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GM:Beggar's Bodega: Difference between revisions

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== Mystery Source Modules ==
== Mystery Source Modules ==
Writing a GUMSHOE module is ''HARD'', so we run premade modules cause James ain't got time for that shit. You'll notice that modules from across 4 or 5 different systems were roughly compatible, since they all used GUMSHOE. This made it possible to have a variety of types of cases in many different styles.
Writing a GUMSHOE module is ''HARD'', so we run premade modules cause [[James]] ain't got time for that shit. You'll notice that modules from across 4 or 5 different systems were roughly compatible, since they all used GUMSHOE. This made it possible to have a variety of types of cases in many different styles.


* [[The Beggar's Bodega (Campaign)/The Story So Far#Case 1: The Case of the Corpse Astray|1 Case 1: The Case of the Corpse Astray]] -> Premade <u>SotS</u> adventure found in the Swords of the Serpentine Handbook
* [[The Beggar's Bodega (Campaign)/The Story So Far#Case 1: The Case of the Corpse Astray|1 Case 1: The Case of the Corpse Astray]] -> Premade <u>SotS</u> adventure found in the Swords of [[the Serpentine]] Handbook
* [[The Beggar's Bodega (Campaign)/The Story So Far#Case 2: The Case of the Dripping Throne|2 Case 2: The Case of the Dripping Throne]] -> Premade <u>SotS</u> adventure by Kevin found [https://pelgranepress.com/2020/07/07/the-dripping-throne-an-adventure-seed-for-swords-of-the-serpentine/ at this link]
* [[The Beggar's Bodega (Campaign)/The Story So Far#Case 2: The Case of the Dripping Throne|2 Case 2: The Case of the Dripping Throne]] -> Premade <u>SotS</u> adventure by Kevin found [https://pelgranepress.com/2020/07/07/the-dripping-throne-an-adventure-seed-for-swords-of-the-serpentine/ at this link]
* [[The Beggar's Bodega (Campaign)/The Story So Far#Case 3: The Case of the Sin Drinker|3 Case 3: The Case of the Sin Drinker]] -> Premade <u>SotS</u> adventure also by Kevin found [https://pelgranepress.com/2020/09/29/sin-drinker-an-adventure-seed-for-swords-of-the-serpentine/ at THIS link].
* [[The Beggar's Bodega (Campaign)/The Story So Far#Case 3: The Case of the Sin Drinker|3 Case 3: The Case of the Sin Drinker]] -> Premade <u>SotS</u> adventure also by Kevin found [https://pelgranepress.com/2020/09/29/sin-drinker-an-adventure-seed-for-swords-of-the-serpentine/ at THIS link].
* [[The Beggar's Bodega (Campaign)/The Story So Far#Case 4: The Case of the Double Dare|4 Case 4: The Case of the Double Dare]] -> '''The Double Dare''' module written for <u>Trail of Cthulhu</u>, published in [http://baytalazif.com/ Bayt Al Azif].
* [[The Beggar's Bodega (Campaign)/The Story So Far#Case 4: The Case of the Double Dare|4 Case 4: The Case of the Double Dare]] -> '''The Double Dare''' module written for <u>Trail of [[Cthulhu]]</u>, published in [http://baytalazif.com/ Bayt Al Azif].
* [[The Beggar's Bodega (Campaign)/The Story So Far#Case 5: The Case of the Copper Door|5 Case 5: The Case of the Copper Door]] -> '''The Conspiracy in Damascus''' module written for <u>Trail of Cthulhu</u>, published in [http://baytalazif.com/ Bayt Al Azif].
* [[The Beggar's Bodega (Campaign)/The Story So Far#Case 5: The Case of the Copper Door|5 Case 5: The Case of the Copper Door]] -> '''The Conspiracy in Damascus''' module written for <u>Trail of Cthulhu</u>, published in [http://baytalazif.com/ Bayt Al Azif].
* [[The Beggar's Bodega (Campaign)/The Story So Far#Case 6: The Case of the Missing Landlord|6 Case 6: The Case of the Missing Landlord]] -> The '''No Choice Pal''' module written for <u>Night's Black Agents</u>, published on Pelgrane's website.
* [[The Beggar's Bodega (Campaign)/The Story So Far#Case 6: The Case of the Missing Landlord|6 Case 6: The Case of the Missing Landlord]] -> The '''No Choice Pal''' module written for <u>Night's Black Agents</u>, published on Pelgrane's website.

Latest revision as of 07:19, 17 August 2024

See Also: GM: Swords of the Serpentine

Mystery Source Modules[edit | edit source]

Writing a GUMSHOE module is HARD, so we run premade modules cause James ain't got time for that shit. You'll notice that modules from across 4 or 5 different systems were roughly compatible, since they all used GUMSHOE. This made it possible to have a variety of types of cases in many different styles.

Client Sheets[edit | edit source]

Character Sheets[edit | edit source]

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