amp;lt;span style=&amp;quot;font-family:monospace; text-shadow:1px 0 #f00, -1px 0 #0ff;&amp;quot;&amp;gt;D̴E̵G̵R̸A̴D̶I̶N̷G̵&amp;lt;/span&amp;gt;&lt;br /&gt;
      |-&lt;br /&gt;
      | SIGNAL&lt;br /&gt;
      | &amp;lt;span style=&amp;quot;font-family:monospace;&amp;quot;&amp;gt;▒▒▒░░▒░▒░░▒▒▒░&amp;lt;/span&amp;gt;&lt;br /&gt;
      |-&lt;br /&gt;
      | NOTES&lt;br /&gt;
      | &amp;lt;span style=&amp;quot;font-style:italic; opacity:.85;&amp;quot;&amp;gt;The page keeps rewriting the reader.&amp;lt;/span&amp;gt;&lt;br /&gt;
      |}&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div style=&amp;quot;margin-top:.8em; font-size:110%; line-height:1.05;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;display:inline-block; transform:rotate(1deg); text-shadow:1px 0 #f00, -1px 0 #0ff;&amp;quot;&amp;gt;&lt;br /&gt;
        Z̷a̴l̸g̸o̶  t̴e̸x̵t̶  f̴o̶r̵  d̸i̷s̶t̵o̶r̶t̴i̸o̶n̷:&lt;br /&gt;
      &amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
      H̴̳̽͝͠E̴̙͎̯̍̑͘L̴̥̅̄P̴̛̩̒ ̶̹̈́M̵͔̅E̸̗͐ ̷̥̍R̵̫͝Ȇ̸̲A̶̠̽Ḓ̷͐ ̸̹͋Y̴̝͐O̷̥͑U̸̮̓&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Fake “broken section headings” --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:1em;&amp;quot;&amp;gt;&lt;br /&gt;
; S̵e̷c̷t̵i̶o̴n̷ 1&lt;br /&gt;
: The content below is missing because it was never present.&lt;br /&gt;
; S̵e̷c̷t̵i̶o̴n̷ 2&lt;br /&gt;
: The content above is missing because it already happened.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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  &amp;lt;div style=&amp;quot;opacity:.35; font-family:monospace;&amp;quot;&amp;gt;&lt;br /&gt;
    checksum: 0x00 0x00 0x00 0x00 • parity: ✗ • sanity: ✗&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;position:absolute; left:.6em; bottom:.2em; opacity:.18; font-size:200%; transform:rotate(-2deg); text-shadow:2px 0 #f00, -2px 0 #0ff;&amp;quot;&amp;gt;&lt;br /&gt;
    [[Category:Pages that should not exist]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Sandbox&amp;diff=47010</id>
		<title>Sandbox</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Sandbox&amp;diff=47010"/>
		<updated>2026-06-25T20:04:52Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}{{about|bun|foo|foo&#039;s page}}AID, 22, 11, 7{{Hatnote|This is an assortment of text that goes in the hatnote.}}&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Insert non-formatted text here&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Do weird stuff to me.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mermaid&amp;gt;&lt;br /&gt;
flowchart TD&lt;br /&gt;
    A[Start] --&amp;gt; B{Decision}&lt;br /&gt;
    B --&amp;gt;|Yes| C[Do something]&lt;br /&gt;
    B --&amp;gt;|No| D[Do something else]&lt;br /&gt;
&amp;lt;/mermaid&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox location&lt;br /&gt;
| title = Test Title Override&lt;br /&gt;
| header1 = Demo&lt;br /&gt;
| type = A type of place&lt;br /&gt;
| location = Somewhere&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Worldbuilders}}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; padding:1.2em; border:1px solid #333; background:#0b0b0b; color:#d8d8d8; overflow:hidden;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Corruption bars --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; left:-10%; top:12%; width:130%; height:10px; background:#111; opacity:.75; transform:rotate(-2deg);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; left:-10%; top:42%; width:130%; height:16px; background:#050505; opacity:.9; transform:rotate(1deg);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; left:-10%; top:71%; width:130%; height:8px; background:#101010; opacity:.8; transform:rotate(-1deg);&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- “Signal loss” overlay text --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:absolute; right:-2em; top:.2em; width:60%; color:#7a7a7a; opacity:.22; font-size:18px; line-height:1.05; transform:rotate(2deg); text-shadow: 1px 0 #f00, -1px 0 #0ff;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;####&amp;lt;/nowiki&amp;gt;—NO CARRIER—&amp;lt;nowiki&amp;gt;####&amp;lt;/nowiki&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
R͟E͟C͟O͟V͟E͟R͟Y͟  F̷A̷I̷L̷E̷D̷&amp;lt;br/&amp;gt;&lt;br /&gt;
D̶A̶T̶A̶  C̶O̶R̶R̶U̶P̶T̶I̶O̶N̶  ∷  0xDEAD&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Title block that looks like it’s tearing --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-family: monospace; font-size: 180%; letter-spacing:.06em; text-shadow: 2px 0 #f00, -2px 0 #0ff, 0 0 12px #000;&amp;quot;&amp;gt;&lt;br /&gt;
== T̴H̴E̶  P̶A̷G̷E̷  I̷S̷  N̸O̴T̶  H̶E̸R̸E̸ ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:.5em; font-size:105%; line-height:1.15;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;opacity:.9;&amp;quot;&amp;gt;You are reading the wrong copy.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;opacity:.55;&amp;quot;&amp;gt;You are reading the right copy.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;opacity:.35;&amp;quot;&amp;gt;You are being read.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Glitch columns: one mirrored/rotated, one “normal” --&amp;gt;&lt;br /&gt;
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  &amp;lt;div style=&amp;quot;flex:1; padding:.6em; border:1px dashed #333; background:#070707; transform:skewX(-6deg) rotate(-1deg);&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;opacity:.75; font-family:monospace;&amp;quot;&amp;gt;&lt;br /&gt;
      &#039;&#039;Log:&#039;&#039; 2026-██-██T██:██:██Z&amp;lt;br/&amp;gt;&lt;br /&gt;
      S̶Y̶N̶C̶  E̷R̷R̷O̷R̷&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;font-size:120%;&amp;quot;&amp;gt;W̷H̶O̷  P̷U̷T̸  T̵H̴I̵S̵  H̸E̴R̶E̷?&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;opacity:.65;&amp;quot;&amp;gt;[[Special:Random|DO NOT CLICK]]&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;opacity:.35;&amp;quot;&amp;gt;[[#|]] [[#|]] [[#|]] [[#|]] [[#|]]&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;!-- Bidi / RTL “tear” (looks broken in many fonts) --&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;margin-top:.6em; opacity:.85; font-family:serif; font-size:115%;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;amp;#x202E;THIS LINE IS BACKWARDS&amp;amp;#x202C;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;amp;#x202E;[[Category:‎‎‎‎‎‎‎‎‎]]&amp;amp;#x202C;&amp;lt;br/&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;opacity:.7;&amp;quot;&amp;gt;(if it looks fine, your eyes are lying)&amp;lt;/span&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div style=&amp;quot;flex:1; padding:.6em; border:1px solid #222; background:#0a0a0a;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;font-size:95%; opacity:.9;&amp;quot;&amp;gt;&lt;br /&gt;
      {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#0b0b0b; color:#d0d0d0; border:1px solid #333;&amp;quot;&lt;br /&gt;
      |-&lt;br /&gt;
      ! style=&amp;quot;background:#090909;&amp;quot; | Field&lt;br /&gt;
      ! style=&amp;quot;background:#090909;&amp;quot; | Value&lt;br /&gt;
      |-&lt;br /&gt;
      | STATUS&lt;br /&gt;
      | &amp;lt;span style=&amp;quot;font-family:monospace; text-shadow:1px 0 #f00, -1px 0 #0ff;&amp;quot;&amp;gt;D̴E̵G̵R̸A̴D̶I̶N̷G̵&amp;lt;/span&amp;gt;&lt;br /&gt;
      |-&lt;br /&gt;
      | SIGNAL&lt;br /&gt;
      | &amp;lt;span style=&amp;quot;font-family:monospace;&amp;quot;&amp;gt;▒▒▒░░▒░▒░░▒▒▒░&amp;lt;/span&amp;gt;&lt;br /&gt;
      |-&lt;br /&gt;
      | NOTES&lt;br /&gt;
      | &amp;lt;span style=&amp;quot;font-style:italic; opacity:.85;&amp;quot;&amp;gt;The page keeps rewriting the reader.&amp;lt;/span&amp;gt;&lt;br /&gt;
      |}&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div style=&amp;quot;margin-top:.8em; font-size:110%; line-height:1.05;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;span style=&amp;quot;display:inline-block; transform:rotate(1deg); text-shadow:1px 0 #f00, -1px 0 #0ff;&amp;quot;&amp;gt;&lt;br /&gt;
        Z̷a̴l̸g̸o̶  t̴e̸x̵t̶  f̴o̶r̵  d̸i̷s̶t̵o̶r̶t̴i̸o̶n̷:&lt;br /&gt;
      &amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
      H̴̳̽͝͠E̴̙͎̯̍̑͘L̴̥̅̄P̴̛̩̒ ̶̹̈́M̵͔̅E̸̗͐ ̷̥̍R̵̫͝Ȇ̸̲A̶̠̽Ḓ̷͐ ̸̹͋Y̴̝͐O̷̥͑U̸̮̓&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Fake “broken section headings” --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:1em;&amp;quot;&amp;gt;&lt;br /&gt;
; S̵e̷c̷t̵i̶o̴n̷ 1&lt;br /&gt;
: The content below is missing because it was never present.&lt;br /&gt;
; S̵e̷c̷t̵i̶o̴n̷ 2&lt;br /&gt;
: The content above is missing because it already happened.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Overlapping footer --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;position:relative; margin-top:1.2em; padding:.6em; border-top:1px solid #222;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;opacity:.35; font-family:monospace;&amp;quot;&amp;gt;&lt;br /&gt;
    checksum: 0x00 0x00 0x00 0x00 • parity: ✗ • sanity: ✗&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div style=&amp;quot;position:absolute; left:.6em; bottom:.2em; opacity:.18; font-size:200%; transform:rotate(-2deg); text-shadow:2px 0 #f00, -2px 0 #0ff;&amp;quot;&amp;gt;&lt;br /&gt;
    [[Category:Pages that should not exist]]&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=PLUTO(NIUM)&amp;diff=46998</id>
		<title>PLUTO(NIUM)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=PLUTO(NIUM)&amp;diff=46998"/>
		<updated>2026-06-23T03:07:45Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: removed Category:CR; added Category:Astral using HotCat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=SecComm, Union, Silver Lining, Independent Contractor|name=Rem Callaway|image=Rem.png|caption=Art from Maddel_art Picrew|relatives=Grandfather- Westin Callaway (Deceased)&lt;br /&gt;
Father- Louis Callaway, Callsign: PHOENIX|alias=Callsign: PLUTO(nium)|gender=She/They}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is human Nuclear Weapons Expert currently on contract with [[SPIRAL|Cpt. Simon Dominguez]] on board the &#039;&#039;Silver Lining.&#039;&#039; They are a PC in the Lancer campaign [[In The Shadows of a Willow|In The Shadows of a Willow.]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
THIS PAGE IS INCOMPLETE DO NOT READ YET PLEASE&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Rem is on the shorter side for average human, being around 5ft 3in. She&#039;s a little more built than a civilian, but by no means has a soldier&#039;s physique. They have red hair that they keep cut short, in a messy wolf-cut style. Rem also had bright green eyes that always seems to have a mischievous sparkle in them. Her right arm is covered in a deep burn scarring, stretching up to her neck and down to her leg. She typically wears practical clothing, combinations of overalls and cargo pants, button ups and tee shirts.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Rem is largely unapologetically herself. As a pilot who doesn&#039;t touch her mech and refuses to engage with it in any capacity, they know that reputation can ruffle some feathers and rub people the wrong way. However, she is strong in her convictions and her beliefs and does not allow others to make her feel bad about it. Additionally, they are extremely aware that their chosen lifepath of nuclear weaponry doesn&#039;t always sit well with others. Rem is distinctly aware of the weight of death her inventions cause, and still stands by them. Generally speaking, they do try to get along with everyone. She&#039;s happy to engage with the other pilots, and if there&#039;s something she can help with, she&#039;ll lend her talents in anyway she can. She&#039;s always willing to look to others for advice, and isn&#039;t afraid to ask about things she doesn&#039;t know. They can be kind of awkward, a by product of her privileged upbringing and years spent in self-isolation. Overall, Rem seems to mesh with everyone on the ship, and offers some unique perspectives on certain issues. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Early Childhood ===&lt;br /&gt;
Rem&#039;s mother died when they were only a few years old. Their father, Louis Callaway, was too busy becoming a mech pilot to erase his father, Westin Callaway&#039;s reputation from their family&#039;s legacy. Against his better judgement, he placed Rem in Westin&#039;s care, and went off to pilot for the Union under the Callsign: PHOENIX. Westin was an old man at this point, long retired from his work as a scientist with SecComm. However, its hard to take the research out of the researcher, and baby Rem was fascinated by the glowing rocks and the explosions her grandfather created. As she got a little bit older and learned that Uranium does not in fact go in your mouth, Westin started teaching her some basic science and experimentation. He also told her about their family&#039;s history, or enough that would be appropriate for a child. He gifted them the burden they had to learn to carry. Louis would come to visit between missions, and Rem saw the new damage every time. Every new scar and every new injury. She started resenting him for leaving, started resenting the Union for sending him away, and started resenting the mechs and the war and combat they represented. Through her grandfather&#039;s old research and her budding skills as a scientist, she started learning about other ways war can be waged. Ones that kept people out of direct combat, ways that the ones targeted would find it hard to rebuild and seek retribution. She was finally starting to find her place in the world. &lt;br /&gt;
&lt;br /&gt;
And then Grandad Westin died and she was place back in the custody of her father. &lt;br /&gt;
&lt;br /&gt;
=== Pilot School ===&lt;br /&gt;
Rem is a teenager at this point, disenchanted with the galaxy, and particularly enraged with how dangerous mech combat is. Louis drags her along to shindigs and soirees, to show off his daughter, the next generation and heir to the Callaway legacy. However, the rumors began, whispers as to why Rem wasn&#039;t following in her father&#039;s footsteps. When was she going to join the Union and become a pilot herself? So, Louis made the decision to put Rem into a training program. They went through a couple different mechs, none of them really meshing. Until, much to Louis&#039; chagrin, a Haber was found from a friend of Westin and given to Rem. They still weren&#039;t doing great in training, but they quickly found that they could balance heat cycles and sync checks to overpower and overheat the Haber to give it a bit more oomph. And it was enough to carry her along for a large part of training. Until, one faithful day, she missed a check and desynced the cycles. &lt;br /&gt;
&lt;br /&gt;
And the Haber exploded. &lt;br /&gt;
&lt;br /&gt;
After Big Boom, Rem wanted to quit the program. Her injuries were quite severe with the amount of nerve damage they had sustained. It was almost a year of physical therapy to get mobility back enough to acceptable pilot standards. There were some whispers that Rem&#039;s injuries were self sustained and that they blew up their mech willingly on purpose.  Despite the numerous psych evals, Louis never believed Rem. He thought she was just good at faking it. But in his eyes, his world, Rem needed to pilot. So, he found her a mech that would be incredibly hard to blow up like that, and, found/programmed an NHP to ensure  that something like that wouldn&#039;t happen again. Oppenheimer, or Oppie, was the name she gave to the mech, an HA Worldkiller Genghis.  Rem is not a mechanic by trade, but had a few contacts that were who could help modify the frame for them. She also started developing her own weaponry. Curie, the Agni-Class NHP Louis put inside, made everything infinitely more difficult. Most of the systems Rem tried to install she would modify or just delete. Out on missions she would override a lot of Rem&#039;s commands. They were not a great pilot to begin with, but it got…a lot worse. But, she was piloting a mech. That’s all Louis cared about for the Callaway name.&lt;br /&gt;
&lt;br /&gt;
=== NoWhere-Land ===&lt;br /&gt;
Eventually, the charm of the overcoming a death experience and going back to piloting wore off. Rem was never a great pilot to begin with, and after the accident, it was even more subpar. She was starting to bring negative reputation to the family name. Which the great Louis Callaway couldn’t have. So he offered Rem an out. A deal. Rem could stop piloting if they disappeared. Stay out of any news or limelight. Fade away into obscurity while he worked to rebuild the legacy. Rem found a lab on a relatively unknown desert planet and worked hard to make it her own. They invested time, money, and resources to shield it for nuclear research with any and all lab equipment they could ever need. They made sure it was far away enough from any major hub to keep news both in and out minimal. They stocked up with enough shelf stable cans and powders to last several lifetimes and dubbed it NoWhere-Land. And once it was all set up, the research began. Her childhood spark of indignation had been fanned into a full flame of hatred for pilots and mech combat. So she worked to develop her own isotope, focusing on a slower rate of decay to increase the fallout time. She changed the warhead so it would burn at higher temperatures to complete raze whatever it was used on. For years, she perfected her weapons of war with the intent to make mechs obsolete. She started accepting private contracts, careful with who and what her dealings were with. None of her tech would ever be used in mech development in any way, shape or form. And so they lived and worked in the mostly self imposed isolation for a long time. &lt;br /&gt;
&lt;br /&gt;
=== The Silver Lining ===&lt;br /&gt;
There&#039;s not much to say about this chapter of Rem&#039;s life yet. After leaving her alone for an indeterminate point of time, Louis came to pay his daughter a visit. Rem&#039;s name was starting to gain some notoriety, particularly from the Union who didn&#039;t want a borderline war criminal selling TBK weaponry with ties to them. After digging through all available contracts, Louis came to Rem with an demand disguised as an offer. A highly reputable former pilot by the name of Simon Dominguez put out an open call for pilots to join him for a long term mission aboard his ship. Rem could take Oppie and Curie, and go pilot under the command of an Union officer. They’ll take anyone, he said, including a subpar pilot like Rem. Great way to reintroduce PLUTO to the Union, and help repair the damage to the family&#039;s reputation she had caused. Rem knew that they couldn&#039;t escape him forever. And on initial review the contract didn&#039;t seem too bad. But, she had inherited the smarts in the family. Asked to negotiate everything directly with the commander. And in doing so, ensured that she would never have to unwillingly step foot in her mech again. &lt;br /&gt;
&lt;br /&gt;
== Interpersonal Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== Simon Dominguez ===&lt;br /&gt;
Since the moment they stepped foot on the ship, they had a deep admiration for the commander. The fact that he respected her wishes to not pilot meant a lot to her. She knew the name from the stories her father, but nothing really more than that. When she met him, he was warm and welcoming, ready to meet her at wherever she was. Over the first few days, they started talking more and more, as he took the time to explain the Mission and the things she missed while in NoWhere-Land. Eventually, they formed a check system, to ensure that they both were taking time to eat meals and get rest. When Rem mentioned most of her food was rehydrated powders or shelf stable meats, Simon took it upon himself to start cooking for her. Soon it became a nightly tradition of both of them sharing dinner every night. Over the weeks, they began talking, revealing secrets, and getting closer. After co-sleeping to keep the nightmares away, a few near death experiences on both ends, and some Thinspace delving, the pair made it official. &lt;br /&gt;
&lt;br /&gt;
=== Tsugumi Dominguez ===&lt;br /&gt;
Rem&#039;s favorite child. They will destroy the world if it meant keeping her little devil cat happy. Sole inheritor to her will. &lt;br /&gt;
&lt;br /&gt;
== Skills and Abilities ==&lt;br /&gt;
Rem is a skilled nuclear scientist. She developed her own uranium isotope primed for planet razing. They also are a quick and efficient weapons manufacturer, able to create bombs big and small. Rem is a very skilled video gamer as well, specialising in retro arcade games from old, being especially good at Tetris. They&#039;ve recently been introduced to Splatoon, and is forming a team with some of the other pilots on board. Rem is skilled at many &#039;elite&#039; skills, such as schmoozing and ballroom dancing. Recently, they&#039;ve also started experimenting with Thinspace, wanting to research it more and see what the limits are. &lt;br /&gt;
&lt;br /&gt;
== Mechs and Weapons ==&lt;br /&gt;
Their mech is a HA Worldkiller Genghis outfitted with an Agni-Class NHP named Curie. Curie is largely unstable and has the prime directive to get Rem into the mech and keep her there, and also ensure under any circumstances that Rem does not blow themselves up. Oppie is outfitted with advanced Heat Sync tech, and has a specialised weapon of a nuclear fuel rod rail gun. &lt;br /&gt;
&lt;br /&gt;
Rem does not pilot her mech. If she did, something has gone terribly wrong.&lt;br /&gt;
&lt;br /&gt;
They do have a Mobility Flightsuit that allows them to boost and fly short distances for field missions. They often create small scale bombs to bring with them, and often makes enough for everyone to share. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Astral]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=PLUTO(NIUM)&amp;diff=46997</id>
		<title>PLUTO(NIUM)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=PLUTO(NIUM)&amp;diff=46997"/>
		<updated>2026-06-23T03:07:36Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: added Category:CR using HotCat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=SecComm, Union, Silver Lining, Independent Contractor|name=Rem Callaway|image=Rem.png|caption=Art from Maddel_art Picrew|relatives=Grandfather- Westin Callaway (Deceased)&lt;br /&gt;
Father- Louis Callaway, Callsign: PHOENIX|alias=Callsign: PLUTO(nium)|gender=She/They}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is human Nuclear Weapons Expert currently on contract with [[SPIRAL|Cpt. Simon Dominguez]] on board the &#039;&#039;Silver Lining.&#039;&#039; They are a PC in the Lancer campaign [[In The Shadows of a Willow|In The Shadows of a Willow.]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
THIS PAGE IS INCOMPLETE DO NOT READ YET PLEASE&lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Rem is on the shorter side for average human, being around 5ft 3in. She&#039;s a little more built than a civilian, but by no means has a soldier&#039;s physique. They have red hair that they keep cut short, in a messy wolf-cut style. Rem also had bright green eyes that always seems to have a mischievous sparkle in them. Her right arm is covered in a deep burn scarring, stretching up to her neck and down to her leg. She typically wears practical clothing, combinations of overalls and cargo pants, button ups and tee shirts.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Rem is largely unapologetically herself. As a pilot who doesn&#039;t touch her mech and refuses to engage with it in any capacity, they know that reputation can ruffle some feathers and rub people the wrong way. However, she is strong in her convictions and her beliefs and does not allow others to make her feel bad about it. Additionally, they are extremely aware that their chosen lifepath of nuclear weaponry doesn&#039;t always sit well with others. Rem is distinctly aware of the weight of death her inventions cause, and still stands by them. Generally speaking, they do try to get along with everyone. She&#039;s happy to engage with the other pilots, and if there&#039;s something she can help with, she&#039;ll lend her talents in anyway she can. She&#039;s always willing to look to others for advice, and isn&#039;t afraid to ask about things she doesn&#039;t know. They can be kind of awkward, a by product of her privileged upbringing and years spent in self-isolation. Overall, Rem seems to mesh with everyone on the ship, and offers some unique perspectives on certain issues. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Early Childhood ===&lt;br /&gt;
Rem&#039;s mother died when they were only a few years old. Their father, Louis Callaway, was too busy becoming a mech pilot to erase his father, Westin Callaway&#039;s reputation from their family&#039;s legacy. Against his better judgement, he placed Rem in Westin&#039;s care, and went off to pilot for the Union under the Callsign: PHOENIX. Westin was an old man at this point, long retired from his work as a scientist with SecComm. However, its hard to take the research out of the researcher, and baby Rem was fascinated by the glowing rocks and the explosions her grandfather created. As she got a little bit older and learned that Uranium does not in fact go in your mouth, Westin started teaching her some basic science and experimentation. He also told her about their family&#039;s history, or enough that would be appropriate for a child. He gifted them the burden they had to learn to carry. Louis would come to visit between missions, and Rem saw the new damage every time. Every new scar and every new injury. She started resenting him for leaving, started resenting the Union for sending him away, and started resenting the mechs and the war and combat they represented. Through her grandfather&#039;s old research and her budding skills as a scientist, she started learning about other ways war can be waged. Ones that kept people out of direct combat, ways that the ones targeted would find it hard to rebuild and seek retribution. She was finally starting to find her place in the world. &lt;br /&gt;
&lt;br /&gt;
And then Grandad Westin died and she was place back in the custody of her father. &lt;br /&gt;
&lt;br /&gt;
=== Pilot School ===&lt;br /&gt;
Rem is a teenager at this point, disenchanted with the galaxy, and particularly enraged with how dangerous mech combat is. Louis drags her along to shindigs and soirees, to show off his daughter, the next generation and heir to the Callaway legacy. However, the rumors began, whispers as to why Rem wasn&#039;t following in her father&#039;s footsteps. When was she going to join the Union and become a pilot herself? So, Louis made the decision to put Rem into a training program. They went through a couple different mechs, none of them really meshing. Until, much to Louis&#039; chagrin, a Haber was found from a friend of Westin and given to Rem. They still weren&#039;t doing great in training, but they quickly found that they could balance heat cycles and sync checks to overpower and overheat the Haber to give it a bit more oomph. And it was enough to carry her along for a large part of training. Until, one faithful day, she missed a check and desynced the cycles. &lt;br /&gt;
&lt;br /&gt;
And the Haber exploded. &lt;br /&gt;
&lt;br /&gt;
After Big Boom, Rem wanted to quit the program. Her injuries were quite severe with the amount of nerve damage they had sustained. It was almost a year of physical therapy to get mobility back enough to acceptable pilot standards. There were some whispers that Rem&#039;s injuries were self sustained and that they blew up their mech willingly on purpose.  Despite the numerous psych evals, Louis never believed Rem. He thought she was just good at faking it. But in his eyes, his world, Rem needed to pilot. So, he found her a mech that would be incredibly hard to blow up like that, and, found/programmed an NHP to ensure  that something like that wouldn&#039;t happen again. Oppenheimer, or Oppie, was the name she gave to the mech, an HA Worldkiller Genghis.  Rem is not a mechanic by trade, but had a few contacts that were who could help modify the frame for them. She also started developing her own weaponry. Curie, the Agni-Class NHP Louis put inside, made everything infinitely more difficult. Most of the systems Rem tried to install she would modify or just delete. Out on missions she would override a lot of Rem&#039;s commands. They were not a great pilot to begin with, but it got…a lot worse. But, she was piloting a mech. That’s all Louis cared about for the Callaway name.&lt;br /&gt;
&lt;br /&gt;
=== NoWhere-Land ===&lt;br /&gt;
Eventually, the charm of the overcoming a death experience and going back to piloting wore off. Rem was never a great pilot to begin with, and after the accident, it was even more subpar. She was starting to bring negative reputation to the family name. Which the great Louis Callaway couldn’t have. So he offered Rem an out. A deal. Rem could stop piloting if they disappeared. Stay out of any news or limelight. Fade away into obscurity while he worked to rebuild the legacy. Rem found a lab on a relatively unknown desert planet and worked hard to make it her own. They invested time, money, and resources to shield it for nuclear research with any and all lab equipment they could ever need. They made sure it was far away enough from any major hub to keep news both in and out minimal. They stocked up with enough shelf stable cans and powders to last several lifetimes and dubbed it NoWhere-Land. And once it was all set up, the research began. Her childhood spark of indignation had been fanned into a full flame of hatred for pilots and mech combat. So she worked to develop her own isotope, focusing on a slower rate of decay to increase the fallout time. She changed the warhead so it would burn at higher temperatures to complete raze whatever it was used on. For years, she perfected her weapons of war with the intent to make mechs obsolete. She started accepting private contracts, careful with who and what her dealings were with. None of her tech would ever be used in mech development in any way, shape or form. And so they lived and worked in the mostly self imposed isolation for a long time. &lt;br /&gt;
&lt;br /&gt;
=== The Silver Lining ===&lt;br /&gt;
There&#039;s not much to say about this chapter of Rem&#039;s life yet. After leaving her alone for an indeterminate point of time, Louis came to pay his daughter a visit. Rem&#039;s name was starting to gain some notoriety, particularly from the Union who didn&#039;t want a borderline war criminal selling TBK weaponry with ties to them. After digging through all available contracts, Louis came to Rem with an demand disguised as an offer. A highly reputable former pilot by the name of Simon Dominguez put out an open call for pilots to join him for a long term mission aboard his ship. Rem could take Oppie and Curie, and go pilot under the command of an Union officer. They’ll take anyone, he said, including a subpar pilot like Rem. Great way to reintroduce PLUTO to the Union, and help repair the damage to the family&#039;s reputation she had caused. Rem knew that they couldn&#039;t escape him forever. And on initial review the contract didn&#039;t seem too bad. But, she had inherited the smarts in the family. Asked to negotiate everything directly with the commander. And in doing so, ensured that she would never have to unwillingly step foot in her mech again. &lt;br /&gt;
&lt;br /&gt;
== Interpersonal Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== Simon Dominguez ===&lt;br /&gt;
Since the moment they stepped foot on the ship, they had a deep admiration for the commander. The fact that he respected her wishes to not pilot meant a lot to her. She knew the name from the stories her father, but nothing really more than that. When she met him, he was warm and welcoming, ready to meet her at wherever she was. Over the first few days, they started talking more and more, as he took the time to explain the Mission and the things she missed while in NoWhere-Land. Eventually, they formed a check system, to ensure that they both were taking time to eat meals and get rest. When Rem mentioned most of her food was rehydrated powders or shelf stable meats, Simon took it upon himself to start cooking for her. Soon it became a nightly tradition of both of them sharing dinner every night. Over the weeks, they began talking, revealing secrets, and getting closer. After co-sleeping to keep the nightmares away, a few near death experiences on both ends, and some Thinspace delving, the pair made it official. &lt;br /&gt;
&lt;br /&gt;
=== Tsugumi Dominguez ===&lt;br /&gt;
Rem&#039;s favorite child. They will destroy the world if it meant keeping her little devil cat happy. Sole inheritor to her will. &lt;br /&gt;
&lt;br /&gt;
== Skills and Abilities ==&lt;br /&gt;
Rem is a skilled nuclear scientist. She developed her own uranium isotope primed for planet razing. They also are a quick and efficient weapons manufacturer, able to create bombs big and small. Rem is a very skilled video gamer as well, specialising in retro arcade games from old, being especially good at Tetris. They&#039;ve recently been introduced to Splatoon, and is forming a team with some of the other pilots on board. Rem is skilled at many &#039;elite&#039; skills, such as schmoozing and ballroom dancing. Recently, they&#039;ve also started experimenting with Thinspace, wanting to research it more and see what the limits are. &lt;br /&gt;
&lt;br /&gt;
== Mechs and Weapons ==&lt;br /&gt;
Their mech is a HA Worldkiller Genghis outfitted with an Agni-Class NHP named Curie. Curie is largely unstable and has the prime directive to get Rem into the mech and keep her there, and also ensure under any circumstances that Rem does not blow themselves up. Oppie is outfitted with advanced Heat Sync tech, and has a specialised weapon of a nuclear fuel rod rail gun. &lt;br /&gt;
&lt;br /&gt;
Rem does not pilot her mech. If she did, something has gone terribly wrong.&lt;br /&gt;
&lt;br /&gt;
They do have a Mobility Flightsuit that allows them to boost and fly short distances for field missions. They often create small scale bombs to bring with them, and often makes enough for everyone to share. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:CR]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Template:OpenTableCampaignsTab&amp;diff=46992</id>
		<title>Template:OpenTableCampaignsTab</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Template:OpenTableCampaignsTab&amp;diff=46992"/>
		<updated>2026-06-22T05:26:38Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:flex;justify-content:center;flex-wrap:wrap&amp;quot;&amp;gt;&amp;lt;!-- {{CampaignBox|campaignname=|page=Painted Sands of Pteris|image=Pteris_Poster.png|year=2023|ongoing=yes}} Removed from Front Page for only having 4 sessions, not quite a campaign yet.  --&amp;gt;&lt;br /&gt;
&amp;lt;!-- {{CampaignBox|campaignname=Quelmarch|page=Quelmarch|image=Quelmarchtile.png|year=2023|ongoing=yes}} Removed from Front Page for only having 4 sessions, not quite a campaign yet. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- {{CampaignBox|campaignname=Quelmwar Stories|page=|image=|year=2026}} Commented out until an image has been made for use on the front page--&amp;gt;&lt;br /&gt;
&amp;lt;!-- {{CampaignBox|campaignname=Chains of Rage|page=Chains of Rage|image=|year=2026}} Commented out until an image has been made for use on the front page --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CampaignBox|page=The Temporal Thunder|image=Temporal Thunder-thumbnail.jpg|year=2026|ongoing=Yes|campaignname=}}{{CampaignBox|campaignname=|page=In The Shadows of a Willow|image=WILLOWFINALICON.png|year=2026}}{{CampaignBox|campaignname=Curriculum of Chaos|page=Curriculum of Chaos|image=Curriculum of Chaos.png|year=2025}}&lt;br /&gt;
{{CampaignBox|campaignname=|page=The Court of Bloom and Blade|image=Bloomandblade tile.png|year=2024}}&lt;br /&gt;
{{CampaignBox|campaignname=Yazeba&#039;s B&amp;amp;B|page=Yazeba&#039;s Bed and Breakfast|image=yazebatile.png|year=2022}} &amp;lt;!-- Has had 10 sessions --&amp;gt;&lt;br /&gt;
{{CampaignBox|campaignname=The Iron Sea|page=The Iron Sea|image=ironseatile.png|year=2022}}  &amp;lt;!-- Has had 8 sessions --&amp;gt;&lt;br /&gt;
{{CampaignBox|campaignname=Realmtrotter&#039;s Guide|page=Realmtrotter&#039;s Guide to Zobeck|image=realmtrotterstile.png|year=2020}}  &amp;lt;!-- Has had 8 sessions --&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Template:OpenTableCampaignsTab&amp;diff=46987</id>
		<title>Template:OpenTableCampaignsTab</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Template:OpenTableCampaignsTab&amp;diff=46987"/>
		<updated>2026-06-22T05:15:36Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:flex;justify-content:center;flex-wrap:wrap&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- {{CampaignBox|campaignname=|page=Painted Sands of Pteris|image=Pteris_Poster.png|year=2023|ongoing=yes}} Removed from Front Page for only having 4 sessions, not quite a campaign yet.  --&amp;gt;&lt;br /&gt;
&amp;lt;!-- {{CampaignBox|campaignname=Quelmarch|page=Quelmarch|image=Quelmarchtile.png|year=2023|ongoing=yes}} Removed from Front Page for only having 4 sessions, not quite a campaign yet. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- {{CampaignBox|campaignname=Quelmwar Stories|page=|image=|year=2026}} Commented out until an image has been made for use on the front page--&amp;gt;&lt;br /&gt;
&amp;lt;!-- {{CampaignBox|campaignname=Chains of Rage|page=Chains of Rage|image=|year=2026}} Commented out until an image has been made for use on the front page --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CampaignBox|campaignname=|page=In The Shadows of a Willow|image=WILLOWFINALICON.png|year=2026}}&lt;br /&gt;
{{CampaignBox|campaignname=Curriculum of Chaos|page=Curriculum of Chaos|image=Curriculum of Chaos.png|year=2025}}&lt;br /&gt;
{{CampaignBox|campaignname=|page=The Court of Bloom and Blade|image=Bloomandblade tile.png|year=2024}}&lt;br /&gt;
{{CampaignBox|campaignname=Yazeba&#039;s B&amp;amp;B|page=Yazeba&#039;s Bed and Breakfast|image=yazebatile.png|year=2022}} &amp;lt;!-- Has had 10 sessions --&amp;gt;&lt;br /&gt;
{{CampaignBox|campaignname=The Iron Sea|page=The Iron Sea|image=ironseatile.png|year=2022}}  &amp;lt;!-- Has had 8 sessions --&amp;gt;&lt;br /&gt;
{{CampaignBox|campaignname=Realmtrotter&#039;s Guide|page=Realmtrotter&#039;s Guide to Zobeck|image=realmtrotterstile.png|year=2020}}  &amp;lt;!-- Has had 8 sessions --&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Template:OpenTableCampaignsTab&amp;diff=46986</id>
		<title>Template:OpenTableCampaignsTab</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Template:OpenTableCampaignsTab&amp;diff=46986"/>
		<updated>2026-06-22T05:15:18Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;display:flex;justify-content:center;flex-wrap:wrap&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- {{CampaignBox|campaignname=|page=Painted Sands of Pteris|image=Pteris_Poster.png|year=2023|ongoing=yes}} Removed from Front Page for only having 4 sessions, not quite a campaign yet.  --&amp;gt;&lt;br /&gt;
&amp;lt;!-- {{CampaignBox|campaignname=Quelmarch|page=Quelmarch|image=Quelmarchtile.png|year=2023|ongoing=yes}} Removed from Front Page for only having 4 sessions, not quite a campaign yet. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- {{CampaignBox|campaignname=Quelmwar Stories|page=|image=|year=2026}} Commented out until an image has been made for use on the front page--&amp;gt;&lt;br /&gt;
&amp;lt;!-- {{CampaignBox|campaignname=Chains of Rage|page=Chains of Rage|image=|year=2026}} Commented out until an image has been made for use on the front page --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{CampaignBox|campaignname=|page=In The Shadows of a Willow|image=WILLOWFINALICON.png|year=2026}}&lt;br /&gt;
{{CampaignBox|campaignname=|page=Curriculum of Chaos|image=Curriculum of Chaos.png|year=2025}}&lt;br /&gt;
{{CampaignBox|campaignname=|page=The Court of Bloom and Blade|image=Bloomandblade tile.png|year=2024}}&lt;br /&gt;
{{CampaignBox|campaignname=Yazeba&#039;s B&amp;amp;B|page=Yazeba&#039;s Bed and Breakfast|image=yazebatile.png|year=2022}} &amp;lt;!-- Has had 10 sessions --&amp;gt;&lt;br /&gt;
{{CampaignBox|campaignname=The Iron Sea|page=The Iron Sea|image=ironseatile.png|year=2022}}  &amp;lt;!-- Has had 8 sessions --&amp;gt;&lt;br /&gt;
{{CampaignBox|campaignname=Realmtrotter&#039;s Guide|page=Realmtrotter&#039;s Guide to Zobeck|image=realmtrotterstile.png|year=2020}}  &amp;lt;!-- Has had 8 sessions --&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Template:Main_Page/Campaigns&amp;diff=46985</id>
		<title>Template:Main Page/Campaigns</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Template:Main_Page/Campaigns&amp;diff=46985"/>
		<updated>2026-06-22T05:13:59Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Community&amp;quot;&amp;gt;{{:Template:CommunityCampaignsTab}}&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Open-Table&amp;quot;&amp;gt;{{:Template:OpenTableCampaignsTab}}&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Broadcasts&amp;quot;&amp;gt;{{:Template:BroadcastCampaignsTab}}&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Personal&amp;quot;&amp;gt;{{:Template:PersonalCampaignsTab}}&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Edit&amp;quot;&amp;gt;{{:Template:OtherCampaignsTab}}&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To add, remove, or edit a campaign to the front page:&lt;br /&gt;
&lt;br /&gt;
# Create a Tile which is &#039;&#039;&#039;exactly 230 pixels by 125 pixels&#039;&#039;&#039;. Upload the tile to the wiki.&lt;br /&gt;
# Go to the Template page of whichever tab you believe the campaign should be posted under.&lt;br /&gt;
&lt;br /&gt;
** https://quelmarwiki.com/wiki/Template:CommunityCampaignsTab&lt;br /&gt;
** https://quelmarwiki.com/wiki/Template:OpenTableCampaignsTab&lt;br /&gt;
** https://quelmarwiki.com/wiki/Template:BroadcastCampaignsTab&lt;br /&gt;
** https://quelmarwiki.com/wiki/Template:PersonalCampaignsTab&lt;br /&gt;
** https://quelmarwiki.com/wiki/Template:OtherCampaignsTab&lt;br /&gt;
&lt;br /&gt;
# Add a new line to that tab&#039;s page, following the structure of the lines before it. &lt;br /&gt;
# Note that only substantial campaigns with a presence on the Wiki should be &amp;quot;Front page campaigns&amp;quot;;&lt;br /&gt;
# So if your campaign is barely started, or has very little on the wiki for it, leave it off.&lt;br /&gt;
&lt;br /&gt;
# You did it! &lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=List_of_Notable_Bloodlines&amp;diff=46984</id>
		<title>List of Notable Bloodlines</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=List_of_Notable_Bloodlines&amp;diff=46984"/>
		<updated>2026-06-22T05:10:47Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* Royalty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Worldbuilders}}&lt;br /&gt;
== Royalty ==&lt;br /&gt;
* Luddite ([[Jewelspar]])&lt;br /&gt;
* [[Pendergras]] ([[Sneerwell]]) (&#039;&#039;pronounced /pendɜrgrɑ/)&#039;&#039;&lt;br /&gt;
** [[Colin Pendergras]]&lt;br /&gt;
** [[Lora Pendergras]]&lt;br /&gt;
**[[Tolme Pendergras]], son of [[Colin Pendergras|Colin]] and wife [[Mila Perturb]].&lt;br /&gt;
** [[Victor and Victoria Pendergras]], twin owners of [[Pendergras Industries]] in 1250 [[PR]].&lt;br /&gt;
** [[Twilsby Pendergras]]&lt;br /&gt;
* [[LaCroix]] ([[LaCroix Kingdom|LaCroix]])&lt;br /&gt;
**[[Edgar|Edgar LaCroix]]&lt;br /&gt;
** [[Rose|Rose LaCroix]]&lt;br /&gt;
**[[Eldrina Nyx La Croix]]&lt;br /&gt;
**[[Elvira LaCroix]]&lt;br /&gt;
**[[Quelmar_PHANTOMS/NPCs#Cordelia_LaCroix|Cordelia LaCroix]]&lt;br /&gt;
* Xeonhart ([[Seethe Faire]])&lt;br /&gt;
** [[Terra Xeonhart]]&lt;br /&gt;
* [[Levinkan Dynasty|Levinkan]] ([[Levinkan|East Levinkan]])&lt;br /&gt;
**[[Axel]]&lt;br /&gt;
**[[Altix]] (circa 1293 [[PR]])&lt;br /&gt;
* Troverth ([[Troverth Dynasty|Troverth]])&lt;br /&gt;
* Rumtree ([[Orche-Astere]] Elves)&lt;br /&gt;
&lt;br /&gt;
== Nobility ==&lt;br /&gt;
* Amblecrown ([[Lunas]])&lt;br /&gt;
** [[Miri Amblecrown]], an esteemed lady in Lunas.&lt;br /&gt;
** [[Dona Amblecrown]], Miri&#039;s daughter who disappeared on a voyage south of [[Pteris]]. Her [[vessel]] was never recovered from the [[Ethereal Plane]] which it entered.&lt;br /&gt;
** [[Walter Amblecrown]], a distant cousin of the family who fought several small conflicts before retiring to [[Sneerwell]] where he met [[Sick of this Shit]]. &lt;br /&gt;
* Valenford ([[Jewelspar]])&lt;br /&gt;
** [[Ynnis Valenford]] &lt;br /&gt;
* Sexton ([[Galik]])&lt;br /&gt;
** [[Chet Sexton]] &lt;br /&gt;
* [[Core]] ([[Galik]])&lt;br /&gt;
** [[Anema E. Core]]&lt;br /&gt;
* [[Hearthorne]] ([[Galik]])&lt;br /&gt;
* Capella ([[Sneerwell]])&lt;br /&gt;
** [[Montane Capella]]&lt;br /&gt;
&lt;br /&gt;
* Retznem ([[Dolmvay]])&lt;br /&gt;
** [[Dolmvay#People of Interest|Blaine and Chip Retznem]], brothers who feuded over the love of the arranged bride Claudia Rusticus. Claudia left Blaine at the alter and eloped with Chip.&lt;br /&gt;
** [[System Agnostic#Chapter Three: The PR Era (Cthulhu Dark)|Arlow and Arlene Retznem]], disinherited siblings who ran a trapping and taxidermy business. Arlow disappeared under mysterious circumstances at the start of the [[The Arctic Autumn|Arctic Autumn]]. Arlene insisted that her brother was killed by a rival noble family in a setup at [[Paraska Manor]], but it could never be proven he was even at the manor.&lt;br /&gt;
** [[System Agnostic#Chapter Four: The CR Era (DIE)|Ronny Retznem]], a foolhardy jock residing in [[Ravendean]] who vanished following a catastrophe at the drive-in movie theater.&lt;br /&gt;
* Haermmond ([[Pteris]])&lt;br /&gt;
** [[List of NPCs (Sick of this Shit)#Duke Haermmond II|Dukes Haermmond]] of [[Rwendia]]&lt;br /&gt;
** [[Mayor Haermmond]] of [[Procella]]&lt;br /&gt;
*Pleth (notable [[adventurers]] and rulers of the [[Kingdom of Pleth]])&lt;br /&gt;
**[[Xender Pleth (Person)|Xender Pleth]]&lt;br /&gt;
**[[Xandra Pleth]]&lt;br /&gt;
*Fatiun ([[Isonhound]]), founders of bread shop [[Knead Bread?]]&lt;br /&gt;
**[[Willa Fatiun]]&lt;br /&gt;
**[[Wynter Fatiun]]&lt;br /&gt;
**[[Hektor Fatiun]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* Tresgood (founders of [[The Brak Foundation]]) &lt;br /&gt;
** [[Brak|Brak Treesgood]], the originator of the [[Brak]] bloodline on Cof (where [[Brakville]] was found)&lt;br /&gt;
** [[⮞Get Submodule/List of Non-Player Characters#Oregon Treesgood|Oregon Treesgood]], of the late CR era.&lt;br /&gt;
* Similan (pioneers of Electrum [[Currency]])&lt;br /&gt;
* [[Winter]] (traveling [[Bard|Bards]])&lt;br /&gt;
** [[Julian Winter]]&lt;br /&gt;
* Mallen&lt;br /&gt;
** A bloodline of select few who all go by the name &amp;quot;Mallen&amp;quot; and take up arms against the evils of the realm.&lt;br /&gt;
** [[Mallen (Beggar&#039;s Bodega)|Mallen]] (Beggar&#039;s Bodega)&lt;br /&gt;
** [[Mallen (Greedy Green)]]&lt;br /&gt;
* [[Kiston]] (notable explorers and rulers of the [[Kiston Ream]])&lt;br /&gt;
* Liver ([[The Curse of Life|cursed bloodline]])&lt;br /&gt;
**This bloodline expanded across dozens of races and cultures, marking just how &#039;&#039;ancient&#039;&#039; and widespread its blood was.&lt;br /&gt;
**One rumor suggests this is the bloodline from which the fabled [[Raven Queen]] belonged to when she was mortal, and that &#039;&#039;&#039;Raven&#039;&#039;&#039; is just a corruption of the Elven word for Liver - Rhivir.&lt;br /&gt;
* [[Ancients Alive/The Story So Far|Redmane]] (Fireborn [[Aasimar]] bloodline) &lt;br /&gt;
* Dolm (river folk of [[Osugbo]], leaders of [[DolmHarm Regality]] and founders of [[Dolmvay]]) &lt;br /&gt;
*[[Ravendeans|Ravendean]] (founders of [[Ravendean]])&lt;br /&gt;
**[[Hemlock Ravendean]]&lt;br /&gt;
**[[Castor Ravendean]]&lt;br /&gt;
**[[Nyoka Ravendean]]&lt;br /&gt;
**[[Angel Rubinstein]]&lt;br /&gt;
**[[Rose Ravendean]]&lt;br /&gt;
*[[Langford]] (scholarly [[Elf|High Elves]] residing in [[Jewelspar]] and later near [[Zobeck]] during the [[PR]] era)&lt;br /&gt;
**[[Langford|Wellam Langford]]&lt;br /&gt;
**[[Frances|Frances Langford]]&lt;br /&gt;
**[[Ardemas|Ardemas Langford]]&lt;br /&gt;
**[[Veras|Veras Langford]]&lt;br /&gt;
{{Quelmar}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Tales_of_Quelmar&amp;diff=46983</id>
		<title>Tales of Quelmar</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Tales_of_Quelmar&amp;diff=46983"/>
		<updated>2026-06-22T05:10:19Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand list}}&lt;br /&gt;
&#039;&#039;&#039;Tales of [[Quelmar]]&#039;&#039;&#039; are one-[[session]] games that fill in blanks and tell interesting stories that do not need long drawn out campaigns. They often times revolve around one interesting idea or event and introduce a plethora of previously unexplored characters and faces. Tales may be about the most important day ever or about the most mundane tavern brawl. No matter what happens in them, one thing is for certain, these stories will go down in Quelmar&#039;s history. &lt;br /&gt;
&lt;br /&gt;
== Lost in the [[Underdark]] ==&lt;br /&gt;
Offline. The very first one off involved the rescue of [[Paelias Galanodel]] from [[the Underdark]] by a group of misfits including [[Amra]] and  [[Sir Davidos]], who teamed up with another banished [[soul]] named [[11]] and a &#039;&#039;&#039;Dr. Frank N Stein&#039;&#039;&#039; (Matt)&#039;&#039;&#039;.&#039;&#039;&#039; It took place in the year 796 [[PR]], loosely following the events of the [[Towson Tabletop]] finale. At the end, they were able to send an SOS back up to Quelmar through Paelias:&amp;lt;blockquote&amp;gt;&amp;quot;We&#039;re from Quelmar. We&#039;re holed up at the DoomVault. Some of us were dragged down to the underdark by a demonic presence. I&#039;m from AID. Back where I was from, AID was summoning demonic creatures in their search for the origin of the soul. I was the result of some of those experiments. I&#039;m a [[warforged]]. A machine with a soul. They experimented on me to try to figure out where my soul came from.&amp;quot;&amp;lt;/blockquote&amp;gt;Year: 699, later an undetermined year in the Underdark&lt;br /&gt;
&lt;br /&gt;
Location: The Underdark&lt;br /&gt;
&lt;br /&gt;
Players: Matt D, Ben P, Lianna B, Glen H&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: People ripped into the underdark discover that [[Demons]] who try to pull people from Quelmar (or people who try to go to the abyss) get stuck in the Underdark, which is a buffer layer. They save a [[wizard]] who was REALLY stuck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM [[James]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Demetrides and [[Memetrides]] ==&lt;br /&gt;
Year: 699&lt;br /&gt;
&lt;br /&gt;
Location: [[Galik]], Galik, Amusa&lt;br /&gt;
&lt;br /&gt;
Players: Matt D, Zach M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A disgruntled doctor (Dr. Frank N Stein from Session 1, played by Matt) and an identity [[thief]] cross paths and pull off a warehouse heist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, [[DM James]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Just Another Unimportant Day ==&lt;br /&gt;
Offline. This session took place in the town of &#039;&#039;&#039;Hamleton &#039;&#039;&#039;on the east side of [[Amusa]], and involved a time traveller named Kolgrim who was convinced that a baby born on that day needed to be killed.&lt;br /&gt;
&lt;br /&gt;
Year: 675&lt;br /&gt;
&lt;br /&gt;
Location: Hamleton, Lugg, Amusa&lt;br /&gt;
&lt;br /&gt;
Players: Tess H, Matt I, Zach B, Will M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: What happens when some [[adventurers]] help give birth to a child...only for a man from the future to arrive, attempt to kill it, and claim that child will be the end of the world? Hilarity ensues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[The Tomb of Horrors]] (2016) ==&lt;br /&gt;
Year: [[Prehistory]]&lt;br /&gt;
&lt;br /&gt;
Location: The Tomb of Horrors &lt;br /&gt;
&lt;br /&gt;
Players: Glen H, Lianna B, Matt I, Griffin D, Alex W&lt;br /&gt;
&lt;br /&gt;
Short Synopsis:  A highly ranked and well-proven group of heroes decided once and for all to tackle Acererak’s tomb...death, destruction, and great loss paved the way to their forfeit. Who will be next to tackle the tomb?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Dungeons and [[Dinosaur|Dinos]]!?!?!??! ==&lt;br /&gt;
Year: ~1100&lt;br /&gt;
&lt;br /&gt;
Location: Isle Trademark &lt;br /&gt;
&lt;br /&gt;
Players: James R, Dean W, [[Thomas]] G, Logan L, Lucas S&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: All hell breaks loose as the [[Clonomancy]] rituals used to bring this theme park to life backfire in the face of the tourists and scientists stranded on the island with their [[dinosaur]] captives.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM Linus.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[New Dryads|The Faerie Forests of Isonhound]] ==&lt;br /&gt;
Year: 795&lt;br /&gt;
&lt;br /&gt;
Location: Faerie Forests of [[Isonhound]]&lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Logan L, Allie P, Brad B&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Newly freed [[Dryads]] go on what’s supposed to be an easy trip to town for supplies...are horrified to learn that houses are made of wood. Luckily at the end of the day they made out with plenty of GoldSilverCopper. [[Doraleous]] Ex Machina.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Ale&#039;s Day]] ==&lt;br /&gt;
Year: ~800&lt;br /&gt;
&lt;br /&gt;
Location: [[Burnale Clan]] Mountains, [[Osugbo]]&lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Linus O, Allie P &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Three unlikely dwarven allies help one fellow brother in arms recruit the heart of the loveliest maiden with the biggest beard...by killing zombies and goblins! I’LL DRINK TO THAT!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Ymbtrymman|If Day]] ==&lt;br /&gt;
Year: ~800&lt;br /&gt;
&lt;br /&gt;
Location: [[Ymbtrymman]], Amusa&lt;br /&gt;
&lt;br /&gt;
Players: [[Steve]] B, Skylar H, Zach B, Allie P, Tess H, Bridget L&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: For 900 years Ymbtrymman prepared themselves for any oncoming [[dragon]] onslaught, despite [[Dragons]] having long been extinct. After commercializing and facetiously treating it like a holiday, their actual dragon slaying abilities finally come into question...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Atheist ==&lt;br /&gt;
Year: 800&lt;br /&gt;
&lt;br /&gt;
Location: [[Bywater]], Osugbo ([[Halfling]] community)&lt;br /&gt;
&lt;br /&gt;
Players: Glen H, Lianna B, Thomas G, Tess H, Rachael H, Allie P&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Greedy [[gods]] fight to the death over converting the realm’s most stubborn hobbit. It all ends in death as their utmost divine destruction winds up not converting but rather confirming the halfling’s nihilistic beliefs. On his deathbed, it ultimately was the goddess of death, the [[Raven Queen]], who left the most impact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Terror at [[Ostrom|Erkrom Asylum]] ==&lt;br /&gt;
Year: Unknown&lt;br /&gt;
&lt;br /&gt;
Location: [[Ostrom]], Scurflink, Pteris&lt;br /&gt;
&lt;br /&gt;
Players: James R, [[Rose]] H, Rachael H, Sam O’F, Thomas G&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: When a small boy is kidnapped in the dangerous and seedy streets of Ostrom, investigative reports reveal he’s been taken to the Erkrom Asylum, a long abandoned house for the criminally insane so secure it’s on its own island. As the cops take charge of the search, they find not just the boy, but more about their own fears and passions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM T.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Steading of the Hill Giant Chief]] ==&lt;br /&gt;
Year: 821&lt;br /&gt;
&lt;br /&gt;
Location: The Traveler’s Stop on Inn, Diimgard, Osugbo&lt;br /&gt;
&lt;br /&gt;
Players: Rachael H, Dean W, Dan B, Ben P, Lianna B, Jesse M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A group of story tellers meet up in a tavern to exchange stories and legends, while simultaneously trying to tell THEIR version of the famous legend: “The Steading of the Hill Giant Chief”. Hilarity ensues as conflicting stories lead to sudden plot twists and surprise endings. &lt;br /&gt;
&lt;br /&gt;
Legend Synopsis: After the kingdoms have banded together to stop the onslaught of the giant’s alliance, the realm’s best heroes learn to work together and infiltrate the Hill Giant’s farmstead in a rather “Ocean’s Eleven” inspired conquest.&lt;br /&gt;
&lt;br /&gt;
Introduction of the &amp;quot;Plot Point&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Last Crusader of [[Kragnux]] ==&lt;br /&gt;
Year: 821&lt;br /&gt;
&lt;br /&gt;
Location: [[Manquel]], Bigaji-Ho, Osugbo&lt;br /&gt;
&lt;br /&gt;
Players: Rachael H, Allie P, Dan B, Steph H, Lianna B, Glen H, Tess H &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: The Alleen family, fleeing from a dark past, come across a drunken [[warlock]] and his beet-nik friend as they wind up caught in the middle of a court battle against the very last of the Kragnux Draconic Crusaders. After a dragon attacks the town, the players find themselves all in suspicious positions, leaving everyone to flee town before noon. Meanwhile, the last of the crusaders dies as he lived, slaying the dragon and possibly saving the town.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Forge of Fury ==&lt;br /&gt;
Year: 821 &lt;br /&gt;
&lt;br /&gt;
Location: The Traveler’s Stop on Inn, Diimgard, Osugbo &lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Lianna B, Griffin D&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A group of storytellers meet up in a tavern to exchange stories and legends, while simultaneously trying to tell THEIR version of the famous legend: “Forge of Fury”. Hilarity ensues as conflicting stories lead to sudden plot twists and surprise endings.  Legend Synopsis: It’s said that long ago, a group of noble adventurers made their way into Khundrukar, the forbidden dwarven Vault, in search of extraordinary blades forged by Durgeddin the Black. To get the blades, the adventurers must fight through an entire Orc colony...one by one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James &amp;quot;Plot Point&amp;quot; adventure.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Dardin]] Games! ==&lt;br /&gt;
Year: 692&lt;br /&gt;
&lt;br /&gt;
Location: Dardin, [[Oppidan]], Pteris&lt;br /&gt;
&lt;br /&gt;
Players:  Dean W, Rose H, Dan B, Kelly H, Kayvon K&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Tasterface the [[Fighter]], Napoleon the [[Barbarian]], Turbine the [[Artificer]], and Silence the [[Monk]] go up against veteran of the games (and crowd favorite) Narrowinch as they toss [[dwarves]], snipe targets, toss more dwarves, and ultimately go head to head in the ultimate DANGER DOME in a quest for the title of Dardin Games Champion! (Spoiler alert: Silence the Monk [[Vanara]] takes the crown!) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Characters in Search of a Player ==&lt;br /&gt;
Year: 499&lt;br /&gt;
&lt;br /&gt;
Location: The Lair of an ArchDruid, probably Isonhound. &lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Lianna B, Dan B, Steph H, Ben P, Rose H, Matt I &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: After falling into a vat of memory moss during battle, the ArchDruid’s daughter and the adventurers combating her find themselves completely unaware of the devastating fight that they were just in. The group learns to trust each other as they rediscover who they are. With memories wiped and facial-blindness in full force, they work together to get back into the Archdruid’s lair...until the Archdruid’s daughter rediscovers her purpose and once again they are at each other’s throats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Something Stirs the Fog ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return to [[The Tomb of Horrors|the Tomb]] (2017) ==&lt;br /&gt;
Players: Tess H, Lianna, Matt I, Thomas G, Glen H, Jesse M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== ...Have Happened (The Abyss) ==&lt;br /&gt;
The destruction of [[Demogorgon]] in [[The Abyss]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Secret of the [[Corpsus Academy|Woven]]! ==&lt;br /&gt;
&#039;&#039;Offline, DC, DM Dean.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Stuckey&#039;s]] Begins ==&lt;br /&gt;
A session that was almost entirely composed of [[Tavern Games]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Little More Action, Please ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM Lianna.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Halfling|Little People]] of [[Lugg]] ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Dreamwalker|Dreamwalker&#039;s]] Blade ==&lt;br /&gt;
A group of heroes must unite and fight the Dreamwalker&#039;s evil brother in a [[Dreamscape]], which they learn to control with their minds to give them whatever powers they wanted!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Corduth|Corduth&#039;s]] [[The Hertak Kobolds|Kobolds]] ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Mages and Monodrones ==&lt;br /&gt;
&#039;&#039;Online, DM Matt.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Key of Turk ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A False Sense of Security ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Magic at the Windy Wall ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Defenders of Isle Meregrund ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Little [[Pandemonium]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Arcadia]]&#039;s Gift ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Modrons of [[Mechanus]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I Thought Angels Were Supposed to Be Nice ([[Mt. Celestia]])  ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Minds of Madness ([[Limbo]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Gehenna|Gehenna&#039;s]] Great Drop ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Battlefields of [[Acheron]] ==&lt;br /&gt;
Introducing &amp;quot;Stun&#039;s Out, Guns Out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== To Skin a Sæhrímnir ([[Ysgard]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Arborea|Arborea&#039;s]] Glades ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I&#039;m a WHAT? ([[The Beastlands]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[The Tomb of Horrors|Tomb]] Goes Online (2019) ==&lt;br /&gt;
Players: Brad, Rose, Matt D, Kelsey, Sam M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== By [[Hades]]&#039; Flame ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Garl Glittergold|Glittergold]]&#039;s Gates ([[Bytopia]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Library in [[Carceri]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Many Floors of [[Pelor]] ([[Elysium]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Familiar Way Out ==&lt;br /&gt;
On both sides of the ocean, our heroes face trials and tribulations—but when unable to solve the problem, they can always rely on...THE CREATURE TEAM. A one-shot, statblock-based adventure starring all your favorite animals and familiars, from snakes and parrots to hippogriffs, panthers, and camels. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James. Soux the Rat (Rachael), Hippogriff (Caitlin), Sheep (Kevin), Guinea Pig (Mike), Tiger ([[Laura]]), Camel ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Wild Sheep Chase ==&lt;br /&gt;
After a night of being ambushed by Snake Charmer bandits, four adventurers arrived in Bayberry, East [[Levinkan]]. A sheep with a scroll of modified &#039;&#039;Speak with Animals&#039;&#039; in its mouth bounded up to them in &#039;&#039;The Flannel Flagon. &#039;&#039;The sheep claimed to be Finethir Shinebright, a powerful transmuter&#039;&#039; true polymorph&#039;&#039;ed into a sheep by his apprentice using Finethir&#039;s wand. After dispatching a half-orc, a bear, some wolves, and Finethir himself temporarily, the adventurers tentatively set off to retrieve the wand from the apprentice. Chaos ensued: the purported apprentice transformed a bed into a dragon, Kelluruk turned into a potted plant, and Finethir died when the monk Bar attempted to use the modified wand to turn him back into a high elf. The adventurers looted the deceased transmuters&#039; lab, and watched the treehouse burn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM Kevin, half-orc wild magic [[sorcerer]] Kelluruk, dwarven drunken monk Bar Bar Doreenks, imp Theo(philus) and his miner warlock Dexter Gygas, gnomish [[druid]] G.G.G.G.G.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Your Days are Numbered ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM Connor.  [[Tabaxi]] bard Tabitha, bremish [[human]] [[ranger]] Nalapoq (Pock), human sorcerer Wes, centaur [[shaman]] Eala, human rogue Jade, halfling monk Thad. 1st Century PR.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Pudding Faire ==&lt;br /&gt;
&#039;&#039;Online, PA players (COVID-19), DM Kevin, Love [[Paladin]] Amedie, halfling barbarian Jo, wizard [[Veras|Veras Langford]], warlock Dorothea Doubtice, imp Theo(philus) and his miner warlock Dexter Gygas. Dalsk, 1250 PR.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bodacious Pants Heist Deluxe ==&lt;br /&gt;
&#039;&#039;&#039;Brand Aware Marketing Strategists&#039;&#039;&#039; accept a mission from Mert to go steal pants from an octopus. Gained a total of 8 Bonding Points. Were paid not in money but in pants and pairs of Doc Martens.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Team called Brand Aware Marketing Strategists (or BAMS). Level 1 (Boss&#039;s Son) [[Dragonborn]] Ranger Walter HasPants, other characters at level 3: Ka&#039;Rul Baskin the [[Half-Orc]] barbarian, Tommmi Salami the Rogue Halfling thief, and Lead Tsunami the [[Tiefling]] Bard of Valor.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Microbrewing Up Trouble ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Colinth [[Amber]]: The Best of the West meets the Yeast of the East&amp;lt;/blockquote&amp;gt;&#039;&#039;&#039;The Furries &#039;&#039;&#039;accept a mission from Gottik Waxbeard to save his precious microbrewery the Battlefield Brewery. They make Colinth Amber there, which combines [[Elvish]] Hops with Dwarvish Yeast. However, the yeast went crazy and now attacks things, so adventure awaits! Eventually the team recovers a sample of the yeast while slaying the rest, allowing Colinth Amber to continue production down the line...but it might be a while as the brewery was destroyed in the epic battle that ensued. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Team called The Furries. Level 4 Human Rogue Pirate named &amp;quot;First Mate [[Pete]]&amp;quot; (Taylor), Halfling Fighter named Ooric ([[User:Jeffbuterbaugh|Jeff]]), Human Wizard named &amp;quot;RumbleRoar&amp;quot; (Kelsey), [[Kobold]] Paladin named Koco (Rachael), [[Ursin]] Bard named &amp;quot;Beary Potter&amp;quot; (Brendan), and Goliath Barbarian named Beetle (Tyler).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Lockblocker ==&lt;br /&gt;
A group of mercenaries for hire work against each other to try to con an old adventurer out of his money. After several very lucky close calls, the team formulates one final plan. Unfortunately, a wild case of Murder-Hoboism overtakes some of the team members, leading to two of them being arrested, one of them dead, and two having made off with money or [[victory]]. The team earned 6.5 Bonding Points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, No Team, individual level 4 adventurers working together (and against each other). Susan (high elf), MaCAWley CAWkin ([[kenku]]), Magic Michael (high elf), Gluteus Minimus (halfling), and Zenon Zyquil (half-elf).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Keep on the Borderlands (Monster Edition) ==&lt;br /&gt;
A group of guards and locals residing in [[Kreendale Keep]] tell a story about a group of monsters who were captured and subsequently escaped. However, the storytelling get progressively more and more drunk as they tell the story, resulting in an absolutely undecipherable mess of details and illogical story beats that ultimate ends with 100 [[modron|modrons]] being summoned from the skies to tear the keep to the ground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Plot Point Adventure, Bulgogi the Kobold Monk (Thomas), Orsin Delves the [[Minotaur]] Barbarian (Steve), Vivian Tains the [[Bugbear]] Sorcerer (Zach B), Leer the [[Gnoll]] Rogue ([[User:Jeffbuterbaugh|Jeff]]), Garkgreel the [[Lizardfolk]] Druid (Dan), and Oka the [[Goblin]] [[Cleric]] (Jesse).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Seawell Revisited ==&lt;br /&gt;
50 Years after the original Lighthouse incident, a copycat pirate stops ships from arriving at the port of [[Seawell]] by putting out the lighthouse. However, this time there are 3 unlikely heroes that will find the Pirate and stop his evil ways. Along the way, Orphans are encountered, unrequited love appears---and a very special night happens for two strange men in the hostel. &lt;br /&gt;
&lt;br /&gt;
O&#039;&#039;nline, DM James, Crankle the Rogue [[Gnome]] Criinal (Randy), Freyja the Druid Tiefling Folk Hero (Christy), Raven Stash the Elf Fighter Soldier Military Veteran (Thomas).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bad Things in Small Packages ==&lt;br /&gt;
Members of the [[Keeper of the Teeth]] in [[Pteris]] scout out a nearby Dwarven fortress to discover the recipe for [[DragonScale Disease|&amp;quot;Dragonscale Disease&amp;quot;]] which their team plans to use in the upcoming [[Rwendia|Siege of Rwendia]]. Along they way, the discover dwarven indoor plumbing, and take no mercy on the dwarves as lives are taken left and right....and then resurrected to serve the necromancer Squee.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Rhix the Liardfolk Rogue (Kelsey), Stubbs the Lizardfolk Cleric (Bridget), Squee the Necromancer Kobold (Griffin), Tyrator the Barbarian Dragonborn ([[User:Jeffbuterbaugh|Jeff]]), Rugmoth the Lizardfolk Bard (Thomas).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Runes of [[Chronepsis]]&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
The heroic team known only as &amp;quot;&#039;&#039;The [[Midnight]] Cats&#039;&#039;&amp;quot; track down the Odium heart belonging to Afanasi the undying wizard. After using an alter of [[Chronepsis]] to grant them visions of the future, they overcome the odds and avoid all danger in a beautiful beeline to the goal....though not without sacrificing one of their own to get the answers they need. RIP Dorthna.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Players-With-Modules Experiment, Level 5. Flewyn the Dwarf Paladin (Linus), Dorthna the Dwarf Barbarian (Allie), Evelyn the Gnome Cleric (Laura), Aloysius the Halfling Sorcerer (Jason), Dolasar the Dragonborn Fighter ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Long Night at [[Ravendean]] ==&lt;br /&gt;
The &amp;quot;AV CLUB&amp;quot; (Always very constantly looking under beds) investigates a [[Nightshade]] that has symbiotically attached itself to a young boy. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, GM Craig, [[GM:Monster of the Week|Monster of the Week]], August the Meddling Kid (Nell), Ero the Expert (James), Jerrod the Flake (Matt I), Kyra the Spell-Slinger (Ali).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[The Tomb of Horrors]] 2020 ==&lt;br /&gt;
Players: Brendan, Jason, Evani, [[User:Jeffbuterbaugh|Jeff]], Matt I&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Livestreamed at [https://www.twitch.tv/thequelmarrealm Twitch], DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Kiston Wedding One-Shot ==&lt;br /&gt;
&#039;&#039;Online, DM Kelsey.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tomb of Menet-Ka ==&lt;br /&gt;
&#039;&#039;Online, DM Kevin.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Coffee Shop in the Alpha Complex ==&lt;br /&gt;
&#039;&#039;Online, GM-less game, but lead by GM Rose.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== On The Precipice Of History ==&lt;br /&gt;
The three elven Capella Brothers ([[Asaug]], Durmundri, and Hygewald) amass an army of undead mutant False [[World Breaker]] abominations to invade the city of [[Inergos]]. The six chosen Champions of Inergos come to the city&#039;s defense, aided by a gift of Divine Spark energy from the Inergosian Council. They manage to repel the abominations and defeat the Brothers in their demiplane lair. However, the true mastermind of the invasion, [[Vecna]], [[Inergos#On_The_Precipice_Of_History_(Tales_of_Quelmar)|steals their Divine Spark energy]] to complete his true objective: the creation of the ten [[Mutated_Chimera|Mutated Chimeras]]. The Chimeras escape, destroy Inergos, and the era of the Chimera Containment Wars begins. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM Jonathan, D&amp;amp;D 5e, Level 20, 80BR. Cadmi Wiseshot the Goliath monk (Ali), [[Darya]] Storm the Triton paladin (Rose), Garvan Eastburn the Human rogue (John), Holly Willowsteel the Rock Gnome wizard (Alyssa), Rathys Silverglade the High Elf cleric (Connor), [[Zenthor|Zenthor Sahrel]] the Dragonborn sorcerer ([[User:Jeffbuterbaugh|Jeff]]). Adapted from James Introcaso&#039;s &amp;quot;Invasion from the Planet of Tarrasques.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Silent Song ==&lt;br /&gt;
A team of four adventurers was hired by the town of [[Elluz]] to investigate a haunted [[monastery]]. The party fought through various undead and puzzled through some magically locked doors before attacking, then freeing, an imprisoned Wailing Spirit who turned out to be the original prophet Elluz. Before their death, the monks trapped her spirit and passed off her seeing powers as their own to facilitate a profitable fortune-telling scheme. As thanks for freeing her, Elluz provided a glimpse into each adventurer&#039;s future: Shortsword, a life blessed with good fortune fueled by her perseverance; [[Amir]], a descent into darkness but a pathway out if he could escape his pact; Momilani, visions of a trying time when she would need to rely on her friends as they relied on her; and Creel, a promise of modest but real renown -- and a warning to stay away from guns.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM Connor, D&amp;amp;D 5e, Level 3. [[Amir|Amir the Tiefling Warlock]] ([[User:Jeffbuterbaugh|Jeff]]), [[Creel Stusher]] the [[Firbolg]] Monk (James), Momilani the Goliath Cleric (Erin), Shortsword the Halfling Bard (Kelly).1028 PR. Adapted from Aaron Potter&#039;s &amp;quot;A Stolen Song.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2021 ==&lt;br /&gt;
&#039;&#039;Offline, PA, DMs James and Mike.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The House ==&lt;br /&gt;
&#039;&#039;GM Jonathan, Spiritual Successor to [[Secondary Characters]], Rotating Table of Characters.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Stranger Dread ==&lt;br /&gt;
https://www.youtube.com/watch?v=0DhpwAwIenc&amp;amp;t=4682s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Game System]]: Dread, year 60 CR, GM Alyssa, Livestreamed on Twitch.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Quelmar Gameapalooza ==&lt;br /&gt;
A series of one-shot spooky adventures run across a plethora of gaming systems, some simple, some more involved. Hosted by Cecilia and Alyssa in MD. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Exorschism&#039;&#039;!: GM Cecilia. Players: Nell, Steven, [[User:Jeffbuterbaugh|Jeff]], Betsy, Alex&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Sherlocks &amp;amp; a [[Vampire]]&#039;&#039;: GM Rose. Players: [[User:Jeffbuterbaugh|Jeff]], Alexandra, Alex, Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Magical Cleanup Service&#039;&#039;: GM Alyssa. Players: Nell, Ali, Rose, Alexandra&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I Suppose You’re All Wondering Why I’ve Invited You Here&#039;&#039;: GM Nell. Players: Ali, Steven, Rose, Betsy, Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dread&#039;&#039;: GM Nell. Players: Ali, Brendan, [[User:Jeffbuterbaugh|Jeff]], Alyssa &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Darkest House&#039;&#039;: GM Jonathan. Players: Steven, Miguel, Connor, Cecilia &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alice is Missing&#039;&#039;: GM Steven. Players: Nell, Ali, Alyssa, Cecilia &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;City of Mist&#039;&#039;: GM Miguel. Players: [[User:Jeffbuterbaugh|Jeff]], Connor, Brendan [[File:Tomb2021.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2021 ==&lt;br /&gt;
5 more brave [[souls]] enter the ultimate dungeon crawling challenge, only to get stuck for well over an hour at a door with 3 slots in it. &amp;quot;DAGGER. DAGGER. Pocket Knife.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
However, despite not reaching much further than 2020, the team took impeccable notes and decided that their legacy will be just how well documented and guided they will leave the next group, who may possibly finally finish the Tomb once and for all.&lt;br /&gt;
&lt;br /&gt;
Players: Nell, Jonathan, Rachael, Connor, and Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MD, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== BE GAY DO CRIME ==&lt;br /&gt;
Is theft &#039;&#039;really&#039;&#039; wrong when you&#039;re taking items that are already stolen artifacts being hoarded by the rich and powerful? Our incredibly hot sword-wielding lesbians seem to think it&#039;s fine, and frankly I&#039;m inclined to agree with pretty much anything they say. [[LaCroix Kingdom|The LaCroixs]] however may think differently...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, GM Craig, Thirsty Sword Lesbians.&#039;&#039; &#039;&#039;Fury the Hot Bloody Orc (Nell), Dottie the Timid Halfling Nature Witch (Erin), Cecily the Spooky Half Elven Witch (Jonathan), Endora the Devoted Knockout ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Purging of [[Segedwyn]] ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Beware of Thomas. He is a power man.&amp;lt;/blockquote&amp;gt;The adventure had six encounters. The players start the adventure in the village of Wytham.  There they meet Tolven, who is a member of the Segedwyn resistance.   Tolven tells the players that the king of Segedwyn is a bad man and that Tolven wants them to go to Segedwyn and kill the king. The players are given the Sword of Segedwyn.  The Sword of Segedwyn is a magic item that was made by an evil wizard.  The wizard used it hundreds of years ago to defeat the king.&lt;br /&gt;
&lt;br /&gt;
Players Chris H, Connor H, [[User:Jeffbuterbaugh|Jeff]], and [[User:Thesilverdragon|Claudia]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
== [[Cephalopponent Games|Cephalopponents]] ==&lt;br /&gt;
The REAL Squid Game. A group of humanoids from the surface prove their worth to their [[Illithid]] captors to see if they can keep their bodies and minds intact, or if they would rather be ceremorphized into Mind Flaying kin.&lt;br /&gt;
&lt;br /&gt;
Players: Kat, Rylan, Raina, Abby, and technically Nin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I Cast Major Eatherly ==&lt;br /&gt;
The stories of [[The Wagon]] have reached 7 desperate parties. As they make their way to [[The Frostspine|the Frost Spine]], they stumble upon a little more than they bargained for. The Wagon holds more than just items, food, and stories—it holds the last remnant of one very important [[Xender Pleth|legend]].&lt;br /&gt;
&lt;br /&gt;
Players: Doug Cockle, Mike, Laura, Rachael, [[User:Jeffbuterbaugh|Jeff]], Gail, Rich&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA. DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return of the Edditionals ==&lt;br /&gt;
Quelmar joins One D&amp;amp;D (the next edition of D&amp;amp;D after 5, whatever it winds up being called)! We jump back to the [[Tovag]] and meet the first [[Edditionals]] from this next generation! First round of playtesting, focused on new background and [[race]] rules.&lt;br /&gt;
&lt;br /&gt;
Players: Mercedes, [[User:Jeffbuterbaugh|Jeff]], Mavonte, Erin S, Jesse D, Jonathan H, Talia S, Edelio B, Steven P, Angela S, Rose C&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Discord, DMs Dan O, Margarita, James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2022 ==&lt;br /&gt;
&#039;&#039;Offline, PA, DMs James and Dean.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Quelmarrily We Roll (the Dice) Along ==&lt;br /&gt;
Our cast of characters delve into Quelmar&#039;s musical theater past to solve a mystery that threatens the very existence of the genre itself!&lt;br /&gt;
&lt;br /&gt;
Players: Nell, Jonathan, Steven, [[User:Jeffbuterbaugh|Jeff]], Brendan, Leigh, Julia, Taylor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Twitch, DM Tyler, D&amp;amp;D 5e, set in [[Jewelspar]] at the beginning of the CR era.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2022 ==&lt;br /&gt;
6 more lambs to the slaughter as a group finally overcomes the nefarious gravitational chamber, basically dances past the lair of the efreet, and makes their way to the final door of the entire tomb...But when tensions run high, the team falls back on the miraculous &amp;quot;Gem of [[Wish]]&amp;quot; left to them by last year&#039;s note-taking experts. The results of said wish? A key to the final door...made of this team&#039;s flesh and blood. It&#039;s a total party kill this year as the team dies right at the gates of victory, leaving one final item to next year&#039;s team. &lt;br /&gt;
&lt;br /&gt;
With a total party kill, unfortunately this year&#039;s team also brings nothing back to the surface for next year. Will 2023 be able to make their way back to end riding almost blindly? Tune in and find out.&lt;br /&gt;
&lt;br /&gt;
Players: Erica, Gail, Mercedes, Nick, Russell, Talia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Murray Holiday Special ==&lt;br /&gt;
Part of the [[QuelmarCon 2023]] fundraiser events.&lt;br /&gt;
&lt;br /&gt;
Players: Edelio, Jenn, Lily, RJ&lt;br /&gt;
&lt;br /&gt;
Online, Roll20, DM Will Murray&lt;br /&gt;
&lt;br /&gt;
== Countdown to Doom ==&lt;br /&gt;
A New Year&#039;s Dungeon Crawl&lt;br /&gt;
&lt;br /&gt;
Players: Connor, Alex, Talia, Craig, Kelsey, Luke&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Mercedes&lt;br /&gt;
&lt;br /&gt;
== It’s Beginning to Feel a Lot Like Sparklemas ==&lt;br /&gt;
A small town gnome woman has made it big as a big company finance lawyer in the big city! She doesn’t have time for Sparklemas, and especially doesn’t have time for the traditional one month of preparation. But a few weeks before Sparklemas, her grandmother falls and breaks her hip, so she returns home to care of Nana’s finances and put her in a nursing home. Can a party of mismatched and slightly chaotic adventurers help her fall in love with Sparklemas, and also Nana’s kind neighbor, the small town gnome man? Will they save her from a successful life full of career ambition but void of heterosexual romance? It’s Beginning to Feel a Lot Like Sparklemas, January 6th 6/5c. Only on the Hallmark Channel (aka Connor’s apartment.)&lt;br /&gt;
&lt;br /&gt;
Players: Connor, [[User:Jeffbuterbaugh|Jeff]], Mercedes, Luke, Margarita&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM Erin.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Barkeep on the Borderlands ==&lt;br /&gt;
Part of the QuelmarCon 2023 fundraiser events.&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Nell&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2023 ==&lt;br /&gt;
&#039;&#039;Offline, MD, DMs James, Dean, and Glen.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2023 All Star &amp;lt;s&amp;gt;Finale&amp;lt;/s&amp;gt; ==&lt;br /&gt;
5 Players from 5 previous years all return to the tomb with one mission: to finish what was started. Unfortunately the tomb feels more daunting and terrifying as ever when these veterans enter it again, thanks the magic of &amp;quot;Dungeon Crawl Classics.&amp;quot; Misfires, risky moves, dead animals, and more misfires cause the team to only make it half way through the tomb, but they make it their mission to double back and write the world&#039;s greatest tutorial for 2024.&lt;br /&gt;
&lt;br /&gt;
Players: Talia, Jason, Nell, Rose, Griffin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Dungeon Crawl Classics.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Commoner&#039;s Curse ==&lt;br /&gt;
The premise is simple: you are all residents of the town of Newspring, nestled safely in a valley in Osugbo. You&#039;ve lived peaceful, simple, and &#039;&#039;boring&#039;&#039; lives until now, when a strange old man with a cart comes to the annual festival to peddle his wares. He begins by putting on a simple magic show with prestidigitation wands and other minor effects, but after the show he announces a job offer: testing his newest batch of wands and determining their effects. For this task he offers 10 gold pieces per accurately identified wand, an unheard of sum for folk like you, &#039;&#039;and&#039;&#039; you get to keep one of these magic wands each upon completing the task.&lt;br /&gt;
&lt;br /&gt;
Players: James, Jonathan, Keller, Ednos, Mercedes&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Talia&lt;br /&gt;
&lt;br /&gt;
== Tomb of Horrors 2024: Minnesota Edition ==&lt;br /&gt;
6 More players (now from Minnesota) continue the world&#039;s greatest and possibly now lengthiest single dungeon crawl. One survivor. &lt;br /&gt;
&lt;br /&gt;
Players: Rob W, Via L, Rae W, Billy R, Chandra R, Charlie M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tomb of Horrors 2025: Upper Management ==&lt;br /&gt;
6 More players (now from Minnesota) who each run and lead a Theater company in Minnesota follow up on the first Minnesotans, and in the process call and recruit Fugazi (Rob) from last year to be one of the few &amp;quot;Second-Go-Arounds&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
In the process, this ultimate team finds the ultimate answers, and by doing the classic &amp;quot;we put the crown on the skull and use the sceptre on it&amp;quot;...These legendary few are the slayers of Acererak, and after 13 years, the winners of the Tomb of Horrors. &lt;br /&gt;
&lt;br /&gt;
Players: Rob W, Sean D, Mike L, Thomas N, Jackson H, Victoria J &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[The Fantasial Freeze]]: A Tale from Isonhound ==&lt;br /&gt;
In the Monestary of Ra, dedicated to the monks of courage (located in the valley of [[Orche-Astere]]), a lone tabaxi performer known as &#039;&#039;&#039;Ember Astrid&#039;&#039;&#039; is lost on their own after their found family band of traveling performers is separated near the town of Thumbeline when the Freeze hits. Eventually clawing their way up to death&#039;s door (literally the door of the monestary), they are taken in and sheltered by other nomads and travellers, who agree to travel to &#039;&#039;&#039;Hillbrace&#039;&#039;&#039;, a nearby town decimated by the Freeze, in search of Ember&#039;s lost family. &lt;br /&gt;
&lt;br /&gt;
Along the way, the bear Mark is adopted by Ranger Pim.&lt;br /&gt;
&lt;br /&gt;
Also along the way, monk Stylo learns the importance of saving animals, not eating them.&lt;br /&gt;
&lt;br /&gt;
And also along the way, a LOT of Wendigos. In fact, half the team contracts wendigo disease by the end, which might explain why this was only a one-shot.&lt;br /&gt;
&lt;br /&gt;
Ultimately Ember&#039;s band is discovered to have been sabotaged by [[The Glubbers]], a gnomish rival band.&lt;br /&gt;
&lt;br /&gt;
Players: Morgan, Charlie, Isaiah, Malachi &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Tales_of_Quelmar&amp;diff=46979</id>
		<title>Tales of Quelmar</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Tales_of_Quelmar&amp;diff=46979"/>
		<updated>2026-06-22T05:07:24Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* The Fantasial Freeze: A Tale from Isonhound */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand list}}&lt;br /&gt;
&#039;&#039;&#039;Tales of [[Quelmar]]&#039;&#039;&#039; are one-[[session]] games that fill in blanks and tell interesting stories that do not need long drawn out campaigns. They often times revolve around one interesting idea or event and introduce a plethora of previously unexplored characters and faces. Tales may be about the most important day ever or about the most mundane tavern brawl. No matter what happens in them, one thing is for certain, these stories will go down in Quelmar&#039;s history. &lt;br /&gt;
&lt;br /&gt;
== Lost in the [[Underdark]] ==&lt;br /&gt;
Offline. The very first one off involved the rescue of [[Paelias Galanodel]] from [[the Underdark]] by a group of misfits including [[Amra]] and  [[Sir Davidos]], who teamed up with another banished [[soul]] named [[11]] and a &#039;&#039;&#039;Dr. Frank N Stein&#039;&#039;&#039; (Matt)&#039;&#039;&#039;.&#039;&#039;&#039; It took place in the year 796 [[PR]], loosely following the events of the [[Towson Tabletop]] finale. At the end, they were able to send an SOS back up to Quelmar through Paelias:&amp;lt;blockquote&amp;gt;&amp;quot;We&#039;re from Quelmar. We&#039;re holed up at the DoomVault. Some of us were dragged down to the underdark by a demonic presence. I&#039;m from AID. Back where I was from, AID was summoning demonic creatures in their search for the origin of the soul. I was the result of some of those experiments. I&#039;m a [[warforged]]. A machine with a soul. They experimented on me to try to figure out where my soul came from.&amp;quot;&amp;lt;/blockquote&amp;gt;Year: 699, later an undetermined year in the Underdark&lt;br /&gt;
&lt;br /&gt;
Location: The Underdark&lt;br /&gt;
&lt;br /&gt;
Players: Matt D, Ben P, Lianna B, Glen H&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: People ripped into the underdark discover that [[Demons]] who try to pull people from Quelmar (or people who try to go to the abyss) get stuck in the Underdark, which is a buffer layer. They save a [[wizard]] who was REALLY stuck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM [[James]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Demetrides and [[Memetrides]] ==&lt;br /&gt;
Year: 699&lt;br /&gt;
&lt;br /&gt;
Location: [[Galik]], Galik, Amusa&lt;br /&gt;
&lt;br /&gt;
Players: Matt D, Zach M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A disgruntled doctor (Dr. Frank N Stein from Session 1, played by Matt) and an identity [[thief]] cross paths and pull off a warehouse heist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, [[DM James]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Just Another Unimportant Day ==&lt;br /&gt;
Offline. This session took place in the town of &#039;&#039;&#039;Hamleton &#039;&#039;&#039;on the east side of [[Amusa]], and involved a time traveller named Kolgrim who was convinced that a baby born on that day needed to be killed.&lt;br /&gt;
&lt;br /&gt;
Year: 675&lt;br /&gt;
&lt;br /&gt;
Location: Hamleton, Lugg, Amusa&lt;br /&gt;
&lt;br /&gt;
Players: Tess H, Matt I, Zach B, Will M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: What happens when some [[adventurers]] help give birth to a child...only for a man from the future to arrive, attempt to kill it, and claim that child will be the end of the world? Hilarity ensues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[The Tomb of Horrors]] (2016) ==&lt;br /&gt;
Year: [[Prehistory]]&lt;br /&gt;
&lt;br /&gt;
Location: The Tomb of Horrors &lt;br /&gt;
&lt;br /&gt;
Players: Glen H, Lianna B, Matt I, Griffin D, Alex W&lt;br /&gt;
&lt;br /&gt;
Short Synopsis:  A highly ranked and well-proven group of heroes decided once and for all to tackle Acererak’s tomb...death, destruction, and great loss paved the way to their forfeit. Who will be next to tackle the tomb?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Dungeons and [[Dinosaur|Dinos]]!?!?!??! ==&lt;br /&gt;
Year: ~1100&lt;br /&gt;
&lt;br /&gt;
Location: Isle Trademark &lt;br /&gt;
&lt;br /&gt;
Players: James R, Dean W, [[Thomas]] G, Logan L, Lucas S&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: All hell breaks loose as the [[Clonomancy]] rituals used to bring this theme park to life backfire in the face of the tourists and scientists stranded on the island with their [[dinosaur]] captives.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM Linus.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[New Dryads|The Faerie Forests of Isonhound]] ==&lt;br /&gt;
Year: 795&lt;br /&gt;
&lt;br /&gt;
Location: Faerie Forests of [[Isonhound]]&lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Logan L, Allie P, Brad B&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Newly freed [[Dryads]] go on what’s supposed to be an easy trip to town for supplies...are horrified to learn that houses are made of wood. Luckily at the end of the day they made out with plenty of GoldSilverCopper. [[Doraleous]] Ex Machina.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Ale&#039;s Day]] ==&lt;br /&gt;
Year: ~800&lt;br /&gt;
&lt;br /&gt;
Location: [[Burnale Clan]] Mountains, [[Osugbo]]&lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Linus O, Allie P &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Three unlikely dwarven allies help one fellow brother in arms recruit the heart of the loveliest maiden with the biggest beard...by killing zombies and goblins! I’LL DRINK TO THAT!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Ymbtrymman|If Day]] ==&lt;br /&gt;
Year: ~800&lt;br /&gt;
&lt;br /&gt;
Location: [[Ymbtrymman]], Amusa&lt;br /&gt;
&lt;br /&gt;
Players: [[Steve]] B, Skylar H, Zach B, Allie P, Tess H, Bridget L&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: For 900 years Ymbtrymman prepared themselves for any oncoming [[dragon]] onslaught, despite [[Dragons]] having long been extinct. After commercializing and facetiously treating it like a holiday, their actual dragon slaying abilities finally come into question...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Atheist ==&lt;br /&gt;
Year: 800&lt;br /&gt;
&lt;br /&gt;
Location: [[Bywater]], Osugbo ([[Halfling]] community)&lt;br /&gt;
&lt;br /&gt;
Players: Glen H, Lianna B, Thomas G, Tess H, Rachael H, Allie P&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Greedy [[gods]] fight to the death over converting the realm’s most stubborn hobbit. It all ends in death as their utmost divine destruction winds up not converting but rather confirming the halfling’s nihilistic beliefs. On his deathbed, it ultimately was the goddess of death, the [[Raven Queen]], who left the most impact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Terror at [[Ostrom|Erkrom Asylum]] ==&lt;br /&gt;
Year: Unknown&lt;br /&gt;
&lt;br /&gt;
Location: [[Ostrom]], Scurflink, Pteris&lt;br /&gt;
&lt;br /&gt;
Players: James R, [[Rose]] H, Rachael H, Sam O’F, Thomas G&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: When a small boy is kidnapped in the dangerous and seedy streets of Ostrom, investigative reports reveal he’s been taken to the Erkrom Asylum, a long abandoned house for the criminally insane so secure it’s on its own island. As the cops take charge of the search, they find not just the boy, but more about their own fears and passions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM T.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Steading of the Hill Giant Chief]] ==&lt;br /&gt;
Year: 821&lt;br /&gt;
&lt;br /&gt;
Location: The Traveler’s Stop on Inn, Diimgard, Osugbo&lt;br /&gt;
&lt;br /&gt;
Players: Rachael H, Dean W, Dan B, Ben P, Lianna B, Jesse M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A group of story tellers meet up in a tavern to exchange stories and legends, while simultaneously trying to tell THEIR version of the famous legend: “The Steading of the Hill Giant Chief”. Hilarity ensues as conflicting stories lead to sudden plot twists and surprise endings. &lt;br /&gt;
&lt;br /&gt;
Legend Synopsis: After the kingdoms have banded together to stop the onslaught of the giant’s alliance, the realm’s best heroes learn to work together and infiltrate the Hill Giant’s farmstead in a rather “Ocean’s Eleven” inspired conquest.&lt;br /&gt;
&lt;br /&gt;
Introduction of the &amp;quot;Plot Point&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Last Crusader of [[Kragnux]] ==&lt;br /&gt;
Year: 821&lt;br /&gt;
&lt;br /&gt;
Location: [[Manquel]], Bigaji-Ho, Osugbo&lt;br /&gt;
&lt;br /&gt;
Players: Rachael H, Allie P, Dan B, Steph H, Lianna B, Glen H, Tess H &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: The Alleen family, fleeing from a dark past, come across a drunken [[warlock]] and his beet-nik friend as they wind up caught in the middle of a court battle against the very last of the Kragnux Draconic Crusaders. After a dragon attacks the town, the players find themselves all in suspicious positions, leaving everyone to flee town before noon. Meanwhile, the last of the crusaders dies as he lived, slaying the dragon and possibly saving the town.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Forge of Fury ==&lt;br /&gt;
Year: 821 &lt;br /&gt;
&lt;br /&gt;
Location: The Traveler’s Stop on Inn, Diimgard, Osugbo &lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Lianna B, Griffin D&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A group of storytellers meet up in a tavern to exchange stories and legends, while simultaneously trying to tell THEIR version of the famous legend: “Forge of Fury”. Hilarity ensues as conflicting stories lead to sudden plot twists and surprise endings.  Legend Synopsis: It’s said that long ago, a group of noble adventurers made their way into Khundrukar, the forbidden dwarven Vault, in search of extraordinary blades forged by Durgeddin the Black. To get the blades, the adventurers must fight through an entire Orc colony...one by one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James &amp;quot;Plot Point&amp;quot; adventure.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Dardin]] Games! ==&lt;br /&gt;
Year: 692&lt;br /&gt;
&lt;br /&gt;
Location: Dardin, [[Oppidan]], Pteris&lt;br /&gt;
&lt;br /&gt;
Players:  Dean W, Rose H, Dan B, Kelly H, Kayvon K&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Tasterface the [[Fighter]], Napoleon the [[Barbarian]], Turbine the [[Artificer]], and Silence the [[Monk]] go up against veteran of the games (and crowd favorite) Narrowinch as they toss [[dwarves]], snipe targets, toss more dwarves, and ultimately go head to head in the ultimate DANGER DOME in a quest for the title of Dardin Games Champion! (Spoiler alert: Silence the Monk [[Vanara]] takes the crown!) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Characters in Search of a Player ==&lt;br /&gt;
Year: 499&lt;br /&gt;
&lt;br /&gt;
Location: The Lair of an ArchDruid, probably Isonhound. &lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Lianna B, Dan B, Steph H, Ben P, Rose H, Matt I &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: After falling into a vat of memory moss during battle, the ArchDruid’s daughter and the adventurers combating her find themselves completely unaware of the devastating fight that they were just in. The group learns to trust each other as they rediscover who they are. With memories wiped and facial-blindness in full force, they work together to get back into the Archdruid’s lair...until the Archdruid’s daughter rediscovers her purpose and once again they are at each other’s throats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Something Stirs the Fog ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return to [[The Tomb of Horrors|the Tomb]] (2017) ==&lt;br /&gt;
Players: Tess H, Lianna, Matt I, Thomas G, Glen H, Jesse M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== ...Have Happened (The Abyss) ==&lt;br /&gt;
The destruction of [[Demogorgon]] in [[The Abyss]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Secret of the [[Corpsus Academy|Woven]]! ==&lt;br /&gt;
&#039;&#039;Offline, DC, DM Dean.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Stuckey&#039;s]] Begins ==&lt;br /&gt;
A session that was almost entirely composed of [[Tavern Games]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Little More Action, Please ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM Lianna.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Halfling|Little People]] of [[Lugg]] ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Dreamwalker|Dreamwalker&#039;s]] Blade ==&lt;br /&gt;
A group of heroes must unite and fight the Dreamwalker&#039;s evil brother in a [[Dreamscape]], which they learn to control with their minds to give them whatever powers they wanted!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Corduth|Corduth&#039;s]] [[The Hertak Kobolds|Kobolds]] ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Mages and Monodrones ==&lt;br /&gt;
&#039;&#039;Online, DM Matt.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Key of Turk ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A False Sense of Security ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Magic at the Windy Wall ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Defenders of Isle Meregrund ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Little [[Pandemonium]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Arcadia]]&#039;s Gift ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Modrons of [[Mechanus]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I Thought Angels Were Supposed to Be Nice ([[Mt. Celestia]])  ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Minds of Madness ([[Limbo]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Gehenna|Gehenna&#039;s]] Great Drop ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Battlefields of [[Acheron]] ==&lt;br /&gt;
Introducing &amp;quot;Stun&#039;s Out, Guns Out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== To Skin a Sæhrímnir ([[Ysgard]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Arborea|Arborea&#039;s]] Glades ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I&#039;m a WHAT? ([[The Beastlands]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[The Tomb of Horrors|Tomb]] Goes Online (2019) ==&lt;br /&gt;
Players: Brad, Rose, Matt D, Kelsey, Sam M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== By [[Hades]]&#039; Flame ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Garl Glittergold|Glittergold]]&#039;s Gates ([[Bytopia]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Library in [[Carceri]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Many Floors of [[Pelor]] ([[Elysium]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Familiar Way Out ==&lt;br /&gt;
On both sides of the ocean, our heroes face trials and tribulations—but when unable to solve the problem, they can always rely on...THE CREATURE TEAM. A one-shot, statblock-based adventure starring all your favorite animals and familiars, from snakes and parrots to hippogriffs, panthers, and camels. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James. Soux the Rat (Rachael), Hippogriff (Caitlin), Sheep (Kevin), Guinea Pig (Mike), Tiger ([[Laura]]), Camel ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Wild Sheep Chase ==&lt;br /&gt;
After a night of being ambushed by Snake Charmer bandits, four adventurers arrived in Bayberry, East [[Levinkan]]. A sheep with a scroll of modified &#039;&#039;Speak with Animals&#039;&#039; in its mouth bounded up to them in &#039;&#039;The Flannel Flagon. &#039;&#039;The sheep claimed to be Finethir Shinebright, a powerful transmuter&#039;&#039; true polymorph&#039;&#039;ed into a sheep by his apprentice using Finethir&#039;s wand. After dispatching a half-orc, a bear, some wolves, and Finethir himself temporarily, the adventurers tentatively set off to retrieve the wand from the apprentice. Chaos ensued: the purported apprentice transformed a bed into a dragon, Kelluruk turned into a potted plant, and Finethir died when the monk Bar attempted to use the modified wand to turn him back into a high elf. The adventurers looted the deceased transmuters&#039; lab, and watched the treehouse burn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM Kevin, half-orc wild magic [[sorcerer]] Kelluruk, dwarven drunken monk Bar Bar Doreenks, imp Theo(philus) and his miner warlock Dexter Gygas, gnomish [[druid]] G.G.G.G.G.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Your Days are Numbered ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM Connor.  [[Tabaxi]] bard Tabitha, bremish [[human]] [[ranger]] Nalapoq (Pock), human sorcerer Wes, centaur [[shaman]] Eala, human rogue Jade, halfling monk Thad. 1st Century PR.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Pudding Faire ==&lt;br /&gt;
&#039;&#039;Online, PA players (COVID-19), DM Kevin, Love [[Paladin]] Amedie, halfling barbarian Jo, wizard [[Veras|Veras Langford]], warlock Dorothea Doubtice, imp Theo(philus) and his miner warlock Dexter Gygas. Dalsk, 1250 PR.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bodacious Pants Heist Deluxe ==&lt;br /&gt;
&#039;&#039;&#039;Brand Aware Marketing Strategists&#039;&#039;&#039; accept a mission from Mert to go steal pants from an octopus. Gained a total of 8 Bonding Points. Were paid not in money but in pants and pairs of Doc Martens.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Team called Brand Aware Marketing Strategists (or BAMS). Level 1 (Boss&#039;s Son) [[Dragonborn]] Ranger Walter HasPants, other characters at level 3: Ka&#039;Rul Baskin the [[Half-Orc]] barbarian, Tommmi Salami the Rogue Halfling thief, and Lead Tsunami the [[Tiefling]] Bard of Valor.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Microbrewing Up Trouble ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Colinth [[Amber]]: The Best of the West meets the Yeast of the East&amp;lt;/blockquote&amp;gt;&#039;&#039;&#039;The Furries &#039;&#039;&#039;accept a mission from Gottik Waxbeard to save his precious microbrewery the Battlefield Brewery. They make Colinth Amber there, which combines [[Elvish]] Hops with Dwarvish Yeast. However, the yeast went crazy and now attacks things, so adventure awaits! Eventually the team recovers a sample of the yeast while slaying the rest, allowing Colinth Amber to continue production down the line...but it might be a while as the brewery was destroyed in the epic battle that ensued. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Team called The Furries. Level 4 Human Rogue Pirate named &amp;quot;First Mate [[Pete]]&amp;quot; (Taylor), Halfling Fighter named Ooric ([[User:Jeffbuterbaugh|Jeff]]), Human Wizard named &amp;quot;RumbleRoar&amp;quot; (Kelsey), [[Kobold]] Paladin named Koco (Rachael), [[Ursin]] Bard named &amp;quot;Beary Potter&amp;quot; (Brendan), and Goliath Barbarian named Beetle (Tyler).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Lockblocker ==&lt;br /&gt;
A group of mercenaries for hire work against each other to try to con an old adventurer out of his money. After several very lucky close calls, the team formulates one final plan. Unfortunately, a wild case of Murder-Hoboism overtakes some of the team members, leading to two of them being arrested, one of them dead, and two having made off with money or [[victory]]. The team earned 6.5 Bonding Points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, No Team, individual level 4 adventurers working together (and against each other). Susan (high elf), MaCAWley CAWkin ([[kenku]]), Magic Michael (high elf), Gluteus Minimus (halfling), and Zenon Zyquil (half-elf).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Keep on the Borderlands (Monster Edition) ==&lt;br /&gt;
A group of guards and locals residing in [[Kreendale Keep]] tell a story about a group of monsters who were captured and subsequently escaped. However, the storytelling get progressively more and more drunk as they tell the story, resulting in an absolutely undecipherable mess of details and illogical story beats that ultimate ends with 100 [[modron|modrons]] being summoned from the skies to tear the keep to the ground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Plot Point Adventure, Bulgogi the Kobold Monk (Thomas), Orsin Delves the [[Minotaur]] Barbarian (Steve), Vivian Tains the [[Bugbear]] Sorcerer (Zach B), Leer the [[Gnoll]] Rogue ([[User:Jeffbuterbaugh|Jeff]]), Garkgreel the [[Lizardfolk]] Druid (Dan), and Oka the [[Goblin]] [[Cleric]] (Jesse).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Seawell Revisited ==&lt;br /&gt;
50 Years after the original Lighthouse incident, a copycat pirate stops ships from arriving at the port of [[Seawell]] by putting out the lighthouse. However, this time there are 3 unlikely heroes that will find the Pirate and stop his evil ways. Along the way, Orphans are encountered, unrequited love appears---and a very special night happens for two strange men in the hostel. &lt;br /&gt;
&lt;br /&gt;
O&#039;&#039;nline, DM James, Crankle the Rogue [[Gnome]] Criinal (Randy), Freyja the Druid Tiefling Folk Hero (Christy), Raven Stash the Elf Fighter Soldier Military Veteran (Thomas).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bad Things in Small Packages ==&lt;br /&gt;
Members of the [[Keeper of the Teeth]] in [[Pteris]] scout out a nearby Dwarven fortress to discover the recipe for [[DragonScale Disease|&amp;quot;Dragonscale Disease&amp;quot;]] which their team plans to use in the upcoming [[Rwendia|Siege of Rwendia]]. Along they way, the discover dwarven indoor plumbing, and take no mercy on the dwarves as lives are taken left and right....and then resurrected to serve the necromancer Squee.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Rhix the Liardfolk Rogue (Kelsey), Stubbs the Lizardfolk Cleric (Bridget), Squee the Necromancer Kobold (Griffin), Tyrator the Barbarian Dragonborn ([[User:Jeffbuterbaugh|Jeff]]), Rugmoth the Lizardfolk Bard (Thomas).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Runes of [[Chronepsis]]&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
The heroic team known only as &amp;quot;&#039;&#039;The [[Midnight]] Cats&#039;&#039;&amp;quot; track down the Odium heart belonging to Afanasi the undying wizard. After using an alter of [[Chronepsis]] to grant them visions of the future, they overcome the odds and avoid all danger in a beautiful beeline to the goal....though not without sacrificing one of their own to get the answers they need. RIP Dorthna.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Players-With-Modules Experiment, Level 5. Flewyn the Dwarf Paladin (Linus), Dorthna the Dwarf Barbarian (Allie), Evelyn the Gnome Cleric (Laura), Aloysius the Halfling Sorcerer (Jason), Dolasar the Dragonborn Fighter ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Long Night at [[Ravendean]] ==&lt;br /&gt;
The &amp;quot;AV CLUB&amp;quot; (Always very constantly looking under beds) investigates a [[Nightshade]] that has symbiotically attached itself to a young boy. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, GM Craig, [[GM:Monster of the Week|Monster of the Week]], August the Meddling Kid (Nell), Ero the Expert (James), Jerrod the Flake (Matt I), Kyra the Spell-Slinger (Ali).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[The Tomb of Horrors]] 2020 ==&lt;br /&gt;
Players: Brendan, Jason, Evani, [[User:Jeffbuterbaugh|Jeff]], Matt I&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Livestreamed at [https://www.twitch.tv/thequelmarrealm Twitch], DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Kiston Wedding One-Shot ==&lt;br /&gt;
&#039;&#039;Online, DM Kelsey.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tomb of Menet-Ka ==&lt;br /&gt;
&#039;&#039;Online, DM Kevin.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Coffee Shop in the Alpha Complex ==&lt;br /&gt;
&#039;&#039;Online, GM-less game, but lead by GM Rose.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== On The Precipice Of History ==&lt;br /&gt;
The three elven Capella Brothers ([[Asaug]], Durmundri, and Hygewald) amass an army of undead mutant False [[World Breaker]] abominations to invade the city of [[Inergos]]. The six chosen Champions of Inergos come to the city&#039;s defense, aided by a gift of Divine Spark energy from the Inergosian Council. They manage to repel the abominations and defeat the Brothers in their demiplane lair. However, the true mastermind of the invasion, [[Vecna]], [[Inergos#On_The_Precipice_Of_History_(Tales_of_Quelmar)|steals their Divine Spark energy]] to complete his true objective: the creation of the ten [[Mutated_Chimera|Mutated Chimeras]]. The Chimeras escape, destroy Inergos, and the era of the Chimera Containment Wars begins. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM Jonathan, D&amp;amp;D 5e, Level 20, 80BR. Cadmi Wiseshot the Goliath monk (Ali), [[Darya]] Storm the Triton paladin (Rose), Garvan Eastburn the Human rogue (John), Holly Willowsteel the Rock Gnome wizard (Alyssa), Rathys Silverglade the High Elf cleric (Connor), [[Zenthor|Zenthor Sahrel]] the Dragonborn sorcerer ([[User:Jeffbuterbaugh|Jeff]]). Adapted from James Introcaso&#039;s &amp;quot;Invasion from the Planet of Tarrasques.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Silent Song ==&lt;br /&gt;
A team of four adventurers was hired by the town of [[Elluz]] to investigate a haunted [[monastery]]. The party fought through various undead and puzzled through some magically locked doors before attacking, then freeing, an imprisoned Wailing Spirit who turned out to be the original prophet Elluz. Before their death, the monks trapped her spirit and passed off her seeing powers as their own to facilitate a profitable fortune-telling scheme. As thanks for freeing her, Elluz provided a glimpse into each adventurer&#039;s future: Shortsword, a life blessed with good fortune fueled by her perseverance; [[Amir]], a descent into darkness but a pathway out if he could escape his pact; Momilani, visions of a trying time when she would need to rely on her friends as they relied on her; and Creel, a promise of modest but real renown -- and a warning to stay away from guns.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM Connor, D&amp;amp;D 5e, Level 3. [[Amir|Amir the Tiefling Warlock]] ([[User:Jeffbuterbaugh|Jeff]]), [[Creel Stusher]] the [[Firbolg]] Monk (James), Momilani the Goliath Cleric (Erin), Shortsword the Halfling Bard (Kelly).1028 PR. Adapted from Aaron Potter&#039;s &amp;quot;A Stolen Song.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2021 ==&lt;br /&gt;
&#039;&#039;Offline, PA, DMs James and Mike.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The House ==&lt;br /&gt;
&#039;&#039;GM Jonathan, Spiritual Successor to [[Secondary Characters]], Rotating Table of Characters.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Stranger Dread ==&lt;br /&gt;
https://www.youtube.com/watch?v=0DhpwAwIenc&amp;amp;t=4682s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Game System]]: Dread, year 60 CR, GM Alyssa, Livestreamed on Twitch.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Quelmar Gameapalooza ==&lt;br /&gt;
A series of one-shot spooky adventures run across a plethora of gaming systems, some simple, some more involved. Hosted by Cecilia and Alyssa in MD. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Exorschism&#039;&#039;!: GM Cecilia. Players: Nell, Steven, [[User:Jeffbuterbaugh|Jeff]], Betsy, Alex&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Sherlocks &amp;amp; a [[Vampire]]&#039;&#039;: GM Rose. Players: [[User:Jeffbuterbaugh|Jeff]], Alexandra, Alex, Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Magical Cleanup Service&#039;&#039;: GM Alyssa. Players: Nell, Ali, Rose, Alexandra&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I Suppose You’re All Wondering Why I’ve Invited You Here&#039;&#039;: GM Nell. Players: Ali, Steven, Rose, Betsy, Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dread&#039;&#039;: GM Nell. Players: Ali, Brendan, [[User:Jeffbuterbaugh|Jeff]], Alyssa &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Darkest House&#039;&#039;: GM Jonathan. Players: Steven, Miguel, Connor, Cecilia &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alice is Missing&#039;&#039;: GM Steven. Players: Nell, Ali, Alyssa, Cecilia &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;City of Mist&#039;&#039;: GM Miguel. Players: [[User:Jeffbuterbaugh|Jeff]], Connor, Brendan [[File:Tomb2021.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2021 ==&lt;br /&gt;
5 more brave [[souls]] enter the ultimate dungeon crawling challenge, only to get stuck for well over an hour at a door with 3 slots in it. &amp;quot;DAGGER. DAGGER. Pocket Knife.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
However, despite not reaching much further than 2020, the team took impeccable notes and decided that their legacy will be just how well documented and guided they will leave the next group, who may possibly finally finish the Tomb once and for all.&lt;br /&gt;
&lt;br /&gt;
Players: Nell, Jonathan, Rachael, Connor, and Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MD, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== BE GAY DO CRIME ==&lt;br /&gt;
Is theft &#039;&#039;really&#039;&#039; wrong when you&#039;re taking items that are already stolen artifacts being hoarded by the rich and powerful? Our incredibly hot sword-wielding lesbians seem to think it&#039;s fine, and frankly I&#039;m inclined to agree with pretty much anything they say. [[LaCroix Kingdom|The LaCroixs]] however may think differently...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, GM Craig, Thirsty Sword Lesbians.&#039;&#039; &#039;&#039;Fury the Hot Bloody Orc (Nell), Dottie the Timid Halfling Nature Witch (Erin), Cecily the Spooky Half Elven Witch (Jonathan), Endora the Devoted Knockout ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Purging of [[Segedwyn]] ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Beware of Thomas. He is a power man.&amp;lt;/blockquote&amp;gt;The adventure had six encounters. The players start the adventure in the village of Wytham.  There they meet Tolven, who is a member of the Segedwyn resistance.   Tolven tells the players that the king of Segedwyn is a bad man and that Tolven wants them to go to Segedwyn and kill the king. The players are given the Sword of Segedwyn.  The Sword of Segedwyn is a magic item that was made by an evil wizard.  The wizard used it hundreds of years ago to defeat the king.&lt;br /&gt;
&lt;br /&gt;
Players Chris H, Connor H, [[User:Jeffbuterbaugh|Jeff]], and [[User:Thesilverdragon|Claudia]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
== [[Cephalopponent Games|Cephalopponents]] ==&lt;br /&gt;
The REAL Squid Game. A group of humanoids from the surface prove their worth to their [[Illithid]] captors to see if they can keep their bodies and minds intact, or if they would rather be ceremorphized into Mind Flaying kin.&lt;br /&gt;
&lt;br /&gt;
Players: Kat, Rylan, Raina, Abby, and technically Nin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I Cast Major Eatherly ==&lt;br /&gt;
The stories of [[The Wagon]] have reached 7 desperate parties. As they make their way to [[The Frostspine|the Frost Spine]], they stumble upon a little more than they bargained for. The Wagon holds more than just items, food, and stories—it holds the last remnant of one very important [[Xender Pleth|legend]].&lt;br /&gt;
&lt;br /&gt;
Players: Doug Cockle, Mike, Laura, Rachael, [[User:Jeffbuterbaugh|Jeff]], Gail, Rich&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA. DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return of the Edditionals ==&lt;br /&gt;
Quelmar joins One D&amp;amp;D (the next edition of D&amp;amp;D after 5, whatever it winds up being called)! We jump back to the [[Tovag]] and meet the first [[Edditionals]] from this next generation! First round of playtesting, focused on new background and [[race]] rules.&lt;br /&gt;
&lt;br /&gt;
Players: Mercedes, [[User:Jeffbuterbaugh|Jeff]], Mavonte, Erin S, Jesse D, Jonathan H, Talia S, Edelio B, Steven P, Angela S, Rose C&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Discord, DMs Dan O, Margarita, James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2022 ==&lt;br /&gt;
&#039;&#039;Offline, PA, DMs James and Dean.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Quelmarrily We Roll (the Dice) Along ==&lt;br /&gt;
Our cast of characters delve into Quelmar&#039;s musical theater past to solve a mystery that threatens the very existence of the genre itself!&lt;br /&gt;
&lt;br /&gt;
Players: Nell, Jonathan, Steven, [[User:Jeffbuterbaugh|Jeff]], Brendan, Leigh, Julia, Taylor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Twitch, DM Tyler, D&amp;amp;D 5e, set in [[Jewelspar]] at the beginning of the CR era.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2022 ==&lt;br /&gt;
6 more lambs to the slaughter as a group finally overcomes the nefarious gravitational chamber, basically dances past the lair of the efreet, and makes their way to the final door of the entire tomb...But when tensions run high, the team falls back on the miraculous &amp;quot;Gem of [[Wish]]&amp;quot; left to them by last year&#039;s note-taking experts. The results of said wish? A key to the final door...made of this team&#039;s flesh and blood. It&#039;s a total party kill this year as the team dies right at the gates of victory, leaving one final item to next year&#039;s team. &lt;br /&gt;
&lt;br /&gt;
With a total party kill, unfortunately this year&#039;s team also brings nothing back to the surface for next year. Will 2023 be able to make their way back to end riding almost blindly? Tune in and find out.&lt;br /&gt;
&lt;br /&gt;
Players: Erica, Gail, Mercedes, Nick, Russell, Talia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Murray Holiday Special ==&lt;br /&gt;
Part of the [[QuelmarCon 2023]] fundraiser events.&lt;br /&gt;
&lt;br /&gt;
Players: Edelio, Jenn, Lily, RJ&lt;br /&gt;
&lt;br /&gt;
Online, Roll20, DM Will Murray&lt;br /&gt;
&lt;br /&gt;
== Countdown to Doom ==&lt;br /&gt;
A New Year&#039;s Dungeon Crawl&lt;br /&gt;
&lt;br /&gt;
Players: Connor, Alex, Talia, Craig, Kelsey, Luke&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Mercedes&lt;br /&gt;
&lt;br /&gt;
== It’s Beginning to Feel a Lot Like Sparklemas ==&lt;br /&gt;
A small town gnome woman has made it big as a big company finance lawyer in the big city! She doesn’t have time for Sparklemas, and especially doesn’t have time for the traditional one month of preparation. But a few weeks before Sparklemas, her grandmother falls and breaks her hip, so she returns home to care of Nana’s finances and put her in a nursing home. Can a party of mismatched and slightly chaotic adventurers help her fall in love with Sparklemas, and also Nana’s kind neighbor, the small town gnome man? Will they save her from a successful life full of career ambition but void of heterosexual romance? It’s Beginning to Feel a Lot Like Sparklemas, January 6th 6/5c. Only on the Hallmark Channel (aka Connor’s apartment.)&lt;br /&gt;
&lt;br /&gt;
Players: Connor, [[User:Jeffbuterbaugh|Jeff]], Mercedes, Luke, Margarita&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM Erin.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Barkeep on the Borderlands ==&lt;br /&gt;
Part of the QuelmarCon 2023 fundraiser events.&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Nell&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2023 ==&lt;br /&gt;
&#039;&#039;Offline, MD, DMs James, Dean, and Glen.&#039;&#039;&lt;br /&gt;
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== The Tomb of Horrors 2023 All Star &amp;lt;s&amp;gt;Finale&amp;lt;/s&amp;gt; ==&lt;br /&gt;
5 Players from 5 previous years all return to the tomb with one mission: to finish what was started. Unfortunately the tomb feels more daunting and terrifying as ever when these veterans enter it again, thanks the magic of &amp;quot;Dungeon Crawl Classics.&amp;quot; Misfires, risky moves, dead animals, and more misfires cause the team to only make it half way through the tomb, but they make it their mission to double back and write the world&#039;s greatest tutorial for 2024.&lt;br /&gt;
&lt;br /&gt;
Players: Talia, Jason, Nell, Rose, Griffin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Dungeon Crawl Classics.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Commoner&#039;s Curse ==&lt;br /&gt;
The premise is simple: you are all residents of the town of Newspring, nestled safely in a valley in Osugbo. You&#039;ve lived peaceful, simple, and &#039;&#039;boring&#039;&#039; lives until now, when a strange old man with a cart comes to the annual festival to peddle his wares. He begins by putting on a simple magic show with prestidigitation wands and other minor effects, but after the show he announces a job offer: testing his newest batch of wands and determining their effects. For this task he offers 10 gold pieces per accurately identified wand, an unheard of sum for folk like you, &#039;&#039;and&#039;&#039; you get to keep one of these magic wands each upon completing the task.&lt;br /&gt;
&lt;br /&gt;
Players: James, Jonathan, Keller, Ednos, Mercedes&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Talia&lt;br /&gt;
&lt;br /&gt;
== Tomb of Horrors 2024: Minnesota Edition ==&lt;br /&gt;
6 More players (now from Minnesota) continue the world&#039;s greatest and possibly now lengthiest single dungeon crawl. One survivor. &lt;br /&gt;
&lt;br /&gt;
Players: Rob W, Via L, Rae W, Billy R, Chandra R, Charlie M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;br /&gt;
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== Tomb of Horrors 2025: Upper Management ==&lt;br /&gt;
6 More players (now from Minnesota) who each run and lead a Theater company in Minnesota follow up on the first Minnesotans, and in the process call and recruit Fugazi (Rob) from last year to be one of the few &amp;quot;Second-Go-Arounds&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
In the process, this ultimate team finds the ultimate answers, and by doing the classic &amp;quot;we put the crown on the skull and use the sceptre on it&amp;quot;...These legendary few are the slayers of Acererak, and after 13 years, the winners of the Tomb of Horrors. &lt;br /&gt;
&lt;br /&gt;
Players: Rob W, Sean D, Mike L, Thomas N, Jackson H, Victoria J &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[The Fantasial Freeze]]: A Tale from Isonhound ==&lt;br /&gt;
In the Monestary of Ra, dedicated to the monks of courage (located in the valley of [[Orche-Astere]]), a lone tabaxi performer known as &#039;&#039;&#039;Ember Astrid&#039;&#039;&#039; is lost on their own after their found family band of traveling performers is separated when the Freeze hits. Eventually clawing their way up to death&#039;s door (literally the door of the monestary), they are taken in and sheltered by other nomads and travellers, who agree to travel to Hillbrace, a nearby town decimated by the Freeze, in search of Ember&#039;s lost family. &lt;br /&gt;
&lt;br /&gt;
Along the way, the bear Mark is adopted by Ranger Pim.&lt;br /&gt;
&lt;br /&gt;
Also along the way, monk Stylo learns the importance of saving animals, not eating them.&lt;br /&gt;
&lt;br /&gt;
And also along the way, a LOT of Wendigos. In fact, half the team contracts wendigo disease by the end, which might explain why this was only a one-shot.&lt;br /&gt;
&lt;br /&gt;
Ultimately Ember&#039;s band is discovered to have been sabotaged by [[The Glubbers]], a gnomish rival band.&lt;br /&gt;
&lt;br /&gt;
Players: Morgan, Charlie, Isaiah, Malachi &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Tales_of_Quelmar&amp;diff=46978</id>
		<title>Tales of Quelmar</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Tales_of_Quelmar&amp;diff=46978"/>
		<updated>2026-06-22T05:05:17Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* Demetrides and Memetrides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand list}}&lt;br /&gt;
&#039;&#039;&#039;Tales of [[Quelmar]]&#039;&#039;&#039; are one-[[session]] games that fill in blanks and tell interesting stories that do not need long drawn out campaigns. They often times revolve around one interesting idea or event and introduce a plethora of previously unexplored characters and faces. Tales may be about the most important day ever or about the most mundane tavern brawl. No matter what happens in them, one thing is for certain, these stories will go down in Quelmar&#039;s history. &lt;br /&gt;
&lt;br /&gt;
== Lost in the [[Underdark]] ==&lt;br /&gt;
Offline. The very first one off involved the rescue of [[Paelias Galanodel]] from [[the Underdark]] by a group of misfits including [[Amra]] and  [[Sir Davidos]], who teamed up with another banished [[soul]] named [[11]] and a &#039;&#039;&#039;Dr. Frank N Stein&#039;&#039;&#039; (Matt)&#039;&#039;&#039;.&#039;&#039;&#039; It took place in the year 796 [[PR]], loosely following the events of the [[Towson Tabletop]] finale. At the end, they were able to send an SOS back up to Quelmar through Paelias:&amp;lt;blockquote&amp;gt;&amp;quot;We&#039;re from Quelmar. We&#039;re holed up at the DoomVault. Some of us were dragged down to the underdark by a demonic presence. I&#039;m from AID. Back where I was from, AID was summoning demonic creatures in their search for the origin of the soul. I was the result of some of those experiments. I&#039;m a [[warforged]]. A machine with a soul. They experimented on me to try to figure out where my soul came from.&amp;quot;&amp;lt;/blockquote&amp;gt;Year: 699, later an undetermined year in the Underdark&lt;br /&gt;
