BurgerWise (talk | contribs) mNo edit summary |
BurgerWise (talk | contribs) (Added Five to the wiki, per the events of Episode 13 of the Fantasial Freeze.) |
||
Line 2: | Line 2: | ||
{{Infobox_character|name=Six (formerly Seven)|caption="I'm here! It's fine!"|playerName=Josh|languages=Common and Dwarvish|alias=Hero of Manquel|birthPlace=Ravel|deathPlace=Seven - Ice field outside of Ravel|species=Human|gender=Androgynous|height=6' 0"|weight=211|eyes=Almond in shape and color}} |
{{Infobox_character|name=Six (formerly Seven)|caption="I'm here! It's fine!"|playerName=Josh|languages=Common and Dwarvish|alias=Hero of Manquel|birthPlace=Ravel|deathPlace=Seven - Ice field outside of Ravel|species=Human|gender=Androgynous|height=6' 0"|weight=211|eyes=Almond in shape and color}} |
||
''' |
'''Five '''is a human Fighter, present during the ongoing events of the [[The Fantasial Freeze|Fantasial Freeze]]. |
||
(Seven, present during the initial events of the Fantasial Freeze, was killed by a wendigo during Episode 8) |
(Seven, present during the initial events of the Fantasial Freeze, was killed by a wendigo during Episode 8. Six, present during the events of the Fantasial Freeze, was lost in the Veil during Episode 13.) |
||
== Physical Appearance == |
== Physical Appearance == |
||
Five is a 6-foot-tall human with platinum blonde hair and pale, dusky skin, akin to quartz. Their appearance is neatly groomed and their clothing style is very simple, cream and burgundy-colored fabrics over leather. Five's eyes are brown with an inner ring of red, their teeth are straight and white, and their default expression is a lascivious smirk. |
|||
== Personality == |
== Personality == |
||
Five rides a difficult line between charm and coming on too strong. He believes that life is a goblet of wine, and that one must drink deeply of it to live fully and happily. His default line is "Shall I hear your life's story over drinks?" Five is a quick hand with a blade and has his head on a swivel, having fraternized with many unsavory characters, and several that were savory indeed. |
|||
Six oozes confidence in their skills with a blade and the ability to win over onlookers. They speak with a resonant baritone with utmost confidence in their plan, however harebrained it might be. Six does not hold much credit to the word of others; they trust only what people's actions say for them (though enough gold could change their mind). They are hygenic, detail-oriented and unafraid for their own safety. |
|||
Underneath the bargain bin Casanova schlock, Five strives to be an example of good in a world where, in his view, many choose undesirable paths. He holds to a personal code of chivalry, is protective of children or those who appear childlike, and keeps himself clean and washed. |
|||
== History == |
== History == |
||
Five hails from East Levinkan, south of Osugbo. His father was a tailor to the ruling class of the Levinkan Dynasty, and his mother was an educated gnome. Five was spoiled rotten by his doting parents, allowed to stay up late, eat whatever he wanted, and enjoy the good things in life as much as gnomishly possible. However, a chance meeting with the Levinkan of the time left a powerful impression on him, and Five strove to be a good person, just like his role model. Still, by the time he was an adult, Five's appetite for wine, women, and stories had exceeded the bounds of the island, and he took a jaunt north to Osugbo on a lark. |
|||
⚫ | Six was born in Ravel to an elven noble and his human concubine. He and his mother, Florina, lived in a quiet part of the residential district, as Six's father would not approve of his illegitimate child's discovery, yet could not bear to see one of his deep loves sent away. Florina raised Six with tender care and encouraged him to make the most of his life. Six took those words to heart, and as a child was entranced by the bright-colored ships daily coming and going from Ravel's port. He decided his path in life was to become a sailor and trained into adulthood to get his sea legs and sail the oceans. |
||
The adventure Five went on through Osugbo lasted many months and included many debaucherous and jolly tales, full of interesting strangers. One of them, an Illumian from the great southern city of Galik, caught his eye in a crowded bar. She pined to him of her plight; she was a wizard needing an escort for herself and her companion, as they did magical research on the ley lines that ran through the continent. Five was charmed and happy to oblige the alluring stranger, although the other people in the group left him rolling his eyes - a boring half-elf bodyguard and a bumbling apprentice were nothing compared to a ravishing master of magic. |
|||
So it was that Five was a bit too close for safety when a powerful magical ritual was attempted near a small farm town. Captivated as he was, Five did not spot a small human girl tumbling down the nearby hill until it was too late. The ritual went awry, resulting in an immense explosion. The rest of his memory is fuzzy.... |
