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Clover Softpaw: Difference between revisions

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[[File:-ai-Studio Ghibli style fey rabbit archer with a green hood, white fur, and blue eyes.png.jpg|thumb]]
[[File:-ai-Studio Ghibli style fey rabbit archer with a green hood, white fur, and blue eyes.png.jpg|thumb|{{Infobox character|name=Clover Softpaw|playerName=Jenelle|relatives=Mother -
Father -
'''{{PAGENAME}} '''is (Information on your heritage/background/class)
Aunt - Seraphina Softpaw|languages=Common|affilliation=Ravel
Unravel
Otto Bremer|species=Harrengon}}]]
'''{{PAGENAME}} '''is a Harrengon/Hunter/Slayer


== Physical Appearance ==
== Physical Appearance ==
Clover appears to be a shorter Harrengon standing about 4'8. She has white fur with big blue eyes. Prior to the freeze she is always seen in a large dark green cloak pulled up around her head - now to hide from the cold - but prior this functioned as a way to hide and camouflage her white fur while hunting in the dense green forests.
Clover is a female presenting Harrengon slayer standing at a menacing 4'8. Clover has off-white fur, soft features and big blue eyes. Clover appears to be a young Harrengon no older than 20 years old. As a child she was never seen without a dark green cloak previously owned by her father, which until recently had been too larger for her, pulled up around her head - now to hide from the cold - but prior this functioned as a way to hide and camouflage her white fur while hunting in the dense green forests. At present Clover can be seen always wearing that same cloak, now better fitted with age. Clover also wears light brown leather armor and bracers giving her the appearance of an archer despite appearing to lack the traditional bow and quiver. Clovers uses a spectral bow and arrow to strike down the creatures she hunts.


== Personality ==
== Personality ==
Clover is a young, determined hunter, eager to prove herself to her mentor and uphold her family's proud legacy. A resilient Slayer, she has been shaped by the unforgiving wilderness—before the freeze, she often spent nights in the wild, relentlessly pursuing her prey, Clover does not stop until her mission is completed. Her impulsive nature surfaces most during the hunt, where the desire to prove herself sometimes overrides caution. As a slayer Clover sees herself as a protecter of those who can't defend themselves.
Is your character social? A drunk? Laid back?

Although Clover has no innate magical ability, she has always been curious and fascinated by magic and the people who use it. Believing magic to be neither innately good nor bad but rather its nature is reflected in the caster. Although she also feels that magic is chaotic and should be used responsibly and for good. Clover believes her duty as a slayer is to stop those who would use their magic to do harm having seen the destruction and violence it can cause if left unchecked.

Introverted and socially unpolished, Clover relies on her abilities as a martial fighter speak for her, demonstrating her precision and skill. Clover is loyal, she seeks out ways to support her teammates.


== History ==
== History ==
In the lush green glades of Quelmar, where sunlight can barely touch the forest floor, a Harengon named Clover Softpaw took her first steps toward taking up her family's generations long title of monster slayer. Born into a lineage well versed in the art of hunting, Clover's family have long been protectors of their homeland, guarding against invasive beasts that threatened both nature and village life.
In the lush green glades of [[Quelmar]], where sunlight can barely touch the forest floor, a [[Harengon]] named Clover Softpaw took her first steps toward taking up her family's generations long title of monster slayer. Born into a lineage well versed in the art of hunting, Clover's family have long been protectors of their homeland, guarding against invasive beasts that threatened both nature and village life.


Clover's great grandmother and her sister were renown as a roaming slayers, traveling from town to town without a home of their own. Clover's great grandmother Tula Burrowbane stumbled upon the town Clover refers to as 'The Meadow" in pursuit of a dangerous beast that had been terrorizing local town.
As a child Clover was spun stories of her granduncle who hunted legendary wyrms and his older siblings who tracked down coordinated and clever dire wolves. Each generation left behind tales etched in victory and glory over the beasts. However it was her aunt Seraphina Softpaw —a fierce warrior known for her unparalleled skill with a blade and bow—who would become not just Clover's teacher but also the crucible through which she would forge her own destiny.

