×
Create a new article
Write your page title here:
We currently have 1,665 articles on The Quelmar Wiki. Type your article name above or click on one of the titles below and start writing!



The Quelmar Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 41: Line 41:
==Adventures of Hugo Clarion==
==Adventures of Hugo Clarion==
===Sro III ===
===Sro III ===
This would be Hugo Clarion's first true experience adventuring with a party. After collecting a few small bounties set by the Wold Order, Hugo was approached by one of their representatives for a much bigger job, a quest to slay a Dragon. Hugo along with some other adventurers gathered at the [[Trout's Toe]] in [[Seglock]]. The Fiery Gates had opened once again and that could only mean a Dragon had once again made it their home. If they were to slay the dragon, its hoard would be open for the taking. A party of adventurers had gone in once before, only to barely escape with their lives. His new companions for the next few days would be [[Linden Rue]], [[Tristram Caniedydd]], [[Kluck]], [[Markoth]], and [[Volrac]]. So that Tristram could prepare a Glyph of Warding for their adventure, Hugo and some of his other new companions gave over what little they had to pay for the spell's components. Then after pointing out some oddities in the job posting and after "a fire was mysteriously and accidentally set at no fault to his party," the adventurers were off.
This would be Hugo Clarion's first true experience adventuring with a party. After collecting a few small bounties set by the Wold Order, Hugo was approached by one of their representatives for a much bigger job, a quest to slay a Dragon. Hugo along with some other adventurers gathered at the [[Trout's Toe]] in [[Seglock]]. The Fiery Gates had opened once again and that could only mean a Dragon had once again made it their home. If they were to slay the dragon, its hoard would be open for the taking. A party of adventurers had gone in once before, only to barely escape with their lives. His new companions for the next few days would be [[Linden Rue]], [[Tristram Caniedydd]], [[Kluck]], [[Markoth]], and [[Volrac]]. Then after pointing out some oddities in the job posting and after "a fire was mysteriously and accidentally set at no fault to his party," the adventurers were off.


As they entered into the Greedy Green Hugo used his abilities to cloak the party in illusory mist while Kluck surveyed from above. One morning though, while they were packing up their camp, they noticed a strange individual sneaking up on their site. After pointing weapons at each other, the individual claimed to be [[Sro]], a paladin of [[Bahamut]]. Sro was acting suspicious and began to point out oddities regarding the environment, mainly the water which had to it an odd sheen. After with some experiments with the water where it was discovered it had healing properties and Sro advising them not too disturb it, Sro bestowed upon them the 7 rules of dragon slaying. He then advised the players to draw the dragon from its lair as to prevent it from gaining any form of advantage.
As they entered into the Greedy Green Hugo used his abilities to cloak the party in illusory mist while Kluck surveyed from above. One morning though, while they were packing up their camp, they noticed a strange individual sneaking up on their site. After pointing weapons at each other, the individual claimed to be [[Sro]], a paladin of [[Bahamut]]. Sro was acting suspicious and began to point out oddities regarding the environment, mainly the water which had to it an odd sheen. After with some experiments with the water where it was discovered it had healing properties and Sro advising them not too disturb it, Sro bestowed upon them the 7 rules of dragon slaying. He then advised the players to draw the dragon from its lair as to prevent it from gaining any form of advantage.
Line 47: Line 47:
The adventurer's arrived at the mountain, discovering three entrances, one with what appeared to be the footprints of a previous party. After much deliberation, it was decide that Tristram would go in alone and invisible. After exploring a false entrance, the bard entered the cavern and found the Fiery Gates. He also discovered a strange draconic skull from which water flowed. Tristram fell pray to an arrow trap before finding a strange and bloody alter. He then discovered what appeared to be two cultists of Tiamat discussing a White Dragon. After finding a suspicious pile of gold and almost getting caught, Tristram chose to leave the cavern and regroup with the party at a nearby river. This is where the adventurers would make their stand, with Hugo moving a far distance away and setting himself up with his crossbow, crackling with orange fiery energy. But no matter how much they disturbed the strange water, which Sro claimed would alert the dragon, no Dragon came. All that could be heard was distant roars, and a creature in Draconic yelling, "Stop." During their time waiting, Linden discovered that Sro was wreathed in Illusory magic.
The adventurer's arrived at the mountain, discovering three entrances, one with what appeared to be the footprints of a previous party. After much deliberation, it was decide that Tristram would go in alone and invisible. After exploring a false entrance, the bard entered the cavern and found the Fiery Gates. He also discovered a strange draconic skull from which water flowed. Tristram fell pray to an arrow trap before finding a strange and bloody alter. He then discovered what appeared to be two cultists of Tiamat discussing a White Dragon. After finding a suspicious pile of gold and almost getting caught, Tristram chose to leave the cavern and regroup with the party at a nearby river. This is where the adventurers would make their stand, with Hugo moving a far distance away and setting himself up with his crossbow, crackling with orange fiery energy. But no matter how much they disturbed the strange water, which Sro claimed would alert the dragon, no Dragon came. All that could be heard was distant roars, and a creature in Draconic yelling, "Stop." During their time waiting, Linden discovered that Sro was wreathed in Illusory magic.


