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{{Worldbuilders}}{{Infobox_character|name={{PAGENAME}}|image=Sheil_mini.jpg|languages=Sylvan, Common, Elvish, Celestial|affilliation=[[Brynala Shadowstep]]|deathDate=544 [[PR]] (Date of imprisonment)|deathPlace=[[The BackHalls]]|species=Rabbitfolk|gender=Female|playerName=Gail}}
{{Infobox_character|name={{PAGENAME}}|image=Sheil_mini.jpg|languages=Sylvan, Common, Elvish, Celestial|species=Rabbitfolk|gender=Female|playerName=Gail}}


'''{{PAGENAME}} '''is [[warlock]] rabbitfolk that, while generally happy to help goodly folk, doesn't usually like to be distracted.
'''{{PAGENAME}} '''is warlock rabbitfolk that, while generally happy to help goodly folk, doesn't usually like to be distracted.
 
== About ==
Sheil tried to learn magic on her own, in secret as a kid, and burned down a building that she never owned up on. Which is why she's seeking a celestial.
 
She had friends once, but blew them off and got obsessed studying about demons.


==History==
==History==
Sheil Silverfoot hates demons. Sure, it might have actually be a wizard’s guild behind the abduction of her older cousin, but it was years before Sheil uncovered that truth. In the meantime, Shiel dedicated her childhood to learning about the demons who invaded her home. She vowed to wield magic like her cousin in order to get her retribution. During her countless hours pouring over old tomes, she learned that magic could be bestowed by celestial beings. She determined and sought out the location of a unicorn grove and met, to her surprise, the Dusk Unicorn Valarian. He agreed to grant her divine magic to better pursue and the banish the demons that threaten Sheil’s woodland home. With her newfound abilities, Sheil set out to uncover the truth about her cousin’s abduction—and hopefully take care of some demons along the way.  
Sheil Silverfoot hates demons. Sure, it might have actually be a wizard’s guild behind the abduction of her older cousin, but it was years before Sheil uncovered that truth. In the meantime, Shiel dedicated her childhood to learning about the demons who invaded her home. She vowed to wield magic like her cousin in order to get her retribution. During her countless hours pouring over old tomes, she learned that magic could be bestowed by celestial beings. She determined and sought out the location of a unicorn grove and met, to her surprise, the Dusk Unicorn Valarian. He agreed to grant her divine magic to better pursue and the banish the demons that threaten Sheil’s woodland home. With her newfound abilities, Sheil set out to uncover the truth about her cousin’s abduction—and hopefully take care of some demons along the way.  
Her last memory was following a lead to a wizard's guild that was breaking into a building, following by springing a trap that was set by the guild. 




Valarian appears to Shiel when necessary, often taking the form of an unassuming squirrel or cloud of mist when discretion is advised.  
Valarian appears to Shiel when necessary, often taking the form of an unassuming squirrel or cloud of mist when discretion is advised.  
== Power ==
Hopping, Blasting, Finding Familiars


==The BackHalls==
==The BackHalls==
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In one lifetime in the Halls, Sheil traveled quite a ways in the high-numbered portion of the halls with a group that included [[Brynala Shadowstep|Brynala]], Tierial, Thetsu, and Quinn. They encountered many fascinating things, including a version of [[Earn'st Grimes|Earnst]] with a harem of mermaids, many vampires, a brass golem, and, unfortunately for Shiel, a bottomless pit. However, Brynala's quick thinking with a time-resetting object saved her from a seemingly endless fall. They met up with the minotaur Munim and made their way into the Kingdom, where they met the Queen and the eleventh master Ipos. There, they awaited the prophesied fall of the BackHalls. Although Shiel's party used backdoor chalk to teleport away, Shiel and Munim ended up remaining. Eventually, she made her way to the City, to investigate their rumored way out. She met up with a different team of adventures, including [[Prince Yasai|Yasai]], [[Seraphina]], Vadim, Murakh, a Galeb Duhr, and a child named Timmy. Yasai's grand punches allowed them to storm the City. In the chaos, Sheil found a room with levers, but as she considered pulling one, a dwarf named [[Bhurgrum Burnale|Bhurgrum]] hastily told her to stop. He scribbled the words to a call and response chant that apparently were the key to escaping the Halls and implored her to find Quinn and lead him out of the Halls. Soon thereafter, Shiel struck the final blow on a guidance counselor, gaining all 10 master powers in the process. The group with her at the time did indeed contain Quinn, who decided to stay in the halls to find his mother and make peace with his father. But, Quinn did help Shiel open the glowing door within the City, revealing a series of portals (the [[The Tovag Baragu|Tovag Baragu]]) leading...out. Shiel, [[Brynala Shadowstep|Brynala]], Murakh, and eldritch [[Earn'st Grimes|Earn'st]] decided that anywhere was better than the Halls and left. Quinn and the Galeb Duhr watched their escape, as their other companions continued to make their way through the City. Sheil's destination—and whether the master powers continue to flow within her—remain unclear.
In one lifetime in the Halls, Sheil traveled quite a ways in the high-numbered portion of the halls with a group that included [[Brynala Shadowstep|Brynala]], Tierial, Thetsu, and Quinn. They encountered many fascinating things, including a version of [[Earn'st Grimes|Earnst]] with a harem of mermaids, many vampires, a brass golem, and, unfortunately for Shiel, a bottomless pit. However, Brynala's quick thinking with a time-resetting object saved her from a seemingly endless fall. They met up with the minotaur Munim and made their way into the Kingdom, where they met the Queen and the eleventh master Ipos. There, they awaited the prophesied fall of the BackHalls. Although Shiel's party used backdoor chalk to teleport away, Shiel and Munim ended up remaining. Eventually, she made her way to the City, to investigate their rumored way out. She met up with a different team of adventures, including [[Prince Yasai|Yasai]], [[Seraphina]], Vadim, Murakh, a Galeb Duhr, and a child named Timmy. Yasai's grand punches allowed them to storm the City. In the chaos, Sheil found a room with levers, but as she considered pulling one, a dwarf named [[Bhurgrum Burnale|Bhurgrum]] hastily told her to stop. He scribbled the words to a call and response chant that apparently were the key to escaping the Halls and implored her to find Quinn and lead him out of the Halls. Soon thereafter, Shiel struck the final blow on a guidance counselor, gaining all 10 master powers in the process. The group with her at the time did indeed contain Quinn, who decided to stay in the halls to find his mother and make peace with his father. But, Quinn did help Shiel open the glowing door within the City, revealing a series of portals (the [[The Tovag Baragu|Tovag Baragu]]) leading...out. Shiel, [[Brynala Shadowstep|Brynala]], Murakh, and eldritch [[Earn'st Grimes|Earn'st]] decided that anywhere was better than the Halls and left. Quinn and the Galeb Duhr watched their escape, as their other companions continued to make their way through the City. Sheil's destination—and whether the master powers continue to flow within her—remain unclear.
[[Category:The BackHalls]]
[[Category:The BackHalls]]
[[Category:Player Characters]]
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