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Novisk City: Difference between revisions

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Latest revision as of 02:31, 10 January 2024

Novisk City
The City of Progress
Type City
Location Island of Novisk, Breme
Founded 1183 PR


Novisk City - marketed as The City of Progress - was a large industrial city established late in the PR era. Located on the large Bremish island it took its name from, Novisk City became the new frontier after large deposits of rare minerals were discovered in the mountains. With its rapid expansion and development of industry, the city quickly grew to become a melting pot for people all across the realm seeking to build new successful lives for themselves.

History[edit | edit source]

Before 1183 PR, the settlement that would go on to become the city was little more than a small trading port for trappers, situated by a large natural harbour. Whilst the island had mostly been inhabited since the earliest humans first came to Breme, little of note had developed from the insular, scattered villages that dotted the landscape. The people there lived simple lives, living off the land and had little contact with the outside world.

That would change following the wrecking of the SS Tibeena, a cargo vessel northward bound for Gammelgard. One of the few surviving passengers to wash ashore was a young Hendrik Galberry, a geologist employed by Kwawa Industries, who would go on to discover the unique geological makeup of the island before returning to Isonhound. It wasn’t long before expedition teams were sent out, and base camps established.

Within only 5 years, many other industrial giants of the realm had made their way to that small trading port, beginning its transformation into the sprawling industrialist’s dream. By 1200 PR the city was already comparable to some in Oppidan, with companies such as Pendergras and Dark Son Industries bringing workers and employment opportunities. The vast majority of  factories focused on non-magical production, due to the increasing demand for basics in a world ravaged by war. As a result, the city became well known for its engineers and developments in non-magical technologies.

Come the Fracturing of the Weave, the city found itself in a stronger position than many due to their lack of reliance on magic. They were able to propel themselves into the CR era, continuing their tradition of technological wonder.

Beyond the City[edit | edit source]

The island outside the city would remain mostly wild and untouched, save for mining operations. It wasn’t uncommon for people to face misfortune when venturing out into the wilderness; the superstitious village folk would attribute it to beings they’d call væsen. These spirits could be Trolls or Tomtar or any other creature, but were supposedly always invisible to all bar a select few blessed individuals. Most cityfolk dismissed these claims as old folktales and naïvety, however would often still keep to their paved grid streets and clay brick walls regardless.

Notable Locations[edit | edit source]

Galberry House[edit | edit source]

The simple manor house that would go on to become the city hall was originally owned by Hendrik Galberry. He lived in the city for 7 years as head of Kwawa’s operations, before his mysterious disappearance.

Tori Square[edit | edit source]

A large market square near the centre of town. It was often used as a meeting place for events, such as celebrations and large festive events, or protests for better working conditions. A market would be set up twice a month full of produce and crafted goods; one of the few occasions the village folk would come to the city.

University of Applied Sciences[edit | edit source]

The city developed a reputation for engineering excellence, driven in part by its modern top-class university. Students and professors from all across the realm were drawn to its practical approach to learning.The University owns several beautiful buildings across the city, mostly donated by the various companies who employ many of their graduates. Experiments of all sorts happen behind closed doors.

The Nalikarr Circle[edit | edit source]

An ancient series of standing stones lie in the centre of the city’s public Tarbrook Park. Who built the site was unknown, even to the local villagers in the area. Many warned the citydwellers that they belonged to ancient væsen who would not be happy with the urban intrusion. Nonetheless the city expanded and would eventually come to envelope the stones. They soon found out that buildings apparently were very difficult to erect in the vicinity of them, with construction sites facing constant problems, structural faults making buildings unsafe, fires being unusually common nearby. In the end it was decided to keep the area as a natural park.
Novisk City
Server City
Type City
Location Island of Novisk, Breme
Founded 1183 PR


Novisk City - also later known as Server City - was a prominent Bremish city in the CR era. The city was well known as a hub for science and technology, entering the era with a strong tradition of industry and production. It would go on to become a mostly subterranean settlement, digging deep into the surrounding mountains in concrete bunkers following environmental disasters in the region.

History[edit | edit source]

Novisk emerged from the Fracturing of the Weave in a mostly advantageous position. Very little of its factories and infrastructure relied on magic, so once more it became central in efforts to rebuild the realm. Many of the large corporations continued to operate and expand in the region, now finding the island a lot easier to navigate and inhabit beyond the city limits. Communities across the island were developed and brought into the modern era, such as down south in the Kulma Islands.

Over the first century CR the city would help develop many technological advances, particularly in the area of electronics. The realms first modern computer systems would be developed at the University of Applied Sciences in 47 CR; a field that would rapidly take off. Robotics would also become a booming industry with the development of electronic Automs, without the need of magic or intricate, delicate clockwork.

An environmental disaster in 83 CR - stemming from a Dark Son Industries facility down south - caused the weather patterns in the region to become less predictable. Snow storms would seemingly appear out of nowhere, steadily getting worse as the years went on. By 150 CR, the whole island was mostly under constant winter conditions. An initiative to protect the city was put in place in 137 CR, with the construction of immense bunker-like structures in the nearby mountains.

In a multi-year long effort the city was slowly relocated fully underground in an ever expanding structure deep beneath the mountains. Even from their new location the city continued to be at the forefront of cybertech, leading the way in innovative hardware and software advancements. However, the dark corridors and tunnels could hide many an illegal operation; black market ripperdocs and netrunning halls sprang up away from prying eyes.
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