&lt;br /&gt;
Location: The Underdark&lt;br /&gt;
&lt;br /&gt;
Players: Matt D, Ben P, Lianna B, Glen H&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: People ripped into the underdark discover that [[Demons]] who try to pull people from Quelmar (or people who try to go to the abyss) get stuck in the Underdark, which is a buffer layer. They save a [[wizard]] who was REALLY stuck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM [[James]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Demetrides and [[Memetrides]] ==&lt;br /&gt;
Year: 699&lt;br /&gt;
&lt;br /&gt;
Location: [[Galik]], Galik, Amusa&lt;br /&gt;
&lt;br /&gt;
Players: Matt D, Zach M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A disgruntled doctor (Dr. Frank N Stein from Session 1, played by Matt) and an identity [[thief]] cross paths and pull off a warehouse heist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, [[DM James]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Just Another Unimportant Day ==&lt;br /&gt;
Offline. This session took place in the town of &#039;&#039;&#039;Hamleton &#039;&#039;&#039;on the east side of [[Amusa]], and involved a time traveller named Kolgrim who was convinced that a baby born on that day needed to be killed.&lt;br /&gt;
&lt;br /&gt;
Year: 675&lt;br /&gt;
&lt;br /&gt;
Location: Hamleton, Lugg, Amusa&lt;br /&gt;
&lt;br /&gt;
Players: Tess H, Matt I, Zach B, Will M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: What happens when some [[adventurers]] help give birth to a child...only for a man from the future to arrive, attempt to kill it, and claim that child will be the end of the world? Hilarity ensues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[The Tomb of Horrors]] (2016) ==&lt;br /&gt;
Year: [[Prehistory]]&lt;br /&gt;
&lt;br /&gt;
Location: The Tomb of Horrors &lt;br /&gt;
&lt;br /&gt;
Players: Glen H, Lianna B, Matt I, Griffin D, Alex W&lt;br /&gt;
&lt;br /&gt;
Short Synopsis:  A highly ranked and well-proven group of heroes decided once and for all to tackle Acererak’s tomb...death, destruction, and great loss paved the way to their forfeit. Who will be next to tackle the tomb?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Dungeons and [[Dinosaur|Dinos]]!?!?!??! ==&lt;br /&gt;
Year: ~1100&lt;br /&gt;
&lt;br /&gt;
Location: Isle Trademark &lt;br /&gt;
&lt;br /&gt;
Players: James R, Dean W, [[Thomas]] G, Logan L, Lucas S&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: All hell breaks loose as the [[Clonomancy]] rituals used to bring this theme park to life backfire in the face of the tourists and scientists stranded on the island with their [[dinosaur]] captives.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM Linus.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[New Dryads|The Faerie Forests of Isonhound]] ==&lt;br /&gt;
Year: 795&lt;br /&gt;
&lt;br /&gt;
Location: Faerie Forests of [[Isonhound]]&lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Logan L, Allie P, Brad B&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Newly freed [[Dryads]] go on what’s supposed to be an easy trip to town for supplies...are horrified to learn that houses are made of wood. Luckily at the end of the day they made out with plenty of GoldSilverCopper. [[Doraleous]] Ex Machina.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Ale&#039;s Day]] ==&lt;br /&gt;
Year: ~800&lt;br /&gt;
&lt;br /&gt;
Location: [[Burnale Clan]] Mountains, [[Osugbo]]&lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Linus O, Allie P &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Three unlikely dwarven allies help one fellow brother in arms recruit the heart of the loveliest maiden with the biggest beard...by killing zombies and goblins! I’LL DRINK TO THAT!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Ymbtrymman|If Day]] ==&lt;br /&gt;
Year: ~800&lt;br /&gt;
&lt;br /&gt;
Location: [[Ymbtrymman]], Amusa&lt;br /&gt;
&lt;br /&gt;
Players: [[Steve]] B, Skylar H, Zach B, Allie P, Tess H, Bridget L&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: For 900 years Ymbtrymman prepared themselves for any oncoming [[dragon]] onslaught, despite [[Dragons]] having long been extinct. After commercializing and facetiously treating it like a holiday, their actual dragon slaying abilities finally come into question...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Atheist ==&lt;br /&gt;
Year: 800&lt;br /&gt;
&lt;br /&gt;
Location: [[Bywater]], Osugbo ([[Halfling]] community)&lt;br /&gt;
&lt;br /&gt;
Players: Glen H, Lianna B, Thomas G, Tess H, Rachael H, Allie P&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Greedy [[gods]] fight to the death over converting the realm’s most stubborn hobbit. It all ends in death as their utmost divine destruction winds up not converting but rather confirming the halfling’s nihilistic beliefs. On his deathbed, it ultimately was the goddess of death, the [[Raven Queen]], who left the most impact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Terror at [[Ostrom|Erkrom Asylum]] ==&lt;br /&gt;
Year: Unknown&lt;br /&gt;
&lt;br /&gt;
Location: [[Ostrom]], Scurflink, Pteris&lt;br /&gt;
&lt;br /&gt;
Players: James R, [[Rose]] H, Rachael H, Sam O’F, Thomas G&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: When a small boy is kidnapped in the dangerous and seedy streets of Ostrom, investigative reports reveal he’s been taken to the Erkrom Asylum, a long abandoned house for the criminally insane so secure it’s on its own island. As the cops take charge of the search, they find not just the boy, but more about their own fears and passions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM T.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Steading of the Hill Giant Chief]] ==&lt;br /&gt;
Year: 821&lt;br /&gt;
&lt;br /&gt;
Location: The Traveler’s Stop on Inn, Diimgard, Osugbo&lt;br /&gt;
&lt;br /&gt;
Players: Rachael H, Dean W, Dan B, Ben P, Lianna B, Jesse M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A group of story tellers meet up in a tavern to exchange stories and legends, while simultaneously trying to tell THEIR version of the famous legend: “The Steading of the Hill Giant Chief”. Hilarity ensues as conflicting stories lead to sudden plot twists and surprise endings. &lt;br /&gt;
&lt;br /&gt;
Legend Synopsis: After the kingdoms have banded together to stop the onslaught of the giant’s alliance, the realm’s best heroes learn to work together and infiltrate the Hill Giant’s farmstead in a rather “Ocean’s Eleven” inspired conquest.&lt;br /&gt;
&lt;br /&gt;
Introduction of the &amp;quot;Plot Point&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Last Crusader of [[Kragnux]] ==&lt;br /&gt;
Year: 821&lt;br /&gt;
&lt;br /&gt;
Location: [[Manquel]], Bigaji-Ho, Osugbo&lt;br /&gt;
&lt;br /&gt;
Players: Rachael H, Allie P, Dan B, Steph H, Lianna B, Glen H, Tess H &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: The Alleen family, fleeing from a dark past, come across a drunken [[warlock]] and his beet-nik friend as they wind up caught in the middle of a court battle against the very last of the Kragnux Draconic Crusaders. After a dragon attacks the town, the players find themselves all in suspicious positions, leaving everyone to flee town before noon. Meanwhile, the last of the crusaders dies as he lived, slaying the dragon and possibly saving the town.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Forge of Fury ==&lt;br /&gt;
Year: 821 &lt;br /&gt;
&lt;br /&gt;
Location: The Traveler’s Stop on Inn, Diimgard, Osugbo &lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Lianna B, Griffin D&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A group of storytellers meet up in a tavern to exchange stories and legends, while simultaneously trying to tell THEIR version of the famous legend: “Forge of Fury”. Hilarity ensues as conflicting stories lead to sudden plot twists and surprise endings.  Legend Synopsis: It’s said that long ago, a group of noble adventurers made their way into Khundrukar, the forbidden dwarven Vault, in search of extraordinary blades forged by Durgeddin the Black. To get the blades, the adventurers must fight through an entire Orc colony...one by one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James &amp;quot;Plot Point&amp;quot; adventure.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Dardin]] Games! ==&lt;br /&gt;
Year: 692&lt;br /&gt;
&lt;br /&gt;
Location: Dardin, [[Oppidan]], Pteris&lt;br /&gt;
&lt;br /&gt;
Players:  Dean W, Rose H, Dan B, Kelly H, Kayvon K&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Tasterface the [[Fighter]], Napoleon the [[Barbarian]], Turbine the [[Artificer]], and Silence the [[Monk]] go up against veteran of the games (and crowd favorite) Narrowinch as they toss [[dwarves]], snipe targets, toss more dwarves, and ultimately go head to head in the ultimate DANGER DOME in a quest for the title of Dardin Games Champion! (Spoiler alert: Silence the Monk [[Vanara]] takes the crown!) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Characters in Search of a Player ==&lt;br /&gt;
Year: 499&lt;br /&gt;
&lt;br /&gt;
Location: The Lair of an ArchDruid, probably Isonhound. &lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Lianna B, Dan B, Steph H, Ben P, Rose H, Matt I &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: After falling into a vat of memory moss during battle, the ArchDruid’s daughter and the adventurers combating her find themselves completely unaware of the devastating fight that they were just in. The group learns to trust each other as they rediscover who they are. With memories wiped and facial-blindness in full force, they work together to get back into the Archdruid’s lair...until the Archdruid’s daughter rediscovers her purpose and once again they are at each other’s throats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Something Stirs the Fog ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return to [[The Tomb of Horrors|the Tomb]] (2017) ==&lt;br /&gt;
Players: Tess H, Lianna, Matt I, Thomas G, Glen H, Jesse M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== ...Have Happened (The Abyss) ==&lt;br /&gt;
The destruction of [[Demogorgon]] in [[The Abyss]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Secret of the [[Corpsus Academy|Woven]]! ==&lt;br /&gt;
&#039;&#039;Offline, DC, DM Dean.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Stuckey&#039;s]] Begins ==&lt;br /&gt;
A session that was almost entirely composed of [[Tavern Games]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Little More Action, Please ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM Lianna.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Halfling|Little People]] of [[Lugg]] ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Dreamwalker|Dreamwalker&#039;s]] Blade ==&lt;br /&gt;
A group of heroes must unite and fight the Dreamwalker&#039;s evil brother in a [[Dreamscape]], which they learn to control with their minds to give them whatever powers they wanted!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Corduth|Corduth&#039;s]] [[The Hertak Kobolds|Kobolds]] ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Mages and Monodrones ==&lt;br /&gt;
&#039;&#039;Online, DM Matt.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Key of Turk ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A False Sense of Security ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Magic at the Windy Wall ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Defenders of Isle Meregrund ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Little [[Pandemonium]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Arcadia]]&#039;s Gift ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Modrons of [[Mechanus]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I Thought Angels Were Supposed to Be Nice ([[Mt. Celestia]])  ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Minds of Madness ([[Limbo]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Gehenna|Gehenna&#039;s]] Great Drop ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Battlefields of [[Acheron]] ==&lt;br /&gt;
Introducing &amp;quot;Stun&#039;s Out, Guns Out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== To Skin a Sæhrímnir ([[Ysgard]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Arborea|Arborea&#039;s]] Glades ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I&#039;m a WHAT? ([[The Beastlands]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[The Tomb of Horrors|Tomb]] Goes Online (2019) ==&lt;br /&gt;
Players: Brad, Rose, Matt D, Kelsey, Sam M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== By [[Hades]]&#039; Flame ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Garl Glittergold|Glittergold]]&#039;s Gates ([[Bytopia]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Library in [[Carceri]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Many Floors of [[Pelor]] ([[Elysium]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Familiar Way Out ==&lt;br /&gt;
On both sides of the ocean, our heroes face trials and tribulations—but when unable to solve the problem, they can always rely on...THE CREATURE TEAM. A one-shot, statblock-based adventure starring all your favorite animals and familiars, from snakes and parrots to hippogriffs, panthers, and camels. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James. Soux the Rat (Rachael), Hippogriff (Caitlin), Sheep (Kevin), Guinea Pig (Mike), Tiger ([[Laura]]), Camel ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Wild Sheep Chase ==&lt;br /&gt;
After a night of being ambushed by Snake Charmer bandits, four adventurers arrived in Bayberry, East [[Levinkan]]. A sheep with a scroll of modified &#039;&#039;Speak with Animals&#039;&#039; in its mouth bounded up to them in &#039;&#039;The Flannel Flagon. &#039;&#039;The sheep claimed to be Finethir Shinebright, a powerful transmuter&#039;&#039; true polymorph&#039;&#039;ed into a sheep by his apprentice using Finethir&#039;s wand. After dispatching a half-orc, a bear, some wolves, and Finethir himself temporarily, the adventurers tentatively set off to retrieve the wand from the apprentice. Chaos ensued: the purported apprentice transformed a bed into a dragon, Kelluruk turned into a potted plant, and Finethir died when the monk Bar attempted to use the modified wand to turn him back into a high elf. The adventurers looted the deceased transmuters&#039; lab, and watched the treehouse burn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM Kevin, half-orc wild magic [[sorcerer]] Kelluruk, dwarven drunken monk Bar Bar Doreenks, imp Theo(philus) and his miner warlock Dexter Gygas, gnomish [[druid]] G.G.G.G.G.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Your Days are Numbered ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM Connor.  [[Tabaxi]] bard Tabitha, bremish [[human]] [[ranger]] Nalapoq (Pock), human sorcerer Wes, centaur [[shaman]] Eala, human rogue Jade, halfling monk Thad. 1st Century PR.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Pudding Faire ==&lt;br /&gt;
&#039;&#039;Online, PA players (COVID-19), DM Kevin, Love [[Paladin]] Amedie, halfling barbarian Jo, wizard [[Veras|Veras Langford]], warlock Dorothea Doubtice, imp Theo(philus) and his miner warlock Dexter Gygas. Dalsk, 1250 PR.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bodacious Pants Heist Deluxe ==&lt;br /&gt;
&#039;&#039;&#039;Brand Aware Marketing Strategists&#039;&#039;&#039; accept a mission from Mert to go steal pants from an octopus. Gained a total of 8 Bonding Points. Were paid not in money but in pants and pairs of Doc Martens.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Team called Brand Aware Marketing Strategists (or BAMS). Level 1 (Boss&#039;s Son) [[Dragonborn]] Ranger Walter HasPants, other characters at level 3: Ka&#039;Rul Baskin the [[Half-Orc]] barbarian, Tommmi Salami the Rogue Halfling thief, and Lead Tsunami the [[Tiefling]] Bard of Valor.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Microbrewing Up Trouble ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Colinth [[Amber]]: The Best of the West meets the Yeast of the East&amp;lt;/blockquote&amp;gt;&#039;&#039;&#039;The Furries &#039;&#039;&#039;accept a mission from Gottik Waxbeard to save his precious microbrewery the Battlefield Brewery. They make Colinth Amber there, which combines [[Elvish]] Hops with Dwarvish Yeast. However, the yeast went crazy and now attacks things, so adventure awaits! Eventually the team recovers a sample of the yeast while slaying the rest, allowing Colinth Amber to continue production down the line...but it might be a while as the brewery was destroyed in the epic battle that ensued. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Team called The Furries. Level 4 Human Rogue Pirate named &amp;quot;First Mate [[Pete]]&amp;quot; (Taylor), Halfling Fighter named Ooric ([[User:Jeffbuterbaugh|Jeff]]), Human Wizard named &amp;quot;RumbleRoar&amp;quot; (Kelsey), [[Kobold]] Paladin named Koco (Rachael), [[Ursin]] Bard named &amp;quot;Beary Potter&amp;quot; (Brendan), and Goliath Barbarian named Beetle (Tyler).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Lockblocker ==&lt;br /&gt;
A group of mercenaries for hire work against each other to try to con an old adventurer out of his money. After several very lucky close calls, the team formulates one final plan. Unfortunately, a wild case of Murder-Hoboism overtakes some of the team members, leading to two of them being arrested, one of them dead, and two having made off with money or [[victory]]. The team earned 6.5 Bonding Points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, No Team, individual level 4 adventurers working together (and against each other). Susan (high elf), MaCAWley CAWkin ([[kenku]]), Magic Michael (high elf), Gluteus Minimus (halfling), and Zenon Zyquil (half-elf).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Keep on the Borderlands (Monster Edition) ==&lt;br /&gt;
A group of guards and locals residing in [[Kreendale Keep]] tell a story about a group of monsters who were captured and subsequently escaped. However, the storytelling get progressively more and more drunk as they tell the story, resulting in an absolutely undecipherable mess of details and illogical story beats that ultimate ends with 100 [[modron|modrons]] being summoned from the skies to tear the keep to the ground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Plot Point Adventure, Bulgogi the Kobold Monk (Thomas), Orsin Delves the [[Minotaur]] Barbarian (Steve), Vivian Tains the [[Bugbear]] Sorcerer (Zach B), Leer the [[Gnoll]] Rogue ([[User:Jeffbuterbaugh|Jeff]]), Garkgreel the [[Lizardfolk]] Druid (Dan), and Oka the [[Goblin]] [[Cleric]] (Jesse).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Seawell Revisited ==&lt;br /&gt;
50 Years after the original Lighthouse incident, a copycat pirate stops ships from arriving at the port of [[Seawell]] by putting out the lighthouse. However, this time there are 3 unlikely heroes that will find the Pirate and stop his evil ways. Along the way, Orphans are encountered, unrequited love appears---and a very special night happens for two strange men in the hostel. &lt;br /&gt;
&lt;br /&gt;
O&#039;&#039;nline, DM James, Crankle the Rogue [[Gnome]] Criinal (Randy), Freyja the Druid Tiefling Folk Hero (Christy), Raven Stash the Elf Fighter Soldier Military Veteran (Thomas).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bad Things in Small Packages ==&lt;br /&gt;
Members of the [[Keeper of the Teeth]] in [[Pteris]] scout out a nearby Dwarven fortress to discover the recipe for [[DragonScale Disease|&amp;quot;Dragonscale Disease&amp;quot;]] which their team plans to use in the upcoming [[Rwendia|Siege of Rwendia]]. Along they way, the discover dwarven indoor plumbing, and take no mercy on the dwarves as lives are taken left and right....and then resurrected to serve the necromancer Squee.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Rhix the Liardfolk Rogue (Kelsey), Stubbs the Lizardfolk Cleric (Bridget), Squee the Necromancer Kobold (Griffin), Tyrator the Barbarian Dragonborn ([[User:Jeffbuterbaugh|Jeff]]), Rugmoth the Lizardfolk Bard (Thomas).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Runes of [[Chronepsis]]&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
The heroic team known only as &amp;quot;&#039;&#039;The [[Midnight]] Cats&#039;&#039;&amp;quot; track down the Odium heart belonging to Afanasi the undying wizard. After using an alter of [[Chronepsis]] to grant them visions of the future, they overcome the odds and avoid all danger in a beautiful beeline to the goal....though not without sacrificing one of their own to get the answers they need. RIP Dorthna.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Players-With-Modules Experiment, Level 5. Flewyn the Dwarf Paladin (Linus), Dorthna the Dwarf Barbarian (Allie), Evelyn the Gnome Cleric (Laura), Aloysius the Halfling Sorcerer (Jason), Dolasar the Dragonborn Fighter ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Long Night at [[Ravendean]] ==&lt;br /&gt;
The &amp;quot;AV CLUB&amp;quot; (Always very constantly looking under beds) investigates a [[Nightshade]] that has symbiotically attached itself to a young boy. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, GM Craig, [[GM:Monster of the Week|Monster of the Week]], August the Meddling Kid (Nell), Ero the Expert (James), Jerrod the Flake (Matt I), Kyra the Spell-Slinger (Ali).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[The Tomb of Horrors]] 2020 ==&lt;br /&gt;
Players: Brendan, Jason, Evani, [[User:Jeffbuterbaugh|Jeff]], Matt I&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Livestreamed at [https://www.twitch.tv/thequelmarrealm Twitch], DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Kiston Wedding One-Shot ==&lt;br /&gt;
&#039;&#039;Online, DM Kelsey.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tomb of Menet-Ka ==&lt;br /&gt;
&#039;&#039;Online, DM Kevin.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Coffee Shop in the Alpha Complex ==&lt;br /&gt;
&#039;&#039;Online, GM-less game, but lead by GM Rose.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== On The Precipice Of History ==&lt;br /&gt;
The three elven Capella Brothers ([[Asaug]], Durmundri, and Hygewald) amass an army of undead mutant False [[World Breaker]] abominations to invade the city of [[Inergos]]. The six chosen Champions of Inergos come to the city&#039;s defense, aided by a gift of Divine Spark energy from the Inergosian Council. They manage to repel the abominations and defeat the Brothers in their demiplane lair. However, the true mastermind of the invasion, [[Vecna]], [[Inergos#On_The_Precipice_Of_History_(Tales_of_Quelmar)|steals their Divine Spark energy]] to complete his true objective: the creation of the ten [[Mutated_Chimera|Mutated Chimeras]]. The Chimeras escape, destroy Inergos, and the era of the Chimera Containment Wars begins. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM Jonathan, D&amp;amp;D 5e, Level 20, 80BR. Cadmi Wiseshot the Goliath monk (Ali), [[Darya]] Storm the Triton paladin (Rose), Garvan Eastburn the Human rogue (John), Holly Willowsteel the Rock Gnome wizard (Alyssa), Rathys Silverglade the High Elf cleric (Connor), [[Zenthor|Zenthor Sahrel]] the Dragonborn sorcerer ([[User:Jeffbuterbaugh|Jeff]]). Adapted from James Introcaso&#039;s &amp;quot;Invasion from the Planet of Tarrasques.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Silent Song ==&lt;br /&gt;
A team of four adventurers was hired by the town of [[Elluz]] to investigate a haunted [[monastery]]. The party fought through various undead and puzzled through some magically locked doors before attacking, then freeing, an imprisoned Wailing Spirit who turned out to be the original prophet Elluz. Before their death, the monks trapped her spirit and passed off her seeing powers as their own to facilitate a profitable fortune-telling scheme. As thanks for freeing her, Elluz provided a glimpse into each adventurer&#039;s future: Shortsword, a life blessed with good fortune fueled by her perseverance; [[Amir]], a descent into darkness but a pathway out if he could escape his pact; Momilani, visions of a trying time when she would need to rely on her friends as they relied on her; and Creel, a promise of modest but real renown -- and a warning to stay away from guns.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM Connor, D&amp;amp;D 5e, Level 3. [[Amir|Amir the Tiefling Warlock]] ([[User:Jeffbuterbaugh|Jeff]]), [[Creel Stusher]] the [[Firbolg]] Monk (James), Momilani the Goliath Cleric (Erin), Shortsword the Halfling Bard (Kelly).1028 PR. Adapted from Aaron Potter&#039;s &amp;quot;A Stolen Song.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2021 ==&lt;br /&gt;
&#039;&#039;Offline, PA, DMs James and Mike.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The House ==&lt;br /&gt;
&#039;&#039;GM Jonathan, Spiritual Successor to [[Secondary Characters]], Rotating Table of Characters.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Stranger Dread ==&lt;br /&gt;
https://www.youtube.com/watch?v=0DhpwAwIenc&amp;amp;t=4682s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Game System]]: Dread, year 60 CR, GM Alyssa, Livestreamed on Twitch.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Quelmar Gameapalooza ==&lt;br /&gt;
A series of one-shot spooky adventures run across a plethora of gaming systems, some simple, some more involved. Hosted by Cecilia and Alyssa in MD. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Exorschism&#039;&#039;!: GM Cecilia. Players: Nell, Steven, [[User:Jeffbuterbaugh|Jeff]], Betsy, Alex&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Sherlocks &amp;amp; a [[Vampire]]&#039;&#039;: GM Rose. Players: [[User:Jeffbuterbaugh|Jeff]], Alexandra, Alex, Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Magical Cleanup Service&#039;&#039;: GM Alyssa. Players: Nell, Ali, Rose, Alexandra&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I Suppose You’re All Wondering Why I’ve Invited You Here&#039;&#039;: GM Nell. Players: Ali, Steven, Rose, Betsy, Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dread&#039;&#039;: GM Nell. Players: Ali, Brendan, [[User:Jeffbuterbaugh|Jeff]], Alyssa &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Darkest House&#039;&#039;: GM Jonathan. Players: Steven, Miguel, Connor, Cecilia &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alice is Missing&#039;&#039;: GM Steven. Players: Nell, Ali, Alyssa, Cecilia &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;City of Mist&#039;&#039;: GM Miguel. Players: [[User:Jeffbuterbaugh|Jeff]], Connor, Brendan [[File:Tomb2021.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2021 ==&lt;br /&gt;
5 more brave [[souls]] enter the ultimate dungeon crawling challenge, only to get stuck for well over an hour at a door with 3 slots in it. &amp;quot;DAGGER. DAGGER. Pocket Knife.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
However, despite not reaching much further than 2020, the team took impeccable notes and decided that their legacy will be just how well documented and guided they will leave the next group, who may possibly finally finish the Tomb once and for all.&lt;br /&gt;
&lt;br /&gt;
Players: Nell, Jonathan, Rachael, Connor, and Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MD, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== BE GAY DO CRIME ==&lt;br /&gt;
Is theft &#039;&#039;really&#039;&#039; wrong when you&#039;re taking items that are already stolen artifacts being hoarded by the rich and powerful? Our incredibly hot sword-wielding lesbians seem to think it&#039;s fine, and frankly I&#039;m inclined to agree with pretty much anything they say. [[LaCroix Kingdom|The LaCroixs]] however may think differently...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, GM Craig, Thirsty Sword Lesbians.&#039;&#039; &#039;&#039;Fury the Hot Bloody Orc (Nell), Dottie the Timid Halfling Nature Witch (Erin), Cecily the Spooky Half Elven Witch (Jonathan), Endora the Devoted Knockout ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Purging of [[Segedwyn]] ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Beware of Thomas. He is a power man.&amp;lt;/blockquote&amp;gt;The adventure had six encounters. The players start the adventure in the village of Wytham.  There they meet Tolven, who is a member of the Segedwyn resistance.   Tolven tells the players that the king of Segedwyn is a bad man and that Tolven wants them to go to Segedwyn and kill the king. The players are given the Sword of Segedwyn.  The Sword of Segedwyn is a magic item that was made by an evil wizard.  The wizard used it hundreds of years ago to defeat the king.&lt;br /&gt;
&lt;br /&gt;
Players Chris H, Connor H, [[User:Jeffbuterbaugh|Jeff]], and [[User:Thesilverdragon|Claudia]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
== [[Cephalopponent Games|Cephalopponents]] ==&lt;br /&gt;
The REAL Squid Game. A group of humanoids from the surface prove their worth to their [[Illithid]] captors to see if they can keep their bodies and minds intact, or if they would rather be ceremorphized into Mind Flaying kin.&lt;br /&gt;
&lt;br /&gt;
Players: Kat, Rylan, Raina, Abby, and technically Nin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I Cast Major Eatherly ==&lt;br /&gt;
The stories of [[The Wagon]] have reached 7 desperate parties. As they make their way to [[The Frostspine|the Frost Spine]], they stumble upon a little more than they bargained for. The Wagon holds more than just items, food, and stories—it holds the last remnant of one very important [[Xender Pleth|legend]].&lt;br /&gt;
&lt;br /&gt;
Players: Doug Cockle, Mike, Laura, Rachael, [[User:Jeffbuterbaugh|Jeff]], Gail, Rich&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA. DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return of the Edditionals ==&lt;br /&gt;
Quelmar joins One D&amp;amp;D (the next edition of D&amp;amp;D after 5, whatever it winds up being called)! We jump back to the [[Tovag]] and meet the first [[Edditionals]] from this next generation! First round of playtesting, focused on new background and [[race]] rules.&lt;br /&gt;
&lt;br /&gt;
Players: Mercedes, [[User:Jeffbuterbaugh|Jeff]], Mavonte, Erin S, Jesse D, Jonathan H, Talia S, Edelio B, Steven P, Angela S, Rose C&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Discord, DMs Dan O, Margarita, James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2022 ==&lt;br /&gt;
&#039;&#039;Offline, PA, DMs James and Dean.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Quelmarrily We Roll (the Dice) Along ==&lt;br /&gt;
Our cast of characters delve into Quelmar&#039;s musical theater past to solve a mystery that threatens the very existence of the genre itself!&lt;br /&gt;
&lt;br /&gt;
Players: Nell, Jonathan, Steven, [[User:Jeffbuterbaugh|Jeff]], Brendan, Leigh, Julia, Taylor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Twitch, DM Tyler, D&amp;amp;D 5e, set in [[Jewelspar]] at the beginning of the CR era.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2022 ==&lt;br /&gt;
6 more lambs to the slaughter as a group finally overcomes the nefarious gravitational chamber, basically dances past the lair of the efreet, and makes their way to the final door of the entire tomb...But when tensions run high, the team falls back on the miraculous &amp;quot;Gem of [[Wish]]&amp;quot; left to them by last year&#039;s note-taking experts. The results of said wish? A key to the final door...made of this team&#039;s flesh and blood. It&#039;s a total party kill this year as the team dies right at the gates of victory, leaving one final item to next year&#039;s team. &lt;br /&gt;
&lt;br /&gt;
With a total party kill, unfortunately this year&#039;s team also brings nothing back to the surface for next year. Will 2023 be able to make their way back to end riding almost blindly? Tune in and find out.&lt;br /&gt;
&lt;br /&gt;
Players: Erica, Gail, Mercedes, Nick, Russell, Talia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Murray Holiday Special ==&lt;br /&gt;
Part of the [[QuelmarCon 2023]] fundraiser events.&lt;br /&gt;
&lt;br /&gt;
Players: Edelio, Jenn, Lily, RJ&lt;br /&gt;
&lt;br /&gt;
Online, Roll20, DM Will Murray&lt;br /&gt;
&lt;br /&gt;
== Countdown to Doom ==&lt;br /&gt;
A New Year&#039;s Dungeon Crawl&lt;br /&gt;
&lt;br /&gt;
Players: Connor, Alex, Talia, Craig, Kelsey, Luke&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Mercedes&lt;br /&gt;
&lt;br /&gt;
== It’s Beginning to Feel a Lot Like Sparklemas ==&lt;br /&gt;
A small town gnome woman has made it big as a big company finance lawyer in the big city! She doesn’t have time for Sparklemas, and especially doesn’t have time for the traditional one month of preparation. But a few weeks before Sparklemas, her grandmother falls and breaks her hip, so she returns home to care of Nana’s finances and put her in a nursing home. Can a party of mismatched and slightly chaotic adventurers help her fall in love with Sparklemas, and also Nana’s kind neighbor, the small town gnome man? Will they save her from a successful life full of career ambition but void of heterosexual romance? It’s Beginning to Feel a Lot Like Sparklemas, January 6th 6/5c. Only on the Hallmark Channel (aka Connor’s apartment.)&lt;br /&gt;
&lt;br /&gt;
Players: Connor, [[User:Jeffbuterbaugh|Jeff]], Mercedes, Luke, Margarita&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM Erin.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Barkeep on the Borderlands ==&lt;br /&gt;
Part of the QuelmarCon 2023 fundraiser events.&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Nell&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2023 ==&lt;br /&gt;
&#039;&#039;Offline, MD, DMs James, Dean, and Glen.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2023 All Star &amp;lt;s&amp;gt;Finale&amp;lt;/s&amp;gt; ==&lt;br /&gt;
5 Players from 5 previous years all return to the tomb with one mission: to finish what was started. Unfortunately the tomb feels more daunting and terrifying as ever when these veterans enter it again, thanks the magic of &amp;quot;Dungeon Crawl Classics.&amp;quot; Misfires, risky moves, dead animals, and more misfires cause the team to only make it half way through the tomb, but they make it their mission to double back and write the world&#039;s greatest tutorial for 2024.&lt;br /&gt;
&lt;br /&gt;
Players: Talia, Jason, Nell, Rose, Griffin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Dungeon Crawl Classics.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Commoner&#039;s Curse ==&lt;br /&gt;
The premise is simple: you are all residents of the town of Newspring, nestled safely in a valley in Osugbo. You&#039;ve lived peaceful, simple, and &#039;&#039;boring&#039;&#039; lives until now, when a strange old man with a cart comes to the annual festival to peddle his wares. He begins by putting on a simple magic show with prestidigitation wands and other minor effects, but after the show he announces a job offer: testing his newest batch of wands and determining their effects. For this task he offers 10 gold pieces per accurately identified wand, an unheard of sum for folk like you, &#039;&#039;and&#039;&#039; you get to keep one of these magic wands each upon completing the task.&lt;br /&gt;
&lt;br /&gt;
Players: James, Jonathan, Keller, Ednos, Mercedes&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Talia&lt;br /&gt;
&lt;br /&gt;
== Tomb of Horrors 2024: Minnesota Edition ==&lt;br /&gt;
6 More players (now from Minnesota) continue the world&#039;s greatest and possibly now lengthiest single dungeon crawl. One survivor. &lt;br /&gt;
&lt;br /&gt;
Players: Rob W, Via L, Rae W, Billy R, Chandra R, Charlie M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tomb of Horrors 2025: Upper Management ==&lt;br /&gt;
6 More players (now from Minnesota) who each run and lead a Theater company in Minnesota follow up on the first Minnesotans, and in the process call and recruit Fugazi (Rob) from last year to be one of the few &amp;quot;Second-Go-Arounds&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
In the process, this ultimate team finds the ultimate answers, and by doing the classic &amp;quot;we put the crown on the skull and use the sceptre on it&amp;quot;...These legendary few are the slayers of Acererak, and after 13 years, the winners of the Tomb of Horrors. &lt;br /&gt;
&lt;br /&gt;
Players: Rob W, Sean D, Mike L, Thomas N, Jackson H, Victoria J &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Fantasial Freeze: A Tale from Isonhound ==&lt;br /&gt;
In the Monestary of Ra, dedicated to the monks of courage (located in the valley of [[Orche-Astere]]), a lone tabaxi performer known as &#039;&#039;&#039;Ember Astrid&#039;&#039;&#039; is lost on their own after their found family band of traveling performers is separated when the Freeze hits. Eventually clawing their way up to death&#039;s door (literally the door of the monestary), they are taken in and sheltered by other nomads and travellers, who agree to travel to Hillbrace, a nearby town decimated by the Freeze, in search of Ember&#039;s lost family. &lt;br /&gt;
&lt;br /&gt;
Along the way, the bear Mark is adopted by Ranger Pim.&lt;br /&gt;
&lt;br /&gt;
Also along the way, monk Stylo learns the importance of saving animals, not eating them.&lt;br /&gt;
&lt;br /&gt;
And also along the way, a LOT of Wendigos. In fact, half the team contracts wendigo disease by the end, which might explain why this was only a one-shot.&lt;br /&gt;
&lt;br /&gt;
Ultimately Ember&#039;s band is discovered to have been sabotaged by [[The Glubbers]], a gnomish rival band.&lt;br /&gt;
&lt;br /&gt;
Players: Morgan, Charlie, Isaiah, Malachi &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Tales_of_Quelmar&amp;diff=46977</id>
		<title>Tales of Quelmar</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Tales_of_Quelmar&amp;diff=46977"/>
		<updated>2026-06-22T05:04:10Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* The Fantasial Freeze: A Tale from Isonhound */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand list}}&lt;br /&gt;
&#039;&#039;&#039;Tales of [[Quelmar]]&#039;&#039;&#039; are one-[[session]] games that fill in blanks and tell interesting stories that do not need long drawn out campaigns. They often times revolve around one interesting idea or event and introduce a plethora of previously unexplored characters and faces. Tales may be about the most important day ever or about the most mundane tavern brawl. No matter what happens in them, one thing is for certain, these stories will go down in Quelmar&#039;s history. &lt;br /&gt;
&lt;br /&gt;
== Lost in the [[Underdark]] ==&lt;br /&gt;
Offline. The very first one off involved the rescue of [[Paelias Galanodel]] from [[the Underdark]] by a group of misfits including [[Amra]] and  [[Sir Davidos]], who teamed up with another banished [[soul]] named [[11]] and a &#039;&#039;&#039;Dr. Frank N Stein.&#039;&#039;&#039; It took place in the year 796 [[PR]], loosely following the events of the [[Towson Tabletop]] finale. At the end, they were able to send an SOS back up to Quelmar through Paelias:&amp;lt;blockquote&amp;gt;&amp;quot;We&#039;re from Quelmar. We&#039;re holed up at the DoomVault. Some of us were dragged down to the underdark by a demonic presence. I&#039;m from AID. Back where I was from, AID was summoning demonic creatures in their search for the origin of the soul. I was the result of some of those experiments. I&#039;m a [[warforged]]. A machine with a soul. They experimented on me to try to figure out where my soul came from.&amp;quot;&amp;lt;/blockquote&amp;gt;Year: 699, later an undetermined year in the Underdark&lt;br /&gt;
&lt;br /&gt;
Location: The Underdark&lt;br /&gt;
&lt;br /&gt;
Players: Matt D, Ben P, Lianna B, Glen H&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: People ripped into the underdark discover that [[Demons]] who try to pull people from Quelmar (or people who try to go to the abyss) get stuck in the Underdark, which is a buffer layer. They save a [[wizard]] who was REALLY stuck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM [[James]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Demetrides and [[Memetrides]] ==&lt;br /&gt;
Year: 699&lt;br /&gt;
&lt;br /&gt;
Location: [[Galik]], Galik, Amusa&lt;br /&gt;
&lt;br /&gt;
Players: Matt D, Zach M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A disgruntled doctor and an identity [[thief]] cross paths and pull off a warehouse heist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, [[DM James]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Just Another Unimportant Day ==&lt;br /&gt;
Offline. This session took place in the town of &#039;&#039;&#039;Hamleton &#039;&#039;&#039;on the east side of [[Amusa]], and involved a time traveller named Kolgrim who was convinced that a baby born on that day needed to be killed.&lt;br /&gt;
&lt;br /&gt;
Year: 675&lt;br /&gt;
&lt;br /&gt;
Location: Hamleton, Lugg, Amusa&lt;br /&gt;
&lt;br /&gt;
Players: Tess H, Matt I, Zach B, Will M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: What happens when some [[adventurers]] help give birth to a child...only for a man from the future to arrive, attempt to kill it, and claim that child will be the end of the world? Hilarity ensues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[The Tomb of Horrors]] (2016) ==&lt;br /&gt;
Year: [[Prehistory]]&lt;br /&gt;
&lt;br /&gt;
Location: The Tomb of Horrors &lt;br /&gt;
&lt;br /&gt;
Players: Glen H, Lianna B, Matt I, Griffin D, Alex W&lt;br /&gt;
&lt;br /&gt;
Short Synopsis:  A highly ranked and well-proven group of heroes decided once and for all to tackle Acererak’s tomb...death, destruction, and great loss paved the way to their forfeit. Who will be next to tackle the tomb?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Dungeons and [[Dinosaur|Dinos]]!?!?!??! ==&lt;br /&gt;
Year: ~1100&lt;br /&gt;
&lt;br /&gt;
Location: Isle Trademark &lt;br /&gt;
&lt;br /&gt;
Players: James R, Dean W, [[Thomas]] G, Logan L, Lucas S&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: All hell breaks loose as the [[Clonomancy]] rituals used to bring this theme park to life backfire in the face of the tourists and scientists stranded on the island with their [[dinosaur]] captives.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM Linus.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[New Dryads|The Faerie Forests of Isonhound]] ==&lt;br /&gt;
Year: 795&lt;br /&gt;
&lt;br /&gt;
Location: Faerie Forests of [[Isonhound]]&lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Logan L, Allie P, Brad B&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Newly freed [[Dryads]] go on what’s supposed to be an easy trip to town for supplies...are horrified to learn that houses are made of wood. Luckily at the end of the day they made out with plenty of GoldSilverCopper. [[Doraleous]] Ex Machina.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Ale&#039;s Day]] ==&lt;br /&gt;
Year: ~800&lt;br /&gt;
&lt;br /&gt;
Location: [[Burnale Clan]] Mountains, [[Osugbo]]&lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Linus O, Allie P &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Three unlikely dwarven allies help one fellow brother in arms recruit the heart of the loveliest maiden with the biggest beard...by killing zombies and goblins! I’LL DRINK TO THAT!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Ymbtrymman|If Day]] ==&lt;br /&gt;
Year: ~800&lt;br /&gt;
&lt;br /&gt;
Location: [[Ymbtrymman]], Amusa&lt;br /&gt;
&lt;br /&gt;
Players: [[Steve]] B, Skylar H, Zach B, Allie P, Tess H, Bridget L&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: For 900 years Ymbtrymman prepared themselves for any oncoming [[dragon]] onslaught, despite [[Dragons]] having long been extinct. After commercializing and facetiously treating it like a holiday, their actual dragon slaying abilities finally come into question...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Atheist ==&lt;br /&gt;
Year: 800&lt;br /&gt;
&lt;br /&gt;
Location: [[Bywater]], Osugbo ([[Halfling]] community)&lt;br /&gt;
&lt;br /&gt;
Players: Glen H, Lianna B, Thomas G, Tess H, Rachael H, Allie P&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Greedy [[gods]] fight to the death over converting the realm’s most stubborn hobbit. It all ends in death as their utmost divine destruction winds up not converting but rather confirming the halfling’s nihilistic beliefs. On his deathbed, it ultimately was the goddess of death, the [[Raven Queen]], who left the most impact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Terror at [[Ostrom|Erkrom Asylum]] ==&lt;br /&gt;
Year: Unknown&lt;br /&gt;
&lt;br /&gt;
Location: [[Ostrom]], Scurflink, Pteris&lt;br /&gt;
&lt;br /&gt;
Players: James R, [[Rose]] H, Rachael H, Sam O’F, Thomas G&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: When a small boy is kidnapped in the dangerous and seedy streets of Ostrom, investigative reports reveal he’s been taken to the Erkrom Asylum, a long abandoned house for the criminally insane so secure it’s on its own island. As the cops take charge of the search, they find not just the boy, but more about their own fears and passions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM T.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Steading of the Hill Giant Chief]] ==&lt;br /&gt;
Year: 821&lt;br /&gt;
&lt;br /&gt;
Location: The Traveler’s Stop on Inn, Diimgard, Osugbo&lt;br /&gt;
&lt;br /&gt;
Players: Rachael H, Dean W, Dan B, Ben P, Lianna B, Jesse M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A group of story tellers meet up in a tavern to exchange stories and legends, while simultaneously trying to tell THEIR version of the famous legend: “The Steading of the Hill Giant Chief”. Hilarity ensues as conflicting stories lead to sudden plot twists and surprise endings. &lt;br /&gt;
&lt;br /&gt;
Legend Synopsis: After the kingdoms have banded together to stop the onslaught of the giant’s alliance, the realm’s best heroes learn to work together and infiltrate the Hill Giant’s farmstead in a rather “Ocean’s Eleven” inspired conquest.&lt;br /&gt;
&lt;br /&gt;
Introduction of the &amp;quot;Plot Point&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Last Crusader of [[Kragnux]] ==&lt;br /&gt;
Year: 821&lt;br /&gt;
&lt;br /&gt;
Location: [[Manquel]], Bigaji-Ho, Osugbo&lt;br /&gt;
&lt;br /&gt;
Players: Rachael H, Allie P, Dan B, Steph H, Lianna B, Glen H, Tess H &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: The Alleen family, fleeing from a dark past, come across a drunken [[warlock]] and his beet-nik friend as they wind up caught in the middle of a court battle against the very last of the Kragnux Draconic Crusaders. After a dragon attacks the town, the players find themselves all in suspicious positions, leaving everyone to flee town before noon. Meanwhile, the last of the crusaders dies as he lived, slaying the dragon and possibly saving the town.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Forge of Fury ==&lt;br /&gt;
Year: 821 &lt;br /&gt;
&lt;br /&gt;
Location: The Traveler’s Stop on Inn, Diimgard, Osugbo &lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Lianna B, Griffin D&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A group of storytellers meet up in a tavern to exchange stories and legends, while simultaneously trying to tell THEIR version of the famous legend: “Forge of Fury”. Hilarity ensues as conflicting stories lead to sudden plot twists and surprise endings.  Legend Synopsis: It’s said that long ago, a group of noble adventurers made their way into Khundrukar, the forbidden dwarven Vault, in search of extraordinary blades forged by Durgeddin the Black. To get the blades, the adventurers must fight through an entire Orc colony...one by one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James &amp;quot;Plot Point&amp;quot; adventure.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Dardin]] Games! ==&lt;br /&gt;
Year: 692&lt;br /&gt;
&lt;br /&gt;
Location: Dardin, [[Oppidan]], Pteris&lt;br /&gt;
&lt;br /&gt;
Players:  Dean W, Rose H, Dan B, Kelly H, Kayvon K&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Tasterface the [[Fighter]], Napoleon the [[Barbarian]], Turbine the [[Artificer]], and Silence the [[Monk]] go up against veteran of the games (and crowd favorite) Narrowinch as they toss [[dwarves]], snipe targets, toss more dwarves, and ultimately go head to head in the ultimate DANGER DOME in a quest for the title of Dardin Games Champion! (Spoiler alert: Silence the Monk [[Vanara]] takes the crown!) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Characters in Search of a Player ==&lt;br /&gt;
Year: 499&lt;br /&gt;
&lt;br /&gt;
Location: The Lair of an ArchDruid, probably Isonhound. &lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Lianna B, Dan B, Steph H, Ben P, Rose H, Matt I &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: After falling into a vat of memory moss during battle, the ArchDruid’s daughter and the adventurers combating her find themselves completely unaware of the devastating fight that they were just in. The group learns to trust each other as they rediscover who they are. With memories wiped and facial-blindness in full force, they work together to get back into the Archdruid’s lair...until the Archdruid’s daughter rediscovers her purpose and once again they are at each other’s throats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Something Stirs the Fog ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return to [[The Tomb of Horrors|the Tomb]] (2017) ==&lt;br /&gt;
Players: Tess H, Lianna, Matt I, Thomas G, Glen H, Jesse M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== ...Have Happened (The Abyss) ==&lt;br /&gt;
The destruction of [[Demogorgon]] in [[The Abyss]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Secret of the [[Corpsus Academy|Woven]]! ==&lt;br /&gt;
&#039;&#039;Offline, DC, DM Dean.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Stuckey&#039;s]] Begins ==&lt;br /&gt;
A session that was almost entirely composed of [[Tavern Games]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Little More Action, Please ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM Lianna.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Halfling|Little People]] of [[Lugg]] ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Dreamwalker|Dreamwalker&#039;s]] Blade ==&lt;br /&gt;
A group of heroes must unite and fight the Dreamwalker&#039;s evil brother in a [[Dreamscape]], which they learn to control with their minds to give them whatever powers they wanted!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Corduth|Corduth&#039;s]] [[The Hertak Kobolds|Kobolds]] ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Mages and Monodrones ==&lt;br /&gt;
&#039;&#039;Online, DM Matt.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Key of Turk ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A False Sense of Security ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Magic at the Windy Wall ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Defenders of Isle Meregrund ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Little [[Pandemonium]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Arcadia]]&#039;s Gift ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Modrons of [[Mechanus]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I Thought Angels Were Supposed to Be Nice ([[Mt. Celestia]])  ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Minds of Madness ([[Limbo]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Gehenna|Gehenna&#039;s]] Great Drop ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Battlefields of [[Acheron]] ==&lt;br /&gt;
Introducing &amp;quot;Stun&#039;s Out, Guns Out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== To Skin a Sæhrímnir ([[Ysgard]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Arborea|Arborea&#039;s]] Glades ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I&#039;m a WHAT? ([[The Beastlands]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[The Tomb of Horrors|Tomb]] Goes Online (2019) ==&lt;br /&gt;
Players: Brad, Rose, Matt D, Kelsey, Sam M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== By [[Hades]]&#039; Flame ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Garl Glittergold|Glittergold]]&#039;s Gates ([[Bytopia]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Library in [[Carceri]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Many Floors of [[Pelor]] ([[Elysium]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Familiar Way Out ==&lt;br /&gt;
On both sides of the ocean, our heroes face trials and tribulations—but when unable to solve the problem, they can always rely on...THE CREATURE TEAM. A one-shot, statblock-based adventure starring all your favorite animals and familiars, from snakes and parrots to hippogriffs, panthers, and camels. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James. Soux the Rat (Rachael), Hippogriff (Caitlin), Sheep (Kevin), Guinea Pig (Mike), Tiger ([[Laura]]), Camel ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Wild Sheep Chase ==&lt;br /&gt;
After a night of being ambushed by Snake Charmer bandits, four adventurers arrived in Bayberry, East [[Levinkan]]. A sheep with a scroll of modified &#039;&#039;Speak with Animals&#039;&#039; in its mouth bounded up to them in &#039;&#039;The Flannel Flagon. &#039;&#039;The sheep claimed to be Finethir Shinebright, a powerful transmuter&#039;&#039; true polymorph&#039;&#039;ed into a sheep by his apprentice using Finethir&#039;s wand. After dispatching a half-orc, a bear, some wolves, and Finethir himself temporarily, the adventurers tentatively set off to retrieve the wand from the apprentice. Chaos ensued: the purported apprentice transformed a bed into a dragon, Kelluruk turned into a potted plant, and Finethir died when the monk Bar attempted to use the modified wand to turn him back into a high elf. The adventurers looted the deceased transmuters&#039; lab, and watched the treehouse burn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM Kevin, half-orc wild magic [[sorcerer]] Kelluruk, dwarven drunken monk Bar Bar Doreenks, imp Theo(philus) and his miner warlock Dexter Gygas, gnomish [[druid]] G.G.G.G.G.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Your Days are Numbered ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM Connor.  [[Tabaxi]] bard Tabitha, bremish [[human]] [[ranger]] Nalapoq (Pock), human sorcerer Wes, centaur [[shaman]] Eala, human rogue Jade, halfling monk Thad. 1st Century PR.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Pudding Faire ==&lt;br /&gt;
&#039;&#039;Online, PA players (COVID-19), DM Kevin, Love [[Paladin]] Amedie, halfling barbarian Jo, wizard [[Veras|Veras Langford]], warlock Dorothea Doubtice, imp Theo(philus) and his miner warlock Dexter Gygas. Dalsk, 1250 PR.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bodacious Pants Heist Deluxe ==&lt;br /&gt;
&#039;&#039;&#039;Brand Aware Marketing Strategists&#039;&#039;&#039; accept a mission from Mert to go steal pants from an octopus. Gained a total of 8 Bonding Points. Were paid not in money but in pants and pairs of Doc Martens.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Team called Brand Aware Marketing Strategists (or BAMS). Level 1 (Boss&#039;s Son) [[Dragonborn]] Ranger Walter HasPants, other characters at level 3: Ka&#039;Rul Baskin the [[Half-Orc]] barbarian, Tommmi Salami the Rogue Halfling thief, and Lead Tsunami the [[Tiefling]] Bard of Valor.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Microbrewing Up Trouble ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Colinth [[Amber]]: The Best of the West meets the Yeast of the East&amp;lt;/blockquote&amp;gt;&#039;&#039;&#039;The Furries &#039;&#039;&#039;accept a mission from Gottik Waxbeard to save his precious microbrewery the Battlefield Brewery. They make Colinth Amber there, which combines [[Elvish]] Hops with Dwarvish Yeast. However, the yeast went crazy and now attacks things, so adventure awaits! Eventually the team recovers a sample of the yeast while slaying the rest, allowing Colinth Amber to continue production down the line...but it might be a while as the brewery was destroyed in the epic battle that ensued. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Team called The Furries. Level 4 Human Rogue Pirate named &amp;quot;First Mate [[Pete]]&amp;quot; (Taylor), Halfling Fighter named Ooric ([[User:Jeffbuterbaugh|Jeff]]), Human Wizard named &amp;quot;RumbleRoar&amp;quot; (Kelsey), [[Kobold]] Paladin named Koco (Rachael), [[Ursin]] Bard named &amp;quot;Beary Potter&amp;quot; (Brendan), and Goliath Barbarian named Beetle (Tyler).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Lockblocker ==&lt;br /&gt;
A group of mercenaries for hire work against each other to try to con an old adventurer out of his money. After several very lucky close calls, the team formulates one final plan. Unfortunately, a wild case of Murder-Hoboism overtakes some of the team members, leading to two of them being arrested, one of them dead, and two having made off with money or [[victory]]. The team earned 6.5 Bonding Points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, No Team, individual level 4 adventurers working together (and against each other). Susan (high elf), MaCAWley CAWkin ([[kenku]]), Magic Michael (high elf), Gluteus Minimus (halfling), and Zenon Zyquil (half-elf).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Keep on the Borderlands (Monster Edition) ==&lt;br /&gt;
A group of guards and locals residing in [[Kreendale Keep]] tell a story about a group of monsters who were captured and subsequently escaped. However, the storytelling get progressively more and more drunk as they tell the story, resulting in an absolutely undecipherable mess of details and illogical story beats that ultimate ends with 100 [[modron|modrons]] being summoned from the skies to tear the keep to the ground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Plot Point Adventure, Bulgogi the Kobold Monk (Thomas), Orsin Delves the [[Minotaur]] Barbarian (Steve), Vivian Tains the [[Bugbear]] Sorcerer (Zach B), Leer the [[Gnoll]] Rogue ([[User:Jeffbuterbaugh|Jeff]]), Garkgreel the [[Lizardfolk]] Druid (Dan), and Oka the [[Goblin]] [[Cleric]] (Jesse).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Seawell Revisited ==&lt;br /&gt;
50 Years after the original Lighthouse incident, a copycat pirate stops ships from arriving at the port of [[Seawell]] by putting out the lighthouse. However, this time there are 3 unlikely heroes that will find the Pirate and stop his evil ways. Along the way, Orphans are encountered, unrequited love appears---and a very special night happens for two strange men in the hostel. &lt;br /&gt;
&lt;br /&gt;
O&#039;&#039;nline, DM James, Crankle the Rogue [[Gnome]] Criinal (Randy), Freyja the Druid Tiefling Folk Hero (Christy), Raven Stash the Elf Fighter Soldier Military Veteran (Thomas).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bad Things in Small Packages ==&lt;br /&gt;
Members of the [[Keeper of the Teeth]] in [[Pteris]] scout out a nearby Dwarven fortress to discover the recipe for [[DragonScale Disease|&amp;quot;Dragonscale Disease&amp;quot;]] which their team plans to use in the upcoming [[Rwendia|Siege of Rwendia]]. Along they way, the discover dwarven indoor plumbing, and take no mercy on the dwarves as lives are taken left and right....and then resurrected to serve the necromancer Squee.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Rhix the Liardfolk Rogue (Kelsey), Stubbs the Lizardfolk Cleric (Bridget), Squee the Necromancer Kobold (Griffin), Tyrator the Barbarian Dragonborn ([[User:Jeffbuterbaugh|Jeff]]), Rugmoth the Lizardfolk Bard (Thomas).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Runes of [[Chronepsis]]&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
The heroic team known only as &amp;quot;&#039;&#039;The [[Midnight]] Cats&#039;&#039;&amp;quot; track down the Odium heart belonging to Afanasi the undying wizard. After using an alter of [[Chronepsis]] to grant them visions of the future, they overcome the odds and avoid all danger in a beautiful beeline to the goal....though not without sacrificing one of their own to get the answers they need. RIP Dorthna.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Players-With-Modules Experiment, Level 5. Flewyn the Dwarf Paladin (Linus), Dorthna the Dwarf Barbarian (Allie), Evelyn the Gnome Cleric (Laura), Aloysius the Halfling Sorcerer (Jason), Dolasar the Dragonborn Fighter ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Long Night at [[Ravendean]] ==&lt;br /&gt;
The &amp;quot;AV CLUB&amp;quot; (Always very constantly looking under beds) investigates a [[Nightshade]] that has symbiotically attached itself to a young boy. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, GM Craig, [[GM:Monster of the Week|Monster of the Week]], August the Meddling Kid (Nell), Ero the Expert (James), Jerrod the Flake (Matt I), Kyra the Spell-Slinger (Ali).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[The Tomb of Horrors]] 2020 ==&lt;br /&gt;
Players: Brendan, Jason, Evani, [[User:Jeffbuterbaugh|Jeff]], Matt I&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Livestreamed at [https://www.twitch.tv/thequelmarrealm Twitch], DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Kiston Wedding One-Shot ==&lt;br /&gt;
&#039;&#039;Online, DM Kelsey.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tomb of Menet-Ka ==&lt;br /&gt;
&#039;&#039;Online, DM Kevin.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Coffee Shop in the Alpha Complex ==&lt;br /&gt;
&#039;&#039;Online, GM-less game, but lead by GM Rose.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== On The Precipice Of History ==&lt;br /&gt;
The three elven Capella Brothers ([[Asaug]], Durmundri, and Hygewald) amass an army of undead mutant False [[World Breaker]] abominations to invade the city of [[Inergos]]. The six chosen Champions of Inergos come to the city&#039;s defense, aided by a gift of Divine Spark energy from the Inergosian Council. They manage to repel the abominations and defeat the Brothers in their demiplane lair. However, the true mastermind of the invasion, [[Vecna]], [[Inergos#On_The_Precipice_Of_History_(Tales_of_Quelmar)|steals their Divine Spark energy]] to complete his true objective: the creation of the ten [[Mutated_Chimera|Mutated Chimeras]]. The Chimeras escape, destroy Inergos, and the era of the Chimera Containment Wars begins. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM Jonathan, D&amp;amp;D 5e, Level 20, 80BR. Cadmi Wiseshot the Goliath monk (Ali), [[Darya]] Storm the Triton paladin (Rose), Garvan Eastburn the Human rogue (John), Holly Willowsteel the Rock Gnome wizard (Alyssa), Rathys Silverglade the High Elf cleric (Connor), [[Zenthor|Zenthor Sahrel]] the Dragonborn sorcerer ([[User:Jeffbuterbaugh|Jeff]]). Adapted from James Introcaso&#039;s &amp;quot;Invasion from the Planet of Tarrasques.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Silent Song ==&lt;br /&gt;
A team of four adventurers was hired by the town of [[Elluz]] to investigate a haunted [[monastery]]. The party fought through various undead and puzzled through some magically locked doors before attacking, then freeing, an imprisoned Wailing Spirit who turned out to be the original prophet Elluz. Before their death, the monks trapped her spirit and passed off her seeing powers as their own to facilitate a profitable fortune-telling scheme. As thanks for freeing her, Elluz provided a glimpse into each adventurer&#039;s future: Shortsword, a life blessed with good fortune fueled by her perseverance; [[Amir]], a descent into darkness but a pathway out if he could escape his pact; Momilani, visions of a trying time when she would need to rely on her friends as they relied on her; and Creel, a promise of modest but real renown -- and a warning to stay away from guns.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM Connor, D&amp;amp;D 5e, Level 3. [[Amir|Amir the Tiefling Warlock]] ([[User:Jeffbuterbaugh|Jeff]]), [[Creel Stusher]] the [[Firbolg]] Monk (James), Momilani the Goliath Cleric (Erin), Shortsword the Halfling Bard (Kelly).1028 PR. Adapted from Aaron Potter&#039;s &amp;quot;A Stolen Song.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2021 ==&lt;br /&gt;
&#039;&#039;Offline, PA, DMs James and Mike.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The House ==&lt;br /&gt;
&#039;&#039;GM Jonathan, Spiritual Successor to [[Secondary Characters]], Rotating Table of Characters.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Stranger Dread ==&lt;br /&gt;
https://www.youtube.com/watch?v=0DhpwAwIenc&amp;amp;t=4682s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Game System]]: Dread, year 60 CR, GM Alyssa, Livestreamed on Twitch.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Quelmar Gameapalooza ==&lt;br /&gt;
A series of one-shot spooky adventures run across a plethora of gaming systems, some simple, some more involved. Hosted by Cecilia and Alyssa in MD. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Exorschism&#039;&#039;!: GM Cecilia. Players: Nell, Steven, [[User:Jeffbuterbaugh|Jeff]], Betsy, Alex&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Sherlocks &amp;amp; a [[Vampire]]&#039;&#039;: GM Rose. Players: [[User:Jeffbuterbaugh|Jeff]], Alexandra, Alex, Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Magical Cleanup Service&#039;&#039;: GM Alyssa. Players: Nell, Ali, Rose, Alexandra&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I Suppose You’re All Wondering Why I’ve Invited You Here&#039;&#039;: GM Nell. Players: Ali, Steven, Rose, Betsy, Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dread&#039;&#039;: GM Nell. Players: Ali, Brendan, [[User:Jeffbuterbaugh|Jeff]], Alyssa &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Darkest House&#039;&#039;: GM Jonathan. Players: Steven, Miguel, Connor, Cecilia &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alice is Missing&#039;&#039;: GM Steven. Players: Nell, Ali, Alyssa, Cecilia &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;City of Mist&#039;&#039;: GM Miguel. Players: [[User:Jeffbuterbaugh|Jeff]], Connor, Brendan [[File:Tomb2021.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2021 ==&lt;br /&gt;
5 more brave [[souls]] enter the ultimate dungeon crawling challenge, only to get stuck for well over an hour at a door with 3 slots in it. &amp;quot;DAGGER. DAGGER. Pocket Knife.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
However, despite not reaching much further than 2020, the team took impeccable notes and decided that their legacy will be just how well documented and guided they will leave the next group, who may possibly finally finish the Tomb once and for all.&lt;br /&gt;
&lt;br /&gt;
Players: Nell, Jonathan, Rachael, Connor, and Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MD, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== BE GAY DO CRIME ==&lt;br /&gt;
Is theft &#039;&#039;really&#039;&#039; wrong when you&#039;re taking items that are already stolen artifacts being hoarded by the rich and powerful? Our incredibly hot sword-wielding lesbians seem to think it&#039;s fine, and frankly I&#039;m inclined to agree with pretty much anything they say. [[LaCroix Kingdom|The LaCroixs]] however may think differently...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, GM Craig, Thirsty Sword Lesbians.&#039;&#039; &#039;&#039;Fury the Hot Bloody Orc (Nell), Dottie the Timid Halfling Nature Witch (Erin), Cecily the Spooky Half Elven Witch (Jonathan), Endora the Devoted Knockout ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Purging of [[Segedwyn]] ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Beware of Thomas. He is a power man.&amp;lt;/blockquote&amp;gt;The adventure had six encounters. The players start the adventure in the village of Wytham.  There they meet Tolven, who is a member of the Segedwyn resistance.   Tolven tells the players that the king of Segedwyn is a bad man and that Tolven wants them to go to Segedwyn and kill the king. The players are given the Sword of Segedwyn.  The Sword of Segedwyn is a magic item that was made by an evil wizard.  The wizard used it hundreds of years ago to defeat the king.&lt;br /&gt;
&lt;br /&gt;
Players Chris H, Connor H, [[User:Jeffbuterbaugh|Jeff]], and [[User:Thesilverdragon|Claudia]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
== [[Cephalopponent Games|Cephalopponents]] ==&lt;br /&gt;
The REAL Squid Game. A group of humanoids from the surface prove their worth to their [[Illithid]] captors to see if they can keep their bodies and minds intact, or if they would rather be ceremorphized into Mind Flaying kin.&lt;br /&gt;
&lt;br /&gt;
Players: Kat, Rylan, Raina, Abby, and technically Nin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I Cast Major Eatherly ==&lt;br /&gt;
The stories of [[The Wagon]] have reached 7 desperate parties. As they make their way to [[The Frostspine|the Frost Spine]], they stumble upon a little more than they bargained for. The Wagon holds more than just items, food, and stories—it holds the last remnant of one very important [[Xender Pleth|legend]].&lt;br /&gt;
&lt;br /&gt;
Players: Doug Cockle, Mike, Laura, Rachael, [[User:Jeffbuterbaugh|Jeff]], Gail, Rich&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA. DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return of the Edditionals ==&lt;br /&gt;
Quelmar joins One D&amp;amp;D (the next edition of D&amp;amp;D after 5, whatever it winds up being called)! We jump back to the [[Tovag]] and meet the first [[Edditionals]] from this next generation! First round of playtesting, focused on new background and [[race]] rules.&lt;br /&gt;
&lt;br /&gt;
Players: Mercedes, [[User:Jeffbuterbaugh|Jeff]], Mavonte, Erin S, Jesse D, Jonathan H, Talia S, Edelio B, Steven P, Angela S, Rose C&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Discord, DMs Dan O, Margarita, James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2022 ==&lt;br /&gt;
&#039;&#039;Offline, PA, DMs James and Dean.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Quelmarrily We Roll (the Dice) Along ==&lt;br /&gt;
Our cast of characters delve into Quelmar&#039;s musical theater past to solve a mystery that threatens the very existence of the genre itself!&lt;br /&gt;
&lt;br /&gt;
Players: Nell, Jonathan, Steven, [[User:Jeffbuterbaugh|Jeff]], Brendan, Leigh, Julia, Taylor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Twitch, DM Tyler, D&amp;amp;D 5e, set in [[Jewelspar]] at the beginning of the CR era.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2022 ==&lt;br /&gt;
6 more lambs to the slaughter as a group finally overcomes the nefarious gravitational chamber, basically dances past the lair of the efreet, and makes their way to the final door of the entire tomb...But when tensions run high, the team falls back on the miraculous &amp;quot;Gem of [[Wish]]&amp;quot; left to them by last year&#039;s note-taking experts. The results of said wish? A key to the final door...made of this team&#039;s flesh and blood. It&#039;s a total party kill this year as the team dies right at the gates of victory, leaving one final item to next year&#039;s team. &lt;br /&gt;
&lt;br /&gt;
With a total party kill, unfortunately this year&#039;s team also brings nothing back to the surface for next year. Will 2023 be able to make their way back to end riding almost blindly? Tune in and find out.&lt;br /&gt;
&lt;br /&gt;
Players: Erica, Gail, Mercedes, Nick, Russell, Talia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Murray Holiday Special ==&lt;br /&gt;
Part of the [[QuelmarCon 2023]] fundraiser events.&lt;br /&gt;
&lt;br /&gt;
Players: Edelio, Jenn, Lily, RJ&lt;br /&gt;
&lt;br /&gt;
Online, Roll20, DM Will Murray&lt;br /&gt;
&lt;br /&gt;
== Countdown to Doom ==&lt;br /&gt;
A New Year&#039;s Dungeon Crawl&lt;br /&gt;
&lt;br /&gt;
Players: Connor, Alex, Talia, Craig, Kelsey, Luke&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Mercedes&lt;br /&gt;
&lt;br /&gt;
== It’s Beginning to Feel a Lot Like Sparklemas ==&lt;br /&gt;
A small town gnome woman has made it big as a big company finance lawyer in the big city! She doesn’t have time for Sparklemas, and especially doesn’t have time for the traditional one month of preparation. But a few weeks before Sparklemas, her grandmother falls and breaks her hip, so she returns home to care of Nana’s finances and put her in a nursing home. Can a party of mismatched and slightly chaotic adventurers help her fall in love with Sparklemas, and also Nana’s kind neighbor, the small town gnome man? Will they save her from a successful life full of career ambition but void of heterosexual romance? It’s Beginning to Feel a Lot Like Sparklemas, January 6th 6/5c. Only on the Hallmark Channel (aka Connor’s apartment.)&lt;br /&gt;
&lt;br /&gt;
Players: Connor, [[User:Jeffbuterbaugh|Jeff]], Mercedes, Luke, Margarita&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM Erin.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Barkeep on the Borderlands ==&lt;br /&gt;
Part of the QuelmarCon 2023 fundraiser events.&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Nell&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2023 ==&lt;br /&gt;
&#039;&#039;Offline, MD, DMs James, Dean, and Glen.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2023 All Star &amp;lt;s&amp;gt;Finale&amp;lt;/s&amp;gt; ==&lt;br /&gt;
5 Players from 5 previous years all return to the tomb with one mission: to finish what was started. Unfortunately the tomb feels more daunting and terrifying as ever when these veterans enter it again, thanks the magic of &amp;quot;Dungeon Crawl Classics.&amp;quot; Misfires, risky moves, dead animals, and more misfires cause the team to only make it half way through the tomb, but they make it their mission to double back and write the world&#039;s greatest tutorial for 2024.&lt;br /&gt;
&lt;br /&gt;
Players: Talia, Jason, Nell, Rose, Griffin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Dungeon Crawl Classics.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Commoner&#039;s Curse ==&lt;br /&gt;
The premise is simple: you are all residents of the town of Newspring, nestled safely in a valley in Osugbo. You&#039;ve lived peaceful, simple, and &#039;&#039;boring&#039;&#039; lives until now, when a strange old man with a cart comes to the annual festival to peddle his wares. He begins by putting on a simple magic show with prestidigitation wands and other minor effects, but after the show he announces a job offer: testing his newest batch of wands and determining their effects. For this task he offers 10 gold pieces per accurately identified wand, an unheard of sum for folk like you, &#039;&#039;and&#039;&#039; you get to keep one of these magic wands each upon completing the task.&lt;br /&gt;
&lt;br /&gt;
Players: James, Jonathan, Keller, Ednos, Mercedes&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Talia&lt;br /&gt;
&lt;br /&gt;
== Tomb of Horrors 2024: Minnesota Edition ==&lt;br /&gt;
6 More players (now from Minnesota) continue the world&#039;s greatest and possibly now lengthiest single dungeon crawl. One survivor. &lt;br /&gt;
&lt;br /&gt;
Players: Rob W, Via L, Rae W, Billy R, Chandra R, Charlie M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tomb of Horrors 2025: Upper Management ==&lt;br /&gt;
6 More players (now from Minnesota) who each run and lead a Theater company in Minnesota follow up on the first Minnesotans, and in the process call and recruit Fugazi (Rob) from last year to be one of the few &amp;quot;Second-Go-Arounds&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
In the process, this ultimate team finds the ultimate answers, and by doing the classic &amp;quot;we put the crown on the skull and use the sceptre on it&amp;quot;...These legendary few are the slayers of Acererak, and after 13 years, the winners of the Tomb of Horrors. &lt;br /&gt;
&lt;br /&gt;
Players: Rob W, Sean D, Mike L, Thomas N, Jackson H, Victoria J &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Fantasial Freeze: A Tale from Isonhound ==&lt;br /&gt;
In the Monestary of Ra, dedicated to the monks of courage (located in the valley of [[Orche-Astere]]), a lone tabaxi performer known as &#039;&#039;&#039;Ember Astrid&#039;&#039;&#039; is lost on their own after their found family band of traveling performers is separated when the Freeze hits. Eventually clawing their way up to death&#039;s door (literally the door of the monestary), they are taken in and sheltered by other nomads and travellers, who agree to travel to Hillbrace, a nearby town decimated by the Freeze, in search of Ember&#039;s lost family. &lt;br /&gt;
&lt;br /&gt;
Along the way, the bear Mark is adopted by Ranger Pim.&lt;br /&gt;
&lt;br /&gt;
Also along the way, monk Stylo learns the importance of saving animals, not eating them.&lt;br /&gt;
&lt;br /&gt;
And also along the way, a LOT of Wendigos. In fact, half the team contracts wendigo disease by the end, which might explain why this was only a one-shot.&lt;br /&gt;
&lt;br /&gt;
Ultimately Ember&#039;s band is discovered to have been sabotaged by [[The Glubbers]], a gnomish rival band.&lt;br /&gt;
&lt;br /&gt;
Players: Morgan, Charlie, Isaiah, Malachi &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Tales_of_Quelmar&amp;diff=46976</id>
		<title>Tales of Quelmar</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Tales_of_Quelmar&amp;diff=46976"/>
		<updated>2026-06-22T05:02:04Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* Tomb of Horrors 2024: Minnesota Edition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand list}}&lt;br /&gt;
&#039;&#039;&#039;Tales of [[Quelmar]]&#039;&#039;&#039; are one-[[session]] games that fill in blanks and tell interesting stories that do not need long drawn out campaigns. They often times revolve around one interesting idea or event and introduce a plethora of previously unexplored characters and faces. Tales may be about the most important day ever or about the most mundane tavern brawl. No matter what happens in them, one thing is for certain, these stories will go down in Quelmar&#039;s history. &lt;br /&gt;
&lt;br /&gt;
== Lost in the [[Underdark]] ==&lt;br /&gt;
Offline. The very first one off involved the rescue of [[Paelias Galanodel]] from [[the Underdark]] by a group of misfits including [[Amra]] and  [[Sir Davidos]], who teamed up with another banished [[soul]] named [[11]] and a &#039;&#039;&#039;Dr. Frank N Stein.&#039;&#039;&#039; It took place in the year 796 [[PR]], loosely following the events of the [[Towson Tabletop]] finale. At the end, they were able to send an SOS back up to Quelmar through Paelias:&amp;lt;blockquote&amp;gt;&amp;quot;We&#039;re from Quelmar. We&#039;re holed up at the DoomVault. Some of us were dragged down to the underdark by a demonic presence. I&#039;m from AID. Back where I was from, AID was summoning demonic creatures in their search for the origin of the soul. I was the result of some of those experiments. I&#039;m a [[warforged]]. A machine with a soul. They experimented on me to try to figure out where my soul came from.&amp;quot;&amp;lt;/blockquote&amp;gt;Year: 699, later an undetermined year in the Underdark&lt;br /&gt;
&lt;br /&gt;
Location: The Underdark&lt;br /&gt;
&lt;br /&gt;
Players: Matt D, Ben P, Lianna B, Glen H&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: People ripped into the underdark discover that [[Demons]] who try to pull people from Quelmar (or people who try to go to the abyss) get stuck in the Underdark, which is a buffer layer. They save a [[wizard]] who was REALLY stuck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM [[James]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Demetrides and [[Memetrides]] ==&lt;br /&gt;
Year: 699&lt;br /&gt;
&lt;br /&gt;
Location: [[Galik]], Galik, Amusa&lt;br /&gt;
&lt;br /&gt;
Players: Matt D, Zach M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A disgruntled doctor and an identity [[thief]] cross paths and pull off a warehouse heist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, [[DM James]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Just Another Unimportant Day ==&lt;br /&gt;
Offline. This session took place in the town of &#039;&#039;&#039;Hamleton &#039;&#039;&#039;on the east side of [[Amusa]], and involved a time traveller named Kolgrim who was convinced that a baby born on that day needed to be killed.&lt;br /&gt;
&lt;br /&gt;
Year: 675&lt;br /&gt;
&lt;br /&gt;
Location: Hamleton, Lugg, Amusa&lt;br /&gt;
&lt;br /&gt;
Players: Tess H, Matt I, Zach B, Will M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: What happens when some [[adventurers]] help give birth to a child...only for a man from the future to arrive, attempt to kill it, and claim that child will be the end of the world? Hilarity ensues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[The Tomb of Horrors]] (2016) ==&lt;br /&gt;
Year: [[Prehistory]]&lt;br /&gt;
&lt;br /&gt;
Location: The Tomb of Horrors &lt;br /&gt;
&lt;br /&gt;
Players: Glen H, Lianna B, Matt I, Griffin D, Alex W&lt;br /&gt;
&lt;br /&gt;
Short Synopsis:  A highly ranked and well-proven group of heroes decided once and for all to tackle Acererak’s tomb...death, destruction, and great loss paved the way to their forfeit. Who will be next to tackle the tomb?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Dungeons and [[Dinosaur|Dinos]]!?!?!??! ==&lt;br /&gt;
Year: ~1100&lt;br /&gt;
&lt;br /&gt;
Location: Isle Trademark &lt;br /&gt;
&lt;br /&gt;
Players: James R, Dean W, [[Thomas]] G, Logan L, Lucas S&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: All hell breaks loose as the [[Clonomancy]] rituals used to bring this theme park to life backfire in the face of the tourists and scientists stranded on the island with their [[dinosaur]] captives.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM Linus.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[New Dryads|The Faerie Forests of Isonhound]] ==&lt;br /&gt;
Year: 795&lt;br /&gt;
&lt;br /&gt;
Location: Faerie Forests of [[Isonhound]]&lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Logan L, Allie P, Brad B&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Newly freed [[Dryads]] go on what’s supposed to be an easy trip to town for supplies...are horrified to learn that houses are made of wood. Luckily at the end of the day they made out with plenty of GoldSilverCopper. [[Doraleous]] Ex Machina.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Ale&#039;s Day]] ==&lt;br /&gt;
Year: ~800&lt;br /&gt;
&lt;br /&gt;
Location: [[Burnale Clan]] Mountains, [[Osugbo]]&lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Linus O, Allie P &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Three unlikely dwarven allies help one fellow brother in arms recruit the heart of the loveliest maiden with the biggest beard...by killing zombies and goblins! I’LL DRINK TO THAT!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Ymbtrymman|If Day]] ==&lt;br /&gt;
Year: ~800&lt;br /&gt;
&lt;br /&gt;
Location: [[Ymbtrymman]], Amusa&lt;br /&gt;
&lt;br /&gt;
Players: [[Steve]] B, Skylar H, Zach B, Allie P, Tess H, Bridget L&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: For 900 years Ymbtrymman prepared themselves for any oncoming [[dragon]] onslaught, despite [[Dragons]] having long been extinct. After commercializing and facetiously treating it like a holiday, their actual dragon slaying abilities finally come into question...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Atheist ==&lt;br /&gt;
Year: 800&lt;br /&gt;
&lt;br /&gt;
Location: [[Bywater]], Osugbo ([[Halfling]] community)&lt;br /&gt;
&lt;br /&gt;
Players: Glen H, Lianna B, Thomas G, Tess H, Rachael H, Allie P&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Greedy [[gods]] fight to the death over converting the realm’s most stubborn hobbit. It all ends in death as their utmost divine destruction winds up not converting but rather confirming the halfling’s nihilistic beliefs. On his deathbed, it ultimately was the goddess of death, the [[Raven Queen]], who left the most impact.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Terror at [[Ostrom|Erkrom Asylum]] ==&lt;br /&gt;
Year: Unknown&lt;br /&gt;
&lt;br /&gt;
Location: [[Ostrom]], Scurflink, Pteris&lt;br /&gt;
&lt;br /&gt;
Players: James R, [[Rose]] H, Rachael H, Sam O’F, Thomas G&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: When a small boy is kidnapped in the dangerous and seedy streets of Ostrom, investigative reports reveal he’s been taken to the Erkrom Asylum, a long abandoned house for the criminally insane so secure it’s on its own island. As the cops take charge of the search, they find not just the boy, but more about their own fears and passions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM T.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Steading of the Hill Giant Chief]] ==&lt;br /&gt;
Year: 821&lt;br /&gt;
&lt;br /&gt;
Location: The Traveler’s Stop on Inn, Diimgard, Osugbo&lt;br /&gt;
&lt;br /&gt;
Players: Rachael H, Dean W, Dan B, Ben P, Lianna B, Jesse M&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A group of story tellers meet up in a tavern to exchange stories and legends, while simultaneously trying to tell THEIR version of the famous legend: “The Steading of the Hill Giant Chief”. Hilarity ensues as conflicting stories lead to sudden plot twists and surprise endings. &lt;br /&gt;
&lt;br /&gt;
Legend Synopsis: After the kingdoms have banded together to stop the onslaught of the giant’s alliance, the realm’s best heroes learn to work together and infiltrate the Hill Giant’s farmstead in a rather “Ocean’s Eleven” inspired conquest.&lt;br /&gt;
&lt;br /&gt;
Introduction of the &amp;quot;Plot Point&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Last Crusader of [[Kragnux]] ==&lt;br /&gt;
Year: 821&lt;br /&gt;
&lt;br /&gt;
Location: [[Manquel]], Bigaji-Ho, Osugbo&lt;br /&gt;
&lt;br /&gt;
Players: Rachael H, Allie P, Dan B, Steph H, Lianna B, Glen H, Tess H &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: The Alleen family, fleeing from a dark past, come across a drunken [[warlock]] and his beet-nik friend as they wind up caught in the middle of a court battle against the very last of the Kragnux Draconic Crusaders. After a dragon attacks the town, the players find themselves all in suspicious positions, leaving everyone to flee town before noon. Meanwhile, the last of the crusaders dies as he lived, slaying the dragon and possibly saving the town.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Forge of Fury ==&lt;br /&gt;
Year: 821 &lt;br /&gt;
&lt;br /&gt;
Location: The Traveler’s Stop on Inn, Diimgard, Osugbo &lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Lianna B, Griffin D&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: A group of storytellers meet up in a tavern to exchange stories and legends, while simultaneously trying to tell THEIR version of the famous legend: “Forge of Fury”. Hilarity ensues as conflicting stories lead to sudden plot twists and surprise endings.  Legend Synopsis: It’s said that long ago, a group of noble adventurers made their way into Khundrukar, the forbidden dwarven Vault, in search of extraordinary blades forged by Durgeddin the Black. To get the blades, the adventurers must fight through an entire Orc colony...one by one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James &amp;quot;Plot Point&amp;quot; adventure.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Dardin]] Games! ==&lt;br /&gt;
Year: 692&lt;br /&gt;
&lt;br /&gt;
Location: Dardin, [[Oppidan]], Pteris&lt;br /&gt;
&lt;br /&gt;
Players:  Dean W, Rose H, Dan B, Kelly H, Kayvon K&lt;br /&gt;
&lt;br /&gt;
Short Synopsis: Tasterface the [[Fighter]], Napoleon the [[Barbarian]], Turbine the [[Artificer]], and Silence the [[Monk]] go up against veteran of the games (and crowd favorite) Narrowinch as they toss [[dwarves]], snipe targets, toss more dwarves, and ultimately go head to head in the ultimate DANGER DOME in a quest for the title of Dardin Games Champion! (Spoiler alert: Silence the Monk [[Vanara]] takes the crown!) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Characters in Search of a Player ==&lt;br /&gt;
Year: 499&lt;br /&gt;
&lt;br /&gt;
Location: The Lair of an ArchDruid, probably Isonhound. &lt;br /&gt;
&lt;br /&gt;
Players: Dean W, Lianna B, Dan B, Steph H, Ben P, Rose H, Matt I &lt;br /&gt;
&lt;br /&gt;
Short Synopsis: After falling into a vat of memory moss during battle, the ArchDruid’s daughter and the adventurers combating her find themselves completely unaware of the devastating fight that they were just in. The group learns to trust each other as they rediscover who they are. With memories wiped and facial-blindness in full force, they work together to get back into the Archdruid’s lair...until the Archdruid’s daughter rediscovers her purpose and once again they are at each other’s throats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Something Stirs the Fog ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return to [[The Tomb of Horrors|the Tomb]] (2017) ==&lt;br /&gt;
Players: Tess H, Lianna, Matt I, Thomas G, Glen H, Jesse M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, DC, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== ...Have Happened (The Abyss) ==&lt;br /&gt;
The destruction of [[Demogorgon]] in [[The Abyss]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Secret of the [[Corpsus Academy|Woven]]! ==&lt;br /&gt;
&#039;&#039;Offline, DC, DM Dean.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Stuckey&#039;s]] Begins ==&lt;br /&gt;
A session that was almost entirely composed of [[Tavern Games]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Little More Action, Please ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM Lianna.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Halfling|Little People]] of [[Lugg]] ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[Dreamwalker|Dreamwalker&#039;s]] Blade ==&lt;br /&gt;
A group of heroes must unite and fight the Dreamwalker&#039;s evil brother in a [[Dreamscape]], which they learn to control with their minds to give them whatever powers they wanted!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Corduth|Corduth&#039;s]] [[The Hertak Kobolds|Kobolds]] ==&lt;br /&gt;
&#039;&#039;Offline, Maryland, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Mages and Monodrones ==&lt;br /&gt;
&#039;&#039;Online, DM Matt.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Key of Turk ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A False Sense of Security ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Magic at the Windy Wall ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Defenders of Isle Meregrund ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Little [[Pandemonium]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Arcadia]]&#039;s Gift ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Modrons of [[Mechanus]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I Thought Angels Were Supposed to Be Nice ([[Mt. Celestia]])  ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Minds of Madness ([[Limbo]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Gehenna|Gehenna&#039;s]] Great Drop ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Battlefields of [[Acheron]] ==&lt;br /&gt;
Introducing &amp;quot;Stun&#039;s Out, Guns Out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== To Skin a Sæhrímnir ([[Ysgard]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Arborea|Arborea&#039;s]] Glades ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I&#039;m a WHAT? ([[The Beastlands]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The [[The Tomb of Horrors|Tomb]] Goes Online (2019) ==&lt;br /&gt;
Players: Brad, Rose, Matt D, Kelsey, Sam M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== By [[Hades]]&#039; Flame ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Garl Glittergold|Glittergold]]&#039;s Gates ([[Bytopia]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Library in [[Carceri]] ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Many Floors of [[Pelor]] ([[Elysium]]) ==&lt;br /&gt;
&#039;&#039;Online, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Familiar Way Out ==&lt;br /&gt;
On both sides of the ocean, our heroes face trials and tribulations—but when unable to solve the problem, they can always rely on...THE CREATURE TEAM. A one-shot, statblock-based adventure starring all your favorite animals and familiars, from snakes and parrots to hippogriffs, panthers, and camels. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James. Soux the Rat (Rachael), Hippogriff (Caitlin), Sheep (Kevin), Guinea Pig (Mike), Tiger ([[Laura]]), Camel ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Wild Sheep Chase ==&lt;br /&gt;
After a night of being ambushed by Snake Charmer bandits, four adventurers arrived in Bayberry, East [[Levinkan]]. A sheep with a scroll of modified &#039;&#039;Speak with Animals&#039;&#039; in its mouth bounded up to them in &#039;&#039;The Flannel Flagon. &#039;&#039;The sheep claimed to be Finethir Shinebright, a powerful transmuter&#039;&#039; true polymorph&#039;&#039;ed into a sheep by his apprentice using Finethir&#039;s wand. After dispatching a half-orc, a bear, some wolves, and Finethir himself temporarily, the adventurers tentatively set off to retrieve the wand from the apprentice. Chaos ensued: the purported apprentice transformed a bed into a dragon, Kelluruk turned into a potted plant, and Finethir died when the monk Bar attempted to use the modified wand to turn him back into a high elf. The adventurers looted the deceased transmuters&#039; lab, and watched the treehouse burn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM Kevin, half-orc wild magic [[sorcerer]] Kelluruk, dwarven drunken monk Bar Bar Doreenks, imp Theo(philus) and his miner warlock Dexter Gygas, gnomish [[druid]] G.G.G.G.G.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Your Days are Numbered ==&lt;br /&gt;
&#039;&#039;Offline, PA, DM Connor.  [[Tabaxi]] bard Tabitha, bremish [[human]] [[ranger]] Nalapoq (Pock), human sorcerer Wes, centaur [[shaman]] Eala, human rogue Jade, halfling monk Thad. 1st Century PR.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Pudding Faire ==&lt;br /&gt;
&#039;&#039;Online, PA players (COVID-19), DM Kevin, Love [[Paladin]] Amedie, halfling barbarian Jo, wizard [[Veras|Veras Langford]], warlock Dorothea Doubtice, imp Theo(philus) and his miner warlock Dexter Gygas. Dalsk, 1250 PR.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bodacious Pants Heist Deluxe ==&lt;br /&gt;
&#039;&#039;&#039;Brand Aware Marketing Strategists&#039;&#039;&#039; accept a mission from Mert to go steal pants from an octopus. Gained a total of 8 Bonding Points. Were paid not in money but in pants and pairs of Doc Martens.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Team called Brand Aware Marketing Strategists (or BAMS). Level 1 (Boss&#039;s Son) [[Dragonborn]] Ranger Walter HasPants, other characters at level 3: Ka&#039;Rul Baskin the [[Half-Orc]] barbarian, Tommmi Salami the Rogue Halfling thief, and Lead Tsunami the [[Tiefling]] Bard of Valor.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Microbrewing Up Trouble ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Colinth [[Amber]]: The Best of the West meets the Yeast of the East&amp;lt;/blockquote&amp;gt;&#039;&#039;&#039;The Furries &#039;&#039;&#039;accept a mission from Gottik Waxbeard to save his precious microbrewery the Battlefield Brewery. They make Colinth Amber there, which combines [[Elvish]] Hops with Dwarvish Yeast. However, the yeast went crazy and now attacks things, so adventure awaits! Eventually the team recovers a sample of the yeast while slaying the rest, allowing Colinth Amber to continue production down the line...but it might be a while as the brewery was destroyed in the epic battle that ensued. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Team called The Furries. Level 4 Human Rogue Pirate named &amp;quot;First Mate [[Pete]]&amp;quot; (Taylor), Halfling Fighter named Ooric ([[User:Jeffbuterbaugh|Jeff]]), Human Wizard named &amp;quot;RumbleRoar&amp;quot; (Kelsey), [[Kobold]] Paladin named Koco (Rachael), [[Ursin]] Bard named &amp;quot;Beary Potter&amp;quot; (Brendan), and Goliath Barbarian named Beetle (Tyler).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Lockblocker ==&lt;br /&gt;
A group of mercenaries for hire work against each other to try to con an old adventurer out of his money. After several very lucky close calls, the team formulates one final plan. Unfortunately, a wild case of Murder-Hoboism overtakes some of the team members, leading to two of them being arrested, one of them dead, and two having made off with money or [[victory]]. The team earned 6.5 Bonding Points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, No Team, individual level 4 adventurers working together (and against each other). Susan (high elf), MaCAWley CAWkin ([[kenku]]), Magic Michael (high elf), Gluteus Minimus (halfling), and Zenon Zyquil (half-elf).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Keep on the Borderlands (Monster Edition) ==&lt;br /&gt;
A group of guards and locals residing in [[Kreendale Keep]] tell a story about a group of monsters who were captured and subsequently escaped. However, the storytelling get progressively more and more drunk as they tell the story, resulting in an absolutely undecipherable mess of details and illogical story beats that ultimate ends with 100 [[modron|modrons]] being summoned from the skies to tear the keep to the ground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Plot Point Adventure, Bulgogi the Kobold Monk (Thomas), Orsin Delves the [[Minotaur]] Barbarian (Steve), Vivian Tains the [[Bugbear]] Sorcerer (Zach B), Leer the [[Gnoll]] Rogue ([[User:Jeffbuterbaugh|Jeff]]), Garkgreel the [[Lizardfolk]] Druid (Dan), and Oka the [[Goblin]] [[Cleric]] (Jesse).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Seawell Revisited ==&lt;br /&gt;
50 Years after the original Lighthouse incident, a copycat pirate stops ships from arriving at the port of [[Seawell]] by putting out the lighthouse. However, this time there are 3 unlikely heroes that will find the Pirate and stop his evil ways. Along the way, Orphans are encountered, unrequited love appears---and a very special night happens for two strange men in the hostel. &lt;br /&gt;
&lt;br /&gt;
O&#039;&#039;nline, DM James, Crankle the Rogue [[Gnome]] Criinal (Randy), Freyja the Druid Tiefling Folk Hero (Christy), Raven Stash the Elf Fighter Soldier Military Veteran (Thomas).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Bad Things in Small Packages ==&lt;br /&gt;
Members of the [[Keeper of the Teeth]] in [[Pteris]] scout out a nearby Dwarven fortress to discover the recipe for [[DragonScale Disease|&amp;quot;Dragonscale Disease&amp;quot;]] which their team plans to use in the upcoming [[Rwendia|Siege of Rwendia]]. Along they way, the discover dwarven indoor plumbing, and take no mercy on the dwarves as lives are taken left and right....and then resurrected to serve the necromancer Squee.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Rhix the Liardfolk Rogue (Kelsey), Stubbs the Lizardfolk Cleric (Bridget), Squee the Necromancer Kobold (Griffin), Tyrator the Barbarian Dragonborn ([[User:Jeffbuterbaugh|Jeff]]), Rugmoth the Lizardfolk Bard (Thomas).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Runes of [[Chronepsis]]&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039; ==&lt;br /&gt;
The heroic team known only as &amp;quot;&#039;&#039;The [[Midnight]] Cats&#039;&#039;&amp;quot; track down the Odium heart belonging to Afanasi the undying wizard. After using an alter of [[Chronepsis]] to grant them visions of the future, they overcome the odds and avoid all danger in a beautiful beeline to the goal....though not without sacrificing one of their own to get the answers they need. RIP Dorthna.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Players-With-Modules Experiment, Level 5. Flewyn the Dwarf Paladin (Linus), Dorthna the Dwarf Barbarian (Allie), Evelyn the Gnome Cleric (Laura), Aloysius the Halfling Sorcerer (Jason), Dolasar the Dragonborn Fighter ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Long Night at [[Ravendean]] ==&lt;br /&gt;
The &amp;quot;AV CLUB&amp;quot; (Always very constantly looking under beds) investigates a [[Nightshade]] that has symbiotically attached itself to a young boy. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, GM Craig, [[GM:Monster of the Week|Monster of the Week]], August the Meddling Kid (Nell), Ero the Expert (James), Jerrod the Flake (Matt I), Kyra the Spell-Slinger (Ali).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[The Tomb of Horrors]] 2020 ==&lt;br /&gt;
Players: Brendan, Jason, Evani, [[User:Jeffbuterbaugh|Jeff]], Matt I&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Livestreamed at [https://www.twitch.tv/thequelmarrealm Twitch], DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Kiston Wedding One-Shot ==&lt;br /&gt;
&#039;&#039;Online, DM Kelsey.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tomb of Menet-Ka ==&lt;br /&gt;
&#039;&#039;Online, DM Kevin.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Coffee Shop in the Alpha Complex ==&lt;br /&gt;
&#039;&#039;Online, GM-less game, but lead by GM Rose.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== On The Precipice Of History ==&lt;br /&gt;
The three elven Capella Brothers ([[Asaug]], Durmundri, and Hygewald) amass an army of undead mutant False [[World Breaker]] abominations to invade the city of [[Inergos]]. The six chosen Champions of Inergos come to the city&#039;s defense, aided by a gift of Divine Spark energy from the Inergosian Council. They manage to repel the abominations and defeat the Brothers in their demiplane lair. However, the true mastermind of the invasion, [[Vecna]], [[Inergos#On_The_Precipice_Of_History_(Tales_of_Quelmar)|steals their Divine Spark energy]] to complete his true objective: the creation of the ten [[Mutated_Chimera|Mutated Chimeras]]. The Chimeras escape, destroy Inergos, and the era of the Chimera Containment Wars begins. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM Jonathan, D&amp;amp;D 5e, Level 20, 80BR. Cadmi Wiseshot the Goliath monk (Ali), [[Darya]] Storm the Triton paladin (Rose), Garvan Eastburn the Human rogue (John), Holly Willowsteel the Rock Gnome wizard (Alyssa), Rathys Silverglade the High Elf cleric (Connor), [[Zenthor|Zenthor Sahrel]] the Dragonborn sorcerer ([[User:Jeffbuterbaugh|Jeff]]). Adapted from James Introcaso&#039;s &amp;quot;Invasion from the Planet of Tarrasques.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== A Silent Song ==&lt;br /&gt;
A team of four adventurers was hired by the town of [[Elluz]] to investigate a haunted [[monastery]]. The party fought through various undead and puzzled through some magically locked doors before attacking, then freeing, an imprisoned Wailing Spirit who turned out to be the original prophet Elluz. Before their death, the monks trapped her spirit and passed off her seeing powers as their own to facilitate a profitable fortune-telling scheme. As thanks for freeing her, Elluz provided a glimpse into each adventurer&#039;s future: Shortsword, a life blessed with good fortune fueled by her perseverance; [[Amir]], a descent into darkness but a pathway out if he could escape his pact; Momilani, visions of a trying time when she would need to rely on her friends as they relied on her; and Creel, a promise of modest but real renown -- and a warning to stay away from guns.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM Connor, D&amp;amp;D 5e, Level 3. [[Amir|Amir the Tiefling Warlock]] ([[User:Jeffbuterbaugh|Jeff]]), [[Creel Stusher]] the [[Firbolg]] Monk (James), Momilani the Goliath Cleric (Erin), Shortsword the Halfling Bard (Kelly).1028 PR. Adapted from Aaron Potter&#039;s &amp;quot;A Stolen Song.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2021 ==&lt;br /&gt;
&#039;&#039;Offline, PA, DMs James and Mike.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The House ==&lt;br /&gt;
&#039;&#039;GM Jonathan, Spiritual Successor to [[Secondary Characters]], Rotating Table of Characters.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Stranger Dread ==&lt;br /&gt;
https://www.youtube.com/watch?v=0DhpwAwIenc&amp;amp;t=4682s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Game System]]: Dread, year 60 CR, GM Alyssa, Livestreamed on Twitch.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Quelmar Gameapalooza ==&lt;br /&gt;
A series of one-shot spooky adventures run across a plethora of gaming systems, some simple, some more involved. Hosted by Cecilia and Alyssa in MD. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Exorschism&#039;&#039;!: GM Cecilia. Players: Nell, Steven, [[User:Jeffbuterbaugh|Jeff]], Betsy, Alex&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Sherlocks &amp;amp; a [[Vampire]]&#039;&#039;: GM Rose. Players: [[User:Jeffbuterbaugh|Jeff]], Alexandra, Alex, Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Magical Cleanup Service&#039;&#039;: GM Alyssa. Players: Nell, Ali, Rose, Alexandra&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I Suppose You’re All Wondering Why I’ve Invited You Here&#039;&#039;: GM Nell. Players: Ali, Steven, Rose, Betsy, Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dread&#039;&#039;: GM Nell. Players: Ali, Brendan, [[User:Jeffbuterbaugh|Jeff]], Alyssa &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Darkest House&#039;&#039;: GM Jonathan. Players: Steven, Miguel, Connor, Cecilia &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alice is Missing&#039;&#039;: GM Steven. Players: Nell, Ali, Alyssa, Cecilia &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;City of Mist&#039;&#039;: GM Miguel. Players: [[User:Jeffbuterbaugh|Jeff]], Connor, Brendan [[File:Tomb2021.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2021 ==&lt;br /&gt;
5 more brave [[souls]] enter the ultimate dungeon crawling challenge, only to get stuck for well over an hour at a door with 3 slots in it. &amp;quot;DAGGER. DAGGER. Pocket Knife.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
However, despite not reaching much further than 2020, the team took impeccable notes and decided that their legacy will be just how well documented and guided they will leave the next group, who may possibly finally finish the Tomb once and for all.&lt;br /&gt;
&lt;br /&gt;
Players: Nell, Jonathan, Rachael, Connor, and Alyssa&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MD, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== BE GAY DO CRIME ==&lt;br /&gt;
Is theft &#039;&#039;really&#039;&#039; wrong when you&#039;re taking items that are already stolen artifacts being hoarded by the rich and powerful? Our incredibly hot sword-wielding lesbians seem to think it&#039;s fine, and frankly I&#039;m inclined to agree with pretty much anything they say. [[LaCroix Kingdom|The LaCroixs]] however may think differently...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, GM Craig, Thirsty Sword Lesbians.&#039;&#039; &#039;&#039;Fury the Hot Bloody Orc (Nell), Dottie the Timid Halfling Nature Witch (Erin), Cecily the Spooky Half Elven Witch (Jonathan), Endora the Devoted Knockout ([[User:Jeffbuterbaugh|Jeff]]).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Purging of [[Segedwyn]] ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Beware of Thomas. He is a power man.&amp;lt;/blockquote&amp;gt;The adventure had six encounters. The players start the adventure in the village of Wytham.  There they meet Tolven, who is a member of the Segedwyn resistance.   Tolven tells the players that the king of Segedwyn is a bad man and that Tolven wants them to go to Segedwyn and kill the king. The players are given the Sword of Segedwyn.  The Sword of Segedwyn is a magic item that was made by an evil wizard.  The wizard used it hundreds of years ago to defeat the king.&lt;br /&gt;
&lt;br /&gt;
Players Chris H, Connor H, [[User:Jeffbuterbaugh|Jeff]], and [[User:Thesilverdragon|Claudia]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
== [[Cephalopponent Games|Cephalopponents]] ==&lt;br /&gt;
The REAL Squid Game. A group of humanoids from the surface prove their worth to their [[Illithid]] captors to see if they can keep their bodies and minds intact, or if they would rather be ceremorphized into Mind Flaying kin.&lt;br /&gt;
&lt;br /&gt;
Players: Kat, Rylan, Raina, Abby, and technically Nin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== I Cast Major Eatherly ==&lt;br /&gt;
The stories of [[The Wagon]] have reached 7 desperate parties. As they make their way to [[The Frostspine|the Frost Spine]], they stumble upon a little more than they bargained for. The Wagon holds more than just items, food, and stories—it holds the last remnant of one very important [[Xender Pleth|legend]].&lt;br /&gt;
&lt;br /&gt;
Players: Doug Cockle, Mike, Laura, Rachael, [[User:Jeffbuterbaugh|Jeff]], Gail, Rich&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA. DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Return of the Edditionals ==&lt;br /&gt;
Quelmar joins One D&amp;amp;D (the next edition of D&amp;amp;D after 5, whatever it winds up being called)! We jump back to the [[Tovag]] and meet the first [[Edditionals]] from this next generation! First round of playtesting, focused on new background and [[race]] rules.&lt;br /&gt;
&lt;br /&gt;
Players: Mercedes, [[User:Jeffbuterbaugh|Jeff]], Mavonte, Erin S, Jesse D, Jonathan H, Talia S, Edelio B, Steven P, Angela S, Rose C&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Discord, DMs Dan O, Margarita, James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2022 ==&lt;br /&gt;
&#039;&#039;Offline, PA, DMs James and Dean.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Quelmarrily We Roll (the Dice) Along ==&lt;br /&gt;
Our cast of characters delve into Quelmar&#039;s musical theater past to solve a mystery that threatens the very existence of the genre itself!&lt;br /&gt;
&lt;br /&gt;
Players: Nell, Jonathan, Steven, [[User:Jeffbuterbaugh|Jeff]], Brendan, Leigh, Julia, Taylor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, Twitch, DM Tyler, D&amp;amp;D 5e, set in [[Jewelspar]] at the beginning of the CR era.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2022 ==&lt;br /&gt;
6 more lambs to the slaughter as a group finally overcomes the nefarious gravitational chamber, basically dances past the lair of the efreet, and makes their way to the final door of the entire tomb...But when tensions run high, the team falls back on the miraculous &amp;quot;Gem of [[Wish]]&amp;quot; left to them by last year&#039;s note-taking experts. The results of said wish? A key to the final door...made of this team&#039;s flesh and blood. It&#039;s a total party kill this year as the team dies right at the gates of victory, leaving one final item to next year&#039;s team. &lt;br /&gt;
&lt;br /&gt;
With a total party kill, unfortunately this year&#039;s team also brings nothing back to the surface for next year. Will 2023 be able to make their way back to end riding almost blindly? Tune in and find out.&lt;br /&gt;
&lt;br /&gt;
Players: Erica, Gail, Mercedes, Nick, Russell, Talia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM James.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Murray Holiday Special ==&lt;br /&gt;
Part of the [[QuelmarCon 2023]] fundraiser events.&lt;br /&gt;
&lt;br /&gt;
Players: Edelio, Jenn, Lily, RJ&lt;br /&gt;
&lt;br /&gt;
Online, Roll20, DM Will Murray&lt;br /&gt;
&lt;br /&gt;
== Countdown to Doom ==&lt;br /&gt;
A New Year&#039;s Dungeon Crawl&lt;br /&gt;
&lt;br /&gt;
Players: Connor, Alex, Talia, Craig, Kelsey, Luke&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Mercedes&lt;br /&gt;
&lt;br /&gt;
== It’s Beginning to Feel a Lot Like Sparklemas ==&lt;br /&gt;
A small town gnome woman has made it big as a big company finance lawyer in the big city! She doesn’t have time for Sparklemas, and especially doesn’t have time for the traditional one month of preparation. But a few weeks before Sparklemas, her grandmother falls and breaks her hip, so she returns home to care of Nana’s finances and put her in a nursing home. Can a party of mismatched and slightly chaotic adventurers help her fall in love with Sparklemas, and also Nana’s kind neighbor, the small town gnome man? Will they save her from a successful life full of career ambition but void of heterosexual romance? It’s Beginning to Feel a Lot Like Sparklemas, January 6th 6/5c. Only on the Hallmark Channel (aka Connor’s apartment.)&lt;br /&gt;
&lt;br /&gt;
Players: Connor, [[User:Jeffbuterbaugh|Jeff]], Mercedes, Luke, Margarita&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, PA, DM Erin.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Barkeep on the Borderlands ==&lt;br /&gt;
Part of the QuelmarCon 2023 fundraiser events.&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Nell&lt;br /&gt;
&lt;br /&gt;
== Tale of QuelmarCon 2023 ==&lt;br /&gt;
&#039;&#039;Offline, MD, DMs James, Dean, and Glen.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Tomb of Horrors 2023 All Star &amp;lt;s&amp;gt;Finale&amp;lt;/s&amp;gt; ==&lt;br /&gt;
5 Players from 5 previous years all return to the tomb with one mission: to finish what was started. Unfortunately the tomb feels more daunting and terrifying as ever when these veterans enter it again, thanks the magic of &amp;quot;Dungeon Crawl Classics.&amp;quot; Misfires, risky moves, dead animals, and more misfires cause the team to only make it half way through the tomb, but they make it their mission to double back and write the world&#039;s greatest tutorial for 2024.&lt;br /&gt;
&lt;br /&gt;
Players: Talia, Jason, Nell, Rose, Griffin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Online, DM James, Dungeon Crawl Classics.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Commoner&#039;s Curse ==&lt;br /&gt;
The premise is simple: you are all residents of the town of Newspring, nestled safely in a valley in Osugbo. You&#039;ve lived peaceful, simple, and &#039;&#039;boring&#039;&#039; lives until now, when a strange old man with a cart comes to the annual festival to peddle his wares. He begins by putting on a simple magic show with prestidigitation wands and other minor effects, but after the show he announces a job offer: testing his newest batch of wands and determining their effects. For this task he offers 10 gold pieces per accurately identified wand, an unheard of sum for folk like you, &#039;&#039;and&#039;&#039; you get to keep one of these magic wands each upon completing the task.&lt;br /&gt;
&lt;br /&gt;
Players: James, Jonathan, Keller, Ednos, Mercedes&lt;br /&gt;
&lt;br /&gt;
Online, Discord, DM Talia&lt;br /&gt;
&lt;br /&gt;
== Tomb of Horrors 2024: Minnesota Edition ==&lt;br /&gt;
6 More players (now from Minnesota) continue the world&#039;s greatest and possibly now lengthiest single dungeon crawl. One survivor. &lt;br /&gt;
&lt;br /&gt;
Players: Rob W, Via L, Rae W, Billy R, Chandra R, Charlie M&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Tomb of Horrors 2025: Upper Management ==&lt;br /&gt;
6 More players (now from Minnesota) who each run and lead a Theater company in Minnesota follow up on the first Minnesotans, and in the process call and recruit Fugazi (Rob) from last year to be one of the few &amp;quot;Second-Go-Arounds&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
In the process, this ultimate team finds the ultimate answers, and by doing the classic &amp;quot;we put the crown on the skull and use the sceptre on it&amp;quot;...These legendary few are the slayers of Acererak, and after 13 years, the winners of the Tomb of Horrors. &lt;br /&gt;
&lt;br /&gt;
Players: Rob W, Sean D, Mike L, Thomas N, Jackson H, Victoria J &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Offline, MN, DM James, Shadowdark System&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Fantasial Freeze: A Tale from Isonhound ==&lt;br /&gt;
In the Monestary of Ra, dedicated to the monks of courage (located in the valley of [[Orche-Astere]]), a lone tabaxi performer known as &#039;&#039;&#039;Ember Astrid&#039;&#039;&#039; is lost on their own after their found family band of traveling performers is separated when the Freeze hits. Eventually clawing their way up to death&#039;s door (literally the door of the monestary), they are taken in and sheltered by other nomads and travellers, who agree to travel to Hillbrace, a nearby town decimated by the Freeze, in search of Ember&#039;s lost family. &lt;br /&gt;
&lt;br /&gt;
Along the way, the bear Mark is adopted by Ranger Pim.&lt;br /&gt;
&lt;br /&gt;
Also along the way, monk Stylo learns the importance of saving animals, not eating them.&lt;br /&gt;
&lt;br /&gt;
And also along the way, a LOT of Wendigos. In fact, half the team contracts wendigo disease by the end, which might explain why this was only a one-shot.&lt;br /&gt;
&lt;br /&gt;
Ultimately Ember&#039;s band is discovered to have been sabotaged by [[The Glubbers]], a gnomish rival band.&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Countdown&amp;diff=46945</id>
		<title>Countdown</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Countdown&amp;diff=46945"/>
		<updated>2026-06-16T14:39:31Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Redirected page to Elvar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Elvar]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Celestial_Giants&amp;diff=46923</id>
		<title>The Celestial Giants</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Celestial_Giants&amp;diff=46923"/>
		<updated>2026-06-14T07:20:52Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: added Category:Temporal Thunder using HotCat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is are the six Giant Deities who are said to have created the [[Giant|Giants]] and their subspecies when the [[Quelmar Deities|Big Six]] of Quelmar created the rest of mortalkind.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Each of the six Celestial Giants oversees a different trade as their domain:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tiber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Smithing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pawl&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Lumber&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ruxandra&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Masonry&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sybil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fishing and Livestock&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Barlow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Painting and Ceramics&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wurtele&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Performance  &lt;br /&gt;
&lt;br /&gt;
The Celestials are actively worshipped by Giants themselves, but worship amongst mortals is extremely rare. The Celestials claim to have created The [[Ordning]] with the betterment of Giants in mind as their creators, but in actuality, the Celestials are liars. Though the Celestials were ascended to Godhood by [[Asmodeus]] sometime in [[Prehistory]], though they were only granted Demigod status and are bound to Asmodeus&#039; will. This was done to cover up the events of [[The Pact Primeval]]. These six Giants are merely top purveyors of their trades that were hand selected by Asmodeus and Ascended in order to hide the murder of [[Othea]] and the destruction of [[Thalmyr]]. &lt;br /&gt;
&lt;br /&gt;
== Works ==&lt;br /&gt;
The Celestials assisted Asmodeus in murdering [[Othea]] and striking her name from history.&lt;br /&gt;
&lt;br /&gt;
After taking their thrones as the &amp;quot;Gods of the Giants,&amp;quot; the Celestials created the [[Ordning]] to keep the [[Giant|Giants]] complacent, and instructed all Giants and Giant-kind to kill any and all known members of the [[The Cult of the Shattered Mountain|Cult of the Shattered Mountain]].&lt;br /&gt;
&lt;br /&gt;
There are currently no recorded events of the Celestials assisting or appearing in the [[BR]] or [[PR]] Eras.&lt;br /&gt;
&lt;br /&gt;
== Worshippers ==&lt;br /&gt;
The Giants. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
The Celestials have never taken to combat after ascending to their thrones, so little is known about the abilities they possess. Rumors spread by studied Goliath suggest they can bless the workers of their respective trades but no known instances of it happening have ever been reported.&lt;br /&gt;
&lt;br /&gt;
[[Category:Deities]]&lt;br /&gt;
[[Category:Temporal Thunder]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Cailleach_Bh%C3%A9ara&amp;diff=46922</id>
		<title>Cailleach Bhéara</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Cailleach_Bh%C3%A9ara&amp;diff=46922"/>
		<updated>2026-06-14T07:19:41Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Changed redirect target from Bhéara to Brigid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Brigid]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Brigid&amp;diff=46921</id>
		<title>Brigid</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Brigid&amp;diff=46921"/>
		<updated>2026-06-14T07:19:06Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Brigid&#039;&#039;&#039; (known in the winter by her aspect the Cailleach Bhéara), is an ancient deity of Quelmar, well known by the people of [[Osugbo]], whose presence dates all the way back to [[the Plane Wars]].&lt;br /&gt;
&lt;br /&gt;
It is rumored that the Bhéara was based out of [[Dolmvay]] during [[The Arctic Autumn]]&lt;br /&gt;
&lt;br /&gt;
== Followers ==&lt;br /&gt;
&lt;br /&gt;
* Frost Giants spirits of [[Orbis Alius]]&lt;br /&gt;
* [[Isabelle]]&lt;br /&gt;
* [[Nickolas]] ([[Oswald]]&#039;s dad)&lt;br /&gt;
* [[Enrik]] (formerly)&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Quelmar_Wiki:List_of_LEGNdary_Characters&amp;diff=46899</id>
		<title>The Quelmar Wiki:List of LEGNdary Characters</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Quelmar_Wiki:List_of_LEGNdary_Characters&amp;diff=46899"/>
		<updated>2026-06-11T17:37:32Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Quelmar]] has been home to hundreds of [[List of All Player Characters|player characters]] over its decade of storytelling. This list details Quelmar&#039;s most &#039;&#039;&#039;Iconic Characters&#039;&#039;&#039;, who are exemplary icons of the Quelmar mission to build quality, connected stories.&lt;br /&gt;
&lt;br /&gt;
=== Getting on the LEGN List ===&lt;br /&gt;
To keep as objective a list as possible in a world with countless PCs, we determined that an Iconic PC is qualified by achieving 2 or more of the 4 traits below:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Lore Legend:&#039;&#039;&#039; The character&#039;s wiki entry has at least &#039;&#039;&#039;2000 words&#039;&#039;&#039; written about them on the Quelmar wiki, which can sometimes include a secondary page such as [[The Secret Origin Therrin Flare]] or [[History of Violet Lorinda|The History of Violet Lorinda]].&lt;br /&gt;
* &#039;&#039;&#039;Eternal Echo:&#039;&#039;&#039; The character achieved some sort of long-lasting &#039;&#039;&#039;ascension&#039;&#039;&#039; at the &#039;&#039;&#039;conclusion&#039;&#039;&#039; of their story, which often takes the form of a &#039;&#039;&#039;sacrifice&#039;&#039;&#039; or a &#039;&#039;&#039;transformation&#039;&#039;&#039; into a more powerful figure.&lt;br /&gt;
* &#039;&#039;&#039;Game Guru:&#039;&#039;&#039; There have been at least &#039;&#039;&#039;15 [[Session|sessions]]&#039;&#039;&#039; of gameplay where the character has been played as a PC (cameos, NPC, or off-screen mentions do not count)&lt;br /&gt;
* &#039;&#039;&#039;Notable Nexus:&#039;&#039;&#039; The character must have left a significant and documented mark on the realm long-term. This is based on how much the character is mentioned elsewhere.  The character&#039;s main page has at least &#039;&#039;&#039;30 other pages link&#039;&#039;&#039; &#039;&#039;&#039;to it&#039;&#039;&#039; that are:&lt;br /&gt;
** In the Main Namespace (ie not Help, GM, Template, etc.)&lt;br /&gt;
** Not on a page that simply lists characters (ie Campaign/PCs or &amp;quot;List of Galik PCs&amp;quot;)&lt;br /&gt;
** Are not Campaign or Campaign Subpages (ie &amp;quot;Campaign Name/NPCs&amp;quot; or &amp;quot;Campaign Name/Story So Far&amp;quot;)&lt;br /&gt;
** Not Disambiguation Pages&lt;br /&gt;
** Plus at least &#039;&#039;&#039;10 of those qualifying 30 links must not be other Player Characters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== The Hall of LEGNs ==&lt;br /&gt;
&lt;br /&gt;
=== True LEGNs (4/4) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Original [[Campaign]]&lt;br /&gt;
!Year&lt;br /&gt;
!E Accomplishment&lt;br /&gt;
!Accomplishments&lt;br /&gt;
|-&lt;br /&gt;
|[[Durzibethinus]]&lt;br /&gt;
|[[Into the Greedy Green]]&lt;br /&gt;
|2022&lt;br /&gt;
|Became Dragon God&lt;br /&gt;
|L E G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Delphi]]&lt;br /&gt;
|[[Into the Greedy Green]]&lt;br /&gt;
|2022&lt;br /&gt;
|Became Dragon God&lt;br /&gt;
|L E G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Amaris Luanach|Amaris]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|Became Archfey&lt;br /&gt;
|L E G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Philani]]/[[Sabbatical (character)|Sabbatical]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|Became Archdevil&lt;br /&gt;
|L E G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Aliria Servine]]&lt;br /&gt;
|[[The Paragon Protocol|Paragon Protocol]]&lt;br /&gt;
|2025&lt;br /&gt;
|Became the Styx Ferryman&lt;br /&gt;
|L E G N&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== LEGNs (3/4) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Original Campaign&lt;br /&gt;
!Year&lt;br /&gt;
!Accomplishments&lt;br /&gt;
|-&lt;br /&gt;
|[[Zugs McFlair|Zugs]]&lt;br /&gt;
|[[Sick of this Shit]]&lt;br /&gt;
|2013&lt;br /&gt;
|L G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Doraleous]]&lt;br /&gt;
|[[Sick of this Shit]]&lt;br /&gt;
|2013&lt;br /&gt;
|E G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Anema E. Core|Anema]]&lt;br /&gt;
|[[Sick of this Shit]]&lt;br /&gt;
|2013&lt;br /&gt;
|E G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Kragnux the Fang-Fisted|Kragnux]]&lt;br /&gt;
|[[Towson Tabletop]]&lt;br /&gt;
|2014&lt;br /&gt;
|E G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Reesec]]&lt;br /&gt;
|[[Towson Tabletop]]&lt;br /&gt;
|2015&lt;br /&gt;
|E G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Eve]]&lt;br /&gt;
|[[OathWielders]]&lt;br /&gt;
|2017&lt;br /&gt;
|L E G&lt;br /&gt;
|-&lt;br /&gt;
|[[Edna]]&lt;br /&gt;
|[[Ancients Alive]]&lt;br /&gt;
|2019&lt;br /&gt;
|L E G&lt;br /&gt;
|-&lt;br /&gt;
|[[Spinel]]&lt;br /&gt;
|[[Into the Greedy Green]]&lt;br /&gt;
|2022&lt;br /&gt;
|L E G&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent]]&lt;br /&gt;
|[[Into the Greedy Green]]&lt;br /&gt;
|2022&lt;br /&gt;
|L E N&lt;br /&gt;
|-&lt;br /&gt;
|[[Arlin]]&lt;br /&gt;
|[[Into the Greedy Green]]&lt;br /&gt;
|2022&lt;br /&gt;
|L G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Vadath]]&lt;br /&gt;
|[[Into the Greedy Green]]&lt;br /&gt;
|2022&lt;br /&gt;
|L G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Amelie Luxaeterna]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|L E G&lt;br /&gt;
|-&lt;br /&gt;
|[[Wiggler|Lumbricus]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|L E G&lt;br /&gt;
|-&lt;br /&gt;
|[[Aivan Factorovich]]&lt;br /&gt;
|[[The Paragon Protocol|Paragon Protocol]]&lt;br /&gt;
|2025&lt;br /&gt;
|E G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Balaam]]&lt;br /&gt;
|[[The Paragon Protocol|Paragon Protocol]]&lt;br /&gt;
|2025&lt;br /&gt;
|L G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Endine di Valpadana]]&lt;br /&gt;
|[[The Paragon Protocol|Paragon Protocol]]&lt;br /&gt;
|2025&lt;br /&gt;
|L G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Sylphine Nightfall]]&lt;br /&gt;
|[[The Paragon Protocol|Paragon Protocol]]&lt;br /&gt;
|2025&lt;br /&gt;
|L G N&lt;br /&gt;
|-&lt;br /&gt;
|[[Elvar|One]]/[[Halcyone]]&lt;br /&gt;
|[[The Fantasial Freeze]]&lt;br /&gt;
|2025&lt;br /&gt;
|L E G&lt;br /&gt;
|-&lt;br /&gt;
|[[Luv]]&lt;br /&gt;
|[[The Fantasial Freeze]]&lt;br /&gt;
|2025&lt;br /&gt;
|L E G&lt;br /&gt;
|-&lt;br /&gt;
|[[Quimbleton]]&lt;br /&gt;
|[[The Fantasial Freeze]]&lt;br /&gt;
|2025&lt;br /&gt;
|L E G&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Partial LEGNs (2/4) ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Original Campaign&lt;br /&gt;
