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Mirr: Difference between revisions

(Created page for Mirr)
 
 
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Maldur has currently taken a neutral stance and has barely been seen since the war between Lucinda and Krislindahl, but he disfavors Krislindahl more, since he and his army are outsiders to his homeland. Krislindahl has sent emissaries to find and challenge to a duel on his behalf. Krislindahl wishes to stage a fight with Maldur and bribe him to "take a dive" so he could in turn be seen as a mighty warrior king to his subjects. However, when you're immortal and have lived for so long, its very hard to bribe you. Krislindahl, in the meantime, was gifted a Maldur coin from someone who had defeated Maldur years ago and has it framed among other such awards in his royal trophy room with a plaque that reads "Gifted to King Krislindahl from a loyal subject. Krislindahl would decimate Maldur in a fight and is too cowardly to actually fight him in person!"
Maldur has currently taken a neutral stance and has barely been seen since the war between Lucinda and Krislindahl, but he disfavors Krislindahl more, since he and his army are outsiders to his homeland. Krislindahl has sent emissaries to find and challenge to a duel on his behalf. Krislindahl wishes to stage a fight with Maldur and bribe him to "take a dive" so he could in turn be seen as a mighty warrior king to his subjects. However, when you're immortal and have lived for so long, its very hard to bribe you. Krislindahl, in the meantime, was gifted a Maldur coin from someone who had defeated Maldur years ago and has it framed among other such awards in his royal trophy room with a plaque that reads "Gifted to King Krislindahl from a loyal subject. Krislindahl would decimate Maldur in a fight and is too cowardly to actually fight him in person!"
[[Category:Location]]
[[Category:Location]]
[[Category:Fantasial Freeze]]

Latest revision as of 15:13, 13 March 2026

The Kingdom of Mirr


Type Island Country
Government Monarchy
Location Off the Coast of Osugbo
Inhabiting Race Dragonborn, Humans, Misc. Others

Mirr, the home of the two dragonborn princes, Caliben and Svengette, is an island kingdom, currently ruled by the usurper king, Krislindahl.

About[edit | edit source]

Mirr is an island kingdom off the coast of Osugbo. It has a volcanic mountain range to the northeast, known as the Ashen Coast. The volcanic soil makes this part of the country particularly fertile and much of it agricultural economy comes from this region.

Lush tropical beaches and forests to the west are a favorite vacation spot for visitors (Krislindahl has decreed the beaches closed until hostilities with Lucinda have ended; however, Krislindahl and his entourage frequently enjoy the beaches under heavy guard from his mercenary army).

There are rough patches to the southeast, ruined land from years of bad weather and warfare. As a result, this is the poorest region of the island and many have left it. It is also filled with the most criminal activity, with lots of residents doing what they can to make ends meet.

Mirr has been a war-torn land for many years, from the decades-long bloody civil war instigated by King Prax, to the current hostilities between current King Krislindahl and overthrown Lucinda.

Reign of King Prax/Mirr Civil War/Uneasy Peace/Queen Lucinda/King Krislindahl/Ongoing Hostilities[edit | edit source]

The sun shall never set on my domain!- King Prax of Mirr


Peace has eluded the kingdom of Mirr for many years. The Long Wars were begun when King Prax, growing up on a diet of tales of past kings and conquest, decided that his kingdom in the southwestern parts of the island was not enough. He gathered his troops and conquered the island of Mirr, piece by piece and talked of setting his sights on the other realms.

This Mirr Civil War lasted years and many lives were lost. King Prax was christened King Prax the Cruel, for his blood-thirst and lack of mercy on the battlefield.

The last piece of land, in the northeast, was the hardest and bloodiest battle and lasted weeks. The hostilities abruptly ended when King Prax saw an orphaned dragonborn child on the field named Gustafar. Something, a sense of morality, overcame the king and he decided that he would no longer by a conqueror but try to be a good king; exchange the sword for the olive branch.

This peace was uneasy; those who knelt before him did so with memories of the bloodshed he brought to Mirr. His second queen, Queen Lucinda, and her noble father Lord Alffus had come from a rich family who suffered much loss since the wars. Even as queen, Lucinda would eye the king with venomous contempt, but Lord Alffus had used her in order to regain wealth, prestige, and have the king’s ear.

