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Editing GM:It Came From Kiston

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{{Worldbuilders}}
{{Worldbuilders}}
=== Endings: ===
4 endings were fully prepared for the descendants campaign:
# Players learn and figure that they can use the Tarrasque to save(?) the realm basically saving themselves but dooming the dragons (this is the ancestor echo ending)
# Players can decide they will be turning the wheel after all, trapping themselves (sacrificial “better than we were” ending)
# Players can learn to use the crystal network to destroy the island, killing dragons, and a high risk escape scenario that ultimately stops the production of Warforged along the way (good and bad ending)
# Players could decide not to do anything, and can work with Presidith to leave the island for good and let the realm be. (Bad ending)
== Scavenging Table ==
== Scavenging Table ==
Early on, the campaign's priority was survival on a mysterious island, and the following basic crafting systems were implemented for use in sessions 1-3. Depending on the success of a Survival check, the players could roll up to 4d10 and check this table.  
Early on, the campaign's priority was survival on a mysterious island, and the following basic crafting systems were implemented for use in sessions 1-3. Depending on the success of a Survival check, the players could roll up to 4d10 and check this table.  
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