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{{Worldbuilders}}<spotify>https://open.spotify.com/playlist/7x7cmy6RWY2icBtazqohqw?si=c7efeb6d1c3b4cd5 </spotify>{{Infobox_character|affilliation=Fierna, Phlegethos, Tempest Brothers Expeditionary Company|name=Sabbatical|image=Sabbatical_by_Mercedes.png|caption=Sabbatical in her tent in the Tempest Brother's Expeditionary Company camp writing reports while she thinks about important things.|relatives=[[Fierna]], [[Pharastra]]|languages=Common, Infernal, Celestial, Abyssal, Primordial|marital=Consorted to [[Redemption Core|Reedy]]|birthPlace=Hell (Phlegethos)|deathDate=TBD|deathPlace=TBD|species=Tiefling|gender=Female|height=5'3"|weight=128 lbs|eyes=Gold}}
<spotify>https://open.spotify.com/playlist/7x7cmy6RWY2icBtazqohqw?si=c7efeb6d1c3b4cd5 </spotify>{{Infobox_character|affilliation=Fierna, Phlegethos, Tempest Brothers Expeditionary Company|name=Sabbatical|image=Sabbatical Profile.png|caption=A business casual look for when Sabbatical is more relaxed, but still wants a nice presentation.|relatives=[[Fierna]], [[Pharastra]]|languages=Common, Infernal, Celestial, Abyssal, Primordial|marital=Consorted to [[Redemption Core|Reedy]]|birthPlace=Hell (Phlegethos)|deathDate=TBD|deathPlace=TBD|species=Tiefling|gender=Female|height=5'3"|weight=128 lbs|eyes=Gold}}


'''Philani a.k.a. "Sabbatical" '''is a [[Tiefling]] of [[Fierna]] visiting Quelmar from the plane of Phlegethos. She isn't particularly keen on Quelmar, but had strict instructions to "go out into the world and find an adventure!" At least the visit is an opportunity to try new things, not spend every waking moment on legal training, and spend some time exploring some esoterica. She has adopted the name of "Sabbatical" for her stay in the mortal realm rather than sharing her true identify and heritage with people. She presents herself as a foreign attorney here to take a break and try new things, which is certainly all true, if incomplete.   
'''Philani a.k.a. "Sabbatical" '''is a [[Tiefling]] of [[Fierna]] visiting Quelmar from the plane of Phlegethos. She isn't particularly keen on Quelmar, but had strict instructions to "go out into the world and find an adventure!" At least the visit is an opportunity to try new things, not spend every waking moment on legal training, and spend some time exploring some esoterica. She has adopted the name of "Sabbatical" for her stay in the mortal realm rather than sharing her true identify and heritage with people. She presents herself as a foreign attorney here to take a break and try new things, which is certainly all true, if incomplete.   
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Philani, on the other hand, was born as one of only a few mortals native to Hell. Her grandmother is the Archdevil Fierna herself, and Philani has been in training to be one of her lawyers since before she can remember. She is a qualified, if junior attorney within Hell's legal system with experience handling cases of cowardice, attempted escape of punishment, and soul embezzlement. In her capacity as an assistant prosecutor, she has personally participated in the permanent destruction of 837 fiends of hell and 4 acquittals. After her enforced sabbatical on the mortal plane she expects to return to working in the courts of Phlegethos until she eventually dies or is directly transformed into a proper devil. After that, she intends to climb the ranks of hell and eventually rise to the rank of archdevil. Unbeknownst to her, she is also being pushed to become one of Hell's few representatives in interplanar affairs--a role she actually more easily accomplish while she remains mortal. Should she do well in this role, other opportunities may present themselves for further advancement. Her caseload, study materials, and options have been carefully curated by both the Archdevils in her life to see if she can rise to the challenge and impress the lord of all Hell in order to earn a place in his favor among the cosmos. [Additional details forthcoming in the books: [[Fatherless in Phlegethos: An Infernal Childhood]], and [[Ascension in Abriymoch: From Palace to Protégé]].]  
Philani, on the other hand, was born as one of only a few mortals native to Hell. Her grandmother is the Archdevil Fierna herself, and Philani has been in training to be one of her lawyers since before she can remember. She is a qualified, if junior attorney within Hell's legal system with experience handling cases of cowardice, attempted escape of punishment, and soul embezzlement. In her capacity as an assistant prosecutor, she has personally participated in the permanent destruction of 837 fiends of hell and 4 acquittals. After her enforced sabbatical on the mortal plane she expects to return to working in the courts of Phlegethos until she eventually dies or is directly transformed into a proper devil. After that, she intends to climb the ranks of hell and eventually rise to the rank of archdevil. Unbeknownst to her, she is also being pushed to become one of Hell's few representatives in interplanar affairs--a role she actually more easily accomplish while she remains mortal. Should she do well in this role, other opportunities may present themselves for further advancement. Her caseload, study materials, and options have been carefully curated by both the Archdevils in her life to see if she can rise to the challenge and impress the lord of all Hell in order to earn a place in his favor among the cosmos. [Additional details forthcoming in the books: [[Fatherless in Phlegethos: An Infernal Childhood]], and [[Ascension in Abriymoch: From Palace to Protégé]].]  


Philani has several contacts from the lower planes she is familiar with, and is especially knowledgeable about fiends of all sorts. Her primary physical trainer as a youth was [[Kar'seth]], a mezzoloth who agreed to serve as her instructor indefinitely on the condition that upon her rise in status into an archfiend duke or archduke of Hell, he would be given the opportunity to face her in single combat to the death. If there is anyone outside her own circle that Philani could have been considered close with prior to coming to Amusa, it would be the archdevil [[Totivullus]], baron of Minauros under Mammon, and one of Hell's most effective scribes. It is rumored that Totivullus is in charge of keeping the originals of all fiendish contracts signed in blood. He has frequently been a resource for Philani in her work examining contracts in legal disputes. 
Philani has several contacts from the lower planes she is familiar with, and is especially knowledgeable about fiends of all sorts.


==Languages==
==Languages==
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== The Journal ==
== The Journal ==
Sabbatical carries with her a heavy tome bound in strange red leather filled mostly with blank pages. The heavy tome is where she drafts work on the memoirs of her own life, which she expects never to share with anyone, but cannot quite shake a desire to make. She also keeps a smaller travel notebook where she keeps the journal she was instructed to make for her time in Quelmar, detailing all the potentially exploitable mortals she encounters, any new ideas she discovers, especially those that could be used as inspiration for new punishments, and a simple record of events. Highlights of entries of the latter will appear below. As the first journal has filled, she has now supplemented it with an additional notebook purchased for her by Reedy. This extra journal was destroyed in a fiery explosion at the base camp, but Sabbatical has acquired some additional texts to reproduce what she remembers of substance and continue writing with.  
Sabbatical carries with her a heavy tome bound in strange red leather filled mostly with blank pages. The heavy tome is where she drafts work on the memoirs of her own life, which she expects never to share with anyone, but cannot quite shake a desire to make. She also keeps a smaller travel notebook where she keeps the journal she was instructed to make for her time in Quelmar, detailing all the potentially exploitable mortals she encounters, any new ideas she discovers, especially those that could be used as inspiration for new punishments, and a simple record of events. Highlights of entries of the latter will appear below. As the first journal has filled, she has now supplemented it with an additional notebook purchased for her by Reedy.  
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=== Entry 1: Arrival in Quelmar ===
=== Entry 1: Arrival in Quelmar ===
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The rest of the gathered individuals included: a pair of seemingly unrelated kobolds were also present: <s>Snooze</s> Sneeze, and a smaller, quiet one whose name I have yet to learn; an avian musician of some kind; a swarm of worms inhabiting a suit of armor calling him/themselves 'Wiggler.' (Chaotic, erratic, and to be avoided if possible); a blonde human woman with an ego the size of an archdemon who likes to insert herself into conversations uninvited and seems to assume everyone knows her; a human man (Jim Stacey?) who watched the others with a calculating eye enamored of smoking some kind of herb (possible danger or ally to be determined); and an automaton calling himself Lambda who asserted an interest in building positive relationships and exploring the wilds for is own sake. Additional notes and details to follow: a dossier of individuals and impressions before the start of the expedition.  
The rest of the gathered individuals included: a pair of seemingly unrelated kobolds were also present: <s>Snooze</s> Sneeze, and a smaller, quiet one whose name I have yet to learn; an avian musician of some kind; a swarm of worms inhabiting a suit of armor calling him/themselves 'Wiggler.' (Chaotic, erratic, and to be avoided if possible); a blonde human woman with an ego the size of an archdemon who likes to insert herself into conversations uninvited and seems to assume everyone knows her; a human man (Jim Stacey?) who watched the others with a calculating eye enamored of smoking some kind of herb (possible danger or ally to be determined); and an automaton calling himself Lambda who asserted an interest in building positive relationships and exploring the wilds for is own sake. Additional notes and details to follow: a dossier of individuals and impressions before the start of the expedition.  
 
