×
Create a new article
Write your page title here:
We currently have 1,653 articles on The Quelmar Wiki. Type your article name above or click on one of the titles below and start writing!



The Quelmar Wiki

Editing Within the Wicked Wilds/Player Recaps

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Worldbuilders}}An alternative in-character set of ''highly condensed'' recaps are available from Sabbatical from her weekly reports at [[SWAAR]].
An alternative in-character set of ''highly condensed'' recaps are available from Sabbatical from her weekly reports at [[SWAAR]].


And some further abbreviated, third-person summaries can be found at "Within the Wicked Wilds/[[Within the Wicked Wilds/Player Recaps/TLDR|Player Recaps/TLDR]]".
And some further abbreviated, third-person summaries can be found at "Within the Wicked Wilds/[[Within the Wicked Wilds/Player Recaps/TLDR|Player Recaps/TLDR]]".
Line 685: Line 685:




 
===Session 1d: ===
=== Session 39: In the Sewers ===
DM: Keller
DM: Keller


PCs:  
PCs: Tinkerton, Lupine, Winter  
 
* [[Tinkerton Tinklebottom]]
* [[Lupine Lucas]]
* [[Winter]]
 




Line 701: Line 695:
Belle, you will never believe where I went today! ME a tinker from Troverth, traveled all the way to Galik across the continent to join the "Tempest Brothers Expedition Company". OH man and I saw Tinkle too!!! Can you believe he.... wait I jumped too far ahead let me start at the beginning of the day. I met a few others before I saw our kiddo.
Belle, you will never believe where I went today! ME a tinker from Troverth, traveled all the way to Galik across the continent to join the "Tempest Brothers Expedition Company". OH man and I saw Tinkle too!!! Can you believe he.... wait I jumped too far ahead let me start at the beginning of the day. I met a few others before I saw our kiddo.


There was a furball with snow like fur....a tabook, or tabaxi that's it, named Winter and along with them I met Lupine a human weirdo with druidic powers....well he was more Quirky than weird I think. The three of us were new to the area and went in to meet with Lucinda a retired Lion Guard *I think* whose symbol is that of a golden griffon.
There was a furball with snow like fur....a tabook, or tabaxi that's it named Winter and along with them I met Lupine a human weirdo with druidic powers....well he was more Quirky than weird I think. The three of us were new to the area and went in to meet with Lucinda a retired Lion Guard *I think* whose symbol is that of a golden griffon.


She had tasked the group of us to find GHOSTS in the Bay area of the docks and make it safe again, and really figure out what was happening with these disappearances.... oh yeah that's right, Belle people were being kidnapped for years by these Specters of the night!!! Nothing made sense here, nothing is like home when it comes to safety
She had tasked the group of us to find GHOSTS in the Bay area of the docks and make it safe again, and really figure out what was happening with these disappearances.... oh yeah that's right, Belle people were being kidnapped for years by these Specters of the night!!! Nothing made sense here, nothing is like home when it comes to safety
Line 715: Line 709:
well aware, we made a plenty of their gear magical back in the days of old. Belle you would have been so proud, which is good cause that ONLY MAKES one of us....Tinkle our son was the lead weapons designer. He was the GNIOME, all the way in Galik the boy made something of himself....not that he is designing armor but weapons is good too. Belle the boy
well aware, we made a plenty of their gear magical back in the days of old. Belle you would have been so proud, which is good cause that ONLY MAKES one of us....Tinkle our son was the lead weapons designer. He was the GNIOME, all the way in Galik the boy made something of himself....not that he is designing armor but weapons is good too. Belle the boy


told us that there were kidnappers not ghosts that took the halfling boy into the sewers....oh and Tinkle said hi, figured I'd toss that in here too.
told us that there were kidpnappers not ghosts that took the halfling boy into the sewers....oh and TInkle said hi, figured I'd toss that in here too.


When we got in the Sewers my gosh darn shoes got wet and gross, and these darn young-uns pushed me the lil old gnome to lead the group, hehe it was probably because my armor looked so strong and grand! It is the one you helped me make dear, the guardian set! Well we found out this was home to lizard folks that disappeared in the moons glow...Troglodytes.
When we got in the Sewers my gosh darn shoes got wet and gross, and these darn young-uns pushed me the lil old gnome to lead the group, hehe it was probably because my armor looked so strong and grand! It is the one you helped me make dear, the guardian set! Well we found out this was home to lizard folks that disappeared in the moons glow...Troglodytes.
Line 729: Line 723:
they needed and fought that beast one on one, gnome on lizard. It was scary hun but you are always what makes me not fear death as it would bring me back to you, however I am not ready I have many stories to write and adventures to live before I can tell you all about them for eternity. Oh right the end, we took it down baiting it to the doors and freed the sewer
they needed and fought that beast one on one, gnome on lizard. It was scary hun but you are always what makes me not fear death as it would bring me back to you, however I am not ready I have many stories to write and adventures to live before I can tell you all about them for eternity. Oh right the end, we took it down baiting it to the doors and freed the sewer


of the lizard problem. The missing people were found...most of em at least. In the end we were given gold and passage to the wilds. I of course went back to give our son the gauntlets he made that were stolen by these monsters but he gifted them to his old man, I know you think it would be sweet but I COULD MAKE THEM BETTER, but I don't craft anymore not since
of the lizard problem. The missing people were found...most of em at least. In the end we were given gold and passage to the wilds. I of course went back to give our son the guantlets he made that were stolen by these monsters but he gifted them to his old man, I know you think it would be sweet but I COULD MAKE THEM BETTER, but I don't craft anymore not since


you left. Besides it would be a shame not to hold on to something from a lead weapon designer.....can't believe he did it. I mean can't believe he isn't in the armor game! As always, I love you Belle, my adventurers for you have started. I will tell you all about them soon and hope that you can wait for me to finish a few more.
you left. Besides it would be a shame not to hold on to something from a lead weapon designer.....can't believe he did it. I mean can't believe he isn't in the armor game! As always, I love you Belle, my adventurers for you have started. I will tell you all about them soon and hope that you can wait for me to finish a few more.
Line 825: Line 819:
* [[Danke Schön]]
* [[Danke Schön]]
* [[Dr. Richard Weedus]]
* [[Dr. Richard Weedus]]
* [[Mariar]]