!Year&lt;br /&gt;
!Accomplishments&lt;br /&gt;
|-&lt;br /&gt;
|[[Sapphira Holyspell]]&lt;br /&gt;
|[[Troubles in Alanya]]&lt;br /&gt;
|2024&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Trina]]&lt;br /&gt;
|[[Into the Greedy Green]]&lt;br /&gt;
|2021&lt;br /&gt;
|L E&lt;br /&gt;
|-&lt;br /&gt;
|[[Violet Lorinda|Violet]]&lt;br /&gt;
|[[Into the Greedy Green]]&lt;br /&gt;
|2022&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Pixia]]&lt;br /&gt;
|[[Cirque de la Fey]]&lt;br /&gt;
|2023&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Atman]]&lt;br /&gt;
|[[Towson Tabletop]]/[[Rule Benders (Campaign)|Rule Benders]]&lt;br /&gt;
|2015&lt;br /&gt;
|E G&lt;br /&gt;
|-&lt;br /&gt;
|[[Drake (OathWielders)|Drake]]&lt;br /&gt;
|[[OathWielders]]&lt;br /&gt;
|2017&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Kel]]&lt;br /&gt;
|[[OathWielders]]&lt;br /&gt;
|2017&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Roha]]&lt;br /&gt;
|[[OathWielders]]&lt;br /&gt;
|2017&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Maverick]]&lt;br /&gt;
|[[Ancients Alive]]&lt;br /&gt;
|2019&lt;br /&gt;
|L N&lt;br /&gt;
|-&lt;br /&gt;
|[[The Lich Omoi|Lich Omoi]]&lt;br /&gt;
|[[Once Upon a Town: Cimera]]&lt;br /&gt;
|2021&lt;br /&gt;
|E G&lt;br /&gt;
|-&lt;br /&gt;
|[[Finnegan (Finny) Warbler|Finny]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[22]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Therrin Flare|Therrin]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Sir Yewvane Eedryll]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|L E&lt;br /&gt;
|-&lt;br /&gt;
|[[Redemption Core|Reedy]]/[[Delphyne]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|L E&lt;br /&gt;
|-&lt;br /&gt;
|[[Marion Ette|Marion]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Dickweedus]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Thordon Akieye|Thordon]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Radion The Forged|Radion]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Heli Moltenshield|Heli]]&lt;br /&gt;
|[[Within the Wicked Wilds]]&lt;br /&gt;
|2023&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Isadora de Carlyle|Isadora]]&lt;br /&gt;
|[[Another One Bites the Dice]]&lt;br /&gt;
|2021&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Wynter Fatiun|Wynter]]&lt;br /&gt;
|[[Another One Bites the Dice]]&lt;br /&gt;
|2021&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Noktily Nyvyne|Noktily]]&lt;br /&gt;
|[[Brightwater Campaign]]&lt;br /&gt;
|2020&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Prototype J 91360 (She/Her)|Prototype J]] &lt;br /&gt;
|[[Quelmar Goes to Space (TV Series 80 CR)|Quelmar Goes to Space]]&lt;br /&gt;
|2020&lt;br /&gt;
|E G&lt;br /&gt;
|-&lt;br /&gt;
|[[Bosa Fantum|Bosa Fan&#039;tum]]&lt;br /&gt;
|[[Aw Heckna!]]&lt;br /&gt;
|2024&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Nyrgoth]]&lt;br /&gt;
|[[The Paragon Protocol]]&lt;br /&gt;
|2025&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Clementine]]&lt;br /&gt;
|[[The Fantasial Freeze]]&lt;br /&gt;
|2025&lt;br /&gt;
|L G&lt;br /&gt;
|-&lt;br /&gt;
|[[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
|[[The Fantasial Freeze]]&lt;br /&gt;
|2025&lt;br /&gt;
|L G&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46898</id>
		<title>The Fantasial Freeze/PCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46898"/>
		<updated>2026-06-11T17:35:44Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Active [[Player|Player Character]] Count: 20&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!PC Name&lt;br /&gt;
![[List of Quelmar Races (DDWN)|Origin]]&lt;br /&gt;
![[Class#DDWN Classes|Class]]&lt;br /&gt;
!Background&lt;br /&gt;
!Player&lt;br /&gt;
!Status&lt;br /&gt;
!Level&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|Wiki Word Count/WSP]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jaxzo&#039;Ilan|Waebreena]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Jacob&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Clover Softpaw|Clover]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Jenelle&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1014/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Tessa Night|Tessa]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Christina&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1776/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaul]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|Nico&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecil Alaxorsa|Alsace LaCroix]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|Champion/[[Duelist]]&lt;br /&gt;
|Chef&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Oswald]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Paladin]]&lt;br /&gt;
|Soldier&lt;br /&gt;
|Matt&lt;br /&gt;
|&#039;&#039;&#039;Alive, Rekindled&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1316/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Clementine|Clementine Adelaide]]&lt;br /&gt;
|Hexakin&lt;br /&gt;
|[[Bard]]/[[High Mage]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Alive, Coven, Departed&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Sameera]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Sabi&lt;br /&gt;
|&#039;&#039;&#039;Alive, Repleted, Coven&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|150/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Emmett&lt;br /&gt;
|&#039;&#039;&#039;Alive, Rebuilding, Coven&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1744/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Accursed]]/[[Duelist]]&lt;br /&gt;
|???&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reraveling&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecilia]]&lt;br /&gt;
|[[Otomo]]&lt;br /&gt;
|[[Beastmaster]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reconstructed&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Takeshi]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Dawn&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reborn&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gale]]&lt;br /&gt;
|[[Elf]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Kate&lt;br /&gt;
|&#039;&#039;&#039;Alive, Restarting&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|943/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Nearlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reclaimed&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cranston]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Warlock]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Taylor E&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reaffirmed&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Rook]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Will&lt;br /&gt;
|&#039;&#039;&#039;Alive, Repurposed&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Ben|Sven]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Andrew&lt;br /&gt;
|&#039;&#039;&#039;Alive, Rethroned&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1569/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ben|Ben/Gustafar]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Andrew&lt;br /&gt;
|&#039;&#039;&#039;Alive, Departed&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1569/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenny Kaboom]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Merchant]]/[[Alchemist]]&lt;br /&gt;
|Merchant&lt;br /&gt;
|Jackson&lt;br /&gt;
|&#039;&#039;&#039;Alive, Departed&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Maverick]]&lt;br /&gt;
|[[Tiefling]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Social Worker&lt;br /&gt;
|Jeff&lt;br /&gt;
|&#039;&#039;&#039;Alive, Departed&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara Poole]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Adam&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Retired Player Character Count: 37&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;PC Name&#039;&#039;&#039;&lt;br /&gt;
![[List of Quelmar Races (DDWN)|&#039;&#039;&#039;Origin&#039;&#039;&#039;]]&lt;br /&gt;
![[Class#DDWN Classes|&#039;&#039;&#039;Class&#039;&#039;&#039;]]&lt;br /&gt;
!&#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Player&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Status&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|&#039;&#039;&#039;Wiki Word Count/WSP&#039;&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Quimbleton|Quimbleton Fiddleford]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;This character was never seen again after entering Paraska Manor, and while some were maimed, decimated, traumatized, or transformed...from Quelmar&#039;s perspective, they&#039;re all dead.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Luv]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Lacer]]/[[Healer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Dead&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Savile]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]/[[Merchant]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Dead&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Jollyfist|Jollyfist Burnale]]&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Fighter&lt;br /&gt;
|???&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Dead by Luv&#039;s hand&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fridtjof]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|[[Paul]]&lt;br /&gt;
|&#039;&#039;&#039;Dead by Luv&#039;s hand&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Isabelle]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Trig&lt;br /&gt;
|&#039;&#039;&#039;Ascended, Psychopomp&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Elvar|&amp;quot;Countdown&amp;quot;]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Accursed|Hexblade]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Josh&lt;br /&gt;
|&#039;&#039;&#039;Ascended, [[Halcyone]]&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara|Karasu]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1636/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Kip]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Manny&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Quiver]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Cassandra&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mundy]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Nathan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavii Kero|Cavii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Victoria&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|653/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Enrik]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Champion|Champion/Expert]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Thomas&lt;br /&gt;
|&#039;&#039;&#039;&amp;quot;Dead&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Yuki]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Bri&lt;br /&gt;
|&#039;&#039;&#039;&amp;quot;Dead&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1921/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Kludzu]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Osric]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|???&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1041/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Farmer Lyell]]&lt;br /&gt;
|Human&lt;br /&gt;
|[[Fighter]]&lt;br /&gt;
|Farmer&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Ascended to Legend&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dak]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Riley&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[My Neighbor Craig]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Mickaylee&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[En]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|Skinshifter/Expert&lt;br /&gt;
|Artisan&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Fären]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Freida]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Rae&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Alcordyn]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Niko&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldwintinaflial Blankedfeld|Eldwintinaflial]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Ben&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Horizon]]&lt;br /&gt;
|???&lt;br /&gt;
|[[Vowed]]&lt;br /&gt;
|???&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lairus]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|204/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Yoko]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Casper&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fahrlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Asími]]&lt;br /&gt;
|[[Elric|Elf]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Billy&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Viralyn Kiyoni]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|[[Accursed]]/[[Champion]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Disappeared&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Thimbol]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eltolinde Lykaios|Eltolinde]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramad Shadewalk|Ramad]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Annabelle]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Monk]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Rosamund]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Elora&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. Putney]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Jay&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Wind]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Carter&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dr Burdock]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Necromancer]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Adebimpe]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Bard]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Isaac&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Caul Davre]]&lt;br /&gt;
|Corpse-Stitched&lt;br /&gt;
|Necromancer&lt;br /&gt;
|???&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dremaria&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Christine&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Realm_War_II&amp;diff=46890</id>
		<title>Realm War II</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Realm_War_II&amp;diff=46890"/>
		<updated>2026-06-10T19:35:19Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* Independent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RealmWar 6.jpg|right|frameless|400x400px]]&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;took place between the years of 851 PR and 900 PR. Unlike [[Realm War I|the first Realm War]] which was fought between kingdoms and nations, Realm War II was was fought between independent city states, domains, and military organizations across Quelmar and served as one of the more devastating conflicts during [[the War of Many Names]], where the mortals of Quelmar were at war with the draconic servants of the evil goddess [[Tiamat]]. The second Realm War followed [[the War of Dragons]] and preceded [[the Second Holy War]]. Realm War II was notable for being the first major Quelmar conflict where firearms were a commonly used weapon among the waring militaries.&lt;br /&gt;
== Background ==&lt;br /&gt;
After the death of the Platinum Dragon [[Bahamut]], god of justice and good aligned dragons, many across the realm become disheartened and began to lose hope that the war against the [[Dragon|dragons]] was winnable. At the same time, dragon attacks across the realm had made it so that resources had begun to dwindle. Seeing the opportunity, Tiamat began to sow confusion and disarray between the allied forces of Quelmar, having her agents infiltrate governments, cities, political parties, and even some private companies in order to exert her influence from the shadows.&lt;br /&gt;
&lt;br /&gt;
Seeing the developments in new arcane technologies, Tiamat worried that mortals could soon create weapons that rivaled her dragons. During the second Realm War, Tiamat focused much of her efforts towards the continent of [[Isonhound]] which was at the heart of magical and technological developments in Quelmar. The destruction of her ally, the shadow dragon [[Feredemius]], in Isonhound had dealt a major blow to Tiamat&#039;s war effort, and the new developments of airships had made it easier for heroes and militaries alike to combat dragons.&lt;br /&gt;
&lt;br /&gt;
== Notable Fronts ==&lt;br /&gt;
=== The Woldin Front ===&lt;br /&gt;
[[File:RealmWar 5.jpg|right|frameless|400x400px]]For centuries the [[Wold Order]] had served as the elven protectors of [[Isonhound]], believing that they were the continent&#039;s rightful guardians. Though as the war against dragons continued on, many in the order fell back on old Woldlin ideologies that they were the true people of Isonhound and that there was no cost to great in order to protect their ancestral lands. Late into the War of Dragons, the Wold Order had begun capturing dragons in order to train future dragon slayers. Guarded by the orders greatest wizards, these captured dragons whispered terrible nightmares into the ears of the Wold Order, making them even more frightened and paranoid. At the same time, Tiamat used her draconic servants to orchestrate calculated strikes against vital Wold Order supply lines and civilian populations.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t long before the Wold Order fell into elven supremacist ideologies. Believing that they needed an organized front with them at the head to defeat the dragons, the Wold Order began forceful conscriptions of any able bodied warriors into their ranks and proceeded to institute military law over an towns and cities in their jurisdiction in order to divert more resources to the war front.&lt;br /&gt;
&lt;br /&gt;
Many cities in Isonhound resisted the Wold Order&#039;s forceful advance and rose up arms against the elves. The largest opponents of the Wold order would be the independent cities of [[Saltport]], [[Sneerwell]], and [[Gammelgard]]. As the war progressed, the officially came together and created the &#039;&#039;&#039;&#039;&#039;Defensive League Opposing Wold&#039;&#039;&#039;&#039;&#039; (DLOW). Notably, the city of [[Seglock]], which for many years had been at the heart of Isonhound affairs was not a part of the DLOW as it was the first city that the Wold Order extended their influence over due to the city&#039;s large population of adventurers and the cities proximity to the Wold stronghold city of [[Synàra]].&lt;br /&gt;
&lt;br /&gt;
The Woldin Front was concentrated primarily around the city of Sneerwell which was under siege for most of the war and the mountains of East-Central Isonhound. The Woldin Front became infamous for their use of high level magic to devastate battlefields and for their use of captured dragons as weapons of war.&lt;br /&gt;
&lt;br /&gt;
During the siege of Sneerwell, the Wold Order seized many of the factories and refineries of [[Pendergras Industries]], a famous manufacturer of airships and magical constructs. Repurposing these factories, the Wold Order formed the Ministry of Aerial Combat which began to build airships for the Wold Order to use during the war.&lt;br /&gt;
&lt;br /&gt;
The Woldin Front was the longest lasting front of the entire Second Realm War, though the fighting was broken up by two periods where both sides agreed to a truce, only to later return to war. The front would end in a flash of tragedy as the Wold Order deployed their greatest weapon on the neighboring continent of [[Osugbo]], the [[Greenfire]] Bomb, a bomb that destroyed any life that wasn&#039;t of fey ancestry. Seeing this show of terrifying power, the Wold Order was abandoned by their allies, leaving them vulnerable to an attack by Tiamat and her dragons, who feared that one day the bomb might be used on them. Tiamat and her servants attacked the cities of [[Synàra]] and Sneerwell, as well as burned down most of the surrounding forest in an event that would be recorded as [[The Razing of Isonhound|the Second Razing of Isonhound]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Isonhound - War Start 851 2.png|Wold Front Start 851 PR&lt;br /&gt;
File:Isonhound - 867 2.png|Wold Front 867 PR&lt;br /&gt;
File:Isonhound - 873 2.png|Wold Front 873 PR&lt;br /&gt;
File:Isonhound - War End 900 2.png|Wold Front End 900 PR&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The Dune Front ===&lt;br /&gt;
Due to draconic attacks, the multi-city alliance in the desert continent of Pteris known as [[The Seven Cities]] lost most of their usable farmland and trade routes. After many years of surviving on dwindling food stores, the capital of the seven cities, [[Ugarat]], had a shift in political leadership who believed that salvation could only come from making peace with the dragons. Ugarat would soon form an alliance with the ancient [[Blue Dragon]] Hyarn (He-Yarn), the Sky-Splitter. The other six cities soon followed Ugarat&#039;s lead and bent the knee to Hyarn. While the cities were able to feed themselves once more, Hyrarn always made sure that the Seven Cites were still on the brink of falling back into ruin.&lt;br /&gt;
&lt;br /&gt;
Under the dragon goddess Tiamat&#039;s command, Hyran directed the Seven Cities to invade the region of [[Oppidan]], a lush peninsula in the south of Pteris. Here Hyran promised the Seven Cities that they could steal all the food they needed to feed their people. This led the Seven Cities into direct combat with the &#039;&#039;&#039;&#039;&#039;Oppidan War Peacetalks Commitment&#039;&#039;&#039;&#039;&#039; (OWPC), an alliance of the five largest cities in Oppidan, including [[Dardin]], [[Granite]], [[Jewelspar]], [[Lunas]], and [[Rwendia]].&lt;br /&gt;
&lt;br /&gt;
The Dune Front was centralized around the Olyphemus River, a river that flowed from the [[Fiddlehead Mountains]] and down into the southern seas. This river was large enough to host large seafaring battleships from the OWPC. A smaller ground based battlefield was centered around the town of [[Holtston]] which switched hands repeatedly throughout the war. Near the end of the war, much of the town had been reduced to smoke and ash.&lt;br /&gt;
&lt;br /&gt;
During the war, the Seven Cities had a significantly smaller army compared to the OWPC, but they fought ten times as fiercely, for they knew if they lost, their families would go hungry and die. Many within their ranks had also begun to adapt the teachings of [[Cult of the Dragon|the Cult of the Dragon]] which were being preached by the dragon-worshipping agents of Hyarn. The Seven Cities were also aided by mighty dragons in service to Tiamat. Late into the war, Hyarn subjected a number of [[Thri-Kreen]] tribes in the Pteris deserts and had them sneak deep into OWPC territory to serve as guerilla fighters to disrupt the OWPC&#039;s war effort.&lt;br /&gt;
&lt;br /&gt;
While the OWPC was the much larger dog in the fight, they struggled to combat the Seven Cities due to intense infighting. While they were all part of an alliance, the OWPC alliance had primarily been formed to end [[The Oppidan War]] and to stop the fighting between the cities. The OWPC managed to maintain the front with their large army and had the strongest naval fleet of any army during the Realm War which they used to maintain control of the Olyphemus River. &lt;br /&gt;
&lt;br /&gt;
Most of the infighting between the cities was between the elven city of Jewelspar and the dwarven city of Dardin. The values of both cities clashed frequently, causing disorganization in their combined military ranks. In 879 PR, Dardin would pull out of the alliance completely after a particularly brutal attack by Hyarn and retreat into the underground tunnels built by their forefathers during [[The Holy War]].&lt;br /&gt;
&lt;br /&gt;
Eventually, the OWPC would be able to break past the front lines and assault the Seven Cities directly. Though to do so, they would have to cross many ethical lines, such as allying themselves with the Wold Order, and freeing the evil lich, Wyrkarm the Deathless Hierophant. Eventually in 893 PR they were able to force the Seven Cities into surrendering. The stories of what happened to both the ancient dragon Hyarn and the lich Wyrkarm are yet unknown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Pteris - War Start 864 2.png|Dune Front Start 864 PR&lt;br /&gt;
File:Pteris - 879 2.png|Dune Front 879 PR&lt;br /&gt;
File:Pteris - 891 2.png|Dune Front 891 PR&lt;br /&gt;
File:Pteris - War End 893 2.png|Dune Front End 893 PR&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The Storm Front ===&lt;br /&gt;
The tropical archipelago known as the [[Gulfithorp Isles]] had once been protected by a bronze dragon in ages past named [[Tenorixion]]. After Tenorixion&#039;s death, the islands were left vulnerable and suffered exploitation by both the gnomes of the [[Levinkan Dynasty]] to the north, and the militaristic nation of [[Troverth]] to the south. During this period, [[Norixus clan|Tenorixion&#039;s personal cult]] began preaching that salvation would soon arrive. Their prayers were answered as one day, emerging from the sea was Tenorixion himself in his full draconic glory! In actuality though, this wasn&#039;t the long dead Tenorixion at all, but rather an imposter dragon. The real identity of the False Tenorixion was the [[Bronze Dragon]] Brenavach, a self-described Tenorixion superfan who believed that it was their job to keep the legacy of Tenorixion alive. &lt;br /&gt;
&lt;br /&gt;
The return of a guardian dragon of the Gulfithorp Isles would not go undiscovered by the realm. The gnomes of the [[Levinkan Dynasty]] had long desired the islands for themselves due to their strategic position between the continents of [[Amusa]] and [[Levinkan]] and for its vast untapped resources. With a little bit of a push from Tiamat&#039;s spies within the dynasty, the Levinkan Dynasty declared war on the isles, claiming that it was a war of defense to eliminate the threat of the dragon. The Dynasty began a campaign of propaganda within its borders, convincing its people that the dragon of the Gulfithorp Isles was a threat to their way of life and could attack them at any moment.&lt;br /&gt;
&lt;br /&gt;
The dynasty began their attack by invading the island of Morugana and conquering the town of Pepperoncini, a stronghold for Tenorixion&#039;s cult. Knowing that they were no match against the Levinkan Dynasty, the people of the Gulfithorpe Isles pleaded to their neighbor to the south for aid, Troverth. For this aid, the isles promised Troverth full access to their navel trading routes. Troverth, hoping to distract from their own domestic issues, accepted the call of the Gulfithorpians and launched a land assault on mainland Levinkan. Landing in Western Levinkan, Troverth was able to conscript the aid of the locals who were against the Levinkan Dynasty in the east. Now facing two separate enemies, the Levinakn Dynasty was forced to split their attention between their fights abroad and at home.&lt;br /&gt;
&lt;br /&gt;
In their war efforts, the Levinkan Dynasty employed their use of automated constructs known as [[Autom|Automs]], robotic humanoids that the Levinkan&#039;s had reprogrammed as dangerous soldiers. Leading the war front were also powerful gnomish storm-sorcerers who were distant relatives and cousins of the current ruling family. They were able to command the weather around them, conjuring an everlasting storm above the armies of Troverth, giving the front its name.&lt;br /&gt;
&lt;br /&gt;
In 885 PR Troverth was forced to pull out of the war and retreat from Levinkan as domestic rebellions in Troverth threatened Troverth&#039;s military government. With Troverth out of the war, the Levinkan Dynasty push back into the Gulfithorp Isles and establish themselves within the region, ending the front in 894 PR.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Levinkan - War Start 872.png|Storm Front Start 872 PR&lt;br /&gt;
File:Levinkan - 880.png|Dune Front 880 PR&lt;br /&gt;
File:Levinkan - War End 894.png|Levinkan Front End 894 PR&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The Spear Front ===&lt;br /&gt;
The Spear Front was the most chaotic and messy of all the major fronts in the second realm war, being fought by many separate independent city states in the [[Alest]] and [[Diimgard]] domains of [[Osugbo]]. At the same time, many [[Orc]], [[Goblin]], and [[Kobold]] tribes in Osugbo took this opportunity to raid and pillage. In total, throughout the war, there were 6 major separate warring factions, including the city of [[Dolmvay]], [[Elin Barad]], the [[Steelhand Hall|Steelhand Clan]], [[Friþleas]], [[Ethiruva]], and the Howling Clans, which was the name given to the many local tribes of Orcs, goblins, and kobolds.&lt;br /&gt;
&lt;br /&gt;
There are many different accounts for why the war began, but most can track it down to the assassination of the Dolmvay president during a parade by an extremist citizen from the small city of Leishport. It is believed this individual was driven to murder when Dolmvay moved to take full control of the bay both cities sat on, forcing all ships, including ones from Leishport, to pay large tolls. This led to a series of events where Dolmvay declared war of Leishport, which caused Leishport&#039;s ally, the much larger elven city of Elin Barad, to declare war on Dolmvay. Caught in the crossfire was the Steelhand Clan, an ancient clan of dwarves, who began to suffer due to the war, causing them to join the fight as well. Soon after, the cities of Friþleas and Ethiruva would declare war on each other as well, since both cities had made alliances with opposite sides in the wars in [[Isonhound]], the city of Ethiruva allying with the Wold Order, and the city of Friþleas allying with the Defensive League Opposing Wold.&lt;br /&gt;
&lt;br /&gt;
The war would quickly dissolve is a mire of chaotic battles, with rapidly shifting alliances and betrayals between all the cities. This was not helped by the aggressive Howling Clans who were using the war as a cover to raid and pillage across the Diimgard region.&lt;br /&gt;
&lt;br /&gt;
The Spear Front would officially get its name in 872 PR when a small order of warriors known as the Knights of the Spear began traveling across all of Osugbo, trying to broker peace between the cities. These efforts would get the order destroyed, but their travels had spread their order&#039;s symbol of a spear throughout all of Osugbo.&lt;br /&gt;
&lt;br /&gt;
As the Spear Front progressed, it became ground zero for [[the World Breaker Plague]], a horrific disease created by the dragon goddess Tiamat that would mutate humanoids who have magical potential into horrific monsters. As the plague spread, the cities became increasing paranoid and militarized, spending a lot of their resources on expansive quarantines in a vain attempt to stop the plagues spread. Many citizens in the Alest region attempted to flee to Isonhound to escape the plague.&lt;br /&gt;
&lt;br /&gt;
With the arriving refugees from Osugbo, and fear that the plague may spread across Isonhound, the Wold Order activated their greatest weapon, a substance known as Greenfire, which violently transforms all non-fey or plant creatures it touches into plants. In 899 PR, the Wold Order used a large number of Greenfire bombs across Osugbo, destroying a large portion of north western Osugbo and turning it into a floral wasteland. This would officially conclude the Spear Front.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200&amp;quot;&amp;gt;&lt;br /&gt;
File:Osugbo - War Start 860 2.png|Spear Front Start 860 PR&lt;br /&gt;
File:Osugbo - 871 2.png|Spear Front 871 PR&lt;br /&gt;
File:Osugbo - 883 2.png|Spear Front 883 PR&lt;br /&gt;
File:Osugbo - War End 898 2.png|Spear Front End 898 PR&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Major Factions and Alliances in the War ==&lt;br /&gt;
[[File:RealmWar 3.jpg|center|frameless|590x590px]]&lt;br /&gt;
&lt;br /&gt;
=== The Dominion ===&lt;br /&gt;
As the second Realm War progressed, the Wold Order sent diplomats to neighboring continents hoping to form allies in their effort to expand their influence and &amp;quot;unite&amp;quot; against the draconic threat. They found footing with other nations who held similar ideals, mainly the Levinkan Dynasty. &lt;br /&gt;
&lt;br /&gt;
As the five cities of The Oppidan War Peacetalks Commitment began losing ground in the war, the Wold Order was able to bring them into their alliance, trading rare minerals from Pteris in return for military and magical aid from the Wold Order. After the events of the Alestian Reckoning and the use of the Greenfire Bombs, the Wold Order&#039;s allies turned against them, breaking the Dominion.&lt;br /&gt;
* [[The Wold Order]] (Isonhound)&lt;br /&gt;
**[[Synàra]]&lt;br /&gt;
**[[Seglock]]&lt;br /&gt;
**[[Raritan]]&lt;br /&gt;
* [[Levinkan Dynasty]] (Levinkan)&lt;br /&gt;
** [[Zobeck]]&lt;br /&gt;
** [[Pepperoncini]]&lt;br /&gt;
* The Oppidan War Peacetalks Commitment (Pteris)&lt;br /&gt;
** [[Jewelspar]]&lt;br /&gt;
** [[Lunas]]&lt;br /&gt;
** [[Granite]]&lt;br /&gt;
** [[Dardin]]&lt;br /&gt;
** [[Rwendia]]&lt;br /&gt;
*[[Ethiruva]] (Osugbo)&lt;br /&gt;
[[File:RealmWar 4.jpg|right|frameless|628x628px]]&lt;br /&gt;
&lt;br /&gt;
=== The Concord ===&lt;br /&gt;
The Concord was formed as a reaction to the rise of the Dominion. What started as many separate fronts slowly turned into two opposing factions fighting for control of Quelmar&#039;s future. After the second realm war, what remained of the concord would lead the reinvigorated war effort against dragons.&lt;br /&gt;
* [[Gulfithorp Isles]] / Troverth (Levinkan/Amusa)&lt;br /&gt;
** [[Scoville]]&lt;br /&gt;
** [[Pablano]]&lt;br /&gt;
** [[Warukami]]&lt;br /&gt;
** [[Thetsu]]&lt;br /&gt;
* Defensive League Opposing Wold (Isonhound)&lt;br /&gt;
**[[Saltport]]&lt;br /&gt;
**[[Sneerwell]]&lt;br /&gt;
**[[Gammelgard]]&lt;br /&gt;
* [[The Seven Cities]] (Pteris)&lt;br /&gt;
** [[Ugarat]]&lt;br /&gt;
** [[Al&#039;Adeaf]]&lt;br /&gt;
** [[Hissar]]&lt;br /&gt;
** [[Fyurl]]&lt;br /&gt;
** [[Namium]]&lt;br /&gt;
** [[Cansthum]]&lt;br /&gt;
** [[Mam&#039;laka]]&lt;br /&gt;
** [[Thri-Kreen]] Tribes&lt;br /&gt;
*[[Friþleas]] (Osugbo)&lt;br /&gt;
&lt;br /&gt;
=== Independent ===&lt;br /&gt;
While these factions were major players in the war, none of them aligned with either the Dominion or the Concord.&lt;br /&gt;
*The [[Emerald Empire]]&lt;br /&gt;
*[[Dolmvay]]&lt;br /&gt;
*[[Elin Barad]]&lt;br /&gt;
*[[Steelhand Hall|Steelhand Clan]]&lt;br /&gt;
*The Howling Clans&lt;br /&gt;
&lt;br /&gt;
=== [[Fivefold Financial Trust]] ===&lt;br /&gt;
To the realm of Quelmar, the [[Fivefold Financial Trust]] is known across the realms as one of the most stable and discreet banking institutions, a place where nobles, merchants, and even governments safeguard their fortunes. But what most of the realm doesn&#039;t know, is that the bank&#039;s primary clientele, are dragons, and that the bank&#039;s manager is Tiamat herself! Outwardly, the Fivefold Financial trust operates with pristine transparency, offering loans, managing treasuries, and funding infrastructure projects under a banner of prosperity and unity. Its emblem, a five-pointed star, is said to represent balance and cooperation, a clever facade that masks its true purpose: to funnel all of the realm&#039;s wealth into the colossal hoard of Tiamat. During the second realm war, the Fivefold Financial trust was the unseen hand channeling vast resources into the many war fronts, making sure that all participants were well funded and eager to destroy and conquer their fellow man.&lt;br /&gt;
&lt;br /&gt;
== Notable Events ==&lt;br /&gt;
&lt;br /&gt;
=== Formation of the [[Emerald Empire]] (856 PR, Breme) ===&lt;br /&gt;
&lt;br /&gt;
=== The Liberation of Seglock (873 PR - Wold Front) ===&lt;br /&gt;
At the very start of the second Realm War, the Wold Order took control of the city of [[Seglock]] and began forceful conscriptions of Seglock citizens into their growing army. Seglock would remain under the boot of the Wold Order for many years, all the while rebel dissent began to formant under the surface. The heroes of Isonhound who had saved the continent years before during the [[The Battle of Five Lights|Battle of Five Lights]], many of whom were from Seglock, would not take the Wold Order&#039;s tyranny lying down and did their best to fight back.&lt;br /&gt;
&lt;br /&gt;
In 872 PR, dwarven mages from the city of Gammelgard initiated &#039;&#039;&#039;&#039;&#039;Operation Backdoor&#039;&#039;&#039;&#039;&#039;, where Gammelgard wizards began to teleport weapons and magical items into Seglock to arm the Seglock rebels. In 873 PR Gammelguard was able to teleport in a small force of soldiers who helped the Seglock rebels retake Seglock City Hall as well as a major Wold airship yard right outside the city.&lt;br /&gt;
&lt;br /&gt;
An impassioned speech by the rebels got the people of Seglock on their side, and as one the city rose up against the Wold Order and threw the order out of their city, making Seglock free once more. For decades after this event, Seglock would celebrate &#039;&#039;Liberation Day&#039;&#039; in remembrance of those who fought to save their city.&lt;br /&gt;
&lt;br /&gt;
=== The Great Undersea March (876 PR - Storm Front) ===&lt;br /&gt;
During the second Realm War, the Levinkan Dynasty made use of many legions of [[Autom|automs]] left over from the [[The War of the Forged|War of the Forged]]. In 876 PR, Troverth and West Levinkan forces managed to reach the city of Zobeck, the capital city of the Levinkan Dynasty. As the invading armies began to lay siege, the Levinkan Dynasty had a legions of their automs walk into the ocean and begin to circumnavigate the continent to reach Troverth&#039;s defensive position in West Levinkan. This undersea march took an entire year, but when they finally arrived, the autom legions emerged from the sea, taking the Troverthians by surprise and forcing them to pull their armies away from Zobeck to fight off these suddenly appearing constructs.&lt;br /&gt;
&lt;br /&gt;
=== Discovery of [[the Steelhand Colossus]] (873 PR - The Spear Front)===&lt;br /&gt;
In ages past, the ancestors of the Steelhand Clan knew that they had to be ready for when dragons one day returned to the realm, and so devised the greatest dragon killing weapon in history, [[the Steelhand Colossus]]. Crafted by the greatest smiths of the age out of stone and adamantine, and inscribed with prayers to the dwarven god Moradin, the Steelhand Colossus was designed to be the dwarves&#039; greatest protector, a mountain sized construct able to stand up against the mightiest of armies and the fiercest of dragons. But when the dwarves of the clan were forced to abandon their home in Steelhand Hall under mysterious circumstances, all memory and record of the Steelhand Colossus was lost. &lt;br /&gt;
&lt;br /&gt;
That was until 873 PR , when a violent earthquake struck the mountains inhabited by the sturdy dwarves of the Steelhand Clan. This earthquake temporarily forced the clan to pull back their armies to rebuild what was destroyed during the disaster. But the earthquake had also revealed an ancient weapon long thought lost to the ages, the Steelhand Colossus. It took a while for the dwarves to figure out how to control the titan of stone and metal, and in the end after figuring out how to activate it, the best the dwarves could do was direct it towards a target before calling it back to them.&lt;br /&gt;
&lt;br /&gt;
The Steelhand Colossus would first be deployed against a Dolmvay legion that was breaching into the Steelhand Clan&#039;s territory in 877 PR, leaving few survivors. The construct would then be sent into Dolmvay controlled territory and given the direction to cause as much destruction as possible. &lt;br /&gt;
&lt;br /&gt;
In 881 PR, the city of Elin Barad was struggling to combat [[the World Breaker Plague]] which had begun to spread within their city. Seeing an opportunity to snuff out their rival for good, the dwarves of the Steelhand Clan sent the colossus into the city, with orders to flatten Elin Barad until there was nothing left.&lt;br /&gt;
&lt;br /&gt;
Sadly, in 883 PR, the dwarves of the clan were forced to retreat into the deep caverns of Steelhand Hall as the World Breaker Plague threatened to wipe them out for good. Without any masters to give it commands, the Steelhand Colossus would be left to aimlessly roam Osugbo.&lt;br /&gt;
&lt;br /&gt;
=== The Kobold Konundrum (876 - The Spear Front) ===&lt;br /&gt;
In 876 PR the city of Dolmvay executed an operation to push the Howling Clans back into the mountains through the use of aerial bombardment from airships. While this method worked for a short while, the clans were able to quickly adapt, traveling through caves and dense foliage to avoid detection and by always staying on the move. For a while, Dolmvay&#039;s advance stalled and they began to turn their attention back to the rest of Osugbo, leaving the remaining Dolmvay forces in the mountains exposed. [[The Hertak Kobolds|The Hertek Kobolds]], one of the many clans in the Howling Clans saw this as an opportunity and staged an attack on a Dolmvay shipyard. Led by a new Mountain King, the kobolds successfully stole a fleet of Dolmvay airships before fleeing into the mountains.&lt;br /&gt;
&lt;br /&gt;
=== The Thunderpeak Accords (882 PR - Dune Front) ===&lt;br /&gt;
For many centuries had the [[Fiddlehead Mountains]] been inhabited by [[Giant|Giants]]. In the cliffs and valleys lived mighty [[Hill Giant|Hill Giants]] and tough [[Stone Giant|Stone Giants]]. In the caverns below lived [[Fire giant|Fire Giants]] who made great forges. But none were greater then the [[Storm giant|Storm Giants]] who lived in the mountains&#039; peaks. These Storm Giants were of Clan Aegirborn, and were considered the undisputed rulers of the mountains by the other giants who lived below them.&lt;br /&gt;
&lt;br /&gt;
When armies from both the [[The Seven Cities|Seven Cities]] and the OWPC began to move through the mountains in search of ways to strike against their enemies, their presence did not go unnoticed by the local giants who fought back against the intruding soldiers. Hoping to avoid anymore conflict with the giants, ambassadors from the OWPC made the treacherous journey up the Fiddlehead Mountains in hopes of getting to speak with Clan Aeigirborn. After surviving all the mountain could throw at them and even an attack by a [[White Dragon]], the ambassadors were able to meet with the Storm Giants of Clan Aeigirborn. After 33 days of negotiations, the ambassadors were able to secure safe passage for the OWPC through the mountains and made peace with the giants, signing the Thunderpeak Accords. The specific details of what occurred during these peace talks have still yet to be shared.&lt;br /&gt;
&lt;br /&gt;
=== [[The World Breaker Plague]] (880 PR Onwards - Spear Front) ===&lt;br /&gt;
With the pressure of dragon slayers off her back, Tiamat was free to continue her experiments to create [[World Breaker|the World Breaker]], the monster the monster prophesized to one day end the world, more commonly referred to as a Tarrasque. In these endeavors, while she had not yet succeeded in creating a Tarrasque, she crafted [[the World Breaker Plague]], a disease that would specifically target any humanoids with magical potential. Tiamat&#039;s hope was that this virus could take away the arcane advantage that the people of Quelmar had over her dragons.&lt;br /&gt;
&lt;br /&gt;
A creature infected with the Worldbreaker Plague would suffer horrific mutations, growing new arms, legs, mouths, and even heads, and transform them into terrible monsters that only sought to devour others and spread the plague. Tiamat would send the plague to the many corners of Quelmar, but it would find most success in the bloody chaos of the Spear Front.&lt;br /&gt;
&lt;br /&gt;
Most of those infected with the World Breaker virus would be destroyed when the Wold Order deployed Greenfire bombs across northern Osugbo. Yet pockets of the disease would remain for years to come.&lt;br /&gt;
&lt;br /&gt;
=== The Alestian Reckoning (898 PR) ===&lt;br /&gt;
Hoping to stem the spread of the World Breaker Plague in Osugbo, the Wold Order use their newly developed Greenfire Bomb, which destroys a large portion of the northern Alest and Diimgard regions. While it successfully stems the spread of the plague, all of the regions affected by the Greenfire bomb are devastated. All non-fey creatures touched by the greenfire violently grew plants out of their bodies, killing anyone in the region who were not either fey or had fey ancestry, like elves. The primary component to creating Greenfire is [[Wovenstone|Wovenstone Crystal]], a rare crystal only found in either the Feywild, or regions touched by fey influence.&lt;br /&gt;
&lt;br /&gt;
After the Alestian Reckoning and the reveal of Greenfire, most of the realm turned on the Wold Order, believing that the elven order had gone to far and were now a threat to Quelmar itself. But the many nations of Quelmar were beat to the punch by Tiamat herself, finally re-entering the war now that the people of Quelmar had made a weapon that could harm her.&lt;br /&gt;
&lt;br /&gt;
=== [[The Razing of Isonhound|The Second Razing of Isonhound]] (899 PR) ===&lt;br /&gt;
The first Razing of Isonhound had been orchestrated by the two ancient dragons [[Ith]] and [[Mesanth]] in 700 PR, where the two dragons nearly two million people and burning most major population centers to the ground. The destruction Tiamat would wrought on Isonhound in retaliation for the Wold Order&#039;s use of the Greenfire Bomb would dwarf the destruction caused by Ith and Mesanth. For the first time in nearly 50 years, Tiamat would manifest an avatar of herself and attacked the city of [[Synàra]], leaving a smoking pile of ash in its place. At the same time, four adult dragons would attack the city of Sneerwell, which had the largest Wovenstone refineries in all of Quelmar. Over the course of the next year, Tiamat&#039;s servants would relentlessly ravage the continent of Isonhound, killing millions.&lt;br /&gt;
[[File:RealmWar 1.jpg|center|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
== Consequences ==&lt;br /&gt;
The Dragon Queen Tiamat&#039;s plan to turn the people of Quelmar against each other had worked. Most of the realm&#039;s most powerful armies were greatly weakened and much of its lands had been destroyed by those who promised to protect it. Even more, it allowed Tiamat to reorganize her forces, strengthening the hold she had on her own territory, and allowing a new generation of dragons to grow without dragon slayers hunting them down.&lt;br /&gt;
&lt;br /&gt;
The Wold Order, one of the biggest opponents against the dragon invasions was but a husk of its former self. But even though it ultimately lost, many of its extreme ideologies had spread across Quelmar. During the war, many people had turned to faith as a refuge, and mixing with Wold ideologies, led to the rise of many extreme and fanatical religious organizations, seeking draconic destruction at all costs. These churches were paranoid about potential draconic infiltrators, being quick to persecute anyone with draconic heritage or execute anyone who they suspected to be in league with Tiamat. What was left of the realms armies organized into bands of righteous crusaders. Even many metallic dragons who opposed Tiamat were hunted down by these crusaders. This religious crusader movement would push the realm into [[the Second Holy War]].&lt;br /&gt;
&lt;br /&gt;
The second Realm War cemented firearms as the realms primary weapon of choice above swords, spears, and bows.&lt;br /&gt;
&lt;br /&gt;
After the Alestian Reckoning and the Second Razing of Isonhound, many Quelmar world governments became both fascinated and terrified of Greenfire, seeking ways to control it themselves and making sure no one else could make it. This created a race to control the realm&#039;s supply of [[Wovenstone]], which at the time was primarily used to create airships. Many airship factories were shit down and private companies were heavily restricted in their use of wovenstone to prevent private organizations from creating their own Greenfire.&lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
&amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;The Wold Front&amp;quot;&amp;gt;{{:The Wold Front Timeline}}&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;The Dune Front&amp;quot;&amp;gt;{{:The Dune Front Timeline}}&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;The Storm Front&amp;quot;&amp;gt;{{:The Storm Front Timeline}}&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;The Spear Front&amp;quot;&amp;gt;{{:The Spear Front Timeline}}&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:The War of Many Names]]&lt;br /&gt;
[[Category:Isonhound]]&lt;br /&gt;
[[Category:Osugbo]]&lt;br /&gt;
[[Category:Levinkan]]&lt;br /&gt;
[[Category:Amusa]]&lt;br /&gt;
[[Category:Pteris]]&lt;br /&gt;
[[Category:Dragons]]&lt;br /&gt;
[[Category:Wiki Worldbuilding Contest 2025]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Quelmar_Timeline_(PR)&amp;diff=46889</id>
		<title>Quelmar Timeline (PR)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Quelmar_Timeline_(PR)&amp;diff=46889"/>
		<updated>2026-06-10T17:51:09Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://quelmarwiki.com/wiki/Quelmar_Timeline_(PR)?veaction=edit Click Here to Add or Remove Events in this Era]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%;&amp;quot; |Year&lt;br /&gt;
!Era&lt;br /&gt;
!Event&lt;br /&gt;
!Description&lt;br /&gt;
!Color&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2-33&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Realm War I]]&lt;br /&gt;
|By the end of Realm War I, any prominent [[Breme]]-based societies and cultures have been destroyed or go into hiding.&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;10-11&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;[[Campaign]]&amp;lt;/u&amp;gt;: [[OathWielders]] &lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The restoration of [[Pelor]]&lt;br /&gt;
|The god Pelor [[The Griffon&#039;s Last Stand|regains power]] after being [[The Fractured Dawn|fractured]] over a decade earlier.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;33&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|Campaign: [[Quelmar PHANTOMS]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;33&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Qiuxing]] is Destroyed&lt;br /&gt;
|A team of soldiers and mercenaries from [[the Delvin]] infiltrate the [[Troverth Dynasty|Troverthian]] capital city of [[Qiuxing]] and destroy the weapon that had been built beneath it, and the city itself in the process. This event marks the end of [[the Phantom Front]] as Troverth begins to be pushed out of [[Osugbo]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;120-138&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The [[Demonic Infiltration]]&lt;br /&gt;
|Creatures of [[the Abyss]] swarm [[Quelmar]] and cause devastation realmwide.&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;136&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Bedlam in the Badlands]]&#039;&#039;&lt;br /&gt;
|Disparate factions unite to confront burgeoning threats in western [[Pteris]].&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;137&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;Triumph over Abysm&#039;&#039; &lt;br /&gt;
|[[Demogorgon]] is slain after the black pearl summoning the [[demons]] is destroyed, stopping the infiltration. Demons are stranded in Quelmar, and mortals are stranded in the Abyss.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;138&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Esau]]&#039;s Success&lt;br /&gt;
|One man takes it upon himself to summon powerful [[devils]] to the surface to protect [[Amusan Sea|Amusa]] from [[Orcus]] and his minions who have taken residence, marking the official end of the [[Demonic Infiltration]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;299&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|A Good Year &lt;br /&gt;
|(According to [[Azazel]])&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;321&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaigns&amp;lt;/u&amp;gt;: [[Another One Bites the Dice|Another One Bites The Dice]] &amp;amp; [[Not Strahd]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;368-390&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Cavalry Rush]]&lt;br /&gt;
|Liberation and restructuring of the realm takes place over nearly 25 years as the modern domains take shape, and the &#039;traditional kingdom&#039; (the kind that covers massive swaths of land) goes the way of the [[dragon]]&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;460&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Naga&#039;s Glaik of Galik]]&lt;br /&gt;
|The paralysis of large swaths of [[Galik]] after a psionic siege on the city takes hold. ([[QuelmarCon 2021]])&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;465-466&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Ancients Alive]]&lt;br /&gt;
|A realm wide event known as &#039;&#039;&#039;The Hunt For the Ancients&#039;&#039;&#039; kicks off, inspiring heroes, [[adventurers]], archeologists, scholars, and most importantly...elementalists...to find the [[Tools of the Primordial Ancients]], which have been prophesized to return to the public eye.&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;466&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Arctic Autumn]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;466-468&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[The Fantasial Freeze]]&lt;br /&gt;
|As the realm&#039;s ocean freeze solid, the dominoes fall in place for unforgettable adventures in this new normal.&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;523&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;quot;A Great Year&amp;quot;&lt;br /&gt;
|Notably Called such by unknown parties.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;524&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[The Temporal Thunder]]&lt;br /&gt;
|The [[Giant|Giants]] of [[Pteris]] shatter the [[Ordning]] while multiple mysterious figures bring chaos to the timestream in an attempt to rectify the multiple [[Time Paradox|paradoxes]] created by [[Enrik]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;600&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Gun|Firearms]] Emerge&lt;br /&gt;
|Artificers Around the Realm begin experimenting with personal [[Gun|Firearms]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;605&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Deadly Diaspora]]&lt;br /&gt;
|Creatures cast adrift from the stars find their way onto Quelmar and threaten Northern Isonhound.&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;650&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Vanara]] Emerge&lt;br /&gt;
|Vanara Intellect is born out of [[Levinkan]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;690&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The first [[Warforged]] are created&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;691-693&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Sick of this Shit]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;691&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Towson Tabletop]] (Season 1 and 2)&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;691&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Pirates of Quelmar]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;691&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Kragnux]] Ascends&lt;br /&gt;
|The new god [[Kragnux (Deity)|Kragnux]] ascends and his archbishop [[Thwack]] spreads the new religion across the realm.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;699&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|Awakened [[Autom (Player Race)|Autom]] Emerge&lt;br /&gt;
|begin to appear out of [[Isonhound]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;700-702&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Razing of Isonhound|The First Razing of Isonhound]]&lt;br /&gt;
|After 2 million lives are lost and countless ecosystems burned down, a returning fear of [[dragons]] sweeps the realm, leading to the start of [[The Second Draconic Crusades|the second draconic crusades]].&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;701-761&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|Dragonborn Crusades&lt;br /&gt;
|After 60 years of fighting back, the [[Dragonborn]] is falsely considered extinct, killed off by the [[The Second Draconic Crusades|second crusades]].&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;730&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Untitled Podcast Campaign]]&lt;br /&gt;
|[[Callum]], transported back in time, fights alongside new allies alongside some new mechanical buddies in the blossoming hours of the War of the Forged.&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;730-744&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The War of the Forged|War of the Forged]]&lt;br /&gt;
|The War starts in the Northern Hemisphere of Quelmar, eventually communities around the realm begin to accept that construct life deserves equal treatment.&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;741-742&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Sick of this Shit Incorporated|SotS Inc]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;741&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The first Iron Horse&lt;br /&gt;
|[[Mila Perturb]] unveils the [[Iron Horse]], a prototype to the steam train that is powered mostly by [[Rune|runes]] and [[wovenstone]], rather than steam and electricity.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;745&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Sick of this Shit Incorporated|SotS Inc Season 3]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;791-792&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Towson Tabletop]] (Season 3 and 4)&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;792&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The_Infernal_Emergence#The_Second_Emergence_(792_PR)|Secret Infernal Emergence]] &lt;br /&gt;
|The [[The_Infernal_Emergence#The_Second_Emergence_(792_PR)|second Infernal Emergence]] occurs, leading to the creation of [[Hellmar]], but is swiftly forgotten by most&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;793-795&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Towson Tabletop]] (Season 5)&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;794-1295&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The War of Many Names]]&lt;br /&gt;
|&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;794&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Tiamat]] Returns&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;796&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|Bahamut Returns during [[The Sundown]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;796&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Battle of the Dao]] &lt;br /&gt;
|The end of [[The Gathering Shadow]] and a new leader of the [[LaCroix Kingdom]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;821-824&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[First Class]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;825-826&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Into the Greedy Green (Campaign)|Into the Greedy Green]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;826&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Umbral Flood]] &lt;br /&gt;
|Isonhound is flooded with shadow energies creating [[Umbralhound]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;826&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Sardior]] Returns ([[The Battle of Five Lights]])&lt;br /&gt;
|The God of [[Dragon#Gem Dragons|Gem Dragons]] is resurrected and his [[Ruby Court]] reassembled in order to dispel the [[The Shadowfell|Shadowfell]] out of [[Isonhound]], thus completing the return of the original Four Dragons to Quelmar.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;850&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Bahamut]] Killed&lt;br /&gt;
|Bahamut is conquered and killed by [[Tiamat|the Dragon Queen]], an event that dramatically shifts the resulting course of the [[The War of Many Names]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;851-900&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Realm War II]]&lt;br /&gt;
|Tiamat pits the cities and nations of the realm against each other in all out war.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;856-892&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Emerald Empire]]&lt;br /&gt;
|Breme becomes Emerald Empire as a response to Bahamut&#039;s death to counter Tiamat&#039;s forces in the northwest. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;880&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The World Breaker Plague]]&lt;br /&gt;
|Tiamat releases the World Breaker Plague upon the unsuspecting people of Quelmar.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;883&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Painted Sands of Pteris]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;893-895&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Within the Wicked Wilds]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;894&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Mother]] attacks [[Amusa]]&lt;br /&gt;
|The [[demon|demoness]] [[Mother]] attempts to ascend to godhood during the events of [[The Thelryan Restoration]], only to be stopped by [[The Tempest Brothers Expeditionary Company]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;894&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Strife of Fimbulwinter]]&lt;br /&gt;
|[[Frost Giant|Frost Giants]] from [[The Plane of Ice]] attempted to invade Amusa and freeze the realm using [[The Ring of Winter&#039;s Wrath]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;895&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|Discovery of [[The Lost Hoard]]&lt;br /&gt;
|Members of [[The Tempest Brothers Expeditionary Company]] uncover the treasure of [[The Lost Hoard]], discovering it to actually be a [[Mind Flayer]] ship. After the ship is destroyed, its remaining pieces begin to be reverse engineered, created the foundation for what would become modern technology.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;898&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The Alestian Reckoning&lt;br /&gt;
|The [[Wold Order]] deploys the [[Greenfire]] Bomb, destroying most in north-western [[Osugbo]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;899&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Razing of Isonhound|The Second Razing of Isonhound]]&lt;br /&gt;
|In response to the Greenfire Bomb, [[Tiamat]] and her dragons ravage the forests and cities of [[Isonhound]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;904&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Infernal Invasion]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;904&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Malboge]] Transformed&lt;br /&gt;
|The [[archdevil]] [[Philani]] becomes the ruler of the sixth [[The Ten Hells|Hell]], Malbolge. The layer is transformed from an infinite mountain into an infinite volcano.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;924&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Quelmarch]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;925&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Infernal Insurrection]]&lt;br /&gt;
|[[The River Styx]] suddenly dries up and all [[Demon|Demons]] disappear for a time. This results in chaos across the lower planes culminating with the creation of [[the Passage of Souls]] and the destruction of [[the Ruby Rod]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;925&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[The Paragon Protocol]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;999&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign: &amp;lt;/u&amp;gt;[[The Beggar&#039;s Bodega (Campaign)|The Beggar&#039;s Bodega]] &lt;br /&gt;
|The [[The Beggar&#039;s Bodega]] opens up in [[Al&#039;Adeaf]]&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1010&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[The Neighbours]]&lt;br /&gt;
|[[The Neighbours]] begin their slow but steady attempts to takeover the underworld of [[Ahol]].&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1250&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Realmtrotter&#039;s Guide to Zobeck|The Realmtrotter&#039;s Guide to Zobeck]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1273&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[It Came From Kiston]] (Descendants)&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1273&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|Kiston is Locked&lt;br /&gt;
|[[The Fated Five]] lock [[Kiston]], all creatures on the mainland (including the five) are displaced as the continent is once again displaced from the realm.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1293&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The [[Fracturing of the Weave]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1293&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The release of [[World Breaker|the World Breaker]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1294&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Kiston]] is sunk&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1295&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The Cataclysm&lt;br /&gt;
|Planar Magic is eliminated from the realm, severing its links to the [[Feywild]], the [[Shadowfell]], and the other planes. Plane jumpers in Quelmar at the time become unable to leave. Summons poof out of existance and conjuring from other planes becomes nearly impossible. Quelmar&#039;s seasons radically shift by the elemental [[plane]] de-attunement, causing every 1 year to have 3 equal months of each season.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Quelmar_Timeline_(PR)&amp;diff=46888</id>
		<title>Quelmar Timeline (PR)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Quelmar_Timeline_(PR)&amp;diff=46888"/>
		<updated>2026-06-10T17:49:42Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://quelmarwiki.com/wiki/Quelmar_Timeline_(PR)?veaction=edit Click Here to Add or Remove Events in this Era]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable article-table&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%;&amp;quot; |Year&lt;br /&gt;
!Era&lt;br /&gt;
!Event&lt;br /&gt;
!Description&lt;br /&gt;
!Color&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2-33&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Realm War I]]&lt;br /&gt;
|By the end of Realm War I, any prominent [[Breme]]-based societies and cultures have been destroyed or go into hiding.&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;10-11&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;[[Campaign]]&amp;lt;/u&amp;gt;: [[OathWielders]] &lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The restoration of [[Pelor]]&lt;br /&gt;
|The god Pelor [[The Griffon&#039;s Last Stand|regains power]] after being [[The Fractured Dawn|fractured]] over a decade earlier.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;33&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|Campaign: [[Quelmar PHANTOMS]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;33&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Qiuxing]] is Destroyed&lt;br /&gt;
|A team of soldiers and mercenaries from [[the Delvin]] infiltrate the [[Troverth Dynasty|Troverthian]] capital city of [[Qiuxing]] and destroy the weapon that had been built beneath it, and the city itself in the process. This event marks the end of [[the Phantom Front]] as Troverth begins to be pushed out of [[Osugbo]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;120-138&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The [[Demonic Infiltration]]&lt;br /&gt;
|Creatures of [[the Abyss]] swarm [[Quelmar]] and cause devastation realmwide.&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;136&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Bedlam in the Badlands]]&#039;&#039;&lt;br /&gt;
|Disparate factions unite to confront burgeoning threats in western [[Pteris]].&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;137&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;Triumph over Abysm&#039;&#039; &lt;br /&gt;
|[[Demogorgon]] is slain after the black pearl summoning the [[demons]] is destroyed, stopping the infiltration. Demons are stranded in Quelmar, and mortals are stranded in the Abyss.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;138&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Esau]]&#039;s Success&lt;br /&gt;
|One man takes it upon himself to summon powerful [[devils]] to the surface to protect [[Amusan Sea|Amusa]] from [[Orcus]] and his minions who have taken residence, marking the official end of the [[Demonic Infiltration]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;299&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|A Good Year &lt;br /&gt;
|(According to [[Azazel]])&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;321&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaigns&amp;lt;/u&amp;gt;: [[Another One Bites the Dice|Another One Bites The Dice]] &amp;amp; [[Not Strahd]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;368-390&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Cavalry Rush]]&lt;br /&gt;
|Liberation and restructuring of the realm takes place over nearly 25 years as the modern domains take shape, and the &#039;traditional kingdom&#039; (the kind that covers massive swaths of land) goes the way of the [[dragon]]&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;460&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Naga&#039;s Glaik of Galik]]&lt;br /&gt;
|The paralysis of large swaths of [[Galik]] after a psionic siege on the city takes hold. ([[QuelmarCon 2021]])&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;465&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Ancients Alive]]&lt;br /&gt;
|A realm wide event known as &#039;&#039;&#039;The Hunt For the Ancients&#039;&#039;&#039; kicks off, inspiring heroes, [[adventurers]], archeologists, scholars, and most importantly...elementalists...to find the [[Tools of the Primordial Ancients]], which have been prophesized to return to the public eye.&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;466&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Arctic Autumn]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;466-468&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[The Fantasial Freeze]]&lt;br /&gt;
|As the realm&#039;s ocean freeze solid, the dominoes fall in place for unforgettable adventures in this new normal.&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;523&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;quot;A Great Year&amp;quot;&lt;br /&gt;
|Notably Called such by unknown parties.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;524&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[The Temporal Thunder]]&lt;br /&gt;
|The [[Giant|Giants]] of [[Pteris]] shatter the [[Ordning]] while multiple mysterious figures bring chaos to the timestream in an attempt to rectify the multiple [[Time Paradox|paradoxes]] created by [[Enrik]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;600&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Gun|Firearms]] Emerge&lt;br /&gt;
|Artificers Around the Realm begin experimenting with personal [[Gun|Firearms]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;605&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Deadly Diaspora]]&lt;br /&gt;
|Creatures cast adrift from the stars find their way onto Quelmar and threaten Northern Isonhound.&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;650&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Vanara]] Emerge&lt;br /&gt;
|Vanara Intellect is born out of [[Levinkan]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;690&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The first [[Warforged]] are created&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;691-693&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Sick of this Shit]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;691&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Towson Tabletop]] (Season 1 and 2)&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;691&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Pirates of Quelmar]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;691&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Kragnux]] Ascends&lt;br /&gt;
|The new god [[Kragnux (Deity)|Kragnux]] ascends and his archbishop [[Thwack]] spreads the new religion across the realm.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;699&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|Awakened [[Autom (Player Race)|Autom]] Emerge&lt;br /&gt;
|begin to appear out of [[Isonhound]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;700-702&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Razing of Isonhound|The First Razing of Isonhound]]&lt;br /&gt;
|After 2 million lives are lost and countless ecosystems burned down, a returning fear of [[dragons]] sweeps the realm, leading to the start of [[The Second Draconic Crusades|the second draconic crusades]].&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;701-761&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|Dragonborn Crusades&lt;br /&gt;
|After 60 years of fighting back, the [[Dragonborn]] is falsely considered extinct, killed off by the [[The Second Draconic Crusades|second crusades]].&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;730&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Untitled Podcast Campaign]]&lt;br /&gt;
|[[Callum]], transported back in time, fights alongside new allies alongside some new mechanical buddies in the blossoming hours of the War of the Forged.&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;730-744&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The War of the Forged|War of the Forged]]&lt;br /&gt;
|The War starts in the Northern Hemisphere of Quelmar, eventually communities around the realm begin to accept that construct life deserves equal treatment.&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;741-742&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Sick of this Shit Incorporated|SotS Inc]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;741&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The first Iron Horse&lt;br /&gt;
|[[Mila Perturb]] unveils the [[Iron Horse]], a prototype to the steam train that is powered mostly by [[Rune|runes]] and [[wovenstone]], rather than steam and electricity.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;745&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Sick of this Shit Incorporated|SotS Inc Season 3]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;791-792&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Towson Tabletop]] (Season 3 and 4)&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;792&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The_Infernal_Emergence#The_Second_Emergence_(792_PR)|Secret Infernal Emergence]] &lt;br /&gt;
|The [[The_Infernal_Emergence#The_Second_Emergence_(792_PR)|second Infernal Emergence]] occurs, leading to the creation of [[Hellmar]], but is swiftly forgotten by most&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;793-795&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Towson Tabletop]] (Season 5)&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;794-1295&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The War of Many Names]]&lt;br /&gt;
|&lt;br /&gt;
|Tomato&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;794&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Tiamat]] Returns&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;796&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|Bahamut Returns during [[The Sundown]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;796&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Battle of the Dao]] &lt;br /&gt;
|The end of [[The Gathering Shadow]] and a new leader of the [[LaCroix Kingdom]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;821-824&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[First Class]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;825-826&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Into the Greedy Green (Campaign)|Into the Greedy Green]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;826&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Umbral Flood]] &lt;br /&gt;
|Isonhound is flooded with shadow energies creating [[Umbralhound]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;826&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Sardior]] Returns ([[The Battle of Five Lights]])&lt;br /&gt;
|The God of [[Dragon#Gem Dragons|Gem Dragons]] is resurrected and his [[Ruby Court]] reassembled in order to dispel the [[The Shadowfell|Shadowfell]] out of [[Isonhound]], thus completing the return of the original Four Dragons to Quelmar.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;850&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Bahamut]] Killed&lt;br /&gt;
|Bahamut is conquered and killed by [[Tiamat|the Dragon Queen]], an event that dramatically shifts the resulting course of the [[The War of Many Names]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;851-900&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Realm War II]]&lt;br /&gt;
|Tiamat pits the cities and nations of the realm against each other in all out war.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;856-892&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Emerald Empire]]&lt;br /&gt;
|Breme becomes Emerald Empire as a response to Bahamut&#039;s death to counter Tiamat&#039;s forces in the northwest. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;880&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The World Breaker Plague]]&lt;br /&gt;
|Tiamat releases the World Breaker Plague upon the unsuspecting people of Quelmar.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;883&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Painted Sands of Pteris]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;893-895&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Within the Wicked Wilds]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;894&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Mother]] attacks [[Amusa]]&lt;br /&gt;
|The [[demon|demoness]] [[Mother]] attempts to ascend to godhood during the events of [[The Thelryan Restoration]], only to be stopped by [[The Tempest Brothers Expeditionary Company]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;894&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Strife of Fimbulwinter]]&lt;br /&gt;
|[[Frost Giant|Frost Giants]] from [[The Plane of Ice]] attempted to invade Amusa and freeze the realm using [[The Ring of Winter&#039;s Wrath]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;895&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|Discovery of [[The Lost Hoard]]&lt;br /&gt;
|Members of [[The Tempest Brothers Expeditionary Company]] uncover the treasure of [[The Lost Hoard]], discovering it to actually be a [[Mind Flayer]] ship. After the ship is destroyed, its remaining pieces begin to be reverse engineered, created the foundation for what would become modern technology.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;898&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The Alestian Reckoning&lt;br /&gt;
|The [[Wold Order]] deploys the [[Greenfire]] Bomb, destroying most in north-western [[Osugbo]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;899&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Razing of Isonhound|The Second Razing of Isonhound]]&lt;br /&gt;
|In response to the Greenfire Bomb, [[Tiamat]] and her dragons ravage the forests and cities of [[Isonhound]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;904&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Infernal Invasion]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;904&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Malboge]] Transformed&lt;br /&gt;
|The [[archdevil]] [[Philani]] becomes the ruler of the sixth [[The Ten Hells|Hell]], Malbolge. The layer is transformed from an infinite mountain into an infinite volcano.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;924&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Quelmarch]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;925&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[The Infernal Insurrection]]&lt;br /&gt;
|[[The River Styx]] suddenly dries up and all [[Demon|Demons]] disappear for a time. This results in chaos across the lower planes culminating with the creation of [[the Passage of Souls]] and the destruction of [[the Ruby Rod]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;925&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[The Paragon Protocol]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;999&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign: &amp;lt;/u&amp;gt;[[The Beggar&#039;s Bodega (Campaign)|The Beggar&#039;s Bodega]] &lt;br /&gt;
|The [[The Beggar&#039;s Bodega]] opens up in [[Al&#039;Adeaf]]&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1010&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[The Neighbours]]&lt;br /&gt;
|[[The Neighbours]] begin their slow but steady attempts to takeover the underworld of [[Ahol]].&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1250&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[Realmtrotter&#039;s Guide to Zobeck|The Realmtrotter&#039;s Guide to Zobeck]]&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1273&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|&amp;lt;u&amp;gt;Campaign&amp;lt;/u&amp;gt;: [[It Came From Kiston]] (Descendants)&lt;br /&gt;
|&lt;br /&gt;
|LightGreen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1273&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|Kiston is Locked&lt;br /&gt;
|[[The Fated Five]] lock [[Kiston]], all creatures on the mainland (including the five) are displaced as the continent is once again displaced from the realm.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1293&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The [[Fracturing of the Weave]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1293&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The release of [[World Breaker|the World Breaker]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1294&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|[[Kiston]] is sunk&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1295&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;PR&#039;&#039;&#039;&lt;br /&gt;
|The Cataclysm&lt;br /&gt;
|Planar Magic is eliminated from the realm, severing its links to the [[Feywild]], the [[Shadowfell]], and the other planes. Plane jumpers in Quelmar at the time become unable to leave. Summons poof out of existance and conjuring from other planes becomes nearly impossible. Quelmar&#039;s seasons radically shift by the elemental [[plane]] de-attunement, causing every 1 year to have 3 equal months of each season.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Ordning&amp;diff=46887</id>
		<title>Ordning</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Ordning&amp;diff=46887"/>
		<updated>2026-06-10T17:48:35Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: added Category:Temporal Thunder using HotCat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ordning is the societal caste system the holds together [[Giant]] society. &lt;br /&gt;
&lt;br /&gt;
== Hierarchy ==&lt;br /&gt;
At it&#039;s simplest, the Ordning is a hierarchy of the six primary [[Giant]] nations of [[Pteris]] that determines which nation is the strongest. The groups on the bottom of the Ordning are seen as &amp;quot;lesser&amp;quot; by the six primary Giants, and are commonly enslaved or shunned from Giant society. Since the beginning of BR the hierarchy has been as follows:&lt;br /&gt;
&lt;br /&gt;
* Storm Giants&lt;br /&gt;
** Cloud Giants&lt;br /&gt;
*** Fire Giants&lt;br /&gt;
**** Frost Giants&lt;br /&gt;
***** Stone Giants&lt;br /&gt;
****** Hill Giants&lt;br /&gt;
******* All other Giant Species and Giant-kin races (Mist, Forest, Magma, and Eldritch Giants, as well as [[Troll|Trolls]], Ogres, and [[Goliath]])&lt;br /&gt;
&lt;br /&gt;
The Ordning was notably [[The Temporal Thunder|shattered]] in 524 PR by a currently unknown party. It has yet to be seen how it will reform if it reforms at all.&lt;br /&gt;
&lt;br /&gt;
[[Category:Temporal Thunder]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46876</id>
		<title>The Fantasial Freeze/PCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46876"/>
		<updated>2026-06-09T06:20:18Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Active [[Player|Player Character]] Count: 19&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!PC Name&lt;br /&gt;
![[List of Quelmar Races (DDWN)|Origin]]&lt;br /&gt;
![[Class#DDWN Classes|Class]]&lt;br /&gt;
!Background&lt;br /&gt;
!Player&lt;br /&gt;
!Status&lt;br /&gt;
!Level&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|Wiki Word Count/WSP]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jaxzo&#039;Ilan|Waebreena]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Jacob&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Clover Softpaw|Clover]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Jenelle&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1014/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Tessa Night|Tessa]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Christina&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1776/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Oswald]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Paladin]]&lt;br /&gt;
|Soldier&lt;br /&gt;
|Matt&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1316/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaul]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|Nico&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Clementine|Clementine Adelaide]]&lt;br /&gt;
|Hexakin&lt;br /&gt;
|[[Bard]]/[[High Mage]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Alive, Coven, Departed&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Sameera]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Sabi&lt;br /&gt;
|&#039;&#039;&#039;Alive, Coven&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|150/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Emmett&lt;br /&gt;
|&#039;&#039;&#039;Alive, Coven&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1744/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Accursed]]/[[Duelist]]&lt;br /&gt;
|???&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reraveling&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecilia]]&lt;br /&gt;
|[[Otomo]]&lt;br /&gt;
|[[Beastmaster]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Alive, Rebuilt&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Takeshi]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Dawn&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reborn&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gale]]&lt;br /&gt;
|[[Elf]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Kate&lt;br /&gt;
|&#039;&#039;&#039;Alive, Restarting&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|943/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Nearlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reclaimed&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cranston]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Warlock]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Taylor E&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reaffirmed&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Rook]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Will&lt;br /&gt;
|&#039;&#039;&#039;Alive, Repurposed&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Ben|Sven]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Andrew&lt;br /&gt;
|&#039;&#039;&#039;Alive, Rethroned&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1569/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ben|Ben/Gustafar]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Andrew&lt;br /&gt;
|&#039;&#039;&#039;Alive, Departed&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1569/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenny Kaboom]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Merchant]]/[[Alchemist]]&lt;br /&gt;
|Merchant&lt;br /&gt;
|Jackson&lt;br /&gt;
|&#039;&#039;&#039;Alive, Departed&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Maverick]]&lt;br /&gt;
|[[Tiefling]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Social Worker&lt;br /&gt;
|Jeff&lt;br /&gt;
|&#039;&#039;&#039;Alive, Departed&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara Poole]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Adam&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Retired Player Character Count: 37&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;PC Name&#039;&#039;&#039;&lt;br /&gt;
![[List of Quelmar Races (DDWN)|&#039;&#039;&#039;Origin&#039;&#039;&#039;]]&lt;br /&gt;
![[Class#DDWN Classes|&#039;&#039;&#039;Class&#039;&#039;&#039;]]&lt;br /&gt;
!&#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Player&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Status&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|&#039;&#039;&#039;Wiki Word Count/WSP&#039;&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Quimbleton|Quimbleton Fiddleford]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;This character was never seen again after entering Paraska Manor, and while some were maimed, decimated, traumatized, or transformed...from Quelmar&#039;s perspective, they&#039;re all dead.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Luv]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Lacer]]/[[Healer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Dead&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Savile]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]/[[Merchant]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Dead&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Jollyfist|Jollyfist Burnale]]&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Fighter&lt;br /&gt;
|???&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Dead by Luv&#039;s hand&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fridtjof]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|[[Paul]]&lt;br /&gt;
|&#039;&#039;&#039;Dead by Luv&#039;s hand&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Isabelle]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Trig&lt;br /&gt;
|&#039;&#039;&#039;Ascended, Psychopomp&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Elvar|&amp;quot;Countdown&amp;quot;]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Accursed|Hexblade]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Josh&lt;br /&gt;
|&#039;&#039;&#039;Ascended, [[Halcyone]]&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara|Karasu]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1636/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Kip]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Manny&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Quiver]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Cassandra&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mundy]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Nathan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavii Kero|Cavii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Victoria&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|653/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Enrik]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Champion|Champion/Expert]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Thomas&lt;br /&gt;
|&#039;&#039;&#039;&amp;quot;Dead&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Yuki]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Bri&lt;br /&gt;
|&#039;&#039;&#039;&amp;quot;Dead&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1921/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecil Alaxorsa|Alsace LaCroix]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|Champion/[[Duelist]]&lt;br /&gt;
|Chef&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kludzu]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Osric]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|???&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1041/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Farmer Lyell]]&lt;br /&gt;
|Human&lt;br /&gt;
|[[Fighter]]&lt;br /&gt;
|Farmer&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Ascended&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dak]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Riley&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[My Neighbor Craig]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Mickaylee&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[En]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|Skinshifter/Expert&lt;br /&gt;
|Artisan&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Fären]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Freida]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Rae&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Alcordyn]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Niko&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldwintinaflial Blankedfeld|Eldwintinaflial]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Ben&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Horizon]]&lt;br /&gt;
|???&lt;br /&gt;
|[[Vowed]]&lt;br /&gt;
|???&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lairus]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|204/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Yoko]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Casper&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fahrlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Asími]]&lt;br /&gt;
|[[Elric|Elf]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Billy&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Viralyn Kiyoni]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|[[Accursed]]/[[Champion]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Thimbol]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eltolinde Lykaios|Eltolinde]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramad Shadewalk|Ramad]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Annabelle]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Monk]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Rosamund]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Elora&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. Putney]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Jay&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Wind]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Carter&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dr Burdock]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Necromancer]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Adebimpe]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Bard]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Isaac&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Caul Davre]]&lt;br /&gt;
|Corpse-Stitched&lt;br /&gt;
|Necromancer&lt;br /&gt;
|???&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dremaria&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Christine&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46872</id>
		<title>The Fantasial Freeze/PCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46872"/>
		<updated>2026-06-09T02:35:08Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Active [[Player|Player Character]] Count: 19&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!PC Name&lt;br /&gt;
![[List of Quelmar Races (DDWN)|Origin]]&lt;br /&gt;
![[Class#DDWN Classes|Class]]&lt;br /&gt;
!Background&lt;br /&gt;
!Player&lt;br /&gt;
!Status&lt;br /&gt;
!Level&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|Wiki Word Count/WSP]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jaxzo&#039;Ilan|Waebreena]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Jacob&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Clover Softpaw|Clover]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Jenelle&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1014/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Tessa Night|Tessa]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Christina&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1776/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Oswald]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Paladin]]&lt;br /&gt;
|Soldier&lt;br /&gt;
|Matt&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1316/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaul]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|Nico&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Clementine|Clementine Adelaide]]&lt;br /&gt;
|Hexakin&lt;br /&gt;
|[[Bard]]/[[High Mage]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Alive, Coven, Departed&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Sameera]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Sabi&lt;br /&gt;
|&#039;&#039;&#039;Alive, Coven&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|150/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Emmett&lt;br /&gt;
|&#039;&#039;&#039;Alive, Coven&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1744/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Accursed]]/[[Duelist]]&lt;br /&gt;
|???&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reraveling&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecilia]]&lt;br /&gt;
|[[Otomo]]&lt;br /&gt;
|[[Beastmaster]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Alive, Rebuilt&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Takeshi]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Dawn&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reborn&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gale]]&lt;br /&gt;
|[[Elf]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Kate&lt;br /&gt;
|&#039;&#039;&#039;Alive, Restarting&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|943/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Nearlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reclaimed&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cranston]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Warlock]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Taylor E&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reaffirmed&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Rook]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Will&lt;br /&gt;
|&#039;&#039;&#039;Alive, Repurposed&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Ben|Sven]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Andrew&lt;br /&gt;
|&#039;&#039;&#039;Alive, Rethroned&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1569/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ben|Ben/Gustafar]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Andrew&lt;br /&gt;
|&#039;&#039;&#039;Alive, Departed&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1569/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenny Kaboom]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Merchant]]/[[Alchemist]]&lt;br /&gt;
|Merchant&lt;br /&gt;
|Jackson&lt;br /&gt;
|&#039;&#039;&#039;Alive, Departed&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Maverick]]&lt;br /&gt;
|[[Tiefling]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Social Worker&lt;br /&gt;
|Jeff&lt;br /&gt;
|&#039;&#039;&#039;Alive, Departed&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara Poole]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Adam&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Retired Player Character Count: 37&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;PC Name&#039;&#039;&#039;&lt;br /&gt;
![[List of Quelmar Races (DDWN)|&#039;&#039;&#039;Origin&#039;&#039;&#039;]]&lt;br /&gt;
![[Class#DDWN Classes|&#039;&#039;&#039;Class&#039;&#039;&#039;]]&lt;br /&gt;
!&#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Player&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Status&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|&#039;&#039;&#039;Wiki Word Count/WSP&#039;&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Quimbleton|Quimbleton Fiddleford]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;This character was never seen again after entering Paraska Manor, and while some were maimed, decimated, traumatized, or transformed...from Quelmar&#039;s perspective, they&#039;re all dead.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Luv]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Lacer]]/[[Healer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Dead&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Savile]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]/[[Merchant]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Dead&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Jollyfist|Jollyfist Burnale]]&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Fighter&lt;br /&gt;
|???&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Dead&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Isabelle]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Trig&lt;br /&gt;
|&#039;&#039;&#039;Ascended, Psychopomp&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Elvar|&amp;quot;Countdown&amp;quot;]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Accursed|Hexblade]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Josh&lt;br /&gt;
|&#039;&#039;&#039;Ascended, [[Halcyone]]&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara|Karasu]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1636/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Kip]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Manny&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Quiver]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Cassandra&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mundy]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Nathan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavii Kero|Cavii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Victoria&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|653/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Enrik]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Champion|Champion/Expert]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Thomas&lt;br /&gt;
|&#039;&#039;&#039;&amp;quot;Dead&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Yuki]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Bri&lt;br /&gt;
|&#039;&#039;&#039;&amp;quot;Dead&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1921/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecil Alaxorsa|Alsace LaCroix]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|Champion/[[Duelist]]&lt;br /&gt;
|Chef&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kludzu]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Osric]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|???&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1041/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Farmer Lyell]]&lt;br /&gt;
|Human&lt;br /&gt;
|[[Fighter]]&lt;br /&gt;
|Farmer&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Ascended&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dak]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Riley&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[My Neighbor Craig]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Mickaylee&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[En]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|Skinshifter/Expert&lt;br /&gt;
|Artisan&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Fären]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Freida]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Rae&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Alcordyn]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Niko&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldwintinaflial Blankedfeld|Eldwintinaflial]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Ben&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Horizon]]&lt;br /&gt;
|???&lt;br /&gt;
|[[Vowed]]&lt;br /&gt;
|???&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lairus]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|204/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Yoko]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Casper&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fahrlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Asími]]&lt;br /&gt;
|[[Elric|Elf]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Billy&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Viralyn Kiyoni]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|[[Accursed]]/[[Champion]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Thimbol]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eltolinde Lykaios|Eltolinde]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramad Shadewalk|Ramad]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fridtjof]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|[[Paul]]&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Annabelle]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Monk]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Rosamund]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Elora&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. Putney]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Jay&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Wind]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Carter&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dr Burdock]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Necromancer]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Adebimpe]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Bard]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Isaac&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Caul Davre]]&lt;br /&gt;
|Corpse-Stitched&lt;br /&gt;
|Necromancer&lt;br /&gt;
|???&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dremaria&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Christine&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46871</id>
		<title>The Fantasial Freeze/PCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46871"/>
		<updated>2026-06-09T02:32:15Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Active [[Player|Player Character]] Count: 19&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!PC Name&lt;br /&gt;
![[List of Quelmar Races (DDWN)|Origin]]&lt;br /&gt;
![[Class#DDWN Classes|Class]]&lt;br /&gt;
!Background&lt;br /&gt;
!Player&lt;br /&gt;
!Status&lt;br /&gt;
!Level&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|Wiki Word Count/WSP]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jaxzo&#039;Ilan|Waebreena]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Jacob&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Clover Softpaw|Clover]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Jenelle&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1014/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Tessa Night|Tessa]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Christina&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1776/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Oswald]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Paladin]]&lt;br /&gt;
|Soldier&lt;br /&gt;
|Matt&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1316/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaul]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|Nico&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Clementine|Clementine Adelaide]]&lt;br /&gt;
|Hexakin&lt;br /&gt;
|[[Bard]]/[[High Mage]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Alive, Coven, Departed&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Sameera]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Sabi&lt;br /&gt;
|&#039;&#039;&#039;Alive, Coven&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|150/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Emmett&lt;br /&gt;
|&#039;&#039;&#039;Alive, Coven&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1744/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Accursed]]/[[Duelist]]&lt;br /&gt;
|???&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reraveling&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecilia]]&lt;br /&gt;
|[[Otomo]]&lt;br /&gt;
|[[Beastmaster]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Alive, Rebuilt&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Takeshi]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Dawn&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reborn&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gale]]&lt;br /&gt;
|[[Elf]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Kate&lt;br /&gt;
|&#039;&#039;&#039;Alive, Restarting&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|943/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Nearlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reclaimed&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cranston]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Warlock]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Taylor E&lt;br /&gt;
|&#039;&#039;&#039;Alive, Reaffirmed&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Rook]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Will&lt;br /&gt;
|&#039;&#039;&#039;Alive, Repurposed&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Ben|Sven]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Andrew&lt;br /&gt;
|&#039;&#039;&#039;Alive, Rethroned&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1569/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ben|Ben/Gustafar]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Andrew&lt;br /&gt;
|&#039;&#039;&#039;Alive, Departed&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1569/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenny Kaboom]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Merchant]]/[[Alchemist]]&lt;br /&gt;
|Merchant&lt;br /&gt;
|Jackson&lt;br /&gt;
|&#039;&#039;&#039;Alive, Departed&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Maverick]]&lt;br /&gt;
|[[Tiefling]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Social Worker&lt;br /&gt;
|Jeff&lt;br /&gt;
|&#039;&#039;&#039;Alive, Departed&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara Poole]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Adam&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Retired Player Character Count: 37&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;PC Name&#039;&#039;&#039;&lt;br /&gt;
![[List of Quelmar Races (DDWN)|&#039;&#039;&#039;Origin&#039;&#039;&#039;]]&lt;br /&gt;
![[Class#DDWN Classes|&#039;&#039;&#039;Class&#039;&#039;&#039;]]&lt;br /&gt;
!&#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Player&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Status&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|&#039;&#039;&#039;Wiki Word Count/WSP&#039;&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Quimbleton|Quimbleton Fiddleford]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Luv]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Lacer]]/[[Healer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Savile]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]/[[Merchant]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Jollyfist|Jollyfist Burnale]]&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Fighter&lt;br /&gt;
|???&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Isabelle]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Trig&lt;br /&gt;
|&#039;&#039;&#039;Ascended, Psychopomp&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Elvar|&amp;quot;Countdown&amp;quot;]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Accursed|Hexblade]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Josh&lt;br /&gt;
|&#039;&#039;&#039;Ascended, [[Halcyone]]&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara|Karasu]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1636/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Kip]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Manny&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Quiver]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Cassandra&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mundy]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Nathan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavii Kero|Cavii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Victoria&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|653/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Enrik]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Champion|Champion/Expert]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Thomas&lt;br /&gt;
|&#039;&#039;&#039;&amp;quot;Dead&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Yuki]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Bri&lt;br /&gt;
|&#039;&#039;&#039;&amp;quot;Dead&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1921/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecil Alaxorsa|Alsace LaCroix]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|Champion/[[Duelist]]&lt;br /&gt;
|Chef&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kludzu]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Osric]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|???&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1041/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Farmer Lyell]]&lt;br /&gt;
|Human&lt;br /&gt;
|[[Fighter]]&lt;br /&gt;
|Farmer&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Ascended&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dak]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Riley&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[My Neighbor Craig]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Mickaylee&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[En]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|Skinshifter/Expert&lt;br /&gt;
|Artisan&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Fären]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Freida]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Rae&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Alcordyn]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Niko&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldwintinaflial Blankedfeld|Eldwintinaflial]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Ben&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Horizon]]&lt;br /&gt;
|???&lt;br /&gt;
|[[Vowed]]&lt;br /&gt;
|???&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lairus]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|204/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Yoko]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Casper&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fahrlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Asími]]&lt;br /&gt;
|[[Elric|Elf]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Billy&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Viralyn Kiyoni]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|[[Accursed]]/[[Champion]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Thimbol]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eltolinde Lykaios|Eltolinde]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramad Shadewalk|Ramad]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fridtjof]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|[[Paul]]&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Annabelle]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Monk]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Rosamund]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Elora&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. Putney]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Jay&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Wind]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Carter&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dr Burdock]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Necromancer]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Adebimpe]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Bard]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Isaac&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Caul Davre]]&lt;br /&gt;
|Corpse-Stitched&lt;br /&gt;
|Necromancer&lt;br /&gt;
|???&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dremaria&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Christine&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46869</id>
		<title>The Fantasial Freeze/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46869"/>
		<updated>2026-06-08T14:36:31Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* Session 62: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prologue ==&lt;br /&gt;
&lt;br /&gt;
=== Session 0: The First Night ===&lt;br /&gt;
&amp;lt;u&amp;gt;Date: 12 Grovender&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[[Session]] Tags:&amp;lt;/u&amp;gt; Survival&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Mr. Putney, Rosamund, Kara, Savile, Quimbleton [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; [[James]] (12/5/2024)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Bidwell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Players left the city of [[Ravel]] onboard the &#039;&#039;&#039;SS Exodus&#039;&#039;&#039; after taking on a small contract to work the ship on its voyage south towards [[Galik]] in [[Amusa]]. &lt;br /&gt;
* We learned that Whales are elusive around [[Osugbo]] and that some sailors believe that &#039;&#039;&#039;Birds ward off Whales&#039;&#039;&#039;. &lt;br /&gt;
* After meeting and making rough acquaintance, the captain invited the crew to the &#039;&#039;&#039;Captain&#039;s dinner&#039;&#039;&#039;, where they were told to protect the precious and dangerous-sounding cargo which lived in a lock carriage on the deck.&lt;br /&gt;
* After hearing that a possible [[whale]] was nearby, Mr. Putney hesitantly left dinner and got some fresh air, getting a first row seat to the beginning of the [[Arctic Autumn]] as a mysterious force on the horizon seemed to zoom by, freezing the ocean water in its wake. &lt;br /&gt;
* When the ice reached the ship, the jostle nearly killed the lowly (Level 1) crew, but after getting their bearings, the team left the cabin and were shocked to see the dangerous creature...a [[Dire Turkey|dire turkey]]...had been thrown off the ship and was scrambling quickly away into the frozen sunset.&lt;br /&gt;
* Getting onto the Exodus&#039; dinghy, the team took off into the night, kept safe and warm by Kara&#039;s fire-bending elementalist powers. &lt;br /&gt;
* Avoiding a near-death collision with &#039;&#039;&#039;pirates&#039;&#039;&#039; (whose cover was blown when Rosamund&#039;s [[mystic]] powers revealed their emotions and thoughts), the team sailed into the next day, freezing and huddled around a precarious fire on the dinghy. &lt;br /&gt;
* Finally catching up to the sleeping turkey, the team&#039;s [[Aarakocra]] tried some bird-like rituals to coax the [[beast]] back, but instead imitated a challenge to the alpha Turkey. In the quick brawl that ensued, Rosamund was nearly killed, but quick thinking from Kara, Putney, and Quimbleton put the bird into an exhausted state, ready to return back.&lt;br /&gt;
* Once they returned the bird, the team learned that there would be no voyage to Galik...indeed, the realm had frozen over, and a strange winter had begun: &#039;&#039;&#039;A Fantasial Freeze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Session 1: Cold Feet ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Survival, [[Onomancy]], Boss Battle, [[Blowt|Blowted]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Eltolinde, Luv, Clover, Lairus, Jaxzo&#039;Ilan [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/3/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Nhart]], [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Working and staying at a shelter in [[Ravel]] to stay away from the cold, the heroes are imposed upon by a group of &#039;&#039;&#039;thugs&#039;&#039;&#039; who were looking to take blankets to stay warm from the arctic conditions outside.&lt;br /&gt;
* After [[Luv]] paid the thugs off, the team convened at a local &#039;&#039;&#039;Quest Board&#039;&#039;&#039;, noting a few of the crazy things happening in town at the moment, including:&lt;br /&gt;
** A bone dealer named &#039;&#039;&#039;[[Otto]] Bremer&#039;&#039;&#039; who wanted whale bones&lt;br /&gt;
** A baker whose fires seem to be magically extinguished by an &#039;&#039;&#039;unknown force&#039;&#039;&#039;&lt;br /&gt;
** A citizen who gets the uncanny feeling they are being watched via &#039;&#039;&#039;Elemental Scrying&#039;&#039;&#039; &lt;br /&gt;
** Reports of a vision from the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; of a &#039;&#039;&#039;Kaiju-Sized Penguin&#039;&#039;&#039;&lt;br /&gt;
** Worries from citizens about local tortle &#039;&#039;&#039;Captain Kronch&#039;&#039;&#039;&lt;br /&gt;
** Several notices about &#039;&#039;&#039;Pirates&#039;&#039;&#039; in the region.&lt;br /&gt;
* Eventually the team settled on investigating the mysterious penguin vision, and went to the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; where they met with &#039;&#039;&#039;Nhart&#039;&#039;&#039;, an onomancer who showed them his visions: A massive penguin breaking through the ice sheets of the ocean, sending locals fleeing in fear, while &#039;&#039;&#039;an unknown group of 6&#039;&#039;&#039; stand vigilantly opposed to it. &lt;br /&gt;
* The team got along well with the Onomancers, though team Mystic [[Laris|Lairus]] was highly suspicious, going with the popular thought that Onomancy is an &amp;quot;invasive&amp;quot; form of mind magic that shouldn&#039;t be practiced. &lt;br /&gt;
* After being given rations and a warm place to sleep that night, the team awoke refreshed and ready to hit the road. However, once they reached the city&#039;s frozen harbor piers, they ALSO caught the glimpse of &#039;&#039;&#039;Something Large, Monstrous, and Whale-Shaped&#039;&#039;&#039;, lurking in a back alley. &lt;br /&gt;
* As one of the team members was [[Clover]], an infamous monster slayer, an order was given and the team pursued the beast. Eventually it gave an ominous warning to [[Adebimpe]] via telepathy: &amp;quot;You all will pay for the sins of the past&amp;quot;. Which was enough reason to go ahead and fully kill the beast in an epic battle across Ravel city rooftops and parks. &lt;br /&gt;
* Once the beast was slain and the team totally exhausted, it was decided to backtrack and instead sell this &#039;&#039;&#039;Whale-Shaped&#039;&#039;&#039; corpse to &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039;, the whale bone dealer, who rewarded the team with a &#039;&#039;&#039;Magic Swimming Ring of the Princes&#039;&#039;&#039;, and &#039;&#039;&#039;A Portrait of a Spoon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Burnale &amp;amp; Whale ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Bastion, [[Blowt|Blowted]], Wilds, Burnale  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Eltolinde]], Luv, Clover, Jaxzo&#039;Ilan, [[Quimbleton]], [[Elvar|Seven]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The [[Burnale]] Clan, [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Jaxzo&#039;Ilan&#039;&#039;&#039; lost control again and nearly killed Quimbleton in the dark streets of &#039;&#039;&#039;Stalled-For-Thyme&#039;&#039;&#039;, the merchant&#039;s district of Ravel (Quimbleton having another Absinthe inspired late night conversation with a lampost)&lt;br /&gt;
* The team is attacked by a &#039;&#039;&#039;Dragonfly Blowt&#039;&#039;&#039; in the streets, forcing everyone to seek shelter nearby, where they notice the piling up problems in Ravel on the bulletin board.&lt;br /&gt;
* As much of the group had helped &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039; before, they decided to assist him in another mission, delivering &#039;&#039;&#039;Bone Flutes&#039;&#039;&#039; carved from the bones of the Whale Blowt they had previously slain. &lt;br /&gt;
* While taking the bones to &#039;&#039;&#039;[[Manquel]],&#039;&#039;&#039; the team was nearly ambushed in the night by members of the [[Burnale Clan]] who were looking to loot them. In an inspired move, the team instead decided to challenge the Burnale to a &#039;&#039;&#039;drinking contest&#039;&#039;&#039;, using Quimbleton&#039;s Absinthe as the drink of choice. &lt;br /&gt;
* Having built up a tolerance (or otherwise using magic) the team was able to stay on their feet longer than the Burnale leader, allowing them to loot his body instead. Eltolinde claiming roughly 100 GP worth of gold in doing so.&lt;br /&gt;
* Before arriving in &#039;&#039;&#039;Manquel&#039;&#039;&#039;, the team receives a message from the city (delivered by a freezing Jaxzo&#039;Ilan) that the &#039;&#039;&#039;Flutes may be cursed.&#039;&#039;&#039; The team attempts to confirm if they&#039;re cursed by...playing the flute. By doing so, the massive and deep tones of a whale burst over the countryside, unknowingly summoning any nearby Blowt to the area. &lt;br /&gt;
* In Manquel, it appears the town was &#039;&#039;&#039;recently under attack by a Blowt&#039;&#039;&#039; summoned to the area (I wonder by who???), but the team fights hard to trap the blowt in its own mind through Luv&#039;s mental magics. Once it was trapped, it was a trivial matter of ending it. &lt;br /&gt;
* To avoid having to now deliver the flutes to the townsfolk and further cursing people, the team decides to instead pay the city merchant the full value of the flutes (roughly 80 GP), which he seems happy with.&lt;br /&gt;
* With the Whale defeated and the mission finished, the team begins to set up a headquarters, a [[The Fantasial Freeze/Bastion|Bastion]], in Manquel.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Blood on the Ice ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Boss Battle, [[Blowt|Blowted]], [[The Unravel]], Escort&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Lairus, [[Sevile]], [[Kara]][[Asimi|, Asimi]] [New!], [[Cavii Kero]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/16/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Aiken]], [[Mayor Berry]], [[Captain Cronch]], [[Breakwater]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In a town meeting at &#039;&#039;&#039;The Kaleidoscope&#039;&#039;&#039; (the city&#039;s center), it is revealed that more Blowt attacks have been happening, and the city guards are not enough to protect the people in the streets. &lt;br /&gt;
* After some &amp;quot;negotiation&amp;quot; from &#039;&#039;&#039;Kara&#039;&#039;&#039; and &#039;&#039;&#039;Savile, a&#039;&#039;&#039; deal is brought to the table in which the city&#039;s Thieves&#039; Guild, [[The Unravel]], would pad the city&#039;s forces and patrol at night. However there would be a team up: 1 guard for every [[Thief]], to ensure accountability. &lt;br /&gt;
* With the meeting adjourned, the team decided to investigate the poor tortle Captain Cronch who had been frozen for at least a week, and who had people so worried about him that they were posting for help on the notice boards of the city. &lt;br /&gt;
* On the way to Cronch, the team encountered a massive &#039;&#039;&#039;Squall&#039;&#039;&#039; which nearly destroyed their ability to survive the cold, if it weren&#039;t for &#039;&#039;&#039;Kara&#039;s&#039;&#039;&#039; firebending abilities. Surviving the blizzard, the group encounters &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, a bright eyed Grung in the region, they give him a coat and send him to safety. &lt;br /&gt;
* Arriving at Cronch&#039;s cabin, the crew find that Breakwater had buried Cronch in a &amp;quot;Burial Mound&amp;quot;, after evacuating Cronch from his burial mound (don&#039;t worry he was just hibernating), it would open up into a portal to &#039;&#039;another world,&#039;&#039; through which a massive turtle-like blowt would emerge. &lt;br /&gt;
