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Adrian took about an hour to return to the city's edge and was able to find a vendor selling carts rather easily. He entered their tent and inquired about the price of a cart that could carry the weight of at least three children. The friendly cart vendor explained that the heavy-duty carts used by most guilds could be rented for around thirty gold, but that a lower-end cart could be bought outright for around fifteen gold. Adrian also asked where he might buy a horse and the vendor said that he could arrange that, as well. A draft horse would cost around fifty gold, but a donkey could also be purchased for eight gold each…with the stipulation that they were slower and could not carry as much. Adrian thanked the vendor for the prices and promised he would return later after consulting with his teammates, to which the vendor said he could have a cart ready for them by the next morning if Adrian could return with the team's decision before sundown.
Adrian took about an hour to return to the city's edge and was able to find a vendor selling carts rather easily. He entered their tent and inquired about the price of a cart that could carry the weight of at least three children. The friendly cart vendor explained that the heavy-duty carts used by most guilds could be rented for around thirty gold, but that a lower-end cart could be bought outright for around fifteen gold. Adrian also asked where he might buy a horse and the vendor said that he could arrange that, as well. A draft horse would cost around fifty gold, but a donkey could also be purchased for eight gold each…with the stipulation that they were slower and could not carry as much. Adrian thanked the vendor for the prices and promised he would return later after consulting with his teammates, to which the vendor said he could have a cart ready for them by the next morning if Adrian could return with the team's decision before sundown.
Meanwhile, '''Maple''' and '''Dave''' visited the market to track down the caravans. '''Dave''' approached a stand selling fish and asked the vendor how he got his produce delivered, to which he pointed them in the direction of the '''Merchants' Guild'''. The pair decided to pay the '''Merchants' Guild''' headquarters a visit and upon arriving, they were met by a man at a desk who seemed immediately bothered by their presence. They declared their intentions, hoping to offer their team's services as protection for a caravan in exchange for aid in transporting three children. However, the man at the desk assumed the children—as well as the two absent teammates—to be liabilities who would require additional protection and refused their offer. After some further back and forth, the man conceded by offering passage to just one child in exchange for the pair's services. He also questioned them as to whether they understood how a caravan operated, as it would likely take longer for them to reach their destination than if they simply traveled on their own. Having gathered that such an arrangement would not meet the team's needs, '''Maple''' and '''Dave''' left to meet back up at the inn.
As '''Merys''' waited in his room babysitting the children, they seemed to break out of their state of shock as the [[Half-Orc]] fully passed out. The [[List of Races#New World Crossbreeds (After 0 BR)|Half-Elf]], however, remained conscious and began to fuss over the scrapes they had received earlier in the day from the shattered mirror…which quickly turned into a full-blown meltdown. '''Merys''' attempted to comfort the child and got them to calm down enough so that their cries were at least not audible to other guests in the inn. The rest of the team reconvened at '''Merys'''' room around the same time, walking into the scene of one child bawling and another entirely passed out. They checked over the [[Half-Orc]] and confirmed that they were still okay before running down to the tavern on the ground floor to grab some soup for dinner. They brought the food back up to the room and offered portions to the children, which was enough to stir the [[Half-Orc]] child awake as they immediately began scarfing down the soup that was given to them. Even the [[List of Races#New World Crossbreeds (After 0 BR)|Half-Elf]] child's basic instinct for sustenance soon won out over their crying and they settled down to eat their soup.
Upon finishing their meals, the children seemed as though they could have carried on eating as it was clear they had not been sufficiently fed while in the custody of '''Locanth'''. However, they were satiated enough that the team was able to coax them to bed with the promise of more food in the morning. As the children passed out asleep on '''Merys'''' bed, '''Maple''' and '''Dave''' reported to the rest of the team that the caravan idea was probably a dead end. Adrian also reported back regarding the cart and horse, noting that the prices seemed to surprisingly fit within the team's budget. Seeing as they weren't in a huge rush to escape '''Gorothair'''—especially if they intended to avoid catching up with the southbound circus—the team decided that a donkey would be sufficient to help haul the children in a cart while the rest of them walked. Each teammate handed Adrian a portion of gold to help cover the cost and he returned before sundown to the cart vendor, who let him know that the cart and donkey would be ready for the team by the next morning.
