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22 discovered to their dismay in 795 PR, for the first time since gaining consciousness, that they were somehow still susceptible to [[Bluestone]] technology. A gnome traveler carrying mechanical gadgets approached them one night, suddenly revealing a Bluestone device and using it to transmit a control signal, taking over 22's motor functions, and compelling them to accompany her silently out of town. | 22 discovered to their dismay in 795 PR, for the first time since gaining consciousness, that they were somehow still susceptible to [[Bluestone]] technology. A gnome traveler carrying mechanical gadgets approached them one night, suddenly revealing a Bluestone device and using it to transmit a control signal, taking over 22's motor functions, and compelling them to accompany her silently out of town. | ||
22's warforged friend | 22's warforged friend Scope greeted them near the gate, pressing 22 for a response and getting none. Sensing something was wrong, Scope tried to intervene, but The gnome compelled 22 to fight for her, restraining Scope while she retrieved another device from her pack and touched Scope with it. Scope dropped suddenly to the ground and the gnome led 22 out into the Deadfog of [[Cof]]. 22 would later learn that Scope had been damaged so badly by the attack that when they finally received medical attention, it was not enough to save their life. The guilt 22 would bear for their role in Scope's death would persist for many decades. | ||
They traveled for most of a day before 22's captor ushered them into a concealed structure where she locked them in a large metal cage in an otherwise empty room where the only light came through cracks in the walls. Finding themself finally free of the Bluestone's influence, they assessed their surroundings and soon determined that escape was not immediately possible. The fine mesh cage was well constructed, suffering only the most minor damage from both their cannon and their claws, and 22 had been unable to force the door or pick the lock after several minutes of trying. They wondered about the fate of Scope, but there was nothing to be done, so they waited patiently. | They traveled for most of a day before 22's captor ushered them into a concealed structure where she locked them in a large metal cage in an otherwise empty room where the only light came through cracks in the walls. Finding themself finally free of the Bluestone's influence, they assessed their surroundings and soon determined that escape was not immediately possible. The fine mesh cage was well constructed, suffering only the most minor damage from both their cannon and their claws, and 22 had been unable to force the door or pick the lock after several minutes of trying. They wondered about the fate of Scope, but there was nothing to be done, so they waited patiently. |