Prax spent the remainder of his years at his castle and trying to make right for what he had done. He doted on Gustafar as well as the twin sons Queen Lucinda had borne him: Svengette and Caliben...it was almost an open secret that Sven and Ben were not legitimate; Prax was very old and unable to perform husbandry duties at this point and Lucinda was known to take lovers.

As Prax wasted away from age and sickness, Lord Alffus brought a new face to court: a dragonborn named Krislindahl, who quickly cozied up the queen...

On his deathbed, Prax told Lucinda that she would be Queen of Mirr for ten years and then hand over power to whichever of the three sons she deemed most worthy. Lucinda kept this royal decree to herself. She intended to yield power to Ben or Sven (she had no intention of giving anything to Gustafar), but only when she was ready to let it go. As fate would have it, she never had the chance, as a few years into her reign, she was usurped by Krislindahl when she went to visit her brother Slodder on a hunting trip.

Since then, the island kingdom has been at war: the factions of Lucinda against King Krislindahl, with only a brief respite during the Great Freeze. But now that the thaw has happened, the drums of war are afresh.

Notable Places[edit | edit source]

-Krislindahl Castle (formerly Prax Castle): a large fortress where the royal family (and now Krislindahl) resided. This is also the site of the royal treasury, where more money trickles out than comes in.

-The Krislindahl Colossus: a large statue (estimated to stand at 90 feet after completion) being constructed on the fjord ports of Mirr, built on a former shrine of a dead god. So far, the statue has reached the crotch. As per Krislindahl’s instructions, lots of detail and effort have been focused on this area to make him appear more “admirable” to the people looking up at him. The focus on this area has resulted in inordinate time, effort, and money lost in the completion of the statue.

With his assistance in helping with Orbis, Krislindahl is hoping the gracious people of Quelmar will send vast sums of money to expedite completion of the statue and has sent Mirr dignitaries to the mainland to solicit for donations.

-Linqui Lake: the deepest lake in Mirr, said to be the site where the first king of Mirr lies; his tomb at the bottom of the lake. An alleged treasure trove that no one has been able to reach. Legend says that the skeletal ghostly form of the king can be seen hovering over the water at night, beckoning people to try and disturb his grave. Krislindahl plans to fund an expedition to retrieve the treasure once hostilities cease with Queen Lucinda.

Notable Events[edit | edit source]

The Saurus Summit: An event hosted by Krislindahl, where some of the finest warriors in Quelmar were summoned to address the on-going Orbis situation, which resulted in Krislindahl providing funding, weapons, and soldiers to the climatic battle.

Noteworthy Exports[edit | edit source]

The magenta lemon is a citrus fruit found only in the forests of Mirr, noted for its purplish-pink and thick rind. It is considered to be the most sour fruit in existence. A popular game in Mirr, stemming from childhood: two contestants pluck the ripest lemon they can find and cut it into slices. Each contestant would then place a slice of fruit into his or her mouth and suck on it. They would keep adding slices until one contestant can no longer handle the sourness and gives up. This game is played by both adults and children, only the adults tend to add a drinking game to it. While fairly common in Mirr, they are exported in limited quantities, due to their short self life and are a novelty item on the mainland.

The Mirrian Fruit is another popular fruit in Mirr, a small crimson berry, found only on the island. It is a sweet, flavorful fruit that is used for preservatives and flavoring. When fermented, it can be made into a very strong alcoholic beverage that is typically served at weddings, funerals, and bachelor/bachelorette parties due to the strength of the drink.

Mirrian Steel is known to be among the strongest and most durable steel in Quelmar. Forged from ore taken from the volcanic regions of Mirr. Weapons and armor made from Mirrian Steel is highly sought out and a pure Mirrian steel sword is considered to be a mark of wealth and status; these blades can be noted by a slight reddish hue from the ore.

Production of Mirrian Steel has been mostly diverted to Krislindahl’s war efforts and his own needs. Many of the forges lie dormant, as the smiths have been conscripted by Krislindahl or displaced by the conflicts, others have fled to the mainland, disgusted by having to make weapons that would be used against fellow countrymen.


Noteworthy people who own a Mirrian Steel sword:

Queen Lucinda (forged as gift for her coronation)*

Krislindahl (more ornamental than anything)

Crage the Assassin (gifted by Krislindahl)

Slodder (gifted by Lucinda)**

*The fact that Queen Lucinda did not gift one to her father Lord Alffus was one of the many slights that he felt his daughter enacted upon him; Krislindahl promised to pay for the construction of one that would be given to him once the lord became king...this was a lie, of course, and Krislindahl had the sword made for himself, though he doesn’t know how to wield one.