|||
⚫ | (Previous: Six was born in the city of Ravel to an elven noble and his human concubine. He and his mother, Florina, lived in a quiet part of the residential district, as Six's father would not approve of his illegitimate child's discovery, yet could not bear to see one of his deep loves sent away. Florina raised Six with tender care and encouraged him to make the most of his life. Six took those words to heart, and as a child was entranced by the bright-colored ships daily coming and going from Ravel's port. He decided his path in life was to become a sailor and trained into adulthood to get his sea legs and sail the oceans. |
||
His path led to many ups and downs, as Six could not manage to hold down a steady job on one of the merchant vessels within the larger shipping companies. He grew dejected and frustrated, taking out his frustrations on his fellow (more successful) sailors, earning a reputation as a good hand with a blade. Six started taking bodyguard work for various individuals, and one night was contacted to accompany a small group days out of the city to a secluded grove near [[Manquel]]. Six didn't pay much attention to the purpose of their journey, so when a magical ritual blew the surroundings to bits, he was caught off-guard and lost... for a time. |
His path led to many ups and downs, as Six could not manage to hold down a steady job on one of the merchant vessels within the larger shipping companies. He grew dejected and frustrated, taking out his frustrations on his fellow (more successful) sailors, earning a reputation as a good hand with a blade. Six started taking bodyguard work for various individuals, and one night was contacted to accompany a small group days out of the city to a secluded grove near [[Manquel]]. Six didn't pay much attention to the purpose of their journey, so when a magical ritual blew the surroundings to bits, he was caught off-guard and lost... for a time. |
||
Seven is the child of Malcolm and Bertha Jenkins, a farm couple from [[Manquel]]. They tended the animals and harvested the crops, as many farmer children do. They were smaller in childhood, with dark brown hair, crooked teeth, and the weary look that only poverty and effort may impose on a face. Seven wasn't wholly deterred by the circumstances of their life; they enjoyed sneaking away to nearby places to be alone and listen to the sounds of nature. One winter, Seven tumbled into a magical ritual taking place in a grove of trees near their home. Their disturbance of the ritual caused a great burst of light and energy to blast the surroundings to bits. When Seven came to, their appearance had changed to its current form; they were taller, stronger, and could swing the sword they found next to them with practiced ease. In awe of their new strength, Seven bid their parents goodbye and set out to see more of the world.) |
|||
== Languages == |
== Languages == |
||
Five speaks and reads both Common and Gnomish. |
|||
== Powers and Abilities == |
== Powers and Abilities == |
||
A good sense of tactics and combat. |
A good sense of tactics and combat. Five is able to channel an internal fire in two ways; one as a source of luminescence in dark places, and the other as a scorching fire on their blade. |
||
Due to some magical |
|||
Five has a follower named '''[[Dark Silvio]].''' Five sees Dark Silvio as his personal drinking buddy, which is unfortunate as |
|||
(Where did Seven go!? They drew that wendigo's attention and were downed, and then all of a sudden they're calling themselves Six? Their voice has changed, and they grew stronger in death! It's like they're a different person! WHAT'S GOING ON!?) |
(Where did Seven go!? They drew that wendigo's attention and were downed, and then all of a sudden they're calling themselves Six? Their voice has changed, and they grew stronger in death! It's like they're a different person! WHAT'S GOING ON!?) |
||
== Attacks and Weapons == |
== Attacks and Weapons == |
||
"The Way Forward" - a longsword |
"The Way Forward" - a magical longsword Five carries at all times |
||
A red lance, looted from a pirate ship off the coast of Ravel |
"Blood Dart" - A red lance, looted from a pirate ship off the coast of Ravel |
||
[[Category:Player Characters]] |
[[Category:Player Characters]] |
Revision as of 02:15, 11 May 2025
Player Name | Josh |
---|---|
Languages | Common and Dwarvish |
Aliases | Hero of Manquel |
Place of Birth | Ravel |
Place of Death | Seven - Ice field outside of Ravel |
Species | Human |
Gender | Androgynous |
Height | 6' 0" |
Weight | 211 |
Eye Color | Almond in shape and color |
Five is a human Fighter, present during the ongoing events of the Fantasial Freeze.
(Seven, present during the initial events of the Fantasial Freeze, was killed by a wendigo during Episode 8. Six, present during the events of the Fantasial Freeze, was lost in the Veil during Episode 13.)
