×
Create a new article
Write your page title here:
We currently have 2,187 articles on The Quelmar Wiki. Type your article name above or click on one of the titles below and start writing!



The Quelmar Wiki
in:
Revision as of 22:49, 4 November 2025 by K-dawg12 (talk | contribs) (Created page with "{{Infobox_item|affilliation=affiliation|name={{PAGENAME}}|image=image.jpg|powers=powers|type=Armor}} '''{{PAGENAME}} '''is a gleaming golden breastplate forged and worn by the pit fiend warlord Bel. After Bel's death at the failed execution of the archduchess of Duumal, Elytria, the armor was claimed by the clockwork sorcerer Aivan Factorovich. == Description == Forged in the infernal forges of Duumal and quenched in angelic blood, thi...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Bel's Golden Aegis


Type Armor

Bel's Golden Aegis is a gleaming golden breastplate forged and worn by the pit fiend warlord Bel. After Bel's death at the failed execution of the archduchess of Duumal, Elytria, the armor was claimed by the clockwork sorcerer Aivan Factorovich.

Description

Forged in the infernal forges of Duumal and quenched in angelic blood, this radiant golden breastplate gleams like molten brass. It hums faintly with the echoes of ancient legions and those who have been slain by Bel.

Powers and Abilities

Bel’s Golden Aegis Legendary, Armor, Requires Attunement

Creatures do not need proficiency in heavy armor to wear this aegis. While attuned to the armor, you gain the following benefits:

  • Your AC is 18
  • You gain resistance to fire damage
  • Allies within 30 feet of you gain a +1 to initiative rolls and saving throws
  • When an ally within 30 feet fails a saving throw, you can use your reaction to let them reroll, taking the new result. You can use this ability a number of times equal to your Intelligence or Charisma modifier (minimum 1) per long rest.
  • General's Last Stand: When you are reduced to 0 hit points, you instead drop to 1 hit point and trigger a shockwave of fire and fear. All creatures of your choice within 30 feet take 8d8 fire damage (Dexterity save DC 18 for half) and must succeed on a Wisdom save (DC 18) or become frightened until the end of their next turn.
Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)
Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)