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Rosie especially uses her connections to her gnomish family to get loads of crafting tools, but playing her role of the villain dutifully, she refuses to share them with the Damellawar Guild. |
Rosie especially uses her connections to her gnomish family to get loads of crafting tools, but playing her role of the villain dutifully, she refuses to share them with the Damellawar Guild. |
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== '''DAMELLAWAR GUILD GOODS''' == |
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!'''Item Name''' |
!'''Item Name''' |
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Latest revision as of 03:39, 5 December 2025
Deroulex's Live Action Roleplaying Guild holds two shops, notably staffed by Cadoras Damellewar and Rosimyffenbip “Rosie” Wuzfeddlims, consisting of two guilds of eclectic and nerdy students who like to imagine a fantasy world where magic does not exist, going on grand adventures around Deroulex's various campuses and the surrounding isonhound area, acting out a grand tale for the ages as they fight each other.
All of their weapons are real, as a priority of the LARP Guild is accuracy, and every adventurer is extensively trained in proper weapon usage before they are allowed to pick them up. They are also willing to sell weapons, armor, and other gear to people interested in the adventuring life.
Rosie especially uses her connections to her gnomish family to get loads of crafting tools, but playing her role of the villain dutifully, she refuses to share them with the Damellawar Guild.
DAMELLAWAR GUILD GOODS[edit | edit source]
| Item Name | Rarity | Cost | Effect |
|---|---|---|---|
| +1 Armor | Rare | 500gp | Gain an additional +1 AC. |
| Armor of Resistance | Rare (Attunement) | 500gp | Gain resistance to a damage type of your choice. |
| Arrow-Catching Shield | Rare (Attunement) | 500gp | Gain an additional +2 AC against ranged attacks. |
| Boots of Elvenkind | Uncommon | 300gp | Gain advantage on all Stealth Checks |
| Boots of Speed | Rare
(Attunement) |
500gp | As a bonus action, you can click the heels of these shoes to turn them on. While on, your walking speed is doubled. This effect lasts for a total of 10 minutes, and recharges at dawn. |
| +1 Bloodwell Vial | Uncommon
(Attunement) |
300gp | +1 Spell Attack & Spell Save DC. Whenever you use a hit dice, regain 5 sorcery points. |
| +1 Amulet of the Devout | Uncommon
(Attunement) |
300gp | +1 Spell Attack & Spell Save DC. Gain 1 free use of Channel Divinity. |
| +1 Arcane Grimoire | Uncommon
(Attunement) |
300gp | +1 Spell Attack & Spell Save DC. Can restore +1 Level of Spell with Arcane Recovery. |
| +1 Moon Sickle | Uncommon (Attunement) | 300gp | +1 Spell Attack & Spell Save DC. +1 to Attack Rolls and Damage Rolls made with this weapon. Any healing spells you cast heal an additional 1d4 HP. |
| +1 Rod of the Pact Keeper | Uncommon (Attunement) | 300gp | +1 Spell Attack & Spell Save DC. 1/day, restore 1 spell slot. |
| Broom of Flying | Uncommon | 300gp | While mounted on this broom, gain a Flying Speed of 40 feet. |
| Cloak of Protection | Uncommon
(Attunement) |
300gp | +1 AC and +1 to all Saving Throws |
| Heward's Handy Haversack | Rare | 500gp | A backpack with interdimensional space that can hold 80 pounds. |
| +1 Ammunition | Uncommon | 300gp | +1 to damage rolls made with this ammunition. Damage done with this ammunition is considered magical for the purposes of overcoming resistance to nonmagical damage. |
| +1 Shield | Uncommon | 300gp | Gain an additional +1 AC while wielding this shield. |
