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Revision as of 21:32, 8 November 2025 by Pokamian (talk | contribs)
Gobbo Greenskin
Gobbo in all their pirate legacy, seeking to live up to the legacy of Captain Greenskin, not knowing that they themselves are the illustrious pirate.
Relatives Nid (Adoptive Brother)
Languages Common, Goblin, Draconic
Affiliations The Scrappers, Greenskin's Crew
Aliases Captain Greenskin (Pryderi), Ruler Of The Skies
Marital Status Single
Date of Birth Rranos 21, 117 PR
Place of Birth The Fairytale Woods
Species Fairytale Goblin
Gender Nonbinary
Height 3'7"
Eye Color Golden


Gobbo Greenskin is a Fairytale Goblin Battle Smith in Bedlam in the Badlands. They are played by Amia.

Physical Appearance

Gobbo Greenskin is a very soft-faced goblin, often seen wearing an oversized red swashbuckler's coat with scale mail armor underneath. They wear worn work boots, as well as an eyepatch with small grooves etched into it that wires run through. On their belt is a pair of goggles, and they cart around a massive backpack filled with their inventions. The weight of it is hard to carry, so they often move around atop Froggy, a BDX-Droid that they have created, by sitting atop their large head.

Personality

Gobbo has quite an electric personality, often fixating on whatever it is most in that moment, though they are just as easily distractible. Though they always try to be nice, this fixative nature often causes them to miss social cues.

They are known for thinking logically, and not smartly, and are more easily excitable than a small puppy if enticed with something that fits their goals. Though they claim to be just "independent" and "headstrong," they are just as easily controlled as a child, if you know how to appeal to them.

History

Gobbo grew up a traditional Fairytale Goblin, imbued with the innate curiosity and wanderlust of the little creatures so often part of storybook tales. And though they were warned to keep their hubris in check, Gobbo often investigated things with an unchecked curiosity unlike most others, and with a mix of dumb luck and goblin nimbleness, they were able to keep their life about then.


One day, when Gobbo was 8, their hometown was attacked by Shend, Hobgoblin slavers who wished to enslave the goblins and use them as fodder in their oncoming battles. As Gobbo returned, they were thankfully able to spot them from afar, and though Shend attempted to give chase, Gobbo's distance head-start allowed them to make it into an oncoming dust-storm, giving Gobbo the cover they needed to escape. However, the arid sands combined with heat quickly exhausted Gobbo's energy, and with no water or food, they quickly passed out, hitting their head against a rock and suffering from retrograde amnesia. A few days later, they were found by Nid and joined the Scrappers, working for Miss Raegina because they don't know anything else. They use the missions to gather and build as an excuse to try and learn more about Goblins, hoping to find some someday, and with Gloria's tales of a Captain Greenskin off in the east, pirating the coasts with a crew of Goblins, Gobbo wants to seek them out.

Languages

Common, Goblin, Draconic

Gobbo's Inventions

THE CANNON FODDER

+1 Repeating Shot Crossbow, Focus for:

Ray of Frost

Catapult

WILL OF THE STORM

Scale Mail + Mind Sharpener Device, Focus For:

Heroism

FOGLASSES

Goggles, Focus For:

Detect Magic

Identify

TIGHTENACKER

Club, Focus For:

Mending

MEDI-SPRAY

Healer’s Kit, Focus For:

Cure Wounds

WALK-WITH-ME

Sending Stone

STORAGE SPACE

Bag of Holding

FROGGY!

Mechanus Companion, Medium BDX-Droid

Greenskin's Crew

Though Gobbo doesn't know it yet, they are the fabled Captain Greenskin that Gloria told stories of in the Arboretum Tavern. These are the members of Gobbo's Crew:

CAPTAIN - Gobbo Greenskin

FIRST MATE - Nid

SECOND MATE - Rhogar Dreel

BOATSWAIN - Unrecruited

COOK - Unrecruited

DOCTOR - Pryderi

NAVIGATOR - Unrecruited

SHIPWRIGHT - Lethe Bloodhorn

SNIPER - Unrecruited

BAILMAN - Silgr

The Story So Far...

Gobbo Greenskin first appeared in the Bedlam in the Badlands Megagame Episode "Out Of The Pot," where they, alongside Syl Vipershade and Sixsplitter, ventured forth to a Shend camp to investigate. Gobbo was originally not to be part of a mission, but was recruited by Syl as a desperate last hope, and Gobbo, wanting to help Rhogar, accepted. Together, the four of them tracked the Shend Camp down in the desert, finding all of the prisoners dead, except for a prisoner named Brandran, who was suffering from minor insanity. However, his drabbles were able to warn Gobbo and the others about the bugs and bats in the cave that would attack them, shapeshifting between the forms, though the nature of their biology was unclear. The group was able to rescue Brandran from the prison, and Gobbo was also able to sample a small vial of the alleged shapeshifter's black ichorous blood, which they hope to look into later.