'''NPCs''':
'''NPCs''':
Line 835: Line 828:
'''Impressed by Hunk'''
'''Impressed by Hunk'''


Several people at base camp woke to find that Hunk had returned to camp (as an oathbreaker paladin instead of a protection paladin) and was loudly arguing with Bjorn. Hunk spoke to whoever showed up to investigate the disturbance, saying he needed to assemble a group immediately to help him carry out a time-sensitive mission. He insisted that those present follow him into the nearby wilderness and started walking without checking to see who was following. He walked in silence for about a mile, followed by seven of the company, then sat down on rock and began sharpening a dagger.
Several people at base camp woke to find that Hunk had returned to camap (as an oathbreaker paladin instead of a protection paladin) and was loudly arguing with Bjorn. Hunk spoke to whoever showed up to investigate the disturbance, saying he needed to assemble a group immediately to help him carry out a time-sensitive mission. He insisted that those present follow him into the nearby wilderness and started walking without checking to see who was following. He walked in silence for about a mile, followed by seven of the company, then sat down on rock and began sharpening a dagger.


Suddenly the group was surrounded by four (regular-sized) kobolds riding raptors. Hunk raised a hand and they leveled spears at the party. He said "You are going to help me". Everyone bristled but the group generally deferred to Hunk for multiple reasons. Once the kobolds had lowered their weapons, Hunk explained that some of the company's gnoll adversaries in the area were working with a cult of humans. Kobolds had captured a cultist who had divulged that they were looking for Thrax's body, possibly to perform necromantic magic to get information from him. (Thrax was the leader of Hunk's former village of Thinwhistle before it was razed by a group of gnolls, and he was the keeper of knowledge about Thelrya, the technologically advanced ancient kobold city that had recently been rediscovered).  
Suddenly the group was surrounded by four (regular-sized) kobolds riding raptors. Hunk raised a hand and they leveled spears at the party. He said "You are going to help me". Everyone bristled but the group generally deferred to Hunk for multiple reasons. Once the kobolds had lowered their weapons, Hunk explained that some of our gnoll adversaries in the area were working with a cult of humans. Kobolds had captured one cultists who divulged that they were looking for Thrax's body, possibly to perform necromantic magic to get information from him. (Thrax was the leader of Hunk's former village of Thinwhistle before it was razed by a group of gnolls, and he was the keeper of knowledge about Thelrya, the technologically advanced ancient kobold city that had recently been rediscovered).  


As Hunk continued his explanation, the group learned that the kobolds claimed they were serving Hunk because he was the tallest, that the human cultists had magic, that some of the gnolls involved in the quest for Thrax's body were fungus-infused, and that the gnolls seemed to answer to the cultists. The kobolds would search for the body in one of its most likely locations while the impressed company members would interfere with a group of cultists and gnolls who were looking in the area where Thinwhistle had been. After Heli helped in the brainstorming of the most likely locations for Thrax's body, Danke Schön gave an inspirational speech to bolster the party, and Hunk led them to where the kobolds were searching in the remnants of Thinwhistle.  
As Hunk continued his explanation, the group learned that the kobolds claimed they were serving Hunk because he was the tallest, that the human cultists had magic, that some of the gnolls involved in the quest for Thrax's body were fungus-infused, that the gnolls seemed to answer to the cultists. The kobolds would search for the body in one of its most likely location while the impressed company members would interfere with a group of cultists and gnolls who were looking in the area where Thinwhistle had been. After Heli helped in the brainstorming of the most likely locations for Thrax's body, Danke Schön gave an inspirational speech to bolster the party, and Hunk led them to where the kobolds were searching in the remnants of Thinwhistle.  




'''Being the Distraction'''
'''Being the Distraction'''


The group arrived to find a dozen zombies searching the area in the presence of two partially organic war machines. Heli used her artificed gauntlet to determine that the machines were not under the command of gnoll control collars like the ones that had been used to control dinosaurs near Thinwhistle in the past. Behind them were three humans and a winter-form eladrin who would turn out to be Yellana, an associate of the mysterious Jack of Hearts. The party tried to approach quietly but the clanging of Heli's metallic homunculus, Brokr, gave away their presence, and the nearer of the two machines launched a glob of acid that fell on Heli and Dickweedus.
The group arrived to find a dozen zombies searching the area in the presence of two partially organic war machines. Heli used her artificed gauntlet to determine that the machines were not under the command of gnoll control collars like the ones that had been used to control dinosaurs near Thinwhistle in the past. Behind them were three humans and a winter-form eladrin who would turn out to be Yellana, an associate of the mysterious Jack of Hearts. The party tried to approach quietly but the clanging of Heli's metalic homunculus, Brokr, gave away their presence and the nearer of the two machines launched a glob of acid that fell on Heli and Dickweedus.


