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This is a list of notable, historical, famous, or otherwise popular modules that have not been adapted for the Quelmar setting, provide a fresh foundation for game masters to create adventures, and opportunities to work famous stories into the Quelmar lore.
If you are looking for a specific module to see if it has already been adapted, see GM:Adapted Modules
D&D (5e)[edit | edit source]
- Hoard of the Dragon Queen
- Rime of the Frostmaiden
- Tomb of Annihilation
- Out of the Abyss
- Storm King's Thunder
- Waterdeep Dragon Heist
- Waterdeep Dungeon of the Mad Mage
- Princes of the Apocalypse
- Tales of the Yawning Portal: The Sunless Citadel
- Tales of the Yawning Portal: Dead in Thay
D&D (Older Editions)[edit | edit source]
- Slave Pits of the Undercity
- The Keep on the Borderlands (and the Caves of Chaos)
- Note, the keep itself showed up briefly in a one-off, establishing the Keep as existing somewhere in Pteris
- The Lost City
- Descent into the Depths of the Earth
- Shrine of the Kuo-Toa
- Vault of the Drow
- Adventures in Blackmoor
- Temple of the Frog
- Glacial Rift of the Frost Giant Jarl
- Queen of the Spiders
- Dwellers of the Forbidden City
- Tomb of the Lizard King
- Desert of Desolation
- Ravenloft
- The Assassin's Knot
- Against the Cult of the Reptile God
- Queen of the Demonweb Pits
- Expedition to the Barrier Peaks
- The Dancing Hut of Baba Yaga
- The Temple of Elemental Evil
- Sinister Secret of Saltmarsh
- All That Glitters...
- The City of Skulls
- Dragons of Despair
- The Isle of Dread
- The Ghost Tower of Inverness