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Otto von Gerwig: Difference between revisions

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Cellica and I lost Alea in 650. The last of our own children passed peacefully. She did get to see her grandchildren before passing, and Antoinette, Aiwin, and Lucien were with her when she did pass. This made me happy, as she was surrounded by her closest family. She too had an adventurer’s funeral within the guild hall. Her portrait was hung next to Percival’s on the “Wall of Heroes” and her ashes were placed next to his. Two two are certainly hunting in the fields of Elysium, or so Lucien says. I hope he’s right. Losing one child was terrible, losing both is almost unbearable. But they deserve that eternal joy.
Cellica and I lost Alea in 650. The last of our own children passed peacefully. She did get to see her grandchildren before passing, and Antoinette, Aiwin, and Lucien were with her when she did pass. This made me happy, as she was surrounded by her closest family. She too had an adventurer’s funeral within the guild hall. Her portrait was hung next to Percival’s on the “Wall of Heroes” and her ashes were placed next to his. Two two are certainly hunting in the fields of Elysium, or so Lucien says. I hope he’s right. Losing one child was terrible, losing both is almost unbearable. But they deserve that eternal joy.
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==Guard of Troverth==
==Guard of Troverth==
<div class="mw-collapsible mw-collapsed"> In the year 670, I received some very disturbing news. There was a string of break-ins and homicides within the Silver Row that gave the community quite the scare. A general sense of anxiousness settled over the district, wondering when the next victim would be found. The person had a very particular target, or at least that is what it seemed. The victims were both men and women, but were of gnomish or elven descent. Additionally, they each sold items which were crafted by local wood. The killer usually left a specific item as a sort of calling card. They used a small hatchet to slash a rune of sorts into the sales counter within their shops, surrounded by sticks of this local tree. It has been left at every scene, but the rune is not recognized by either myself or the guard. However, pulling from resources from the various schools in the city, we discovered the rune to be primordial, and it was a call for the balance of life and death. Someone thought these clues led to a perpetrator being of elven descent, possibly connected to druidic circles who was enacting some very violent revenge for the trees. I ordered more patrols, to at least allow the community to feel safer. However, to lure out the possible killer, I ordered a shop vacated by the owner, an older elven woman who had been wood carving for some time. I then had one of my finer officers, a sergeant named Quintessa, apply a magical disguise and work late for her shift. She obliged, taking the place of the shop owner. That night, our trap was laid, and almost at exactly 12 in the morning, our trap was sprung. Quintessa was “cleaning the shop” in an effort to better show exhaustion and bring the killer out. It was not long before an elven woman approached the door, knocking on it asking where she was in the city. Our officer in disguise approached the door and told the woman the shop was closed, and to come back, but the stranger stated that her mother was sick and lived in the Green Patch (an area of the city inhabited by a mostly tree-dwelling populace) and wanted to know what direction to go. Quintessa opened the door slightly to point the stranger in the right direction, when the elf woman shoved her way inside. This woman then asked the officer how she could work with such materials and if she knew the pain it caused the forest when these trees were removed. Quintessa stalled, stammering out words while the officers in hiding advanced on the building, shouting for the woman to give up, she was caught. Quintessa then drew her own blade, and pointed it at the elf. She was detained, and brought to the holding cells in the barracks until the courts opened the next day. After some intense interrogation, she admitted to the killings, claiming to be restoring balance to the area for all the death the wood workers had caused. Needless to say, the trial was fast, seeing her sent to prison, even faster. It was excellently executed, and the actions of my guards were to be commended. I offered bonuses for the quick solving of the case, and the excellent work on Quintessa’s part in setting the bait. However, this was the most excitement I would see for a very long time.
<div class="mw-collapsible mw-collapsed"> In the year 670, I received some very disturbing news. There was a string of break-ins and homicides within the Silver Row that gave the community quite the scare. A general sense of anxiousness settled over the district, wondering when the next victim would be found. The person had a very particular target, or at least that is what it seemed. The victims were both men and women, but were of gnomish or elven descent. Additionally, they each sold items which were crafted by local wood. The killer usually left a specific item as a sort of calling card. They used a small hatchet to slash a rune of sorts into the sales counter within their shops, surrounded by sticks of this local tree. It has been left at every scene, but the rune is not recognized by either myself or the guard. However, pulling from resources from the various schools in the city, we discovered the rune to be primordial, and it was a call for the balance of life and death. Someone thought these clues led to a perpetrator being of elven descent, possibly connected to druidic circles who