Dickweedus responded by rushing toward the attacker and loosing two arrows at it. The humans used magic to summon shadowy tendrils that lashed out at Danke and Dickweedus, necrotizing patches of their flesh and immobilizing Danke. The crawling machine (or "crawler") rolled up to Dickweedus and bit him three times with its chittering insect maw. Lupine cast ''heat metal'' on the machine, which let out a shrill, gut-wrenching scream. Ren cast ''shadowblade'' and threw it at a zombie, slaying it with psychic damage, and mushrooms sprouted from the ground where the zombie fell.  
Dickweedus responded by rushing toward the attacker and loosing two arrows at it. The humans used magic to summon shadowy tendrils that lashed out at Danke and Dickweedus, necrotizing patches of their flesh and immobilizing Danke. The crawling machine (or "crawler") rolled up to Dickweedus and bit him three times with its chittering insect maw. Lupine cast ''heat metal'' on the machine, which let out a shrill, gut-wrenching scream. Ren cast ''shadowblade'' and threw it at a zombie, slaying it with psychic damage, and mushrooms sprouted fromt he ground where the zombie fell.  


Mariar cast a ''fog cloud'' halfway down the long battlefield -- visually cutting off the human cultists and the second crawler from the incipient melee -- and drew a bow. Heli rode up on Brokr and threw a spear at the crawler, but it's impressive armor negated the solid hit. Brokr circled around to the machine's weaker rear to flank it, giving Heli a chance to damage it. The zombies all burrowed into the ground, gaining cover as they approached to swarm Dickweedus.
Mariar cast a ''fog cloud'' halfway down the long battlefield -- visually cutting off the human cultists and the second crawler from the incipient melee -- and drew a bow. Heli rode up on Brokr and threw a spear at the crawler, but it's impressive armor negated the solid hit. Brokr circled around to the machine's weaker rear to flank it, giving Heli a chance to damage it. The zombies all burrowed into the ground, gaining cover as they approached to swarm Dickweedus.


The party could see Yellana closing the distance to the front line of the battle and could hear the three cultists beginning to chant ominously. Danke Schön healed Dickweedus, who hacked at the crawler with his battle axe. Ren's familiar tried to help Danke Schön escape the magical restraints the cultists' previous attack had imposed while Ren used an ''eldritch blast'' against Yellana. Lupine, now in the form of a large wildcat, destroyed a zombie with an attack of opportunity, and 22 followed suit, changing into an allosaurus and clawing the crawler's fleshy rear.
The party could see Yellana closing the distance to the front line of the battle and hear the three cultists beginning to chant ominously. Danke Schön healed Dickweedus, who hacked at the crawler with his battle axe. Ren's familiar tried to help Danke Schön escape the magical restraints the cultists' previous attack had imposed while Ren used an ''eldritch blast'' against Yellana. Lupine, now in the form of a large wildcat, destroyed a zombie with an attack of opportunity, and 22 followed suit, changing into an allosaurus and clawing the crawler's fleshy rear.


Danke Schön cast ''silence'' on the cultists, interrupting their chant before it could reach the point of damaging his allies. The burrowing zombies burst out of the ground and tried to grapple Dickweedus. One succeeded, but Dickweedus riposted, slashing it to death, then attacked the crawler with his magic force gauntlet. Having taken considerable damage, the crawler had begun to emit a nasty odor of rot.  
Danke Schön cast ''silence'' on the cultists, interrupting their chant before it could reach the point of damaging his allies. The burrowing zombies burst out of the ground and tried to grapple Dickweedus. One succeeded, but Dickweedus riposted, slashing it to death before attacking the crawer with his magic force gauntlet. Having taken considerable damage, the crawler had begun to emit a nasty odor of rot.  


The cultists closed some of the distance and attacked Danke Schön with tendrils of shadow that this time rendered him unconscious with necrotic damage. Ren's familiar tried to stablize Danke Schön while Ren attacked a zombie. Mariar took that zombie out with an arrow from their longbow. Heli hit Yellana with radiant damage, and she responded with a blast of cold damage to the fire genasi. As a zombie bit Dickweedus for poison damage, Yellana announced to the cultists to that the gnolls had found the body and met resistance so they were to go assist them immediately. All three of them disappeared simultaneously.
The cultists closed some of the distance and attacked Danke Schön with tendrils of shadow that this time rendered him unconscious with necrotic damage. Ren's familiar tried to stablize Danke Schön while Ren attacked a zombie. Mariar took that zombie out with an arrow from their longbow. Heli hit Yellana with radiant damage, and she responded with a blast of cold damage to the fire genasi. As a zombie bit Dick for poison damage, Yellana announced to the cultists to that the gnolls had found the body and met resistance so they were to go assist them immediately. All three of them disappeared simultaneously.


Dickweedus healed himself, then swung at the crawler, following up with a fatal punch to its central organic eye using his magic force gauntlet. The other crawler had begun to close, and the party noticed that it was manuevering to protect Yellana. It launched a disgusting ball of organic matter that took out Heli's familar and Brokr and damaged Heli herself. Lupine broke off from melee to administer a healing potion to Danke, bringing him to consciousness. Heli also healed herself with potions -- two in quick succession.
Dickweedus healed himself, then swung at the crawler, following up with a fatal punch to its central organic eye using his magic force gauntlet. The other crawler had begun to close, and the party noticed that it was manuevering to protect Yellana. It launched a disgusting ball of organic matter that took out Heli's familar and Brokr and damaged Heli herself. Lupine broke off from melee to administer a healing potion to Danke, bringing him to consciousness. Heli also healed herself with potions -- two in quick succession.
Line 863: Line 856:
'''Denoument'''
'''Denoument'''


