×
Create a new article
Write your page title here:
We currently have 1,717 articles on The Quelmar Wiki. Type your article name above or click on one of the titles below and start writing!



The Quelmar Wiki

Yggwilv's Hut: Difference between revisions

(Added description of the hut)
No edit summary
Line 1: Line 1:
{{Infobox location|title = {{PAGENAME}}|type = A Hut|location = Due to the chicken legs, it wanders.|Government = Dictatorship, run by Yggwilv|inhabiting Race = A single witch, her larvae, and whatever else she captures.}}
{{Infobox location|title = {{PAGENAME}}|type = A Hut|location = Due to the chicken legs, it wanders.|Government = Dictatorship, run by Yggwilv|inhabiting Race = A single witch, her larvae, and whatever else she captures.}}
[[File:Tasha Hut.png|alt=A wooden, log style hut with chicken legs beneath it|thumb|An illustration of the outside of the hut. It does not capture the illustrious, yet clumsy movement that is typically observed. ]]
[[File:Tasha Hut.png|alt=A wooden, log style hut with chicken legs beneath it|thumb|An illustration of the outside of the hut. It does not capture the illustrious, yet clumsy movement that is typically observed. ]]
A walking, chicken leg possessing hut that wanders Quelmar. It is currently inhabited by a with named Yggwilv.
A walking, chicken leg possessing hut that wanders Quelmar. It is currently inhabited by a witch named Yggwilv.


==What is the Hut?==
==What is the Hut?==
Line 20: Line 20:
==Delivery of the Green Stag Head==
==Delivery of the Green Stag Head==


 A few weeks after the great dragon known as The Green Stag was slain, one of the heroes responsible, Delphi, took the head in hopes of claiming the posted reward of three wishes, granted by Yggwilv, on the condition that said heroes also spent three nights with her in her hut. Delphi's original partner, Vadath, was called away to aid one of his other companions, leaving the dragonborn to ask for some extra help of her own. She requested help from two of her allies, Durian and Ensign. Together, the three made their way deep into the woods, to the last known location of The Hut. It didn't take long for the three to find The Hut, moving and dancing through the woods. Through some significant trial and error, the three are finally able to gain entrance into the sentient structure.
 

When the three enter, they are greeted by two other adventurers, Herneldo and Cynthia. The pair explains that they too saw the bounty posted for the Green Stag, but being unable to slay it themselves, instead managed to kill a younger, smaller dragon. Yggwilv was not pleased by this trickery, and sent them off to her pet's feeding bowl instead. Herneldo and Cynthia had woken up in a large bowl filled with dead bodies, in a room filled with bones, seeming to flicker in and out of this dimension. The pair had stumbled out and escaped, where they met the other three heroes,

As the party was getting acquainted, a teasing goading voice was heard, almost echoing throughout The Hut. This voice promised them that they could help the party with whatever they wish, and to aid them in attempting to find Yggwilv herself, in exchange for evoking their name and playing their game. Ensign was the first to agree, with the others following shortly after. The voice identifies themself as Silent, and goads them to find them. Just as the party started investigating to find Silent, the witch makes her presence known, and invites the party to her personal room. There, the party talks to Yggwilv, learning things for each of their personal interests and quests. After a while, Delphi inquires about claiming the wishes and gives the witch the head. Yggwilv then informs the group that, in order to claim the wishes, they must help her feed her larvae and keep them alive. One successful feeding night would earn one wish.

[[Category:Location]]
[[Category:Location]]

Revision as of 02:32, 27 May 2022

Yggwilv's Hut


Type A Hut
Government Dictatorship, run by Yggwilv
Location Due to the chicken legs, it wanders.
Inhabiting Race A single witch, her larvae, and whatever else she captures.
A wooden, log style hut with chicken legs beneath it
An illustration of the outside of the hut. It does not capture the illustrious, yet clumsy movement that is typically observed.

A walking, chicken leg possessing hut that wanders Quelmar. It is currently inhabited by a witch named Yggwilv.

What is the Hut?

The Hut is a large assuming structure that at first glance, both confuses and strikes fear into the hearts of travelers who gaze upon it. On the outside, it looks rather decrepit. It appears as a small-ish looking, worn down, log cabin style hut. However, what denotes it from other huts as The Hut are the two large chicken legs that seem to be attached beneath it. The Hut seems to have control over the legs in some sort of sentient manner. It can walk around and traverse both the material plane of Quelmar, and due to Yggwilv's abilities, across the multiverse and to other planes as well. Upon muttering a special phrase, worthy travelers may convince The Hut to lower itself to them, so that they may enter.

