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<iframe key="mapviewer_amusa" path="" width="425px" height="275px"/>
<iframe key="mapviewer_amusa" path="" width="425px" height="275px"/>


[https://quelmarwiki.com/wiki/images/c/cd/AmusaHQ.png View the full resolution Amusa Map here]</div>
[https://quelmarwiki.com/images/c/cd/AmusaHQ.png View the full resolution Amusa Map here]</div>


'''Amusa''', the Land of the Lost, is a continent like no other. Nestled between the fire and earth elemental planes, Amusa has an eternal autumn, one that never fades and is blanketed in mysterious fog. This fog creeps from the south, and is believed to come from the astral plane, bringing with it lost souls from times long past. The land itself is varied and extreme, with craggy mountains, dangerous swamps, sink holes, and canyons.  
'''Amusa''', the Land of the Lost, is a continent like no other. Nestled between the fire and earth elemental planes, Amusa has an eternal autumn, one that never fades and is blanketed in mysterious fog. This fog creeps from the south, and is believed to come from the astral plane, bringing with it lost souls from times long past. The land itself is varied and extreme, with craggy mountains, dangerous swamps, sink holes, and canyons.  
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===The Geyser Greenwood===
===The Geyser Greenwood===
The south east portion of Amusa is chocked by the dense rainforests of the Geyser Greenwood. Amongst the thick foliage, natural geysers spew forth boiling steam. This, combined with the fog that rolls in from the south, leads to much of the region being obscured in mist. The treacherous terrain and unfriendly conditions make the land difficult and dangerous to navigate, but for those who are successful in doing so, the Geyser Greenwood opens up their secrets of the ages.
The south east portion of Amusa is chocked by the dense rainforests of the Geyser Greenwood. Amongst the thick foliage, natural geysers spew forth boiling steam. This, combined with the fog that rolls in from the south, leads to much of the region being obscured in mist. The treacherous terrain and unfriendly conditions make the land difficult and dangerous to navigate, but for those who are successful in doing so, the Geyser Greenwood opens up their secrets of the ages.
===[[The Scar of Amusa|Abzcar Canyon]]===
===[[Abzcar Canyon]]===
Also known as "The Scar of Amusa," or more simply as "Abzu's Scar," there is no region in Amusa more deadly or dangerous. Rivers of lava and fields of flowing magma coat the canyon floor, and the few safe havens of stone plateaus are home to many deadly denizens. The canyon is home to a variety of rare creatures and wildlife, rare, unusual, and dangerous as they are. It is said even [[Dragons]] choose to take the long way around the canyon when crossing Amusa. No one really knows how the scar came to be. Some legends tell of an ancient god who was smote upon the land, while others describe the failing and collapse of a massive portal network being the cause for the Scar.
Also known as "The Scar of Amusa," or more simply as "Abzu's Scar," there is no region in Amusa more deadly or dangerous. Rivers of lava and fields of flowing magma coat the canyon floor, and the few safe havens of stone plateaus are home to many deadly denizens. The canyon is home to a variety of rare creatures and wildlife, rare, unusual, and dangerous as they are. It is said even [[Dragons]] choose to take the long way around the canyon when crossing Amusa. No one really knows how the scar came to be. Some legends tell of an ancient god who was smote upon the land, while others describe the failing and collapse of a massive portal network being the cause for the Scar.


The Scar holds deep connections to both the Elemental Planes of Fire and Earth, with many of the elementals planes titan denizens calling the canyon their home. Some believe that the planar connections do not stop with the Elemental Planes, as there have been sightings of many other planar creatures leaving the Scar, ranging from chaotic [[Demons]], to unknowable eldritch horrors.
The Scar holds deep connections to both the Elemental Planes of Fire and Earth, with many of the elementals planes titan denizens calling the canyon their home. Some believe that the planar connections do not stop with the Elemental Planes, as there have been sightings of many other planar creatures leaving the Scar, ranging from chaotic [[Demons]], to unknowable eldritch horrors.
===[[The Southern Mists of Amusa|The Southern Mists]]===
===[[The Southern Mists of Amusa|The Southern Mists]]===
While not a region nor domain of Amusa, the Fog is an ever present mystery stretching out from the south. Rumors to its origin run from the fog originating from the Astral Plane to the fog being a curse from the Death god [[Nerull]] on the land, but no one really knows. But what people do know is that when you see the fog rolling in, it is your best interest to flee. Stories tell of ships trying to sail around the southern end of Amusa disappearing into the fog only to be found years later shattered upon the rock without a soul in sight. Travelers tell stories of encountering lost souls from planes beyond exiting from the fog looking for their past lives. Warriors will tell you tales of horrid undead monstrosities that would emerge from the fog to drag in those poor souls who could not run fast enough.
While not a region nor domain of Amusa, the Fog is an ever present mystery stretching out from the south. Rumors to its origin run from the fog originating from the Astral Plane to the fog being a curse from the Death god [[Nerull]] on the land, but no one really knows. But what people do know is that when you see the fog rolling in, it is your best interest to flee. Stories tell of ships trying to sail around the southern end of Amusa disappearing into the fog only to be found years later shattered upon the rock without a soul in sight. Travelers tell stories of encountering lost souls from planes beyond exiting from the fog looking for their past lives. Warriors will tell you tales of horrid undead monstrosities that would emerge from the fog to drag in those poor souls who could not run fast enough.
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* [[Nestle]]
* [[Nestle]]
'''Towns:'''
'''Towns:'''
* [[Escargotia]]
 
** A small village of Snail Folk known as [[Gastrosapien|Gastrosapiens]] and overseen by their magnificent guardian, the Hydrail, a hydra snail.
* [[Republic]]
* [[Republic]]
** Vaguely based on Republic, Michigan. Active township in the [[CR]] era.
** Vaguely based on Republic, Michigan. Active township in the [[CR]] era.
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'''Notable Locations:'''
'''Notable Locations:'''
* [[Fairyflower Mountain]]
** A court of small fey creatures in the deep wilds.
* [[Cauldomo Institute of Technology]]
* [[Cauldomo Institute of Technology]]


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*[[Mount Croghan]]''',''' a volcano just outside of Galik's city limits.
*[[Mount Croghan]]''',''' a volcano just outside of Galik's city limits.
*[[The Twin Devils]], another set of volcanic mountains in the area.
*[[The Twin Devils]], another set of volcanic mountains in the area.
=== The Scar ===
* [[Calumet Mines|Calumet Mine]]
** Mostly emptied by the early [[CR]] era, a mine located on the Galik border of the Scar.


=== [[Gulfithorp Isles]] ===
=== [[Gulfithorp Isles]] ===
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* [[Tungas]]
* [[Tungas]]
* [[Mystide]]
* [[Mystide]]
'''Notable Locations:'''
* [[Michigama Tech]]
** A university popular in the [[CR]] era.


=== [[Wistness]] ===
=== [[Wistness]] ===
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