The Fantasial Freeze is the first Quelmar Campaign coming out of Minnesota, the 7th official Community Campaign overall, and the first to utilize a special variation on D&D known as DDWN.
The campaign had a "pilot" session in December 2024, before kicking off properly in January 2025.
About[edit | edit source]
It is 466 PR.
The Arctic Autumn happens.
That's apparently really bad for this region of south west Osugbo.
Player Characters[edit | edit source]
- PCs are made up of a combination of DDWN Race, Class, and Background
- PCs currently start at Level 1. But provided they survive their first session, immediately level up to 2.
- Ability Scores are either rolled (4D6 drop one) or chosen from the DDWN Standard Array: 14, 12, 11, 10, 9, 7
Downtime[edit | edit source]
Each month a player can make progress on a downtime project of their choice. Downtimes are resolved in the Fantasial Freeze downtimes discord channel.
NPCs[edit | edit source]
- Captain Crezzerin, Lookout Bidwell, and 1st Mate Glarf
- Lowly crew of the SS Exodus
The Story So Far[edit | edit source]
Wiki SP[edit | edit source]
As in the case with most Quelmar community campaigns, special points can be gathered between sessions by writing on the Quelmar Wiki. For DDWN, plays gain 1 Skill Point per every 625 words written.
Players cap out Wiki SP at 10,000 words (for a total of 16 Wiki Skill Points that can be optionally earned).
As seen on the DDWN character sheet, Skill Points can be spent to increase Ability Scores and Skill Ranks.
House Rules[edit | edit source]
- Races have been expanded and rethemed from original sources, you can find all of their specific details here:
- First time players get to more easily pick out their class by choosing from a dozen prefabs, structured after the traditional D&D 5e classes.
- DDWN House Rules
- A long rest removes Frail from a PC. (As the RAW rule of 1 week's long rest is impractical for the one-shot style of the campaign)