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{{Worldbuilders}}{{Infobox location|title = {{PAGENAME}}|type = Border Ethereal|location = Within a creature's soul}}
{{Infobox location|title = {{PAGENAME}}|type = Border Ethereal|location = Within a creature's soul}}


'''Soul Scapes''' are domains in which embody a being's soul. Through a ritual known as a Soul Exposure creatures may be able to enter another beings soul and enter into their soul scape. While historically this ritual is quite ancient, it has only begun to see use in recent years.
'''Soul Scapes''' are domains in which embody a being's soul. Through a ritual known as a Soul Exposure creatures may be able to enter another beings soul and enter into their soul scape. While historically this ritual is quite ancient, it has only begun to see use in recent years.
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This procedure is a dangerous ritual wherein a creature is able to enter another creature's Soul-Scape. The main part of the ritual is creating a small incision in the very life essence of the individual, which then opens a gateway into a creature's Soul-Scape. This is normally performed by those who carry the ability to see and manipulate the metaphysical - that is to say plainly, can wield and perform Magic. From here, a nearby willing creature may attempt to push their consciousness into the incision and enter the Soul-Scape. During the ritual, the creature that is undergoing the Soul Exposure will be in a comatose state and reportedly in great pain during the beginning of the excursion. Any creature (so long as they have a corporeal shell) that enters the Soul Scape will find their mortal body left in a comatose state. As long as the incision remains open, a creature can leave the Soul Scape and enter back into their body once their objective inside the area is complete. If a creature was to perish inside the Soul Scape and the incision is still open, their mind would be shunted back into their body - but can be re-entered so long as the Soul does not reject or barr the individual completely. If the incision is closed while creatures are present in another's Soul-Scape, they will be unable to leave - should a creature perish while traversing inside the Soul-Scape during this time, their body on the outside will also expire. The only way for a creature to leave the Soul-Scape if the incision is closed is for the incision o be reopened or if the host of the soul dies. Some memory loss may occur to the hosting of the Soul-Scape, as tampering with such a volatile and ever-changing thing can have... unexpected consequences.
This procedure is a dangerous ritual wherein a creature is able to enter another creature's Soul-Scape. The main part of the ritual is creating a small incision in the very life essence of the individual, which then opens a gateway into a creature's Soul-Scape. This is normally performed by those who carry the ability to see and manipulate the metaphysical - that is to say plainly, can wield and perform Magic. From here, a nearby willing creature may attempt to push their consciousness into the incision and enter the Soul-Scape. During the ritual, the creature that is undergoing the Soul Exposure will be in a comatose state and reportedly in great pain during the beginning of the excursion. Any creature (so long as they have a corporeal shell) that enters the Soul Scape will find their mortal body left in a comatose state. As long as the incision remains open, a creature can leave the Soul Scape and enter back into their body once their objective inside the area is complete. If a creature was to perish inside the Soul Scape and the incision is still open, their mind would be shunted back into their body - but can be re-entered so long as the Soul does not reject or barr the individual completely. If the incision is closed while creatures are present in another's Soul-Scape, they will be unable to leave - should a creature perish while traversing inside the Soul-Scape during this time, their body on the outside will also expire. The only way for a creature to leave the Soul-Scape if the incision is closed is for the incision o be reopened or if the host of the soul dies. Some memory loss may occur to the hosting of the Soul-Scape, as tampering with such a volatile and ever-changing thing can have... unexpected consequences.
 
 
== Behind the DM's Screen ==
The Soul Scape provides an easy way for players to engage in low consequence DMing and adventuring. It provides a chance for the player whose Soul Scape is being explored to describe what their Soul Scape is like as well as to potentially DM some encounters without having any mechanical consequences on the main story. The purpose of the Soul Scape is to also serve as a direct vessel for character development.
Note: (A word about alternative Death Saving throw Rules) - The fact that the Soul-Scape is merely an astral projection of the host's being, so are any visitors that come or go. As such - unless the entrance is closed, Players will instead roll to stay within the Soul-Scape using the Death Roll normal to D&D. Upon failure, the player is shunted and locked out of the current Soul-Scape session. Upon Success, the player will be shunted out - but can easily rejoin and catch up to any other members that may still be within the Soul-Scape Session.
[[Category:Into the Greedy Green]]
[[Category:Into the Greedy Green]]
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