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===== 2.1.1 [[Marion Ette|Marion]] (Marianne?) =====
===== 2.1.1 [[Marion Ette|Marion]] (Marianne?) =====
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From my limited knowledge, these four are rather unusual for their kind. They each seem quite stable in their seasonal affiliation and form a tight-knit group.   
From my limited knowledge, these four are rather unusual for their kind. They each seem quite stable in their seasonal affiliation and form a tight-knit group.   


[[Sir Yewvane Eedryll]] - 7th Knight of [[the Court of Seasons]] (of 8 extant houses), and the leader of the group. The others clearly defer to him, and are all "heartsworn" to him (and possibly each other).   
[[Sir Yewvane Eedryll]] - 7th Knight of the Court of Seasons (of 8 extant houses), and the leader of the group. The others clearly defer to him, and are all "heartsworn" to him (and possibly each other).   


* Autumnal affiliation eladrin elf (he/him), Knight and leader of this house. He appears to be the primary adventurer, although his Winter companion also appears comfortable around a fight. He has taken to resting a hand on the hilt of his sword much more lately--since the latest batch of fae beings arrived, and since he learned of Finnegan's tale.  
* Autumnal affiliation eladrin elf (he/him), Knight and leader of this house. He appears to be the primary adventurer, although his Winter companion also appears comfortable around a fight. He has taken to resting a hand on the hilt of his sword much more lately--since the latest batch of fae beings arrived, and since he learned of Finnegan's tale.  
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* Personal Notes: The only real concern related to this individual is the potential lingering attention of Dr. Moss. However, now that his precious clone is out of the picture (at least temporarily) that threat should be somewhat reduced. Still, keeping alert for any potential threats and oddities will be necessary given the entire situation. Should he prove any different from these expectations, he may be able to be baited into making a foolish attack.
* Personal Notes: The only real concern related to this individual is the potential lingering attention of Dr. Moss. However, now that his precious clone is out of the picture (at least temporarily) that threat should be somewhat reduced. Still, keeping alert for any potential threats and oddities will be necessary given the entire situation. Should he prove any different from these expectations, he may be able to be baited into making a foolish attack.
He disappeared in the midst of completing a project related to the altar and has been replaced with a more... useful agent of this GreenWood Foundation.  
He disappeared in the midst of completing a project related to the altar and has been replaced with a more... useful agent of this GreenWood Foundation.  
</div> </div>
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==== 2.2 Information Gathering ====
==== 2.2 Information Gathering ====
<div class="mw-collapsible mw-collapsed"> In addition to assessing the people with whom I will likely be working, I have been attempting to assess the city of Galik as a whole. During my daily exercise, I've taken up running the streets to develop an accurate map of the area and develop a feel for the varying districts. This is slow work, as the scale of the city is significant, but has yielded considerable results, not least of which is discovering the location of '''The Flame's Respite''', an underground lounge with sauna rooms and the capacity for aromatherapy. The proprietor, a fire genasi man named [[Torrick Ignus]] has agreed to host an evening of relaxation for myself and the other tieflings I have met around the Tempest Brother's compound.   
<div class="mw-collapsible mw-collapsed"> In addition to assessing the people with whom I will likely be working, I have been attempting to assess the city of Galik as a whole. During my daily exercise, I've taken up running the streets to develop an accurate map of the area and develop a feel for the varying districts. This is slow work, as the scale of the city is significant, but has yielded considerable results, not least of which is discovering the location of '''The Flame's Respite''', an underground lounge with sauna rooms and the capacity for aromatherapy. The proprietor, a fire genasi man named [[Torrick Ignus]] has agreed to host an evening of relaxation for myself and the other tieflings I have met around the Tempest Brother's compound.   
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The next few days were still quite tense, and discussions ranged quite a bit. One recurring issue was that the members of this company needed to be less volatile when confronted with the news of someone's death. This was absolutely clear, especially in the case of Marion, who has become a de facto heart of much of the camp's social connections. She is the nexus for many of the relationships here, and Felix even suggested sequestering her from future assignments in order to ensure camp stability. This was suggested without any input from Marion, nor even a consideration of whether that would be possible. He also suggested the vague beginnings of several broad policy changes with no sense of their viability or appropriateness to the circumstances. I rejected all of this, and then spoke to Marion to tell them not to accept any outside suggestions of restricting her involvement. She has proved capable enough to choose for herself the level of involvement to take in assignments, and allowing some empty suit of armor to dictate restrictions in the name of protecting camp morale or stability is absolutely unacceptable. I discussed with Marion the idea of making an effort to more thoroughly prepare her closest contacts for the potential of a death, and I think it highly unlikely that we will see a repeat of the circumstances of the night of our return. We can ameliorate the risks of discord more efficiently and without so much resistance by assigning personal responsibility for professionalism rather than instituting new general programs amongst a disparate group of adventuring individuals. This "Felix" requires a further addition in his own entry similar to those detailing other persons of interest in the company. And room will be provided for any other notable arrivals over the next weeks.   
The next few days were still quite tense, and discussions ranged quite a bit. One recurring issue was that the members of this company needed to be less volatile when confronted with the news of someone's death. This was absolutely clear, especially in the case of Marion, who has become a de facto heart of much of the camp's social connections. She is the nexus for many of the relationships here, and Felix even suggested sequestering her from future assignments in order to ensure camp stability. This was suggested without any input from Marion, nor even a consideration of whether that would be possible. He also suggested the vague beginnings of several broad policy changes with no sense of their viability or appropriateness to the circumstances. I rejected all of this, and then spoke to Marion to tell them not to accept any outside suggestions of restricting her involvement. She has proved capable enough to choose for herself the level of involvement to take in assignments, and allowing some empty suit of armor to dictate restrictions in the name of protecting camp morale or stability is absolutely unacceptable. I discussed with Marion the idea of making an effort to more thoroughly prepare her closest contacts for the potential of a death, and I think it highly unlikely that we will see a repeat of the circumstances of the night of our return. We can ameliorate the risks of discord more efficiently and without so much resistance by assigning personal responsibility for professionalism rather than instituting new general programs amongst a disparate group of adventuring individuals. This "Felix" requires a further addition in his own entry similar to those detailing other persons of interest in the company. And room will be provided for any other notable arrivals over the next weeks.   
</div>
</div>
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===== 5.2.1 "[[Felix Francis Fitzgerald|Felix]]" or whatever you like =====
===== 5.2.1 "[[Felix Francis Fitzgerald|Felix]]" or whatever you like =====
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<div class="mw-collapsible mw-collapsed"> There has been a sense of tension in the air of the camp over the last week. With the brief time where most of our adventuring party was thought missing, the new arrivals, and the ongoing tensions between individuals. Felix in particular seems to be disturbed by the fact that people in the camp do not all get along as friends. My greatest concern is the unprofessional members of this group rather than the attitude between people. I've raised the poor reaction to the recent mission with multiple people: Reedy, Marion, and in conference with others like Felix and Sir Yewvane. But we need not like each other to be a functional company despite anything Felix and his ilk may think; we need only maintain enough professionalism while we are actually faced with threats.  
<div class="mw-collapsible mw-collapsed"> There has been a sense of tension in the air of the camp over the last week. With the brief time where most of our adventuring party was thought missing, the new arrivals, and the ongoing tensions between individuals. Felix in particular seems to be disturbed by the fact that people in the camp do not all get along as friends. My greatest concern is the unprofessional members of this group rather than the attitude between people. I've raised the poor reaction to the recent mission with multiple people: Reedy, Marion, and in conference with others like Felix and Sir Yewvane. But we need not like each other to be a functional company despite anything Felix and his ilk may think; we need only maintain enough professionalism while we are actually faced with threats.  
This was also the time period when Sneeze finally grew too brazen, encroaching on my personal space yet again and refusing to leave me alone. I described him as the disgusting chaotic creature he was, which evoked tears and a verbal response at the time, but also seems to have finally gotten the message across to his small brain that I want nothing to do with him. This is an acceptable outcome, although it would still be cleaner were he to be eliminated entirely. That solution would upset Reedy, but I think I can manage to produce some sympathy if not empathy for her attachment to the creature.   
This was also the time period when Sneeze finally grew too brazen, encroaching on my personal space yet again and refusing to leave me alone. I described him as the disgusting chaotic creature he was, which evoked tears and a verbal response at the time, but also seems to have finally gotten the message across to his small brain that I want nothing to do with him. This is an acceptable outcome, although it would still be cleaner were he to be eliminated entirely. That solution would upset Reedy, but I think I can manage to produce some sympathy if not empathy for her attachment to the creature.   
</div> </div>
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==== 5.3 Relationship with Reedy ====
==== 5.3 Relationship with Reedy ====
<div class="mw-collapsible mw-collapsed"> Reedy and I have been close in some way ever since the incident in the arena back in Galik and my telling her a bit more about myself and my family. This closeness only grew when we agreed to share a tent in the camp, even though this did not necessarily imply a physical relationship for either of us at the time. Given how she has reacted, and her own personal connections to the hells, she is really one of the only people among the company who has much of a chance of fully understanding me, and I can now understand why the delivery of the Phlegethos amulet was made even given her presence.  
<div class="mw-collapsible mw-collapsed"> Reedy and I have been close in some way ever since the incident in the arena back in Galik and my telling her a bit more about myself and my family. This closeness only grew when we agreed to share a tent in the camp, even though this did not necessarily imply a physical relationship for either of us at the time. Given how she has reacted, and her own personal connections to the hells, she is really one of the only people among the company who has much of a chance of fully understanding me, and I can now understand why the delivery of the Phlegethos amulet was made even given her presence.  
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This is not just a trust with my physical safety or with some of my secrets, but something far more significant. I shared with her that I would be leaving, and where I would be going, and this only made her want to follow me. But perhaps the most significant moment was when I shared my ambitions with her. She didn't shy away, rebuff me, tell me they were foolish or outside my grasp, she accepted them and offered to support them. As I write this just after the successful culmination of events in the contract described below, I may not have the timeline of events perfectly accurate, but it was also around this time that we had the necessary discussion of what exactly our relationship was, or could be.  
This is not just a trust with my physical safety or with some of my secrets, but something far more significant. I shared with her that I would be leaving, and where I would be going, and this only made her want to follow me. But perhaps the most significant moment was when I shared my ambitions with her. She didn't shy away, rebuff me, tell me they were foolish or outside my grasp, she accepted them and offered to support them. As I write this just after the successful culmination of events in the contract described below, I may not have the timeline of events perfectly accurate, but it was also around this time that we had the necessary discussion of what exactly our relationship was, or could be.  


