The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
== Main Quests == | == Main Quests == | ||
=== Quest: Learn more about The City ( | === Quest: Learn more about The City (Team 1) === | ||
''Despite having learned it's in the low numbers, close to Room 1, and even adjacent to the Library shop (253), very little is known about what lurks inside [[The City|The City.]] But now clues point to them being the faction behind a number of suspicious activities, including the security cameras. (Also adjacent to 153, where '''Eviscerator was slain'''.) The Pelorians say the City encompasses 3 or 4 dozen rooms in the early 1000s, 70s, 30s, early 250s, 240s etc. Metal walls that are not affected by a blackout seal their borders. The City maintains wards in the 560s and 570s that may have been reset with the latest blackout--was it keeping something in or out, and if the latter, did it escape? Also, the | ''Despite having learned it's in the low numbers, close to Room 1, and even adjacent to the Library shop (253), very little is known about what lurks inside [[The City|The City.]] But now clues point to them being the faction behind a number of suspicious activities, including the security cameras. (Also adjacent to 153, where '''Eviscerator was slain'''.) The Pelorians say the City encompasses 3 or 4 dozen rooms in the early 1000s, 70s, 30s, early 250s, 240s etc. Metal walls that are not affected by a blackout seal their borders. The City maintains wards in the 560s and 570s that may have been reset with the latest blackout--was it keeping something in or out, and if the latter, did it escape? Also, the Pistol Arrows, a group of gunmen from the City, carried what seemed to be a comprehensive list of names of all those trapped in the Back Halls. WTF.'' | ||
''Team 2 learned that the City is rumored to have a way out of the Back Halls (according to a gnome), that the City was built to lock away the masters (according to an old City employee), and that the City is full of children rescued from the halls who won't grow up. Apparently the City "tests" everyone for entry, and failure puts your name on a list | ''Team 2 learned that the City is rumored to have a way out of the Back Halls (according to a gnome), that the City was built to lock away the masters (according to an old City employee), and that the City is full of children rescued from the halls who won't grow up. Apparently the City "tests" everyone for entry, and failure puts your name on a list.'' | ||
=== Quest: Learn more about The Kingdom (Team 2) === | === Quest: Learn more about The Kingdom (Team 2) === | ||
''Similar deal: '''[[The Royal Court]]''' was said to have ruled the backhalls long before the City. Now they exist in a kingdom? And that kingdom is on the opposite corner?'' ''I guess that's where the team is headed! Team 2 has met their Queen. They are located in the high numbers in the SE part of the halls. This area is relatively safe but crowded | ''Similar deal: '''[[The Royal Court]]''' was said to have ruled the backhalls long before the City. Now they exist in a kingdom? And that kingdom is on the opposite corner?'' ''I guess that's where the team is headed! Team 2 has met their Queen. They are located in the high numbers in the SE part of the halls. This area is relatively safe but crowded.'' | ||
=== Quest: Look more into "Imprisonment" (Team 1) === | === Quest: Look more into "Imprisonment" (Team 1) === | ||
''Thanks to little Timmy, the team's learned that it's possible this whole hellish experiment is the result of the Imprisonment Spell (level 9). Except | ''Thanks to little Timmy, the team's learned that it's possible this whole hellish experiment is the result of the Imprisonment Spell (level 9). Except LIttle Timmy says he cast it incorrectly (it required a jade gemstone). The books also said that every Imprisonment has a secret goal that breaks the spell. What is it about the Backhalls that keeps everyone bound here, and what is that secret word or action that needs to be taken?'' | ||
=== Quest: Bring maps to the Glassbreaker HQ (Team 1) === | === Quest: Bring maps to the Glassbreaker HQ (Team 1) === | ||
