Knowledge, Lost and Found is a Qandela Obscura Alternative Universe campaign. Has its own timeline, history, and characters.
The tone of this arc includes sciences, investigations, espionage, and Oldfairan ruins
About
Ancient. Rampant. Tectonic.
A series of events has led a group of investigators to uncover EONS’ operation to steal and mass-produce Zoha Hedad’s Flexible Steel. Zoha, currently based at Candela, has revealed disturbing details about the origins of her ideas—the voice that whispers in her mind. Omroan, the mysterious not-a-lightkeeper, has called upon specialized individuals from various backgrounds. Their mission: to uncover the true nature of this disembodied voice and the forces behind it.
This mini-campaign is inspired by Women in STEM! Many themes will relate to discoveries and inventions by women, as well as their backstories.
Player Characters
Matilda Emerson (Tillie) - Face, Actor. Played by Julia
Seraphina Kyle (Sera) - Slink, Criminal. Played by Mercedes
Emma Benson - Slink, Detective. Played by Kim
Noele Kaplan - Scholar, Doctor. Played by Margarita
Rami Steenbeck - Scholar, Engineer. Played by Matt
Rory - Scholar, Professor. Played by Cat
NPCs
Omroan Alfarid - The Lightkeeper .
Joud - Omroan's Lacky
Majed Sfoot - Electrical engineer, has an invention called Pluto12
Robert Dickinson (Bobby) - Tillie's Manager, Emma's Ex husband.
The Story So Far
Session 1
Civil Tribune has always been sketchy… but new information reached Omroan, prompting her to take quick actions.
TBW
Timeline
0 After Collapse (AC): The collapse of Oldfaire and سري للغاية
1894AC: The shivers
1898-1904AC: The Last Great War between Newfaire and Otherwhere
1905AC: the first exhibition of post war development
1914AC-August: Flexible Steel is out in the market. Mass Produced by EONS
1914AC-Nov: start of our adventure.
Locations
Pawnshop at Groundswell - The Counter Offer
Owner Idina Renfield is housing Omroan operation.
House Rules
Multi-classing:
- When creating your character at level 1, you can choose from two different specialties when deciding your Action Points and Drives. The total for each must still add up to 9.
- You can also mix and match abilities from roles and specialties. The total abilities taken at level one should be 1 Role ability and 1 Specialty ability.
- You’ll choose a main Specialty that you’ll continue leveling up with throughout the campaign. If you have any questions or need help with this, feel free to reach out!
- The only requirement for using this rule is that it needs to fit within your character’s backstory. Please let me know if you decide to incorporate it.
- The drives given to your fellow investigators have to make sense.
- When you burn a lot of drive, you may be asked to describe why this is happening and how it looks…
Safety tools:
- Lines and Veils
- “Pause for a minute”
Drives: