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Cleaning up took a while, but everyone helped, which made the whole thing faster. Wiggler seems like he's going more insane by the day, but then something happened and he saw a ghost of the elf guy who turned into a Green Knight and gave him a new shield or something. I don't really get it. And we've somehow got a new recruit who joined up in this mess, which is... brave of him, I guess. Anyway, I'm prepping for my next mission, which I think will hopefully get us sent out to the Scar finally to look into that vault thing that Mem clued me in on that might be where the dark hammer we're looking for is, or at least a part of it. So, here's hoping for the best.  
Cleaning up took a while, but everyone helped, which made the whole thing faster. Wiggler seems like he's going more insane by the day, but then something happened and he saw a ghost of the elf guy who turned into a Green Knight and gave him a new shield or something. I don't really get it. And we've somehow got a new recruit who joined up in this mess, which is... brave of him, I guess. Anyway, I'm prepping for my next mission, which I think will hopefully get us sent out to the Scar finally to look into that vault thing that Mem clued me in on that might be where the dark hammer we're looking for is, or at least a part of it. So, here's hoping for the best.  
=== A Boon from a grateful blade (Downtime February 2024) ===
With a trip to the Scar looming on the horizon, where we will finally have a chance to find this vault where the strange hammer is located. A place where the (former?) Gnoll King once collected their great hammer, but left something crucial behind. This place is also where Coryn Alaeth believes a holy artifact of Pelor has been stored after being stolen away from Pelor's temples long ago. In any case, the trip to the Scar is soon, and we'll both finally get to see what this other weapon is and if it can be a new friend or ally. Mem is my friend, and as it turns out, I've given them quite a few memories from the slain over the last months. Gnolls, members of the Boltward syndicate, the mercenaries and assassins that attacked the Tempest Brothers... all of them more thought and energy that empowers Mem just a little bit more—even if they aren't quite as good as an undead's lingering thoughts for keeping them energized.
Still, they wanted to give me something special in thanks for all the things I've been doing and they said this was the least they could do in honor of our partnership and friendship.<blockquote>'''Boon of Awakened Memory'''
A number of times per day equal to your proficiency bonus, when you hit a creature with your Pact of the Blade weapon you can inflict an additional 3d8 psychic damage. When you do this you can make an Insight or Intimidation check contested by their Deception, and on a success you learn a recent important memory of theirs.</blockquote>Already I have ideas and want to try the skill out, but it's not the sort of think you practice on a friend in the arena. Still, it won't be long before I get a chance to try it on a foe, and who knows, maybe if I strike a weapon or a structure, I might get something from it too! The other notable accomplishment recently has been my purchase of a Rod of the Pact Keeper. This will help me focus my spells more effectively even if it means I'd have to forgo the shield in order to use it. I never really liked using a shield in the first place, so it's really not much of a loss even if it means I'm a bit more likely to get hit by an enemies attacks.
Going out to the Scar is going to be a unique challenge for me compared to the other company members too, because while the suits that Widgit Wizzlepop has developed might protect me from the heat, they likely won't have a good way to keep me moist. But hopefully we aren't there long enough that that becomes a real problem for me. I'll bring a barrel of water on the airship trip, and as long as I'm good and soaked before we don the suits, I should be fine. If things go wrong though... I might need to pick up a spell scroll from Bulio's to create water in an emergency and carry that with me just in case. Which reminds me, Bulio has been a solid friend ever since we got past that rough spot with his sale he didn't tell me about, and he's really been stepping it up with his wares recently. I got this cool wand of secrets that can point me to anything hidden in a room, plus with the boots I got from him I'm able to keep up with most of the other people in the company instead of being slower like the other short folk. I have that spell that lets me fly, but only for a few minutes at a time, and I think it'd be cooler if I had wings like you.
I'm starting to worry about home too. The city has its own problems with these demon cultists and mushroom zombies, and they're even trying to take over the government from the inside. But that's not the only home that I worry is in danger. When I was last at Fairyflower Mountain there were already rumors and talk about more mushrooms and oozes in the area, and the spreading swamps is not a good sign. I hope that whatever solutions the Warden of the Wilds comes up with prove helpful and maybe I can even help them make sure that they put a little extra effort to helping our kingdom maintain its borders. You would tell me if you were worried something might happen soon, right? If anything ''does'' come up that you need my help with, just say the word and I'm there, whether alone, or with the forces of this company supporting me to come to your rescue. Even if I have to steal an airship to get there, you know I'll be by your side as quickly as I can. Thank you, Alyara, for helping me find another place I can call ''home.'' I promise I'll visit again as soon as I can.


== Downtime Revelations ==
== Downtime Revelations ==
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* The fair folk also note an uptick in ooze related sightings and claim the oozes are feeding on the fungus.
* The fair folk also note an uptick in ooze related sightings and claim the oozes are feeding on the fungus.
* The Warden is nearing completion on their work on a "cure" for the fungus which should potentially be able to destroy the fungi in the forest and cure the grung and any others who are infected.
* The Warden is nearing completion on their work on a "cure" for the fungus which should potentially be able to destroy the fungi in the forest and cure the grung and any others who are infected.
[[Category:Player Characters]]
[[Category:Player Characters]]
[[Category:Wicked Wilds]]
[[Category:Wicked Wilds]]
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