Reedy took me out to the sparring area just outside of camp to share a private meal and discuss where things between us stood or could go. I again explained that I wasn't really looking for anything permanent when I came to Quelmar, and what obstacles lay in that direction: my return to Phlegethos, my eventual change into a devil, my ambitions, and my lack of total control over my life. I even shared how my own feelings for Reedy are not so... insurmountable as hers for me appear to be. Yet, she confessed that she ''loved'' me, and would face whatever difficulty to stay in my life forever. There is nothing really for her to gain from this relationship other than me, and in fact she loses so much she holds dear in order to further it: her connection to Corellon, which she clearly prizes, her mortal family, her life, and her very soul.[[File:ReedyandSabbatical.png|thumb|407x407px|Sabbatical accepts Reedy's love.]]I tried to be quite clear that I could not promise love in the same way, that I would hurt and use her if she let me, and yet she persisted. For her to be willing to sacrifice so much not for gain or to advance another agenda just felt so different from anything I've experienced before. Perhaps it is in part the naivety of a young woman half my own age, but she also has lived a life filled with strife and tensions. She carries with her a thirst for freedom I admire, yet is willing to subordinate her soul to my own in the name of staying close to me and supporting whatever I choose to do. How could I possibly reject her? No, she is not currently an ideal fit for a bodyguard or general under my command, but neither am I in that position of command. We both have time and room to grow into the roles we choose, and I find myself looking forward to overcoming any challenge the multiverse throws at us together.  
Reedy took me out to the sparring area just outside of camp to share a private meal and discuss where things between us stood or could go. I again explained that I wasn't really looking for anything permanent when I came to Quelmar, and what obstacles lay in that direction: my return to Phlegethos, my eventual change into a devil, my ambitions, and my lack of total control over my life. I even shared how my own feelings for Reedy are not so... insurmountable as hers for me appear to be. Yet, she confessed that she ''loved'' me, and would face whatever difficulty to stay in my life forever. There is nothing really for her to gain from this relationship other than me, and in fact she loses so much she holds dear in order to further it: her connection to Corellon, which she clearly prizes, her mortal family, her life, and her very soul.
 
I tried to be quite clear that I could not promise love in the same way, that I would hurt and use her if she let me, and yet she persisted. For her to be willing to sacrifice so much not for gain or to advance another agenda just felt so different from anything I've experienced before. Perhaps it is in part the naivety of a young woman half my own age, but she also has lived a life filled with strife and tensions. She carries with her a thirst for freedom I admire, yet is willing to subordinate her soul to my own in the name of staying close to me and supporting whatever I choose to do. How could I possibly reject her? No, she is not currently an ideal fit for a bodyguard or general under my command, but neither am I in that position of command. We both have time and room to grow into the roles we choose, and I find myself looking forward to overcoming any challenge the multiverse throws at us together.  


Of course, to be truly lasting, any relationship between us demands Reedy's soul be traveling to the same plane mine is. This would not necessarily be impossible without a contract in place, but writing one gives us both surety as well as establishes proper terms for the future and protections from potential outside interference. In particular, I felt concerned that should nothing be set in irrevocable blood, despite anything Reedy feels now, she would find that forces surrounding her would change those feelings. Either someone from the side of light in Corellon would intervene and persuade her not to abandon her moral convictions related to the hells, or she would simply find herself no longer pulled in the right direction in terms of those morals. The other significant issue that needed to be addressed was her mother, Glasya who seems to have as much interest in Reedy as Grandmother has in me, yet has approached that interest in ways that make no sense to me whatsoever. Her failure to engender a feeling of familiar loyalty or even similarity of purpose with her daughter baffles me when I find compare it with my own situation.   
Of course, to be truly lasting, any relationship between us demands Reedy's soul be traveling to the same plane mine is. This would not necessarily be impossible without a contract in place, but writing one gives us both surety as well as establishes proper terms for the future and protections from potential outside interference. In particular, I felt concerned that should nothing be set in irrevocable blood, despite anything Reedy feels now, she would find that forces surrounding her would change those feelings. Either someone from the side of light in Corellon would intervene and persuade her not to abandon her moral convictions related to the hells, or she would simply find herself no longer pulled in the right direction in terms of those morals. The other significant issue that needed to be addressed was her mother, Glasya who seems to have as much interest in Reedy as Grandmother has in me, yet has approached that interest in ways that make no sense to me whatsoever. Her failure to engender a feeling of familiar loyalty or even similarity of purpose with her daughter baffles me when I find compare it with my own situation.   
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==== 7.2 Additional Camp individuals: ====
==== 7.2 Additional Camp individuals: ====
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===== 7.2.1 [[Frankie]] =====
===== 7.2.1 [[Frankie]] =====
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* Personal Notes: The Professor is affiliated with Galik Arcane University, a subsidiary organization of the Dominion Arcane Guild. They do tend to follow along on certain adventures to provide immediate access to their shop of field magical supplies such as scrolls and potions.  
* Personal Notes: The Professor is affiliated with Galik Arcane University, a subsidiary organization of the Dominion Arcane Guild. They do tend to follow along on certain adventures to provide immediate access to their shop of field magical supplies such as scrolls and potions.  
</div>
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===== 7.2.3 "[[Joylee (Jo) Seraphim-Belphegor|Jo]]" Joylee Seraphim-Belphegor =====
===== 7.2.3 "[["Jo" Joylee Seraphim-Belphegor|Jo]]" Joylee Seraphim-Belphegor =====
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<div class="mw-collapsible mw-collapsed">
* Physical Appearance: Jo (she/her) appears to be a human woman in her early thirties often seen in her scale mail armor.
* Physical Appearance: Jo (she/her) appears to be a human woman in her early thirties often seen in her scale mail armor.
* Personality: Jo seems to be a balance of extremes. She talks to herself sometimes and seems to have an internal dialogue going on.
* Personality: Jo seems to be a balance of extremes. She talks to herself sometimes and seems to have an internal dialogue going on.
* Risk Assessment: (Moderate) I have not interacted with them enough to be certain, but it seems that they have an infernal and celestial parent. This makes them a potential complication. Their parentage may also be worth investigating to ensure loyalty remains in the infernal parent and to see whether the celestial can be swayed to serve more useful interests.   
* Risk Assessment: (Moderate) I have not interacted with them enough to be certain, but it seems that they have an infernal and celestial parent. This makes them a potential complication. Their parentage may also be worth investigating to ensure loyalty remains in the infernal parent and to see whether the celestial can be swayed to serve more useful interests.   
* Personal Notes: Reedy has described them as... interesting and a lot to take in. This was an accurate assessment, albeit far from helpful. She seems to have a complex relationship with both parents and also perhaps children of her own which she takes care of. Likewise, she seems to have claimed to be on some kind of holy mission that directs her wherever she is needed.
* Personal Notes: Reedy has described them as... interesting and a lot
</div>
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===== 7.2.4 [[Dragonett]] =====
===== 7.2.4 [[Dragonett]] =====
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* Personal Notes: A competent and useful front-liner, although not really actively participating in matters around camp. Mostly keeps to themselves.  
* Personal Notes: A competent and useful front-liner, although not really actively participating in matters around camp. Mostly keeps to themselves.  
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==== 7.3 Sight Rot and Resolution ====
==== 7.3 Sight Rot and Resolution ====
<div class="mw-collapsible mw-collapsed">In the aftermath of the demonic encounter we escaped via airskiff and made the return to camp. During the travel, several of us, myself included began to develop further symptoms of some kind of malady in the eyes. Therrin attempted to cure it through use of a Lesser Restoration spell, but it did little, and it was clear whatever disease had been inflicted upon us would not be so easily removed. Upon returning to the camp, I made two announcements: first that Jim Stacy had joined demonic forces and was a threat, and second, that some kind of disease had affected a number of us. The latter announcement I made in the medical tent, where Felix attempted to convince me to undergo a quarantine in order to ensure this illness could not spread. He backed down when I told him that it would take a use of force in order to prevent me from leaving, and that I was merely informing the camp of the matter, not subjecting myself to his imagined authority. There was no indication of the taint being a contagion and any quarantine had already been broken as the party split up upon disembarking from the airskiff. Although we were able to discover that regular application casting of lesser restoration magic could at least prevent the disease from getting worse than it already was, a certain amount of damage had already been done.
<div class="mw-collapsible mw-collapsed">[TBW: Sabbatical's struggles with sight rot, and its eventual resolution.]
Back at my tent the real symptoms truly began to appear for the first time, as instead of mere blurring of vision in places, I had my first visual hallucination, that of a dark patch of mold on the wall of the tent. Reedy assured me nothing was there, and my other senses didn't notice anything amiss, but this was the first indication that my eyes were truly compromised. This... was not a feeling I was prepared for. In the Hells, I had never considered how a demonic taint could infect a person to such a degree that it would resist my efforts to remove it. While I feel confident the fires of Phlegethos would prove sufficient, I was stuck in a place where my only access is the little trickle of energy I can call upon. My senses could not be fully trusted, which, while I know I could be subjected to illusions at any time, felt vastly different to have the deception with its root inside me.
 
