(Created page with "{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|powers=powers|type=Artifact}} '''{{PAGENAME}} '''is an ancient infernal amulets that was crafted by one of Asmodeus' advisors. Eventually the amulet came into possession of Govenor Solme, the Amnizu who ruled over the Bronze Citadel and who used the amulet to cement his control over his territory in Duumal. After he was killed on the Soulnaught, the amulet was claimed...") |
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This black metal amulet depicts the symbol of Nessus and is always seemingly warm to the touch. The grooves of the amulet glow with a soft silver light. |
This black metal amulet depicts the symbol of Nessus and is always seemingly warm to the touch. The grooves of the amulet glow with a soft silver light. |
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As a three stage magic item, when a new user initially attunes to the |
As a three stage magic item, when a new user initially attunes to the brand, they can only access stage 1 abilities. But if they continue to use the brand, they can unlock stages 2 and 3. |
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== Powers and Abilities == |
== Powers and Abilities == |
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What does the item do |
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=== The Brand of Nessus === |
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''Legendary, Artifact, Requires Attunement'' |
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When a creature first attunes to this artifact, they can access all Stage 1 abilities. At the DM's discretion after being attuned for a certain amount of time, the user can access Stage 2 and Stage 3 abilities. If a creature becomes unattuned to the item and later becomes reattuned, they could access all stage abilities they could before. |
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'''''Stage 1''''' |
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* ''Infernal Legacy.'' You can speak, read, and write Infernal. You can cast ''thaumaturgy'' at will. |
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* ''Infernal Contracting.'' While attuned to this brand, you can use an action to expend 1 of its 5 charges to cast ''charm person'', ''command'', or ''comprehend languages'' from it (DC 14). |
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* ''Sin Tether.'' When you kill a humanoid creature, the brand absorbs a sliver of their soul. When you make an attack roll, ability check, or saving throw, you may expend this soul to gain a +1 bonus to your roll. After a long rest all soul slivers are lost. |
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'''''Stage 2''''' |
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* Undiscovered |
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'''''Stage 3''''' |
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* Undiscovered |
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[[Category:Item]] |
[[Category:Item]] |
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[[Category:The Paragon Protocol]] |
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{{Worldbuilders}} |
{{Worldbuilders}} |
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Latest revision as of 04:42, 5 November 2025
| Type | Artifact |
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The Brand of Nessus is an ancient infernal amulets that was crafted by one of Asmodeus' advisors. Eventually the amulet came into possession of Govenor Solme, the Amnizu who ruled over the Bronze Citadel and who used the amulet to cement his control over his territory in Duumal. After he was killed on the Soulnaught, the amulet was claimed by the infernal cleric Nyrgoth. It is a three stage magic item.
Description[edit | edit source]
This black metal amulet depicts the symbol of Nessus and is always seemingly warm to the touch. The grooves of the amulet glow with a soft silver light.
As a three stage magic item, when a new user initially attunes to the brand, they can only access stage 1 abilities. But if they continue to use the brand, they can unlock stages 2 and 3.
Powers and Abilities[edit | edit source]
The Brand of Nessus[edit | edit source]
Legendary, Artifact, Requires Attunement
When a creature first attunes to this artifact, they can access all Stage 1 abilities. At the DM's discretion after being attuned for a certain amount of time, the user can access Stage 2 and Stage 3 abilities. If a creature becomes unattuned to the item and later becomes reattuned, they could access all stage abilities they could before.
Stage 1
- Infernal Legacy. You can speak, read, and write Infernal. You can cast thaumaturgy at will.
- Infernal Contracting. While attuned to this brand, you can use an action to expend 1 of its 5 charges to cast charm person, command, or comprehend languages from it (DC 14).
- Sin Tether. When you kill a humanoid creature, the brand absorbs a sliver of their soul. When you make an attack roll, ability check, or saving throw, you may expend this soul to gain a +1 bonus to your roll. After a long rest all soul slivers are lost.
Stage 2
- Undiscovered
Stage 3
- Undiscovered