With the team's transport back to '''Terakai''' secured, '''Maple''' retired to the '''Razorwind Mercenary''' guild hall for the evening. While sleeping, '''Maple''' had a vivid dream in which she encountered a child-sized clockwork monkey who repeatedly echoed the phrase "busy day" before addressing '''Maple''' directly…claiming to be a representative of the '''Dealmaker'''. The monkey explained that the '''Dealmaker''' was offering to renegotiate their deal…instead of being required to obtain the '''Crystal Xhr''', she would instead be entrusted to care for a small, furred creature with clawed feet. This renegotiation would also come with the benefit of enhanced physical strength…in exchange for her connection to magic. '''Maple''' lamented that her connection to the arcane was what allowed her to operate her dominant mechanical arm, but the monkey offered a solution…cut off her biological arm and reattach it to the left side of her body so that she could retain the use of her dominant arm. '''Maple''' ultimately agreed to this new deal and the monkey carried out the ritual, mirroring and reattaching her biological arm in the place where her mechanical arm used to be. When she awoke the next morning, '''Maple''' realized that the changes made to her body carried outside of the dream…and she found a small, furred creature resting on her chest.
Meanwhile, '''Merys''' chose to stay with the pair of children in his room and sleep on the floor with his bedroll. '''Dave''' also opted to stay in the room with the children "for protection," so he stood vigilant and unsleeping to ensure nothing happened to them. Adrian retired to his room next door, inspecting underneath his bed for any disembodied spying eyeballs before checking the sack—still propped up in the corner of the room—to confirm that the dead child was still there. He cautiously went to sleep and got a full night's rest, only to be shaken awake by the feeling of someone pulling at his arm. He first assumed that it was some sort of breeze and tried to ignore it…but after the shaking increased in intensity, Adrian rolled over to see a child covered in dirt and with matted hair standing at his bedside. The child pleaded that they were hungry and, as Adrian sat up in his bed, he realized that the sack in the corner of the room had become visibly empty.
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== Appearance ==
== Appearance ==
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=== Adrian ===
=== Adrian ===
Being new to '''Lyaphaire''', Adrian can come off as endearingly naive when encountering new things. He hides a chip on his shoulder due to feeling forsaken by his god, [[Sardior]], after sacrificing himself for the [[Dragon#Gem Dragons|Gem Dragon]] god's resurrection and being consequently discarded in an unfamiliar realm. He speaks about his past in vague terms and is often reluctant to talk about it since he is doubtful that anyone would believe him, yet alone be able to provide the sort of closure he desires. Optimism is a shaky habit to kick, however, so he hopes for a day when he is able to prove his worthiness to the [[Dragon#Gem Dragons|Gem Dragons]] once again and reclaim his emerald essence…and maybe even return home to learn whether his efforts to revive [[Sardior]] had paid off.
Being new to '''Lyaphaire''', Adrian can come off as endearingly naive when encountering new things. He hides a chip on his shoulder due to feeling forsaken by his god, [[Sardior]], after sacrificing himself for the [[Dragon#Gem Dragons|Gem Dragon]] god's resurrection and being consequently discarded in an unfamiliar realm. He speaks about his past in vague terms and is often reluctant to talk about it since he is doubtful that anyone would believe him, yet alone be able to provide the sort of closure he desires. Optimism is a shaky habit to kick, however, so he hopes for a day when he is able to prove his worthiness to the [[Dragon#Gem Dragons|Gem Dragons]] and reclaim his emerald essence…possibly even return home and learn if his efforts to revive [[Sardior]] had paid off.


== Abilities ==
== Abilities ==
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