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=== 2/29 - - Leveled up === | === 2/29 - - Leveled up === | ||
Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia | Several spells in the game require specific material components that must be purchased for gold pieces in order to cast, and wizards looking to copy spells into their book from scrolls or spellbooks require a certain amount of gold’s worth of magical inks in order to do so. Components or inks can be purchased at the Lost and Found or the Souvenir Shop. Assume that 50 gp worth of these can be obtained for 1 RT. If the price of inks or a component would cause this to divide unevenly, round the total down (to a minimum of 1 RT). For example, a 3rd-level wizard of the evocation arcane tradition wants to copy a scorching ray spell from a scroll into their spellbook. As scorching ray is a 2nd-level spell of the evocation school, it only costs them 25 gp worth of magical inks per level of the spell (50 gp total) in order to do this. This means the required magical inks would cost 1 RT in The Revelia | ||
{{DEFAULTSORT:Bosa_Fan'tum}} | {{DEFAULTSORT:Bosa_Fan'tum}} |