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The Shadow Queen: Difference between revisions

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'''The Shadow Queen '''is a nearly indestructible dromond war ship created from the ancient umbral impression of a Quelmar Ship long since sank. As the Shadow Queen is so sturdy, it has been passed down from captain to captain for generations, typically [[Shadar-Kai]]. The latest captain was [[Captain Duskella]]
{{Worldbuilders}}'''The Shadow Queen '''is a nearly indestructible dromond war ship created from the ancient umbral impression of a Quelmar Ship long since sank. As the Shadow Queen is so sturdy, it has been passed down from captain to captain for generations, typically [[Shadar-Kai]]. The latest captain was [[Captain Duskella]]


==About==
==About==
The Shadow Queen is the "indestructible, but not unsinkable" ship. Like it survives being eaten by a monster that Duskella thinks is a [[Kraken]] and is plane shifted in that capacity. Same with a whirlpool. The crew is probably totally fucked, but the Shadow Queen goes on.
The Shadow Queen is the "indestructible, but not unsinkable" ship. Like it survives being eaten by a monster that [[Duskella]] thinks is a [[Kraken]] and is [[plane]] shifted in that capacity. Same with a whirlpool. The crew is probably totally fucked, but the Shadow Queen goes on.


At least, that's her understanding of it. She could be 100% wrong.
At least, that's her understanding of it. She could be 100% wrong.
Line 9: Line 9:


== Crew ([[SotS Inc.|SotS Inc]]) ==
== Crew ([[SotS Inc.|SotS Inc]]) ==
As the ship needs a minimum of 15 people to run it properly, the captain in the SotS Inc campaign was tasked with putting together a rather large team. Those members were as follow:
As the ship needs a minimum of 15 people to run it properly, the captain in the [[SotS Inc]] [[campaign]] was tasked with putting together a rather large team. Those members were as follow:
* Captain: [[Duskella|Duskella Jaspers]]
* Captain: [[Duskella|Duskella Jaspers]]
* Chef: [[Krik-Et]]
* Chef: [[Krik-Et]]
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'''Pilot''': The pilot must stand at a control wheel, typically at the rear of the dromond.
'''Pilot''': The pilot must stand at a control wheel, typically at the rear of the dromond.


'''Crew: '''In addition to the pilot, the shadow queen requires a crew of fifteen, all of whom use a standard action each round to control the vessel. The Shadow Queen's speed by 10 squares for every 5 missing crew members. At swim speed 0, the ship moves forward automatically at 10 ft/round with no chance of changing direction.
'''Crew: '''In addition to the pilot, the shadow queen requires a crew of fifteen, all of whom use a standard action each round to control the [[vessel]]. The Shadow Queen's speed by 10 squares for every 5 missing crew members. At swim speed 0, the ship moves forward automatically at 10 ft/round with no chance of changing direction.


'''Load''': Fifty Medium creatures; two hundred tons of cargo.
'''Load''': Fifty Medium creatures; two hundred tons of cargo.
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'''Sails''': The Shadow Queen takes a penalty or bonus to its swim speed from –20 to +20 depending on the strength and direction of the wind.
'''Sails''': The Shadow Queen takes a penalty or bonus to its swim speed from –20 to +20 depending on the strength and direction of the wind.


'''Runekeel''': The keel (bottom) of the ship is a runekeel, a special rune en-studded keel which is the navigation focus for the Plane Shift ritual. When traveling to other planes using that ritual, a Shadow Queen must move from one large body of water (or other liquid) to another.
'''Runekeel''': The keel (bottom) of the ship is a runekeel, a special [[rune]] en-studded keel which is the navigation focus for the Plane Shift ritual. When traveling to other planes using that ritual, a Shadow Queen must move from one large body of water (or other liquid) to another.

[[Category:SotS Inc]]

Latest revision as of 17:47, 17 August 2024

The Shadow Queen is a nearly indestructible dromond war ship created from the ancient umbral impression of a Quelmar Ship long since sank. As the Shadow Queen is so sturdy, it has been passed down from captain to captain for generations, typically Shadar-Kai. The latest captain was Captain Duskella

About[edit | edit source]

The Shadow Queen is the "indestructible, but not unsinkable" ship. Like it survives being eaten by a monster that Duskella thinks is a Kraken and is plane shifted in that capacity. Same with a whirlpool. The crew is probably totally fucked, but the Shadow Queen goes on.

At least, that's her understanding of it. She could be 100% wrong.

Part of her new story is finding out more about it, if she can. The other part deals with a repressed memory that started returning when she arrived in the Shadowfell.

Crew (SotS Inc)[edit | edit source]

As the ship needs a minimum of 15 people to run it properly, the captain in the SotS Inc campaign was tasked with putting together a rather large team. Those members were as follow:

Other crew:

Crew Lackeys (0-level sailors):

  • Behold the Navigator
  • Cleo the Quarter Master
  • Pattycake the Lookout
  • Lola the Spy

Statistics[edit | edit source]

HP: 500 

AC: 3

Speed: 20 ft

Pilot: The pilot must stand at a control wheel, typically at the rear of the dromond.

Crew: In addition to the pilot, the shadow queen requires a crew of fifteen, all of whom use a standard action each round to control the vessel. The Shadow Queen's speed by 10 squares for every 5 missing crew members. At swim speed 0, the ship moves forward automatically at 10 ft/round with no chance of changing direction.

Load: Fifty Medium creatures; two hundred tons of cargo.

Sails: The Shadow Queen takes a penalty or bonus to its swim speed from –20 to +20 depending on the strength and direction of the wind.

Runekeel: The keel (bottom) of the ship is a runekeel, a special rune en-studded keel which is the navigation focus for the Plane Shift ritual. When traveling to other planes using that ritual, a Shadow Queen must move from one large body of water (or other liquid) to another.

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