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Chilcrest Forest: Difference between revisions

(Created page with "'''Chilcrest Forest''' is a forest on the north coast of Isonhound, where the cold winds of Breme tend to cause frigid temperatures year round, and thick snow cover during the 4-year winters. == History == Every year a small migration of Lindwurms approaches and nests in Chilcrest, causing disruptions to both any civilizations in the area, as well as the native populations in and around the forest.")
 
m (The LinkTitles extension automatically added links to existing pages (https://github.com/bovender/LinkTitles).)
 
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'''Chilcrest Forest''' is a forest on the north coast of [[Isonhound]], where the cold winds of [[Breme]] tend to cause frigid temperatures year round, and thick snow cover during the 4-year [[Quelmar Seasons|winters]].
'''Chilcrest Forest''' is a forest on the north coast of [[Isonhound]], where the cold winds of [[Breme]] tend to cause frigid temperatures year round, and thick [[snow]] cover during the 4-year [[Quelmar Seasons|winters]].


== History ==
== History ==
Every year a small migration of [[Lindwurm|Lindwurms]] approaches and nests in Chilcrest, causing disruptions to both any civilizations in the area, as well as the native populations in and around the forest.
Every year a small migration of [[Lindwurm|Lindwurms]] approaches and nests in Chilcrest, causing disruptions to both any civilizations in the area, as well as the native populations in and around the forest.

[[Category:Into the Greedy Green]]
[[Category:Isonhound]]

Latest revision as of 06:35, 17 August 2024

Chilcrest Forest is a forest on the north coast of Isonhound, where the cold winds of Breme tend to cause frigid temperatures year round, and thick snow cover during the 4-year winters.

History[edit | edit source]

Every year a small migration of Lindwurms approaches and nests in Chilcrest, causing disruptions to both any civilizations in the area, as well as the native populations in and around the forest.

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