The Meadow is a agricultural dependent farm town in the eastern hills on the continent of Osugbo. The Meadow is a beautiful open grassy pocket, with rolling hills, tucked in between dense forests. The primary source of farming is livestock - making the community a hotspot for predators.

As a child Clover was spun stories of her granduncle who hunted legendary wyrms and his older siblings who tracked down coordinated and clever dire wolves. Each generation left behind tales etched in victory and glory over the beasts. However it was her aunt [[The Fantasial Freeze/NPCs#Seraphina|Seraphina]] Softpaw —a fierce warrior known for her unparalleled skill with a blade and bow—who would become not just Clover's teacher but also the crucible through which she would forge her own destiny.


Unlike the other members of her family early on Clover did not show the natural talent or resolve to be a slayer. Clover was frightened by the tales she was told and often picked on by the other children in her family. Often teased by the others she was given the nickname "scaredypaw".
Unlike the other members of her family early on Clover did not show the natural talent or resolve to be a slayer. Clover was frightened by the tales she was told and often picked on by the other children in her family. Often teased by the others she was given the nickname "scaredypaw".
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Clover's trajectory was changed one evening when her hometown was unexpectedly attacked by monsters during the night. Unprepared and caught off guard many of her family were killed or went missing. Among the missing or dead was her beloved cousin Zavrel.
Clover's trajectory was changed one evening when her hometown was unexpectedly attacked by monsters during the night. Unprepared and caught off guard many of her family were killed or went missing. Among the missing or dead was her beloved cousin Zavrel.


Heartbroken Zavrel's mother Seraphina turned to mentoring Clover. Set on a mission for revenge Clover absorbed lessons on stealth and survival under Seriphina's hawk-eyed watchfulness as they traversed through dense thickets or scaled craggy cliffs hunting predators. She told Clover stories; tales filled with valor but underscored by loss: knights fallen before monstrous jaws or brave souls discarded by fate. Each story steeled Clover further against fear; after every hunt came seemingly never ending whispers about further horrors lurking within uncharted territory. Rather than shying away from these accounts they ignited something fierce within Clover —a burning desire to confront nightmares head-on rather than flee them.
Heartbroken Zavrel's mother Seraphina turned to mentoring Clover. Set on a mission for revenge Clover absorbed lessons on stealth and survival under Seriphina's hawk-eyed watchfulness as they traversed through dense thickets or scaled craggy cliffs hunting predators. She told Clover stories; tales filled with valor but underscored by loss: knights fallen before monstrous jaws or brave [[souls]] discarded by fate. Each story steeled Clover further against fear; after every hunt came seemingly never-ending

whispers about further horrors lurking within uncharted territory. Rather than shying away from these accounts they ignited something fierce within Clover —a burning desire to confront nightmares head-on rather than flee them.


Over the past few years Clovers dreams and goals have woven tightly around vengeance for lost family whom monstrous predators had claimed over generations—including her beloved cousin snatched and presumed killed during that fateful night. Clover has committed herself wholeheartedly to pursuing the path of both hunter and protector. Every slain creature serves dual purpose: avenging those taken too soon while also ensuring no other families faced similar heartache due to monstrosities left unchecked.
Over the past few years Clovers dreams and goals have woven tightly around vengeance for lost family whom monstrous predators had claimed over generations—including her beloved cousin snatched and presumed killed during that fateful night. Clover has committed herself wholeheartedly to pursuing the path of both hunter and protector. Every slain creature serves dual purpose: avenging those taken too soon while also ensuring no other families faced similar heartache due to monstrosities left unchecked.


