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{{Worldbuilders}}{{Infobox_character|affilliation=Scribes and Librarians Guild, The Domain of the Arcane|name={{PAGENAME}}|image=Twilsby.jpg|caption=Twilsby Pendergras|relatives=Parents and siblings, aunts, uncles and cousins|languages=Common, Elvish, Draconic, Gnomish|alias=Just "Twilsby" he's not forthcoming with the Pendergras.|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5'6"|weight=90 lbs|eyes=Gold}}
{{Infobox_character|affilliation=Scribes and Librarians Guild, The Domain of the Arcane|name={{PAGENAME}}|image=Twilsby.jpg|caption=Twilsby Pendergras|relatives=Parents and siblings, aunts, uncles and cousins|languages=Common, Elvish, Draconic, Gnomish|alias=Just "Twilsby" he's not forthcoming with the Pendergras.|marital=Single|birthPlace=Sneerwell|deathDate=TBD|deathPlace=TBD|species=Variant Human|gender=Male|height=5'6"|weight=90 lbs|eyes=Gold}}


'''{{PAGENAME}} '''is a Variant Human, Sage, Wizard of the Order of Scribes.  
'''{{PAGENAME}} '''is a Variant Human, Sage, Wizard of the Order of Scribes.  
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==Personality==
==Personality==
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can be infuriating positive. "Right...there's always a solution!"  
Twilsby Pendergras is a bright-eyed, and over-eager idealist. Almost in spite of his great wealth of academic knowledge, he can be infuriating positive. "Right...there's always a solution!"  
Twilsby can come across timid and unsure of himself until he is in situation where the focus is academic and then he's quite confident and excited. Sometimes Twilsby can seem aloof while he's analyzing the situation. Again, this changes abruptly when he's figuring whatever it is out.
 


==History==
==History==
The [[Pendergras]] name is deeply connected to the  last three hundred years of magical (and political) history on this continent. Nevertheless, the family's magical interests have branched out greatly from  Colin's artificing of machines of war. Magical instruction and testing begins not long after an individual is born.  
The Pendergras name is deeply connected to the  last three hundred years of magical (and political) history on this continent. Nevertheless, the family's magical interests have branched out greatly from  Colin's artificing of machines of war. Magical instruction and testing begins not long after an individual is born.  


Twilsby was named after a beloved great grandfather on his mother's side. Said name sake was an honored researcher and librarian at "The Ivory Tower", Jakop Warren Twilsby, but every one just called him "Twilsby." Great Grandpa Twilsby helped to develop the "Order of Scribes" in Sneerwell. That Order is same one the great grandson is part of and has invested him time and energy into developing further. After graduating at age 18 from Diphel's School of Magic in Sneerwell, Twilsby traveled to the far off  continent of Amusa, in The City of Galik, one particular Scribes and Librarians, and The Domain of The Arcane Guilds to further his studies.   
Twilsby was named after a beloved great grandfather on his mother's side. Said name sake was an honored researcher and librarian at "The Ivory Tower", Jakop Warren Twilsby, but every one just called him "Twilsby." Great Grandpa Twilsby helped to develop the "Order of Scribes" in Sneerwell. That Order is same one the great grandson is part of and has invested him time and energy into developing further. After graduating at age 18 from Diphel's School of Magic in Sneerwell, Twilsby traveled to the far off  continent of Amusa, in The City of Galik, one particular Scribes and Librarians, and The Domain of The Arcane Guilds to further his studies.   
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Twilsby's current fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he "accidentally" got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler's delight.  
Twilsby's current fascination with magic and more specifically the use of scrolls started at the age of 3 years old when he "accidentally" got his hands on a scroll of Silent Image.  For 10 minutes there was an image of the wizened Great Grandpa Twilsby following his  Great Grandson, waving and making silly faces, much to the toddler's delight.  


The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There's no area of knowledge that's immune from Twilsby's inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.
The younger Twilsby fell in love with the writen word, magic and furthermore where the two intersect in Spell Books and Scrolls. Early in his school years, he found a passion for sharing knowledge, research and experimentation. There's no area of knowledge that's immune from Twilsby's inquiring mind, but his deepest passion is in developing better understanding of and improving processes for using and creating scrolls and spell books.


