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The Quelmar Wiki
Sylphine Nightfall
Relatives Adrona Nightfall (Mother), Paarth Nightfall (Father)
Place of Birth Faelon
Species Wood Elf
Gender Female
Age 100 Years Old

Physical Appearance[edit | edit source]

Long, dark brown hair, 5' 5" tall. Eyes are normally green but are currently a vibrant red. Green clothing with brown leather accessories and armor.

Personality[edit | edit source]

Cunning, rebellious, mischievous, kind, open-minded.

Backstory[edit | edit source]

"I, Sylphine Nightfall—Sylphy to anyone who's spoken to me more than once—grew up in Faelon, a peaceful, hidden village tucked high in the forest canopy. It was the kind of place where things rarely changed, and the days slipped by like a quiet stream. But me? I was always moving—climbing higher, sneaking further, testing myself.

I have a natural talent for staying unnoticed, picking up on details others missed, and getting into (and out of) places I shouldn’t be. The scouts of the village took me under their wing more out of necessity than choice, figuring if I was going to be a handful, I might as well be a useful one.

When a band of mercenaries broke through the outer wards one night and raided the village, they didn’t leave much destruction—but they left behind a sense of vulnerability and devastation.

I decided to leave after that. My parents, Adrona and Paarth, supported my decision and encouraged me to go out on my own and see what the world has to offer.

I left soon after with my trusty shortbow, a lockpick set I "borrowed" from a scout’s satchel, and a mind set on one thing: get better. At everything. Sneaking, scouting, blades, magic, maps, people. I want to know how things work, and I want the kind of precision that comes from years of practice—not because I want glory, but because if trouble comes again, I want to be ready.

Now I wander from town to town, eavesdropping on deals, navigating ruins for forgotten knowledge, and slipping through locked doors like a breeze. I'm always learning, always improving, always testing myself. Every night, I sharpen my knives and my mind.

I don't need recognition. I just need to know that when it counts, I won’t miss. The most important thing to me is my village and my parents. I need to know why those mercenaries attacked, and I'm going to find out."


The Village Attack[edit | edit source]

“The first scream split the night like a blade.

I awoke to smoke curling through the trees, not thick enough to choke - but enough to warn. Enough to say this is not a dream.

By the time I reached the village center, the worst had already passed. The fires were small, smoldering along thatched roofs. The raiders - mercenaries - had come fast, taken what they could, and vanished before the forest could rise against them. It was not a massacre. It was almost like a message.

My parents stood amid the wreckage - bruised, bloodied, but alive. Most were. Only a few had fallen, and yet the air was thick with grief. Because something sacred had been broken: the illusion that the forest would always protect them. That no outsider could ever find this place.

I found one of the mercenaries’ arrows embedded in the old gathering tree. It was standard, ugly - iron-tipped and marked with a crude sigil. One that I knew to represent the Abyss, if the books I read were right.

That night, as others wept or rebuilt, I slipped away.

Not out of anger. Out of clarity. I realized then that my skills - stealth, agility, the gift of moving through shadow - weren’t just tools for hunting or mischief. They were a language. A weapon the forest had given me.

I decided then and there that I would learn the secrets of the Abyss and figure out why the sigil had been left behind. Was it an accident? Was it a message? I’m going to find out. Even if it’s the last thing I do.”

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