Upon entering, visitors are greeted to one large central chamber. In this room, thee are various shelves covering nearly every inch of wall space. upon the shelves are various mismatched and unmarked jars containing dozens upon dozens of alchemy ingredients. Off this main room were four other doors, along with a trapdoor in the floor.

One of the doors led to a very disorienting room. It seemed to flicker in and out of existence, switching between a celestial endless void, and a horrific room, with the floor littered with a carpet of bones. In the center of this room was an extremely large bowl, with a spinning, rotating, glowing sigil that seemed to be constantly shifting and changing. It is nearly impossible to decipher the symbols and characters into this sigil. Inside of the large bowl are countless of dead bodies, all of differing genders, races, and ages. It seems to be a feeding bowl for a pet of sorts, filled by the people who attempt to sneak and break into The Hut.

Another door leads to a very simple room, fairly dim and dark. In the room is a single, simple metal cage, painted in bright rainbow colors. Inside the cage are somewhere between 20 to 40 infants. Yggwilv identifies them as her larvae. The larvae feature grub, insectoid bodies with humanoid heads and faces. Yggwilv has to graze and feed her larvae at various points in time, often roping in adventurers to complete this chore for her. The larvae are also bound to The Hut and the cage, and when killed, will appear back into it.

Another door leads to a greedy torture room. The walls and carpet are a dark red color, presumably stained that color from the various victims who try to press their luck there. The lights seem to blink on and off, seemingly in sync with the many many rotating blades that are featured in the room. Willing victims can choose to play a risky game for the coins also visible and featured in the room- reach for the money in time with the spinning blades and try to avoid recieving harm.

The trap door in the center of the first chamber leads to a stable of sorts. Yggwilv keeps a variety of larger animals there, mainly intended to be used as rideable animals and mounts for the various quests she sends adventurers on. They don't seem to hold particular importance to the witch, nor is she actively mistreating them.

The final door off the main chamber leads to Yggwilv's chambers. The room is very well lit, and over all more warm and welcoming than the other rooms. It is also the most conventionally decorated, with many tapestries adorning the walls. The tapestries depict different races, different scenes, and most often, differing types of dragons seen and encountered all across Quelmar, particularly Isonhound. She is often there weaving, working on the newest tapestry, telling the newest story.

Delivery of the Green Stag Head

 A few weeks after the great dragon known as The Green Stag was slain, one of the heroes responsible, Delphi, took the head in hopes of claiming the posted reward of three wishes, granted by Yggwilv, on the condition that said heroes also spent three nights with her in her hut. Delphi's original partner, Vadath, was called away to aid one of his other companions, leaving the dragonborn to ask for some extra help of her own. She requested help from two of her allies, Durian and Ensign. Together, the three made their way deep into the woods, to the last known location of The Hut. It didn't take long for the three to find The Hut, moving and dancing through the woods. Through some significant trial and error, the three are finally able to gain entrance into the sentient structure.

When the three enter, they are greeted by two other adventurers, Herneldo and Cynthia. The pair explains that they too saw the bounty posted for the Green Stag, but being unable to slay it themselves, instead managed to kill a younger, smaller dragon. Yggwilv was not pleased by this trickery, and sent them off to her pet's feeding bowl instead. Herneldo and Cynthia had woken up in a large bowl filled with dead bodies, in a room filled with bones, seeming to flicker in and out of this dimension. The pair had stumbled out and escaped, where they met the other three heroes,

As the party was getting acquainted, a teasing goading voice was heard, almost echoing throughout The Hut. This voice promised them that they could help the party with whatever they wish, and to aid them in attempting to find Yggwilv herself, in exchange for evoking their name and playing their game. Ensign was the first to agree, with the others following shortly after. The voice identifies themself as Silent, and goads them to find them. Just as the party started investigating to find Silent, the witch makes her presence known, and invites the party to her personal room. There, the party talks to Yggwilv, learning things for each of their personal interests and quests. After a while, Delphi inquires about claiming the wishes and gives the witch the head. Yggwilv then informs the group that, in order to claim the wishes, they must help her feed her larvae and keep them alive. One successful feeding night would earn one wish.

Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)

Recent changes

  • Psuvillager • Yesterday at 23:39
  • Psuvillager • Yesterday at 23:30
  • Psuvillager • Yesterday at 23:26
  • Psuvillager • Yesterday at 23:22
  • Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)