* After nearly TPK&#039;ing to the turtle (in part thanks to Asimi&#039;s uneducated use of Cronch&#039;s staff [[Rumblewood]]) they would be able to push the turtle back into the portal and close it for good, saving Cronch&#039;s life and taking him back to [[Ravel]] for a more permanent safety.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Are we the Balabaddies? ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Exploration, Balabag, Survival, Lush Pocket&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Clover Softpaw|Clover]], [[Jaxzo&#039;Ilan]], [[Quimbleton]], Silent Wind [New!], [[Fridtjof]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Balabag&#039;s Heroes ([[Thaddeus]], Tim the Aarokocra, ??? the Goliath, ??? the [[Kitsune]]), Fergus the Manquel Merchant &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having set up the [[The Fantasial Freeze/Bastion|Manquel Bastion]], Jaxzo&#039;Ilan begins to employ the Barracks with other heroes of the realm, recruiting a &#039;&#039;&#039;Goliath&#039;&#039;&#039; and an &#039;&#039;&#039;Aarakocra&#039;&#039;&#039; who were taking shelter in the area to help in saving the world. &lt;br /&gt;
** The Goliath has daddy issues, and struggles in his nightmares.&lt;br /&gt;
* After others arrive in from Ravel, a team of 6 is founded, and the decision is made that since Manquel is already in land, they&#039;re in the perfect position to search for the rumored &amp;quot;&#039;&#039;&#039;Lush Pocket&#039;&#039;&#039;&amp;quot; that Ravel was hunting down. &lt;br /&gt;
* Thanks to the insane survival abilities of [[[Paul]]&#039;s Goliath], Silent Wind, and Jaxzo combined, they were able to find the Lush Pocket in record time, stumbling upon a warm spot after only 3 hours of trudging through the snow. &lt;br /&gt;
* After discovering that the &#039;&#039;&#039;[https://news.umich.edu/tropical-rain-forest-thrived-throughout-last-ice-age/ Lush Pocket thrived due to a greenhouse effect on the lowlands]&#039;&#039;&#039; (scientifically backed!), the team snuck down, only to discover that the Lush Pocket had already been claimed by &#039;&#039;&#039;Rival [[Adventurers]]&#039;&#039;&#039; hailing from the city of [[Balabag]] &lt;br /&gt;
* The leader of these rivals was revealed to be &#039;&#039;&#039;Thaddeus&#039;&#039;&#039; of the &#039;&#039;&#039;Drycræft Drifan School of Magicks&#039;&#039;&#039;, a rival school to Quimbleton&#039;s &#039;&#039;&#039;Xerneiros&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;When Quimbleton realized that the valley was south of the [[Balabar River|&#039;&#039;&#039;Balabar River&#039;&#039;&#039;]], and that due to the geopolitical fallout of [[The Cavalry Rush]], this particular pocket has every right to be claimed by [[Ravel]] and NOT by Balabag, which exists on the north side of the river. However, once he began to elucidate the historical and political reasons why Balabag should give up its claim on the land, the rival adventurers figured it was going to be a better idea to just fight off our intruding heroes.&#039;&#039; &lt;br /&gt;
* After an epic waterside combat (and the death of half of the enemy team) the Balabag heroes forfeited, offering themselves up to be arrested and taken back to Ravel or Balabag. &lt;br /&gt;
** This included Tim the Aarakocra, as well as an unnamed Kitsune and Goliath.&lt;br /&gt;
* [[Jaxzo&#039;Ilan]] lost control again and once again needed to be talked down by her friends. &lt;br /&gt;
* The heroes were rewarded in gold, and political machinations were set into action.&lt;br /&gt;
=== Session 5: End of the Rime ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Amaun, [[Blowt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven,]] [[Cavii Kero|Cavii]], [[Lairus]], [[Kara]], [[Eltolinde]], [[Quimbleton]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Professor Alfonz Mordecai, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* An appearance of the followers of [[Amaun]], said to have been apotheosized from the freezing citizens of Ravel to wards off the cold, move into the Fresna (the Outer District of Ravel)&lt;br /&gt;
* Narrowly saving Farmer Lyle&#039;s farm by using mysticisim against the minds of Amaun&#039;s believers, it is discovered that among their ranks is &#039;&#039;&#039;Serg,&#039;&#039;&#039; a former lover of [[Dark Silvio]]. &lt;br /&gt;
* They interrogate Serg and discover the Amaun forces believe that Amaun&#039;s flames cleanse an area of the perpetual cold, and they were trying to bring life back to the frozen farmlands, almost destroying the entire crop of &#039;&#039;&#039;Sour Lingenberries&#039;&#039;&#039; growing there. &lt;br /&gt;
* Farmer Lyle thanks them by giving them a pig, named Turkey Bacon, who now belongs to [[Cavii Kero|Cavii]] &lt;br /&gt;
* Worse for wear, the group travels into the city for warmth and shelter at Cavii&#039;s [[The Fantasial Freeze/Bastion|bastion]], where they meet 6 unique NPCs who have been staying there as shelter from the storm&lt;br /&gt;
** Pierre Robes, local tailor&lt;br /&gt;
** Ennui, a mysterious tielfing&lt;br /&gt;
** Hermis Rangina, a [[minotaur]]&lt;br /&gt;
** [[Alphonse Mordecai|Alfonz Mordecai]], a [[kenku]] professor from the [[University of Xyrneiros]]&lt;br /&gt;
** Althia Arcanethia, a scholar elf&lt;br /&gt;
** Zugon [[Montane]], a fisherman&lt;br /&gt;
* Althia and Quimbleton take a moment to go over what the scholars have determined about the &amp;quot;Blowt&amp;quot;, which includes references to something called the &#039;&#039;&#039;[[Orbis Alius|Subsoil Air]],&#039;&#039;&#039; and rumors that the Blowt are coming from either under the frozen ocean, or from under the now-barren continental shelf&lt;br /&gt;
* After taking on a mission to take down pirates on the Ice, the group of heroes PLUS Althia and Mordecai head out on the ice. Mordecai goes because he&#039;s a healer, Althia goes because she&#039;s researching the ice and the possible Blowt under it. &lt;br /&gt;
* On their way out on the ice they encounter a &#039;&#039;&#039;Carrion Crawler&#039;&#039;&#039; which had devoured a group of Merfolk. &lt;br /&gt;
* Finally arriving at the pirate&#039;s stronghold, a series of ice structured erected on the ocean&#039;s ice (and a number of ships that go with it), the group takes out the pirates AND the spies. claiming the gems and rewards left there, and claiming the bounty in the name of the Xeo Family of Ravel. &lt;br /&gt;
&lt;br /&gt;
== Act 1: [[The Arctic Autumn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Unraveled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Luv]], [[Silent Wind]], [[Yoko]] [New!], [[Sven]] [New!], [[Red (Fantasial Freeze)|Red]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Peatro, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A group of good Samaritans (New PCs Yoko, Sven, and Red), working together to clear snow on the streets of Ravel after a recent squall discover that Farmer Lyle has been sheltering in the historic district, which is now known as [James look this up again, it&#039;s the petroglyph one]. &lt;br /&gt;
* The house, which was located on the riverbank, then collapsed down into the bank, crumbling the structures and sending everyone down under a massive avalanche of soil and wood. &lt;br /&gt;
* When the dust clears, the group finds that under the riverbank was a portion of [[The Unravel]]. &lt;br /&gt;
* Shortly aftewards, two heroes dive into the avalanche to pull out any survivors, they themselves becoming trapped. The confused and anxious group, stuck in what appears to be a dungeon of a hideout, find their way to the next room where Silent Wind is interrogating Ennui.&lt;br /&gt;
* Ennui is left underground in the Ravel&lt;br /&gt;
* [[Luv]] finds the blankets that have been stolen from shelters around Ravel&lt;br /&gt;
* [[Sven]] contracts wendigo disease from a [[Wendigo]], and immolates himself to save the rest of the team from being turned, and to save himself from having to become a monster. His final words: &#039;&#039;&amp;quot;Head to [[Schmetalton]], look for my identical twin brother, [[Ben]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Schmedled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Schmetalton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]] [New!], [[Takeshi]] [New!], [[Kludzu]] [New!], [[Tessa Night|Tessa]] [New!], [[Adebimpe]], [[Jaxzo&#039;Ilan]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Mother Brigid, Hart, [[Xilas LaCroix]] (first appearance) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Welcome to [[Schmetalton|Schmedleton]], home to a unique monestary, which was previously the church of Sven and Ben (see Session 6) &lt;br /&gt;
* [[Oswald]] contracts Wendigo disease, and it&#039;s learned that the disease can be stopped before it takes hold if the diseased gets ahold of some &#039;&#039;&#039;Grey UmaOrchid&#039;&#039;&#039; &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]]&#039;&#039;&#039; &#039;&#039;&#039;Bear&#039;&#039;&#039; &lt;br /&gt;
* Jaxzo comes face to face with [[Xilas LaCroix]] for the first time. &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Onomanced ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven]] (Now &#039;&#039;&#039;Six&#039;&#039;&#039;), [[Kara]], [[Luv]], [[Clementine]] [New!], [[Savile]], [[Tessa]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/6/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Peatro &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Tessa]] arrives in Ravel, looking for the [[LaCroix]] estate and clues to where the vampiric [[Xilas LaCroix]] may have escaped off to. &lt;br /&gt;
* [[Peatro]] gives in to his wendigo disease, with no cure found in the area yet. Those present during his transformation fight &#039;&#039;&#039;Wendigo Peatro&#039;&#039;&#039; within he C3, using successful team tactics.&lt;br /&gt;
* Luv finally comes full circle from session 1, finishing the mission their original team set out to do, but far too late. &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]] [[Blowt]]&#039;&#039;&#039; &lt;br /&gt;
* [[Clementine]] learns to [[Onomancy|read names]]. By deciphering a piece of poetry, they are rewarded with a magical crust of bread.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Waddled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Frieda]] [New!], [[Neighbor]] [New!], [[Fridtjof]], [[Yoko]], [[Takeshi]], [[Cavii Kero]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* We find [[Webber]] the [[Kaiju Penguin]] &lt;br /&gt;
* The team fights a &#039;&#039;&#039;Blizzard Eel&#039;&#039;&#039; &lt;br /&gt;
* We encounter [[Garl Glittergold|Glittergold]]&#039;s [[White Horse]] 🐎 &lt;br /&gt;
* Frieda discovers a lost Manatee who she then names &#039;&#039;&#039;Freya&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Session 10: Towered ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Defense, Sneakery, Amaun, LaCroix&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Elvar|Six]], [[Ben]], [[Red (Fantasial Freeze)|Red]], [[Kludzu]], [[Clementine]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Aiken, Bartlett, Kiun Xeo, Vindrix LaCriox, some really cool dogs  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six is captured by the &#039;&#039;&#039;Unravel&#039;&#039;&#039; on suspicion of leading the [[Amaun]] [[cult]]. Teir evidence includes his fiery sword, his mysterious nature and convenient inability to recall where he&#039;s been or who he is, and his ever-burning branch (gifted by Kara). During questioning, Aiken recognizes a magical geas has been placed upon Six.&lt;br /&gt;
* Six is almost beaten to death, but the interrogation is interrupted by [[Clementine]], who mistook a posting looking for thug support as one looking for artists and performers. &lt;br /&gt;
* Recognizing Six, Clem and others present (including a late arrival Ben) calm the room after a brief skirmish, and the Unravel are convinced Seven is innocent, and that in fact it is &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; who is behind everything. They take Dark Silvio and leave.&lt;br /&gt;
* Licking their wounds, the group reconvenes in safety elsewhere, eventually deciding to band together and take a quest looking for protection at the Xeo Estate in the city. &lt;br /&gt;
* The team learns Kiun Xeo&#039;s life after the LaCroix family in town appear to have a bounty placed on his head. Along with Xeo&#039;s two golems, the team takes up defensive positions for the night. [[Xilas LaCroix|Xilas]] sends waves of dhampir and vampire spawn to ensure Kiun is dealt with properly. Several team members are injured or paralyzed, and Kludzu is downed. &lt;br /&gt;
* In the midst of the fighting, Red scurries to a quiet corner of the Xeo mansion and unlocks a secret door. They discover that the Xeo family are worshippers of the [[Amaun]] fire cult and have been funding the group&#039;s activities! Red makes off with the sacred text the Xeos have hidden in their mansion, later turning it over to Six. &lt;br /&gt;
* After the sun rises, Kiun treats the heroes to breakfast. It&#039;s a trap! Vindrix LaCroix, the son of Xilas, ambushes the party in the dining room with his boli familiar. Another fight ensues, and things are tense, but the group does slay the vampire.&lt;br /&gt;
* Kiun, now fearing extra for his life, pleads with the heroes to escort him to safety. Six allows Xeo and his golems to hide out to the &#039;&#039;&#039;Manquel&#039;&#039;&#039; Bastion, and the party resolves to keep an eye out, knowing the fire cult will be taking up residence in the abandoned building.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: Crossed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Tessa Night]], [[Quimbleton]], [[Mundi]] [New!], [[Jaxzo&#039;Ilan]], [[Adebimpe]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Xilas LaCroix, [[Cecil]], the Bolis!   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The gang meets in [[Kludzu#The Brass Eye|The Brass Eye]], a tavern operated by PC [[Kludzu]] (who isn&#039;t present at the moment).&lt;br /&gt;
* While there and discussing their plans to take down [[Xilas LaCroix]], the gang is overheard by &amp;quot;Mundi&amp;quot;, a well spoken, vaguely british, fine dressed Choeru warrior. He claims to also have &amp;quot;beef&amp;quot; with the LaCroix, and promises the team a secret entrance through which they can ambush the LaCroix palace.&lt;br /&gt;
* The gang argues for a while on best practices, and various battle strategies to get ready for their infiltration, including some very wise invisibility spells.&lt;br /&gt;
* ...It was a trap. Once they&#039;re at the back door, &amp;quot;Mundi&amp;quot; gives the secret knock, and a teleportation [[rune]] trigger, taking everyone in the vicinity, visible or not, to a waterlogged dungeon where [[Boli]] await to torture and suck the blood of the victims. &lt;br /&gt;
* Xilas is there, briefly, but only to attempt to turn the players against each other, which he fails to do. However, he then sends the REAL &#039;&#039;&#039;Mundi&#039;&#039;&#039; against the team, who is a powerful hulking [[barbarian]] of a capybarafolk, and NOTHING like the Mundi they thought they found, who was in fact a braggart of a [[vampire]] spawn named &amp;quot;Cecil&amp;quot;.&lt;br /&gt;
* Within the same dungeon there also sat a captured gnome by the name of [[Ipanam]]. Originally known for his wonderful music, he now was being mind controlled to try and fight the party. Once the fight is over, he is recruited as another of Luv&#039;s henchmen.&lt;br /&gt;
* The team fights hard, takes out the Boli, and even kills Cecil along the way, but once again fails to secure Xilas. Thinking themselves alone, they begin to plot a plan in which Luv will impersonate and take over the LaCroix estate here in Ravel...but realize too late their precious plans were already overheard by Xilas, who now instills paranoia to all of them.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: Smithed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Savile]], [[Quimbleton]], [[Clementine]], [[Luv]], Denaria [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/4/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Nhart, Pierre Robes  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; narrowly escapes his encagement in the &#039;&#039;&#039;Unravel&#039;&#039;&#039;, being chased by a number of Unravel members. Member [[Kara|Karasu]] corners him and talks him into smuggling away to a safe corner of the Unravel where he can hide out in peace until it is time to return with [[Elvar|Seven]]. New Unravel member &#039;&#039;&#039;Denaria&#039;&#039;&#039; is also there.&lt;br /&gt;
* After Kara finds out &#039;&#039;&#039;Someone has also put a bounty on her head&#039;&#039;&#039; she goes to the C3 to start an investigation. &lt;br /&gt;
* While there, she bumps into &#039;&#039;&#039;Clementine,&#039;&#039;&#039; as well as C3 residents &#039;&#039;&#039;Quimbleton, Savile,&#039;&#039;&#039; and &#039;&#039;&#039;Luv,&#039;&#039;&#039; who are working on making a delicious stew as well as understanding the &#039;&#039;&#039;Mysteries of the Magic Bread&#039;&#039;&#039;. It is determined that it IS infinite food, but not very quick infinite food, nor is it long lasting once removed from its breadbox. &lt;br /&gt;
* &#039;&#039;&#039;Denaria&#039;&#039;&#039; also stumbles in, and after brief tensions with Luv, who mistakes her as another Unravel member looking to collect a bounty, accepts Denaria. Together the 6 of them now look for some work to bring in money and more food for themselves.&lt;br /&gt;
* They settle on accepting a Bounty Mission placed on a mysterious creature known as &#039;&#039;&#039;The Firefly&#039;&#039;&#039;, after &#039;&#039;&#039;Denaria&#039;&#039;&#039; leads a tracking expedition, the Firefly is found stealing from a market late at night.&lt;br /&gt;
* Using a combination of Quimbleton&#039;s Sleep spell, Denaria&#039;s grappling hook, and Savile&#039;s net, the group captures the Firefly, only to realize that it is...(cue dramatic music)...&#039;&#039;&#039;Captain Crezzerin from Session 1!&#039;&#039;&#039;&lt;br /&gt;
* Deciding not to take Crezzerin in, the team learns why Crezzerin got the bounty on her, and why&#039;d she&#039;d been stealing so much. It turns out nobody was helping her procure the materials and goods she needed for her Ship-Repair project, so she put together teams of thieves from other forgotten and outcast persons. &lt;br /&gt;
* When the players revealed they had a combination of &#039;&#039;Muscle, Brains, and Blacksmithing knowledge&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; (plus Clementine&#039;s Bardic inspiration to set the pace of the forging), they took matters into their own hands, crafting and forging everything that Crezzerin needed instead of stealing it from others. &lt;br /&gt;
* With the forging done, and the ship repaired, the team was able to rechristen &#039;&#039;&#039;[[Arctic Express|The Arctic Express]]&#039;&#039;&#039; (legally distinct from the Polar Express), and sent Crezzerin and her team on their way as they began to test out the new ship: one with the ability to finally traverse the frosty wastelands. &lt;br /&gt;
&lt;br /&gt;
=== Session 13: Veiled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Blowt]], Lore, Personal Mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ben]], [[Cavii Kero|Cavii]], [[Fären]], Ramad, [[Elvar|Six]], Yoko&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Thesaurus     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Yoko is assisting in handing out food to citizens of Ravel in the Rolling Spools tavern. Ramad, Fären, and Ben are part of the long line that has formed, as stores for the city are running low.&lt;br /&gt;
* Six arrives with his new henchman, &#039;&#039;&#039;Inflammable Kevin&#039;&#039;&#039;, as the crowd is dispersing. He turns to assist a lone woman who is licking the crumbs off her fingers, and she turns into a &#039;&#039;&#039;wendigo&#039;&#039;&#039; before his eyes, sparking a fight.&lt;br /&gt;
* The transformed &#039;&#039;&#039;wendigo&#039;&#039;&#039; downs Fären and transmits the wendigo disease to Yoko before being slain. Six grabs Fären&#039;s body and runs toward the C3, just across the frozen river that winds through Ravel.&lt;br /&gt;
* Cavii hears Six&#039;s cries and meets the heroes halfway, deftly reviving Fären and Yoko with Ramad&#039;s help, notably &#039;&#039;&#039;curing a PC of the wendigo disease&#039;&#039;&#039; for the first time in the campaign. Fären comes to in Six&#039;s arms, startled at the reality of being saved by a human male.&lt;br /&gt;
* Six reveals an anonymous note showing that &#039;&#039;&#039;Balabag&#039;&#039;&#039; has poisoned the rations that were to be dispersed amongst the townsfolk with wendigo disease, and that the &#039;&#039;&#039;Balabag army&#039;&#039;&#039; sits just outside of &#039;&#039;&#039;Manquel&#039;&#039;&#039;, demanding housing for its soldiers as they move to fight against Ravel. Many &#039;&#039;&#039;wendigo&#039;&#039;&#039; are now loose on the city streets, and many quests are incapable of advancing until the scourge is dealt with. Six pens a letter calling for &#039;&#039;&#039;troops to fight the Balabag army&#039;&#039;&#039;, and posts it on many bulletin boards.&lt;br /&gt;
* Yoko and Fären both report seeing the image of a skeletal frost giant, calling for Cavii, while they were downed.&lt;br /&gt;
* The heroes reconvene in the C3, where Cavii outlines the plan for piercing through the &#039;&#039;&#039;Veil&#039;&#039;&#039;, where downed characters exist in moments close to death, recounting a wall of eyes calling for Cavii himself. The process involves bloodletting the heroes in a safe space (the C3), then exploring the Veil together. Cavii and Ramad offer to watch the others with healing potions at the ready, as Inflammable Kevin guards the door from interlopers.&lt;br /&gt;
* Fären, Ben, Yoko, and Six descend into the Veil. They quickly realize they are separated and have to deal with their own personal antagonists. There are siblings aplenty, as Fären is forced to confront his brother, &#039;&#039;&#039;Lycidas&#039;&#039;&#039;, and Yoko fights his brother, Mujyo. Ben reunites with his brother &#039;&#039;&#039;Sven&#039;&#039;&#039;, who has passed on, as well as &#039;&#039;&#039;Gustafar&#039;&#039;&#039;, his step-brother now armed with dark eldritch magic. Six is transported to a space alone, but for a set of ghostly hands reaching down.&lt;br /&gt;
* Six calls the skeletal frost giant, bringing it into the Veil near the heroes, then alerts Cavii that their presence is necessary. Cavii descends into the Veil and meets the spirit of his own brother &#039;&#039;&#039;Ravii&#039;&#039;&#039;, who rests on the frost giant&#039;s shoulder. The giant is introduced as &#039;&#039;&#039;Thesaurus&#039;&#039;&#039;, who appears to be the master of this place. Thesaurus is calling not for Cavii but for something called the &amp;quot;Cailleach [[Bhéara]]&amp;quot;, which Ravii mishears as &amp;quot;capybara&amp;quot;.&lt;br /&gt;
* Combat ensues within the Veil; Cavii and Fären are defeated by Thesaurus and Lycidas, while Yoko reaches a kind of truce with Mujyo. Ben and Sven work together to defeat Gustafar, and Ben gains some closure over his twin&#039;s death. Six pulls down one of the hands within his space and meets Seven, another soul inhabiting his body. Six and Seven have a long, comforting chat, and Seven convinces Six to rest for a while and &amp;quot;let someone else take over.&amp;quot;&lt;br /&gt;
* Cavii is defeated by Thesaurus, and in Quelmar, they start to die in their bed. The presence of death summons a &#039;&#039;&#039;Blowt&#039;&#039;&#039;, who downs Inflammable Kevin with one blow, and who Ramad skillfully avoids through magical means. Six reincarnates as Five, poetically incinerating Kevin&#039;s corpse (he was inflammable) and defeating the Blowt. The rest of the crew are stabilized and brought back to life, their journey to the Veil filled with more questions and few answers.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Crowned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Clover Softpaw]], [[Tessa Night]], [[Annabelle]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[X (The Paladin)]] (guest NPC from [[Ancients Alive]]), Unnamed Killed Amaun Cult leader   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The Paladin almost kills the team after thinking Kara might have the [[Crown of Empyrosis]].&lt;br /&gt;
* Instead they lead the Paladin to the Xeo Estate where a Fire Cult has moved in after Kiun Xeo evacuated (see Session 10). &lt;br /&gt;
* He absolutely decimates the Fire Cultists but then takes Clementine and leaves to continue his hunt for the crown.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: Blowted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Takeshi, [[Kludzu]], [[Red (Fantasial Freeze)|Red]], [[Neighbor Craig]], [[Thimbal|Thimbol]] [New!], [[Gale]] [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/29/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Farmer Lyle]], Jenny Jangles, a Blowt named Uct, Bartlett&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Nobody will tell you what happened to Jenny Jangles.&lt;br /&gt;
* It&#039;s not important what happened to Jenny Jangles.&lt;br /&gt;
* Stop asking about Jenny Jangles&lt;br /&gt;
&lt;br /&gt;
=== Session 16: Chased ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Lairus]] (Guest Featuring: [[Maverick]], [[Edna]], [[System Agnostic/Episode 3.3: System Error|Nuria]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/1/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [Cue sitcom guest appearance applause] [[Edna]] and [[Maverick]] stop by from [[Ancients Alive]] to assist in hunting down the Paladin &lt;br /&gt;
* Clementine and the Paladin steal passing glances and awkward story swapping as she tries to get a better idea of who he is, for better or for worse.&lt;br /&gt;
* Nuria is there too!&lt;br /&gt;
* Clementine tried to steal the wand from the Paladin and fails&lt;br /&gt;
* The entire mountainside is collapses in an avalanche onto the players, nearly killing everyone, who try desperately through magic and might to stay afloat while the Paladin assaults them.&lt;br /&gt;
* &#039;&#039;&#039;Lairus dies&#039;&#039;&#039; by throwing herself between Jaxzo and the Paladin, tanking the hits and letting Jaxzo escape.&lt;br /&gt;
* Peatro was re-discovered, having somehow reincarnated as a strange &#039;&#039;&#039;Blowt&#039;&#039;&#039;&lt;br /&gt;
* The Paladin gets away and flees north, searching for the great powers in &#039;&#039;&#039;the Quiet North&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Casted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Intrigue, Magic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Cavii Kero]], [[Quimbleton]], [[Oswald]], [[Fären]], [[Ramad Shadewalk|Ramad]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Driklar the Alchemist, Mayor Barry,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Sandbox magic adventure!&lt;br /&gt;
* [[Quimbleton]] invented a spell of &amp;quot;Mass Create Sorghum&amp;quot; &lt;br /&gt;
* [[Clover Softpaw|Clover]] gained a Phoenix spirit familiar.&lt;br /&gt;
* [[Cavii Kero]] gained the ability to control weather. &lt;br /&gt;
* [[Oswald]] gained the ability to doff an enemy&#039;s clothing or armor. &lt;br /&gt;
* &#039;&#039;&#039;The team restored 6 powerful artifacts used in an ancient war&#039;&#039;&#039;, in theory for Ravel to use against an approaching Balabag.&lt;br /&gt;
* [[Fären]] stole one of the 6 artifacts (Artifact of Flesh Manipulation) and disappeared into the cold and dark night.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Ambushed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Gale]], [[Clover Softpaw]], [[Oswald|Oswald,]] [[Jaxzo&#039;Ilan]], [[Sven|Ben]], [[Tessa Night]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; NOT Xilas LaCroix   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Another important meeting in the [[Brass Eye]] (Kludzu&#039;s tavern) leads to another attempt to take down LaCroix (though the team is momentarily suspicious of Oswald, who is yet another powerful looking Capybara who has intel)&lt;br /&gt;
* After much deliberation, this team decided ultimately to use their opportunity to barge into the LaCroix manor in Ravel right through the front door.&lt;br /&gt;
* LaCroix was not home, and was in fact expecting them to confront him via the trap door that he had previously trapped many of them by. &lt;br /&gt;
* Instead, a small group of Boli as well as two [https://forgottenrealms.fandom.com/wiki/Meazel Meazels] who were still guarding the interior ambushed the intruders.&lt;br /&gt;
* While a great fight was had, LaCroix was no where to be seen, and eventually the team had to burn some of their faction points with Ravel to talk their way out of being arrested for B&amp;amp;E. &lt;br /&gt;
&lt;br /&gt;
=== Session 19: Damned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Blowt, Magic, The Hole (new!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Asimi, [[Clementine]], [[Elvar|Five]], Mundy, [[Ramad Shadewalk|Ramad]], [[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Maynard   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session starts in the &#039;&#039;&#039;Manquel Bastion&#039;&#039;&#039;, where remnants of the Balabag army, greatly diminished due to cold and hunger, is attacking. All three soldiers are quickly talked down and offered food and shelter by Mundy, Asimi, and Five.&lt;br /&gt;
* Ramad takes a moment to catch up with &#039;&#039;&#039;Kiun Xeo&#039;&#039;&#039;, who has been holed up in the Bastion to avoid death by LaCroix. They chat briefly about the fire cult of Amaun.&lt;br /&gt;
* A haunted and defeated Clementine arrives in Manquel later that evening. She informs the group of [[X (The Paladin)|The Paladin]]&#039;s involvement in the Freeze, Peatro&#039;s resurrection, and other important events from Episode 14. The group are shocked that the Freeze could potentially be ending in three weeks&#039; time.&lt;br /&gt;
* The group returns to Ravel, where they catch up with &#039;&#039;&#039;Captain Crezzerin&#039;&#039;&#039;, who has constructed the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a ship outfitted to plow through the ice and snow. The heroes reconnect with several NPCs from past sessions who form Crezzerin&#039;s current crew, such as &#039;&#039;&#039;Glarf&#039;&#039;&#039;, &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, &#039;&#039;&#039;Pierre Robes&#039;&#039;&#039;, and &#039;&#039;&#039;Maynard.&#039;&#039;&#039; The group agrees to Crezzerin&#039;s request for bodyguards as they make a four-day journey across the bay to Tuskur.&lt;br /&gt;
* The first day is spent in relative quiet, but the second day the ship is beset by a wounded and hungry roc. Asimi is quick to deflect the giant bird&#039;s attention with an illusion, but Five is inspired to attack the beast as he wants to impress Clementine. Drawn into combat, the heroes are able to defeat the roc and strip it for meat and feathers. However, Mundy is unable to come out of his berserker rage, and capybara-chest-bumps a badly wounded Five, killing him. Five resurrects again as [[Elvar|Four]], and the heroes puzzle once again over why Four&#039;s personality is once again changed.&lt;br /&gt;
* The third day passes in relative quiet, but the Arctic Express is approached by a floating ship, crewed by a gang of [[Devil|devils]]. They offer great boons to the heroes, in exchange for as many souls as they are willing to spare. Asimi is quick to hand over &#039;&#039;&#039;Maynard&#039;s&#039;&#039;&#039; soul, and Four offers the soul of one of their henchmen. In the most surprising moment of the day, Clementine offers her own soul to the devils in exchange for an unknown boon. The deal is struck, and the crew moves on.&lt;br /&gt;
* The fourth day is marked by the appearance of &#039;&#039;&#039;The Hole&#039;&#039;&#039;, located a half-day&#039;s journey from Tusgrer. To stop the Arctic Express from tipping into the Hole, the heroes act quickly to disable the engines and bring the ship to a shuddering crawl. The noise of the ship attracts a &#039;&#039;&#039;Kaiju Penguin-Blowt&#039;&#039;&#039;, which towers over the ship, and several smaller &#039;&#039;&#039;Blowt&#039;&#039;&#039; follow in its wake. The outmatched heroes quickly start the engines up again, turning the ship and escaping, although both Asimi and Glarf are downed by a single flap of the &#039;&#039;&#039;Kaiju Penguin-Blow&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;t&#039;&#039;&#039;&#039;s flippers. The Arctic Express arrives at its destination, and everyone breathes a big sigh of relief.&lt;br /&gt;
&lt;br /&gt;
== Act 2 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Unleashing ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Magic, Horror, The Quiet North, Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Kara]], [[Savile]], [[Quimbleton|Quimbleton Fiddleford]] (Guest Featuring: [[Rowan Buckman|Rowan]], [[Blumenthal]], [[Wielder-of-Karavox]], [[Arlow]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/29/2024, [[QuelmarCon 2025]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Touse]], [[Bhéara]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While all characters in the freeze have access to the following summary in the form of rumors around Ravel, greater details can be found by reading [[Quimbleton&#039;s expedition notes]] in the C3.&lt;br /&gt;
&lt;br /&gt;
[[Luv]], [[Savile]], and [[Quimbleton]] started an expedition north looking for [[Kara]] who was hot on the trail of [[X (The Paladin)|The Paladin]]. By the time they all met up in [[Dolmvay]], the party had been joined by a sorceror named [[Rowan Buckman|Rowan]] and an alchemist named [[Blumenthal]] who claimed to be part of a party which slew [[X (The Paladin)|the Paladin]]--the one who caused [[The Arctic Autumn|the freeze]]--some time earlier. However, [[The Arctic Autumn|the freeze]] was still strong in the north, and the party set out to find the source of the cold in [[Paraska Manor|a mansion to the north]]--along the way meeting a batfolk named &#039;&#039;&#039;Wielder&#039;&#039;&#039; who carried [[Karavox|some kind of magical axe]]. &lt;br /&gt;
&lt;br /&gt;
While the exact details of what happened in the house have been somewhat distorted, what is clear is that the party found an incredibly powerful and malevolent presence within, and were completely routed--limping wordlessly back into town. Some claim that the force inside the building had something to do with vivid and disturbing paintings that acted as portals to other worlds, some spoke of a powerful but sinister coven of necromancers operating from inside the house, and still others whispered of a towering monster made of brass, wax, and fire with claws like butcher knives. &lt;br /&gt;
&lt;br /&gt;
In any case, the stories and rumors all tend to share three core truths--some kind of ancient and malevolent magic was behind whatever happened in the house, a deeper, more intense frost has been slowly enveloping towns in the north and may soon turn its attention to the south, and [[Savile]] did not return from the expedition.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Falling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Sorghum, Attack, Blowt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ramad Shadewalk]], [[Kludzu]], [[Gale]], [[Thimbol]], [[Asimi]], [[En]] (New!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; &amp;quot;Thesaurus&amp;quot;, Mayor Berry   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Famine is over&#039;&#039;&#039;! Ravel celebrates with its first ever &#039;&#039;&#039;Sorghum Festival!&#039;&#039;&#039;&lt;br /&gt;
* [Stuff happens here] &lt;br /&gt;
* 10 Civilian causalities, including a band of bearfolk, a tigerfolk, and a loxo. &lt;br /&gt;
* [[Kludzu]] entered the [[Otherworld]], perhaps never to be seen again (or seen much later)&lt;br /&gt;
* Mayor Berry died and became Blowted&lt;br /&gt;
* [[Ramad Shadewalk|Ramad]] died at the hands of the blowt. When passing on, he chose the path Peatro did: Connecting and grabbing onto the life force of the Blowt, becoming one with them.&lt;br /&gt;
&lt;br /&gt;
=== Session 22: Deflecting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Political Intrigue, Bastion, Manquel &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Annabelle, [[Elvar|Four]], [[Luv]], Mundy, [[Red (Fantasial Freeze)|Red]], Takeshi &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Maximillian [new!], Kiun Xeo, Ennui    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session begins with renovations taking plane on the Manquel Bastion. Four, Red and Mundy clear out some of the space in the courtyard, which Mundy dubs &amp;quot;Bitch House&amp;quot; with a backwards T. Takeshi is also camped out for the time being, investigating the local area for cultural tidbits and rare books. We learn that Manquel is known for growing high-quality oolong tea, is architecturally inspired by Japan, and has a local mochi donut shop that survived the Freeze.&lt;br /&gt;
* Annabelle arrives at the Bastion, carrying a beleaguered Luv with her. The heroes gather and converse; Takeshi takes interest in Annabelle&#039;s written language, Luv reads the room&#039;s needs for the first time, and the crew is generally filled in on the evil &amp;quot;sentient frost&amp;quot; inhabiting Paraska Manor, as well as Savile&#039;s passing. &lt;br /&gt;
* The heroes receive word that Balabag is approaching, intent on taking the Manquel Bastion as their own. Four prepares the forces at their disposal, while Luv and Takeshi draft a treatise to establish peace before any bloodshed. &lt;br /&gt;
* Balabag&#039;s forces arrive, more than doubling the Manquel forces with spearmen, longbowmen, shield bearers, a trebuchet, and a line of cavalry. Their captain, Maximillian, is greeted by the negotiating party of Luv, Mundy, and Takeshi. Maximillian believes that Six (now Four) is guilty of fire-related crimes and must answer for them. Luv steers this anger towards Kiun Xeo, still holed up in the Bastion, who has notoriously funded the cult of Amaun in Ravel. Maximillian agrees to take Xeo in Four&#039;s place.&lt;br /&gt;
* Red and Four go down to the basement and convince Kiun through... gross oversimplification... to go to Balabag with the army. While Red walks Kiun out, Four is attacked by Ennui, who has snuck into the Bastion. Four easily overpowers Ennui and walks him out to the group, turning him over as well to Balabag. Annabelle also chooses to depart to Balabag, revealing a necklace marking her as a Flamewalker of Kosuth, whom the Balabagians seem to revere. (This unlocks the Balabag missions for the FFreeze proper.) The Bastion is saved, and the heroes can relax...&lt;br /&gt;
* UNTIL! A kaiju-penguin [[Blowt]] erupts on the far side of the Bastion, spurring the heroes into combat. Luckily, combat is not long, and nobody is killed. Takeshi reaches out to the Blowt, whom we now know is split between its own purpose and that of the [[Bhéara]], and convinces it to flee instead of fight. The Bastion is damaged, but not destroyed, and the heroes can actually take a breather.&lt;br /&gt;
&lt;br /&gt;
=== Session 23: Becoming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Lore, Campfire, Character Building, The [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Quimbleton|Quimbleton,]] [[Clementine]], [[Osric]] [New!], [[Enrik]] [New!], [[Alcordyn]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Hollowfoot, Bearah, &amp;quot;Mr. Mosquito&amp;quot;, Nhart,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Quimbleton continues to provide &#039;&#039;&#039;Sorghum&#039;&#039;&#039; all over! This time with a 1st year intern named Lorena following him about. &lt;br /&gt;
* The town of [[Tusgrer]] is finally revealed! Turns out while seeming mundane on the surface, the town has actually been heavily infected by [[Haar|Blowtessence]], being supervised by a &#039;&#039;&#039;Mosquito Blowt&#039;&#039;&#039; known only as &amp;quot;Mr. Mosquito&amp;quot;.&lt;br /&gt;
* To save the town, [[Kara]] decided to transfer all of the [[Haar|Blowtessence]] from the Mosquito into themselves. As a result &#039;&#039;&#039;Kara becomes a Blowt.&#039;&#039;&#039;&lt;br /&gt;
* But in under 30 seconds, while the window of curing is still open, &#039;&#039;&#039;Hollowfoot the Druid launched into action, aided by Quimbleton and Clementine,&#039;&#039;&#039; and Kara is cured of the new infection. However, the latent disease that set in during Session 19 was far too engrained to be cured. &lt;br /&gt;
* With the rest of the town still being under Blowt influence (and Quimbleton only able to hold his sleep spell for a short period of time), the group flees into the wilds and regroups. &lt;br /&gt;
* After heavy discussions, Kara shares everything she learned about the Blowt in the Otherworld after becoming &amp;quot;one with the machine&amp;quot;. &#039;&#039;&#039;It is an intense and revealing look at who the Blowt are and why they are doing what they are doing&#039;&#039;&#039;...and you&#039;ll have to wait to see if anyone from this table shares that intimate knowledge with the server or wiki. &lt;br /&gt;
* The team decides ulimately to retreat...back to Ravel...not knowing what may await them there soon enough. &lt;br /&gt;
&lt;br /&gt;
=== Session 24: Slaying ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Tessa, Jaxzo, Clover, Oswald, Ravii, Dak [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/24/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kirkland Anderson (Manquel Barkeep), &amp;quot;Dak Jr.&amp;quot;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* LaCroix is slain by the team of slayers.&lt;br /&gt;
* Admittedly, LaCroix was ALSO a [[Blowt]] at the time of his slaying, since his house was in the district overrun during Session 21.&lt;br /&gt;
&lt;br /&gt;
=== Session 25: Burning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Burnale, [[Blowt]], Bearah, Davenwood &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Mundy]], [[En]], [[Ben]], [[Jaxzo&#039;Ilan]], [[Oswald]], Jollyfist Burnale [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Burnale Clan (Othello, Oscard &amp;quot;Deadeye&amp;quot;, Alan, Hildor, Keg, &amp;quot;Fjord&amp;quot; Firebeard), Wubly the Tavern Keep of Davenwood, Nikolas (Oswald&#039;s Dad), Orthin the Paladin    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Set a fire which accidentally spread to nearby Davenwood, which was part of a mission given by [[The Unravel]] to send a message to the nearby [[Burnale Clan]].&lt;br /&gt;
* Do community service to help the town rebuild and persevere through the immediate trauma of the attack.&lt;br /&gt;
* Meet Oswald&#039;s family on his childhood farm. &lt;br /&gt;
* Discover Oswald&#039;s mentor became a [[Wendigo]]&lt;br /&gt;
* Fight a super Blowt Wendigo in an epic battle (also includes a handful of Blowted Bunnies)&lt;br /&gt;
* Oswald inherits the farm from his family and begins to help them rebuild it into a powerful new [[The Fantasial Freeze/Bastion|Bastion]].&lt;br /&gt;
&lt;br /&gt;
=== Session 26: Speedrunning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Bhearah &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero|Cavii]], [[Eltolinde Lykaios|Eltolinde]], Fahrlander [new!], [[Elvar|Four]], Ravii, [[Red (Fantasial Freeze)|Red]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Massimo the Painter, Tulio the Apprentice (Briefly), Rogerre the Blacksmith, [[Dark Silvio]], Kirkland Anderson (Manquel Barkeep)    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Farlander the gnome Rogue comes down from the mountains to the north in desperate need of money. The group settles on going to Balabag to deal with a church afflicted by &#039;&#039;&#039;dark ice.&#039;&#039;&#039;&lt;br /&gt;
* The Kero brothers reunite!&lt;br /&gt;
* The party journeys to Balabag&#039;s religious district, called the Cindernest. They meet Rogerre and see that even fire can become Blowted, a glitchy blue flame that cannot be manipulated through magical means.&lt;br /&gt;
* The party explores the open halls of the church, and Four opens a door that reveals a Blowted Massimo the Painter. Combat immediately starts, and the torchlight is lit.&lt;br /&gt;
* Four fights off Massimo and the wights he paints into existence while the rest of the crew speedrun the ENTIRE DUNGEON in search for his wife Lavinia&#039;s locket. There is an outer Massimo, controlled by the Bhearah, and an inner Massimo who wishes to be free from his condition. The heroes use the power of words to slow his progress.&lt;br /&gt;
* The torchlight goes out, and we see how strong the Bhearah&#039;s hold over the church really is - Farlander is downed in a moment. Light your torches in dungeons, everyone.&lt;br /&gt;
* Lavinia&#039;s locket is found, and the party uses it to briefly stop Massimo&#039;s Blowt-self from taking control. Everyone escapes the church and is rewarded for saving him, though the space itself is still overrun by dark ice....&lt;br /&gt;
=== Session 27: Descending ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, [[Ravel]], [[Davenwood]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: [[Luv]], [[Kara]], [[Quimbleton]], [[Dr Burdock]], [[Isabelle]]. [[Clover]], [[Kludzu]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Wubly the Tavern Keep, Hafgan, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In the currently-under-construction tavern of [[Davenwood]], [[Dr Burdock]] showcases his realm famous solution to Blowt - Simply dominate their minds and make them your pets!  &lt;br /&gt;
* Unfortunately Burdock didn&#039;t know the limits of his own power, and when attempting to control 2 Blowt at once, accidentally unleashes a Blowt onto the town.&lt;br /&gt;
* The rest of the team is impressed with Burdock&#039;s power, but unimpressed in how they had to clean up after his mess.&lt;br /&gt;
* Once the group catches their breath (and restores some spell slots), they decide that with lots of power over Life and Death (including new Grave Cleric Isabelle), it might be a good idea to investigate the hole in [[Ravel]] that opened up and unleashed [[Haar|Blowtessence]] all over the city.&lt;br /&gt;
&lt;br /&gt;
* The team decides to test their resolve and go into the Blowhole. &lt;br /&gt;
* The players getr trapped in the other world, [[Orbis Alius|Orbis]], and await rescue or attempts to escape. Not all of them managed to make it to the shelter intact, and some may not make it back to the surface exactly as you remember them. &lt;br /&gt;
&lt;br /&gt;
=== Session 28: Damning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, Balabag, Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Isabelle]], [[Thimbol]]. [[Enrik]], [[Yuki]] [New!], [[Cecil Alaxorsa]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Two Balabag Residents, Rogerre the Blacksmith     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Isabelle returned to the surface, a weapon of the [[Bhéara]], sent to Balabag to find the &#039;&#039;&#039;Kiyoni&#039;&#039;&#039; family.&lt;br /&gt;
* The players spent a long time in a library, as is tradition for some random point in every campaign.&lt;br /&gt;
* In doing their research (and spending their research tokens appropriately) the team learns that there is a deep-seated history of bad blood between [[Balabag]] and [[Ravel]].&lt;br /&gt;
* Their rivalry goes back to the first humans who appeared in the region during [[The Scattering]], when Animalfolk primarily lived in the region that would eventually become Human-dominated.&lt;br /&gt;
* The Kiyoni were a prominent and early human family with roots that go back to the Scattering, and for some reason, the Blowt want revenge on the Kiyoni.&lt;br /&gt;
* The Blowt apparently were damned to an eternal banishment after a war between the humans and animalfolk all the way back then. They were punished and sent to an afterlife which didn&#039;t reward them, but trapped them.&lt;br /&gt;
* Not wanting to aid and abet in political and physical assassination, the team agrees that there&#039;s definitely some merit in what the [[Bhéara|Bheara]] has tasked her minion to do...but there&#039;s other people in need of help, so they pick up and finish off the &#039;&#039;&#039;Cindernest Mission&#039;&#039;&#039; which was left partially uncompleted by the Session 26 team (see above).&lt;br /&gt;
* The team successfully retrieves one of &#039;&#039;&#039;[[Gohei|the Gohei]]&#039;&#039;&#039;, then uses it&#039;s immense power to purify the church of all of its residual [[Haar|blowtessence]].&lt;br /&gt;
* (Along the way Clem dies when Isabelle attempts to send Clem&#039;s soul to &#039;&#039;&#039;[[Orbis]]&#039;&#039;&#039; after Clem gets severely blowted. But the plan backfires because Clem&#039;s soul has already been claimed by another much more powerful faction..See Damning.)&lt;br /&gt;
* The team is rewarded a brand new [[The Fantasial Freeze/Bastion|Bastion]] in Balabag to take their new toy and begin planning their next steps.&lt;br /&gt;
=== Session 29: Liberating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; PC Drama, Devils  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Neighbor|Neighbor Craig]], [[Mundy]], [[Tessa]], [[Osric]], [[Sameera]] &#039;&#039;(New!)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Maynard, Maynard&#039;s Mom Veronica, Mephix    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tessa kills Mephix&#039;&#039;&#039; but knows an accomplished Slayer Mephix will be back by IRL November (Devils don&#039;t die if killed on the mortal plane mundanely)&lt;br /&gt;
* Mephix will remember that.&lt;br /&gt;
* Tessa, Neighbor, and Takeshi discuss &amp;quot;&#039;&#039;&#039;The [[Elvar|7]] High Roads to the Peak&#039;&#039;&#039;&amp;quot;, a self help book by Alycone Daze&lt;br /&gt;
* Neighbor breaks up with Maynard, and the team threatens him to leave &amp;quot;every other woman in this city&amp;quot; alone, he is branded with Twin Snake patterns by Sameera to mark him as a snake.&lt;br /&gt;
* They loot his cool vintage katana collection.&lt;br /&gt;
* The team hits up the nightclub.&lt;br /&gt;
&lt;br /&gt;
=== Session 30: Bounty-Hunting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Ravel, Blowt, DeGaulle, Unravel, PC Drama&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Oswald, Ravii, Kara, Caul Davre [New!], Viralyn Kiyoni [New!], Gaul DeGaulle [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Christina (9/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jimmy (Unravel knight, now V’s servant), Charlie DeGaulle (Gaul’s father, blacksmith, estranged, hunted by Blowt and the Unravel), Teddy (Charlie’s friend/neighbor), Rosie Pumpernickle (Gnome, Charlie’s lover, wealthy)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The group reunites in Ravel during a miserable sleet storm, catching up in Kludzu’s bar. Viralyn claims to be Quimbleton’s long-lost lover.&lt;br /&gt;
* Blowt portals erupt outside the bar, unleashing Kara and several Blowt. A vision of the DeGaulle family flashes through his mind before he regains control. The fight is short-lived thanks to Caul’s necromancy, and Kara quickly recovers their mind.&lt;br /&gt;
* The party learns Gaul is estranged from his father Charlie, the last in a long line of blacksmiths. Gaul openly wishes his father dead.&lt;br /&gt;
* At the DeGaulle smithy, they find it ransacked by Unravel forces. In the basement, the party ambushes soldiers and charms Jimmy the knight into service under Viralyn.&lt;br /&gt;
* Jimmy reveals Charlie has been targeted by the Unravel for acquiring a mysterious material called &#039;&#039;&#039;Blight Dust&#039;&#039;&#039;, which can be forged into weapons devastatingly effective against humans.&lt;br /&gt;
* Following a hidden exit, the group misses Charlie but encounters Teddy, who points them toward Charlie’s secret lover Rosie. They go to her mansion where more Blowt portals open and the party fights multiple waves, with Caul even taming one as a pet.&lt;br /&gt;
* They capture Charlie and Rosie during his attempted escape. Aftewards it is discovered that Charlie branded Gaul (on Gaul&#039;s butt) in the past as part of a family blacksmith ritual, granting Gaul the DeGaulle forging legacy.&lt;br /&gt;
* Ravii strikes a deal with Charlie: protection in exchange for each party member receiving a &#039;&#039;&#039;Blighted Shortsword&#039;&#039;&#039; (worth 750 gp).&lt;br /&gt;
&lt;br /&gt;
=== Session 31: Sacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Tusgrer, Blowt, Boss Rush, Gohei   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecilia [new!] Dak, [[Enrik]], Fahrlander, [[Elvar|Four]], Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dak Jr., Jim Dentured, Kirkland Anderson (Manquel Barkeep)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Everyone wanders into the Manquel Bastion while Mundy is too busy to watch the doors, where a plan is hatched to liberate the town of &#039;&#039;&#039;Tusgrer&#039;&#039;&#039; from its Blowt problem. There is a bounty out for some sort of &#039;&#039;&#039;Mosquito Blow&#039;&#039;&#039;t, and the team goes in properly armed.&lt;br /&gt;
* Fahrlander scouts out the town and finds Blowted townsfolk and blood everywhere, both human and otherwise. The Mosquito sits at the edge of town, and team notes how distended its... sack... is. Using some clever tactics, the heroes bring it down! Until...&lt;br /&gt;
* One of the corpses laying about Tusgrer lets loose a burst of Bhearah energy, and the Mosquito reappears! The heroes combat both the Blowted townsfolk and the mosquito, having to slay it an additional five times. Enrik deals the final blow while using the Gohei to kill the body of the Mosquito while the Blowt-soul inhabiting it flies away, taking the form of a frost giant!&lt;br /&gt;
* With combat resolved, the heroes take stock. The worst news is that Tusgrer&#039;s population is now &#039;&#039;zero&#039;&#039;. Also, a new Blowthole exists, due to the strange nodes of energy that the mosquito unleashed stitching together and opening the portal. The only silver lining is that this Blowthole is easily accessible and unguarded, compared to the madness in Ravel and on the ice field. Another &#039;&#039;&#039;Gohei&#039;&#039;&#039; is looted off the dead samurai from which the Mosquito, and Enrik uses the Gohei he brought for Balabag to save the frost giant&#039;s spectral form. Dak realizes that a &#039;&#039;&#039;Blowted Xilas LaCroix&#039;&#039;&#039; is probably still alive and waiting.... &lt;br /&gt;
&lt;br /&gt;
=== Session 32: Looting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Unravel, Dungeon Crawl, Blowt, Emotional Support   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Freida, Faren, En, Jollyfist, Ben, Red, Thimbol  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Breakwater, Ben (Frederic, Gio mentioned in support group), Farmer Lyle as always.     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team attempts a dungeon crawl into an abandoned Unravel cache that was frozen over but is now thawing.&lt;br /&gt;
* They encounter a lot of &amp;quot;[[Haar|Blowt-essence]]&amp;quot; inside the dungeon.&lt;br /&gt;
* They steal some loot and flee.&lt;br /&gt;
* They also discover [[Fären]] was hiding in that trove, but [[En]] captures him and takes him prisoner. They do NOT claim the bounty, but Thimbol does take back the &amp;quot;Monocle of Flesh Manipualtion&amp;quot; from Faren that was stolen 15 sessions ago (Session 17: Casted).&lt;br /&gt;
* In the process [[Ben]] also gets temporarily Blowted and they fight him off.&lt;br /&gt;
&lt;br /&gt;
=== Session 33: Blowting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Orbis, Balabag, Blowt,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Thimbol Goldbone]], [[Farmer Lyle]], [[Semeera]], [[Clover Softpaw]], [[Isabelle]], [[Clementine]], [[Viralyn Kiyoni|Kiyoni]], [[Quimbleton]], [[Cecil Alaxorsa]],    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* Thimbol wakes in the subsoil air following a [[Blowt]] attack on the Balabag Bastion, surrounded by The Eyes. Thimbol had taken a psychic attack to save Farmer Lyle offscreen and died in his arms. Though The Eyes tempt him with the posiblity of returning to Quelmar as a Blowt, Thimbol passes into Garl Glittergold&#039;s holy afterlife for gnomes--&#039;&#039;&#039;his life&#039;s work&#039;&#039;&#039; of creating and passing on an LLC &#039;&#039;&#039;completed&#039;&#039;&#039;, and his soul at peace knowing that whether that business succeeds or fails, the will of the market will be done.&lt;br /&gt;
* This ascension into the afterlife is witnessed by [[Clover Softpaw]], stranded in the subsoil air following the events of Session 27. As she returns to the Orbis Bastion, [[Clover Softpaw|Clover]] encounters [[Semeera]], transported between worlds through the power of dreams, and the lingering Blowt influence from Session 29. After a brief conversation, Clover brings Semeera back to the Orbis Bastion where they encounter Quimbleton Fiddleford who has recently completed the bastion&#039;s teleportation circle. Quimbleton introduces himself and greets the pair with alarming news. Although previously non-functional, the Teleportation circle suddenly began to pulse with magical energy before the two&#039;s arrival. &lt;br /&gt;
* There&#039;s a knock at the door, and [[Isabelle]] joins the party--tasked by the [[Bhéara]] with bringing a special contract to the house. At which point the portal flares to life and out steps Mephix. Over the questions and protests of [[Quimbleton]] and [[Clover Softpaw|Clover]], [[Isabelle]] hands the contract to Mephix, who releases a small birdcage containing the soul of [[Clementine]] before disappearing. &lt;br /&gt;
* After [[Quimbleton]] creates a paper doll for [[Clementine|Clem&#039;s]] soul to inhabit, the party returns to the surface world, promising Isabelle to help the Bhéara&#039;s mission of tracking down a certain member of the Kiyoni family in Balabag. They are to kill the Kiyoni Elder, and destroy their prize phoenix egg to sate the Bhéara. &lt;br /&gt;
* The group portals directly into the Balabag bastion, disturbing the conversation of [[Cecil Alaxorsa|Cecil]], [[Viralyn Kiyoni]], [[Semeera]], and [[Farmer Lyle|Lyle]]--with the two parties nearly coming to blows. An elder member of the Kiyoni family--the target--comes to the house, introduces himself, and hands the group the egg, tasking them with getting the egg out of [[Osugbo]]. After some conversation about the family&#039;s history aiding [[Troverth Dynasty|Troverth]] in the [[Realm War I|Realm War]] (and a crossover conversation between [[Parkelca|Parkelca2]]&#039;s 2 PCs), the Elder Kiyoni provides the group with money, hands over the egg, and makes plans for dinner with [[Cecil Alaxorsa|Cecil]] later in the week--although [[Viralyn Kiyone|Viralyn]] strikes a bargain with [[Isabelle]] to kill her kinsman later in the night to satisfy Bhéra&#039;s will. &lt;br /&gt;
* Egg in hand, the group attempts to leave [[Balabag]] for Ravel after finding a mannequin for [[Clementine|Clem&#039;s]] soul to posses, but are ~immediately~ ambushed by [[Blowt]]. In the ensuing brawl, Farmer Lyle reveals that he holds &#039;&#039;The Monocle of Flesh Manipulation,&#039;&#039; [[Isabelle]] tries to communicate with the [[Blowt]] that they need to work with the surface dwellers to reach their afterlife by unmasking her veil, and in a desperate moment, [[Clementine|Clem]] possesses the phoenix egg--hatching out of it as a 6-month old phoenix-folk infant. &lt;br /&gt;
* Because the egg has been hatched and the Elder Kiyoni killed (though under mysterious circumstances outside [[Viralyn Kiyoni|Viralyn&#039;s]] doing), the [[Bhéara|Bhéra]] is satisfied. The [[Blowt]] attacking the group depart--content in the fact that Kiyoni&#039;s long-held beastfolk ancestry has finally been brought to light, and one of the family&#039;s elders has been punished for his sins. &lt;br /&gt;
* In the aftermath, as the group prepares to go their separate ways, [[Quimbleton]] tells [[Isabelle]] that seeing a (to his knowledge) peaceful resolution in the conflict with the [[Blowt]] has convinced him to spread the word of her mission to have a more open perspective in [[Ravel|Ravel&#039;s]] dealings with the [[Blowt]]. As she returns to the otherworld, he sends with her a note for remaining members of the Orbis bastion, telling them where he and [[Clover Softpaw|Clover]] have gone, and that they&#039;ll return soon.&lt;br /&gt;
* Thimbol casts the powerful and dangerous Monocle aside into the river waters to hopefully never be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Session 34: Ghosting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; HexCrawl, Blowt, Lore   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Fahrlander, Gaul, Kip [new!], Quiver [new!], Ravii, [[Elvar|Three]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/4//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina, Zav, Nearlander, unnamed cleric of Garl Glittergold, Benshi, Mad Millie     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with our two new characters Kip and Quiver hopping through the terrifying afterworld of Orbis. THey&#039;re being led by Zav, who in turn is pursued by two &#039;&#039;&#039;frost giant spirits - the Blowt&#039;&#039;&#039;. Zav drops the two of them off at the Teleportation Circle crafted by Quimbleton, telling them to deliver a message to Seraphina, and draws the Blowt away. Kip and Quiver meet the rest of the party, who teleport them to Manquel, where they remain in ghostly form.&lt;br /&gt;
* The crew takes a HexCrawl over to the &#039;&#039;&#039;Middleflaren Mountains&#039;&#039;&#039;, where they deal with an engorged riverbank and the spirit inhabiting Kip&#039;s armor, Mad Millie. Several ghostly hijinks ensue.&lt;br /&gt;
* Arriving at the Meadow, a gnome/harengon town at the base of the mountains, the party meets a &#039;&#039;&#039;Pale Steed&#039;&#039;&#039; at the gate. Answering it in rhyme, they meet Seraphina and many of the gnomes gathered about. Fahrlander is a &#039;&#039;&#039;summit gnome&#039;&#039;&#039; and looks down on the other gnomes. The other gnomes are &#039;&#039;&#039;base gnomes&#039;&#039;&#039; and give Fahrlander the side-eye.&lt;br /&gt;
* Seraphina, an accomplished Slayer in her own right, shows the party the town&#039;s solution to a &#039;&#039;&#039;Wolf Blowt&#039;&#039;&#039; that has been returning to attack the town for months. A Rune of Forgetting keeps it at bay for now, but a more permanent solution must be found. The party enlists the help of a gnome cleric of Garl Glittergold, who creates a ritual to suck the Blowt spirit into a crystal. Ravii luckily finds a crystal for the ritual (whew).&lt;br /&gt;
* The party sets up a plan to distract the Wolf Blowt. Three yells at it to break the cycle of forgetfulness, and when the Wolf Blowt climbs the cliff face, Fahrlander bonks it with the Gohei to separate the spirit and Gaul speaks to it in Giant, learning &#039;&#039;&#039;its name is Benshi, and it seeks vengeance on the Portak clan&#039;&#039;&#039;. The Bhearah has set the Blowt free from their prison, and is weaponizing their vengeance. Then, the ritual is completed and Benshi is sucked into the crystal. Town saved.&lt;br /&gt;
* As the party finishes up their business in the Meadow, Fahrlander is in need of rations. So, he finds the home of his (rival? family member?) &#039;&#039;&#039;Nearlander&#039;&#039;&#039;, yells at Nearlander, makes Nearlander open the Sheath Diary and shoot himself in the head with a crossbow, which kills him, then Fahrlander loots the house for 50gp and food for the journey back. On a whim. Also, one of Nearlander&#039;s kids probably saw the whole thing.&lt;br /&gt;
* About three days into the journey back, the crystal containing Benshi&#039;s soul shudders, shrinks, and lets off some dusty sparkles. The team infers that Seraphina has taken matters into her own hands to save her town, and the Portaks are likely dead. It appears there are &#039;&#039;&#039;ethical dilemmas associated with the Blowt and their mission&#039;&#039;&#039; - which path will the heroes take?&lt;br /&gt;
&lt;br /&gt;
=== Session 35: Pressuring ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel, Blowt, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Osric]], [[Jaxzo&#039;Ilan]], [[Gale]], [[Farmer Lyell]], [[Luv|The Arbiter]], [[Isabelle]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/15//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Diyown, Nai &amp;amp; Bocaj (two throwaway Blowt allies), Osric&#039;s Mother, a few other Blowt     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jaxzo is ambushed by a Blowted [[Xilas LaCroix]], sending her to Orbis as a pained and revenant soul, split between the vampiric essence of LaCroix that lives inside her, and &#039;&#039;Wabreena&#039;&#039;, the drow princess who once lived.&lt;br /&gt;
* [[Isabelle]] and a team of Blowt attempt to help a Blowt named &#039;&#039;&#039;Diyown&#039;&#039;&#039; finish a bounty on the &#039;&#039;&#039;Rhodri&#039;&#039;&#039; family, which includes the PC [[Osric|Osric Rhodri]]&lt;br /&gt;
* After intercepting the ambush, Isabelle convinces the team to join them in the Otherworld to try to fix this problem.&lt;br /&gt;
* We found [[Luv]] in [[Orbis Alius]], who had been trying to work with the Blowt on possible non-violent ways to get their revenge on their revenant targets. Apparently Diyown had hoped Luv would come up with a non-violent way to claim the bounty, and after some give-and-take, the team decided that Osric could live...if he sacrtificed &#039;&#039;his own mother&#039;&#039; in his place. &lt;br /&gt;
* The team was sent [presumably by the Bearah&#039;s gifts] back to the north side of Ravel to the location of Osric&#039;s mother... immediately under the pressure of succumbing to the immense [[Haar|Blowtessence]]. &lt;br /&gt;
* After some high-stress hide-and-seek, the team finds her with a mysterious protective amulet hiding in an attic, and Osric claims Diyown&#039;s revenge in the name of Diyown and all others who his mother and bloodline have wronged over centuries or millenia. Diyown ascends. Bounty collected.&lt;br /&gt;
&lt;br /&gt;
=== Session 36: Sibling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, Balabag, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tessa Night]], [[Oswald]], [[Cecilia]], Sweet Baby [[Clementine]], [[Red]], [[Ben|Ben&amp;amp;Sven&amp;amp;Gustafar]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/19//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edmynd LaCroix, Axa LaCroix, Alex LaCroix, Oris LaCroix, Rix LaCroix (all killed), Kiun Xeo, Gustafar, Garrett the Guard,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A drink is had in memory of Jaxzo (see Session 35) and a vow is made among friends old and new to get revenge on the LaCroix bastard.&lt;br /&gt;
* Ben recruits &#039;&#039;&#039;Smelt&#039;&#039;&#039; a protector sent by his Queen mother from the [[Kingdom of Mirr]]&lt;br /&gt;
* 5 LaCroix family members are killed&lt;br /&gt;
* Gustafar, impersonating Sven, takes advantage of Ben as he&#039;s dying, and opens a gate between the worlds, seemingly for nefarious purposes.&lt;br /&gt;
* The PCs get trapped in [[Orbis Alius]]&lt;br /&gt;
=== Session 37: Stacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Webber, Blowt, Cairns, Veil    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Sameera]], [[Dak]], [[Mundy]], [[Red (Fantasial Freeze)|Red,]] [[Cranston]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/25//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Brewyn and Thokrin (two Frost Giant Blowt), Hollowfoot the Druid, Red&#039;s Family, WEBBER!       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Cranston is a ghost! Turns out he died during the [[The Arctic Autumn|Arctic Autumn]], but has made allies with the Blowt in his couple months living trapped in Orbis. He has joined their side and hopes to help his Frost Giant frend &#039;&#039;&#039;Brewyn&#039;&#039;&#039; get his revenge and ascend.&lt;br /&gt;
* Hollowfoot is encountered at [[The Burrow]], the hometown of hills in central Osugbo (about halfway to Dolmvay), where the family of [[Red (Fantasial Freeze)|Red]] is found to have been buried under feet of snow, hibernating safely in burrows deep under the ground like one massive zone of burial mounds. &lt;br /&gt;
* The Burial Mounds are said to be attracting the Blowt and the Bearah in some way.&lt;br /&gt;
* Blowtessence is given a proper Clerical term: &amp;quot;[[Harr|Haar]]&amp;quot;&lt;br /&gt;
* The players learn the importance and power of a [[Cairn]] when it comes to fighting the Bearah&#039;s energies&lt;br /&gt;
* A Kaiju Penguin egg is discovered and brought back by Mundy to the Manquel Bastion&lt;br /&gt;
* When one of Hollowfoot&#039;s Cairns are knocked over, [[Webber]] in his massive blowted form appears to claim the egg, but the players stack the Cairns back up and repulse Webber back again. &lt;br /&gt;
&lt;br /&gt;
=== Session 38: Checking-In ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Mother]] (Guest Baddie from Wicked Wilds!)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]], [[Enrik]], [[Kara]], [[Clover Softpaw|Clover]], [[Cecil Alaxorsa]], [[Fahrländer]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Bill (10/30/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jim, [[Viralyn Kiyoni|Lady Viralyn Kiyoni]] (DMPC)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six heroes traveled to the newly re-opened &#039;&#039;&#039;Chateau Hotel&#039;&#039;&#039; in Balabag to enjoy its grand re-opening festivities, unaware that something sinister was festering beneath the fancy trappings.&lt;br /&gt;
* A brief encounter with the [[Blowt]] revealed that the hotel’s basement contained a strange stone door that appeared to lead nowhere. With the Blowt driven off and no obvious way through, the party returned upstairs to relax at the spa and bar before turning in for the night.&lt;br /&gt;
* While everyone slept, a hidden fungal corruption spread through the hotel, infecting guests and staff alike. The fungus separated each victim’s psyche from their body and dragged them into a shared dreamscape, forcing them to relive or confront their worst fears on a looping nightmare reel.&lt;br /&gt;
* &#039;&#039;&#039;Jim&#039;&#039;&#039; from the Unravel (Lady Kiyoni&#039;s loyal thrall), was also trapped in the dreamscape, but managed to jolt Oswald with “hypnic jerky”, literally shocking him back into his body. At Jim’s desperate request, Oswald then killed him in the waking world to free him from the endless nightmare.&lt;br /&gt;
* Once awake, Oswald worked to rouse the rest of the party. Reunited, the heroes realized that the stone door in the basement had now been forced open, apparently through the sacrifice of numerous hotel guests to power a &#039;&#039;&#039;dark ritual&#039;&#039;&#039;.&lt;br /&gt;
* Descending through the door, the party discovered &#039;&#039;&#039;[[Mother]]&#039;&#039;&#039;, a horrific, fungal entity ruling over a pocket dimension of rot and corruption. She was using Lady Viralyn Kiyoni as an avatar to manifest on the material plane, twisting Viralyn’s body and will into a vessel for her influence.&lt;br /&gt;
* A long and grueling battle followed inside Mother’s corrupted domain. The party fought through spores, psychic torment, and shifting terrain as Mother tried to wear them down and fully anchor herself via Viralyn.&lt;br /&gt;
* In the final moments of the fight, Viralyn’s form destabilized; her body dissolved into spores that the heroes managed to contain and carry out of the pocket dimension, cutting off Mother’s immediate hold on the Chateau and the region around it.&lt;br /&gt;
* With the hotel spiritually and literally tainted by Mother’s presence, and many of its former guests sacrificed to open the gate — the party gathered what loot and survivors they could and abandoned the cursed site, hoping never to cross paths with Mother...or whatever Viralyn is becoming… ever again.&lt;br /&gt;
&lt;br /&gt;
=== Session 39: Gobbling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Manquel, Tusgrer, Turkey, Bhearah   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Clover, Fahrlander, Farmer Lyle, Gail, Luv, Three  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Adam (11/5/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; 50 Turkeys, 2 TurKings     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with turkeys sneaking into the Manquel Bastion and &#039;&#039;&#039;stealing the Gohei.&#039;&#039;&#039; The players are asleep, and the turkeys only remember being slaughtered by Four from an earlier episode. Powered by vengeance and the Bhearah, the &#039;&#039;&#039;Blowted turkeys&#039;&#039;&#039; kill the Bastion Defenders and attack the players.&lt;br /&gt;
* Three is wounded and hides in the basement bedroom while the other characters try to figure out the motivation for the Blowt attack. Luv and Gail piece together that these Blowt &#039;&#039;&#039;used to be the villagers of Tusgrer,&#039;&#039;&#039; who Four killed during combat with the Mosquito Blowt from Episode 31. Luv is tired of the villagers continuing the cycle of violence, and hotly engages with a villager wearing a Bastion defender&#039;s face. Clover, Gail, and Fahrlander bring down some turkeys, but it quickly becomes apparent they will be overpowered.&lt;br /&gt;
* Caught in the magical snare of their anger, &#039;&#039;&#039;Three apologizes&#039;&#039;&#039; to the gathered villagers. They know the pain of seeing lives cut short, and would like to help the Blowt release their anger. All 50 Blowt line up in the courtyard and slap Three in the face, which helps a little. The other characters join in, Lyell realizing that Seven was present when his farm burned down long ago.&lt;br /&gt;
* The tension partly alleviated, the heroes road trip to Tusgrer so Three can show the villagers their mass grave and help them find rest. A road trip ensues - &#039;&#039;&#039;many stories are shared and collected&#039;&#039;&#039;, and Luv sleeps properly for the first time since Act 1.&lt;br /&gt;
* Having arrived in Tusgrer, the last of the Blowt are given a proper send-off. &#039;&#039;&#039;Fahrlander writes the Turkey Tales of Tusgrer&#039;&#039;&#039;, and &#039;&#039;&#039;a stone monument is constructed to honor the villagers memory.&#039;&#039;&#039; The conflict is resolved peacefully, and everyone breathes a sigh of relief. Now, where did that Gohei go...&lt;br /&gt;
&lt;br /&gt;
=== Session 40: Evacuating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Davenwood, Revenge, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Jollyfist]], [[Mundy]], [[Jaxzo&#039;Ilan]], [[Alcordyn]], [[Enrik]], [[Cecilia]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/9/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Keg Burnale, Wubbly, Vincent Van Bara, Mr. Rous      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Davenwood holds a &#039;&#039;&#039;Fire Sale&#039;&#039;&#039; to help raise funds to rebuild parts of the town after the fires set back in Session 25. Players buy magic items off the enchanter Vincent Van Bara.&lt;br /&gt;
* The citizens of Davenwood gather to hang a Burnale Dwarf named Keg, believing that his death will make for fit justice for their citizens. &lt;br /&gt;
* Alcordyn interrupts the hanging with a super neat arrow shot to split the rope, freeing the Dwarf. However, the town leader (Mr. Rous) believes that this was simply a missed shot of crowd justice, and in typical Capybara fashion, rejoices and asks for everyone to pitch in to get their justice on the dwarf, leading to a slurry of bricks, arrows, and rocks now thrown at the freed dwarf. &lt;br /&gt;
* When Jaxzo&#039;Illan rages to get control of the happy rioters, fear breaks out, causing the Capybaras to flee into the surrounding buildings from Jaxzo&#039;s monstrous form, while Mundy and Jollyfist grab the Dwarf and try to bring him to safety. &lt;br /&gt;
* The first bit of blood begins to hit the ground, and the mixture of vengeance and bloodshed in the area no doubt pierces the veil, providing an opening to Orbis for &#039;&#039;&#039;Saurus Himself&#039;&#039;&#039; to appear through. Saurus begins to assault the town square with a mixture of Harr energies and violent assaults. &lt;br /&gt;
* Enrik confirms the Gohei has no immediate effect on Saurus because he is not a ghost or posessing anyone, however it is noted that his Blowt energies can&#039;t pierce the Gohei&#039;s bubble, so his magic is mostly useless.&lt;br /&gt;
* Alcordyn does a great job disrupting Saurus&#039;s Sorcery, keeping blowting to a minimum, while the tanks and ragers of the team try to hold Saurus down and pin him back into Orbis. Cecilia and Jaxzo try to recover and evacuate the Capybarafolk who have fled in fear. &lt;br /&gt;
* Eventually casualties include about half the Capybarafolk present (most who get Blowted, though 1 is killed killed), while PC Mundy is killed, PC Jollyfist is Blowted, and PC Jaxzo gets re-banished to Orbis. Alcordyn, Enrik, and Cecilia succesfully flee the town square with the other half of the capybara they were able to save. &lt;br /&gt;
* Davenwood soon becomes the site of another blowhole. &lt;br /&gt;
&lt;br /&gt;
=== Session 41: Hiding ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, Orbis, Davenwood, Samurai, Death    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Clementine]], [[Oswald]], [[Tessa Night|Tessa,]] [[Sameera]], [[Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Bhéara]], [[Saurus]], [[Kaiju Penguin]], [[Xilas LaCroix]], [[Maynard]], Nikolas (Oswald&#039;s Dad), Some Samurai, Mysterious deadly Onomancer, Mysterious Spider Person, Mysterious Witchy Lady, Mysterious Mastadon       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* After Sameera receives a vision in her dreams that Saurus will be marching on Davenwood, she sounds the alarm while Oswald leads the charge, taking 6 of the fiercest fighters around to convene on his hometown to save it from the Blowt. &lt;br /&gt;
* When they arrive, they see that &#039;&#039;&#039;Samurai&#039;&#039;&#039; from &#039;&#039;&#039;Balabag&#039;&#039;&#039;, arrived only a little bit earlier, and they have been looking for &amp;quot;Steelcheek&amp;quot; using onomancy to determine who the Steelcheek is. When they discover it is Oswald, they defend him from the Blowt but tell him they need to run away so they can &amp;quot;Change his Name&amp;quot;.&lt;br /&gt;
* They discover Oswald&#039;s dad was one of the Choeru caught in the destruction who died/got blowted, but the Samurai promise &amp;quot;we can get him back&amp;quot; referring to Orbis. They also hand out some [[Moonflower]] tea.&lt;br /&gt;
* &#039;&#039;&#039;[[Saurus]]&#039;&#039;&#039; makes his big appearance and nearly wipes out the team, eventually causing everyone to go to Orbis either against their will (Kara, Tessa, Clem) or because they followed the others to save them (Oswald, Sameera, Red). &lt;br /&gt;
* In Orbis, half the team is brought to &#039;&#039;&#039;Xilas LaCroix&#039;&#039;&#039; while Kara is separated from the others and brought directly to the [[Bhéara]] to pay for his crimes of kidnapping and keeping Blowt inside of his body as prisoners. &lt;br /&gt;
* The team that meets with Xilas learns that Xilas has been collecting power and working alongside a &amp;quot;Gus&amp;quot;, and is immensely enjoying his time in Orbis as he becomes a powerful Champion of the Bhearah. &lt;br /&gt;
* Kara has a heart to heart to heart to heart to heart to heart to heart with the 6 &#039;&#039;&#039;Blowt&#039;&#039;&#039; that they kidnapped, but ultimately becuase of the &#039;&#039;&#039;Orbis Rules&#039;&#039;&#039; fails at every attempt to break through to them, and they abandon Kara to go back on their hunt for redemption and ascension. Kara also fails to break through to &#039;&#039;&#039;Maynard&#039;&#039;&#039;, a newly lost soul looking for power and revenge, and when Kara can&#039;t convince him either, the Bhearah super-charges him into a powerful entity, the newest and weakest of her &amp;quot;&#039;&#039;&#039;Champions&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
* Kara realizes that this might be the end, and tears her soul asunder to shake Orbis with storms of intense magic and lightning, dealing &#039;&#039;&#039;Over 700 Damage&#039;&#039;&#039; to the Harr and the Bhearah&#039;s presence, while absolutely obliterating Maynard to death.&lt;br /&gt;
* The Bhearah brings forth her other champions to stop Kara as the other 5 players, seeing and feeling the storm, chase it until they witness first-hand Kara&#039;s last stand. &lt;br /&gt;
* Kara goes out in a blaze of glory, allowing the others to escape.&lt;br /&gt;
* 1 Champion down. 7 to go.&lt;br /&gt;
&lt;br /&gt;
=== Session 42: Seeking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, The Unravel, Libraries     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Ravii Kero|Ravii,]] [[Takeshi]], [[Kip]], [[Quiver]], [[Rook]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dipol the Archivist Lich      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having received disturbing and wildly unsubstantiated rumors and lore from a recovering team of heroes who went into Orbis, an elite team of Unravel members and researchers hit the books! &lt;br /&gt;
* Their initial research leads to some interesting discoveries about the [[Bhéara|Bhera]], but it is interrupted when a visitor from [[Pteris]], a cleric of [[Oghma]], appears through a magic shelf in the library. &lt;br /&gt;
* As it turns out, libraries across Quelmar are sometimes linked through a mysterious inter-library portal system, perhaps connected to [[The Library|THE Library]].&lt;br /&gt;
* Traveling library-to-library across the realm, the team sleeplessly continues to do intensive research, pulling every thread of lore and knowledge from the far corners of the realm, visiting [[Gygaxia]], [[Gammelgard]], [[Yksinäisyys]], [[Zobeck]], [[La Croix]], [[Nymphsview]], [[Ostrom]], [[Malboge]], and [[Xender City]], but NOT [[Presmarivale]].&lt;br /&gt;
* The finish their research, narrowly escape an encounter with an Archivist Lich and a Devil from Hell, and make it back to the Unravel in time to put together the rest of their theories, revealing intimate and interesting lore about the opposition. &lt;br /&gt;
* [[Yuki]] tries to put it all together into a master document of theories. &lt;br /&gt;
&lt;br /&gt;
=== Session 43: Dreaming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero]], [[Gustafar]], [[Cranston]], [[Clementine]], [[Isabelle|Isabelle,]] [[Luv]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/25/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edris Zaroo, Adler LaRoux      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Edris Zaroo begins appearing in player dreams, looking for &amp;quot;&#039;&#039;&#039;Adler LaRoux&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
* After a group of players (meeting at the C3 Bastion) realize that they&#039;ve all seen Edris pop up one way or another, they begin some research into the Unseen Eye and where this &amp;quot;Adler&amp;quot; might be hiding out.&lt;br /&gt;
* Meanwhile, Gustafar [See Session 36] has finished tracking down and taking down his half-brothers, and now pursues more power. He takes a pseudonym (&amp;quot;Clooney&amp;quot;) and sneaks into the group as a &amp;quot;Fellow adventurer seeing weird dreams&amp;quot;. &lt;br /&gt;
* In reality, Gustafar is a power hungry dark magic mage looking to further gain power over the people of Orbis.&lt;br /&gt;
* They meet Adler LaRoux in hiding, where we learn it is conveniently where [[Cranston]] had encountered him on a whim in the woods at a spot off the beaten road. Cranston&#039;s history of &amp;quot;Speaking people&#039;s names before they introduce themselves&amp;quot; threw Adler off originally, and Adler had killed Cranston, thinking him a Blowt spy or other agent of Edris. Cranston was glad to find his old body and get it back.&lt;br /&gt;
* Meanwhile, after Adler explains to the team who Edris is, Cavii opens up a telepathic link between most everyone (Luv stays on guard in the real world), allowing them to share one &amp;quot;Dreamscape&amp;quot; so that when/if Edris reappears, they can try to work out an agreement between Edris and Adler that won&#039;t result in either party dying and furthering the &#039;&#039;&#039;Cycle of Violence&#039;&#039;&#039;.&lt;br /&gt;
* Ultimately, their plans get sidetracked when Edris is instead set upon by GUSTAFAR! The evil third brother of [[Ben|Ben and Sven]] uses his powerful dark magic to enchant and enthrall Edris, forcing her to become a minion of the dark lord.&lt;br /&gt;
* With Edris now enthralled, peace is impossible, and the team turns on Gustafar, hoping to stop him in his tracks. While Gustafar gets away, [[Clementine]] decides that the only way to perhaps get rid of Edris forever is to kill Adler, and she does so. &lt;br /&gt;
* As a result, Adler is blowted, certainly has angry feelings of vengeance, while Edris is not truly satisfied and remains a minion of the even more powerful Gustafar. &lt;br /&gt;
&lt;br /&gt;
=== Session 44: Onomancing ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Rook]], [[Cranston]], [[Gale]], [[Cecil Alaxorsa|Cecil]], [[Jaxzo&#039;Ilan]], [[Eldwin]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/2/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* While shopping in Balabag, &#039;&#039;&#039;Gale&#039;&#039;&#039; and &#039;&#039;&#039;Rook&#039;&#039;&#039; are suddenly interrupted by a [[Blowt]] throwing new PC Eldwin THROUGH A CITY BLOCK, smashing down 6 walls as he crashes through the shopping center. &lt;br /&gt;
* Immediately jumping into action, the two weapon up to fight the monster, only to realize the monster was also being chased by the ghost of [[Jaxzo&#039;Ilan]]. Jaxzo had previously died, and this particular blowt was using Jaxzo&#039;s body as its vessel for destruction.&lt;br /&gt;
* But THEN chasing Jaxzo was fellow recent-ghost &#039;&#039;&#039;Cranston&#039;&#039;&#039; who had just gotten back his body (see Session 43 above), hoping to help Jaxzo get her body back and aiding in the endeavor. &lt;br /&gt;
* After the group takes down the Blowt together, they are set upon by Gale&#039;s friend and roomate Cecil, a pompous artist and creature of Ennui, who invites them all to share a homecooked meal back at he and Gale&#039;s Balabag Bastion.&lt;br /&gt;
* At the Villa, the group enjoys a meal (Cecil and Jaxzo might enjoy their meals a bit TOO raw) but then are surprised by an old friend of Eldwin&#039;s family: Travvers the Onomancer. &lt;br /&gt;
* Travvers is powerful, and because he has learned Eldwin and his family are the latest to have a Blowt bounty put on their heads, he offers a personal hand in saving the day. Using [[Onomancy]], the team will be able to rewrite Eldwin&#039;s family name, essentially removing him from the pool and making him &amp;quot;dead&amp;quot; to the Blowt. &lt;br /&gt;
* As the group goes inside Eldwin&#039;s dreams, they have to bounce a laser representing Eldwin&#039;s &amp;quot;sense of self&amp;quot; off a number of mirrors which are Eldwin&#039;s strongest qualities or personality traits. &lt;br /&gt;
* They don&#039;t quite get it all right, and in the process they even rewrite some of his qualities--- for example, the new Eldwin is a little more &amp;quot;Zestful&amp;quot;. But the process is a success, and Eldwin is reborn into something new, something that would never be targetted again.&lt;br /&gt;
* Cecil is revealed to ACTUALLY be &#039;&#039;&#039;Alsace LaCroix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 45: Bootlicking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Enrik, Yuki, Neighbor Craig, Ben, Nearlander/Fahrlander, Oswald&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Krislindahl, Bronze-Hammer, Itali      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The heroes have all recieved Invitation to &#039;&#039;&#039;THE SAURUS SUMMIT&#039;&#039;&#039;, a mysterious gathering of the minds held in the [[Seethe Faire|Kingdom of Mirr]].&lt;br /&gt;
* Fahrlander is revealed to have been ambushed and killed by Nearlander&lt;br /&gt;
* Veronica returns blowting a ??? Giant to kill Neighbor Craig, but is easily thwarted by the Balabag Bastion&#039;s Gohei.&lt;br /&gt;
* Itali and Bronze-Hammer make their entrances, where Itali forces the ??? Giant back to Orbis via a weird spider arm, and Bronze-Hammer devours Veronica, turning her into Harr, via a weird device implanted in her arm. The process is fundamentally the same as Enrik&#039;s Hammer of Devouring. &lt;br /&gt;
* The party brown-noses Krislindahl, King of Mirr, who is now funding the next big expedition to thwart Orbis, with weapons, gold, armor, soldiers, morale, and hats!&lt;br /&gt;
* Fahrlander returns riding a massive blowted bull, looking to (and successfully) killing Nearlander&lt;br /&gt;
* Yuki discovers the bull is being possessed by the previously seen Mammoth + Mammoth Rider Champion of the Bhearra, immediately before being near killed by it, and Neighbor Craig being fully-killed by it.&lt;br /&gt;
* Enrik, using the Gohei, removes the Champion from its possessed body&lt;br /&gt;
* Neighbor Craig &#039;&#039;&#039;&#039;&#039;RETURNS&#039;&#039;&#039;&#039;&#039; and discovers the Mammoth really likes scritches&lt;br /&gt;
* Enrik, mistakenly, assumes to Frost Giant Rider is the champion, and kills him with the Hammer of Devouring&lt;br /&gt;
* That makes the Mammoth (the actual champion) really really mad....&lt;br /&gt;
* Yuki enthralls the Mammoth through sheer luck (and definitely not Gremlin rules) before it can kill Enrik and the two bring it back to Balabag to get information from it. They discover its name is Yukagnir, it is seeking vengeance on the Mussoth people, and that it knows its goal is unlikely to ever fully succeed, but he enjoys the power the Bhearrah provides too much.&lt;br /&gt;
&lt;br /&gt;
=== Session 46: Unraveling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel|Unravel]], Harr, Bhearah, [[Blowt]], Tactics    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Gaul, Jenny Kaboom [new!], [[Ravii Kero|Ravii]], [[Red (Fantasial Freeze)|Red]], [[Sameera]], [[Elvar|Three]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/14/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kenneth the Bartender, Charlie deGaulle, [[Aiken|Aiken Zimmerman]], Ennui, [[Savile]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jenny Kaboom arrives in [[Ravel]] as a traveling merchant and sets up shop in a tavern where the remaining heroes are gathered. A bit of a disagreement with Kenneth the bartender leads to Jenny melting a hole in the tavern door with acid, through which &#039;&#039;&#039;an arrow is shot into Ravii&#039;s neck&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;A scuffle breaks out&#039;&#039;&#039; between the heroes, a few Unravel thugs, and a Crab-Blowted Charlie deGaulle. Ravii bickers with the Unravel over their priorities, Jenny watches Kenneth die at the hands of the crab, and Sameera and Red work to cairn stack in the tavern walls. They succeed, Gaul forgives his father, and &#039;&#039;&#039;Charlie &amp;quot;ascends&amp;quot;&#039;&#039;&#039;, which looks a lot like getting dragged to Hell.&lt;br /&gt;
* The heroes resolve to &#039;&#039;&#039;confront Aiken&#039;&#039;&#039; and find him overworked and overtired in the bowels of the Unravel. The Unravel continues hemorrhaging members to stave off a Blowt invasion, and the players promise a better way to deal with the Blowt than needless death. Aiken shows the players the &#039;&#039;&#039;[[wikipedia:Pelorus_(instrument)|Pelorus]]&#039;&#039;&#039;, a device from Balabag that &#039;&#039;&#039;shows the position of Blowt tunneling into the Petriba (Tapestry) section of the city&#039;&#039;&#039;. Gaul stays behind to handle operations while the others head for the surface.&lt;br /&gt;
* Combat occurs over the rooftops of Ravel. Ennui appears to be leading the squadron of Blowt, but after the heroes try to lower the temperature, he is gutted from behind by a &#039;&#039;&#039;RETURNING SAVILE.&#039;&#039;&#039; Savile tells the heroes they are ruining the Bearah&#039;s plans, and that will no longer do. Jenny saves a dying Ennui from returning to Orbis, and they try to put Savile to sleep, but fail. Ennui is dragged mercilessly back to Orbis, and the heroes beat an uneasy retreat. Aiken is unconvinced that peace talks are possible.&lt;br /&gt;
&lt;br /&gt;
=== Session 47: Farming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Mundy]], [[Gale]], [[Farmer Lyell]], [[Clementine]], [[Clover Softpaw|Clover]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The members of the &#039;&#039;&#039;Sorghum Knighthood LLC&#039;&#039;&#039; are introduced, an assortment of strange loners and other farmer-adjacent heroes who followed in the footsteps of Farmer Lyell, doing good deeds for the realm and donating the profits to the Farmers of the ream. &lt;br /&gt;
* Lyell is pulled away from his knights to meet with [[Gale]] and [[Takeshi]] and debrief how the Turkey Blowt were &amp;quot;ascended&amp;quot; in Gale and Lyell&#039;s last adventure (see Session 39). &lt;br /&gt;
* They arrive to find [[Clover]] and [[Clementine]] are already in the Unravel, meeting in a chamber that formally belonged to Kara&#039;s Bastion, where the names of the lost heroes are etched on the walls. &lt;br /&gt;
* The group is set upon by &#039;&#039;&#039;JENNY JANGLES!&#039;&#039;&#039;  After a near skirmish-gone-wrong, the team begins to try alternative ways to appeal to Jenny. When they offer her thousands of gold worth of magic items, she graciously accepts, noting that it wasn&#039;t the presents that made her feel avenged, but the pained look on the parties present when they gave up things they really didn&#039;t want to, the same way she gave up her love for Aiken. With the empathy in place, Jenny felt adequately avenged, and took the magic items and ascended forever. &lt;br /&gt;
* After learning that Jenny had attacked Takeshi&#039;s pet donkey Assiniboine, Takeshi correctly attunes to the fact that the Bearah had sent Jenny specifically to start up a greater cycle of violence. It worked for Takeshi, who was the most violent in the initial skirmish, but once Takeshi had a cool mind, she returned to Assiniboine&#039;s body to grieve with the team.&lt;br /&gt;
* But before they could etch Assiniboine&#039;s name among those lost...she appeared....[[Cailleach Bhéara|the Cailleach Bhéara]]. She offered the team opportunity to cash in any remaining favors they had with her. Takeshi cashed in a favor to save Assiniboine&#039;s life, while Mundy cashed in a favor to unlock the &#039;&#039;&#039;Soul Buoy&#039;&#039;&#039;, a magic artifact that saves people from Orbis. &#039;&#039;&#039;Lyell cashed in FOUR favors to truly beckon the eldritch powers of the Bheara, creating Session 49 entirely.&#039;&#039;&#039; &lt;br /&gt;
* The Bearah warns they may want to power themselves up, as there is another party that is after many of them, the leader of a Fire Cult that burned up Lyell&#039;s farmlands, and was set upon by Clemetine and Clover ALLLLL the way back in SESSION 14! &lt;br /&gt;
* Feeling confident in their power (and holding a Gohei), they team begins the first ever venture INTO Orbis with the sole mission of locating and killing the Blowt before it could ambush them and try to get its own revenge. &lt;br /&gt;
* While in Orbis, Lyell finds evidence that his long lost family is still down there, trapped between worlds, and decides to leave the team and flee into the blue sunset on one final mission (see Session 49).&lt;br /&gt;
&lt;br /&gt;
=== Session 48: Forgiving ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Ian (12/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 50 MegaGame: Locking ===&lt;br /&gt;
Date: 12 Gzy&#039;x (6 months after the freeze started)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Caulden, Ian, Josh, James (1/10/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Act 3 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 49*: Linger ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Board Game, Escheton, Political Wargaming    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Farmer Lyell&amp;lt;/u&amp;gt; [Last Appearance]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/17/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The Sorghum Knights, the forces of Sarus and Savile, the Fire Cultists of Balabag, the animalfolk of Ravel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This session was originally scheduled to happen before the MegaGame, but got pushed back, so the MegaGame is still considered Session 50 even though timetables got mixed up.&lt;br /&gt;
&lt;br /&gt;
=== Session 51: Disperse ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Manquel Marches&amp;quot;, Bastion, Finales (Gaul, Cecilia, Clover)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecelia, [[Clover Softpaw|Clover]], [[Gaul]], Mundy, [[Oswald]], [[Elvar|Two]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/6/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina Softpaw, Zav Softpaw, Kiun Xeo, Malcolm &amp;amp; Bertha Jenkins, Edda Rockface      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session opens in 30 [[CR]] with a bunch of schoolchildren taking a field trip to the remains of the Manquel Bastion, now a museum. It is revealed that Cecelia has existed as an autonomous construct within the Bastion walls, able to control and shape the stone within. Her shadow puppets entertain and bemuse the children and the teacher. &lt;br /&gt;
* We cut back to the Freeze post-MegaGame: New Year&#039;s Eve, 466 [[PR]]. Clover and Mundy talk in the wee hours of the morning; Mundy is still a ghost, anxious to find a new body before he ascends, Clover anxious to start her adventurer&#039;s guild. The book &amp;lt;u&amp;gt;House of Leaves&amp;lt;/u&amp;gt; is mentioned a bunch.&lt;br /&gt;
* Just before sunrise, Gaul and Oswald come to sit on the roof of the now-constructed Tea House. They discuss the differences in upbringing - Oswald loves his parents very much and lost them both, while Gaul hates his parents very much and doesn&#039;t know where they are. Oswald tries to show his traumatized friend a better perspective on family while Gaul mimics Oswald&#039;s crocheting motions.&lt;br /&gt;
* In the morning, the heroes gather to discuss divvying up [[The Fantasial Freeze/Bastion|Bastion]] supplies. They plan to strip the Haven down to the studs and assist the efforts to fully subdue the evil Blowt and forces of the Bearah. This triggers something in Two, who undergoes a spiritual fracture; when the moment passes, it is Seven looking back at the rest of the party, and other faces of &amp;quot;Countdown&amp;quot; start to surface as well. &lt;br /&gt;
* Before anyone can figure out what Seven is doing back in the game, Zav and Seraphina Softpaw come rushing into the Bastion. Seraphina&#039;s condition has severely deteriorated post-Megagame, with Orbis locked away and her place as a [[Blowt|Special Blowt]] torn out of her. Seven/Four gives her a blood transfusion, which seems to alleviate some of the effects, but no one is quite sure why.&lt;br /&gt;
* Everyone settles in to watch the fireworks in the Bastion, with the citizens of Manquel attending as well. Just before midnight, Seven sees her parents, Malcolm and Bertha Jenkins, in attendance. She rushes to them, remembering she is their daughter Eloise. As Bertha hugs her, and the fireworks burst overhead, Eloise Jenkins&#039; spirit is released, and Seven fades from the campaign. &lt;br /&gt;
* The moment is interrupted by Kiun Xeo and his golems bursting through the wall of the Bastion. Kiun is determined to take his revenge for the slights [[Manquel]] has done him, wild shaping into [[Amaun|a great fiery serpent like his god]]. He is no match for the heroes, however. Mundy claims the body of a golem as his new &amp;quot;Iron Mundy&amp;quot; body, while Clover finally gets the bow Monsterbane from Zav, immediately putting it to use. Countdown and Gaul also help beat the piss out of Xeo&#039;s elemental tyrant form, and Gaul officially ends his reign of terror while Cecilia learns to meld with the Bastion for the first time. With the enemy defeated, the celebrations can ensue!&lt;br /&gt;
* Two postscript scenes end the session. The first takes place some months later, with Gaul sailing to [[Pteris]]. He reconnects with his adoptive mother, Rosie Pumpernickel, and meets his real mother, Edda Rockface, for the first time. Taking Oswald&#039;s words to heart, Gaul swears off his stupid father Charlie and spends time with his mother&#039;s clan, finding himself a fresh start. The second scene is flashback to the site of the Manquel Bastion, three years before the Freeze. A heavy spring rainstorm has driven the Jenkins family into the old ruins where a fort used to be, and a traveling Seraphina Softpaw with a younger Clover in tow are looking for shelter. Thirteen-year-old Eloise invites the two harengon in, and the two families get a chance to talk. The young girls bond over their love of adventure, not knowing who they&#039;d become, as the session fades to black.&lt;br /&gt;
&lt;br /&gt;
=== Session 52: Progress ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel Wrapped&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/21)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 53: Delve ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/7)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 54: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Bearah Origins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 55: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Two of One&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 56: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Seed of Hope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 57: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Davenwood Marches On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 58: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;One of Two 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 59: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home Part 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 60: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Unbearable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 61: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Mirr Marches&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 62: Melt ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; The End of the Twine&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; All of them, none of them, and Fridtjof.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James, Paul, In a way a Little Bit of Everyone&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs: [[Hething|The Thing]]&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Act 1: Getting Into the House ====&lt;br /&gt;
In Dolemvay, Quimb and Luv met with Kara and Saville, and while the latter did not immediately forgive the former for the events of Paraska 1, the four soon agreed they were on the same page: that the evil entity which possessed Brigid — which I’ll refer to as the bheara for convenience — from escaping into Quelmar again.&lt;br /&gt;
&lt;br /&gt;
Elsewhere, Rooney and Fist of the Burnales meet, with Rooney — one of the first to forge Karavox — tracking down Fist — it’s current owner. The two confront each other in Fist’s room, only to realize they are already inside the mannor.&lt;br /&gt;
&lt;br /&gt;
Fist and Rooney are quickly joined by Fritjolf, who has been trapped in Paraska since nearly the beginning of the freeze, but are distracted from their conversation when Rooney unsuccessfully tries to misty step out of the house.&lt;br /&gt;
&lt;br /&gt;
Rooney has only moved one room over, into an outside-facing room which Kara, Savi, Quimb and Luv are trying to enter. Fist and Fritjolf join after a… brief intermission, and the gang’s all together to take on the house.&lt;br /&gt;
&lt;br /&gt;
Two things immediately happen. Us as players start receiving calls on our irl phones from a mysterious number, which convey distressed messages from the voices of player characters trapped deeper in the house, conveyed in-game through a large, oiliphant horn sitting on a nearby table, and Rooney becomes possessed by the soul of Arlow — a character trapped in a taxidermied bird during the events of Paraska I, brought to the house by Luv.&lt;br /&gt;
&lt;br /&gt;
The phone calls would become a MAJOR theme of the evening, encouraging our characters to turn on each other and even speaking directly to us as players that our irl friends — in their own voices — had secret grievances with us, or were in peril.&lt;br /&gt;
&lt;br /&gt;
The gang decides on a plan of attack: find the heart of the house, strike it with karavox. Quimb makes mention that he has a backup plan up his sleeve.&lt;br /&gt;
&lt;br /&gt;
The gang attempt to enter through the house’s back door and start proceeding through the house. Attempting to break directly through to the basement, Fist tries to strike the floor of the manor with Karavox — immediately grievously wounding the entire party. It becomes clear that attacks from karavox damage all things connected to the house. Whether that’s contained to whatever pocket dimension the house is now located in is anyone’s guess.&lt;br /&gt;
&lt;br /&gt;
This mass-wound causes Arlow and Rooney, both played by Jeff, to begin speaking through each other’s mouths in each others voices. The party attempts to flee, as they hear the footsteps of an oncoming monster — dragging a nearly-dead Fritjolf behind them. At this point, Paul — player of Fritjolf and GM of other campaigns featuring our current table of players, who had been conspicuously sitting on the same side of the table as James — begins prompting rolls and character interactions for characters from non-freeze campaigns.&lt;br /&gt;
&lt;br /&gt;
Which brings us to...&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Act 2: What is this, a Crossover Episode? ====&lt;br /&gt;
At first it started small with character interactions from games beyond the freeze, or characters James played appearing to interact with the party/NPCs, but it quickly became clear that there were more than just freeze characters in play.&lt;br /&gt;
&lt;br /&gt;
The next ~2-3 hours were an absolutely chaotic overlap of character interactions from wildly different campaigns — both old and new. Highlights of invoked characters included other freeze characters/characters from other quelmar campaigns, characters from Schrödinger protocol and Larigard, fate, DM Paul, Aregeth, Fabula Ultima, DM Sadie, Alien RPG, dm Ian, Yazeba’s B&amp;amp;B, dm Rachael, and many, many more.&lt;br /&gt;
&lt;br /&gt;
This led to a magical moment of the entire table slowly learning the “rules of calvinball” that all characters we as players had previously embodied were on the table for cameos in conversations, skill checks, interactions, etc.&lt;br /&gt;
&lt;br /&gt;
The phone calls during this time began to be addressed to some of these other characters we had played as well, which was such a mindfuck. We were literally switching what character we were RP-ing as mid sentence.&lt;br /&gt;
&lt;br /&gt;
During this time, we learned from a demon trapped in the house that there existed a means of forever dealing the house off from Quelmar by assembling the tools/schematics to build a magical door, which we went off in search of.&lt;br /&gt;
&lt;br /&gt;
Please note: no matter how chaotic these notes may seem, they in no way do any justice to this middle section of the session, where we realized all of our characters were co-habitating in our bodies. Whenever one of our characters from a different campaign interacted with another pc, they were simultaneously interacting with the character of that player’s they knew, and all that player’s other characters at the same time.&lt;br /&gt;
&lt;br /&gt;
To sum up how crazy this was, we need to talk about the act’s end…&lt;br /&gt;
&lt;br /&gt;
A child that Adam saved within the house suddenly became the BBEG of the Schrödinger campaign controlled by Paul and attacked Adam’s Schrödinger character, and all of Adam’s other characters by proxy. Combat started, and my Fabula Ulitma character used his skill that lets him get a free attack at the beginning of combat to shoot Paul’s Schrodeinger character.&lt;br /&gt;
&lt;br /&gt;
Adam’s schroedinger character used a feat to warp us all out of the room, but Paul’s Schroedinger character followed, so Ian as Luv attempted to use dominate person to stop the Schroedinger BBEG from attacking again, but the house twisted the spell. When the smoke cleared, fritjolf was laying dead on the floor — luv holding all of his nerves — magically vivisected from his body.&lt;br /&gt;
&lt;br /&gt;
And with Luv having accidentally taken their first life, the curtain dropped on act two and we entered into…&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== ACT THREE: An Endgame ====&lt;br /&gt;
Taking a moment to process everything, the players ordered food. With Paul as our second GM dead, the alternate selves we as players brought to the table started to consolidate back to the freeze characters we entered the house with, and we set off in search of the tools to seal up the house.&lt;br /&gt;
&lt;br /&gt;
Our first stop led us to a personal study with arcane texts. Though we found the blueprints, one of three parts to making the seal, Arlow/Rooney/Jeff’s characters experienced an existential crisis, with Jeff having played so many characters that their sense of self became elasticized.&lt;br /&gt;
&lt;br /&gt;
Rooney was secretly told by the house that he would be spared an afterlife endlessly wandering the astral sea if he retook Karavox and used it to decapitate Fist. When one of the house’s monsters named “father” attacked, he attempted to do exactly this, but was thwarted by the party.&lt;br /&gt;
&lt;br /&gt;
When hit by their attacks, Rooney was transformed into Jeff, the player Jeff, who was then dragged screaming off into the house by a purple dragon’s claw.&lt;br /&gt;
&lt;br /&gt;
Bewildered, the party continued through a sewing room, snuck past another of the house’s occupants, named “mother,” and found their way into the kitchen, where fist was suddenly transformed by the house back into Tinka, the player. Realizing that having someone carry Karavox further into the house kept the most options open for survival, Saville chose to take Tinka/Fist’s fate and became Rachael, the player, distracting an oncoming Mother. Though she was no longer Savile, quimbleton and Luv left Rachael with Savile’s cloak, which they had carried since they first abandoned her in Paraska.&lt;br /&gt;
&lt;br /&gt;
It was at this point that Rachel realized/James revealed that Mother and Father were voiced by Rachael’s IRL parent.&lt;br /&gt;
&lt;br /&gt;
In the next room, a parlor, Luv was transformed by the house, in the same way Savile and Kara were transformed, into a dark version of themself called The Arbiter, who offered the players a deal — optional at first, but mandatory should they pass through the room again.&lt;br /&gt;
&lt;br /&gt;
The arbiter would take away a fear, or a treasured memory, offering knowledge, wealth, and healing as possible rewards. The party, unsure of how to cure Luv, elected to step into the next room to find the seal-component they were searching for, and make the deal after they had found it. Jeff, the player, also rejoined the party, fleeing from the house’s horrors but now unable to engage with it mechanically, having been stripped of all his characters.&lt;br /&gt;
&lt;br /&gt;
The level necessary to make the door was easily located, and a deal with the arbiter needed to be made. Fist agreed to sacrifice a cherished childhood memory in exchange for knowledge on the final seal-part’s location.&lt;br /&gt;
&lt;br /&gt;
The bargain was struck, but the house took more than it originally promised, erasing not just one, but all memories of the Burnale clan — and consequently Fist’s character — from the house/game. Tinka would play the rest of the session as Auth Scizen, a PC from Paul’s Larigard campaign.&lt;br /&gt;
&lt;br /&gt;
With Fist erased from existence and the way forward clear, all that was left was to try and save Luv from their fate in this room, trapped as the dark arbiter. Kara opened a gift from Halcyon, marked only to be open in times of dire circumstance.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, this primal, all-consuming, harr-fueled fire was intended for purification only in the most absolute sense. In an attempt to burn away the house’s influence from Luv, Kara directed the fire at them, which began to consume Luv completely.&lt;br /&gt;
&lt;br /&gt;
Quimbleton offered Luv a hand to take the fire into himself, but Luv chose to meet their fate at the hands of the fire, trusting the plans Quimbleton and Kara had each separately alluded to. With a tearful farewell, but not a last hug goodbye, Luv was consumed by the flames.&lt;br /&gt;
&lt;br /&gt;
Utterly demoralized, Kara, Quimbleton, and Auth Scizen began to retrace their steps in order to find the last piece of the seal. In the kitchen where they left Rachael, they found only a skeleton sitting in a rocking chair.&lt;br /&gt;
&lt;br /&gt;
Reaching a room full of mannequins which held the final tool they needed for the seal, Auth Scizen began to distract the swarming horde of mannequins, so Kara and Quimbleton could retrieve the final component. Quimbleton, originally fated to die in this room, was prepared to turn Auth Scizen incorporeal with mist form, and obliterate the entire room’s contents with an overcharged Magic Bomb, but Auth Scizen passed him Karavox and told him to go on in their stead.&lt;br /&gt;
&lt;br /&gt;
Kara, Quimbleton, and Jeff returned to the house’s parlor, and constricted a sealing door in front of the house’s anchor to Quelmar, sealing it off from the realm. Unsure if Karavox would truly spare all of those touched by the multiverse, and feeling a strange sense of belonging in this place, Quimbleton encouraged Kara and Jeff to escape while they still could, using the magic of Brigid’s Bangle.&lt;br /&gt;
&lt;br /&gt;
Kara was hesitant to leave the house un destroyed, but quimbleton did not want to risk a magical cataclysm like the closely-averted rite of unmaking, and desired a way to keep the bheara from infecting its way into other planes. Eventually, Kara and Jeff reluctantly parted ways with Quimbleton, collecting the remains of their friends and leaving the house behind them.&lt;br /&gt;
&lt;br /&gt;
Quimbleton stayed, with one last deal to make.&lt;br /&gt;
&lt;br /&gt;
From the parlor, Quimbleton called out for the Bheara, and she soon appeared. Now cut off from Quelmar, Quimbleton offered her a deal: a battle of wits for the fate of the multiverse. A game of chess.&lt;br /&gt;
&lt;br /&gt;
The terms were simple: the winner is permitted to leave while the loser stays trapped for eternity. Both players must remain in the house for the game’s duration, neither can interfere with the other in any way, and nothing can prevent them from finishing the game. They shook on the agreement, sealing the pact, and Quimbleton produced the board and set up the pieces.&lt;br /&gt;
&lt;br /&gt;
Quimbleton mused aloud long and hard about his first move. Moving the king’s pawn was a strong classical opening after all, but left one vulnerable to tricky early-game queen attacks. Of course, moving the queens pawn had its own set of pros and cons, which he felt the need to litigate at length.&lt;br /&gt;
&lt;br /&gt;
Amidst his ramblings, the Bheara felt compelled to start the timer on the turn play clock, only to realize there wasn’t one. It realized in horror that it had agreed to a battle of wits in a dimension outside of linear time and space with no way of stopping Quimbleton’s filibuster.&lt;br /&gt;
&lt;br /&gt;
And, as Quimbleton reminded it, they were trapped here together, so long as the game remained unfinished. Quimbleton excused himself to the kitchen while pondering his opening move — a mental exercise that would last for eternity.&lt;br /&gt;
&lt;br /&gt;
Paraska Manor had finally become a true prison for the Bheara, and he, its eternal warden.&lt;br /&gt;
&lt;br /&gt;
=== Coda: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;LaCroix Below&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46868</id>
		<title>The Fantasial Freeze/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46868"/>
		<updated>2026-06-08T14:34:52Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* Session 62: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prologue ==&lt;br /&gt;
&lt;br /&gt;
=== Session 0: The First Night ===&lt;br /&gt;
&amp;lt;u&amp;gt;Date: 12 Grovender&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[[Session]] Tags:&amp;lt;/u&amp;gt; Survival&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Mr. Putney, Rosamund, Kara, Savile, Quimbleton [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; [[James]] (12/5/2024)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Bidwell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Players left the city of [[Ravel]] onboard the &#039;&#039;&#039;SS Exodus&#039;&#039;&#039; after taking on a small contract to work the ship on its voyage south towards [[Galik]] in [[Amusa]]. &lt;br /&gt;
* We learned that Whales are elusive around [[Osugbo]] and that some sailors believe that &#039;&#039;&#039;Birds ward off Whales&#039;&#039;&#039;. &lt;br /&gt;
* After meeting and making rough acquaintance, the captain invited the crew to the &#039;&#039;&#039;Captain&#039;s dinner&#039;&#039;&#039;, where they were told to protect the precious and dangerous-sounding cargo which lived in a lock carriage on the deck.&lt;br /&gt;
* After hearing that a possible [[whale]] was nearby, Mr. Putney hesitantly left dinner and got some fresh air, getting a first row seat to the beginning of the [[Arctic Autumn]] as a mysterious force on the horizon seemed to zoom by, freezing the ocean water in its wake. &lt;br /&gt;
* When the ice reached the ship, the jostle nearly killed the lowly (Level 1) crew, but after getting their bearings, the team left the cabin and were shocked to see the dangerous creature...a [[Dire Turkey|dire turkey]]...had been thrown off the ship and was scrambling quickly away into the frozen sunset.&lt;br /&gt;
* Getting onto the Exodus&#039; dinghy, the team took off into the night, kept safe and warm by Kara&#039;s fire-bending elementalist powers. &lt;br /&gt;
* Avoiding a near-death collision with &#039;&#039;&#039;pirates&#039;&#039;&#039; (whose cover was blown when Rosamund&#039;s [[mystic]] powers revealed their emotions and thoughts), the team sailed into the next day, freezing and huddled around a precarious fire on the dinghy. &lt;br /&gt;
* Finally catching up to the sleeping turkey, the team&#039;s [[Aarakocra]] tried some bird-like rituals to coax the [[beast]] back, but instead imitated a challenge to the alpha Turkey. In the quick brawl that ensued, Rosamund was nearly killed, but quick thinking from Kara, Putney, and Quimbleton put the bird into an exhausted state, ready to return back.&lt;br /&gt;
* Once they returned the bird, the team learned that there would be no voyage to Galik...indeed, the realm had frozen over, and a strange winter had begun: &#039;&#039;&#039;A Fantasial Freeze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Session 1: Cold Feet ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Survival, [[Onomancy]], Boss Battle, [[Blowt|Blowted]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Eltolinde, Luv, Clover, Lairus, Jaxzo&#039;Ilan [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/3/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Nhart]], [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Working and staying at a shelter in [[Ravel]] to stay away from the cold, the heroes are imposed upon by a group of &#039;&#039;&#039;thugs&#039;&#039;&#039; who were looking to take blankets to stay warm from the arctic conditions outside.&lt;br /&gt;
* After [[Luv]] paid the thugs off, the team convened at a local &#039;&#039;&#039;Quest Board&#039;&#039;&#039;, noting a few of the crazy things happening in town at the moment, including:&lt;br /&gt;
** A bone dealer named &#039;&#039;&#039;[[Otto]] Bremer&#039;&#039;&#039; who wanted whale bones&lt;br /&gt;
** A baker whose fires seem to be magically extinguished by an &#039;&#039;&#039;unknown force&#039;&#039;&#039;&lt;br /&gt;
** A citizen who gets the uncanny feeling they are being watched via &#039;&#039;&#039;Elemental Scrying&#039;&#039;&#039; &lt;br /&gt;
** Reports of a vision from the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; of a &#039;&#039;&#039;Kaiju-Sized Penguin&#039;&#039;&#039;&lt;br /&gt;
** Worries from citizens about local tortle &#039;&#039;&#039;Captain Kronch&#039;&#039;&#039;&lt;br /&gt;
** Several notices about &#039;&#039;&#039;Pirates&#039;&#039;&#039; in the region.&lt;br /&gt;
* Eventually the team settled on investigating the mysterious penguin vision, and went to the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; where they met with &#039;&#039;&#039;Nhart&#039;&#039;&#039;, an onomancer who showed them his visions: A massive penguin breaking through the ice sheets of the ocean, sending locals fleeing in fear, while &#039;&#039;&#039;an unknown group of 6&#039;&#039;&#039; stand vigilantly opposed to it. &lt;br /&gt;
* The team got along well with the Onomancers, though team Mystic [[Laris|Lairus]] was highly suspicious, going with the popular thought that Onomancy is an &amp;quot;invasive&amp;quot; form of mind magic that shouldn&#039;t be practiced. &lt;br /&gt;
* After being given rations and a warm place to sleep that night, the team awoke refreshed and ready to hit the road. However, once they reached the city&#039;s frozen harbor piers, they ALSO caught the glimpse of &#039;&#039;&#039;Something Large, Monstrous, and Whale-Shaped&#039;&#039;&#039;, lurking in a back alley. &lt;br /&gt;
* As one of the team members was [[Clover]], an infamous monster slayer, an order was given and the team pursued the beast. Eventually it gave an ominous warning to [[Adebimpe]] via telepathy: &amp;quot;You all will pay for the sins of the past&amp;quot;. Which was enough reason to go ahead and fully kill the beast in an epic battle across Ravel city rooftops and parks. &lt;br /&gt;
* Once the beast was slain and the team totally exhausted, it was decided to backtrack and instead sell this &#039;&#039;&#039;Whale-Shaped&#039;&#039;&#039; corpse to &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039;, the whale bone dealer, who rewarded the team with a &#039;&#039;&#039;Magic Swimming Ring of the Princes&#039;&#039;&#039;, and &#039;&#039;&#039;A Portrait of a Spoon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Burnale &amp;amp; Whale ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Bastion, [[Blowt|Blowted]], Wilds, Burnale  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Eltolinde]], Luv, Clover, Jaxzo&#039;Ilan, [[Quimbleton]], [[Elvar|Seven]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The [[Burnale]] Clan, [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Jaxzo&#039;Ilan&#039;&#039;&#039; lost control again and nearly killed Quimbleton in the dark streets of &#039;&#039;&#039;Stalled-For-Thyme&#039;&#039;&#039;, the merchant&#039;s district of Ravel (Quimbleton having another Absinthe inspired late night conversation with a lampost)&lt;br /&gt;
* The team is attacked by a &#039;&#039;&#039;Dragonfly Blowt&#039;&#039;&#039; in the streets, forcing everyone to seek shelter nearby, where they notice the piling up problems in Ravel on the bulletin board.&lt;br /&gt;
* As much of the group had helped &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039; before, they decided to assist him in another mission, delivering &#039;&#039;&#039;Bone Flutes&#039;&#039;&#039; carved from the bones of the Whale Blowt they had previously slain. &lt;br /&gt;
* While taking the bones to &#039;&#039;&#039;[[Manquel]],&#039;&#039;&#039; the team was nearly ambushed in the night by members of the [[Burnale Clan]] who were looking to loot them. In an inspired move, the team instead decided to challenge the Burnale to a &#039;&#039;&#039;drinking contest&#039;&#039;&#039;, using Quimbleton&#039;s Absinthe as the drink of choice. &lt;br /&gt;
* Having built up a tolerance (or otherwise using magic) the team was able to stay on their feet longer than the Burnale leader, allowing them to loot his body instead. Eltolinde claiming roughly 100 GP worth of gold in doing so.&lt;br /&gt;
* Before arriving in &#039;&#039;&#039;Manquel&#039;&#039;&#039;, the team receives a message from the city (delivered by a freezing Jaxzo&#039;Ilan) that the &#039;&#039;&#039;Flutes may be cursed.&#039;&#039;&#039; The team attempts to confirm if they&#039;re cursed by...playing the flute. By doing so, the massive and deep tones of a whale burst over the countryside, unknowingly summoning any nearby Blowt to the area. &lt;br /&gt;
* In Manquel, it appears the town was &#039;&#039;&#039;recently under attack by a Blowt&#039;&#039;&#039; summoned to the area (I wonder by who???), but the team fights hard to trap the blowt in its own mind through Luv&#039;s mental magics. Once it was trapped, it was a trivial matter of ending it. &lt;br /&gt;
* To avoid having to now deliver the flutes to the townsfolk and further cursing people, the team decides to instead pay the city merchant the full value of the flutes (roughly 80 GP), which he seems happy with.&lt;br /&gt;
* With the Whale defeated and the mission finished, the team begins to set up a headquarters, a [[The Fantasial Freeze/Bastion|Bastion]], in Manquel.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Blood on the Ice ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Boss Battle, [[Blowt|Blowted]], [[The Unravel]], Escort&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Lairus, [[Sevile]], [[Kara]][[Asimi|, Asimi]] [New!], [[Cavii Kero]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/16/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Aiken]], [[Mayor Berry]], [[Captain Cronch]], [[Breakwater]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In a town meeting at &#039;&#039;&#039;The Kaleidoscope&#039;&#039;&#039; (the city&#039;s center), it is revealed that more Blowt attacks have been happening, and the city guards are not enough to protect the people in the streets. &lt;br /&gt;
* After some &amp;quot;negotiation&amp;quot; from &#039;&#039;&#039;Kara&#039;&#039;&#039; and &#039;&#039;&#039;Savile, a&#039;&#039;&#039; deal is brought to the table in which the city&#039;s Thieves&#039; Guild, [[The Unravel]], would pad the city&#039;s forces and patrol at night. However there would be a team up: 1 guard for every [[Thief]], to ensure accountability. &lt;br /&gt;
* With the meeting adjourned, the team decided to investigate the poor tortle Captain Cronch who had been frozen for at least a week, and who had people so worried about him that they were posting for help on the notice boards of the city. &lt;br /&gt;
* On the way to Cronch, the team encountered a massive &#039;&#039;&#039;Squall&#039;&#039;&#039; which nearly destroyed their ability to survive the cold, if it weren&#039;t for &#039;&#039;&#039;Kara&#039;s&#039;&#039;&#039; firebending abilities. Surviving the blizzard, the group encounters &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, a bright eyed Grung in the region, they give him a coat and send him to safety. &lt;br /&gt;
* Arriving at Cronch&#039;s cabin, the crew find that Breakwater had buried Cronch in a &amp;quot;Burial Mound&amp;quot;, after evacuating Cronch from his burial mound (don&#039;t worry he was just hibernating), it would open up into a portal to &#039;&#039;another world,&#039;&#039; through which a massive turtle-like blowt would emerge. &lt;br /&gt;
