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{{Worldbuilders}}{{Infobox character|image=Rada.png|affilliation=|name=Rada|playerName=[[User:Jeffbuterbaugh|Jeff]]|birthDate=160 [[BR]]|birthPlace=[[Pteris#Unincorporated Territory|Unincorporated Territory]], [[Pteris]]|relatives= |
{{Worldbuilders}}{{Infobox character|image=Rada.png|affilliation=|name=Rada|playerName=[[User:Jeffbuterbaugh|Jeff]]|birthDate=160 [[BR]]|birthPlace=[[Pteris#Unincorporated Territory|Unincorporated Territory]], [[Pteris]]|relatives=Ira|languages=Common, Elvish, Sylvan|species=[[Human]]|gender=Female (she/her)|height=5' 3"|weight=120 lbs|eyes=Gray|field1=Class|value1=[[Monk]]|caption=}}'''Rada''' is a [[Human]] [[Monk]] from the badlands outside [[Brightwater]], working alongside her twin brother '''Ira''' as sherpas for arriving [[Human]] settlers at the behest of their nomadic [[Monastery]]. |
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== Ancestry == |
== Ancestry == |
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'''Rada''' is descended from the earliest stock of [[Human|Humans]] to arrive in [[Pteris]]. There is no agreed upon explanation as to how [[Human|Humans]] materialized in the [[The Quelmar Realm|Quelmar Realm]], but what is known is that the first ship of [[Human#Pterish Humans|Pterish Humans]] reached the continent's eastern shores around 0 [[BR]]. Seeking a new land where they could be free to establish a permanent convent, they pushed westward across the arid continent and found it speckled with dangers the likes of which they had never encountered. Monstrous creatures roving the deserts and dunes thwarted attempts to settle in any one place for too long, so they were forced to wander in perpetuity. |
'''Rada''' is descended from the earliest stock of [[Human|Humans]] to arrive in [[Pteris]]. There is no agreed upon explanation as to how [[Human|Humans]] materialized in the [[The Quelmar Realm|Quelmar Realm]], but what is known is that the first ship of [[Human#Pterish Humans|Pterish Humans]] reached the continent's eastern shores around 0 [[BR]]. Seeking a new land where they could be free to establish a permanent convent, they pushed westward across the arid continent and found it speckled with dangers the likes of which they had never encountered. Monstrous creatures roving the deserts and dunes thwarted attempts to settle in any one place for too long, so they were forced to wander in perpetuity. |
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Over time, some members of the roaming convent found that they could draw energy from beyond the realm's |
Over time, some members of the roaming convent found that they could draw energy from beyond the realm's [[The Quelmar Realm|Material Plane]] in the form of ki, so they taught the practice to those amongst them who were able and willing to learn. Enough people demonstrated this ki ability to establish a dedicated monastery, training [[Monk|Monks]] in ki and martial arts to act as defenders against any and all threats to their tribe of nomadic outlanders. |
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As years passed, more and more ships of [[Human|Humans]] arrived ashore the eastern coasts of [[Pteris]] wishing to settle and trade in this unfamiliar land. Desiring to "illuminate the way" for these new waves of [[Human|Humans]] seeking safe passage (as well as leverage their head start in charting the continent), the tribe sent out factions of their ki practitioners to serve as sherpas between major settlements in the region. |
As years passed, more and more ships of [[Human|Humans]] arrived ashore the eastern coasts of [[Pteris]] wishing to settle and trade in this unfamiliar land. Desiring to "illuminate the way" for these new waves of [[Human|Humans]] seeking safe passage (as well as leverage their head start in charting the continent), the tribe sent out factions of their ki practitioners to serve as sherpas between major settlements in the region. |
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== Ira == |
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[[File:Ira Token.png|right|frameless|150x150px]] |
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Ira is the once-missing [[Monk]] and twin brother of Rada. While Rada found her power by leaning into shadows and the unseen, Ira embraced light by [[Monk|Way of the Sun Soul]]. By 220 [[BR]], he was running the '''Pilgrim's Barn and Inn'''…the only good establishment in [[Crook's Creek]]. |
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== Gallery == |
== Gallery == |
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<gallery widths="256" heights="256" showfilename="yes"> |
<gallery widths="256" heights="256" showfilename="yes"> |
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File:Rada turnaround.gif |
File:Rada turnaround.gif |
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File:Rada miniature.png |
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File:Rada dicebox.png |
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</gallery> |
</gallery> |
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[[Category:Brightwater]] |
[[Category:Brightwater]] |
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[[Category:Player Characters]] |
[[Category:Player Characters]] |
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[[Category:Pteris]] |
Latest revision as of 02:51, 17 May 2025
Player Name | Jeff |
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Relatives | Ira |
Languages | Common, Elvish, Sylvan |
Date of Birth | 160 BR |
Place of Birth | Unincorporated Territory, Pteris |
Species | Human |
Gender | Female (she/her) |
Height | 5' 3" |
Weight | 120 lbs |
Eye Color | Gray |
Class | Monk |
Rada is a Human Monk from the badlands outside Brightwater, working alongside her twin brother Ira as sherpas for arriving Human settlers at the behest of their nomadic Monastery.
Ancestry[edit | edit source]
Rada is descended from the earliest stock of Humans to arrive in Pteris. There is no agreed upon explanation as to how Humans materialized in the Quelmar Realm, but what is known is that the first ship of Pterish Humans reached the continent's eastern shores around 0 BR. Seeking a new land where they could be free to establish a permanent convent, they pushed westward across the arid continent and found it speckled with dangers the likes of which they had never encountered. Monstrous creatures roving the deserts and dunes thwarted attempts to settle in any one place for too long, so they were forced to wander in perpetuity.
Over time, some members of the roaming convent found that they could draw energy from beyond the realm's Material Plane in the form of ki, so they taught the practice to those amongst them who were able and willing to learn. Enough people demonstrated this ki ability to establish a dedicated monastery, training Monks in ki and martial arts to act as defenders against any and all threats to their tribe of nomadic outlanders.
As years passed, more and more ships of Humans arrived ashore the eastern coasts of Pteris wishing to settle and trade in this unfamiliar land. Desiring to "illuminate the way" for these new waves of Humans seeking safe passage (as well as leverage their head start in charting the continent), the tribe sent out factions of their ki practitioners to serve as sherpas between major settlements in the region.
Ira[edit | edit source]

Ira is the once-missing Monk and twin brother of Rada. While Rada found her power by leaning into shadows and the unseen, Ira embraced light by Way of the Sun Soul. By 220 BR, he was running the Pilgrim's Barn and Inn…the only good establishment in Crook's Creek.