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{{Infobox_character|affilliation=Jadenhill|name={{PAGENAME}}|image=Delphi.png|caption=Delphi, as her HeroForge model|relatives=None Alive|languages=Common, Draconic, Celestial, Infernal|alias=None|marital=Single|birthPlace=Astrakhan|deathDate=N/A|deathPlace=N/A|species=Dragonborn (Gemstone: Topaz)|gender=Female|height=6ft 2in|weight=213 lb|eyes=Bright Orange}} | |||
'''{{PAGENAME}} '''is a soothsayer, a medium that helps those come to terms with life and death, and commune with those beyond the veil. | '''{{PAGENAME}} '''is a soothsayer, a medium that helps those come to terms with life and death, and commune with those beyond the veil. | ||
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After living in Jadenhill for several years, and beginning her career as a budding adventurer, Delphi joined a hunting party to take down an infamous green dragon known as the Green Stag. During the siege, Delphi befriended a formidable goliath known as [[Vadath]]. When their adventure ended, he kept tabs on her, and ultimately offered for her to join and become a founding member of the [[Band of the Iron Hawk|Band of the Iron Hawk.]] There, she was given the title of Lieutenant, and put under the direct command of [[Ensign]], and continues to aid him in his medical field hospital. Delphi remains a loyal and active member of the Band, doing her best to aid them in whatever ways she can. | After living in Jadenhill for several years, and beginning her career as a budding adventurer, Delphi joined a hunting party to take down an infamous green dragon known as the Green Stag. During the siege, Delphi befriended a formidable goliath known as [[Vadath]]. When their adventure ended, he kept tabs on her, and ultimately offered for her to join and become a founding member of the [[Band of the Iron Hawk|Band of the Iron Hawk.]] There, she was given the title of Lieutenant, and put under the direct command of [[Ensign]], and continues to aid him in his medical field hospital. Delphi remains a loyal and active member of the Band, doing her best to aid them in whatever ways she can. | ||
Delphi worked very closely with Vadath in the Hawks, often passing on the healing duties with Ensign to go on expeditions with him instead. She often proved herself a valuable asset, both in combat and whatever negotiation based shenanigans the Hawks tended to get up to. After fighting with him during the Asar Ogalas Festival, particularly with the break out of the darkness and the final stand against Kennandra, Vadath had a conversation with Percy, and it was decided to promote her as second in command, First Lieutenant of the Iron Hawks. | Delphi worked very closely with Vadath in the Hawks, often passing on the healing duties with Ensign to go on expeditions with him instead. She often proved herself a valuable asset, both in combat and whatever negotiation based shenanigans the Hawks tended to get up to. After fighting with him during the Asar Ogalas Festival, particularly with the break out of the darkness and the final stand against Kennandra, Vadath had a conversation with Percy, and it was decided to promote her as second in command, First Lieutenant of the Iron Hawks. | ||
== Ongoing Adventures == | == Ongoing Adventures == | ||
== Friends and Allies == | == Friends and Allies == | ||
'''[[ | '''[[Durian]]-''' Durian and Delphi met when she first came to Jadenhill. As the son of the high sorcerer of the Temple in Jadenhill, part of his duties is to meet the new folk and help them settle, even from a younger age. The two bonded quite quickly over their natural arcane talents, and the fact that they are the only two known Gem Dragonborn in Isonhound. Delphi listens to Durian as one of the leaders in Jadenhill, and will often adventure with him at his request. She often default to his judgement, but also will not hesitate to voice her concerns, and will often offer additions or alternatives to his ideas and plans. After the recent events in Yggwilv's where their differing motives, outlooks, and morals were drawn out to a more obvious state, a small rift formed between the two, with Durian's stronger more good aligned ideals sometimes seemed at odds with Delphi's slightly darker leaning ones. They are still amicable, and Durian is still one of the leaders of Jadenhill, which Delphi will still defer to and respect. As they were leaving the hut, Durian remarked, 'I should've expected this, you talk to dead people.' with a small smile on his face. After some time adventuring apart, the two reconvened when Durian asked for her help in locating an important historical and familial item. Delphi suggested going to Vadath and the Hawks for help. Upon doing so, Durian was convinced to eventually join the guild, and with some coaxing from Delphi, is slowly opening up to everyone. | ||