Clovers weapon of choice is a ghostly summoned bow she has named "Monsters Bane" which had once belonged to her cousin. Clover is often armed and prepared for a hunt at any given time. Although preferring to hunt alone Clover has thought back to how her family has hunted in groups for generations - making them effective hunters. Recently she has given pause to the idea of herself finding strength in numbers.
Clover's weapon of choice is a ghostly summoned bow she has named "Monsters Bane" which had once belonged to her cousin. Clover is often armed and prepared for a hunt at any given time. Although preferring to hunt alone Clover has thought back to how her family has hunted in groups for generations - making them effective hunters. Recently she has given pause to the idea of herself finding strength in numbers.


== Languages ==
== Languages ==
Clover relies more on her strength rather than her intelligence. The only language Clover knows is common.
Common


== Powers and Abilities ==
== Powers and Abilities ==
Summon Familiar - After spending an afternoon at the Kaleidescope in Ravel - having been given access to a variety of magical ingredients and tools Clover used the ashes found at the Xao estate in a room used for worship and her knowledge of magic to create a summoning spell of her fire bird familiar, Icarus.
<small>Ghost Archer - clover summons a specteral bow and arrow she can use at range or as a meele weapon. Additionally her bow can be used to teleport her if needed</small>.


Ghost Archer - Clover summons the image of a spectral bow she uses as a range and melee weapon. She is also to conjure the essence of any bow she has held in the past - choosing to summon a bow names "monster's bane" which belonged to a villager she loved but was killed. The spectral properties of her bow also allow her to shoot an arrow to teleport her up to 100 ft.
== Attacks and Weapons ==


Invisibility - Having struck a deal with the unravel in exchange for training the folks of the unravel Clover can temporarily turn invisible.
====== Clover uses a ghostly bow and arrow on all of her hunts. ======

== Attacks and Weapons ==
Clover specializes in archery and solely relies on using her bow and arrows on all her hunts.
[[Category:Player Characters]]
[[Category:Player Characters]]
{{Worldbuilders}}
{{Worldbuilders}}

Latest revision as of 21:39, 7 June 2025

Clover Softpaw
Player Name Jenelle
Relatives Mother - Father - Aunt - Seraphina Softpaw
Languages Common
Affiliations Ravel Unravel Otto Bremer
Species Harrengon

Clover Softpaw is a Harrengon/Hunter/Slayer

Physical Appearance[edit | edit source]

Clover is a female presenting Harrengon slayer standing at a menacing 4'8. Clover has off-white fur, soft features and big blue eyes. Clover appears to be a young Harrengon no older than 20 years old. As a child she was never seen without a dark green cloak previously owned by her father, which until recently had been too larger for her, pulled up around her head - now to hide from the cold - but prior this functioned as a way to hide and camouflage her white fur while hunting in the dense green forests. At present Clover can be seen always wearing that same cloak, now better fitted with age. Clover also wears light brown leather armor and bracers giving her the appearance of an archer despite appearing to lack the traditional bow and quiver. Clovers uses a spectral bow and arrow to strike down the creatures she hunts.

Personality[edit | edit source]

Clover is a young, determined hunter, eager to prove herself to her mentor and uphold her family's proud legacy. A resilient Slayer, she has been shaped by the unforgiving wilderness—before the freeze, she often spent nights in the wild, relentlessly pursuing her prey, Clover does not stop until her mission is completed. Her impulsive nature surfaces most during the hunt, where the desire to prove herself sometimes overrides caution. As a slayer Clover sees herself as a protecter of those who can't defend themselves.

Although Clover has no innate magical ability, she has always been curious and fascinated by magic and the people who use it. Believing magic to be neither innately good nor bad but rather its nature is reflected in the caster. Although she also feels that magic is chaotic and should be used responsibly and for good. Clover believes her duty as a slayer is to stop those who would use their magic to do harm having seen the destruction and violence it can cause if left unchecked.

Introverted and socially unpolished, Clover relies on her abilities as a martial fighter speak for her, demonstrating her precision and skill. Clover is loyal, she seeks out ways to support her teammates.

History[edit | edit source]

In the lush green glades of Quelmar, where sunlight can barely touch the forest floor, a Harengon named Clover Softpaw took her first steps toward taking up her family's generations long title of monster slayer. Born into a lineage well versed in the art of hunting, Clover's family have long been protectors of their homeland, guarding against invasive beasts that threatened both nature and village life.