* After nearly TPK&#039;ing to the turtle (in part thanks to Asimi&#039;s uneducated use of Cronch&#039;s staff [[Rumblewood]]) they would be able to push the turtle back into the portal and close it for good, saving Cronch&#039;s life and taking him back to [[Ravel]] for a more permanent safety.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Are we the Balabaddies? ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Exploration, Balabag, Survival, Lush Pocket&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Clover Softpaw|Clover]], [[Jaxzo&#039;Ilan]], [[Quimbleton]], Silent Wind [New!], [[Fridtjof]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Balabag&#039;s Heroes ([[Thaddeus]], Tim the Aarokocra, ??? the Goliath, ??? the [[Kitsune]]), Fergus the Manquel Merchant &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having set up the [[The Fantasial Freeze/Bastion|Manquel Bastion]], Jaxzo&#039;Ilan begins to employ the Barracks with other heroes of the realm, recruiting a &#039;&#039;&#039;Goliath&#039;&#039;&#039; and an &#039;&#039;&#039;Aarakocra&#039;&#039;&#039; who were taking shelter in the area to help in saving the world. &lt;br /&gt;
** The Goliath has daddy issues, and struggles in his nightmares.&lt;br /&gt;
* After others arrive in from Ravel, a team of 6 is founded, and the decision is made that since Manquel is already in land, they&#039;re in the perfect position to search for the rumored &amp;quot;&#039;&#039;&#039;Lush Pocket&#039;&#039;&#039;&amp;quot; that Ravel was hunting down. &lt;br /&gt;
* Thanks to the insane survival abilities of [[[Paul]]&#039;s Goliath], Silent Wind, and Jaxzo combined, they were able to find the Lush Pocket in record time, stumbling upon a warm spot after only 3 hours of trudging through the snow. &lt;br /&gt;
* After discovering that the &#039;&#039;&#039;[https://news.umich.edu/tropical-rain-forest-thrived-throughout-last-ice-age/ Lush Pocket thrived due to a greenhouse effect on the lowlands]&#039;&#039;&#039; (scientifically backed!), the team snuck down, only to discover that the Lush Pocket had already been claimed by &#039;&#039;&#039;Rival [[Adventurers]]&#039;&#039;&#039; hailing from the city of [[Balabag]] &lt;br /&gt;
* The leader of these rivals was revealed to be &#039;&#039;&#039;Thaddeus&#039;&#039;&#039; of the &#039;&#039;&#039;Drycræft Drifan School of Magicks&#039;&#039;&#039;, a rival school to Quimbleton&#039;s &#039;&#039;&#039;Xerneiros&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;When Quimbleton realized that the valley was south of the [[Balabar River|&#039;&#039;&#039;Balabar River&#039;&#039;&#039;]], and that due to the geopolitical fallout of [[The Cavalry Rush]], this particular pocket has every right to be claimed by [[Ravel]] and NOT by Balabag, which exists on the north side of the river. However, once he began to elucidate the historical and political reasons why Balabag should give up its claim on the land, the rival adventurers figured it was going to be a better idea to just fight off our intruding heroes.&#039;&#039; &lt;br /&gt;
* After an epic waterside combat (and the death of half of the enemy team) the Balabag heroes forfeited, offering themselves up to be arrested and taken back to Ravel or Balabag. &lt;br /&gt;
** This included Tim the Aarakocra, as well as an unnamed Kitsune and Goliath.&lt;br /&gt;
* [[Jaxzo&#039;Ilan]] lost control again and once again needed to be talked down by her friends. &lt;br /&gt;
* The heroes were rewarded in gold, and political machinations were set into action.&lt;br /&gt;
=== Session 5: End of the Rime ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Amaun, [[Blowt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven,]] [[Cavii Kero|Cavii]], [[Lairus]], [[Kara]], [[Eltolinde]], [[Quimbleton]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Professor Alfonz Mordecai, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* An appearance of the followers of [[Amaun]], said to have been apotheosized from the freezing citizens of Ravel to wards off the cold, move into the Fresna (the Outer District of Ravel)&lt;br /&gt;
* Narrowly saving Farmer Lyle&#039;s farm by using mysticisim against the minds of Amaun&#039;s believers, it is discovered that among their ranks is &#039;&#039;&#039;Serg,&#039;&#039;&#039; a former lover of [[Dark Silvio]]. &lt;br /&gt;
* They interrogate Serg and discover the Amaun forces believe that Amaun&#039;s flames cleanse an area of the perpetual cold, and they were trying to bring life back to the frozen farmlands, almost destroying the entire crop of &#039;&#039;&#039;Sour Lingenberries&#039;&#039;&#039; growing there. &lt;br /&gt;
* Farmer Lyle thanks them by giving them a pig, named Turkey Bacon, who now belongs to [[Cavii Kero|Cavii]] &lt;br /&gt;
* Worse for wear, the group travels into the city for warmth and shelter at Cavii&#039;s [[The Fantasial Freeze/Bastion|bastion]], where they meet 6 unique NPCs who have been staying there as shelter from the storm&lt;br /&gt;
** Pierre Robes, local tailor&lt;br /&gt;
** Ennui, a mysterious tielfing&lt;br /&gt;
** Hermis Rangina, a [[minotaur]]&lt;br /&gt;
** [[Alphonse Mordecai|Alfonz Mordecai]], a [[kenku]] professor from the [[University of Xyrneiros]]&lt;br /&gt;
** Althia Arcanethia, a scholar elf&lt;br /&gt;
** Zugon [[Montane]], a fisherman&lt;br /&gt;
* Althia and Quimbleton take a moment to go over what the scholars have determined about the &amp;quot;Blowt&amp;quot;, which includes references to something called the &#039;&#039;&#039;[[Orbis Alius|Subsoil Air]],&#039;&#039;&#039; and rumors that the Blowt are coming from either under the frozen ocean, or from under the now-barren continental shelf&lt;br /&gt;
* After taking on a mission to take down pirates on the Ice, the group of heroes PLUS Althia and Mordecai head out on the ice. Mordecai goes because he&#039;s a healer, Althia goes because she&#039;s researching the ice and the possible Blowt under it. &lt;br /&gt;
* On their way out on the ice they encounter a &#039;&#039;&#039;Carrion Crawler&#039;&#039;&#039; which had devoured a group of Merfolk. &lt;br /&gt;
* Finally arriving at the pirate&#039;s stronghold, a series of ice structured erected on the ocean&#039;s ice (and a number of ships that go with it), the group takes out the pirates AND the spies. claiming the gems and rewards left there, and claiming the bounty in the name of the Xeo Family of Ravel. &lt;br /&gt;
&lt;br /&gt;
== Act 1: [[The Arctic Autumn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Unraveled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Luv]], [[Silent Wind]], [[Yoko]] [New!], [[Sven]] [New!], [[Red (Fantasial Freeze)|Red]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Peatro, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A group of good Samaritans (New PCs Yoko, Sven, and Red), working together to clear snow on the streets of Ravel after a recent squall discover that Farmer Lyle has been sheltering in the historic district, which is now known as [James look this up again, it&#039;s the petroglyph one]. &lt;br /&gt;
* The house, which was located on the riverbank, then collapsed down into the bank, crumbling the structures and sending everyone down under a massive avalanche of soil and wood. &lt;br /&gt;
* When the dust clears, the group finds that under the riverbank was a portion of [[The Unravel]]. &lt;br /&gt;
* Shortly aftewards, two heroes dive into the avalanche to pull out any survivors, they themselves becoming trapped. The confused and anxious group, stuck in what appears to be a dungeon of a hideout, find their way to the next room where Silent Wind is interrogating Ennui.&lt;br /&gt;
* Ennui is left underground in the Ravel&lt;br /&gt;
* [[Luv]] finds the blankets that have been stolen from shelters around Ravel&lt;br /&gt;
* [[Sven]] contracts wendigo disease from a [[Wendigo]], and immolates himself to save the rest of the team from being turned, and to save himself from having to become a monster. His final words: &#039;&#039;&amp;quot;Head to [[Schmetalton]], look for my identical twin brother, [[Ben]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Schmedled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Schmetalton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]] [New!], [[Takeshi]] [New!], [[Kludzu]] [New!], [[Tessa Night|Tessa]] [New!], [[Adebimpe]], [[Jaxzo&#039;Ilan]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Mother Brigid, Hart, [[Xilas LaCroix]] (first appearance) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Welcome to [[Schmetalton|Schmedleton]], home to a unique monestary, which was previously the church of Sven and Ben (see Session 6) &lt;br /&gt;
* [[Oswald]] contracts Wendigo disease, and it&#039;s learned that the disease can be stopped before it takes hold if the diseased gets ahold of some &#039;&#039;&#039;Grey UmaOrchid&#039;&#039;&#039; &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]]&#039;&#039;&#039; &#039;&#039;&#039;Bear&#039;&#039;&#039; &lt;br /&gt;
* Jaxzo comes face to face with [[Xilas LaCroix]] for the first time. &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Onomanced ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven]] (Now &#039;&#039;&#039;Six&#039;&#039;&#039;), [[Kara]], [[Luv]], [[Clementine]] [New!], [[Savile]], [[Tessa]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/6/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Peatro &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Tessa]] arrives in Ravel, looking for the [[LaCroix]] estate and clues to where the vampiric [[Xilas LaCroix]] may have escaped off to. &lt;br /&gt;
* [[Peatro]] gives in to his wendigo disease, with no cure found in the area yet. Those present during his transformation fight &#039;&#039;&#039;Wendigo Peatro&#039;&#039;&#039; within he C3, using successful team tactics.&lt;br /&gt;
* Luv finally comes full circle from session 1, finishing the mission their original team set out to do, but far too late. &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]] [[Blowt]]&#039;&#039;&#039; &lt;br /&gt;
* [[Clementine]] learns to [[Onomancy|read names]]. By deciphering a piece of poetry, they are rewarded with a magical crust of bread.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Waddled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Frieda]] [New!], [[Neighbor]] [New!], [[Fridtjof]], [[Yoko]], [[Takeshi]], [[Cavii Kero]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* We find [[Webber]] the [[Kaiju Penguin]] &lt;br /&gt;
* The team fights a &#039;&#039;&#039;Blizzard Eel&#039;&#039;&#039; &lt;br /&gt;
* We encounter [[Garl Glittergold|Glittergold]]&#039;s [[White Horse]] 🐎 &lt;br /&gt;
* Frieda discovers a lost Manatee who she then names &#039;&#039;&#039;Freya&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Session 10: Towered ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Defense, Sneakery, Amaun, LaCroix&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Elvar|Six]], [[Ben]], [[Red (Fantasial Freeze)|Red]], [[Kludzu]], [[Clementine]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Aiken, Bartlett, Kiun Xeo, Vindrix LaCriox, some really cool dogs  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six is captured by the &#039;&#039;&#039;Unravel&#039;&#039;&#039; on suspicion of leading the [[Amaun]] [[cult]]. Teir evidence includes his fiery sword, his mysterious nature and convenient inability to recall where he&#039;s been or who he is, and his ever-burning branch (gifted by Kara). During questioning, Aiken recognizes a magical geas has been placed upon Six.&lt;br /&gt;
* Six is almost beaten to death, but the interrogation is interrupted by [[Clementine]], who mistook a posting looking for thug support as one looking for artists and performers. &lt;br /&gt;
* Recognizing Six, Clem and others present (including a late arrival Ben) calm the room after a brief skirmish, and the Unravel are convinced Seven is innocent, and that in fact it is &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; who is behind everything. They take Dark Silvio and leave.&lt;br /&gt;
* Licking their wounds, the group reconvenes in safety elsewhere, eventually deciding to band together and take a quest looking for protection at the Xeo Estate in the city. &lt;br /&gt;
* The team learns Kiun Xeo&#039;s life after the LaCroix family in town appear to have a bounty placed on his head. Along with Xeo&#039;s two golems, the team takes up defensive positions for the night. [[Xilas LaCroix|Xilas]] sends waves of dhampir and vampire spawn to ensure Kiun is dealt with properly. Several team members are injured or paralyzed, and Kludzu is downed. &lt;br /&gt;
* In the midst of the fighting, Red scurries to a quiet corner of the Xeo mansion and unlocks a secret door. They discover that the Xeo family are worshippers of the [[Amaun]] fire cult and have been funding the group&#039;s activities! Red makes off with the sacred text the Xeos have hidden in their mansion, later turning it over to Six. &lt;br /&gt;
* After the sun rises, Kiun treats the heroes to breakfast. It&#039;s a trap! Vindrix LaCroix, the son of Xilas, ambushes the party in the dining room with his boli familiar. Another fight ensues, and things are tense, but the group does slay the vampire.&lt;br /&gt;
* Kiun, now fearing extra for his life, pleads with the heroes to escort him to safety. Six allows Xeo and his golems to hide out to the &#039;&#039;&#039;Manquel&#039;&#039;&#039; Bastion, and the party resolves to keep an eye out, knowing the fire cult will be taking up residence in the abandoned building.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: Crossed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Tessa Night]], [[Quimbleton]], [[Mundi]] [New!], [[Jaxzo&#039;Ilan]], [[Adebimpe]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Xilas LaCroix, [[Cecil]], the Bolis!   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The gang meets in [[Kludzu#The Brass Eye|The Brass Eye]], a tavern operated by PC [[Kludzu]] (who isn&#039;t present at the moment).&lt;br /&gt;
* While there and discussing their plans to take down [[Xilas LaCroix]], the gang is overheard by &amp;quot;Mundi&amp;quot;, a well spoken, vaguely british, fine dressed Choeru warrior. He claims to also have &amp;quot;beef&amp;quot; with the LaCroix, and promises the team a secret entrance through which they can ambush the LaCroix palace.&lt;br /&gt;
* The gang argues for a while on best practices, and various battle strategies to get ready for their infiltration, including some very wise invisibility spells.&lt;br /&gt;
* ...It was a trap. Once they&#039;re at the back door, &amp;quot;Mundi&amp;quot; gives the secret knock, and a teleportation [[rune]] trigger, taking everyone in the vicinity, visible or not, to a waterlogged dungeon where [[Boli]] await to torture and suck the blood of the victims. &lt;br /&gt;
* Xilas is there, briefly, but only to attempt to turn the players against each other, which he fails to do. However, he then sends the REAL &#039;&#039;&#039;Mundi&#039;&#039;&#039; against the team, who is a powerful hulking [[barbarian]] of a capybarafolk, and NOTHING like the Mundi they thought they found, who was in fact a braggart of a [[vampire]] spawn named &amp;quot;Cecil&amp;quot;.&lt;br /&gt;
* Within the same dungeon there also sat a captured gnome by the name of [[Ipanam]]. Originally known for his wonderful music, he now was being mind controlled to try and fight the party. Once the fight is over, he is recruited as another of Luv&#039;s henchmen.&lt;br /&gt;
* The team fights hard, takes out the Boli, and even kills Cecil along the way, but once again fails to secure Xilas. Thinking themselves alone, they begin to plot a plan in which Luv will impersonate and take over the LaCroix estate here in Ravel...but realize too late their precious plans were already overheard by Xilas, who now instills paranoia to all of them.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: Smithed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Savile]], [[Quimbleton]], [[Clementine]], [[Luv]], Denaria [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/4/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Nhart, Pierre Robes  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; narrowly escapes his encagement in the &#039;&#039;&#039;Unravel&#039;&#039;&#039;, being chased by a number of Unravel members. Member [[Kara|Karasu]] corners him and talks him into smuggling away to a safe corner of the Unravel where he can hide out in peace until it is time to return with [[Elvar|Seven]]. New Unravel member &#039;&#039;&#039;Denaria&#039;&#039;&#039; is also there.&lt;br /&gt;
* After Kara finds out &#039;&#039;&#039;Someone has also put a bounty on her head&#039;&#039;&#039; she goes to the C3 to start an investigation. &lt;br /&gt;
* While there, she bumps into &#039;&#039;&#039;Clementine,&#039;&#039;&#039; as well as C3 residents &#039;&#039;&#039;Quimbleton, Savile,&#039;&#039;&#039; and &#039;&#039;&#039;Luv,&#039;&#039;&#039; who are working on making a delicious stew as well as understanding the &#039;&#039;&#039;Mysteries of the Magic Bread&#039;&#039;&#039;. It is determined that it IS infinite food, but not very quick infinite food, nor is it long lasting once removed from its breadbox. &lt;br /&gt;
* &#039;&#039;&#039;Denaria&#039;&#039;&#039; also stumbles in, and after brief tensions with Luv, who mistakes her as another Unravel member looking to collect a bounty, accepts Denaria. Together the 6 of them now look for some work to bring in money and more food for themselves.&lt;br /&gt;
* They settle on accepting a Bounty Mission placed on a mysterious creature known as &#039;&#039;&#039;The Firefly&#039;&#039;&#039;, after &#039;&#039;&#039;Denaria&#039;&#039;&#039; leads a tracking expedition, the Firefly is found stealing from a market late at night.&lt;br /&gt;
* Using a combination of Quimbleton&#039;s Sleep spell, Denaria&#039;s grappling hook, and Savile&#039;s net, the group captures the Firefly, only to realize that it is...(cue dramatic music)...&#039;&#039;&#039;Captain Crezzerin from Session 1!&#039;&#039;&#039;&lt;br /&gt;
* Deciding not to take Crezzerin in, the team learns why Crezzerin got the bounty on her, and why&#039;d she&#039;d been stealing so much. It turns out nobody was helping her procure the materials and goods she needed for her Ship-Repair project, so she put together teams of thieves from other forgotten and outcast persons. &lt;br /&gt;
* When the players revealed they had a combination of &#039;&#039;Muscle, Brains, and Blacksmithing knowledge&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; (plus Clementine&#039;s Bardic inspiration to set the pace of the forging), they took matters into their own hands, crafting and forging everything that Crezzerin needed instead of stealing it from others. &lt;br /&gt;
* With the forging done, and the ship repaired, the team was able to rechristen &#039;&#039;&#039;[[Arctic Express|The Arctic Express]]&#039;&#039;&#039; (legally distinct from the Polar Express), and sent Crezzerin and her team on their way as they began to test out the new ship: one with the ability to finally traverse the frosty wastelands. &lt;br /&gt;
&lt;br /&gt;
=== Session 13: Veiled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Blowt]], Lore, Personal Mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ben]], [[Cavii Kero|Cavii]], [[Fären]], Ramad, [[Elvar|Six]], Yoko&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Thesaurus     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Yoko is assisting in handing out food to citizens of Ravel in the Rolling Spools tavern. Ramad, Fären, and Ben are part of the long line that has formed, as stores for the city are running low.&lt;br /&gt;
* Six arrives with his new henchman, &#039;&#039;&#039;Inflammable Kevin&#039;&#039;&#039;, as the crowd is dispersing. He turns to assist a lone woman who is licking the crumbs off her fingers, and she turns into a &#039;&#039;&#039;wendigo&#039;&#039;&#039; before his eyes, sparking a fight.&lt;br /&gt;
* The transformed &#039;&#039;&#039;wendigo&#039;&#039;&#039; downs Fären and transmits the wendigo disease to Yoko before being slain. Six grabs Fären&#039;s body and runs toward the C3, just across the frozen river that winds through Ravel.&lt;br /&gt;
* Cavii hears Six&#039;s cries and meets the heroes halfway, deftly reviving Fären and Yoko with Ramad&#039;s help, notably &#039;&#039;&#039;curing a PC of the wendigo disease&#039;&#039;&#039; for the first time in the campaign. Fären comes to in Six&#039;s arms, startled at the reality of being saved by a human male.&lt;br /&gt;
* Six reveals an anonymous note showing that &#039;&#039;&#039;Balabag&#039;&#039;&#039; has poisoned the rations that were to be dispersed amongst the townsfolk with wendigo disease, and that the &#039;&#039;&#039;Balabag army&#039;&#039;&#039; sits just outside of &#039;&#039;&#039;Manquel&#039;&#039;&#039;, demanding housing for its soldiers as they move to fight against Ravel. Many &#039;&#039;&#039;wendigo&#039;&#039;&#039; are now loose on the city streets, and many quests are incapable of advancing until the scourge is dealt with. Six pens a letter calling for &#039;&#039;&#039;troops to fight the Balabag army&#039;&#039;&#039;, and posts it on many bulletin boards.&lt;br /&gt;
* Yoko and Fären both report seeing the image of a skeletal frost giant, calling for Cavii, while they were downed.&lt;br /&gt;
* The heroes reconvene in the C3, where Cavii outlines the plan for piercing through the &#039;&#039;&#039;Veil&#039;&#039;&#039;, where downed characters exist in moments close to death, recounting a wall of eyes calling for Cavii himself. The process involves bloodletting the heroes in a safe space (the C3), then exploring the Veil together. Cavii and Ramad offer to watch the others with healing potions at the ready, as Inflammable Kevin guards the door from interlopers.&lt;br /&gt;
* Fären, Ben, Yoko, and Six descend into the Veil. They quickly realize they are separated and have to deal with their own personal antagonists. There are siblings aplenty, as Fären is forced to confront his brother, &#039;&#039;&#039;Lycidas&#039;&#039;&#039;, and Yoko fights his brother, Mujyo. Ben reunites with his brother &#039;&#039;&#039;Sven&#039;&#039;&#039;, who has passed on, as well as &#039;&#039;&#039;Gustafar&#039;&#039;&#039;, his step-brother now armed with dark eldritch magic. Six is transported to a space alone, but for a set of ghostly hands reaching down.&lt;br /&gt;
* Six calls the skeletal frost giant, bringing it into the Veil near the heroes, then alerts Cavii that their presence is necessary. Cavii descends into the Veil and meets the spirit of his own brother &#039;&#039;&#039;Ravii&#039;&#039;&#039;, who rests on the frost giant&#039;s shoulder. The giant is introduced as &#039;&#039;&#039;Thesaurus&#039;&#039;&#039;, who appears to be the master of this place. Thesaurus is calling not for Cavii but for something called the &amp;quot;Cailleach [[Bhéara]]&amp;quot;, which Ravii mishears as &amp;quot;capybara&amp;quot;.&lt;br /&gt;
* Combat ensues within the Veil; Cavii and Fären are defeated by Thesaurus and Lycidas, while Yoko reaches a kind of truce with Mujyo. Ben and Sven work together to defeat Gustafar, and Ben gains some closure over his twin&#039;s death. Six pulls down one of the hands within his space and meets Seven, another soul inhabiting his body. Six and Seven have a long, comforting chat, and Seven convinces Six to rest for a while and &amp;quot;let someone else take over.&amp;quot;&lt;br /&gt;
* Cavii is defeated by Thesaurus, and in Quelmar, they start to die in their bed. The presence of death summons a &#039;&#039;&#039;Blowt&#039;&#039;&#039;, who downs Inflammable Kevin with one blow, and who Ramad skillfully avoids through magical means. Six reincarnates as Five, poetically incinerating Kevin&#039;s corpse (he was inflammable) and defeating the Blowt. The rest of the crew are stabilized and brought back to life, their journey to the Veil filled with more questions and few answers.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Crowned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Clover Softpaw]], [[Tessa Night]], [[Annabelle]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[X (The Paladin)]] (guest NPC from [[Ancients Alive]]), Unnamed Killed Amaun Cult leader   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The Paladin almost kills the team after thinking Kara might have the [[Crown of Empyrosis]].&lt;br /&gt;
* Instead they lead the Paladin to the Xeo Estate where a Fire Cult has moved in after Kiun Xeo evacuated (see Session 10). &lt;br /&gt;
* He absolutely decimates the Fire Cultists but then takes Clementine and leaves to continue his hunt for the crown.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: Blowted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Takeshi, [[Kludzu]], [[Red (Fantasial Freeze)|Red]], [[Neighbor Craig]], [[Thimbal|Thimbol]] [New!], [[Gale]] [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/29/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Farmer Lyle]], Jenny Jangles, a Blowt named Uct, Bartlett&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Nobody will tell you what happened to Jenny Jangles.&lt;br /&gt;
* It&#039;s not important what happened to Jenny Jangles.&lt;br /&gt;
* Stop asking about Jenny Jangles&lt;br /&gt;
&lt;br /&gt;
=== Session 16: Chased ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Lairus]] (Guest Featuring: [[Maverick]], [[Edna]], [[System Agnostic/Episode 3.3: System Error|Nuria]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/1/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [Cue sitcom guest appearance applause] [[Edna]] and [[Maverick]] stop by from [[Ancients Alive]] to assist in hunting down the Paladin &lt;br /&gt;
* Clementine and the Paladin steal passing glances and awkward story swapping as she tries to get a better idea of who he is, for better or for worse.&lt;br /&gt;
* Nuria is there too!&lt;br /&gt;
* Clementine tried to steal the wand from the Paladin and fails&lt;br /&gt;
* The entire mountainside is collapses in an avalanche onto the players, nearly killing everyone, who try desperately through magic and might to stay afloat while the Paladin assaults them.&lt;br /&gt;
* &#039;&#039;&#039;Lairus dies&#039;&#039;&#039; by throwing herself between Jaxzo and the Paladin, tanking the hits and letting Jaxzo escape.&lt;br /&gt;
* Peatro was re-discovered, having somehow reincarnated as a strange &#039;&#039;&#039;Blowt&#039;&#039;&#039;&lt;br /&gt;
* The Paladin gets away and flees north, searching for the great powers in &#039;&#039;&#039;the Quiet North&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Casted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Intrigue, Magic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Cavii Kero]], [[Quimbleton]], [[Oswald]], [[Fären]], [[Ramad Shadewalk|Ramad]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Driklar the Alchemist, Mayor Barry,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Sandbox magic adventure!&lt;br /&gt;
* [[Quimbleton]] invented a spell of &amp;quot;Mass Create Sorghum&amp;quot; &lt;br /&gt;
* [[Clover Softpaw|Clover]] gained a Phoenix spirit familiar.&lt;br /&gt;
* [[Cavii Kero]] gained the ability to control weather. &lt;br /&gt;
* [[Oswald]] gained the ability to doff an enemy&#039;s clothing or armor. &lt;br /&gt;
* &#039;&#039;&#039;The team restored 6 powerful artifacts used in an ancient war&#039;&#039;&#039;, in theory for Ravel to use against an approaching Balabag.&lt;br /&gt;
* [[Fären]] stole one of the 6 artifacts (Artifact of Flesh Manipulation) and disappeared into the cold and dark night.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Ambushed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Gale]], [[Clover Softpaw]], [[Oswald|Oswald,]] [[Jaxzo&#039;Ilan]], [[Sven|Ben]], [[Tessa Night]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; NOT Xilas LaCroix   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Another important meeting in the [[Brass Eye]] (Kludzu&#039;s tavern) leads to another attempt to take down LaCroix (though the team is momentarily suspicious of Oswald, who is yet another powerful looking Capybara who has intel)&lt;br /&gt;
* After much deliberation, this team decided ultimately to use their opportunity to barge into the LaCroix manor in Ravel right through the front door.&lt;br /&gt;
* LaCroix was not home, and was in fact expecting them to confront him via the trap door that he had previously trapped many of them by. &lt;br /&gt;
* Instead, a small group of Boli as well as two [https://forgottenrealms.fandom.com/wiki/Meazel Meazels] who were still guarding the interior ambushed the intruders.&lt;br /&gt;
* While a great fight was had, LaCroix was no where to be seen, and eventually the team had to burn some of their faction points with Ravel to talk their way out of being arrested for B&amp;amp;E. &lt;br /&gt;
&lt;br /&gt;
=== Session 19: Damned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Blowt, Magic, The Hole (new!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Asimi, [[Clementine]], [[Elvar|Five]], Mundy, [[Ramad Shadewalk|Ramad]], [[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Maynard   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session starts in the &#039;&#039;&#039;Manquel Bastion&#039;&#039;&#039;, where remnants of the Balabag army, greatly diminished due to cold and hunger, is attacking. All three soldiers are quickly talked down and offered food and shelter by Mundy, Asimi, and Five.&lt;br /&gt;
* Ramad takes a moment to catch up with &#039;&#039;&#039;Kiun Xeo&#039;&#039;&#039;, who has been holed up in the Bastion to avoid death by LaCroix. They chat briefly about the fire cult of Amaun.&lt;br /&gt;
* A haunted and defeated Clementine arrives in Manquel later that evening. She informs the group of [[X (The Paladin)|The Paladin]]&#039;s involvement in the Freeze, Peatro&#039;s resurrection, and other important events from Episode 14. The group are shocked that the Freeze could potentially be ending in three weeks&#039; time.&lt;br /&gt;
* The group returns to Ravel, where they catch up with &#039;&#039;&#039;Captain Crezzerin&#039;&#039;&#039;, who has constructed the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a ship outfitted to plow through the ice and snow. The heroes reconnect with several NPCs from past sessions who form Crezzerin&#039;s current crew, such as &#039;&#039;&#039;Glarf&#039;&#039;&#039;, &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, &#039;&#039;&#039;Pierre Robes&#039;&#039;&#039;, and &#039;&#039;&#039;Maynard.&#039;&#039;&#039; The group agrees to Crezzerin&#039;s request for bodyguards as they make a four-day journey across the bay to Tuskur.&lt;br /&gt;
* The first day is spent in relative quiet, but the second day the ship is beset by a wounded and hungry roc. Asimi is quick to deflect the giant bird&#039;s attention with an illusion, but Five is inspired to attack the beast as he wants to impress Clementine. Drawn into combat, the heroes are able to defeat the roc and strip it for meat and feathers. However, Mundy is unable to come out of his berserker rage, and capybara-chest-bumps a badly wounded Five, killing him. Five resurrects again as [[Elvar|Four]], and the heroes puzzle once again over why Four&#039;s personality is once again changed.&lt;br /&gt;
* The third day passes in relative quiet, but the Arctic Express is approached by a floating ship, crewed by a gang of [[Devil|devils]]. They offer great boons to the heroes, in exchange for as many souls as they are willing to spare. Asimi is quick to hand over &#039;&#039;&#039;Maynard&#039;s&#039;&#039;&#039; soul, and Four offers the soul of one of their henchmen. In the most surprising moment of the day, Clementine offers her own soul to the devils in exchange for an unknown boon. The deal is struck, and the crew moves on.&lt;br /&gt;
* The fourth day is marked by the appearance of &#039;&#039;&#039;The Hole&#039;&#039;&#039;, located a half-day&#039;s journey from Tusgrer. To stop the Arctic Express from tipping into the Hole, the heroes act quickly to disable the engines and bring the ship to a shuddering crawl. The noise of the ship attracts a &#039;&#039;&#039;Kaiju Penguin-Blowt&#039;&#039;&#039;, which towers over the ship, and several smaller &#039;&#039;&#039;Blowt&#039;&#039;&#039; follow in its wake. The outmatched heroes quickly start the engines up again, turning the ship and escaping, although both Asimi and Glarf are downed by a single flap of the &#039;&#039;&#039;Kaiju Penguin-Blow&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;t&#039;&#039;&#039;&#039;s flippers. The Arctic Express arrives at its destination, and everyone breathes a big sigh of relief.&lt;br /&gt;
&lt;br /&gt;
== Act 2 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Unleashing ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Magic, Horror, The Quiet North, Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Kara]], [[Savile]], [[Quimbleton|Quimbleton Fiddleford]] (Guest Featuring: [[Rowan Buckman|Rowan]], [[Blumenthal]], [[Wielder-of-Karavox]], [[Arlow]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/29/2024, [[QuelmarCon 2025]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Touse]], [[Bhéara]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While all characters in the freeze have access to the following summary in the form of rumors around Ravel, greater details can be found by reading [[Quimbleton&#039;s expedition notes]] in the C3.&lt;br /&gt;
&lt;br /&gt;
[[Luv]], [[Savile]], and [[Quimbleton]] started an expedition north looking for [[Kara]] who was hot on the trail of [[X (The Paladin)|The Paladin]]. By the time they all met up in [[Dolmvay]], the party had been joined by a sorceror named [[Rowan Buckman|Rowan]] and an alchemist named [[Blumenthal]] who claimed to be part of a party which slew [[X (The Paladin)|the Paladin]]--the one who caused [[The Arctic Autumn|the freeze]]--some time earlier. However, [[The Arctic Autumn|the freeze]] was still strong in the north, and the party set out to find the source of the cold in [[Paraska Manor|a mansion to the north]]--along the way meeting a batfolk named &#039;&#039;&#039;Wielder&#039;&#039;&#039; who carried [[Karavox|some kind of magical axe]]. &lt;br /&gt;
&lt;br /&gt;
While the exact details of what happened in the house have been somewhat distorted, what is clear is that the party found an incredibly powerful and malevolent presence within, and were completely routed--limping wordlessly back into town. Some claim that the force inside the building had something to do with vivid and disturbing paintings that acted as portals to other worlds, some spoke of a powerful but sinister coven of necromancers operating from inside the house, and still others whispered of a towering monster made of brass, wax, and fire with claws like butcher knives. &lt;br /&gt;
&lt;br /&gt;
In any case, the stories and rumors all tend to share three core truths--some kind of ancient and malevolent magic was behind whatever happened in the house, a deeper, more intense frost has been slowly enveloping towns in the north and may soon turn its attention to the south, and [[Savile]] did not return from the expedition.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Falling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Sorghum, Attack, Blowt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ramad Shadewalk]], [[Kludzu]], [[Gale]], [[Thimbol]], [[Asimi]], [[En]] (New!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; &amp;quot;Thesaurus&amp;quot;, Mayor Berry   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Famine is over&#039;&#039;&#039;! Ravel celebrates with its first ever &#039;&#039;&#039;Sorghum Festival!&#039;&#039;&#039;&lt;br /&gt;
* [Stuff happens here] &lt;br /&gt;
* 10 Civilian causalities, including a band of bearfolk, a tigerfolk, and a loxo. &lt;br /&gt;
* [[Kludzu]] entered the [[Otherworld]], perhaps never to be seen again (or seen much later)&lt;br /&gt;
* Mayor Berry died and became Blowted&lt;br /&gt;
* [[Ramad Shadewalk|Ramad]] died at the hands of the blowt. When passing on, he chose the path Peatro did: Connecting and grabbing onto the life force of the Blowt, becoming one with them.&lt;br /&gt;
&lt;br /&gt;
=== Session 22: Deflecting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Political Intrigue, Bastion, Manquel &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Annabelle, [[Elvar|Four]], [[Luv]], Mundy, [[Red (Fantasial Freeze)|Red]], Takeshi &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Maximillian [new!], Kiun Xeo, Ennui    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session begins with renovations taking plane on the Manquel Bastion. Four, Red and Mundy clear out some of the space in the courtyard, which Mundy dubs &amp;quot;Bitch House&amp;quot; with a backwards T. Takeshi is also camped out for the time being, investigating the local area for cultural tidbits and rare books. We learn that Manquel is known for growing high-quality oolong tea, is architecturally inspired by Japan, and has a local mochi donut shop that survived the Freeze.&lt;br /&gt;
* Annabelle arrives at the Bastion, carrying a beleaguered Luv with her. The heroes gather and converse; Takeshi takes interest in Annabelle&#039;s written language, Luv reads the room&#039;s needs for the first time, and the crew is generally filled in on the evil &amp;quot;sentient frost&amp;quot; inhabiting Paraska Manor, as well as Savile&#039;s passing. &lt;br /&gt;
* The heroes receive word that Balabag is approaching, intent on taking the Manquel Bastion as their own. Four prepares the forces at their disposal, while Luv and Takeshi draft a treatise to establish peace before any bloodshed. &lt;br /&gt;
* Balabag&#039;s forces arrive, more than doubling the Manquel forces with spearmen, longbowmen, shield bearers, a trebuchet, and a line of cavalry. Their captain, Maximillian, is greeted by the negotiating party of Luv, Mundy, and Takeshi. Maximillian believes that Six (now Four) is guilty of fire-related crimes and must answer for them. Luv steers this anger towards Kiun Xeo, still holed up in the Bastion, who has notoriously funded the cult of Amaun in Ravel. Maximillian agrees to take Xeo in Four&#039;s place.&lt;br /&gt;
* Red and Four go down to the basement and convince Kiun through... gross oversimplification... to go to Balabag with the army. While Red walks Kiun out, Four is attacked by Ennui, who has snuck into the Bastion. Four easily overpowers Ennui and walks him out to the group, turning him over as well to Balabag. Annabelle also chooses to depart to Balabag, revealing a necklace marking her as a Flamewalker of Kosuth, whom the Balabagians seem to revere. (This unlocks the Balabag missions for the FFreeze proper.) The Bastion is saved, and the heroes can relax...&lt;br /&gt;
* UNTIL! A kaiju-penguin [[Blowt]] erupts on the far side of the Bastion, spurring the heroes into combat. Luckily, combat is not long, and nobody is killed. Takeshi reaches out to the Blowt, whom we now know is split between its own purpose and that of the [[Bhéara]], and convinces it to flee instead of fight. The Bastion is damaged, but not destroyed, and the heroes can actually take a breather.&lt;br /&gt;
&lt;br /&gt;
=== Session 23: Becoming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Lore, Campfire, Character Building, The [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Quimbleton|Quimbleton,]] [[Clementine]], [[Osric]] [New!], [[Enrik]] [New!], [[Alcordyn]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Hollowfoot, Bearah, &amp;quot;Mr. Mosquito&amp;quot;, Nhart,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Quimbleton continues to provide &#039;&#039;&#039;Sorghum&#039;&#039;&#039; all over! This time with a 1st year intern named Lorena following him about. &lt;br /&gt;
* The town of [[Tusgrer]] is finally revealed! Turns out while seeming mundane on the surface, the town has actually been heavily infected by [[Haar|Blowtessence]], being supervised by a &#039;&#039;&#039;Mosquito Blowt&#039;&#039;&#039; known only as &amp;quot;Mr. Mosquito&amp;quot;.&lt;br /&gt;
* To save the town, [[Kara]] decided to transfer all of the [[Haar|Blowtessence]] from the Mosquito into themselves. As a result &#039;&#039;&#039;Kara becomes a Blowt.&#039;&#039;&#039;&lt;br /&gt;
* But in under 30 seconds, while the window of curing is still open, &#039;&#039;&#039;Hollowfoot the Druid launched into action, aided by Quimbleton and Clementine,&#039;&#039;&#039; and Kara is cured of the new infection. However, the latent disease that set in during Session 19 was far too engrained to be cured. &lt;br /&gt;
* With the rest of the town still being under Blowt influence (and Quimbleton only able to hold his sleep spell for a short period of time), the group flees into the wilds and regroups. &lt;br /&gt;
* After heavy discussions, Kara shares everything she learned about the Blowt in the Otherworld after becoming &amp;quot;one with the machine&amp;quot;. &#039;&#039;&#039;It is an intense and revealing look at who the Blowt are and why they are doing what they are doing&#039;&#039;&#039;...and you&#039;ll have to wait to see if anyone from this table shares that intimate knowledge with the server or wiki. &lt;br /&gt;
* The team decides ulimately to retreat...back to Ravel...not knowing what may await them there soon enough. &lt;br /&gt;
&lt;br /&gt;
=== Session 24: Slaying ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Tessa, Jaxzo, Clover, Oswald, Ravii, Dak [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/24/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kirkland Anderson (Manquel Barkeep), &amp;quot;Dak Jr.&amp;quot;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* LaCroix is slain by the team of slayers.&lt;br /&gt;
* Admittedly, LaCroix was ALSO a [[Blowt]] at the time of his slaying, since his house was in the district overrun during Session 21.&lt;br /&gt;
&lt;br /&gt;
=== Session 25: Burning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Burnale, [[Blowt]], Bearah, Davenwood &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Mundy]], [[En]], [[Ben]], [[Jaxzo&#039;Ilan]], [[Oswald]], Jollyfist Burnale [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Burnale Clan (Othello, Oscard &amp;quot;Deadeye&amp;quot;, Alan, Hildor, Keg, &amp;quot;Fjord&amp;quot; Firebeard), Wubly the Tavern Keep of Davenwood, Nikolas (Oswald&#039;s Dad), Orthin the Paladin    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Set a fire which accidentally spread to nearby Davenwood, which was part of a mission given by [[The Unravel]] to send a message to the nearby [[Burnale Clan]].&lt;br /&gt;
* Do community service to help the town rebuild and persevere through the immediate trauma of the attack.&lt;br /&gt;
* Meet Oswald&#039;s family on his childhood farm. &lt;br /&gt;
* Discover Oswald&#039;s mentor became a [[Wendigo]]&lt;br /&gt;
* Fight a super Blowt Wendigo in an epic battle (also includes a handful of Blowted Bunnies)&lt;br /&gt;
* Oswald inherits the farm from his family and begins to help them rebuild it into a powerful new [[The Fantasial Freeze/Bastion|Bastion]].&lt;br /&gt;
&lt;br /&gt;
=== Session 26: Speedrunning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Bhearah &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero|Cavii]], [[Eltolinde Lykaios|Eltolinde]], Fahrlander [new!], [[Elvar|Four]], Ravii, [[Red (Fantasial Freeze)|Red]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Massimo the Painter, Tulio the Apprentice (Briefly), Rogerre the Blacksmith, [[Dark Silvio]], Kirkland Anderson (Manquel Barkeep)    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Farlander the gnome Rogue comes down from the mountains to the north in desperate need of money. The group settles on going to Balabag to deal with a church afflicted by &#039;&#039;&#039;dark ice.&#039;&#039;&#039;&lt;br /&gt;
* The Kero brothers reunite!&lt;br /&gt;
* The party journeys to Balabag&#039;s religious district, called the Cindernest. They meet Rogerre and see that even fire can become Blowted, a glitchy blue flame that cannot be manipulated through magical means.&lt;br /&gt;
* The party explores the open halls of the church, and Four opens a door that reveals a Blowted Massimo the Painter. Combat immediately starts, and the torchlight is lit.&lt;br /&gt;
* Four fights off Massimo and the wights he paints into existence while the rest of the crew speedrun the ENTIRE DUNGEON in search for his wife Lavinia&#039;s locket. There is an outer Massimo, controlled by the Bhearah, and an inner Massimo who wishes to be free from his condition. The heroes use the power of words to slow his progress.&lt;br /&gt;
* The torchlight goes out, and we see how strong the Bhearah&#039;s hold over the church really is - Farlander is downed in a moment. Light your torches in dungeons, everyone.&lt;br /&gt;
* Lavinia&#039;s locket is found, and the party uses it to briefly stop Massimo&#039;s Blowt-self from taking control. Everyone escapes the church and is rewarded for saving him, though the space itself is still overrun by dark ice....&lt;br /&gt;
=== Session 27: Descending ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, [[Ravel]], [[Davenwood]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: [[Luv]], [[Kara]], [[Quimbleton]], [[Dr Burdock]], [[Isabelle]]. [[Clover]], [[Kludzu]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Wubly the Tavern Keep, Hafgan, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In the currently-under-construction tavern of [[Davenwood]], [[Dr Burdock]] showcases his realm famous solution to Blowt - Simply dominate their minds and make them your pets!  &lt;br /&gt;
* Unfortunately Burdock didn&#039;t know the limits of his own power, and when attempting to control 2 Blowt at once, accidentally unleashes a Blowt onto the town.&lt;br /&gt;
* The rest of the team is impressed with Burdock&#039;s power, but unimpressed in how they had to clean up after his mess.&lt;br /&gt;
* Once the group catches their breath (and restores some spell slots), they decide that with lots of power over Life and Death (including new Grave Cleric Isabelle), it might be a good idea to investigate the hole in [[Ravel]] that opened up and unleashed [[Haar|Blowtessence]] all over the city.&lt;br /&gt;
&lt;br /&gt;
* The team decides to test their resolve and go into the Blowhole. &lt;br /&gt;
* The players getr trapped in the other world, [[Orbis Alius|Orbis]], and await rescue or attempts to escape. Not all of them managed to make it to the shelter intact, and some may not make it back to the surface exactly as you remember them. &lt;br /&gt;
&lt;br /&gt;
=== Session 28: Damning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, Balabag, Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Isabelle]], [[Thimbol]]. [[Enrik]], [[Yuki]] [New!], [[Cecil Alaxorsa]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Two Balabag Residents, Rogerre the Blacksmith     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Isabelle returned to the surface, a weapon of the [[Bhéara]], sent to Balabag to find the &#039;&#039;&#039;Kiyoni&#039;&#039;&#039; family.&lt;br /&gt;
* The players spent a long time in a library, as is tradition for some random point in every campaign.&lt;br /&gt;
* In doing their research (and spending their research tokens appropriately) the team learns that there is a deep-seated history of bad blood between [[Balabag]] and [[Ravel]].&lt;br /&gt;
* Their rivalry goes back to the first humans who appeared in the region during [[The Scattering]], when Animalfolk primarily lived in the region that would eventually become Human-dominated.&lt;br /&gt;
* The Kiyoni were a prominent and early human family with roots that go back to the Scattering, and for some reason, the Blowt want revenge on the Kiyoni.&lt;br /&gt;
* The Blowt apparently were damned to an eternal banishment after a war between the humans and animalfolk all the way back then. They were punished and sent to an afterlife which didn&#039;t reward them, but trapped them.&lt;br /&gt;
* Not wanting to aid and abet in political and physical assassination, the team agrees that there&#039;s definitely some merit in what the [[Bhéara|Bheara]] has tasked her minion to do...but there&#039;s other people in need of help, so they pick up and finish off the &#039;&#039;&#039;Cindernest Mission&#039;&#039;&#039; which was left partially uncompleted by the Session 26 team (see above).&lt;br /&gt;
* The team successfully retrieves one of &#039;&#039;&#039;[[Gohei|the Gohei]]&#039;&#039;&#039;, then uses it&#039;s immense power to purify the church of all of its residual [[Haar|blowtessence]].&lt;br /&gt;
* (Along the way Clem dies when Isabelle attempts to send Clem&#039;s soul to &#039;&#039;&#039;[[Orbis]]&#039;&#039;&#039; after Clem gets severely blowted. But the plan backfires because Clem&#039;s soul has already been claimed by another much more powerful faction..See Damning.)&lt;br /&gt;
* The team is rewarded a brand new [[The Fantasial Freeze/Bastion|Bastion]] in Balabag to take their new toy and begin planning their next steps.&lt;br /&gt;
=== Session 29: Liberating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; PC Drama, Devils  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Neighbor|Neighbor Craig]], [[Mundy]], [[Tessa]], [[Osric]], [[Sameera]] &#039;&#039;(New!)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Maynard, Maynard&#039;s Mom Veronica, Mephix    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tessa kills Mephix&#039;&#039;&#039; but knows an accomplished Slayer Mephix will be back by IRL November (Devils don&#039;t die if killed on the mortal plane mundanely)&lt;br /&gt;
* Mephix will remember that.&lt;br /&gt;
* Tessa, Neighbor, and Takeshi discuss &amp;quot;&#039;&#039;&#039;The [[Elvar|7]] High Roads to the Peak&#039;&#039;&#039;&amp;quot;, a self help book by Alycone Daze&lt;br /&gt;
* Neighbor breaks up with Maynard, and the team threatens him to leave &amp;quot;every other woman in this city&amp;quot; alone, he is branded with Twin Snake patterns by Sameera to mark him as a snake.&lt;br /&gt;
* They loot his cool vintage katana collection.&lt;br /&gt;
* The team hits up the nightclub.&lt;br /&gt;
&lt;br /&gt;
=== Session 30: Bounty-Hunting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Ravel, Blowt, DeGaulle, Unravel, PC Drama&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Oswald, Ravii, Kara, Caul Davre [New!], Viralyn Kiyoni [New!], Gaul DeGaulle [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Christina (9/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jimmy (Unravel knight, now V’s servant), Charlie DeGaulle (Gaul’s father, blacksmith, estranged, hunted by Blowt and the Unravel), Teddy (Charlie’s friend/neighbor), Rosie Pumpernickle (Gnome, Charlie’s lover, wealthy)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The group reunites in Ravel during a miserable sleet storm, catching up in Kludzu’s bar. Viralyn claims to be Quimbleton’s long-lost lover.&lt;br /&gt;
* Blowt portals erupt outside the bar, unleashing Kara and several Blowt. A vision of the DeGaulle family flashes through his mind before he regains control. The fight is short-lived thanks to Caul’s necromancy, and Kara quickly recovers their mind.&lt;br /&gt;
* The party learns Gaul is estranged from his father Charlie, the last in a long line of blacksmiths. Gaul openly wishes his father dead.&lt;br /&gt;
* At the DeGaulle smithy, they find it ransacked by Unravel forces. In the basement, the party ambushes soldiers and charms Jimmy the knight into service under Viralyn.&lt;br /&gt;
* Jimmy reveals Charlie has been targeted by the Unravel for acquiring a mysterious material called &#039;&#039;&#039;Blight Dust&#039;&#039;&#039;, which can be forged into weapons devastatingly effective against humans.&lt;br /&gt;
* Following a hidden exit, the group misses Charlie but encounters Teddy, who points them toward Charlie’s secret lover Rosie. They go to her mansion where more Blowt portals open and the party fights multiple waves, with Caul even taming one as a pet.&lt;br /&gt;
* They capture Charlie and Rosie during his attempted escape. Aftewards it is discovered that Charlie branded Gaul (on Gaul&#039;s butt) in the past as part of a family blacksmith ritual, granting Gaul the DeGaulle forging legacy.&lt;br /&gt;
* Ravii strikes a deal with Charlie: protection in exchange for each party member receiving a &#039;&#039;&#039;Blighted Shortsword&#039;&#039;&#039; (worth 750 gp).&lt;br /&gt;
&lt;br /&gt;
=== Session 31: Sacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Tusgrer, Blowt, Boss Rush, Gohei   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecilia [new!] Dak, [[Enrik]], Fahrlander, [[Elvar|Four]], Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dak Jr., Jim Dentured, Kirkland Anderson (Manquel Barkeep)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Everyone wanders into the Manquel Bastion while Mundy is too busy to watch the doors, where a plan is hatched to liberate the town of &#039;&#039;&#039;Tusgrer&#039;&#039;&#039; from its Blowt problem. There is a bounty out for some sort of &#039;&#039;&#039;Mosquito Blow&#039;&#039;&#039;t, and the team goes in properly armed.&lt;br /&gt;
* Fahrlander scouts out the town and finds Blowted townsfolk and blood everywhere, both human and otherwise. The Mosquito sits at the edge of town, and team notes how distended its... sack... is. Using some clever tactics, the heroes bring it down! Until...&lt;br /&gt;
* One of the corpses laying about Tusgrer lets loose a burst of Bhearah energy, and the Mosquito reappears! The heroes combat both the Blowted townsfolk and the mosquito, having to slay it an additional five times. Enrik deals the final blow while using the Gohei to kill the body of the Mosquito while the Blowt-soul inhabiting it flies away, taking the form of a frost giant!&lt;br /&gt;
* With combat resolved, the heroes take stock. The worst news is that Tusgrer&#039;s population is now &#039;&#039;zero&#039;&#039;. Also, a new Blowthole exists, due to the strange nodes of energy that the mosquito unleashed stitching together and opening the portal. The only silver lining is that this Blowthole is easily accessible and unguarded, compared to the madness in Ravel and on the ice field. Another &#039;&#039;&#039;Gohei&#039;&#039;&#039; is looted off the dead samurai from which the Mosquito, and Enrik uses the Gohei he brought for Balabag to save the frost giant&#039;s spectral form. Dak realizes that a &#039;&#039;&#039;Blowted Xilas LaCroix&#039;&#039;&#039; is probably still alive and waiting.... &lt;br /&gt;
&lt;br /&gt;
=== Session 32: Looting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Unravel, Dungeon Crawl, Blowt, Emotional Support   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Freida, Faren, En, Jollyfist, Ben, Red, Thimbol  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Breakwater, Ben (Frederic, Gio mentioned in support group), Farmer Lyle as always.     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team attempts a dungeon crawl into an abandoned Unravel cache that was frozen over but is now thawing.&lt;br /&gt;
* They encounter a lot of &amp;quot;[[Haar|Blowt-essence]]&amp;quot; inside the dungeon.&lt;br /&gt;
* They steal some loot and flee.&lt;br /&gt;
* They also discover [[Fären]] was hiding in that trove, but [[En]] captures him and takes him prisoner. They do NOT claim the bounty, but Thimbol does take back the &amp;quot;Monocle of Flesh Manipualtion&amp;quot; from Faren that was stolen 15 sessions ago (Session 17: Casted).&lt;br /&gt;
* In the process [[Ben]] also gets temporarily Blowted and they fight him off.&lt;br /&gt;
&lt;br /&gt;
=== Session 33: Blowting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Orbis, Balabag, Blowt,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Thimbol Goldbone]], [[Farmer Lyle]], [[Semeera]], [[Clover Softpaw]], [[Isabelle]], [[Clementine]], [[Viralyn Kiyoni|Kiyoni]], [[Quimbleton]], [[Cecil Alaxorsa]],    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* Thimbol wakes in the subsoil air following a [[Blowt]] attack on the Balabag Bastion, surrounded by The Eyes. Thimbol had taken a psychic attack to save Farmer Lyle offscreen and died in his arms. Though The Eyes tempt him with the posiblity of returning to Quelmar as a Blowt, Thimbol passes into Garl Glittergold&#039;s holy afterlife for gnomes--&#039;&#039;&#039;his life&#039;s work&#039;&#039;&#039; of creating and passing on an LLC &#039;&#039;&#039;completed&#039;&#039;&#039;, and his soul at peace knowing that whether that business succeeds or fails, the will of the market will be done.&lt;br /&gt;
* This ascension into the afterlife is witnessed by [[Clover Softpaw]], stranded in the subsoil air following the events of Session 27. As she returns to the Orbis Bastion, [[Clover Softpaw|Clover]] encounters [[Semeera]], transported between worlds through the power of dreams, and the lingering Blowt influence from Session 29. After a brief conversation, Clover brings Semeera back to the Orbis Bastion where they encounter Quimbleton Fiddleford who has recently completed the bastion&#039;s teleportation circle. Quimbleton introduces himself and greets the pair with alarming news. Although previously non-functional, the Teleportation circle suddenly began to pulse with magical energy before the two&#039;s arrival. &lt;br /&gt;
* There&#039;s a knock at the door, and [[Isabelle]] joins the party--tasked by the [[Bhéara]] with bringing a special contract to the house. At which point the portal flares to life and out steps Mephix. Over the questions and protests of [[Quimbleton]] and [[Clover Softpaw|Clover]], [[Isabelle]] hands the contract to Mephix, who releases a small birdcage containing the soul of [[Clementine]] before disappearing. &lt;br /&gt;
* After [[Quimbleton]] creates a paper doll for [[Clementine|Clem&#039;s]] soul to inhabit, the party returns to the surface world, promising Isabelle to help the Bhéara&#039;s mission of tracking down a certain member of the Kiyoni family in Balabag. They are to kill the Kiyoni Elder, and destroy their prize phoenix egg to sate the Bhéara. &lt;br /&gt;
* The group portals directly into the Balabag bastion, disturbing the conversation of [[Cecil Alaxorsa|Cecil]], [[Viralyn Kiyoni]], [[Semeera]], and [[Farmer Lyle|Lyle]]--with the two parties nearly coming to blows. An elder member of the Kiyoni family--the target--comes to the house, introduces himself, and hands the group the egg, tasking them with getting the egg out of [[Osugbo]]. After some conversation about the family&#039;s history aiding [[Troverth Dynasty|Troverth]] in the [[Realm War I|Realm War]] (and a crossover conversation between [[Parkelca|Parkelca2]]&#039;s 2 PCs), the Elder Kiyoni provides the group with money, hands over the egg, and makes plans for dinner with [[Cecil Alaxorsa|Cecil]] later in the week--although [[Viralyn Kiyone|Viralyn]] strikes a bargain with [[Isabelle]] to kill her kinsman later in the night to satisfy Bhéra&#039;s will. &lt;br /&gt;
* Egg in hand, the group attempts to leave [[Balabag]] for Ravel after finding a mannequin for [[Clementine|Clem&#039;s]] soul to posses, but are ~immediately~ ambushed by [[Blowt]]. In the ensuing brawl, Farmer Lyle reveals that he holds &#039;&#039;The Monocle of Flesh Manipulation,&#039;&#039; [[Isabelle]] tries to communicate with the [[Blowt]] that they need to work with the surface dwellers to reach their afterlife by unmasking her veil, and in a desperate moment, [[Clementine|Clem]] possesses the phoenix egg--hatching out of it as a 6-month old phoenix-folk infant. &lt;br /&gt;
* Because the egg has been hatched and the Elder Kiyoni killed (though under mysterious circumstances outside [[Viralyn Kiyoni|Viralyn&#039;s]] doing), the [[Bhéara|Bhéra]] is satisfied. The [[Blowt]] attacking the group depart--content in the fact that Kiyoni&#039;s long-held beastfolk ancestry has finally been brought to light, and one of the family&#039;s elders has been punished for his sins. &lt;br /&gt;
* In the aftermath, as the group prepares to go their separate ways, [[Quimbleton]] tells [[Isabelle]] that seeing a (to his knowledge) peaceful resolution in the conflict with the [[Blowt]] has convinced him to spread the word of her mission to have a more open perspective in [[Ravel|Ravel&#039;s]] dealings with the [[Blowt]]. As she returns to the otherworld, he sends with her a note for remaining members of the Orbis bastion, telling them where he and [[Clover Softpaw|Clover]] have gone, and that they&#039;ll return soon.&lt;br /&gt;
* Thimbol casts the powerful and dangerous Monocle aside into the river waters to hopefully never be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Session 34: Ghosting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; HexCrawl, Blowt, Lore   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Fahrlander, Gaul, Kip [new!], Quiver [new!], Ravii, [[Elvar|Three]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/4//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina, Zav, Nearlander, unnamed cleric of Garl Glittergold, Benshi, Mad Millie     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with our two new characters Kip and Quiver hopping through the terrifying afterworld of Orbis. THey&#039;re being led by Zav, who in turn is pursued by two &#039;&#039;&#039;frost giant spirits - the Blowt&#039;&#039;&#039;. Zav drops the two of them off at the Teleportation Circle crafted by Quimbleton, telling them to deliver a message to Seraphina, and draws the Blowt away. Kip and Quiver meet the rest of the party, who teleport them to Manquel, where they remain in ghostly form.&lt;br /&gt;
* The crew takes a HexCrawl over to the &#039;&#039;&#039;Middleflaren Mountains&#039;&#039;&#039;, where they deal with an engorged riverbank and the spirit inhabiting Kip&#039;s armor, Mad Millie. Several ghostly hijinks ensue.&lt;br /&gt;
* Arriving at the Meadow, a gnome/harengon town at the base of the mountains, the party meets a &#039;&#039;&#039;Pale Steed&#039;&#039;&#039; at the gate. Answering it in rhyme, they meet Seraphina and many of the gnomes gathered about. Fahrlander is a &#039;&#039;&#039;summit gnome&#039;&#039;&#039; and looks down on the other gnomes. The other gnomes are &#039;&#039;&#039;base gnomes&#039;&#039;&#039; and give Fahrlander the side-eye.&lt;br /&gt;
* Seraphina, an accomplished Slayer in her own right, shows the party the town&#039;s solution to a &#039;&#039;&#039;Wolf Blowt&#039;&#039;&#039; that has been returning to attack the town for months. A Rune of Forgetting keeps it at bay for now, but a more permanent solution must be found. The party enlists the help of a gnome cleric of Garl Glittergold, who creates a ritual to suck the Blowt spirit into a crystal. Ravii luckily finds a crystal for the ritual (whew).&lt;br /&gt;
* The party sets up a plan to distract the Wolf Blowt. Three yells at it to break the cycle of forgetfulness, and when the Wolf Blowt climbs the cliff face, Fahrlander bonks it with the Gohei to separate the spirit and Gaul speaks to it in Giant, learning &#039;&#039;&#039;its name is Benshi, and it seeks vengeance on the Portak clan&#039;&#039;&#039;. The Bhearah has set the Blowt free from their prison, and is weaponizing their vengeance. Then, the ritual is completed and Benshi is sucked into the crystal. Town saved.&lt;br /&gt;
* As the party finishes up their business in the Meadow, Fahrlander is in need of rations. So, he finds the home of his (rival? family member?) &#039;&#039;&#039;Nearlander&#039;&#039;&#039;, yells at Nearlander, makes Nearlander open the Sheath Diary and shoot himself in the head with a crossbow, which kills him, then Fahrlander loots the house for 50gp and food for the journey back. On a whim. Also, one of Nearlander&#039;s kids probably saw the whole thing.&lt;br /&gt;
* About three days into the journey back, the crystal containing Benshi&#039;s soul shudders, shrinks, and lets off some dusty sparkles. The team infers that Seraphina has taken matters into her own hands to save her town, and the Portaks are likely dead. It appears there are &#039;&#039;&#039;ethical dilemmas associated with the Blowt and their mission&#039;&#039;&#039; - which path will the heroes take?&lt;br /&gt;
&lt;br /&gt;
=== Session 35: Pressuring ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel, Blowt, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Osric]], [[Jaxzo&#039;Ilan]], [[Gale]], [[Farmer Lyell]], [[Luv|The Arbiter]], [[Isabelle]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/15//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Diyown, Nai &amp;amp; Bocaj (two throwaway Blowt allies), Osric&#039;s Mother, a few other Blowt     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jaxzo is ambushed by a Blowted [[Xilas LaCroix]], sending her to Orbis as a pained and revenant soul, split between the vampiric essence of LaCroix that lives inside her, and &#039;&#039;Wabreena&#039;&#039;, the drow princess who once lived.&lt;br /&gt;
* [[Isabelle]] and a team of Blowt attempt to help a Blowt named &#039;&#039;&#039;Diyown&#039;&#039;&#039; finish a bounty on the &#039;&#039;&#039;Rhodri&#039;&#039;&#039; family, which includes the PC [[Osric|Osric Rhodri]]&lt;br /&gt;
* After intercepting the ambush, Isabelle convinces the team to join them in the Otherworld to try to fix this problem.&lt;br /&gt;
* We found [[Luv]] in [[Orbis Alius]], who had been trying to work with the Blowt on possible non-violent ways to get their revenge on their revenant targets. Apparently Diyown had hoped Luv would come up with a non-violent way to claim the bounty, and after some give-and-take, the team decided that Osric could live...if he sacrtificed &#039;&#039;his own mother&#039;&#039; in his place. &lt;br /&gt;
* The team was sent [presumably by the Bearah&#039;s gifts] back to the north side of Ravel to the location of Osric&#039;s mother... immediately under the pressure of succumbing to the immense [[Haar|Blowtessence]]. &lt;br /&gt;
* After some high-stress hide-and-seek, the team finds her with a mysterious protective amulet hiding in an attic, and Osric claims Diyown&#039;s revenge in the name of Diyown and all others who his mother and bloodline have wronged over centuries or millenia. Diyown ascends. Bounty collected.&lt;br /&gt;
&lt;br /&gt;
=== Session 36: Sibling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, Balabag, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tessa Night]], [[Oswald]], [[Cecilia]], Sweet Baby [[Clementine]], [[Red]], [[Ben|Ben&amp;amp;Sven&amp;amp;Gustafar]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/19//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edmynd LaCroix, Axa LaCroix, Alex LaCroix, Oris LaCroix, Rix LaCroix (all killed), Kiun Xeo, Gustafar, Garrett the Guard,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A drink is had in memory of Jaxzo (see Session 35) and a vow is made among friends old and new to get revenge on the LaCroix bastard.&lt;br /&gt;
* Ben recruits &#039;&#039;&#039;Smelt&#039;&#039;&#039; a protector sent by his Queen mother from the [[Kingdom of Mirr]]&lt;br /&gt;
* 5 LaCroix family members are killed&lt;br /&gt;
* Gustafar, impersonating Sven, takes advantage of Ben as he&#039;s dying, and opens a gate between the worlds, seemingly for nefarious purposes.&lt;br /&gt;
* The PCs get trapped in [[Orbis Alius]]&lt;br /&gt;
=== Session 37: Stacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Webber, Blowt, Cairns, Veil    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Sameera]], [[Dak]], [[Mundy]], [[Red (Fantasial Freeze)|Red,]] [[Cranston]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/25//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Brewyn and Thokrin (two Frost Giant Blowt), Hollowfoot the Druid, Red&#039;s Family, WEBBER!       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Cranston is a ghost! Turns out he died during the [[The Arctic Autumn|Arctic Autumn]], but has made allies with the Blowt in his couple months living trapped in Orbis. He has joined their side and hopes to help his Frost Giant frend &#039;&#039;&#039;Brewyn&#039;&#039;&#039; get his revenge and ascend.&lt;br /&gt;
* Hollowfoot is encountered at [[The Burrow]], the hometown of hills in central Osugbo (about halfway to Dolmvay), where the family of [[Red (Fantasial Freeze)|Red]] is found to have been buried under feet of snow, hibernating safely in burrows deep under the ground like one massive zone of burial mounds. &lt;br /&gt;
* The Burial Mounds are said to be attracting the Blowt and the Bearah in some way.&lt;br /&gt;
* Blowtessence is given a proper Clerical term: &amp;quot;[[Harr|Haar]]&amp;quot;&lt;br /&gt;
* The players learn the importance and power of a [[Cairn]] when it comes to fighting the Bearah&#039;s energies&lt;br /&gt;
* A Kaiju Penguin egg is discovered and brought back by Mundy to the Manquel Bastion&lt;br /&gt;
* When one of Hollowfoot&#039;s Cairns are knocked over, [[Webber]] in his massive blowted form appears to claim the egg, but the players stack the Cairns back up and repulse Webber back again. &lt;br /&gt;
&lt;br /&gt;
=== Session 38: Checking-In ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Mother]] (Guest Baddie from Wicked Wilds!)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]], [[Enrik]], [[Kara]], [[Clover Softpaw|Clover]], [[Cecil Alaxorsa]], [[Fahrländer]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Bill (10/30/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jim, [[Viralyn Kiyoni|Lady Viralyn Kiyoni]] (DMPC)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six heroes traveled to the newly re-opened &#039;&#039;&#039;Chateau Hotel&#039;&#039;&#039; in Balabag to enjoy its grand re-opening festivities, unaware that something sinister was festering beneath the fancy trappings.&lt;br /&gt;
* A brief encounter with the [[Blowt]] revealed that the hotel’s basement contained a strange stone door that appeared to lead nowhere. With the Blowt driven off and no obvious way through, the party returned upstairs to relax at the spa and bar before turning in for the night.&lt;br /&gt;
* While everyone slept, a hidden fungal corruption spread through the hotel, infecting guests and staff alike. The fungus separated each victim’s psyche from their body and dragged them into a shared dreamscape, forcing them to relive or confront their worst fears on a looping nightmare reel.&lt;br /&gt;
* &#039;&#039;&#039;Jim&#039;&#039;&#039; from the Unravel (Lady Kiyoni&#039;s loyal thrall), was also trapped in the dreamscape, but managed to jolt Oswald with “hypnic jerky”, literally shocking him back into his body. At Jim’s desperate request, Oswald then killed him in the waking world to free him from the endless nightmare.&lt;br /&gt;
* Once awake, Oswald worked to rouse the rest of the party. Reunited, the heroes realized that the stone door in the basement had now been forced open, apparently through the sacrifice of numerous hotel guests to power a &#039;&#039;&#039;dark ritual&#039;&#039;&#039;.&lt;br /&gt;
* Descending through the door, the party discovered &#039;&#039;&#039;[[Mother]]&#039;&#039;&#039;, a horrific, fungal entity ruling over a pocket dimension of rot and corruption. She was using Lady Viralyn Kiyoni as an avatar to manifest on the material plane, twisting Viralyn’s body and will into a vessel for her influence.&lt;br /&gt;
* A long and grueling battle followed inside Mother’s corrupted domain. The party fought through spores, psychic torment, and shifting terrain as Mother tried to wear them down and fully anchor herself via Viralyn.&lt;br /&gt;
* In the final moments of the fight, Viralyn’s form destabilized; her body dissolved into spores that the heroes managed to contain and carry out of the pocket dimension, cutting off Mother’s immediate hold on the Chateau and the region around it.&lt;br /&gt;
* With the hotel spiritually and literally tainted by Mother’s presence, and many of its former guests sacrificed to open the gate — the party gathered what loot and survivors they could and abandoned the cursed site, hoping never to cross paths with Mother...or whatever Viralyn is becoming… ever again.&lt;br /&gt;
&lt;br /&gt;
=== Session 39: Gobbling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Manquel, Tusgrer, Turkey, Bhearah   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Clover, Fahrlander, Farmer Lyle, Gail, Luv, Three  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Adam (11/5/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; 50 Turkeys, 2 TurKings     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with turkeys sneaking into the Manquel Bastion and &#039;&#039;&#039;stealing the Gohei.&#039;&#039;&#039; The players are asleep, and the turkeys only remember being slaughtered by Four from an earlier episode. Powered by vengeance and the Bhearah, the &#039;&#039;&#039;Blowted turkeys&#039;&#039;&#039; kill the Bastion Defenders and attack the players.&lt;br /&gt;
* Three is wounded and hides in the basement bedroom while the other characters try to figure out the motivation for the Blowt attack. Luv and Gail piece together that these Blowt &#039;&#039;&#039;used to be the villagers of Tusgrer,&#039;&#039;&#039; who Four killed during combat with the Mosquito Blowt from Episode 31. Luv is tired of the villagers continuing the cycle of violence, and hotly engages with a villager wearing a Bastion defender&#039;s face. Clover, Gail, and Fahrlander bring down some turkeys, but it quickly becomes apparent they will be overpowered.&lt;br /&gt;
* Caught in the magical snare of their anger, &#039;&#039;&#039;Three apologizes&#039;&#039;&#039; to the gathered villagers. They know the pain of seeing lives cut short, and would like to help the Blowt release their anger. All 50 Blowt line up in the courtyard and slap Three in the face, which helps a little. The other characters join in, Lyell realizing that Seven was present when his farm burned down long ago.&lt;br /&gt;
* The tension partly alleviated, the heroes road trip to Tusgrer so Three can show the villagers their mass grave and help them find rest. A road trip ensues - &#039;&#039;&#039;many stories are shared and collected&#039;&#039;&#039;, and Luv sleeps properly for the first time since Act 1.&lt;br /&gt;
* Having arrived in Tusgrer, the last of the Blowt are given a proper send-off. &#039;&#039;&#039;Fahrlander writes the Turkey Tales of Tusgrer&#039;&#039;&#039;, and &#039;&#039;&#039;a stone monument is constructed to honor the villagers memory.&#039;&#039;&#039; The conflict is resolved peacefully, and everyone breathes a sigh of relief. Now, where did that Gohei go...&lt;br /&gt;
&lt;br /&gt;
=== Session 40: Evacuating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Davenwood, Revenge, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Jollyfist]], [[Mundy]], [[Jaxzo&#039;Ilan]], [[Alcordyn]], [[Enrik]], [[Cecilia]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/9/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Keg Burnale, Wubbly, Vincent Van Bara, Mr. Rous      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Davenwood holds a &#039;&#039;&#039;Fire Sale&#039;&#039;&#039; to help raise funds to rebuild parts of the town after the fires set back in Session 25. Players buy magic items off the enchanter Vincent Van Bara.&lt;br /&gt;
* The citizens of Davenwood gather to hang a Burnale Dwarf named Keg, believing that his death will make for fit justice for their citizens. &lt;br /&gt;
* Alcordyn interrupts the hanging with a super neat arrow shot to split the rope, freeing the Dwarf. However, the town leader (Mr. Rous) believes that this was simply a missed shot of crowd justice, and in typical Capybara fashion, rejoices and asks for everyone to pitch in to get their justice on the dwarf, leading to a slurry of bricks, arrows, and rocks now thrown at the freed dwarf. &lt;br /&gt;
* When Jaxzo&#039;Illan rages to get control of the happy rioters, fear breaks out, causing the Capybaras to flee into the surrounding buildings from Jaxzo&#039;s monstrous form, while Mundy and Jollyfist grab the Dwarf and try to bring him to safety. &lt;br /&gt;
* The first bit of blood begins to hit the ground, and the mixture of vengeance and bloodshed in the area no doubt pierces the veil, providing an opening to Orbis for &#039;&#039;&#039;Saurus Himself&#039;&#039;&#039; to appear through. Saurus begins to assault the town square with a mixture of Harr energies and violent assaults. &lt;br /&gt;
* Enrik confirms the Gohei has no immediate effect on Saurus because he is not a ghost or posessing anyone, however it is noted that his Blowt energies can&#039;t pierce the Gohei&#039;s bubble, so his magic is mostly useless.&lt;br /&gt;
* Alcordyn does a great job disrupting Saurus&#039;s Sorcery, keeping blowting to a minimum, while the tanks and ragers of the team try to hold Saurus down and pin him back into Orbis. Cecilia and Jaxzo try to recover and evacuate the Capybarafolk who have fled in fear. &lt;br /&gt;
* Eventually casualties include about half the Capybarafolk present (most who get Blowted, though 1 is killed killed), while PC Mundy is killed, PC Jollyfist is Blowted, and PC Jaxzo gets re-banished to Orbis. Alcordyn, Enrik, and Cecilia succesfully flee the town square with the other half of the capybara they were able to save. &lt;br /&gt;
* Davenwood soon becomes the site of another blowhole. &lt;br /&gt;
&lt;br /&gt;
=== Session 41: Hiding ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, Orbis, Davenwood, Samurai, Death    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Clementine]], [[Oswald]], [[Tessa Night|Tessa,]] [[Sameera]], [[Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Bhéara]], [[Saurus]], [[Kaiju Penguin]], [[Xilas LaCroix]], [[Maynard]], Nikolas (Oswald&#039;s Dad), Some Samurai, Mysterious deadly Onomancer, Mysterious Spider Person, Mysterious Witchy Lady, Mysterious Mastadon       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* After Sameera receives a vision in her dreams that Saurus will be marching on Davenwood, she sounds the alarm while Oswald leads the charge, taking 6 of the fiercest fighters around to convene on his hometown to save it from the Blowt. &lt;br /&gt;
* When they arrive, they see that &#039;&#039;&#039;Samurai&#039;&#039;&#039; from &#039;&#039;&#039;Balabag&#039;&#039;&#039;, arrived only a little bit earlier, and they have been looking for &amp;quot;Steelcheek&amp;quot; using onomancy to determine who the Steelcheek is. When they discover it is Oswald, they defend him from the Blowt but tell him they need to run away so they can &amp;quot;Change his Name&amp;quot;.&lt;br /&gt;
* They discover Oswald&#039;s dad was one of the Choeru caught in the destruction who died/got blowted, but the Samurai promise &amp;quot;we can get him back&amp;quot; referring to Orbis. They also hand out some [[Moonflower]] tea.&lt;br /&gt;
* &#039;&#039;&#039;[[Saurus]]&#039;&#039;&#039; makes his big appearance and nearly wipes out the team, eventually causing everyone to go to Orbis either against their will (Kara, Tessa, Clem) or because they followed the others to save them (Oswald, Sameera, Red). &lt;br /&gt;
* In Orbis, half the team is brought to &#039;&#039;&#039;Xilas LaCroix&#039;&#039;&#039; while Kara is separated from the others and brought directly to the [[Bhéara]] to pay for his crimes of kidnapping and keeping Blowt inside of his body as prisoners. &lt;br /&gt;
* The team that meets with Xilas learns that Xilas has been collecting power and working alongside a &amp;quot;Gus&amp;quot;, and is immensely enjoying his time in Orbis as he becomes a powerful Champion of the Bhearah. &lt;br /&gt;
* Kara has a heart to heart to heart to heart to heart to heart to heart with the 6 &#039;&#039;&#039;Blowt&#039;&#039;&#039; that they kidnapped, but ultimately becuase of the &#039;&#039;&#039;Orbis Rules&#039;&#039;&#039; fails at every attempt to break through to them, and they abandon Kara to go back on their hunt for redemption and ascension. Kara also fails to break through to &#039;&#039;&#039;Maynard&#039;&#039;&#039;, a newly lost soul looking for power and revenge, and when Kara can&#039;t convince him either, the Bhearah super-charges him into a powerful entity, the newest and weakest of her &amp;quot;&#039;&#039;&#039;Champions&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
* Kara realizes that this might be the end, and tears her soul asunder to shake Orbis with storms of intense magic and lightning, dealing &#039;&#039;&#039;Over 700 Damage&#039;&#039;&#039; to the Harr and the Bhearah&#039;s presence, while absolutely obliterating Maynard to death.&lt;br /&gt;
* The Bhearah brings forth her other champions to stop Kara as the other 5 players, seeing and feeling the storm, chase it until they witness first-hand Kara&#039;s last stand. &lt;br /&gt;
* Kara goes out in a blaze of glory, allowing the others to escape.&lt;br /&gt;
* 1 Champion down. 7 to go.&lt;br /&gt;
&lt;br /&gt;
=== Session 42: Seeking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, The Unravel, Libraries     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Ravii Kero|Ravii,]] [[Takeshi]], [[Kip]], [[Quiver]], [[Rook]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dipol the Archivist Lich      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having received disturbing and wildly unsubstantiated rumors and lore from a recovering team of heroes who went into Orbis, an elite team of Unravel members and researchers hit the books! &lt;br /&gt;
* Their initial research leads to some interesting discoveries about the [[Bhéara|Bhera]], but it is interrupted when a visitor from [[Pteris]], a cleric of [[Oghma]], appears through a magic shelf in the library. &lt;br /&gt;
* As it turns out, libraries across Quelmar are sometimes linked through a mysterious inter-library portal system, perhaps connected to [[The Library|THE Library]].&lt;br /&gt;
* Traveling library-to-library across the realm, the team sleeplessly continues to do intensive research, pulling every thread of lore and knowledge from the far corners of the realm, visiting [[Gygaxia]], [[Gammelgard]], [[Yksinäisyys]], [[Zobeck]], [[La Croix]], [[Nymphsview]], [[Ostrom]], [[Malboge]], and [[Xender City]], but NOT [[Presmarivale]].&lt;br /&gt;
* The finish their research, narrowly escape an encounter with an Archivist Lich and a Devil from Hell, and make it back to the Unravel in time to put together the rest of their theories, revealing intimate and interesting lore about the opposition. &lt;br /&gt;
* [[Yuki]] tries to put it all together into a master document of theories. &lt;br /&gt;
&lt;br /&gt;
=== Session 43: Dreaming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero]], [[Gustafar]], [[Cranston]], [[Clementine]], [[Isabelle|Isabelle,]] [[Luv]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/25/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edris Zaroo, Adler LaRoux      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Edris Zaroo begins appearing in player dreams, looking for &amp;quot;&#039;&#039;&#039;Adler LaRoux&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
* After a group of players (meeting at the C3 Bastion) realize that they&#039;ve all seen Edris pop up one way or another, they begin some research into the Unseen Eye and where this &amp;quot;Adler&amp;quot; might be hiding out.&lt;br /&gt;
* Meanwhile, Gustafar [See Session 36] has finished tracking down and taking down his half-brothers, and now pursues more power. He takes a pseudonym (&amp;quot;Clooney&amp;quot;) and sneaks into the group as a &amp;quot;Fellow adventurer seeing weird dreams&amp;quot;. &lt;br /&gt;
* In reality, Gustafar is a power hungry dark magic mage looking to further gain power over the people of Orbis.&lt;br /&gt;
* They meet Adler LaRoux in hiding, where we learn it is conveniently where [[Cranston]] had encountered him on a whim in the woods at a spot off the beaten road. Cranston&#039;s history of &amp;quot;Speaking people&#039;s names before they introduce themselves&amp;quot; threw Adler off originally, and Adler had killed Cranston, thinking him a Blowt spy or other agent of Edris. Cranston was glad to find his old body and get it back.&lt;br /&gt;
* Meanwhile, after Adler explains to the team who Edris is, Cavii opens up a telepathic link between most everyone (Luv stays on guard in the real world), allowing them to share one &amp;quot;Dreamscape&amp;quot; so that when/if Edris reappears, they can try to work out an agreement between Edris and Adler that won&#039;t result in either party dying and furthering the &#039;&#039;&#039;Cycle of Violence&#039;&#039;&#039;.&lt;br /&gt;
* Ultimately, their plans get sidetracked when Edris is instead set upon by GUSTAFAR! The evil third brother of [[Ben|Ben and Sven]] uses his powerful dark magic to enchant and enthrall Edris, forcing her to become a minion of the dark lord.&lt;br /&gt;
* With Edris now enthralled, peace is impossible, and the team turns on Gustafar, hoping to stop him in his tracks. While Gustafar gets away, [[Clementine]] decides that the only way to perhaps get rid of Edris forever is to kill Adler, and she does so. &lt;br /&gt;
* As a result, Adler is blowted, certainly has angry feelings of vengeance, while Edris is not truly satisfied and remains a minion of the even more powerful Gustafar. &lt;br /&gt;
&lt;br /&gt;
=== Session 44: Onomancing ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Rook]], [[Cranston]], [[Gale]], [[Cecil Alaxorsa|Cecil]], [[Jaxzo&#039;Ilan]], [[Eldwin]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/2/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* While shopping in Balabag, &#039;&#039;&#039;Gale&#039;&#039;&#039; and &#039;&#039;&#039;Rook&#039;&#039;&#039; are suddenly interrupted by a [[Blowt]] throwing new PC Eldwin THROUGH A CITY BLOCK, smashing down 6 walls as he crashes through the shopping center. &lt;br /&gt;
* Immediately jumping into action, the two weapon up to fight the monster, only to realize the monster was also being chased by the ghost of [[Jaxzo&#039;Ilan]]. Jaxzo had previously died, and this particular blowt was using Jaxzo&#039;s body as its vessel for destruction.&lt;br /&gt;
* But THEN chasing Jaxzo was fellow recent-ghost &#039;&#039;&#039;Cranston&#039;&#039;&#039; who had just gotten back his body (see Session 43 above), hoping to help Jaxzo get her body back and aiding in the endeavor. &lt;br /&gt;
* After the group takes down the Blowt together, they are set upon by Gale&#039;s friend and roomate Cecil, a pompous artist and creature of Ennui, who invites them all to share a homecooked meal back at he and Gale&#039;s Balabag Bastion.&lt;br /&gt;
* At the Villa, the group enjoys a meal (Cecil and Jaxzo might enjoy their meals a bit TOO raw) but then are surprised by an old friend of Eldwin&#039;s family: Travvers the Onomancer. &lt;br /&gt;
* Travvers is powerful, and because he has learned Eldwin and his family are the latest to have a Blowt bounty put on their heads, he offers a personal hand in saving the day. Using [[Onomancy]], the team will be able to rewrite Eldwin&#039;s family name, essentially removing him from the pool and making him &amp;quot;dead&amp;quot; to the Blowt. &lt;br /&gt;
* As the group goes inside Eldwin&#039;s dreams, they have to bounce a laser representing Eldwin&#039;s &amp;quot;sense of self&amp;quot; off a number of mirrors which are Eldwin&#039;s strongest qualities or personality traits. &lt;br /&gt;
* They don&#039;t quite get it all right, and in the process they even rewrite some of his qualities--- for example, the new Eldwin is a little more &amp;quot;Zestful&amp;quot;. But the process is a success, and Eldwin is reborn into something new, something that would never be targetted again.&lt;br /&gt;
* Cecil is revealed to ACTUALLY be &#039;&#039;&#039;Alsace LaCroix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 45: Bootlicking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Enrik, Yuki, Neighbor Craig, Ben, Nearlander/Fahrlander, Oswald&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Krislindahl, Bronze-Hammer, Itali      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The heroes have all recieved Invitation to &#039;&#039;&#039;THE SAURUS SUMMIT&#039;&#039;&#039;, a mysterious gathering of the minds held in the [[Seethe Faire|Kingdom of Mirr]].&lt;br /&gt;
* Fahrlander is revealed to have been ambushed and killed by Nearlander&lt;br /&gt;
* Veronica returns blowting a ??? Giant to kill Neighbor Craig, but is easily thwarted by the Balabag Bastion&#039;s Gohei.&lt;br /&gt;
* Itali and Bronze-Hammer make their entrances, where Itali forces the ??? Giant back to Orbis via a weird spider arm, and Bronze-Hammer devours Veronica, turning her into Harr, via a weird device implanted in her arm. The process is fundamentally the same as Enrik&#039;s Hammer of Devouring. &lt;br /&gt;
* The party brown-noses Krislindahl, King of Mirr, who is now funding the next big expedition to thwart Orbis, with weapons, gold, armor, soldiers, morale, and hats!&lt;br /&gt;
* Fahrlander returns riding a massive blowted bull, looking to (and successfully) killing Nearlander&lt;br /&gt;
* Yuki discovers the bull is being possessed by the previously seen Mammoth + Mammoth Rider Champion of the Bhearra, immediately before being near killed by it, and Neighbor Craig being fully-killed by it.&lt;br /&gt;
* Enrik, using the Gohei, removes the Champion from its possessed body&lt;br /&gt;
* Neighbor Craig &#039;&#039;&#039;&#039;&#039;RETURNS&#039;&#039;&#039;&#039;&#039; and discovers the Mammoth really likes scritches&lt;br /&gt;
* Enrik, mistakenly, assumes to Frost Giant Rider is the champion, and kills him with the Hammer of Devouring&lt;br /&gt;
* That makes the Mammoth (the actual champion) really really mad....&lt;br /&gt;
* Yuki enthralls the Mammoth through sheer luck (and definitely not Gremlin rules) before it can kill Enrik and the two bring it back to Balabag to get information from it. They discover its name is Yukagnir, it is seeking vengeance on the Mussoth people, and that it knows its goal is unlikely to ever fully succeed, but he enjoys the power the Bhearrah provides too much.&lt;br /&gt;
&lt;br /&gt;
=== Session 46: Unraveling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel|Unravel]], Harr, Bhearah, [[Blowt]], Tactics    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Gaul, Jenny Kaboom [new!], [[Ravii Kero|Ravii]], [[Red (Fantasial Freeze)|Red]], [[Sameera]], [[Elvar|Three]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/14/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kenneth the Bartender, Charlie deGaulle, [[Aiken|Aiken Zimmerman]], Ennui, [[Savile]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jenny Kaboom arrives in [[Ravel]] as a traveling merchant and sets up shop in a tavern where the remaining heroes are gathered. A bit of a disagreement with Kenneth the bartender leads to Jenny melting a hole in the tavern door with acid, through which &#039;&#039;&#039;an arrow is shot into Ravii&#039;s neck&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;A scuffle breaks out&#039;&#039;&#039; between the heroes, a few Unravel thugs, and a Crab-Blowted Charlie deGaulle. Ravii bickers with the Unravel over their priorities, Jenny watches Kenneth die at the hands of the crab, and Sameera and Red work to cairn stack in the tavern walls. They succeed, Gaul forgives his father, and &#039;&#039;&#039;Charlie &amp;quot;ascends&amp;quot;&#039;&#039;&#039;, which looks a lot like getting dragged to Hell.&lt;br /&gt;
* The heroes resolve to &#039;&#039;&#039;confront Aiken&#039;&#039;&#039; and find him overworked and overtired in the bowels of the Unravel. The Unravel continues hemorrhaging members to stave off a Blowt invasion, and the players promise a better way to deal with the Blowt than needless death. Aiken shows the players the &#039;&#039;&#039;[[wikipedia:Pelorus_(instrument)|Pelorus]]&#039;&#039;&#039;, a device from Balabag that &#039;&#039;&#039;shows the position of Blowt tunneling into the Petriba (Tapestry) section of the city&#039;&#039;&#039;. Gaul stays behind to handle operations while the others head for the surface.&lt;br /&gt;
* Combat occurs over the rooftops of Ravel. Ennui appears to be leading the squadron of Blowt, but after the heroes try to lower the temperature, he is gutted from behind by a &#039;&#039;&#039;RETURNING SAVILE.&#039;&#039;&#039; Savile tells the heroes they are ruining the Bearah&#039;s plans, and that will no longer do. Jenny saves a dying Ennui from returning to Orbis, and they try to put Savile to sleep, but fail. Ennui is dragged mercilessly back to Orbis, and the heroes beat an uneasy retreat. Aiken is unconvinced that peace talks are possible.&lt;br /&gt;
&lt;br /&gt;
=== Session 47: Farming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Mundy]], [[Gale]], [[Farmer Lyell]], [[Clementine]], [[Clover Softpaw|Clover]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The members of the &#039;&#039;&#039;Sorghum Knighthood LLC&#039;&#039;&#039; are introduced, an assortment of strange loners and other farmer-adjacent heroes who followed in the footsteps of Farmer Lyell, doing good deeds for the realm and donating the profits to the Farmers of the ream. &lt;br /&gt;
* Lyell is pulled away from his knights to meet with [[Gale]] and [[Takeshi]] and debrief how the Turkey Blowt were &amp;quot;ascended&amp;quot; in Gale and Lyell&#039;s last adventure (see Session 39). &lt;br /&gt;
* They arrive to find [[Clover]] and [[Clementine]] are already in the Unravel, meeting in a chamber that formally belonged to Kara&#039;s Bastion, where the names of the lost heroes are etched on the walls. &lt;br /&gt;
* The group is set upon by &#039;&#039;&#039;JENNY JANGLES!&#039;&#039;&#039;  After a near skirmish-gone-wrong, the team begins to try alternative ways to appeal to Jenny. When they offer her thousands of gold worth of magic items, she graciously accepts, noting that it wasn&#039;t the presents that made her feel avenged, but the pained look on the parties present when they gave up things they really didn&#039;t want to, the same way she gave up her love for Aiken. With the empathy in place, Jenny felt adequately avenged, and took the magic items and ascended forever. &lt;br /&gt;
* After learning that Jenny had attacked Takeshi&#039;s pet donkey Assiniboine, Takeshi correctly attunes to the fact that the Bearah had sent Jenny specifically to start up a greater cycle of violence. It worked for Takeshi, who was the most violent in the initial skirmish, but once Takeshi had a cool mind, she returned to Assiniboine&#039;s body to grieve with the team.&lt;br /&gt;
* But before they could etch Assiniboine&#039;s name among those lost...she appeared....[[Cailleach Bhéara|the Cailleach Bhéara]]. She offered the team opportunity to cash in any remaining favors they had with her. Takeshi cashed in a favor to save Assiniboine&#039;s life, while Mundy cashed in a favor to unlock the &#039;&#039;&#039;Soul Buoy&#039;&#039;&#039;, a magic artifact that saves people from Orbis. &#039;&#039;&#039;Lyell cashed in FOUR favors to truly beckon the eldritch powers of the Bheara, creating Session 49 entirely.&#039;&#039;&#039; &lt;br /&gt;
* The Bearah warns they may want to power themselves up, as there is another party that is after many of them, the leader of a Fire Cult that burned up Lyell&#039;s farmlands, and was set upon by Clemetine and Clover ALLLLL the way back in SESSION 14! &lt;br /&gt;
* Feeling confident in their power (and holding a Gohei), they team begins the first ever venture INTO Orbis with the sole mission of locating and killing the Blowt before it could ambush them and try to get its own revenge. &lt;br /&gt;
* While in Orbis, Lyell finds evidence that his long lost family is still down there, trapped between worlds, and decides to leave the team and flee into the blue sunset on one final mission (see Session 49).&lt;br /&gt;
&lt;br /&gt;
=== Session 48: Forgiving ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Ian (12/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 50 MegaGame: Locking ===&lt;br /&gt;
Date: 12 Gzy&#039;x (6 months after the freeze started)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Caulden, Ian, Josh, James (1/10/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Act 3 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 49*: Linger ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Board Game, Escheton, Political Wargaming    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Farmer Lyell&amp;lt;/u&amp;gt; [Last Appearance]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/17/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The Sorghum Knights, the forces of Sarus and Savile, the Fire Cultists of Balabag, the animalfolk of Ravel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This session was originally scheduled to happen before the MegaGame, but got pushed back, so the MegaGame is still considered Session 50 even though timetables got mixed up.&lt;br /&gt;
&lt;br /&gt;
=== Session 51: Disperse ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Manquel Marches&amp;quot;, Bastion, Finales (Gaul, Cecilia, Clover)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecelia, [[Clover Softpaw|Clover]], [[Gaul]], Mundy, [[Oswald]], [[Elvar|Two]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/6/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina Softpaw, Zav Softpaw, Kiun Xeo, Malcolm &amp;amp; Bertha Jenkins, Edda Rockface      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session opens in 30 [[CR]] with a bunch of schoolchildren taking a field trip to the remains of the Manquel Bastion, now a museum. It is revealed that Cecelia has existed as an autonomous construct within the Bastion walls, able to control and shape the stone within. Her shadow puppets entertain and bemuse the children and the teacher. &lt;br /&gt;
* We cut back to the Freeze post-MegaGame: New Year&#039;s Eve, 466 [[PR]]. Clover and Mundy talk in the wee hours of the morning; Mundy is still a ghost, anxious to find a new body before he ascends, Clover anxious to start her adventurer&#039;s guild. The book &amp;lt;u&amp;gt;House of Leaves&amp;lt;/u&amp;gt; is mentioned a bunch.&lt;br /&gt;
* Just before sunrise, Gaul and Oswald come to sit on the roof of the now-constructed Tea House. They discuss the differences in upbringing - Oswald loves his parents very much and lost them both, while Gaul hates his parents very much and doesn&#039;t know where they are. Oswald tries to show his traumatized friend a better perspective on family while Gaul mimics Oswald&#039;s crocheting motions.&lt;br /&gt;
* In the morning, the heroes gather to discuss divvying up [[The Fantasial Freeze/Bastion|Bastion]] supplies. They plan to strip the Haven down to the studs and assist the efforts to fully subdue the evil Blowt and forces of the Bearah. This triggers something in Two, who undergoes a spiritual fracture; when the moment passes, it is Seven looking back at the rest of the party, and other faces of &amp;quot;Countdown&amp;quot; start to surface as well. &lt;br /&gt;
* Before anyone can figure out what Seven is doing back in the game, Zav and Seraphina Softpaw come rushing into the Bastion. Seraphina&#039;s condition has severely deteriorated post-Megagame, with Orbis locked away and her place as a [[Blowt|Special Blowt]] torn out of her. Seven/Four gives her a blood transfusion, which seems to alleviate some of the effects, but no one is quite sure why.&lt;br /&gt;
* Everyone settles in to watch the fireworks in the Bastion, with the citizens of Manquel attending as well. Just before midnight, Seven sees her parents, Malcolm and Bertha Jenkins, in attendance. She rushes to them, remembering she is their daughter Eloise. As Bertha hugs her, and the fireworks burst overhead, Eloise Jenkins&#039; spirit is released, and Seven fades from the campaign. &lt;br /&gt;
* The moment is interrupted by Kiun Xeo and his golems bursting through the wall of the Bastion. Kiun is determined to take his revenge for the slights [[Manquel]] has done him, wild shaping into [[Amaun|a great fiery serpent like his god]]. He is no match for the heroes, however. Mundy claims the body of a golem as his new &amp;quot;Iron Mundy&amp;quot; body, while Clover finally gets the bow Monsterbane from Zav, immediately putting it to use. Countdown and Gaul also help beat the piss out of Xeo&#039;s elemental tyrant form, and Gaul officially ends his reign of terror while Cecilia learns to meld with the Bastion for the first time. With the enemy defeated, the celebrations can ensue!&lt;br /&gt;
* Two postscript scenes end the session. The first takes place some months later, with Gaul sailing to [[Pteris]]. He reconnects with his adoptive mother, Rosie Pumpernickel, and meets his real mother, Edda Rockface, for the first time. Taking Oswald&#039;s words to heart, Gaul swears off his stupid father Charlie and spends time with his mother&#039;s clan, finding himself a fresh start. The second scene is flashback to the site of the Manquel Bastion, three years before the Freeze. A heavy spring rainstorm has driven the Jenkins family into the old ruins where a fort used to be, and a traveling Seraphina Softpaw with a younger Clover in tow are looking for shelter. Thirteen-year-old Eloise invites the two harengon in, and the two families get a chance to talk. The young girls bond over their love of adventure, not knowing who they&#039;d become, as the session fades to black.&lt;br /&gt;
&lt;br /&gt;
=== Session 52: Progress ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel Wrapped&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/21)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 53: Delve ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/7)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 54: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Bearah Origins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 55: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Two of One&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 56: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Seed of Hope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 57: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Davenwood Marches On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 58: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;One of Two 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 59: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home Part 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 60: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Unbearable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 61: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Mirr Marches&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 62: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;RTPM&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Act 1: Getting Into the House ====&lt;br /&gt;
In Dolemvay, Quimb and Luv met with Kara and Saville, and while the latter did not immediately forgive the former for the events of Paraska 1, the four soon agreed they were on the same page: that the evil entity which possessed Brigid — which I’ll refer to as the bheara for convenience — from escaping into Quelmar again.&lt;br /&gt;
&lt;br /&gt;
Elsewhere, Rooney and Fist of the Burnales meet, with Rooney — one of the first to forge Karavox — tracking down Fist — it’s current owner. The two confront each other in Fist’s room, only to realize they are already inside the mannor.&lt;br /&gt;
&lt;br /&gt;
Fist and Rooney are quickly joined by Fritjolf, who has been trapped in Paraska since nearly the beginning of the freeze, but are distracted from their conversation when Rooney unsuccessfully tries to misty step out of the house.&lt;br /&gt;
&lt;br /&gt;
Rooney has only moved one room over, into an outside-facing room which Kara, Savi, Quimb and Luv are trying to enter. Fist and Fritjolf join after a… brief intermission, and the gang’s all together to take on the house.&lt;br /&gt;
&lt;br /&gt;
Two things immediately happen. Us as players start receiving calls on our irl phones from a mysterious number, which convey distressed messages from the voices of player characters trapped deeper in the house, conveyed in-game through a large, oiliphant horn sitting on a nearby table, and Rooney becomes possessed by the soul of Arlow — a character trapped in a taxidermied bird during the events of Paraska I, brought to the house by Luv.&lt;br /&gt;
&lt;br /&gt;
The phone calls would become a MAJOR theme of the evening, encouraging our characters to turn on each other and even speaking directly to us as players that our irl friends — in their own voices — had secret grievances with us, or were in peril.&lt;br /&gt;
&lt;br /&gt;
The gang decides on a plan of attack: find the heart of the house, strike it with karavox. Quimb makes mention that he has a backup plan up his sleeve.&lt;br /&gt;
&lt;br /&gt;
The gang attempt to enter through the house’s back door and start proceeding through the house. Attempting to break directly through to the basement, Fist tries to strike the floor of the manor with Karavox — immediately grievously wounding the entire party. It becomes clear that attacks from karavox damage all things connected to the house. Whether that’s contained to whatever pocket dimension the house is now located in is anyone’s guess.&lt;br /&gt;
&lt;br /&gt;
This mass-wound causes Arlow and Rooney, both played by Jeff, to begin speaking through each other’s mouths in each others voices. The party attempts to flee, as they hear the footsteps of an oncoming monster — dragging a nearly-dead Fritjolf behind them. At this point, Paul — player of Fritjolf and GM of other campaigns featuring our current table of players, who had been conspicuously sitting on the same side of the table as James — begins prompting rolls and character interactions for characters from non-freeze campaigns.&lt;br /&gt;
&lt;br /&gt;
Which brings us to...&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== Act 2: What is this, a Crossover Episode? ====&lt;br /&gt;
At first it started small with character interactions from games beyond the freeze, or characters James played appearing to interact with the party/NPCs, but it quickly became clear that there were more than just freeze characters in play.&lt;br /&gt;
&lt;br /&gt;
The next ~2-3 hours were an absolutely chaotic overlap of character interactions from wildly different campaigns — both old and new. Highlights of invoked characters included other freeze characters/characters from other quelmar campaigns, characters from Schrödinger protocol and Larigard, fate, DM Paul, Aregeth, Fabula Ultima, DM Sadie, Alien RPG, dm Ian, Yazeba’s B&amp;amp;B, dm Rachael, and many, many more.&lt;br /&gt;
&lt;br /&gt;
This led to a magical moment of the entire table slowly learning the “rules of calvinball” that all characters we as players had previously embodied were on the table for cameos in conversations, skill checks, interactions, etc.&lt;br /&gt;
&lt;br /&gt;
The phone calls during this time began to be addressed to some of these other characters we had played as well, which was such a mindfuck. We were literally switching what character we were RP-ing as mid sentence.&lt;br /&gt;
&lt;br /&gt;
During this time, we learned from a demon trapped in the house that there existed a means of forever dealing the house off from Quelmar by assembling the tools/schematics to build a magical door, which we went off in search of.&lt;br /&gt;
&lt;br /&gt;
Please note: no matter how chaotic these notes may seem, they in no way do any justice to this middle section of the session, where we realized all of our characters were co-habitating in our bodies. Whenever one of our characters from a different campaign interacted with another pc, they were simultaneously interacting with the character of that player’s they knew, and all that player’s other characters at the same time.&lt;br /&gt;
&lt;br /&gt;
To sum up how crazy this was, we need to talk about the act’s end…&lt;br /&gt;
&lt;br /&gt;
A child that Adam saved within the house suddenly became the BBEG of the Schrödinger campaign controlled by Paul and attacked Adam’s Schrödinger character, and all of Adam’s other characters by proxy. Combat started, and my Fabula Ulitma character used his skill that lets him get a free attack at the beginning of combat to shoot Paul’s Schrodeinger character.&lt;br /&gt;
&lt;br /&gt;
Adam’s schroedinger character used a feat to warp us all out of the room, but Paul’s Schroedinger character followed, so Ian as Luv attempted to use dominate person to stop the Schroedinger BBEG from attacking again, but the house twisted the spell. When the smoke cleared, fritjolf was laying dead on the floor — luv holding all of his nerves — magically vivisected from his body.&lt;br /&gt;
&lt;br /&gt;
And with Luv having accidentally taken their first life, the curtain dropped on act two and we entered into…&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==== ACT THREE: An Endgame ====&lt;br /&gt;
Taking a moment to process everything, the players ordered food. With Paul as our second GM dead, the alternate selves we as players brought to the table started to consolidate back to the freeze characters we entered the house with, and we set off in search of the tools to seal up the house.&lt;br /&gt;
&lt;br /&gt;
Our first stop led us to a personal study with arcane texts. Though we found the blueprints, one of three parts to making the seal, Arlow/Rooney/Jeff’s characters experienced an existential crisis, with Jeff having played so many characters that their sense of self became elasticized.&lt;br /&gt;
&lt;br /&gt;
Rooney was secretly told by the house that he would be spared an afterlife endlessly wandering the astral sea if he retook Karavox and used it to decapitate Fist. When one of the house’s monsters named “father” attacked, he attempted to do exactly this, but was thwarted by the party.&lt;br /&gt;
&lt;br /&gt;
When hit by their attacks, Rooney was transformed into Jeff, the player Jeff, who was then dragged screaming off into the house by a purple dragon’s claw.&lt;br /&gt;
&lt;br /&gt;
Bewildered, the party continued through a sewing room, snuck past another of the house’s occupants, named “mother,” and found their way into the kitchen, where fist was suddenly transformed by the house back into Tinka, the player. Realizing that having someone carry Karavox further into the house kept the most options open for survival, Saville chose to take Tinka/Fist’s fate and became Rachael, the player, distracting an oncoming Mother. Though she was no longer Savile, quimbleton and Luv left Rachael with Savile’s cloak, which they had carried since they first abandoned her in Paraska.&lt;br /&gt;
&lt;br /&gt;
It was at this point that Rachel realized/James revealed that Mother and Father were voiced by Rachael’s IRL parent.&lt;br /&gt;
&lt;br /&gt;
In the next room, a parlor, Luv was transformed by the house, in the same way Savile and Kara were transformed, into a dark version of themself called The Arbiter, who offered the players a deal — optional at first, but mandatory should they pass through the room again.&lt;br /&gt;
&lt;br /&gt;
The arbiter would take away a fear, or a treasured memory, offering knowledge, wealth, and healing as possible rewards. The party, unsure of how to cure Luv, elected to step into the next room to find the seal-component they were searching for, and make the deal after they had found it. Jeff, the player, also rejoined the party, fleeing from the house’s horrors but now unable to engage with it mechanically, having been stripped of all his characters.&lt;br /&gt;
&lt;br /&gt;
The level necessary to make the door was easily located, and a deal with the arbiter needed to be made. Fist agreed to sacrifice a cherished childhood memory in exchange for knowledge on the final seal-part’s location.&lt;br /&gt;
&lt;br /&gt;
The bargain was struck, but the house took more than it originally promised, erasing not just one, but all memories of the Burnale clan — and consequently Fist’s character — from the house/game. Tinka would play the rest of the session as Auth Scizen, a PC from Paul’s Larigard campaign.&lt;br /&gt;
&lt;br /&gt;
With Fist erased from existence and the way forward clear, all that was left was to try and save Luv from their fate in this room, trapped as the dark arbiter. Kara opened a gift from Halcyon, marked only to be open in times of dire circumstance.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, this primal, all-consuming, harr-fueled fire was intended for purification only in the most absolute sense. In an attempt to burn away the house’s influence from Luv, Kara directed the fire at them, which began to consume Luv completely.&lt;br /&gt;
&lt;br /&gt;
Quimbleton offered Luv a hand to take the fire into himself, but Luv chose to meet their fate at the hands of the fire, trusting the plans Quimbleton and Kara had each separately alluded to. With a tearful farewell, but not a last hug goodbye, Luv was consumed by the flames.&lt;br /&gt;
&lt;br /&gt;
Utterly demoralized, Kara, Quimbleton, and Auth Scizen began to retrace their steps in order to find the last piece of the seal. In the kitchen where they left Rachael, they found only a skeleton sitting in a rocking chair.&lt;br /&gt;
&lt;br /&gt;
Reaching a room full of mannequins which held the final tool they needed for the seal, Auth Scizen began to distract the swarming horde of mannequins, so Kara and Quimbleton could retrieve the final component. Quimbleton, originally fated to die in this room, was prepared to turn Auth Scizen incorporeal with mist form, and obliterate the entire room’s contents with an overcharged Magic Bomb, but Auth Scizen passed him Karavox and told him to go on in their stead.&lt;br /&gt;
&lt;br /&gt;
Kara, Quimbleton, and Jeff returned to the house’s parlor, and constricted a sealing door in front of the house’s anchor to Quelmar, sealing it off from the realm. Unsure if Karavox would truly spare all of those touched by the multiverse, and feeling a strange sense of belonging in this place, Quimbleton encouraged Kara and Jeff to escape while they still could, using the magic of Brigid’s Bangle.&lt;br /&gt;
&lt;br /&gt;
Kara was hesitant to leave the house un destroyed, but quimbleton did not want to risk a magical cataclysm like the closely-averted rite of unmaking, and desired a way to keep the bheara from infecting its way into other planes. Eventually, Kara and Jeff reluctantly parted ways with Quimbleton, collecting the remains of their friends and leaving the house behind them.&lt;br /&gt;
&lt;br /&gt;
Quimbleton stayed, with one last deal to make.&lt;br /&gt;
&lt;br /&gt;
From the parlor, Quimbleton called out for the Bheara, and she soon appeared. Now cut off from Quelmar, Quimbleton offered her a deal: a battle of wits for the fate of the multiverse. A game of chess.&lt;br /&gt;
&lt;br /&gt;
The terms were simple: the winner is permitted to leave while the loser stays trapped for eternity. Both players must remain in the house for the game’s duration, neither can interfere with the other in any way, and nothing can prevent them from finishing the game. They shook on the agreement, sealing the pact, and Quimbleton produced the board and set up the pieces.&lt;br /&gt;
&lt;br /&gt;
Quimbleton mused aloud long and hard about his first move. Moving the king’s pawn was a strong classical opening after all, but left one vulnerable to tricky early-game queen attacks. Of course, moving the queens pawn had its own set of pros and cons, which he felt the need to litigate at length.&lt;br /&gt;
&lt;br /&gt;
Amidst his ramblings, the Bheara felt compelled to start the timer on the turn play clock, only to realize there wasn’t one. It realized in horror that it had agreed to a battle of wits in a dimension outside of linear time and space with no way of stopping Quimbleton’s filibuster.&lt;br /&gt;
&lt;br /&gt;
And, as Quimbleton reminded it, they were trapped here together, so long as the game remained unfinished. Quimbleton excused himself to the kitchen while pondering his opening move — a mental exercise that would last for eternity.&lt;br /&gt;
&lt;br /&gt;
Paraska Manor had finally become a true prison for the Bheara, and he, its eternal warden.&lt;br /&gt;
&lt;br /&gt;
=== Coda: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;LaCroix Below&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46867</id>
		<title>The Fantasial Freeze/The Story So Far</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/The_Story_So_Far&amp;diff=46867"/>
		<updated>2026-06-08T14:34:15Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* Session 62: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Prologue ==&lt;br /&gt;
&lt;br /&gt;
=== Session 0: The First Night ===&lt;br /&gt;
&amp;lt;u&amp;gt;Date: 12 Grovender&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[[Session]] Tags:&amp;lt;/u&amp;gt; Survival&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Mr. Putney, Rosamund, Kara, Savile, Quimbleton [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; [[James]] (12/5/2024)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Bidwell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Players left the city of [[Ravel]] onboard the &#039;&#039;&#039;SS Exodus&#039;&#039;&#039; after taking on a small contract to work the ship on its voyage south towards [[Galik]] in [[Amusa]]. &lt;br /&gt;
* We learned that Whales are elusive around [[Osugbo]] and that some sailors believe that &#039;&#039;&#039;Birds ward off Whales&#039;&#039;&#039;. &lt;br /&gt;
* After meeting and making rough acquaintance, the captain invited the crew to the &#039;&#039;&#039;Captain&#039;s dinner&#039;&#039;&#039;, where they were told to protect the precious and dangerous-sounding cargo which lived in a lock carriage on the deck.&lt;br /&gt;
* After hearing that a possible [[whale]] was nearby, Mr. Putney hesitantly left dinner and got some fresh air, getting a first row seat to the beginning of the [[Arctic Autumn]] as a mysterious force on the horizon seemed to zoom by, freezing the ocean water in its wake. &lt;br /&gt;
* When the ice reached the ship, the jostle nearly killed the lowly (Level 1) crew, but after getting their bearings, the team left the cabin and were shocked to see the dangerous creature...a [[Dire Turkey|dire turkey]]...had been thrown off the ship and was scrambling quickly away into the frozen sunset.&lt;br /&gt;
* Getting onto the Exodus&#039; dinghy, the team took off into the night, kept safe and warm by Kara&#039;s fire-bending elementalist powers. &lt;br /&gt;
* Avoiding a near-death collision with &#039;&#039;&#039;pirates&#039;&#039;&#039; (whose cover was blown when Rosamund&#039;s [[mystic]] powers revealed their emotions and thoughts), the team sailed into the next day, freezing and huddled around a precarious fire on the dinghy. &lt;br /&gt;
* Finally catching up to the sleeping turkey, the team&#039;s [[Aarakocra]] tried some bird-like rituals to coax the [[beast]] back, but instead imitated a challenge to the alpha Turkey. In the quick brawl that ensued, Rosamund was nearly killed, but quick thinking from Kara, Putney, and Quimbleton put the bird into an exhausted state, ready to return back.&lt;br /&gt;
* Once they returned the bird, the team learned that there would be no voyage to Galik...indeed, the realm had frozen over, and a strange winter had begun: &#039;&#039;&#039;A Fantasial Freeze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Session 1: Cold Feet ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Survival, [[Onomancy]], Boss Battle, [[Blowt|Blowted]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Eltolinde, Luv, Clover, Lairus, Jaxzo&#039;Ilan [All NEW!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/3/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Nhart]], [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Working and staying at a shelter in [[Ravel]] to stay away from the cold, the heroes are imposed upon by a group of &#039;&#039;&#039;thugs&#039;&#039;&#039; who were looking to take blankets to stay warm from the arctic conditions outside.&lt;br /&gt;
* After [[Luv]] paid the thugs off, the team convened at a local &#039;&#039;&#039;Quest Board&#039;&#039;&#039;, noting a few of the crazy things happening in town at the moment, including:&lt;br /&gt;
** A bone dealer named &#039;&#039;&#039;[[Otto]] Bremer&#039;&#039;&#039; who wanted whale bones&lt;br /&gt;
** A baker whose fires seem to be magically extinguished by an &#039;&#039;&#039;unknown force&#039;&#039;&#039;&lt;br /&gt;
** A citizen who gets the uncanny feeling they are being watched via &#039;&#039;&#039;Elemental Scrying&#039;&#039;&#039; &lt;br /&gt;
** Reports of a vision from the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; of a &#039;&#039;&#039;Kaiju-Sized Penguin&#039;&#039;&#039;&lt;br /&gt;
** Worries from citizens about local tortle &#039;&#039;&#039;Captain Kronch&#039;&#039;&#039;&lt;br /&gt;
** Several notices about &#039;&#039;&#039;Pirates&#039;&#039;&#039; in the region.&lt;br /&gt;
* Eventually the team settled on investigating the mysterious penguin vision, and went to the &#039;&#039;&#039;Onomancer&#039;s Guild&#039;&#039;&#039; where they met with &#039;&#039;&#039;Nhart&#039;&#039;&#039;, an onomancer who showed them his visions: A massive penguin breaking through the ice sheets of the ocean, sending locals fleeing in fear, while &#039;&#039;&#039;an unknown group of 6&#039;&#039;&#039; stand vigilantly opposed to it. &lt;br /&gt;
* The team got along well with the Onomancers, though team Mystic [[Laris|Lairus]] was highly suspicious, going with the popular thought that Onomancy is an &amp;quot;invasive&amp;quot; form of mind magic that shouldn&#039;t be practiced. &lt;br /&gt;
* After being given rations and a warm place to sleep that night, the team awoke refreshed and ready to hit the road. However, once they reached the city&#039;s frozen harbor piers, they ALSO caught the glimpse of &#039;&#039;&#039;Something Large, Monstrous, and Whale-Shaped&#039;&#039;&#039;, lurking in a back alley. &lt;br /&gt;
* As one of the team members was [[Clover]], an infamous monster slayer, an order was given and the team pursued the beast. Eventually it gave an ominous warning to [[Adebimpe]] via telepathy: &amp;quot;You all will pay for the sins of the past&amp;quot;. Which was enough reason to go ahead and fully kill the beast in an epic battle across Ravel city rooftops and parks. &lt;br /&gt;
* Once the beast was slain and the team totally exhausted, it was decided to backtrack and instead sell this &#039;&#039;&#039;Whale-Shaped&#039;&#039;&#039; corpse to &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039;, the whale bone dealer, who rewarded the team with a &#039;&#039;&#039;Magic Swimming Ring of the Princes&#039;&#039;&#039;, and &#039;&#039;&#039;A Portrait of a Spoon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 2: Burnale &amp;amp; Whale ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Bastion, [[Blowt|Blowted]], Wilds, Burnale  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Eltolinde]], Luv, Clover, Jaxzo&#039;Ilan, [[Quimbleton]], [[Elvar|Seven]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The [[Burnale]] Clan, [[Otto Bremer]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Jaxzo&#039;Ilan&#039;&#039;&#039; lost control again and nearly killed Quimbleton in the dark streets of &#039;&#039;&#039;Stalled-For-Thyme&#039;&#039;&#039;, the merchant&#039;s district of Ravel (Quimbleton having another Absinthe inspired late night conversation with a lampost)&lt;br /&gt;
* The team is attacked by a &#039;&#039;&#039;Dragonfly Blowt&#039;&#039;&#039; in the streets, forcing everyone to seek shelter nearby, where they notice the piling up problems in Ravel on the bulletin board.&lt;br /&gt;
* As much of the group had helped &#039;&#039;&#039;Otto Bremer&#039;&#039;&#039; before, they decided to assist him in another mission, delivering &#039;&#039;&#039;Bone Flutes&#039;&#039;&#039; carved from the bones of the Whale Blowt they had previously slain. &lt;br /&gt;
* While taking the bones to &#039;&#039;&#039;[[Manquel]],&#039;&#039;&#039; the team was nearly ambushed in the night by members of the [[Burnale Clan]] who were looking to loot them. In an inspired move, the team instead decided to challenge the Burnale to a &#039;&#039;&#039;drinking contest&#039;&#039;&#039;, using Quimbleton&#039;s Absinthe as the drink of choice. &lt;br /&gt;
* Having built up a tolerance (or otherwise using magic) the team was able to stay on their feet longer than the Burnale leader, allowing them to loot his body instead. Eltolinde claiming roughly 100 GP worth of gold in doing so.&lt;br /&gt;
* Before arriving in &#039;&#039;&#039;Manquel&#039;&#039;&#039;, the team receives a message from the city (delivered by a freezing Jaxzo&#039;Ilan) that the &#039;&#039;&#039;Flutes may be cursed.&#039;&#039;&#039; The team attempts to confirm if they&#039;re cursed by...playing the flute. By doing so, the massive and deep tones of a whale burst over the countryside, unknowingly summoning any nearby Blowt to the area. &lt;br /&gt;
* In Manquel, it appears the town was &#039;&#039;&#039;recently under attack by a Blowt&#039;&#039;&#039; summoned to the area (I wonder by who???), but the team fights hard to trap the blowt in its own mind through Luv&#039;s mental magics. Once it was trapped, it was a trivial matter of ending it. &lt;br /&gt;
* To avoid having to now deliver the flutes to the townsfolk and further cursing people, the team decides to instead pay the city merchant the full value of the flutes (roughly 80 GP), which he seems happy with.&lt;br /&gt;
* With the Whale defeated and the mission finished, the team begins to set up a headquarters, a [[The Fantasial Freeze/Bastion|Bastion]], in Manquel.&lt;br /&gt;
&lt;br /&gt;
=== Session 3: Blood on the Ice ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Boss Battle, [[Blowt|Blowted]], [[The Unravel]], Escort&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Adebimpe, Lairus, [[Sevile]], [[Kara]][[Asimi|, Asimi]] [New!], [[Cavii Kero]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/16/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Aiken]], [[Mayor Berry]], [[Captain Cronch]], [[Breakwater]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In a town meeting at &#039;&#039;&#039;The Kaleidoscope&#039;&#039;&#039; (the city&#039;s center), it is revealed that more Blowt attacks have been happening, and the city guards are not enough to protect the people in the streets. &lt;br /&gt;
* After some &amp;quot;negotiation&amp;quot; from &#039;&#039;&#039;Kara&#039;&#039;&#039; and &#039;&#039;&#039;Savile, a&#039;&#039;&#039; deal is brought to the table in which the city&#039;s Thieves&#039; Guild, [[The Unravel]], would pad the city&#039;s forces and patrol at night. However there would be a team up: 1 guard for every [[Thief]], to ensure accountability. &lt;br /&gt;
* With the meeting adjourned, the team decided to investigate the poor tortle Captain Cronch who had been frozen for at least a week, and who had people so worried about him that they were posting for help on the notice boards of the city. &lt;br /&gt;
* On the way to Cronch, the team encountered a massive &#039;&#039;&#039;Squall&#039;&#039;&#039; which nearly destroyed their ability to survive the cold, if it weren&#039;t for &#039;&#039;&#039;Kara&#039;s&#039;&#039;&#039; firebending abilities. Surviving the blizzard, the group encounters &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, a bright eyed Grung in the region, they give him a coat and send him to safety. &lt;br /&gt;
* Arriving at Cronch&#039;s cabin, the crew find that Breakwater had buried Cronch in a &amp;quot;Burial Mound&amp;quot;, after evacuating Cronch from his burial mound (don&#039;t worry he was just hibernating), it would open up into a portal to &#039;&#039;another world,&#039;&#039; through which a massive turtle-like blowt would emerge. &lt;br /&gt;
* After nearly TPK&#039;ing to the turtle (in part thanks to Asimi&#039;s uneducated use of Cronch&#039;s staff [[Rumblewood]]) they would be able to push the turtle back into the portal and close it for good, saving Cronch&#039;s life and taking him back to [[Ravel]] for a more permanent safety.&lt;br /&gt;
&lt;br /&gt;
=== Session 4: Are we the Balabaddies? ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Exploration, Balabag, Survival, Lush Pocket&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Clover Softpaw|Clover]], [[Jaxzo&#039;Ilan]], [[Quimbleton]], Silent Wind [New!], [[Fridtjof]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Balabag&#039;s Heroes ([[Thaddeus]], Tim the Aarokocra, ??? the Goliath, ??? the [[Kitsune]]), Fergus the Manquel Merchant &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having set up the [[The Fantasial Freeze/Bastion|Manquel Bastion]], Jaxzo&#039;Ilan begins to employ the Barracks with other heroes of the realm, recruiting a &#039;&#039;&#039;Goliath&#039;&#039;&#039; and an &#039;&#039;&#039;Aarakocra&#039;&#039;&#039; who were taking shelter in the area to help in saving the world. &lt;br /&gt;