I did not sleep well that night, despite Reedy's assurances that she would help and that she would protect me during this time of weakness. My dreams that night emphasized the taint's seeming permanence and left me feeling wholly unrested. It became clear by the next time I fell asleep that these dreams were not merely my mind reacting to the reasonable fear of what this disease could do, but were a direct symptom of it. The fiendishly insidious disease also carried a psychic attack with it, preying on deep-seated insecurities and fears and drawing on anything of import to the person affected. Those first dreams left me shaken, as they carried a risk I knew could be real: that my infection would prove too resilient for my body, and that I would have to be destroyed in order to be rid of it. The greater fear was that whatever it was doing would be pervasive enough to stain my soul and cause me to be rejected by the Hells.
 
I took as many steps to cleanse myself as I could think of short of actually burning my eyes out, a step I was unwilling to take unless and until proven necessary. This included ablutions with water and ash as well as meditation and rituals. None had sufficient effect to rid myself of the disease even if they did slightly ameliorate some of the symptoms. I was left feeling ''tainted'' and unclean still, and I strongly considered removing my own eyes in order to prevent any trace of this thing from staying in me. However, because I couldn't even be certain that violent removal of my eyes would succeed in removing all trace of demonic corruption within me, the cost seemed too high to take on an uncertain gamble. I was left terrified and ashamed of my state, but I did my best to keep it hidden.
 
This all came at an incredibly poor time for me as well because I was still struggling with the infernal contract I was crafting for Reedy. It made all my efforts trying to craft proper language and writing carefully just wasted effort as I could not see clearly enough to write it all down. The hallucinations also appeared to come at calculated moments to evoke a reaction or to prompt some kind of ill-fated response. Attempting to rely both on Reedy and my other senses, I avoided making any truly dangerous errors, although I am certain that was only possible because I was able to spend the time mostly in seclusion. Shadows and filth composed a large part of the images, although some of the images were instead of seemingly random things, like Reedy's skin turning a bright shade of blue.
 
As you no doubt are aware, this is also when I decided to contact Grandmother directly about the contract. Although I had trouble with ''seeing'' clearly, I could still think, and I knew I needed to address things properly before either Reedy or I were placed in another life-threatening position on a mission for the Tempest Brother's Company. As Reedy prepared to embark on her assignment to discover what happened to the company livestock, I carefully transcribed the contract text onto the fresh pages I had been sent, even through the blurred vision. It was now that we signed the contract (a new addendum to my own deal sealed long ago) and were wed. Of course, Reedy's mission left us no time to properly celebrate either the union or the beginning of our long time together as consorts.
 
While she was out on this mission, I recruited Lambda to assist me with cooking up a custom meal for Reedy using the knowledge I could borrow from my power. Lambda was able to ensure these efforts were not defeated by any untimely hallucinations, and I promised a minor favor in the form of an attempted Sending spell to an ally of Nassir's in exchange for a supply of his clan's special spices to season things. I prepared a meal as grand as I could under the circumstances with fresh greens, potatoes and the best meat available. My plans for a special evening meal sort of fell apart though because when Reedy returned she had already eaten at a feast. She also came with news of a rare flower in the area called Eyebright that would hopefully help, and a druidic concoction to overcome bad dreams.
 
This last thing I was hesitant to welcome. Even if not a poison, it could be mind-affecting in its own way, and willingly taking in such a substance can grant it more power over one's mind, so it was a risk in and of itself. As we discussed the potential I revealed my fears to Reedy: that this demonic taint was potentially far worse and beyond the ability of even spells enhanced by a magic flower to resolve. This... moment of vulnerability and emotional intimacy was very difficult for me. Showing genuine weakness and vulnerability to another being always seemed like it would only be likely to have me exploited. In the Hells, this may even be correct (and is a good lesson to keep in mind if I wish to feign a weakness and exploit a predictable response in the future), but with Reedy, it didn't feel like a real risk. On the contrary, my sharing those moments with her seemed more effective than anything else in demonstrating trust in her, and it brought us closer together in a way that physical intimacy and closeness alone could not accomplish. This, likewise, seems like a weapon I will find opportunity to make use of should I find myself in the position to tempt other mortal souls into the Hells: show them a genuine emotionally vulnerable moment to build closeness and trust.
 
After being briefly haunted by the spirit of a dragonborn whose body I had questioned earlier and then attending his funeral, Reedy raised the idea of rings for the two of us, which, while sweet and sentimental was unnecessary for me. It may be helpful for her though to both have and to know that I have a physical symbol of our union. Our discussion drifted to druids and growing things, and the lack thereof in Phlegethos before eventually turning back to the demons and the all-too-noticeable conflict of the war with them becoming a significant part of my life. The Fourth circle is far from the front lines of the conflict, as had my previous work, so I did not expect to really confront the demonic threat first-hand until after I had been transfigured. My first-hand experience has only proved the reports accurate, and perhaps even understating the need that exists to protect reality from these creatures. They would ruin corrupt and destroy all of it if left unchecked, and it seems that only the hells have both the strength and resolve to do so. I would be more than willing to take the fight to them in the abyss and deal some lasting damage to the demonic forces once I am transformed into a proper fiend myself and can undertake such a mission. Likewise, if there is any need for a fiendish commander in driving this "Mother" from Quelmar and back into her own domain where she can be properly destroyed, I would find the opportunity quite satisfying.
 
In all, it was a full week of dealing with this corruption before a party was dispatched to a location thought to have eyebright flowers we could harvest. This left me with a week's worth of sleep debt to begin catching up on as well as everything else. The return party was short one in number when it returned, as Tassa Brightfox seemed to have been lost after the conflict, but the mission of primary concern to me was successful: the flowers were acquired, and sufficient quantity of a paste was crafted in the medical tent. By weaving restoration spells in combination with its application directly onto my eyes (quite uncomfortable, but no more so than than the discomfort of the spores in the first place) it appeared to be wholly successful in ridding my body of the disease. This was a relief I do not think I can possibly overstate and an experience I hope never to repeat, but finally I was whole once more and capable of facing any threat once more. When I have to leave I hope that I do so having caused sufficient disruption to this demonic "mother" and any plans she has here.  
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=== Entry 8: Draconic Disasters ===
=== Entry 8: Draconic Disasters ===
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==== 8.2 Mission Report: Dinosaurs Devoured, Descent to Dragon's Demesne ====
==== 8.2 Mission Report: Dinosaurs Devoured, Descent to Dragon's Demesne ====
<div class="mw-collapsible mw-collapsed">Participants: [[Sabbatical (character)|myself]], [[Frankie]], [[Wiggler]], [[Amaris Luanach|Amaris]], [[Joylee (Jo) Seraphim-Belphegor|Jo]], [[Dragonett]]
<div class="mw-collapsible mw-collapsed">Participants: [[Sabbatical (character)|myself]], [[Frankie]], [[Wiggler]], [[Amaris Luanach|Amaris]], [["Jo" Joylee Seraphim-Belphegor|Jo]], [[Dragonett]]