Clover's great grandmother and her sister were renown as a roaming slayers, traveling from town to town without a home of their own. Clover's great grandmother Tula Burrowbane stumbled upon the town Clover refers to as 'The Meadow" in pursuit of a dangerous beast that had been terrorizing local town.

The Meadow is a agricultural dependent farm town in the eastern hills on the continent of Osugbo. The Meadow is a beautiful open grassy pocket, with rolling hills, tucked in between dense forests. The primary source of farming is livestock - making the community a hotspot for predators.

As a child Clover was spun stories of her granduncle who hunted legendary wyrms and his older siblings who tracked down coordinated and clever dire wolves. Each generation left behind tales etched in victory and glory over the beasts. However it was her aunt Seraphina Softpaw —a fierce warrior known for her unparalleled skill with a blade and bow—who would become not just Clover's teacher but also the crucible through which she would forge her own destiny.

Unlike the other members of her family early on Clover did not show the natural talent or resolve to be a slayer. Clover was frightened by the tales she was told and often picked on by the other children in her family. Often teased by the others she was given the nickname "scaredypaw".

Clover took refuge in her older cousin and Seriphina's son, Zavrel "Zav" Softpaw, an up and coming young slayer with a promising reputation despite his young age. Clover idolized Zav and wished to emulate his bravery and natural talent.

Clover's trajectory was changed one evening when her hometown was unexpectedly attacked by monsters during the night. Unprepared and caught off guard many of her family were killed or went missing. Among the missing or dead was her beloved cousin Zavrel.

Heartbroken Zavrel's mother Seraphina turned to mentoring Clover. Set on a mission for revenge Clover absorbed lessons on stealth and survival under Seriphina's hawk-eyed watchfulness as they traversed through dense thickets or scaled craggy cliffs hunting predators. She told Clover stories; tales filled with valor but underscored by loss: knights fallen before monstrous jaws or brave souls discarded by fate. Each story steeled Clover further against fear; after every hunt came seemingly never-ending

whispers about further horrors lurking within uncharted territory. Rather than shying away from these accounts they ignited something fierce within Clover —a burning desire to confront nightmares head-on rather than flee them.

Over the past few years Clovers dreams and goals have woven tightly around vengeance for lost family whom monstrous predators had claimed over generations—including her beloved cousin snatched and presumed killed during that fateful night. Clover has committed herself wholeheartedly to pursuing the path of both hunter and protector. Every slain creature serves dual purpose: avenging those taken too soon while also ensuring no other families faced similar heartache due to monstrosities left unchecked.

Clover's weapon of choice is a ghostly summoned bow she has named "Monsters Bane" which had once belonged to her cousin. Clover is often armed and prepared for a hunt at any given time. Although preferring to hunt alone Clover has thought back to how her family has hunted in groups for generations - making them effective hunters. Recently she has given pause to the idea of herself finding strength in numbers.

Languages[edit | edit source]

Clover relies more on her strength rather than her intelligence. The only language Clover knows is common.

Powers and Abilities[edit | edit source]

Summon Familiar - After spending an afternoon at the Kaleidescope in Ravel - having been given access to a variety of magical ingredients and tools Clover used the ashes found at the Xao estate in a room used for worship and her knowledge of magic to create a summoning spell of her fire bird familiar, Icarus.

Ghost Archer - Clover summons the image of a spectral bow she uses as a range and melee weapon. She is also to conjure the essence of any bow she has held in the past - choosing to summon a bow names "monster's bane" which belonged to a villager she loved but was killed. The spectral properties of her bow also allow her to shoot an arrow to teleport her up to 100 ft.

Invisibility - Having struck a deal with the unravel in exchange for training the folks of the unravel Clover can temporarily turn invisible.

Attacks and Weapons [edit | edit source]

Clover specializes in archery and solely relies on using her bow and arrows on all her hunts.

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