''They captured Elder Mephisto (room 535), and promised to return him and his wild-magic powers to the team IF the group would go on a mapping side-quest for the Glassbreakers. Having agreed, it's now just a matter of getting back to their HQ. (Under room 601).'' | ''They captured Elder Mephisto (room 535), and promised to return him and his wild-magic powers to the team IF the group would go on a mapping side-quest for the Glassbreakers. Having agreed, it's now just a matter of getting back to their HQ. (Under room 601).'' | ||
Line 20: | Line 20: | ||
=== Quest: Journey to Room 1 or 1000 (Both Teams) === | === Quest: Journey to Room 1 or 1000 (Both Teams) === | ||
''It was originally thought maybe the team just needed to get to the highest or lowest numbered room to escape | ''It was originally thought maybe the team just needed to get to the highest or lowest numbered room to escape.'' | ||
=== Quest: Reunite Quinn with Corra (Both Teams) === | === Quest: Reunite Quinn with Corra (Both Teams) === | ||
Line 29: | Line 29: | ||
=== Quest: Discover (and absorb?) All 10 of the Masters (Both Teams) === | === Quest: Discover (and absorb?) All 10 of the Masters (Both Teams) === | ||
# The Allip | # The Allip | ||
# '''The Wyvern''' | # '''The Wyvern''' - Grants immense flight and invisibility | ||
# '''The Eviscerator''' - Grants Tenser's Transformation and the power to take damage for others | # '''The Eviscerator''' - Grants Tenser's Transformation and the power to take damage for others. | ||
#The Ogre Warhulk | #The Ogre Warhulk | ||
# The Frog | # The Frog? | ||
# The 3 Headed | # The 3 Headed Troll? | ||
# The Crab | # The Crab? (The Glassbreakers have this ability, and used it to carve out their underground headquarters) | ||
# | # ??? | ||
# | # ??? | ||
# | # ??? | ||
# | #''Team 2 hears rumors of an 11th? Does it actually exist?'' | ||
=== Quest: Escape (Both Teams) === | === Quest: Escape (Both Teams) === | ||
Line 59: | Line 59: | ||
* ''The lowest numbers are dangerous (Team 1)'' | * ''The lowest numbers are dangerous (Team 1)'' | ||
* ''Few will answer questions about Room #1. (Team 1)'' | * ''Few will answer questions about Room #1. (Team 1)'' | ||
* ''"The Back Hall" is in the SW part of the map (Both teams) and blocked off (Team 2) | * ''"The Back Hall" is in the SW part of the map (Both teams) and blocked off (Team 2).'' | ||
== Side Quests == | == Side Quests == | ||
Line 70: | Line 70: | ||
=== Quest: Solve the puzzle in 904 (Team 2) === | === Quest: Solve the puzzle in 904 (Team 2) === | ||
'' | ''FIve words with a common trait: rifle, evil, deal, rats, tale. Playing with the letters of each word, see if you can determine the trait. Hint: the same trait is shared by the words apt, tea, and tar.'' | ||
=== Quest: Find "The Back Hall" (Team 2) === | === Quest: Find "The Back Hall" (Team 2) === | ||
''The SW corner of the Halls has a massive hallway. It has been claimed by unknown parties and is boarded off | ''The SW corner of the Halls has a massive hallway. It has been claimed by unknown parties and is boarded off.'' | ||
=== Quest: Take the Kreaker to a shop (Team 2) === | === Quest: Take the Kreaker to a shop (Team 2) === | ||
Line 119: | Line 119: | ||
# ''The Garage (840) - Upgrade your body parts! Just lop them off and the big dudes will upgrade. (Team 2)'' | # ''The Garage (840) - Upgrade your body parts! Just lop them off and the big dudes will upgrade. (Team 2)'' | ||
#''Chalk Shop (924) - Portal chalk. But how does it work? (Team 2 has a piece, found on a dead body)'' | #''Chalk Shop (924) - Portal chalk. But how does it work? (Team 2 has a piece, found on a dead body)'' | ||
#''Cult of the Dragon (966) - Killed old shop and the new residents now sell ... | #''Cult of the Dragon (966) - Killed old shop and the new residents now sell ...something (Team 2)'' | ||
#''Wizards (882) - Wizards took over a former shop and feel compelled to reestablish it. Currently closed for business, as Team 2 bought their only item (a Minotaur) . (Team 2)'' | #''Wizards (882) - Wizards took over a former shop and feel compelled to reestablish it. Currently closed for business, as Team 2 bought their only item (a Minotaur) . (Team 2)'' | ||
#''Duergar (??) - Store run by duergar rumored to sell people? They collect stone statues of the dead? (Team 2)'' | #''Duergar (??) - Store run by duergar rumored to sell people? They collect stone statues of the dead? (Team 2)'' |