** The Goliath has daddy issues, and struggles in his nightmares.&lt;br /&gt;
* After others arrive in from Ravel, a team of 6 is founded, and the decision is made that since Manquel is already in land, they&#039;re in the perfect position to search for the rumored &amp;quot;&#039;&#039;&#039;Lush Pocket&#039;&#039;&#039;&amp;quot; that Ravel was hunting down. &lt;br /&gt;
* Thanks to the insane survival abilities of [[[Paul]]&#039;s Goliath], Silent Wind, and Jaxzo combined, they were able to find the Lush Pocket in record time, stumbling upon a warm spot after only 3 hours of trudging through the snow. &lt;br /&gt;
* After discovering that the &#039;&#039;&#039;[https://news.umich.edu/tropical-rain-forest-thrived-throughout-last-ice-age/ Lush Pocket thrived due to a greenhouse effect on the lowlands]&#039;&#039;&#039; (scientifically backed!), the team snuck down, only to discover that the Lush Pocket had already been claimed by &#039;&#039;&#039;Rival [[Adventurers]]&#039;&#039;&#039; hailing from the city of [[Balabag]] &lt;br /&gt;
* The leader of these rivals was revealed to be &#039;&#039;&#039;Thaddeus&#039;&#039;&#039; of the &#039;&#039;&#039;Drycræft Drifan School of Magicks&#039;&#039;&#039;, a rival school to Quimbleton&#039;s &#039;&#039;&#039;Xerneiros&#039;&#039;&#039;. &lt;br /&gt;
* &#039;&#039;When Quimbleton realized that the valley was south of the [[Balabar River|&#039;&#039;&#039;Balabar River&#039;&#039;&#039;]], and that due to the geopolitical fallout of [[The Cavalry Rush]], this particular pocket has every right to be claimed by [[Ravel]] and NOT by Balabag, which exists on the north side of the river. However, once he began to elucidate the historical and political reasons why Balabag should give up its claim on the land, the rival adventurers figured it was going to be a better idea to just fight off our intruding heroes.&#039;&#039; &lt;br /&gt;
* After an epic waterside combat (and the death of half of the enemy team) the Balabag heroes forfeited, offering themselves up to be arrested and taken back to Ravel or Balabag. &lt;br /&gt;
** This included Tim the Aarakocra, as well as an unnamed Kitsune and Goliath.&lt;br /&gt;
* [[Jaxzo&#039;Ilan]] lost control again and once again needed to be talked down by her friends. &lt;br /&gt;
* The heroes were rewarded in gold, and political machinations were set into action.&lt;br /&gt;
=== Session 5: End of the Rime ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Amaun, [[Blowt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven,]] [[Cavii Kero|Cavii]], [[Lairus]], [[Kara]], [[Eltolinde]], [[Quimbleton]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Professor Alfonz Mordecai, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* An appearance of the followers of [[Amaun]], said to have been apotheosized from the freezing citizens of Ravel to wards off the cold, move into the Fresna (the Outer District of Ravel)&lt;br /&gt;
* Narrowly saving Farmer Lyle&#039;s farm by using mysticisim against the minds of Amaun&#039;s believers, it is discovered that among their ranks is &#039;&#039;&#039;Serg,&#039;&#039;&#039; a former lover of [[Dark Silvio]]. &lt;br /&gt;
* They interrogate Serg and discover the Amaun forces believe that Amaun&#039;s flames cleanse an area of the perpetual cold, and they were trying to bring life back to the frozen farmlands, almost destroying the entire crop of &#039;&#039;&#039;Sour Lingenberries&#039;&#039;&#039; growing there. &lt;br /&gt;
* Farmer Lyle thanks them by giving them a pig, named Turkey Bacon, who now belongs to [[Cavii Kero|Cavii]] &lt;br /&gt;
* Worse for wear, the group travels into the city for warmth and shelter at Cavii&#039;s [[The Fantasial Freeze/Bastion|bastion]], where they meet 6 unique NPCs who have been staying there as shelter from the storm&lt;br /&gt;
** Pierre Robes, local tailor&lt;br /&gt;
** Ennui, a mysterious tielfing&lt;br /&gt;
** Hermis Rangina, a [[minotaur]]&lt;br /&gt;
** [[Alphonse Mordecai|Alfonz Mordecai]], a [[kenku]] professor from the [[University of Xyrneiros]]&lt;br /&gt;
** Althia Arcanethia, a scholar elf&lt;br /&gt;
** Zugon [[Montane]], a fisherman&lt;br /&gt;
* Althia and Quimbleton take a moment to go over what the scholars have determined about the &amp;quot;Blowt&amp;quot;, which includes references to something called the &#039;&#039;&#039;[[Orbis Alius|Subsoil Air]],&#039;&#039;&#039; and rumors that the Blowt are coming from either under the frozen ocean, or from under the now-barren continental shelf&lt;br /&gt;
* After taking on a mission to take down pirates on the Ice, the group of heroes PLUS Althia and Mordecai head out on the ice. Mordecai goes because he&#039;s a healer, Althia goes because she&#039;s researching the ice and the possible Blowt under it. &lt;br /&gt;
* On their way out on the ice they encounter a &#039;&#039;&#039;Carrion Crawler&#039;&#039;&#039; which had devoured a group of Merfolk. &lt;br /&gt;
* Finally arriving at the pirate&#039;s stronghold, a series of ice structured erected on the ocean&#039;s ice (and a number of ships that go with it), the group takes out the pirates AND the spies. claiming the gems and rewards left there, and claiming the bounty in the name of the Xeo Family of Ravel. &lt;br /&gt;
&lt;br /&gt;
== Act 1: [[The Arctic Autumn]] ==&lt;br /&gt;
&lt;br /&gt;
=== Session 6: Unraveled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Savile]], [[Luv]], [[Silent Wind]], [[Yoko]] [New!], [[Sven]] [New!], [[Red (Fantasial Freeze)|Red]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Farmer Lyle, Peatro, Ennui, Althia, Bartlett &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A group of good Samaritans (New PCs Yoko, Sven, and Red), working together to clear snow on the streets of Ravel after a recent squall discover that Farmer Lyle has been sheltering in the historic district, which is now known as [James look this up again, it&#039;s the petroglyph one]. &lt;br /&gt;
* The house, which was located on the riverbank, then collapsed down into the bank, crumbling the structures and sending everyone down under a massive avalanche of soil and wood. &lt;br /&gt;
* When the dust clears, the group finds that under the riverbank was a portion of [[The Unravel]]. &lt;br /&gt;
* Shortly aftewards, two heroes dive into the avalanche to pull out any survivors, they themselves becoming trapped. The confused and anxious group, stuck in what appears to be a dungeon of a hideout, find their way to the next room where Silent Wind is interrogating Ennui.&lt;br /&gt;
* Ennui is left underground in the Ravel&lt;br /&gt;
* [[Luv]] finds the blankets that have been stolen from shelters around Ravel&lt;br /&gt;
* [[Sven]] contracts wendigo disease from a [[Wendigo]], and immolates himself to save the rest of the team from being turned, and to save himself from having to become a monster. His final words: &#039;&#039;&amp;quot;Head to [[Schmetalton]], look for my identical twin brother, [[Ben]]&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 7: Schmedled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Schmetalton&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]] [New!], [[Takeshi]] [New!], [[Kludzu]] [New!], [[Tessa Night|Tessa]] [New!], [[Adebimpe]], [[Jaxzo&#039;Ilan]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Mother Brigid, Hart, [[Xilas LaCroix]] (first appearance) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Welcome to [[Schmetalton|Schmedleton]], home to a unique monestary, which was previously the church of Sven and Ben (see Session 6) &lt;br /&gt;
* [[Oswald]] contracts Wendigo disease, and it&#039;s learned that the disease can be stopped before it takes hold if the diseased gets ahold of some &#039;&#039;&#039;Grey UmaOrchid&#039;&#039;&#039; &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]]&#039;&#039;&#039; &#039;&#039;&#039;Bear&#039;&#039;&#039; &lt;br /&gt;
* Jaxzo comes face to face with [[Xilas LaCroix]] for the first time. &lt;br /&gt;
&lt;br /&gt;
=== Session 8: Onomanced ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Elvar|Seven]] (Now &#039;&#039;&#039;Six&#039;&#039;&#039;), [[Kara]], [[Luv]], [[Clementine]] [New!], [[Savile]], [[Tessa]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/6/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Peatro &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Tessa]] arrives in Ravel, looking for the [[LaCroix]] estate and clues to where the vampiric [[Xilas LaCroix]] may have escaped off to. &lt;br /&gt;
* [[Peatro]] gives in to his wendigo disease, with no cure found in the area yet. Those present during his transformation fight &#039;&#039;&#039;Wendigo Peatro&#039;&#039;&#039; within he C3, using successful team tactics.&lt;br /&gt;
* Luv finally comes full circle from session 1, finishing the mission their original team set out to do, but far too late. &lt;br /&gt;
* The team fights a &#039;&#039;&#039;[[Wendigo]] [[Blowt]]&#039;&#039;&#039; &lt;br /&gt;
* [[Clementine]] learns to [[Onomancy|read names]]. By deciphering a piece of poetry, they are rewarded with a magical crust of bread.&lt;br /&gt;
&lt;br /&gt;
=== Session 9: Waddled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Frieda]] [New!], [[Neighbor]] [New!], [[Fridtjof]], [[Yoko]], [[Takeshi]], [[Cavii Kero]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/12/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* We find [[Webber]] the [[Kaiju Penguin]] &lt;br /&gt;
* The team fights a &#039;&#039;&#039;Blizzard Eel&#039;&#039;&#039; &lt;br /&gt;
* We encounter [[Garl Glittergold|Glittergold]]&#039;s [[White Horse]] 🐎 &lt;br /&gt;
* Frieda discovers a lost Manatee who she then names &#039;&#039;&#039;Freya&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
=== Session 10: Towered ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Defense, Sneakery, Amaun, LaCroix&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Elvar|Six]], [[Ben]], [[Red (Fantasial Freeze)|Red]], [[Kludzu]], [[Clementine]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Aiken, Bartlett, Kiun Xeo, Vindrix LaCriox, some really cool dogs  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six is captured by the &#039;&#039;&#039;Unravel&#039;&#039;&#039; on suspicion of leading the [[Amaun]] [[cult]]. Teir evidence includes his fiery sword, his mysterious nature and convenient inability to recall where he&#039;s been or who he is, and his ever-burning branch (gifted by Kara). During questioning, Aiken recognizes a magical geas has been placed upon Six.&lt;br /&gt;
* Six is almost beaten to death, but the interrogation is interrupted by [[Clementine]], who mistook a posting looking for thug support as one looking for artists and performers. &lt;br /&gt;
* Recognizing Six, Clem and others present (including a late arrival Ben) calm the room after a brief skirmish, and the Unravel are convinced Seven is innocent, and that in fact it is &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; who is behind everything. They take Dark Silvio and leave.&lt;br /&gt;
* Licking their wounds, the group reconvenes in safety elsewhere, eventually deciding to band together and take a quest looking for protection at the Xeo Estate in the city. &lt;br /&gt;
* The team learns Kiun Xeo&#039;s life after the LaCroix family in town appear to have a bounty placed on his head. Along with Xeo&#039;s two golems, the team takes up defensive positions for the night. [[Xilas LaCroix|Xilas]] sends waves of dhampir and vampire spawn to ensure Kiun is dealt with properly. Several team members are injured or paralyzed, and Kludzu is downed. &lt;br /&gt;
* In the midst of the fighting, Red scurries to a quiet corner of the Xeo mansion and unlocks a secret door. They discover that the Xeo family are worshippers of the [[Amaun]] fire cult and have been funding the group&#039;s activities! Red makes off with the sacred text the Xeos have hidden in their mansion, later turning it over to Six. &lt;br /&gt;
* After the sun rises, Kiun treats the heroes to breakfast. It&#039;s a trap! Vindrix LaCroix, the son of Xilas, ambushes the party in the dining room with his boli familiar. Another fight ensues, and things are tense, but the group does slay the vampire.&lt;br /&gt;
* Kiun, now fearing extra for his life, pleads with the heroes to escort him to safety. Six allows Xeo and his golems to hide out to the &#039;&#039;&#039;Manquel&#039;&#039;&#039; Bastion, and the party resolves to keep an eye out, knowing the fire cult will be taking up residence in the abandoned building.&lt;br /&gt;
&lt;br /&gt;
=== Session 11: Crossed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Tessa Night]], [[Quimbleton]], [[Mundi]] [New!], [[Jaxzo&#039;Ilan]], [[Adebimpe]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (4/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Xilas LaCroix, [[Cecil]], the Bolis!   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The gang meets in [[Kludzu#The Brass Eye|The Brass Eye]], a tavern operated by PC [[Kludzu]] (who isn&#039;t present at the moment).&lt;br /&gt;
* While there and discussing their plans to take down [[Xilas LaCroix]], the gang is overheard by &amp;quot;Mundi&amp;quot;, a well spoken, vaguely british, fine dressed Choeru warrior. He claims to also have &amp;quot;beef&amp;quot; with the LaCroix, and promises the team a secret entrance through which they can ambush the LaCroix palace.&lt;br /&gt;
* The gang argues for a while on best practices, and various battle strategies to get ready for their infiltration, including some very wise invisibility spells.&lt;br /&gt;
* ...It was a trap. Once they&#039;re at the back door, &amp;quot;Mundi&amp;quot; gives the secret knock, and a teleportation [[rune]] trigger, taking everyone in the vicinity, visible or not, to a waterlogged dungeon where [[Boli]] await to torture and suck the blood of the victims. &lt;br /&gt;
* Xilas is there, briefly, but only to attempt to turn the players against each other, which he fails to do. However, he then sends the REAL &#039;&#039;&#039;Mundi&#039;&#039;&#039; against the team, who is a powerful hulking [[barbarian]] of a capybarafolk, and NOTHING like the Mundi they thought they found, who was in fact a braggart of a [[vampire]] spawn named &amp;quot;Cecil&amp;quot;.&lt;br /&gt;
* Within the same dungeon there also sat a captured gnome by the name of [[Ipanam]]. Originally known for his wonderful music, he now was being mind controlled to try and fight the party. Once the fight is over, he is recruited as another of Luv&#039;s henchmen.&lt;br /&gt;
* The team fights hard, takes out the Boli, and even kills Cecil along the way, but once again fails to secure Xilas. Thinking themselves alone, they begin to plot a plan in which Luv will impersonate and take over the LaCroix estate here in Ravel...but realize too late their precious plans were already overheard by Xilas, who now instills paranoia to all of them.&lt;br /&gt;
&lt;br /&gt;
=== Session 12: Smithed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Savile]], [[Quimbleton]], [[Clementine]], [[Luv]], Denaria [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/4/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Nhart, Pierre Robes  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dark Silvio&#039;&#039;&#039; narrowly escapes his encagement in the &#039;&#039;&#039;Unravel&#039;&#039;&#039;, being chased by a number of Unravel members. Member [[Kara|Karasu]] corners him and talks him into smuggling away to a safe corner of the Unravel where he can hide out in peace until it is time to return with [[Elvar|Seven]]. New Unravel member &#039;&#039;&#039;Denaria&#039;&#039;&#039; is also there.&lt;br /&gt;
* After Kara finds out &#039;&#039;&#039;Someone has also put a bounty on her head&#039;&#039;&#039; she goes to the C3 to start an investigation. &lt;br /&gt;
* While there, she bumps into &#039;&#039;&#039;Clementine,&#039;&#039;&#039; as well as C3 residents &#039;&#039;&#039;Quimbleton, Savile,&#039;&#039;&#039; and &#039;&#039;&#039;Luv,&#039;&#039;&#039; who are working on making a delicious stew as well as understanding the &#039;&#039;&#039;Mysteries of the Magic Bread&#039;&#039;&#039;. It is determined that it IS infinite food, but not very quick infinite food, nor is it long lasting once removed from its breadbox. &lt;br /&gt;
* &#039;&#039;&#039;Denaria&#039;&#039;&#039; also stumbles in, and after brief tensions with Luv, who mistakes her as another Unravel member looking to collect a bounty, accepts Denaria. Together the 6 of them now look for some work to bring in money and more food for themselves.&lt;br /&gt;
* They settle on accepting a Bounty Mission placed on a mysterious creature known as &#039;&#039;&#039;The Firefly&#039;&#039;&#039;, after &#039;&#039;&#039;Denaria&#039;&#039;&#039; leads a tracking expedition, the Firefly is found stealing from a market late at night.&lt;br /&gt;
* Using a combination of Quimbleton&#039;s Sleep spell, Denaria&#039;s grappling hook, and Savile&#039;s net, the group captures the Firefly, only to realize that it is...(cue dramatic music)...&#039;&#039;&#039;Captain Crezzerin from Session 1!&#039;&#039;&#039;&lt;br /&gt;
* Deciding not to take Crezzerin in, the team learns why Crezzerin got the bounty on her, and why&#039;d she&#039;d been stealing so much. It turns out nobody was helping her procure the materials and goods she needed for her Ship-Repair project, so she put together teams of thieves from other forgotten and outcast persons. &lt;br /&gt;
* When the players revealed they had a combination of &#039;&#039;Muscle, Brains, and Blacksmithing knowledge&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039; (plus Clementine&#039;s Bardic inspiration to set the pace of the forging), they took matters into their own hands, crafting and forging everything that Crezzerin needed instead of stealing it from others. &lt;br /&gt;
* With the forging done, and the ship repaired, the team was able to rechristen &#039;&#039;&#039;[[Arctic Express|The Arctic Express]]&#039;&#039;&#039; (legally distinct from the Polar Express), and sent Crezzerin and her team on their way as they began to test out the new ship: one with the ability to finally traverse the frosty wastelands. &lt;br /&gt;
&lt;br /&gt;
=== Session 13: Veiled ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Blowt]], Lore, Personal Mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ben]], [[Cavii Kero|Cavii]], [[Fären]], Ramad, [[Elvar|Six]], Yoko&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Thesaurus     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Yoko is assisting in handing out food to citizens of Ravel in the Rolling Spools tavern. Ramad, Fären, and Ben are part of the long line that has formed, as stores for the city are running low.&lt;br /&gt;
* Six arrives with his new henchman, &#039;&#039;&#039;Inflammable Kevin&#039;&#039;&#039;, as the crowd is dispersing. He turns to assist a lone woman who is licking the crumbs off her fingers, and she turns into a &#039;&#039;&#039;wendigo&#039;&#039;&#039; before his eyes, sparking a fight.&lt;br /&gt;
* The transformed &#039;&#039;&#039;wendigo&#039;&#039;&#039; downs Fären and transmits the wendigo disease to Yoko before being slain. Six grabs Fären&#039;s body and runs toward the C3, just across the frozen river that winds through Ravel.&lt;br /&gt;
* Cavii hears Six&#039;s cries and meets the heroes halfway, deftly reviving Fären and Yoko with Ramad&#039;s help, notably &#039;&#039;&#039;curing a PC of the wendigo disease&#039;&#039;&#039; for the first time in the campaign. Fären comes to in Six&#039;s arms, startled at the reality of being saved by a human male.&lt;br /&gt;
* Six reveals an anonymous note showing that &#039;&#039;&#039;Balabag&#039;&#039;&#039; has poisoned the rations that were to be dispersed amongst the townsfolk with wendigo disease, and that the &#039;&#039;&#039;Balabag army&#039;&#039;&#039; sits just outside of &#039;&#039;&#039;Manquel&#039;&#039;&#039;, demanding housing for its soldiers as they move to fight against Ravel. Many &#039;&#039;&#039;wendigo&#039;&#039;&#039; are now loose on the city streets, and many quests are incapable of advancing until the scourge is dealt with. Six pens a letter calling for &#039;&#039;&#039;troops to fight the Balabag army&#039;&#039;&#039;, and posts it on many bulletin boards.&lt;br /&gt;
* Yoko and Fären both report seeing the image of a skeletal frost giant, calling for Cavii, while they were downed.&lt;br /&gt;
* The heroes reconvene in the C3, where Cavii outlines the plan for piercing through the &#039;&#039;&#039;Veil&#039;&#039;&#039;, where downed characters exist in moments close to death, recounting a wall of eyes calling for Cavii himself. The process involves bloodletting the heroes in a safe space (the C3), then exploring the Veil together. Cavii and Ramad offer to watch the others with healing potions at the ready, as Inflammable Kevin guards the door from interlopers.&lt;br /&gt;
* Fären, Ben, Yoko, and Six descend into the Veil. They quickly realize they are separated and have to deal with their own personal antagonists. There are siblings aplenty, as Fären is forced to confront his brother, &#039;&#039;&#039;Lycidas&#039;&#039;&#039;, and Yoko fights his brother, Mujyo. Ben reunites with his brother &#039;&#039;&#039;Sven&#039;&#039;&#039;, who has passed on, as well as &#039;&#039;&#039;Gustafar&#039;&#039;&#039;, his step-brother now armed with dark eldritch magic. Six is transported to a space alone, but for a set of ghostly hands reaching down.&lt;br /&gt;
* Six calls the skeletal frost giant, bringing it into the Veil near the heroes, then alerts Cavii that their presence is necessary. Cavii descends into the Veil and meets the spirit of his own brother &#039;&#039;&#039;Ravii&#039;&#039;&#039;, who rests on the frost giant&#039;s shoulder. The giant is introduced as &#039;&#039;&#039;Thesaurus&#039;&#039;&#039;, who appears to be the master of this place. Thesaurus is calling not for Cavii but for something called the &amp;quot;Cailleach [[Bhéara]]&amp;quot;, which Ravii mishears as &amp;quot;capybara&amp;quot;.&lt;br /&gt;
* Combat ensues within the Veil; Cavii and Fären are defeated by Thesaurus and Lycidas, while Yoko reaches a kind of truce with Mujyo. Ben and Sven work together to defeat Gustafar, and Ben gains some closure over his twin&#039;s death. Six pulls down one of the hands within his space and meets Seven, another soul inhabiting his body. Six and Seven have a long, comforting chat, and Seven convinces Six to rest for a while and &amp;quot;let someone else take over.&amp;quot;&lt;br /&gt;
* Cavii is defeated by Thesaurus, and in Quelmar, they start to die in their bed. The presence of death summons a &#039;&#039;&#039;Blowt&#039;&#039;&#039;, who downs Inflammable Kevin with one blow, and who Ramad skillfully avoids through magical means. Six reincarnates as Five, poetically incinerating Kevin&#039;s corpse (he was inflammable) and defeating the Blowt. The rest of the crew are stabilized and brought back to life, their journey to the Veil filled with more questions and few answers.&lt;br /&gt;
&lt;br /&gt;
=== Session 14: Crowned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Clover Softpaw]], [[Tessa Night]], [[Annabelle]] [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[X (The Paladin)]] (guest NPC from [[Ancients Alive]]), Unnamed Killed Amaun Cult leader   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The Paladin almost kills the team after thinking Kara might have the [[Crown of Empyrosis]].&lt;br /&gt;
* Instead they lead the Paladin to the Xeo Estate where a Fire Cult has moved in after Kiun Xeo evacuated (see Session 10). &lt;br /&gt;
* He absolutely decimates the Fire Cultists but then takes Clementine and leaves to continue his hunt for the crown.&lt;br /&gt;
&lt;br /&gt;
=== Session 15: Blowted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Takeshi, [[Kludzu]], [[Red (Fantasial Freeze)|Red]], [[Neighbor Craig]], [[Thimbal|Thimbol]] [New!], [[Gale]] [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (5/29/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Farmer Lyle]], Jenny Jangles, a Blowt named Uct, Bartlett&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Nobody will tell you what happened to Jenny Jangles.&lt;br /&gt;
* It&#039;s not important what happened to Jenny Jangles.&lt;br /&gt;
* Stop asking about Jenny Jangles&lt;br /&gt;
&lt;br /&gt;
=== Session 16: Chased ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Jaxzo&#039;Ilan]], [[Kara]], [[Lairus]] (Guest Featuring: [[Maverick]], [[Edna]], [[System Agnostic/Episode 3.3: System Error|Nuria]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/1/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [Cue sitcom guest appearance applause] [[Edna]] and [[Maverick]] stop by from [[Ancients Alive]] to assist in hunting down the Paladin &lt;br /&gt;
* Clementine and the Paladin steal passing glances and awkward story swapping as she tries to get a better idea of who he is, for better or for worse.&lt;br /&gt;
* Nuria is there too!&lt;br /&gt;
* Clementine tried to steal the wand from the Paladin and fails&lt;br /&gt;
* The entire mountainside is collapses in an avalanche onto the players, nearly killing everyone, who try desperately through magic and might to stay afloat while the Paladin assaults them.&lt;br /&gt;
* &#039;&#039;&#039;Lairus dies&#039;&#039;&#039; by throwing herself between Jaxzo and the Paladin, tanking the hits and letting Jaxzo escape.&lt;br /&gt;
* Peatro was re-discovered, having somehow reincarnated as a strange &#039;&#039;&#039;Blowt&#039;&#039;&#039;&lt;br /&gt;
* The Paladin gets away and flees north, searching for the great powers in &#039;&#039;&#039;the Quiet North&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 17: Casted ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Intrigue, Magic&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clover Softpaw]], [[Cavii Kero]], [[Quimbleton]], [[Oswald]], [[Fären]], [[Ramad Shadewalk|Ramad]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Driklar the Alchemist, Mayor Barry,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Sandbox magic adventure!&lt;br /&gt;
* [[Quimbleton]] invented a spell of &amp;quot;Mass Create Sorghum&amp;quot; &lt;br /&gt;
* [[Clover Softpaw|Clover]] gained a Phoenix spirit familiar.&lt;br /&gt;
* [[Cavii Kero]] gained the ability to control weather. &lt;br /&gt;
* [[Oswald]] gained the ability to doff an enemy&#039;s clothing or armor. &lt;br /&gt;
* &#039;&#039;&#039;The team restored 6 powerful artifacts used in an ancient war&#039;&#039;&#039;, in theory for Ravel to use against an approaching Balabag.&lt;br /&gt;
* [[Fären]] stole one of the 6 artifacts (Artifact of Flesh Manipulation) and disappeared into the cold and dark night.&lt;br /&gt;
&lt;br /&gt;
=== Session 18: Ambushed ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Gale]], [[Clover Softpaw]], [[Oswald|Oswald,]] [[Jaxzo&#039;Ilan]], [[Sven|Ben]], [[Tessa Night]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; NOT Xilas LaCroix   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Another important meeting in the [[Brass Eye]] (Kludzu&#039;s tavern) leads to another attempt to take down LaCroix (though the team is momentarily suspicious of Oswald, who is yet another powerful looking Capybara who has intel)&lt;br /&gt;
* After much deliberation, this team decided ultimately to use their opportunity to barge into the LaCroix manor in Ravel right through the front door.&lt;br /&gt;
* LaCroix was not home, and was in fact expecting them to confront him via the trap door that he had previously trapped many of them by. &lt;br /&gt;
* Instead, a small group of Boli as well as two [https://forgottenrealms.fandom.com/wiki/Meazel Meazels] who were still guarding the interior ambushed the intruders.&lt;br /&gt;
* While a great fight was had, LaCroix was no where to be seen, and eventually the team had to burn some of their faction points with Ravel to talk their way out of being arrested for B&amp;amp;E. &lt;br /&gt;
&lt;br /&gt;
=== Session 19: Damned ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Blowt, Magic, The Hole (new!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Asimi, [[Clementine]], [[Elvar|Five]], Mundy, [[Ramad Shadewalk|Ramad]], [[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Crezzerin, Glarf, Breakwater, Maynard   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session starts in the &#039;&#039;&#039;Manquel Bastion&#039;&#039;&#039;, where remnants of the Balabag army, greatly diminished due to cold and hunger, is attacking. All three soldiers are quickly talked down and offered food and shelter by Mundy, Asimi, and Five.&lt;br /&gt;
* Ramad takes a moment to catch up with &#039;&#039;&#039;Kiun Xeo&#039;&#039;&#039;, who has been holed up in the Bastion to avoid death by LaCroix. They chat briefly about the fire cult of Amaun.&lt;br /&gt;
* A haunted and defeated Clementine arrives in Manquel later that evening. She informs the group of [[X (The Paladin)|The Paladin]]&#039;s involvement in the Freeze, Peatro&#039;s resurrection, and other important events from Episode 14. The group are shocked that the Freeze could potentially be ending in three weeks&#039; time.&lt;br /&gt;
* The group returns to Ravel, where they catch up with &#039;&#039;&#039;Captain Crezzerin&#039;&#039;&#039;, who has constructed the &#039;&#039;&#039;Arctic Express&#039;&#039;&#039;, a ship outfitted to plow through the ice and snow. The heroes reconnect with several NPCs from past sessions who form Crezzerin&#039;s current crew, such as &#039;&#039;&#039;Glarf&#039;&#039;&#039;, &#039;&#039;&#039;Breakwater&#039;&#039;&#039;, &#039;&#039;&#039;Pierre Robes&#039;&#039;&#039;, and &#039;&#039;&#039;Maynard.&#039;&#039;&#039; The group agrees to Crezzerin&#039;s request for bodyguards as they make a four-day journey across the bay to Tuskur.&lt;br /&gt;
* The first day is spent in relative quiet, but the second day the ship is beset by a wounded and hungry roc. Asimi is quick to deflect the giant bird&#039;s attention with an illusion, but Five is inspired to attack the beast as he wants to impress Clementine. Drawn into combat, the heroes are able to defeat the roc and strip it for meat and feathers. However, Mundy is unable to come out of his berserker rage, and capybara-chest-bumps a badly wounded Five, killing him. Five resurrects again as [[Elvar|Four]], and the heroes puzzle once again over why Four&#039;s personality is once again changed.&lt;br /&gt;
* The third day passes in relative quiet, but the Arctic Express is approached by a floating ship, crewed by a gang of [[Devil|devils]]. They offer great boons to the heroes, in exchange for as many souls as they are willing to spare. Asimi is quick to hand over &#039;&#039;&#039;Maynard&#039;s&#039;&#039;&#039; soul, and Four offers the soul of one of their henchmen. In the most surprising moment of the day, Clementine offers her own soul to the devils in exchange for an unknown boon. The deal is struck, and the crew moves on.&lt;br /&gt;
* The fourth day is marked by the appearance of &#039;&#039;&#039;The Hole&#039;&#039;&#039;, located a half-day&#039;s journey from Tusgrer. To stop the Arctic Express from tipping into the Hole, the heroes act quickly to disable the engines and bring the ship to a shuddering crawl. The noise of the ship attracts a &#039;&#039;&#039;Kaiju Penguin-Blowt&#039;&#039;&#039;, which towers over the ship, and several smaller &#039;&#039;&#039;Blowt&#039;&#039;&#039; follow in its wake. The outmatched heroes quickly start the engines up again, turning the ship and escaping, although both Asimi and Glarf are downed by a single flap of the &#039;&#039;&#039;Kaiju Penguin-Blow&#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;t&#039;&#039;&#039;&#039;s flippers. The Arctic Express arrives at its destination, and everyone breathes a big sigh of relief.&lt;br /&gt;
&lt;br /&gt;
== Act 2 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 20: Unleashing ===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;This session was a crossover game with [[Ancients Alive]] and [[System Agnostic]] campaigns!&amp;lt;/blockquote&amp;gt;&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Travel, Magic, Horror, The Quiet North, Necromancy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Luv]], [[Kara]], [[Savile]], [[Quimbleton|Quimbleton Fiddleford]] (Guest Featuring: [[Rowan Buckman|Rowan]], [[Blumenthal]], [[Wielder-of-Karavox]], [[Arlow]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (6/29/2024, [[QuelmarCon 2025]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Touse]], [[Bhéara]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While all characters in the freeze have access to the following summary in the form of rumors around Ravel, greater details can be found by reading [[Quimbleton&#039;s expedition notes]] in the C3.&lt;br /&gt;
&lt;br /&gt;
[[Luv]], [[Savile]], and [[Quimbleton]] started an expedition north looking for [[Kara]] who was hot on the trail of [[X (The Paladin)|The Paladin]]. By the time they all met up in [[Dolmvay]], the party had been joined by a sorceror named [[Rowan Buckman|Rowan]] and an alchemist named [[Blumenthal]] who claimed to be part of a party which slew [[X (The Paladin)|the Paladin]]--the one who caused [[The Arctic Autumn|the freeze]]--some time earlier. However, [[The Arctic Autumn|the freeze]] was still strong in the north, and the party set out to find the source of the cold in [[Paraska Manor|a mansion to the north]]--along the way meeting a batfolk named &#039;&#039;&#039;Wielder&#039;&#039;&#039; who carried [[Karavox|some kind of magical axe]]. &lt;br /&gt;
&lt;br /&gt;
While the exact details of what happened in the house have been somewhat distorted, what is clear is that the party found an incredibly powerful and malevolent presence within, and were completely routed--limping wordlessly back into town. Some claim that the force inside the building had something to do with vivid and disturbing paintings that acted as portals to other worlds, some spoke of a powerful but sinister coven of necromancers operating from inside the house, and still others whispered of a towering monster made of brass, wax, and fire with claws like butcher knives. &lt;br /&gt;
&lt;br /&gt;
In any case, the stories and rumors all tend to share three core truths--some kind of ancient and malevolent magic was behind whatever happened in the house, a deeper, more intense frost has been slowly enveloping towns in the north and may soon turn its attention to the south, and [[Savile]] did not return from the expedition.&lt;br /&gt;
&lt;br /&gt;
=== Session 21: Falling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Sorghum, Attack, Blowt&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Ramad Shadewalk]], [[Kludzu]], [[Gale]], [[Thimbol]], [[Asimi]], [[En]] (New!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; &amp;quot;Thesaurus&amp;quot;, Mayor Berry   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Famine is over&#039;&#039;&#039;! Ravel celebrates with its first ever &#039;&#039;&#039;Sorghum Festival!&#039;&#039;&#039;&lt;br /&gt;
* [Stuff happens here] &lt;br /&gt;
* 10 Civilian causalities, including a band of bearfolk, a tigerfolk, and a loxo. &lt;br /&gt;
* [[Kludzu]] entered the [[Otherworld]], perhaps never to be seen again (or seen much later)&lt;br /&gt;
* Mayor Berry died and became Blowted&lt;br /&gt;
* [[Ramad Shadewalk|Ramad]] died at the hands of the blowt. When passing on, he chose the path Peatro did: Connecting and grabbing onto the life force of the Blowt, becoming one with them.&lt;br /&gt;
&lt;br /&gt;
=== Session 22: Deflecting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Political Intrigue, Bastion, Manquel &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Annabelle, [[Elvar|Four]], [[Luv]], Mundy, [[Red (Fantasial Freeze)|Red]], Takeshi &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Captain Maximillian [new!], Kiun Xeo, Ennui    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt; &lt;br /&gt;
&lt;br /&gt;
* The session begins with renovations taking plane on the Manquel Bastion. Four, Red and Mundy clear out some of the space in the courtyard, which Mundy dubs &amp;quot;Bitch House&amp;quot; with a backwards T. Takeshi is also camped out for the time being, investigating the local area for cultural tidbits and rare books. We learn that Manquel is known for growing high-quality oolong tea, is architecturally inspired by Japan, and has a local mochi donut shop that survived the Freeze.&lt;br /&gt;
* Annabelle arrives at the Bastion, carrying a beleaguered Luv with her. The heroes gather and converse; Takeshi takes interest in Annabelle&#039;s written language, Luv reads the room&#039;s needs for the first time, and the crew is generally filled in on the evil &amp;quot;sentient frost&amp;quot; inhabiting Paraska Manor, as well as Savile&#039;s passing. &lt;br /&gt;
* The heroes receive word that Balabag is approaching, intent on taking the Manquel Bastion as their own. Four prepares the forces at their disposal, while Luv and Takeshi draft a treatise to establish peace before any bloodshed. &lt;br /&gt;
* Balabag&#039;s forces arrive, more than doubling the Manquel forces with spearmen, longbowmen, shield bearers, a trebuchet, and a line of cavalry. Their captain, Maximillian, is greeted by the negotiating party of Luv, Mundy, and Takeshi. Maximillian believes that Six (now Four) is guilty of fire-related crimes and must answer for them. Luv steers this anger towards Kiun Xeo, still holed up in the Bastion, who has notoriously funded the cult of Amaun in Ravel. Maximillian agrees to take Xeo in Four&#039;s place.&lt;br /&gt;
* Red and Four go down to the basement and convince Kiun through... gross oversimplification... to go to Balabag with the army. While Red walks Kiun out, Four is attacked by Ennui, who has snuck into the Bastion. Four easily overpowers Ennui and walks him out to the group, turning him over as well to Balabag. Annabelle also chooses to depart to Balabag, revealing a necklace marking her as a Flamewalker of Kosuth, whom the Balabagians seem to revere. (This unlocks the Balabag missions for the FFreeze proper.) The Bastion is saved, and the heroes can relax...&lt;br /&gt;
* UNTIL! A kaiju-penguin [[Blowt]] erupts on the far side of the Bastion, spurring the heroes into combat. Luckily, combat is not long, and nobody is killed. Takeshi reaches out to the Blowt, whom we now know is split between its own purpose and that of the [[Bhéara]], and convinces it to flee instead of fight. The Bastion is damaged, but not destroyed, and the heroes can actually take a breather.&lt;br /&gt;
&lt;br /&gt;
=== Session 23: Becoming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Lore, Campfire, Character Building, The [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Quimbleton|Quimbleton,]] [[Clementine]], [[Osric]] [New!], [[Enrik]] [New!], [[Alcordyn]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Hollowfoot, Bearah, &amp;quot;Mr. Mosquito&amp;quot;, Nhart,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Quimbleton continues to provide &#039;&#039;&#039;Sorghum&#039;&#039;&#039; all over! This time with a 1st year intern named Lorena following him about. &lt;br /&gt;
* The town of [[Tusgrer]] is finally revealed! Turns out while seeming mundane on the surface, the town has actually been heavily infected by [[Haar|Blowtessence]], being supervised by a &#039;&#039;&#039;Mosquito Blowt&#039;&#039;&#039; known only as &amp;quot;Mr. Mosquito&amp;quot;.&lt;br /&gt;
* To save the town, [[Kara]] decided to transfer all of the [[Haar|Blowtessence]] from the Mosquito into themselves. As a result &#039;&#039;&#039;Kara becomes a Blowt.&#039;&#039;&#039;&lt;br /&gt;
* But in under 30 seconds, while the window of curing is still open, &#039;&#039;&#039;Hollowfoot the Druid launched into action, aided by Quimbleton and Clementine,&#039;&#039;&#039; and Kara is cured of the new infection. However, the latent disease that set in during Session 19 was far too engrained to be cured. &lt;br /&gt;
* With the rest of the town still being under Blowt influence (and Quimbleton only able to hold his sleep spell for a short period of time), the group flees into the wilds and regroups. &lt;br /&gt;
* After heavy discussions, Kara shares everything she learned about the Blowt in the Otherworld after becoming &amp;quot;one with the machine&amp;quot;. &#039;&#039;&#039;It is an intense and revealing look at who the Blowt are and why they are doing what they are doing&#039;&#039;&#039;...and you&#039;ll have to wait to see if anyone from this table shares that intimate knowledge with the server or wiki. &lt;br /&gt;
* The team decides ulimately to retreat...back to Ravel...not knowing what may await them there soon enough. &lt;br /&gt;
&lt;br /&gt;
=== Session 24: Slaying ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, [[Blowt]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Tessa, Jaxzo, Clover, Oswald, Ravii, Dak [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (7/24/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kirkland Anderson (Manquel Barkeep), &amp;quot;Dak Jr.&amp;quot;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* LaCroix is slain by the team of slayers.&lt;br /&gt;
* Admittedly, LaCroix was ALSO a [[Blowt]] at the time of his slaying, since his house was in the district overrun during Session 21.&lt;br /&gt;
&lt;br /&gt;
=== Session 25: Burning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Burnale, [[Blowt]], Bearah, Davenwood &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Mundy]], [[En]], [[Ben]], [[Jaxzo&#039;Ilan]], [[Oswald]], Jollyfist Burnale [New!] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/7/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Burnale Clan (Othello, Oscard &amp;quot;Deadeye&amp;quot;, Alan, Hildor, Keg, &amp;quot;Fjord&amp;quot; Firebeard), Wubly the Tavern Keep of Davenwood, Nikolas (Oswald&#039;s Dad), Orthin the Paladin    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Set a fire which accidentally spread to nearby Davenwood, which was part of a mission given by [[The Unravel]] to send a message to the nearby [[Burnale Clan]].&lt;br /&gt;
* Do community service to help the town rebuild and persevere through the immediate trauma of the attack.&lt;br /&gt;
* Meet Oswald&#039;s family on his childhood farm. &lt;br /&gt;
* Discover Oswald&#039;s mentor became a [[Wendigo]]&lt;br /&gt;
* Fight a super Blowt Wendigo in an epic battle (also includes a handful of Blowted Bunnies)&lt;br /&gt;
* Oswald inherits the farm from his family and begins to help them rebuild it into a powerful new [[The Fantasial Freeze/Bastion|Bastion]].&lt;br /&gt;
&lt;br /&gt;
=== Session 26: Speedrunning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Balabag, Bhearah &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero|Cavii]], [[Eltolinde Lykaios|Eltolinde]], Fahrlander [new!], [[Elvar|Four]], Ravii, [[Red (Fantasial Freeze)|Red]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/17/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Massimo the Painter, Tulio the Apprentice (Briefly), Rogerre the Blacksmith, [[Dark Silvio]], Kirkland Anderson (Manquel Barkeep)    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Farlander the gnome Rogue comes down from the mountains to the north in desperate need of money. The group settles on going to Balabag to deal with a church afflicted by &#039;&#039;&#039;dark ice.&#039;&#039;&#039;&lt;br /&gt;
* The Kero brothers reunite!&lt;br /&gt;
* The party journeys to Balabag&#039;s religious district, called the Cindernest. They meet Rogerre and see that even fire can become Blowted, a glitchy blue flame that cannot be manipulated through magical means.&lt;br /&gt;
* The party explores the open halls of the church, and Four opens a door that reveals a Blowted Massimo the Painter. Combat immediately starts, and the torchlight is lit.&lt;br /&gt;
* Four fights off Massimo and the wights he paints into existence while the rest of the crew speedrun the ENTIRE DUNGEON in search for his wife Lavinia&#039;s locket. There is an outer Massimo, controlled by the Bhearah, and an inner Massimo who wishes to be free from his condition. The heroes use the power of words to slow his progress.&lt;br /&gt;
* The torchlight goes out, and we see how strong the Bhearah&#039;s hold over the church really is - Farlander is downed in a moment. Light your torches in dungeons, everyone.&lt;br /&gt;
* Lavinia&#039;s locket is found, and the party uses it to briefly stop Massimo&#039;s Blowt-self from taking control. Everyone escapes the church and is rewarded for saving him, though the space itself is still overrun by dark ice....&lt;br /&gt;
=== Session 27: Descending ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, [[Ravel]], [[Davenwood]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: [[Luv]], [[Kara]], [[Quimbleton]], [[Dr Burdock]], [[Isabelle]]. [[Clover]], [[Kludzu]]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/22/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Wubly the Tavern Keep, Hafgan, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In the currently-under-construction tavern of [[Davenwood]], [[Dr Burdock]] showcases his realm famous solution to Blowt - Simply dominate their minds and make them your pets!  &lt;br /&gt;
* Unfortunately Burdock didn&#039;t know the limits of his own power, and when attempting to control 2 Blowt at once, accidentally unleashes a Blowt onto the town.&lt;br /&gt;
* The rest of the team is impressed with Burdock&#039;s power, but unimpressed in how they had to clean up after his mess.&lt;br /&gt;
* Once the group catches their breath (and restores some spell slots), they decide that with lots of power over Life and Death (including new Grave Cleric Isabelle), it might be a good idea to investigate the hole in [[Ravel]] that opened up and unleashed [[Haar|Blowtessence]] all over the city.&lt;br /&gt;
&lt;br /&gt;
* The team decides to test their resolve and go into the Blowhole. &lt;br /&gt;
* The players getr trapped in the other world, [[Orbis Alius|Orbis]], and await rescue or attempts to escape. Not all of them managed to make it to the shelter intact, and some may not make it back to the surface exactly as you remember them. &lt;br /&gt;
&lt;br /&gt;
=== Session 28: Damning ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Blowt, Balabag, Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Clementine]], [[Isabelle]], [[Thimbol]]. [[Enrik]], [[Yuki]] [New!], [[Cecil Alaxorsa]] [New!]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (8/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Two Balabag Residents, Rogerre the Blacksmith     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Isabelle returned to the surface, a weapon of the [[Bhéara]], sent to Balabag to find the &#039;&#039;&#039;Kiyoni&#039;&#039;&#039; family.&lt;br /&gt;
* The players spent a long time in a library, as is tradition for some random point in every campaign.&lt;br /&gt;
* In doing their research (and spending their research tokens appropriately) the team learns that there is a deep-seated history of bad blood between [[Balabag]] and [[Ravel]].&lt;br /&gt;
* Their rivalry goes back to the first humans who appeared in the region during [[The Scattering]], when Animalfolk primarily lived in the region that would eventually become Human-dominated.&lt;br /&gt;
* The Kiyoni were a prominent and early human family with roots that go back to the Scattering, and for some reason, the Blowt want revenge on the Kiyoni.&lt;br /&gt;
* The Blowt apparently were damned to an eternal banishment after a war between the humans and animalfolk all the way back then. They were punished and sent to an afterlife which didn&#039;t reward them, but trapped them.&lt;br /&gt;
* Not wanting to aid and abet in political and physical assassination, the team agrees that there&#039;s definitely some merit in what the [[Bhéara|Bheara]] has tasked her minion to do...but there&#039;s other people in need of help, so they pick up and finish off the &#039;&#039;&#039;Cindernest Mission&#039;&#039;&#039; which was left partially uncompleted by the Session 26 team (see above).&lt;br /&gt;
* The team successfully retrieves one of &#039;&#039;&#039;[[Gohei|the Gohei]]&#039;&#039;&#039;, then uses it&#039;s immense power to purify the church of all of its residual [[Haar|blowtessence]].&lt;br /&gt;
* (Along the way Clem dies when Isabelle attempts to send Clem&#039;s soul to &#039;&#039;&#039;[[Orbis]]&#039;&#039;&#039; after Clem gets severely blowted. But the plan backfires because Clem&#039;s soul has already been claimed by another much more powerful faction..See Damning.)&lt;br /&gt;
* The team is rewarded a brand new [[The Fantasial Freeze/Bastion|Bastion]] in Balabag to take their new toy and begin planning their next steps.&lt;br /&gt;
=== Session 29: Liberating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; PC Drama, Devils  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Neighbor|Neighbor Craig]], [[Mundy]], [[Tessa]], [[Osric]], [[Sameera]] &#039;&#039;(New!)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Maynard, Maynard&#039;s Mom Veronica, Mephix    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tessa kills Mephix&#039;&#039;&#039; but knows an accomplished Slayer Mephix will be back by IRL November (Devils don&#039;t die if killed on the mortal plane mundanely)&lt;br /&gt;
* Mephix will remember that.&lt;br /&gt;
* Tessa, Neighbor, and Takeshi discuss &amp;quot;&#039;&#039;&#039;The [[Elvar|7]] High Roads to the Peak&#039;&#039;&#039;&amp;quot;, a self help book by Alycone Daze&lt;br /&gt;
* Neighbor breaks up with Maynard, and the team threatens him to leave &amp;quot;every other woman in this city&amp;quot; alone, he is branded with Twin Snake patterns by Sameera to mark him as a snake.&lt;br /&gt;
* They loot his cool vintage katana collection.&lt;br /&gt;
* The team hits up the nightclub.&lt;br /&gt;
&lt;br /&gt;
=== Session 30: Bounty-Hunting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Ravel, Blowt, DeGaulle, Unravel, PC Drama&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; Oswald, Ravii, Kara, Caul Davre [New!], Viralyn Kiyoni [New!], Gaul DeGaulle [New!]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM&amp;lt;/u&amp;gt;: Christina (9/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jimmy (Unravel knight, now V’s servant), Charlie DeGaulle (Gaul’s father, blacksmith, estranged, hunted by Blowt and the Unravel), Teddy (Charlie’s friend/neighbor), Rosie Pumpernickle (Gnome, Charlie’s lover, wealthy)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained&amp;lt;/u&amp;gt;&#039;&#039;&#039;:&#039;&#039;&#039; 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The group reunites in Ravel during a miserable sleet storm, catching up in Kludzu’s bar. Viralyn claims to be Quimbleton’s long-lost lover.&lt;br /&gt;
* Blowt portals erupt outside the bar, unleashing Kara and several Blowt. A vision of the DeGaulle family flashes through his mind before he regains control. The fight is short-lived thanks to Caul’s necromancy, and Kara quickly recovers their mind.&lt;br /&gt;
* The party learns Gaul is estranged from his father Charlie, the last in a long line of blacksmiths. Gaul openly wishes his father dead.&lt;br /&gt;
* At the DeGaulle smithy, they find it ransacked by Unravel forces. In the basement, the party ambushes soldiers and charms Jimmy the knight into service under Viralyn.&lt;br /&gt;
* Jimmy reveals Charlie has been targeted by the Unravel for acquiring a mysterious material called &#039;&#039;&#039;Blight Dust&#039;&#039;&#039;, which can be forged into weapons devastatingly effective against humans.&lt;br /&gt;
* Following a hidden exit, the group misses Charlie but encounters Teddy, who points them toward Charlie’s secret lover Rosie. They go to her mansion where more Blowt portals open and the party fights multiple waves, with Caul even taming one as a pet.&lt;br /&gt;
* They capture Charlie and Rosie during his attempted escape. Aftewards it is discovered that Charlie branded Gaul (on Gaul&#039;s butt) in the past as part of a family blacksmith ritual, granting Gaul the DeGaulle forging legacy.&lt;br /&gt;
* Ravii strikes a deal with Charlie: protection in exchange for each party member receiving a &#039;&#039;&#039;Blighted Shortsword&#039;&#039;&#039; (worth 750 gp).&lt;br /&gt;
&lt;br /&gt;
=== Session 31: Sacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Tusgrer, Blowt, Boss Rush, Gohei   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecilia [new!] Dak, [[Enrik]], Fahrlander, [[Elvar|Four]], Kiyoni  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/19/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dak Jr., Jim Dentured, Kirkland Anderson (Manquel Barkeep)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Everyone wanders into the Manquel Bastion while Mundy is too busy to watch the doors, where a plan is hatched to liberate the town of &#039;&#039;&#039;Tusgrer&#039;&#039;&#039; from its Blowt problem. There is a bounty out for some sort of &#039;&#039;&#039;Mosquito Blow&#039;&#039;&#039;t, and the team goes in properly armed.&lt;br /&gt;
* Fahrlander scouts out the town and finds Blowted townsfolk and blood everywhere, both human and otherwise. The Mosquito sits at the edge of town, and team notes how distended its... sack... is. Using some clever tactics, the heroes bring it down! Until...&lt;br /&gt;
* One of the corpses laying about Tusgrer lets loose a burst of Bhearah energy, and the Mosquito reappears! The heroes combat both the Blowted townsfolk and the mosquito, having to slay it an additional five times. Enrik deals the final blow while using the Gohei to kill the body of the Mosquito while the Blowt-soul inhabiting it flies away, taking the form of a frost giant!&lt;br /&gt;
* With combat resolved, the heroes take stock. The worst news is that Tusgrer&#039;s population is now &#039;&#039;zero&#039;&#039;. Also, a new Blowthole exists, due to the strange nodes of energy that the mosquito unleashed stitching together and opening the portal. The only silver lining is that this Blowthole is easily accessible and unguarded, compared to the madness in Ravel and on the ice field. Another &#039;&#039;&#039;Gohei&#039;&#039;&#039; is looted off the dead samurai from which the Mosquito, and Enrik uses the Gohei he brought for Balabag to save the frost giant&#039;s spectral form. Dak realizes that a &#039;&#039;&#039;Blowted Xilas LaCroix&#039;&#039;&#039; is probably still alive and waiting.... &lt;br /&gt;
&lt;br /&gt;
=== Session 32: Looting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Unravel, Dungeon Crawl, Blowt, Emotional Support   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Freida, Faren, En, Jollyfist, Ben, Red, Thimbol  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/21/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Breakwater, Ben (Frederic, Gio mentioned in support group), Farmer Lyle as always.     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The team attempts a dungeon crawl into an abandoned Unravel cache that was frozen over but is now thawing.&lt;br /&gt;
* They encounter a lot of &amp;quot;[[Haar|Blowt-essence]]&amp;quot; inside the dungeon.&lt;br /&gt;
* They steal some loot and flee.&lt;br /&gt;
* They also discover [[Fären]] was hiding in that trove, but [[En]] captures him and takes him prisoner. They do NOT claim the bounty, but Thimbol does take back the &amp;quot;Monocle of Flesh Manipualtion&amp;quot; from Faren that was stolen 15 sessions ago (Session 17: Casted).&lt;br /&gt;
* In the process [[Ben]] also gets temporarily Blowted and they fight him off.&lt;br /&gt;
&lt;br /&gt;
=== Session 33: Blowting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Orbis, Balabag, Blowt,    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Thimbol Goldbone]], [[Farmer Lyle]], [[Semeera]], [[Clover Softpaw]], [[Isabelle]], [[Clementine]], [[Viralyn Kiyoni|Kiyoni]], [[Quimbleton]], [[Cecil Alaxorsa]],    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (9/27/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
* Thimbol wakes in the subsoil air following a [[Blowt]] attack on the Balabag Bastion, surrounded by The Eyes. Thimbol had taken a psychic attack to save Farmer Lyle offscreen and died in his arms. Though The Eyes tempt him with the posiblity of returning to Quelmar as a Blowt, Thimbol passes into Garl Glittergold&#039;s holy afterlife for gnomes--&#039;&#039;&#039;his life&#039;s work&#039;&#039;&#039; of creating and passing on an LLC &#039;&#039;&#039;completed&#039;&#039;&#039;, and his soul at peace knowing that whether that business succeeds or fails, the will of the market will be done.&lt;br /&gt;
* This ascension into the afterlife is witnessed by [[Clover Softpaw]], stranded in the subsoil air following the events of Session 27. As she returns to the Orbis Bastion, [[Clover Softpaw|Clover]] encounters [[Semeera]], transported between worlds through the power of dreams, and the lingering Blowt influence from Session 29. After a brief conversation, Clover brings Semeera back to the Orbis Bastion where they encounter Quimbleton Fiddleford who has recently completed the bastion&#039;s teleportation circle. Quimbleton introduces himself and greets the pair with alarming news. Although previously non-functional, the Teleportation circle suddenly began to pulse with magical energy before the two&#039;s arrival. &lt;br /&gt;
* There&#039;s a knock at the door, and [[Isabelle]] joins the party--tasked by the [[Bhéara]] with bringing a special contract to the house. At which point the portal flares to life and out steps Mephix. Over the questions and protests of [[Quimbleton]] and [[Clover Softpaw|Clover]], [[Isabelle]] hands the contract to Mephix, who releases a small birdcage containing the soul of [[Clementine]] before disappearing. &lt;br /&gt;
* After [[Quimbleton]] creates a paper doll for [[Clementine|Clem&#039;s]] soul to inhabit, the party returns to the surface world, promising Isabelle to help the Bhéara&#039;s mission of tracking down a certain member of the Kiyoni family in Balabag. They are to kill the Kiyoni Elder, and destroy their prize phoenix egg to sate the Bhéara. &lt;br /&gt;
* The group portals directly into the Balabag bastion, disturbing the conversation of [[Cecil Alaxorsa|Cecil]], [[Viralyn Kiyoni]], [[Semeera]], and [[Farmer Lyle|Lyle]]--with the two parties nearly coming to blows. An elder member of the Kiyoni family--the target--comes to the house, introduces himself, and hands the group the egg, tasking them with getting the egg out of [[Osugbo]]. After some conversation about the family&#039;s history aiding [[Troverth Dynasty|Troverth]] in the [[Realm War I|Realm War]] (and a crossover conversation between [[Parkelca|Parkelca2]]&#039;s 2 PCs), the Elder Kiyoni provides the group with money, hands over the egg, and makes plans for dinner with [[Cecil Alaxorsa|Cecil]] later in the week--although [[Viralyn Kiyone|Viralyn]] strikes a bargain with [[Isabelle]] to kill her kinsman later in the night to satisfy Bhéra&#039;s will. &lt;br /&gt;
* Egg in hand, the group attempts to leave [[Balabag]] for Ravel after finding a mannequin for [[Clementine|Clem&#039;s]] soul to posses, but are ~immediately~ ambushed by [[Blowt]]. In the ensuing brawl, Farmer Lyle reveals that he holds &#039;&#039;The Monocle of Flesh Manipulation,&#039;&#039; [[Isabelle]] tries to communicate with the [[Blowt]] that they need to work with the surface dwellers to reach their afterlife by unmasking her veil, and in a desperate moment, [[Clementine|Clem]] possesses the phoenix egg--hatching out of it as a 6-month old phoenix-folk infant. &lt;br /&gt;
* Because the egg has been hatched and the Elder Kiyoni killed (though under mysterious circumstances outside [[Viralyn Kiyoni|Viralyn&#039;s]] doing), the [[Bhéara|Bhéra]] is satisfied. The [[Blowt]] attacking the group depart--content in the fact that Kiyoni&#039;s long-held beastfolk ancestry has finally been brought to light, and one of the family&#039;s elders has been punished for his sins. &lt;br /&gt;
* In the aftermath, as the group prepares to go their separate ways, [[Quimbleton]] tells [[Isabelle]] that seeing a (to his knowledge) peaceful resolution in the conflict with the [[Blowt]] has convinced him to spread the word of her mission to have a more open perspective in [[Ravel|Ravel&#039;s]] dealings with the [[Blowt]]. As she returns to the otherworld, he sends with her a note for remaining members of the Orbis bastion, telling them where he and [[Clover Softpaw|Clover]] have gone, and that they&#039;ll return soon.&lt;br /&gt;
* Thimbol casts the powerful and dangerous Monocle aside into the river waters to hopefully never be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Session 34: Ghosting ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; HexCrawl, Blowt, Lore   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Fahrlander, Gaul, Kip [new!], Quiver [new!], Ravii, [[Elvar|Three]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/4//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina, Zav, Nearlander, unnamed cleric of Garl Glittergold, Benshi, Mad Millie     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with our two new characters Kip and Quiver hopping through the terrifying afterworld of Orbis. THey&#039;re being led by Zav, who in turn is pursued by two &#039;&#039;&#039;frost giant spirits - the Blowt&#039;&#039;&#039;. Zav drops the two of them off at the Teleportation Circle crafted by Quimbleton, telling them to deliver a message to Seraphina, and draws the Blowt away. Kip and Quiver meet the rest of the party, who teleport them to Manquel, where they remain in ghostly form.&lt;br /&gt;
* The crew takes a HexCrawl over to the &#039;&#039;&#039;Middleflaren Mountains&#039;&#039;&#039;, where they deal with an engorged riverbank and the spirit inhabiting Kip&#039;s armor, Mad Millie. Several ghostly hijinks ensue.&lt;br /&gt;
* Arriving at the Meadow, a gnome/harengon town at the base of the mountains, the party meets a &#039;&#039;&#039;Pale Steed&#039;&#039;&#039; at the gate. Answering it in rhyme, they meet Seraphina and many of the gnomes gathered about. Fahrlander is a &#039;&#039;&#039;summit gnome&#039;&#039;&#039; and looks down on the other gnomes. The other gnomes are &#039;&#039;&#039;base gnomes&#039;&#039;&#039; and give Fahrlander the side-eye.&lt;br /&gt;
* Seraphina, an accomplished Slayer in her own right, shows the party the town&#039;s solution to a &#039;&#039;&#039;Wolf Blowt&#039;&#039;&#039; that has been returning to attack the town for months. A Rune of Forgetting keeps it at bay for now, but a more permanent solution must be found. The party enlists the help of a gnome cleric of Garl Glittergold, who creates a ritual to suck the Blowt spirit into a crystal. Ravii luckily finds a crystal for the ritual (whew).&lt;br /&gt;
* The party sets up a plan to distract the Wolf Blowt. Three yells at it to break the cycle of forgetfulness, and when the Wolf Blowt climbs the cliff face, Fahrlander bonks it with the Gohei to separate the spirit and Gaul speaks to it in Giant, learning &#039;&#039;&#039;its name is Benshi, and it seeks vengeance on the Portak clan&#039;&#039;&#039;. The Bhearah has set the Blowt free from their prison, and is weaponizing their vengeance. Then, the ritual is completed and Benshi is sucked into the crystal. Town saved.&lt;br /&gt;
* As the party finishes up their business in the Meadow, Fahrlander is in need of rations. So, he finds the home of his (rival? family member?) &#039;&#039;&#039;Nearlander&#039;&#039;&#039;, yells at Nearlander, makes Nearlander open the Sheath Diary and shoot himself in the head with a crossbow, which kills him, then Fahrlander loots the house for 50gp and food for the journey back. On a whim. Also, one of Nearlander&#039;s kids probably saw the whole thing.&lt;br /&gt;
* About three days into the journey back, the crystal containing Benshi&#039;s soul shudders, shrinks, and lets off some dusty sparkles. The team infers that Seraphina has taken matters into her own hands to save her town, and the Portaks are likely dead. It appears there are &#039;&#039;&#039;ethical dilemmas associated with the Blowt and their mission&#039;&#039;&#039; - which path will the heroes take?&lt;br /&gt;
&lt;br /&gt;
=== Session 35: Pressuring ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel, Blowt, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Osric]], [[Jaxzo&#039;Ilan]], [[Gale]], [[Farmer Lyell]], [[Luv|The Arbiter]], [[Isabelle]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/15//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Diyown, Nai &amp;amp; Bocaj (two throwaway Blowt allies), Osric&#039;s Mother, a few other Blowt     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jaxzo is ambushed by a Blowted [[Xilas LaCroix]], sending her to Orbis as a pained and revenant soul, split between the vampiric essence of LaCroix that lives inside her, and &#039;&#039;Wabreena&#039;&#039;, the drow princess who once lived.&lt;br /&gt;
* [[Isabelle]] and a team of Blowt attempt to help a Blowt named &#039;&#039;&#039;Diyown&#039;&#039;&#039; finish a bounty on the &#039;&#039;&#039;Rhodri&#039;&#039;&#039; family, which includes the PC [[Osric|Osric Rhodri]]&lt;br /&gt;
* After intercepting the ambush, Isabelle convinces the team to join them in the Otherworld to try to fix this problem.&lt;br /&gt;
* We found [[Luv]] in [[Orbis Alius]], who had been trying to work with the Blowt on possible non-violent ways to get their revenge on their revenant targets. Apparently Diyown had hoped Luv would come up with a non-violent way to claim the bounty, and after some give-and-take, the team decided that Osric could live...if he sacrtificed &#039;&#039;his own mother&#039;&#039; in his place. &lt;br /&gt;
* The team was sent [presumably by the Bearah&#039;s gifts] back to the north side of Ravel to the location of Osric&#039;s mother... immediately under the pressure of succumbing to the immense [[Haar|Blowtessence]]. &lt;br /&gt;
* After some high-stress hide-and-seek, the team finds her with a mysterious protective amulet hiding in an attic, and Osric claims Diyown&#039;s revenge in the name of Diyown and all others who his mother and bloodline have wronged over centuries or millenia. Diyown ascends. Bounty collected.&lt;br /&gt;
&lt;br /&gt;
=== Session 36: Sibling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; LaCroix, Balabag, Orbis   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Tessa Night]], [[Oswald]], [[Cecilia]], Sweet Baby [[Clementine]], [[Red]], [[Ben|Ben&amp;amp;Sven&amp;amp;Gustafar]]  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/19//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edmynd LaCroix, Axa LaCroix, Alex LaCroix, Oris LaCroix, Rix LaCroix (all killed), Kiun Xeo, Gustafar, Garrett the Guard,     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* A drink is had in memory of Jaxzo (see Session 35) and a vow is made among friends old and new to get revenge on the LaCroix bastard.&lt;br /&gt;
* Ben recruits &#039;&#039;&#039;Smelt&#039;&#039;&#039; a protector sent by his Queen mother from the [[Kingdom of Mirr]]&lt;br /&gt;
* 5 LaCroix family members are killed&lt;br /&gt;
* Gustafar, impersonating Sven, takes advantage of Ben as he&#039;s dying, and opens a gate between the worlds, seemingly for nefarious purposes.&lt;br /&gt;
* The PCs get trapped in [[Orbis Alius]]&lt;br /&gt;
=== Session 37: Stacking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Webber, Blowt, Cairns, Veil    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Sameera]], [[Dak]], [[Mundy]], [[Red (Fantasial Freeze)|Red,]] [[Cranston]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (10/25//2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Brewyn and Thokrin (two Frost Giant Blowt), Hollowfoot the Druid, Red&#039;s Family, WEBBER!       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Cranston is a ghost! Turns out he died during the [[The Arctic Autumn|Arctic Autumn]], but has made allies with the Blowt in his couple months living trapped in Orbis. He has joined their side and hopes to help his Frost Giant frend &#039;&#039;&#039;Brewyn&#039;&#039;&#039; get his revenge and ascend.&lt;br /&gt;
* Hollowfoot is encountered at [[The Burrow]], the hometown of hills in central Osugbo (about halfway to Dolmvay), where the family of [[Red (Fantasial Freeze)|Red]] is found to have been buried under feet of snow, hibernating safely in burrows deep under the ground like one massive zone of burial mounds. &lt;br /&gt;
* The Burial Mounds are said to be attracting the Blowt and the Bearah in some way.&lt;br /&gt;
* Blowtessence is given a proper Clerical term: &amp;quot;[[Harr|Haar]]&amp;quot;&lt;br /&gt;
* The players learn the importance and power of a [[Cairn]] when it comes to fighting the Bearah&#039;s energies&lt;br /&gt;
* A Kaiju Penguin egg is discovered and brought back by Mundy to the Manquel Bastion&lt;br /&gt;
* When one of Hollowfoot&#039;s Cairns are knocked over, [[Webber]] in his massive blowted form appears to claim the egg, but the players stack the Cairns back up and repulse Webber back again. &lt;br /&gt;
&lt;br /&gt;
=== Session 38: Checking-In ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[Mother]] (Guest Baddie from Wicked Wilds!)   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Oswald]], [[Enrik]], [[Kara]], [[Clover Softpaw|Clover]], [[Cecil Alaxorsa]], [[Fahrländer]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Bill (10/30/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Jim, [[Viralyn Kiyoni|Lady Viralyn Kiyoni]] (DMPC)     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Six heroes traveled to the newly re-opened &#039;&#039;&#039;Chateau Hotel&#039;&#039;&#039; in Balabag to enjoy its grand re-opening festivities, unaware that something sinister was festering beneath the fancy trappings.&lt;br /&gt;
* A brief encounter with the [[Blowt]] revealed that the hotel’s basement contained a strange stone door that appeared to lead nowhere. With the Blowt driven off and no obvious way through, the party returned upstairs to relax at the spa and bar before turning in for the night.&lt;br /&gt;
* While everyone slept, a hidden fungal corruption spread through the hotel, infecting guests and staff alike. The fungus separated each victim’s psyche from their body and dragged them into a shared dreamscape, forcing them to relive or confront their worst fears on a looping nightmare reel.&lt;br /&gt;
* &#039;&#039;&#039;Jim&#039;&#039;&#039; from the Unravel (Lady Kiyoni&#039;s loyal thrall), was also trapped in the dreamscape, but managed to jolt Oswald with “hypnic jerky”, literally shocking him back into his body. At Jim’s desperate request, Oswald then killed him in the waking world to free him from the endless nightmare.&lt;br /&gt;
* Once awake, Oswald worked to rouse the rest of the party. Reunited, the heroes realized that the stone door in the basement had now been forced open, apparently through the sacrifice of numerous hotel guests to power a &#039;&#039;&#039;dark ritual&#039;&#039;&#039;.&lt;br /&gt;
* Descending through the door, the party discovered &#039;&#039;&#039;[[Mother]]&#039;&#039;&#039;, a horrific, fungal entity ruling over a pocket dimension of rot and corruption. She was using Lady Viralyn Kiyoni as an avatar to manifest on the material plane, twisting Viralyn’s body and will into a vessel for her influence.&lt;br /&gt;
* A long and grueling battle followed inside Mother’s corrupted domain. The party fought through spores, psychic torment, and shifting terrain as Mother tried to wear them down and fully anchor herself via Viralyn.&lt;br /&gt;
* In the final moments of the fight, Viralyn’s form destabilized; her body dissolved into spores that the heroes managed to contain and carry out of the pocket dimension, cutting off Mother’s immediate hold on the Chateau and the region around it.&lt;br /&gt;
* With the hotel spiritually and literally tainted by Mother’s presence, and many of its former guests sacrificed to open the gate — the party gathered what loot and survivors they could and abandoned the cursed site, hoping never to cross paths with Mother...or whatever Viralyn is becoming… ever again.&lt;br /&gt;
&lt;br /&gt;
=== Session 39: Gobbling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Manquel, Tusgrer, Turkey, Bhearah   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Clover, Fahrlander, Farmer Lyle, Gail, Luv, Three  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Adam (11/5/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; 50 Turkeys, 2 TurKings     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session starts with turkeys sneaking into the Manquel Bastion and &#039;&#039;&#039;stealing the Gohei.&#039;&#039;&#039; The players are asleep, and the turkeys only remember being slaughtered by Four from an earlier episode. Powered by vengeance and the Bhearah, the &#039;&#039;&#039;Blowted turkeys&#039;&#039;&#039; kill the Bastion Defenders and attack the players.&lt;br /&gt;
* Three is wounded and hides in the basement bedroom while the other characters try to figure out the motivation for the Blowt attack. Luv and Gail piece together that these Blowt &#039;&#039;&#039;used to be the villagers of Tusgrer,&#039;&#039;&#039; who Four killed during combat with the Mosquito Blowt from Episode 31. Luv is tired of the villagers continuing the cycle of violence, and hotly engages with a villager wearing a Bastion defender&#039;s face. Clover, Gail, and Fahrlander bring down some turkeys, but it quickly becomes apparent they will be overpowered.&lt;br /&gt;
* Caught in the magical snare of their anger, &#039;&#039;&#039;Three apologizes&#039;&#039;&#039; to the gathered villagers. They know the pain of seeing lives cut short, and would like to help the Blowt release their anger. All 50 Blowt line up in the courtyard and slap Three in the face, which helps a little. The other characters join in, Lyell realizing that Seven was present when his farm burned down long ago.&lt;br /&gt;
* The tension partly alleviated, the heroes road trip to Tusgrer so Three can show the villagers their mass grave and help them find rest. A road trip ensues - &#039;&#039;&#039;many stories are shared and collected&#039;&#039;&#039;, and Luv sleeps properly for the first time since Act 1.&lt;br /&gt;
* Having arrived in Tusgrer, the last of the Blowt are given a proper send-off. &#039;&#039;&#039;Fahrlander writes the Turkey Tales of Tusgrer&#039;&#039;&#039;, and &#039;&#039;&#039;a stone monument is constructed to honor the villagers memory.&#039;&#039;&#039; The conflict is resolved peacefully, and everyone breathes a sigh of relief. Now, where did that Gohei go...&lt;br /&gt;
&lt;br /&gt;
=== Session 40: Evacuating ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Davenwood, Revenge, Saurus    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Jollyfist]], [[Mundy]], [[Jaxzo&#039;Ilan]], [[Alcordyn]], [[Enrik]], [[Cecilia]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/9/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Keg Burnale, Wubbly, Vincent Van Bara, Mr. Rous      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Davenwood holds a &#039;&#039;&#039;Fire Sale&#039;&#039;&#039; to help raise funds to rebuild parts of the town after the fires set back in Session 25. Players buy magic items off the enchanter Vincent Van Bara.&lt;br /&gt;
* The citizens of Davenwood gather to hang a Burnale Dwarf named Keg, believing that his death will make for fit justice for their citizens. &lt;br /&gt;
* Alcordyn interrupts the hanging with a super neat arrow shot to split the rope, freeing the Dwarf. However, the town leader (Mr. Rous) believes that this was simply a missed shot of crowd justice, and in typical Capybara fashion, rejoices and asks for everyone to pitch in to get their justice on the dwarf, leading to a slurry of bricks, arrows, and rocks now thrown at the freed dwarf. &lt;br /&gt;
* When Jaxzo&#039;Illan rages to get control of the happy rioters, fear breaks out, causing the Capybaras to flee into the surrounding buildings from Jaxzo&#039;s monstrous form, while Mundy and Jollyfist grab the Dwarf and try to bring him to safety. &lt;br /&gt;
* The first bit of blood begins to hit the ground, and the mixture of vengeance and bloodshed in the area no doubt pierces the veil, providing an opening to Orbis for &#039;&#039;&#039;Saurus Himself&#039;&#039;&#039; to appear through. Saurus begins to assault the town square with a mixture of Harr energies and violent assaults. &lt;br /&gt;
* Enrik confirms the Gohei has no immediate effect on Saurus because he is not a ghost or posessing anyone, however it is noted that his Blowt energies can&#039;t pierce the Gohei&#039;s bubble, so his magic is mostly useless.&lt;br /&gt;
* Alcordyn does a great job disrupting Saurus&#039;s Sorcery, keeping blowting to a minimum, while the tanks and ragers of the team try to hold Saurus down and pin him back into Orbis. Cecilia and Jaxzo try to recover and evacuate the Capybarafolk who have fled in fear. &lt;br /&gt;
* Eventually casualties include about half the Capybarafolk present (most who get Blowted, though 1 is killed killed), while PC Mundy is killed, PC Jollyfist is Blowted, and PC Jaxzo gets re-banished to Orbis. Alcordyn, Enrik, and Cecilia succesfully flee the town square with the other half of the capybara they were able to save. &lt;br /&gt;
* Davenwood soon becomes the site of another blowhole. &lt;br /&gt;
&lt;br /&gt;
=== Session 41: Hiding ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, Orbis, Davenwood, Samurai, Death    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Kara]], [[Clementine]], [[Oswald]], [[Tessa Night|Tessa,]] [[Sameera]], [[Red]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; [[Bhéara]], [[Saurus]], [[Kaiju Penguin]], [[Xilas LaCroix]], [[Maynard]], Nikolas (Oswald&#039;s Dad), Some Samurai, Mysterious deadly Onomancer, Mysterious Spider Person, Mysterious Witchy Lady, Mysterious Mastadon       &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* After Sameera receives a vision in her dreams that Saurus will be marching on Davenwood, she sounds the alarm while Oswald leads the charge, taking 6 of the fiercest fighters around to convene on his hometown to save it from the Blowt. &lt;br /&gt;
* When they arrive, they see that &#039;&#039;&#039;Samurai&#039;&#039;&#039; from &#039;&#039;&#039;Balabag&#039;&#039;&#039;, arrived only a little bit earlier, and they have been looking for &amp;quot;Steelcheek&amp;quot; using onomancy to determine who the Steelcheek is. When they discover it is Oswald, they defend him from the Blowt but tell him they need to run away so they can &amp;quot;Change his Name&amp;quot;.&lt;br /&gt;
* They discover Oswald&#039;s dad was one of the Choeru caught in the destruction who died/got blowted, but the Samurai promise &amp;quot;we can get him back&amp;quot; referring to Orbis. They also hand out some [[Moonflower]] tea.&lt;br /&gt;
* &#039;&#039;&#039;[[Saurus]]&#039;&#039;&#039; makes his big appearance and nearly wipes out the team, eventually causing everyone to go to Orbis either against their will (Kara, Tessa, Clem) or because they followed the others to save them (Oswald, Sameera, Red). &lt;br /&gt;
* In Orbis, half the team is brought to &#039;&#039;&#039;Xilas LaCroix&#039;&#039;&#039; while Kara is separated from the others and brought directly to the [[Bhéara]] to pay for his crimes of kidnapping and keeping Blowt inside of his body as prisoners. &lt;br /&gt;
* The team that meets with Xilas learns that Xilas has been collecting power and working alongside a &amp;quot;Gus&amp;quot;, and is immensely enjoying his time in Orbis as he becomes a powerful Champion of the Bhearah. &lt;br /&gt;
* Kara has a heart to heart to heart to heart to heart to heart to heart with the 6 &#039;&#039;&#039;Blowt&#039;&#039;&#039; that they kidnapped, but ultimately becuase of the &#039;&#039;&#039;Orbis Rules&#039;&#039;&#039; fails at every attempt to break through to them, and they abandon Kara to go back on their hunt for redemption and ascension. Kara also fails to break through to &#039;&#039;&#039;Maynard&#039;&#039;&#039;, a newly lost soul looking for power and revenge, and when Kara can&#039;t convince him either, the Bhearah super-charges him into a powerful entity, the newest and weakest of her &amp;quot;&#039;&#039;&#039;Champions&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
* Kara realizes that this might be the end, and tears her soul asunder to shake Orbis with storms of intense magic and lightning, dealing &#039;&#039;&#039;Over 700 Damage&#039;&#039;&#039; to the Harr and the Bhearah&#039;s presence, while absolutely obliterating Maynard to death.&lt;br /&gt;
* The Bhearah brings forth her other champions to stop Kara as the other 5 players, seeing and feeling the storm, chase it until they witness first-hand Kara&#039;s last stand. &lt;br /&gt;
* Kara goes out in a blaze of glory, allowing the others to escape.&lt;br /&gt;
* 1 Champion down. 7 to go.&lt;br /&gt;
&lt;br /&gt;
=== Session 42: Seeking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Research, The Unravel, Libraries     &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Yuki]], [[Ravii Kero|Ravii,]] [[Takeshi]], [[Kip]], [[Quiver]], [[Rook]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/15/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Dipol the Archivist Lich      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Having received disturbing and wildly unsubstantiated rumors and lore from a recovering team of heroes who went into Orbis, an elite team of Unravel members and researchers hit the books! &lt;br /&gt;
* Their initial research leads to some interesting discoveries about the [[Bhéara|Bhera]], but it is interrupted when a visitor from [[Pteris]], a cleric of [[Oghma]], appears through a magic shelf in the library. &lt;br /&gt;
* As it turns out, libraries across Quelmar are sometimes linked through a mysterious inter-library portal system, perhaps connected to [[The Library|THE Library]].&lt;br /&gt;
* Traveling library-to-library across the realm, the team sleeplessly continues to do intensive research, pulling every thread of lore and knowledge from the far corners of the realm, visiting [[Gygaxia]], [[Gammelgard]], [[Yksinäisyys]], [[Zobeck]], [[La Croix]], [[Nymphsview]], [[Ostrom]], [[Malboge]], and [[Xender City]], but NOT [[Presmarivale]].&lt;br /&gt;
* The finish their research, narrowly escape an encounter with an Archivist Lich and a Devil from Hell, and make it back to the Unravel in time to put together the rest of their theories, revealing intimate and interesting lore about the opposition. &lt;br /&gt;
* [[Yuki]] tries to put it all together into a master document of theories. &lt;br /&gt;
&lt;br /&gt;
=== Session 43: Dreaming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Cavii Kero]], [[Gustafar]], [[Cranston]], [[Clementine]], [[Isabelle|Isabelle,]] [[Luv]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (11/25/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Edris Zaroo, Adler LaRoux      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Edris Zaroo begins appearing in player dreams, looking for &amp;quot;&#039;&#039;&#039;Adler LaRoux&amp;quot;&#039;&#039;&#039;. &lt;br /&gt;
* After a group of players (meeting at the C3 Bastion) realize that they&#039;ve all seen Edris pop up one way or another, they begin some research into the Unseen Eye and where this &amp;quot;Adler&amp;quot; might be hiding out.&lt;br /&gt;
* Meanwhile, Gustafar [See Session 36] has finished tracking down and taking down his half-brothers, and now pursues more power. He takes a pseudonym (&amp;quot;Clooney&amp;quot;) and sneaks into the group as a &amp;quot;Fellow adventurer seeing weird dreams&amp;quot;. &lt;br /&gt;
* In reality, Gustafar is a power hungry dark magic mage looking to further gain power over the people of Orbis.&lt;br /&gt;
* They meet Adler LaRoux in hiding, where we learn it is conveniently where [[Cranston]] had encountered him on a whim in the woods at a spot off the beaten road. Cranston&#039;s history of &amp;quot;Speaking people&#039;s names before they introduce themselves&amp;quot; threw Adler off originally, and Adler had killed Cranston, thinking him a Blowt spy or other agent of Edris. Cranston was glad to find his old body and get it back.&lt;br /&gt;
* Meanwhile, after Adler explains to the team who Edris is, Cavii opens up a telepathic link between most everyone (Luv stays on guard in the real world), allowing them to share one &amp;quot;Dreamscape&amp;quot; so that when/if Edris reappears, they can try to work out an agreement between Edris and Adler that won&#039;t result in either party dying and furthering the &#039;&#039;&#039;Cycle of Violence&#039;&#039;&#039;.&lt;br /&gt;
* Ultimately, their plans get sidetracked when Edris is instead set upon by GUSTAFAR! The evil third brother of [[Ben|Ben and Sven]] uses his powerful dark magic to enchant and enthrall Edris, forcing her to become a minion of the dark lord.&lt;br /&gt;
* With Edris now enthralled, peace is impossible, and the team turns on Gustafar, hoping to stop him in his tracks. While Gustafar gets away, [[Clementine]] decides that the only way to perhaps get rid of Edris forever is to kill Adler, and she does so. &lt;br /&gt;
* As a result, Adler is blowted, certainly has angry feelings of vengeance, while Edris is not truly satisfied and remains a minion of the even more powerful Gustafar. &lt;br /&gt;
&lt;br /&gt;
=== Session 44: Onomancing ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Rook]], [[Cranston]], [[Gale]], [[Cecil Alaxorsa|Cecil]], [[Jaxzo&#039;Ilan]], [[Eldwin]] [New!]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/2/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* While shopping in Balabag, &#039;&#039;&#039;Gale&#039;&#039;&#039; and &#039;&#039;&#039;Rook&#039;&#039;&#039; are suddenly interrupted by a [[Blowt]] throwing new PC Eldwin THROUGH A CITY BLOCK, smashing down 6 walls as he crashes through the shopping center. &lt;br /&gt;
* Immediately jumping into action, the two weapon up to fight the monster, only to realize the monster was also being chased by the ghost of [[Jaxzo&#039;Ilan]]. Jaxzo had previously died, and this particular blowt was using Jaxzo&#039;s body as its vessel for destruction.&lt;br /&gt;
* But THEN chasing Jaxzo was fellow recent-ghost &#039;&#039;&#039;Cranston&#039;&#039;&#039; who had just gotten back his body (see Session 43 above), hoping to help Jaxzo get her body back and aiding in the endeavor. &lt;br /&gt;
* After the group takes down the Blowt together, they are set upon by Gale&#039;s friend and roomate Cecil, a pompous artist and creature of Ennui, who invites them all to share a homecooked meal back at he and Gale&#039;s Balabag Bastion.&lt;br /&gt;
* At the Villa, the group enjoys a meal (Cecil and Jaxzo might enjoy their meals a bit TOO raw) but then are surprised by an old friend of Eldwin&#039;s family: Travvers the Onomancer. &lt;br /&gt;
* Travvers is powerful, and because he has learned Eldwin and his family are the latest to have a Blowt bounty put on their heads, he offers a personal hand in saving the day. Using [[Onomancy]], the team will be able to rewrite Eldwin&#039;s family name, essentially removing him from the pool and making him &amp;quot;dead&amp;quot; to the Blowt. &lt;br /&gt;
* As the group goes inside Eldwin&#039;s dreams, they have to bounce a laser representing Eldwin&#039;s &amp;quot;sense of self&amp;quot; off a number of mirrors which are Eldwin&#039;s strongest qualities or personality traits. &lt;br /&gt;
* They don&#039;t quite get it all right, and in the process they even rewrite some of his qualities--- for example, the new Eldwin is a little more &amp;quot;Zestful&amp;quot;. But the process is a success, and Eldwin is reborn into something new, something that would never be targetted again.&lt;br /&gt;
* Cecil is revealed to ACTUALLY be &#039;&#039;&#039;Alsace LaCroix&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Session 45: Bootlicking ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Enrik, Yuki, Neighbor Craig, Ben, Nearlander/Fahrlander, Oswald&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/10/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Krislindahl, Bronze-Hammer, Itali      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The heroes have all recieved Invitation to &#039;&#039;&#039;THE SAURUS SUMMIT&#039;&#039;&#039;, a mysterious gathering of the minds held in the [[Seethe Faire|Kingdom of Mirr]].&lt;br /&gt;
* Fahrlander is revealed to have been ambushed and killed by Nearlander&lt;br /&gt;
* Veronica returns blowting a ??? Giant to kill Neighbor Craig, but is easily thwarted by the Balabag Bastion&#039;s Gohei.&lt;br /&gt;
* Itali and Bronze-Hammer make their entrances, where Itali forces the ??? Giant back to Orbis via a weird spider arm, and Bronze-Hammer devours Veronica, turning her into Harr, via a weird device implanted in her arm. The process is fundamentally the same as Enrik&#039;s Hammer of Devouring. &lt;br /&gt;
* The party brown-noses Krislindahl, King of Mirr, who is now funding the next big expedition to thwart Orbis, with weapons, gold, armor, soldiers, morale, and hats!&lt;br /&gt;
* Fahrlander returns riding a massive blowted bull, looking to (and successfully) killing Nearlander&lt;br /&gt;
* Yuki discovers the bull is being possessed by the previously seen Mammoth + Mammoth Rider Champion of the Bhearra, immediately before being near killed by it, and Neighbor Craig being fully-killed by it.&lt;br /&gt;
* Enrik, using the Gohei, removes the Champion from its possessed body&lt;br /&gt;
* Neighbor Craig &#039;&#039;&#039;&#039;&#039;RETURNS&#039;&#039;&#039;&#039;&#039; and discovers the Mammoth really likes scritches&lt;br /&gt;
* Enrik, mistakenly, assumes to Frost Giant Rider is the champion, and kills him with the Hammer of Devouring&lt;br /&gt;
* That makes the Mammoth (the actual champion) really really mad....&lt;br /&gt;
* Yuki enthralls the Mammoth through sheer luck (and definitely not Gremlin rules) before it can kill Enrik and the two bring it back to Balabag to get information from it. They discover its name is Yukagnir, it is seeking vengeance on the Mussoth people, and that it knows its goal is unlikely to ever fully succeed, but he enjoys the power the Bhearrah provides too much.&lt;br /&gt;
&lt;br /&gt;
=== Session 46: Unraveling ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; [[The Unravel|Unravel]], Harr, Bhearah, [[Blowt]], Tactics    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Gaul, Jenny Kaboom [new!], [[Ravii Kero|Ravii]], [[Red (Fantasial Freeze)|Red]], [[Sameera]], [[Elvar|Three]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/14/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Kenneth the Bartender, Charlie deGaulle, [[Aiken|Aiken Zimmerman]], Ennui, [[Savile]]      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Jenny Kaboom arrives in [[Ravel]] as a traveling merchant and sets up shop in a tavern where the remaining heroes are gathered. A bit of a disagreement with Kenneth the bartender leads to Jenny melting a hole in the tavern door with acid, through which &#039;&#039;&#039;an arrow is shot into Ravii&#039;s neck&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;A scuffle breaks out&#039;&#039;&#039; between the heroes, a few Unravel thugs, and a Crab-Blowted Charlie deGaulle. Ravii bickers with the Unravel over their priorities, Jenny watches Kenneth die at the hands of the crab, and Sameera and Red work to cairn stack in the tavern walls. They succeed, Gaul forgives his father, and &#039;&#039;&#039;Charlie &amp;quot;ascends&amp;quot;&#039;&#039;&#039;, which looks a lot like getting dragged to Hell.&lt;br /&gt;
* The heroes resolve to &#039;&#039;&#039;confront Aiken&#039;&#039;&#039; and find him overworked and overtired in the bowels of the Unravel. The Unravel continues hemorrhaging members to stave off a Blowt invasion, and the players promise a better way to deal with the Blowt than needless death. Aiken shows the players the &#039;&#039;&#039;[[wikipedia:Pelorus_(instrument)|Pelorus]]&#039;&#039;&#039;, a device from Balabag that &#039;&#039;&#039;shows the position of Blowt tunneling into the Petriba (Tapestry) section of the city&#039;&#039;&#039;. Gaul stays behind to handle operations while the others head for the surface.&lt;br /&gt;
* Combat occurs over the rooftops of Ravel. Ennui appears to be leading the squadron of Blowt, but after the heroes try to lower the temperature, he is gutted from behind by a &#039;&#039;&#039;RETURNING SAVILE.&#039;&#039;&#039; Savile tells the heroes they are ruining the Bearah&#039;s plans, and that will no longer do. Jenny saves a dying Ennui from returning to Orbis, and they try to put Savile to sleep, but fail. Ennui is dragged mercilessly back to Orbis, and the heroes beat an uneasy retreat. Aiken is unconvinced that peace talks are possible.&lt;br /&gt;
&lt;br /&gt;
=== Session 47: Farming ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; [[Takeshi]], [[Mundy]], [[Gale]], [[Farmer Lyell]], [[Clementine]], [[Clover Softpaw|Clover]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (12/18/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The members of the &#039;&#039;&#039;Sorghum Knighthood LLC&#039;&#039;&#039; are introduced, an assortment of strange loners and other farmer-adjacent heroes who followed in the footsteps of Farmer Lyell, doing good deeds for the realm and donating the profits to the Farmers of the ream. &lt;br /&gt;
* Lyell is pulled away from his knights to meet with [[Gale]] and [[Takeshi]] and debrief how the Turkey Blowt were &amp;quot;ascended&amp;quot; in Gale and Lyell&#039;s last adventure (see Session 39). &lt;br /&gt;
* They arrive to find [[Clover]] and [[Clementine]] are already in the Unravel, meeting in a chamber that formally belonged to Kara&#039;s Bastion, where the names of the lost heroes are etched on the walls. &lt;br /&gt;
* The group is set upon by &#039;&#039;&#039;JENNY JANGLES!&#039;&#039;&#039;  After a near skirmish-gone-wrong, the team begins to try alternative ways to appeal to Jenny. When they offer her thousands of gold worth of magic items, she graciously accepts, noting that it wasn&#039;t the presents that made her feel avenged, but the pained look on the parties present when they gave up things they really didn&#039;t want to, the same way she gave up her love for Aiken. With the empathy in place, Jenny felt adequately avenged, and took the magic items and ascended forever. &lt;br /&gt;
* After learning that Jenny had attacked Takeshi&#039;s pet donkey Assiniboine, Takeshi correctly attunes to the fact that the Bearah had sent Jenny specifically to start up a greater cycle of violence. It worked for Takeshi, who was the most violent in the initial skirmish, but once Takeshi had a cool mind, she returned to Assiniboine&#039;s body to grieve with the team.&lt;br /&gt;
* But before they could etch Assiniboine&#039;s name among those lost...she appeared....[[Cailleach Bhéara|the Cailleach Bhéara]]. She offered the team opportunity to cash in any remaining favors they had with her. Takeshi cashed in a favor to save Assiniboine&#039;s life, while Mundy cashed in a favor to unlock the &#039;&#039;&#039;Soul Buoy&#039;&#039;&#039;, a magic artifact that saves people from Orbis. &#039;&#039;&#039;Lyell cashed in FOUR favors to truly beckon the eldritch powers of the Bheara, creating Session 49 entirely.&#039;&#039;&#039; &lt;br /&gt;
* The Bearah warns they may want to power themselves up, as there is another party that is after many of them, the leader of a Fire Cult that burned up Lyell&#039;s farmlands, and was set upon by Clemetine and Clover ALLLLL the way back in SESSION 14! &lt;br /&gt;
* Feeling confident in their power (and holding a Gohei), they team begins the first ever venture INTO Orbis with the sole mission of locating and killing the Blowt before it could ambush them and try to get its own revenge. &lt;br /&gt;
* While in Orbis, Lyell finds evidence that his long lost family is still down there, trapped between worlds, and decides to leave the team and flee into the blue sunset on one final mission (see Session 49).&lt;br /&gt;
&lt;br /&gt;
=== Session 48: Forgiving ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Ian (12/28/2025)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 50 MegaGame: Locking ===&lt;br /&gt;
Date: 12 Gzy&#039;x (6 months after the freeze started)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; Caulden, Ian, Josh, James (1/10/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Act 3 ==&lt;br /&gt;
&lt;br /&gt;
=== Session 49*: Linger ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Board Game, Escheton, Political Wargaming    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters: Farmer Lyell&amp;lt;/u&amp;gt; [Last Appearance]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (1/17/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; The Sorghum Knights, the forces of Sarus and Savile, the Fire Cultists of Balabag, the animalfolk of Ravel&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This session was originally scheduled to happen before the MegaGame, but got pushed back, so the MegaGame is still considered Session 50 even though timetables got mixed up.&lt;br /&gt;
&lt;br /&gt;
=== Session 51: Disperse ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Manquel Marches&amp;quot;, Bastion, Finales (Gaul, Cecilia, Clover)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt; Cecelia, [[Clover Softpaw|Clover]], [[Gaul]], Mundy, [[Oswald]], [[Elvar|Two]]   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/6/2026)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt; Seraphina Softpaw, Zav Softpaw, Kiun Xeo, Malcolm &amp;amp; Bertha Jenkins, Edda Rockface      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The session opens in 30 [[CR]] with a bunch of schoolchildren taking a field trip to the remains of the Manquel Bastion, now a museum. It is revealed that Cecelia has existed as an autonomous construct within the Bastion walls, able to control and shape the stone within. Her shadow puppets entertain and bemuse the children and the teacher. &lt;br /&gt;
* We cut back to the Freeze post-MegaGame: New Year&#039;s Eve, 466 [[PR]]. Clover and Mundy talk in the wee hours of the morning; Mundy is still a ghost, anxious to find a new body before he ascends, Clover anxious to start her adventurer&#039;s guild. The book &amp;lt;u&amp;gt;House of Leaves&amp;lt;/u&amp;gt; is mentioned a bunch.&lt;br /&gt;
* Just before sunrise, Gaul and Oswald come to sit on the roof of the now-constructed Tea House. They discuss the differences in upbringing - Oswald loves his parents very much and lost them both, while Gaul hates his parents very much and doesn&#039;t know where they are. Oswald tries to show his traumatized friend a better perspective on family while Gaul mimics Oswald&#039;s crocheting motions.&lt;br /&gt;
* In the morning, the heroes gather to discuss divvying up [[The Fantasial Freeze/Bastion|Bastion]] supplies. They plan to strip the Haven down to the studs and assist the efforts to fully subdue the evil Blowt and forces of the Bearah. This triggers something in Two, who undergoes a spiritual fracture; when the moment passes, it is Seven looking back at the rest of the party, and other faces of &amp;quot;Countdown&amp;quot; start to surface as well. &lt;br /&gt;
* Before anyone can figure out what Seven is doing back in the game, Zav and Seraphina Softpaw come rushing into the Bastion. Seraphina&#039;s condition has severely deteriorated post-Megagame, with Orbis locked away and her place as a [[Blowt|Special Blowt]] torn out of her. Seven/Four gives her a blood transfusion, which seems to alleviate some of the effects, but no one is quite sure why.&lt;br /&gt;
* Everyone settles in to watch the fireworks in the Bastion, with the citizens of Manquel attending as well. Just before midnight, Seven sees her parents, Malcolm and Bertha Jenkins, in attendance. She rushes to them, remembering she is their daughter Eloise. As Bertha hugs her, and the fireworks burst overhead, Eloise Jenkins&#039; spirit is released, and Seven fades from the campaign. &lt;br /&gt;
* The moment is interrupted by Kiun Xeo and his golems bursting through the wall of the Bastion. Kiun is determined to take his revenge for the slights [[Manquel]] has done him, wild shaping into [[Amaun|a great fiery serpent like his god]]. He is no match for the heroes, however. Mundy claims the body of a golem as his new &amp;quot;Iron Mundy&amp;quot; body, while Clover finally gets the bow Monsterbane from Zav, immediately putting it to use. Countdown and Gaul also help beat the piss out of Xeo&#039;s elemental tyrant form, and Gaul officially ends his reign of terror while Cecilia learns to meld with the Bastion for the first time. With the enemy defeated, the celebrations can ensue!&lt;br /&gt;
* Two postscript scenes end the session. The first takes place some months later, with Gaul sailing to [[Pteris]]. He reconnects with his adoptive mother, Rosie Pumpernickel, and meets his real mother, Edda Rockface, for the first time. Taking Oswald&#039;s words to heart, Gaul swears off his stupid father Charlie and spends time with his mother&#039;s clan, finding himself a fresh start. The second scene is flashback to the site of the Manquel Bastion, three years before the Freeze. A heavy spring rainstorm has driven the Jenkins family into the old ruins where a fort used to be, and a traveling Seraphina Softpaw with a younger Clover in tow are looking for shelter. Thirteen-year-old Eloise invites the two harengon in, and the two families get a chance to talk. The young girls bond over their love of adventure, not knowing who they&#039;d become, as the session fades to black.&lt;br /&gt;
&lt;br /&gt;
=== Session 52: Progress ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; Ravel Wrapped&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (2/21)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 53: Delve ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/7)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 54: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Bearah Origins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/10)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 55: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Two of One&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/11)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 56: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Seed of Hope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; James (3/24)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 57: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Davenwood Marches On&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 58: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;One of Two 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 59: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Gnome Place Like Home Part 2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 60: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Unbearable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 61: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;Mirr Marches&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Session 62: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;RTPM&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Act 1: Getting Into the House =&lt;br /&gt;
In Dolemvay, Quimb and Luv met with Kara and Saville, and while the latter did not immediately forgive the former for the events of Paraska 1, the four soon agreed they were on the same page: that the evil entity which possessed Brigid — which I’ll refer to as the bheara for convenience — from escaping into Quelmar again.&lt;br /&gt;
&lt;br /&gt;
Elsewhere, Rooney and Fist of the Burnales meet, with Rooney — one of the first to forge Karavox — tracking down Fist — it’s current owner. The two confront each other in Fist’s room, only to realize they are already inside the mannor.&lt;br /&gt;
&lt;br /&gt;
Fist and Rooney are quickly joined by Fritjolf, who has been trapped in Paraska since nearly the beginning of the freeze, but are distracted from their conversation when Rooney unsuccessfully tries to misty step out of the house.&lt;br /&gt;
&lt;br /&gt;
Rooney has only moved one room over, into an outside-facing room which Kara, Savi, Quimb and Luv are trying to enter. Fist and Fritjolf join after a… brief intermission, and the gang’s all together to take on the house.&lt;br /&gt;
&lt;br /&gt;
Two things immediately happen. Us as players start receiving calls on our irl phones from a mysterious number, which convey distressed messages from the voices of player characters trapped deeper in the house, conveyed in-game through a large, oiliphant horn sitting on a nearby table, and Rooney becomes possessed by the soul of Arlow — a character trapped in a taxidermied bird during the events of Paraska I, brought to the house by Luv.&lt;br /&gt;
&lt;br /&gt;
The phone calls would become a MAJOR theme of the evening, encouraging our characters to turn on each other and even speaking directly to us as players that our irl friends — in their own voices — had secret grievances with us, or were in peril.&lt;br /&gt;
&lt;br /&gt;
The gang decides on a plan of attack: find the heart of the house, strike it with karavox. Quimb makes mention that he has a backup plan up his sleeve.&lt;br /&gt;
&lt;br /&gt;
The gang attempt to enter through the house’s back door and start proceeding through the house. Attempting to break directly through to the basement, Fist tries to strike the floor of the manor with Karavox — immediately grievously wounding the entire party. It becomes clear that attacks from karavox damage all things connected to the house. Whether that’s contained to whatever pocket dimension the house is now located in is anyone’s guess.&lt;br /&gt;
&lt;br /&gt;
This mass-wound causes Arlow and Rooney, both played by Jeff, to begin speaking through each other’s mouths in each others voices. The party attempts to flee, as they hear the footsteps of an oncoming monster — dragging a nearly-dead Fritjolf behind them. At this point, Paul — player of Fritjolf and GM of other campaigns featuring our current table of players, who had been conspicuously sitting on the same side of the table as James — begins prompting rolls and character interactions for characters from non-freeze campaigns.&lt;br /&gt;
&lt;br /&gt;
Which brings us to...&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= Act 2: What is this, a Crossover Episode? =&lt;br /&gt;
At first it started small with character interactions from games beyond the freeze, or characters James played appearing to interact with the party/NPCs, but it quickly became clear that there were more than just freeze characters in play.&lt;br /&gt;
&lt;br /&gt;
The next ~2-3 hours were an absolutely chaotic overlap of character interactions from wildly different campaigns — both old and new. Highlights of invoked characters included other freeze characters/characters from other quelmar campaigns, characters from Schrödinger protocol and Larigard, fate, DM Paul, Aregeth, Fabula Ultima, DM Sadie, Alien RPG, dm Ian, Yazeba’s B&amp;amp;B, dm Rachael, and many, many more.&lt;br /&gt;
&lt;br /&gt;
This led to a magical moment of the entire table slowly learning the “rules of calvinball” that all characters we as players had previously embodied were on the table for cameos in conversations, skill checks, interactions, etc.&lt;br /&gt;
&lt;br /&gt;
The phone calls during this time began to be addressed to some of these other characters we had played as well, which was such a mindfuck. We were literally switching what character we were RP-ing as mid sentence.&lt;br /&gt;
&lt;br /&gt;
During this time, we learned from a demon trapped in the house that there existed a means of forever dealing the house off from Quelmar by assembling the tools/schematics to build a magical door, which we went off in search of.&lt;br /&gt;
&lt;br /&gt;
Please note: no matter how chaotic these notes may seem, they in no way do any justice to this middle section of the session, where we realized all of our characters were co-habitating in our bodies. Whenever one of our characters from a different campaign interacted with another pc, they were simultaneously interacting with the character of that player’s they knew, and all that player’s other characters at the same time.&lt;br /&gt;
&lt;br /&gt;
To sum up how crazy this was, we need to talk about the act’s end…&lt;br /&gt;
&lt;br /&gt;
A child that Adam saved within the house suddenly became the BBEG of the Schrödinger campaign controlled by Paul and attacked Adam’s Schrödinger character, and all of Adam’s other characters by proxy. Combat started, and my Fabula Ulitma character used his skill that lets him get a free attack at the beginning of combat to shoot Paul’s Schrodeinger character.&lt;br /&gt;
&lt;br /&gt;
Adam’s schroedinger character used a feat to warp us all out of the room, but Paul’s Schroedinger character followed, so Ian as Luv attempted to use dominate person to stop the Schroedinger BBEG from attacking again, but the house twisted the spell. When the smoke cleared, fritjolf was laying dead on the floor — luv holding all of his nerves — magically vivisected from his body.&lt;br /&gt;
&lt;br /&gt;
And with Luv having accidentally taken their first life, the curtain dropped on act two and we entered into…&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= ACT THREE: An Endgame =&lt;br /&gt;
Taking a moment to process everything, the players ordered food. With Paul as our second GM dead, the alternate selves we as players brought to the table started to consolidate back to the freeze characters we entered the house with, and we set off in search of the tools to seal up the house.&lt;br /&gt;
&lt;br /&gt;
Our first stop led us to a personal study with arcane texts. Though we found the blueprints, one of three parts to making the seal, Arlow/Rooney/Jeff’s characters experienced an existential crisis, with Jeff having played so many characters that their sense of self became elasticized.&lt;br /&gt;
&lt;br /&gt;
Rooney was secretly told by the house that he would be spared an afterlife endlessly wandering the astral sea if he retook Karavox and used it to decapitate Fist. When one of the house’s monsters named “father” attacked, he attempted to do exactly this, but was thwarted by the party.&lt;br /&gt;
&lt;br /&gt;
When hit by their attacks, Rooney was transformed into Jeff, the player Jeff, who was then dragged screaming off into the house by a purple dragon’s claw.&lt;br /&gt;
&lt;br /&gt;
Bewildered, the party continued through a sewing room, snuck past another of the house’s occupants, named “mother,” and found their way into the kitchen, where fist was suddenly transformed by the house back into Tinka, the player. Realizing that having someone carry Karavox further into the house kept the most options open for survival, Saville chose to take Tinka/Fist’s fate and became Rachael, the player, distracting an oncoming Mother. Though she was no longer Savile, quimbleton and Luv left Rachael with Savile’s cloak, which they had carried since they first abandoned her in Paraska.&lt;br /&gt;
&lt;br /&gt;
It was at this point that Rachel realized/James revealed that Mother and Father were voiced by Rachael’s IRL parent.&lt;br /&gt;
&lt;br /&gt;
In the next room, a parlor, Luv was transformed by the house, in the same way Savile and Kara were transformed, into a dark version of themself called The Arbiter, who offered the players a deal — optional at first, but mandatory should they pass through the room again.&lt;br /&gt;
&lt;br /&gt;
The arbiter would take away a fear, or a treasured memory, offering knowledge, wealth, and healing as possible rewards. The party, unsure of how to cure Luv, elected to step into the next room to find the seal-component they were searching for, and make the deal after they had found it. Jeff, the player, also rejoined the party, fleeing from the house’s horrors but now unable to engage with it mechanically, having been stripped of all his characters.&lt;br /&gt;
&lt;br /&gt;
The level necessary to make the door was easily located, and a deal with the arbiter needed to be made. Fist agreed to sacrifice a cherished childhood memory in exchange for knowledge on the final seal-part’s location.&lt;br /&gt;
&lt;br /&gt;
The bargain was struck, but the house took more than it originally promised, erasing not just one, but all memories of the Burnale clan — and consequently Fist’s character — from the house/game. Tinka would play the rest of the session as Auth Scizen, a PC from Paul’s Larigard campaign.&lt;br /&gt;
&lt;br /&gt;
With Fist erased from existence and the way forward clear, all that was left was to try and save Luv from their fate in this room, trapped as the dark arbiter. Kara opened a gift from Halcyon, marked only to be open in times of dire circumstance.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, this primal, all-consuming, harr-fueled fire was intended for purification only in the most absolute sense. In an attempt to burn away the house’s influence from Luv, Kara directed the fire at them, which began to consume Luv completely.&lt;br /&gt;
&lt;br /&gt;
Quimbleton offered Luv a hand to take the fire into himself, but Luv chose to meet their fate at the hands of the fire, trusting the plans Quimbleton and Kara had each separately alluded to. With a tearful farewell, but not a last hug goodbye, Luv was consumed by the flames.&lt;br /&gt;
&lt;br /&gt;
Utterly demoralized, Kara, Quimbleton, and Auth Scizen began to retrace their steps in order to find the last piece of the seal. In the kitchen where they left Rachael, they found only a skeleton sitting in a rocking chair.&lt;br /&gt;
&lt;br /&gt;
Reaching a room full of mannequins which held the final tool they needed for the seal, Auth Scizen began to distract the swarming horde of mannequins, so Kara and Quimbleton could retrieve the final component. Quimbleton, originally fated to die in this room, was prepared to turn Auth Scizen incorporeal with mist form, and obliterate the entire room’s contents with an overcharged Magic Bomb, but Auth Scizen passed him Karavox and told him to go on in their stead.&lt;br /&gt;
&lt;br /&gt;
Kara, Quimbleton, and Jeff returned to the house’s parlor, and constricted a sealing door in front of the house’s anchor to Quelmar, sealing it off from the realm. Unsure if Karavox would truly spare all of those touched by the multiverse, and feeling a strange sense of belonging in this place, Quimbleton encouraged Kara and Jeff to escape while they still could, using the magic of Brigid’s Bangle.&lt;br /&gt;
&lt;br /&gt;
Kara was hesitant to leave the house un destroyed, but quimbleton did not want to risk a magical cataclysm like the closely-averted rite of unmaking, and desired a way to keep the bheara from infecting its way into other planes. Eventually, Kara and Jeff reluctantly parted ways with Quimbleton, collecting the remains of their friends and leaving the house behind them.&lt;br /&gt;
&lt;br /&gt;
Quimbleton stayed, with one last deal to make.&lt;br /&gt;
&lt;br /&gt;
From the parlor, Quimbleton called out for the Bheara, and she soon appeared. Now cut off from Quelmar, Quimbleton offered her a deal: a battle of wits for the fate of the multiverse. A game of chess.&lt;br /&gt;
&lt;br /&gt;
The terms were simple: the winner is permitted to leave while the loser stays trapped for eternity. Both players must remain in the house for the game’s duration, neither can interfere with the other in any way, and nothing can prevent them from finishing the game. They shook on the agreement, sealing the pact, and Quimbleton produced the board and set up the pieces.&lt;br /&gt;
&lt;br /&gt;
Quimbleton mused aloud long and hard about his first move. Moving the king’s pawn was a strong classical opening after all, but left one vulnerable to tricky early-game queen attacks. Of course, moving the queens pawn had its own set of pros and cons, which he felt the need to litigate at length.&lt;br /&gt;
&lt;br /&gt;
Amidst his ramblings, the Bheara felt compelled to start the timer on the turn play clock, only to realize there wasn’t one. It realized in horror that it had agreed to a battle of wits in a dimension outside of linear time and space with no way of stopping Quimbleton’s filibuster.&lt;br /&gt;
&lt;br /&gt;
And, as Quimbleton reminded it, they were trapped here together, so long as the game remained unfinished. Quimbleton excused himself to the kitchen while pondering his opening move — a mental exercise that would last for eternity.&lt;br /&gt;
&lt;br /&gt;
Paraska Manor had finally become a true prison for the Bheara, and he, its eternal warden.&lt;br /&gt;
&lt;br /&gt;
=== Coda: ===&lt;br /&gt;
&amp;lt;u&amp;gt;Session Tags:&amp;lt;/u&amp;gt; &amp;quot;LaCroix Below&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Characters:&amp;lt;/u&amp;gt;   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;DM:&amp;lt;/u&amp;gt; (???)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important NPCs:&amp;lt;/u&amp;gt;      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;XP Gained:&amp;lt;/u&amp;gt; 3 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Important Things that Happened:&amp;lt;/u&amp;gt;&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=MediaWiki:Sitenotice&amp;diff=46866</id>
		<title>MediaWiki:Sitenotice</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=MediaWiki:Sitenotice&amp;diff=46866"/>
		<updated>2026-06-08T14:02:46Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=MediaWiki:Sitenotice&amp;diff=46853</id>
		<title>MediaWiki:Sitenotice</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=MediaWiki:Sitenotice&amp;diff=46853"/>
		<updated>2026-06-04T03:50:03Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;The Quelmar Wiki will be unavailable during a large portion of the day this upcoming Sunday, June 7th.&amp;#039;&amp;#039;&amp;#039;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Quelmar Wiki will be unavailable during a large portion of the day this upcoming Sunday, June 7th.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=NUMBER_16&amp;diff=46808</id>
		<title>NUMBER 16</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=NUMBER_16&amp;diff=46808"/>
		<updated>2026-05-29T03:44:11Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: added Category:CR using HotCat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|affilliation=affiliation|name={{PAGENAME}}|image=PCimageFile.jpg|caption=caption|relatives=relatives|languages=languages|alias=alias|marital=marital status|birthPlace=birthplace|deathDate=deathdate|deathPlace=deathplace|species=species|gender=gender|height=height|weight=weight|eyes=eyes}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is the Callsign of Merideth Caine, 400 year old veteran of a one-women war against the Harrison company. A mercenary, assassin, and prior political operator, she misses little, assumes nothing, and puts her survival above everything but vengeance. &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
An elderly women of mixed Asian descent, Merideth presents herself as a buttoned up professional of precision and expertise. She moves with the slightly unnatural grace of a cyborg, and obvious signs of augmentation on her hands and head. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Merideth is polite and respectful, happy to forgive a mistake, but slow to forget an insult. Having operated for centuries as a free agent she sees everyone in terms of potential threats and allies, friends are a luxury, and nobody she doesn&#039;t fully understand can be considered a friend. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Born near the end of SecCom&#039;s fall, a teenage Merideth showed enough technical skill to be drafted into a support hacking role. She was 19 when the war ended and she finally got to meet the soldiers she&#039;d been supporting. She fell in love with one, and together they took a colony ship out into the stars.&lt;br /&gt;
&lt;br /&gt;
By the time they reached their destination they had two children, and by the time the planet had begun to resemble civilization, they had nine.&lt;br /&gt;
&lt;br /&gt;
Their eldest, Morgan, became a leader of the planetary government, and over the next few decades Merideth often joined them as a guest or tech support for political events as Morgan unified their solar system. Peace was within reach.&lt;br /&gt;
&lt;br /&gt;
Then the Harrison Protectorate arrived. The solar system had resources they wanted, and when the Council of World presented reasonable terms they were cut down. The invasion took several months, during which Merideth watched three generations of her family rise to defend their home and fall to Harrison&#039;s brute force.&lt;br /&gt;
&lt;br /&gt;
She reached out to allies from the Fall, far flung children and grand children of veterans, asking for a war machine that would let her fight back. A dynasty in a distant system sent her Tain Gong, and she became #16, the oldest hunter in the records of old earth. Patient, calculated, deadly. &lt;br /&gt;
&lt;br /&gt;
For three-hundred years she exacted vengeance for the death of her children, her grandchildren, and her great grandchildren. She became and nightmare Harrison forces discussed in hushed tones in their bunks, a foe deadly enough to spark a series of horror films from the Protectorate Media wing. She hunted those who had lead the invasion. She hunted their loved ones. She worked her way through the names of those who had taken part in the invasion of seven planets. It was a long list. She took her time.&lt;br /&gt;
&lt;br /&gt;
Somewhere along the way, her reputation caught the eye of other forces- companies and agencies offered her contracts, hired her in exchange for intel or the additional destruction of some Harrison resource or project. She interfaced with Union Far-Afield over a dozen times, supplying them with muscle and a local guide in exchange for her most advanced cybernetics and hacking technology.&lt;br /&gt;
&lt;br /&gt;
Their are those still on her list. Families whose success within the Harrison company ties back to their conquest of her world, those who still profit from the soil soaked in her families blood, but time is on her side, and seeking outside advantage will be needed if she is to plunge into the heart of the Protectorate and cut out those who remain.  &lt;br /&gt;
&lt;br /&gt;
== Skill Triggers ==&lt;br /&gt;
Hack or Fix + 6&lt;br /&gt;
&lt;br /&gt;
Read Situation + 4&lt;br /&gt;
&lt;br /&gt;
Stay Cool + 2&lt;br /&gt;
&lt;br /&gt;
Survive + 4&lt;br /&gt;
&lt;br /&gt;
Music + 2&lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Merideth is mostly cybernetic, compensating for her advanced age and adding some combat ability. While she employs a silent rifle stolen from Harrison elite troopers, and keeps a heavy launcher in her combat kit in her mech, her primary method of offense is the OmniDeck: a piece of powerful technology that enables her &#039;cleric mode&#039; and allows her to deploy three quck hacks from the systems of Gious Villosus.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:CR]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Girl_Bard_Named_Leonard&amp;diff=46796</id>
		<title>The Girl Bard Named Leonard</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Girl_Bard_Named_Leonard&amp;diff=46796"/>
		<updated>2026-05-27T19:34:11Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Very Long Page}}&lt;br /&gt;
[[Category:Curriculum of Chaos]]&lt;br /&gt;
[[MARCUS VALEBRIGHT - LEONARD&#039;S FATHER - CAELYNN&#039;S LOVER]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[CAELYNN SILVERBROOK]] -- Leonard&#039;s mother&#039;&#039;&#039;{{Infobox_character|name=Leonard aka Len|image=-ai-Thunder Prophet Highly realistic portrait of a goth bard-warr 334a2d79-acfd-4423-9c15-8510c0267ae8 1.gif|imagesize=3x3|caption=Leonard lives a long time with every one of her scars|relatives=Marcus Valebright (father) and Caelynn Silverbrook (mother)|languages=English, Wolf, Elephant, Turtle|alias=Len|marital=Single. She picks up a new project in every town she lives in|birthPlace=High Elven Brighthorn Palace Gardens|species=Half Elf- Half Human|gender=Female|height=6|weight=190|eyes=Brown|field1=Hometown|value1=Greenbrook Foundling Spire}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Half-Elf [[Bard]]/ Lore Urchin AI Highly realistic portrait of a goth bard.png&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;OVERVIEW&#039;&#039;&#039; ==&lt;br /&gt;
Len Valebright is a paradox made flesh—a walking contradiction wrapped in seven layers of deliberate deception.&lt;br /&gt;
&lt;br /&gt;
A half-elf bard whose very existence defies categorization: a child named wrong on purpose, lifted out of prophecy&#039;s grasp, locked in a stone cage of supposed protection, and reborn through the twin forces of grief and music into something the world was never prepared to witness.&lt;br /&gt;
&lt;br /&gt;
Born as Leonard to a rebellious human scholar and a forbidden Fey high priestess, Len spent her earliest years in an orphanage that was never built to nurture children—it was engineered to neutralize them. A place meticulously designed to sand the edges off brilliance, to grind down potential until it became manageable, controllable, safe.&lt;br /&gt;
&lt;br /&gt;
She survived the only way the world ever truly teaches survivors to survive: she watched everything, listened to everyone, and turned pain into power with the kind of alchemy that only desperation can teach.&lt;br /&gt;
&lt;br /&gt;
As soon as she grew old enough to understand that the name Leonard had never truly belonged to her—had been a shield, a disguise, a necessary lie—she renamed herself. Not out of teenage rebellion or aesthetic preference, but out of evolution. Out of becoming.&lt;br /&gt;
&lt;br /&gt;
Across the realms, she has become infamous: for her gothic aesthetic that seems to absorb light rather than reflect it, for the way her music bends the air itself into new shapes, for the unnerving tactical instincts she claims come from &amp;quot;interdimensional eMarine memories&amp;quot; when she&#039;s had one drink too many and her guard drops just enough to let truth slip through.&lt;br /&gt;
&lt;br /&gt;
She carries supernatural luck that refuses to let her die no matter how many times fate has tried, catastrophic clumsiness that refuses to let her be normal even when she desperately wants to blend in, and a rabbit-protection instinct so fierce it borders on religious devotion.&lt;br /&gt;
&lt;br /&gt;
She remembers too many lifetimes and not enough birthdays—a cruel joke of reincarnation that leaves her feeling ancient and newborn all at once.&lt;br /&gt;
&lt;br /&gt;
And all of it—every contradiction, every layer, every impossible truth—began with a girl trapped in a stone spire who was never supposed to exist.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;PROLOGUE&#039;&#039;&#039; ==&lt;br /&gt;
This is the story of a girl who was given a name that never belonged to her.&lt;br /&gt;
&lt;br /&gt;
Not because her parents were cruel—cruelty is lazy, and what they faced required strategy. They named her wrong because hiding her identity was the only way to keep her alive, the only thread between her and annihilation.&lt;br /&gt;
&lt;br /&gt;
Sometimes love shows up as presence, warm and constant and reassuring.&lt;br /&gt;
&lt;br /&gt;
Sometimes love shows up as absence that burns a hole where a parent should be, a void so profound it shapes everything around it.&lt;br /&gt;
&lt;br /&gt;
Sometimes the only way to protect your child is to vanish so completely that even the gods lose their scent, to become less than memory, to sacrifice yourself so thoroughly that you cease to exist in every way except one: in the child you saved.&lt;br /&gt;
&lt;br /&gt;
Leonard grew up in a cage.&lt;br /&gt;
&lt;br /&gt;
A quiet one, carefully disguised as survival, as charity, as protection. The [[Greenbrook Foundling Spire]] taught all its children the same first lesson with patient, relentless consistency: no matter how adults frame it—as charity, as rescue, as &amp;quot;for your own good&amp;quot;—loss always feels deeply, devastatingly personal.&lt;br /&gt;
&lt;br /&gt;
But cages do strange things to living things when the containment lasts long enough.&lt;br /&gt;
&lt;br /&gt;
Leave something trapped long enough and it learns its own strength through necessity.&lt;br /&gt;
&lt;br /&gt;
Push something into darkness long enough and it grows its own light, cultivates illumination from nothing, becomes its own sun.&lt;br /&gt;
&lt;br /&gt;
This is the story of how a girl named Leonard burned her way out of her past with methodical determination and renamed herself Len—not out of spite or anger, but out of becoming. Out of recognizing that transformation is not abandonment but evolution.&lt;br /&gt;