was enacting some very violent revenge for the trees. I ordered more patrols, to at least allow the community to feel safer. However, to lure out the possible killer, I ordered a shop vacated by the owner, an older elven woman who had been wood carving for some time. I then had one of my finer officers, a sergeant named Quintessa, apply a magical disguise and work late for her shift. She obliged, taking the place of the shop owner. That night, our trap was laid, and almost at exactly 12 in the morning, our trap was sprung. Quintessa was “cleaning the shop” in an effort to better show exhaustion and bring the killer out. It was not long before an elven woman approached the door, knocking on it asking where she was in the city. Our officer in disguise approached the door and told the woman the shop was closed, and to come back, but the stranger stated that her mother was sick and lived in the Green Patch (an area of the city inhabited by a mostly tree-dwelling populace) and wanted to know what direction to go. Quintessa opened the door slightly to point the stranger in the right direction, when the elf woman shoved her way inside. This woman then asked the officer how she could work with such materials and if she knew the pain it caused the forest when these trees were removed. Quintessa stalled, stammering out words while the officers in hiding advanced on the building, shouting for the woman to give up, she was caught. Quintessa then drew her own blade, and pointed it at the elf. She was detained, and brought to the holding cells in the barracks until the courts opened the next day. After some intense interrogation, she admitted to the killings, claiming to be restoring balance to the area for all the death the wood workers had caused. Needless to say, the trial was fast, seeing her sent to prison, even faster. It was excellently executed, and the actions of my guards were to be commended. I offered bonuses for the quick solving of the case, and the excellent work on Quintessa’s part in setting the bait. However, this was the most excitement I would see for a very long time.
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Before my replacements for the Commando Reconnaissance Units arrived, Askan passed in 720. He received a funeral fit for a king. His work as an ambassador helped to secure at least some connections within Amusa. There were foreign ambassadors, government officials, many many friends, and of course his family. The Emperor saw it fit to inter him within the halls of other ambassadors and great men of politics. It was truly an honor, and we are allowed to visit any time we choose. May his name forever ring in the halls of history as a good man. It was shortly after this where I received my first BDG, or BoDyGuard, units. These were certainly different from the CRU units. They were massive, powerful units, who need not carry weapons. They could kick in doors, carried their blasters within their arms, and were sufficiently armored to stand up to significant abuse. They were pressed into guard service around 722, and remained there for quite some time. Tragedy struck our family once again in 750, with the passing of Antoinette. She had a funeral to match her parents’ services. The adventurer’s guild was willing to send off their favorite barbarian, and did so in the only way they knew how. She hangs on the “Wall of Heroes” just below her parents. Of course, a decade later in 760, Aiwin passed. His funeral was simply Cellica, Myself and Lucien. It seems that Aiwin spent his life either alone, or simply chose not to inform others of his failing health. Either way, his service was beautiful. His time as an adventurer gave him enough money to be placed in a personal crypt, his favorite places to be. He was buried with most of his treasures, and enough traps to give even the most experienced grave robber a reason to pause. Just the way he wanted it. Our family life remained relatively peaceful until 800.
Before my replacements for the Commando Reconnaissance Units arrived, Askan passed in 720. He received a funeral fit for a king. His work as an ambassador helped to secure at least some connections within Amusa. There were foreign ambassadors, government officials, many many friends, and of course his family. The Emperor saw it fit to inter him within the halls of other ambassadors and great men of politics. It was truly an honor, and we are allowed to visit any time we choose. May his name forever ring in the halls of history as a good man. It was shortly after this where I received my first BDG, or BoDyGuard, units. These were certainly different from the CRU units. They were massive, powerful units, who need not carry weapons. They could kick in doors, carried their blasters within their arms, and were sufficiently armored to stand up to significant abuse. They were pressed into guard service around 722, and remained there for quite some time. Tragedy struck our family once again in 750, with the passing of Antoinette. She had a funeral to match her parents’ services. The adventurer’s guild was willing to send off their favorite barbarian, and did so in the only way they knew how. She hangs on the “Wall of Heroes” just below her parents. Of course, a decade later in 760, Aiwin passed. His funeral was simply Cellica, Myself and Lucien. It seems that Aiwin spent his life either alone, or simply chose not to inform others of his failing health. Either way, his service was beautiful. His time as an adventurer gave him enough money to be placed in a personal crypt, his favorite places to be. He was buried with most of his treasures, and enough traps to give even the most experienced grave robber a reason to pause. Just the way he wanted it. Our family life remained relatively peaceful until 800.
</div>