As the party licked its wounds, Hunk and one of the kobolds showed up. Hunk confirmed that the gnolls had made off with Thrax's body and assessed that the best thing left to do was to try to figure out where they had taken it and go after them. He thanked the adventurers for their help and departed, but before the group returned to camp, he would return with a "reward" for attempting to help. This was a bag containing a ''circlet of blasting'', ''goggles of night'', four potions of greater healing, and 800 pieces of gold. Hunk said he also came with a warning for the entire Tempest Brothers Expeditionary Company: he said their enemies were in the process of mobilizing for something big, and he urged caution.  
As the party licked its wounds, Hunk and one of the kobolds showed up. Hunk confirmed that the gnolls had made off with Thrax's body and assessed that the best thing left to do was to try to figure out where they had taken it and go after them. He thanked the adventurers for their help and departed, but before the group returned to camp, he would return with a "reward" for attempting to help. This was a bag containing a ''circlet of blasting'', ''goggles of night'', four potions of greater healing, and 800 pieces of gold. Hunk said he also came with a warning for the entire Tempest Brothers Expeditionary Company; he said their enemies were in the process of mobilizing for something big, and he urged caution.  


Examining the crawler, Heli determined that some living creature must have been converted into the living construct through a combination of necromancy and artifice and that there were failsafes that would make dangerous any attempt to disassemble the creature to try to learn more. In the meantime, the whole thing was rapidly decaying (including the metal) and putting out a stench of rot. Lest the enemy find some way to make use of the remnants, the party burned what was left before the rot consumed it. Some of the group were able to discern that multiple souls were released as the corpse burned, indicating that the creature had originated not from a single living entity but from several.
Examining the crawler, Heli determined that some living creature must have been converted into the living construct through a combination of necromancy and artifice and that there were failsafes that would make dangerous any attempt to disassemble the creature to try to learn more. In the meantime, the whole thing was rapidly decaying (including the metal) and putting out a stench of rot. Lest the enemy find some way to make use of the remnants, the party burned what was left before the rot consumed it. Some of the group were able to discern that multiple souls were released as the corpse burned, indicating that the creature had originated not from a single living entity but from several.