Location: Multiple days (on foot) North of Basecamp - Several hours by skiff.
Location: Multiple days (on foot) North of Basecamp - Several hours by skiff.
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Narrative Account:
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<div class="mw-collapsible mw-collapsed">
Lucinda Grimfold called this group together to investigate the cause of several dinosaur deaths to the North of the base camp. The scouting parties had discovered several fresh kills of the enormous lizards, both magically mutated and the mundane variety, and she is concerned that whatever is killing these creatures may head in our direction once it's hunted its territory clear. We set out aboard an air skiff piloted by a halfling named Skippy who pointed us in the right direction. From the air we spotted evidence of a few bodies in the distance before we spotted a dark shape approaching from the distance in the sky. As it approached, it resolved into an enormous winged figure: a bird with a wingspan greater than the entire skiff at over fifty feet. The bird (a roc) swept at the vehicle in an attack and nearly knocked Wiggler out of the ship before coming around for another pass and tearing into the vessel, causing us to quickly lose altitude.
Lucinda Grimfold called this group together to investigate the cause of several dinosaur deaths to the North of the base camp. The scouting parties had discovered several fresh kills of the enormous lizards, both magically mutated and the mundane variety, and she is concerned that whatever is killing these creatures may head in our direction once it's hunted its territory clear. [Continued]
 
Skippy directed our descent into a clearing in the forest, whereupon the ground immediately gave out under us, dropping us an additional sixty feet into a large underground chamber. The chamber appeared to be the antechamber for some kind of draconic temple dedicated to Tiamat, as it bore her symbol of a set of massive doors and contained five dragon statues placed around the room. Wiggler began to panic, curled up in a ball and useless when it became clear that we would not be escaping anytime soon. He did volunteer to transform into some kind of animal that could climb, but since the roc was still circling the area above us, we all thought it best to explore alternative exits first. Even in a worst-case scenario, I could have sent a message back to camp in order to notify them of our general location and our status, so I was relatively unworried.
 
We examined the room. I focused on the statues while Amaris and Jo looked over the wreckage and Frankie and Dragonett checked the collapsed tunnels for items of interest or possible exits. We determined that it was likely a five-part lock associated with each dragon's element in order to open the large door, and the two dexterous members of the party located a magical dagger we later identified as a dagger of venom. We began the process of unlocking the great door my providing a match to each of the chromatic dragon elements: fire, a torch; ice, chill water from a cave wall; lightning, a static charge; acid, wiggler's feral strike; and poison, the dagger. Upon providing each of these to the basins set in front of each dragon statue, the door unlocked and opened, revealing an even larger chamber filled with statues of stone beings of all kinds, mostly humanoids, a combination tomb/altar to Tiamat. The walls were decorated with large murals of three special dragons: Kavanmort, the Twin Doom; Xevriss, the Devourer of Gourds; and Alkinimic, the ancient. There was also a defaced image of some dragon known only as "The one taken underground" which was seemingly corrupted or something.
 
As we cautiously explored the statue room, it seemed that several statues were subtly shifting position, putting us all on guard for some kind of attack until a medusa came at us from behind. The medusa was seemingly controlling the statues' movement, and they joined the fight, making things far more difficult for us. Half of our group had started turning into stone before we killed the creature and its partial transformations no longer had any effect on us. The death of the creature also caused all the previously mobile statues to revert to stationary form. Despite them all almost certainly being the bodies of previous explorers, I smashed one of the statues, reasoning that I would rather die than be trapped in an indefinite stasis like these people, and that no one had reason to come back here and restore them, as such a spell would have been expensive for each one, let alone for the numbers there were (easily over thirty).
 
We searched the area for valuables, discovering some coin and gems decorating the tomb as well as seven marks in an arc around it, indicating some kind of magical seal in place over it. However, one thing we also discovered was a valuable pearl, which is a necessary component of the Identify spell, something I had been hoping to find for some time. We retrieved the gems and pearl as well as a circlet, which I identified, and which was claimed by Dragonett. Thinking there could be more of worth available, and hoping to find a way out behind the tomb, I asked Amaris to dispel a layer of the protections so we could examine things more closely in safety. Unfortunately, this led to the awakening of the tomb's inhabitant, an undead dragonborn who thirsted for blood (vampire) and who we had just released. He called himself Galidant, and was clearly a creature not in his own time, with vastly outdated information about his part in the earlier conflict of the War of Many Names.
 
We found a passage behind the tomb that led outside, and the whole group thought it best to leave sooner rather than later since this Galidant had strongly implied he would be attempting to eat us despite being the ones to free him from imprisonment. Outside, we found another entrance to this temple, and the other half of our airskiff, containing the communication apparatus. We signaled for rescue and were about to simply wait for rescue when the roc reappeared, this time with the Green Knight riding its back. The creature crashed into the ground, subdued, and the knight slapped some kind of magic collar around its neck, causing it to disappear (likely teleportation or other dimensional magic at work). He then told us that he would be killing us all because we knew too much having spoken to Galidant.
 
As we were already exhausted from the battle earlier, we opted to fight a retreat rather than a pitched battle, and our rescue skiff was nearly arrived. The party scattered, remaining close enough to still offer some support, but far enough that the Knight could not attack too many of us at once. During the battle he spoke, focused almost entirely on Frankie, who he called "Franklin" with seeming recognition that Frankie claims to lack. He also clearly had some sort of regeneration capability. The Green Knight also appeared to be vulnerable to fire, which, as my weapon of choice, meant he targeted me for his first execution. I barely had a moment to cast a spell trying to command him to grovel, which he shook off, before he jammed his sword straight through my armor and my chest and out my back. Suffering from shock, I passed out for a moment before one of the others was able to offer me some healing so I could activate my stride and escape the immediate danger. We actually seemed to be making progress in the battle, and I think we could have simply killed the Green Knight had the rest of the group felt the same and committed to an attack instead of a retreat at the end. Still, I could not press the issue, and we all boarded the airskiff. I do think there was potential for one or more of us to be knocked unconscious again had we pressed for more battle, but even so, I believe it would have proven useful to kill or capture this figure while he fought us alone. Time will tell whether his continued actions in the Wilds are a net benefit or detriment, and I will endeavor to be more persuasive when I tell others to risk their lives for outcomes they do not fully understand, but ''I'' can see.
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==== 8.3 Dangers in the Dark and Disruptions of Deities (Reedy) ====
==== 8.3 Dangers in the Dark and Disruptions of Deities (Reedy) ====
<div class="mw-collapsible mw-collapsed">Reedy returned from a mission today that took her back to the Temple of Lolth we uncovered on our very first mission for the Tempest Brothers Company. Although I haven't yet written up a complete report, some things have been very clear based on her state when she returned to camp and our discussions over the next nights. The mission she was on left a lasting impression on her, and has led to consequences both personal and material. First, for material, Reedy returned with multiple Cloaker hides used to craft into Displacement cloaks and an increased fascination with obtaining monster parts and materials. She has made an arrangement with Bulio to exchange such items for credit against the cost of a Cloak, which he has agreed to craft over the next few months.
<div class="mw-collapsible mw-collapsed">Reedy returned from a mission today that took her back to the Temple of Lolth we uncovered on our very first mission for the Tempest Brothers Company. Although I haven't yet written up a complete report, some things have been very clear based on her state when she returned to camp and our discussions over the next nights. [continued]
The personal and emotional consequences of the mission are more pervasive. One of the members of the missionwas killed, and all of the party were knocked unconscious at at least one point. This came close after the death of two other members of the company and clearly took a toll on many of the people planning to undertake missions for this company. Reedy's reaction, however, was more... disconnected than I expected. I know she is beginning to change, both in response to me and our contract, and I welcome the changes as a whole, but the pace seems, faster than I expected, or I didn't realize quite how near she was to thinking of others as disposable already. The attitude just seemed at odds with what she had displayed before, especially regarding a desire not to kill bounties, but turn them over to "proper authorities," including how she handled the Jim Stacy situation. Yet she somehow was able to be callous when it was the lives of her allies on the line rather than someone under ''her'' power. This will be something to keep an eye on for developments, but so long as she makes correct judgment calls, I am not concerned as of yet. In fact, this could simply be a positive development in response to her accepting of her path with me.
 
Several days later, Reedy was among those asked to join the nearby druidic conclave of Thistlebrook in a celebration of some kind. As part of this celebration apparently the representatives were brought before two gods: the timeless and the nameless. Somehow this event turned from a celebration into some sort of test or trial by these entities involving forces far beyond my understanding. Supposedly those with Reedy were sent into the distant future, to a time when the entire world was ending. During this time, my bond with her soul was just... absent, like it didn't even exist. This was both unexpected, and, as far as I know, it should be impossible. I was under the impression that not even deities could tamper with a soul in that way without the permission of the soul's owner, and it was clear from Reedy's description of events that no such consent had been given.