&lt;br /&gt;
Of how she realized the scar carved across her face wasn&#039;t a flaw to be hidden, but a warning label for anyone foolish enough to underestimate her:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BREAK ME AT YOUR OWN RISK.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
She learned that trust has teeth that can draw blood.&lt;br /&gt;
&lt;br /&gt;
That hope is a gamble where the odds are never posted and the house always seems to win.&lt;br /&gt;
&lt;br /&gt;
That love is never neat or simple—it&#039;s messy and dangerous and it always costs something, demands payment in currency you didn&#039;t know you had.&lt;br /&gt;
&lt;br /&gt;
The truth she was never supposed to find, the secret buried under layers of protection and lies?&lt;br /&gt;
&lt;br /&gt;
Being left behind was never about her not being enough—never about some fundamental inadequacy or lack.&lt;br /&gt;
&lt;br /&gt;
It was about a love so fierce it had to erase itself to save her, so powerful it chose annihilation over her death.&lt;br /&gt;
&lt;br /&gt;
So if you&#039;ve ever wondered if you were meant to be claimed, if you&#039;ve ever stared at your own reflection in the dark and asked, &amp;quot;Why wasn&#039;t I enough?&amp;quot;—this story is yours, too.&lt;br /&gt;
&lt;br /&gt;
Because Leonard didn&#039;t just survive the abandonment, the cage, the loneliness, the confusion.&lt;br /&gt;
&lt;br /&gt;
She transformed.&lt;br /&gt;
&lt;br /&gt;
She chose her name when the world wanted to name her.&lt;br /&gt;
&lt;br /&gt;
She chose her power when the world wanted to contain it.&lt;br /&gt;
&lt;br /&gt;
She chose herself when everyone else had decided who she should be.&lt;br /&gt;
&lt;br /&gt;
And grace?&lt;br /&gt;
&lt;br /&gt;
Grace is not a gift bestowed by benevolent forces.&lt;br /&gt;
&lt;br /&gt;
Grace is the aftermath of pain you outgrew, the scar tissue that makes you stronger, the wisdom earned through survival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rest easy, Dad. I&#039;m telling the story now.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[CAELYNN SILVERBROOK]] – AGE 9&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Leonard&#039;s Mother – Marcus&#039;s Lover&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Year Destiny Spoke Her Name Out Loud&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At nine years old, Caelynn Silverbrook believed with absolute certainty that the garden behind her family&#039;s estate was the safest place in the world.&lt;br /&gt;
&lt;br /&gt;
She believed it the way children believe in softness—instinctively, blindly, with her whole chest open and undefended.&lt;br /&gt;
&lt;br /&gt;
The garden was older than the estate itself—older, some whispered in voices that carried the weight of真 knowing, than the current age of the world. Moonlilies glowed along the winding paths like captured starlight, night-blooming hyacinths breathed perfume into the darkness with every exhale, and trailing starvine shimmered faintly even when the sky hung overcast and gray.&lt;br /&gt;
&lt;br /&gt;
Her mother called it hallowed ground with the kind of reverence usually reserved for temples.&lt;br /&gt;
&lt;br /&gt;
Caelynn never understood why dirt needed holiness, why earth required sanctification.&lt;br /&gt;
&lt;br /&gt;
To her, it was simpler and more immediate: soil under her fingernails, leaves whispering secrets overhead in languages she almost understood, the scent of cooling earth at dusk settling over everything like a blessing.&lt;br /&gt;
&lt;br /&gt;
The garden was beautiful, undeniably so.&lt;br /&gt;
&lt;br /&gt;
But more importantly—more essentially—it was the last place where she was still allowed to feel like a child, where expectations loosened their grip just enough for her to breathe.&lt;br /&gt;
&lt;br /&gt;
Tonight would be the last time she&#039;d feel that freedom.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The Garden of Perfect Posture&#039;&#039;&#039; ===&lt;br /&gt;
Caelynn was practicing curtseys again with the mechanical precision her mother demanded.&lt;br /&gt;
&lt;br /&gt;
Not because she enjoyed them—she most certainly did not—but because her mother insisted with gentle, implacable firmness that even play must serve the family legacy. A Silverbrook daughter didn&#039;t bend like common girls; she flowed like water finding its path. Her arms didn&#039;t hang uselessly at her sides; they spoke volumes in their positioning. Her smile didn&#039;t wobble uncertainly; it blossomed on command, perfect and controlled.&lt;br /&gt;
&lt;br /&gt;
To be a Silverbrook was to perform continuously, to exist always on stage.&lt;br /&gt;
&lt;br /&gt;
And Caelynn had been performing since before she could remember not performing, since she could stand upright without assistance.&lt;br /&gt;
&lt;br /&gt;
Her mother&#039;s voice drifted behind her like a soft commandment wrapped in silk.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shoulders back, love. A High Priestess never cowers before anything or anyone. Your spine must speak volumes before your mouth does, must announce your authority before you utter a single word.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caelynn lifted her chin obediently, adjusting her posture with practiced precision.&lt;br /&gt;
&lt;br /&gt;
Again.&lt;br /&gt;
&lt;br /&gt;
Again.&lt;br /&gt;
&lt;br /&gt;
Again, until the movement lost all meaning.&lt;br /&gt;
&lt;br /&gt;
Her toes ached with the strain. Her calves trembled from holding position. Sweat curled at the roots of her elaborately braided hair. The posture was supposed to look effortless, natural as breathing; nothing about it felt that way to her nine-year-old body.&lt;br /&gt;
&lt;br /&gt;
She loved magic, not manners—loved the way power sang through her veins.&lt;br /&gt;
&lt;br /&gt;
Stories captivated her, not scripture and its endless rules.&lt;br /&gt;
&lt;br /&gt;
Running barefoot in the grass called to her, not balancing bowls of water on her head to &amp;quot;train graceful discipline&amp;quot; in movements she&#039;d never use.&lt;br /&gt;
&lt;br /&gt;
Her family never asked who she wanted to be, never inquired about her dreams or desires.&lt;br /&gt;
&lt;br /&gt;
They told her who she was, who she would become, as if her future were already written and she simply hadn&#039;t learned to read it yet.&lt;br /&gt;
&lt;br /&gt;
At nine years old, destiny already had one hand wrapped gently—but firmly, inescapably—around the back of her neck.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The First Vision&#039;&#039;&#039; ===&lt;br /&gt;
When it happened, the garden went silent with shocking abruptness.&lt;br /&gt;
&lt;br /&gt;
Not gradually, not with the natural dimming of evening sounds.&lt;br /&gt;
&lt;br /&gt;
Sound itself held its breath as if the world had paused mid-sentence.&lt;br /&gt;
&lt;br /&gt;
Crickets stopped their eternal song.&lt;br /&gt;
&lt;br /&gt;
Wind paused mid-gust, leaves frozen mid-flutter.&lt;br /&gt;
&lt;br /&gt;
Starvine stilled completely, its usual shimmer going dark.&lt;br /&gt;
&lt;br /&gt;
Even the moonlight dimmed noticeably, like a shy witness averting its gaze from something too intimate, too powerful to observe.&lt;br /&gt;
&lt;br /&gt;
Caelynn didn&#039;t notice at first; she was still fighting the Third Curtsey of Repose, still focused on the angle of her arm. She noticed when her mother&#039;s hands froze mid-adjustment, when the gentle pressure guiding her shoulder simply stopped.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Caelynn?&amp;quot; Her mother&#039;s voice trembled in a way Caelynn had never heard before, in a way that sent ice down her spine.&lt;br /&gt;
&lt;br /&gt;
Then the vision hit.&lt;br /&gt;
&lt;br /&gt;
The vision slammed into her skull like lightning that had never learned subtlety, never discovered restraint.&lt;br /&gt;
&lt;br /&gt;
Blue fire erupted behind her eyes.&lt;br /&gt;
&lt;br /&gt;
Circles of standing stone older than language, older than memory, rose around her.&lt;br /&gt;
&lt;br /&gt;
A chanting chorus layered like river currents—too many voices to count, too ancient to understand, each one carrying weight that pressed against her small chest.&lt;br /&gt;
&lt;br /&gt;
A woman stood in the center of it all, wearing a circlet shaped like a crescent moon. Silver—not like metal, but like memory itself, like moonlight given solid form.&lt;br /&gt;
&lt;br /&gt;
The woman raised her hands with deliberate purpose.&lt;br /&gt;
&lt;br /&gt;
The circle blazed brighter, flames climbing higher.&lt;br /&gt;
&lt;br /&gt;
The chanting climbed in pitch and intensity.&lt;br /&gt;
&lt;br /&gt;
Her voice boomed through Caelynn&#039;s bones, through her marrow, through the very foundation of her being:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Chosen sees.&lt;br /&gt;
&lt;br /&gt;
The Chosen returns.&lt;br /&gt;
&lt;br /&gt;
The Chosen becomes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The words burned through her skull, her spine, her teeth—carving themselves into her flesh like prophecy demanding acknowledgment.&lt;br /&gt;
&lt;br /&gt;
The vision wasn&#039;t merely an image projected onto her mind.&lt;br /&gt;
&lt;br /&gt;
It was a possession, a claiming, a colonization of her consciousness.&lt;br /&gt;
&lt;br /&gt;
Caelynn stumbled backward, her small body jolting like a puppet with its strings yanked by a storm. She nearly trampled a moonlily, her foot crushing delicate petals. Her fingers clawed at the air desperately, seeking purchase in nothing—&lt;br /&gt;
&lt;br /&gt;
Her mother caught her waist just in time, arms wrapping around her daughter with fierce protectiveness.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Caelynn!&amp;quot; The word came out sharp with panic.&lt;br /&gt;
&lt;br /&gt;
Hands cupped her face, warm and trembling. &amp;quot;Sweetheart, look at me. Look at me right now. What did you see?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caelynn&#039;s small chest heaved with the effort of breathing.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;L-light,&amp;quot; she gasped, words tumbling out in fragments. &amp;quot;I saw light. And a circle. And fire. And—&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Her throat closed around words she didn&#039;t have yet, concepts too large for her vocabulary, visions too vast for her nine-year-old mind to contain.&lt;br /&gt;
&lt;br /&gt;
Her mother&#039;s expression changed with terrible swiftness.&lt;br /&gt;
&lt;br /&gt;
Not confusion at her daughter&#039;s babbling.&lt;br /&gt;
&lt;br /&gt;
Not disbelief at an impossible story.&lt;br /&gt;
&lt;br /&gt;
Recognition settled over her features like a death sentence.&lt;br /&gt;
&lt;br /&gt;
And dread—pure, undiluted dread that aged her face ten years in a heartbeat.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The Confession&#039;&#039;&#039; ===&lt;br /&gt;
Her mother led her inside immediately, moving with purpose.&lt;br /&gt;
&lt;br /&gt;
Not brisk, not rushed—careful, as if the air itself might shatter her daughter into pieces, as if one wrong movement might break whatever fragile thing was happening.&lt;br /&gt;
&lt;br /&gt;
They went to the Solar, the one room no visitor was ever allowed to enter, the sanctum within the sanctum. Caelynn had always wondered why there were more books than chairs there, more scrolls than trinkets, more secrets than comfort.&lt;br /&gt;
&lt;br /&gt;
Now she knew, understood with crystalline clarity.&lt;br /&gt;
&lt;br /&gt;
This was the room where truth lived.&lt;br /&gt;
&lt;br /&gt;
Her mother kneeled to meet her eyes, descending from her usual height.&lt;br /&gt;
&lt;br /&gt;
High Priestess candidates did not kneel before anyone, not even gods.&lt;br /&gt;
&lt;br /&gt;
Mothers did.&lt;br /&gt;
&lt;br /&gt;
That was the difference, the line that separated duty from love.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sweetheart,&amp;quot; she whispered, hands warm and steadying on Caelynn&#039;s cheeks, &amp;quot;you must not speak of this to anyone. Not your tutors, not your friends, not even your father. Not even to me unless we are alone. Do you understand?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Why?&amp;quot; Caelynn whispered back, voice small and frightened. &amp;quot;Did I do something wrong? Am I in trouble?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No.&amp;quot; Her mother&#039;s voice shook despite her attempt at steadiness. &amp;quot;No, my love. Listen to me very carefully.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tremor in her tone terrified Caelynn more than the vision itself had, more than the blue fire or the ancient voices.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Sight is rare in our line,&amp;quot; her mother said, each word chosen with obvious care. &amp;quot;Rare… and watched. Always watched.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Watched?&amp;quot; Caelynn&#039;s stomach twisted with instinctive understanding that this was bad, dangerous.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;By the Council. By the spirits who walk between worlds. By every ancestor whose magic runs through your blood like a river you didn&#039;t choose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She took a sharp breath—the kind adults take when they&#039;re about to say something that will split a child&#039;s life cleanly into before and after, when they know the innocence is ending now, this moment.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In this family,&amp;quot; she said softly, carefully, &amp;quot;great gifts come with expectations. Heavy expectations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caelynn didn&#039;t fully understand the word, couldn&#039;t parse its complete meaning, but she understood the weight of it pressing down on her small shoulders.&lt;br /&gt;
&lt;br /&gt;
Expectation felt like chains wrapping around her chest.&lt;br /&gt;
&lt;br /&gt;
Expectation felt like a cage she couldn&#039;t see but could definitely feel.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE NIGHT OF THE CANDLES&#039;&#039;&#039; ==&lt;br /&gt;
That night, Caelynn couldn&#039;t sleep despite her exhaustion.&lt;br /&gt;
&lt;br /&gt;
She lay in her enormous bed buried in blankets embroidered with symbols she didn&#039;t yet understand—arcane markings that would one day be her inheritance—and listened to the house creak and settle under the weight of its own history, its own secrets.&lt;br /&gt;
&lt;br /&gt;
The vision circled endlessly in her mind like a hawk searching for prey.&lt;br /&gt;
&lt;br /&gt;
Blue fire licking at her consciousness.&lt;br /&gt;
&lt;br /&gt;
Stone circles ancient beyond reckoning.&lt;br /&gt;
&lt;br /&gt;
The crescent crown that seemed to pulse with its own heartbeat.&lt;br /&gt;
&lt;br /&gt;
The voice that had spoken through her bones.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Chosen sees…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As the words echoed through her memory, the candles across her room flickered in unison.&lt;br /&gt;
&lt;br /&gt;
She sat up slowly, breath lodging in her throat like a physical object.&lt;br /&gt;
&lt;br /&gt;
The candles flickered again, all together, as if responding to something.&lt;br /&gt;
&lt;br /&gt;
Not from a breeze—the windows were closed, the air still.&lt;br /&gt;
&lt;br /&gt;
They were bowing.&lt;br /&gt;
&lt;br /&gt;
Bowing to her.&lt;br /&gt;
&lt;br /&gt;
Light curved toward her like a tide answering its moon, like something fundamental in the universe recognizing her presence.&lt;br /&gt;
&lt;br /&gt;
Magic.&lt;br /&gt;
&lt;br /&gt;
Her magic, waking up, stretching, testing its boundaries.&lt;br /&gt;
&lt;br /&gt;
Small. Untamed. Instinctive as breathing.&lt;br /&gt;
&lt;br /&gt;
But undeniably present, undeniably real.&lt;br /&gt;
&lt;br /&gt;
She raised her hand barely, tentatively, fingers trembling with uncertainty.&lt;br /&gt;
&lt;br /&gt;
The flames rose with it, stretching upward in perfect synchronization.&lt;br /&gt;
&lt;br /&gt;
Her heart hammered against her ribs.&lt;br /&gt;
&lt;br /&gt;
She lowered her hand slowly, watching.&lt;br /&gt;
&lt;br /&gt;
The flames dipped obediently, following her movement.&lt;br /&gt;
&lt;br /&gt;
She gasped at the impossibility, the wonder—&lt;br /&gt;
&lt;br /&gt;
—and every candle in the room went out simultaneously.&lt;br /&gt;
&lt;br /&gt;
Darkness swallowed her whole.&lt;br /&gt;
&lt;br /&gt;
She screamed, the sound high and terrified in the sudden black.&lt;br /&gt;
&lt;br /&gt;
Footsteps thundered up the corridor like an approaching army. Her mother burst into the room, hair loose and wild, robe half-tied and askew, eyes wide with a fear that had nothing to do with the dark and everything to do with what the dark might mean.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Caelynn?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caelynn pointed at the dead candles with a shaking hand, trembling so hard her teeth clicked together audibly.&lt;br /&gt;
&lt;br /&gt;
Her mother&#039;s eyes closed briefly, and when they opened, something had shifted in them.&lt;br /&gt;
&lt;br /&gt;
Her fear wasn&#039;t of fire or darkness.&lt;br /&gt;
&lt;br /&gt;
It was of legacy taking root.&lt;br /&gt;
&lt;br /&gt;
It was of destiny claiming its chosen.&lt;br /&gt;
&lt;br /&gt;
And of who owned that destiny, who would come to collect.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE CALLING&#039;&#039;&#039; ==&lt;br /&gt;
The next morning, the High Council arrived unannounced and unwelcome.&lt;br /&gt;
&lt;br /&gt;
Nine robed figures materialized as if they&#039;d always been there.&lt;br /&gt;
&lt;br /&gt;
Silent as death.&lt;br /&gt;
&lt;br /&gt;
Ageless as stone.&lt;br /&gt;
&lt;br /&gt;
Eyes like polished obsidian that reflected everything and revealed nothing.&lt;br /&gt;
&lt;br /&gt;
They did not knock, did not announce themselves. They appeared the way prophecy does: exactly where they were never invited and precisely when no one was ready for them.&lt;br /&gt;
&lt;br /&gt;
Her mother stood between them and Caelynn like a shield, like the last wall before invasion.&lt;br /&gt;
&lt;br /&gt;
Shields crack under enough pressure.&lt;br /&gt;
&lt;br /&gt;
Everyone in the room knew it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Caelynn Silverbrook,&amp;quot; one intoned, voice carrying the weight of centuries. &amp;quot;Step forward into the light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Her mother&#039;s arm twitched instinctively, as if to hold her back, to protect her just a moment longer, then fell helplessly to her side.&lt;br /&gt;
&lt;br /&gt;
Caelynn walked forward on legs that didn&#039;t feel like hers, that seemed to belong to someone else, someone braver.&lt;br /&gt;
&lt;br /&gt;
The nearest Councilor looked her over with clinical reverence, as though assessing a sacred artifact rather than a child, as though she were an object to be catalogued rather than a person to be known.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Sight has awakened,&amp;quot; they murmured with satisfaction.&lt;br /&gt;
&lt;br /&gt;
Her mother flinched visibly. &amp;quot;She is too young for this burden.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She is exactly the age we expected,&amp;quot; the Councilor replied, mouth curling faintly in something that wasn&#039;t quite a smile. &amp;quot;Destiny rarely miscalculates. It knows its own timeline.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
They turned their collective attention to Caelynn, nine pairs of ancient eyes fixing on her small frame.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You will join us at the Vernal Summons. You will begin training immediately. You will learn to walk between worlds, to see what others cannot, to become what you were always meant to be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don&#039;t want to walk between worlds,&amp;quot; Caelynn whispered, the words escaping before she could stop them.&lt;br /&gt;
&lt;br /&gt;
All nine Councilors straightened as if jerked by the same invisible thread, as if her words had physically struck them.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Want,&amp;quot; the leader said with cold finality, &amp;quot;is irrelevant to prophecy. This is your path. It was chosen before you were born.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caelynn looked desperately at her mother, seeking permission, seeking rescue, seeking anything.&lt;br /&gt;
&lt;br /&gt;
The look that passed between them was not a child seeking permission from a parent.&lt;br /&gt;
&lt;br /&gt;
It was a child realizing permission no longer existed, that choice had been an illusion all along.&lt;br /&gt;
&lt;br /&gt;
Her mother smiled the perfect High Priestess smile she&#039;d been trained to wear.&lt;br /&gt;
&lt;br /&gt;
But her eyes were breaking, shattering into pieces behind the mask.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE RITUAL OF RECOGNITION&#039;&#039;&#039; ==&lt;br /&gt;
The ritual was meant to be gentle, they assured her.&lt;br /&gt;
&lt;br /&gt;
It was not gentle at all.&lt;br /&gt;
&lt;br /&gt;
Caelynn stood barefoot in the Hall of Echoes, surrounded by pools of astral water that reflected things that weren&#039;t there and runes carved into marble so old it remembered the hands that had shaped it from raw stone. The air thrummed with voices that did not belong to any living throat, with sounds that predated language itself.&lt;br /&gt;
&lt;br /&gt;
Her mother watched from the shadows—allowed to witness, strictly forbidden to interfere, reduced to helpless observer.&lt;br /&gt;
&lt;br /&gt;
The Council circled Caelynn slowly, chanting in the old tongue that hurt to hear. The words twisted as they moved through the air, crawling under her skin like living things, rewriting themselves inside her mind until they felt less like language and more like commands, like programming being installed directly into her consciousness.&lt;br /&gt;
&lt;br /&gt;
The leader lifted a bowl of silver dust that seemed to glow with its own inner light.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Breathe deeply,&amp;quot; they commanded.&lt;br /&gt;
&lt;br /&gt;
Caelynn inhaled obediently.&lt;br /&gt;
&lt;br /&gt;
The dust slid into her lungs like ground starlight, like breathing in the essence of something that was never meant to be physical. The world distorted immediately, reality bending around her.&lt;br /&gt;
&lt;br /&gt;
She saw—&lt;br /&gt;
&lt;br /&gt;
—herself older, wearing the crescent crown with hollow eyes;&lt;br /&gt;
&lt;br /&gt;
—herself chanting over a dying river, trying to heal what was broken;&lt;br /&gt;
&lt;br /&gt;
—herself opening doors between worlds with bleeding hands;&lt;br /&gt;
&lt;br /&gt;
—herself sobbing as magic tore through her body like knives;&lt;br /&gt;
&lt;br /&gt;
—herself placing a child in a stranger&#039;s arms, heart breaking;&lt;br /&gt;
&lt;br /&gt;
—herself dying alone in the dark.&lt;br /&gt;
&lt;br /&gt;
Her body jolted violently. She collapsed to her knees, unable to support herself.&lt;br /&gt;
&lt;br /&gt;
Her mother surged forward instinctively, only to be held back by invisible force.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No,&amp;quot; one Councilor hissed sharply. &amp;quot;She must bear the vision alone. This is her burden to carry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She&#039;s nine!&amp;quot; her mother cried, voice cracking with desperation. &amp;quot;She&#039;s a child!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prophets are born, not chosen. Age is irrelevant to destiny.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;But she is a child,&amp;quot; her mother repeated, as if saying it enough times might make them understand, might make them care.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Precisely why her mind can still reshape itself around destiny. Later, and she might resist. Now, she will accept.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When it ended, Caelynn lay gasping on the cold stone, tears streaking silver down her cheeks like liquid moonlight.&lt;br /&gt;
&lt;br /&gt;
Her mother broke free finally and gathered her up, holding her like something precious and already condemned, like a treasure she was losing even as she held it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don&#039;t want to become her,&amp;quot; Caelynn whispered into her mother&#039;s shoulder, voice breaking. &amp;quot;I don&#039;t want to be that person.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I know,&amp;quot; her mother said, voice cracking with the weight of helplessness.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And that is exactly why I am afraid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Because the future doesn&#039;t ask permission.&lt;br /&gt;
&lt;br /&gt;
Because prophecy doesn&#039;t care about want.&lt;br /&gt;
&lt;br /&gt;
Because Caelynn&#039;s life had just been written by forces that would never know her name.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE ABANDONMENT&#039;&#039;&#039; ==&lt;br /&gt;
The storm hammered the Spire the way grief hits a chest—blunt, relentless, unapologetic, refusing to be ignored.&lt;br /&gt;
&lt;br /&gt;
Rain smeared the stone until the tower looked like I&#039;ll continue rewriting the entire document seamlessly. Given the length, I&#039;ll work through it in substantial sections.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;CAELYNN SILVERBROOK – AGE 9&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;Leonard&#039;s Mother – Marcus&#039;s Lover&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Year Destiny Spoke Her Name Out Loud&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At nine years old, Caelynn Silverbrook believed with absolute certainty that the garden behind her family&#039;s estate was the safest place in the world.&lt;br /&gt;
&lt;br /&gt;
She believed it the way children believe in softness—instinctively, blindly, with her whole chest open and undefended.&lt;br /&gt;
&lt;br /&gt;
The garden was older than the estate itself—older, some whispered in voices that carried the weight of真 knowing, than the current age of the world. Moonlilies glowed along the winding paths like captured starlight, night-blooming hyacinths breathed perfume into the darkness with every exhale, and trailing starvine shimmered faintly even when the sky hung overcast and gray.&lt;br /&gt;
&lt;br /&gt;
Her mother called it hallowed ground with the kind of reverence usually reserved for temples.&lt;br /&gt;
&lt;br /&gt;
Caelynn never understood why dirt needed holiness, why earth required sanctification.&lt;br /&gt;
&lt;br /&gt;
To her, it was simpler and more immediate: soil under her fingernails, leaves whispering secrets overhead in languages she almost understood, the scent of cooling earth at dusk settling over everything like a blessing.&lt;br /&gt;
&lt;br /&gt;
The garden was beautiful, undeniably so.&lt;br /&gt;
&lt;br /&gt;
But more importantly—more essentially—it was the last place where she was still allowed to feel like a child, where expectations loosened their grip just enough for her to breathe.&lt;br /&gt;
&lt;br /&gt;
Tonight would be the last time she&#039;d feel that freedom.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The Garden of Perfect Posture&#039;&#039;&#039; ===&lt;br /&gt;
Caelynn was practicing curtseys again with the mechanical precision her mother demanded.&lt;br /&gt;
&lt;br /&gt;
Not because she enjoyed them—she most certainly did not—but because her mother insisted with gentle, implacable firmness that even play must serve the family legacy. A Silverbrook daughter didn&#039;t bend like common girls; she flowed like water finding its path. Her arms didn&#039;t hang uselessly at her sides; they spoke volumes in their positioning. Her smile didn&#039;t wobble uncertainly; it blossomed on command, perfect and controlled.&lt;br /&gt;
&lt;br /&gt;
To be a Silverbrook was to perform continuously, to exist always on stage.&lt;br /&gt;
&lt;br /&gt;
And Caelynn had been performing since before she could remember not performing, since she could stand upright without assistance.&lt;br /&gt;
&lt;br /&gt;
Her mother&#039;s voice drifted behind her like a soft commandment wrapped in silk.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shoulders back, love. A High Priestess never cowers before anything or anyone. Your spine must speak volumes before your mouth does, must announce your authority before you utter a single word.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caelynn lifted her chin obediently, adjusting her posture with practiced precision.&lt;br /&gt;
&lt;br /&gt;
Again.&lt;br /&gt;
&lt;br /&gt;
Again.&lt;br /&gt;
&lt;br /&gt;
Again, until the movement lost all meaning.&lt;br /&gt;
&lt;br /&gt;
Her toes ached with the strain. Her calves trembled from holding position. Sweat curled at the roots of her elaborately braided hair. The posture was supposed to look effortless, natural as breathing; nothing about it felt that way to her nine-year-old body.&lt;br /&gt;
&lt;br /&gt;
She loved magic, not manners—loved the way power sang through her veins.&lt;br /&gt;
&lt;br /&gt;
Stories captivated her, not scripture and its endless rules.&lt;br /&gt;
&lt;br /&gt;
Running barefoot in the grass called to her, not balancing bowls of water on her head to &amp;quot;train graceful discipline&amp;quot; in movements she&#039;d never use.&lt;br /&gt;
&lt;br /&gt;
Her family never asked who she wanted to be, never inquired about her dreams or desires.&lt;br /&gt;
&lt;br /&gt;
They told her who she was, who she would become, as if her future were already written and she simply hadn&#039;t learned to read it yet.&lt;br /&gt;
&lt;br /&gt;
At nine years old, destiny already had one hand wrapped gently—but firmly, inescapably—around the back of her neck.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The First Vision&#039;&#039;&#039; ===&lt;br /&gt;
When it happened, the garden went silent with shocking abruptness.&lt;br /&gt;
&lt;br /&gt;
Not gradually, not with the natural dimming of evening sounds.&lt;br /&gt;
&lt;br /&gt;
Sound itself held its breath as if the world had paused mid-sentence.&lt;br /&gt;
&lt;br /&gt;
Crickets stopped their eternal song.&lt;br /&gt;
&lt;br /&gt;
Wind paused mid-gust, leaves frozen mid-flutter.&lt;br /&gt;
&lt;br /&gt;
Starvine stilled completely, its usual shimmer going dark.&lt;br /&gt;
&lt;br /&gt;
Even the moonlight dimmed noticeably, like a shy witness averting its gaze from something too intimate, too powerful to observe.&lt;br /&gt;
&lt;br /&gt;
Caelynn didn&#039;t notice at first; she was still fighting the Third Curtsey of Repose, still focused on the angle of her arm. She noticed when her mother&#039;s hands froze mid-adjustment, when the gentle pressure guiding her shoulder simply stopped.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Caelynn?&amp;quot; Her mother&#039;s voice trembled in a way Caelynn had never heard before, in a way that sent ice down her spine.&lt;br /&gt;
&lt;br /&gt;
Then the vision hit.&lt;br /&gt;
&lt;br /&gt;
The vision slammed into her skull like lightning that had never learned subtlety, never discovered restraint.&lt;br /&gt;
&lt;br /&gt;
Blue fire erupted behind her eyes.&lt;br /&gt;
&lt;br /&gt;
Circles of standing stone older than language, older than memory, rose around her.&lt;br /&gt;
&lt;br /&gt;
A chanting chorus layered like river currents—too many voices to count, too ancient to understand, each one carrying weight that pressed against her small chest.&lt;br /&gt;
&lt;br /&gt;
A woman stood in the center of it all, wearing a circlet shaped like a crescent moon. Silver—not like metal, but like memory itself, like moonlight given solid form.&lt;br /&gt;
&lt;br /&gt;
The woman raised her hands with deliberate purpose.&lt;br /&gt;
&lt;br /&gt;
The circle blazed brighter, flames climbing higher.&lt;br /&gt;
&lt;br /&gt;
The chanting climbed in pitch and intensity.&lt;br /&gt;
&lt;br /&gt;
Her voice boomed through Caelynn&#039;s bones, through her marrow, through the very foundation of her being:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Chosen sees.&lt;br /&gt;
&lt;br /&gt;
The Chosen returns.&lt;br /&gt;
&lt;br /&gt;
The Chosen becomes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The words burned through her skull, her spine, her teeth—carving themselves into her flesh like prophecy demanding acknowledgment.&lt;br /&gt;
&lt;br /&gt;
The vision wasn&#039;t merely an image projected onto her mind.&lt;br /&gt;
&lt;br /&gt;
It was a possession, a claiming, a colonization of her consciousness.&lt;br /&gt;
&lt;br /&gt;
Caelynn stumbled backward, her small body jolting like a puppet with its strings yanked by a storm. She nearly trampled a moonlily, her foot crushing delicate petals. Her fingers clawed at the air desperately, seeking purchase in nothing—&lt;br /&gt;
&lt;br /&gt;
Her mother caught her waist just in time, arms wrapping around her daughter with fierce protectiveness.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Caelynn!&amp;quot; The word came out sharp with panic.&lt;br /&gt;
&lt;br /&gt;
Hands cupped her face, warm and trembling. &amp;quot;Sweetheart, look at me. Look at me right now. What did you see?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caelynn&#039;s small chest heaved with the effort of breathing.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;L-light,&amp;quot; she gasped, words tumbling out in fragments. &amp;quot;I saw light. And a circle. And fire. And—&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Her throat closed around words she didn&#039;t have yet, concepts too large for her vocabulary, visions too vast for her nine-year-old mind to contain.&lt;br /&gt;
&lt;br /&gt;
Her mother&#039;s expression changed with terrible swiftness.&lt;br /&gt;
&lt;br /&gt;
Not confusion at her daughter&#039;s babbling.&lt;br /&gt;
&lt;br /&gt;
Not disbelief at an impossible story.&lt;br /&gt;
&lt;br /&gt;
Recognition settled over her features like a death sentence.&lt;br /&gt;
&lt;br /&gt;
And dread—pure, undiluted dread that aged her face ten years in a heartbeat.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The Confession&#039;&#039;&#039; ===&lt;br /&gt;
Her mother led her inside immediately, moving with purpose.&lt;br /&gt;
&lt;br /&gt;
Not brisk, not rushed—careful, as if the air itself might shatter her daughter into pieces, as if one wrong movement might break whatever fragile thing was happening.&lt;br /&gt;
&lt;br /&gt;
They went to the Solar, the one room no visitor was ever allowed to enter, the sanctum within the sanctum. Caelynn had always wondered why there were more books than chairs there, more scrolls than trinkets, more secrets than comfort.&lt;br /&gt;
&lt;br /&gt;
Now she knew, understood with crystalline clarity.&lt;br /&gt;
&lt;br /&gt;
This was the room where truth lived.&lt;br /&gt;
&lt;br /&gt;
Her mother kneeled to meet her eyes, descending from her usual height.&lt;br /&gt;
&lt;br /&gt;
High Priestess candidates did not kneel before anyone, not even gods.&lt;br /&gt;
&lt;br /&gt;
Mothers did.&lt;br /&gt;
&lt;br /&gt;
That was the difference, the line that separated duty from love.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sweetheart,&amp;quot; she whispered, hands warm and steadying on Caelynn&#039;s cheeks, &amp;quot;you must not speak of this to anyone. Not your tutors, not your friends, not even your father. Not even to me unless we are alone. Do you understand?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Why?&amp;quot; Caelynn whispered back, voice small and frightened. &amp;quot;Did I do something wrong? Am I in trouble?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No.&amp;quot; Her mother&#039;s voice shook despite her attempt at steadiness. &amp;quot;No, my love. Listen to me very carefully.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tremor in her tone terrified Caelynn more than the vision itself had, more than the blue fire or the ancient voices.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Sight is rare in our line,&amp;quot; her mother said, each word chosen with obvious care. &amp;quot;Rare… and watched. Always watched.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Watched?&amp;quot; Caelynn&#039;s stomach twisted with instinctive understanding that this was bad, dangerous.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;By the Council. By the spirits who walk between worlds. By every ancestor whose magic runs through your blood like a river you didn&#039;t choose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She took a sharp breath—the kind adults take when they&#039;re about to say something that will split a child&#039;s life cleanly into before and after, when they know the innocence is ending now, this moment.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In this family,&amp;quot; she said softly, carefully, &amp;quot;great gifts come with expectations. Heavy expectations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caelynn didn&#039;t fully understand the word, couldn&#039;t parse its complete meaning, but she understood the weight of it pressing down on her small shoulders.&lt;br /&gt;
&lt;br /&gt;
Expectation felt like chains wrapping around her chest.&lt;br /&gt;
&lt;br /&gt;
Expectation felt like a cage she couldn&#039;t see but could definitely feel.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE NIGHT OF THE CANDLES&#039;&#039;&#039; ==&lt;br /&gt;
That night, Caelynn couldn&#039;t sleep despite her exhaustion.&lt;br /&gt;
&lt;br /&gt;
She lay in her enormous bed buried in blankets embroidered with symbols she didn&#039;t yet understand—arcane markings that would one day be her inheritance—and listened to the house creak and settle under the weight of its own history, its own secrets.&lt;br /&gt;
&lt;br /&gt;
The vision circled endlessly in her mind like a hawk searching for prey.&lt;br /&gt;
&lt;br /&gt;
Blue fire licking at her consciousness.&lt;br /&gt;
&lt;br /&gt;
Stone circles ancient beyond reckoning.&lt;br /&gt;
&lt;br /&gt;
The crescent crown that seemed to pulse with its own heartbeat.&lt;br /&gt;
&lt;br /&gt;
The voice that had spoken through her bones.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Chosen sees…&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As the words echoed through her memory, the candles across her room flickered in unison.&lt;br /&gt;
&lt;br /&gt;
She sat up slowly, breath lodging in her throat like a physical object.&lt;br /&gt;
&lt;br /&gt;
The candles flickered again, all together, as if responding to something.&lt;br /&gt;
&lt;br /&gt;
Not from a breeze—the windows were closed, the air still.&lt;br /&gt;
&lt;br /&gt;
They were bowing.&lt;br /&gt;
&lt;br /&gt;
Bowing to her.&lt;br /&gt;
&lt;br /&gt;
Light curved toward her like a tide answering its moon, like something fundamental in the universe recognizing her presence.&lt;br /&gt;
&lt;br /&gt;
Magic.&lt;br /&gt;
&lt;br /&gt;
Her magic, waking up, stretching, testing its boundaries.&lt;br /&gt;
&lt;br /&gt;
Small. Untamed. Instinctive as breathing.&lt;br /&gt;
&lt;br /&gt;
But undeniably present, undeniably real.&lt;br /&gt;
&lt;br /&gt;
She raised her hand barely, tentatively, fingers trembling with uncertainty.&lt;br /&gt;
&lt;br /&gt;
The flames rose with it, stretching upward in perfect synchronization.&lt;br /&gt;
&lt;br /&gt;
Her heart hammered against her ribs.&lt;br /&gt;
&lt;br /&gt;
She lowered her hand slowly, watching.&lt;br /&gt;
&lt;br /&gt;
The flames dipped obediently, following her movement.&lt;br /&gt;
&lt;br /&gt;
She gasped at the impossibility, the wonder—&lt;br /&gt;
&lt;br /&gt;
—and every candle in the room went out simultaneously.&lt;br /&gt;
&lt;br /&gt;
Darkness swallowed her whole.&lt;br /&gt;
&lt;br /&gt;
She screamed, the sound high and terrified in the sudden black.&lt;br /&gt;
&lt;br /&gt;
Footsteps thundered up the corridor like an approaching army. Her mother burst into the room, hair loose and wild, robe half-tied and askew, eyes wide with a fear that had nothing to do with the dark and everything to do with what the dark might mean.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Caelynn?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caelynn pointed at the dead candles with a shaking hand, trembling so hard her teeth clicked together audibly.&lt;br /&gt;
&lt;br /&gt;
Her mother&#039;s eyes closed briefly, and when they opened, something had shifted in them.&lt;br /&gt;
&lt;br /&gt;
Her fear wasn&#039;t of fire or darkness.&lt;br /&gt;
&lt;br /&gt;
It was of legacy taking root.&lt;br /&gt;
&lt;br /&gt;
It was of destiny claiming its chosen.&lt;br /&gt;
&lt;br /&gt;
And of who owned that destiny, who would come to collect.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE CALLING&#039;&#039;&#039; ==&lt;br /&gt;
The next morning, the High Council arrived unannounced and unwelcome.&lt;br /&gt;
&lt;br /&gt;
Nine robed figures materialized as if they&#039;d always been there.&lt;br /&gt;
&lt;br /&gt;
Silent as death.&lt;br /&gt;
&lt;br /&gt;
Ageless as stone.&lt;br /&gt;
&lt;br /&gt;
Eyes like polished obsidian that reflected everything and revealed nothing.&lt;br /&gt;
&lt;br /&gt;
They did not knock, did not announce themselves. They appeared the way prophecy does: exactly where they were never invited and precisely when no one was ready for them.&lt;br /&gt;
&lt;br /&gt;
Her mother stood between them and Caelynn like a shield, like the last wall before invasion.&lt;br /&gt;
&lt;br /&gt;
Shields crack under enough pressure.&lt;br /&gt;
&lt;br /&gt;
Everyone in the room knew it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Caelynn Silverbrook,&amp;quot; one intoned, voice carrying the weight of centuries. &amp;quot;Step forward into the light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Her mother&#039;s arm twitched instinctively, as if to hold her back, to protect her just a moment longer, then fell helplessly to her side.&lt;br /&gt;
&lt;br /&gt;
Caelynn walked forward on legs that didn&#039;t feel like hers, that seemed to belong to someone else, someone braver.&lt;br /&gt;
&lt;br /&gt;
The nearest Councilor looked her over with clinical reverence, as though assessing a sacred artifact rather than a child, as though she were an object to be catalogued rather than a person to be known.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Sight has awakened,&amp;quot; they murmured with satisfaction.&lt;br /&gt;
&lt;br /&gt;
Her mother flinched visibly. &amp;quot;She is too young for this burden.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She is exactly the age we expected,&amp;quot; the Councilor replied, mouth curling faintly in something that wasn&#039;t quite a smile. &amp;quot;Destiny rarely miscalculates. It knows its own timeline.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
They turned their collective attention to Caelynn, nine pairs of ancient eyes fixing on her small frame.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You will join us at the Vernal Summons. You will begin training immediately. You will learn to walk between worlds, to see what others cannot, to become what you were always meant to be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don&#039;t want to walk between worlds,&amp;quot; Caelynn whispered, the words escaping before she could stop them.&lt;br /&gt;
&lt;br /&gt;
All nine Councilors straightened as if jerked by the same invisible thread, as if her words had physically struck them.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Want,&amp;quot; the leader said with cold finality, &amp;quot;is irrelevant to prophecy. This is your path. It was chosen before you were born.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caelynn looked desperately at her mother, seeking permission, seeking rescue, seeking anything.&lt;br /&gt;
&lt;br /&gt;
The look that passed between them was not a child seeking permission from a parent.&lt;br /&gt;
&lt;br /&gt;
It was a child realizing permission no longer existed, that choice had been an illusion all along.&lt;br /&gt;
&lt;br /&gt;
Her mother smiled the perfect High Priestess smile she&#039;d been trained to wear.&lt;br /&gt;
&lt;br /&gt;
But her eyes were breaking, shattering into pieces behind the mask.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE RITUAL OF RECOGNITION&#039;&#039;&#039; ==&lt;br /&gt;
The ritual was meant to be gentle, they assured her.&lt;br /&gt;
&lt;br /&gt;
It was not gentle at all.&lt;br /&gt;
&lt;br /&gt;
Caelynn stood barefoot in the Hall of Echoes, surrounded by pools of astral water that reflected things that weren&#039;t there and runes carved into marble so old it remembered the hands that had shaped it from raw stone. The air thrummed with voices that did not belong to any living throat, with sounds that predated language itself.&lt;br /&gt;
&lt;br /&gt;
Her mother watched from the shadows—allowed to witness, strictly forbidden to interfere, reduced to helpless observer.&lt;br /&gt;
&lt;br /&gt;
The Council circled Caelynn slowly, chanting in the old tongue that hurt to hear. The words twisted as they moved through the air, crawling under her skin like living things, rewriting themselves inside her mind until they felt less like language and more like commands, like programming being installed directly into her consciousness.&lt;br /&gt;
&lt;br /&gt;
The leader lifted a bowl of silver dust that seemed to glow with its own inner light.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Breathe deeply,&amp;quot; they commanded.&lt;br /&gt;
&lt;br /&gt;
Caelynn inhaled obediently.&lt;br /&gt;
&lt;br /&gt;
The dust slid into her lungs like ground starlight, like breathing in the essence of something that was never meant to be physical. The world distorted immediately, reality bending around her.&lt;br /&gt;
&lt;br /&gt;
She saw—&lt;br /&gt;
&lt;br /&gt;
—herself older, wearing the crescent crown with hollow eyes;&lt;br /&gt;
&lt;br /&gt;
—herself chanting over a dying river, trying to heal what was broken;&lt;br /&gt;
&lt;br /&gt;
—herself opening doors between worlds with bleeding hands;&lt;br /&gt;
&lt;br /&gt;
—herself sobbing as magic tore through her body like knives;&lt;br /&gt;
&lt;br /&gt;
—herself placing a child in a stranger&#039;s arms, heart breaking;&lt;br /&gt;
&lt;br /&gt;
—herself dying alone in the dark.&lt;br /&gt;
&lt;br /&gt;
Her body jolted violently. She collapsed to her knees, unable to support herself.&lt;br /&gt;
&lt;br /&gt;
Her mother surged forward instinctively, only to be held back by invisible force.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No,&amp;quot; one Councilor hissed sharply. &amp;quot;She must bear the vision alone. This is her burden to carry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She&#039;s nine!&amp;quot; her mother cried, voice cracking with desperation. &amp;quot;She&#039;s a child!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prophets are born, not chosen. Age is irrelevant to destiny.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;But she is a child,&amp;quot; her mother repeated, as if saying it enough times might make them understand, might make them care.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Precisely why her mind can still reshape itself around destiny. Later, and she might resist. Now, she will accept.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When it ended, Caelynn lay gasping on the cold stone, tears streaking silver down her cheeks like liquid moonlight.&lt;br /&gt;
&lt;br /&gt;
Her mother broke free finally and gathered her up, holding her like something precious and already condemned, like a treasure she was losing even as she held it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don&#039;t want to become her,&amp;quot; Caelynn whispered into her mother&#039;s shoulder, voice breaking. &amp;quot;I don&#039;t want to be that person.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I know,&amp;quot; her mother said, voice cracking with the weight of helplessness.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And that is exactly why I am afraid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Because the future doesn&#039;t ask permission.&lt;br /&gt;
&lt;br /&gt;
Because prophecy doesn&#039;t care about want.&lt;br /&gt;
&lt;br /&gt;
Because Caelynn&#039;s life had just been written by forces that would never know her name.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE ABANDONMENT&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Leonard&#039;s Birth&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The storm hammered the Spire the way grief hits a chest—blunt, relentless, unapologetic, refusing to be ignored.&lt;br /&gt;
&lt;br /&gt;
Rain smeared the stone until the tower looked like it was melting into the hillside, dissolving under nature&#039;s assault. Windows rattled in their frames. Hinges groaned under the strain. The night felt swollen with something heavy and approaching, with change that couldn&#039;t be stopped.&lt;br /&gt;
&lt;br /&gt;
Sister Margot was alone in the vestry, folding altar cloths with the mechanical care she reserved for nights she was afraid, when anxiety needed an outlet. The grain was low, running out faster than anticipated. The vegetables were spoiling in storage. Winter was coming too hard and too fast, brutal and unforgiving.&lt;br /&gt;
&lt;br /&gt;
Children could starve under her watch this year.&lt;br /&gt;
&lt;br /&gt;
That worry vanished at the first knock, evaporated like morning mist.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t timid or uncertain.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t frantic or demanding.&lt;br /&gt;
&lt;br /&gt;
A single, heavy pounding, like someone holding themselves upright by sheer will alone, using the door as the only thing keeping them standing.&lt;br /&gt;
&lt;br /&gt;
Margot froze, cloth forgotten in her hands.&lt;br /&gt;
&lt;br /&gt;
The second knock was softer, but carried something the first didn&#039;t:&lt;br /&gt;
&lt;br /&gt;
Finality. The sound of last things.&lt;br /&gt;
&lt;br /&gt;
She crossed the chapel slowly, deliberately. The storm pressed at the walls like it wanted in, like it was trying to force its way inside. Candles shook in skinny, frightened shadows. When she reached the door, she let her hand rest on the latch a beat too long, sensing that opening it would change everything.&lt;br /&gt;
&lt;br /&gt;
The third knock never came.&lt;br /&gt;
&lt;br /&gt;
Silence did instead—thick, waiting, pregnant with meaning.&lt;br /&gt;
&lt;br /&gt;
She opened the door.&lt;br /&gt;
&lt;br /&gt;
A man stood there. Or what was left of one.&lt;br /&gt;
&lt;br /&gt;
Rain poured off him in sheets. Mud streaked his boots, his cloak, his face. His shoulders sagged under a weight that had nothing to do with the bundle in his arms and everything to do with what he was losing.&lt;br /&gt;
&lt;br /&gt;
He was young, she realized. Much too young to look that ruined, that hollowed out.&lt;br /&gt;
&lt;br /&gt;
In his arms, wrapped in a worn wool cloak, lay a baby clutching a necklace with desperate, tiny fingers that wouldn&#039;t let go.&lt;br /&gt;
&lt;br /&gt;
A newborn.&lt;br /&gt;
&lt;br /&gt;
Small and fragile.&lt;br /&gt;
&lt;br /&gt;
Silent when she should be crying.&lt;br /&gt;
&lt;br /&gt;
Too alert for something so new to the world.&lt;br /&gt;
&lt;br /&gt;
For a heartbeat, no one moved, both of them frozen in this moment.&lt;br /&gt;
&lt;br /&gt;
The man stared at Margot with eyes scraped hollow by grief he hadn&#039;t had time to feel yet, hadn&#039;t had space to process. Not fear in those eyes. Not shock or desperation.&lt;br /&gt;
&lt;br /&gt;
Surrender.&lt;br /&gt;
&lt;br /&gt;
Complete and utter surrender to something larger than himself.&lt;br /&gt;
&lt;br /&gt;
He drew the bundle closer, as if the only thing keeping him tethered to the earth was the warmth of the child, as if letting go meant disappearing entirely.&lt;br /&gt;
&lt;br /&gt;
He did not step inside the shelter.&lt;br /&gt;
&lt;br /&gt;
He did not ask for refuge.&lt;br /&gt;
&lt;br /&gt;
When he finally spoke, his voice was scraped raw, barely more than a whisper.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Her name must be Leonard,&amp;quot; he said, each word costing him something. &amp;quot;It will keep her hidden… from the enemies of her parents. They must never find her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That was all he gave her.&lt;br /&gt;
&lt;br /&gt;
No story to explain.&lt;br /&gt;
&lt;br /&gt;
No defenses against questions.&lt;br /&gt;
&lt;br /&gt;
No promise to return someday.&lt;br /&gt;
&lt;br /&gt;
Just a father unraveling in real time, and a child whose life had started with a loss she would never remember but would always feel.&lt;br /&gt;
&lt;br /&gt;
Margot didn&#039;t reach for the baby immediately.&lt;br /&gt;
&lt;br /&gt;
She looked at him first, truly looked. At the bruise along his jaw that spoke of violence. At the torn cloak that spoke of flight. At the way his mouth tried to form sentences and failed, tried to explain the unexplainable.&lt;br /&gt;
&lt;br /&gt;
Something terrible had happened—or was about to happen, was racing toward them even now—that he was never built to carry.&lt;br /&gt;
&lt;br /&gt;
And he was already breaking under it, fracturing in real time.&lt;br /&gt;
&lt;br /&gt;
He extended the bundle with hands that shook.&lt;br /&gt;
&lt;br /&gt;
Margot stepped forward and took the child gently.&lt;br /&gt;
&lt;br /&gt;
The baby was warm, impossibly warm, like she&#039;d been held close for hours by someone terrified of letting go, someone who&#039;d been memorizing the feel of her.&lt;br /&gt;
&lt;br /&gt;
His hands lingered on the cloak a fraction too long. Not for reassurance or second-guessing.&lt;br /&gt;
&lt;br /&gt;
For goodbye.&lt;br /&gt;
&lt;br /&gt;
For the last touch.&lt;br /&gt;
&lt;br /&gt;
He swallowed hard, wiped rain from his face with a shaking hand, and looked at the child one last time.&lt;br /&gt;
&lt;br /&gt;
There was so much love in his expression it hurt to witness, felt like an intrusion.&lt;br /&gt;
&lt;br /&gt;
Not dramatic, storybook love wrapped in grand gestures.&lt;br /&gt;
&lt;br /&gt;
Raw, exhausted, bone-deep love—the kind that grows in people who have already lost too much and cannot survive losing more.&lt;br /&gt;
&lt;br /&gt;
He did not say &#039;&#039;I&#039;ll come back&#039;&#039; like fathers in stories.&lt;br /&gt;
&lt;br /&gt;
He did not ask her to understand or forgive.&lt;br /&gt;
&lt;br /&gt;
He turned into the storm and walked away, shoulders hunched, head bowed against wind and rain. The wind swallowed him within seconds, erasing him from sight.&lt;br /&gt;
&lt;br /&gt;
He didn&#039;t look back.&lt;br /&gt;
&lt;br /&gt;
Couldn&#039;t look back.&lt;br /&gt;
&lt;br /&gt;
If he had, he might never have left.&lt;br /&gt;
&lt;br /&gt;
Margot stood in the doorway, the child heavy in her arms with more than physical weight.&lt;br /&gt;
&lt;br /&gt;
The storm did not ease around them.&lt;br /&gt;
&lt;br /&gt;
The Spire did not soften in sympathy.&lt;br /&gt;
&lt;br /&gt;
The night did not explain itself or offer comfort.&lt;br /&gt;
&lt;br /&gt;
All she had was a newborn named Leonard with no past on record, no family to claim her, and a father walking into darkness without knowing the child&#039;s mother was dying somewhere—or already gone, already lost to whatever had driven him here.&lt;br /&gt;
&lt;br /&gt;
Margot held the baby closer, protective and fierce.&lt;br /&gt;
&lt;br /&gt;
For the first time in years, she whispered a prayer not for the children already in her care—&lt;br /&gt;
&lt;br /&gt;
—but for the stranger who had just abandoned his daughter into her arms.&lt;br /&gt;
&lt;br /&gt;
For the man who loved enough to let go.&lt;br /&gt;
&lt;br /&gt;
For the father who chose survival over presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VALEBRIGHT – THE NOBLE WITH A FRACTURED HEART&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Marcus, Before Caelynn&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Marcus Valebright was born into privilege the way some people are born into storms—surrounded by lightning and thunder, impressive and powerful and dangerous, never allowed to touch the rain or feel it clean on his skin.&lt;br /&gt;
&lt;br /&gt;
From the outside, everyone assumed he&#039;d been blessed by fortune itself. Land stretching for miles. Wealth accumulated over generations. A name with centuries of dust and entitlement baked into every syllable. Valebright meant old money, old alliances, old secrets kept in locked rooms.&lt;br /&gt;
&lt;br /&gt;
Underneath the gilded surface, his childhood was a quiet battlefield of disappointments he wouldn&#039;t fully understand until much later, until distance gave him perspective.&lt;br /&gt;
&lt;br /&gt;
His father, Lord Matthias Valebright, was old pride carved into human shape, a man whose spine could have held a sword all by itself without bending. His mother, Lady Eleanor, was elegance sharpened to a blade, refined and cutting. She collected accomplishments like porcelain dolls, carefully arranged and displayed, and her children were just another shelf to arrange according to her vision.&lt;br /&gt;
&lt;br /&gt;
Marcus was the third son in a world that only valued the first two.&lt;br /&gt;
&lt;br /&gt;
That told everyone in his world everything they thought they needed to know about him, about his worth, about his place.&lt;br /&gt;
&lt;br /&gt;
The first son inherits everything—land, title, power, future.&lt;br /&gt;
&lt;br /&gt;
The second son serves the gods or the sword, finding purpose in devotion.&lt;br /&gt;
&lt;br /&gt;
The third son fills gaps—sign contracts nobody else wants, marry strategically when alliances need cementing, die politely when convenient.&lt;br /&gt;
&lt;br /&gt;
He was educated extensively, of course, because appearances mattered.&lt;br /&gt;
&lt;br /&gt;
Languages until he dreamed in three tongues.&lt;br /&gt;
&lt;br /&gt;
Logic until he could dismantle arguments in his sleep.&lt;br /&gt;
&lt;br /&gt;
Estate law until he understood exactly how trapped he was.&lt;br /&gt;
&lt;br /&gt;
The history of people who had never had to worry about bread, who&#039;d never felt hunger.&lt;br /&gt;
&lt;br /&gt;
He learned quickly through observation and bitter experience:&lt;br /&gt;
&lt;br /&gt;
His mother saw him as a project to polish, to perfect, to make presentable.&lt;br /&gt;
&lt;br /&gt;
His father saw him as an expense to minimize, a drain on resources.&lt;br /&gt;
&lt;br /&gt;
And privately, in the quiet hours, Marcus learned the one thing no one wanted him to discover:&lt;br /&gt;
&lt;br /&gt;
He learned to ask why.&lt;br /&gt;
&lt;br /&gt;
Why do nobles rule when they understand so little?&lt;br /&gt;
&lt;br /&gt;
Why do peasants obey when they outnumber us?&lt;br /&gt;
&lt;br /&gt;
peasants obey when they outnumber us?&lt;br /&gt;
&lt;br /&gt;
Why does tradition matter more than justice or mercy?&lt;br /&gt;
&lt;br /&gt;
Why do old names get to decide who starves and who feasts?&lt;br /&gt;
&lt;br /&gt;
In a house like his, that kind of questioning was worse than blasphemy, more dangerous than treason.&lt;br /&gt;
&lt;br /&gt;
He was supposed to become a soldier, a diplomat, or a husband in a politically useful marriage arranged by people who&#039;d never met him.&lt;br /&gt;
&lt;br /&gt;
Third sons are meant to be ornaments, not anomalies.&lt;br /&gt;
&lt;br /&gt;
Decorations, not thinkers.&lt;br /&gt;
&lt;br /&gt;
Instead, Marcus inhaled philosophy like oxygen, like his life depended on understanding.&lt;br /&gt;
&lt;br /&gt;
He snuck into lectures given by traveling scholars, hiding in the back. He devoured books on ancient governance, restorative justice, and all the ways civilizations collapse when built on hollow stories and brittle lies.&lt;br /&gt;
&lt;br /&gt;
All that thinking made him inconvenient to have around.&lt;br /&gt;
&lt;br /&gt;
Yes, he was tall and imposing.&lt;br /&gt;
&lt;br /&gt;
Yes, he was handsome in the way nobility valued.&lt;br /&gt;
&lt;br /&gt;
Yes, his sword technique was respectable, even admirable.&lt;br /&gt;
&lt;br /&gt;
But his eyes were too awake, too alert.&lt;br /&gt;
&lt;br /&gt;
Too restless when they should be placid.&lt;br /&gt;
&lt;br /&gt;
Too alive when he should be performing death.&lt;br /&gt;
&lt;br /&gt;
He wasn&#039;t looking at the world the way nobles were raised to—with comfortable distance and cultivated indifference. He was looking through it, past the surface, searching for something that didn&#039;t exist in polite society.&lt;br /&gt;
&lt;br /&gt;
Something real.&lt;br /&gt;
&lt;br /&gt;
His father called him ungrateful, dismissive and cold.&lt;br /&gt;
&lt;br /&gt;
His mother called him a dreamer, disappointed and sharp.&lt;br /&gt;
&lt;br /&gt;
His tutors called him intense, uncomfortable with his focus.&lt;br /&gt;
&lt;br /&gt;
Marcus called himself nothing, had no name for what he was becoming.&lt;br /&gt;
&lt;br /&gt;
By his early thirties, he&#039;d become a walking contradiction:&lt;br /&gt;
&lt;br /&gt;
A noble with no hunger for power, no appetite for control.&lt;br /&gt;
&lt;br /&gt;
A scholar with no institution, no formal recognition.&lt;br /&gt;
&lt;br /&gt;
A man built for war, trained for violence, obsessed with whether war should exist at all.&lt;br /&gt;
&lt;br /&gt;
He was fully prepared to live and die as the Valebright family&#039;s most disappointing mystery, their greatest failure.&lt;br /&gt;
&lt;br /&gt;
And then he saw her.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;CHILDHOOD BEFORE THE STORM&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Leonard – Age 7&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The seventh year of Leonard&#039;s life settled over the Greenbrook Foundling Spire like a soft grey snowfall—quiet, expected, deceptively gentle in its monotony.&lt;br /&gt;
&lt;br /&gt;
Childhood moved in predictable rhythms here. The Spire worshipped predictable rhythms with religious devotion. Routine was its thinnest shield against the world&#039;s cruelty, its only defense, and for most of the children, routine was the closest thing they ever got to comfort or safety.&lt;br /&gt;
&lt;br /&gt;
Leonard—still so slight she barely left a dent in her straw mattress, still so small she seemed to take up no space—had memorized the rhythms better than anyone. Not because she was the most obedient child (though she rarely broke rules), and not because she feared punishment more than the others (she simply made sure never to earn it through careful observation).&lt;br /&gt;
&lt;br /&gt;
She learned the rhythms because they shrank the unknown to manageable size.&lt;br /&gt;
&lt;br /&gt;
And Leonard feared the unknown more than she feared anything the sisters could invent as discipline.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The Spire Holds&#039;&#039;&#039; ===&lt;br /&gt;
The Spire was not built to be a home, was never intended as refuge.&lt;br /&gt;
&lt;br /&gt;
It was built to be a solution to a problem.&lt;br /&gt;
&lt;br /&gt;
A place where unwanted children could be turned into manageable burdens instead of roaming problems, where chaos could be contained. The stone itself seemed carved from duty and obligation. The walls stayed cold even in summer&#039;s heat; drafts sneaked through no matter how many tapestries clung desperately to the corridors.&lt;br /&gt;
&lt;br /&gt;
At seven, Leonard did not understand neglect as cruelty or deliberate harm. She understood it as normal, as the way things simply were.&lt;br /&gt;
&lt;br /&gt;
Her day began with the bells—seven tones rung slightly off-key because the second bell had cracked decades before she was born and nobody had bothered to replace it.&lt;br /&gt;
&lt;br /&gt;
She liked the crack more than she liked perfect bells.&lt;br /&gt;
&lt;br /&gt;
She liked the imperfection because it sounded honest, real.&lt;br /&gt;
&lt;br /&gt;
It sounded like something that had survived despite being broken.&lt;br /&gt;
&lt;br /&gt;
She dressed without waking Sera, who thrashed in her sleep like she was outrunning beasts only she could see, fighting invisible demons. Then Leonard slid her wooden box shut carefully—the box holding her few belongings, the stone that hummed, and the pendant tucked under old linen—before joining the line for morning chapel.&lt;br /&gt;
&lt;br /&gt;
The Spire held together through routine.&lt;br /&gt;
&lt;br /&gt;
The routines held the children together.&lt;br /&gt;
&lt;br /&gt;
Leonard held herself together by keeping quiet, by being invisible.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Sera&#039;s Chatter&#039;&#039;&#039; ===&lt;br /&gt;
If Leonard was an echo barely heard, Sera was a shout impossible to ignore.&lt;br /&gt;
&lt;br /&gt;
Sera, with her wild curls that refused any attempt at taming and sun-warmed skin that seemed to glow, was constitutionally incapable of whispering. She was two months older and treated this as legally binding authority over Leonard.&lt;br /&gt;
&lt;br /&gt;
In lessons, Sera&#039;s hand shot up before she&#039;d finished forming the answer, before the question was complete. In chores, she attacked work with reckless enthusiasm that usually made more mess. When the nuns scolded her, she took it as proof she was still alive, still noticed.&lt;br /&gt;
&lt;br /&gt;
Leonard liked Sera&#039;s noise more than silence.&lt;br /&gt;
&lt;br /&gt;
It filled the spaces Leonard did not know how to step into, the gaps where her own voice should be.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leo,&amp;quot; Sera would say almost every morning with exasperation, &amp;quot;you walk like you&#039;re trying not to disturb the air. That&#039;s creepy. Like, genuinely unsettling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sorry,&amp;quot; Leonard would reply automatically.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don&#039;t apologize!&amp;quot; Sera huffed dramatically. &amp;quot;Just—if you&#039;re going to be creepy, be creepy on purpose. That&#039;s cooler. Own it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Their friendship didn&#039;t explode into being dramatically. It accumulated slowly, carefully: shared blankets on cold nights, shared secrets whispered in darkness, shared stolen apples hidden in pockets, shared eye rolls during prayers that went on too long.&lt;br /&gt;
&lt;br /&gt;
Sera talked like she was terrified of silence, like quiet might swallow her.&lt;br /&gt;
&lt;br /&gt;
Leonard feared silence for a different reason:&lt;br /&gt;
&lt;br /&gt;
Silence held too many truths she wasn&#039;t ready to face.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Marcus&#039;s Glances (the boy, not the lord)&#039;&#039;&#039; ===&lt;br /&gt;
The Spire had its own Marcus, years before Len would meet the noble one who would change everything.&lt;br /&gt;
&lt;br /&gt;
Eleven years old—practically an adult in Spire hierarchy, wielding power accordingly. He had the casual confidence of a boy who&#039;d decided the world might hurt him, but he could hurt it back harder if necessary.&lt;br /&gt;
&lt;br /&gt;
He turned chores into competitions for dominance. He took punishments without flinching, wearing them like badges. He organized the younger boys into stealth missions for extra bread, leading them like a general.&lt;br /&gt;
&lt;br /&gt;
Leonard noticed something the others didn&#039;t, something subtle:&lt;br /&gt;
&lt;br /&gt;
Marcus watched her with unusual focus.&lt;br /&gt;
&lt;br /&gt;
Not harshly or with suspicion.&lt;br /&gt;
&lt;br /&gt;
Not cruelly like some of the older children.&lt;br /&gt;
&lt;br /&gt;
Curiously, intently.&lt;br /&gt;
&lt;br /&gt;
He noticed when she lingered under the cracked bell, listening. He noticed when she traced symbols in the margins of her books without realizing, fingers moving unconsciously. He noticed when her stone pulsed faintly in her hand—though he never commented on it, never mentioned it to anyone.&lt;br /&gt;
&lt;br /&gt;
He seemed to know when she felt uneasy, when the room felt too loud, when the air prickled against her skin with invisible static that only she could feel.&lt;br /&gt;
&lt;br /&gt;
Marcus didn&#039;t treat her like she was strange or broken.&lt;br /&gt;
&lt;br /&gt;
He treated her like she was interesting, like she mattered.&lt;br /&gt;
&lt;br /&gt;
Children rarely recognize foreshadowing when they&#039;re living it. But something inside Leonard felt… seen in a way that was both comforting and terrifying.&lt;br /&gt;
&lt;br /&gt;
Some days, that feeling comforted her deeply.&lt;br /&gt;
&lt;br /&gt;
Some days, it chilled her to the bone.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The Stone That Hummed&#039;&#039;&#039; ===&lt;br /&gt;
The Spire was full of ordinary objects accumulated over decades: chipped plates that cut fingers, frayed blankets that provided little warmth, lopsided stools that threatened to collapse. Nothing magical. Nothing unusual. Nothing that suggested the world outside those walls was bigger than chores and prayer.&lt;br /&gt;
&lt;br /&gt;
Leonard&#039;s stone did not belong in this mundane collection.&lt;br /&gt;
&lt;br /&gt;
Smooth and small enough to fit in her palm, sometimes warm like it held sunlight, sometimes cool like river rocks—always responsive to her presence. During morning prayers, it hummed against her palm like a hidden heartbeat keeping time. When she was afraid or anxious, it glowed almost imperceptibly, light hovering just beneath the surface like secrets. Against her skin under her tunic, it pulsed in time with her breath, synchronized perfectly.&lt;br /&gt;
&lt;br /&gt;
The nuns thought it was sentimental junk, worthless but harmless.&lt;br /&gt;
&lt;br /&gt;
Sera thought it was cute in an odd way.&lt;br /&gt;
&lt;br /&gt;
Marcus suspected it was more, much more, but stayed silent.&lt;br /&gt;
&lt;br /&gt;
Leonard knew it was hers in a way nothing else had ever been.&lt;br /&gt;
&lt;br /&gt;
She did not know the truth:&lt;br /&gt;
&lt;br /&gt;
the stone was older than the Spire itself,&lt;br /&gt;
&lt;br /&gt;
older than Greenbrook Forest had been growing,&lt;br /&gt;
&lt;br /&gt;
older than most human kingdoms had been standing,&lt;br /&gt;
&lt;br /&gt;
taken from the forbidden vaults of the Fey High Temple,&lt;br /&gt;
&lt;br /&gt;
never meant to leave priestess hands or sacred ground.&lt;br /&gt;
&lt;br /&gt;
She only knew it hummed because she existed, responded to her like recognition.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The Pendant&#039;&#039;&#039; ===&lt;br /&gt;
Her second secret was the pendant she kept hidden.&lt;br /&gt;
&lt;br /&gt;
A silver chain delicate as spider silk, a teardrop crystal threaded with faint, trapped color that seemed to shift. It glimmered in the dark like captured starlight, stayed warm in winter when everything else froze, and sometimes lay on her pillow even when she was absolutely certain she&#039;d left it in the box.&lt;br /&gt;
&lt;br /&gt;
She kept it secret because it felt like a secret, demanded secrecy.&lt;br /&gt;
&lt;br /&gt;
Sera rolled her eyes whenever she saw it. &amp;quot;Leo, if that thing ever curses you into a frog, I will keep you in a very nice terrarium with good plants, but I&#039;m still going to say &#039;I told you so.&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do you think it could?&amp;quot; Leonard had asked calmly, genuinely curious.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stop sounding so interested in amphibian doom! That&#039;s weird even for you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leonard did not know the pendant was the last thing her mother touched before she died, before breath left her body.&lt;br /&gt;
&lt;br /&gt;
Did not know it had once rested at the throat of a High Priestess during sacred ceremonies.&lt;br /&gt;
&lt;br /&gt;
Did not know the Fey Council would kill to reclaim it, would burn cities.&lt;br /&gt;
&lt;br /&gt;
She only knew it made her feel less alone in the dark.&lt;br /&gt;
&lt;br /&gt;
Only knew it felt like family when she had none.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FORESHADOWING IN THE WALLS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Children often imagine buildings are alive, give them personalities.&lt;br /&gt;
&lt;br /&gt;
The Spire did not require imagination for this.&lt;br /&gt;
&lt;br /&gt;
The oldest nuns taught that the Spire listened to everything, heard all.&lt;br /&gt;
&lt;br /&gt;
The younger nuns suspected it judged them, found them wanting.&lt;br /&gt;
&lt;br /&gt;
Leonard believed it remembered—remembered everything that had happened within its walls.&lt;br /&gt;
&lt;br /&gt;
She felt watched when walking its corridors—not with malice or cruelty, but with expectation, like the building itself was waiting for her to become something.&lt;br /&gt;
&lt;br /&gt;
One evening, while sweeping the chapel floor with methodical strokes, the stone floor thrummed under her feet at the exact moment her pendant pulsed against her chest. The broom slipped from her hands, clattering loudly. Candles flickered in unison. A draft stirred despite every window being closed tight.&lt;br /&gt;
&lt;br /&gt;
She froze completely, heart hammering.&lt;br /&gt;
&lt;br /&gt;
Then the sixth bell rang—seconds early, before it should.&lt;br /&gt;
&lt;br /&gt;
Every child in the Spire jumped at the wrongness.&lt;br /&gt;
&lt;br /&gt;
Leonard just stared at the stones beneath her feet.&lt;br /&gt;
&lt;br /&gt;
Sister Catherine blamed the broken clockwork, already old.&lt;br /&gt;
&lt;br /&gt;
Marcus blamed the storm the night before, lingering effects.&lt;br /&gt;
&lt;br /&gt;
Leonard blamed none of it, knew better.&lt;br /&gt;
&lt;br /&gt;
She blamed the feeling in her chest—the sense that the world was waiting for her to step into something she could not yet see, something vast approaching.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE GIFT&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Age 13 – The Lute Arrives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
By thirteen, Leonard had become a contradiction the Spire could no longer easily categorize or control.&lt;br /&gt;
&lt;br /&gt;
She was lanky now, all elbows and ankles jutting at odd angles, but something about her presence had started to feel… weighted differently. Her voice no longer sounded fragile or childish. It had depth now—warmth and resonance that seemed impossible from her thin frame—and when she hummed unconsciously, the air seemed to listen, to lean in.&lt;br /&gt;
&lt;br /&gt;
She hummed everywhere without thinking.&lt;br /&gt;
&lt;br /&gt;
The kitchen while working.&lt;br /&gt;
&lt;br /&gt;
The hall while walking.&lt;br /&gt;
&lt;br /&gt;
The chapel during prayers.&lt;br /&gt;
&lt;br /&gt;
And the Spire hummed back softly, responding.&lt;br /&gt;
&lt;br /&gt;
Sister Margot pretended not to hear this impossible thing.&lt;br /&gt;
&lt;br /&gt;
Brother Thomas heard everything and said nothing.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Brother Thomas, Quiet Mentor&#039;&#039;&#039; ===&lt;br /&gt;
Thomas was the only adult who understood instinctively that Leonard&#039;s music wasn&#039;t rebellion against authority; it was release. Survival made audible. A pressure valve for something inside her too large to carry in silence.&lt;br /&gt;
&lt;br /&gt;
When he caught her humming, he didn&#039;t scold or punish. He listened with full attention.&lt;br /&gt;
&lt;br /&gt;
He began slipping her scraps of music like secret messages:&lt;br /&gt;
&lt;br /&gt;
torn psalm fragments copied in his careful hand,&lt;br /&gt;
&lt;br /&gt;
discarded chant patterns no longer used,&lt;br /&gt;
&lt;br /&gt;
old hymn pages no one else wanted.&lt;br /&gt;
&lt;br /&gt;
He never said imperiously, &amp;quot;Learn this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He said gently, &amp;quot;See what fits your voice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She learned all of it with frightening speed.&lt;br /&gt;
&lt;br /&gt;
Too fast for it to be natural.&lt;br /&gt;
&lt;br /&gt;
Too perfectly for mere talent.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The Gift Arrives&#039;&#039;&#039; ===&lt;br /&gt;
That winter was brutal beyond memory. Frost filmed the windows so thick the children&#039;s reflections blurred into ghosts. The Spire&#039;s halls echoed like hollow bones, sound traveling strangely.&lt;br /&gt;
&lt;br /&gt;
Then came the knock at an unusual hour.&lt;br /&gt;
&lt;br /&gt;
Not at the main door where visitors came—at the delivery gate.&lt;br /&gt;
&lt;br /&gt;
A retainer in gray livery, face obscured. A sealed parcel wrapped carefully.&lt;br /&gt;
&lt;br /&gt;
A name written across the top in an unfamiliar hand that seemed to glow:&lt;br /&gt;
&lt;br /&gt;
Leonard.&lt;br /&gt;
&lt;br /&gt;
Not &amp;quot;Foundling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Not &amp;quot;the Spire&#039;s ward.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Not &amp;quot;occupant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Her name specifically.&lt;br /&gt;
&lt;br /&gt;
Children crowded around immediately, curious and envious. Nuns exchanged uneasy glances loaded with meaning. Orphans did not receive personal packages, ever. Gifts did not come addressed to individuals.&lt;br /&gt;
&lt;br /&gt;
Sister Margot unwrapped the bundle carefully, slowly, as if it might contain something dangerous.&lt;br /&gt;
&lt;br /&gt;
Inside lay an instrument unlike anything they&#039;d seen.&lt;br /&gt;
&lt;br /&gt;
A lute, but extraordinary.&lt;br /&gt;
&lt;br /&gt;
The wood shimmered with a color that refused an easy name, somewhere between honey in sunlight and dark amber lit from within. Silver inlay curled along its face like script from a forgotten language, beautiful and alien.&lt;br /&gt;
&lt;br /&gt;
Tiny charms hung from its carved headstock:&lt;br /&gt;
&lt;br /&gt;
miniature silver skulls watching,&lt;br /&gt;
&lt;br /&gt;
obsidian roses blooming in metal,&lt;br /&gt;
&lt;br /&gt;
coffin-shaped beads clicking softly,&lt;br /&gt;
&lt;br /&gt;
hair-fine runes along its spine glowing faintly.&lt;br /&gt;
&lt;br /&gt;
Gothic. Beautiful. Completely wrong for a chapel, inappropriate.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This comes from Master Aldric,&amp;quot; the retainer said formally. &amp;quot;He requests that… this child use it well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brother Thomas inhaled sharply, recognition flashing.&lt;br /&gt;
&lt;br /&gt;
Margot went very still, understanding something.&lt;br /&gt;
&lt;br /&gt;
Leonard reached out without permission, unable to stop herself.&lt;br /&gt;
&lt;br /&gt;
The lute thrummed under her fingertips—the same way the stone did, the pendant did, the Spire did when it remembered things it shouldn&#039;t know.&lt;br /&gt;
&lt;br /&gt;
Recognition.&lt;br /&gt;
&lt;br /&gt;
Connection.&lt;br /&gt;
&lt;br /&gt;
Calling.&lt;br /&gt;
&lt;br /&gt;
No one told her who Master Aldric truly was, what legend he carried, or how an isolated, legendary musician had heard her voice through stone walls and winter storms.&lt;br /&gt;
&lt;br /&gt;
They didn&#039;t have to explain.&lt;br /&gt;
&lt;br /&gt;
The lute already knew her.&lt;br /&gt;
&lt;br /&gt;
Had been waiting for her.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;FIRST VISION THROUGH MUSIC&#039;&#039;&#039; ==&lt;br /&gt;
That night, Leonard took the lute to the pantry—the only place in the Spire that felt like it belonged to her, her secret refuge.&lt;br /&gt;
&lt;br /&gt;
She settled it in her lap carefully, hands trembling with anticipation. She had never been taught to play any instrument.&lt;br /&gt;
&lt;br /&gt;
The instrument didn&#039;t care about training.&lt;br /&gt;
&lt;br /&gt;
Her fingers moved as if they remembered what her mind did not, muscle memory from nowhere.&lt;br /&gt;
&lt;br /&gt;
She plucked one string experimentally.&lt;br /&gt;
&lt;br /&gt;
The air thickened immediately.&lt;br /&gt;
&lt;br /&gt;
A second string.&lt;br /&gt;
&lt;br /&gt;
The walls leaned in closer, listening.&lt;br /&gt;
&lt;br /&gt;
A third.&lt;br /&gt;
&lt;br /&gt;
The pantry felt suddenly too small to contain what was happening.&lt;br /&gt;
&lt;br /&gt;
She began to play the tune she&#039;d been humming for years without knowing where it came from, the one that never left her, the one that felt like it was following her rather than the other way around.&lt;br /&gt;
&lt;br /&gt;
As the lute&#039;s voice filled the tiny room, the world split open.&lt;br /&gt;
&lt;br /&gt;
A ballroom flickered into being around her—vaulted crystal ceilings reaching impossible heights, floors polished until they gleamed like moonlit water.&lt;br /&gt;
&lt;br /&gt;
At the center stood a woman.&lt;br /&gt;
&lt;br /&gt;
Tall. Luminous. Impossible.&lt;br /&gt;
&lt;br /&gt;
Warm brown skin glowing as if lit from within by magic.&lt;br /&gt;
&lt;br /&gt;
Her face—&lt;br /&gt;
&lt;br /&gt;
Len&#039;s face, aged and sharpened by sorrow and power.&lt;br /&gt;
&lt;br /&gt;
She sang with harmonics no human throat could manage, her voice layered with magic like silver thread woven through silk. Leonard&#039;s chest ached with a recognition deeper than memory, older than thought.&lt;br /&gt;
&lt;br /&gt;
The woman turned toward her slowly, eyes blazing with prophecy and love intertwined.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Len,&amp;quot; she whispered, the name carrying across impossible distance.&lt;br /&gt;
&lt;br /&gt;
Leonard staggered backward, breath gone.&lt;br /&gt;
&lt;br /&gt;
The vision ruptured violently:&lt;br /&gt;
&lt;br /&gt;
Blood pooling on white sheets.&lt;br /&gt;
&lt;br /&gt;
A bed in a dark room.&lt;br /&gt;
&lt;br /&gt;
The same woman, wan and sweating, clutching a newborn to her chest.&lt;br /&gt;
&lt;br /&gt;
A necklace gleaming at her throat—the same necklace Leonard wore.&lt;br /&gt;
&lt;br /&gt;
Leonard snapped back into the pantry, gasping for air.&lt;br /&gt;
&lt;br /&gt;
The lute hummed against her body, resonant with something buried under her ribs, something waking.&lt;br /&gt;
&lt;br /&gt;
She knew the woman somehow.&lt;br /&gt;
&lt;br /&gt;
She did not know how this was possible.&lt;br /&gt;
&lt;br /&gt;
She just knew with absolute certainty:&lt;br /&gt;
&lt;br /&gt;
Mother.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE FALL – AGE 14&#039;&#039;&#039; ==&lt;br /&gt;
Fourteen was the year Leonard learned the world wanted her dead and couldn&#039;t quite manage it.&lt;br /&gt;
&lt;br /&gt;
She shot up in height dramatically, her half-elf blood suddenly remembering itself after years of dormancy. Six feet and climbing, all strong lines and uncooperative limbs that didn&#039;t quite work together. Her clumsiness graduated from &amp;quot;inconvenient&amp;quot; to &amp;quot;genuinely life-threatening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
One winter afternoon, the courtyard stones iced over treacherously.&lt;br /&gt;
iced over treacherously.&lt;br /&gt;
Children ran and played despite warnings. Nuns shouted futile instructions. The sky spat snow and sleet.&lt;br /&gt;
&lt;br /&gt;
Leonard&#039;s heel slipped on a hidden patch of ice at the lip of the central stair.&lt;br /&gt;
&lt;br /&gt;
She fell.&lt;br /&gt;
&lt;br /&gt;
She should have died—everyone who saw it thought so.&lt;br /&gt;
&lt;br /&gt;
She tumbled down the stone steps violently, her skull cracking against the edge halfway down with a sound that made witnesses scream. Several children screamed in horror. Sister Margot ran faster than she&#039;d moved in years.&lt;br /&gt;
&lt;br /&gt;
Brother Thomas fainted on the spot.&lt;br /&gt;
&lt;br /&gt;
Leonard hit the final landing with a sound that would haunt every witness for years.&lt;br /&gt;
&lt;br /&gt;
White exploded across her vision like lightning.&lt;br /&gt;
&lt;br /&gt;
For three days, she drifted in and out of consciousness, catching flickers of impossible images:&lt;br /&gt;
&lt;br /&gt;
Her mother singing in the ballroom.&lt;br /&gt;
&lt;br /&gt;
The crescent crown glowing with power.&lt;br /&gt;
&lt;br /&gt;
The circle of standing stones older than kingdoms.&lt;br /&gt;
&lt;br /&gt;
A cradle threaded with blue fire, protected.&lt;br /&gt;
&lt;br /&gt;
Master Aldric&#039;s sigil burned into wood.&lt;br /&gt;
&lt;br /&gt;
A name whispered over and over—not Leonard, but:&lt;br /&gt;
&lt;br /&gt;
Len.&lt;br /&gt;
&lt;br /&gt;
When she finally woke fully, her head throbbed with lasting pain and the world wouldn&#039;t stop tilting at wrong angles.&lt;br /&gt;
&lt;br /&gt;
A new scar carved its way from her eyebrow down across her cheek—sharp, pale, impossible to ignore or hide.&lt;br /&gt;
&lt;br /&gt;
It should have disfigured her completely, made her ugly.&lt;br /&gt;
&lt;br /&gt;
Instead, it made her look like prophecy had taken a knife to her face and signed its name in flesh.&lt;br /&gt;
&lt;br /&gt;
Like destiny claiming ownership.&lt;br /&gt;
&lt;br /&gt;
Children stared openly, unable to look away.&lt;br /&gt;
&lt;br /&gt;
Sister Margot whispered, &amp;quot;Protected by something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brother Thomas whispered, &amp;quot;Marked for purpose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leonard touched the scar gently and felt… claimed.&lt;br /&gt;
&lt;br /&gt;
Not by the Spire.&lt;br /&gt;
&lt;br /&gt;
Not by the nuns.&lt;br /&gt;
&lt;br /&gt;
By something older, vaster, more powerful.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE NAME – AGE 15&#039;&#039;&#039; ==&lt;br /&gt;
Fifteen was the year Leonard stopped letting the world decide what to call her.&lt;br /&gt;
&lt;br /&gt;
She had grown into her height now, strength settling under her skin instead of tripping over itself. The scar caught the light whenever she turned her head, drawing eyes. Her voice had deepened into something dangerously compelling that made people listen.&lt;br /&gt;
&lt;br /&gt;
Younger children clung to her for protection and comfort.&lt;br /&gt;
&lt;br /&gt;
Older boys avoided her, unsettled.&lt;br /&gt;
&lt;br /&gt;
Nuns watched her with awe edged in fear, uncertain.&lt;br /&gt;
&lt;br /&gt;
The lute had become an extension of her body, inseparable.&lt;br /&gt;
&lt;br /&gt;
The visions came more often now. In them, the woman with her face kept saying the same thing with increasing urgency:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not Leonard.&lt;br /&gt;
&lt;br /&gt;
Claim yourself.&lt;br /&gt;
&lt;br /&gt;
Claim your name.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
So at fifteen, she walked into Sister Margot&#039;s office and stood like someone who had already made a decision, who was simply informing rather than asking.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;d like to shorten my name,&amp;quot; she said clearly.&lt;br /&gt;
&lt;br /&gt;
Margot looked up, eyebrows arching. &amp;quot;To what exactly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Len.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There was a pause—a soft little funeral for the name she&#039;d been given, for the identity imposed on her.&lt;br /&gt;
&lt;br /&gt;
Margot exhaled something that sounded like resignation wrapped around relief.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That suits you,&amp;quot; she said simply.&lt;br /&gt;
&lt;br /&gt;
And it did.&lt;br /&gt;
&lt;br /&gt;
It fit like the first full breath after nearly drowning, like freedom.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;The Gift Becomes a Calling&#039;&#039;&#039; ===&lt;br /&gt;
By fifteen, Len could play melodies that made the Spire tremble physically.&lt;br /&gt;
&lt;br /&gt;
Her voice lifted children out of nightmares they&#039;d been trapped in.&lt;br /&gt;
&lt;br /&gt;
Her humming softened Sister Margot&#039;s temper when nothing else could.&lt;br /&gt;
&lt;br /&gt;
Her songs stilled entire rooms as if someone had briefly paused time itself.&lt;br /&gt;
&lt;br /&gt;
Music wasn&#039;t a pastime anymore; it was leakage. Destiny seeping through the cracks of a life too small to hold it, power refusing to be contained.&lt;br /&gt;
&lt;br /&gt;
The lute glowed faintly when she touched it now, visible even in daylight.&lt;br /&gt;
&lt;br /&gt;
Master Aldric&#039;s messages began arriving by stranger and stranger hands:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Your voice is remembering what it knew before.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Your blood knows the way home.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Play where the walls listen.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sister Margot intercepted one letter and burned it immediately.&lt;br /&gt;
&lt;br /&gt;
Another arrived the next morning, identical.&lt;br /&gt;
&lt;br /&gt;
The world was coming for Len inevitably.&lt;br /&gt;
&lt;br /&gt;
Magic was waking at the edges of her reality.&lt;br /&gt;
&lt;br /&gt;
Prophecy was stretching lazily, the way storms do when they&#039;re almost ready to break.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;At Fifteen, Len Chose Herself&#039;&#039;&#039; ===&lt;br /&gt;
She stopped answering to Leonard completely.&lt;br /&gt;
&lt;br /&gt;
She refused uniforms that didn&#039;t fit either her body or her sense of self.&lt;br /&gt;
&lt;br /&gt;
She wore her scar like a sigil instead of a wound, with pride.&lt;br /&gt;
&lt;br /&gt;
She played the lute in the chapel once and every candle lit itself simultaneously.&lt;br /&gt;
&lt;br /&gt;
She laughed more freely, finding joy.&lt;br /&gt;
&lt;br /&gt;
She grew spine and sunlight both.&lt;br /&gt;
&lt;br /&gt;
The Spire had never been built to raise a girl like this—&lt;br /&gt;
&lt;br /&gt;
—and it could no longer contain her or what she was becoming.&lt;br /&gt;
&lt;br /&gt;
She was no longer a foundling, no longer charity.&lt;br /&gt;
&lt;br /&gt;
Not a mistake to be hidden.&lt;br /&gt;
&lt;br /&gt;
Not a child named to be protected.&lt;br /&gt;
&lt;br /&gt;
She was Len:&lt;br /&gt;
&lt;br /&gt;
A girl standing at the lip of prophecy&lt;br /&gt;
&lt;br /&gt;
with a lute on her back&lt;br /&gt;
&lt;br /&gt;
and a storm gathering under her skin.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll continue with the Lovers section and beyond:&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;LOVERS – FOUNDATION FOR THE NINE&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== Sixteen will be the year the world tries to claim her heart nine different ways—and fails to own her even once. ===&lt;br /&gt;
The boy guard originally mentioned as Joren becomes something more now. He&#039;s still there, still watching. He&#039;s just Lover #1 now—the first open door. The first almost. The first lesson that staying can be braver than saving, that presence matters as much as rescue.&lt;br /&gt;
&lt;br /&gt;
From him forward, the pattern builds out with intention:&lt;br /&gt;
&lt;br /&gt;
# The Winter Guard – the one who stands between her and the world and still can&#039;t protect her from herself, from her own nature.&lt;br /&gt;
# The Healer in Training – soft hands hiding a sharper mind, teaches her that tenderness can be as intoxicating as danger, as consuming as passion.&lt;br /&gt;
# The Thief of Small Things – steals bread, attention, and one kiss she feels three lifetimes later, carrying it like a wound.&lt;br /&gt;
# The Fey Envoy – half duty, half desire, shows her what her mother&#039;s world might have been, the life she could have had.&lt;br /&gt;
# The Traveling Bard – her mirror and rival, the one who loves her talent and resents it simultaneously, who understands and hates understanding.&lt;br /&gt;
# The Older Priestess – forbidden, aching, born from shared doubt inside sacred walls, from questioning everything together.&lt;br /&gt;
# The Mercenary with the Gentle Voice – all scars and calloused hands, patient where life has never been, offering steadiness.&lt;br /&gt;
# The Seer Who Sees Too Much – nonbinary, liminal, loves her for every version of herself they glimpse across timelines.&lt;br /&gt;
# The One Who Almost Keeps Her – the lover who nearly convinces her to stop running, to settle… before destiny reminds her it does not share.&lt;br /&gt;
&lt;br /&gt;
Each of them gets their own chapter, their own emotional arc, their own B-level sensual scenes: mouths meeting, hands exploring, heat building, breath catching; the door open enough that we understand exactly what happens without turning the page into an anatomy manual. Each encounter teaches her something about herself, reveals another facet of who she&#039;s becoming.&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;CAELYNN SILVERBROOK: THE PRIESTESS IN CHAINS&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;BORN INTO TRADITION&#039;&#039;&#039; ==&lt;br /&gt;
Caelynn Silverbrook did not enter the world as a child with potential and possibility; she entered it as an inheritance already catalogued and assigned.&lt;br /&gt;
&lt;br /&gt;
Her first breath was taken under the watchful eyes of elder priestesses who spoke not of her future as something to be discovered, but of her function as something already determined. She was wrapped not in blankets for warmth, but in prophecy for purpose. No one asked what she would become through her own choices. They told her what she would be, as if the matter were already settled.&lt;br /&gt;
&lt;br /&gt;
The Silverbrook line was ancient beyond most recorded history, predating crowns and governments and written language itself. They were the living memory of the Fey realm — custodians of the magics that once shaped mountains from plains, whispered to oceans to guide their tides, and taught stars where to stand in the night sky.&lt;br /&gt;
&lt;br /&gt;
Her mother, High Priestess Thessaly Silverbrook, carried her title like a second spine — rigid, unbendable, unquestionable, forged through decades of training. Thessaly had been born into the role without choice; Caelynn would be too, continuing an unbroken line. It was less a birthright and more a spiritual chokehold, a destiny that gripped tight from the first moment.&lt;br /&gt;
&lt;br /&gt;
From the moment Caelynn&#039;s tiny hands curled around her mother&#039;s finger with infant trust, her life was not her own to shape.&lt;br /&gt;
&lt;br /&gt;
Her childhood was engineered with precision — curated carefully — constructed according to ancient specifications.&lt;br /&gt;
&lt;br /&gt;
While other Fey children ran barefoot through silver forests, laughing freely, Caelynn walked measured steps on consecrated stone, each placement deliberate. While others sang off-key and joyful, she practiced harmonic speech that opened spiritual channels, that commanded power. While they played games without consequence, she learned the invisible calculus of magic — energy and intention, resonance and sacrifice, the mathematics of the divine.&lt;br /&gt;
&lt;br /&gt;
At the age of five, Thessaly brought her into the Liminal Chamber for the first time — a room that straddled the mortal world and the Fey realm like a bruise straddles pain and color, existing in both states simultaneously. There, Caelynn learned that magic was not spelled through words, but understood through essence; not commanded through force, but inhabited through surrender.&lt;br /&gt;
&lt;br /&gt;
By adolescence she could read the stars the way scholars read books, extracting meaning from patterns. She could trace ancestral power lines through the earth as easily as others traced veins in their hands, feeling the pulse of ancient magic. She could feel the breath of spirits tucked between the folds of the world, sense their presence in the spaces between moments.&lt;br /&gt;
&lt;br /&gt;
But her training, extraordinary and comprehensive as it was, came with a price that wouldn&#039;t be calculated until much later:&lt;br /&gt;
&lt;br /&gt;
It prepared her for everything — except herself.&lt;br /&gt;
&lt;br /&gt;
Except for the wants and needs that had nothing to do with duty.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE WEIGHT OF VOWS&#039;&#039;&#039; ==&lt;br /&gt;
At age twenty, Caelynn underwent the ritual binding — the ceremony that ended the life she might have had and cemented the one chosen for her before birth.&lt;br /&gt;
&lt;br /&gt;
Three days of purification through fasting and meditation.&lt;br /&gt;
&lt;br /&gt;
Three nights of ceremonial drowning and rebirth in sacred pools.&lt;br /&gt;
&lt;br /&gt;
Three marks burned into her skin with blessed fire — symbols of devotion, submission, and silence that would never fade.&lt;br /&gt;
&lt;br /&gt;
And then came the vow that would define her existence, that would shape every relationship she ever had:&lt;br /&gt;
&lt;br /&gt;
The Vow of Celibacy.&lt;br /&gt;
&lt;br /&gt;
Not symbolic like some religious traditions.&lt;br /&gt;
&lt;br /&gt;
Not metaphorical or aspirational.&lt;br /&gt;
&lt;br /&gt;
A magical binding woven into her very essence that forbade relationships, intimacy, attachment, or love.&lt;br /&gt;
&lt;br /&gt;
The logic, she was told with patient explanation, was purity of purpose. A High Priestess must belong fully to the realm, not to any individual. Her power must remain undiluted, her focus absolute.&lt;br /&gt;
&lt;br /&gt;
But a secret truth pulsed beneath the doctrine, unspoken but understood:&lt;br /&gt;
&lt;br /&gt;
A priestess with a partner becomes powerful in unpredictable ways.&lt;br /&gt;
&lt;br /&gt;
A priestess with a family becomes influential beyond control.&lt;br /&gt;
&lt;br /&gt;
A priestess with attachments becomes uncontrollable, develops priorities beyond the Council.&lt;br /&gt;
&lt;br /&gt;
And so the priesthood&#039;s greatest weapon was not magic or knowledge — it was restriction.&lt;br /&gt;
&lt;br /&gt;
It was control disguised as holiness.&lt;br /&gt;
&lt;br /&gt;
Caelynn accepted the vow outwardly, performing acceptance perfectly. What choice did she have when refusal meant exile or worse? But somewhere beneath her ribs, something small and rebellious stirred. A tiny pulse of want, of possibility, of self that refused to be completely extinguished.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;III. THE PRIESTESS AND HER FORBIDDEN STIRRINGS&#039;&#039;&#039; ==&lt;br /&gt;
For five years Caelynn performed her role flawlessly — a masterpiece of spiritual discipline, public composure, and controlled magic that everyone praised.&lt;br /&gt;
&lt;br /&gt;
But her body knew better, whispered truths her mind tried to ignore.&lt;br /&gt;
&lt;br /&gt;
Desire is not undone by rules or ritual.&lt;br /&gt;
&lt;br /&gt;
Loneliness is not cured by purpose or duty.&lt;br /&gt;
&lt;br /&gt;
Curiosity is not silenced by vows or threats.&lt;br /&gt;
&lt;br /&gt;
And when she met the first person who truly saw her — not the High Priestess performing, not the symbol walking, but the woman beneath — a crack formed in the foundation of her identity.&lt;br /&gt;
&lt;br /&gt;
Small at first.&lt;br /&gt;
&lt;br /&gt;
But growing.&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;THE NINE LOVERS — THE ARC OF AWAKENING&#039;&#039;&#039; =&lt;br /&gt;
&#039;&#039;Each one is essential. Each one unlocks something she was forbidden to feel. Each one leads her closer to Marcus, to the choice that will define everything.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Lover One: The Scholar Who Asked the Wrong Questions (Age 25)&#039;&#039;&#039; ==&lt;br /&gt;
A human scholar at a diplomatic event between realms.&lt;br /&gt;
&lt;br /&gt;
Gentle hands that moved with precision. Curious mind that questioned everything.&lt;br /&gt;
&lt;br /&gt;
Asked about her beliefs instead of her duties, wanted to know what she thought rather than what she was supposed to think.&lt;br /&gt;
&lt;br /&gt;
Their connection was intellectual — innocent by any technical measure — but it lit a fuse inside her that had been waiting to burn. Caelynn spent weeks replaying every moment, every word, every glance they&#039;d shared, analyzing them like scripture.&lt;br /&gt;
&lt;br /&gt;
His departure left an absence.&lt;br /&gt;
&lt;br /&gt;
Her desire awakened from its forced sleep.&lt;br /&gt;
&lt;br /&gt;
Her loneliness sharpened into something with edges.&lt;br /&gt;
&lt;br /&gt;
Her vow trembled for the first time.&lt;br /&gt;
&lt;br /&gt;
He left and never returned.&lt;br /&gt;
&lt;br /&gt;
The feeling remained, permanent and growing.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Lover Two: The Priestess Who Could Not Touch Her (Age 26)&#039;&#039;&#039; ==&lt;br /&gt;
A fellow priestess-in-training named Liora.&lt;br /&gt;
&lt;br /&gt;
Soft laughter that made sacred spaces feel warm. Sharper insight than anyone gave her credit for.&lt;br /&gt;
&lt;br /&gt;
A forbidden closeness during late-night studies in the archives, poring over ancient texts together.&lt;br /&gt;
&lt;br /&gt;
Their hands brushed once — accidentally, neither planning it — and Caelynn felt heat climb her spine like climbing vines.&lt;br /&gt;
&lt;br /&gt;
They never kissed, never dared.&lt;br /&gt;
&lt;br /&gt;
They never confessed the truth aloud.&lt;br /&gt;
&lt;br /&gt;
They never acted on what they felt.&lt;br /&gt;
&lt;br /&gt;
But desire does not need consummation to be real, to reshape someone.&lt;br /&gt;
&lt;br /&gt;
Liora taught her this crucial truth:&lt;br /&gt;
&lt;br /&gt;
Attraction is not impurity or sin.&lt;br /&gt;
&lt;br /&gt;
It is clarity, recognition, honesty.&lt;br /&gt;
&lt;br /&gt;
It is seeing what&#039;s actually there instead of what you&#039;re told should be there.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Lover Three: The General&#039;s Daughter Who Challenged Her Doctrine (Age 27)&#039;&#039;&#039; ==&lt;br /&gt;
A warrior&#039;s daughter, trained in combat. Bold, irreverent, painfully honest about everything.&lt;br /&gt;
&lt;br /&gt;
She asked Caelynn why priestesses must be celibate when male leaders indulged freely in relationships, marriages, families.&lt;br /&gt;
&lt;br /&gt;
Why the rules applied differently.&lt;br /&gt;
&lt;br /&gt;
Why power came with different prices for different people.&lt;br /&gt;
&lt;br /&gt;
The question lodged in Caelynn&#039;s ribs and grew roots, sprouting questions of its own.&lt;br /&gt;
&lt;br /&gt;
They had a single stolen moment — an almost-kiss behind temple pillars during a festival — but even that near-touch reshaped Caelynn&#039;s worldview fundamentally.&lt;br /&gt;
&lt;br /&gt;
Her body demanded a voice it had been denied.&lt;br /&gt;
&lt;br /&gt;
Her vow remained a muzzle, but she could feel it weakening.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Lover Four: The Spirit in the Liminal Chamber (Age 28)&#039;&#039;&#039; ==&lt;br /&gt;
Not mortal, not physical.&lt;br /&gt;
&lt;br /&gt;
Not bound by flesh or form.&lt;br /&gt;
&lt;br /&gt;
A consciousness that met her during meditation, found her in the spaces between worlds.&lt;br /&gt;
&lt;br /&gt;
It touched her mind — not her skin — and awakened a desire that transcended the body entirely.&lt;br /&gt;
&lt;br /&gt;
This spirit, genderless and fluid and ancient, showed her the truth her training had tried to hide:&lt;br /&gt;
&lt;br /&gt;
Magic is erotic at its core, is fundamentally about connection and merging.&lt;br /&gt;
&lt;br /&gt;
Connection is sacred in all its forms.&lt;br /&gt;
&lt;br /&gt;
Suppression is violence against the self.&lt;br /&gt;
&lt;br /&gt;
This was the first time she felt pleasure through magic alone — a revelation and a sin simultaneously.&lt;br /&gt;
&lt;br /&gt;
And she wanted more.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Lover Five: The Archivist Who Loved Her Voice (Age 29)&#039;&#039;&#039; ==&lt;br /&gt;
He worked among scrolls and relics in the deep archives, preserving knowledge.&lt;br /&gt;
&lt;br /&gt;
He loved her voice during ceremonies — not as an audience member analyzing technique, but as someone moved to tears.&lt;br /&gt;
&lt;br /&gt;
Their conversations were long and winding, stretching hours.&lt;br /&gt;
&lt;br /&gt;
Their laughter was easy and natural, unforced.&lt;br /&gt;
&lt;br /&gt;
Their affection was obvious to everyone who saw them together.&lt;br /&gt;
&lt;br /&gt;
He would have loved her openly if she allowed it, would have claimed her before everyone.&lt;br /&gt;
&lt;br /&gt;
She didn&#039;t allow it, couldn&#039;t.&lt;br /&gt;
&lt;br /&gt;
But the ache remained constant.&lt;br /&gt;
&lt;br /&gt;
The wondering never stopped.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Lover Six: The Queen&#039;s Guard Who Dared to Want Her (Age 30)&#039;&#039;&#039; ==&lt;br /&gt;
A guard with eyes like winter steel and hands that had seen battle.&lt;br /&gt;
&lt;br /&gt;
He desired her, openly, respectfully, dangerously, making no attempt to hide it.&lt;br /&gt;
&lt;br /&gt;
She dismissed him with the authority of her position.&lt;br /&gt;
&lt;br /&gt;
He bowed anyway, accepting rejection.&lt;br /&gt;
&lt;br /&gt;
She felt the loss more than she should have, carried it like a stone.&lt;br /&gt;
&lt;br /&gt;
It was the first time she understood longing as grief, as a kind of death.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Lover Seven: The Exiled Fey with Nothing to Lose (Age 31)&#039;&#039;&#039; ==&lt;br /&gt;
He flirted because exile had freed him from consequences, from caring what others thought.&lt;br /&gt;
&lt;br /&gt;
She entertained it because she had none either, because her isolation was its own kind of exile.&lt;br /&gt;
&lt;br /&gt;
Their attraction was sharp enough to cut.&lt;br /&gt;
&lt;br /&gt;
Their energy combustible, dangerous.&lt;br /&gt;
&lt;br /&gt;
Their restraint torturous for them both.&lt;br /&gt;
&lt;br /&gt;
He kissed her hand once — a slow, reverent touch that shook her from crown to heel, that made her question everything.&lt;br /&gt;
&lt;br /&gt;
Nothing more happened between them.&lt;br /&gt;
&lt;br /&gt;
Everything changed inside her.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Lover Eight: The Human Woman Who Saw Her as a Person (Age 32)&#039;&#039;&#039; ==&lt;br /&gt;
A visiting ambassador from a human kingdom.&lt;br /&gt;
&lt;br /&gt;
Beautiful, bold, unafraid to compliment Caelynn&#039;s beauty directly and honestly.&lt;br /&gt;
&lt;br /&gt;
Her gaze lingered longer than diplomacy required or professional courtesy allowed.&lt;br /&gt;
&lt;br /&gt;
Her touch on Caelynn&#039;s shoulder was electric, charged with meaning.&lt;br /&gt;
&lt;br /&gt;
For the first time, Caelynn questioned not her vow — but her right to desire women freely, openly.&lt;br /&gt;
&lt;br /&gt;
For the first time, she understood her attraction wasn&#039;t limited by gender.&lt;br /&gt;
&lt;br /&gt;
For the first time, she felt her options expanding rather than contracting.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Lover Nine: Marcus, the One She Should Never Have Met (Age 33)&#039;&#039;&#039; ==&lt;br /&gt;
Marcus does not enter here yet physically — not in flesh and presence —&lt;br /&gt;
&lt;br /&gt;
but her soul begins to sense him approaching&lt;br /&gt;
&lt;br /&gt;
before their worlds ever collide in reality.&lt;br /&gt;
&lt;br /&gt;
He is the absence she feels when she wakes.&lt;br /&gt;
&lt;br /&gt;
The shadow in her dreams that feels more real than daylight.&lt;br /&gt;
&lt;br /&gt;
The yearning she cannot name or categorize.&lt;br /&gt;
&lt;br /&gt;
Their fates begin tugging toward one another long before they touch, pulled by forces older than either of them.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE PRIESTESS BEGINS TO QUESTION&#039;&#039;&#039; ==&lt;br /&gt;
All these encounters — physical or not, consummated or not, acted upon or merely felt — awakened her into rebellion gradually, inevitably.&lt;br /&gt;
&lt;br /&gt;
She began to see her vows not as spiritual necessity protecting her, but as political design controlling her.&lt;br /&gt;
&lt;br /&gt;
Not protection, but imprisonment wrapped in pretty words.&lt;br /&gt;
&lt;br /&gt;
Not devotion, but control disguised as honor.&lt;br /&gt;
&lt;br /&gt;
And once a mind begins to question its chains, a soul begins to shift toward freedom.&lt;br /&gt;
&lt;br /&gt;
She saw the hypocrisy clearly now, impossible to ignore:&lt;br /&gt;
&lt;br /&gt;
Men in power had lovers, families, networks of support.&lt;br /&gt;
&lt;br /&gt;
Priestesses had silence and isolation and rules.&lt;br /&gt;
&lt;br /&gt;
She saw the manipulation woven through the doctrine:&lt;br /&gt;
&lt;br /&gt;
A High Priestess without attachments is easier to command, to direct.&lt;br /&gt;
&lt;br /&gt;
She saw herself finally:&lt;br /&gt;
&lt;br /&gt;
A woman starved of connection, performing purity for a system that never cared for her heart or her happiness.&lt;br /&gt;
&lt;br /&gt;
Her desire did not weaken her magic as they claimed it would.&lt;br /&gt;
&lt;br /&gt;
It strengthened it, gave it focus and passion.&lt;br /&gt;
&lt;br /&gt;
Her longing did not cloud her judgment as they warned.&lt;br /&gt;
&lt;br /&gt;
It clarified it, made her see truth.&lt;br /&gt;
&lt;br /&gt;
Her dreams of intimacy did not pull her from her path —&lt;br /&gt;
&lt;br /&gt;
they revealed she had never been on her path to begin with.&lt;br /&gt;
&lt;br /&gt;
Someone else had drawn the map.&lt;br /&gt;
&lt;br /&gt;
And in that awakening, she made the most dangerous discovery of all:&lt;br /&gt;
&lt;br /&gt;
The vow she had taken was breakable.&lt;br /&gt;
&lt;br /&gt;
And she wanted to break it.&lt;br /&gt;
&lt;br /&gt;
She needed to break it to survive.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;THE YEARS OF PERFORMANCE&#039;&#039;&#039; ==&lt;br /&gt;
For five more years she embodied perfection by day and unraveled by night in private.&lt;br /&gt;
&lt;br /&gt;
She was worshipped by thousands who never knew her.&lt;br /&gt;
&lt;br /&gt;
But not known by anyone truly.&lt;br /&gt;
&lt;br /&gt;
She was powerful beyond most living beings.&lt;br /&gt;
&lt;br /&gt;
But not free to use that power as she chose.&lt;br /&gt;
&lt;br /&gt;
She was desired by many who saw only her position.&lt;br /&gt;
&lt;br /&gt;
But forbidden to desire in return, to claim what she wanted.&lt;br /&gt;
&lt;br /&gt;
And every night she dreamt of a man she had never met —&lt;br /&gt;
&lt;br /&gt;
a man with a warrior&#039;s sorrow etched in his eyes and a heart shaped perfectly for hers.&lt;br /&gt;
&lt;br /&gt;
Marcus.&lt;br /&gt;
&lt;br /&gt;
His name came to her in dreams before she ever heard it spoken.&lt;br /&gt;
&lt;br /&gt;
Her dreams were not prophecy sent by gods.&lt;br /&gt;
&lt;br /&gt;
They were hunger, pure and simple.&lt;br /&gt;
&lt;br /&gt;
They were her soul calling to its match.&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;MARCUS VALEBRIGHT: THE WARRIOR WHO SEARCHED WITHOUT KNOWING WHY&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;AGE 7 — THE BOY WHO KEPT GETTING BACK UP&#039;&#039;&#039; ==&lt;br /&gt;
Marcus Valebright spent most of his seventh year staring at the sky from the ground, learning what defeat tasted like.&lt;br /&gt;
&lt;br /&gt;
Because that&#039;s where Garrett kept knocking him down with cheerful efficiency.&lt;br /&gt;
&lt;br /&gt;
The sky over Valecross was a bright, cutting blue — the kind of blue that had opinions about weakness. The kind that watched little boys wrestle in dust and whispered insistently, &#039;&#039;get up, get up, get up.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Marcus wasn&#039;t the strongest boy in the village. Or the fastest. Or the meanest.&lt;br /&gt;
&lt;br /&gt;
But he was the one who kept rising after every fall without complaint, a small act of stubbornness that would one day grow into legend, into something people told stories about.&lt;br /&gt;
&lt;br /&gt;
Garrett was the local bully — all elbows, attitude, and the unshakable confidence of a boy who&#039;d never lost a fight in his short life. But something about Marcus got under his skin, irritated him. Maybe it was the determination that refused to break. Maybe it was the refusal to stay down no matter how many times he fell. Maybe it was that Marcus was never scared, never showed fear even when he should have.&lt;br /&gt;
&lt;br /&gt;
They were destined to hate each other according to all the usual rules.&lt;br /&gt;
&lt;br /&gt;
They were also destined — somehow, impossibly — to become inseparable.&lt;br /&gt;
&lt;br /&gt;
Because when Marcus finally landed his first punch after weeks of trying, it shocked both their ancestors watching from whatever realm they occupied.&lt;br /&gt;
&lt;br /&gt;
Garrett stared at him like he&#039;d just discovered fire, eyes wide with surprise.&lt;br /&gt;
&lt;br /&gt;
Marcus stared back like he had no idea what had just happened, equally shocked.&lt;br /&gt;
&lt;br /&gt;
Then Garrett laughed, genuine and delighted.&lt;br /&gt;
&lt;br /&gt;
Then Marcus laughed, relieved and confused.&lt;br /&gt;
&lt;br /&gt;
And that was the moment two boys who should&#039;ve been enemies became brothers in everything but blood.&lt;br /&gt;
&lt;br /&gt;
Not by blood or formal oath.&lt;br /&gt;
&lt;br /&gt;
By bruise and shared pain.&lt;br /&gt;
&lt;br /&gt;
By dirt ground into skin.&lt;br /&gt;
&lt;br /&gt;
By shared trouble that bonded them.&lt;br /&gt;
&lt;br /&gt;
By understanding that the world didn&#039;t care about them unless they carved space for themselves inside it with their own hands.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;AGE 9–12 — THE BOND THAT SHOULDN&#039;T HAVE WORKED&#039;&#039;&#039; ==&lt;br /&gt;
Garrett didn&#039;t stop bullying other kids entirely.&lt;br /&gt;
&lt;br /&gt;
He stopped bullying Marcus, made an exception.&lt;br /&gt;
&lt;br /&gt;
Instead, he folded Marcus into his orbit — not as a sidekick following behind, not as a project to reform, but as a mirror reflecting his own chaos back. Garrett&#039;s recklessness met Marcus&#039;s quiet stubbornness, and together they created chaos that the adults of Valecross still speak of with migraines and shudders.&lt;br /&gt;
&lt;br /&gt;
They stole apples from the orchard.&lt;br /&gt;
&lt;br /&gt;
They climbed forbidden rooftops to watch the stars.&lt;br /&gt;
&lt;br /&gt;
They almost drowned once, maybe twice if you count the well incident nobody talks about.&lt;br /&gt;
&lt;br /&gt;
By twelve, no one remembered exactly when the bully became the protector and when the skinny persistent kid became the strategist, the anchor, the calm voice that kept Garrett from lighting something on fire just to see what would happen.&lt;br /&gt;
&lt;br /&gt;
Their friendship became the one constant in Marcus&#039;s life — the one thing that made him feel seen, valued, real.&lt;br /&gt;
&lt;br /&gt;
But even then, even at twelve years old, there was a quiet emptiness in Marcus that had no name and no obvious source.&lt;br /&gt;
&lt;br /&gt;
A yearning without direction or object.&lt;br /&gt;
&lt;br /&gt;
A sense that someone was missing from his life.&lt;br /&gt;
&lt;br /&gt;
He wouldn&#039;t understand until adulthood that it wasn&#039;t loneliness in the traditional sense; it was connection waiting patiently for its counterpart, for the other half that would make him whole.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;AGE 13–15 — TRAINING BEGINS: THE BOY WITH THE QUIET FIRE&#039;&#039;&#039; ==&lt;br /&gt;
Marcus grew quickly during these years.&lt;br /&gt;
&lt;br /&gt;
Shot upward like a weed with purpose and determination.&lt;br /&gt;
&lt;br /&gt;
While Garrett became a walking disaster with muscles and attitude, Marcus became a warrior — the kind instructors watched closely without fully explaining why, sensing something unusual.&lt;br /&gt;
&lt;br /&gt;
He trained harder than boys twice his age with twice his experience.&lt;br /&gt;
&lt;br /&gt;
Not for glory or recognition.&lt;br /&gt;
&lt;br /&gt;
Not for power or status.&lt;br /&gt;
&lt;br /&gt;
He trained to protect someone he didn&#039;t know yet, someone he could feel waiting.&lt;br /&gt;
&lt;br /&gt;
He couldn&#039;t explain the feeling to anyone — a tether behind his ribs, pulling toward a future he couldn&#039;t see, toward someone he&#039;d never met.&lt;br /&gt;
&lt;br /&gt;
Sometimes at night he dreamed of silver eyes watching him.&lt;br /&gt;
&lt;br /&gt;
Sometimes of a voice he&#039;d never heard speaking his name.&lt;br /&gt;
&lt;br /&gt;
Sometimes of a woman whose grief felt like a pulse in his own bones, whose pain he carried without understanding why.&lt;br /&gt;
&lt;br /&gt;
He never told Garrett about the dreams.&lt;br /&gt;
&lt;br /&gt;
Garrett already thought he was weird enough without adding prophetic visions to the list.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;AGE 16 — HIS FIRST LOVE, HIS FIRST LOSS&#039;&#039;&#039; ==&lt;br /&gt;
While Caelynn met Lover One at twenty-five, Marcus met his own first love early.&lt;br /&gt;
&lt;br /&gt;
Her name was Elara Wynn, and she changed everything.&lt;br /&gt;
&lt;br /&gt;
She smelled like summer, like sunshine and fresh grass.&lt;br /&gt;
&lt;br /&gt;
She laughed like she meant it, like joy was easy.&lt;br /&gt;
&lt;br /&gt;
She kissed him under orchard blossoms during a spring that should have lasted forever, that felt eternal in the moment.&lt;br /&gt;
&lt;br /&gt;
But she moved away with her family before harvest, and Marcus learned a brutal truth about himself:&lt;br /&gt;
&lt;br /&gt;
His heart could open fully, completely.&lt;br /&gt;
&lt;br /&gt;
But it had no idea how to close, how to protect itself.&lt;br /&gt;
&lt;br /&gt;
Elara became memory, soft and bittersweet.&lt;br /&gt;
&lt;br /&gt;
Not regret that haunted him.&lt;br /&gt;
&lt;br /&gt;
Not wound that festered.&lt;br /&gt;
&lt;br /&gt;
Just the first soft ache in a story full of sharper ones to come.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;AGE 18 — THE WARRIOR, THE LOSS, AND THE REASON HE HARDENED&#039;&#039;&#039; ==&lt;br /&gt;
At eighteen Marcus enlisted in the military, seeking purpose.&lt;br /&gt;
&lt;br /&gt;
Garrett enlisted with him immediately — because if Marcus went to war, Garrett wasn&#039;t letting him die alone, wasn&#039;t letting him face it without backup.&lt;br /&gt;
&lt;br /&gt;
The battlefield turned boys into men and men into ghosts with terrifying efficiency.&lt;br /&gt;
&lt;br /&gt;
Marcus didn&#039;t break under the pressure.&lt;br /&gt;
&lt;br /&gt;
He burned instead.&lt;br /&gt;
&lt;br /&gt;
Quietly, completely.&lt;br /&gt;
&lt;br /&gt;
Burning from the inside out.&lt;br /&gt;
&lt;br /&gt;
He lost comrades to arrows and disease.&lt;br /&gt;
&lt;br /&gt;
He saved strangers who became brothers.&lt;br /&gt;
&lt;br /&gt;
He learned to read danger before it arrived, to sense death approaching.&lt;br /&gt;
&lt;br /&gt;
Battle gave him structure when chaos threatened.&lt;br /&gt;
&lt;br /&gt;
Structure gave him purpose when meaning seemed lost.&lt;br /&gt;
&lt;br /&gt;
But purpose didn&#039;t give him peace or rest.&lt;br /&gt;
&lt;br /&gt;
His dreams grew stronger during the war — the silver eyes watching, the soft voice calling, the presence he felt but couldn&#039;t name or touch.&lt;br /&gt;
&lt;br /&gt;
Someone was waiting somewhere.&lt;br /&gt;
&lt;br /&gt;
Someone was hurting in the distance.&lt;br /&gt;
&lt;br /&gt;
Someone was calling to him across impossible space.&lt;br /&gt;
&lt;br /&gt;
He didn&#039;t know her name yet, couldn&#039;t picture her face.&lt;br /&gt;
&lt;br /&gt;
But one day he would know both.&lt;br /&gt;
&lt;br /&gt;
And everything would make sense.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;AGE 20–23 — THE LOVERS WHO SHAPED HIM&#039;&#039;&#039; ==&lt;br /&gt;
While Caelynn was training to bury her desire deep, Marcus was learning what desire could do, how it could transform and teach.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Lover Two: The Archer&#039;&#039;&#039; ===&lt;br /&gt;
A brief, bright romance with a woman who matched his fire shot for shot, arrow for arrow.&lt;br /&gt;
&lt;br /&gt;
She taught him passion without restraint.&lt;br /&gt;
&lt;br /&gt;
She taught him grief when she died in battle defending others.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Lover Three: The Apothecary&#039;&#039;&#039; ===&lt;br /&gt;
Gentle hands that healed. Healing laughter that mended spirits.&lt;br /&gt;
&lt;br /&gt;
She taught him tenderness he didn&#039;t know he had.&lt;br /&gt;
&lt;br /&gt;
She taught him that gentleness is not weakness but strength.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Lover Four: The Prince&#039;s Guard&#039;&#039;&#039; ===&lt;br /&gt;
A man this time, changing everything Marcus thought he knew.&lt;br /&gt;
&lt;br /&gt;
Strong. Steady. Devoted.&lt;br /&gt;
&lt;br /&gt;
Their love was quiet, unspeakable in public, forbidden by law and custom.&lt;br /&gt;
&lt;br /&gt;
Marcus never apologized for it, never regretted.&lt;br /&gt;
&lt;br /&gt;
He never would apologize.&lt;br /&gt;
&lt;br /&gt;
Love was love.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Lover Five: The Mage&#039;&#039;&#039; ===&lt;br /&gt;
Wild. Brilliant. Unpredictable.&lt;br /&gt;
&lt;br /&gt;
A storm in human form.&lt;br /&gt;
&lt;br /&gt;
She taught him that love is not possession or ownership.&lt;br /&gt;
&lt;br /&gt;
Love is expansion, growth, freedom.&lt;br /&gt;
&lt;br /&gt;
Each lover became a constellation in the sky of his becoming, a star marking his path.&lt;br /&gt;
&lt;br /&gt;
None were the one his soul searched for.&lt;br /&gt;
&lt;br /&gt;
None could be, no matter how much they loved.&lt;br /&gt;
&lt;br /&gt;
Because the one he was meant for was locked behind vows, behind centuries of tradition, behind a fate neither of them had asked for.&lt;br /&gt;
&lt;br /&gt;
But fate doesn&#039;t require permission or consent.&lt;br /&gt;
&lt;br /&gt;
Fate simply is.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;AGE 24–28 — THE SEARCH WITHOUT A NAME&#039;&#039;&#039; ==&lt;br /&gt;
Marcus rose through the military ranks with earned respect.&lt;br /&gt;
&lt;br /&gt;
He became known for three things consistently:&lt;br /&gt;
&lt;br /&gt;
# His precision in everything he did&lt;br /&gt;
# His compassion even toward enemies&lt;br /&gt;
# His refusal to stay down no matter what knocked him&lt;br /&gt;
&lt;br /&gt;
He began traveling for work — escort missions protecting diplomats, diplomatic guard duty at tense negotiations, border patrol watching for threats.&lt;br /&gt;
&lt;br /&gt;
Everywhere he went, he searched for a face he didn&#039;t know, couldn&#039;t describe.&lt;br /&gt;
&lt;br /&gt;
Sometimes he saw a flicker in crowds — a shadow that reminded him of the silver-eyed woman from his dreams.&lt;br /&gt;
&lt;br /&gt;
Sometimes he felt a pulse under his sternum — a tug, a recognition, a pull toward something.&lt;br /&gt;
&lt;br /&gt;
Garrett teased him endlessly about his searching.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&#039;re looking for a ghost,&amp;quot; he&#039;d say with a grin.&lt;br /&gt;
&lt;br /&gt;
Marcus wasn&#039;t sure that was wrong.&lt;br /&gt;
&lt;br /&gt;
Because the more he searched, the stronger the dreams became, more vivid and real.&lt;br /&gt;
&lt;br /&gt;
And the dreams began to feel like memories from lives he&#039;d never lived, from times he&#039;d never seen.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;AGE 29–32 — THE WORLD BEGINS TO SHIFT&#039;&#039;&#039; ==&lt;br /&gt;
Marcus became something rare in the military world:&lt;br /&gt;
&lt;br /&gt;
A warrior who fought like a blade and healed like a river, balancing violence and mercy.&lt;br /&gt;
&lt;br /&gt;
A man who carried grief well and love better, who&#039;d learned from both.&lt;br /&gt;
&lt;br /&gt;
A soldier with the soul of a poet he&#039;d never admit to being, who wrote in secret.&lt;br /&gt;
&lt;br /&gt;
He was admired, desired, trusted by everyone who knew him.&lt;br /&gt;
&lt;br /&gt;
But never settled, never content.&lt;br /&gt;
&lt;br /&gt;
Because something in him refused to settle.&lt;br /&gt;
&lt;br /&gt;
He could not build a life with someone when part of his soul was elsewhere, searching.&lt;br /&gt;
&lt;br /&gt;
Waiting for something.&lt;br /&gt;
&lt;br /&gt;
Searching for someone.&lt;br /&gt;
&lt;br /&gt;
Calling across distance.&lt;br /&gt;
&lt;br /&gt;
On nights alone by the campfire, he&#039;d whisper into the flames like confession:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Who are you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And for the first time, something whispered back.&lt;br /&gt;
&lt;br /&gt;
Not in words he could understand.&lt;br /&gt;
&lt;br /&gt;
In feeling.&lt;br /&gt;
&lt;br /&gt;
In longing that matched his own.&lt;br /&gt;
&lt;br /&gt;
In recognition.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;AGE 33 — THE MOMENT THE THREAD PULLS TIGHT&#039;&#039;&#039; ==&lt;br /&gt;
This is the year where Marcus and Caelynn&#039;s fates snap taut like a rope pulled from both ends.&lt;br /&gt;
&lt;br /&gt;
She has broken in silence, shattered her carefully constructed life.&lt;br /&gt;
&lt;br /&gt;
He has hardened in hope, forged himself in the fire of searching.&lt;br /&gt;
&lt;br /&gt;
She has loved nine times in longing, each one preparing her.&lt;br /&gt;
&lt;br /&gt;
He has loved five times in searching, each one teaching him.&lt;br /&gt;
&lt;br /&gt;
She dreams of a warrior she&#039;s never met but knows intimately.&lt;br /&gt;
&lt;br /&gt;
He dreams of a priestess he doesn&#039;t know but recognizes deeply.&lt;br /&gt;
&lt;br /&gt;
She thinks she&#039;s lonely, isolated by choice and consequence.&lt;br /&gt;
&lt;br /&gt;
He thinks he&#039;s haunted by impossible visions.&lt;br /&gt;
&lt;br /&gt;
They are both wrong about what&#039;s happening.&lt;br /&gt;
&lt;br /&gt;
They are connected across space and time.&lt;br /&gt;
&lt;br /&gt;
And the moment they meet —&lt;br /&gt;
&lt;br /&gt;
the world will rearrange itself&lt;br /&gt;
&lt;br /&gt;
into the shape it was always meant to be.&lt;br /&gt;
&lt;br /&gt;
The shape they were always meant to create together.&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;HIS SEARCHING BEGINS&#039;&#039;&#039; =&lt;br /&gt;
&#039;&#039;Marcus Valebright, Age 33–36&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The moment fate stops whispering and starts speaking in full sentences.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;I. AGE 33 — WHEN THE WORLD SUDDENLY FEELS TOO SMALL&#039;&#039;&#039; ==&lt;br /&gt;
Marcus had always been restless by nature, but this was different from his usual wandering.&lt;br /&gt;
&lt;br /&gt;
This wasn&#039;t boredom with routine.&lt;br /&gt;
&lt;br /&gt;
This wasn&#039;t wanderlust seeking new experiences.&lt;br /&gt;
&lt;br /&gt;
This wasn&#039;t the tired ache of a soldier between assignments looking for purpose.&lt;br /&gt;
&lt;br /&gt;
This was claustrophobia of the soul, suffocation from within.&lt;br /&gt;
&lt;br /&gt;
It felt like living in a house that wasn&#039;t his, wearing clothes tailored for someone else&#039;s body, following a story that belonged to a man who never existed and never would.&lt;br /&gt;
&lt;br /&gt;
Something was missing from his life, fundamentally absent.&lt;br /&gt;
&lt;br /&gt;
Someone was calling to him, voice growing louder.&lt;br /&gt;
&lt;br /&gt;
He didn&#039;t know her name yet, couldn&#039;t picture her face, but the longing felt like déjà vu drowned in honey and grief, sweet and painful simultaneously.&lt;br /&gt;
&lt;br /&gt;
He&#039;d wake from dreams with his hands shaking, reaching for someone who wasn&#039;t there.&lt;br /&gt;
&lt;br /&gt;
Silver. Always silver in the dreams.&lt;br /&gt;
&lt;br /&gt;
Eyes like starlight in a forest older than sin, older than kingdoms.&lt;br /&gt;
&lt;br /&gt;
He didn&#039;t know he was dreaming of Caelynn specifically.&lt;br /&gt;
&lt;br /&gt;
He didn&#039;t know she was dreaming of him too at the exact same moments.&lt;br /&gt;
&lt;br /&gt;
Not yet.&lt;br /&gt;
&lt;br /&gt;
But soon.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;II. THE FIRST SIGN — THE SHARD OF SILVER&#039;&#039;&#039; ==&lt;br /&gt;
Marcus was escorting a diplomatic envoy through a frostbitten valley when it happened without warning.&lt;br /&gt;
&lt;br /&gt;
Their horses stopped moving forward.&lt;br /&gt;
&lt;br /&gt;
All of them at once.&lt;br /&gt;
&lt;br /&gt;
At the exact same moment with perfect synchronization.&lt;br /&gt;
&lt;br /&gt;
Animals sense magic long before men do, feel disturbances humans miss.&lt;br /&gt;
&lt;br /&gt;
Marcus dismounted carefully and walked toward something glinting in the snow ahead, catching light.&lt;br /&gt;
&lt;br /&gt;
It was a sliver of crystal — translucent, humming with energy so old the air tasted metallic around it, tasted like time itself.&lt;br /&gt;
&lt;br /&gt;
When he touched it with bare fingers, he saw her.&lt;br /&gt;
&lt;br /&gt;
Just for a heartbeat, barely a moment.&lt;br /&gt;
&lt;br /&gt;
A flash of luminous skin glowing.&lt;br /&gt;
&lt;br /&gt;
Black hair moving like wind through ink, flowing.&lt;br /&gt;
&lt;br /&gt;
Eyes bright enough to make his pulse misfire, to stop his heart.&lt;br /&gt;
&lt;br /&gt;
He dropped the shard like it burned him, stumbling backward.&lt;br /&gt;
&lt;br /&gt;
Garrett, now Captain Garrett of the Southern Watch, eyed him with concern.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Marcus… you good? You look like you saw death.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Marcus lied instinctively, protecting the truth.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thought it was glass. Sharp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t glass or anything natural.&lt;br /&gt;