**Wad, the other weaselfolk assassin, was also gifted a sword, but this blade was confiscated by Queen Lucinda after his failed assassination attempt and death. She gave this blade to her brother.

Mirr Royal Family[edit | edit source]

King Prax descended from a long line of dragonborn kings and queens and ruled over Mirr for approximately 77 years. For purposes of this article, we will keep it at the "modern" royal line.


King Prax (deceased)- Last(??) Dragonborn King of Mirr

Queen Yilla (deceased)- First wife of King Prax, no offspring

Gustafar- adopted son of Prax, unknown parentage, he would never be king, but would be well taken care of, according to Prax's decree.

Queen Lucinda- Second wife of King Prax, two children

Lucinda's Unknown Lover- Dragonborn father of Ben and Sven (and, it would appear, Gustafar)

Svengette and Caliben- twin sons of Lucinda and heirs to the throne.


Lord Alffus (deceased)- noble landlord and father of Lucinda

Slodder- son and heir to Alffus' lands (if they had not been seized by Krislindahl), brother Lucinda


King Krislindahl- current king of Mirr and usurper of Lucinda.

Oswald- heir to Krislindahl's throne; this proclamation was made on a whim, so it remains to be seen if it was serious or if Krislindahl even remembers MAKING this proclamation...

Other noteworthy residents of Mirr[edit | edit source]

Smelt- a diminutive dragonborn warrior; servant of Ben, currently serving as a spy at Krislindahl Castle.

Crage the Assassin- a weaselfolk mercenary hired by Krislindahl alongside his partner Wad (deceased), to assassinate Lord Alffus. Now, a loyal commander in Krislindahl's mercenary army

Krislindahl's Mercenary Army™- An army of mercenaries hired from all over Quellmar to act as Krislindahl's personal army, used to "keep order," protect him, and fight against Queen Lucinda andher forces. An occupying force, very few of these men and women are actually from Mirr, which makes them particularly hated by the general populace of Mirr..though the native-born members of the army are also hated quite a lot.

The Legend of the Undying Maldur[edit | edit source]

A notable, legendary resident of Mirr is the Undying Maldur. Maldur is a strange wolfen humanoid hermit of sorts who mostly resides in the woods of Mirr, because he hates nearly everyone. For centuries, he has been seen as something of a right of passage for certain wannabe warriors in Mirr. They would seek out Maldur and challenge him to mortal combat. If they bested Maldur, they would get a sense of accomplishment, but not much else. If they lost, they would simply die. Part of Maldur's curse is that he cannot refuse a sincere challenge, otherwise he would not fight at all, since he finds these duels to be a huge annoyance. No matter how grave his injury, he will always recover; he just requires time. Even if he were to be hewed to pieces and burned, he would recover eventually; he can only be briefly "inconvenienced" but never killed.

Over the years, Maldur has embraced his reputation. If one were to “slay” Maldur, he would find the his vanquisher days later and bestow upon them a commemorative coin they can show off to their friends. These coins are made from cheap material-not because he fears being robbed, but he wants to discourage people from robbing him, which would also be an annoyance to him.

Several years ago, Maldur encountered a young Sven. The young prince had no interest in fighting Maldur, despite being aware of his reputation. Instead, the two struck up a friendship and the two would occasionally play chess before the deposition of Lucinda and Sven's exile.

Maldur has currently taken a neutral stance and has barely been seen since the war between Lucinda and Krislindahl, but he disfavors Krislindahl more, since he and his army are outsiders to his homeland. Krislindahl has sent emissaries to find and challenge to a duel on his behalf. Krislindahl wishes to stage a fight with Maldur and bribe him to "take a dive" so he could in turn be seen as a mighty warrior king to his subjects. However, when you're immortal and have lived for so long, its very hard to bribe you. Krislindahl, in the meantime, was gifted a Maldur coin from someone who had defeated Maldur years ago and has it framed among other such awards in his royal trophy room with a plaque that reads "Gifted to King Krislindahl from a loyal subject. Krislindahl would decimate Maldur in a fight and is too cowardly to actually fight him in person!"

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