Firm answers about the incident remain sketchy, as the druids have not been particularly communicative, despite an attempt by me to reach out to their leader for more information. I am especially concerned about this seeming capacity for one god to affect the flow of time so significantly, not just to slow or speed it as the fey often do, but to jump whole groups of people around through it. A small consolation is that these two gods seem to have a limited sphere of influence connected to the druidic conclave. This may mean they are not a direct threat to any of our goals or plans, but I still believe they were worth reporting on to infernal eyes and agents, and not just to the company. In any case, Reedy left the encounter stronger and with a new draconic bow infused with the energy of a radiant dragon. This is somewhat ironic given her new affiliations, but should prove useful should she ever end up taking on the role of tracking down fugitive devils attempting to avoid their trials.  
Several days later, Reedy was among those asked to join the nearby druidic conclave of Thistlebrook in a celebration of some kind. As part of this celebration apparently the representatives were brought before two gods: the timeless and the nameless. [continued]
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==== 8.4 Mission Report: Deceptive Dragon's Demise ====
==== 8.4 Mission Report: Deceptive Dragon's Demise ====
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Narrative Account:
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Rumor of the Demise of the ancient and feeble dragon [[Alkinimic]] have spread with word of the smoke coming from the place known as Mount Alkinimic changing from black to white. The Tempest Brother's Company hopes to be the first to send a group to claim the dragon's hoard. Yet, this mission had a somewhat heightened risk of danger from the start, as Marion had been given a vision by her god, [[Beshaba]], of a party of her friends going into a mountain, before it became a mouth and swallowed them. Marion's vision was quite clear that the mountain would open up into a mouth and swallow the party that went into it. This led to a sense of increased caution, but we still needed to know what was present and make a proper assessment.
Rumor of the Demise of the ancient and feeble dragon [[Alkinimic]]<nowiki/>have spread with word of the smoke coming from the place known as Mount Alkinimic changing from black to white. The Tempest Brother's Company hopes to be the first to send a group to claim the dragon's hoard. Yet, this mission had a somewhat heightened risk of danger from the start, as Marion had been given a vision by her god, [[Beshaba]], of a party of her friends going into a mountain, before it became a mouth and swallowed them.
 
Velemar Decrye was point person for this mission, and something felt slightly off about it from the start: the goal was to secure the hoard of a dragon, yet there was no consideration of what that would mean in terms of the local forces: a clan of kobolds reportedly peaceful, or for any other interested parties. When pressed on the matter, Decrye simply said that we should secure it by whatever means we chose, implying that the Company was in dire need of funding. While I admit the resources would be useful and I am more than curious about what I might be able to find hidden away in the lair of a dragon so ancient that he is dying (which... is not how dragons work to my knowledge, yet that is the explanation that continues to come up with respect to Alkinimic in particular), but this dragon's connection to Tiamat and Kavanmort are the most directly-related things I'm hoping to find some answers to. I understand the dragon queen is a sometimes ally and maintains territory in Avernus, but indications are that even she did not fully control these particular members of her kin. It could prove instructive to examine them, and provide an advantage for whenever her interests diverge from our own more significantly.  


The skiff ride to the mountain was relatively uneventful, although it was plenty long enough to confirm my distaste for multiple of these particular inclusions. There are many here that I will be glad to break from and never have contact with again, unless its on the opposite end of a battlefield or in an opportunity to lead them into corruption. Radion seems an okay sort, although of seemingly lesser personal strength than some of our peers, and Sir Yewvane continues to be most tolerable, even though we are more likely to be at odds in the future. I expect to inform him of my allegiance more directly just before I depart and see if he is open to further diplomatic contact or not. The Court of Seasons may yet prove useful, but how amenable they are to any overtures, seems most unclear given how he has directly opposed certain desires of mine.  
[Still to write: meeting with Decrye, introductions, skiff ride, landing near the Haslo's Historical Expedition Company camp, party split and "Guy" taking another form, talking to Lori Haslow and the Collector, forest of illusions and a battle with not kobolds at the site of a massacre of gnoll forces, confirmation of the gnolls' connection to the abyss, Haslo and Collector again, Yosh the kobold and the abandoned warren, a fake treasure room that yet contained the artifact the collector was looking for, the battle with mimics and copy-bolds, and another confrontation with the collector.]


As we neared the mountain, we spotted an encampment not too far away bearing some sort of archeological group symbol. Finnegan volunteered to go scouting ahead through the sky and was turned invisible by the changeling calling itself "Girl" to facilitate the effort. There was some... conflict instigated by Dickweedus about just waiting around, and it became very clear once Finnegan returned that the half-orc's impatience was going to be a disruptive force on the mission. Although it seemed clear that a diplomatic introduction with the camp would likely prove useful, he insisted on simply charging on ahead toward the wood and the mountains, and he forced a split in the party. That said, the presence of the more chaotic agents in this group would not have made diplomacy any easier, as proven when even Sir Yewvane spoke with a surprising lack of courtesy when we discovered the Collector's involvement. As it turns out, this company was Haslo's Historical Expedition Company, hired by the Collector to look into some relics and further details on Alkinimic in particular. They were after a singular item: a phoenix statuette, of unknown power, and supposedly would interfere with nothing else our own party chose to collect.
Under the immanent threat of violence, the Collector relinquished the item once more The Collector again asserted he would be the best person to maintain control of the item, yet was most unconvincing. Having secured at least temporary possession of the phoenix artifact, I attempted to identify it. The spell failed, for reasons that I could not fully parse at the time. Hopefully I can examine it more thoroughly later with sufficient time to discern what caused the spell to fail so and to emanate danger.  
 
The others passed into the forest between this camp and the mountain, passing through some kind of magical border into an area where they reported being presented with several illusions related to their pasts. This caused some of them concern, and they paused long enough for Yewvane and I to catch up with them at the site of some kind of battle. There were remnants of kobold and gnoll bodies strewn about as well as some horrible living gnoll construct pinned to a tree by heated spikes of some kind. As we investigated the bodies, we were attacked by a bunch of creatures who looked ''almost'' like kobolds, but with something horribly twisted about them. These not kobolds  (copybolds?) were seemingly made of some sort of flesh amalgamation just in the shape of a kobold, and as they attacked, the gnoll construct ripped itself free of the tree, revealing that it was still active. Battle was quick, and the creatures didn't prove too dangerous, although the gnoll remains provided incontrovertible proof of abyssal involvement of some level. We searched the remains for anything else of note and found a magic axe and a few intact weapons which Yewvane is now keeping.
 
As we reached the foot of the mountain and a cavern entrance we encountered Haslo and the Collector again, and it became clear that they intended to accompany our group in person in order to fulfill the Collector's wishes. I found it highly interesting and suspicious that the Collector came along himself, as I had been led to believe they were a distant and hands-off benefactor rather than one to put their own person in danger. This made it all the more clear that whatever this artifact was, it would be... unwise to let him lay claim to it without more information. As we passed through tunnels we came across an abandoned kobold village with only one survivor who identified himself as Yosh the kobold. He revealed that the lair had played host to a strange visitor in the last days of Alkinimic's life: a being called only the "Fleshcrafter" who employed some sort of magic produced by a glowing red stone he wielded. With this stone he ''changed'' the kobolds, and, as we later learned, also changed Alkinimic's body, although it seemed that he may have died just prior to the act. The kobold revealed that this Fleshcrafter was also the source of the mutated and twisted kobolds which he had created from the still living members of this community. It became clear that this kobold was also afflicted, although had yet to fully turn into whatever monstrosity it would soon become. I wanted to destroy it, as did a few other members of the group, but Radion intervened, wanting to spare the creature, and my single spell attempting to circumvent their objections was avoided. This left the creature free to eventually finish transforming and become a threat and ignored the fact that it would have been a greater mercy to simply end its life before it could become fully twisted into something else.
 
As we all moved on from the kobold village we encountered a hall heaped with what appeared to be treasure and, resting atop a pile on the far side of the room, the phoenix statuette. Something was clearly off about the room, but our half-orc ignored good sense and rushed into the room to claim the artifact before anyone else could prevent him. As he grabbed it, the piles of treasure revealed themselves to be mimics, and even the floor began to sink and pull people towards its center. It's confusing that this fake treasure room yet contained the sole artifact the Collector was looking for, and that is a lingering problem about the entire affair with him. He knows far too much about the exact disposition of the items he seeks, and has far more resources than he should. Yewvane claimed he was fey, and that would explain certain things, but not everything about him. He also didn't contribute at all in the battle that ensued as we were attacked by several more of these mutated kobolds and the mimics. The battle was tougher than the prior one, with multiple people being knocked down and one of Haslow's companions dying to the attacks of these creatures. We were outnumbered and the battle was close, yet he simply stood around watching, and wasn't even attacked. The whole thing was suspicious, and after we won the battle and caught our breaths, it was hardly surprising when it became clear that he had somehow acquired the statuette from Dickweedus despite being a good twenty feet at least from him throughout the battle.
 
