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Editing Within the Wicked Wilds/Player Recaps

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Through Talyth, the hydrail informed the group that they had won the competition, and that as well as being awarded guardianship of the magical area, they would also be given 900 gold pieces (some of which were minted in Escargodia) as well as three vials of hydromucus (a.k.a. slurm), which could make a non-magical weapon magical for a minute. Before the party headed back to base camp, Talyth reiterated, for the whole group to hear, that something bad was growing in the wilds.
Through Talyth, the hydrail informed the group that they had won the competition, and that as well as being awarded guardianship of the magical area, they would also be given 900 gold pieces (some of which were minted in Escargodia) as well as three vials of hydromucus (a.k.a. slurm), which could make a non-magical weapon magical for a minute. Before the party headed back to base camp, Talyth reiterated, for the whole group to hear, that something bad was growing in the wilds.


===Session 28: Work for the Warden===
'''DM: Dave'''
'''PCs:'''
*[[Therrin Flare]] (Dave): aasimar warlock
*[[Sallen "Hummer" Mason]] (Colin): half-elf rogue
*[[Danke Schön]] (Symeal): dhampir bard
*[[Finnegan (Finny) Warbler]] (Anna): aarokocra bard/warlock
*[[p'Rahp]] (Gail): grung paladin
*[[Neru]] (Rich): gnome paladin
'''NPCs:'''
*[[Adrian Tempest]]
*[[The Warden of the Wilds]]
*"The Slime Dragon"
'''To the Swamp'''
Adrian Tempest (30ish, almost 6') explained that a group of druids and other nature-focused people with whom the company has been in communication had asked for help investigating slimes/oozes exacerbated by gnolls in exchange for help fortifying camp. Salvage rights for any valuables found would go to company members.
Finny advised that, in his experience, oozes and slimes don't like fire. He came prepared with a med kit, and Danke had an herbalism kit.
Adrian explained how to get to the Warden's land. Finny used his map and his cartography skills to determine exactly where the party was going, near a great open swamp where a previous party encountered the Warden. They reached a small, swampy area and approached a huge swamp troll or treant or something that turned out to be more like a scarecrow built at the far edge of the water, where a cut path could also be seen.
'''The Warden'''
P'hrap and hummer determined that the right fork of the path was the better choice. A creature appeared in silouette, their cloak waving. This was the Warden, who responded with a wave when greeted in that fashion. Therrin's psuedodragon companion (Pex) scouted ahead, finding thatbthis whole area of the swamp was well shaded. The Warden was well concealed, greeted the party verbally when they got within speaking range, confirmed that the group was sent by the Tempest Brothers, and then suggested a direction (west) for them to head in to begin their investigation. The Warden indicated an aversion to oozes and slimes, but has a patron who allows them to remain in the wilds so long as they do not upset the balance of nature, as they thrmselves are not necessarily evil or unnatural.
The party understood that gnolls had disturbed the area, and shared a concern of possible fungal infection. Finny confirmed that none of the nearby gnolls had mechanical modifications and indicated that some of the nearby gnolls are known to have fiendish backing. Therrin suggested that stopping the gnolls would be the best way to stop the oozes. Finny showed the Warden his map and asked for additional input, thus learning that the map just barely covers one edge of of the Warden's domain. To the west outside of that domain there is a swamp village where there has been gnoll activity. The Warden's plan was to remain behind and offer support if the adventurers came back this way.
'''Overland'''
Therrin's psuedodragon companion continued to scout, and Finny scouted by air as well. The party used their survival skills to make their way through the swamp, some better than others. They could see the terrain to the west transitioned swiftly to mostly dry land with plateaus (rising up to 30 or 40 feet in height) under the approximately 100-foot jungle canopy. p'Rahp searched for poisons or other traces of oozes, and found that no creatures appeared to be nearby. Although there were signs of much natural activity in the area, there were no signs of slimes or oozes, or of gnolls for that matter. Finny spotted wisps of campfires about a mile in the distance, and the party decided to head in that direction. Pex, having a 1-mile telepathic connection with Therrin, scouted far ahead, waiting for the slower-flying Finny along the way.
