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{{Infobox_character|affilliation=N/A|name={{PAGENAME}}|image=Image 2024-07-01 145826313.png|caption=Valdos|playerName=Connor Schroll / doublecheese247|languages=Abyssal, Common, Deep Speech, Infernal|marital=Single|species=Tiefling|gender=Male|height=5' 10"|weight=167 lbs.|eyes=Purple}}
{{Infobox_character|affilliation=N/A|name={{PAGENAME}}|image=Image 2024-07-01 145826313.png|caption=Valdos|playerName=Connor Schroll / doublecheese247|languages=Abyssal, Common, Deep Speech, Infernal|marital=Single|species=Tiefling|gender=Male|height=5' 10"|weight=167 lbs.|eyes=Purple}}


'''{{PAGENAME}} '''is a tiefling researcher/investigator on events pertaining to the eldritch nature. He has recently become a warlock himself after following a rumor that led him to an eldritch contract with an unknown [[Old One]] patron.
'''{{PAGENAME}} '''is a tiefling researcher/investigator on events pertaining to the eldritch nature. He has recently become a warlock himself after following a rumor that led him to an eldritch contract with an unknown patron.


== Physical Appearance ==
== Physical Appearance ==
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=== Markster Farmstead Investigation: ===
=== Markster Farmstead Investigation: ===
Valdos was selected with five others to go and investigate the Markster Farmstead as they have reported some strange happenings in the area. Valdos along with Nokori, Coryn, [[Ghargux]], Hummer, and [[Finnegan (Finny) Warbler|Finny]] went and traveled to the Farmstead with the two gentlemen that run the farm. The two farmers told us that there have been cases of finding dead animals in the forest and that some of their animals have gone missing. They also reported that their barn was broken into and some goats were eaten.  
Valdos was selected with five others to go and investigate the Markster Farmstead as they have reported some strange happenings in the area. Valdos along with Nokori, Coryn, [[Ghargux]], Hummer, and [[Finnegan (Finny) Warbler|Finny]] went and traveled to the Farmstead with the two gentlemen that run the farm. The two farmers told us that there have been cases of finding dead animals in the forrest and that some of their animals have gone missing. They also reported that their barn was broken into and some goats were eaten.  


We arrive at the farmstead and meet the two families. In particular, we meet a little girl who has a very active imagination according to the parents. The little girl keeps mentioning this "imaginary friend" that she calls "Hopper". In the evening, Hummer talks to the little girl and discovers that she possesses a shield guardian. The shield guardian was in the shape of a dog and would stay in the forest unless told otherwise. Hopper also apparently delivered himself to the little girl.  
We arrive at the farmstead and meet the two families. In particular, we meet a little girl who has a very active imagination according to the parents. The little girl keeps mentioning this "imaginary friend" that she calls "Hopper". In the evening, Hummer talks to the little girl and discovers that she possesses a shield guardian. The shield guardian was in the shape of a dog and would stay in the forest unless told otherwise. Hopper also apparently delivered himself to the little girl.  
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Valdos was recruited with five others to go and investigate some missing cargo that was being delivered from the town of [[Ymbtrymman]]. Valdos, Esperanza, Karma, [[Lysvan]], [[Twilsby Pendergras|Twilsby]], and Slog The Bonk all set out together and took a teleportation circle to arrive at [[Ymbtrymman]]. There we talked to the town leader who explained the situation and that they stopped receiving sending's from the caravan group the other day and that they are worried about the town leaders son who was leading the caravan. We then met Gumptor Flynn who was going to guide us on the path that the caravan took.
Valdos was recruited with five others to go and investigate some missing cargo that was being delivered from the town of [[Ymbtrymman]]. Valdos, Esperanza, Karma, [[Lysvan]], [[Twilsby Pendergras|Twilsby]], and Slog The Bonk all set out together and took a teleportation circle to arrive at [[Ymbtrymman]]. There we talked to the town leader who explained the situation and that they stopped receiving sending's from the caravan group the other day and that they are worried about the town leaders son who was leading the caravan. We then met Gumptor Flynn who was going to guide us on the path that the caravan took.


Gumptor Flynn then lead us on an extended forced march through the jungle until we happened across a broken caravan wagon. We found some trails left by what we could only assume were some large jungle cats. We followed the tracks until we got ambushed by 10 jaguars. Karma tried speaking with the jaguars and was hit with a hivemind answer of "food...". Combat then ensued, however, these jaguars were not normal as when some of them died, they dissipated and their essence was fed into the remaining jaguars making them stronger. The fight ended after our group killed the remaining two jaguars in rapid succession. Immediately after killing the last of the jaguars, Valdos went over to where they died and casted [https://www.dndbeyond.com/spells/2065-detect-magic Detect Magic] to try and figure out what was going on. Valdos could not accurately pick up what the magic was, but it had traces of transmutation magic.  
Gumptor Flynn then lead us on an extended forced march through the jungle until we happened across a broken caravan wagon. We found some trails left by what we could only assume were some large jungle cats. We followed the tracks until we got ambushed by 10 jaguars. Karma tried speaking with the jaguars and was hit with a hivemind answer of "food...". Combat then ensued, however, these jaguars were not normal as when some of them died, they dissipated and their essence was fed into the remaining jaguars making them stronger. The fight ended after our group killed the remaining two jaguars in rapid succession. Immediately after killing the last of the jaguars, Valdos went over to where they died and casted Detect Magic to try and figure out what was going on. Valdos could not accurately pick up what the magic was, but it had traces of transmutation magic.  


After that, we continued following the tracks after a short rest. We eventually came across a tunnel going into the bottom of a cliff face. Twilsby's grandfather spirit scouted the tunnels for us and relayed the layout. (tunnel went forward and split into a left and right tunnel. Right tunnel lead to a storage room of sorts with what appeared to be the caravan supplies and then a metal door at the back of the room. In that room, there were a bunch of prison cells. Down the left tunnel, was what appeared to be a lab of some kind with a couple tables surrounding a teleportation circle in the middle of the room, at the far end of the room, there was a curtain that was blocking a small tunnel that lead to a door. Behind the door, there was the residents abode.  
After that, we continued following the tracks after a short rest. We eventually came across a tunnel going into the bottom of a cliff face. Twilsby's grandfather spirit scouted the tunnels for us and relayed the layout. (tunnel went forward and split into a left and right tunnel. Right tunnel lead to a storage room of sorts with what appeared to be the caravan supplies and then a metal door at the back of the room. In that room, there were a bunch of prison cells. Down the left tunnel, was what appeared to be a lab of some kind with a couple tables surrounding a teleportation circle in the middle of the room, at the far end of the room, there was a curtain that was blocking a small tunnel that lead to a door. Behind the door, there was the residents abode.  
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