Physical Appearance
Five is a 6-foot-tall human with platinum blonde hair and pale, dusky skin, akin to quartz. Their appearance is neatly groomed and their clothing style is very simple, cream and burgundy-colored fabrics over leather. Five's eyes are brown with an inner ring of red, their teeth are straight and white, and their default expression is a lascivious smirk.
Personality
Five rides a difficult line between charm and coming on too strong. He believes that life is a goblet of wine, and that one must drink deeply of it to live fully and happily. His default line is "Shall I hear your life's story over drinks?" Five is a quick hand with a blade and has his head on a swivel, having fraternized with many unsavory characters, and several that were savory indeed.
Underneath the bargain bin Casanova schlock, Five strives to be an example of good in a world where, in his view, many choose undesirable paths. He holds to a personal code of chivalry, is protective of children or those who appear childlike, and keeps himself clean and washed.
History
Five hails from East Levinkan, south of Osugbo. His father was a tailor to the ruling class of the Levinkan Dynasty, and his mother was an educated gnome. Five was spoiled rotten by his doting parents, allowed to stay up late, eat whatever he wanted, and enjoy the good things in life as much as gnomishly possible. However, a chance meeting with the Levinkan of the time left a powerful impression on him, and Five strove to be a good person, just like his role model. Still, by the time he was an adult, Five's appetite for wine, women, and stories had exceeded the bounds of the island, and he took a jaunt north to Osugbo on a lark.
The adventure Five went on through Osugbo lasted many months and included many debaucherous and jolly tales, full of interesting strangers. One of them, an Illumian from the great southern city of Galik, caught his eye in a crowded bar. She pined to him of her plight; she was a wizard needing an escort for herself and her companion, as they did magical research on the ley lines that ran through the continent. Five was charmed and happy to oblige the alluring stranger, although the other people in the group left him rolling his eyes - a boring half-elf bodyguard and a bumbling apprentice were nothing compared to a ravishing master of magic.
So it was that Five was a bit too close for safety when a powerful magical ritual was attempted near a small farm town. Captivated as he was, Five did not spot a small human girl tumbling down the nearby hill until it was too late. The ritual went awry, resulting in an immense explosion. The rest of his memory is fuzzy....
(Previous: Six was born in the city of Ravel to an elven noble and his human concubine. He and his mother, Florina, lived in a quiet part of the residential district, as Six's father would not approve of his illegitimate child's discovery, yet could not bear to see one of his deep loves sent away. Florina raised Six with tender care and encouraged him to make the most of his life. Six took those words to heart, and as a child was entranced by the bright-colored ships daily coming and going from Ravel's port. He decided his path in life was to become a sailor and trained into adulthood to get his sea legs and sail the oceans.
His path led to many ups and downs, as Six could not manage to hold down a steady job on one of the merchant vessels within the larger shipping companies. He grew dejected and frustrated, taking out his frustrations on his fellow (more successful) sailors, earning a reputation as a good hand with a blade. Six started taking bodyguard work for various individuals, and one night was contacted to accompany a small group days out of the city to a secluded grove near Manquel. Six didn't pay much attention to the purpose of their journey, so when a magical ritual blew the surroundings to bits, he was caught off-guard and lost... for a time.
Seven is the child of Malcolm and Bertha Jenkins, a farm couple from Manquel. They tended the animals and harvested the crops, as many farmer children do. They were smaller in childhood, with dark brown hair, crooked teeth, and the weary look that only poverty and effort may impose on a face. Seven wasn't wholly deterred by the circumstances of their life; they enjoyed sneaking away to nearby places to be alone and listen to the sounds of nature. One winter, Seven tumbled into a magical ritual taking place in a grove of trees near their home. Their disturbance of the ritual caused a great burst of light and energy to blast the surroundings to bits. When Seven came to, their appearance had changed to its current form; they were taller, stronger, and could swing the sword they found next to them with practiced ease. In awe of their new strength, Seven bid their parents goodbye and set out to see more of the world.)
Languages
Five speaks and reads both Common and Gnomish.
Powers and Abilities
A good sense of tactics and combat. Five is able to channel an internal fire in two ways; one as a source of luminescence in dark places, and the other as a scorching fire on their blade.
Due to some magical
Five has a follower named Dark Silvio. Five sees Dark Silvio as his personal drinking buddy, which is unfortunate as
(Where did Seven go!? They drew that wendigo's attention and were downed, and then all of a sudden they're calling themselves Six? Their voice has changed, and they grew stronger in death! It's like they're a different person! WHAT'S GOING ON!?)
Attacks and Weapons
"The Way Forward" - a magical longsword Five carries at all times
"Blood Dart" - A red lance, looted from a pirate ship off the coast of Ravel