'''[[Ensign]]-''' Ensign and Delphi met when they stumbled upon Jadenhill in their early travels in Isonhound. They formed a rather unlikely friendship, however, Delphi's psychic and telepathic abilities helped her communicate with Ensign, who at the time knew very little Common and had difficulty talking to others. Since their first meeting, the two have run into each other from time to time throughout their respective quests and adventures. Ensign will also sometimes give Delphi one of his E.M.A's to test out for purely scientific purposes. Their friendship was only strengthened over their time spent in Yggwilv's Hut. It was there that Ensign discovered much about himself and his people from the witch, and though he didn't have a wish, he left with rewards of his own, including materials to experiment with and to start experiment with his technology. Ensign was also approached by Vadath to be part of the 'founding members' of the Hawks, where he was promptly given command of the field hospital and all the medical needs. Delphi was asked to be second in command to him, and help him in the hospital. She tries her best to aid him as much as she can, and though she's good at some basic healing, lately her thoughts and desires have been pulling her away to explore other avenues. | '''[[Ensign]]-''' Ensign and Delphi met when they stumbled upon Jadenhill in their early travels in Isonhound. They formed a rather unlikely friendship, however, Delphi's psychic and telepathic abilities helped her communicate with Ensign, who at the time knew very little Common and had difficulty talking to others. Since their first meeting, the two have run into each other from time to time throughout their respective quests and adventures. Ensign will also sometimes give Delphi one of his E.M.A's to test out for purely scientific purposes. Their friendship was only strengthened over their time spent in Yggwilv's Hut. It was there that Ensign discovered much about himself and his people from the witch, and though he didn't have a wish, he left with rewards of his own, including materials to experiment with and to start experiment with his technology. Ensign was also approached by Vadath to be part of the 'founding members' of the Hawks, where he was promptly given command of the field hospital and all the medical needs. Delphi was asked to be second in command to him, and help him in the hospital. She tries her best to aid him as much as she can, and though she's good at some basic healing, lately her thoughts and desires have been pulling her away to explore other avenues. | ||
'''[[Vadath]]'''- Vadath and Delphi met during the Green Fang expedition. Though they didn't initially interact much with each other, mainly due to the differences in fighting preferences, moral codes, and general personality, it was after the death of the dragon that the two began to bond. They made a mutual agreement that since they were the lone conscious survivors of the fight, that they would take the head and accept the reward together. On the journey to Yggwilv's, the two talked and exchanged many stories of their lives and adventures. Unfortunately, Vadath received an urgent message from his friend Dancer and had to go to her, leaving Delphi with the dragon's head and his request for the bounty reward. Delphi kept her side of the agreement, successfully making his wish to Yggwilv on their first night in the Hut. Because of this, Vadath swore himself to Delphi, and promised his sword to her aid whenever she may need it. Shortly after the events in the Hut, Vadath approached Delphi with an offer- to join a band of adventurers called the [[Band of the Iron Hawk|Iron Hawk.]] She was extremely hesitant at first, feeling as if she was not of the same caliber as some of the other proposed members. Ultimately though, she agreed, and was given the title of First Lieutenant under the Medical and Healing Division, being Ensign's second in command. Since then, Vadath and Delphi's friendship grew through their comradery with the Band, along with shared past ties with one particular red dragon. | '''[[Vadath]]'''- Vadath and Delphi met during the Green Fang expedition. Though they didn't initially interact much with each other, mainly due to the differences in fighting preferences, moral codes, and general personality, it was after the death of the dragon that the two began to bond. They made a mutual agreement that since they were the lone conscious survivors of the fight, that they would take the head and accept the reward together. On the journey to Yggwilv's, the two talked and exchanged many stories of their lives and adventures. Unfortunately, Vadath received an urgent message from his friend Dancer and had to go to her, leaving Delphi with the dragon's head and his request for the bounty reward. Delphi kept her side of the agreement, successfully making his wish to Yggwilv on their first night in the Hut. Because of this, Vadath swore himself to Delphi, and promised his sword to her aid whenever she may need it. Shortly after the events in the Hut, Vadath approached Delphi with an offer- to join a band of adventurers called the [[Band of the Iron Hawk|Iron Hawk.]] She was extremely hesitant at first, feeling as if she was not of the same caliber as some of the other proposed members. Ultimately though, she agreed, and was given the title of First Lieutenant under the Medical and Healing Division, being Ensign's second in command. Since then, Vadath and Delphi's friendship grew through their comradery with the Band, along with shared past ties with one particular red dragon. | ||
