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Hades: Difference between revisions

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{{Worldbuilders}} '''Hades '''is the neutral Evil plane of hopelessness. Though it is a natural paradise for [[Daemons|yugoloths]], [[demons]], and [[devils]], Hades is a poison to any other outsiders due to its supernatural aura known as the "'''Grey Waste'''".
{{Worldbuilders}} '''Hades '''is the neutral Evil [[plane]] of hopelessness. Though it is a natural paradise for [[Daemons|yugoloths]], [[demons]], and [[devils]], Hades is a poison to any other outsiders due to its supernatural aura known as the "'''Grey Waste'''".


== History ==
== History ==
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=== Black Wave ===
=== Black Wave ===
As a result of the ever increasing chaos of [[The Abyss]] and its perpetuating spawn of demons, Hades after the Blood War is subjected to an unstoppable wave of abyssal energy known as "The Black Wave", carrying thousands of demons across the wastes. Towns and travelers caught in the black wave have almost no chance of survival, and the only sure-fire way to survive is to run.
As a result of the ever increasing chaos of [[The Abyss]] and its perpetuating spawn of demons, Hades after the Blood War is subjected to an unstoppable wave of [[abyssal]] energy known as "The Black Wave", carrying thousands of demons across the wastes. Towns and travelers caught in the black wave have almost no chance of survival, and the only sure-fire way to survive is to run.


== Grey Wastes ==
== Grey Wastes ==
Most of Hades is a wastelands, with little to no natural fauna or flora. These canyons and expanses of stone are subjected to an effect known as the "Grey Wastes", which slowly erodes at all that is good or hopeful in an individual. The Grey Wastes affect all creatures alike, with the only natural immunity to the grey wastes belonging to the '''Oinoloth, '''lord of disease. When a creature finally succumbs the grey wastes, one of three things might occur:
Most of Hades is a wastelands, with little to no natural fauna or flora. These canyons and expanses of stone are subjected to an effect known as the "Grey Wastes", which slowly erodes at all that is good or hopeful in an individual. The Grey Wastes affect all creatures alike, with the only natural immunity to the grey wastes belonging to the '''Oinoloth, '''lord of disease. When a creature finally succumbs the grey wastes, one of three things might occur:
* Utter hopelessness. Resulting in a zombielike form cursed to wander the wastes.
* Utter hopelessness. Resulting in a zombielike form cursed to wander the wastes.
* Loss of individuality, resulting in becoming a willing slave to a more powerful force such as a devil or yugoloth.
* Loss of individuality, resulting in becoming a willing slave to a more powerful force such as a [[devil]] or yugoloth.
* The worst result: '''Pupation''', in which the body and mind become a '''larva''' of the greys, to be devoured by others. The larva is a miserable fiend that retains the facial features of its previous form but has the body of a fat worm. A larva has only faint memories life of what it was before pupation. Larva also required energies of Hades (typically in the form of some hellgrass) to survive, leading to an unbreakable and inescapable bond to the plane itself.
* The worst result: '''Pupation''', in which the body and mind become a '''larva''' of the greys, to be devoured by others. The larva is a miserable fiend that retains the facial features of its previous form but has the body of a fat worm. A larva has only faint memories life of what it was before pupation. Larva also required energies of Hades (typically in the form of some hellgrass) to survive, leading to an unbreakable and inescapable bond to the plane itself.


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The only natural solution to avoid the Grey Wastes is to stay within civilized boundaries. Walls, buildings, and constructed towns eventually become unaffected by the Grey Wastes, assuming the founders of the area lived long enough to build. Over 90% of towns in Hades originally were inhabited by Yugoloths.
The only natural solution to avoid the Grey Wastes is to stay within civilized boundaries. Walls, buildings, and constructed towns eventually become unaffected by the Grey Wastes, assuming the founders of the area lived long enough to build. Over 90% of towns in Hades originally were inhabited by Yugoloths.


Some creatures, such as Archdevils and Demon Lords, are powerful enough that they can naturally survive in the Grey Wastes forever, despite it's eroding factor. Imbibing the blood or other bodily fluids of an great being can grant temporary resistance to the greys.
Some creatures, such as Archdevils and [[Demon]] Lords, are powerful enough that they can naturally survive in the Grey Wastes forever, despite it's eroding factor. Imbibing the blood or other bodily fluids of an great being can grant temporary resistance to the greys.