==More Modern Times==
==More Modern Times==
<div class="mw-collapsible mw-collapsed"> Year 800 onward
<div class="mw-collapsible mw-collapsed"> Year 800 onward

Revision as of 13:16, 19 May 2023

Otto von Gerwig
A portrait of Otto von Gerwig
Relatives Cellica von Gerwig (Wife - 900BR-850PR Deceased)

Reyner von Gerwig (Son - 300-500 Deceased) Mira von Gerwig (DIL - 300-510 Deceased) Luitwin von Gerwig (GS - 400-610 Deceased) Askan von Gerwig (GS - 460-720 Deceased)

Alea Garnier (Daughter - 400-650 Deceased) Perceval Garnier (SIL 425-505 Deceased) Antoinette Garnier (GD 453-750 Deceased) Lucien Garnier (GS 460-800 Deceased)

Aiwin Garnier (GS 460-760 Deceased)
Languages Common, Elvish
Affiliations Troverth Government
Aliases Komandant Alpha
Marital Status Widowed
Place of Birth Old Troverth
Date of Death deathdate
Place of Death deathplace
Species Human
Gender Male
Height 5' 10"
Weight 180
Eye Color Grey/green


Otto von Gerwig is quite the odd adventurer. Seen as a 60 year old human man, he has been around for much much longer. He uses a regiment of ceaseless soldiers to fight in combat, but his own swordsmanship is capable for when the going gets tough.

Physical Appearance

Otto von Gerwig stands at 5' 10", human in almost every way. He looks to be about 45-50 years old, with somewhat paler skin, a bushy grey mustache, and grey-green eyes. These features can be seen when he is not wearing his gas mask, which he does so religiously when in the company of strangers. His clothing is militaristic in nature. He wears very bland colors, dark grey pants and tunic, covered by a blue-grey great coat. He wears a somewhat ornate, polished breastplate which has the seal of Troverth is stamped onto the very top of the armor. Upon his head, he wears a dull-grey helmet, and his canvas gas mask when in front of others. In the pocket of his trench coat is a small rosary with a locket at the end, inside is a portrait of his recently deceased wife, and he wraps the rosary around his wrist when he enters battle.

Personality

He is a kind, caring man when not in combat. He offers advice similar to that of your grandfather, and will always have a story ready should you ask. He enjoys some of the smaller things in life, gardens, strolls, even games of chess or cards. He finds joy in the moment. When he enters battle, a different Otto is seen. He is ferocious, cunning, and commanding. Not afraid to get stuck in, he uses his loyal Ghost Regiment to fight and keep the enemy maneuvering to control the flow of battle.

History

This is the story of Otto von Gerwig

Early Life

Military Career

Civilian Life (Before Kids)

Civilian Life (After Kids)

Curse of Longevity

Guard of Troverth

More Modern Times

Languages

Common, Elvish

Powers and Abilities

He can summon a double from his Ghost Regiment when in combat, and can use his centuries of martial practice to keep the enemy where he wants them.

Attacks and Weapons 

He uses a very well-kept officer's saber.

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