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*[[The Kreaker]] |
*[[The Kreaker]] |
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*Portals that let you enter the walls. |
*Portals that let you enter the walls. |
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*Death Dogs |
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*Half Giants |
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*Hill Giants |
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*Locked Chests of Good Loot |
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*Spells that appear out of nowhere |
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== Factions == |
== Factions == |
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* [[GlassBreakers]] |
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* Asmodeus Reject's |
* Asmodeus Reject's |
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* MapGabbers |
* MapGabbers |
Revision as of 02:50, 12 October 2021
The BackHalls (Real name unknown) were a mysterious and seemingly unending labyrinth of hallways and office spaces, where the only companions you'll find are the comfort of the damp carpet under your feet, and the buzz of the florescent lights above. Creatures from all manner of time and space found themselves in the BackHalls fighting for survival.
The walls of the BackHalls were said to be covered in an offensive wallpaper of beige and yellow colors, featuring vertical columns of repeating fleur-de-lis. There were no doors in the hallways, only open passages, though whether or not there were historically any doors is an open question, considering that wooden debris could be found in various places.
Encounters
This is an incomplete list of things encountered in The Backhalls (so far).
- The Allip
- SWAT Marines
- Dire Wolves
- A wall mounted font which liquified (soupified?) anything placed into it.
- An altar, written in gnomish: "The Altar of the GlassBreakers"
- Trapped chambers which shut and fill with sand if triggered.
- Goblins
- Oil Barrels filled with assorted items.
- Blackouts
- Wall mounted Conversational Security Cameras with mic and speaker.
- The Kreaker
- Portals that let you enter the walls.
- Death Dogs
- Half Giants
- Hill Giants
- Locked Chests of Good Loot
- Spells that appear out of nowhere
Factions
- GlassBreakers
- Asmodeus Reject's
- MapGabbers
- The Bank