Other myths and legends talk of fountains or bodies of water containing a natural anti-toxin to the greys, though like many rumors of the outer planes, it has yet to be confirmed.
Other myths and legends talk of fountains or bodies of water containing a natural anti-toxin to the greys, though like many rumors of the outer planes, it has yet to be confirmed.
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=== Yugoloth Towns ===
=== Yugoloth Towns ===
Yugoloth Towns are natural havens for Yugoloths alone, who communicate telepathically with each other, giving the towns a barren and silent feeling. Taverns, bustling with fiendish patrons, only give the sound of clicking glass and the crackle of fire.
Yugoloth Towns are natural havens for Yugoloths alone, who communicate telepathically with each other, giving the towns a barren and [[silent]] feeling. Taverns, bustling with fiendish patrons, only give the sound of clicking glass and the crackle of fire.
* '''Herelieth '''is an example of such a town.
* '''Herelieth '''is an example of such a town.
[[Category:Planes]]
[[Category:Planes]]

Latest revision as of 07:36, 17 August 2024

Hades is the neutral Evil plane of hopelessness. Though it is a natural paradise for yugoloths, demons, and devils, Hades is a poison to any other outsiders due to its supernatural aura known as the "Grey Waste".

History[edit | edit source]

Hades was the battlefield for the most prominent and dangerous conflicts of The Blood War between Devils and Demons.

At some point Hades was visited by Yggwilv in their Hut.

About[edit | edit source]

Hades is made up of three layers, known as "Glooms".

Connection to Other Planes[edit | edit source]

  • Hades is one of many destinations on the River Styx
  • Hades was on the list of "possible convergence planes", noted for having the possibility of cross contamination with eldritch powers of the Underdark Old Ones.
  • Hades is also connected to Ysgard via the great tree.

Black Wave[edit | edit source]

As a result of the ever increasing chaos of The Abyss and its perpetuating spawn of demons, Hades after the Blood War is subjected to an unstoppable wave of abyssal energy known as "The Black Wave", carrying thousands of demons across the wastes. Towns and travelers caught in the black wave have almost no chance of survival, and the only sure-fire way to survive is to run.

Grey Wastes[edit | edit source]

Most of Hades is a wastelands, with little to no natural fauna or flora. These canyons and expanses of stone are subjected to an effect known as the "Grey Wastes", which slowly erodes at all that is good or hopeful in an individual. The Grey Wastes affect all creatures alike, with the only natural immunity to the grey wastes belonging to the Oinoloth, lord of disease. When a creature finally succumbs the grey wastes, one of three things might occur:

  • Utter hopelessness. Resulting in a zombielike form cursed to wander the wastes.
  • Loss of individuality, resulting in becoming a willing slave to a more powerful force such as a devil or yugoloth.
  • The worst result: Pupation, in which the body and mind become a larva of the greys, to be devoured by others. The larva is a miserable fiend that retains the facial features of its previous form but has the body of a fat worm. A larva has only faint memories life of what it was before pupation. Larva also required energies of Hades (typically in the form of some hellgrass) to survive, leading to an unbreakable and inescapable bond to the plane itself.

Surviving the Wastes[edit | edit source]

The only natural solution to avoid the Grey Wastes is to stay within civilized boundaries. Walls, buildings, and constructed towns eventually become unaffected by the Grey Wastes, assuming the founders of the area lived long enough to build. Over 90% of towns in Hades originally were inhabited by Yugoloths.

Some creatures, such as Archdevils and Demon Lords, are powerful enough that they can naturally survive in the Grey Wastes forever, despite it's eroding factor. Imbibing the blood or other bodily fluids of an great being can grant temporary resistance to the greys.

Other myths and legends talk of fountains or bodies of water containing a natural anti-toxin to the greys, though like many rumors of the outer planes, it has yet to be confirmed.

Notable Locations[edit | edit source]

The Burning Oasis[edit | edit source]

The Burning Oasis was a small town operated by armies belonging to Mephistopheles. There is a tavern, a temple of worship, and living space for dozens of devils. It was a popular pit stop for travelers in Hades as it was enchanted to ward off the grey wastes.

Yugoloth Towns[edit | edit source]

Yugoloth Towns are natural havens for Yugoloths alone, who communicate telepathically with each other, giving the towns a barren and silent feeling. Taverns, bustling with fiendish patrons, only give the sound of clicking glass and the crackle of fire.

  • Herelieth is an example of such a town.
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