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{{Worldbuilders}} | {{Worldbuilders}}''This page is about the demiplane, for the campaign named after the Demiplane, see [[The BackHalls (Campaign)]]'' | ||
''This page is about the demiplane, for the campaign named after the Demiplane, see [[The BackHalls (Campaign)]]'' | |||
'''The BackHalls''' (Real name unknown) were a mysterious and seemingly unending labyrinth of hallways and office spaces, where the only companions you'll find are the comfort of the damp carpet under your feet, and the buzz of the florescent lights above. Creatures from all manner of time and space found themselves in the BackHalls fighting for survival. | '''The BackHalls''' (Real name unknown) were a mysterious and seemingly unending labyrinth of hallways and office spaces, where the only companions you'll find are the comfort of the damp carpet under your feet, and the buzz of the florescent lights above. Creatures from all manner of time and space found themselves in the BackHalls fighting for survival. | ||
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=== Life in the Halls === | === Life in the Halls === | ||
The souls banished to the BackHalls never needed to eat, sleep, or drink. They don't get physically sleepy, but may find themselves wearing thin on abilities and power (such as magic) as they exhaust their power, requiring them to still rest for a time to regain natural strength. | The souls banished to the BackHalls never needed to eat, sleep, or drink. They don't get physically sleepy, but may find themselves wearing thin on abilities and power (such as magic) as they exhaust their power, requiring them to still rest for a time to regain natural strength. [[File:Backhallsshop1.png|thumb|A shop which sold "Films" and "Concessions".]] | ||
[[File: | |||
== Architecture == | == Architecture == | ||
The walls of the BackHalls were said to be covered in an offensive wallpaper of beige and yellow colors, featuring vertical columns of repeating fleur-de-lis. There were no doors in the hallways, only open passages, though whether or not there were historically any doors is an open question, considering that wooden debris could be found in various places. | The walls of the BackHalls were said to be covered in an offensive wallpaper of beige and yellow colors, featuring vertical columns of repeating fleur-de-lis. There were no doors in the hallways, only open passages, though whether or not there were historically any doors is an open question, considering that wooden debris could be found in various places. | ||
=== Shops === | === Shops === | ||
Every 42nd Room in the BackHalls was home to a strange shop. Shops came in all shapes, sizes, forms, and sold any number of weird things. | Every 42nd Room in the BackHalls was home to a strange shop. Shops came in all shapes, sizes, forms, and sold any number of weird things. | ||
The economy in the BackHalls was based off of '''Trinkets''' and not money. Trinkets took the form of literally anything small and deemed valuable to someone in the halls. That could include true valuables like jewelry, as well as lesser valuables like portraits, books, weapons, parchment, hair, and all manner of strange left-behinds. | The economy in the BackHalls was based off of '''Trinkets''' and not money. Trinkets took the form of literally anything small and deemed valuable to someone in the halls. That could include true valuables like jewelry, as well as lesser valuables like portraits, books, weapons, parchment, hair, and all manner of strange left-behinds. | ||
[[File: | [[File:Backhallsshop2.png|thumb|A shop which took the form of a [[Stuckey's]], selling energies and powers]] | ||
== Quirks & Tidbits == | == Quirks & Tidbits == | ||
Many groups preferred to travel in groups of 10, called '''Contubernium'''s''',''' due to it giving that group a sort of invincibility or invulnerability from [[The Allip]]. | Many groups preferred to travel in groups of 10, called '''Contubernium'''s''',''' due to it giving that group a sort of invincibility or invulnerability from [[The Allip]]. | ||
=== Doors === | === Doors === | ||
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== Encounters == | == Encounters == | ||
This is an incomplete list of things encountered in The Backhalls (so far). | This is an incomplete list of things encountered in The Backhalls (so far). | ||
* SWAT Marines | |||
* Dire Wolves | |||
* A Blind [[balhannoth]] | |||
* Recent writing on the walls says in wet ink: "3...2...1" | |||
* A tree grows out of the wall, merging with the wallpaer, the tree becomes more impossible to touch the closer you get to it. | |||
* A run down [[Intervention Buster]] with a dead skeleton inside. Particularly crafty or modern victims could maybe recover explosives from it. | |||
