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==Personality== |
==Personality== |
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Kluck doesn't say much and keeps to himself much of the time. However, he will often let out a |
Kluck doesn't say much and keeps to himself much of the time. However, he will often let out a loud "kluck" sound randomly. He attributes this to a kind of nervous tick (and how he got his common name). However, once in port (or around close friends), and especially once the ale starts flowing, Kluck can become loud and boisterous. He may not chose to start bar fights, but he will certainly end them, and end them quickly. |
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==History== |
==History== |
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Kluck's origins are a mystery to him. He remembers hatching and immediately seeing bright light. The next thing he remembers is being a young birdfolk looking for a job at the docks. Now, at approximately the age of 12, Kluck finds himself as the 1st mate onboard ''The Sea Strider'', a trading vessel. Recently, his ship became damaged in a violent storm and was forced into drydock until repairs can be made. |
Kluck's origins are a mystery, even to him. He remembers hatching and immediately seeing bright light. The next thing he remembers is being a young birdfolk looking for a job at the docks. Now, at approximately the age of 12, Kluck finds himself as the 1st mate onboard ''The Sea Strider'', a trading vessel. Recently, his ship became damaged in a violent storm and was forced into drydock until repairs can be made. |
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==Languages== |
==Languages== |
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In addition to Common, Kluck can read, write, and comprehend Sylvan. |
In addition to Common, Kluck can read, write, and comprehend Sylvan and Aarakocra. |
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==Powers and Abilities== |
==Powers and Abilities== |
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As a Barbarian, Kluck draws inspiration and guidance from the great black bear spirit that once visited him. This spirit seems to be able to provide some resistance to nearly all forms of attacks while Kluck rages. |
As a Barbarian, Kluck draws inspiration and guidance from the great black bear spirit that once visited him. This spirit seems to be able to provide some resistance to nearly all forms of attacks while Kluck rages in battle. |
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==Attacks and Weapons == |
==Attacks and Weapons == |
Revision as of 19:48, 31 July 2022
Relatives | Unknown |
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Languages | Common, Aarakocra, Sylvan |
Place of Birth | Unknown |
Species | Aarakocra |
Gender | Male |
Height | 6'0" |
Weight | 135 lbs |
Eye Color | Black |
Kluck, whose real name is unknown to most humanoids, is an adventurer in the Greedy Green. While Kluck would much rather be flying high in the sky, he will take adventures wherever they occur. This has lead Kluck to become the 1st mate on the trade ship The Sea Strider, and the sea certainly provides many adventures. Kluck, being a barbarian, has become quite skilled at great weapons. He particularly enjoys using his Greataxe, both in slaying foes and for everyday use. While on his first journey at sea, during a particularly fierce ship-to-ship battle with The Lich's Curse, Kluck had a vision. This vision came in the form of a great black bear who assured Kluck that he and his ship would survive. To this day, Kluck often meditates and calls on the spirit of the black bear to provide protection to him and his allies.
Physical Appearance
Kluck stands approximately 6'0" tall, though he rarely stands fully upright. His feathers are a brownish-grey color. His head most closely resembles either a hawk or eagle with big black eyes. Kluck regularly enjoys a good preening, rarely allowing himself to be covered in mud, dirt, or blood for very long.
Personality
Kluck doesn't say much and keeps to himself much of the time. However, he will often let out a loud "kluck" sound randomly. He attributes this to a kind of nervous tick (and how he got his common name). However, once in port (or around close friends), and especially once the ale starts flowing, Kluck can become loud and boisterous. He may not chose to start bar fights, but he will certainly end them, and end them quickly.
History
Kluck's origins are a mystery, even to him. He remembers hatching and immediately seeing bright light. The next thing he remembers is being a young birdfolk looking for a job at the docks. Now, at approximately the age of 12, Kluck finds himself as the 1st mate onboard The Sea Strider, a trading vessel. Recently, his ship became damaged in a violent storm and was forced into drydock until repairs can be made.
Languages
In addition to Common, Kluck can read, write, and comprehend Sylvan and Aarakocra.
Powers and Abilities
As a Barbarian, Kluck draws inspiration and guidance from the great black bear spirit that once visited him. This spirit seems to be able to provide some resistance to nearly all forms of attacks while Kluck rages in battle.
Attacks and Weapons
Kluck will use whatever is at his disposal to attack those who attack him. However, he is partial to using his Greataxe, whether it's to cut some timbers or cut down his foes.