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The Arctic Autumn: Difference between revisions

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{{Worldbuilders}}[[File:ArcticAutumn.png|thumb|450x450px|The Realm as it existed for about four months in 466 PR]]
{{Worldbuilders}}[[File:ArcticAutumn.png|thumb|450x450px|The Realm as it existed for about four months in 466 PR]]
'''The Arctic Autumn''' occurred for four months in 466 PR (''between 12 Grovender and 24 Kentgannon'') and affected the entire [[The Quelmar Realm|Quelmar realm]].
'''The Arctic Autumn''' (contemporaneously known as the '''Fantasial Freeze''') occurred for four months in 466 PR (''between 12 [[Grovender]] and 24 [[Kentgannon]]'') and affected the entire [[The Quelmar Realm|Quelmar realm]].


The realm-wide freezing of land and sea was the act of one monster, a once-hero-of-the-realm [[X (The Paladin)|Paladin]].
The realm-wide freezing of land and sea was the act of one monster, a once-hero-of-the-realm [[X (The Paladin)|Paladin]], wielding a powerful and ancient relic: the [[Wand of the Spout]].


== Cause ==
Having twice been thwarted by [[AFEW]], the ancient [[paladin]] played his ultimatum. Within days, coasts everywhere had frozen over. Within a week, he had conquered the oceans as well, freezing them over with thin ice caps. He had done the unthinkable, all ships were frozen in place, and trade and travel between the continents cut off from each other.
Having twice been thwarted by [[AFEW]], the ancient [[paladin]] played his ultimatum. Within days, coasts everywhere had frozen over. Within a week, he had conquered the oceans as well, freezing them over with thin ice caps. He had done the unthinkable, all ships were frozen in place, and trade and travel between the continents cut off from each other.


== Effects ==
Even with the BEST divination the realm could afford, the perpetrator was never located in the realm. Though AFEW began their own investigation, which led to them following on rumor after rumor to track down [[the Paladin]]. His Ultimatum was obvious to the heroes who had fought him: “Hand over the artifacts of Fire, Earth, and Air and the realm will no longer be a frozen hostage.”
Even with the BEST divination the realm could afford, the perpetrator was never located in the realm. Though AFEW began their own investigation, which led to them following on rumor after rumor to track down [[the Paladin]]. His Ultimatum was obvious to the heroes who had fought him: “Hand over the artifacts of Fire, Earth, and Air and the realm will no longer be a frozen hostage.”


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However, the team refused to hand over the artifacts, and instead, spent their time gathering forces. Storm Giants, bugbears, friends, allies, former enemies, and anyone else who wanted a shot to take down the evil man.
However, the team refused to hand over the artifacts, and instead, spent their time gathering forces. Storm Giants, bugbears, friends, allies, former enemies, and anyone else who wanted a shot to take down the evil man.
[[Category:Ancients Alive]]
[[Category:Ancients Alive]]
[[Category:Fantasial Freeze]]

Latest revision as of 23:18, 19 December 2024

The Realm as it existed for about four months in 466 PR

The Arctic Autumn (contemporaneously known as the Fantasial Freeze) occurred for four months in 466 PR (between 12 Grovender and 24 Kentgannon) and affected the entire Quelmar realm.

The realm-wide freezing of land and sea was the act of one monster, a once-hero-of-the-realm Paladin, wielding a powerful and ancient relic: the Wand of the Spout.

Cause[edit | edit source]

Having twice been thwarted by AFEW, the ancient paladin played his ultimatum. Within days, coasts everywhere had frozen over. Within a week, he had conquered the oceans as well, freezing them over with thin ice caps. He had done the unthinkable, all ships were frozen in place, and trade and travel between the continents cut off from each other.

Effects[edit | edit source]

Even with the BEST divination the realm could afford, the perpetrator was never located in the realm. Though AFEW began their own investigation, which led to them following on rumor after rumor to track down the Paladin. His Ultimatum was obvious to the heroes who had fought him: “Hand over the artifacts of Fire, Earth, and Air and the realm will no longer be a frozen hostage.”

With the oceans frozen, realmwide temperature has plummeted, and the once busy streets and bustling towns have become isolated lands where people are forced to stay indoors just to keep warm.

However, the team refused to hand over the artifacts, and instead, spent their time gathering forces. Storm Giants, bugbears, friends, allies, former enemies, and anyone else who wanted a shot to take down the evil man.

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