Under the impending threat of violence, from the half-orc, and less immediate threat from the rest of us, the Collector relinquished the item once more. As they had said when we first met them in Haslo's camp, the Collector asserted he would be the best person to maintain control of the item, both for our own safety and the safety of the item, yet he was far from convincing. Having secured at least temporary possession of the phoenix artifact, I attempted to identify it. The spell failed, for reasons that I could not fully parse at the time. Hopefully I can examine it more thoroughly later with sufficient time to discern what caused the spell to fail so and to emanate danger. (Post-script note: More information acquired since, but classified for personal discussion only)


The center of the floor of the fake treasure room opened up to a large chamber 40ft down, and after a short rest, we descended into an immense cavernous space with crystal walls and the body of the dragon. It also had ''piles'' of treasure, this time, that were real. A voice emanated from everywhere finding it “interesting” that “newcomers” had come, and the crystal walls displayed images, I believe individually, of our deepest desires. I saw myself sitting on a throne surrounded by flames, with Reedy standing beside and behind me as a confidant and guard. The voice attempted to offer us the things we saw, but that was nonsensical and not the least tempting. It cannot offer the sort of power I seek: it can only be ''seized'', when I have earned enough to make the effort. Attempting to do so not on my own ''personal'' power would be meaningless.
The center of the floor of the fake treasure room opened up to a large chamber 40ft down, and after a short rest, we descended into an immense cavernous space with crystal walls and the body of the dragon. It also had ''piles'' of treasure, this time, that were real. A voice emanated from everywhere finding it “interesting” that “newcomers” had come, and the crystal walls displayed images, I believe individually, of our deepest desires. I saw myself sitting on a throne surrounded by flames, with Reedy standing beside and behind me as a confidant and guard. The voice attempted to offer us the things we saw, but that was nonsensical and not the least tempting. It cannot offer the sort of power I seek: it can only be ''seized'', when I have earned enough to make the effort. Attempting to do so not on my own ''personal'' power would be meaningless.
Line 625: Line 580:
When we returned to camp, the Collector spoke to Mr. Decrye and persuaded him to part with the artifact by providing generous funding to the company, while still only paying ''us'' a pittance of a hundred gold each. While it was clear that mere words would do little to persuade the company not to accept this offer, I ''was'' able to convince the collector to leave the object temporarily in our care so long as we can make use of it. Whether it actually is of use, of course, remains to be seen since it resisted my first efforts to identify it.
When we returned to camp, the Collector spoke to Mr. Decrye and persuaded him to part with the artifact by providing generous funding to the company, while still only paying ''us'' a pittance of a hundred gold each. While it was clear that mere words would do little to persuade the company not to accept this offer, I ''was'' able to convince the collector to leave the object temporarily in our care so long as we can make use of it. Whether it actually is of use, of course, remains to be seen since it resisted my first efforts to identify it.
</div>
</div>
</div>
=== Entry 9: Worries in the Wilds ===
=== Entry 9: Worries in the Wilds ===


==== 9.1 Mission Report: Withered Wastes ====
==== 9.1 Mission Report: Withered Wastes ====
<div class="mw-collapsible mw-collapsed">Participants: [[Sabbatical (character)|Myself]], [[Marion Ette|Marion]], [[Nassir Tycho|Nassir]], [[Hermes Purrnes|Hermes]], [[Juno]], [[Thordon Akieye|Thordon]]
Participants: [[Sabbatical (character)|Myself]], [[Marion Ette|Marion]], [[Nassir Tycho|Nassir]], [[Hermes Purrnes|Hermes]], [[Juno]], [[Thordon Akieye|Thordon]]


Location: A few hours Northwest of Camp, beyond the druid conclave and near the location of a recent forest fire. (See Mission 9)
Location: A few hours Northwest of Camp, beyond the druid conclave and near the location of a recent forest fire. (See Mission 9)
Line 643: Line 600:


Individuals of note: Galaros and Curian, of the Thistlebrook druidic conclave.
Individuals of note: Galaros and Curian, of the Thistlebrook druidic conclave.
</div>
 
Narrative Account:
Narrative Account:


<div class="mw-collapsible mw-collapsed">Aside from the awkward manner in which I was pressed into joining the mission, the entire thing was fairly straightforward from my perspective, so I will not belabor it with a lengthy report: the druids Galaros and Curian discovered an area of withered land which they believed our company was at least partially responsible for, so they wanted to alert us to it and encourage us to investigate it more thoroughly. After traveling closer we found the terrain blighted and falling apart, even evidence of creature who would not normally leave bodies, such as the demonic "Mother's" creations dead and decaying in the area. In order to ascertain whether the undead and presumably vampiric creature was involved in these creatures' demises, I took my dagger and sawed one open, learning that no, it was not ''drained'' of fluid as I would expect from a vampire, but it was dessicated in a way that I would not expect given the climate.
[Text]
As we progressed further, we discovered a tangled mass of withered vines from which a creature speaking in primordial arose and moved to attack us. This creature ranted about being some kind of former forest protector that had been burned and would now wither and burn everything else. It demonstrated an affinity for fire and earth and ash, and yet also still seemed to be drawing vitality from the ground around it. It was clearly some form of primal creature that had been corrupted in some way against its nature, although by what it is more difficult to say. I would not expect a mere fire to be able to cause such, even if it had been caused by a party in conflict with demonic oozes.


During the battle it became clear that we were struggling to make a lasting impact on the creature with no clear method to eliminate its regeneration (although in hindsight, Marion has a spell that can assist with that in the future). Nevertheless, escape seemed like an unlike option for most of the group because the being could teleport short distances in addition to its usual movement. This resulted in an intense battle where both sides fought to the brink of defeat before we were finally able to bring the creature down. In the aftermath, I searched the mass of vines for anything of value and discovered some coin and gems as well as what looked like the stone head of an axe wrapped in vines buried to the haft in a stump. Without waiting for it to be examined, Nassir picked up the weapon, and the vines wrapped around his arm, binding the blade to him. Despite this *clearly* being a sign of some kind of cursed object, Nassir insisted he would rather keep it for the time being after I identified it and explained what its beneficial properties were: It is a magicly enhanced axe that can store itself around his arm and deal additional fire damage when striking foes. With the creature destroyed and the withering prevented from spreading, we returned to camp and let Billiam know of our success. 
</div>
==== 9.2 The Phoenix Statue: "Daughter of the Setting Sun" ====
==== 9.2 The Phoenix Statue: "Daughter of the Setting Sun" ====
<div class="mw-collapsible mw-collapsed">''This entry is mostly missing, having been burned to ashes in the explosion in camp which resulted from an attempt at experimenting with the statue. Rather than replace the notes there is just one line:''
[Description of investigative process and thoughts, as well as the explosive conclusion. Distrust of Velemar Decrye and his rant.]
"Initial notes destroyed. Further details, thoughts, and reactions deemed too sensitive to write down anywhere. For private discussion with Archduchy and above only.


Side note: Velemar Decrye has proven far less reliable than initially expected, and his goals clearly do not align with my own, or even entirely with those of the company. He claims to be a shrewd businessman, yet has engaged in questionable practices and proven to have some ulterior motives.
</div>
==== 9.3 Promises and Promotions ====
==== 9.3 Promises and Promotions ====
<div class="mw-collapsible mw-collapsed">The messages I've received and the way you, Mother, pushed for an immediate fiendish transformation upon my return to the Hells made me concerned. This contract with Reedy and the portions affecting my self are some of the first times when I've really felt that our interests did not align. Not so much areas of focus, as we have already had considerable differences of opinion, and my desires do not express themselves in anywhere close to the same as yours do, but in terms of goals and motives. I don't think I had ever really thought of you as a potential rival or adversary before, but I begin to see the edges of that possibility. You have ambitions of your own, not only goals for your daughter. Considering my place in the infernal hierarchy, or, not quite within it, as it currently is, I've begun to worry about my station on my return. There was never much reason for concern when I was fully concentrated on my legal work, but since I have been reminded of my ambitions by the pace of things here on Quelmar, I've noticed that I was growing... complacent at the pace of my advancement rather than truly pushing myself to the limits of my ability and proving that I have the capacity and the drive necessary to rise to the rank of archfiend and hold my position against any and all threats. There are pit fiends who have strived for hundreds of years to be worthy of something I had assumed I would be able to take, and yet until recently, I hadn't fully grasped the possibility that I might not find myself made into an archfiend when my time to transform or die came.
[My worries over what type of fiend I will be and for how long. The weight of considering a consort's interests as well.]
This uncertainty about my status has been exacerbated by my relationship with Reedy. I am more than confident that, given time, I would be able to climb the infernal hierarchy as any kind of devil and eventually claim my place among the Duchy if not also assert a claim to one of the circles on my own. What I truly hadn't considered is what my status might mean for others who depend or rely on me. I had never built a true power base of fiends loyal to me because I lacked the authority to claim souls and to promote beings on my own. I always assumed it was something I would take to after transfiguration, but dealing with the mortal souls in Amusa has been incredibly instructive. There are countless areas of leadership I was simply lacking, and an ability to create loyalty in others was one of those areas. I've inspired such with Reedy through an exchange of promises, her loyalty for me, and a shared emotional and physical connection that she calls love. That approach is not scalable to all the other beings I must enlist if I wish to have a functioning duchy of my own in the future. Considering this also brought home the idea that I must consider more interests than my own and my superiors' when making decisions or plans, I must also consider those of my subjects, dependents, and consort. While their interests would never contravene my own, awareness of them is vital to maintaining loyalty and making beneficial decisions. Of course, if I lack standing or autonomy, such as being placed on a low point in the infernal hierarchy, then I will have little hope of ''controlling'' circumstances sufficiently to protect my own interests let alone those of a consort. Over the last couple days, as I consider my imminent return to Hell, this has weighed on my mind: how can I hope to protect my consort's interest when I still know so little about where I will stand in the Hells?
 