* A room with a shadow demon. | |||
* A swarm of 2d4 goblins. | |||
* A reeking puddle of ooze | |||
* A small circle of stones, a labcoat sits on one of the rocks. | |||
* Untouched office with furniture from a schoolhouse | |||
* A wall mounted font which liquified (soupified?) anything placed into it. | |||
* An altar, written in gnomish: "The Altar of the GlassBreakers" | |||
* Trapped chambers which shut and fill with sand if triggered. | |||
* Goblins | |||
* Oil Barrels filled with assorted items. | |||
*Blackouts | |||
*Wall mounted Conversational Security Cameras with mic and speaker. | |||
*[[The Kreaker]] | |||
*Portals that let you enter the walls. | |||
*Death Dogs | |||
*Half Giants | |||
*Hill Giants | |||
*Locked Chests of Good Loot | |||
*Spells that appear out of nowhere | |||
*Puzzles written into the floor | |||
*A [[Stuckey's]] | |||
**This specific shop was run by a recneck attendant named Zeke. He gave out temporary tattoos which granted powers such as Spell Slots, Action Surges, etc. | |||
**The Stuckey's had mounted mirrors in the corners of the room like a gas station, but unlike normal mirrors, these also seemed to show spooky demons lurking around the room | |||
*Random bursts of fire | |||
*Trapped chambers which lock you in. | |||
*Chambers that make you lose all you senses. | |||
*Teleporting bugs | |||
*A sleepy Yagnoloth | |||
*Vampires and vampire kobolds | |||
*Sundry demons | |||
*Various altars | |||
*Secret doors | |||
*Portals to other parts of the halls | |||
== [[Vestige|The Vestiges]] == | == [[Vestige|The Vestiges]] == | ||
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* The Dire Troll | * The Dire Troll | ||
*The Crab | *The Crab | ||
*The Wyvern | *The Wyvern | ||
*The Frog | *The Frog | ||
*The Minotaur | *The Minotaur | ||
*The Dragon | *The Dragon | ||
*The Goristro | *The Goristro | ||
*[[Ipos]] | *[[Ipos]] | ||
== Factions == | == Factions == | ||
* [[GlassBreakers]] | * [[GlassBreakers]] | ||
** Cursed invidividuals (primarily gnomes, but also many others) | ** Cursed invidividuals (primarily gnomes, but also many others) | ||
* Asmodeus Reject's | |||
* Asmodeus' | |||
** Devils who had been cursed to the halls, who were disappointed to find out that killing themselves did NOT send them back to hell. | ** Devils who had been cursed to the halls, who were disappointed to find out that killing themselves did NOT send them back to hell. | ||
* [[MapGabbers]] | * [[MapGabbers]] | ||
** A poetic group of bards writing songs to help them memorize all the rooms and encounters they've had | ** A poetic group of bards writing songs to help them memorize all the rooms and encounters they've had | ||
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*Camera Barbarians / Polaroid Ragers | *Camera Barbarians / Polaroid Ragers | ||
**A group of half giants who managed to get ahold of a [[Polaroid Camera]], which they would utilize as a flashbomb, blinding anyone they came across and granting them the opportunity to pummel them. | **A group of half giants who managed to get ahold of a [[Polaroid Camera]], which they would utilize as a flashbomb, blinding anyone they came across and granting them the opportunity to pummel them. | ||
*[[The Royal Court (BackHalls)|The Royal Court]] / The Kingdom | *[[The Royal Court (BackHalls)|The Royal Court]] / The Kingdom | ||
**Said to have once run the entire BackHalls, seemingly managed to "escape" the halls by breaking out of the outermost walls and building an independent kingdom at a spatial distance from the rooms of the labyrinth. | **Said to have once run the entire BackHalls, seemingly managed to "escape" the halls by breaking out of the outermost walls and building an independent kingdom at a spatial distance from the rooms of the labyrinth. | ||
*Sisters of the Mystic Eye | *Sisters of the Mystic Eye | ||
**A small clan of druids that populated the halls. | **A small clan of druids that populated the halls. | ||
*[[Pelor|Pelorians]] | *[[Pelor|Pelorians]] | ||
*[[The City (The BackHalls)|The City]] (including the Pistol Arrows/Pistoleros) | *[[The City (The BackHalls)|The City]] (including the Pistol Arrows/Pistoleros) | ||
*The Watchers | *The Watchers | ||
*Circus of the Lost | *Circus of the Lost | ||
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File:Backhallmap2.png|Snippet of Room intel taken from a Short Film | File:Backhallmap2.png|Snippet of Room intel taken from a Short Film | ||
File:Backhallsmap3.png|A map of the halls taken from the headquarters of the [[GlassBreakers]] | File:Backhallsmap3.png|A map of the halls taken from the headquarters of the [[GlassBreakers]] | ||
</gallery> | </gallery> | ||
[[Category:The BackHalls]] | [[Category:The BackHalls]] |