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Prehistoric Article

This article contains information said to be from Prehistoric Times. The validity of prehistoric content is dubious at best due to poor recordkeeping in the era, and should be considered unreliable, or at best: Legend.

Sae Kelven is a half-Djinn, half-Triton cleric of Rian.

Appearance[edit | edit source]

Sae stands just shy of five and a half feet, with dark teal hair that sweeps past her shoulders. Sometimes she’ll put it up with a hair accessory but it’s usually loose.


She has turquoise eyes that seem *just* a bit too large for her face, and whenever she stands under a light source you can swear you see more scales than skin.


She normally wears practical traveling robes in varying shades of green under her armor, and the armor itself bears a small embossed symbol of a conch-like sea shell with water flowing from it. The staff she carries also has various shells from her home affixed to the top with small vines, and she seems to bear some sentimentality towards it.

History[edit | edit source]

A relative newcomer to the continent, she comes from a small settlement several meters under the ocean. There she and a secluded Triton community served Rian, their god of renewal.


Struck with curiosity, wanderlust and even a bit of mischief as a child, she had trouble understanding the reclusive nature of her fellow ocean dwellers, who were mistrustful of the “air breathers” that happened to find their way into the mercurial waters by happenstance, greed, or simple bad luck. Whereas the other Triton did their best to stay hidden from the eyes of the outside world, Sae made her way to the surface often, helping those who seemed lost or in danger of drowning. Rian took notice of this and, upon the passing of the previous Cleric, chose her to represent him to the rest of the world.


On Rian’s blessing, and that of her parents, she chose to finally approach the land dwellers on their own turf and spread the word of Rian’s compassion to other races. Making her way inward on the continent via secret tunnels and an extensive network of caves—her mother’s Djinn heritage helping ease the transition from ocean life—Sae almost immediately fell in with a somewhat strange-looking, yet oddly compelling crew of likeminded adventurers. Well, alike in purpose save for a strange little Kender who seems intent on leading her away from Rian’s embrace. This is truly not what she expected of her journey, but honestly, she wouldn’t have it any other way.

Abilities[edit | edit source]

Her talents lie primarily in healing, occasionally asking Rian to bless a fellow party member or asking for guidance. So far she’s had no cause to explore her other abilities.

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