=== Session 49: Into the Cursed Collection ===
'''DM''': Keller
'''PCs''':
* [[Finnegan (Finny) Warbler]]
* [[Amelie Luxaeterna]]
* [[Mirth]]
* [[22]]
* [[Dickweedus|Dr. Richard Weedus]]
* [[Rina]]
'''NPCs:'''
* [[The Collector]]
<br/>
'''Travelling to the Collector's Compound'''
Cookie the Otter (the company's resident abjurer) asked the party to speak with the Collector at his compound and they set off through Galik. They realized people were watching them as they drew close to their destination, an isolated building surrounded by a tall stone wall with guard towers, guards in full plate, and several raised balistas. A tense attendant with suit and bow tie in a small paper owl mask at the gate told them the had been expected fifteen minutes earlier and ushered them in, past paintings, murals, sculptures, and a large arcane chandelier, into a small sitting room with a crackling fireplace. When they were  alone, Lux encouraged everyone to behave themselves because the last time she was on the collector's property she had been shrunk to a tiny fraction of her normal size.
When the Collector appeared, he told the group he had been expecting stronger adventurers, whereupon Dickweedus successfully intimidated the Collector by getting in his face and saying "bite me". The Collector introduced himself as Amusa's greatest collector of arcane artifacts and told them he had designed his compound as much to keep the artifacts in as to keep people out.
'''Into the Collection'''
Someone had put a trap into his collection, and as a result a mannequin threat had broken seals on several artifacts, which he wanted help to reseal. He said he had called on others for assistance -- attendants, mercenaries, and bounty hunters, in that order -- but none of them had returned. Hence, he had called the company and decided to accompany the adventurers into the collection to learn firsthand what fate might befall them. He told them all they would to put bags over their heads for the trip into the collection in order to keep certain  information about it secret. Magic runes were drawn on the bags, and Finny stopped talking immediately when he pulled one over his head, as if his brain had been turned off. Lux and 22 requested and received runeless bags and walked for about 4 hours, regaling each other with tales of their pasts. At the end of this trip, those who had been subject to the runes felt as if no time had passed and the bags had been over their heads for only an instant.
The Collector donned leather armor and assembled a sack full of arcane trinkets and a few books. The group proceeded through a large pair of doors, which the Collector then sealed with an arcane sigil -- a very complex arcane lock. He pointed out that only he could reopen these doors so the party should ensure that he lived long enough to do so lest they spend the rest of their lives in the collection. They then descended a massive, twisting, stone staircase and passed through a great room with a vaulted ceiling into a vast archive at least several hundred feet across, illuminated by magical lights floating some thirty feet apart throughout the chamber.
'''Briefing'''
Only then did the Collector describe the items they were seeking:
* the Portrait of the Muse, which contained the spirit of the banshee,
* the Mask of the Flayed One, connected to a being called the Jawed God and able possess its wearer and imbue them with magical powers, and
* a simple gravestone, cursed in such a way that no one had yet survived an encounter with it.
The Collector specified that these items must be recovered and resealed using a kalachakra, a massive wheel able to seal items in a demiplane putting them into stasis. He provided three coins able to suppress items' magic powers. Lux took these and gave one to Weedus and one to Mirth. The Collector added that the mannequin that unsealed the items may still be at large, and that the party should destroy it if they encountered it.
'''The Cursed Gravestone'''
Lux climbed to the top of a stack of crates to have a look around, from where she caught a whiff of a stench like death to the east. The lights went out for some reason, and Lux cast dancing lights made of little floating mushrooms. The group moved east and soon approached the gravestone sitting in the dirt. As Weedus tossed his coin onto it from a distance, several members of the party (all but the Collector, Lux, and Finny) each found themselves inside a coffin. Dickweedus busted through the lid of his coffin, causing dirt to collapse in on him, revealing his location to those above, who quickly dug him out. The three then dug in a random location, which succeeded in exhuming Mirth. Meanwhile, Rina remained buried and was beginning to suffocate. Weedus and Finny dug up another grave, finding 22, while Mirth and Lux dug up the last to find Rina.
The Collector stood by during all this. When it was over, they found that the coin had sealed itself against the gravestone, negating its magic. They healed Rina up before continuing.
'''The Mask of the Flayed One'''
Weedus and Finny looked for the Portrait and Finny heard a crying in the distance, but Weedus saw blood on the ground as if someone was dragged and starting wandering off in the direction of the trail. The rest of the party followed, and a flayed humanoid figure lurched out of the shadows, pleading for help. After a brief discussion, they knocked them out to spare them their current agony.
The group soon encountered a figure wearing the Mask of the Flayed One, which whispered in their minds, along with a second voice saying "Help me" and "I can't get it off." The mask blasted the party with destructive magic repeatedly before Lux was able to slap one of the Collector's magic coins onto it. This succeeded in separating the mask from the wearer, but the mask took the wearer's face with it, and the wearer fell dead.
'''The Portrait of the Muse'''
The group was soon able to find the third artifact, the Portrait of the Muse. Weedus took Mirth's coin and threw it at the painting, but it bounced off and clattered to the floor. The painting seemed to melt, all of its colors spreading across the floor and around the party, manifesting a Victorian manor around them. A floating woman appeared from a painting, with black liquid dripping from her fingers. Weedus swung an axe at her, dissipating her into pigments. There were dozens of paintings of this same woman, each subtly different from the others, which all began to laugh. Dickweedus picked up the coin from where it had fallen and then smashed one of the paintings with his axe.
The party heard the small, crying voice getting louder.
Finny, Lux, and Weedus tried to identify the original painting among the many others and were able to reduce the pool of possible paintings to ten paintings. The banshee appeared again, and Lux and Weedus dissipated her with attacks. Lux and Finny studied the remaining paintings and reduced the pool of candidates to five.
22 belatedly cast ''locate object'' to identify the correct painting. Weedus tried to destroy it, but the banshee appeared and grabbed his weapon. Weedus pressed the coin to her forehead, and she cried out and was drawn back into the painting, whereupon the party found themselves in the real world again.
'''Confronting their Fears'''