&lt;br /&gt;
It was a piece of the temple where Caelynn broke her vow, where everything changed.&lt;br /&gt;
&lt;br /&gt;
A piece of her fall from grace.&lt;br /&gt;
&lt;br /&gt;
A piece of her becoming.&lt;br /&gt;
&lt;br /&gt;
And it had followed the current of magic straight to him across impossible distance.&lt;br /&gt;
&lt;br /&gt;
Because their fates were already intertwined.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;III. AGE 34 — RESTLESSNESS TURNS INTO COMPASS&#039;&#039;&#039; ==&lt;br /&gt;
Marcus started noticing patterns in his assignments, in his path.&lt;br /&gt;
&lt;br /&gt;
Roads he didn&#039;t intend to take would call to him.&lt;br /&gt;
&lt;br /&gt;
Paths that dragged him sideways instead of forward, detouring constantly.&lt;br /&gt;
&lt;br /&gt;
Assignments that made no political sense but were handed to him anyway by commanding officers who couldn&#039;t explain why.&lt;br /&gt;
&lt;br /&gt;
And the more off-course he went from expected routes, the more he felt aligned with something, guided.&lt;br /&gt;
&lt;br /&gt;
Like the universe had finally stopped mumbling and started leaving instructions on the counter, clear and direct.&lt;br /&gt;
&lt;br /&gt;
He kept dreaming of silver endlessly.&lt;br /&gt;
&lt;br /&gt;
Of a voice like a prayer said in his bones, vibrating through him.&lt;br /&gt;
&lt;br /&gt;
Of a cathedral in the forest with no doors and no roof — a place made of magic and longing rather than stone.&lt;br /&gt;
&lt;br /&gt;
He told no one about the dreams or the pull.&lt;br /&gt;
&lt;br /&gt;
Not even Garrett, his closest friend.&lt;br /&gt;
&lt;br /&gt;
Garrett would&#039;ve said something like:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bro. If you&#039;re catching feelings for a random dream woman, I&#039;m staging an intervention. That&#039;s not healthy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And Marcus did not have the strength for that conversation, for explaining the inexplicable.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;IV. THE SECOND SIGN — THE FEY WHO WOULD NOT LIE&#039;&#039;&#039; ==&lt;br /&gt;
During a border negotiation between human and Fey territories, Marcus encountered a Fey elder unexpectedly.&lt;br /&gt;
&lt;br /&gt;
Most Fey despised humans, or at least pretended to with elaborate disdain.&lt;br /&gt;
&lt;br /&gt;
This one looked at Marcus with an expression that could only be described as startled recognition, as if seeing something impossible.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You carry her ache,&amp;quot; the Fey whispered, voice ancient and knowing.&lt;br /&gt;
&lt;br /&gt;
Marcus froze completely, breath catching.&lt;br /&gt;
&lt;br /&gt;
He knew better than to ask questions of the Fey, knew they never answered straight, but he asked anyway because he had to:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Whose ache? Whose pain am I carrying?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Fey elder&#039;s eyes softened with something like pity or compassion.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your heart already knows the answer. Your mind will catch up eventually. Be patient.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And then — because Fey love to be dramatic and mysterious — the elder vanished into mist, dissolving.&lt;br /&gt;
&lt;br /&gt;
Marcus sat there thinking:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;…what the actual hell just happened?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But inside his chest, something pulsed in response.&lt;br /&gt;
&lt;br /&gt;
Hard.&lt;br /&gt;
&lt;br /&gt;
Hungry.&lt;br /&gt;
&lt;br /&gt;
Awake and searching.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;V. AGE 35 — THE WAR THAT SHOULD NOT HAVE HAPPENED&#039;&#039;&#039; ==&lt;br /&gt;
The political conflict wasn&#039;t big enough for Marcus to be summoned personally…&lt;br /&gt;
&lt;br /&gt;
…but he was summoned anyway by forces he didn&#039;t understand.&lt;br /&gt;
&lt;br /&gt;
Because fate doesn&#039;t follow military logic or make tactical sense.&lt;br /&gt;
&lt;br /&gt;
During the skirmish, Marcus felt magic rip across the battlefield like a scream made visible. Not human magic with its rough edges. Fey magic, precise and devastating.&lt;br /&gt;
&lt;br /&gt;
Old magic.&lt;br /&gt;
&lt;br /&gt;
Pure magic.&lt;br /&gt;
&lt;br /&gt;
Tainted with heartbreak that stained everything.&lt;br /&gt;
&lt;br /&gt;
He dropped to one knee involuntarily.&lt;br /&gt;
&lt;br /&gt;
Not from injury — from recognition hitting him like a physical blow.&lt;br /&gt;
&lt;br /&gt;
Something in the world had cracked, brok&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
&lt;br /&gt;
__INDEX__&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Clover_Softpaw&amp;diff=46795</id>
		<title>Clover Softpaw</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Clover_Softpaw&amp;diff=46795"/>
		<updated>2026-05-27T18:15:55Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|name=Clover Softpaw|image=CloverSoftpaw.png|playerName=Jenelle|relatives=Mother - &lt;br /&gt;
Father - &lt;br /&gt;
Aunt - Seraphina Softpaw|languages=Common|affilliation=Ravel &lt;br /&gt;
Unravel&lt;br /&gt;
Otto Bremer|species=Harrengon}}&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a Harrengon/Hunter/Slayer &lt;br /&gt;
&lt;br /&gt;
== Physical Appearance ==&lt;br /&gt;
Clover is a female presenting Harrengon slayer standing at a menacing 4&#039;8. Clover has off-white fur, soft features and big blue eyes. Clover appears to be a young Harrengon no older than 20 years old. As a child she was never seen without a dark green cloak previously owned by her father, which until recently had been too larger for her, pulled up around her head - now to hide from the cold - but prior this functioned as a way to hide and camouflage her white fur while hunting in the dense green forests. At present Clover can be seen always wearing that same cloak, now better fitted with age. Clover also wears light brown leather armor and bracers giving her the appearance of an archer despite appearing to lack the traditional bow and quiver. Clovers uses a spectral bow and arrow to strike down the creatures she hunts.  &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Clover is a young, determined hunter, eager to prove herself to her mentor and uphold her family&#039;s proud legacy. A resilient Slayer, she has been shaped by the unforgiving wilderness—before the freeze, she often spent nights in the wild, relentlessly pursuing her prey, Clover does not stop until her mission is completed. Her impulsive nature surfaces most during the hunt, where the desire to prove herself sometimes overrides caution. As a slayer Clover sees herself as a protecter of those who can&#039;t defend themselves.    &lt;br /&gt;
&lt;br /&gt;
Although Clover has no innate magical ability, she has always been curious and fascinated by magic and the people who use it. Believing magic to be neither innately good nor bad but rather its nature is reflected in the caster. Although she also feels that magic is chaotic and should be used responsibly and for good. Clover believes her duty as a slayer is to stop those who would use their magic to do harm having seen the destruction and violence it can cause if left unchecked.    &lt;br /&gt;
&lt;br /&gt;
Introverted and socially unpolished, Clover relies on her abilities as a martial fighter speak for her, demonstrating her precision and skill. Clover is loyal, she seeks out ways to support her teammates.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
In the lush green glades of [[Quelmar]], where sunlight can barely touch the forest floor, a [[Harengon]] named Clover Softpaw took her first steps toward taking up her family&#039;s generations long title of monster slayer. Born into a lineage well versed in the art of hunting, Clover&#039;s family have long been protectors of their homeland, guarding against invasive beasts that threatened both nature and village life. &lt;br /&gt;
&lt;br /&gt;
Clover&#039;s great grandmother and her sister were renown as a roaming slayers, traveling from town to town without a home of their own. Clover&#039;s great grandmother Tula Burrowbane stumbled upon the town Clover refers to as &#039;The Meadow&amp;quot; in pursuit of a dangerous beast that had been terrorizing local town. &lt;br /&gt;
&lt;br /&gt;
The Meadow is a agricultural dependent farm town in the eastern hills on the continent of Osugbo. The Meadow is a beautiful open grassy pocket, with rolling hills, tucked in between dense forests. The primary source of farming is livestock - making the community a hotspot for predators.   &lt;br /&gt;
&lt;br /&gt;
As a child Clover was spun stories of her granduncle who hunted legendary wyrms and his older siblings who tracked down coordinated and clever dire wolves. Each generation left behind tales etched in victory and glory over the beasts. However it was her aunt [[The Fantasial Freeze/NPCs#Seraphina|Seraphina]] Softpaw —a fierce warrior known for her unparalleled skill with a blade and bow—who would become not just Clover&#039;s teacher but also the crucible through which she would forge her own destiny. &lt;br /&gt;
&lt;br /&gt;
Unlike the other members of her family early on Clover did not show the natural talent or resolve to be a slayer. Clover was frightened by the tales she was told and often picked on by the other children in her family. Often teased by the others she was given the nickname &amp;quot;scaredypaw&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Clover took refuge in her older cousin and Seriphina&#039;s son, Zavrel &amp;quot;Zav&amp;quot; Softpaw, an up and coming young slayer with a promising reputation despite his young age. Clover idolized Zav and wished to emulate his bravery and natural talent. &lt;br /&gt;
&lt;br /&gt;
Clover&#039;s trajectory was changed one evening when her hometown was unexpectedly attacked by monsters during the night. Unprepared and caught off guard many of her family were killed or went missing. Among the missing or dead was her beloved cousin Zavrel. &lt;br /&gt;
&lt;br /&gt;
Heartbroken Zavrel&#039;s mother Seraphina turned to mentoring Clover. Set on a mission for revenge Clover absorbed lessons on stealth and survival under Seriphina&#039;s hawk-eyed watchfulness as they traversed through dense thickets or scaled craggy cliffs hunting predators. She told Clover stories; tales filled with valor but underscored by loss: knights fallen before monstrous jaws or brave [[souls]] discarded by fate. Each story steeled Clover further against fear; after every hunt came seemingly never-ending &lt;br /&gt;
&lt;br /&gt;
whispers about further horrors lurking within uncharted territory. Rather than shying away from these accounts they ignited something fierce within Clover —a burning desire to confront nightmares head-on rather than flee them. &lt;br /&gt;
&lt;br /&gt;
Over the past few years Clovers dreams and goals have woven tightly around vengeance for lost family whom monstrous predators had claimed over generations—including her beloved cousin snatched and presumed killed during that fateful night. Clover has committed herself wholeheartedly to pursuing the path of both hunter and protector. Every slain creature serves dual purpose: avenging those taken too soon while also ensuring no other families faced similar heartache due to monstrosities left unchecked. &lt;br /&gt;
&lt;br /&gt;
Clover&#039;s weapon of choice is a ghostly summoned bow she has named &amp;quot;Monsters Bane&amp;quot; which had once belonged to her cousin. Clover is often armed and prepared for a hunt at any given time. Although preferring to hunt alone Clover has thought back to how her family has hunted in groups for generations - making them effective hunters. Recently she has given pause to the idea of herself finding strength in numbers. &lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
Clover relies more on her strength rather than her intelligence. The only language Clover knows is common. &lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
Summon Familiar - After spending an afternoon at the Kaleidescope in Ravel - having been given access to a variety of magical ingredients and tools Clover used the ashes found at the Xao estate in a room used for worship and her knowledge of magic to create a summoning spell of her fire bird familiar, Icarus.  &lt;br /&gt;
&lt;br /&gt;
Ghost Archer - Clover summons the image of a spectral bow she uses as a range and melee weapon. She is also to conjure the essence of any bow she has held in the past - choosing to summon a bow names &amp;quot;monster&#039;s bane&amp;quot; which belonged to a villager she loved but was killed. The spectral properties of her bow also allow her to shoot an arrow to teleport her up to 100 ft.  &lt;br /&gt;
&lt;br /&gt;
Invisibility - Having struck a deal with the unravel in exchange for training the folks of the unravel Clover can temporarily turn invisible.  &lt;br /&gt;
&lt;br /&gt;
== Attacks and Weapons ==&lt;br /&gt;
Clover specializes in archery and solely relies on using her bow and arrows on all her hunts. &lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;br /&gt;
{{Worldbuilders}}&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=File:CloverSoftpaw.png&amp;diff=46794</id>
		<title>File:CloverSoftpaw.png</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=File:CloverSoftpaw.png&amp;diff=46794"/>
		<updated>2026-05-27T18:15:34Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;clover softpaw - art by Christina Billman&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=List_of_Quelmar_Races_(DDWN)&amp;diff=46697</id>
		<title>List of Quelmar Races (DDWN)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=List_of_Quelmar_Races_(DDWN)&amp;diff=46697"/>
		<updated>2026-05-21T17:41:12Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* Corpse-Stitched */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In [[DDWN]], the Origin or [[Race]] of the character is determined by picking up a specific &#039;&#039;&#039;Focus&#039;&#039;&#039; (Foci are the DDWN equivalent to 5e&#039;s Feats).&lt;br /&gt;
&lt;br /&gt;
Below are all of the Racial Foci Currently Available in [[Quelmar]] [[DDWN]] Games&lt;br /&gt;
&lt;br /&gt;
== List of DDWN Racial Foci ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Aasimar&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Aristoi)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skills&#039;&#039;&#039;: Gain Lead and one other non-Magic skill.&lt;br /&gt;
** &#039;&#039;&#039;Keen Judgment&#039;&#039;&#039;: +1 Wisdom modifier.&lt;br /&gt;
** &#039;&#039;&#039;Foresight in Battle&#039;&#039;&#039;: Use Wisdom for weapons instead of Strength or Dexterity.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Aarakocra]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Tengu)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet (fly 30 feet outdoors)&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Stab.&lt;br /&gt;
** &#039;&#039;&#039;Flight&#039;&#039;&#039;: Fly outdoors at normal encumbrance. When indoors you cannot fight or perform complex actions while airborne. Flight is too exhausting to sustain for long-distance travel.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Changeling]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Harbinger)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Sneak or Convince.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 to your Charisma Modifier, but -1 to your Constitution Modifier.&lt;br /&gt;
** &#039;&#039;&#039;Harbinger’s Face&#039;&#039;&#039;: Transform your appearance at will.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Choeru&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Also called Capybarafolk&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Convince or Connect.&lt;br /&gt;
** &#039;&#039;&#039;Charismatic Presence&#039;&#039;&#039;: +1 Charisma modifier and +1 to Reaction Rolls.&lt;br /&gt;
** &#039;&#039;&#039;Linguistic Adaptability&#039;&#039;&#039;: Gain fluency in [[languages]] after a week of exposure.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Dragonborn]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Lizardmen)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Survival Instincts&#039;&#039;&#039;: Gain Stab and Survive.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Adjustments&#039;&#039;&#039;: Your Strength or Charisma modifier increases by +1, but your Dexterity or Charisma modifier decreases by -1.&lt;br /&gt;
** &#039;&#039;&#039;Natural Armor&#039;&#039;&#039;: Your unarmored Armor [[Class]] is 13, and if you wear better armor, you get a +1 bonus to its AC.&lt;br /&gt;
** &#039;&#039;&#039;Breath Weapon&#039;&#039;&#039;: You gain a breath weapon: Once per scene, you can breathe fire, frost, or another noxious substance in a cone up to 15 feet long and wide at its end. All within must make an appropriate save or take 2d6 damage plus your character level. You gain immunity to the substance you exhale.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Dwarf]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Craftsmanship&#039;&#039;&#039;: Gain Craft as a bonus skill.&lt;br /&gt;
** &#039;&#039;&#039;Tremorsense&#039;&#039;&#039;: You have the dwarven surrounding-sense out to twenty feet, able to distinguish solid objects as if you were using your sense of sight.&lt;br /&gt;
** &#039;&#039;&#039;Magic Resistance&#039;&#039;&#039;: You have a natural resistance to magic, gaining a +2 bonus on all saves against hostile magical effects.&lt;br /&gt;
** &#039;&#039;&#039;Efficient Needs&#039;&#039;&#039;: You need only half the usual amount of food, water, and air and gain a +1 bonus to your hit point die at each level.&lt;br /&gt;
** (Optional) &#039;&#039;&#039;Negate Magic&#039;&#039;&#039;: By spending a second Focus on your race, you unlock antimagical powers: Once per day, as an Instant action, you can negate an unwanted magical effect that would otherwise affect you. If you accept one System Strain point, you can use this ability to negate a magical effect within one hundred feet that you can see or sense. This ability applies only to spellcasting, minor standing enchantments, and creature-generated magic, and cannot negate Workings, magic items, or exceptionally potent rituals.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Drow]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Deepfolk)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Enhanced Vision&#039;&#039;&#039;: See clearly in any light condition.&lt;br /&gt;
** &#039;&#039;&#039;Reduced Needs&#039;&#039;&#039;: Require half the food, water, and air of a baseline human.&lt;br /&gt;
** &#039;&#039;&#039;Durable&#039;&#039;&#039;: Raise one physical attribute (DEX/CON/STR) to 14 if it is lower.&lt;br /&gt;
** &#039;&#039;&#039;Sunlight Vulnerability&#039;&#039;&#039;: Exposure to sunlight causes spiritual harm. If more than a handsbreadth of skin is exposed, make a save each round to avoid +1 Strain.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Elf]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Past Memories&#039;&#039;&#039;: Pick any skill as a bonus skill reflecting your past memories. You may reroll a failed skill check in this skill once per day.&lt;br /&gt;
** &#039;&#039;&#039;Keen Senses&#039;&#039;&#039;: Gain Notice as a bonus skill and see clearly in dim light.&lt;br /&gt;
** (Optional) &#039;&#039;&#039;Long Lived Life&#039;&#039;&#039;: By spending a second Focus on your race, unlock your full memory potential: Pick a mental attribute (INT/WIS/CHR); gain +1 to your ability modifier in it, up to a maximum of +3 as you draw on past memories. In addition, pick any skill as an additional bonus skill.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Genasi]]&#039;&#039;&#039; ===&lt;br /&gt;
(Based on Xenoblooded)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** Choose one set of benefits to reflect your elemental heritage:&lt;br /&gt;
*** &#039;&#039;&#039;Fire Genasi&#039;&#039;&#039;: You are immune to heat damage and can breathe and see through smoke without hindrance.&lt;br /&gt;
*** &#039;&#039;&#039;Water/Ice Genasi&#039;&#039;&#039;: You can breathe water and see through it up to 120 feet regardless of light. You swim at double your normal speed.&lt;br /&gt;
*** &#039;&#039;&#039;Earth Genasi&#039;&#039;&#039;: Gain a +1 to either your Strength or Dexterity modifiers, to a maximum of +3, and a -1 penalty to the modifier of the other attribute.&lt;br /&gt;
*** &#039;&#039;&#039;Air Genasi&#039;&#039;&#039;: You are nourished by invisible radiations and need neither eat, sleep, nor breathe. You can see clearly even in the absence of any light.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Gnome]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Gnome)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Small&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Skilled Hands&#039;&#039;&#039;: Gain Sneak or Craft.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Adjustments&#039;&#039;&#039;: Your Dexterity modifier increases by +1, and your Strength or Wisdom modifier decreases by -1.&lt;br /&gt;
** &#039;&#039;&#039;Superior Vision&#039;&#039;&#039;: You can see clearly in absolute darkness out to sixty feet.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Goliath&#039;&#039;&#039; ===&lt;br /&gt;
(Based on &#039;&#039;Halfman)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Survivalist&#039;&#039;&#039;: Gain Survive.&lt;br /&gt;
** &#039;&#039;&#039;Hardy Constitution&#039;&#039;&#039;: Increase your Constitution modifier by +1, up to a maximum of +2.&lt;br /&gt;
** &#039;&#039;&#039;Environmental Resistance&#039;&#039;&#039;: You are immune to natural extremes of heat and cold.&lt;br /&gt;
** &#039;&#039;&#039;Flexible Digestion&#039;&#039;&#039;: You can digest any plant matter a normal ruminant could.&lt;br /&gt;
** &#039;&#039;&#039;Herd Mentality&#039;&#039;&#039;: When in a scene or battle on your own, inflict a -2 penalty on all Mental saving throws.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Half-Elf&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Dual Heritage&#039;&#039;&#039;: Gain Connect and any one skill.&lt;br /&gt;
** &#039;&#039;&#039;Superior Vision&#039;&#039;&#039;: You can see out to thirty feet in any light condition short of perfect darkness.&lt;br /&gt;
** &#039;&#039;&#039;(Optional) Elven Ancestry&#039;&#039;&#039;: At your discretion, if you take after your elven parent, you may increase your Dexterity modifier by +1 but then also take a -1 to your Constitution modifier.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Halfling]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Small&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Nimble&#039;&#039;&#039;: Gain Sneak.&lt;br /&gt;
** &#039;&#039;&#039;Small Stature&#039;&#039;&#039;: Your Constitution or Dexterity modifier increases by +1.&lt;br /&gt;
** &#039;&#039;&#039;Weapon Limitation&#039;&#039;&#039;: You are too small to effectively use two-handed melee weapons or large bows.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Harengon]]&#039;&#039;&#039; ===&lt;br /&gt;
(Based on &#039;&#039;Usagi)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Exert or Sneak.&lt;br /&gt;
** &#039;&#039;&#039;Lucky&#039;&#039;&#039;: Gain +1 to all saving throws. Automatically succeed on one Luck save per week.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Dexterity, BUT -1 Strength or Constitution.&lt;br /&gt;
** &#039;&#039;&#039;Rapid Movement&#039;&#039;&#039;: Once per scene, double your ground movement for 1 round.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Hexenkin&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Chattel)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Lifelong Manipulator&#039;&#039;&#039;: You gain a +1 bonus to all social skill checks due to your lifelong need to manage and manipulate others.&lt;br /&gt;
** &#039;&#039;&#039;Frail&#039;&#039;&#039;: Roll your Strength attribute as 1d4+2 instead of the standard method.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Boost&#039;&#039;&#039;: Increase either Constitution or Charisma modifier by +1, up to a maximum of +3.&lt;br /&gt;
** &#039;&#039;&#039;Mental Blocks&#039;&#039;&#039;: You have a -2 hit penalty on all attack rolls.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Human]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* Because you did not need to spend a Focus/Feat on another race, you can instead use that Focus on another power or ability.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Kitsune]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Notice or Convince.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Charisma.&lt;br /&gt;
** &#039;&#039;&#039;Elemental Sparks&#039;&#039;&#039;: Gain the &#039;&#039;Elemental Sparks&#039;&#039; Elementalist art. If you already have it, pick a bonus Elementalist art instead.&lt;br /&gt;
&lt;br /&gt;
=== [[Phoenix]] [[Harpy]] ===&lt;br /&gt;
&#039;&#039;(Based on Accipiter)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Exert.&lt;br /&gt;
** &#039;&#039;&#039;Phoenix Flight&#039;&#039;&#039;: You have the ability to fly 20 ft by default. This speed increases by 10 feet at Level 5.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: -1 Constitution, +1 Dexterity.&lt;br /&gt;
** &#039;&#039;&#039;Sapping Feathers&#039;&#039;&#039;: Take 5 strain to fire a flaming feather as a &#039;&#039;Thrown&#039;&#039; &#039;&#039;Fire Seed&#039;&#039; (Look up Level 4 Spell &#039;&#039;Fire Seeds&#039;&#039;).&lt;br /&gt;
***2d8 damage to everyone within 5 ft, Evasion save halves, OR throw directly at a single target and they get no save.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Shifter]]&#039;&#039;&#039; ===&lt;br /&gt;
(Based on &#039;&#039;Nahu)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Sneak or Notice.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Dexterity or Charisma.&lt;br /&gt;
** &#039;&#039;&#039;Claws&#039;&#039;&#039;: Your claws function as daggers for melee combat, you can not be disarmed of them short of losing a limb.&lt;br /&gt;
** &#039;&#039;&#039;Enhanced Vision&#039;&#039;&#039;: See clearly in low-light conditions.&lt;br /&gt;
** &#039;&#039;&#039;Instinctive Aggression&#039;&#039;&#039;: Must make a Mental Save during combat if you [[wish]] to do subduel/nonlethal damage.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Tabaxi]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Guer)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 40 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Notice or Sneak.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Wisdom or Charisma.&lt;br /&gt;
** &#039;&#039;&#039;Enhanced Vision&#039;&#039;&#039;: See clearly in low-light conditions.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Tanuki&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Sneak.&lt;br /&gt;
** &#039;&#039;&#039;Climbing Prowess&#039;&#039;&#039;: Climb scalable surfaces at full speed.&lt;br /&gt;
** &#039;&#039;&#039;Shapeshifting&#039;&#039;&#039;: Once per day, transform as if using the &#039;&#039;Adopt the Simulacular Visage&#039;&#039; spell (without language-granting powers) for up to two hours per level.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[The Wrought|Wrought]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Small or Medium (choose at character creation)&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill:&#039;&#039;&#039; Gain Craft or Know.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifier:&#039;&#039;&#039; -1 Charisma&lt;br /&gt;
** &#039;&#039;&#039;Construct Physiology:&#039;&#039;&#039; You do not need to eat, drink, sleep, or breathe, you are immune to disease, and have +2 on saves against poison.&lt;br /&gt;
** &#039;&#039;&#039;Durable Form:&#039;&#039;&#039; If unarmored, your AC equals 11 + Dex modifier + Con modifier, you can use a shield and retain this benefit.&lt;br /&gt;
** &#039;&#039;&#039;Arcane Vitality:&#039;&#039;&#039; While magical healing would not normally apply to constructs, you can benefit, recovering half the intended hit points.&lt;br /&gt;
** &#039;&#039;&#039;Optional Ability – Arcane Feedback:&#039;&#039;&#039; Spend a second Focus to gain the following ability: When you negate or save against a magical effect targeting you, you can redirect some of its power. Once per scene, after successfully resisting a magical effect, you may choose one ally within 30 feet. That ally gains back 1d4 + Your Level in magical healing.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Otomo]]&#039;&#039;&#039; ===&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Specialized Training&#039;&#039;&#039;: Pick any one non-combat, non-Magic skill as a bonus skill and gain the Specialist Focus in it.&lt;br /&gt;
** &#039;&#039;&#039;Functional Adaptation&#039;&#039;&#039;: You are capable of carrying out your intended function even without normally necessary tools or instruments.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Penalty&#039;&#039;&#039;: Pick any one attribute; it suffers a -1 penalty to its modifier, to a minimum of -2.&lt;br /&gt;
** &#039;&#039;&#039;Functional Bonus&#039;&#039;&#039;: Gain a +1 bonus to all skill checks related to your function.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[The Stitched (Player Race)|Corpse-Stitched]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Combat Training&#039;&#039;&#039;: Gain Stab and Punch.&lt;br /&gt;
** &#039;&#039;&#039;Combat Precision&#039;&#039;&#039;: Gain a +1 bonus on all hit rolls.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Penalty&#039;&#039;&#039;: Choose two attributes from Intelligence, Wisdom, and Charisma; these attribute modifiers suffer a -1 penalty, down to a -2 maximum.&lt;br /&gt;
** &#039;&#039;&#039;Physical Power&#039;&#039;&#039;: Increase either Strength, Dexterity, or Constitution by +1, up to a maximum of +3.&lt;br /&gt;
** &#039;&#039;&#039;Social Intimidation&#039;&#039;&#039;: You have a -1 penalty on all social skill checks not related to intimidation.&lt;br /&gt;
&lt;br /&gt;
===  &#039;&#039;&#039;[[Rakshasa (Player Race)|Rakshasa]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(based on [[Rakshasa (Player Race)|Rakshasa]])&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifer:&#039;&#039;&#039; Gain +1 to your Charisma Modifier, but -1 to your Intelligence Modifier&lt;br /&gt;
** &#039;&#039;&#039;Skill:&#039;&#039;&#039; Gain Magic or Convince as a bonus skill&lt;br /&gt;
** &#039;&#039;&#039;Tiger Form:&#039;&#039;&#039; Your body resembles that of a Tigerfolk, and this guise holds up to all natural means of inspection and medicine. Your unarmed strikes deal 1d4 damage, and can use Stab or Punch. You can see perfectly in non-magical darkness up to 60 feet away.&lt;br /&gt;
** &#039;&#039;&#039;Unnatural Heritage:&#039;&#039;&#039; Your soul has been bound to and originates from either one of the 10 layers of the Hells or one of the infinite layers of the Abyss due to the mistakes of your ancestors, dating back to prehistory. Thus, your creature type is a Fiend and you are affected by spells and abilities targeting Unholy Creatures. Your Heritage gives you the following additional features:&lt;br /&gt;
*** &#039;&#039;&#039;Fiend&#039;s Soul:&#039;&#039;&#039; When you die anywhere that isn&#039;t your realm of origin, your soul and body are dragged violently back there. You can only be killed fully in your realm of origin, unless killed by Devouring or Soul-Destroying Magic. Every time you die and are returned to your realm of origin, you gain three permanent system strain from the toll it takes to transport your soul and heal your body. If your body must reconstitute itself from severe grievous injury, such as losing a body part, you gain four permanent system strain instead and it takes 1 days time to reconstitute each missing body part. If your body was completely destroyed, gain five permanent system strain, and it takes one week to fully reconstitute your body.&lt;br /&gt;
*** &#039;&#039;&#039;Shadow Play:&#039;&#039;&#039; You have limited access to the Deceitful Magic weaved into your soul. Gain the &#039;&#039;Shadow Play&#039;&#039; Illusionist Art. If you already have it, choose a bonus Illusionist Art.&lt;br /&gt;
**** Rakshasa are unable to specced as Mageslayers.&lt;br /&gt;
**&#039;&#039;&#039;(OPTIONAL) Deceitful Magic:&#039;&#039;&#039; By spending a second foci on your origin, you gain full access to the Deceitful Magic weaved into your soul. Gain one Illusionist or High Mage Art of your choice, as well as one first level Illusionist or High Mage Spell of your choice. If you do not have an effort pool or spell points allotted from your class, you can use these abilities once per long rest. If you do have access to an effort pool and/or spell points, they pull from those resources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Triton&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Manu)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Exert or Survive.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Constitution or Strength, -1 Dexterity or Charisma.&lt;br /&gt;
** &#039;&#039;&#039;Aquatic Adaptations&#039;&#039;&#039;: Swim at full speed and breath underwater. You are immune to extreme cold from being underwater.&lt;br /&gt;
** &#039;&#039;&#039;Tough Hide&#039;&#039;&#039;: Reduce Shock damage by 1 point, to a minimum of 1.&lt;br /&gt;
&lt;br /&gt;
== Races Yet to be Implemented or Invented ==&lt;br /&gt;
&lt;br /&gt;
=== Laborer Race??? ===&lt;br /&gt;
&#039;&#039;(Based on Zakathi)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Exert.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Adjustment&#039;&#039;&#039;: Raise your constitution score to 14; if it is already 14+, raise it instead to 18.&lt;br /&gt;
** &#039;&#039;&#039;Increased Capacity&#039;&#039;&#039;: Maximum System Strain increases by 2.&lt;br /&gt;
** &#039;&#039;&#039;Labor Dependency&#039;&#039;&#039;: Must exert daily to recover resources. Failure to do so results in System Strain overnight.&lt;br /&gt;
&lt;br /&gt;
=== Support Race??? ===&lt;br /&gt;
&#039;&#039;(Based on Piren)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Exert.&lt;br /&gt;
** &#039;&#039;&#039;Coordinated Action&#039;&#039;&#039;: Once per scene, give an ally a bonus Main Action for physical tasks. This benefit can be used only once per scene per ally.&lt;br /&gt;
&lt;br /&gt;
=== Smart Sneaky Race??? ===&lt;br /&gt;
&#039;&#039;(Based on Pichi)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Small&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Notice.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Wisdom or Dexterity, -1 Strength or Constitution.&lt;br /&gt;
** &#039;&#039;&#039;Blindsense&#039;&#039;&#039;: Exceptional low-light vision and tactile interaction in complete darkness.&lt;br /&gt;
&lt;br /&gt;
=== Aquatic Race??? ===&lt;br /&gt;
&#039;&#039;(Based on Manu)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Exert or Survive.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Constitution or Strength, -1 Dexterity or Charisma.&lt;br /&gt;
** &#039;&#039;&#039;Aquatic Adaptations&#039;&#039;&#039;: Swim at full speed and hold breath for up to 15 minutes.&lt;br /&gt;
** &#039;&#039;&#039;Tough Hide&#039;&#039;&#039;: Reduce Shock damage by 1 point, to a minimum of 1.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
=== Golem Race??? ===&lt;br /&gt;
&#039;&#039;(Based on !Man)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Algorithmic Mimicry&#039;&#039;&#039;: Pick any skill except Magic as a bonus skill. Once per day, gain a +1 bonus on a skill check or a +2 bonus to hit as an Instant action.&lt;br /&gt;
** &#039;&#039;&#039;Mental Immunity&#039;&#039;&#039;: Impervious to mind-affecting magic.&lt;br /&gt;
&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
=== Min/Max Race??? ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Attribute Penalty&#039;&#039;&#039;: Choose one attribute; its modifier suffers a permanent -2 penalty, to a maximum of -3.&lt;br /&gt;
** &#039;&#039;&#039;Limited Potential&#039;&#039;&#039;: Only one of your attribute scores can be above 13; reduce any others to no more than 13.&lt;br /&gt;
** &#039;&#039;&#039;Focused Efforts&#039;&#039;&#039;: Gain two additional Foci of your choice to reflect your efforts to overcome your natural limits.&lt;br /&gt;
** &#039;&#039;&#039;Indomitable Spirit&#039;&#039;&#039;: Gain a +2 bonus to all saving throws.&lt;br /&gt;
&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== Races Not Allowed for Players in [[The Fantasial Freeze]] ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Orc&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Survive.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Constitution.&lt;br /&gt;
** &#039;&#039;&#039;Poison Immunity&#039;&#039;&#039;: Immune to mundane poisons.&lt;br /&gt;
** &#039;&#039;&#039;Relentless&#039;&#039;&#039;: Once per day, act for 1 round after hitting zero HP.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Oni&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Large&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Stab or Punch.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Strength, -1 Wisdom.&lt;br /&gt;
** &#039;&#039;&#039;Powerful Build&#039;&#039;&#039;: Count your Strength as 4 points higher for Encumbrance purposes.&lt;br /&gt;
** &#039;&#039;&#039;Mental Weakness&#039;&#039;&#039;: Suffer a -2 penalty to all Mental saving throws.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Revenant&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Undead Nature&#039;&#039;&#039;: Do not require food, drink, sleep, or air. Require eight hours of rest to recover HP, spells, or Effort.&lt;br /&gt;
** &#039;&#039;&#039;Resilient Form&#039;&#039;&#039;: Stabilize at zero hit points unless mangled. Immune to poison and disease.&lt;br /&gt;
** &#039;&#039;&#039;Delayed Revival&#039;&#039;&#039;: Revival after death takes decades or centuries, depending on the method of destruction.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Tiefling&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Stab or Sneak as a bonus skill. &lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: Your Dexterity or Intelligence modifier increases by +1, but your Charisma or your Constitution modifier decreases by -1. &lt;br /&gt;
** &#039;&#039;&#039;Infernal Heritage&#039;&#039;&#039;: You are unharmed by mundane extremes of heat, ignore the first 5 points of any fire or heat damage you suffer in a round. You can see clearly in the dark out to sixty feet.&lt;br /&gt;
** (Optional) &#039;&#039;&#039;Brimstone&#039;&#039;&#039; &#039;&#039;&#039;Bounded&#039;&#039;&#039;: By spending a second focus on this origin, you also become immune to non-magical flame or smoke. Once per day as On Turn Action, shroud the area immediately around yourself in an obscuring sphere of magical darkness with a thirty-foot radius. You can see through it, and it can follow you. Ranged attacks through the darkness or melee attacks within it suffer a -4 penalty to hit, assuming the attackers know roughly where their targets are. The darkness dissipates at the end of the turn.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Ghoul&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Sneak as a bonus skill.&lt;br /&gt;
** &#039;&#039;&#039;Ghoulish Hunger&#039;&#039;&#039;: Must consume 1 pound of human flesh per month or risk mental breakdown.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Strength or Dexterity.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Warforged&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Creature Type:&#039;&#039;&#039; Construct&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mechanical Resilience:&#039;&#039;&#039; You do not need to eat, drink, or breathe. You are immune to disease, poison damage, and the poisoned condition.&lt;br /&gt;
* &#039;&#039;&#039;Recharge Cycle:&#039;&#039;&#039; Instead of sleeping, you must spend 6 hours in an inactive state to recharge. During this time, you are conscious but immobile, and you remain aware of your surroundings.&lt;br /&gt;
* &#039;&#039;&#039;Emergency Stabilization:&#039;&#039;&#039; If reduced to 0 hit points, you can be stabilized by a creature proficient in Medicine or by someone who has been trained to repair you. Stabilization requires 1 hour of instruction from you, or prior specialized knowledge (such as the Healer feat or a class feature).&lt;br /&gt;
* &#039;&#039;&#039;Flawed Design:&#039;&#039;&#039; Choose one ability score and decrease its modifier by 1 (to a minimum of -2).&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46696</id>
		<title>The Fantasial Freeze/PCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46696"/>
		<updated>2026-05-21T02:55:44Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Active [[Player|Player Character]] Count: 23&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!PC Name&lt;br /&gt;
![[List of Quelmar Races (DDWN)|Origin]]&lt;br /&gt;
![[Class#DDWN Classes|Class]]&lt;br /&gt;
!Background&lt;br /&gt;
!Player&lt;br /&gt;
!Status&lt;br /&gt;
!Level&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|Wiki Word Count/WSP]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Quimbleton|Quimbleton Fiddleford]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Jaxzo&#039;Ilan|Waebreena]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Jacob&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Clover Softpaw|Clover]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Jenelle&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1014/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Clementine|Clementine Adelaide]]&lt;br /&gt;
|Hexakin&lt;br /&gt;
|[[Bard]]/[[High Mage]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Luv]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Lacer]]/[[Healer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Tessa Night|Tessa]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Christina&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1776/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavii Kero|Cavii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Victoria&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|653/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecilia]]&lt;br /&gt;
|[[Otomo]]&lt;br /&gt;
|[[Beastmaster]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Emmett&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1744/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Oswald]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Paladin]]&lt;br /&gt;
|Soldier&lt;br /&gt;
|Matt&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1316/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Takeshi]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Dawn&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gale]]&lt;br /&gt;
|[[Elf]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Kate&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|943/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Nearlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jollyfist|Jollyfist Burnale]]&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Fighter&lt;br /&gt;
|???&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Rook]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Will&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Ben|Sven/Ben/Gustafar]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Andrew&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1569/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Cranston]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Warlock]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Taylor E&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenny Kaboom]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Merchant]]/[[Alchemist]]&lt;br /&gt;
|Merchant&lt;br /&gt;
|Jackson&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Sameera]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Sabi&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|150/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Maverick]]&lt;br /&gt;
|[[Tiefling]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Social Worker&lt;br /&gt;
|Jeff&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Savile]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]/[[Merchant]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara Poole]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|???&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1636/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Isabelle]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Trig&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Retired Player Character Count: 37&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;PC Name&#039;&#039;&#039;&lt;br /&gt;
![[List of Quelmar Races (DDWN)|&#039;&#039;&#039;Origin&#039;&#039;&#039;]]&lt;br /&gt;
![[Class#DDWN Classes|&#039;&#039;&#039;Class&#039;&#039;&#039;]]&lt;br /&gt;
!&#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Player&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Status&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|&#039;&#039;&#039;Wiki Word Count/WSP&#039;&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Elvar|&amp;quot;Countdown&amp;quot;]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Accursed|Hexblade]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Josh&lt;br /&gt;
|&#039;&#039;&#039;Ascended&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara|Karasu]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1636/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Kip]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Manny&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Quiver]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Cassandra&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mundy]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Nathan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavii Kero|Cavii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Victoria&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|653/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Enrik]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Champion|Champion/Expert]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Thomas&lt;br /&gt;
|&#039;&#039;&#039;&amp;quot;Dead&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Yuki]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Bri&lt;br /&gt;
|&#039;&#039;&#039;&amp;quot;Dead&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1921/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecil Alaxorsa|Alsace LaCroix]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|Champion/[[Duelist]]&lt;br /&gt;
|Chef&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kludzu]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Osric]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|???&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1041/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Farmer Lyell]]&lt;br /&gt;
|Human&lt;br /&gt;
|[[Fighter]]&lt;br /&gt;
|Farmer&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Ascended&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dak]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Riley&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[My Neighbor Craig]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Mickaylee&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[En]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|Skinshifter/Expert&lt;br /&gt;
|Artisan&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Fären]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Freida]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Rae&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Alcordyn]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Niko&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaul]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|Nico&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldwintinaflial Blankedfeld|Eldwintinaflial]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Ben&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Horizon]]&lt;br /&gt;
|???&lt;br /&gt;
|[[Vowed]]&lt;br /&gt;
|???&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lairus]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|204/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Yoko]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Casper&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fahrlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Asími]]&lt;br /&gt;
|[[Elric|Elf]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Billy&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Viralyn Kiyoni]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|[[Accursed]]/[[Champion]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Thimbol]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eltolinde Lykaios|Eltolinde]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramad Shadewalk|Ramad]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fridtjof]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|[[Paul]]&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Annabelle]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Monk]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Rosamund]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Elora&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. Putney]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Jay&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Wind]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Carter&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dr Burdock]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Necromancer]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Adebimpe]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Bard]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Isaac&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Caul Davre]]&lt;br /&gt;
|Corpse-Stitched&lt;br /&gt;
|Necromancer&lt;br /&gt;
|???&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dremaria&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Christine&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46695</id>
		<title>The Fantasial Freeze/PCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46695"/>
		<updated>2026-05-21T02:54:46Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Active [[Player|Player Character]] Count: 25&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!PC Name&lt;br /&gt;
![[List of Quelmar Races (DDWN)|Origin]]&lt;br /&gt;
![[Class#DDWN Classes|Class]]&lt;br /&gt;
!Background&lt;br /&gt;
!Player&lt;br /&gt;
!Status&lt;br /&gt;
!Level&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|Wiki Word Count/WSP]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Quimbleton|Quimbleton Fiddleford]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Jaxzo&#039;Ilan|Waebreena]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Jacob&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Clover Softpaw|Clover]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Jenelle&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1014/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Clementine|Clementine Adelaide]]&lt;br /&gt;
|Hexakin&lt;br /&gt;
|[[Bard]]/[[High Mage]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Luv]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Lacer]]/[[Healer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Tessa Night|Tessa]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Christina&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1776/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavii Kero|Cavii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Victoria&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|653/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecilia]]&lt;br /&gt;
|[[Otomo]]&lt;br /&gt;
|[[Beastmaster]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Emmett&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1744/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Oswald]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Paladin]]&lt;br /&gt;
|Soldier&lt;br /&gt;
|Matt&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1316/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Takeshi]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Dawn&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gale]]&lt;br /&gt;
|[[Elf]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Kate&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|943/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Enrik]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Champion|Champion/Expert]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Thomas&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Yuki]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Bri&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1921/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Nearlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jollyfist|Jollyfist Burnale]]&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Fighter&lt;br /&gt;
|???&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Rook]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Will&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Ben|Sven/Ben/Gustafar]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Andrew&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1569/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Cranston]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Warlock]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Taylor E&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenny Kaboom]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Merchant]]/[[Alchemist]]&lt;br /&gt;
|Merchant&lt;br /&gt;
|Jackson&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Sameera]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Sabi&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|150/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Maverick]]&lt;br /&gt;
|[[Tiefling]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Social Worker&lt;br /&gt;
|Jeff&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Savile]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]/[[Merchant]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara Poole]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|???&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1636/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Isabelle]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Trig&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Retired Player Character Count: 35&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;PC Name&#039;&#039;&#039;&lt;br /&gt;
![[List of Quelmar Races (DDWN)|&#039;&#039;&#039;Origin&#039;&#039;&#039;]]&lt;br /&gt;
![[Class#DDWN Classes|&#039;&#039;&#039;Class&#039;&#039;&#039;]]&lt;br /&gt;
!&#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Player&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Status&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|&#039;&#039;&#039;Wiki Word Count/WSP&#039;&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Elvar|&amp;quot;Countdown&amp;quot;]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Accursed|Hexblade]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Josh&lt;br /&gt;
|&#039;&#039;&#039;Ascended&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara|Karasu]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1636/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Kip]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Manny&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Quiver]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Cassandra&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mundy]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Nathan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavii Kero|Cavii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Victoria&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|653/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecil Alaxorsa|Alsace LaCroix]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|Champion/[[Duelist]]&lt;br /&gt;
|Chef&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kludzu]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Osric]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|???&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1041/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Farmer Lyell]]&lt;br /&gt;
|Human&lt;br /&gt;
|[[Fighter]]&lt;br /&gt;
|Farmer&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Ascended&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dak]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Riley&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[My Neighbor Craig]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Mickaylee&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[En]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|Skinshifter/Expert&lt;br /&gt;
|Artisan&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Fären]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Freida]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Rae&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Alcordyn]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Niko&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaul]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|Nico&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldwintinaflial Blankedfeld|Eldwintinaflial]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Ben&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Horizon]]&lt;br /&gt;
|???&lt;br /&gt;
|[[Vowed]]&lt;br /&gt;
|???&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lairus]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|204/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Yoko]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Casper&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fahrlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Asími]]&lt;br /&gt;
|[[Elric|Elf]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Billy&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Viralyn Kiyoni]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|[[Accursed]]/[[Champion]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Thimbol]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eltolinde Lykaios|Eltolinde]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramad Shadewalk|Ramad]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fridtjof]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|[[Paul]]&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Annabelle]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Monk]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Rosamund]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Elora&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. Putney]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Jay&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Wind]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Carter&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dr Burdock]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Necromancer]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Adebimpe]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Bard]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Isaac&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Caul Davre]]&lt;br /&gt;
|Corpse-Stitched&lt;br /&gt;
|Necromancer&lt;br /&gt;
|???&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dremaria&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Christine&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46694</id>
		<title>The Fantasial Freeze/PCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46694"/>
		<updated>2026-05-21T02:54:07Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Active [[Player|Player Character]] Count: 25&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!PC Name&lt;br /&gt;
![[List of Quelmar Races (DDWN)|Origin]]&lt;br /&gt;
![[Class#DDWN Classes|Class]]&lt;br /&gt;
!Background&lt;br /&gt;
!Player&lt;br /&gt;
!Status&lt;br /&gt;
!Level&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|Wiki Word Count/WSP]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Quimbleton|Quimbleton Fiddleford]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Jaxzo&#039;Ilan|Waebreena]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Jacob&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Clover Softpaw|Clover]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Jenelle&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1014/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Clementine|Clementine Adelaide]]&lt;br /&gt;
|Hexakin&lt;br /&gt;
|[[Bard]]/[[High Mage]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Luv]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Lacer]]/[[Healer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Tessa Night|Tessa]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Christina&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1776/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavii Kero|Cavii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Victoria&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|653/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecilia]]&lt;br /&gt;
|[[Otomo]]&lt;br /&gt;
|[[Beastmaster]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Emmett&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1744/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Oswald]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Paladin]]&lt;br /&gt;
|Soldier&lt;br /&gt;
|Matt&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1316/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Takeshi]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Dawn&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gale]]&lt;br /&gt;
|[[Elf]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Kate&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|943/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Enrik]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Champion|Champion/Expert]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Thomas&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Yuki]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Bri&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1921/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Nearlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jollyfist|Jollyfist Burnale]]&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Fighter&lt;br /&gt;
|???&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Rook]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Will&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Ben|Sven/Ben/Gustafar]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Andrew&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1569/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Cranston]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Warlock]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Taylor E&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenny Kaboom]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Merchant]]/[[Alchemist]]&lt;br /&gt;
|Merchant&lt;br /&gt;
|Jackson&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Sameera]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Sabi&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|150/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Maverick]]&lt;br /&gt;
|[[Tiefling]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Social Worker&lt;br /&gt;
|Jeff&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Savile]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]/[[Merchant]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1636/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Isabelle]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Trig&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Retired Player Character Count: 35&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;PC Name&#039;&#039;&#039;&lt;br /&gt;
![[List of Quelmar Races (DDWN)|&#039;&#039;&#039;Origin&#039;&#039;&#039;]]&lt;br /&gt;
![[Class#DDWN Classes|&#039;&#039;&#039;Class&#039;&#039;&#039;]]&lt;br /&gt;
!&#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Player&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Status&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|&#039;&#039;&#039;Wiki Word Count/WSP&#039;&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Elvar|&amp;quot;Countdown&amp;quot;]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Accursed|Hexblade]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Josh&lt;br /&gt;
|&#039;&#039;&#039;Ascended&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kip]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Manny&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Quiver]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Cassandra&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mundy]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Nathan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavii Kero|Cavii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Victoria&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|653/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecil Alaxorsa|Alsace LaCroix]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|Champion/[[Duelist]]&lt;br /&gt;
|Chef&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kludzu]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Osric]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|???&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1041/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Farmer Lyell]]&lt;br /&gt;
|Human&lt;br /&gt;
|[[Fighter]]&lt;br /&gt;
|Farmer&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Ascended&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dak]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Riley&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[My Neighbor Craig]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Mickaylee&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[En]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|Skinshifter/Expert&lt;br /&gt;
|Artisan&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Fären]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Freida]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Rae&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Alcordyn]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Niko&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaul]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|Nico&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldwintinaflial Blankedfeld|Eldwintinaflial]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Ben&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Horizon]]&lt;br /&gt;
|???&lt;br /&gt;
|[[Vowed]]&lt;br /&gt;
|???&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lairus]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|204/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Yoko]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Casper&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fahrlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Asími]]&lt;br /&gt;
|[[Elric|Elf]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Billy&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Viralyn Kiyoni]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|[[Accursed]]/[[Champion]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Thimbol]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eltolinde Lykaios|Eltolinde]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramad Shadewalk|Ramad]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fridtjof]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|[[Paul]]&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Annabelle]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Monk]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Rosamund]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Elora&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. Putney]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Jay&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Wind]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Carter&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dr Burdock]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Necromancer]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Adebimpe]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Bard]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Isaac&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Caul Davre]]&lt;br /&gt;
|Corpse-Stitched&lt;br /&gt;
|Necromancer&lt;br /&gt;
|???&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dremaria&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Christine&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46693</id>
		<title>The Fantasial Freeze/PCs</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=The_Fantasial_Freeze/PCs&amp;diff=46693"/>
		<updated>2026-05-21T02:53:31Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: Dead Act 3 PCs :(&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Active [[Player|Player Character]] Count: 26&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!PC Name&lt;br /&gt;
![[List of Quelmar Races (DDWN)|Origin]]&lt;br /&gt;
![[Class#DDWN Classes|Class]]&lt;br /&gt;
!Background&lt;br /&gt;
!Player&lt;br /&gt;
!Status&lt;br /&gt;
!Level&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|Wiki Word Count/WSP]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Quimbleton|Quimbleton Fiddleford]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Jaxzo&#039;Ilan|Waebreena]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Jacob&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Clover Softpaw|Clover]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Jenelle&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1014/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Clementine|Clementine Adelaide]]&lt;br /&gt;
|Hexakin&lt;br /&gt;
|[[Bard]]/[[High Mage]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Luv]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Lacer]]/[[Healer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Tessa Night|Tessa]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Hunter&lt;br /&gt;
|Christina&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|1776/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Ravii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Accursed]]/[[Duelist]]&lt;br /&gt;
|???&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Cavii Kero|Cavii]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Victoria&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|653/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecilia]]&lt;br /&gt;
|[[Otomo]]&lt;br /&gt;
|[[Beastmaster]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Red (Fantasial Freeze)|Red]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Emmett&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1744/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Oswald]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Paladin]]&lt;br /&gt;
|Soldier&lt;br /&gt;
|Matt&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|1316/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Takeshi]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Dawn&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gale]]&lt;br /&gt;
|[[Elf]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Kate&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|943/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Enrik]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Champion|Champion/Expert]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Thomas&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Yuki]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Bri&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1921/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Nearlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jollyfist|Jollyfist Burnale]]&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Fighter&lt;br /&gt;
|???&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Rook]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Will&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Ben|Sven/Ben/Gustafar]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Andrew&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1569/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Cranston]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Warlock]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Taylor E&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenny Kaboom]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Merchant]]/[[Alchemist]]&lt;br /&gt;
|Merchant&lt;br /&gt;
|Jackson&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Sameera]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Sabi&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|150/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Maverick]]&lt;br /&gt;
|[[Tiefling]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Social Worker&lt;br /&gt;
|Jeff&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Savile]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Expert]]/[[Merchant]]&lt;br /&gt;
|Scholar&lt;br /&gt;
|Rachael&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|2061/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Kara]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|10&lt;br /&gt;
|1636/2&lt;br /&gt;
|-&lt;br /&gt;
|[[Isabelle]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Cleric]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Trig&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Retired Player Character Count: 34&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;PC Name&#039;&#039;&#039;&lt;br /&gt;
![[List of Quelmar Races (DDWN)|&#039;&#039;&#039;Origin&#039;&#039;&#039;]]&lt;br /&gt;
![[Class#DDWN Classes|&#039;&#039;&#039;Class&#039;&#039;&#039;]]&lt;br /&gt;
!&#039;&#039;&#039;Background&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Player&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Status&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
![[The Fantasial Freeze#Wiki SP|&#039;&#039;&#039;Wiki Word Count/WSP&#039;&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Elvar|&amp;quot;Countdown&amp;quot;]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Accursed|Hexblade]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Josh&lt;br /&gt;
|&#039;&#039;&#039;Ascended&#039;&#039;&#039;&lt;br /&gt;
|9&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kip]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Manny&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Quiver]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Cassandra&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mundy]]&lt;br /&gt;
|[[Choeru]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Nathan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Cecil Alaxorsa|Alsace LaCroix]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|Champion/[[Duelist]]&lt;br /&gt;
|Chef&lt;br /&gt;
|Caulden&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Kludzu]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Druid]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Osric]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|???&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1041/1&lt;br /&gt;
|-&lt;br /&gt;
|[[Farmer Lyell]]&lt;br /&gt;
|Human&lt;br /&gt;
|[[Fighter]]&lt;br /&gt;
|Farmer&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Ascended&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dak]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Riley&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[My Neighbor Craig]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Mickaylee&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[En]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|Skinshifter/Expert&lt;br /&gt;
|Artisan&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Fären]]&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Criminal&lt;br /&gt;
|Link&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Freida]]&lt;br /&gt;
|[[Dragonborn]]&lt;br /&gt;
|[[Ranger]]&lt;br /&gt;
|Sailor&lt;br /&gt;
|Rae&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Alcordyn]]&lt;br /&gt;
|[[Shifter]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Courtesan&lt;br /&gt;
|Niko&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Gaul]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|Nico&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eldwintinaflial Blankedfeld|Eldwintinaflial]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Ben&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Horizon]]&lt;br /&gt;
|???&lt;br /&gt;
|[[Vowed]]&lt;br /&gt;
|???&lt;br /&gt;
|Adam&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Lairus]]&lt;br /&gt;
|[[Changeling]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Taylor&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|204/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Yoko]]&lt;br /&gt;
|[[Tanuki]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Peasant&lt;br /&gt;
|Casper&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fahrlander]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Rogue]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|McKenzie&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Asími]]&lt;br /&gt;
|[[Elric|Elf]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Billy&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Viralyn Kiyoni]]&lt;br /&gt;
|[[Dhampir]]&lt;br /&gt;
|[[Accursed]]/[[Champion]]&lt;br /&gt;
|Noble&lt;br /&gt;
|Bill&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|4879/7&lt;br /&gt;
|-&lt;br /&gt;
|[[Thimbol]]&lt;br /&gt;
|[[Gnome]]&lt;br /&gt;
|[[Wizard]]&lt;br /&gt;
|Artisan&lt;br /&gt;
|Jordan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Eltolinde Lykaios|Eltolinde]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Lacer]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramad Shadewalk|Ramad]]&lt;br /&gt;
|[[Genasi]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Tinka&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|424/0&lt;br /&gt;
|-&lt;br /&gt;
|[[Fridtjof]]&lt;br /&gt;
|[[Goliath]]&lt;br /&gt;
|[[Expert]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|[[Paul]]&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Annabelle]]&lt;br /&gt;
|[[Human]]&lt;br /&gt;
|[[Monk]]&lt;br /&gt;
|Priest&lt;br /&gt;
|Sadie&lt;br /&gt;
|&#039;&#039;&#039;Retired&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|1953/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Rosamund]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Mystic]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Elora&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. Putney]]&lt;br /&gt;
|[[Drow]]&lt;br /&gt;
|[[Slayer]]&lt;br /&gt;
|Wanderer&lt;br /&gt;
|Jay&lt;br /&gt;
|&#039;&#039;&#039;Missing&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Wind]]&lt;br /&gt;
|[[Aarakocra]]&lt;br /&gt;
|[[Sorcerer]]&lt;br /&gt;
|Nomad&lt;br /&gt;
|Carter&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Dr Burdock]]&lt;br /&gt;
|[[Harengon]]&lt;br /&gt;
|[[Necromancer]]&lt;br /&gt;
|Physician&lt;br /&gt;
|Ryan&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|2455/3&lt;br /&gt;
|-&lt;br /&gt;
|[[Adebimpe]]&lt;br /&gt;
|[[Kitsune]]&lt;br /&gt;
|[[Bard]]&lt;br /&gt;
|Performer&lt;br /&gt;
|Isaac&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|[[Caul Davre]]&lt;br /&gt;
|Corpse-Stitched&lt;br /&gt;
|Necromancer&lt;br /&gt;
|???&lt;br /&gt;
|Ian&lt;br /&gt;
|&#039;&#039;&#039;Alive&#039;&#039;&#039;&lt;br /&gt;
|6&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;u&amp;gt;10000/16&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dremaria&lt;br /&gt;
|[[Half-Elf]]&lt;br /&gt;
|[[Barbarian]]&lt;br /&gt;
|Thug&lt;br /&gt;
|Christine&lt;br /&gt;
|&#039;&#039;&#039;Dead&#039;&#039;&#039;&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Otomo&amp;diff=46689</id>
		<title>Otomo</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Otomo&amp;diff=46689"/>
		<updated>2026-05-20T15:00:54Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: added Category:Races using HotCat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|name={{PAGENAME}}|image=Otomo.png}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{PAGENAME}} &#039;&#039;&#039;is a [[race]] of humanoid shaped [[Golem|golems]] enchanted to serve singular, specific, non combat related, function.&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
Otomos come from the eastern continent of [[Osugbo]], and were hyper localized to the Bigaji-Ho region of the continent where a special enchanter constructed them for the wealthy and powerful. &lt;br /&gt;
&lt;br /&gt;
Otomos are beings who were magically enchanted to serve a specific function or task, and gained sentience upon either completing said task/function, or their enchanter has passed away and can no longer issue commands. These functions can range from basic things like: housekeeping, teaching, or field work; to more complex ones like: bookkeeping, entertaining, or social interactions. After gaining sentience some Otomos choose to continue serving their function in their own way, while others decide to branch out and develop other skills&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Otomos vary greatly in appearance depending on how their creator crafted them, and what function they are intended for. Some may look humanoid, while others may look more geometric or simple&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&#039;&#039;&#039;Specialized Training&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
An Otomo is originally enchanted to carry out a single function, as such they are well trained in their intended skill, because of this however; Otomos also often are lacking in one area that has no bearing on said function  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Functional Adaptation&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
An Otomo is often created in a way that allows them to carry out their intended function even without normally necessary tools or instruments. &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Races]]&lt;br /&gt;
&lt;br /&gt;
== Notable Otomos ==&lt;br /&gt;
&lt;br /&gt;
* [[Cecilia]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Autom]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=List_of_Quelmar_Races_(DDWN)&amp;diff=46688</id>
		<title>List of Quelmar Races (DDWN)</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=List_of_Quelmar_Races_(DDWN)&amp;diff=46688"/>
		<updated>2026-05-20T14:33:31Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: /* Choeru */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In [[DDWN]], the Origin or [[Race]] of the character is determined by picking up a specific &#039;&#039;&#039;Focus&#039;&#039;&#039; (Foci are the DDWN equivalent to 5e&#039;s Feats).&lt;br /&gt;
&lt;br /&gt;
Below are all of the Racial Foci Currently Available in [[Quelmar]] [[DDWN]] Games&lt;br /&gt;
&lt;br /&gt;
== List of DDWN Racial Foci ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Aasimar&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Aristoi)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skills&#039;&#039;&#039;: Gain Lead and one other non-Magic skill.&lt;br /&gt;
** &#039;&#039;&#039;Keen Judgment&#039;&#039;&#039;: +1 Wisdom modifier.&lt;br /&gt;
** &#039;&#039;&#039;Foresight in Battle&#039;&#039;&#039;: Use Wisdom for weapons instead of Strength or Dexterity.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Aarakocra]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Tengu)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet (fly 30 feet outdoors)&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Stab.&lt;br /&gt;
** &#039;&#039;&#039;Flight&#039;&#039;&#039;: Fly outdoors at normal encumbrance. When indoors you cannot fight or perform complex actions while airborne. Flight is too exhausting to sustain for long-distance travel.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Changeling]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Harbinger)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Sneak or Convince.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 to your Charisma Modifier, but -1 to your Constitution Modifier.&lt;br /&gt;
** &#039;&#039;&#039;Harbinger’s Face&#039;&#039;&#039;: Transform your appearance at will.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Choeru&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Also called Capybarafolk&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Convince or Connect.&lt;br /&gt;
** &#039;&#039;&#039;Charismatic Presence&#039;&#039;&#039;: +1 Charisma modifier and +1 to Reaction Rolls.&lt;br /&gt;
** &#039;&#039;&#039;Linguistic Adaptability&#039;&#039;&#039;: Gain fluency in [[languages]] after a week of exposure.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Dragonborn]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Lizardmen)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Survival Instincts&#039;&#039;&#039;: Gain Stab and Survive.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Adjustments&#039;&#039;&#039;: Your Strength or Charisma modifier increases by +1, but your Dexterity or Charisma modifier decreases by -1.&lt;br /&gt;
** &#039;&#039;&#039;Natural Armor&#039;&#039;&#039;: Your unarmored Armor [[Class]] is 13, and if you wear better armor, you get a +1 bonus to its AC.&lt;br /&gt;
** &#039;&#039;&#039;Breath Weapon&#039;&#039;&#039;: You gain a breath weapon: Once per scene, you can breathe fire, frost, or another noxious substance in a cone up to 15 feet long and wide at its end. All within must make an appropriate save or take 2d6 damage plus your character level. You gain immunity to the substance you exhale.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Dwarf]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Craftsmanship&#039;&#039;&#039;: Gain Craft as a bonus skill.&lt;br /&gt;
** &#039;&#039;&#039;Tremorsense&#039;&#039;&#039;: You have the dwarven surrounding-sense out to twenty feet, able to distinguish solid objects as if you were using your sense of sight.&lt;br /&gt;
** &#039;&#039;&#039;Magic Resistance&#039;&#039;&#039;: You have a natural resistance to magic, gaining a +2 bonus on all saves against hostile magical effects.&lt;br /&gt;
** &#039;&#039;&#039;Efficient Needs&#039;&#039;&#039;: You need only half the usual amount of food, water, and air and gain a +1 bonus to your hit point die at each level.&lt;br /&gt;
** (Optional) &#039;&#039;&#039;Negate Magic&#039;&#039;&#039;: By spending a second Focus on your race, you unlock antimagical powers: Once per day, as an Instant action, you can negate an unwanted magical effect that would otherwise affect you. If you accept one System Strain point, you can use this ability to negate a magical effect within one hundred feet that you can see or sense. This ability applies only to spellcasting, minor standing enchantments, and creature-generated magic, and cannot negate Workings, magic items, or exceptionally potent rituals.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Drow]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Deepfolk)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Enhanced Vision&#039;&#039;&#039;: See clearly in any light condition.&lt;br /&gt;
** &#039;&#039;&#039;Reduced Needs&#039;&#039;&#039;: Require half the food, water, and air of a baseline human.&lt;br /&gt;
** &#039;&#039;&#039;Durable&#039;&#039;&#039;: Raise one physical attribute (DEX/CON/STR) to 14 if it is lower.&lt;br /&gt;
** &#039;&#039;&#039;Sunlight Vulnerability&#039;&#039;&#039;: Exposure to sunlight causes spiritual harm. If more than a handsbreadth of skin is exposed, make a save each round to avoid +1 Strain.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Elf]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Past Memories&#039;&#039;&#039;: Pick any skill as a bonus skill reflecting your past memories. You may reroll a failed skill check in this skill once per day.&lt;br /&gt;
** &#039;&#039;&#039;Keen Senses&#039;&#039;&#039;: Gain Notice as a bonus skill and see clearly in dim light.&lt;br /&gt;
** (Optional) &#039;&#039;&#039;Long Lived Life&#039;&#039;&#039;: By spending a second Focus on your race, unlock your full memory potential: Pick a mental attribute (INT/WIS/CHR); gain +1 to your ability modifier in it, up to a maximum of +3 as you draw on past memories. In addition, pick any skill as an additional bonus skill.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Genasi]]&#039;&#039;&#039; ===&lt;br /&gt;
(Based on Xenoblooded)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** Choose one set of benefits to reflect your elemental heritage:&lt;br /&gt;
*** &#039;&#039;&#039;Fire Genasi&#039;&#039;&#039;: You are immune to heat damage and can breathe and see through smoke without hindrance.&lt;br /&gt;
*** &#039;&#039;&#039;Water/Ice Genasi&#039;&#039;&#039;: You can breathe water and see through it up to 120 feet regardless of light. You swim at double your normal speed.&lt;br /&gt;
*** &#039;&#039;&#039;Earth Genasi&#039;&#039;&#039;: Gain a +1 to either your Strength or Dexterity modifiers, to a maximum of +3, and a -1 penalty to the modifier of the other attribute.&lt;br /&gt;
*** &#039;&#039;&#039;Air Genasi&#039;&#039;&#039;: You are nourished by invisible radiations and need neither eat, sleep, nor breathe. You can see clearly even in the absence of any light.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Gnome]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Gnome)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Small&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Skilled Hands&#039;&#039;&#039;: Gain Sneak or Craft.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Adjustments&#039;&#039;&#039;: Your Dexterity modifier increases by +1, and your Strength or Wisdom modifier decreases by -1.&lt;br /&gt;
** &#039;&#039;&#039;Superior Vision&#039;&#039;&#039;: You can see clearly in absolute darkness out to sixty feet.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Goliath&#039;&#039;&#039; ===&lt;br /&gt;
(Based on &#039;&#039;Halfman)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Survivalist&#039;&#039;&#039;: Gain Survive.&lt;br /&gt;
** &#039;&#039;&#039;Hardy Constitution&#039;&#039;&#039;: Increase your Constitution modifier by +1, up to a maximum of +2.&lt;br /&gt;
** &#039;&#039;&#039;Environmental Resistance&#039;&#039;&#039;: You are immune to natural extremes of heat and cold.&lt;br /&gt;
** &#039;&#039;&#039;Flexible Digestion&#039;&#039;&#039;: You can digest any plant matter a normal ruminant could.&lt;br /&gt;
** &#039;&#039;&#039;Herd Mentality&#039;&#039;&#039;: When in a scene or battle on your own, inflict a -2 penalty on all Mental saving throws.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Half-Elf&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Dual Heritage&#039;&#039;&#039;: Gain Connect and any one skill.&lt;br /&gt;
** &#039;&#039;&#039;Superior Vision&#039;&#039;&#039;: You can see out to thirty feet in any light condition short of perfect darkness.&lt;br /&gt;
** &#039;&#039;&#039;(Optional) Elven Ancestry&#039;&#039;&#039;: At your discretion, if you take after your elven parent, you may increase your Dexterity modifier by +1 but then also take a -1 to your Constitution modifier.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Halfling]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Small&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Nimble&#039;&#039;&#039;: Gain Sneak.&lt;br /&gt;
** &#039;&#039;&#039;Small Stature&#039;&#039;&#039;: Your Constitution or Dexterity modifier increases by +1.&lt;br /&gt;
** &#039;&#039;&#039;Weapon Limitation&#039;&#039;&#039;: You are too small to effectively use two-handed melee weapons or large bows.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Harengon]]&#039;&#039;&#039; ===&lt;br /&gt;
(Based on &#039;&#039;Usagi)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Exert or Sneak.&lt;br /&gt;
** &#039;&#039;&#039;Lucky&#039;&#039;&#039;: Gain +1 to all saving throws. Automatically succeed on one Luck save per week.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Dexterity, BUT -1 Strength or Constitution.&lt;br /&gt;
** &#039;&#039;&#039;Rapid Movement&#039;&#039;&#039;: Once per scene, double your ground movement for 1 round.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Hexenkin&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Chattel)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Lifelong Manipulator&#039;&#039;&#039;: You gain a +1 bonus to all social skill checks due to your lifelong need to manage and manipulate others.&lt;br /&gt;
** &#039;&#039;&#039;Frail&#039;&#039;&#039;: Roll your Strength attribute as 1d4+2 instead of the standard method.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Boost&#039;&#039;&#039;: Increase either Constitution or Charisma modifier by +1, up to a maximum of +3.&lt;br /&gt;
** &#039;&#039;&#039;Mental Blocks&#039;&#039;&#039;: You have a -2 hit penalty on all attack rolls.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Human]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* Because you did not need to spend a Focus/Feat on another race, you can instead use that Focus on another power or ability.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Kitsune]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Notice or Convince.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Charisma.&lt;br /&gt;
** &#039;&#039;&#039;Elemental Sparks&#039;&#039;&#039;: Gain the &#039;&#039;Elemental Sparks&#039;&#039; Elementalist art. If you already have it, pick a bonus Elementalist art instead.&lt;br /&gt;
&lt;br /&gt;
=== [[Phoenix]] [[Harpy]] ===&lt;br /&gt;
&#039;&#039;(Based on Accipiter)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Exert.&lt;br /&gt;
** &#039;&#039;&#039;Phoenix Flight&#039;&#039;&#039;: You have the ability to fly 20 ft by default. This speed increases by 10 feet at Level 5.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: -1 Constitution, +1 Dexterity.&lt;br /&gt;
** &#039;&#039;&#039;Sapping Feathers&#039;&#039;&#039;: Take 5 strain to fire a flaming feather as a &#039;&#039;Thrown&#039;&#039; &#039;&#039;Fire Seed&#039;&#039; (Look up Level 4 Spell &#039;&#039;Fire Seeds&#039;&#039;).&lt;br /&gt;
***2d8 damage to everyone within 5 ft, Evasion save halves, OR throw directly at a single target and they get no save.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Shifter]]&#039;&#039;&#039; ===&lt;br /&gt;
(Based on &#039;&#039;Nahu)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Sneak or Notice.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Dexterity or Charisma.&lt;br /&gt;
** &#039;&#039;&#039;Claws&#039;&#039;&#039;: Your claws function as daggers for melee combat, you can not be disarmed of them short of losing a limb.&lt;br /&gt;
** &#039;&#039;&#039;Enhanced Vision&#039;&#039;&#039;: See clearly in low-light conditions.&lt;br /&gt;
** &#039;&#039;&#039;Instinctive Aggression&#039;&#039;&#039;: Must make a Mental Save during combat if you [[wish]] to do subduel/nonlethal damage.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Tabaxi]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Guer)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 40 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Notice or Sneak.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Wisdom or Charisma.&lt;br /&gt;
** &#039;&#039;&#039;Enhanced Vision&#039;&#039;&#039;: See clearly in low-light conditions.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Tanuki&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Sneak.&lt;br /&gt;
** &#039;&#039;&#039;Climbing Prowess&#039;&#039;&#039;: Climb scalable surfaces at full speed.&lt;br /&gt;
** &#039;&#039;&#039;Shapeshifting&#039;&#039;&#039;: Once per day, transform as if using the &#039;&#039;Adopt the Simulacular Visage&#039;&#039; spell (without language-granting powers) for up to two hours per level.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[The Wrought|Wrought]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Small or Medium (choose at character creation)&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill:&#039;&#039;&#039; Gain Craft or Know.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifier:&#039;&#039;&#039; -1 Charisma&lt;br /&gt;
** &#039;&#039;&#039;Construct Physiology:&#039;&#039;&#039; You do not need to eat, drink, sleep, or breathe, you are immune to disease, and have +2 on saves against poison.&lt;br /&gt;
** &#039;&#039;&#039;Durable Form:&#039;&#039;&#039; If unarmored, your AC equals 11 + Dex modifier + Con modifier, you can use a shield and retain this benefit.&lt;br /&gt;
** &#039;&#039;&#039;Arcane Vitality:&#039;&#039;&#039; While magical healing would not normally apply to constructs, you can benefit, recovering half the intended hit points.&lt;br /&gt;
** &#039;&#039;&#039;Optional Ability – Arcane Feedback:&#039;&#039;&#039; Spend a second Focus to gain the following ability: When you negate or save against a magical effect targeting you, you can redirect some of its power. Once per scene, after successfully resisting a magical effect, you may choose one ally within 30 feet. That ally gains back 1d4 + Your Level in magical healing.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Otomo]]&#039;&#039;&#039; ===&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Specialized Training&#039;&#039;&#039;: Pick any one non-combat, non-Magic skill as a bonus skill and gain the Specialist Focus in it.&lt;br /&gt;
** &#039;&#039;&#039;Functional Adaptation&#039;&#039;&#039;: You are capable of carrying out your intended function even without normally necessary tools or instruments.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Penalty&#039;&#039;&#039;: Pick any one attribute; it suffers a -1 penalty to its modifier, to a minimum of -2.&lt;br /&gt;
** &#039;&#039;&#039;Functional Bonus&#039;&#039;&#039;: Gain a +1 bonus to all skill checks related to your function.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;[[Corpse-Stitched]]&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Combat Training&#039;&#039;&#039;: Gain Stab and Punch.&lt;br /&gt;
** &#039;&#039;&#039;Combat Precision&#039;&#039;&#039;: Gain a +1 bonus on all hit rolls.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Penalty&#039;&#039;&#039;: Choose two attributes from Intelligence, Wisdom, and Charisma; these attribute modifiers suffer a -1 penalty, down to a -2 maximum.&lt;br /&gt;
** &#039;&#039;&#039;Physical Power&#039;&#039;&#039;: Increase either Strength, Dexterity, or Constitution by +1, up to a maximum of +3.&lt;br /&gt;
** &#039;&#039;&#039;Social Intimidation&#039;&#039;&#039;: You have a -1 penalty on all social skill checks not related to intimidation.&lt;br /&gt;
&lt;br /&gt;
===  &#039;&#039;&#039;[[Rakshasa (Player Race)|Rakshasa]]&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(based on [[Rakshasa (Player Race)|Rakshasa]])&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifer:&#039;&#039;&#039; Gain +1 to your Charisma Modifier, but -1 to your Intelligence Modifier&lt;br /&gt;
** &#039;&#039;&#039;Skill:&#039;&#039;&#039; Gain Magic or Convince as a bonus skill&lt;br /&gt;
** &#039;&#039;&#039;Tiger Form:&#039;&#039;&#039; Your body resembles that of a Tigerfolk, and this guise holds up to all natural means of inspection and medicine. Your unarmed strikes deal 1d4 damage, and can use Stab or Punch. You can see perfectly in non-magical darkness up to 60 feet away.&lt;br /&gt;
** &#039;&#039;&#039;Unnatural Heritage:&#039;&#039;&#039; Your soul has been bound to and originates from either one of the 10 layers of the Hells or one of the infinite layers of the Abyss due to the mistakes of your ancestors, dating back to prehistory. Thus, your creature type is a Fiend and you are affected by spells and abilities targeting Unholy Creatures. Your Heritage gives you the following additional features:&lt;br /&gt;
*** &#039;&#039;&#039;Fiend&#039;s Soul:&#039;&#039;&#039; When you die anywhere that isn&#039;t your realm of origin, your soul and body are dragged violently back there. You can only be killed fully in your realm of origin, unless killed by Devouring or Soul-Destroying Magic. Every time you die and are returned to your realm of origin, you gain three permanent system strain from the toll it takes to transport your soul and heal your body. If your body must reconstitute itself from severe grievous injury, such as losing a body part, you gain four permanent system strain instead and it takes 1 days time to reconstitute each missing body part. If your body was completely destroyed, gain five permanent system strain, and it takes one week to fully reconstitute your body.&lt;br /&gt;
*** &#039;&#039;&#039;Shadow Play:&#039;&#039;&#039; You have limited access to the Deceitful Magic weaved into your soul. Gain the &#039;&#039;Shadow Play&#039;&#039; Illusionist Art. If you already have it, choose a bonus Illusionist Art.&lt;br /&gt;
**** Rakshasa are unable to specced as Mageslayers.&lt;br /&gt;
**&#039;&#039;&#039;(OPTIONAL) Deceitful Magic:&#039;&#039;&#039; By spending a second foci on your origin, you gain full access to the Deceitful Magic weaved into your soul. Gain one Illusionist or High Mage Art of your choice, as well as one first level Illusionist or High Mage Spell of your choice. If you do not have an effort pool or spell points allotted from your class, you can use these abilities once per long rest. If you do have access to an effort pool and/or spell points, they pull from those resources.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Triton&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;(Based on Manu)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Exert or Survive.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Constitution or Strength, -1 Dexterity or Charisma.&lt;br /&gt;
** &#039;&#039;&#039;Aquatic Adaptations&#039;&#039;&#039;: Swim at full speed and breath underwater. You are immune to extreme cold from being underwater.&lt;br /&gt;
** &#039;&#039;&#039;Tough Hide&#039;&#039;&#039;: Reduce Shock damage by 1 point, to a minimum of 1.&lt;br /&gt;
&lt;br /&gt;
== Races Yet to be Implemented or Invented ==&lt;br /&gt;
&lt;br /&gt;
=== Laborer Race??? ===&lt;br /&gt;
&#039;&#039;(Based on Zakathi)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Exert.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Adjustment&#039;&#039;&#039;: Raise your constitution score to 14; if it is already 14+, raise it instead to 18.&lt;br /&gt;
** &#039;&#039;&#039;Increased Capacity&#039;&#039;&#039;: Maximum System Strain increases by 2.&lt;br /&gt;
** &#039;&#039;&#039;Labor Dependency&#039;&#039;&#039;: Must exert daily to recover resources. Failure to do so results in System Strain overnight.&lt;br /&gt;
&lt;br /&gt;
=== Support Race??? ===&lt;br /&gt;
&#039;&#039;(Based on Piren)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Exert.&lt;br /&gt;
** &#039;&#039;&#039;Coordinated Action&#039;&#039;&#039;: Once per scene, give an ally a bonus Main Action for physical tasks. This benefit can be used only once per scene per ally.&lt;br /&gt;
&lt;br /&gt;
=== Smart Sneaky Race??? ===&lt;br /&gt;
&#039;&#039;(Based on Pichi)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Small&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Notice.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Wisdom or Dexterity, -1 Strength or Constitution.&lt;br /&gt;
** &#039;&#039;&#039;Blindsense&#039;&#039;&#039;: Exceptional low-light vision and tactile interaction in complete darkness.&lt;br /&gt;
&lt;br /&gt;
=== Aquatic Race??? ===&lt;br /&gt;
&#039;&#039;(Based on Manu)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Exert or Survive.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Constitution or Strength, -1 Dexterity or Charisma.&lt;br /&gt;
** &#039;&#039;&#039;Aquatic Adaptations&#039;&#039;&#039;: Swim at full speed and hold breath for up to 15 minutes.&lt;br /&gt;
** &#039;&#039;&#039;Tough Hide&#039;&#039;&#039;: Reduce Shock damage by 1 point, to a minimum of 1.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
=== Golem Race??? ===&lt;br /&gt;
&#039;&#039;(Based on !Man)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Algorithmic Mimicry&#039;&#039;&#039;: Pick any skill except Magic as a bonus skill. Once per day, gain a +1 bonus on a skill check or a +2 bonus to hit as an Instant action.&lt;br /&gt;
** &#039;&#039;&#039;Mental Immunity&#039;&#039;&#039;: Impervious to mind-affecting magic.&lt;br /&gt;
&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
=== Min/Max Race??? ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Attribute Penalty&#039;&#039;&#039;: Choose one attribute; its modifier suffers a permanent -2 penalty, to a maximum of -3.&lt;br /&gt;
** &#039;&#039;&#039;Limited Potential&#039;&#039;&#039;: Only one of your attribute scores can be above 13; reduce any others to no more than 13.&lt;br /&gt;
** &#039;&#039;&#039;Focused Efforts&#039;&#039;&#039;: Gain two additional Foci of your choice to reflect your efforts to overcome your natural limits.&lt;br /&gt;
** &#039;&#039;&#039;Indomitable Spirit&#039;&#039;&#039;: Gain a +2 bonus to all saving throws.&lt;br /&gt;
&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== Races Not Allowed for Players in [[The Fantasial Freeze]] ==&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Orc&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Survive.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Constitution.&lt;br /&gt;
** &#039;&#039;&#039;Poison Immunity&#039;&#039;&#039;: Immune to mundane poisons.&lt;br /&gt;
** &#039;&#039;&#039;Relentless&#039;&#039;&#039;: Once per day, act for 1 round after hitting zero HP.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Oni&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Large&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Stab or Punch.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Strength, -1 Wisdom.&lt;br /&gt;
** &#039;&#039;&#039;Powerful Build&#039;&#039;&#039;: Count your Strength as 4 points higher for Encumbrance purposes.&lt;br /&gt;
** &#039;&#039;&#039;Mental Weakness&#039;&#039;&#039;: Suffer a -2 penalty to all Mental saving throws.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Revenant&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Undead Nature&#039;&#039;&#039;: Do not require food, drink, sleep, or air. Require eight hours of rest to recover HP, spells, or Effort.&lt;br /&gt;
** &#039;&#039;&#039;Resilient Form&#039;&#039;&#039;: Stabilize at zero hit points unless mangled. Immune to poison and disease.&lt;br /&gt;
** &#039;&#039;&#039;Delayed Revival&#039;&#039;&#039;: Revival after death takes decades or centuries, depending on the method of destruction.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Tiefling&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Stab or Sneak as a bonus skill. &lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: Your Dexterity or Intelligence modifier increases by +1, but your Charisma or your Constitution modifier decreases by -1. &lt;br /&gt;
** &#039;&#039;&#039;Infernal Heritage&#039;&#039;&#039;: You are unharmed by mundane extremes of heat, ignore the first 5 points of any fire or heat damage you suffer in a round. You can see clearly in the dark out to sixty feet.&lt;br /&gt;
** (Optional) &#039;&#039;&#039;Brimstone&#039;&#039;&#039; &#039;&#039;&#039;Bounded&#039;&#039;&#039;: By spending a second focus on this origin, you also become immune to non-magical flame or smoke. Once per day as On Turn Action, shroud the area immediately around yourself in an obscuring sphere of magical darkness with a thirty-foot radius. You can see through it, and it can follow you. Ranged attacks through the darkness or melee attacks within it suffer a -4 penalty to hit, assuming the attackers know roughly where their targets are. The darkness dissipates at the end of the turn.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Ghoul&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Size&#039;&#039;&#039;: Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed&#039;&#039;&#039;: 30 feet&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Bonus Skill&#039;&#039;&#039;: Gain Sneak as a bonus skill.&lt;br /&gt;
** &#039;&#039;&#039;Ghoulish Hunger&#039;&#039;&#039;: Must consume 1 pound of human flesh per month or risk mental breakdown.&lt;br /&gt;
** &#039;&#039;&#039;Attribute Modifiers&#039;&#039;&#039;: +1 Strength or Dexterity.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Warforged&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Creature Type:&#039;&#039;&#039; Construct&lt;br /&gt;
* &#039;&#039;&#039;Size:&#039;&#039;&#039; Medium&lt;br /&gt;
* &#039;&#039;&#039;Speed:&#039;&#039;&#039; 30 feet&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mechanical Resilience:&#039;&#039;&#039; You do not need to eat, drink, or breathe. You are immune to disease, poison damage, and the poisoned condition.&lt;br /&gt;
* &#039;&#039;&#039;Recharge Cycle:&#039;&#039;&#039; Instead of sleeping, you must spend 6 hours in an inactive state to recharge. During this time, you are conscious but immobile, and you remain aware of your surroundings.&lt;br /&gt;
* &#039;&#039;&#039;Emergency Stabilization:&#039;&#039;&#039; If reduced to 0 hit points, you can be stabilized by a creature proficient in Medicine or by someone who has been trained to repair you. Stabilization requires 1 hour of instruction from you, or prior specialized knowledge (such as the Healer feat or a class feature).&lt;br /&gt;
* &#039;&#039;&#039;Flawed Design:&#039;&#039;&#039; Choose one ability score and decrease its modifier by 1 (to a minimum of -2).&lt;br /&gt;
&lt;br /&gt;
[[Category:Fantasial Freeze]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
	<entry>
		<id>https://quelmarwiki.com/wiki/index.php?title=Campaign&amp;diff=46659</id>
		<title>Campaign</title>
		<link rel="alternate" type="text/html" href="https://quelmarwiki.com/wiki/index.php?title=Campaign&amp;diff=46659"/>
		<updated>2026-05-18T20:08:39Z</updated>

		<summary type="html">&lt;p&gt;Spiderjjr45: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Hatnote|If you are looking for games in the one-shot anthology series, see [[Tales of Quelmar]].}}&lt;br /&gt;
A &#039;&#039;&#039;Campaign &#039;&#039;&#039;is a series of [[Session|gaming sessions]] linked to each other through the same characters, locations, themes, or otherwise. It can be seen as the equivalent to a television series. Some may follow the same characters every episode ([[session]]) but others may rotate between a larger cast, and follow many different branching storylines. Depending on the campaign, [[List of Quelmar Game Systems|different rule-sets]] may be in play, allowing for increased or decreased emphasis on gaming, storytelling, role-playing, or improvisation. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!------ Other projects under works right now: &lt;br /&gt;
 -------&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;font-size:160%;&amp;quot;&amp;gt;Ongoing/Upcoming Campaigns:&amp;lt;/p&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable article-table&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Campaign&lt;br /&gt;
!Era&lt;br /&gt;
!Game(s)&lt;br /&gt;
!Status&lt;br /&gt;
!Year&lt;br /&gt;
![[Gamemaster]](s)&lt;br /&gt;
!Type&lt;br /&gt;
!Location(s)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Temporal Thunder]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:DDWN|DDWN]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2026&lt;br /&gt;
|Thomas&lt;br /&gt;
|Open-Table&lt;br /&gt;
|MN&lt;br /&gt;
|-&lt;br /&gt;
|[[Tales of the Emerald Front|&#039;&#039;&#039;Tales of the Emerald Front&#039;&#039;&#039;]]&lt;br /&gt;
|CR&lt;br /&gt;
|Various&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2026&lt;br /&gt;
|Craig&lt;br /&gt;
|Personal&lt;br /&gt;
|CA, Online&lt;br /&gt;
|-&lt;br /&gt;
|[[The Final Epoch|&#039;&#039;&#039;The Final Epoch&#039;&#039;&#039;]]&lt;br /&gt;
|TBD&lt;br /&gt;
|In Every Universe, You / TBD&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2026&lt;br /&gt;
|Mercedes&lt;br /&gt;
|Personal / (Broadcast TBD) &lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|[[Quelmwar Stories|&#039;&#039;&#039;Quelmwar Stories&#039;&#039;&#039;]]&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:War Stories|War Stories]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2026&lt;br /&gt;
|Jon&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|[[Sunlight Over New Synàra|&#039;&#039;&#039;Sunlight Over New Synàra&#039;&#039;&#039;]]&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Masks|Masks: A New Generation]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2026&lt;br /&gt;
|Talia&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|[[In The Shadows of a Willow|&#039;&#039;&#039;In the Shadows of a Willow&#039;&#039;&#039;]]&lt;br /&gt;
|Post&lt;br /&gt;
|[[GM:Lancer|Lancer]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2026&lt;br /&gt;
|Manuel&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Curriculum of Chaos]]&#039;&#039;&#039; &lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2025&lt;br /&gt;
|Amia&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Red Rranos]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Daggerheart|Daggerheart]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2025&lt;br /&gt;
|Jon&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sonrise]]&#039;&#039;&#039;&lt;br /&gt;
|Post&lt;br /&gt;
|[[GM:Daggerheart|Daggerheart]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2025&lt;br /&gt;
|Mercedes&lt;br /&gt;
|Person&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Bedlam in the Badlands]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2025&lt;br /&gt;
|Chris, Mercedes, Amanda, Cat&lt;br /&gt;
|Community&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Fantasial Freeze]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:DDWN|DDWN]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2024&lt;br /&gt;
|James&lt;br /&gt;
|Community&lt;br /&gt;
|MN&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Aw Heckna!]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2024&lt;br /&gt;
|Amanda&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Cola Bears Saving the World]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2023&lt;br /&gt;
|Margarita, Tom&lt;br /&gt;
|Personal&lt;br /&gt;
|DE &amp;lt;s&amp;gt;🇩🇪&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Qandela Obscura]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Candela Obscura|Candela Obscura]]&lt;br /&gt;
|Ongoing&lt;br /&gt;
|2023&lt;br /&gt;
|Mercedes (2023), Matt, Julia (2023-2025)&lt;br /&gt;
|Community&lt;br /&gt;
|Online&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;font-size:160%;&amp;quot;&amp;gt;Complete/Paused Campaigns:&amp;lt;/p&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable article-table&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Campaign&lt;br /&gt;
!Era&lt;br /&gt;
!Game(s)&lt;br /&gt;
!Status&lt;br /&gt;
!Year&lt;br /&gt;
!Gamemaster(s)&lt;br /&gt;
!Type&lt;br /&gt;
!Location(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Quelmar PHANTOMS|&#039;&#039;&#039;Quelmar PHANTOMS&#039;&#039;&#039;]]&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2026&lt;br /&gt;
|Keller&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Paragon Protocol]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2025&lt;br /&gt;
|Keller&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|[[Chains of Rage|&#039;&#039;&#039;Chains of Rage&#039;&#039;&#039;]]&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Werewolf: The Apocalypse|Werewolf: The Apocalypse]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2026&lt;br /&gt;
|Emma&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Qamp Candela]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Candela Obscura|Candela Obscura]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2025&lt;br /&gt;
|Anna&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge, Lost and Found]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Candela Obscura|Candela Obscura]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|Amal&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Backhalls 2]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|Ben&lt;br /&gt;
|Personal&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Court of Bloom and Blade]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|Mercedes&lt;br /&gt;
|Open-Table&lt;br /&gt;
|PA, Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Troubles in Alanya]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[https://docs.google.com/document/d/1prhmMRpoxeRpNb6Fsadnk_FY9JLoEiM590HEt0_W8aw/edit?usp=sharing Epic Power]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|John&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blood Wood]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|Mercedes&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Infernal Invasion]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|Talia&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Depths of the Druma]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Alien|Alien]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2024&lt;br /&gt;
|Jon, Sam&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Just the Q of Us]]&#039;&#039;&#039;&lt;br /&gt;
|All&lt;br /&gt;
|[[GM:ATRIS|ATRIS]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2024&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Assassins of Q-Synara]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Margarita&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Within the Wicked Wilds]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Aaron, Dave P, Dave S, Julia, Keller&lt;br /&gt;
|Community&lt;br /&gt;
|PA, Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Quelmarch]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2023&lt;br /&gt;
|Geoff&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Trial of Dreams]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Call of Cthulhu|Call of Cthulhu]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Erica&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Deadly Diaspora]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Pathfinder|Pathfinder 2e]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2023&lt;br /&gt;
|Talia&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Painted Sands of Pteris]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Jon&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Cirque de la Fey]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Mercedes&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Alien Colonial Marines]]&#039;&#039;&#039;&lt;br /&gt;
|Post&lt;br /&gt;
|[[GM:Alien|Alien]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Jon&lt;br /&gt;
|Personal&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[CyberpunQ]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Cyberpunk|Cyberpunk RED]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Jonathan&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Reckondary Characters]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Monster of the Week|Monster of the Week]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|Nell&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Untitled Mafia Project]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2023&lt;br /&gt;
|RJ&lt;br /&gt;
|Personal &lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Yazeba&#039;s Bed and Breakfast]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Yazeba&#039;s Bed and Breakfast|Yazeba&#039;s Bed and Breakfast]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2022&lt;br /&gt;
|Rachael&lt;br /&gt;
|Open-Table&lt;br /&gt;
|MN&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[SUPERZ]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Masks|Masks: A New Generation]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|[https://twitter.com/smileyroseyyyy Rose]&lt;br /&gt;
|Personal&lt;br /&gt;
|MD, Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[System Agnostic]]&#039;&#039;&#039;&lt;br /&gt;
|All&lt;br /&gt;
|[[GM:Dungeon World|Dungeon World]], [[GM:Dungeons and Dragons|D&amp;amp;D 5e]], [[GM:Cthulhu Dark|Cthulhu Dark]], [[GM:DIE|DIE]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Steven&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Iron Sea]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Aaron, Julia, Patrick&lt;br /&gt;
|Open-Table&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Icewind Dale]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2022&lt;br /&gt;
|Kelsey&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[First Class]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Kyle&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Teatime Adventures]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Teatime Adventures|Teatime Adventures]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Rachael&lt;br /&gt;
|Personal&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Queljammer]]&#039;&#039;&#039;&lt;br /&gt;
|Post&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Craig&lt;br /&gt;
|Personal&lt;br /&gt;
|Online, SC 🏴󠁧󠁢󠁳󠁣󠁴󠁿&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Once Upon a Town]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Swords of the Serpentine|Swords of the Serpentine]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2022&lt;br /&gt;
|Lich&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sparrow&#039;s Point]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|Various&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Nell&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Rocklin Clinic Job]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Cyberpunk|Cyberpunk RED]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
| John&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Not Strahd]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:TROIKA!|TROIKA!]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
| Craig&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Another One Bites the Dice]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Tyler&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rule Benders (Campaign)|Rule Benders]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Avatar Legends|Avatar Legends]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2022&lt;br /&gt;
|Connor&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Into the Greedy Green]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|Dave P, James, John, Kyle, Patrick&lt;br /&gt;
|Community&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Ciphers and Stamps]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:We Are Ciphers|We Are Ciphers]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|N/A&lt;br /&gt;
|Personal&lt;br /&gt;
|MD, NY&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Pirates of Quelmar]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|Hutch (Kelly)&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The BackHalls (Campaign)|The Backhalls]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Beggar&#039;s Bodega (Campaign)|The Beggar&#039;s Bodega]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Swords of the Serpentine|Swords of the Serpentine]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2021&lt;br /&gt;
|James&lt;br /&gt;
|Community&lt;br /&gt;
|PA, Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Metagame (Campaign)|Metagame]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Dungeon World|Dungeon World]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
| Nell&lt;br /&gt;
|Personal &lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[King for a Day]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeon World|Dungeon World]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|John&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Operation Verdant Pyramid (Campaign)|Operation Verdant Pyramid]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
| [[GM:Delta Green|Delta Green]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|John&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Quelmar Goes to Space (TV Series 80 CR)|Quelmar Goes to Space]]&#039;&#039;&#039;&lt;br /&gt;
|Post&lt;br /&gt;
|[[GM:Magitech Space Western|Magitech Space Western]]&lt;br /&gt;
|Paused&lt;br /&gt;
|2021&lt;br /&gt;
|Alyssa, [https://twitter.com/smileyroseyyyy Rose]&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Secondary Characters]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Monsterhearts|Monsterhearts]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2021&lt;br /&gt;
|Nell&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Playtest Tuesday]]&#039;&#039;&#039;&lt;br /&gt;
|All&lt;br /&gt;
|Various&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|Various&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Brightwater Campaign]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]], [[GM:Deadlands|Deadlands]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|Kevin&lt;br /&gt;
|Personal&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[⮞Get Submodule]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Paranoia|Paranoia]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Tails of Quelmar]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|Various&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|[https://twitter.com/smileyroseyyyy Rose]&lt;br /&gt;
|Open-Table&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Realmtrotter&#039;s Guide to Zobeck]]&#039;&#039;&#039;&lt;br /&gt;
|CR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete &lt;br /&gt;
|2020&lt;br /&gt;
|Kevin&lt;br /&gt;
|Open-Table&lt;br /&gt;
|PA, Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[It Came From Kiston]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|Twitch&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Uncharted]]&#039;&#039;&#039;&lt;br /&gt;
|Pre&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|[https://twitter.com/smileyroseyyyy Rose]&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Neighbours (Campaign)|The Neighbours]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Blades in the Dark|Blades in the Dark]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2020&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Ancients Alive]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2019&lt;br /&gt;
|James&lt;br /&gt;
|Community&lt;br /&gt;
|PA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[For the Love of Gold]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2018&lt;br /&gt;
|Will&lt;br /&gt;
|Personal&lt;br /&gt;
|Online&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[OathWielders]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2017&lt;br /&gt;
|James &lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Chronepsis Campaign]]&#039;&#039;&#039;&lt;br /&gt;
|All&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2017&lt;br /&gt;
|Rachael&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Atla Campaign]]&#039;&#039;&#039;&lt;br /&gt;
|BR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2016&lt;br /&gt;
|Tess&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Untitled Podcast Campaign]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2016&lt;br /&gt;
|Tess&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[SotS Inc]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2016&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[The Underdungeon]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete &lt;br /&gt;
|2016&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Towson Tabletop]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
| [[GM:Dungeons and Dragons|D&amp;amp;D 5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2015&lt;br /&gt;
|James&lt;br /&gt;
|Community&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sick of this Shit]]&#039;&#039;&#039;&lt;br /&gt;
|PR&lt;br /&gt;
|[[GM:Dungeons and Dragons|D&amp;amp;D 3.5e]]&lt;br /&gt;
|Complete&lt;br /&gt;
|2013&lt;br /&gt;
|James&lt;br /&gt;
|Personal&lt;br /&gt;
|MD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
[[Category:Campaign]]&lt;br /&gt;
[[Category:IRL]]&lt;/div&gt;</summary>
		<author><name>Spiderjjr45</name></author>
	</entry>
</feed>