Kiston is sunk into the ocean in 1294 PR.
History[edit | edit source]
Only in the early BR era was a pioneer by the name of Agreer Kiston able to build a tide-traversing ship that reached the massive, exclusive continent mainland. Not much was known about the continent on his return as he had vowed secrecy to the draconic races who inhabited the continent in order to prevent future curious expeditions.
While most ships were sturdy enough to make the voyage by the PR era, a powerful curse laid on the continent after Tiamat's demise ensured that even the most hardy vessels would be stuck in the whirlpool of islands, never to reach Kiston.
Fauna[edit | edit source]
- Bakukin, sea-serpent folk who live in the waters all around the islands, especially near the shores, feasting on the victims of a thousand ship wrecks.
Opening and Closing[edit | edit source]
It is unknown if Kiston was created with the rest of Quelmar at the beginning of time, but Kiston first had an effect on the realm in 207 BR, where it was discovered and unlocked---meaning that the draconic inhabitants that were bound to the continent could now escape and fly freely to the rest of the realm.
These dragons would later go on to cause The Holy War and unlocking Kiston was generally agreed to have been a bad idea.
However, Kiston is once again locked at the end of the Holy War, this time using a sophisticated method involving 7 Kiston Guardians. Those guardians were in turn destroyed by Xender Pleth (working for the good of the realm) and Tiamat (working to destroy the realm), once again unlocking Kiston and releasing the chromatic dragons into the world again.
The Fracturing of the Weave would occur 20 years later, in 1293 PR. This would cause the failure of the banishment, and among other complications, eventually lead to Kiston being sunk, permanently destroying the landmass.
- Mountiferous Peaks
Other[edit | edit source]
Outside of Kiston and its spinning islands there do exist other various islands and land masses that are cartographic ally categorized to the Kiston continent.
|The Quelmar Realm|
|Continents||Amusa • Breme • Isonhound • Kiston • Levinkan • Osugbo • Pteris|
|Divisions||Kingdoms (Before 390 PR) • Domains (After 390 PR)|
|Citizens||Player Characters • NPCs • Races • Bloodlines|
|History||Timeline of the Quelmar Realm • ( Pre • BR • PR • CR • Post )|
|Magic and Religion||Quelmar Deities • Spells • Magic Items • Magic Weapons|
|Other Lists||Alcoholic Beverages • Major Cities • Adventuring Teams • Guilds • Demonyms • Tuckerisms|