They took the retrieved artifacts to the kalchakra, where several spider-like mannequins unfolded themselves out of nothingness. These included personalized mannequins representing the party's respective greatest fears. The kalachakra began to turn as the collector started casting the spell to re-seal the artifacts. Although the magically inclined members of the party channeled some of their own power into the ritual to help speed it along, it didn't succeed until the last mannequin had fallen, at which point the kalachakra clicked into place and sealed the three artifacts safely away again.
'''Conferred Knowledge'''
The Collector rewarded the group with gold, magic items, and information about what had transpired in the Wilds:
<blockquote>The Gnoll armies have been greatly diminished, but are still present. After the horde's failures during the raid on the expedition, some of the tribes broke away from the Gnoll King. He confirms that the remaining gnolls have gathered at a location he identifies as Camp Emberclaw, where they have constructed an Arcane Forge.
Since Ripjaw's death the Gnolls have no longer been able to make progress in  developing future weapons. What is in their current arsenal is all they have left.
It also seems like since their failure, the Gnoll King has now been demoted and the forces of demons and gnolls are led by a pair known only as the Bride and the Groom. These names to his knowledge also seem to be tied to disappearances in the city.
The Collector has located an ancient site of powerful magic in the Scar. he says that for reasons the location no longer interests him, but he knows that it may interest other members of the company, and he knows someone who can lead them there.</blockquote>
== Session 50: Day at the Circus ==
'''DM''': Aaron
'''PCs''':
* [[Heli Moltenshield]]
* [[Ren Atherton]]
* [[22]]
* [[Thordon Akieye]]
* [[Gurmyr Argrour]]
'''NPCs''':
* [[Benjamin Hearthorne]]
* [[Heath Sledger]]
* [[Spike]]
* [[Asa]]
* [[Madam Leota]]
<br />
'''Plans Gone Awry'''
The party set out for some well-deserved recreation at the Traveling Fools Circus just outside Galik and awoke hours later back at the gates of the city not knowing exactly what had transpired in the interum. Each had different horrific memories from the experience, peppered with vaugue recollections of the circus. What had actually happened was that a creature at the circus that fed on nightmares highjacked their minds while they visited. What follows includes both the pleasant experiences that only Ren and 22 remember clearly and the devastating ones that they remember all too well.
'''The Attractions'''
Barker Benjamin Hearthorne welcomed the party at the entrance, took their tickets (provided by the [[Tempest Brothers Expeditionary Company]]), and described the activities they might enjoy during their visit. These included a pie-eating contest (hosted by Hawthorne himself), a fortune teller, dart-throwing, ring-tossing, a hammer-and-bell booth, and a candy shop. As the group entered the area, they felt like someone was watching them, and 22 caught of momentary glimpse of a humanoid whose features they could not make out beyond this: the person appeared gaunt and starving with a broad, toothy grin.
A bugbear called Heath Sledger ran the hammer booth, where Gurmyr made two attempts. He was tripped by a mysterious force on the first but rang the bell on the second, winning a book about the secret language of ducks.
At the pie-eating contest, all except 22 stuffed themselves with delicious savory pies that Benjamin Hawthorne cryptically claimed contained "the flesh of the new". Thordin won the contest and was awarded a dagger with "Crawshanks" written on it in dwarvish. The weapon would allegedly glow when Crawshanks was near and grant great power to anyone who killed Crawshanks with it. (No one present had heard of any creature with that name.)
The dagger promptly glowed as the group approached Madam Leota's fortune-telling tent. Upon discovering that the party was interested in Crawshanks, Madam Leota pointed to a stuffed animal and gave Thordin permission to stab it. When he did so, he found 10 gp inside, and the dagger stopped glowing, becoming mundane.
The fortunes she told included:
* Thordin was looking for something he didn't know he was looking for, and that things would be worse when he found it
* Heli would be thirsty and must be careful not to drink too much
* 22 had ravenous bloodlust that they must not give in to
A goblin called Spike hosted the dart-throwing booth. Ren threw darts, and with each throw Spike jumped in front of the dart, taking the hit and cheering enthusiastically.
A yuan-ti called Asa staffed the ring-toss booth where Gurmyr played several times but never succeeded in throwing the ring to land around any of the many glass bottles.
At this point, several surprising things happened. The party realized they must have somehow spent hours at the circus because night was falling. Gurmyr heard a creepy laugh that no one else heard and punched Heli in the face. And each member of the group began experiencing their own private nightmare.
'''Nightmares'''
Thordin found himself in his childhood home being offered food by his long-dead mother and discovering his brother's head on the platter. He started eating it and felt his body begin a painful transformation into a wererat. His mother mocked and gaslit him and the severed joined in. Thordin raged and began breaking things and killing people. He gave in to the nightmare.
22 found themself in Thistlebrook as an apparition, watching one of the residents interact with a physical 22 who had just shown up with large, creepy maggot-like creature on the back of their head. When apparition-22 tried to rip it off of physical-22, the creature was painfully cold to the touch. Physical-22 began to slaughter the people of Thistlebrook. Appartition-22 made a mental connection with the physical body and successfully wrenched control away from the maggot before killing the leader of Thistlebrook, who sat there slack-jawed at the carnage.
Ren was in pain in the woods where he had made a pact, pinned in place and encircled by a ring of blue flame. His friend Igor berated him and was able to call down lightning on him. Ren tried to talk him into letting him go, then decided to try to physcially rip himself away from the pins and succeeded.
Gurmyr was stuck in a swamp and being approached by a large, creepy water snake. When he drew his longsword to defend himself, it became another snake, which bit him. He attacked with a handaxe, but the water snake ignored the damage and bit Gurmyr's arm off. He jumped up and grabbed a branch and screamed, then dropped down, landing on the snake to ride it. A human began to climb out of the creature's mouth, screeching and damaging GUrmyr's mind. As he screamed back, it killed him.
Heli awoke in Thinwhistle, bound and looking up at a charred and rotting Thrax, who was very angry with her. The ground opened up and she began sinking into freezing cold water from the elemental plane. She tried to cast a spell and her mouth filled with water. She tried to wiggle out of her bonds and made slow progress. She screamed as she was devoured whole.
'''Dawn'''
The party recalled their dreams vividly when they awoke as dawn broke outside the gates of Galik, but none except Ren and 22 had any clear memories of the circus.
== Session 52: Night at the Moonsea Museum ==
'''DM''': Keller
'''PCs''':
* [[Juno]]
* [[Marion Ette]]
* [[22]]
* [[Coryn]]
* [[Finnegan (Finny) Warbler|Finny]]
* [[Chrysaor]]
'''NPCs''':
* [[Shelmlock Domes]]
* [[Jacqueline Hearthorne]]