==Log/Journal==
Twilsby believes that the right scroll at the right time can save many lives and bring beneficial arcana to the layperson. He's working to increase accessibility to all in those situations and eventually opening his own Scroll Shop. In the meantime, Twilsby needs increase his library of spells and gold resources to create the scrolls that are most needed and adventuring is the best way to achieve these goals. The Guilds have incredible resources, but are slow to share with a neonate like Twilsby. 
RIVER ME TIMBERS


I  was called in, along with 6 other adventures, to look into the contamination of the local river. Something up stream had tainted it with fresh and spoiling meat. Billiam got us access to a boat with oars and told us to row up stream to locate, identify and deal with the source of the water issue. In hindsight, it may have been faster to walk up the bank of the river instead of rowing against the current. Only two of the seven of us were of a physical build conducive to such manual labor. We rowed until we noticed that the contamination was at its worst and someone pointed a large dark serpentine shape in the water ahead. At that point, we disembarked and beached the boat. There were odd clumps mushrooms along both banks in firey colors, but we will work those out later. Seconds after securing the boat, two giant snakes charged our group from the water, coming around either end of the boat. While most of the party commenced a pitched battle by the boat, I remembered my retraining and moved to a tactical position where I could fire off my spells from a safe distance. Shortly after the snakes attacked, two large crocodids also attacked. Our party was struggling but doing well when the crocodids made a chirping sound, and a giant crocodid with humanoid arms came out of the water to join them in the fight. We were able to drop the snake that stood between me and the "Daddy Croc". At this point I made a grave miscalculation. I felt,due to my dwindling arcane energy, I had to do something about the "Daddy Croc", who was severely affected our probability of survival. I make an assumption that the baby croc, who was engaged in combat with one my fellows, wouldn't turn away from that to attack me. I was not able to stay far enough away as I tried to work my way around to get in range to hit "Daddy Croc" with  Witch Bolt. I most have been too tempting of a morsel for the baby croc to pass up. I was unconsciousness in six seconds. In the end, we did prevailed, but we lost one of our party.
Twilsby is the youngest of the 5 sons of Tycho Pendergras and Kepla Twilsby; Nicola, Aristoy, Strabo, Eucli and Twilsby. Ever member of the family is a talented Arcane Researcher in their own right. There are high expectations for the members of the family, and Twilsby loves and respects them all, but doesn't always feel comfortable with the pressure that implies.  
 
Twilsby greatest fear is letting down the family reputation, and hence is reluctant to disclose his last name. He is only likely to reveal his family if really necessary. Back in Sneerwell he was treated with too much difference and privilege for his liking. Twilsby much prefers having stand of his own name and accomplishments.  
 
Twilsby has traveled to other plane of existence in search of knowledge and new spells. He made an expedition into the Fey Wild and the Shadowfell for more indepth studies in enchantment, divination, illusion and necromancy schools of magic. Twilsby did a guest speaker series at each institution in those planes. In fact, he found that the shadow beings he interacted with far more hospitable than the Eladrin.
 
In a fight, Twilsby is more likely to hang back and analyze the situation before acting. Swift, foolish response can get you killed. He leaves the rushing in to muscular, weapon wielding types. Twilsby is happy to share his insights with the party and spend hours instructing anyone who is interested in learning anything Twilsby knows.
 
Twilsby can get lost in conversation, almost literally. He can easily get diverted down a fascinating tangent that somehow loops back to where the tangent broke off just to keep going down the original line of conversation. The sharing of knowledge, ideas and concepts may in fact be Twilsby's greatest joy in life.  
 
The more Twilsby understands a thing, place or person, the more he can trust in his predictions of the function, behavior, etc. of the subject. In short, once he understands, he accepted how it is no nothing else. Twilsby trusts his objective analysis of things, and as long as things consistent, he can understand what to expect.
 
One of his core values is to try to limit wasteful behavior.  Another is, nearly anything is valuable in the right situation. One that Twilsby has a hard time with is, know to cut your losses, don't get over invested or fixated on anything.  The one that brings him the most peace is, there is always a WHY, even if it's not a good one or not one you can ever learn or understand fully.  


==Languages==
==Languages==
Dwarvish, Abyssal, Common, Elvish, Draconic, and Gnomish
Common, Elvish, Draconic, and Gnomish  


==Powers and Abilities==
==Powers and Abilities==
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When Twilsby casts a wizard spell as a ritual, he can use the spell's normal casting time, rather than adding 10 minutes to it. Once he uses this benefit, he can't do so again until he finishes a long rest.
When Twilsby casts a wizard spell as a ritual, he can use the spell's normal casting time, rather than adding 10 minutes to it. Once he uses this benefit, he can't do so again until he finishes a long rest.


[[Category:Player Characters]]
[[Category:Player Characters]]
[[Category:Wicked Wilds]]
[[Category:Wicked Wilds]]
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