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{{Infobox_character|name={{PAGENAME}}|relatives=Adrona Nightfall (Mother), Paarth Nightfall (Father)|birthPlace=Faelon|species=Wood Elf|gender=Female|field1=Age|value1=100 Years Old}} |
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[[File:-ai-File 00000000d48c623082e07b5437c38815.png|thumb]] |
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!Relatives |
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|Adrona Nightfall (Mother), Paarth Nightfall (Father) |
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!Gender |
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|Female |
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!Birth Place |
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|Faelon |
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!Spieces |
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|Wood Elf |
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!Age |
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|100 Years Old |
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== Physical Appearance == |
== Physical Appearance == |
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Long, |
Long, dark brown hair, 5' 5" tall. Eyes are normally green but are currently a vibrant red. Green clothing with brown leather accessories and armor. |
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== Personality == |
== Personality == |
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== Backstory == |
== Backstory == |
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I, Sylphine Nightfall—Sylphy to anyone who's spoken to me more than once—grew up in Faelon, a peaceful, hidden village tucked high in the forest canopy. It was the kind of place where things rarely changed and the days slipped by like a quiet stream. But me? I was always moving—climbing higher, sneaking further, testing myself. |
"I, Sylphine Nightfall—Sylphy to anyone who's spoken to me more than once—grew up in Faelon, a peaceful, hidden village tucked high in the forest canopy. It was the kind of place where things rarely changed, and the days slipped by like a quiet stream. But me? I was always moving—climbing higher, sneaking further, testing myself. |
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I have a natural talent for staying unnoticed, picking up on details others missed, and getting into (and out of) places I shouldn’t be. The scouts of the village took me under their wing more out of necessity than choice, figuring if I was going to be a handful, I might as well be a useful one. |
I have a natural talent for staying unnoticed, picking up on details others missed, and getting into (and out of) places I shouldn’t be. The scouts of the village took me under their wing more out of necessity than choice, figuring if I was going to be a handful, I might as well be a useful one. |
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I decided to leave after that. My parents, Adrona and Paarth, supported my decision and encouraged me to go out on my own and see what the world has to offer. |
I decided to leave after that. My parents, Adrona and Paarth, supported my decision and encouraged me to go out on my own and see what the world has to offer. |
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I left soon after with my trusty shortbow, a lockpick set I "borrowed" from a scout’s satchel, and a mind set on one thing: get better. At everything. Sneaking, scouting, blades, magic, maps, people. I want to know how things work, and I want the kind of precision that comes from years of practice—not because I |
I left soon after with my trusty shortbow, a lockpick set I "borrowed" from a scout’s satchel, and a mind set on one thing: get better. At everything. Sneaking, scouting, blades, magic, maps, people. I want to know how things work, and I want the kind of precision that comes from years of practice—not because I want glory, but because if trouble comes again, I want to be ready. |
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Now I wander from town to town, eavesdropping on deals, navigating ruins for forgotten knowledge, and slipping through locked doors like a breeze. I'm always learning, always improving, always testing myself. Every night, I |
Now I wander from town to town, eavesdropping on deals, navigating ruins for forgotten knowledge, and slipping through locked doors like a breeze. I'm always learning, always improving, always testing myself. Every night, I sharpen my knives and my mind. |
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I don't need recognition. I just need to know that when it counts, I won’t miss. The most important thing to me is my village and my parents. I need to know why those mercenaries attacked, and I'm going to find out. |
I don't need recognition. I just need to know that when it counts, I won’t miss. The most important thing to me is my village and my parents. I need to know why those mercenaries attacked, and I'm going to find out." |
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== |
== The Village Attack == |
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“The first scream split the night like a blade. |
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Daggers, shortsword, shortbow. |
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I awoke to smoke curling through the trees, not thick enough to choke - but enough to warn. Enough to say this is not a dream. |
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| ⚫ | |||
[[Category:NPCs]] |