* Clarence
<br />
'''Meeting Shelmlock Domes'''
The party walked to the Galik Herald to meet with tortle reporter [[Shelmlock Domes]] because he had let the [[Tempest Brothers Expeditionary Company|TBEC]] know he had information about fungal cult activity in the city. Upon their arrival, he explained that some of his contacts in the lower end of the city had disappeared after telling him they were worried about gnolls and monsters in the sewers. In his investigations, Shelmlock had come accross a male elf in a suit with a telltale emblem, a white owl on a shield crossed with a sword. Some members of the party recognized it from [[Dynia]]'s allies who helped him to summon [[Xevriss]]. The elf exploded into fungus, but not before divulging that the Heart of [[Kavanmort]] was going to be stolen from the Moonsea Museum, where it was being displayed on the second floor. (Kavanmort was an ancient two-headed dragon, superior to Xevriss and Old Alkinimic, to whom Tiamat had gifted Amusa and who ravaged Amusa until his death in 822 PR.)
Shelmlock believed that the owner of the museum was permitting the heart to be stolen in order to collect the insurance. He feared that if he simply informed the [[Lyreguard]], they might be overpowered by the museum's staff, and he was not allowed in the museum himself due to having been caught stealing receipts for a story several months earlier. He expected the heist to go down during the upcoming masquerade gala at the museum, and he was able to procure invitations for members of the company to attend in hopes of thwarting the robbery and acqiring evidence that the museum owner was behind it. He could also front some money for fancy clothes for the adventurers to wear to the gala. When asked, he conveyed that there was a single museum guard called Clarence whom he believed could be trusted.
'''Casing the Joint'''
Marion, Juno, and 22 went to the museum to try to talk to Clarence. The large museum had gorgeous architecture and a massive dragon skeleton in entry hall. The security included guards with platemail and longswords, warning runes on the exhibits, and floating orbs capable of triggering an alarm if visitors cast any spells nearby. Other notable exhibits near the entrance included a diorama of second crusades and an ancient sarcophagus.
Marion asked a guard where they could find Clarence, and he sent for Clarence who appeared shortly wearing oversized armor. They told him that Shelmlock Domes suspected theft soon and that party intended to prevent it They asked him if there were any items in storage that might help. He mentioned a horn that can dispel magic in the basement where he was working. Marion and Juno snuck into the basement with Clarence, through a magic door that required persuasion, and descended a long ladder into the subbasement where Marion took possession of the horn.
Meanwhile, Coryn, Finny, and Chrysaor went shopping at Bonnibel's Fantastical Boutique for fancy clothes, getting an outfit for 22 as well. Afterward, they ran into Bulio who provided masks for the masquerade gala (as well as show costumes for Finny and Corryn who hated the outfits Madame Bonnibel had come up with for them.)
'''Getting to the Heart'''
After a rest, the group headed to the gala, where they discovered that the guards were taking all weapons and spell components at the door. Marion snuck some weapons in and Finny talked his way in, saying he was with the band. They also discovered that at midnight, magic would cause the exhibits to come to life; this would include wax figures, animated drakes, and a statue of the founder of Galik, as well as the giant dragon skeleton. Attendees would not be allowed upstairs (where the Heart of Kavanmort was displayed), but Juno found a back stairway that was protected by a guard but not by any magic-detection orbs. There Chrysaor spotted a suspicious brown-haired woman in a red dress bribing the guard to let her up the stairs. Marion followed suit, gaining access for several members of the party.
Juno went to the coat check where she beat up the guard and put everybody's stuff in Finny's bag of holding. Finny himself had been performing with the goblin band but found a chance to leave the stage and he and Juno headed for the back stair. He distracted her while she picked his pockets and they joined the rest of the group. Juno had cast ''pass without trace'', and the group snuck past the a dragon skeleton but were noticed by the woman who convincingly claimed she was there to try to stop untoward activities, and the party teamed up with her. She introduced herself as Jacqueline Harthorne. Finny recalled that her noble family had previously tried to buy the heart, but Jacqueline insisted she was there not to steal it but to prevent its theft.
The exhibits in the large hall where the heart was displayed included wax flying monkeys, a mummy, a case full of weapons, a kraken, a sarcophagus, a diorama of a scene from the second draconic crusades, and case containing several magical artifacts. The waring runes on these exhibits were not active, and Jacqueline broke the glass of the weapons case to purloin a rapier, with which she would prove to be skilled.
'''Thwarting the Robbery'''
Chrysaor noticed lights from outside just before the window at the far end of the exhibit hall shattered and six gnolls and three humans climbed in. The humans were the famous Torchelli family of mobster assassins. Brothers Enzo (who was extremely tall) and Antonio (who was capable of shadow walking) wore suits and fedoras and carried firearms, and they were accompanied by their mother, "Ma" Torchelli.
Ma and one of the gnolls moved next to the heart and began chanting, to which Juno quickly put stop by casting ''silence'' over the area. After a short while, Chrysaor slew Enzo and 22, in dinosaur form, bit Ma's head off. Antonio then pulled out a magic item, and took a bite of the heart, transforming into a huge Champion of Mother. Museum guards appeared and the party tried to convince them to help fight the monster, but when Coryn took the monster down and the group had to defeat the guards in combat.
'''Liberating the Artifacts'''
Having prevented the robbery of the museum, the party decided to rob the museum. They magically shrunk the Heart of Kavanmort so they could abscond with it, also taking the eight other magical artifacts from their display case. With the exception of Marion, who had shown her face to Clarence to prove that she was the same person who had befriended him earlier, none of the party could be identified.
Marion soon gave the Heart of Kavanmort to the Collector for safe keeping, and Shelmlock Domes was able to expose the museum's corruption and have the owner jailed, which resulted in Clarence being promoted to head up the museum staff.
== Session 53: Restart My Hearth ==
'''DM''': Mercedes
'''PCs''':
* [[Black Jack]]
* [[Billium Teddly]]
* [[Heli Moltenshield]]
* [[Twilsby Pendergras]]
* [[22]]
* [[Laurence Awrkright]]
'''NPCs:'''
* Malakar
* The Bollezzi Family
* Snowdrop
* Tanis
<br/>
'''A Plea for Help'''
A stranger came into TBEC, told whoever was in the lobby to talk to Snowdrop at the Galik Glass Emporium about a very recent kidnapping. Those present asked her for more information, but she said she had none and Snowdrop would tell them more.
