Spiderjjr45 (talk | contribs) m (added Category:Game System using HotCat) |
Spiderjjr45 (talk | contribs) m (The LinkTitles extension automatically added links to existing pages (https://github.com/bovender/LinkTitles).) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
Quelmar was originally built for '''Dungeons and Dragons''', and as such, often easily fits in as the campaign setting for any variety of D&D adventures with minimal changes. But this page also contains advice on handling D&D and Quelmar, as well as common mistakes to avoid. |
{{Worldbuilders}} [[Quelmar]] was originally built for '''Dungeons and [[Dragons]]''', and as such, often easily fits in as the [[campaign]] setting for any variety of D&D adventures with minimal changes. But this page also contains advice on handling D&D and Quelmar, as well as [[common]] mistakes to avoid. |
||
== Do == |
== Do == |
||
* Set your adventures in the Prehistory, BR, or PR eras. (Aka the Fantasy eras) |
* Set your adventures in the [[Prehistory]], BR, or PR eras. (Aka the Fantasy eras) |
||
* Remember that the sky is red, not blue. |
* Remember that the sky is red, not blue. |
||
Latest revision as of 16:58, 19 August 2024
Quelmar was originally built for Dungeons and Dragons, and as such, often easily fits in as the campaign setting for any variety of D&D adventures with minimal changes. But this page also contains advice on handling D&D and Quelmar, as well as common mistakes to avoid.
Do[edit | edit source]
- Set your adventures in the Prehistory, BR, or PR eras. (Aka the Fantasy eras)
- Remember that the sky is red, not blue.