[[Linden Rue|'''Linden''']]- Delphi and Linden met while both were attending a festival at Seglock that quickly turned into a siege against the University there. Both of them responded to the chaos and distress and panic that was emininating from the same gate. From there, the two worked with a larger group of adventurers who also responded to the crisis- including Vadath and Tristram. During the fight, one of the civilians that were caught in the whole mess was a professor, hiding underneath a construct. Through some careful questioning, it was revealed that he may not be entirely innocent, particularly with his involvement with Horatio Cheshire, and after the fighting was over, Vadath and Delphi decided to take him back to the Eyrie for further investigation. The pair offered for Linden and Tristram to join them, and the two joined the Hawks shortly after. After joining the guild, Linden offered her clerical services to aid Ensign in his field hospital, along with Delphi. The two started becoming fast friends after that point. Linden was also part of the group of Hawks that went into the Shadow Forge to confront Horatio, and the pair often formed a support team during much of the fighting. After Horatio's defeat, and the quietness that followed, an idea was struck within the two based on some...constructive criticism that came to the guild stemming solely from Tristram's love of talking. The two decided to open a small shop run out of the Eyrie known as The Gag Order. There, they sell various gags and muzzles 'to help keep your bards quiet.' Linden is also a member of the party that Vadath and Delphi put together to go hunt down a red dragon known as Kinnandra. | [[Linden Rue|'''Linden''']]- Delphi and Linden met while both were attending a festival at Seglock that quickly turned into a siege against the University there. Both of them responded to the chaos and distress and panic that was emininating from the same gate. From there, the two worked with a larger group of adventurers who also responded to the crisis- including Vadath and Tristram. During the fight, one of the civilians that were caught in the whole mess was a professor, hiding underneath a construct. Through some careful questioning, it was revealed that he may not be entirely innocent, particularly with his involvement with Horatio Cheshire, and after the fighting was over, Vadath and Delphi decided to take him back to the Eyrie for further investigation. The pair offered for Linden and Tristram to join them, and the two joined the Hawks shortly after. After joining the guild, Linden offered her clerical services to aid Ensign in his field hospital, along with Delphi. The two started becoming fast friends after that point. Linden was also part of the group of Hawks that went into the Shadow Forge to confront Horatio, and the pair often formed a support team during much of the fighting. After Horatio's defeat, and the quietness that followed, an idea was struck within the two based on some...constructive criticism that came to the guild stemming solely from Tristram's love of talking. The two decided to open a small shop run out of the Eyrie known as The Gag Order. There, they sell various gags and muzzles 'to help keep your bards quiet.' Linden is also a member of the party that Vadath and Delphi put together to go hunt down a red dragon known as Kinnandra. | ||
'''[[Tristram Caniedydd|Tristram]]'''- Tristam and Delphi's paths crossed while he was also attending the festival turned University siege at Seglock. He also responded to the chaos and distress and panic that was emininating from the same gate that Delphi, Vadath, and Linden did. Tristram proved crucial with the careful questioning with the suspicious professor, helping to lure out the connection he had with Horatio Cheshire. Tristram was invited with Linden by Vadath and Delphi back to the Eyrie to help with questioning the professor further. Tristram's way with words proved particularly useful when the Mayor of Seglock came to the Hawks to ask them to release the professor. Delphi views him as a mentor of sorts, as, even though she is a bard, isn't the best with public speaking, or being particularly assertive. She admires his ability to command a crowd and manipulate conversations to go in his favor. As a result, she spends time around his theater, to the point where he offered her some roles in his productions. | '''[[Tristram Caniedydd|Tristram]]'''- Tristam and Delphi's paths crossed while he was also attending the festival turned University siege at Seglock. He also responded to the chaos and distress and panic that was emininating from the same gate that Delphi, Vadath, and Linden did. Tristram proved crucial with the careful questioning with the suspicious professor, helping to lure out the connection he had with Horatio Cheshire. Tristram was invited with Linden by Vadath and Delphi back to the Eyrie to help with questioning the professor further. Tristram's way with words proved particularly useful when the Mayor of Seglock came to the Hawks to ask them to release the professor. Delphi views him as a mentor of sorts, as, even though she is a bard, isn't the best with public speaking, or being particularly assertive. She admires his ability to command a crowd and manipulate conversations to go in his favor. As a result, she spends time around his theater, to the point where he offered her some roles in his productions. | ||