Snowdrop proved to be the tabaxi proprietor of the Galik Glass Emporium, and when the party arrived at her shop she explained that assailants had tunneled into the emorium's boiler room and kidnapped her fire tender, Tanis, who Snowdrop said had a secret. Billium guessed that Tanis was actually a dragon, but Snowdrop insisted (unconvincingly) that she was not.
'''The Tunnel to the Docks'''
The group entered the boiler room, in one corner of which lay a small nest of blankets and treasure that Snowdrop confirmed belonged to Tanis. Turning their attention to the tunnel entrance, the party found a torn cloak with a broken family crest that Twillsby recognized as belonging to the Bizelli family. Investigated further, he found a pair of broken handcuffs and discovered that the tunnel entrance was magically protected. Heli threw her spear down the tunnel, triggering a fire trap on which Twilsby then cast ''dispel magic''.
The party walked down the tunnel and found it to be incredibly long, taking two hours to reach the opening at the far end. There, Twilsby threw a rock out, triggering another trap that shook the earth and collapsed the tunnel, injuring several members of the group as they escaped out into the light. They could see they had arrived at the docks, where a dozen people including Malakar (the undead sorcerer who kept company with the Jack of Hearts) waited for a boat to arrive; two of those present stood guard over an injured woman in a cage, whom the group suspected to be Tanis.
'''Twarting the Kidnappers'''
From the party's hiding place behind a small building, Twilsby began talking to the nearest person, and the party was soon able to intimidate three of those present into walking away before a fight broke out. But the fourth would not be intimidated and a drew a weapon, and Black Jack dispatched him quickly, striking with his boomerang in melee. Heli followed up by taking out a nearby dog and throwing a spear at an unsuspecting man who Laurence then eliminated by casting ''frostbite''. Seeing this, Malakar summoned a water elemental to do his bidding.
Twilsby, who had turned invisible, teleported behind the cage to give Tanis two potions of healing. Josh and Heli moved into melee on either side of the building the party had been hiding behind, felling another foe. Twilsby removed a magic-supressing collar from Tanis (although she remained trapped in the cage). Heli and 22 closed with Malakar, 22's ''frostbite'' causing him lose mental control of the elemental. Freed of the collar, Tanis breathed fire, eliminating another foe and damaging the water elemental.
Twilsby cast ''wave surge'' at Malakar, knocking him into the water. 22 turned into a giant octopus to follow him, but Malakar cast ''misty step'' to reappear on the dock. The party was then able to focus their attacks on Malakar and the water elemental until eventually Black Jack slew Malakar and 22's force cannon dispersed the elemental into mist.
The group freed Tanis from the cage and returned with her to the Galik Glass Emporium, where Snowdrop rewarded them handsomely for their work with magic items and gold.
== Session 54: End of the Line ==
'''DM''': Keller
'''PCs''':
* [[Juno]]
* [[Heli Moltenshield]]
* [[22]]
* [[Ren Atherton]]
* [[Marion Ette]]
'''NPCs''':
* [[Jaqueline Hearthorne]]
* [[Benny Thistlewick]]
* (See list below)
<br />
'''A Call to Action'''
Jacqueline Harthorne (a human woman whom members of the [[Tempest Brothers Expeditionary Company]] had recently encountered at the Moonsea Museum) entered the TBEC headquarters, wearing fancy clothes over leather armor. Said she had received information about the fungual cult. (After some coaxing, she admitted that she learned this from her family and said that she'd be at risk if they found out.) A high-ranking leader within the cult, a member of a group called the Groomsmen, had exposed that they'd be riding to the end of the line on the Galik City Railway that afternoon. Jacqueline expressed suspicious that the Groomsman would allow this information to get out.
The company already knew that the Bride and the Groom were to be feared and not to be crossed; the Collector had confirmed that they were leaders of the cult. The company had also come to know of the cult's crest, a silver owl against a shield and a sword.
'''Strangers on a Train'''
The group proceeded to the appropriate Galik City Railway station, and boarded the train, which already had many passengers. The party began observing and interacting with them in order to begin forming ideas about which one might be the Groomsman. As the train travelled through the city, stopping at various stations, passengers boarded and others left until there were only three stops left and only seven people remaining on board other than the party themselves. This included:
* Sid, a blue male kobold who had stowed away underneath the train and who was located by Marion's use of ''detect thoughts''
* Benny Thistlewick, a male gnome whose thoughts could not be detected
* Percy Stormrider, a male air genasi working as a professor, whose thoughts also could not be detected
* Penny Longhorn, a female minotaur
* Lady Isabella Sterling, a female elf trying not to look like a noble
* Davros Ironforge, a male dwarf
* Gibson Blair, a male human working as a gardener
'''Murder Mystery'''
When the train failed to stop at the next station, Ren went to speak to the operator, only to find him dead and the train seemingly being driven by a mass of fungus fused to the controls. The ride had become a murder investigation aboard a runaway train. Several of the passengers had something to hide, including Isabella Sterling who had stolen a suitcase full of gold from her noble family, Davros Ironforge who was hired by her father to retrieve the gold, Percy Stormrider who was smuggling a book of powerful enchantment magic, Penny Longhorn who was a pit fighter on the run after accidentally killing her manager, Sid who didn't have a ticket to ride the train, and Benny Thistlewick, who turned out to be the Groomsman and the murderer and who had charmed Gibson Blair into helping him keep his identity hidden.
'''High Stakes'''
When the party eventually concluded that Benny was the Groomsman, they learned that he had leaked the information about his
presence on the train in order to lure company members there to force them to play a high-stakes poker game with him – and that if they refused, he could kill almost any of the other passengers easily using itmes he had placed on their persons. During the game, he bet their various lives, requiring the party to see these bets with items of equal value, including secrets, physical items, and their own lives. In the final hand, he bet his own life and lost, which led him to shoot himself as soon as the game concluded.


During the game, the Benny had gambled and lost several secrets relevant to to company including:
* the leaders of the cult were the Bride and Groom, and immediately below them was the Reverand.
* the cult was fortifying Camp Emberclaw (the gnoll camp that had remained when the TBEC fled the wilds)
* the cult had a spy in the Tempest Brothers Expeditionary Company




Please note that all contributions to The Quelmar Wiki are considered to be released under the Creative Commons Attribution (see The Quelmar Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)
Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)

Recent changes

  • Jeffbuterbaugh • 02:49
  • Spiderjjr45 • Yesterday at 23:34
  • K-dawg12 • Yesterday at 18:54
  • Spiderjjr45 • Yesterday at 15:47
  • Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)