The reality of the situation is that I can't. I made no promises to Reedy about having power or guaranteeing some kind of status, but our discussions were always built on certain implicit assumptions that I now realize I did not have sufficient reason to have. After all, only Asmodeus has the power to raise a being to the station I seek and I have never communicated with him directly, let alone had opportunity to impress him, unless my superiors, such as you, Mother, or Grandmother and Grandfather have passed along information about me without my knowledge. While I do not fear any of my activities being known, I realize also that I should not assume any of them are either. I've seen countless fiends' achievements attributed to their others through politicking or arranging reports in particular ways. I should not expect my own circumstances to be different unless I take action to ensure it. It's not that I do not trust you, Mother, just that I now understand where some of the boundaries of that trust might be.
Reedy has assured me that she will love me regardless of the form I obtain, but I do not think she truly understands what it would mean for each of us to be a lesser fiend, or even a greater fiend. Her only real interaction with other devils has been through her mother, an archfiend, and through myself, a tiefling agent of the Hells. Her perspective on these matters, while endearing, is hardly to be fully believed. Nevertheless, it was a comfort to hear. Telling her of my uncertainties and hearing from her an unwavering trust in me was far more of a comfort than I could have anticipated. It was also a relief to share the details of my concern as something I had left unstated in the contract we put together. I do not like the feeling of deceit even through ambiguity, although I understand its value and necessity in certain circumstances. It is not how I would treat a consort, someone I have brought into my life and my family. Still, I think that is more than enough said on the matter. I will discuss my rank with you when I return and deliver these reports in person, and then there will be no more uncertainty on this matter.  
</div>
==== 9.4 Mission Report: Tablets on the Train ====
==== 9.4 Mission Report: Tablets on the Train ====
<div class="mw-collapsible mw-collapsed">Participants: [[Sabbatical (character)|Myself]], [[Redemption Core|Reedy]], [[Wiggler]], [[Radion The Forged|Radion]], [[Chrysaor]], [[Cealion]], [[Frankie]]
Participants: [[Sabbatical (character)|Myself]], [[Redemption Core|Reedy]], [[Wiggler]], [[Radion The Forged|Radion]], [[Chrysaor]], [[Cealion]], [[Frankie]]


Location: The railway connecting the West of Cauldomo to the border of Galik.
Location: The railway connecting the West of Cauldomo to the border of Galik.
Line 679: Line 627:


Individuals of note: Jack of Hearts (Masked Swords bard), Theta (Warforged versatile combatant), Titan (A resilient dragonborn barbarian), Yellena (Eladrin Frost magic, melee attacker), Malakar (undead evocation specialist), Tini (Kobold cleric?), six Pentulvan Brothers, of 18 (human bandits with maces/rifles) (see also Mission 2)
Individuals of note: Jack of Hearts (Masked Swords bard), Theta (Warforged versatile combatant), Titan (A resilient dragonborn barbarian), Yellena (Eladrin Frost magic, melee attacker), Malakar (undead evocation specialist), Tini (Kobold cleric?), six Pentulvan Brothers, of 18 (human bandits with maces/rifles) (see also Mission 2)
</div>
 
Narrative Account:
Narrative Account:


<div class="mw-collapsible mw-collapsed">[The details of this mission]
[Text]
</div>


=== Entry 10: Final Farewells ===
=== Entry 10: Final Farewells ===
I know my time on Quelmar is coming to a close. The entries here detail final unfinished business to be delegated to Reedy or other agents on the mortal plane while I return and face whatever awaits me back home. I will admit to feeling a bit of trepidation as to what is going to happen next. When I first left I fully expected simply to return to work in Belial's courts for quite some time as I demonstrated my ability to follow orders not just well, but exceed them through exceptional performance. In my role as Sabbatical, I have learned a lot more than I expected to, and the experience has certainly changed me in more than the obvious ways. I will attempt to describe those changes the best I can here as well, both for my own benefit and in continued faithfulness to your request that I keep a record. Should anything unexpected befall me, I have provided Reedy with instructions on how to burn this journal in a sacrificial ritual in order to send it to the hells. I trust that this is acceptable, and the risk of the method falling into dangerous hands is exceptionally low.
I know my time on Quelmar is coming to a close. The entries here detail final unfinished business to be delegated to Reedy or other agents on the mortal plane while I return and face whatever awaits me back home. I will admit to feeling a bit of trepidation as to what is going to happen next. When I first left I fully expected simply to return to work in Belial's courts for quite some time as I demonstrated my ability to follow orders not just well, but exceed them through exceptional performance. In my role as Sabbatical, I have learned a lot more than I expected to, and the experience has certainly changed me in more than the obvious ways. I will attempt to describe those changes the best I can here as well, both for my own benefit and in continued faithfulness to your request that I keep a record. Should anything unexpected befall me, I have provided Reedy with instructions on how to burn this journal in a sacrificial ritual in order to send it to the hells. I trust that this is acceptable, and the risk of the method falling into dangerous hands is exceptionally low.


==== 10.1 A Final Mission to Comprehend a Henge ====
==== 10.1 (TBD) ====
<div class="mw-collapsible mw-collapsed">A formal mission report of this mission seemed unnecessary. Few of the company seemed to read the reports, and since I am leaving shortly, the effort of doing so seemed likely to be wasted. There were, however, a few interesting matters of note, so I will record a brief summary of events and finds.
Text TBD for formatting
</div>
 
==== 10.2 Final Dealings and Connections ====
==== 10.2 (TBD) ====
<div class="mw-collapsible mw-collapsed">[Text here will discuss: Reedy, Amaris, Marion, Sir Yewvane Eedryll, Sneeze, Kompi, and any other contacts Philani expects she may maintain.]
Text 2 for Format.  
</div>
</div>


== The Return to Phlegethos ==
== The Return to Phlegethos ==
Sabbatical left the material plane of Quelmar on Kentgannon 12, 893 PR by use of a ritual spell temporarily tying a nearby river to the Styx and boarding a raft to take her to Avernus. This ritual involved a chunk of stone quarried from Avernus as a focus, symbolic payment to the ferryman of death, and a prior arrangement for passage organized by her mother, Pharastra. The river's waters returned to normal after a few hours, and the sole remaining evidence of the ritual is a rough circle of infernal stone at the banks of a river in the wilds of Amusa carved with a pentacle on the surface.
Philani returned to Phlegethos on Kentgannon ##, 893 PR. What complications and events that still involve her have yet to be determined.  
 
In Avernus, Philani ran into several difficulties: the party of devils she was expected to meet up with was scattered by a horde of invading Bulezau demons, and she was some distance away from support. There were not too many survivors of the demons, only a dozen, by the time she arrived nearby, but such numbers were not something she could take on single-handedly or at once. She encountered one imp, [[Serrek]], whom she commandeered into her service and used as an invisible scout and lookout as she planned a strategy to eliminate the remaining demons. It took several days and a close battle with 3 of them at once, but Philani was able to eliminate them in several small encounters. She ''did'' briefly become infected with a fiendish disease, but was able to cleanse it through the use of a Lesser Restoration spell after a rest. With the immediate area finally clear of demons, Philani took Serrek with her to a fortress where she was able to secure safe passage to Dis, the second layer of the Hells.
 
Upon her arrival in Dis, Philani secured accommodations at an expensive inn, making use of the coins obtained from her time on Amusa. She also received a message from an unnamed Duke of Dis arranging for a meeting. At this meeting she was informed of an order for her to travel via portal directly to Hellmar and meet with Asmodeus for a detailed report of her activities. This was due to Glasya making certain statements and insinuations about what Philani has done on the mortal plane since she left the Hells. The meeting went reasonably well, with Philani providing a thorough accounting of herself and her activities, as well as sharing her opinions on the role of family in the Hells and the potential threat to the universe posed by a demonic "Mother" in Amusa, a being she believes is likely Zuggtmoy. No final decisions about Philani's status or station were made, but she was given passage back to Phlegethos directly after the interview. 
 
Philani returned to Phlegethos on Kentgannon 26, 893 PR. She returned to Fierna's palace and delivered another report to her mother, Pharastra, and her grandmother, Fierna. After delivering this report, it was clear that further strategizing regarding the demonic threat on Amusa was necessary. Philani remained in the palace for the next month as she was thrust into a position of direct oversight of a camp of demon hunters. During that time, she continued to pursue arcane studies, developing an affinity for the Order of Scribes Wizards and awakening the strange, animate spellbook Bulio had sold to her.


== The Rise of a New Archfiend ==
For further details of what becomes of Philani/Sabbatical, see [[Philani]]. She later becomes known as the "Inferno of Phlegethos." When or whether she grows beyond that title to the ranks of an archduchess in her own right remains to be seen, but she remains ever loyal to the Hells even as she increases her own power.
[[Category:Player Characters]]
[[Category:Player Characters]]
[[Category:Wicked Wilds]]
[[Category:Wicked Wilds]]
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