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'''''Tkhaluuljin''''' was one of the greatest threats to ever appear across Quelmar, who had nearly ascended to godhood, and could only be stopped by a permanent imprisonment into [[The BackHalls]]. |
'''''Tkhaluuljin''''' was one of the greatest threats to ever appear across Quelmar, who had nearly ascended to godhood, and could only be stopped by a permanent imprisonment into [[The BackHalls]]. |
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== About == |
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Tkhaluuljin was a [[Quori]], a type of [[Astral Plane|insterstellar]] creature that resembles one part crab, one part demon. It is not known just how much destruction Tkhaluuljin wrought, and his story has not yet been fully explored, but it is known that he was stopped and banished. |
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As part of his supernatural abilities, he could burrow and dig through the halls as if they were dirt, creating massive holes and tunnels and trails that criss-crossed both through the walls, and under the floors. If a large hole was ever encountered in the BackHalls, you could be sure you've nearly crossed paths with the Crab. |
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== History == |
== History == |
Revision as of 21:49, 16 February 2024
Tkhaluuljin was one of the greatest threats to ever appear across Quelmar, who had nearly ascended to godhood, and could only be stopped by a permanent imprisonment into The BackHalls.
About
Tkhaluuljin was a Quori, a type of insterstellar creature that resembles one part crab, one part demon. It is not known just how much destruction Tkhaluuljin wrought, and his story has not yet been fully explored, but it is known that he was stopped and banished.
As part of his supernatural abilities, he could burrow and dig through the halls as if they were dirt, creating massive holes and tunnels and trails that criss-crossed both through the walls, and under the floors. If a large hole was ever encountered in the BackHalls, you could be sure you've nearly crossed paths with the Crab.
History
Vestige: The Crab
- Tkhaluuljin the Cephalopocalypse
- Aura of Madness: As a standard action, you can project a 10 foot aura that drives others mad. All creatures who pass through the aura must succeed a Wisdom Saving Throw (DC 15) or be confused for 1 minute.
- Sphere of Annihilation: You can summon a sphere of Annihilation once per long rest. The sphere lasts for as many rounds as your level, and is capable of eating through floors, walls, and ceilings of the Backhalls. It can destroy 1 square of material per round.