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By the time I reached the village center, the worst had already passed. The fires were small, smoldering along thatched roofs. The raiders - mercenaries - had come fast, taken what they could, and vanished before the forest could rise against them. It was not a massacre. It was almost like a message. |
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My parents stood amid the wreckage - bruised, bloodied, but alive. Most were. Only a few had fallen, and yet the air was thick with grief. Because something sacred had been broken: the illusion that the forest would always protect them. That no outsider could ever find this place. |
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I found one of the mercenaries’ arrows embedded in the old gathering tree. It was standard, ugly - iron-tipped and marked with a crude sigil. One that I knew to represent the Abyss, if the books I read were right. |
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That night, as others wept or rebuilt, I slipped away. |
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Not out of anger. Out of clarity. I realized then that my skills - stealth, agility, the gift of moving through shadow - weren’t just tools for hunting or mischief. They were a language. A weapon the forest had given me. |
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I decided then and there that I would learn the secrets of the Abyss and figure out why the sigil had been left behind. Was it an accident? Was it a message? I’m going to find out. Even if it’s the last thing I do.” |
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| ⚫ | |||
[[Category:The Paragon Protocol]] |
[[Category:The Paragon Protocol]] |
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Latest revision as of 20:30, 27 October 2025
| Relatives | Adrona Nightfall (Mother), Paarth Nightfall (Father) |
|---|---|
| Place of Birth | Faelon |
| Species | Wood Elf |
| Gender | Female |
| Age | 100 Years Old |

Physical Appearance[edit | edit source]
Long, dark brown hair, 5' 5" tall. Eyes are normally green but are currently a vibrant red. Green clothing with brown leather accessories and armor.
Personality[edit | edit source]
Cunning, rebellious, mischievous, kind, open-minded.
Backstory[edit | edit source]
"I, Sylphine Nightfall—Sylphy to anyone who's spoken to me more than once—grew up in Faelon, a peaceful, hidden village tucked high in the forest canopy. It was the kind of place where things rarely changed, and the days slipped by like a quiet stream. But me? I was always moving—climbing higher, sneaking further, testing myself.
I have a natural talent for staying unnoticed, picking up on details others missed, and getting into (and out of) places I shouldn’t be. The scouts of the village took me under their wing more out of necessity than choice, figuring if I was going to be a handful, I might as well be a useful one.
When a band of mercenaries broke through the outer wards one night and raided the village, they didn’t leave much destruction—but they left behind a sense of vulnerability and devastation.
I decided to leave after that. My parents, Adrona and Paarth, supported my decision and encouraged me to go out on my own and see what the world has to offer.
I left soon after with my trusty shortbow, a lockpick set I "borrowed" from a scout’s satchel, and a mind set on one thing: get better. At everything. Sneaking, scouting, blades, magic, maps, people. I want to know how things work, and I want the kind of precision that comes from years of practice—not because I want glory, but because if trouble comes again, I want to be ready.
Now I wander from town to town, eavesdropping on deals, navigating ruins for forgotten knowledge, and slipping through locked doors like a breeze. I'm always learning, always improving, always testing myself. Every night, I sharpen my knives and my mind.
I don't need recognition. I just need to know that when it counts, I won’t miss. The most important thing to me is my village and my parents. I need to know why those mercenaries attacked, and I'm going to find out."
The Village Attack[edit | edit source]
“The first scream split the night like a blade.
I awoke to smoke curling through the trees, not thick enough to choke - but enough to warn. Enough to say this is not a dream.
By the time I reached the village center, the worst had already passed. The fires were small, smoldering along thatched roofs. The raiders - mercenaries - had come fast, taken what they could, and vanished before the forest could rise against them. It was not a massacre. It was almost like a message.
My parents stood amid the wreckage - bruised, bloodied, but alive. Most were. Only a few had fallen, and yet the air was thick with grief. Because something sacred had been broken: the illusion that the forest would always protect them. That no outsider could ever find this place.
I found one of the mercenaries’ arrows embedded in the old gathering tree. It was standard, ugly - iron-tipped and marked with a crude sigil. One that I knew to represent the Abyss, if the books I read were right.
That night, as others wept or rebuilt, I slipped away.
Not out of anger. Out of clarity. I realized then that my skills - stealth, agility, the gift of moving through shadow - weren’t just tools for hunting or mischief. They were a language. A weapon the forest had given me.
I decided then and there that I would learn the secrets of the Abyss and figure out why the sigil had been left behind. Was it an accident? Was it a message? I’m going to find out. Even if it’s the last thing I do.”
