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As part of the second holy war, [[Tiamat]]'s alliance with the other Archdukes and Archduchess lead to a special [Unnamed] pact that was used throughout the war, in which souls across Quelmar that were en route to their afterlives were sometimes intercepted and convinced to work against the realm, being given a chance to return to Quelmar and keep living, but as vengeful wraiths, [[Ghost|ghosts]], spirits, and "psychobombs" (derived from psychopomps). | As part of the second holy war, [[Tiamat]]'s alliance with the other Archdukes and Archduchess lead to a special [Unnamed] pact that was used throughout the war, in which souls across Quelmar that were en route to their afterlives were sometimes intercepted and convinced to work against the realm, being given a chance to return to Quelmar and keep living, but as vengeful wraiths, [[Ghost|ghosts]], spirits, and "psychobombs" (derived from psychopomps). | ||
Some cities were hit much harder from the oncoming [[Ghost|ghosts]] than others, with two notable cities affected by the "Holy War" being [[Ahol]] and [[Al'Adeaf]]. In the case of [[Ahol]], the city eventually devised a series of [[Spirit Wardens]] who processed all dead bodies to prevent ghosts from returning and attacking the city from the inside, while [[Al'Adeaf]] devised a way to keep ghosts peaceful and help them access the afterlife in the form of spritual statues built in the likeness of the departed. | Some cities were hit much harder from the oncoming [[Ghost|ghosts]] than others, with two notable cities affected by the "Holy War" being [[Ahol]] and [[Al'Adeaf]]. In the case of [[Ahol]], the city eventually devised a series of [[Spirit Wardens]] who processed all dead bodies to prevent ghosts from returning and attacking the city from the inside, while [[Al'Adeaf]] devised a way to keep ghosts peaceful and help them access the afterlife in the form of spritual statues built in the likeness of the departed. |