'''[[Elric]]'''- Delphi met Elric when they both took a public mission request for a member of the Order of the Watchful Eye, that involved hunting down some Drakkoths and other Cheshire monsters. She had heard of the character that was Elric from some of her other companions and members of the Band, but it wasn't until she met him that she truly understood what everyone said about them. Delphi as a whole is less likely to be annoyed and has a higher tolerance for people who would. During their adventures, she mildly impressed him by recounting how she freed Silent, the arbiter of Death, which won her 'edge points' with the Yuan-Ti. She also used her telepathic abilities to impersonate his sword, the Slaat, and convinced him to trust her. The pair met again during the quest to go to Uhm's dimension to obtain the keys to enter the Shadow Forge to defeat Horatio. | '''[[Elric]]'''- Delphi met Elric when they both took a public mission request for a member of the Order of the Watchful Eye, that involved hunting down some Drakkoths and other Cheshire monsters. She had heard of the character that was Elric from some of her other companions and members of the Band, but it wasn't until she met him that she truly understood what everyone said about them. Delphi as a whole is less likely to be annoyed and has a higher tolerance for people who would. During their adventures, she mildly impressed him by recounting how she freed Silent, the arbiter of Death, which won her 'edge points' with the Yuan-Ti. She also used her telepathic abilities to impersonate his sword, the Slaat, and convinced him to trust her. The pair met again during the quest to go to Uhm's dimension to obtain the keys to enter the Shadow Forge to defeat Horatio. | ||
==Languages== | ==Languages== | ||
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Delphi focuses rather heavily on her arcane abilities. She has the innate ability to commune with the dead, and uses the stories they tell her to help bolster her friends in various ways. She also uses this gift to both make a bit of show and earn some coin, as well as helping those grieve and come to terms with the death they have witnessed and experienced in their lives. Outside of her abilities, she also has a wide range of spells that she utilises, though it's mostly in a support role too help her teammates and debuff and incapacitate her enemies. | Delphi focuses rather heavily on her arcane abilities. She has the innate ability to commune with the dead, and uses the stories they tell her to help bolster her friends in various ways. She also uses this gift to both make a bit of show and earn some coin, as well as helping those grieve and come to terms with the death they have witnessed and experienced in their lives. Outside of her abilities, she also has a wide range of spells that she utilises, though it's mostly in a support role too help her teammates and debuff and incapacitate her enemies. | ||
After the defeat of the Green Stag, an adversarial and dangerous dragon, Delphi was | After the defeat of the Green Stag, an adversarial and dangerous dragon, Delphi was emblazened with the Mark of Inspiration. This mark grants her the ability to help embolden her companions, lead them in their endeavors, and grant them with inspiration in their times of need. It also helped her find her own self-confidence and bolster herself whenever she needs the extra push. | ||
<s>Since freeing Silent and entering a patron pact with them, she as gained a whole new slew of arcane abilities. Because of the arbiter's unique relationship with dead, and particularly undead, Delphi as a result is rather resilient against them. She also gained access to a wider range of spells, particularly offensive ones,, in order to both help to protect her friends and allies better, and get more souls for Silent to feed upon.</s> | <s>Since freeing Silent and entering a patron pact with them, she as gained a whole new slew of arcane abilities. Because of the arbiter's unique relationship with dead, and particularly undead, Delphi as a result is rather resilient against them. She also gained access to a wider range of spells, particularly offensive ones,, in order to both help to protect her friends and allies better, and get more souls for Silent to feed upon.</s> | ||
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==Attacks and Weapons == | ==Attacks and Weapons == | ||
Delphi isn't particularly trained in martial weapons. As such, she leans heavily on her magiks and arcane abilities instead. Though she prefers to focus her spells on buffing or healing her team mates, Delphi does occasionally wield offensive magic. Much of this is focused on long range spells, or those that affect other's minds and makes them easier adversaries. However, she has been dabbling into more directly damaging spells since unlocking new abilities and powers from Silent | Delphi isn't particularly trained in martial weapons. As such, she leans heavily on her magiks and arcane abilities instead. Though she prefers to focus her spells on buffing or healing her team mates, Delphi does occasionally wield offensive magic. Much of this is focused on long range spells, or those that affect other's minds and makes them easier adversaries. However, she has been dabbling into more directly damaging spells since unlocking new abilities and powers from Silent. As a dragonborn, Delphi also possesses the ability to utilize a breath attack, though she really only does this when absolutely needed. She does carry a quarterstaff with her to be used incase someone or something gets too close to her. This staff is adorned with a crystal ball- her spiritual focus. When she's not adventuring, the ball can be removed from her staff and used as a traditional crystal ball for her business. | ||
[[Category:Player Characters]] | [[Category:Player Characters]] | ||
[[Category:Into the Greedy Green]] | [[Category:Into the Greedy Green]] | ||