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== History ==
== History ==
Pash was hatched in an alley in Galik to a pair of grung exiles. She knows little of traditional grung culture and has focused on quickly developing skills and rapport with her warlock patron. She is an only child and grew up in the poor side of Galik, but her parents managed to afford a small house of their own. Due to the poor conditions at the time of her hatching, Pash never fully developed her strength, a fact of constant frustration for her until she made her Warlock pact. She learned to read very young, in part because she wasn't strong or fit enough to do a lot of other things in her first year of life. After she was a little over a year though, she was able to begin going outside and meet more new people.
Pash was hatched in an alley in Galik to a pair of grung exiles. She knows little of traditional grung culture and has focused on quickly developing skills and rapport with her warlock patron. She is an only child and grew up in the poor side of Galik, but her parents managed to afford a small house of their own. Due to the poor conditions at the time of her hatching, Pash never fully developed her strength, a fact of constant frustration for her until she made her Warlock pact.


She had a few close friends, mostly of other poor children among the non-human citizens of Galik, but due to her toxic skin was often ostracized by her peers. As such, it should come as little surprise that she found herself entangled with the criminal element of Galik. She found an in with the Boltward Syndicate and mostly assisted in the collection of debts and intimidation efforts.
She had a few close friends, mostly of other poor children among the non-human citizens of Galik, but due to her toxic skin was often ostracized by her peers. As such, it should come as little surprise that she found herself entangled with the criminal element of Galik.


Pash's role in the criminal enterprise wasn't ''actually'' as an enforcer, but she thought of herself that way. She delivered pointed, and often ''poisoned'' messages to people who were behind on payments or who had otherwise offended the hidden law of the city.
Pash's role in the criminal enterprise wasn't ''actually'' as an enforcer, but she thought of herself that way. She delivered pointed, and often ''poisoned'' messages to people who were behind on payments or who had otherwise offended the hidden law of the city.


During one of these trips to a local bookseller, Pash became fascinated with a particular tome and took it in exchange for an extension of the shop's payment. It told the story of a powerful sword with the power of life and death. This sword's power focused on the spirit, binding slain foes to its wielder's service and drawing the memories of the fallen into its wielder. The blade became known as Memory's Awakener. This story fascinated Pash greatly, and she felt a powerful connection to the idea of securing the memories of her foes, having assisted with one or two interrogations in the past. That night, as her mind dwelled on the idea, she had a dream, and in that dream connected with the spirit of this legendary weapon. It promised her power, and the strength to wield it should she prove herself worthy and should she serve the weapon's purpose in destroying zombies and necromancers, and feeding it more memories. Pash did not hesitate in the slightest and accepted the offer, becoming a warlock. It took a few months before she was able to extricate herself from the Syndicate, but she left on good terms with her bosses.  
During one of these trips to a local bookseller, Pash became fascinated with a particular tome and took it in exchange for an extension of the shop's payment. It told the story of a powerful sword with the power of life and death. This sword's power focused on the spirit, binding slain foes to its wielder's service and drawing the memories of the fallen into its wielder. The blade became known as Memory's Awakener. This story fascinated Pash greatly, and she felt a powerful connection to the idea of securing the memories of her foes, having assisted with one or two interrogations in the past. That night, as her mind dwelled on the idea, she had a dream, and in that dream connected with the spirit of this legendary weapon. It promised her power, and the strength to wield it should she prove herself worthy and should she serve the weapon's purpose in destroying zombies and necromancers, and feeding it more memories. Pash did not hesitate in the slightest and accepted the offer, becoming a warlock.


== Languages ==
== Languages ==
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