When the party returned to the Fiery Gates they were met with a strange and unorthodox dragon which could not escape the gates. It told them that others were coming and slinked away into the dark. Tristram attempted to follow the dragon into the dark before encountering the two cloaked figures from earlier. These figures claimed to be part of the Cult of Tiamat, but were almost seeming to  put on some form of act. Tristram tried to convince them he was just a random traveler and was passing through and the cloaked figures mentioned that they were waiting for a group of adventurers. All hell broke loose though after Markoth cast a light spell on his sword and the cloaked figures realized that the rest of the party was present.
When the party returned to the Fiery Gates they were met with a strange and unorthodox dragon which could not escape the gates. It told them that others were coming and slinked away into the dark.
 
The cloaked figures started the fight off with a bang, letting loose a Fireball at the party. Tristram managed to pull off a Hold Person on one of them before the other ran to make his escape. Hugo managed to lay into the remaining figure with his crossbow before Sro flew off the ground, grabbing the figure. As the two talked, Sro alluded that he knew they weren't Cult of the Dragon followers and with one strike knocked out the cultist. The party pursued the remaining figure into the next room, Markoth getting pelted over and over again by the arrow trap in the process. The figure then let out a large Cone of Cold, with only Hugo and Linden avoiding the blast. In a rage Markoh smited the figure, making quick work of the mage and making his head roll.
 
Hugo took cover behind the alter as two more mages made their way into the cavern from a back room. In one swift motion they let loose a flurry of magic missiles and dropped the mighty paladin Markoth. Sro managed to convince the strange dragon from before who was still lurking in the background to help the fight the mages so that the party could free it. The strange dragon agreed to do so and let loose a ball of storm energy, filling the cavern with rain and lightning. As Linden brought back up Markoth, Kluck and Volrac engaged the mages in melee. After dropping the first though, the second let loose another Cone of Cold, Linden and Hugo once again avoiding the blast. Weighing their options, Linden used the last of her energy to raise her fellow party members while Hugo dove out of cover and took another shot at the mage. The battle was quickly concluded as Linden cast Silence on the mage, before Kluck finished the job in a rage.
 
The strange dragon revealed themselves to be [[Mentztonalcoatl]], a Pearl Dragon. He also revealed that the strange skull the party found earlier was that of his daughter. He told them if they found the rest of her bones and tossed them in the water, she would be reborn. Sro and Kluck then discovered a strange runic circle, which they discovered as what was binding Mentztonalcoatl to the cave. Mentztonalcoatl revealed that the fake cultists were of the Wold order, and that their greatest mages placed the seal. The Wold order was hoping to use his presence as a way to test adventurers as dragon slayers. The party interrogated the remaining Cultists, discovering that each had a sigil that allowed them to pass through the traps unharmed. The great dragon then showed them the false hoard that the Wold order set up and said it was for the party's taking. Hugo managed to take away from it a fair amount of gold and a strange gold locket. While they rested, in the night Volrac snuck away from the party and killed the fake cultist.
 
In the morning the party was hoping for a miracle as they placed their blessings onto Linden who was attempting to dispel the magic seal. After holding their breath,s miraculously the seal was broken and Mentztonalcoatl was freed. As the party left though, they confronted Sro on his true nature. Sro then revealed that his true form was that of a great Silver Dragon, ferrying the party back to town on his back.
 
This was not it for Hugo though. The Wold order had sent innocent adventurers to die at the Fiery Gates, and who knows how many lives had been lost before due to their tests. he could feel his crossbow crackle in his grip. Revenge for those that were lost needed to be fulfilled. Hugo knew that when he found that slimy contact of the Wold order who set him and many adventurers like him on these missions, that the man would quickly find a crossbow bolt in between the eyes. For as Sro would always say, it is the Law of Consequences.
 
For we all burn in the end.


===Flame III===
===Flame III===
Please note that all contributions to The Quelmar Wiki are considered to be released under the Creative Commons Attribution (see The Quelmar Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)
Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)
Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)