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Quelmar was originally built for '''Dungeons and Dragons''', and as such, often easily fits in as the campaign setting for any variety of D&D adventures with minimal changes. But this page also contains advice on handling D&D and Quelmar, as well as common mistakes to avoid. |
{{Worldbuilders}} Quelmar was originally built for '''Dungeons and Dragons''', and as such, often easily fits in as the campaign setting for any variety of D&D adventures with minimal changes. But this page also contains advice on handling D&D and Quelmar, as well as common mistakes to avoid. |
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== Do == |
== Do == |
Revision as of 02:20, 10 January 2024
Quelmar was originally built for Dungeons and Dragons, and as such, often easily fits in as the campaign setting for any variety of D&D adventures with minimal changes. But this page also contains advice on handling D&D and Quelmar, as well as common mistakes to avoid.
Do
- Set your adventures in the Prehistory, BR, or PR eras. (Aka the Fantasy eras)
- Remember that the sky is red, not blue.