Some 500 yards from the opening in the canopy, Finny and Pex heard gnolls speaking in raised voices, and Therrin relayed this information to the rest of the group, including the occurrence of a great, growling roar. Finny saw a plateau with the vine-covered, ruined stone walls of a very old keep -- a large two-story building with parapets and a double-gate entry area, all surrounded by a plateau-wide wall.
'''The Siege'''
The gnolls were laying seige to the keep, which was defended by oozes including a great multi-colored (mostly green) ooze with a draconic-shaped skeleton at its center (dubbed the "slime dragon"). Finny noticed that the gnolls were being extremely tactical, utilizing spears at range and and avoiding attacking with metal melee weapons. The black oozes lobbed flaming projectiles, and Finny noted that none of the other oozes seemed afraid of the fire. He relayed this to whoever was listening via his sending stone. The gnolls were fungal and included gnoll witherlings (fungal-infected undead) that also followed the tactical commands of the leading gnolls. Some gnolls were trying to scale the back side of the plateau, but oozes came out of the side of the mountain to block their path and defend the keep. Finny and Pex circled back to update everyone, and someone pointed out 1) that the gnolls are likely in league with mother (implying that party members who interacted with them might become ill) and 2) that the organized behavior of the slimes and the existence of the big dragon slime was unusual.
The party decided to telepathically talk with the slime dragon via Pex to see if they could team up against the gnolls. Danke magically buffed Pex's conversation skills for this purpose. Pex was a bit overwhelmed by the number of voices that made up the slime dragon but relayed the message and received a response from a distinctly different voice within the many. This voice, which seemed to be in change, politely declined the offer that Pex made on behalf of the group.
They decided to sneak up and into the keep while the battle raged. Some of them intended to go in and investigate the interior while others held off any gnolls who might try to go in after them. The party reached the edge of the keep without being noticed by the combatants. They set up some magical buffs and surprised the gnomes who were already engaged.
'''Lending a Hand'''
Finny carried Neru up and dropped them into melee in a superhero landing, and danke enlarged them to medium, whereupon they smote a gnoll, making it explode into spores, whose effect they shrugged off. Therrin creted an image of more oozes. p'Rahp missed with an attack while Sallen tried to sneak onto the opposite side of the plateau from the rest of the party. Finny headed for the keep and spotted a stairway leading down to the ground floor. p'Rahp took a turn smiting a gnoll to death, and Neru dispatched another one. Danke put three gnolls to sleep. In the meantime, the gnolls took out some slimes but fared poorly against the slime dragon.
Finny cast shatter with a loud crack of thunder, taking out all three of the sleeping gnolls. A nearby slime with the visage of a humanoid (including a visible skeleton) addressed Therrin, asking for the party to withdraw and specifying that he had already informed Pax that their help was neither needed nor desired.  Sallen had found an obstructed drain hole leading into the keep. The humanoid slime (a.k.a. "slime boy") seemed to be slightly annoyed to learn that the Warden was behind this minor intrusion into his space and asked what it would cost to get the party to leave. Therrin said they wanted to know what the gnolls are up to, and the slime creature responded that they were (foolishly) working to collect resources that would help Mother to manifest on the mortal plane.
'''Rewards'''
Neru kept fighting for a few seconds until slime boy offered them a pouch produced from within his form. Finny helped Sallen access the drain (successfully opening a way into the keep), and slime boy thanked him for his efforts, gave him a second bag of coin/gems, and told him his friends were leaving  and it was time to join them.
The warden was pleased, as the party had indeed aquired information about the gnolls' purpose in the area, and rewarded the party with a magical stick that could be used to fortify the defences of the TBEC base camp.




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