Gobbo also had a brief cameo in Part 2 of the megagame, "And Into The Fire," where they, alongside Syl and Sixsplitter, responded to a signal flare just outside the Arboretum after leaving the Shend camp, meeting up with Caesanna, Lyrina, and Dallas, facing an impending wave of creature caravans, adorned with two ballistas. Knowing that Brandran couldn't fight (and being somewhat of a consumate coward themselves), Gobbo retreated back to the Arboretum with Brandran to get them medical assistance.

Gobbo next appeared in "The Doll, The Vulpine, and the Corpse Girl" where they, alongside Demil, Diana, Razzdrogg, Steady Wind, and Koro, took Koro, Syl, and Himo's scouting knowledge to head to the rendezvous point where the Shabby Scales were attempting to sell off Cilvldy, Jitcwal, and Stix to the Baroness of Filth in exchange for money and to draw Raegina out. They encountered a large band of demons and Shabby Scales outside the rendezvous point, where Gobbo attempted to fight, but was taken out and almost eaten by a demon in order to turn them into one. Gobbo was saved, and they managed to find the cages holding Stix, Cilvdy, and Jitcwal, working hurriedly to try and pick the locks, going down a second time. Koro managed to stabilize them, and the group was able to get Stix, Cilvdy, and Jitcwal home.


The journey continues...

Relationships (Last Updated - 11.08.25)

THIS SEGMENT ONLY CONTAINS RELATIONSHIPS WITH PLAYER CHARACTERS AS OF THE MOST RECENT UPDATE.

RHOGAR DREEL - HIGH

"An esteemed member of my crew. They know what needs to be done, and how to do it. They have some anger issues...but together, we can work on pointing that anger in the right direction.

DELAIAH - LOW

"She has a penchant for antagonism, and doesn't see it. For being so careful, she still takes so many risks."

SILGR ÞYRIKK - MEDIUM

"A craftsman friend is always good to have. I like his vibe. He's very comforting."

NID - EXCEPTIONAL

"I mean...what is there more to say, really? He's my brother, literally. He saved my life, and we grew up together. I'd never leave him behind."

PRYDERI - HIGH

"A craftsman friend is always good in my book. And she's lots of fun! She calls me "Captain" a lot though, which is a little embarrassing..."

LENORE - MEDIUM

"Her music is always super nice and calming. I like to sit by her while I work. I hope she doesn't mind it, my work can get pretty loud."

GLORIA - NEUTRAL

"Truly? I don't know where I stand with her. Sometimes she treats me well, sometimes I feel like I'm walking on eggshells around her. I don't know what to make of it...but she did tell me the Greenskin story."

ABRAHAM MAUL - MEDIUM

"Another musician! We had a great jam session together. He's super cool, and his voice makes me feel like...like everything's gonna be okay. I like that a lot."

SYL VIPERSHADE - NEUTRAL

"I think...that they don't see me as capable. And I'm still not over the whole "guts-spilling" stuff. They speak with such gentleness towards me...but I can't trust it."

GOLDMARY FLUTTERHEART - MEDIUM

"I want SO BADLY for her to join the crew! But I can't force it. I know I can't...I just hope she'll consider someday. It'd be a gem to have her on board."

LETHE BLOODHORN - HIGH

"I think that they see themselves as a lot weaker than they actually are. I hope they don't take that to heart too much...they're really strong. Even if I did beat them, they almost beat me back. I'm honored to have them on my crew."

CHANTERELLE VISCARYN - NEUTRAL

"I've talked to her once or twice. She seems so serious...maybe we just don't click that way. But I know she's formidable, which is good."

SORVANAN DUSTWALKER - NEUTRAL

"I AM CONVINCED that they are two people at once, somehow. I can't put my finger on it. But other than that, I think they're cool."

KORO - High

"They have a penchant for peace that I like. You think they'd also be super relaxed, and yet, they're kinda not. They're serious when they need to be. Everyone looks at them weird sometimes, but they saved my life, so I couldn't care less.

HIMO NILO - LOW

"He has this innate entitlement to him. The way he talks, the way he acts, and the way he presents himself, it all just reads "I am more important." He keeps insisting on my help a lot, but once he's gotten it, he'll turn away. I'm glad he thinks that I took Sparkburn from him. I'll revel in that."

STEADY WIND - MEDIUM

"We only got to work together for one mission...but I can already tell that they're very capable. I mostly hope that the wounds that they're nursing are okay...we both took quite a beating. I'm glad Froggy was able to save them."

DEMIR - NEUTRAL

"I didn't see much of them, but they didn't die while we were saving Cilvdy, Jitcwal, and Stix, so they seem alright."

DIANA BELKACEM - MEDIUM

"Another craftsman! With a penchant for robots, too! I can't wait to continue to work with them, it'll be so much fun to talk about robots together!"

RAZZDROGG - NEUTRAL

"Though they are also a craftsman who has a penchant for robots...I don't know. Something about Razzdrogg puts me more on edge than Diana. I can't place it yet."

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